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Artificial Intelligence is a polarizing topic these days. From Skynet-style flights of fancy to the very real implications for content creators, it's an evolving technology that isn't going away anytime soon. But free from worrying about profiting off of others' work, using AI at the game table can help provide you with a set of tools and a pair of hands that can help lift the sometimes heavy and time-consuming duties of a DM. In this episode, Tony, Chris, and Dave sit down to discuss how they've started implementing AI into their toolbox, mainly through getting into some good old-fashioned “lonely fun” in some solo-RPGing. For anyone who has thought how AI might effect your games or your DMing, this is the episode for you.3:00 DM Chris gives the background for turning ChatGPT into a DM for a solo campaign from his previous article, and then he and Tony discuss their solo campaigns they've been playing in.9:35 Just like any game, you know what your character has and does more than the DM – real or virtual.11:45 The concept of “Lonely Fun.”12:46 Our experiences with solo TTRPGs, like Mythic, and how tools like ChatGPT can enhance that experience.16:30 AI as a tool to craft something you need quickly – DM Tony's Inn.18:00 Using AI to assist in being another “DM” to bounce ideas off of and to test your prototypes: DM Dave's new campaign that mixes WEG Star Wars RPG and Firefly: The Board Game.24:40 Our tangent into the missing Ninja class.27:37 The difference between solo gaming and party gaming. In a solo campaign, you're the star of the show.32:00 Running a solo campaign is a great way to learn how a new system works.35:25 Final Thoughts.
Cobbler's tools. Weaver's tools. Glassblowing. There are a host of proficiencies that are part of building a character in D&D that seem strange at first for someone who is going out on adventures. For a lot of players, it just becomes something that you picked during character creation. We've come to call these the “orphan” proficiencies.In this episode, Tony, Chris, and Dave sit down to discuss how they utilize these proficiencies in games, and even if you should, or if you just pass over these proficiencies and get to killing orcs.3:00 The finite resources that are proficiencies, do you want to use one to be a good leather worker?6:35 Delving into the use of the orphaned proficiencies really depends on the type of game you're running and who's playing.11:55 You need to allow the space for these types of skills and proficiencies to come into play – it can't be a race against the ending of the world.13:05 Approaching it in terms of Peter Parker and Spider-Man… you've gotta pay the rent!14:40 The effectiveness of certain artisan and craft tools over others: would you prefer weavers' tools or thieves' tools?16:55 5e, specifically, has a lot of mechanics to handle most things in game. But these types of proficiencies are more narrative-focused, so don't be so slavish to the rules and mechanics.19:40 The players invested some level of thought into these proficiencies… lean into them.27:00 DM Chris develops the first Skateboarding Fighter.28:00 To shine the light on these proficiencies, you have to put some thought into building it into the campaign.32:45 It doesn't matter how dexterous or intelligent I am… I can't just play a guitar when I pick it up for the first time.39:05 Final Thoughts.
Series 7 , Episode 7Chris Ross - Hold on to HopeIn this episode Chris and I have a heartfelt conversation about moving forward from tragedy and chaos in life to creating a reality that truly makes sense.Head2heart founder Chris Ross is an emotional well-being coach, author, and speaker who helps women rediscover what truly matters through life's messiest moments. After her son's tragic accident left him paraplegic, Chris found herself navigating heartbreak, resilience, andultimately—hope. Her journey became the catalyst for her signature6-step BEcoming YOU mindset program, designed to help others move from overwhelm to clarity and confidence. With a down-to-earth, uplifting approach, Chrisempowers women—especially in midlife—to rewrite the stories they've been told, realign with their values, and reclaim their sense of purpose. Whether she's speaking on stage, leading workshops,workingn1:1 or guiding a meditation, her message is grounded, heartfelt, and deeply relatable. Chris is a co-author in the book IMPACT, which waslaunched globally, and her own book Hold Onto Hope: Finding Clarity Amidst Life's Challenges, a book that weaves personal storytelling with practical tools for emotional transformation. You can connect with Chris here:https://www.facebook.com/share/15YV72BLCd/?mibextid=wwXIfrhttps://www.instagram.com/head2hearts?igsh=ems0dG9rY3Eyb2J5&utm_source=qrHold on to Hope Book: https://www.head2hearts.com.au/hold-onto-hope-sales-pageTime Sensitive: For those who'd love to meet their wise woman self, Chris is running a workshop at Qi FlowStudios in Wynnum 10th May 2-3.30pm DM Chris for tickets through her FB page.Enjoy this conversation
It's apropos that our first-ever players review of a campaign was for DM Tony's Storm King's Thunder campaign, as our newest iteration has us returning to the frozen world of the original giants in Mana Project Studios Journey to Ragnarok! We bring on return guests Scott (the Terrain Wrangler), Bonnie (the Chaos Engine) and our newest player to join the group, Jen (the Girlfriend!)In this episode, Tony, Chris, and Dave sit down with the other three players to review a campaign that had several adjustments made over the course of it – refining it from a completely open-world sandbox-style campaign to a Monster-of-the-Week style. DMs always have to be adjusting dials, so listen in as we discuss how DM Tony had to adjust for vastly different play types to still create a fun and engaging campaign. DM Chris stated it best: “TTRPGs aren't reliant on lore, backstory, and epic narratives… sometimes its just about getting together and having fun as a group.”2:25 Player and character introductions.7:20 Setting the characters in the world: Origins and Viking Clans!18:35 How much backstory is enough or is it even required? 19:45 The real time adjustment to how you run the game with various types of gamers.27:30 Refining a multitude of adventures, political brinksmanship, and storylines down to a Monster-of-the-Week tour of the Nine Realms.29:20 How new and inexperienced players can help us evolve our DM style.36:00 The players experience between two completely separate campaigns: completely open world and Monster-of-the-Week within the same campaign.41:40 Forest for the trees: Seeing a character's story arc in the macro.44:47 Final Thoughts.
The economy is squeezing entrepreneurs, realtors, and small businesses like never before. Rates are high. Deals are harder to close. In this no-nonsense, high-energy throwback episode, Chris Craddock and Cami Noble lay out exactly what it takes to thrive when everyone else is struggling.Cami is a serial entrepreneur who has built multiple successful businesses, survived massive market shifts, and figured out how to keep growing even when things get tough. If you're feeling stuck, overwhelmed, or just need a cold-water plunge back into action, this episode is for you.What You'll Learn in This Episode:Why most people fail in tough markets—and how to be differentThe #1 action step every realtor should take right nowHow to stay motivated and disciplined when things feel hopelessWhy talking to people is your ultimate business lifelineThe mindset shifts that separate the winners from the quittersConnect with Chris Craddock:Instagram: @craddrockFacebook: Chris CraddockInterested in coaching? DM Chris on InstagramConnect with Cami Noble:Email: cami.noble@thereduxgroup.com Phone: (571) 643-2459RESOURCES:
Low Magic. We've discussed it before and, in last weeks article, DM Chris delved into ideas of how to make magic rare and special in your D&D campaigns. In our discussion online regarding the article, there was a debate over what low magic means. The issue seemed to revolve around confusing Low Magic with Low Fantasy. Middle-Earth, while being a High Fantasy setting, is, in terms of D&D, a Low Magic setting for the simple fact that there are no spellcasting classes.In this episode, Tony, Chris, and Dave discuss the preparations for the upcoming LOTR campaign; how magic will work, the lack of spellcasters as a class, the types of characters that we're thinking of developing, among many other topics. For anyone that is hoping to really approach magic differently in their home games, this is the episode for you.1:50 Our continuing discussion about our upcoming Lord of the Rings campaign and how we're approaching a setting with low access to magic.4:01 What are you going to do now? Trying to top your previous campaigns.7:15 DM Chris delves into his thoughts surrounding how to lessen access to magic as he began preparing and planning his Lord of the Rings campaign. 11:55 Middle-Earth as a world is highly magical, but how that plays at the table changes it significantly from all other D&D settings – Bilbo and the Dwarves didn't have a Boss Battle with Smaug.17:35 How much Meteor Swarm would change the Arthurian Tales.19:05 How rare magic will turn everything into significant encounters: healing, journeys, rests, etc.22:52 A rare Rock and Roll DM story about short rests and long rests.24:55 DM Chris explains the idea of the “Fellowship Phase” and “Shadow Points” in LOTR, like Call of Cthulhu Sanity points in Middle-Earth.32:05 What's the economy of Middle-Earth?37:50 How to build characters that will hook into the setting of Middle-Earth.40:30 Final Thoughts.
We're getting geared up for some new campaigns to begin. Both our Dragonlance and Journey to Ragnarok campaigns are coming near their finale, so we've begun thinking about what's next up. Just in time, DM Chris sent out his Player's Guides for the upcoming Lord of the Rings campaign that he's going to be running in the new year. In this episode, Tony, Chris, and Dave discuss what makes a good Player's Guide, what to include, what to leave out, and how they can help to start your campaign off on the right foot before your players ever get to the table.2:53 What's different in this campaign from other campaigns?3:23 Session Negative One; giving your players time before Session Zero to reflect on choices.8:30 The types of choices in different settings that the players might want to reflect on. Including the one-sheet Dragonlance: Shadow of the Dragon Queen campaign guide.11:45 Some campaign settings, like Lord of the Rings, require a lot of information prior to starting the campaign. These Player Guides can also be helpful as fodder for character backstories.13:55 Depending on how experienced your group is will provide how much additional information you send along. Don't send a 20-page Player Guide to the newbie player, the PHB is MORE than enough.15:50 Building excitement about the new campaign.18:30 Assembling the Player's Guide can serve as a focusing mechanism for you as you build out the campaign.23:50 Setting the flavor, tone, and rules of the road before players ever come to the table.25:05 The excitement for the campaign is not just for the players, it's for the DM as well. Injecting something new keeps your game table fresh.30:20 Final Thoughts.
Working with brands, communicating with clients, and staying organized with Chris Pieta from Creative Biz Launch. ----- Welcome to episode 486 of The Food Blogger Pro Podcast! This week on the podcast, Bjork interviews Chris Pieta from Creative Biz Launch. Building Brand Relationships that Last with Chris Pieta In this week's episode, Chris highlights the value of narrowing your focus. By clearly defining what you offer and identifying your ideal client, you can transform your outreach efforts. When you zero in on how to help them achieve their goals, your messaging becomes much more impactful! Chris will also talk about the power of personal connections (consider hopping on a call instead of just firing off emails)—it's all about building relationships! Plus, he'll share how using a CRM can streamline your processes and keep your emails from landing in spam. With a solid onboarding system, you'll make the transition smooth for new clients. Be sure to tune in for these tips to supercharge your business! Three episode takeaways: Narrow Down Your Niche: Chris emphasizes the importance of knowing exactly what you're selling, your ideal client, and how you can help them achieve their dream outcome. This will help you tailor your outreach and messaging to resonate with the right people! Reach Out Strategically and Nurture Relationships: When it comes to working with brands, you'll want to lean on the power of clear communication and strategic outreach. Hop on a call with a client rather than exchanging emails—this personal touch can help you better understand your client's needs and pave the way for a successful collaboration. You'll also learn how you can use cold outreach to connect with potential clients and the different phases of a discovery call. Streamline Your Process with Systems: A CRM can be a game-changer for managing leads, tracking interactions, and automating tasks. Chris also emphasizes the importance of setting up proper email infrastructure to prevent your emails from going to spam and creating a clear onboarding process to ensure a smooth transition for new clients! Resources: Creative Biz Launch The 4-Hour Work Week by Tim Ferriss Gary Vaynerchuk Folk CRM Notion GoHighLevel Close Dan Martell Buy Back Your Time by Dan Martell Food Blogger Pro Course: Google WorkSpace Alex Hormozi's YouTube channel Follow and/or DM Chris on Instagram, YouTube, and for photo and video work, check out Pieta Productions Join the Food Blogger Pro Podcast Facebook Group Thank you to our sponsors! This episode is sponsored by Clariti and Raptive. Learn more about our sponsors at foodbloggerpro.com/sponsors. Interested in working with us too? Learn more about our sponsorship opportunities and how to get started here. If you have any comments, questions, or suggestions for interviews, be sure to email them to podcast@foodbloggerpro.com. Learn more about joining the Food Blogger Pro community at foodbloggerpro.com/membership.
Play through an adventure and you'll realize how strangely time can move in your D&D campaign. Longtime friend of the show, Dr. DM (Jason) returns with a question about his ocean-based campaign that we discussed in Episode 148. His question revolves around how quickly leveling can affect the passage of time in the adventure. In this episode, Tony, Chris, and Dave discuss the strange way time can move in your campaign and how to best handle that. Is your game a non-stop march towards the inevitability of the BBEG or is it more a classic-type of campaign with a bunch of adventures linked together? As DM Tony wisely states, “The passage of time is not nearly as important as the passage of good sessions.”1:25 Dr. DM returns with the ongoing ocean-based campaign that started from our Shipping Up To Boston episode!4:08 How does time work in your campaign? One crazy summer or lasting over decades of the characters lives? How fast, or slow, are you leveling?6:45 Using a campaign calendar and how it shows how quickly time can move in D&D.9:45 Many adventures don't allow for a lot of “downtime” or times when you're not actively adventuring. 11:40 Structuring your campaign to allow for time to pass. DM Chris explains the Fellowship phase in the Lord of the Rings 5e campaign he's preparing.18:25 Does training and time really matter in your campaign? The Luke Skywalker example.23:05 Hiring crew, guides, and hirelings for your keep. How much do your players want control in this? DM Chris reviews the hiring of guides in Tomb of Annihilation.32:12 Using your NPC hirelings and townspeople to hook the characters deeper into the story… the Invasion of Vogler in Dragonlance.37:09 A slight aside to an addendum of Dr. DMs question: paying dues in game… yes or no?42:35 Final Thoughts.
Bad sessions. We've all dealt with them and we'll continue to have them periodically. It's all part of running TTRPGs. But how to you deal with them when they happen? What do you do to salvage the game at the next session? DM Dave offers a question to his fellow Wise DMs regarding a recent session that he felt he could have run better, smoother, better improv. But he got stuck. Hey, it happens.In this episode, Tony and Chris help Dave talk it out and, in the process, reveal what we all deal with… sometimes, everything just goes south in the game and it isn't fun. It's even tougher to deal with when you've handled these kinds of issues successfully before. So what are you going to do about it?2:20 DM Dave gives a high overview of his Melora's Light campaign that led to the recent game that went awry.9:25 Disrupting the DMs plans. How new players are great for this.11:20 Wait, the players just walked straight to the Big Boss? How to deal with it when they walk right up to the front door.12:35 The forever debate between sandbox and rails.18:12 It's important to be honest about how you're feeling about the game and what is fun for you and your group. 21:05 “Back in the Day” with DM Tony. 24:25 The unlikely team-up with the arch-nemesis.27:05 Always remember to prep enough for you to feel comfortable improving through anything.28:22 DM Chris reviews his recent issue with releasing an overpowered weapon and how to properly retcon it. Also, Baghtru.35:05 There's always the next session.42:25 Final Thoughts.
Running the adventure outside of the game session? Yes, that's right. Starting back in DM Dave's Curse of Strahd campaign, we began to develop characters and backstories with narrative side quests via text, email, and online documents (like Google Docs). In our Dragonlance: Shadow of the Dragon Queen campaign, we have utilized them from the very beginning for each character individually, as well as the whole party, to further flesh out the characters, world, and story.In this episode, Tony, Chris, and Dave discuss their strategies for running narrative side quests outside the game as well as completely text-based campaigns.Episode 358 of Dragon Talk.DM Tony's article on running narrative side quests outside the game.3:08 What do we mean when we're talking about a narrative side quest?4:55 Our most recent use of narrative side quests in our Dragonlance campaign.7:25 There must be an active give and take for narrative side quests and campaigns to work.13:00 DM Chris' Days of Future Past text-based Marvel Super Heroes campaign.14:35 Narrative side quests for individual characters are a time to build out backstory and character, not for leveling and gaining experience.16:48 DM Chris literally “Squirrels”!20:12 Narrative, or “Descriptive”, side quests. What is your threat level? Will the character die while away?22:40 How narrative side quests can help spur roleplay moments in-game. 23:55 How to build out actual side quests with monsters, loot, and experience for individual characters.25:26 How far away are your characters and how long will they be gone? How many players are you currently juggling with side quests? 32:20 Narrative side quests allow players who miss a session to not feel like they missed out.34:35 Excellent method for important plot drops… when they find it, they'll want to shout it from the rooftops.39:32 Final Thoughts.
The 3 Wise DMs are all approaching campaign finales: DM Tony's Journey to Ragnarok, DM Chris' “Wednesday-Nighters” campaign in our homebrewed world of The Further, and DM Dave's Dragonlance: Shadow of the Dragon Queen campaign. Just like the start of a campaign, the end only comes along once. So what should you focus on when your campaign is coming to a climax? What questions should you ask yourself? What do you have to make sure you do? How do you create something that will be talked about for years to come?In this episode, Tony, Chris, and Dave sit down to continue our discussions from the last two episodes about tying elements of the game together to share their pro tips about designing and executing a great finale that will be the capstone for the game that has gone on for weeks, months, or years!1:10 3WD is Big in Algeria!3:40 What do you mean by the end of a “campaign”?6:40 What has been the Theme of the campaign?8:05 Lessons learned for your games, good and bad, from the ending of Loki.12:00 Does a campaign or campaign ending need to be “epic”?13:45 How our Curse of Strahd campaign really had 2 separate finales.16:40 Does every character's story need to be tied up by the end? Does the campaign actually end?28:25 The story ends when the story ends, whether it's 10 sessions or 100.33:10 The pros and cons of running a “Resolutions” session after the finale.43:00 Final Thoughts.
2:05 A listener question regarding how to run episodic adventures that serves as a jumping off point for Matt Colville's recent video asking the question, “How long should an adventure be?”3:40 DM Tony's lead-off question… what is your table hungry for?5:25 The classic Monster of the Week theme and DM Chris' love of The X-Files.7:25 Episodic Adventures can easily become a railroad.8:25 How epic, longform stories are the current zeitgeist and how that affects the adventures we create.10:15 Whether a longform campaign or a one-shot, every adventure needs to be self-contained with a beginning, a middle, and an end. 20:05 The issue of players remembering ALL the lore and information gleaned over longform adventures.22:45 The adventure should be as long as it needs to be to feel complete. 27:40 The level of prep needed between short and longform adventures.30:50 Creating episodic adventures even in longform adventures, like DM Tony's Storm Kings Thunder and Journey to Ragnarok campaigns.40:30 Final Thoughts.
The party explores the structure under the temple and finds the platinum tablet, and much more. They also stop at the home of the Rootfolk species where they uncover important information from the local library on a variety of topics . DM Chris also shares a special announcement at the end of the episode regarding the Kickstarter adventure Cult of the Cave Crickets. Please join us for another actual play Dungeons and Dragons adventure. Find additional content at knightsofroleplay.com. Cult of the Cave Crickets Kickstarter: https://www.kickstarter.com/projects/darkstaradventures/cult-of-the-cave-crickets-an-adventure-for-dandd-5e-and-dcc Royalty Free Music: Kevin MacLeod: https://incompetech.com Michael Ghelfi Studios: https://www.youtube.com/c/MichaelGhelfiMusic Plate Mail Games: https://www.drivethrurpg.com/browse/pub/4847/Plate-Mail-Games Tabletop Audio: https://tabletopaudio.com Assorted Podcast Resources and Recommendations: https://www.dmsguild.com/ https://dnd.wizards.com/ https://www.dndbeyond.com/ https://drivethrurpg.com/ https://koboldpress.com/ https://www.lokebattlemats.com/ https://www.mcdmproductions.com/ https://nordgamesllc.com/shop/ https://www.ragingswanpress.com/ https://rollandplaypress.com/ https://slyflourish.com/ https://www.thearcanelibrary.com/ https://wizkids.com/collectible-miniaturesfigures-non-game/ https://1985games.com/collections/dungeon-craft https://www.etsy.com/shop/DearKou https://www.etsy.com/shop/Mirinesse Scrying Stones by Stratagem
What do you do when your player is unhappy with the direction of their class and wants to change over into a new class mid-campaign, but with the same character?In this episode, Tony, Chris, and Dave answer a listener question about their player that wants to change their character's class from Paladin to Sorcerer at 5th level. We delve into not just the narrative components of a change like this, but also the mechanical effects that such a change would inevitably bring. Along the way, we offer tips, tricks, and questions you should ask yourself if you're planning on something like this in your own games.3:45 First questions: will this completely break immersion and is this an offer you're ready to make for all the players? 4:30 DM Chris fondly remembers Clyde from Every Which Way But Loose and discusses the “Buyer's Remorse” of character choices and how to work with it.7:00 The benefit of starting at lower levels and the character building that comes with it. How a 5th level character might feel a little more “pregen”, as DM Tony refers to it.8:45 The benefits of One-shots, Session Zeroes, and Playtests to understand better the choices you're making. What if Aragorn never leaves Bree?12:30 DM Tony's workaround for swapping power sets in 4th edition.13:14 Learning the rules of the class as you level… the kid who hates the elite sports car they just got.16:30 How we have and would narratively approach changes like this in our own games.18:00 How do you handle the mechanical changes that would come with such a change?28:50 DM Tony recounts how DM Thorin had narratively and mechanically done this very thing in a 4th edition game… the return of Cassidus, the wizard made of a pile of undead bugs!30:35 “It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to”.… the time needed to evolve the character and how to balance realism and fantasy.34:05 Final Thoughts
The tavern. It's the start of 23 different campaigns that DM Tony has been in over the last three decades. It's a fantasy adventure trope and gets a lot of hate out there for being basic and unimaginative, but is that necessarily a bad thing? In this episode, Tony, Chris, and Dave return to our RPG Mythbusters series and test the myth, “Is a tavern the best place to start an adventure?” Will it be confirmed, plausible, or busted?0:49 The return of RPG Mythbusters, all the way back to Episodes 39 and 42.1:56 Everyone knows what a tavern is as opposed to, let's say, a Paladin's Chapel.3:50 Taverns are a historically accurate meeting place; the true “town square.”6:45 DM Dave returns to the Lord of the Rings novel and reminds us that Gandalf drops lore in Bilbo's house for 25 pages. Taverns can be much more organic to reveal the plot.9:50 The tavern affords an easy, stress-free environment to introduce the players and their characters to the story and the world – which can be especially helpful with new players.14:15 Session Zero could be a “tavern” by providing an intro to introduce the adventure.15:40 The type of game can change whether a tavern is a good or a bad idea; in can be a phenomenal time sink.17:20 Our tangent into 7-11 and Denny's being modern-day taverns when we were teenagers.18:10 Implied consent: the unsaid agreement between DM and players that you're ready to go on an adventure for the session.24:55 What type of adventure/campaign are you running? That should guide how and where you're starting.33:08 Lore Tolerance: how Taverns and “In Media Res” starts allow you to control the flow of lore dumps.36:45 DM Chris' idea that combat is the best way to bring characters together: A Band of Brothers. And how DM Dave leaned into this for our Dragonlance campaign.43:15 Final Thoughts: Myth Confirmed, Plausible, or Busted?
With our recent Forged in Fire article series, DM Chris realized how many Conditions that monsters have resistance and immunity to, especially in 5e. With that, we began to discuss how much (or little) we play with Conditions in our home games, and how that might be limiting what we can do to craft engaging, thrilling, and challenging encounters.In this episode, Tony, Chris, and Dave delve into the Conditions mechanic (both in and out of 5e), the issues we have with some of them, what ones we find to be somewhat limp, and the ones we would love to usemore. We also delve into what we have found is a Condition we often times inflict on ourselves as DMs: Expectations.3:00 DM Tony returns to his problem with Stun mechanics… all the way back from Episode #4!4:00 Making your game challenging without having them turn into “Gotcha” moments for your players.6:20 Developing encounters with certain Conditions in mind. DM Dave's Lair of Dragansalor from DM Chris' 12 person Birthday game.7:45 Seeing Advantage and Disadvantage as a Condition.8:35 The power of Conditions through multiple systems and editions.11:10 Using Conditions to control combat… more interesting than bags of hit points.13:15 How Conditions, like Stun, have the players control the combat. Should you change it?21:40 Skills, Saves, and the Rule of Cool article link.22:45 Expectations: Conditions we place on ourselves as DMs.32:45 Heroes of the Realm (including our Star Wars analogy): Be excited when the players mop the floor with the bad guys, regardless of the Conditions.42:05 Resource management, Short, and Long Rests as Conditions.46:15 Final Thoughts
DM Chris shares campaign lore and the party travels to snowy White Province following a vision from a young clairvoyant. DM Chris also introduces collaborative world building. Please join us for another actual play Dungeons and Dragons adventure. Find additional content at knightsofroleplay.com. Royalty Free Music: Kevin MacLeod: https://incompetech.com Michael Ghelfi Studios: https://www.youtube.com/c/MichaelGhelfiMusic Plate Mail Games: https://www.drivethrurpg.com/browse/pub/4847/Plate-Mail-Games Tabletop Audio: https://tabletopaudio.com Assorted Podcast Resources and Recommendations: https://www.dmsguild.com/ https://dnd.wizards.com/ https://www.dndbeyond.com/ https://drivethrurpg.com/ https://koboldpress.com/ https://www.lokebattlemats.com/ https://www.mcdmproductions.com/ https://nordgamesllc.com/shop/ https://www.ragingswanpress.com/ https://rollandplaypress.com/ https://slyflourish.com/ https://www.thearcanelibrary.com/ https://wizkids.com/collectible-miniaturesfigures-non-game/ https://1985games.com/collections/dungeon-craft Scrying Stones by Stratagem
One of the beauties of TTRPGs is the ability to not just watch or read an amazing story, but to experience it… to create it. The mystery, the action, the climactic battle between good and evil; D&D gives us the ability to create our favorite stories.One of the most important aspects of that, as the DM, is creating a level of mystery to the story that the players get the chance to uncover as they delve deeper into the adventure. In this episode, Tony, Chris, and Dave discuss a listener question about the mystery that they're planning on having last for 10 levels and ask, “am I being cruel by leaving them in mystery so long?” 4:05 3 ways it can go: 1) your plot twist becomes campaign defining, 2) players will rage quit, or 3) it falls flat.4:55 Your campaign is not a novel.7:30 New players might not even understand what they're choosing when they're still trying to understand the game mechanics.9:40 If you have something to get through to the players: Repeat, Repeat, Repeat.11:00 The difficulties of conveying the story in a spoken medium.12:30 DM Tony discusses his difficulties in conveying lore-heavy campaigns.14:08 What will the player's choose? How this can affect the overarching campaign if its too set in stone.16:25 New players might not be as new as you think with the advent of live-play games. But, then again, they might not remember what all the different dice are either.19:05 DM Chris' analogy of trying to teach something to someone and the lessons we can learn for in-game use. Listen for when the players begin to “parrot back” your plot drops.23:50 The difference between YOUR reveal and THEIR reveal… tie the reveal to the characters. Matt Colville's “A Tale of Two Campaigns” video.28:40 For a campaign-defining mystery like “Mystara is dying,” there are infinite ways to create a breadcrumb trail for the players to pick up on.35:55 Final Thoughts
DM Chris shares important campaign details, after which a dragon-claw birthmark brings five people together to discover their shared destinies. Please join us for the beginning of a new adventure! Royalty Free Music: Kevin MacLeod: https://incompetech.com Michael Ghelfi Studios: https://www.youtube.com/c/MichaelGhelfiMusic Plate Mail Games: https://www.drivethrurpg.com/browse/pub/4847/Plate-Mail-Games Tabletop Audio: https://tabletopaudio.com Assorted Podcast Resources and Recommendations: https://www.dmsguild.com/ https://dnd.wizards.com/ https://www.dndbeyond.com/ https://drivethrurpg.com/ https://koboldpress.com/ https://www.lokebattlemats.com/ https://www.mcdmproductions.com/ https://nordgamesllc.com/shop/ https://www.ragingswanpress.com/ https://rollandplaypress.com/ https://slyflourish.com/ https://www.thearcanelibrary.com/ https://wizkids.com/collectible-miniaturesfigures-non-game/ https://1985games.com/collections/dungeon-craft Scrying Stones by Stratagem
Homebrewing has been part of the game since its inception. Hell, the game itself is a homebrew of wargames! We've discussed homebrewing in previous episodes and articles, but a listener asks the question about how to homebrew magic items and monsters from well-known pop culture sources (like Brandon Sanderson's Cosmere Universe.)In this episode, Tony, Chris, and Dave discuss their top nine tips to pulling in objects and ideas from existing beloved pop culture properties and making them have the same level of gravitas as the book, series, or movie that they come from.1:00 A Rock and Roll DM Tour Story.2:05 A listener question about homebrewing monsters and items from The Cosmere by Brandon Sanderson from longtime listener Dr. DM, Jason.4:30 Tip #1: Scaling homebrew to the tier that your campaign is in, for leveling systems like 5e.5:30 Tip #2: Kitbashing from existing items, spells, monsters, etc. (like a Balor that turns into a demonic Bob Ross…)8:10 Tip #3: Ask yourself 2 questions. 1) What is the world you're pulling from? and, 2) How does the object, magic, or idea work in that world? 9:45 Tip #4: Benchmarking the magic, items, spells, etc. to what your players have and what the enemies have access to.12:45 Our experience with this when we crafted He-Man's Sword of Power for our Curse of Strahd campaign. Click here for the stats on DM Dave's unique weapon for Strahd, Lament, the Impaler.16:35 Tip #5: You can have it… you just can't have it now.21:45 Tip #6: Powerful objects don't exist in a vacuum. The wars fought over Shardblades and the Spice Melange.24:40 A tangent into how DM Tony's famous barbarian, Hawk Morgan, has become “The Most Powerful Man in the Universe.”26:20 Tip #7: Take into account how the object affects the campaign world (i.e. the Sun Sword in Barovia).28:05 An example of Tip #5… the quest that needed to happen to craft Takal Aestar, the “Dragon's Union” (our Sword of Power.)30:50 Tip #8: Scaling up existing magic items and having them grow with the character (DM Chris' Sun Sword/Holy Avenger, Drakmar Venges, the “Dragon's Vengeance.”)36:45 DM Dave's Unique Paladin Longsword, Morthwyl O Duw.40:00 Tip #9: Give powerful items and weapons some history, legends, and gravitas.41:10 Final Thoughts
Birthday games. Several of our recent articles and episodesdiscuss our passion for running birthday games for our game group, whether itbe D&D, the OSR, Avatar Legends, or the classic Marvel Super Heroes system;it's become our thing.In this episode, Tony, Chris, and Dave discuss the recent BirthdayGame they ran where The Doctor teamed up with the Sensational She-Hulk andmembers of the Avengers and the Fantastic Four to stop the impending Cybermaninvasion orchestrated by the wielder of the Cosmic Control Rod, Annihilus, anddo battle against the Brood in a giant Space Whale (believe us…. It made waymore sense at the table!)We then discuss our 7 best tips to help you build your ownVery Special One-Shot for Birthdays or any other day!2:20 Finding the right type of setting and property toshowcase the gift of the Birthday Game. DM Tony revisits his love of theclassic AD&D adventure, Castle Greyhawk.4:30 Tip #1: Have a Solid Theme.5:30 DM Dave gives a brief overview of the impetus for the “LostEpisode of Doctor Who” that birthed this episode.8:25 Tip #2: Use Existing Properties: How we've builtexisting properties like Masters of the Universe into existing games, like our Curseof Strahd campaign. Shout-out to the team over at Nerdarchy!16:20 Tip #3: Choose the Best System for the Setting AND thePlayers.18:00 Tip #4: Go All Out. Terrain, minis, costumes… reallystretch your limits.19:00 We revisit DM Tony's Murder Mystery One-Shot that hebased off Clue.20:19 Tip #5: Use the Players Favorite Character/Campaign asthe Focus.22:28 Tip #6: Tie It into Your Existing Campaigns… and our overarchingMultiverse.24:50 Tip #7: The most obvious… Focus on the Special Player.30:45 DM Chris brainstorms planning a Birthday One-Shot inreal time.36:45 Final Thoughts.
Inspiration. Along with Advantage and Disadvantage, its oneof the most streamlined mechanics in 5e. However, we all love to try new oradjusted mechanics to continually improve our DMing. Fellow Wise DM Mike Sheaover at Sly Flourish shared an article discussing the Luck System from KoboldPress' Project Black Flag playtest. In this episode, Tony, Chris, and Dave discuss Inspiration;how we use it in our games and the changes we have made and are thinking ofmaking to improve our games.For all those Inspiration dice, check out our affiliate linkat FanRoll Dice to get 10% off your entire order.3:00 Our recent Marvel FASERIP game that gave us some ideas.Check out Professor Bill at Comic Book University.4:15 Keeping track of Inspiration, both as a player and as aDM.5:20 How something like the Luck System evens out the powerdifferential between DM and players.7:25 Our first change… DM Dave allowing DM Inspiration tostack starting in our Curse of Strahd campaign.13:25 How the idea of karma from the FASERIP system is morethan Inspiration.14:16 We start to brainstorm, in real time, an idea to tiekarma and Inspiration together.15:25 Bards… the pros and cons of the quintessential buffand inspiration class.17:45 Our second change… DM Dave using Inspiration as areaction for the bard from the One D&D playtest in our Dragonlance: Shadowof the Dragon Queen campaign.20:38 Our third change… DM Tony's method of usingInspiration and other rewards that are active for a single session.24:08 Our fourth change… DM Chris' method of Inspiration inthe form of Blessings, single-use Magic Items, and Campfire Tales in our Tombof Annihilation campaign.34:30 Introducing the right amount of chaos into your gameand our return to the discussion about the location of the Sunsword in our Curseof Strahd campaign.38:50 A trip down memory lane when you could stack potions…in your belly.39:42 Final Thoughts.
DM Chris' neighbors experience their first D&D adventure. We hope you enjoy this family adventure for the holiday season. Please join us for another actual play Dungeons and Dragons adventure. Find additional content at knightsofroleplay.com. Royalty Free Music: Kevin MacLeod: https://incompetech.com Michael Ghelfi Studios: https://www.youtube.com/c/MichaelGhelfiMusic Plate Mail Games: https://www.drivethrurpg.com/browse/pub/4847/Plate-Mail-Games Tabletop Audio: https://tabletopaudio.com
Spell effects in Fantasy TTRPGs are easily the times when we as DMs and GMs have to respond on the fly to changing parameters. In systems like 5e, we've discussed how they've crafted a system that does some of the heavy lifting for you when it comes to rulings. But, no matter how many rules exist, you are going to have times that interesting uses of spells make you have to adjudicate in a completely new way.In this episode, Tony, Chris, and Dave discuss ruling on how spell effects change the landscape and/or battlefield that we ran into in one of our most recent games. Regardless of your newness or your experience, this discussion helps us realize that the old adage of artists is true… “if you want to learn to paint great bricks. Paint one thousand bricks.” As always, please visit our affiliate link at Fanroll Dice to receive 10% off your entire order!1:14 Our listener question… from DM Chris?!?3:15 The difference between Game-Changing and Game-Breaking.8:00 Basing your adjudications on how the NPCs would react in a real-life situation.9:40 Some of the same disadvantages to the NPCs will affect the PCs too.12:50 Shout-out to Sly Flourish's Fantastic Locations13:30 Incentivize your players into using the environment to their advantage.16:50 The importance of spells and mechanics that change the environment vs. pure damage-dealing.21:45 The Earthquake Incident: managing spells that have incredibly far-reaching effects. 28:20 The DM-Player Agreement: Every adjudication is a prototype and can change.33:15 When to lean into the players intent and when to corral them in.37:45 For every time your players own the bosses, there'll be times that they get their teeth kicked in.40:40 Final Thoughts.
In the immortal words of The Bard… “To roll or not to roll, that is the question…” Rolling dice is the cornerstone of TTRPGs, because without them, as DM Chris says, we're just telling a story as we play with our GI Joe's in the backyard. So, when you're running a session, when do you decide to haventhe players, and yourself, pick up the dice? In this episode, Tony, Chris, and Dave springboard off a listener question that deals with trying to speed the game up in a homebrewed superhero campaign. From here, the 3 Wise DMs delve deeper into the big question of when to roll and when not to roll.And when you are rolling dice… head over to our affiliate link at FanRoll Dice and receive 10% off your entire order!2:45 Static Damage: The difference between players and DMs.9:30 The “DM Decision Helper”: Using dice to decide who's attacking who.13:00 Using dice to bring characters back into the action.15:00 When too much rolling can lead to inevitable failure.17:20 Using dice to avoid “Roleplay Slog.”18:30 “Dungeon Crawl Lubricant”: Easing decisions in a dungeon crawl to move the session forward.19:40 The Return of Castle Greyhawk!23:30 Our tangent into the issues with Hexcrawls within 5e.25:40 Rolling dice to affect the Slog Trinity: Combat, Roleplay, or Exploration.32:50 Rolling dice to avoid the DM soliloquy: An example from our Dragonlance campaign.36:30 The time not to roll: Random Treasure.37:40 Final Thoughts – Capes and Crooks from Crit Academy.
We've talked about it many times on the podcast. We've been waiting for a chance to run it. We finally did! DM Dave ran us through an old-school dungeon crawl for our friend Scott's birthday with the Basic Fantasy Roleplaying RPG. In this episode, Tony, Chris, and Dave review the pros and cons of returning to Basic Moldvay-era D&D with the OSR. Final verdict: More pros than cons… try it out!For any Dice and Dice Accessories, visit our affiliate link at www.FanRollDice.com/ref/2871 for 10% off your entire purchase!2:16 D&D meets Call of Cthulhu – Everything Will KillYou!4:50 The ease of character creation and how weak that makesyou.6:50 When Intelligence Mattered! The shift in stats.8:40 Limited abilities and resources can streamline the playexperience.10:20 When Fighters were the most boss class.13:45 The ease of running an adventure, especially the basicstat block.16:20 Back when Wizards were just weak, old dudes.17:00 But… spells were REALLY powerful.19:45 DM Chris' biggest con? Dying.21:00 Constant death works against long-arc stories – optionsfor dealing with death because we only care about Ned Stark because he lastedfor all of Season 1.27:50 The soul-crushing experience of old school ExperiencePoints.30:00 Our Dragonlance Campaign tangent about making NPCsmatter to the players.34:40 Basic D&D makes waves of enemy monsters feasibleto run in a single encounter that doesn't take all night.38:40 Why go into a dungeon? MAGIC and TREASURE!40:22 Final Thoughts.
Game groups fall apart. It's as inevitable as the rain. What do you do when your current group goes south, but you still have a player who wants to continue? Do you continue with the current campaign? Do you now run the entire rest of the party, the monsters, and all the NPCs? The 3 Wise DMs answer long-time listener Jared's question about his Rime of the Frostmaiden campaign and delve deeper into utilizing Sidekicks, DMPCs, and other tips with one-on-one gaming.0:51 Co-host introduction… whom could it be?1:48 Long-time listener Jared asks for our wisdom3:23 How do you approach running a game for one person?5:10 In a duet experience, how do you run all of themonsters, sidekicks, and NPCs?6:05 Introduction of DM Chris, DM Tony, and DM Dave's sharedhomebrewed world of The Further.8:05 A proactive player is key when running a solo player.9:45 Adjusting encounter difficulty when you have fewer than4 players.11:45 Where the Sidekick mechanic from TCoE comes in handy.14:14 When using Sidekicks or DMPCs, make sure they don'tsteal the spotlight from your players.16:50 How far are you willing to go to not steal thespotlight from your players?19:20 The DM Tax…22:20 Using the Sidekick or DMPC as a classic “Gandalf”mechanic.24:00 What if your “Gandalf” ally doesn't seem to knowanything? 27:00 What if Gandalf reveals the secret, but Frodo wasn'tfreaking listening?31:10 Riddles… DM Dave is kind of over them.33:50 When campaigns fall apart… what to do?37:30 Final Thoughts
DM Neal and DM Chris sit down with Greg Tito and Shelly Mazzanoble and discuss their upcoming book Welcome to Dragon Talk and the road that led them to writing it. Welcome to Dragon Talk Shelly Twitter Greg Twitter Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com All music by: Nick Spurrier @basser26 nickspurriermusic@gmail.com Episode edited by: Neal Powell
DM Chris talks about what goes on behind the screen during his adventures. Please join us for more Dungeons and Dragons content. Find additional content at knightsofroleplay.com. Royalty Free Music: Kevin MacLeod: https://incompetech.com/ Michael Ghelfi Studios: https://www.youtube.com/c/MichaelGhelfiMusic Plate Mail Games: https://www.drivethrurpg.com/browse/pub/4847/Plate-Mail-Games Tabletop Audio: https://tabletopaudio.com/
The battle with the Illithid Empire is over, but at what cost? This is the final episode of our homebrewed fifth edition Spelljammer campaign. Ironically, it was recorded four days before the official fifth edition Spelljammer content was released. Thank you for journeying the stars with us. Two years and eight months was a great run. DM Chris will run another homebrew campaign in the future, but in the meantime, DM John will be killing our characters in Tomb of Annihilation. Please join us for another actual play Dungeons and Dragons adventure. Find additional content at knightsofroleplay.com. Royalty Free Music: Kevin MacLeod: https://incompetech.com/ Michael Ghelfi Studios: https://www.youtube.com/c/MichaelGhelfiMusic Plate Mail Games: https://www.drivethrurpg.com/browse/pub/4847/Plate-Mail-Games Tabletop Audio: https://tabletopaudio.com/
DM Chris and DM Mitch sit down and talk through what you can do after a TPK has happened in your campaign. Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music provided by Argofox: SVRGE - CONFINED https://youtu.be/WZ1bTgWt-xA Episode edited by: Neal Powell
DM Chris and DM Neal sit down and get weird, that's it. That's the episode! Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music provided by Argofox: Pyro X - Pandora https://youtu.be/kOuFMSLirK8 Episode edited by: Neal Powell
Our three adventurers enter the cave to help their new companion on her quest. What perils will await them? Can Adele be trusted? And how good is DM Chris at improvising? Tune in to find out! Connect with us at https://www.seriallyhooked.com and on Twitter @seriallyhooked (Https://twitter.com/seriallyhooked) Sound Effects include: "Birds around birdfeeding" by straget on freesound.org (https://freesound.org/people/straget/sounds/416995/) "Torch" by DanielVega on freesound.org (https://freesound.org/people/DanielVega/sounds/479338/) "Water Dripping in Cave" by Sclolex on freesound.org (https://freesound.org/people/Sclolex/sounds/177958/)
DM Neal and DM Chris sit down to talk about adding blink dogs to your game and all the interesting ways to do it! Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music provided by Argofox: Xublime - Ocean https://youtu.be/pvvo04Q5VsM Episode edited by: Neal Powell
In this Very Special three-part ADHDnD one shot, Blumken and Helvetica appear in front of a live studio audience- both in-game and IRL, because this episode is brought to you Live From PlayOnCon! We were so honored to bring ADHDnD for a spectacular three-night event hosted by our indefatigable DM Chris, who put together an interactive DnD game that brought the audience (literally) into the action and dealt with our nonsense live, which is honestly impressive in and of itself. Parts two and three will be released in the coming weeks on Tuesdays, so stay tuned for the thrilling conclusion of Captive Audience. Check out our tour schedule at: Tour Dates (infinitequestpodcast.com) Find us on TikTok and Instagram at: @catieosaurus @heygude We also stream daily on Twitch: https://www.twitch.tv/catie0saurus https://ww.twitch.tv/heygude Media/Business Email: infinitequestpodcast@gmail.com Find all of our links and cool stuff at: www.infinitequestpodcast.com --- Send in a voice message: https://anchor.fm/infinitequest/message Support this podcast: https://anchor.fm/infinitequest/support
Welcome to DM-Nastics - the gym for Dungeon Masters to work out their minds! Content: We talk about magic rings! Inspiration: 10 Best Magical Rings In Dungeons & Dragons The Worldbuilder's Journal of Legendary Adventures Twitter: @dmnastics DM Neal's @joatmoniac DM Chris' @DM_Chris1 Instragram: @dmnastics Discord: discord.gg/8TFY6Hx Intro/Outro provided by: @bomBARDedcast Check them out at bombardedcast.com
DM Chris and DM Neal, found out the Mailbag of Holding was tossed in a Handy Haversack. After tossing DM Mitch in to get it we are we focusing on stories, ideas and questions from YOU, the listener! Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Intro/outro music provided by Argofox: Foxhunt - Rapture https://youtu.be/uPseUkbolWs This episode edited by: Neal Powell
Blazen Systems: Holistic Mental Training For The High Performer
Chris is a type 1 diabetic, husband, and father who fell into health and fitness a little over a decade ago. In that time, he has coached business executives, marathon runners, and busy parents to lose weight, build strength, and move pain-free without spending hours in the gym. Chris believes health and fitness don’t need to be confusing and that the moment you are in is where change can begin. Chris is currently hosting Free Friday group coaching sessions for anyone looking to understand how to live a value-driven lifestyle. To grab your spot DM Chris the word VALUE on Instagram. Connect with Chris: Website: www.chris-mcmahon.com Email: chris@chris-mcmahon.com Social media: FB: www.facebook.com/coach.chris.mcmahon IG: www.instagram.com/coach.chrismcmahon
Today Chris has his younger brother Luke on the show. Luke annoys and embarrasses the crap out of Chris. Near the end, they watch a video on Youtube and give their reaction. Make sure to share the podcast with your friends and family and leave any questions for my guests to rawshambbq@gmail.com or send in a voice message. You can also DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
Today Chris has his good friend Abigail on the show. They talk about movies, Chris's amazing intro, and Abigail's boyfriend makes an appearance at the end. But it turns out he has been on the entire time. Make sure to share the podcast with your friends and family. Also, leave a great review on apple podcasts. Lastly, Leave a voice message or an email at rawshambbq@gmail.com. You can also DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
Today Chris had Jade Leon on the show! She is calm and just a peaceful person to be around. Make sure you share the podcast with friends and family! And if you have any questions, you may send in a voice message or email to rawshambbq@gmail.com. You can also DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
Today Chris has his good friend Kailyn Sykes. They talk about their elementary school quirks, fake friends, and more in this episode! Make sure to share the podcast with friends and family. Also, make sure to leave a good review so more people can find this wonderful podcast. Leave an email or a voice message at rawshambbq@gmail.com. You can also DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
Emily McConnell is on the show and we talk about what we are doing, what our future plans are Disney stuff, and more! Make sure to share the podcast with your friends and family! If you have any questions email Chris at rawshambbq@gmail.com. You can also DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
Chris has his good friend Bailey on the show and they have a great time catching up! The talk about candy, ice cream, and much more! Make sure to tell your friends and family about the podcast! Leave a 5-star review and Chris will see you next week! You can also DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
Today Kaylee joins Chris on the podcast. They talk about their summer, how COVID-19 has affected their lives and memories from the past. Make sure to share the podcast with your friends and family and send in any questions or thoughts at rawshambbq@gmail.com. You can also DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
Give Chris feedback at rawshambbq@gmail.com or send in a voice message! You can also DM Chris at instagram.com/rawshambbq/ --- Send in a voice message: https://anchor.fm/rawshambbq/message
This is the RawshamBBQ Season 1 Teaser Trailer! The first-ever episode of this season comes out on October 7th, 2020! Hope to see you there! DM Chris at instagram.com/rawshambbq/ --- Send in a voice message: https://anchor.fm/rawshambbq/message
A little message from Chris! DM Chris at instagram.com/rawshambbq/ --- Send in a voice message: https://anchor.fm/rawshambbq/message
@suppodcast Episode 129 - 1s vs 350s? Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Check out our Medium: medium.com/@suppodcastnyc
@suppodcast Episode 128 - Jacob Blake Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Check out our Medium: medium.com/@suppodcastnyc
DM Corey and DM Chris discuss Season 2 and what to expect in Season 3. Thank you for listening!
Here is a clip of a new episode that is about to drop with its full season. So get HYPED! Make sure to share the podcast with friends and family and leave a voice message for an email to rawshambbq@gmail.com with any questions. You can also DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
@suppodcast Episode 127 - Mamba Week Lawrence & Chris on CBS - https://www.youtube.com/watch?v=0nVWXPrTc2Q&t=1s Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Check out our Medium: medium.com/@suppodcastnyc
Chris announces some changes to the podcast due to Trenton leaving. DM Chris at instagram.com/rawshambbq/ --- Send in a voice message: https://anchor.fm/rawshambbq/message
@suppodcast Episode 126 - Walter Van Birkenstock Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Check out our Medium: medium.com/@suppodcastnyc
Today, Trenton and Chris only talk for a short amount of time. Chris shares some sad news at the end. Make sure to share the podcast with your friends and family and email rawshambbq@gmail.com and try and get Trenton to come back! You can also DM Chris at instagram.com/rawshambbq/ --This is an original episode with the old co-host Trenton Trujillo-- --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
@suppodcast Episode 125 - Union 180 Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Check out our Medium: medium.com/@suppodcastnyc
In this episode, Trenton and Chris have Caitlin Dalton on the show! You know her. The infamous eavesdropper. We talk about our school yearbooks and what people wrote in them! We also mention Tnert and talk about Trenton's shell stealing stories! Make sure to share the podcast with your friends. It really helps us out. Also, make sure to leave a good review so more people can find the podcast! Thank you and we will see you next Wednesday! You can also DM Chris at instagram.com/rawshambbq/ --This is an original episode with the old co-host Trenton Trujillo-- --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
@suppodcast Episode 124 - Europeans Buy Sneakers Too Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Check out our Medium: medium.com/@suppodcastnyc
DM Mitch, DM Chris, and DM Neal sit down and talk about the Traveler. No tricks here! *We plan to have an episode about the Traveler in the future, and hopefully we can secure an amazing guest to help us do so properly. Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music provided by Argofox: Melad - Only https://youtu.be/He6z08nRkZQ This episode edited by: Neal Powell
Trent and Chris talk about Creed Bratton. Specifically Creed Quotes. They also talk about Chris's trip, dream vacations, and once again, Tnert. The Star Wars and Marvel Universe is also one of there topics. Make sure to share this podcast with your friends and family. Spread the word on social media too! Leave a good review and follow on Spotify and/or Apple Podcasts. Also! Email what your dream vacation is to rawshambbq@gmail.com. Or leave a voice message! You can also DM Chris at instagram.com/rawshambbq/ --This is an original episode with the old co-host Trenton Trujillo-- --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
@suppodcast Episode 123 - Washington Rain Clouds Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Check out our Medium: medium.com/@suppodcastnyc
@suppodcast Episode 122 - Space Hippies & Greateful Dead Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Guest Isaiah Lorenzo - @flysaiah Check out our Medium: medium.com/@suppodcastnyc
--The ORIGINAL RawshamBBQ Teaser Trailer-- This is our beautiful trailer. Our first episode comes out on Wednesday, July 29th! DM Chris at instagram.com/rawshambbq/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/rawshambbq/message
@suppodcast Episode 121 - Milan Link to Portable Masked Hood that Chris designed : https://sohoodie.com/products/face-mask-hood DM Chris about his Sonic 3 Hat Support us on Patreon - www.patreon.com/suppodcastnyc Join our Discord : discord.gg/GUXehns Sup? Podcast Merch - remember2behappy.com/supshop Follow us on Instagram: Chris Cheney - @notthatcheney Lawrence DeLoach - @lzd325 Luke Trovese - @troveezus Check out our Medium: medium.com/@suppodcastnyc
DM Chris and DM Neal talk to Eric Silver about Collaboratively Building your world! Follow Eric: @El_Silvero @jointhepartypod Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music provided by Argofox: Pyro X - Crystal https://youtu.be/gpUXvLF0hRw This episode edited by: Neal Powell
DMs Chris, Neal and Mitch celebrate 200 episodes with 3 episodes of Top Tens! First up, DM Chris! Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Intro/Outro Music: Andrew Applepie - I'm So= This episode edited by: Mitchell Connelly
Without a Theros story to talk about, we have to make our own. Today begins a multi-week journey into the world of Dungeons and Dragons as we begin a roleplaying adventure to the plane of stars and dreams. Join Jay, Brian, and Loreley as they play through a short D&D quest led by listener-turned-DM Chris that begins in a muddy prison in Meletis. What will become of their characters? Stay tuned over the next month to find out in Asphodel and Sulfur. If you enjoy The Vorthos Cast, consider supporting us on Patreon at www.patreon.com/thevorthoscast!
Welcome back to DM-Nastics - the gym for Dungeon Masters to work out their minds! Content: So many Storm Giants so little time! In the gym: DM Neal, DM Celeste, and DM Chris! Tie Back Episode: 173: RAHH Real Monster XI; Storm Giants (feat. Chris Thompson) Forum Post: 142: There's a Storm Brewing! DM Chris: @DM_Chris1 Twitter: @dmnastics DM Neal's @joatmoniac DM Celeste's @cconowitch Venture Maidens: Website Twitter Intro/Outro music Music Created By : Dirty Protest Song Title: Behind The Mask Credit link: https://goo.gl/3OUjK4 License: https://creativecommons.org/licenses/...
AFTS Cast: Mickie, JJ, Kurt, Chris, and Joe Sit back and listen in as we continue our very creepy adventure, run by our DM Chris! Mickie, JJ, Kurt, and Joe advance further into the monastery in search of answers. What happened to Golarian? Maybe we can find out! Enjoy the podcast! Like or Share episodes news and more on our Facebook page: Adventures from the Shed Subscribe to AFTS and never miss an episode on iTunes Tweet AFTS on Twitter Join us on Patreon and help support the show.
AFTS Cast: Mickie, JJ, Kurt, Chris, and Joe Sit back and listen in as we continue our very creepy adventure, run by our DM Chris! Mickie, JJ, Kurt, and Joe advance further into the monastery in search of answers. What happened to Golarian? Maybe we can find out! Enjoy the podcast! Like or Share episodes … Continue reading AFTS DnD-CW2-Witchslapped →
On this episode DM Chris leads a disucssion about the final night of his Solarian Islands campaign. Questions will be asked and answered by both the GM and player! Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Intro Music in this episode is Parsimonious Love By Muciojad is licensed under a Creative Commons License. Release: https://soundcloud.com/muciojad/parsi... License: http://creativecommons.org/licenses/b... This episode edited by: DM Chris
In this episode, DMs Chris and Neal focus on the Ranger Class, and discuss it from a DM's perspective. Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Intro Music in this episode is "Power Down" by "Hired Beats" is licensed under a Creative Commons Licence. http://bit.ly/HiredBeatsPowerDown https://youtu.be/5kTCkPXGTgs This episode edited by: DM Chris
This week we talk about yet another campaign that has come to an end. We discuss the last session and the epilogue of the Dragon Wars campaign with Dale the Dragon that was DM'd by DM Chris. Come see what happens in the conclusion of this campaign. Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Aura By Wontolla is licensed under a Creative Commons License.Release: https://soundcloud.com/iamwontolla/auraLicense: http://creativecommons.org/licenses/b...Promoted By : Aman Shine Khanuja [ The Man Behind CCFML ;-) ]This Music is promoted on Creative Commons Free Music Library ( Allowed For Reuse & Monetization )https://www.youtube.com/FreeMusicLibrary This episode edited by: DM Chris DMnastics by: DM Neal
This week on the Dungeon Master's Block, DM Chris returns to us as we jump back into our RAAH Real Monsters series. In this episode we look into Minotaurs, Mindflayers, Mitch's home-brewed Mirror-Men, and Chris' Ice Shriekers. So home onto your brain, and lets go! Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music in this episode is... Lost (Original Mix) (Free Download In Description) by ThisNameIsAFail is licensed under a Creative Commons Licence.http://bit.ly/LostThisNameIsAFailhttps://youtu.be/CXneTRPTKBA This episode edited by: DM Mitch DMnastics by: DM Neal
This week on the Dungeon Master's Block, with DM Chris gone on his honeymoon, DM Mitch and #MagicMark return to our MTG series, and take a look at the Monsters of the MTG Multiverse. We will break down Eldrazi, Slivers, and Nephilim, and talk about how to use them in a d&d campaign. We hope you are prepared! Eldrazi: Montauk Monster: Nephilim Cards: Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music in this episode is... Build By CyberSDF is licensed under a Creative Commons License.Release: https://soundcloud.com/cybersdf/buildLicense: http://creativecommons.org/licenses/b...Promoted By : Aman Shine Khanuja [ The Man Behind CCFML ;-) ]This Music is promoted on Creative Commons Free Music Library ( Allowed For Reuse & Monetization )https://www.youtube.com/FreeMusicLibrary This episode edited by: DM Mitch DMnastics by: DM Neal
This week on the Dungeon Master's Block, with DM Chris gone on his honeymoon, DM Mitch and Flawful Jared take a look at one of their favorite shows, Adventure Time! There are so many amazing ideas that flow from this show, that could be amazing in any Dungeons and Dragons Campaign! So Common and Grab your friends, cuz were headed for very distant lands! Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music in this episode is... This episode edited by: DM Mitch DMnastics by: DM Neal
This week we exit from the swirling sands of Shurima to share with you the vast knowledge that we learned. We warn you to not wander alone into these shifting sands but to let us be your guide to the Oasis. Sit back and enjoy. Get your writing utensils ready. 3...2...1...press play now. Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com The song in this episode is Entranceby Nathan Alford. This episode edited by: DM Chris
Annointed by the Gods of DnD we were told to share the information they told us. DM Chris and DM Mitch are joined on their journey through the realm of the Gods by a special guest. Tinzien the DM from the Deathd4dishonor podcast has journeyed with us and will help share with us how these Gods can be used in our campaigns. So sit back and bask in the light of these Gods as we bring to you our Divine Spotlight #2. Here is some info on Tinzien and the Deathd4Dishonor podcast. Episodes Referenced: Episode 113 Episode 114 Episode 115 Episode 116 @Tinzien tinzien@deathd4dishonor.com http://www.deathd4dishonor.com/ Our Info: Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com This episode edited by: DM Chris
This week we are joined by another one of our friends from Tribality.com. We have author and game designer JM Perkins sharing his wisdom and knowledge pertaining to survivalist and horror campaigns. Sit back, relax, but not too much, and keep your guard up because after what we talk about you may begin to look around you and you may see all the creepy crawly things you thought could never harm you in a different light. Enjoy everyone! Buy some of JM's work people! Love, Werewolves & Algorithms Other Places to read JM's work: His Website Tribality: Survivalist Gaming Tribality: System Agnostic Contact JM with some of your stories: john@jmperkins.com Our Links: Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com Music is brought to us this week by: Nathan Alfrod Song: Entrance This episode edited by: DM Chris
This week we focus on how to successfully start a campaign. It is fun and all to start in a tavern, but at times that start can become...well...stale like the left over bread in the cellar. As much fun as over sized mutated rats can be or the town hobo who babbles about tales of ages past, consider starting your campaign a different way this time around. Listen closely to the ideas and consider implementing some of your own. If you do so let us know! We would love to hear them. Patreon @DMs_Block Facebook Stitcher iTunes dungeonmasterblock@gmail.com This episode edited by: DM Chris