American video game retailer
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Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/116538674 1994: Sony reveals psx https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc Tokyo Toy Show sees hardware premieres Bandai's BA-X https://archive.org/details/egm-2-july-1994/page/83/mode/1up https://en.wikipedia.org/wiki/Playdia Bandai rumors arise https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc https://en.wikipedia.org/wiki/Apple_Pippin SNK's NeoGeoCD https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater https://en.wikipedia.org/wiki/Neo_Geo_CD NEC's PC FX https://archive.org/details/egm-2-july-1994/page/82/mode/1up https://en.wikipedia.org/wiki/PC-FX Sega's Saturn https://archive.org/details/egm-2-july-1994/page/106/mode/1up https://archive.org/details/egm-2-july-1994/page/n113/mode/1up https://archive.org/details/egm-2-july-1994/page/120/mode/1up https://en.wikipedia.org/wiki/Sega_Saturn Sega trying to avoid confusion Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN Sega opens UK development studio Edge July 1994, pg. Nintendo announces new 32 bit system Edge July 1994, pg. 6 Nintendo signs with Rambus Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday Edge July 1994, pg. 7 Video Rental and Console game publishers bury the hatchet Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday "NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday, Dateline: DEERFIELD BEACH, Fla. Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389" Nintendo gets hip "https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3 'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389 " Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday Atari back at IBM ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12 TDK to make 3DO memory card TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday https://real3do.uk/3do-accessories/ Philips slashes price to hinder 3DO launch in Europe Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR Square teams up with Nintendo https://archive.org/details/egm-2-july-1994/page/74/mode/1up Commodore bankruptcy gets messy IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER REELMagic brings FMV to PC MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN Philips announces CDi add-on board NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13 Hyundai bets on MPEG2 Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994 ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News https://en.wikipedia.org/wiki/Rec._601 https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up CDRom shipments soar in Japan CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY 3DLabs brings 3D acceleration to XWindows 3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday Intel working on 3D chip for PCs https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up Sun announces 3DRAM SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html https://www.vgamuseum.info/index.php/image-search Silicon Studio founded SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135 Interplay licenses GURPS https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up Scorpia stings Pagan https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater Computer Game Conference sees industry changing https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up Catapult to launch this Christmas https://archive.org/details/egm-2-july-1994/page/n35/mode/1up https://en.wikipedia.org/wiki/XBAND Habitat big in Japan The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17 Digital breaks Hong Kong censors My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay Virtual I/O teams up with TCI CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time Microprose goes to Russia Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994 Funcoland grows FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News Lawmakers turn their attention online "Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer" Doom to become a movie ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32 https://archive.org/details/egm-2-july-1994/page/n28/mode/1up MK blamed for stabbing Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle Blockbuster is ready for the future BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar Pog mania comes to Del Taco DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News Knights of the Dinner Table #1 appears https://recalledcomics.com/KoDT1.php Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Did y'all know that winter is coming? Its not just the Starks that say it, now the Targaryen's say it too, and in high Valyrian. Anyway, we must now wait another two years for more House of the Dragon, but we are getting more Westeros next year! GameStop announces the end of GameInformer....is nothing sacred anymore? Meanwhile WB Gaming is imploding, Bungie done messed up, and Intel is whoa. Plus More Deadpool & Wolverine news, Inside Out 2 passes another milestone, and John Wick's world is about to expand.
After dealing with an increasingly faulty monitor, I've replaced it! Let's talk about the power of 360hz displays. Also: If the AI bubble pops, what will that mean for graphics cards? In the news: Bungie layoffs, the abrupt Game Informer shutdown, Peter Moore is doin' fine, and another round of Half-Life rumor madness is upon us! Also: Cooking Mama: Sweet Shop for 3DS???
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Mike and Tyler talk about now defunct game retailers. They discuss Babbages, Software Etc., FuncoLand, and more! The theme music is by RoccoW. The logo was created by Dani Dodge.
If you listen to our show, odds are you're over 30, which means you can go into any restaurant you want. It also means you probably remember when GameStop was a place people actually used to buy games from, rather than a means of manipulating the stock market. If you really paid attention, you might even remember when it was still Babbage's and FuncoLand. Learn more about your ad choices. Visit podcastchoices.com/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
If you listen to our show, odds are you're over 30, which means you can go into any restaurant you want. It also means you probably remember when GameStop was a place people actually used to buy games from, rather than a means of manipulating the stock market. If you really paid attention, you might even remember when it was still Babbage's and FuncoLand. Learn more about your ad choices. Visit megaphone.fm/adchoices
Season 6 Episode 3 Episode 166 News Hardware THE400 Mini is a half-sized Atari 400 replica for 8-bit retro gaming Pre orders started Adafruit designs Raspberry Pi Pico RP2040 floppy drive emulator After 33 years, a modder has finally fixed the SNES's fatal graphical flaw Emulation / hacks / translations / homebrew games Modder re-creates Game Boy Advance games using the audio from crash sounds Doom running on things Add bacteria to the list of things that can run Doom Other odd or interesting things Atari files for trademark on Rogue, a 44-year old game it did not make The Original Version Of Nihon Falcom's Ys Is Releasing On Switch Topic: Sept 2000 Funcoland Price Chart Read Game Club Discussion Impossible Mission Zillion New Game Club Games Mario 64 E.T. Game Club Link Tree Retro Game Club Discord server Bumpers: Raftronaut , Inverse Phase Threads, Facebook, Twitter, Bluesky, and Instagram managed by: Zach Email us: email@retrogameclub.net ===================================== #retro #retrogames #retrogaming #videogames #classiccomputing #Atari #RaspberryPi #SNES #GBA #Nintendo #Doom #Ys #Funcoland #C64 #ImpossibleMission #Zillion #Sega #SMS
Episode 148 is: a different take on Resident Evil 4 - a love letter to Funcoland - a defense of my favorite game in the series - an exhaustive breakdown of the best intro sequence in video game history
We're finally back together again. Bobby, Richie, and Tom dig into and take digs at Nintendo's online offerings, then get into a deeper discussion on handheld gaming. Rich also grabs a Funcoland newspaper from 1996 so we can figure out the trade-in value of the TV tuner for the Game Gear. #podcast #Nintendo #gaming #BringTheNoise #JoinTheBrigade --- Send in a voice message: https://podcasters.spotify.com/pod/show/noisebrigade/message
Sweetie M's Sloths Under Sea With Me They Sus Anna Mae O'Hagan Uniquely sloths
" Games-Nearly a decade ago Agent Kate Drew left home to neutralize a biochemical weapon in Scotland. While her assignment was a success, Kate died in a car accident; or so we were told. Now the echoes of a similar plot reverberate and it's up to you, as detective Nancy Drew, to thwart the sleeper cell and expose the truth about your mother's tragic demise.Game Informer- is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter." --- Support this podcast: https://podcasters.spotify.com/pod/show/theysusannamaeohagan/support
On top of wrapping up volume 2 of mirage TMNT we find time to gab about the movie Powder, Mariah Carey, Batman Forever on SNES, flea market video games, Funcoland, movie Soundtracks, movie length, and of course conspiracy theories! Pods we Plug Turtle Der Talk: https://podcasts.apple.com/us/podcast/tmnt-der-talk/id1001903639 Turtle Power Hour: https://anchor.fm/ninjaturtlepowerhour Captioned Life: https://www.thecaptionedlife.com/ Nerd Byword: https://nerdbyword.com/ Find Us! Twitter: https://twitter.com/TMNTNerds Instagram: https://www.instagram.com/tmntnerds/ Email: TMNTNerds@Gmail.com Patreon: https://www.patreon.com/Tmntnerds
For this episode of Beat of the Month we have guest SeannyFunco back on to talk in-depth about his time working at everyone's favorite video game store - FuncoLand! SeannyFunco was there back in the late 90s to early 2000s and has quite a number of stories to tell. Subjects range from FuncoLand staples such as the game demo stations, the sales flyers, and more! He also shared some background on his specific store's PS2 launch scandal, attacks involving a hammer, the State of Emergency preorder debacle, and a variety of other fascinating tales. If you wanted to know what it was like working at a FuncoLand or have a trip down memory lane from when you used to shop there, please give it a listen! If you'd like to read other stories that SeannyFunco has about his time working at FuncoLand, be sure to check out his website at https://seanpiotrowski.net
On this special episode of Beat of the Month we take a look at one of the most beloved consoles to ever be released: Dreamcast. Sega's final entry into the console market had an excellent game library, offered features and graphics which had never been seen before, continues to have a loyal fanbase over 20 years later, and was unfortunately very shortly lived. We interviewed a variety of people that each had a unique experience with the Dreamcast and covered topics from their launch experience, games they loved (and still love!), how they felt when Dreamcast was discontinued, and more. Our interviewees include: SeannyFunco - FuncoLand employee during the launch of the Dreamcast. More stories from his time at FuncoLand can be found at https://seanpiotrowski.net/. We'll be looking to do an episode in the future focused on his time at FuncoLand! Gavin - EB Games employee during the launch of the Dreamcast. Gavin has a podcast called Geeking off the Page which can be found on Spotify and other podcasting platforms. You can reach him at planetgeekpod@gmail.com. Seppo Helava - Script Programmer for Seaman. In addition to working on a number of different games he also worked on VR programs for stroke rehab and offers mentoring for people looking to enter the game industry. He's easy enough to find online since he's the only Seppo Helava in the world. Derek Pascarella - He continues to bring unreleased games to the West with complete translations. All of his projects covered during this episode can be found at https://dreamcastforever.com Chuck - He has amassed a complete collection of Dreamcast games. He can be found on gamefaqs as well as on ebay selling a variety of games under the name amcdc79. If you enjoyed this episode, please check out our previous shows as well as drop us a note at beatofthemonth@gmail.com - we'd love to hear from you!
If you end up in a FuncoLand looking for the next great 3D platforming adventure, make sure you do everything you can to avoid saying "Chameleon Twist" enough times to be legally bound to buy it. The dude at FuncoLand doesn't care what your older brother sent you to get: You have to take responsibility for what you said. Discussed: Dragon Quest Heroes: Rocket Slime, Castlevania: Dawn of Sorrow, Castlevania: Portrait of Ruin, Castlevania: Order of Ecclesia, MultiVersus, Mario Strikers: Battle League, Inazuma Eleven---Find us everywhere: https://intothecast.onlineJoin the Discord: https://theworstgarbage.onlineFollow Stephen Hilger: https://twitter.com/StephenHilgerFollow Brendon Bigley: https://twitter.com/brendonbigley---Produced by AJ Fillari: https://twitter.com/ajfillariSeason 4 Cover Art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/---Join the Patreon: https://www.patreon.com/intothecastThanks to all of our amazing patrons! | Callum S | fullmetalsteve | Cage M | Michael D | Matthew H | Austin B | Joshua R | Jason W | Joe R | Alexander | Cailen P | Sammya | Nicholas | Breana P | MaxTheHack | Steve M | Warren S | Phil B | Hudson S | David H | Complete Over Analysis | Jarle S | Nicholas C | Dustine | Julian M | Tony B | Ben J | Dylan E | Chandler H | Greed | Andrew N | Michal R | Bill R | Will A | Shy R | Ryan | Abe P | Beersmoke | Elizabeth A | Colin E | Rachael L | Alex C | Jason T | Adalya H | Joe G | Christopher W | Emily A | Bradlee | Casey | Corey T | Loofie | Minnow Eats Whale | Jenna R | George M | Scott W | Sagar | Mark H | PanaMuse | Franky | Jon M | Alex M | Feld | bunni | J. 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The conversation surrounding video games and violence has continued to be a polarizing topic, which makes Dr. Christopher Bartel's book a perfect addition to The Neutral Ground family. Bartel's book (Video Games, Violence, and the Ethics of Fantasy) takes a much-needed nuanced approach to the discussion. Instead of looking at the games, Bartel asks us to look at the players. Rather than saying this game promotes violence, Bartel asks the players to assert more agency in their gaming experiences--to be more aware of what the game potentially does to you and you alone. In this episode, we talk about how games test our ethics, how they blur the lines of social etiquette, and what parents can do to help make sure their children's gaming experiences are as healthy as possible. I also tell a rather personal story of my father taking me to Funcoland (remember those?) on September 13, 1993--also known as Mortal Monday--to purchase Mortal Kombat on the Sega Genesis. This was significant because it was one of the first games to receive a "mature" rating. I had worked all year cleaning up for a mechanic's shop to save up my money. Did my father let me buy it? Find out in the podcast. Don't forget to hit the subscribe button, the like button, and leave a kind comment to help support the podcast. PODCAST INFORMATION: Main website: https://theneutralgroundpodcast.com/ YouTube: https://www.youtube.com/channel/UClSW07ZA4XASfPjwUD3Gv7w Apple: https://podcasts.apple.com/us/podcast/the-neutral-ground-podcast/id1576798405 Spotify: https://open.spotify.com/show/4JsI480Vh6snrLau889nea Google: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy82NDRlYTBlOC9wb2RjYXN0L3Jzcw Amazon: https://music.amazon.com/podcasts/cda82070-803d-457b-ad65-bd7ec8502c1e/the-neutral-ground-podcast Stitcher: https://www.stitcher.com/show/the-neutral-ground-podcast RSS: https://anchor.fm/s/644ea0e8/podcast/rss SOCIAL MEDIA: Instagram: https://www.instagram.com/drjoemeyer/ Facebook: https://www.facebook.com/theneutralgroundpodcast/?ref=pages_you_manage LinkedIn: https://www.linkedin.com/in/theneutralgroundpodcast/ SUPPORT THE PODCAST: Subscribe/follow the podcast. Leave a rating/comment wherever applicable. Visit the main website for The Neutral Ground Podcast at https://theneutralgroundpodcast.com/ and send me an email or leave an audio message for me with some thoughts or questions about one of our topics. Buy me a cup of Ko-Fi at https://ko-fi.com/theneutralgroundpodcast. Patreon: https://www.patreon.com/theneutralgroundpodcast Any one of the above items is equally important to me. I am genuinely humbled and moved by the feedback I'm receiving, and the support that I'm getting from all of you. Thank you --- Send in a voice message: https://anchor.fm/joemeyer/message
GameStop embraces meme magic, pivots into NFTs. Should rebrand to Funcoland: 1. https://www.shacknews.com/article/128180/gamestop-gme-nft-marketplace-website-updated-with-creator-application-form 2. https://coinmarketcap.com/alexandria/article/a-deep-dive-into-the-gamestop-nft-marketplace-platform https://www.marketexplainer.com
https://www.MarketExplainer.com Acre Gold: https://lddy.no/yq13 Buy BIG MAN GEAR: http://www.bigmangear.com Power House Drones: https://www.PowerhouseDrones.com/ Join this exclusive club: https://www.patreon.com/MarketExplainer --- An embattled Pfizer is taking its recently found mega profits and investing in this fun time activity: https://www.forbes.com/sites/dariosabaghi/2021/12/20/pfizer-to-enter-the-medical-cannabis-industry-with-67-billion-acquisition/?sh=e22ee4860726 Shoe startup Hey Dude! gets acquired by Crocs…causing the stock to tumble: https://www.cnbc.com/2021/12/23/crocs-ceo-defends-2point5-billion-hey-dude-acquisition-as-shares-tumble-.html GameStop embraces meme magic, pivots into NFTs. Should rebrand to Funcoland: https://www.shacknews.com/article/128180/gamestop-gme-nft-marketplace-website-updated-with-creator-application-form ; https://coinmarketcap.com/alexandria/article/a-deep-dive-into-the-gamestop-nft-marketplace-platform Comedians Tim and Christine of Moms House strike deal with Sirius XM: https://variety.com/2021/digital/news/tom-segura-christina-p-siriusxm-podcast-deal-1235136980/ --- Want to see cherubic faces? Subscribe here: https://www.youtube.com/channel/UCLOwdGY5vjd6tBp62y6of6A --- https://www.twitter.com/MarketExplainer https://www.facebook.com/MarketExplainer https://www.linkedin.com/company/MarketExplainer
Sonic becomes a packin Dune is coming in stereo Flight Sims go to a galaxy far far away These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in September of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad https://retrogamesquad.libsyn.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Time Codes: 7 Minutes in Heaven: 04:06 Corrections: 14:28 Time Jump: 26:01 Links: 7 Minutes in Heaven: Video version - https://www.patreon.com/posts/56919489 https://en.wikipedia.org/wiki/Mega-Lo-Mania Corrections: August 1991 Ep - https://www.patreon.com/posts/55336450 https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System https://en.wikipedia.org/wiki/CD-i https://en.wikipedia.org/wiki/Collier%27s_Encyclopedia https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1991 1991: Microprose seeks IPO https://www.everygamegoing.com/mag_pages/new_computer_express/148/lc-p005.jpg https://www.mobygames.com/company/microprose-software-inc Wild Bill Stealey Interview - https://www.patreon.com/posts/36710924 August 1991 jump - https://www.patreon.com/posts/29893503 Sega working on polygon arcade hardware https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n9/mode/1up https://segaretro.org/Sega_Model_1 https://segaretro.org/Sega_System_16 https://segaretro.org/Sega_Y_Board https://segaretro.org/Sega_System_32 Sega gives away Sonic https://archive.org/details/GamePro_Issue_026_September_1991 pg. 67 https://en.wikipedia.org/wiki/Sonic_the_Hedgehog#1991%E2%80%931996:_Conception_and_Genesis_games Sega partners with Falcom https://www.everygamegoing.com/mag_pages/new_computer_express/147/lc-p008.jpg https://www.giantbomb.com/sega-falcom-inc/3010-18248/developed/ https://www.mobygames.com/company/nihon-falcom-corp Lucasfilm working on a Star Wars sim https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n6/mode/1up https://en.wikipedia.org/wiki/Star_Wars:_X-Wing_(video_game_series) Noah Falstein Interview - https://www.patreon.com/posts/37807684 https://www.mobygames.com/game/star-trek-25th-anniversary Infocom is back... https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n7/mode/1up https://www.mobygames.com/game/dos/leather-goddesses-of-phobos-2-gas-pump-girls-meet-the-pulsating- http://gamingafter40.blogspot.com/2010/03/last-days-of-infocom-now-with-babes.html Chris Garske Interview - https://www.patreon.com/posts/39835860 https://www.mobygames.com/company/legend-entertainment-company Dune to get not one but 2 titles https://archive.org/details/ACEIssue48Sep91/ACE_Issue_48_Sep_91/page/n7/mode/1up https://www.mobygames.com/game-group/dune-series https://www.mobygames.com/game/dune https://www.mobygames.com/game/dune-ii-the-building-of-a-dynasty https://www.imdb.com/title/tt0087182/?ref_=fn_al_tt_2 Ocean in full license fever https://archive.org/details/Amiga_Power_Issue_05_1991-09_Future_Publishing_GB/page/n14/mode/1up https://www.mobygames.com/game/simpsons-bart-vs-the-space-mutants https://www.mobygames.com/game/terminator-2-judgment-day https://www.mobygames.com/game/robocop-3_ https://en.wikipedia.org/wiki/RoboCop_3 https://www.mobygames.com/game/hudson-hawk https://en.wikipedia.org/wiki/Hudson_Hawk PC game sales in UK overtake Atari https://www.everygamegoing.com/mag_pages/new_computer_express/149/lc-p005.jpg Gaming is coming to UK TV https://archive.org/details/crash-magazine-92/page/n11/mode/1up https://en.wikipedia.org/wiki/GamesMaster Microsoft comes under FTC scrutiny https://archive.org/details/1991-09-compute-magazine/page/n9/mode/1up https://en.wikipedia.org/wiki/United_States_v._Microsoft_Corp. https://en.wikipedia.org/wiki/Microsoft_Works https://en.wikipedia.org/wiki/Chip%27s_Challenge Afterdark brings the flying toasters https://archive.org/details/1991-09-compute-magazine/page/n167/mode/1up https://en.wikipedia.org/wiki/After_Dark_(software) Game Informer Issue 1 debuts https://archive.org/details/Game_Informer_Issue_001_Fall_1991 https://en.wikipedia.org/wiki/FuncoLand https://en.wikipedia.org/wiki/Game_Informer https://en.wikipedia.org/wiki/Egghead_Software Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Callipygian means having shapely buttocks, but that is beside the point. In this episode we embark on an epic journey to the wilds of Baltimore lead by Nick aka Jon Jebus on the search for the sled to end all sleds. Spoiler warning, it doesn’t go very well, but we do learn about the Jersey, Philly, Baltimore pecking order, and an art swiper who is not named Jim Leroy. So come walk with us as we search far and wide for this sled on a very unexpected journey.Available on Amazon Podcasts, Apple Podcasts, Spotify, iHeart Radio, Google Podcasts, Spreaker, Castbox, Deezer, Podcast Addict, and Podchaser.Nick and his wares nick@rexco-comics.comSpicy Beets: https://soundcloud.com/jesse-senpaiPaper Lab Studios: www.paperlabstudios.comFollow us on Instagram: @rexcocomics @zippertan @paperlabstudiosFollow us on Twitter: @zippertan @paperlabSupport us on Patreon: https://www.patreon.com/paperlabstudios
Hope you're all staying safe! In this next episode, we have FuncoLand returning once again to talk about the perceptions people have of GameStop, and more discussions regarding Reggie Fils-Aime joining their Board of Directors and GameStop as an essential business.
For this episode, we have a special guest that's a personal friend of Tradehold, FuncoLand! We discuss the work environment, policies and transitioning to GameStop from....well, FuncoLand! We also touch upon the early years of GameStop and how it is now! Once again, Cashwrap couldn't join us as he's recovering from (regular) illness and decided to sit out for safety precautions. Disclaimer: A decent amount of retro gaming talk here!
FuncoLand returns as we talk about people's perception of GameStop, more insight to Reggie Fils-Aime joining the GameStop Board and GameStop as an essential business!
We talk with our special guest FuncoLand about transitioning to GameStop from...well, FuncoLand!
Welcome to Episode 025 of the Grey Muzzle Geekery podcast for the week of July 29th, 2019! This week Dusty Red and Dustie White start with this week's news, and then dive into a topic previously mentioned but never approached: Working Bad Jobs in the past! From Bill Collection to FuncoLand, to Slinging Pizzas to Hot Dog Stands, join our hosts as they relive a bit of their past and the jobs they once held! From there they then touch lightly on a topic of 'aging out' of hobbies, if such a thing exists, and what might not have been done to help promote geekery, and let it fade as the people who used to be involved get older and 'too busy' to participate.Support us on Patreon!Watch us on Twitch!Subscribe to us on YouTube! Like us on Facebook! Follow us on Twitter! Peek in on Instagram! Chat with us on Discord!Email us on Gmail! A special thanks to fellow Patreon member 'Pepper Coyote' for letting us use the song 'Drive' for our new intro theme! If you like what you heard, find more of his music here!
On this week's episode, Jeremy Barrett (@Insayneasylum) joins me to tell his stories of trips to Funcoland and game stores dying, physical vs digital, and memorable gamertags Check out his Instagram here https://www.instagram.com/jeremyinsayne/?hl=en If you want to be on the show, send a tweet at @GUGPodcast https://gugpodcast.com/ Don't forget to subscribe, rate, and share with your friends. Logo credit @DonWuebos
We have all sorts of laughs in this episode talking about the then and now of Hot Topic, how sick the new Hellboy Flick is, an idea about a work place comedy at a late 90s early 2000's Funcoland store and invading The Netherlands. So come on by and join us on another adventure of OMO Podcast. Old Man Orange is Spencer Scott Holmes & Ryan Dunigan - 2019 - "Young Adults, Old Man Attitude. Talking retro games, classic films and comic good times with a crisp of Orange taste." - www.OldManOrange.com Send us an email at OldManOrangePodcast@yahoo.com Support the Show the easy and simple way, by using one of our Amazon Links to make your purchases. Doesn't cost you a penny but sends a little something our way. Thanks! Hellboy - https://amzn.to/2KMUe5p Grab some comics with,Pizza Boyz Issues 1, 2, 3, 4, 5, 6, 7 or just grab the Graphic Novel with extra bonuses by Spencer Scott Holmes http://amzn.to/2Dsw1Jk via @amazonComix Centralhttps://www.comixcentral.com/?s=pizza+boyzComixologyhttp://bit.ly/2w55bI8 Or go the extra distance and become a Old Man Orange Patreon member. https://www.patreon.com/OldManOrange More Podcast good times with, Check out Indie Comix Club Podcast - https://comixcentral.podbean.com/ And Silent Evil a Survival Horror Podcast, a new show all about them scary video games like Resident Evil, Silent Hill, Dino Crisis and so much more.https://silentevil.podbean.com/ Mole Hole Talk Radio - Featuring rotating podcasts including OMO Podcast and tons of other great podcasts.http://moleholebroadcast.com/
Here we are! Trying to come up with ways to save Gamestop, Demolition Man, Twitch killing single player games and some PUBG news!
John and Craig reminisce about their days working at the FuncoLand Corporate Headquarters.
John and Craig reminisce about their days working at the FuncoLand Corporate Headquarters.
With the dog days of summer winding down, the guys take a break from the usual business and bring on friend of the show John Werner to talk sports video games. Enjoy a trip down memory lane with Madden, NHL 94, Golden Tee, NBA Jam, the 2K titles, the glory days of wrestling games and even a few obscure gems (hey there, Super Baseball 2020). … PLUS: "Working" at FuncoLand, the story of a six-year dynasty on NCAA Football 2002 at OU, the NFL Blitz championship belt (and the property damage it led to), and a couple of million dollar ideas for game companies. It's one of our longest episodes ever, but it's one of the most fun, too. Subscribe: iTunes | Google Play Music | Stitcher Like us on Facebook: Facebook.com/TheNailPodcast Follow us on Twitter: @TheNailPodcast Email us: thenailpodcast [at] gmail.com Intro/outro music: "The 3rd" by Anitek
Level 857 - Video Game Podcast: Level 25 - Digital vs. Physical Media. In this podcast, we discuss the advantages and disadvantages of owning digital and physical video games! We also share some personal preferences as well.
Once, twice, three times a... ghost?! That's right, this week Jack & Nick are contending with three ghosts at once! And these aren't just any ghosts, they're ghostly best friends/lovers Brendon, Brendan, and Brayden.They're nineties though and through, and have much to teach our heroes about skateboarding, Kid Rock, sex, Funcoland, and more! But these ghosts are so hip and cool that our legendary losers can't quite keep up. Will peer pressure cause Jack & Nick to throw away their ghost-hunting duties to become chill sk8r bois? Will they be turned into ghosts by this terrifying trio? And will they ever find out who Joe C is? There's only one way to find out: tune in and come along on a nostalgia trip back to a time that We Love: The 90s! FEATURING Glenn Marshall (@DoubleSleepover) as Brendon, Justin Hancock (@Justin_Hancock) as Brendan, and Pete Mutino (@PrisonPete) as Brayden.
Meet hosts Brian and Ike as they introduce themselves, the Game Design Dojo, and dive right into whether or not to self publish a mobile title. The Game Design Dojo In game design one never truly masters, but is constantly practicing. Much like in martial arts where one never really achieves full mastery. One can appear as a master, but in reality they are just further down the path that you. Thus the name Dojo. Topics The Game Design Dojo will discuss: Studio issues - starting a company Platforms and adapting to changes Video game design and development Story development Reward systems in game play All different video game genres - adventure, role-play, first person shooter, puzzle, match 3, etc. Any questions or topics from the fans Any current challenges that come up during our own video game development The History of Ike and Brian Ike started in the industry in the year 2000 with a Computer Engineering Degree and primarily had computer programmer jobs with a few different companies. In 2005 he started to work at FlashMan Studios a video game consulting firm that helped find projects by helping companies navigate the waters of the gaming industry. Ike recently founded own Indie Game Studio - One Room School House with a focus to kids education software. Brian stared with his first memories of playing Atari as a kid that really made an impact. He worked at a retail store called Funcoland - similar to Gamestop until graduating college with a BS in Art and a Minor in Programming. Worked for High Voltage and Midway then moved from Chicago to California and worked for Blizzard. In 2011 founded Indie Game Studio with wife - Fenix Fire Entertainment. Launched first game - Roboto - in the same year and have gotten lots of 'work for hire' projects. Now, looking forward to focusing on own video games. We're excited to make this podcast and feel it's important to give support to the Indie Game Development community. We can talk for hours about video game development and design plus we genuinely enjoy helping people. So, we hope you enjoy! Self Publishing vs. Mobile Publisher Part 1 The debate is there is a new style of publishing for mobile that provides services you can potentially do yourself. Publishers offer the benefit of offering to publish under their name and their recognition. Types of Publishers Big power houses vs. young up starts Experience with console and PC games Experience with casual WEB games - understands simple games Publishers typically are not offering money so their power has essentially been taken away and have had to change with the times. Can offer to publish yourself but with publisher's name. (EA example, Monopoly example) Cherry Pickers Publishers create relationships with Indie Developer and want to see what game you're working on before you make any announcement or awareness and look to see if it has ant mass market appeal. Basically Cherry Pick. The publisher will tell the developer, "We'll publish game for you and make it a great hit!" The developer will think, "Great! I have a fan." This is very tempting so make sure you sort thru what the publisher can really do for you. Benefits of having a publisher: Can give developer feedback about game Provide professional opinion, not just advice because invested in it Knows and understands the A-Z process Might need in today's market for User Acquisition The debate continues as we take a look and discuss the self publishing argument. Continued on Podcast 2... Links Brian's indie game studio Ike's indie game studio Listen now to Game Design Dojo Episode #001
This time I am joined by fellow comedian Jacob Christopher! We talk Leisure Suit Larry, our top five NES games to be stranded on a desert island with, best box art, FuncoLand, Virtual Boy and more! We review Super Mario Bros. The Lost Levels as part of Super Mario Allstars for the SNES and Mega Man X3 for the SNES.