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Go To Market Grit
#229 Former CEO Activision Blizzard, Bobby Kotick w/ Bing Gordon: Change the Game

Go To Market Grit

Play Episode Listen Later Feb 10, 2025 119:32


Guest: Bobby Kotick, former CEO of Activision Blizzard; and Bing Gordon, general partner at Kleiner PerkinsIn 2020, when President Trump signed the executive order that would ban TikTok in the U.S., Bobby Kotick called his old friend Steven Mnuchin. The former Secretary of the Treasury told him that, if TikTok's U.S. operations were to be sold to an American company, Microsoft would be the only bidder.A couple calls later, he reached ByteDance founder and CEO Zhang Yiming, who said he'd rather sell to Bobby than Microsoft. Concerned about his ability to get the deal done solo, Bobby called Microsoft CEO Satya Nadella and offered to make a joint bid. Nadella declined, but added, “ if the deal doesn't get done, we should sit down and talk about us buying Activision.” TikTok currently remains Chinese-owned, but three years later, Microsoft paid $75 billion for Activision Blizzard.Chapters:Mentioned in this episode: Harvard-Westlake School, Alison Ressler, Vivendi, Berkshire Hathaway, Bruce Hack and Arnaud de Puyfontaine, John Riccitiello and EA, Call of Duty, Bizarre Creations, Atari, Apple II, Commodore 64, Jean-Louis Gassée, Apple Lisa, Howard Lincoln, Philips, Magnavox Odyssey, Sutter Hill Ventures, Infocom and Zork, Toys-R-Us, Howard Hughes, E. Parry Thomas, Sun Valley, Thom Weisel, William Morris Endeavor, Guitar Hero, Davidson & Associates, Michael Morhaime, Allen Adham, World of Warcraft, Medal of Honor, Steven Spielberg, Michael Crichton, Chris Roberts, Overwatch, Tencent, Time Warner, Jeff Bewkes, Sheryl Sandberg, Lean In, Lina Khan, Samsung, Elon Musk, James L. Jones, UFC, E. Floyd Kvamme, Toy Story 2, Procter & Gamble, Ron Doornik, John Lasseter, Xerox PARC, Shigeru Miyamoto, Satoru Iwata, Goldeneye 007, James Bond, Barbara Broccoli, Oculus, Apple Vision Pro, Bill Gates, Steve Ballmer, Sam Altman, Mustafa Suleyman, Spotify, Candy Crush Saga, Disney, Phil Spencer, Clarence Avant and Motown Records. Links:Connect with BobbyTwitterLinkedInConnect with BingTwitterLinkedInConnect with JoubinTwitterLinkedInEmail: grit@kleinerperkins.com Learn more about Kleiner PerkinsThis episode was edited by Eric Johnson from LightningPod.fm

Video Game Newsroom Time Machine

Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/113403594 7 Minutes in Heaven: Space Ace (SNES) Video Version:  https://www.patreon.com/posts/113313328     https://www.mobygames.com/game/24930/space-ace/ Corrections: May 1994 Ep - https://www.patreon.com/posts/may-1994-110575391 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://www.reddit.com/r/playstation/comments/p5o3d0/1995_prelaunch_playstation_brochure_promotional/     https://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards     https://en.wikipedia.org/wiki/Cruis%27n_USA     https://youtu.be/nrUWIHasHPQ?si=vCitZXMwn3UdXXNZ      1994: Playmates sees video games as path to diversification     Playmates Toys wins with video games arm, South China Morning Post (Hong Kong), June 9, 1994, Section: BUSINESS; Pg. 2 Sega goes to Epcot     Sega is largest exhibitor at Disney's Innoventions Pavilion at Epcot Center; unveils model of 10,000 square foot exhibit at CES, Business Wire, June 22, 1994, Wednesday        https://youtu.be/xhBPuiPY8uY?si=vQVOuYF_Y2jQUzDE Sega signs deals with Coca Cola and Hudson in Japan     Sega Makes Deals With Coke, Hudson, Newsbytes, June 3, 1994, Friday     Sega heads on-line telecom karaoke venture, Multimedia System Will Transmit Over ISDN Networks, The Nikkei Weekly (Japan), June 6, 1994      Sega announces massive bond issue     TOKYU TO ISSUE 40 BILLION yen IN BONDS, The Nikkei Weekly (Japan), June 13, 1994, Section: CORPORATE FINANCE; Pg. 16    Sega Enterprises to raise 100 bil. yen with CBs, Japan Economic Newswire, JUNE 8, 1994, WEDNESDAY Siliwood fever has become a pandemic!     GEFFEN RECORDS AND JASMINE MULTIMEDIA DEBUT VID GRID, NEW MULTIMEDIA INTERACTIVE VIDEO GAME WITH LARGEST NUger 320 x 240 Video for Windows(TM) and Innovative Game Technology, PR Newswire, June 13, 1994, Monday - 08:30 Eastern Time         Online Services Compete For Attention, Newsbytes, June 16, 1994, Thursday     New Line Cinema and Havas form interactive joint venture, Business Wire, June 1, 1994     Fox Interactive Leaps Quickly Into Game Software Fray, Billboard, June 4, 1994     GTE Interactive Media makes public debut with introduction of innovative line of interactive electronic entertainment; Leading edge creative talent, proprietary technologies and four-year proven track record bring platform diverse, Business Wire, June 20, 1994, Monday     Time Warner Interactive and Byron Preiss Multimedia Co. ink a multi-title affiliate label distribution deal, Business Wire, June 29, 1994, Wednesday     SNL' Now Showing On GameTek CD-ROM, Billboard, June 11, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 66     Disney Software to Top Christmas Wish Lists in '94, Business Wire, June 24, 1994, Friday     Virgin makes sale to Blockbuster, Financial Times (London,England), June 30, 1994, Thursday, Section: Pg. 29     Studios Put New Spin On Game Spinoffs, Billboard, June 18, 1994, Copyright 1994 Billboard Publications, Inc., Section: THE ENTER*ACTIVE FILE; Pg. 52          Full Moon Entertainment and Philips Media Games to partner in videogame development; Philips to transform feature films into games, Business Wire, June 28, 1994, Tuesday SPA and Shareware makers resist ISDA         Software Publishers To Rate Computer Games, Newsbytes, June 16, 1994, Thursday      Nostalgia and dissapointment mar ECTS     https://segaretro.org/File:Edge_UK_009.pdf   pg. 14        A New Generation Of Pac-Man Arrives, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88      Bill Stealey to return     http://www.kultmags.com/Play%20Time/1994/Play%20Time%201994-06.rar   pg. 19      Howard Lincoln delivers CES keynote     King of the Video Game Jungle commands spotlight at Summer CES; Nintendo chairman to deliver keynote address and Nintendo to command largest exhibit space, Business Wire, June 23, 1994, Thursday           CES - Video Industry & 20's Hollywood Compared, Newsbytes, June 23, 1994, Thursday         It's All In The Games; Q&A With Nintendo's Howard Lincoln, Billboard, June 25, 1994      Acclaim announces Turok     Acclaim and Nintendo announce 64-bit video game system development agreement; Acclaim unveils first Valiant Comics title for Nintendo Ultra 64(TM), Business Wire, June 23, 1994, Thursday     Malibu Comics signs deal with Sony Imagesoft, Business Wire, June 23, 1994, Thursday 3DO to show 25 titles at CES     3DO TO SHOWCASE HOT NEW TITLES AT SCES; RETAILERS CALL 3DO A HIT WITH CONSUMERS, Business Wire, June 21, 1994, Tuesday Japanese devs support 3DO     Video game software giants plan 3DO titles; Capcom to develop Super Street Fighter II Turbo for 3DO, Business Wire, June 23, 1994, Thursday Goldstar launches 3DO system     GOLDSTAR MULTIMEDIA CATEGORY ENTRY CONTINUES WITH DEBUT OF 3DO INTERACTIVE MULTIPLAYER SYSTEM, PR Newswire, June 23, 1994 Jaguar games and peripherals on show     ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time     ATARI CELEBRATES 150+ JAGUAR LICENSEES; EXPANDED LIST INCLUDES PROMINENT NEW NAMES, PR Newswire, June 23, 1994, Thursday - 07:55 Eastern Time Jaguar goes multiplayer online     Phylon's simultaneous Voice-plus-Data technology in new Jaguar system, from Atari Corp., Business Wire, June 27, 1994, Monday     https://en.wikipedia.org/wiki/Atari_Jaguar Atari finances sound for 94     ATARI CORPORATION ANNOUNCES IT HAS THE RESOURCES IN PLACE TO FULFILL ITS BUSINESS PLAN FOR 1994, PR Newswire, June 29, 1994, Wednesday - 09:01 Eastern Time Sega looks to the younger set     Sega leverages its expertise in interactive technology to broaden its audience; new Sega Club joins the Sega toy division to attract new, younger customers, Business Wire, June 24, 1994, Friday VirctorMaxx shows off first consumer level VR     CHICAGO COMPANY UNVEILS WORLD'S FIRST AFFORDABLE VIRTUAL REALITY HEADSET FOR HOME USE AT CONSUMER ELECTRONICS SHOW, PR Newswire, June 21, 1994, Tuesday - 18:41 Eastern Time Get fit with your SNES     One of the most eagerly awaited products of the year arrives at the, Consumer Electronics Show, courtesy of Life Fitness and Nintendo, Business Wire, June 22, 1994, Wednesday     Aura Systems enters into exclusive distribution agreement for Interactor and AuraSound products for the Australia and New Zealand market Business Wire, June 6, 1994, Monday           INTERACTIVE VIDEO GAME IS A HIT WITH BASEBALL ENTHUSIASTS, PR Newswire, June 21, 1994, Tuesday - 08:27 Eastern Time Summer CES 95 gets new home     1995 - New Venue, New Name For Summer CES, Newsbytes, June 27, 1994, Monday      Redemption comes under suspicion in Oklahoma     Play Meter, June 1994, pg. 18 Devs sign up to support 32X     Over two dozen of video game industry's leading software publishers commit to Sega's Genesis 32X; Sega leads all competitors in delivering full 32-bit action at low price, Business Wire, June 2, 1994      Sega signs Truemotion     Sega and Duck announce inclusion of "TrueMotion", Business Wire, June 21, 1994, Tuesday     https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 Sega starts affiliate label program     Sega launches affiliate label program with Rocket Science Games, Business Wire, June 23, 1994, Thursday Next Gen duels it out on Japanese TV     https://segaretro.org/File:Edge_UK_009.pdf Sony reveals PSX architecture details     Sony Computer Entertainment unveils technology behind new home video game system; LSI Logic's custom CPU to give PlayStation competitive edge in video game hardware market, Business Wire, June 15, 1994, Wednesday Don't call Playstation a multimedia machine!     Sony soft-pedals high-tech game machine Multimedia Capabilities Outstrip Functions Of Current Software, The Nikkei Weekly (Japan), June 6, 1994 Alias Research to make Ultra 64 tools     Nintendo chooses Alias Research Inc. to create advanced content tools for 64-bit home video game system, Business Wire, June 9, 1994, Thursday           Alias To Develop 3-D Nintendo Graphics Tools, Newsbytes, June 15, 1994, Wednesday      Nintendo hints at 32 bit VR System     https://archive.org/details/Electronic_Gaming_Monthly_59/page/n55/mode/2up Newsweek declares 3DO DOA     Lost in Cyberspace, Newsweek, June 13, 1994 , UNITED STATES EDITION, Section: BUSINESS; Start-Ups; Pg. 40     SPECTRUM HOLOBYTE ISSUES CLARIFICATION, PR Newswire, June 9, 1994, Thursday - 08:00 Eastern Time Jaguar software begins to trickle in     https://segaretro.org/File:Edge_UK_009.pdf   pg. 14      Blockbuster/THQ announces Catapult modem     Blockbuster/Davis Video Launch Phone-Based Game Co, Newsbytes, June 7, 1994, Tuesday Sega wants to appeal to girls     Game Makers Finally Targeting Girls, Billboard, June 4, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88         https://segaretro.org/Sega_Girls_Task_Force        https://www.polygon.com/features/2019/5/27/18526122/sega-girls-task-force-female-players      Tiger Electronics rules handhelds     https://archive.org/details/Electronic_Gaming_Monthly_59/page/n215/mode/2up      Amiga users wait with bated breath     https://archive.org/details/amazing-computing-magazine-1994-06/page/n7/mode/2up Acorn delves into PC compatibility     https://segaretro.org/File:Edge_UK_009.pdf   pg. 18      Wing Commander goes FMV     https://archive.org/details/Computer_Gaming_World_Issue_119/page/n13/mode/1up TNG may be over, but the voyage continues on CDRom     Star Trek Next Generation CD-ROM For MPC, Newsbytes, June 9, 1994, Thursday Pajitnov endorses Spectrum Holobyte games     ALEXEY PAJITNOV, CREATOR OF 'TETRIS(R),' TO ENDORSE SPECTRUM HOLOBYTE'S LINE OF COMPUTER PUZZLE GAMES, PR Newswire, June 10, 1994, Friday - 07:59 Eastern Time      Surf is UP     https://segaretro.org/File:Edge_UK_009.pdf   pg. 11 Japanese Ministry Council to review telecommunication regulations     Private council to consider multimedia rules, Report From Japan, June 22, 1994          Media Futures: Japan plays catch-up with US - At first sight advanced information networks might seem like another instance of Japan stealing a march on its competitors in a key new technology. The truth is rather different, Financial Times (London,England), June 13, 1994, Monday, Section: Pg. 15, Byline: By MICHIYO NAKAMOTO Jurassic Park merch surpasses $1 Billion     JURASSIC PARK' MERCHANDISE SURPASSES $1 BILLION AT RETAIL WORLDWIDE; PRODUCTS CONTINUE TO STAMPEDE OUT OF RETAIL STORES, PR Newswire, June 1, 1994, Wednesday - 07:29 Eastern Time Microsoft to bring interactive TV to  Japan     Microsoft and NTT Announce Interactive Television Agreement, Business Wire, June 22, 1994, Wednesda     https://en.wikipedia.org/wiki/NetShow     NTT AND SILICON GRAPHICS TO BUILD INTERACTIVE MULTIMEDIA SERVICES SYSTEM FOR JAPAN PR Newswire, June 8, 1994, Wednesday - 00:36 Eastern Time         NTT links sight, sound - and companies Telephone giant forges far-flung alliances in effort to strengthen multimedia position, The Nikkei Weekly (Japan), June 27, 1994, Section: INDUSTRY DIGEST; Pg. 21 The Financial Times profiles Square     A role-play revolution - A Japanese businessman has found that a western approach to motivation has helped deliver spectacular results, Financial Times (London,England), June 28, 1994, Tuesday, London, Section: Management (The Growing Business); Pg. 14, Byline: By EMIKO TERAZONO Comic book bubble burst fallout continues     https://archive.org/details/Electronic_Gaming_Monthly_59/page/n213/mode/2up Atari Games RIP (sorta)     Play Meter, June 1994, pg. 3 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

Video Game Newsroom Time Machine

Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble Bundle here: https://www.humblebundle.com/books/game-programming-taylor-francis-books Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/110575391 7 Minutes in Heaven: Rebel Assault (SegaCD) Video Version:  https://www.patreon.com/posts/7-minutes-in-may-110535204     https://www.mobygames.com/game/272/star-wars-rebel-assault/     https://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault Corrections: April 1994 Ep - https://www.patreon.com/posts/april-1994-107563816 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/      1994-05: Console market in a slump     Edge 8, May 1994 pg. 18 Panasonic tries to save 3DO     Edge 8, May 1994 pg. 16     https://x.com/blakejharrisNYC/status/1168364212139307008 Nintendo loosens minimum cart order rules in Japan     "Nintendo easing iron grip on programmers Video-Game Giant Halves Minimum Cartridge Order, The Nikkei Weekly (Japan), May 2, 1994, Section: INDUSTRY; Pg. 8 Nintendo stock keeps dropping     Nintendo shares no fun in 1994 - Emiko Terazono on reaction to the gamemaker's revised forecasts, Financial Times (London,England), May 6, 1994, Friday, London; Section: World Stock Markets; Pg. 39, Byline: By EMIKO TERAZONO Nintendo is a top earner     TOYOTA RETURNS AS NO.1 INCOME EARNER IN JAPAN, Jiji Press Ticker Service, MAY 18, 1994, WEDNESDAY,Dateline: TOKYO, MAY 18 Sega profits plunge     Sega Enterprises reports 22.7% pretax profit fall, Japan Economic Newswire, MAY 19, 1994, THURSDAY Sony Computer Entertainment of America formed     https://www.nytimes.com/1994/05/19/business/company-news-sony-starts-a-division-to-sell-game-machines.html?searchResultPosition=1 3DO shares collapse     https://www.nytimes.com/1994/05/21/business/company-news-shares-of-3do-fall-by-another-18.html Nintendo profits plunge... more     Nintendo suffers first profit decline in 10 years,Japan Economic Newswire,MAY 23, 1994, MONDAY     Nintendo reports solid earnings despite strong yen; outlines exciting new software plans for 1994, Business Wire, May 23, 1994, Monday THQ sales collapse     T-HQ announces first-quarter results, Business Wire, May 11, 1994, Wednesday     Absolute Entertainment reports first quarter results, Business Wire, May 10, 1994, Tuesday EA/Broderbund merger collapses     No Headline In Original, Consumer Electronics, May 9, 1994, Section: NOTEBOOK, Vol. 34, No. 19     https://archive.org/details/Electronic-Games-1994-05/page/n21/mode/1up?view=theater     https://www.smoliva.com/2024/08/07/what-the-learning-company-taught-us-about-the-history-of-computer-software/ Davidson & Associates buys Chaos Studios     https://archive.org/details/Electronic-Games-1994-05/page/n17/mode/1up?view=theater      Fox Interactive launches     Twentieth Century Fox establishes new interactive multimedia division; new division to utilize News Corp. resources, Business Wire, May 20, 1994, Friday Fall of Park Place profiled     https://archive.org/details/Electronic-Games-1994-05/page/n9/mode/1up?view=theater Forbes profiles Id     Profits from the underground, Forbes, May 9, 1994,Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Parameters; Commentary; Pg. 176, Byline: BY ANDREW J. KESSLER      AOU lacks premieres     Edge 8, May 1994 pg. 8 Saturn to become an arcade Titan     Edge 8, May 1994 pg. 7       https://segaretro.org/Sega_Titan_Video        Play Meter, May 1994, pg. 16         https://segaretro.org/Batman_Forever_(arcade) Namco consolidates     Play Meter, May 1994, pg. 12 Atari links up with Bally     Edge 8, May 1994 pg. 13 Virtuality goes to Japan     British high-tech game maker to enter Japan, Japan Economic Newswire, MAY 6, 1994, FRIDAY     Https://en.wikipedia.org/wiki/Wakayama_Marina_City#Minor_attractions     Play Meter May 1994, pg. 251 Sony delivers devtools     Edge 8, May 1994 pg. 13 Sega disses Jupiter for Mars     Edge 8, May 1994 pg. 6 DMA signs up with Nintendo     Nintendo and U.K.-based DMA design announce Project Reality agreement; 64-bit home games to debut in fall 1995, Business Wire, May 2, 1994, Monday Nintendo smashes myths     https://archive.org/details/GamePro_Issue_058_May_1994/page/n31/mode/1up?view=theater Howard Lincoln to deliver CES keynote     Playthings May 1994, pg. 22 Laseractive drops price     Pelican Brief,' Pakula Classics Due From Warner, Billboard, May 7, 1994, Section: HOME VIDEO; Laser Scans; Pg. 96, Byline: by Chris McGowan         https://youtu.be/qSdfj5O-N1Q?si=Wx7ZJ_Yvc6MafKSK NEC taps out of 3D race     Edge 8, May 1994 pg. 14 NEC gives PC Engine another lease on life     Edge 8, May 1994 pg. 15 Sigma Designs to bring Jaguar to PC     Sigma To Make Atari Jaguar Titles Run On PC, Newsbytes, May 3, 1994, Tuesday Reinventing the Z-Machine is apparently Rocket Science     Platform battle, Forbes, May 9, 1994, Section: COMPUTERS/COMMUNICATIONS INTERACTIVE MEDIA; Pg. 168, Byline: By Nikhil Hutheesing Silliwood gold rush continues...     Sillywood, Forbes, May 9, 1994, Section: MANAGEMENT/CORPORATE STRATEGIES; Pg. 46, Byline: By Lisa Gubernick and Nikhil Hutheesing     Rocket Science takes off with funding from Sega Enterprises and Bertelsmann Music Group; 10-month-old start up attracts major corporate investors, Business Wire, May 18, 1994, Wednesday Penn & Teller sign up with Absolute     PENN & TELLER, THOSE 'BAD BOYS OF MAGIC,' MAKE THEIR VIDEO GAME DEBUT WITH ABSOLUTE ENTERTAINMENT, Business Wire, May 19, 1994, Thursday      CD-i gets John Cleese     No Headline In Original, Consumer Electronics, May 2, 1994, Section: NOTEBOOK; Vol. 34, No. 18; Pg. 13      Argonaut working on 3D accelerator     Edge 8, May 1994 pg. 19     https://en.wikipedia.org/wiki/ARC_(processor) Sirius introduces 5 ft. 10 pack     CD-ROM publishers unite-users benefit; introductory 5 ft. 10 Pak. flies from shelves, Business Wire, May 3, 1994, Tuesday       https://worldroms.com/5-ft-10-pak-volume-1-details.html Commodore advertises CD32.. in the US?         https://archive.org/details/GamePro_Issue_058_May_1994/page/n10/mode/1up?view=theater Commodore developing RISC CPU     https://archive.org/details/amiga-computing-magazine-073/page/n33/mode/2up      Commodore shows off CD drive at Cebit     Amiga Format 59, pg. 24 C64S launches     https://archive.org/details/64er_1994_05/page/n35/mode/1up         https://www.c64-wiki.de/wiki/C64s CPC emulation comes to PC     Amstrad Action 104, pg. 8        https://cpc-emu.org/news.html Sega Channel to launch in Japan     Sega to provide to provide videogames on cable TV, Report From Japan, May 3, 1994,Section: Business Silicon Graphics founder teams up with Mosaic devs     https://www.nytimes.com/1994/05/07/business/new-venture-in-cyberspace-by-silicon-graphics-founder.html?searchResultPosition=8 Lexis Nexis to get SEC filings     https://www.nytimes.com/1994/05/11/business/company-news-agreement-to-utilize-sec-data.html?searchResultPosition=18 Computer biz to dominate Akihabara     Akihabara shifting to 'computer town' amid recession, Japan Economic Newswire, MAY 4, 1994, WEDNESDAY, Byline: Hisa Miyatake Rewritable carts coming to Blockbuster     Sega and NewLeaf to test video game software delivery system that eliminates retailer stock-outs, Business Wire, May 31, 1994, Tuesday        https://segaretro.org/Game_Factory Copying goes legit in the UK with EDOS     https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721   pg. 22          https://blog.amigaguru.com/edos-the-software-on-demand-of-the-80s/        http://amigaguru.com/Games/EDOS_MAGAZINE_1991-1992__ENGLISH.pdf         https://www.computinghistory.org.uk/det/63955/EDOS/     https://find-and-update.company-information.service.gov.uk/company/SC121687/filing-history?page=1      Psytronik keeps the C64 alive     https://commodore.software/downloads?task=download.send&id=15005:commodore-format-issue-44&catid=721  pg. 8        https://www.psytronik.net/ Lieberman picks IDSA over SPA     SENATORS WARN ON GAME RATINGS, Consumer Electronics, May 9, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 19 Alpex faces off against Nintendo in court     https://www.nytimes.com/1994/05/16/business/patents-108332.html?searchResultPosition=30     https://itlaw.fandom.com/wiki/Alpex_Computer_v._Nintendo Japanese Copyright change scuttled     https://www.nytimes.com/1994/05/19/business/japan-likely-to-retain-curb-on-software-raiding.html?searchResultPosition=33      Jean-Claude Van Damme to headline Street Fighter movie     https://archive.org/details/GamePro_Issue_058_May_1994/page/n171/mode/1up?view=theater Multimedia-centric horror film captures Zeitgeist     https://www.nytimes.com/1994/05/01/movies/film-taking-the-children-like-your-mom-said-beware-sweet-serial-ads-931985.html?searchResultPosition=4 Virgin to release Music compilation CD      Billboard previews music's digital future     In The Brave New Technological World, Music Uses And Publishing Possibilities Seem Endless, Billboard, May 7, 1994, Section: MUSIC PUBLISHING; Spotlight; Pg. 76, Byline: BY MARILYN A. GILLEN Green Jelly wants to ooze all over multimedia     Green Jelly's Land Of Ooz: Zoo Act Opens Vid Facility, Billboard,May 21, 1994,Section: Pg. 1,Byline: BY DEBORAH RUSSELL   Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras 30 years ago: #Nintendo and #Sega financials disappoint, #Sony gets ready for NextGen & Venture money goes ga-ga over #Silliwood These stories and many more on the VGNRTM! https://www.patreon.com/posts/110575391

Video Game Newsroom Time Machine

The world goes ga-ga over game violence; Sega reports horrible losses & Doom redefines PC gaming! These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in February 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/103514526 7 Minutes in Heaven: Batman The Animated Series Video Version:  https://www.patreon.com/posts/103482653     https://www.mobygames.com/game/5525/batman-the-animated-series/ Corrections: January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97     https://archive.org/details/AtariCorporationAnnualReport1994 1994: Atari launches showcase 33     https://archive.org/details/cashbox57unse_18/page/33/mode/1up Taito goes 3D     Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994 Aussie's launch game regulations     CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday British politicians target sex and violence in games and anime     British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY Knesset bill calls for game censorship     KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14 Singapore moves to ban games     Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time Video game violence scare reaches China      JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4 Sega takes the lead!     Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle Sega enters electronics market     Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY         Sega Moves Into Electronic Toys;  Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS         https://segaretro.org/IR_7000_Communicator Howard Lincoln becomes Chairman of the Board     Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday          NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D     Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B Sega drops forecasts     Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19         Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19.        Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33     Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9      Nintendo workers first to feel NAFTA     NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER Sega to beef up overseas production     Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY Sony gathers devs     Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday Nintendo disses CDs     "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST        Nintendo announces long-awaited format for Project Reality; 64-bit state-of- the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday"     Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE     https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons     https://en.wikipedia.org/wiki/Nintendo_64 3DO slashes prices     3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle           Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday      Matushita buys into Interplay     Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages Laseractive goes 3D     http://videogamekraken.com/laseractive-by-pioneer-corporation        Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday         https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum        https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw    NEC launches Laseractive     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater Sega looks to license Saturn tech     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up      Court dismisses Fairchild claims     Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday       https://patents.google.com/patent/US4095791A/en        https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change Commodore takes on Sega         Amiga Format, Feb. 1994, pg. 10 Sega announces CDX     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater        https://segaretro.org/Sega_Multi-Mega JVC to launch X-Eye     https://segaretro.org/Wondermega        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater Sonic goes Third     Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2     Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday         https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release Nintendo goes big on Ken Griffey promotion     Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday Nintendo doesn't like vowels     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater Viacom goes multimedia     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater      Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1 Acclaim shows off animation system     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater         https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7     Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122 Core goes it alone     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater Game makers go after Chinese pirates     Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1     https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/     Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1 MAS Systems brings arcade controls into the home     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater     https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437 Doom gets reviewed     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up        https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up Artist Graphics brings 3D acceleration to the PC     https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up        https://www.youtube.com/watch?v=XmKKyiTCWNc  https://www.youtube.com/watch?v=xONCBNipb8k        Master your games with the Games Master     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up       https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up A1200 CD drive a no go     https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up     https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up Xplora 1 released     https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/      https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater     https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z Aris goes MPEG     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater     https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Microprose's international offices go un-renamed     https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Thalion loses key talent     Amiga Format, Feb. 1994, pg. 10     https://en.wikipedia.org/wiki/Thalion_Software Apple announces entry into settop box market     BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3     Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time HP licenses CD32     https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up Atari ST User reviews The Whole Internet     https://archive.org/details/wholeinternetuse00krol/mode/2up        https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up      Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

Dome and Bedlam
D&B 54: The Jewel of Our Crown, with Ryan Divish

Dome and Bedlam

Play Episode Listen Later Jan 11, 2023 83:13


Well well well, two podcasts within a month. The haters and losers said it could not be done but, much like those very same (very real) haters' (very real) predictions that the 2022 Georgia Bulldogs would go 7-5, they are in fact fully shambalized. This episode sees our continuing efforts to mine the barren husk of Seattle Mariners Offseason Discourse produce a two-part episode: Part one is a brisk 25 minutes in which Nathan, David, and Scott talk through the Mariners' offseason. What are they? Who do they intend to be? Where do we go from here? Why, in fact, are they? This and more. Part two (26:31) sees the Seattle Times' Ryan Divish join us. We asked him what the people demanded, which was primarily "How dare you?" and he answered. At length! Listen as Ryan gives some background on the team's mindset, the levers of power, how much Howard Lincoln's sweaters cost, Felix Hernandez's return, and a lot more. We are, for as long as we have him, very lucky to have Ryan doing what he does. And that's it! Rate and subscribe. We like podcasting, and hope you enjoy listening. (Music Credits: Owen, Charley Crockett, The Turnpike Troubadours, Drake)

Video Game Newsroom Time Machine

Gamecube gets an EU launch date EA sues over Einstein Aussies censor GTA These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in March 2002. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here: http://retroasylum.com and https://playthroughpod.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: Banter: https://store.steampowered.com/app/544970/Milkmaid_of_the_Milky_Way/ 7 Minutes in Heaven: Command & Conquer Renegade Video version: https://www.patreon.com/posts/65781706 https://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade https://en.wikipedia.org/wiki/Command_%26_Conquer Corrections: February 2002 Ep - https://www.patreon.com/posts/64118823 https://en.wikipedia.org/wiki/Greatest_Hits_(PlayStation) https://en.wikipedia.org/wiki/Howard_Lincoln https://en.wikipedia.org/wiki/Nintendo#Nintendo_of_America https://en.wikipedia.org/wiki/Minoru_Arakawa https://en.wikipedia.org/wiki/Tatsumi_Kimishima https://www.mobygames.com/game/deep-space-operation-copernicus 2002: ATEI show dissapoints Edge 108 pg. 14 https://www.highwaygames.com/arcade-machines/perfect-pool-8652/ https://www.highwaygames.com/search.html?search_for=tsurugi https://www.highwaygames.com/arcade-machines/blade-honor-8391/ https://www.youtube.com/watch?v=lWaiJREBs-w Castlevania White Night Nocturne Play 3, pg. 10 https://www.emulatorgames.net/roms/gameboy-advance/castlevania-white-night-concerto-eurasia/ https://www.mobygames.com/game/castlevania-harmony-of-dissonance SCUMMVM goes mobile https://archive.org/details/MicromaniaTerceraEpocaSpanishIssue86/page/n53/mode/2up https://wiki.scummvm.org/index.php?title=Windows_CE Gamecube gets a European launch date Edge 108 pg. 7 https://en.wikipedia.org/wiki/GameCube#History Xbox gets aggressive price in Japan https://www.kultmags.com/mags.php?folder=TUFOIUFDLzIwMDI= MArch 2002 pg. 30 https://en.wikipedia.org/wiki/Xbox_(console) https://s1.eestatic.com/2020/10/30/omicrono/omicrono_532208931_163914552_1024x576.jpg Sony launches printer for PS2 https://www.ign.com/articles/2002/01/18/sony-releases-new-ps2-printer https://www.devuego.es/pres/revista/hobby-consolas/126 pg. 19 GTA3 gets censored in Australia https://archive.org/details/PCPowerplay-071-2002-03/page/n11/mode/1up https://censorship-history.fandom.com/wiki/Grand_Theft_Auto_3 Eidos sees sales drop https://archive.org/details/GDM_March_2002/page/n2/mode/1up https://www.mobygames.com/game/lara-croft-tomb-raider-the-angel-of-darkness Majestic shut down https://archive.org/details/PCPowerplay-071-2002-03/page/n11/mode/1up https://www.mobygames.com/game/majestic https://www.patreon.com/posts/49842383 Playnet files for Chapter 11 https://archive.org/details/Computer_Gaming_World_Issue_212/page/n38/mode/1up https://www.mobygames.com/game/wwii-online-blitzkrieg https://www.wwiionline.com/ Gordon Walton Part 2 - EA - Origin https://www.patreon.com/posts/53726080 Gordon Walton Part 1 - Epyx - Konami - Harpoon - Gametek https://www.patreon.com/posts/52644122 Bioware settles with Interplay Edge 108 pg. 13 https://www.mobygames.com/game/neverwinter-nights https://www.mobygames.com/company/black-isle-studios https://www.mobygames.com/company/bioware-edmonton Brian Fargo leaves Interplay https://archive.org/details/pcgames200203/page/n9/mode/1up https://www.mobygames.com/developer/sheet/view/developerId,339/ PC sales dip 11% in the US Edge 108 pg. 19 https://www.computerworld.com/article/2585967/update--pc-market-declines-in-2001--slow-turnaround-expected.html PC Game big boxes are out https://archive.org/details/pcgames200203/page/n9/mode/1up http://www.classicgaming.cc/pc/leisure-suit-larry/downloads EA sues over Einstein likeness https://archive.org/details/Computer_Gaming_World_Issue_212/page/n38/mode/1up https://casetext.com/case/electronic-arts-inc-v-hebrew-university-of-jerusalem C64 disk images go legit! https://archive.org/details/zzapp_64_issue_107_600dpi/page/n3/mode/1up http://www.minotaurproject.co.uk/frontpage.php Lego has the Force Play 3, pg. 111 https://en.wikipedia.org/wiki/Lego_Star_Wars https://en.wikipedia.org/wiki/Lego_Star_Wars:_The_Video_Game EA has Lego Players March 2002, pg. 14 https://www.mobygames.com/game-group/lego-licensees/offset,275/so,1d/ Bernie Stolar is back at BAM! PlayZone 2002 03 pg. 14 https://beta.gamesmarkt.de/details/131005 https://en.wikipedia.org/wiki/Bernie_Stolar https://www.mobygames.com/company/bam-entertainment-inc https://www.imdb.com/title/tt0308208/?ref_=fn_al_tt_1 Jez San gets an OBE https://archive.org/details/PC_Zone_113_March_2002/page/20/mode/1up https://en.wikipedia.org/wiki/Jez_San Argonaut purchases Particle Systems Edge 108 pg. 13 https://www.pushsquare.com/news/2016/07/feature_the_making_of_cancelled_ps2_sci-fi_shooter_exo https://en.wikipedia.org/wiki/Argonaut_Games Game devs look to movie biz for funding model Edge 108 pg. 9 https://venturebeat.com/2010/10/15/video-game-investors-seek-to-fund-games-via-film-financing-methods/ https://labusinessjournal.com/news/completion-bonds-come-to-video-game-world/ Gundam drones hit Japan Edge 108 pg. 20 https://www.ebay.com/itm/174786961705 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Sound Effects by Ethan Johnson of History of How We Play

The Worst of All Possible Worlds
2 - Night Trap Part 2: Great Moments with Howard Lincoln

The Worst of All Possible Worlds

Play Episode Listen Later May 18, 2021 61:36


In December of 1993, a congressional hearing takes place. The subject: violence in video games. The culprit: Night Trap. How did such a silly little game get so much negative attention? Who was behind this? What is Joe Lieberman's, like, deal? That's what A.J. and Brian try to solve as we dig into the morass of politics in the 90s.

Facts-Chology
How Mortal Kombat Changed Your Games Forever

Facts-Chology

Play Episode Listen Later Apr 23, 2021 12:14


In 1992 the team at Midway Games was just trying to bring John Tobias's vision to life in a little game called Mortal Kombat. Little did they know, Mortal Kombat would be the tipping point that would pit video game companies against the U.S congress and lead to a set of rules that would change video games forever.Find out the history of it all on today's episode of Facts-Chology!If you have a question you want us to research, send an email to Factschology@gmail.comAnd if you like the show, give us a rating, leave a review, or subscribe!Sourceshttps://www.polygon.com/2018/4/20/17263846/nintendo-night-trap-howard-lincoln-congresshttps://en.wikipedia.org/wiki/Streisand_effecthttps://www.usnews.com/opinion/civil-wars/articles/2017-05-04/dont-buy-the-grand-theft-fallacy-that-video-games-cause-violent-crimehttps://thesplintering.com/2018/09/13/25-years-after-mortal-monday-the-home-versions-of-mortal-kombat-celebrate-silver-anniversary/https://www.rochester.edu/newscenter/frustration-in-mastering-video-games-linked-to-aggression/https://www.psychologytoday.com/us/blog/video-game-health/201907/blame-game-violent-video-games-do-not-cause-violencehttps://www.polygon.com/22346875/mortal-kombat-violence-esrb-ratings-liebermanhttps://web.archive.org/web/20181127144229/https://melmagazine.com/en-us/story/an-oral-history-of-mortal-kombathttps://www.washingtonpost.com/archive/lifestyle/1993/12/02/senator-calls-for-warnings-on-video-games/74450503-ed9a-4084-9910-b8e65ac6f0cb/https://www.nytimes.com/2018/03/08/business/video-games-violence.htmlhttps://www.bbc.com/news/technology-27620071Support the show (https://www.patreon.com/Factschology)

Bleav in The Pressrow
Seattle Kraken & Former Toronto Blue Jays Beat Writer Geoff Baker #inthepressrow

Bleav in The Pressrow

Play Episode Listen Later Nov 22, 2020 54:14


Canadian born, Geoff Baker has covered some big news stories, many of which have turned into controversy in which all of them the veracity of his stories was proved. You may recall Tim Johnson managed the Toronto Blue Jays, only to be fired for lying to the players about a Vietnam career that didn't exist. Carlos Delgado, Baker reported was no longer standing for God Bless America during games in Puerto Rico. The story was picked up by major USA new outlets forcing Delgado to have to address the issue with the MLB media. The same type of attention to detail accompanied Baker when he arrived in Seattle covering the Seattle Mariners. Baker broke the story on dysfunction with the Mariners management team as part of a story involving Eric Wedge and Howard Lincoln.Most recently Geoff was on point again as the location for a proposed NBA team was front page news in Seattle only to get unravelled as Key Arena carried the day for an NHL areana.In this episode Baker talks with Jonah Sigel about the Toronto Sports Media scene, difference between coverage there and other markets like Philadelphia and what it is going to be like trying to get Seattle ready for NHL hockey and the Seattle Kraken.As we sit on November 22nd, there is ONE media member in Seattle who has ever worked full time covering an NHL team. ONE. Baker isn't it by the way. Ryan Clark of The Athletic is, having covered the Avalanche for the most recent two years.

GamesBeat Decides
137: STADIA HAS ALREADY FAILED

GamesBeat Decides

Play Episode Listen Later Jan 29, 2020 56:31


On this week's episode of the GamesBeat Decides podcast, PC gaming editor Jeffrey Grubb and review editor Mike Minotti are skeptical that Google Stadia has a future. The crew also talks about what they would want from a Knights of the Old Republic reboot. Also, if you need to set precedent in your country, don't try to do so by suing Nintendo. The spirit of Howard Lincoln will come for you. Join us, won't you? Also, Mike has finished Tokyo Mirage Sessions, and Jeff has finished Luigi's Mansion 3. Both feel very positive about each game. Now, it's time to catch up on some more games. --- Support this podcast: https://anchor.fm/gamesbeat-decides/support

Video Game Newsroom Time Machine

Financial scandals rock the computer world! Sega is set to take on NEC in North America! And the Dreamcast is thinking... These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in July of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/user?u=7594060 Show Notes: 1979: Lloyd's of London miscalculates risk of computer leasing business https://www.nytimes.com/1979/07/30/archives/lloyds-insurers-stumble-over-computer-leasing-suit-asks-550-million.html?searchResultPosition=1 http://www.fundinguniverse.com/company-histories/itel-corporation-history/ https://www.nytimes.com/1979/07/29/archives/itel-corporation-is-at-the-brink-again.html?searchResultPosition=4 Norman Henry Hunt's second bogus computer company blows up https://archive.org/details/CreativeComputingbetterScan197907/page/n99 https://archive.org/details/PersonalComputing197907/page/n8 Scout Computer Badge article in Creative Computing https://archive.org/details/CreativeComputingbetterScan197907/page/n47 https://meritbadge.org/wiki/index.php/Computers Santa Paravia and Fiumaccio ad https://archive.org/details/Kilobaud197907/page/n14 https://www.mobygames.com/game/santa-paravia-and-fiumaccio Minnesota signs deal with Apple https://archive.org/details/PersonalComputing197907/page/n12 FCC to develop RF shielding regulations for home computers https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n100 The 16 bit processor war is on! https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n100 Yahtzee by Al Lowe Softside https://archive.org/details/softside-magazine-10/page/n24 MB is hiring engineers and programmers https://archive.org/details/BYTE_Vol_04-07_1979-07_Automating_Eclipses/page/n52 Intellivision stats and release date set... oh and there will be a keyboard (apparently) https://archive.org/details/bub_gb_FT4EAAAAMBAJ/page/n14 https://en.wikipedia.org/wiki/Intellivision#Keyboard_Component Micro-TV offers teletext service over cable in the USA https://archive.org/details/bub_gb_FT4EAAAAMBAJ 1989: Acorn launches "budget" Archimedes https://archive.org/details/ACE_Issue_22_1989-07_Future_Publishing_GB/page/n9 Origin becomes its own publisher https://archive.org/details/Computer_Gaming_World_Issue_61/page/n19 Interplay abandons Bard's Tale Franchise https://archive.org/details/ACE_Issue_22_1989-07_Future_Publishing_GB/page/n96 https://en.wikipedia.org/wiki/The_Bard's_Tale Gremlin breaks ties with U.S. Gold and returns to Sheffield https://archive.org/details/thegamesmachine-20/page/n6 https://www.youtube.com/watch?v=A6taoEQ-UCU The TurboGrafx16 is coming to America https://archive.org/details/Video_Games_Computer_Entertainment_Issue_06_July_1989 http://www.nintendolife.com/news/2012/11/interview_the_trouble_with_the_turbografx-16 Mega Drive renamed Genesis https://archive.org/details/GamePro_Issue_002_July-August_1989/page/n11 Genesis TeleGenesisModem announced, big promises https://archive.org/details/1989-09-compute-magazine/page/n11 http://www.sega-16.com/2006/11/disconnected-the-telegenesis-modem/ Virgin gets Sega distribution deal https://archive.org/details/thegamesmachine-20/page/n7 1999: Families file lawsuit against media in Paducah shooting https://archive.org/details/GamePro_Issue_120_July_1999/page/n31 https://www.csmonitor.com/2000/0410/p2s2.html E3 in the shadow of violence https://archive.org/details/NextGeneration55Jul1999/page/n11 Dreamcast launch date and price announced https://archive.org/details/GamePro_Issue_120_July_1999/page/n29 https://www.youtube.com/watch?v=fXDRSEdqpzg "It’s thinking" ads start showing up https://archive.org/details/GamePro_Issue_120_July_1999/page/n12 Castlevania resurrection shown for Dreaamcast https://archive.org/details/NextGeneration55Jul1999/page/n16 https://www.youtube.com/watch?v=HcRkZ66RN2w Dolphin business model https://archive.org/details/NextGeneration55Jul1999/page/n17 https://steemit.com/gaming/@ultrawing/the-gamecube-that-can-play-dvds-panasonic-q Howard Lincoln announces his retirement https://archive.org/details/NextGeneration55Jul1999/page/n17 3dfx merges with STB https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n5 GT Interactive layoffs https://archive.org/details/PC-Player-German-Magazine-1999-07/page/n53 Codemasters buys Sensible Software https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n4 https://www.eurogamer.net/articles/sex-n-drugs-n-rock-n-roll-article Lara Croft appears nude in Playboy https://archive.org/details/MicromanaTerceraEpocaSpanishIssue54/page/n5 https://www.thrillist.com/entertainment/nation/lara-croft-nell-mcandrew-tomb-raider-model

Eyes on Nintendo - Podcast - eyesonnintendo.de
Podcast #118: Gewalt in Nintendo-Spielen

Eyes on Nintendo - Podcast - eyesonnintendo.de

Play Episode Listen Later Apr 27, 2018 64:08


Dieses Mal wird's philosophisch! Es geht um Gewalt in Nintendo-Spielen! Denn wir fragen uns: Ist Bowser gewalttaetig? Ist Super Mario brutal? Gibt es zwischen Metroid und Manhunt wirklich so grosse Unterschiede? Enthalten Nintendo-Spiele auch nicht weniger Gewalt als andere Titel, aber wir nehmen es nur nicht wahr, weil das alles immer so niedlich aussieht? Was ist Gewalt eigentlich? Was loest sie aus? Ist Gewalt gleich Gewalt? Ist Gewalt gleich Brutalitaet? Warum soll Call of Duty brutaler sein als Super Mario? Und wo, bitteschoen? Fragen ueber Fragen - und wir gehen ihnen auf den Grund... Timecodes und Themen 0:00:00 = Einleitung 0:01:28 = Howard Lincoln schwoert: "Night Trap will never appear on a Nintendo system!" - Pah, von wegen! 0:10:26 = Gewalt in Nintendo-Spielen 1:01:37 = Verabschiedung

They Create Worlds
Lawsuits for Nintendo

They Create Worlds

Play Episode Listen Later Mar 31, 2018 74:30


TCW Podcast Episode 063 - Lawsuits for Nintendo We delve into the legal hurdles that Nintendo faced during its rise to power in the '80s and '90s.  We see how they were able with the guidance of Howard Lincoln to weather the first of many lawsuits, and triumph!  In their long history they have used the court systems in the United States to their advantage; even wining a case almost everyone thought that they would lose.   Japanese-English Marketing: https://www.youtube.com/watch?v=kZ-dBHCHo3E Zelda CDI Games: https://www.youtube.com/watch?v=TN8-Pdz-ns8 How Shift Registers Work: https://www.youtube.com/watch?v=6BLj9Ak2Djs Nintendo PPU Scrolling: http://wiki.nesdev.com/w/index.php/PPU_scrolling NES SMB3 Loading  Seam: https://www.youtube.com/watch?v=wfrNnwJrujw   New episodes on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Alex's Video Game History Blog: http://videogamehistorian.wordpress.com   Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode  Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love  Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

united states nintendo lawsuits seam josh woodward howard lincoln rolemusic pop singles compilation
Why Oh Why Podcast
Episode 6 "2013 Season: Dingers and Voodoo"

Why Oh Why Podcast

Play Episode Listen Later May 23, 2016 66:23


Join hosts Tyler and Tyler as they subject themselves to reliving the 2013 season, which was described by expert disappointment Howard Lincoln as "the most disappointing season" he had been a part of. Drink in the sadness!

drink voodoo dingers howard lincoln
Defunct Games
Reenactment: Next Gen Interviews Nintendo's Howard Lincoln

Defunct Games

Play Episode Listen Later Jan 8, 2015 8:11


Welcome to Interview Reenactment, where we recreate some of the greatest video game interviews of all time. Today's episode reenacts a surprisingly confrontational interview between Nintendo chairman Howard Lincoln and Next Generation magazine. This interview takes place in the mid-1990s, when Nintendo's luck was beginning to run out. In a defensive position, Howard Lincoln explains their strategy to once again become the biggest player in the video game industry. Does Nintendo have a clue? Find out when you listen to this brand new episode of Interview Reenactment.

interview nintendo next generation next gen reenactment howard lincoln defunct games cyril lachel
Radio Destructoid
Communitoid Episode 005 - Do You Even Lift?

Radio Destructoid

Play Episode Listen Later Dec 15, 2012 134:03


Here's the slightly longer than usual Communitoid Episode 005 - Do You Even Lift?  This week Joanna experienced the glory of jump kicking zombies, Conor gives Aaron the perfect plan for a holiday suicide note, Andy's net connection is terrible and he hates you all, and guest host StriderHoang doubts you even lift.  We also talk about the Anita "Starkid" Sarskeesian controversy for the first and last time ever.  Enjoy the final Communitoid ever due to the upcoming Mayan Apocalypse!   SPOILER ALERT!  We talk about The Dark Knight Rises, and mention something that may or may not be spoilerly from 1 hour 30 seconds until 1 hour 40 seconds. We also talk about the end of Dead Island from 1 hour 6 minutes and 35 seconds until 1 hour 7 minutes and 5 seconds. PS: While mentioning RTS Total Annihilation Conor meant to say Chris Taylor when he said Chris Carter, and while talking about Nintendo Power Mxy said Howard Lincoln instead of Howard Phillips. Oops. Opening and closing themes by Adam AcH (http://www.bravebeat.com http://soundcloud.com/ach-cue) Show logo by the incredible ZombiePlatypus Break song: Feed the Dada (AdamAcH Remix) - DaDa Life (https://soundcloud.com/ach-cue/feed-the-dada-adamach-remix) Thanks for listening!  Follow us @Communitoid on Twitter.  Community member show openings can be sent to aaron@destructoid.com.  Talk about us on the Forums: (http://forum.destructoid.com/forumdisplay.php?59-Communitoid) Follow us on the Cblogs: (http://destructoid.com/blogs/communitoid) Subscribe via RSS (http://feeds.feedburner.com/communitoid), iTunes (https://itunes.apple.com/us/podcast/communitoid/id570116319), or download via the direct link (http://traffic.libsyn.com/communitoid/Communitoid_Episode_005.mp3) Full show notes available at http://communitoid.libsyn.com ------------------------------- Bloggers / Artists Wanted: Bloggers Wanted: Your favorite gaming moments of 2012 (http://www.destructoid.com/bloggers-wanted-your-favorite-gaming-moments-of-2012-239781.phtml) Cblogs: Games Are from Mars, Players Are from Venus by kona (http://www.destructoid.com/blogs/kona/gamers-are-from-mars-players-are-from-venus-240289.phtml) Byte-Sized Boos: indie horror quick hits by nekobun (http://www.destructoid.com/blogs/nekobun/byte-sized-boos-indie-horror-quick-hits-240220.phtml) The five stages of backlog grief by TriplZer0 (http://www.destructoid.com/blogs/TriplZer0/the-five-stages-of-backlog-grief-240306.phtml) Dale North sent me Persona 4 and Corgi money! (A thank you to Dtoid) by Levito (http://www.destructoid.com/blogs/Levito/dale-north-sent-me-persona-4-and-corgi-money-a-thank-you-to-dtoid--240176.phtml) Creating Horror in Videogames: Topics, Tropes, and Atmosphere by Panzadolphin56 (http://www.destructoid.com/blogs/Panzadolphin56/creating-horror-in-videogames-topics-tropes-and-atmosphere-239916.phtml) Less Than Love: A Story About Catherine by Brandon Dickerson (http://www.destructoid.com/blogs/Brandon+Dickerson/less-than-love-a-story-about-catherine-239956.phtml) Let's worry about real sexism, shall we? by CaimDark (http://www.destructoid.com/blogs/CaimDark/let-s-worry-about-real-sexism-shall-we--240204.phtml) Forums: Who the hell are you?! 2.0 (http://forum.destructoid.com/showthread.php?22498-Who-the-hell-are-you-!-2-0&p=1122219&viewfull=1#post1122219) A Call for Help by KingSigy (http://forum.destructoid.com/showthread.php?26299-A-Call-for-Help) Anti-Christmas music/Alternative Christmas Music thread by mirage of Excellence (http://forum.destructoid.com/showthread.php?26468-Anti-Christmas-music-Alternative-Christmas-music-thread) Community Podcasts: The Cblog Fapcast (http://www.scottygrayskull.com/cblogfapcast/index.html) Meet Ups: Dtoid NY/NJ Holiday Party - (https://groups.google.com/forum/?fromgroups=#!forum/dtoid-new-york) Dtoid Texas Holiday shenanigans on December 21s - Contact Sean Carey on Twitter @walk_your_path MAGFest (http://magfest.org/) Dtoid MAGFest Google Group (https://groups.google.com/forum/?fromgroups#!forum/dtoid-magfest-2011) Other: Honest Movie Trailers: The Dark Knight Rises (http://www.youtube.com/watch?v=WQJuGeqdbn4) Epic Comment: Elsa on Tropes vs. Women featured on Reddit (http://www.destructoid.com/epic-comment-elsa-on-tropes-vs-women-featured-on-reddit-240143.phtml) Toneman (far right) on Portlandia with a Mr. Dtoid/Shufflebot lookalike (http://imgur.com/Op5Q3) The Destructoid Comic - click back in the archive for more! (http://www.destructoid.com/userblog_show_promoted_blogs.phtml?start=16&a=2860) The Indoor Kids Interview with Howard Phillips (http://www.nerdist.com/2012/10/the-indoor-kids-67-gamemaster-howard/)