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Guest: Bobby Kotick, former CEO of Activision Blizzard; and Bing Gordon, general partner at Kleiner PerkinsIn 2020, when President Trump signed the executive order that would ban TikTok in the U.S., Bobby Kotick called his old friend Steven Mnuchin. The former Secretary of the Treasury told him that, if TikTok's U.S. operations were to be sold to an American company, Microsoft would be the only bidder.A couple calls later, he reached ByteDance founder and CEO Zhang Yiming, who said he'd rather sell to Bobby than Microsoft. Concerned about his ability to get the deal done solo, Bobby called Microsoft CEO Satya Nadella and offered to make a joint bid. Nadella declined, but added, “ if the deal doesn't get done, we should sit down and talk about us buying Activision.” TikTok currently remains Chinese-owned, but three years later, Microsoft paid $75 billion for Activision Blizzard.Chapters:Mentioned in this episode: Harvard-Westlake School, Alison Ressler, Vivendi, Berkshire Hathaway, Bruce Hack and Arnaud de Puyfontaine, John Riccitiello and EA, Call of Duty, Bizarre Creations, Atari, Apple II, Commodore 64, Jean-Louis Gassée, Apple Lisa, Howard Lincoln, Philips, Magnavox Odyssey, Sutter Hill Ventures, Infocom and Zork, Toys-R-Us, Howard Hughes, E. Parry Thomas, Sun Valley, Thom Weisel, William Morris Endeavor, Guitar Hero, Davidson & Associates, Michael Morhaime, Allen Adham, World of Warcraft, Medal of Honor, Steven Spielberg, Michael Crichton, Chris Roberts, Overwatch, Tencent, Time Warner, Jeff Bewkes, Sheryl Sandberg, Lean In, Lina Khan, Samsung, Elon Musk, James L. Jones, UFC, E. Floyd Kvamme, Toy Story 2, Procter & Gamble, Ron Doornik, John Lasseter, Xerox PARC, Shigeru Miyamoto, Satoru Iwata, Goldeneye 007, James Bond, Barbara Broccoli, Oculus, Apple Vision Pro, Bill Gates, Steve Ballmer, Sam Altman, Mustafa Suleyman, Spotify, Candy Crush Saga, Disney, Phil Spencer, Clarence Avant and Motown Records. Links:Connect with BobbyTwitterLinkedInConnect with BingTwitterLinkedInConnect with JoubinTwitterLinkedInEmail: grit@kleinerperkins.com Learn more about Kleiner PerkinsThis episode was edited by Eric Johnson from LightningPod.fm
Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/113403594 7 Minutes in Heaven: Space Ace (SNES) Video Version: https://www.patreon.com/posts/113313328 https://www.mobygames.com/game/24930/space-ace/ Corrections: May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/ https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards https://en.wikipedia.org/wiki/Cruis%27n_USA https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ 1994: Playmates sees video games as path to diversification Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2 Sega goes to Epcot Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE Sega signs deals with Coca Cola and Hudson in Japan Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994 Sega announces massive bond issue TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16 Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY Siliwood fever has become a pandemic! GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994 Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994 GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 66 Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29 Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTER*ACTIVE FILE; Pg. 52 Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday SPA and Shareware makers resist ISDA Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday Nostalgia and dissapointment mar ECTS https://segaretro.org/File:Edge_UK_009.pdf pg. 14 A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88 Bill Stealey to return http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar pg. 19 Howard Lincoln delivers CES keynote King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994 Acclaim announces Turok Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday 3DO to show 25 titles at CES 3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, Tuesday Japanese devs support 3DO Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, Thursday Goldstar launches 3DO system GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994 Jaguar games and peripherals on show ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern Time Jaguar goes multiplayer online Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday https://en.wikipedia.org/wiki/Atari_Jaguar Atari finances sound for 94 ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time Sega looks to the younger set Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, Friday VirctorMaxx shows off first consumer level VR CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern Time Get fit with your SNES One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern Time Summer CES 95 gets new home 1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday Redemption comes under suspicion in Oklahoma Play Meter, June 1994, pg. 18 Devs sign up to support 32X Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994 Sega signs Truemotion Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 Sega starts affiliate label program Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, Thursday Next Gen duels it out on Japanese TV https://segaretro.org/File:Edge_UK_009.pdf Sony reveals PSX architecture details Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, Wednesday Don't call Playstation a multimedia machine! Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994 Alias Research to make Ultra 64 tools Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday Nintendo hints at 32 bit VR System https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2up Newsweek declares 3DO DOA Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40 SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern Time Jaguar software begins to trickle in https://segaretro.org/File:Edge_UK_009.pdf pg. 14 Blockbuster/THQ announces Catapult modem Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, Tuesday Sega wants to appeal to girls Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88 https://segaretro.org/Sega_Girls_Task_Force https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players Tiger Electronics rules handhelds https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up Amiga users wait with bated breath https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2up Acorn delves into PC compatibility https://segaretro.org/File:Edge_UK_009.pdf pg. 18 Wing Commander goes FMV https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1up TNG may be over, but the voyage continues on CDRom Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, Thursday Pajitnov endorses Spectrum Holobyte games ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time Surf is UP https://segaretro.org/File:Edge_UK_009.pdf pg. 11 Japanese Ministry Council to review telecommunication regulations Private council to consider multimedia rules, Report From Japan, June 22, 1994 Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTO Jurassic Park merch surpasses $1 Billion JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern Time Microsoft to bring interactive TV to Japan Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda https://en.wikipedia.org/wiki/NetShow NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21 The Financial Times profiles Square A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONO Comic book bubble burst fallout continues https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2up Atari Games RIP (sorta) Play Meter, June 1994, pg. 3 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/110575391 7 Minutes in Heaven: Rebel Assault (SegaCD) Video Version: https://www.patreon.com/posts/7-minutes-in-may-110535204 https://www.mobygames.com/game/272/star-wars-rebel-assault/ https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault Corrections: April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ 1994-05: Console market in a slump Edge 8, May 1994 pg. 18 Panasonic tries to save 3DO Edge 8, May 1994 pg. 16 https://x.com/blakejharrisNYC/status/1168364212139307008 Nintendo loosens minimum cart order rules in Japan "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8 Nintendo stock keeps dropping Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO Nintendo is a top earner TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18 Sega profits plunge Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY Sony Computer Entertainment of America formed https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1 3DO shares collapse https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html Nintendo profits plunge... more Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday THQ sales collapse T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday EA/Broderbund merger collapses No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19 https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/ Davidson & Associates buys Chaos Studios https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater Fox Interactive launches Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday Fall of Park Place profiled https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater Forbes profiles Id Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER AOU lacks premieres Edge 8, May 1994 pg. 8 Saturn to become an arcade Titan Edge 8, May 1994 pg. 7 https://segaretro.org/Sega_Titan_Video Play Meter, May 1994, pg. 16 https://segaretro.org/Batman_Forever_(arcade) Namco consolidates Play Meter, May 1994, pg. 12 Atari links up with Bally Edge 8, May 1994 pg. 13 Virtuality goes to Japan British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions Play Meter May 1994, pg. 251 Sony delivers devtools Edge 8, May 1994 pg. 13 Sega disses Jupiter for Mars Edge 8, May 1994 pg. 6 DMA signs up with Nintendo Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday Nintendo smashes myths https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater Howard Lincoln to deliver CES keynote Playthings May 1994, pg. 22 Laseractive drops price Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK NEC taps out of 3D race Edge 8, May 1994 pg. 14 NEC gives PC Engine another lease on life Edge 8, May 1994 pg. 15 Sigma Designs to bring Jaguar to PC Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday Reinventing the Z-Machine is apparently Rocket Science Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing Silliwood gold rush continues... Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday Penn & Teller sign up with Absolute PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday CD-i gets John Cleese No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13 Argonaut working on 3D accelerator Edge 8, May 1994 pg. 19 https://en.wikipedia.org/wiki/ARC_(processor) Sirius introduces 5 ft. 10 pack CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday https://worldroms.com/5-ft-10-pak-volume-1-details.html Commodore advertises CD32.. in the US? https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater Commodore developing RISC CPU https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up Commodore shows off CD drive at Cebit Amiga Format 59, pg. 24 C64S launches https://archive.org/details/64er_1994_05/page/n35/mode/1up https://www.c64-wiki.de/wiki/C64s CPC emulation comes to PC Amstrad Action 104, pg. 8 https://cpc-emu.org/news.html Sega Channel to launch in Japan Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business Silicon Graphics founder teams up with Mosaic devs https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8 Lexis Nexis to get SEC filings https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18 Computer biz to dominate Akihabara Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake Rewritable carts coming to Blockbuster Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday https://segaretro.org/Game_Factory Copying goes legit in the UK with EDOS https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 22 https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/ http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf https://www.computinghistory.org.uk/det/63955/EDOS/ https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1 Psytronik keeps the C64 alive https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721 pg. 8 https://www.psytronik.net/ Lieberman picks IDSA over SPA SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19 Alpex faces off against Nintendo in court https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30 https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo Japanese Copyright change scuttled https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33 Jean-Claude Van Damme to headline Street Fighter movie https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater Multimedia-centric horror film captures Zeitgeist https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4 Virgin to release Music compilation CD Billboard previews music's digital future In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN Green Jelly wants to ooze all over multimedia Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras 30 years ago: #Nintendo and #Sega financials disappoint, #Sony gets ready for NextGen & Venture money goes ga-ga over #Silliwood These stories and many more on the VGNRTM! https://www.patreon.com/posts/110575391
The world goes ga-ga over game violence; Sega reports horrible losses & Doom redefines PC gaming! These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in February 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/103514526 7 Minutes in Heaven: Batman The Animated Series Video Version: https://www.patreon.com/posts/103482653 https://www.mobygames.com/game/5525/batman-the-animated-series/ Corrections: January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97 https://archive.org/details/AtariCorporationAnnualReport1994 1994: Atari launches showcase 33 https://archive.org/details/cashbox57unse_18/page/33/mode/1up Taito goes 3D Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994 Aussie's launch game regulations CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday British politicians target sex and violence in games and anime British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY Knesset bill calls for game censorship KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14 Singapore moves to ban games Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time Video game violence scare reaches China JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4 Sega takes the lead! Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle Sega enters electronics market Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS https://segaretro.org/IR_7000_Communicator Howard Lincoln becomes Chairman of the Board Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B Sega drops forecasts Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19 Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19. Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33 Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9 Nintendo workers first to feel NAFTA NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER Sega to beef up overseas production Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY Sony gathers devs Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday Nintendo disses CDs "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST Nintendo announces long-awaited format for Project Reality; 64-bit state-of- the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday" Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons https://en.wikipedia.org/wiki/Nintendo_64 3DO slashes prices 3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday Matushita buys into Interplay Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages Laseractive goes 3D http://videogamekraken.com/laseractive-by-pioneer-corporation Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw NEC launches Laseractive https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater Sega looks to license Saturn tech https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Court dismisses Fairchild claims Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday https://patents.google.com/patent/US4095791A/en https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change Commodore takes on Sega Amiga Format, Feb. 1994, pg. 10 Sega announces CDX https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater https://segaretro.org/Sega_Multi-Mega JVC to launch X-Eye https://segaretro.org/Wondermega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater Sonic goes Third Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2 Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release Nintendo goes big on Ken Griffey promotion Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday Nintendo doesn't like vowels https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater Viacom goes multimedia https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1 Acclaim shows off animation system https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7 Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Core goes it alone https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater Game makers go after Chinese pirates Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1 https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/ Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1 MAS Systems brings arcade controls into the home https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437 Doom gets reviewed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up Artist Graphics brings 3D acceleration to the PC https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k Master your games with the Games Master https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up A1200 CD drive a no go https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up Xplora 1 released https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/ https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z Aris goes MPEG https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Microprose's international offices go un-renamed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Thalion loses key talent Amiga Format, Feb. 1994, pg. 10 https://en.wikipedia.org/wiki/Thalion_Software Apple announces entry into settop box market BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3 Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time HP licenses CD32 https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up Atari ST User reviews The Whole Internet https://archive.org/details/wholeinternetuse00krol/mode/2up https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Well well well, two podcasts within a month. The haters and losers said it could not be done but, much like those very same (very real) haters' (very real) predictions that the 2022 Georgia Bulldogs would go 7-5, they are in fact fully shambalized. This episode sees our continuing efforts to mine the barren husk of Seattle Mariners Offseason Discourse produce a two-part episode: Part one is a brisk 25 minutes in which Nathan, David, and Scott talk through the Mariners' offseason. What are they? Who do they intend to be? Where do we go from here? Why, in fact, are they? This and more. Part two (26:31) sees the Seattle Times' Ryan Divish join us. We asked him what the people demanded, which was primarily "How dare you?" and he answered. At length! Listen as Ryan gives some background on the team's mindset, the levers of power, how much Howard Lincoln's sweaters cost, Felix Hernandez's return, and a lot more. We are, for as long as we have him, very lucky to have Ryan doing what he does. And that's it! Rate and subscribe. We like podcasting, and hope you enjoy listening. (Music Credits: Owen, Charley Crockett, The Turnpike Troubadours, Drake)
Gamecube gets an EU launch date EA sues over Einstein Aussies censor GTA These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in March 2002. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here: http://retroasylum.com and https://playthroughpod.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Banter: https://store.steampowered.com/app/544970/Milkmaid_of_the_Milky_Way/ 7 Minutes in Heaven: Command & Conquer Renegade Video version: https://www.patreon.com/posts/65781706 https://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade https://en.wikipedia.org/wiki/Command_%26_Conquer Corrections: February 2002 Ep - https://www.patreon.com/posts/64118823 https://en.wikipedia.org/wiki/Greatest_Hits_(PlayStation) https://en.wikipedia.org/wiki/Howard_Lincoln https://en.wikipedia.org/wiki/Nintendo#Nintendo_of_America https://en.wikipedia.org/wiki/Minoru_Arakawa https://en.wikipedia.org/wiki/Tatsumi_Kimishima https://www.mobygames.com/game/deep-space-operation-copernicus 2002: ATEI show dissapoints Edge 108 pg. 14 https://www.highwaygames.com/arcade-machines/perfect-pool-8652/ https://www.highwaygames.com/search.html?search_for=tsurugi https://www.highwaygames.com/arcade-machines/blade-honor-8391/ https://www.youtube.com/watch?v=lWaiJREBs-w Castlevania White Night Nocturne Play 3, pg. 10 https://www.emulatorgames.net/roms/gameboy-advance/castlevania-white-night-concerto-eurasia/ https://www.mobygames.com/game/castlevania-harmony-of-dissonance SCUMMVM goes mobile https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue86/page/n53/mode/2up https://wiki.scummvm.org/index.php?title=Windows_CE Gamecube gets a European launch date Edge 108 pg. 7 https://en.wikipedia.org/wiki/GameCube#History Xbox gets aggressive price in Japan https://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= MArch 2002 pg. 30 https://en.wikipedia.org/wiki/Xbox_(console) https://s1.eestatic.com/2020/10/30/omicrono/omicrono_532208931_163914552_1024x576.jpg Sony launches printer for PS2 https://www.ign.com/articles/2002/01/18/sony-releases-new-ps2-printer https://www.devuego.es/pres/revista/hobby-consolas/126 pg. 19 GTA3 gets censored in Australia https://archive.org/details/PCPowerplay-071-2002-03/page/n11/mode/1up https://censorship-history.fandom.com/wiki/Grand_Theft_Auto_3 Eidos sees sales drop https://archive.org/details/GDM_March_2002/page/n2/mode/1up https://www.mobygames.com/game/lara-croft-tomb-raider-the-angel-of-darkness Majestic shut down https://archive.org/details/PCPowerplay-071-2002-03/page/n11/mode/1up https://www.mobygames.com/game/majestic https://www.patreon.com/posts/49842383 Playnet files for Chapter 11 https://archive.org/details/Computer_Gaming_World_Issue_212/page/n38/mode/1up https://www.mobygames.com/game/wwii-online-blitzkrieg https://www.wwiionline.com/ Gordon Walton Part 2 - EA - Origin https://www.patreon.com/posts/53726080 Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek https://www.patreon.com/posts/52644122 Bioware settles with Interplay Edge 108 pg. 13 https://www.mobygames.com/game/neverwinter-nights https://www.mobygames.com/company/black-isle-studios https://www.mobygames.com/company/bioware-edmonton Brian Fargo leaves Interplay https://archive.org/details/pcgames200203/page/n9/mode/1up https://www.mobygames.com/developer/sheet/view/developerId,339/ PC sales dip 11% in the US Edge 108 pg. 19 https://www.computerworld.com/article/2585967/update--pc-market-declines-in-2001--slow-turnaround-expected.html PC Game big boxes are out https://archive.org/details/pcgames200203/page/n9/mode/1up http://www.classicgaming.cc/pc/leisure-suit-larry/downloads EA sues over Einstein likeness https://archive.org/details/Computer_Gaming_World_Issue_212/page/n38/mode/1up https://casetext.com/case/electronic-arts-inc-v-hebrew-university-of-jerusalem C64 disk images go legit! https://archive.org/details/zzapp_64_issue_107_600dpi/page/n3/mode/1up http://www.minotaurproject.co.uk/frontpage.php Lego has the Force Play 3, pg. 111 https://en.wikipedia.org/wiki/Lego_Star_Wars https://en.wikipedia.org/wiki/Lego_Star_Wars:_The_Video_Game EA has Lego Players March 2002, pg. 14 https://www.mobygames.com/game-group/lego-licensees/offset,275/so,1d/ Bernie Stolar is back at BAM! PlayZone 2002 03 pg. 14 https://beta.gamesmarkt.de/details/131005 https://en.wikipedia.org/wiki/Bernie_Stolar https://www.mobygames.com/company/bam-entertainment-inc https://www.imdb.com/title/tt0308208/?ref_=fn_al_tt_1 Jez San gets an OBE https://archive.org/details/PC_Zone_113_March_2002/page/20/mode/1up https://en.wikipedia.org/wiki/Jez_San Argonaut purchases Particle Systems Edge 108 pg. 13 https://www.pushsquare.com/news/2016/07/feature_the_making_of_cancelled_ps2_sci-fi_shooter_exo https://en.wikipedia.org/wiki/Argonaut_Games Game devs look to movie biz for funding model Edge 108 pg. 9 https://venturebeat.com/2010/10/15/video-game-investors-seek-to-fund-games-via-film-financing-methods/ https://labusinessjournal.com/news/completion-bonds-come-to-video-game-world/ Gundam drones hit Japan Edge 108 pg. 20 https://www.ebay.com/itm/174786961705 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play
In December of 1993, a congressional hearing takes place. The subject: violence in video games. The culprit: Night Trap. How did such a silly little game get so much negative attention? Who was behind this? What is Joe Lieberman's, like, deal? That's what A.J. and Brian try to solve as we dig into the morass of politics in the 90s.
In 1992 the team at Midway Games was just trying to bring John Tobias's vision to life in a little game called Mortal Kombat. Little did they know, Mortal Kombat would be the tipping point that would pit video game companies against the U.S congress and lead to a set of rules that would change video games forever.Find out the history of it all on today's episode of Facts-Chology!If you have a question you want us to research, send an email to Factschology@gmail.comAnd if you like the show, give us a rating, leave a review, or subscribe!Sourceshttps://www.polygon.com/2018/4/20/17263846/nintendo-night-trap-howard-lincoln-congresshttps://en.wikipedia.org/wiki/Streisand_effecthttps://www.usnews.com/opinion/civil-wars/articles/2017-05-04/dont-buy-the-grand-theft-fallacy-that-video-games-cause-violent-crimehttps://thesplintering.com/2018/09/13/25-years-after-mortal-monday-the-home-versions-of-mortal-kombat-celebrate-silver-anniversary/https://www.rochester.edu/newscenter/frustration-in-mastering-video-games-linked-to-aggression/https://www.psychologytoday.com/us/blog/video-game-health/201907/blame-game-violent-video-games-do-not-cause-violencehttps://www.polygon.com/22346875/mortal-kombat-violence-esrb-ratings-liebermanhttps://web.archive.org/web/20181127144229/https://melmagazine.com/en-us/story/an-oral-history-of-mortal-kombathttps://www.washingtonpost.com/archive/lifestyle/1993/12/02/senator-calls-for-warnings-on-video-games/74450503-ed9a-4084-9910-b8e65ac6f0cb/https://www.nytimes.com/2018/03/08/business/video-games-violence.htmlhttps://www.bbc.com/news/technology-27620071Support the show (https://www.patreon.com/Factschology)
Canadian born, Geoff Baker has covered some big news stories, many of which have turned into controversy in which all of them the veracity of his stories was proved. You may recall Tim Johnson managed the Toronto Blue Jays, only to be fired for lying to the players about a Vietnam career that didn't exist. Carlos Delgado, Baker reported was no longer standing for God Bless America during games in Puerto Rico. The story was picked up by major USA new outlets forcing Delgado to have to address the issue with the MLB media. The same type of attention to detail accompanied Baker when he arrived in Seattle covering the Seattle Mariners. Baker broke the story on dysfunction with the Mariners management team as part of a story involving Eric Wedge and Howard Lincoln.Most recently Geoff was on point again as the location for a proposed NBA team was front page news in Seattle only to get unravelled as Key Arena carried the day for an NHL areana.In this episode Baker talks with Jonah Sigel about the Toronto Sports Media scene, difference between coverage there and other markets like Philadelphia and what it is going to be like trying to get Seattle ready for NHL hockey and the Seattle Kraken.As we sit on November 22nd, there is ONE media member in Seattle who has ever worked full time covering an NHL team. ONE. Baker isn't it by the way. Ryan Clark of The Athletic is, having covered the Avalanche for the most recent two years.
On this week's episode of the GamesBeat Decides podcast, PC gaming editor Jeffrey Grubb and review editor Mike Minotti are skeptical that Google Stadia has a future. The crew also talks about what they would want from a Knights of the Old Republic reboot. Also, if you need to set precedent in your country, don't try to do so by suing Nintendo. The spirit of Howard Lincoln will come for you. Join us, won't you? Also, Mike has finished Tokyo Mirage Sessions, and Jeff has finished Luigi's Mansion 3. Both feel very positive about each game. Now, it's time to catch up on some more games. --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
Financial scandals rock the computer world! Sega is set to take on NEC in North America! And the Dreamcast is thinking... These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in July of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/user?u=7594060 Show Notes: 1979: Lloyd's of London miscalculates risk of computer leasing business https://www.nytimes.com/1979/07/30/archives/lloyds-insurers-stumble-over-computer-leasing-suit-asks-550-million.html?searchResultPosition=1 http://www.fundinguniverse.com/company-histories/itel-corporation-history/ https://www.nytimes.com/1979/07/29/archives/itel-corporation-is-at-the-brink-again.html?searchResultPosition=4 Norman Henry Hunt's second bogus computer company blows up https://archive.org/details/CreativeComputingbetterScan197907/page/n99 https://archive.org/details/PersonalComputing197907/page/n8 Scout Computer Badge article in Creative Computing https://archive.org/details/CreativeComputingbetterScan197907/page/n47 https://meritbadge.org/wiki/index.php/Computers Santa Paravia and Fiumaccio ad https://archive.org/details/Kilobaud197907/page/n14 https://www.mobygames.com/game/santa-paravia-and-fiumaccio Minnesota signs deal with Apple https://archive.org/details/PersonalComputing197907/page/n12 FCC to develop RF shielding regulations for home computers https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n100 The 16 bit processor war is on! https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n100 Yahtzee by Al Lowe Softside https://archive.org/details/softside-magazine-10/page/n24 MB is hiring engineers and programmers https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n52 Intellivision stats and release date set... oh and there will be a keyboard (apparently) https://archive.org/details/bub_gb_FT4EAAAAMBAJ/page/n14 https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component Micro-TV offers teletext service over cable in the USA https://archive.org/details/bub_gb_FT4EAAAAMBAJ 1989: Acorn launches "budget" Archimedes https://archive.org/details/ACE_Issue_22_1989-07_Future_Publishing_GB/page/n9 Origin becomes its own publisher https://archive.org/details/Computer_Gaming_World_Issue_61/page/n19 Interplay abandons Bard's Tale Franchise https://archive.org/details/ACE_Issue_22_1989-07_Future_Publishing_GB/page/n96 https://en.wikipedia.org/wiki/The_Bard's_Tale Gremlin breaks ties with U.S. Gold and returns to Sheffield https://archive.org/details/thegamesmachine-20/page/n6 https://www.youtube.com/watch?v=A6taoEQ-UCU The TurboGrafx16 is coming to America https://archive.org/details/Video_Games_Computer_Entertainment_Issue_06_July_1989 http://www.nintendolife.com/news/2012/11/interview_the_trouble_with_the_turbografx-16 Mega Drive renamed Genesis https://archive.org/details/GamePro_Issue_002_July-August_1989/page/n11 Genesis TeleGenesisModem announced, big promises https://archive.org/details/1989-09-compute-magazine/page/n11 http://www.sega-16.com/2006/11/disconnected-the-telegenesis-modem/ Virgin gets Sega distribution deal https://archive.org/details/thegamesmachine-20/page/n7 1999: Families file lawsuit against media in Paducah shooting https://archive.org/details/GamePro_Issue_120_July_1999/page/n31 https://www.csmonitor.com/2000/0410/p2s2.html E3 in the shadow of violence https://archive.org/details/NextGeneration55Jul1999/page/n11 Dreamcast launch date and price announced https://archive.org/details/GamePro_Issue_120_July_1999/page/n29 https://www.youtube.com/watch?v=fXDRSEdqpzg "It’s thinking" ads start showing up https://archive.org/details/GamePro_Issue_120_July_1999/page/n12 Castlevania resurrection shown for Dreaamcast https://archive.org/details/NextGeneration55Jul1999/page/n16 https://www.youtube.com/watch?v=HcRkZ66RN2w Dolphin business model https://archive.org/details/NextGeneration55Jul1999/page/n17 https://steemit.com/gaming/@ultrawing/the-gamecube-that-can-play-dvds-panasonic-q Howard Lincoln announces his retirement https://archive.org/details/NextGeneration55Jul1999/page/n17 3dfx merges with STB https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n5 GT Interactive layoffs https://archive.org/details/PC-Player-German-Magazine-1999-07/page/n53 Codemasters buys Sensible Software https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n4 https://www.eurogamer.net/articles/sex-n-drugs-n-rock-n-roll-article Lara Croft appears nude in Playboy https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n5 https://www.thrillist.com/entertainment/nation/lara-croft-nell-mcandrew-tomb-raider-model
Dieses Mal wird's philosophisch! Es geht um Gewalt in Nintendo-Spielen! Denn wir fragen uns: Ist Bowser gewalttaetig? Ist Super Mario brutal? Gibt es zwischen Metroid und Manhunt wirklich so grosse Unterschiede? Enthalten Nintendo-Spiele auch nicht weniger Gewalt als andere Titel, aber wir nehmen es nur nicht wahr, weil das alles immer so niedlich aussieht? Was ist Gewalt eigentlich? Was loest sie aus? Ist Gewalt gleich Gewalt? Ist Gewalt gleich Brutalitaet? Warum soll Call of Duty brutaler sein als Super Mario? Und wo, bitteschoen? Fragen ueber Fragen - und wir gehen ihnen auf den Grund... Timecodes und Themen 0:00:00 = Einleitung 0:01:28 = Howard Lincoln schwoert: "Night Trap will never appear on a Nintendo system!" - Pah, von wegen! 0:10:26 = Gewalt in Nintendo-Spielen 1:01:37 = Verabschiedung
TCW Podcast Episode 063 - Lawsuits for Nintendo We delve into the legal hurdles that Nintendo faced during its rise to power in the '80s and '90s. We see how they were able with the guidance of Howard Lincoln to weather the first of many lawsuits, and triumph! In their long history they have used the court systems in the United States to their advantage; even wining a case almost everyone thought that they would lose. Japanese-English Marketing: https://www.youtube.com/watch?v=kZ-dBHCHo3E Zelda CDI Games: https://www.youtube.com/watch?v=TN8-Pdz-ns8 How Shift Registers Work: https://www.youtube.com/watch?v=6BLj9Ak2Djs Nintendo PPU Scrolling: http://wiki.nesdev.com/w/index.php/PPU_scrolling NES SMB3 Loading Seam: https://www.youtube.com/watch?v=wfrNnwJrujw New episodes on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Join hosts Tyler and Tyler as they subject themselves to reliving the 2013 season, which was described by expert disappointment Howard Lincoln as "the most disappointing season" he had been a part of. Drink in the sadness!
Welcome to Interview Reenactment, where we recreate some of the greatest video game interviews of all time. Today's episode reenacts a surprisingly confrontational interview between Nintendo chairman Howard Lincoln and Next Generation magazine. This interview takes place in the mid-1990s, when Nintendo's luck was beginning to run out. In a defensive position, Howard Lincoln explains their strategy to once again become the biggest player in the video game industry. Does Nintendo have a clue? Find out when you listen to this brand new episode of Interview Reenactment.
Here's the slightly longer than usual Communitoid Episode 005 - Do You Even Lift? This week Joanna experienced the glory of jump kicking zombies, Conor gives Aaron the perfect plan for a holiday suicide note, Andy's net connection is terrible and he hates you all, and guest host StriderHoang doubts you even lift. We also talk about the Anita "Starkid" Sarskeesian controversy for the first and last time ever. Enjoy the final Communitoid ever due to the upcoming Mayan Apocalypse! SPOILER ALERT! We talk about The Dark Knight Rises, and mention something that may or may not be spoilerly from 1 hour 30 seconds until 1 hour 40 seconds. We also talk about the end of Dead Island from 1 hour 6 minutes and 35 seconds until 1 hour 7 minutes and 5 seconds. PS: While mentioning RTS Total Annihilation Conor meant to say Chris Taylor when he said Chris Carter, and while talking about Nintendo Power Mxy said Howard Lincoln instead of Howard Phillips. Oops. Opening and closing themes by Adam AcH (http://www.bravebeat.com http://soundcloud.com/ach-cue) Show logo by the incredible ZombiePlatypus Break song: Feed the Dada (AdamAcH Remix) - DaDa Life (https://soundcloud.com/ach-cue/feed-the-dada-adamach-remix) Thanks for listening! Follow us @Communitoid on Twitter. Community member show openings can be sent to aaron@destructoid.com. Talk about us on the Forums: (http://forum.destructoid.com/forumdisplay.php?59-Communitoid) Follow us on the Cblogs: (http://destructoid.com/blogs/communitoid) Subscribe via RSS (http://feeds.feedburner.com/communitoid), iTunes (https://itunes.apple.com/us/podcast/communitoid/id570116319), or download via the direct link (http://traffic.libsyn.com/communitoid/Communitoid_Episode_005.mp3) Full show notes available at http://communitoid.libsyn.com ------------------------------- Bloggers / Artists Wanted: Bloggers Wanted: Your favorite gaming moments of 2012 (http://www.destructoid.com/bloggers-wanted-your-favorite-gaming-moments-of-2012-239781.phtml) Cblogs: Games Are from Mars, Players Are from Venus by kona (http://www.destructoid.com/blogs/kona/gamers-are-from-mars-players-are-from-venus-240289.phtml) Byte-Sized Boos: indie horror quick hits by nekobun (http://www.destructoid.com/blogs/nekobun/byte-sized-boos-indie-horror-quick-hits-240220.phtml) The five stages of backlog grief by TriplZer0 (http://www.destructoid.com/blogs/TriplZer0/the-five-stages-of-backlog-grief-240306.phtml) Dale North sent me Persona 4 and Corgi money! (A thank you to Dtoid) by Levito (http://www.destructoid.com/blogs/Levito/dale-north-sent-me-persona-4-and-corgi-money-a-thank-you-to-dtoid--240176.phtml) Creating Horror in Videogames: Topics, Tropes, and Atmosphere by Panzadolphin56 (http://www.destructoid.com/blogs/Panzadolphin56/creating-horror-in-videogames-topics-tropes-and-atmosphere-239916.phtml) Less Than Love: A Story About Catherine by Brandon Dickerson (http://www.destructoid.com/blogs/Brandon+Dickerson/less-than-love-a-story-about-catherine-239956.phtml) Let's worry about real sexism, shall we? by CaimDark (http://www.destructoid.com/blogs/CaimDark/let-s-worry-about-real-sexism-shall-we--240204.phtml) Forums: Who the hell are you?! 2.0 (http://forum.destructoid.com/showthread.php?22498-Who-the-hell-are-you-!-2-0&p=1122219&viewfull=1#post1122219) A Call for Help by KingSigy (http://forum.destructoid.com/showthread.php?26299-A-Call-for-Help) Anti-Christmas music/Alternative Christmas Music thread by mirage of Excellence (http://forum.destructoid.com/showthread.php?26468-Anti-Christmas-music-Alternative-Christmas-music-thread) Community Podcasts: The Cblog Fapcast (http://www.scottygrayskull.com/cblogfapcast/index.html) Meet Ups: Dtoid NY/NJ Holiday Party - (https://groups.google.com/forum/?fromgroups=#!forum/dtoid-new-york) Dtoid Texas Holiday shenanigans on December 21s - Contact Sean Carey on Twitter @walk_your_path MAGFest (http://magfest.org/) Dtoid MAGFest Google Group (https://groups.google.com/forum/?fromgroups#!forum/dtoid-magfest-2011) Other: Honest Movie Trailers: The Dark Knight Rises (http://www.youtube.com/watch?v=WQJuGeqdbn4) Epic Comment: Elsa on Tropes vs. Women featured on Reddit (http://www.destructoid.com/epic-comment-elsa-on-tropes-vs-women-featured-on-reddit-240143.phtml) Toneman (far right) on Portlandia with a Mr. Dtoid/Shufflebot lookalike (http://imgur.com/Op5Q3) The Destructoid Comic - click back in the archive for more! (http://www.destructoid.com/userblog_show_promoted_blogs.phtml?start=16&a=2860) The Indoor Kids Interview with Howard Phillips (http://www.nerdist.com/2012/10/the-indoor-kids-67-gamemaster-howard/)