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Al and Micah talk about Harvest Moon: Home Sweet Home Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:09: What Have We Been Up To 00:12:01: Game News 00:39:50: New Games 01:15:05: Harvest Moon: Home Sweet Home 02:18:35: Outro Links Let’s Build a Zoo “Monstrous Structures” Update Cat Cafe Manager 2 Kickstarter Super Zoo Story Kickstarter Wylde Flowers “Magical Creatures” Update BokuMono: Life and Love Mika and the Witch’s Mountain Boardgame My Time at Evershine Dreamland Farm Danchi Days Amber Isle Harvest Moon: Home Sweet Home on Apple Harvest Moon: Home Sweet Home on Android Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:33) Al: My name is Al, and we’re here today to talk about Cottagecore Games. (0:00:34) Micah: And I’m Micah (0:00:39) Al: Woo. (0:00:40) Micah: Yay (0:00:40) Al: So excited. (0:00:42) Micah: It’s still as much as I have heard you say cart cottagecore games, it’s still always those (0:00:50) Al: I keep like bouncing between like should it be cottagecore should it be farming (0:00:56) Al: it’s like I was running something over in my head today I was like games that (0:01:01) Al: quite often have a farming component but not always and are sometimes considered (0:01:05) Al: cozy but not always like we’d (0:01:06) Micah: I think it’s I think for me it’s because every time you have me on we are (0:01:15) Micah: talking about farming games specifically like you know the core the core farming (0:01:17) Al: Yeah, you have you have a niche. (0:01:20) Al: Ah. (laughs) (0:01:23) Micah: game groups the harvest moons the story of season (0:01:29) Al: Exactly. I mean, well, the thing is, right, most people don’t want to spend a lot of time (0:01:35) Al: on a lot of those games. I just want to go back to stardew. And this is the cheapest (0:01:37) Micah: understandable. I am more than happy to, uh, to bite the bullet for everybody else to be able to (0:01:46) Micah: experience, uh, you know. (0:01:49) Al: Harvest Moon game we’ve paid for in quite a long time. So, you know. OK, well, we’ll (0:01:52) Micah: Ah! Sure. Yeah, sure. (0:01:55) Al: get to that. So, before we get to that, we have… (0:01:59) Al: News. We’ve got a bunch of news to talk about. (0:02:03) Al: Oh yeah, I didn’t actually say… We’re going to talk about the new Harvest Moon game. (0:02:06) Al: Harvest Moon’s home to be home. (0:02:08) Al: But we’ve got news before that. (0:02:10) Al: First of all, Maika, what have you been up to? (0:02:12) Micah: I have been very busy. I have been (0:02:17) Micah: Very busy doing a few things I have work has been (0:02:22) Micah: Really crazy, and I I love that like I love when I’m busy, so it’s not a complaint. You know I love when I’m my time is (0:02:30) Micah: Caught up and preoccupied so I it’s it’s great, but it has not left me a lot of time for games (0:02:38) Micah: so (0:02:40) Micah: Primarily what I have been playing. (0:02:42) Micah: I have some personal projects that I’ve been working on too that are not work-related, (0:03:12) Micah: taking up a lot of time, which is great, and I’m really happy about that. (0:03:17) Micah: There is one where I have had some time to be able to play some older Pokémon games, (0:03:25) Micah: and I can’t really say why yet, but I have been enjoying that. (0:03:28) Al: I’m intrigued. I wasn’t intrigued until he said you can’t say why. (0:03:34) Micah: It is a big project that I’ve been working on for months now, and it is becoming a… (0:03:42) Micah: It’s one of those projects where you start and you’re like, “This is a really small, (0:03:46) Micah: fun idea,” and then it just grows over time, and you’re like, “This is getting really (0:03:49) Micah: out of hand, and I don’t know how I’m going to be able to get a hold of this.” (0:03:53) Micah: But it’s been really fun, and it has allowed me some time to do work and stay busy, but (0:03:58) Micah: also play games, play some games. (0:04:01) Micah: But primarily it’s been Pokémon, is what I’ve been playing. (0:04:04) Micah: I did download, I bought and downloaded Fields of Mistria. (0:04:09) Micah: I have not played it yet. (0:04:10) Micah: I’m very excited. (0:04:12) Micah: But I haven’t had a chance to touch it yet. (0:04:14) Al: I haven’t bought that one yet, that’s on my list of “I will probably pay this at some point, maybe.” (0:04:18) Micah: Yeah, yeah. (0:04:20) Micah: I just had seen, you know, the the most buzz around a farming (0:04:26) Micah: sim since I think maybe Stardew in like communities that were (0:04:32) Micah: specifically excited about like Stardew and you know that that (0:04:39) Micah: type of farming sim. (0:04:40) Micah: So I that. (0:04:42) Micah: Intrigued enough to be like, okay, if this is if people are like, you know, recognizing (0:04:47) Micah: it as a not a like competitor or anything or like the new Stardew or anything like that. (0:04:52) Micah: But if there’s enough interest there, then maybe it’s something to, to look into. (0:04:56) Micah: So, and I like the art style. (0:04:58) Micah: I like the pixel art and stuff. (0:04:59) Micah: So it’s a little, we’ll see have yet to play it. (0:05:02) Al: So, other than obviously Harvest Moon Home, Sweet Home, I have been trying to get back (0:05:02) Micah: So I can’t really say anything about it. (0:05:05) Micah: What about you? (0:05:06) Micah: What have you been up to? (0:05:13) Al: into Coral Island after their 1.1 update. Sometimes when you go back to a game, it takes (0:05:20) Al: a while to get yourself back into the zone. I spent over a month, I spent 100 hours in (0:05:29) Al: in Carl Island. (0:05:30) Al: So I’m not back at– (0:05:32) Al: at that point yet, but we’ll see. (0:05:34) Al: I mean that in and of itself might– (0:05:36) Al: will be interesting to talk about, you know, (0:05:38) Al: when we get to that, if I– if I don’t end up. (0:05:40) Al: But– (0:05:41) Micah: world’s biggest coral island fan. (0:05:42) Al: because– (0:05:45) Micah: As far as I know, at least he are. (0:05:48) Al: I like it! It’s a really fun game. (0:05:50) Al: But I think it’s interesting because if I– (0:05:52) Al: if I don’t manage to push myself back into it, (0:05:54) Al: that says something. (0:05:56) Al: Because I’ve managed to– I’ve managed to get obsessed (0:05:58) Al: about Stardew every single time I’ve gone back to it. (0:06:00) Al: to it. And (0:06:02) Al: that, you know, so if I can’t that says something, you know, like I started a new (0:06:07) Al: save for 1.6 when it came out and got perfection for the first time on it. So like, you know, (0:06:14) Micah: Oh, nice. That’s awesome. (0:06:15) Al: that’s how obsessed I got over it last time. So we’ll see. We’ll see. (0:06:17) Micah: Yeah. (0:06:19) Micah: I love that, though. I love when you… (0:06:22) Micah: That feeling of, like, finding a game that lets you do that, like, lets you obsess over it in that way. (0:06:28) Al: Yeah. (0:06:30) Al: I don’t know why does it happen though. (0:06:32) Al: Why do I keep coming back to stardew and keep playing it? (0:06:35) Micah: It’s your comfort game you know same reason why probably I’ve watched I don’t know the office (0:06:43) Micah: 18,000 times over not because it’s like incredible really and (0:06:48) Micah: Not because you know the a lot of the jokes are especially early on are not like questionable (0:06:52) Al: Heh. (0:06:54) Al: Yeah. (0:06:54) Micah: Especially today, but just cuz it’s Scott like you know (0:06:59) Micah: I don’t I don’t have to I don’t gotta think too hard about it. I just know what it is (0:07:05) Micah: It’s it becomes a comfort thing (0:07:08) Al: Fair. (0:07:08) Micah: Stardew Stardew Valley is your the office. I don’t let’s let’s let’s not use that let’s better on that comparison (0:07:14) Micah: I’m that I apologize that me. I don’t know why that made me think of it, but (0:07:18) Micah: I have been looking (0:07:21) Micah: looking at getting (0:07:23) Micah: back into (0:07:24) Micah: Pocket camp too recently cuz I kind of want to see it off (0:07:26) Al: Oh, good timing. Are you… are you gonna buy the offline version? (0:07:29) Micah: You know I’d put a lot of time into it (0:07:33) Micah: and money (0:07:36) Micah: I (0:07:37) Micah: Don’t probably here and there. I think part of it is that I just there were so many events that I (0:07:43) Micah: Didn’t feel like I could keep up with it as much. I will say (0:07:49) Micah: My wife Becky has is devastated. She is I (0:07:53) Micah: Think probably the biggest Animal Crossing fan (0:07:56) Micah: I I know like by far and I would have said years ago. I would have said that’s me (0:08:02) Micah: I am the biggest Animal Crossing fan that I know. (0:08:05) Micah: But that has, she has since taken that crown. (0:08:08) Micah: She has never stopped playing New Horizons. (0:08:12) Micah: She, she played New Leaf a ton. (0:08:14) Micah: She played through, you know, all of the, the previous (0:08:16) Micah: Harvest Moon’s, or Harvest Moon’s god. (0:08:19) Micah: I’m already in Harvest Moon Brain. (0:08:21) Micah: Uh, she’s played through the previous Animal Crossings, but (0:08:27) Micah: she has been, uh, nonstop playing New Horizons. (0:08:32) Micah: And I believe she’s literally, it’s, it’s Sunday. (0:08:35) Micah: So, you know, it’s her call, she calls her Goblin Day. (0:08:39) Micah: She’s literally out there playing New Horizons right now. (0:08:42) Micah: But in addition to that, she has never stopped playing Pocket Camp. (0:08:46) Micah: She has like thousands of hours, I would guess, in Pocket Camp. (0:08:53) Micah: And there are people that she knows only through Pocket Camp that (0:09:01) Micah: she’s like sad that it’s closing because she doesn’t know these (0:09:05) Micah: things outside of it. (0:09:05) Micah: Like she’s got, you know, hundreds of like friendship interactions (0:09:10) Micah: where they trade gifts or they trade, you know, items or whatever (0:09:13) Micah: in the game, but she doesn’t know who these people actually are. (0:09:16) Micah: So like when the game shuts down, that’s just going to go away, which (0:09:16) Al: Yeah. Well, and being a Nintendo game, it’s not going to have, like, free text, (0:09:20) Micah: is like an incredibly sad thing. (0:09:21) Micah: But like, how do you resolve that? (0:09:23) Micah: You know, like, what do you, right? (0:09:28) Al: so you wouldn’t have a way to be able to save that. Yeah. (0:09:28) Micah: There’s no social aspect to it. (0:09:31) Micah: Like broader social aspect to it that you can, you know, uh, (0:09:36) Micah: converse with the people outside of outside for good reason, right? (0:09:39) Micah: Like for kids games, but, but also in situations like this, it’s just (0:09:44) Micah: kind of, kind of weird and sad and like an interesting thing, but yeah. (0:09:48) Micah: So I, that has, has like touched me enough that I’m like, I kind of just (0:09:54) Micah: want to go back and see it off and, you know, be there when it shuts down (0:09:58) Micah: and stuff, because I’ve put so much time and unfortunately money into it. (0:10:02) Micah: so… (0:10:02) Al: Yeah, fair enough. Speaking of mobile games, I have gotten back into Marvel Snap quite (0:10:03) Micah: Bye. (0:10:06) Micah: So that’s next on the roster. (0:10:14) Micah: Oh, okay. (0:10:16) Al: a lot as well, like I have put so much time into it the last couple of months that I’m (0:10:26) Al: not quite at the top rank this season, but I’m close, and if I hit it, it’ll… (0:10:32) Al: be the first time I’ve hit it ever. So yeah, big. That’s big. 100. Or, oh, what’s the 100? (0:10:38) Micah: what is the top rank in marvel snap what’s the like the title for oh okay it’s not like a okay (0:10:43) Al: Platinum, I think. I don’t really pay attention to the names, I just pay attention to the number, (0:10:48) Al: right? Big number. Number go big. But I think it’s platinum. Oh no, it’s infinite. Infinite. (0:10:56) Micah: Oh, okay. All right (0:10:57) Al: So yeah, I’m at like 83 just now, so we’re… (0:11:01) Micah: Yeah, well I (0:11:04) Micah: Have heard nothing but good things about Marvel snap from those who play it, but I have never I’ve never (0:11:11) Al: Yeah, I find it really fun. I like its simplicity but also how complicated you can make it if (0:11:20) Micah: Mm-hmm sure (0:11:21) Al: you want to. Like I’ve got a deck that is like if I get the right cards basically unbeatable (0:11:29) Al: but you have to have a different way to win as well because you sometimes don’t get those (0:11:32) Micah: right yeah can I get those multiple win engines (0:11:34) Al: cards so it’s yeah, it’s fun. Exactly, exactly. (0:11:42) Al: It’s fun. I’m really enjoying it. They added a lot of stuff while I wasn’t playing it as well so (0:11:47) Al: trying to get back into that and being like oh they’ve got these alliances and leagues and all (0:11:54) Al: these cards that I don’t have because I hadn’t unlocked them etc etc but it’s good fun. Cool, (0:11:59) Micah: No, awesome (0:12:02) Al: so that’s what we’ve been up to. Now we’re going to talk about some news. First of all, (0:12:06) Al: Let’s build a zoo have announced a new update the (0:12:11) Al: structures update and this I mean it’s like there’s big balloons (0:12:21) Al: it’s interesting they call it a monsters monstrous structures I think it’s basically (0:12:26) Al: just because there are two massive balloons. (0:12:30) Micah: I do see, in the images, a giant warthog thing and a giant bear, but that’s the (0:12:37) Al: Exactly. There’s a lot of quality, well exactly, there’s a lot of quality of life improvements (0:12:40) Micah: extent of what I see. As far as monstrous goes, you know, (0:12:47) Al: as well, but like the name seems to be entirely hinging on those two balloons. Yeah, maybe. (0:12:54) Micah: Or just the concept that there’s a lot of stuff, you know, there’s like it’s a big update. Maybe I don’t know (0:13:01) Al: It’s a lot of little things, I think, right? Like you can now rename animals is the first (0:13:05) Al: thing in the patch notes, right? (0:13:07) Al: Like that’s not a mate, I mean, it’s fine, it’s good. (0:13:10) Al: Like I’m not saying it’s bad, but it’s not like this is a game changer. (0:13:10) Micah: Mm-hmm. (0:13:14) Micah: Right, yeah. (0:13:16) Al: Yeah, it just, there’s lots of quality of life improvements. (0:13:19) Al: So if you’ve been playing, enjoy those updates. (0:13:22) Al: If you haven’t been playing because you couldn’t rename your animals, now you can. (0:13:26) Micah: or because there weren’t giant monster balloons. (0:13:31) Al: Yeah, yeah. (0:13:32) Al: Next we have Cat Cafe Manager 2. (0:13:36) Al: big city bliss. (0:13:37) Al: The Kickstarter is now live. (0:13:39) Al: Micah, have you seen this game yet? (0:13:40) Micah: I have not. (0:13:41) Al: Had you seen the original Kat Kaffee manager? (0:13:44) Al: Kat Kaffee manager. (0:13:44) Micah: I have not. (0:13:46) Micah: I can’t say that. (0:13:47) Micah: I so I should what I should say is I have seen games that feel similar in that, you (0:13:56) Micah: know, I’ve been on the Switch eShop and there’s a lot of games that look similar, I guess. (0:14:03) Micah: But is this the the original? (0:14:06) Micah: Is this the OG cafe manager? (0:14:10) Al: a good question. That I don’t have the answer to. Yeah, it’s quite a big difference to the (0:14:11) Micah: I like the art for this much better than all the other stuff (0:14:21) Al: previous game. So the previous one came out in 2022. It’s not like it looked bad, right? (0:14:28) Al: But it’s different art style. I do prefer the newer one. It’s very, I guess, shiny Paper (0:14:39) Al: from REO. (0:14:40) Micah: Okay. Yeah. (0:14:40) Al: It’s how I would describe it. This one, right? I like the look of it. It’s interesting. So they (0:14:47) Al: seem to… I’ve noticed that they are planning on having like an actual story here in this one, (0:14:56) Al: because I think the previous one didn’t have that. So if you look at one of their updates on (0:15:00) Al: Kickstarter, they say “Cat Caffe Manager 1 had a nice but fairly straightforward storyline (0:15:06) Al: with the sequel, we’re excited to introduce more complex characters, mysteries and even (0:15:10) Al: somewhat of a villain. Well, yeah, there you go. Yeah, it’s in. I’m intrigued to see what (0:15:12) Micah: Oh a villain in my cat cafe? (0:15:18) Micah: I I there are a lot of things that that could mean and that scares me (0:15:24) Micah: We’re talking about like, you know adoptable animals i’m worried about who the villain is but (0:15:28) Al: happens. We’ll see. We’ll see. I’m excited to find out. (0:15:33) Micah: It’s really (0:15:35) Micah: It is a very cute art style though. I like it a lot. I do like that. Um (0:15:40) Micah: kind of flat 2D characters in a 3D space. (0:15:42) Micah: kind of thing. Obviously, you know, things like Snacko and stuff like that. Paper Mario, like you said. (0:15:48) Micah: I like that concept. (0:15:52) Micah: So, yeah, it looks really cool. (0:15:54) Al: it hasn’t hasn’t hit its goal yet but it’s going to let’s be honest it’s it’s (0:15:59) Al: 32,000 of 40,000 so it’s it’s it’s nearly there and it’s try (0:16:06) Micah: I should clarify too, when I had said, you know, I’ve seen games similar to this, I don’t mean art style gameplay, stuff like that, more just like the branding of it feels, you know, like it felt very, obviously cat cafe manager, it’s very straight to the point, you know, like, and I see a lot of like, I don’t know, whatever tycoon, whatever, you know, like, manager, whatever, it’s there’s so many of those that I just, I could have seen this and I wouldn’t (0:16:34) Al: So the first one does have an 84% steam rating, very positive with 1,500 reviews. So it’s (0:16:36) Micah: know, because I kind of, you know, (0:16:44) Micah: - Wow. (0:16:50) Al: obviously some people liked it, so that’s good. And the fact that they’ve successfully (0:16:55) Al: made a game before makes me much more encouraged about backing a Kickstarter. It’s not just (0:17:01) Al: one of these Skinner boxes that they’ve thrown together in a week and throw (0:17:04) Al: on the eShop, which happens so often. Yeah, it’s getting so much worse with that. (0:17:05) Micah: Right, God, the AI art, so much of it on there. (0:17:13) Micah: Yeah, they really gotta get a handle on that. (0:17:15) Micah: You know, nevermind. (0:17:17) Micah: I don’t wanna start to get riled up a little bit. (0:17:23) Micah: I’ll keep it brief. (0:17:24) Micah: Nintendo made a big deal about not having, you know, (0:17:26) Micah: shovelware on their systems like they did with the Wii. (0:17:29) Micah: And then they just instead opened up the eShop (0:17:32) Micah: to literally everything. (0:17:34) Al: Yeah, and it’s a bit of a balance, right? Because I think it’s important that we have (0:17:40) Al: open access to develop and share your games. But… (0:17:41) Micah: oh yeah for sure but like maybe some level of regulation like (0:17:48) Al: Well, this is the thing they do. It’s not like with Steam where it’s like you can literally (0:17:51) Al: just create it and launch it with no, like, oversight. On the Switch, you have to go through (0:17:56) Micah: Mm-hmm. (0:17:57) Al: a process where they approve it. That’s what’s weird is, like, how are they approving all this (0:18:02) Al: nonsense like they’re not they’re clearly not (0:18:04) Al: approving it they’re just clicking the button they’re not actually looking at (0:18:07) Al: it so why do they have the process there why do they bother (0:18:08) Micah: Or they have some like automated process that’s relying on some artificial intelligence to be like it checks these boxes. So it is approved (0:18:17) Al: yeah yeah maybe they’re just going is it a game does it run there you go that’s (0:18:21) Al: fine but I don’t know (0:18:25) Al: next we have super zoo story they have announced that their kickstarter goes (0:18:30) Al: live on the first of October. It’s just another… (0:18:34) Al: It’s another Zoo Tycoon game. Yeah, that’s it. (0:18:41) Micah: It definitely looks like a Z-Teku. (0:18:42) Al: Am I gonna play this game? I don’t know. It’s it. So I will say, I will see. The one (0:18:49) Al: thing that makes me more interested in this is it does appear to be like you… (0:18:54) Al: It’s an RPG style game rather than like a God style management game. And that (0:19:01) Al: interests me, because I am not a huge fan. (0:19:02) Micah: I agree, that- (0:19:04) Al: I am a fan of management games, but I am a fan of RPG management. (0:19:10) Micah: I agree with that. I’m also in that same boat where if it’s if it says tycoon and it’s got a you know (0:19:17) Micah: Like you’re you’re kind of like managing resources and filling a space and then (0:19:23) Micah: Making money. I’m not as interested in it (0:19:26) Micah: But the the RPG the added RPG element sounds more interesting to me (0:19:32) Micah: You know same way that like was a golf story like to be fair like loved Mario golf (0:19:36) Al: Yes, Golf Story is fantastic! (0:19:40) Micah: You know (0:19:41) Micah: Some of the like more goofy golf game games like (0:19:46) Micah: non-traditional golf games big fan of those but (0:19:49) Micah: Things like golf story sports story like that where they add an RPG element to it definitely makes it much more (0:19:55) Micah: You know exciting and more unique of an experience. So (0:20:00) Al: Yeah, yeah. I’m not a huge golf fan. I mean, I don’t even mean in real life, right? Because (0:20:04) Micah: Oh me neither. I don’t know. I don’t know anything about golf (0:20:09) Al: that’s a whole different discussion. I will rant about golf if you want me to, but I don’t think (0:20:13) Al: we want to. But game-wise, I like Mario Golf, and that’s probably about it. But yeah, Golf Story (0:20:24) Al: absolutely adored it. It was fantastic in so many ways. The actual golf was fun, (0:20:29) Al: But also, it was just– (0:20:30) Al: just my kind of humor. (0:20:31) Al: The story was just enough to be interesting, (0:20:35) Al: but not too much that you felt completely overwhelmed. (0:20:38) Al: It was my perfect RPG. (0:20:40) Al: It was just enough. (0:20:41) Al: Just enough RPG in– (0:20:44) Al: just enough RP in my G. Yeah, sports story was good as well. (0:20:49) Al: A little bit rushed, but I still really enjoyed it. (0:20:55) Al: Yeah, so I mean, I’m probably going to play this one purely (0:20:58) Al: because it’s rather than the kind of, you know. (0:21:00) Al: Tycoon style game, it is an RPG style game. (0:21:03) Al: It’ll be interesting to see how they balance that, obviously, (0:21:05) Al: because these things have to be on a much smaller scale (0:21:08) Al: because you’re doing everything every time. (0:21:11) Al: And will there be some level of automation to that? (0:21:13) Al: Like how, you know, Stardew adds that in as you go. (0:21:16) Al: We’ll just, you know, we’ll see what happens. (0:21:20) Al: Next, we have a new update from Wildflowers, (0:21:22) Al: which came out a few days ago. (0:21:23) Al: This is the magical creatures update. (0:21:26) Al: And can you guess what this brings to the game? (0:21:29) Micah: I’m gonna guess some magical creatures. No way (0:21:30) Al: You are correct. I know, imagine that. Go for it. I need to find if there’s a list. (0:21:37) Micah: Can I guess some of the magical creatures unicorn, oh, okay, never mind abort abort (0:21:48) Al: Oh, here we go. I can’t see a unicorn, but no, you’re correct. I think they’re trying to, (0:21:50) Micah: Okay, that doesn’t necessarily mean that it’s not there, you know (0:21:55) Al: you know, not spoil everything, but what I do see is what looks like a cross between (0:21:59) Al: a tiger and an elephant. (0:22:00) Al: This is like tiger legs, elephant head, but also the size of a small dog. (0:22:00) Micah: Mm-hmm (0:22:04) Micah: Don’t don’t know that I’ve I know that one don’t know that I (0:22:09) Micah: Do see that one. It is very cute though. Do you’re like (0:22:14) Micah: Description of it, you know tiger with the head of an elephant just (0:22:19) Micah: Was did not prepare me for what it looks like and it is very cute (0:22:23) Al: that’s what it is though, right? Like you can’t say I’m wrong. Yeah. And then like some sort of (0:22:24) Micah: It is you’re totally right, but it is it’s really cute (0:22:32) Al: lizard gecko type thing with chicken legs. And then a Shiba Inu, of course. (0:22:34) Micah: Yep. (0:22:35) Micah: Chicken Lizard? (0:22:37) Micah: The classic mystical creature? (0:22:40) Micah: Yep. (0:22:42) Al: It’s like, what makes that magical? I don’t know. That’s the main thing. There’s other things as (0:22:49) Al: as well. There’s some more story about the lighthouse. (0:22:51) Al: Um, I don’t know. (0:22:53) Al: So this is the time, I mean, well, when I mentioned it to him, he said, oh, I guess (0:22:58) Micah: Oh, okay. (0:23:01) Micah: Is Kevin going to be okay? (0:23:05) Micah: That this is their final update? (0:23:08) Al: I need to get back into the game then. (0:23:09) Al: Uh, so I think it’s been a while since he’s played, he’s played it. (0:23:12) Al: So we’ll, we’ll see, we’ll see how he feels once he’s actually played it. (0:23:16) Micah: Got it. (0:23:17) Al: The update. (0:23:18) Al: Be interesting to see what the studio do next. (0:23:20) Micah: Yeah, definitely. (0:23:22) Micah: And now that they have got such a, like, you know, well-loved thing under their belt, there’s… (0:23:27) Al: Yeah, the moment you see from the makers of Wild Flowers, you’re like “OK, I’m paying attention”. (0:23:34) Al: So next we have possibly one of the weirdest things I’ve seen in a while, and this is (0:23:40) Al: “Bokumono Life and Love”, which is a G-mode phone game from a long time ago that has been ported (0:23:50) Al: to Steam and Switch. (0:23:52) Micah: I cannot tell you how happy I am about this for a couple reasons just also for (0:24:02) Micah: full clarification it is not in English there is no English for this it is a (0:24:06) Al: Yes, I’m important to point that out. (0:24:09) Micah: straight-up port of the Japanese phone game that’s it they’re not doing (0:24:14) Micah: anything else with it (0:24:16) Al: The good thing is the Steam page does make that very clear, it’s above the buy button, (0:24:18) Micah: yeah (0:24:21) Al: it says “English language not supported” in red letters. (0:24:22) Micah: right (0:24:25) Micah: there is uh it looks like well it says partial controller support but it it (0:24:32) Micah: looks like there are controller controls like you know I see like L&R buttons and (0:24:39) Micah: the screenshots and stuff like that so you know there’s not like you won’t need (0:24:43) Micah: some t9 cell phone flip phone peripheral to control the game or whatever it’s (0:24:47) Al: Yeah. (0:24:52) Micah: it is straight up that port though and I love that there are a couple reasons (0:24:56) Micah: why I love that one really stupid really dumb right like really like unexpected (0:25:02) Micah: weird bizarre decision from marvelous great I love it but also because there (0:25:10) Micah: are so many lost media games that are caught in this like g-mode old Japanese (0:25:19) Micah: phone game that like… maybe this o- (0:25:22) Micah: opens the door for more of those to be able to release- get- be released like this? (0:25:24) Al: Well, that’s an interesting question. Are they going to make this technology that they’ve (0:25:30) Al: clearly built as an emulator or whatever? I don’t know exactly what they’ve done, (0:25:34) Al: but something. Are they going to be able to share that with other people? That would be really cool. (0:25:35) Micah: Mm-hmm (0:25:39) Micah: Right, definitely. Well, the other positive there is that (0:25:44) Micah: even just releasing the game gives way to a lot of (0:25:48) Micah: really brilliant people in the (0:25:51) Micah: homebrew community to be able to dissect it and figure out (0:25:56) Micah: what they did as far as you know emulation goes and (0:26:00) Micah: maybe be able to just find a way to (0:26:04) Micah: to… to… (0:26:05) Micah: you know, port some of that stuff themselves, or you know, I don’t know if there’s a lot (0:26:10) Micah: of opportunities here for some really interesting and really cool, like, lost games to be able (0:26:20) Al: So it looks like they’re not the first people to do this. (0:26:23) Al: So it looks like Gmail themselves (0:26:25) Al: released released a bunch of games on Steam a couple of years ago. (0:26:31) Al: So maybe this is, (0:26:34) Al: you know, because of this, like maybe that technology has then been used in this (0:26:39) Al: situation. (0:26:39) Micah: Mm-hmm. There are also some on the switch as well (0:26:44) Micah: But this I think is the like most (0:26:48) Micah: Popular franchise I could be wrong about this, but I think this is the most popular franchise to be (0:26:52) Al: I don’t think you’re wrong. I think saying a bokumono game on a really niche Japanese (0:27:03) Al: phone brand is possibly the most popular game on that. I believe you. I think probably. (0:27:11) Micah: yeah I I think that that’s possible to at least that’s my impression right is (0:27:17) Micah: that like that’s you know we’re we’re you know in a world now where like being (0:27:23) Micah: able to people people may be more aware of it now as being a thing I know that (0:27:29) Micah: there was a persona game that was like last year (0:27:32) Al: I was just… that is what I was just about to say. I have immediately (0:27:35) Al: changed my opinion on that. When I saw on their list that Persona 3 is one of them. (0:27:40) Micah: Yeah, well it’s so it’s a persona it and it is like a such a like small. I don’t know. Maybe I where is the the (0:27:51) Micah: The like chart that shows the growth between like persona fan base and (0:27:58) Micah: The like harvest moon fam, you know, that’s the story seasons fan base because I (0:27:59) Al: Yeah. (0:28:04) Micah: feel like you know prior to persona 5 that was definitely not like the you know (0:28:11) Micah: Either way (0:28:11) Al: Yeah, but I feel like people are going back to the older games, especially with, you know, (0:28:15) Al: 3 getting its Switch release. I feel like people are going back to the older ones when they started (0:28:18) Micah: oh yeah for sure it is a huge franchise now for sure I just don’t know if like (0:28:28) Micah: you know how big is the heart like how big is the harvest moon name you know (0:28:32) Micah: how big is the story of seasons name you know (0:28:32) Al: Well, and it’s more complicated obviously because like the name in Japan is as big as (0:28:38) Micah: it’s not right (0:28:39) Al: it has ever been, but like what does the main name mean over here? And they don’t use either (0:28:43) Micah: mm-hmm (0:28:47) Al: name because obviously they don’t have an English name for this, right? They obviously (0:28:52) Al: would be calling it Story of Seasons if they had, but then it would be like because it’s (0:28:57) Al: a port. They’ve not done a port, right? So this is the weird thing. They’ve not done (0:29:00) Al: on a port, so actually that’s not true. (0:29:02) Al: I guess they did. They did the original Harvest Moon on Nintendo Switch Online, didn’t (0:29:07) Al: they? And they called that Harvest Moon. They didn’t call that a story of seasons. So maybe (0:29:10) Micah: True. Yeah, you’re right (0:29:12) Al: they would, and maybe they would call this Harvest Moon then if they released it in the (0:29:16) Al: West. What I find interesting is they’re about this game, they have an English description (0:29:16) Micah: Yeah, I don’t know (0:29:20) Al: of this game on Steam. (0:29:23) Micah: Right, like it is it is on the the American Steam store like it is accessible (0:29:29) Al: Even if it’s not just that, it says “enjoy a heartwarming” and this isn’t auto-translated (0:29:34) Al: in Chrome or anything, it just says “enjoy a heartwarming farm life while growing crops (0:29:38) Al: and interacting with animals”. (0:29:39) Al: This title is a port of a title released in 2007 for feature phones in the popular series, (0:29:44) Al: which has been developed for numerous hardware platforms. (0:29:47) Al: It simultaneously includes For Boy, in which a boy is the main character, and For Girl, (0:29:51) Al: in which a girl is the main character. (0:29:52) Micah: No way (0:29:53) Al: Funny that they decided to just add them both and just like smash them together into one (0:29:57) Micah: Yeah (0:29:59) Micah: I’d be curious to like how that plays it like is it just a selection right? (0:29:59) Al: Fair enough. (0:30:03) Micah: Do you just like select which game it is or they kind of just like blood them together? Yeah (0:30:03) Al: I suspect so. (0:30:05) Al: I suspect so, yeah. (0:30:08) Micah: I can’t imagine. There’s a lot of you know (0:30:08) Al: Like, they’re calling it a port. (0:30:10) Al: They’ve not changed it. (0:30:11) Micah: Yeah (0:30:13) Micah: Development going on there. Yeah, so I don’t know I guess between persona and this (0:30:19) Micah: you know, and persona happening with (0:30:22) Micah: in the last within a like, a year, almost a year to date, I (0:30:26) Al: Yeah. (0:30:27) Micah: think. No, September 23, it looks like. But yeah, either (0:30:33) Micah: either way, you know, the fact that bigger games now are (0:30:38) Micah: getting these like G mode ports is kind of exciting. So I don’t (0:30:43) Micah: know, even beyond G mode, there are other mobile games from that (0:30:50) Micah: time period that are just like, you know. (0:30:51) Al: Yeah, I agree. I agree. I look forward to playing Gregory Horror Show, which is another (0:30:52) Micah: Completely lost. That would be great to be able to see some of that stuff. (0:30:58) Micah: Go this route, so. (0:31:04) Al: one, which comes out in October. (0:31:07) Al: All right. Can’t believe we spent that much time talking about a G-mode game. What is (0:31:10) Micah: I mean. (0:31:13) Al: this podcast? Finally, before we get into it, we’ve got a few new games to talk about. (0:31:19) Al: For that, we have. (0:31:21) Al: A board game based on Mika and the Witch’s Mountain that’s coming to Kickstarter. (0:31:28) Micah: Okay, I can’t could not have expected that honestly (0:31:32) Al: No. No. I don’t really know what to say. Yes, yes, I’ll probably buy it. Stop asking. It’s, (0:31:38) Micah: I don’t either. (0:31:43) Al: I mean, it’s very, with the intro, so, okay, I have, my brain’s doing the brain thing. (0:31:50) Al: There’s, it’s called Delivery Witches, right? But it’s not branded Mika on the Witches Mountain (0:31:57) Al: or anything like that, but it’s very definitely Mika, right? Like, it’s the same art. (0:32:02) Al: Chibig shared it on their Twitter, so it’s like very clearly in collaboration with them. And, (0:32:08) Micah: same fonts (0:32:09) Al: and all the characters are the same. They’ve got all their art, etc. Like, it’s very much, (0:32:15) Al: it is the Mika and the Witches Mountain game. They just didn’t call it that. (0:32:20) Micah: Right, right. (0:32:22) Al: Which is fair, I guess. Like, you don’t have to call it the same thing, (0:32:25) Al: But it just I just find it interesting (0:32:27) Al: Um, I. (0:32:28) Micah: yeah it is I i guess I didn’t even think about like you know I i think if I had seen this on its own (0:32:35) Micah: without you telling me um and without drawing that association I probably would have been like (0:32:41) Micah: this looks really familiar but it just seems weird that like they wouldn’t do something to (0:32:42) Al: Yeah (0:32:49) Micah: like further I don’t know maybe that’s enough or I just don’t know if that game is has the uh the (0:32:56) Micah: popularity to be able to. (0:32:58) Micah: to say, like, oh, it is very loosely referential to it, but that’s enough for people to know that it’s based on this game, right? (0:33:07) Micah: Like it’s not, I don’t know, I could see that with other franchises, but maybe not this one. (0:33:13) Al: I think what I find weird is like there’s not a single mention of the game or the game (0:33:19) Al: developer on this Kickstarter page so far. Now granted it’s quite small, like they’ve (0:33:23) Al: not gone live, but they still have like five paragraphs of text and not once does it mention (0:33:29) Al: that it’s based on a game. And the company that’s making it is not the same, right, they’ve (0:33:32) Micah: Yeah, it’s very odd (0:33:36) Al: I’ve obviously been farmed out to another company that makes games. (0:33:40) Micah: But it is the you said it like, how is the developer related? (0:33:47) Al: Well, presumably they own like they are because it is the same characters, right? (0:33:52) Al: They use the same character art that you see in game. (0:33:56) Micah: Yeah, I just meant not not in that way. I meant like how was the other than say the the (0:34:02) Micah: Chibig retweeted it or something, you know, like what what is their relay? (0:34:06) Micah: Is there any other relation to like if they said we’re collaborating with them. I guess I do see (0:34:12) Al: Yeah, I think they made it clear that it was a collaboration. (0:34:15) Micah: Okay, I because it (0:34:18) Al: I guess what I know, I’m not trying to say that it’s as popular as Stardew, (0:34:21) Al: but it would be like if the Stardew Valley board game came out and they called it (0:34:26) Al: “farming game”. Right? Like, it would just feel weird. (0:34:28) Micah: Right, like my immediate my immediate reaction would be like they’re ripping off (0:34:33) Micah: Stardew Valley not like oh, it’s a Stardew Valley game, but they’re but they’re calling it something else (0:34:34) Al: Yes, exactly. Exactly. Exactly. And there’s nothing that makes it clear on this Kickstarter (0:34:41) Al: page. (0:34:42) Al: This is an official collaboration, but it is. (0:34:44) Micah: And that’s why I was asking well, how were they related to this other than like, you know, but obviously they have cosigned on it because they’re (0:34:53) Micah: Sharing it and like the art, you know, like if it weren’t (0:34:57) Micah: Theirs, they would probably be in litigation with them or something. I’m sure so (0:35:02) Al: Yeah. Oh, absolutely. Like it’s not, it’s not even like, you know, close. (0:35:08) Micah: Yeah, it’s really interesting it’s very it’s a very pretty looking board game like every (0:35:14) Micah: Looks cool that some of the like, you know card effects and stuff look neat (0:35:19) Micah: The the character pieces are really really cute. I like almost want to get in on it just for the the little (0:35:29) Micah: What do you call those little guys from the (0:35:30) Al: You can’t call them meeples anymore. (0:35:33) Micah: You can’t call them meeples anymore no, I did not (0:35:35) Al: Oh, did you not hear this news? (0:35:37) Al: All right. Sidebar. (0:35:38) Al: So Carcassonne have trademarked meeples and they’re suing anybody that uses the name now. (0:35:41) Micah: Uh-huh (0:35:44) Micah: Oh (0:35:46) Al: So let me find out what they… (0:35:46) Micah: That’s (0:35:49) Al: It’s very, it’s very stupid. (0:35:52) Al: What is the name that is that people have kind of agreed they should call it instead? (0:35:59) Al: Oh, apparently it’s not. (0:36:00) Al: Not being trademarked in the US, so maybe they’ll continue, people will just continue (0:36:02) Micah: Oh. (0:36:04) Al: to use the word ‘meeple’ and make their games in the US. (0:36:05) Micah: Yet, at least. (0:36:07) Micah: Obviously, they’re trying, so… (0:36:08) Al: Can’t remember, because there was one in particular, so it’s an EU trademark ‘meeple’, because (0:36:16) Al: Carcassonne are German, and what? (0:36:19) Al: Oh yeah, so this was, so a company was making a game called ‘Meeple Inc’, and they were (0:36:26) Al: sued by Carcassonne, so they’re now calling it ‘Table Inc’. (0:36:30) Micah: Leave it to a, you know, a lawsuit to ruin the fun for her. (0:36:35) Al: I know it’s so like seriously nobody is confusing their game with carcass on (0:36:43) Al: just because it says meeple like come on I can’t see anywhere what the (0:36:46) Micah: but uh what do we call these um meekles because it because meika and the you (0:36:54) Al: which which which pole (0:36:55) Micah: know which pool um we’ll just we’ll call them meeples with the asterisk that it (0:37:03) Micah: spelled MI PLE because because meekah and the you know yeah yeah yeah they’re (0:37:06) Al: It’s my poles. (0:37:09) Al: Oh, meekles, meekles, yeah, okay, right, I get you. (0:37:13) Micah: really cute though they’re I that’s probably my favorite part of this whole (0:37:16) Micah: thing like they’re very cute game pieces and I hope that they don’t get (0:37:22) Micah: sued by Carcassonne (0:37:23) Al: Well they’re not using- I don’t see meeple being written anywhere and I don’t think they’re trying (0:37:27) Al: to like trademark the concept of having a meeple, it’s just the name that they’re (0:37:31) Micah: Not yet, at least, you know, it’s opens the doors, you know, the next thing, the next litigation. (0:37:39) Micah: This is, yeah, this is interesting, though, this is such a like strange thing, like a strange decision. (0:37:46) Micah: Maybe part of it is like that they are working with this team and they want to give them because that team is like working as hard as they are in this game and everything they’re giving all of the, you know, like they’re setting it up in a way. (0:38:01) Micah: So that undigital owns the rights to this without having to like, you know, there being any question about who owns the rights to their game that they’re working on because it’s related to something else. (0:38:14) Al: I’m sure they’ve got, I’m sure they have all their legal things in a row, right? (0:38:17) Al: Like it’s not like they, they launched this, they announced it on the same day. (0:38:22) Al: It looks like on Twitter, like it’s very clearly like done together. (0:38:26) Al: So I, I’m sure they know. (0:38:28) Micah: Oh sure, I just mean that, like, that would be a positive thing, you know, if they had given them the, you know, had them just change the name so that in the future there was no potential for any possible, like, you know, legal issues or something, and they could just claim all of the rights to this board game and the profits and whatever without having to, you know, answer to Chibig or whatever, which would be a cool thing for Chibig to do. (0:38:58) Micah: You know, people will say like, hey, just, this is yours. You make all the money from it. But who knows, I don’t, I don’t know what the decision was to do this, but it’s an interesting (0:39:08) Al: I have fallen into a deep dark hole of trademark stuff now. It looks like (0:39:16) Al: the EU trademark doesn’t actually cover toys and games, but there’s a (0:39:21) Micah: All for meeples? (0:39:23) Al: Germany trademark that does cover them. I’m so confused. (0:39:35) Al: What have I done? Why have I started reading this? (0:39:37) Al: Um… (0:39:38) Al: OK, right, no, we’re done with that, right? Anyway, game, uh, the Kickstarter isn’t live yet. (0:39:46) Al: You can go and save it if you want to get notified when it goes live. Link will be in the show notes. (0:39:51) Al: All right, we have a few new games as well. Uh, so a new My Time At game, My Time At Evershine, (0:39:59) Al: um, is coming out. The Kickstarter is launching sometime this month. You want another My Time game? (0:40:06) Micah: Uh, I am. (0:40:09) Micah: Yes, I do. (0:40:10) Micah: I do, because I think that my time at Portia (0:40:14) Micah: was such a like, what do they call it? (0:40:17) Micah: Bottled lightning or whatever. (0:40:20) Micah: For what it was at that time, which was, you know, (0:40:24) Micah: a time shortly after Stardew Valley is like massive success. (0:40:29) Micah: And shortly before the boom in. (0:40:36) Micah: Farm Sim type, like Life Sim type games, you know. (0:40:41) Micah: And I think that there were a lot of really positive things (0:40:43) Micah: about my time at Portia, but I think my time at Sandrock, (0:40:47) Micah: on the other hand, was not what I would have wanted it to be (0:40:52) Micah: or would have expected. (0:40:53) Micah: And just personally, not for me. (0:40:56) Micah: So I’m interested to see. (0:40:58) Al: Did you play it? Did you play Sandra? (0:41:01) Micah: No, I did not. (0:41:02) Micah: I from listening to (0:41:06) Micah: and watching things and seeing how the game played, and especially after my time at Portia Port, (0:41:12) Al: Yep. (0:41:13) Micah: I made the conscious decision not to, but just because I didn’t think that it was really for me, (0:41:20) Micah: you know? But I’m excited to see, like clearly they’re capable, right? That’s what I’m getting (0:41:26) Micah: at, is like they’re a very capable studio, and they have some really great ideas. I think there (0:41:34) Micah: there were a lot of really awesome ideas (0:41:36) Micah: in my time at Portia had that just maybe weren’t as fleshed out as they could have been (0:41:40) Micah: especially now that we have had this boom of, you know, Farm Sims and Life Sims and stuff (0:41:45) Micah: that have, you know, made a lot of differences in how these games are played and stuff like (0:41:53) Micah: that. (0:41:54) Micah: So I’m excited to see what they can do with more games, like, I’m always interested in (0:42:00) Micah: seeing, you know, a talented developer make new stuff. (0:42:05) Al: Yeah. So, I mean, just looking at some numbers on Steam. Yeah, well, that’s the thing. I (0:42:06) Micah: Um… (0:42:07) Micah: This is also- (0:42:12) Al: mean, we’re interested to see what they continue on and what they don’t. I mean, to me, Sandrock (0:42:16) Al: always looked just like the same game, but slightly more. And I was like, I’m not interested (0:42:20) Al: in that. But the, so looking on Steam, so they had, so they both have very, very positive (0:42:28) Al: reviews. So we’re ignoring Switch, right? The Switch debacle, we’re just ignoring that, (0:42:33) Al: Right? These things happen. (0:42:34) Micah: Yeah. Yeah, yeah, yeah. (0:42:35) Al: They should just not. (0:42:40) Al: So Portia had 33,000 reviews, and Sandrock had 20,000 reviews. (0:42:48) Al: But Portia’s alt, 33,000 versus 20,000. (0:42:50) Micah: Wait how many did Portia have? (0:42:53) Micah: That’s so close. That’s way closer than I would have thought. (0:42:57) Al: It’s a… Yeah, but interestingly, there are all-time peaks of concurrent players. (0:43:03) Al: Porsche was 13,000. (0:43:05) Al: 1.3, and Sandrock was 21,000. It was higher. (0:43:10) Micah: Wow, yeah, I mean, people, I think people knew that, (0:43:13) Micah: you know, by the time that Sandrock came out, (0:43:16) Micah: people had already known Portia so well (0:43:19) Micah: and have been like preaching it (0:43:20) Micah: that I guess maybe even beyond what Portia was, (0:43:24) Micah: people were more excited about it or interested in it. (0:43:27) Micah: I don’t know, I remember the conversation (0:43:30) Micah: around my time at Sandrock being like, (0:43:32) Micah: people were very excited about it. (0:43:34) Micah: I think a big part of it for me was that (0:43:36) Micah: I I’m not a like humongous fan (0:43:40) Micah: of the Southwestern American motif motif in like games and I get really (0:43:41) Al: Yeah, fair, fair. (0:43:48) Micah: really bummed out when I get to the point in games where it’s like okay now (0:43:52) Micah: you got to do the desert level and I’m like I just don’t wanna I don’t wanna do (0:43:57) Micah: that and it kind of looked like Porsche but in that setting and with the whole (0:43:58) Al: Yeah. Yeah. Yeah. (0:44:02) Micah: the whole game is desert level basically is what it felt like so and it looked (0:44:07) Micah: Like a lot of the say I mean obviously a lot (0:44:10) Micah: more but you know it looked like a lot of the same of what Portia had that I (0:44:15) Micah: was kind of like I’ll just play Portia you know that’s more in my setting (0:44:18) Al: Yeah, you’re still, I mean, you’re still essentially a builder, right? Like, it’s the same core (0:44:20) Micah: that’s more me (0:44:23) Al: loop of building things, which, if you like, that’s good. I really didn’t like, so I’m (0:44:30) Al: obviously not gonna like it when it has the same core mechanic that I didn’t like. (0:44:32) Micah: - Right. (0:44:35) Micah: There is also something that about the character design (0:44:39) Micah: that I didn’t really love in Porsche or Sandrock, (0:44:44) Micah: but I was more like forgiving obviously with Porsche (0:44:47) Micah: ‘cause it was such a, like at the time it was, (0:44:51) Micah: you know, kind of like unique and exciting thing (0:44:54) Micah: where now this is a little bit more common of a game, (0:44:57) Micah: like a game style and stuff like that. (0:44:59) Micah: So, but. (0:45:02) Micah: It’s just, I don’t know. There’s something about the character design that I didn’t really love. (0:45:06) Micah: And I think for the new thing, this new thing, what is it my time at Evershine? (0:45:10) Al: Evershine, yeah. (0:45:10) Micah: The character design looks so different and like, more aged up. Right, right. (0:45:12) Al: Well, so we just have one image to go by, right? Just to point there, like this could (0:45:18) Al: - because if you look at, for example, the original image that was released for - what (0:45:24) Al: was that game you were talking about before? Why have I forgotten the name of it? The one (0:45:28) Al: you’ve bought but not played yet. The farming game. Yeah, it feels a mystery. If you look (0:45:30) Micah: Oh, fields of mystery. (0:45:32) Al: at the original image, that does not look anything like the game. So you can’t rely (0:45:36) Micah: Yes, you’re right. Absolutely right. (0:45:40) Al: on that first initial image. But yes, it does look very different to the actual art (0:45:48) Al: style of Porsche and Sandrock. So maybe that’s going to do something different? I don’t know. (0:45:48) Micah: Mm hmm. And I should say. (0:45:54) Micah: Yeah, I should say contextually, the you know, the looking at the (0:45:59) Micah: the key art illustrations they’ve had for Portia and for Sandrock, (0:46:03) Micah: the character design in those has matched what the character design is. (0:46:08) Micah: Roughly, you know, like proportions and facial, (0:46:11) Micah: you know, facial features and stuff like that. (0:46:13) Micah: So again, yeah, we don’t know. (0:46:16) Micah: There’s only one image. (0:46:17) Micah: We don’t know what the game actually looks like. (0:46:18) Micah: Based on that, contextually, this feels like it’s it’s going to be a little bit (0:46:25) Micah: more aged up, a little bit more mature looking, maybe feeling. (0:46:29) Micah: So that at on its own intrigues me that it’s, you know, kind of taking (0:46:35) Micah: like a little bit more serious tone with this key art. (0:46:39) Micah: So we’ll see. Maybe it’s not. (0:46:39)
Featuring: Belghast, Grace, Kodra, Tamrielo, and Thalen We have a pretty big show which is surprising given we are down a few folks. Happy Mother's Day to all the Mothers out there who might be listening to this show. We start talking about Bluey Surprise! Episode, and then dive into Kodra's thoughts about Guild Wars 2 Season 1. Bel talks a bit about why the Fallout series works but the Witcher series did not after the first season. Grace talks about Wylde Flowers a witchy queer farming sim and Thalen his experiences with Little Kitty Big City. Kodra shares his thoughts about the platformer Metroidvania Animal Well and Tam about the massive changes with Star Citizen 3.23. Lastly, Bel talks a bit about beating “The Feared” in Path of Exile on a non-bossing character. Topics Discussed: Bluey the “Surprise!” episode Guild Wars 2 Living Season 1 Why Fallout Series Works by Witcher Does Not Wylde Flowers Little Kitty Big City Animal Well Star Citizen 3.23 Virtual Tabletops Bel Beats “The Feared”
On the late winter Easter Sunday when we recorded this episode, we were feeling the accumulated weight of ongoing trauma. Somehow, acknowledging this led us into a conversation about play, and this episode ended up being a LOT of laughing. We do some digging into our videogame likes, dislikes, and style of play. We ask who is the Patrick Swayze of this era? What is the standard number of dicks in a bag of dicks? What is the American Coot, and why should you care? Tune in for the answers to these and other compelling questions. Play is resistance; play is growth; play is life. Have fun out there and share your fun with your people.Mentioned in episode:Scorched Earth tarot readings on YouTubeGames: Stardew Valley, Wylde Flowers, Horizon Forbidden West, World of Warcraft, Rift, Cookie Clicker, Spiritfarer, Baldur's Gate, Shelter, Witcher 3, Fallout 4TV Shows and movies: Black Books, Young Ones, Fallout, Hot Fuzz, Shaun of the Dead, The World's EndStar Trek training exercise: Kobayashi MaruKateri's photo of the American Coot (Instagram)
Time marches ever onward, and here we are, with our first episode of 2024!Back in January (sorry for the delay, it's been a busy start to the year for us) we sat down with one of our OG G4P guests and dear dear friend Leo Grierson to discuss digital theatre and storytelling, A.I. and our complex and evolving opinions on the technology, the joys of grad school, the best farming sims to enjoy whilst recovering from top surgery, and so many more games and movies we've been into lately Games discussed include Story of Seasons: Friends of Mineral Town, Wylde Flowers, Coral Island, Hitman Freelancer, Cult of the Lamb, Strange HorticultureWhat Else We're Gay For:Laurence: Delicious In Dungeon & Scott Pilgrim Takes OffEric: BlueyLeo: Two Sisters Find a Box of Lesbian Erotica in the Woods by Bailey Williams & Theatre of the Unimpressed by Jordan Tannahill================Get in touch with us!EMAIL US at gayforplaypodcast@gmail.comFOLLOW G4P (& Message us on any of our socials for a link to our Discord!)Twitter: @GayForPlayPodInstagram: @GayForPlayPodTwitch: twitch.tv/gayforplaypodSupport the Show & Unlock Bonus Episodes on our PATREON========CREDITSIntro and outro music by Connor Marsh (@connorjmarshmallow)Show art by Benny Kessler (@retro.spectacle.studio)Special thanks to our patrons: Blueberri Mary, Elijah Punzal, Trevor McTavish,
Al and Jonnie talk about Turnip Boy Robs a Bank Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:30: What Have We Been Up To 00:06:52: News 00:29:43: Turnip Boy Robs A Bank 01:01:06: Outro Links Botany Manor Release Date Moonstone Island Valentine’s Update Ikonei Island Festival Update Slime Rancher 2 Gadgets My Way Update Potion Permit on iOS and Android Wylde Flowers Beans Plushie Wylde Flowers on Apple Vision Pro Disney Dreamlight Valley Update 9 Garden Life: A Cozy Simulator Story Trailer Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Jonnie: And my name is Johnny. (0:00:37) Al: and we’re here today to talk about Gottagecore Games. (0:00:43) Al: Before we get going, just a reminder that transcripts for this podcast are available in the show notes and on the website. Today, we, me and Johnny, are going to talk about Turnip Boy robs a bank, because apparently I didn’t write it in the show notes. (0:01:00) Al: We’re going to talk about Turnip Boy robs a bank, the sequel to Turnip Boy commits tax evasion, (0:01:09) Al: and we’re not going to talk about it now, we’re going to talk about it later. (0:01:15) Al: Before that, just because we could easily fall into a discussion about it right now if we’re not careful. (0:01:20) Jonnie: Yeah, I was already head like in the line of things. (0:01:22) Jonnie: I was like, oh, I should not say this right now. (0:01:26) Al: But before that, we’ve got a bunch of news. (0:01:30) Al: But first of all, Johnny, what have you been up to? (0:01:34) Jonnie: What have I been up to? There is a game called Skull and Bones and apparently it has been in development since 2013 and it is apparently about to come out, but this weekend it is doing a public demo I guess is what it is where anyone can try the game for free, it will be over by the time you’re listening to this, although the game will be like a day or two from coming out. (0:02:02) Jonnie: And look I’m a bit of a slut for pirates like I love pirate games even though they’re just like (0:02:09) Jonnie: Piracy is so hard to do well in games (0:02:14) Jonnie: And I think in many respects Skull and Bones is kind of a (0:02:17) Jonnie: Testament to that like there are things that I really like about the game (0:02:21) Jonnie: But it’s gonna be a pretty hard game to recommend like people (0:02:26) Jonnie: Spend I think it’s assume is gonna be like a $70 game and I’d be very hard to recommend that anyone spend (0:02:33) Jonnie: dollars on a game. (0:02:34) Jonnie: Like this, unless you are super super into pirates. (0:02:37) Al: I’m not, so. I mean, pirates are fine, but I’ve never been like, “Oh yeah, I love pirates.” (0:02:43) Al: I’ve enjoyed some pirate-based media, but there’s a difference between, “Oh yeah, I like that,” (0:02:49) Al: and like, “Oh no, I must consume the pirate-based media.” You know, there’s a big difference there. (0:02:56) Jonnie: Honestly, I think the biggest problem with pirate-based stuff is ship-to-ship combat is really hard to do and to make fun and engaging. (0:03:06) Al: Yeah. (0:03:06) Jonnie: And everyone probably has a slightly different view on what it should be. (0:03:12) Al: Hmm. (0:03:12) Jonnie: And, you know, do they want it to be really fun? (0:03:12) Al: The fun bit, I think, there is key. (0:03:16) Al: It’s probably, you can probably make up a pretty accurate one, but it’s not going to be fun. (0:03:20) Jonnie: Correct, yeah. In many respects I think Skull & Bones has gone down how do we try and make it fun? (0:03:28) Jonnie: And I’m sure a lot of people will find the version fun. For me it’s a little bit too like, (0:03:32) Jonnie: you and your pirate ship mow down hundreds of other pirate ships which feels like… (0:03:39) Jonnie: That’s not what I guess I want from a pirate ship experience. I want to engage in one ship in a sort of long drawn out battle rather than mow down a hundred ships. (0:03:48) Al: Yeah, and I guess the difficulty is like, what are you focusing on? Because when you’ve got a ship, do you focus on the traversal? Do you focus on the combat? Do you try and do both and do both of them badly? There’s a lot to think of there. (0:04:10) Jonnie: Yeah, and I guess for me, the Skull and Bones, you have a character, but realistically in this one, (0:04:16) Jonnie: your character is the ship, right? You are controlling the ship, and that is the majority of the gameplay. And I think that’s one of the things that I’m learning about what I like in games over the sort of past few months is a strong narrative element, and in many respects, (0:04:32) Jonnie: I think that means I need a character that I feel tied to. Because I think my take on Skull and and bones is like I will have fun with it. (0:04:40) Jonnie: But I after this demo will likely have got what I needed to get out of it, which I had the same experience with (0:04:46) Jonnie: PowerWorld It’s like I experienced the thing and it was cool, but without that strong (0:04:53) Jonnie: narrative driven element or hook that I could find I bounce off it pretty quickly (0:04:58) Al: Yeah, yeah, that’s fair. (0:05:01) Jonnie: Yeah, but that’s what I’ve been playing. Al, what have you been up to? (0:05:04) Al: I was racking my brain because I’m like, (0:05:05) Al: have I played anything other than Turnip Boy? (0:05:07) Al: And I don’t think I have. (0:05:10) Al: This week has been quite, (0:05:11) Al: ‘cause I’m going to America next week. (0:05:13) Al: Like, as you listen to this, (0:05:14) Al: I will probably be on my way to America unless you’re listening to it straight away as it comes out. (0:05:20) Al: So yeah, I’ve not really been playing that much. (0:05:24) Jonnie: Are you feeling ready for your America trip? (0:05:26) Al: Are we ever, are we ever truly ready? (0:05:28) Jonnie: Well, if anyone is gonna like be a person that is ready for a trip, it’s probably gonna be (0:05:28) Al: Well, ‘cause the problem is that somebody who like, (0:05:36) Al: am I ready? Probably. (0:05:37) Al: But does that mean I feel ready? (0:05:39) Al: Like, those are two different things. (0:05:40) Al: And like, have I done enough to mean that logically, (0:05:43) Al: I know I will be fine? Yes. (0:05:45) Al: Does that mean that I, in my heart, (0:05:49) Al: feel that I’m going to be fine? (0:05:50) Al: No, of course not. (0:05:52) Al: I am convinced that I’m going to die in a fiery plane crash, right? (0:05:55) Al: So it’s just (0:05:58) Al: I think that the people who feel ready for the trip aren’t ready. (0:06:04) Jonnie: That’s fair, that’s fair. (0:06:05) Jonnie: And you’re going to America to play Pokemon Go, right? (0:06:08) Al: I am going to America to meet with friends, and I will also be playing Pokemon Go when I’m there. (0:06:15) Al: Yeah, my next recording I will be back having been to America, and that will be interesting. (0:06:22) Al: My first transatlantic flight, my first flight longer than two and a half hours, so we’ll see. (0:06:29) Al: Yeah, I honestly don’t think I’ve played anything else. (0:06:30) Al: I played some Just Dance, I guess. (0:06:32) Al: I’ve been doing that. (0:06:32) Jonnie: At home, or are you going to arcades and playing like just dance in an arcade? What are you? (0:06:35) Al: Thank you. (0:06:38) Al: Do they do have Just Dance in arcades? (0:06:41) Jonnie: I’m sure they do right? It’s gotta be. Oh, maybe I think of DDR (0:06:46) Al: Yeah, they had, obviously they had dance mats, but like I don’t think they have just dance in an arcade. (0:06:52) Al: Uh, cool. (0:06:53) Al: Should we talk about some news? (0:06:54) Jonnie: Let’s do it. (0:06:57) Al: Before I fall asleep. (0:06:58) Al: So our first piece of news is Botany Manor. (0:07:01) Al: They have announced that their release date is the 9th of April. (0:07:06) Al: So I don’t think this was out in early access at all. (0:07:08) Al: So this will be its like proper first release date, but it is a, a non-early access release. (0:07:15) Al: Rare. (0:07:16) Al: Rare these days. (0:07:19) Jonnie: It’s kind of novel, which I like. (0:07:22) Al: Ironically, you stick out now by not doing early access, (0:07:26) Al: whereas previously you would stick out by doing early access. (0:07:30) Al: No interest in this game, Johnny? (0:07:32) Jonnie: Not really. It’s hard, right? Because I want to be excited about all Cottagecore games. Because, (0:07:40) Jonnie: you know, you and I remember the time when it was Stardew, and Harvest Moon, and Rune Factory, (0:07:47) Jonnie: and that was it. And so we would be excited about anything new. And now we are in the opposite time, (0:07:54) Jonnie: where there is such an abundance of games that there has to be, I guess there’s specific things (0:08:02) Jonnie: and often I don’t know that I’m looking for it until I see it. And, you know, for me, Botany Manor, (0:08:10) Jonnie: yeah, this is not it. Botany Manor, kind of, just the visual style is not there for me. And it just, (0:08:20) Jonnie: I don’t know, it kind of falls into the natural. I’m trying to not be overly negative about a game I have not played. It’s just not kind of rising through everything else to be like, (0:08:32) Jonnie: that I feel like I’m putting on my list of games I need to do. (0:08:36) Al: I think it’s interesting because you mentioned the the art style. It’s very simple graphics except the plants which I get what they’re doing there because like the focus is the plants but it also feels a little bit weird that the plants are so detailed when everything else is quite simple textures. (0:08:54) Jonnie: Yeah, I think what you just said kind of triggered the thought for me that it feels almost like a game that a student would submit for an assignment sort of thing. (0:09:06) Jonnie: I’m sure there’s way more work that’s gone into this, and building games is very hard, but it’s kind of missing some of that polish that makes it look and feel like a finished product, which in theory it is. (0:09:23) Al: Yeah, I can see how somebody would like this, but yeah, I’m not, I don’t care about the detail of plants quite, I think, so that’s where it falls down for me. It’s like, it’s really focused on the plants, which would be good if you really care about the plants, (0:09:37) Al: but I don’t. Next, we have Moonstone Island, have a content update and a DLC. Let’s talk about the DLC first, because the DLC is very small. All of Moonstone Island’s DLCs are basically cosmetics, so it’s the Valentine’s DLC. (0:09:53) Al: You can get a heart rug, a heart house skin for your, a heart house skin for your house, (0:09:58) Al: that’s a very bad sentence, a heart box of chocolates, a heart archway brackets or heart way, and a heart lamp as well as a love seat. And that is three dollars ninety nine with a twenty percent launch discount. I will not be buying that DLC because I don’t care (0:10:23) Al: about those cosmetics. Yeah, they fit on really nicely with the game in general, and they are hearts, and they are detailed hearts. The heart house is not just a heart shaped house, it’s a heart shaped house with a heart shaped windows and a heart shaped hole on the, not the heart shaped door, that would be silly, and a bow on it as well with a little yellow heart as well. (0:10:25) Jonnie: But if you do care about that style of cosmetic, they are good-looking versions of those. (0:10:53) Al: It’s very heart-shaped, it is what it says on the tin. (0:10:59) Al: But it’s also coming along with the content update, the Valentine’s update, which is, (0:11:05) Al: you may well have guessed, it’s bringing marriage to the game. (0:11:13) Al: So it’s not bringing relationships, relationships already exist in the game, but they were quite limited in what you could do with them. (0:11:20) Al: There was no marriage in that. (0:11:23) Al: Even marriage, the marriage in this game, seems interesting. (0:11:33) Al: There was a thing, I need to double check in the trailer, because there was a thing that seemed like, so they move into your house, and then there was something about somebody sleeping on a couch, but I can’t remember what it was. (0:11:48) Jonnie: seeing this. (0:11:48) Al: Yeah, we’re missing a bunch of the details until it comes. (0:11:53) Al: I don’t think I can see myself spending much time (0:12:05) Jonnie: Yeah, that seems fair that it like it’s so one of my things is this game already has so much going on (0:12:12) Jonnie: Being that you know cosy creature collection, you know (0:12:18) Jonnie: just it feels like (0:12:20) Jonnie: marriage is just another another thing in a game that already has a lot of things (0:12:27) Al: The good the good thing is also comes with other things. So there’s five new spirits, (0:12:31) Al: including one that looks like a toaster with some bread in it and one that’s a robot dog (0:12:37) Al: and one that is a weird fish snake and I have a toxic thing. I don’t know what that is and a kiwi. (0:12:46) Jonnie: Yeah, we all love Kiwis (0:12:49) Al: There’s also a new taming system, but I have not seen any details about that. (0:12:56) Al: So… (0:12:57) Al: I don’t know what to think about that. (0:13:00) Al: And some more stuff, which is probably too detailed. (0:13:02) Jonnie: The Kiwi looks very stressed. (0:13:04) Al: This Kiwi does look very stressed, which is fair enough. Kiwi watch so it’s electric and… (0:13:16) Al: I feel like that’s an extra syllable than it should have been “key what”. (0:13:21) Jonnie: But yeah, that sounds much better. (0:13:21) Al: Hi, I’m Eamon Store Island, I have opinions on your names. (0:13:28) Jonnie: The toaster one’s very cute as well. (0:13:32) Al: Iconii Island have a new update as well, which is out now, the Lunar Union Festival update. (0:13:38) Al: It’s adding a new festival to the game. (0:13:42) Al: We probably don’t need to go into too much details, we’ve not even covered the game on the podcast yet. (0:13:45) Al: So. (0:13:46) Al: Yet that makes it sound like I’m going to. I don’t know whether we will or not. (0:13:49) Al: “Come celebrate the Lunar Union Festival, whether it’s and collect exclusive items. (0:13:53) Al: A lunar spirit will appear in the Hamlet. During the Lunar Union event, it will give a quest that will reward you with ribbits and beautiful rewards.” Reading these things when you’ve not played a game (0:14:04) Jonnie: Yeah. And I don’t really recall much about a Coney Island, like from covering previous stuff on the podcast, but it looks like a cool game. (0:14:14) Jonnie: And I guess more generally, like I’m pretty anti a lot of festivals in games because I think they’re kind of just boring and played out. (0:14:21) Jonnie: But one thing that I really like from like the last sort of, I don’t know, five to ten years is I feel like games have done a good job of amplifying festivals from other cultures. (0:14:30) Jonnie: and that’s been really cool to see and I think that like so these are the (0:14:34) Jonnie: sorts of festivals that I like because they often have much wider interpretations of what they are as opposed to like a Christmas Winter Festival which is kind of just like we’re gonna do something with snow and and presents and that’s that’s it so this looks cool and I’m excited and and happy year of the dragon (0:14:57) Al: Yes, slime Rancher 2 also have a new update out now and this is the gadgets my way update it includes a new gadget system (0:15:07) Al: So if you if you’ve played the game and you know how the gadgets used to work, it’s changed (0:15:13) Jonnie: So, I feel like every time you and I are on a show, there’s some sort of Slime Rancher update, and neither of us care about Slime Rancher, and I really, like, I thought this time, like, I’m really gonna try and care, and I was just like, mmm, like, Slime Rancher people, god bless, you do you, I’m sure you love it, or hate it, or whatever, it’s coming. (0:15:13) Al: There you go I I I I just… (0:15:34) Al: I feel like I need to play the game sometime but not yet maybe when maybe when Slime Rancher 2 is out of early access (0:15:44) Jonnie: Yeah. (0:15:48) Al: potion pyramid is coming to iOS and Android oh no it’s out now it is now on it’s not coming to it has come to it came (0:15:52) Jonnie: This… (0:15:56) Jonnie: Yes. (0:15:58) Jonnie: It did. (0:16:00) Jonnie: And I… (0:16:02) Jonnie: I’m curious. (0:16:04) Jonnie: No, I’m curious, right? (0:16:04) Al: still don’t care oh interesting (0:16:06) Jonnie: I like the idea of what Potion Permit was trying to do. (0:16:10) Jonnie: I was going back through, trying to find the… (0:16:12) Jonnie: I need to go back and find the episode that was done on Potion Permit. (0:16:16) Jonnie: I have the same reservation, you know, (0:16:18) Jonnie: like I think I did. (0:16:20) Jonnie: I have the same reservation, you know, like I– (0:16:22) Jonnie: I had full-star true Valley going on mobile, like how easy is it to play? (0:16:26) Jonnie: But this game has the right visual style for a mobile game, so I am curious. (0:16:35) Jonnie: I’m kind of in a phase where I don’t really mobile game much outside of Marvel Snap, so I don’t know that I’ll stick with it, but I’m at least curious. (0:16:40) Al: It is five dollars translate into five US dollars translate into your local currency. (0:16:51) Jonnie: I feel like that’s a good price point for a, you know, a sizable mobile game. (0:16:54) Al: It’s surprisingly yeah it’s pretty cheap. I’m surprised it’s that cheap because if it’s the full game ported to mobile that’s that seems suspiciously good. (0:17:10) Al: Too many tabs. Wildflowers. Two exciting things. One of which you can actually do anything with. (0:17:21) Al: The other one you probably can’t. So there’s a… they’ve even released what the plushie is. (0:17:28) Al: So it’s a beans plushie. That’s the flying pig. Both Kevin and Cody predicted that. They were both correct. (0:17:35) Al: It is up on make ship just now and it is almost finished. (0:17:40) Al: 50% funded with 16 days to go. So go do that if you want it. (0:17:54) Jonnie: Nah, I feel like if I’m buying a plush, I’m getting a Junimo plush. (0:17:59) Jonnie: Yeah. (0:18:02) Jonnie: And also everything about wildflowers just creeps me out. (0:18:05) Jonnie: I talked about this last week, but I don’t like their visual style at all. It’s so creepy. (0:18:06) Al: Well, I tell you what, we’ll definitely not make you like it more, which is the Apple Vision Pro version of the game. (0:18:19) Al: So this isn’t just the game in a screen. (0:18:24) Al: It is, but it isn’t. (0:18:26) Al: In so much as when you first look at it, it looks like it’s just the game with a weird border around it. (0:18:32) Al: menus and farming and other things like that pop. (0:18:36) Al: So when you’re in a menu, it will pop out to like one of the sides of the screen as a separate window. (0:18:46) Al: So it doesn’t like cover up your gameplay, which is an interesting way of doing things. (0:18:51) Al: And the farming pops up like in front of it, like down below, like an actual 3D farming plot that you can just like go on and grab things and move them and like. (0:19:04) Al: It’s really in, I think… (0:19:06) Al: I really like what they’re doing here. (0:19:09) Al: I think this is an interesting way of… (0:19:12) Al: They’re not just going, “Oh, let’s just put the game on,” right? (0:19:16) Al: They’re actually going, “What can we actually do with the new features of this that makes this different?” (0:19:21) Al: And I really like that. (0:19:23) Al: But… (0:19:25) Al: I suspect Apple gave them a lot of money to do this because there’s… (0:19:31) Al: Is anybody going to buy this and play this? (0:19:33) Al: because you have to have the headset (0:19:36) Al: which you can only buy in the U.S. just now and costs three and a half grand and you have to like the game and be willing to put in the time and effort. (0:19:47) Jonnie: Yeah, I agree. But I think it’s super cool that it’s happening, right? And for me, it’s one of those like, wow, prodigical games are really sort of like in the mainstream, given that this is, (0:20:00) Jonnie: you know, one of the first games realistically to sort of cross into that boundary. And I think some of the things that it looks like they’re doing in the that Apple Vision Pro space, they they make sense and they show the potential for what could be once a day. (0:20:17) Jonnie: We get out of the weird expensive prototype phase of this tech. (0:20:22) Al: Yeah, yeah, I mean this is this is I if I had an Apple Vision Pro I would be I would be playing this game on that right like I would absolutely be doing it to see (0:20:32) Al: At least to see what it’s like and if if not more than that like if I enjoy it doing more than that (0:20:38) Al: But yeah, like I can’t for two reasons (0:20:45) Al: Because of where I live and because of how expensive it is (0:20:50) Al: So yeah, it’s (0:20:53) Al: Yeah, I like what they’re doing. I like that they’re pushing different ideas. I think this is a good example of how (0:21:02) Al: VR gaming doesn’t have to be first person right first of all like I don’t I (0:21:09) Al: Don’t I don’t like most VR gaming because I don’t want to be (0:21:15) Al: First person I don’t want to do that. I don’t like that. I always feel claustrophobic going (0:21:20) Jonnie: Yeah, I get motion sick, so I just can’t do VR at all, and so this sort of gaming is like, (0:21:29) Jonnie: ah, so this is how I could game in an AR-style environment that would work, and it makes sense. (0:21:37) Jonnie: And I think the other important thing is this is a less of a step for game development to take than (0:21:45) Jonnie: into fully realized VR. I think it’s… well, I think… (0:21:51) Jonnie: In general, people underestimate how difficult game development is, and I imagine VR game development is another step on top of that, whereas this feels like a more reasonable step to take. (0:22:02) Al: for sure. For sure. Yeah. I think it’s very clever of Apple to have done this, right? (0:22:10) Al: Because wildflowers have their agreement with Apple, like, “Oh, we pay you money. You’re now on Apple Arcade, and they’ve obviously then gone on top of that. We’ll pay you more money. You will do this.” And I’m guessing they worked together because, like, I think got to have these ideas and… (0:22:32) Al: And then do them. (0:22:34) Al: And I think these ideas are really interesting. (0:22:38) Al: And I’d like that both Apple and Wildflowers were willing to do this and put in the effort and the time, even though this is not going to make its money back at all. (0:22:49) Jonnie: Yeah. One of the things I started thinking about, like looking at how this implementation went, (0:22:54) Jonnie: was games like Palia, and you know, where time continues moving in Palia, even when you are menuing, because it’s a MMO game, right? And the ability in this sort of environment to menu while still being able to fully see the world that, you know, or the screen or however you want it, you you know, that your character is in. (0:23:19) Jonnie: To me it makes a ton of sense, like you can, you’ve got that more seamless transition rather than looking at something different so (0:23:27) Jonnie: I don’t know, like just some cool, like it’s just cool to see this level of innovation and for it to be happening in the cottage core space (0:23:37) Al: I also think the farming is a really interesting thing because in my opinion, most of the things I don’t like in farming games is the farming. And that’s not because the farming isn’t fun, (0:23:48) Al: it’s because of the way that you interact with it. It’s like, oh, you walk a step, you press a button, you walk a step, you press a button. And that’s why I like to automate it as quickly as possible because I don’t enjoy that part of the gameplay. But being able to go like, oh, I am in this environment, here is my plots, and I can just go with my water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water water (0:24:07) Al: or what like it’s that feels much more enjoyable to me because you’re like actively doing the thing rather than like push that button push that button push that you know it feels much more fun to me. (0:24:23) Al: Uh an equally big update is Disney Dreamlight Valley. Update number nine is coming soon (0:24:33) Al: And in that, you’ll be able to change your name. (0:24:37) Al: So, let me explain why I am personally excited about this. And this is because of a bug in the game. (0:24:38) Jonnie: It has shocked me how excited people have been for changing your name. (0:24:43) Jonnie: Like… (0:24:50) Al: So, if you start Disney Dreamlight Valley in Game Pass. Game Pass streaming, I think, (0:24:58) Al: specifically, you think you have to be doing the X-play or whatever it is, right? They’re streaming (0:25:04) Al: the game so you’re not downloading it and playing it which is how I play the game initially because I had game pass and I was doing it on my steam deck and the only way you can do that is with X cloud that’s what it’s called X cloud. If you if that’s how you start Disney Dreamlight Valley you cannot set your name it’s a bug in the game I presume it’s fixed by this point but when I started it wasn’t so your your player is called player. So the entire time that I’ve been playing Disney Dreamlight Valley across multiple different platforms now for What is it, a year and a half? (0:25:35) Al: Is it a year and a half? (0:25:37) Al: I don’t care about changing names, once I’ve set my name, I’m fine. (0:25:52) Jonnie: I feel like I didn’t know about that bug, and I don’t think it impacted me, so now this makes way more sense. (0:26:02) Al: But I never set my name, that’s the problem. (0:26:04) Al: I was called player. (0:26:07) Al: Anyway, I’m excited to have my name in the game. (0:26:16) Al: And our final piece of news is for the fantastically named Garden Life, a Cozy Simulator, which we have talked about before. (0:26:24) Al: I don’t really want to get into it too much, but they’ve released a trailer for their story. (0:26:29) Al: Johnny, do you want to complain about the name? (0:26:32) Al: You can complain about the name if you want. (0:26:33) Jonnie: No, I complained about the name on a previous episode, yeah. (0:26:37) Al: Right, fair enough. (0:26:37) Jonnie: Yeah, I did watch the trailer, and there’s some cool stuff. (0:26:46) Jonnie: Or like, so the trailer talks about the fact that it’s a community garden, (0:26:50) Jonnie: and the person that used to look after it passed away early. (0:26:54) Jonnie: Idea of community garden looked after by one person, you know, kind of doesn’t make sense. (0:26:58) Al: Well, you say it doesn’t make sense, I think that’s very likely what happens most of the time. (0:26:59) Jonnie: But you are the… yeah. (0:27:01) Jonnie: Yeah. (0:27:06) Jonnie: I mean, you’re probably right. (0:27:08) Jonnie: And you’re the new person to look after it. (0:27:11) Jonnie: I just, again, coming back to sort of the visual style, (0:27:14) Jonnie: I don’t like it. (0:27:16) Jonnie: This feels like a– (0:27:18) Jonnie: We talked before about VR games. (0:27:19) Jonnie: This game looks like a VR game to me, and… (0:27:22) Jonnie: Yeah. (0:27:22) Al: It does, doesn’t it? It does. It’s the first person. I don’t want to play first-person games. Like, I just, I don’t find it fun. (0:27:30) Jonnie: It makes sense in certain genres and certain gameplay styles, and I do not think this is one. (0:27:38) Al: But this is this is why I don’t play those games because I just don’t I just feel claustrophobic when I’m when I’m it’s a weird feeling but I want to be and normally most games I want to be my camera to be further away than it actually is I will always put the camera out to the furthest point because I want to be able to see as much as possible. (0:28:00) Al: So I was very happy when Pokemon Scarlet and Violet added the third camera zoom option that was great I loved that. (0:28:08) Al: I agree I don’t think I mean the the name aside which is just stupid on multiple levels I yeah it doesn’t look like a game I would want to play it feels like it feels a lot like Botany Manor talking about them so close together they feel like the same game it’s almost like two people had the same idea and instead of working together they both did their own take on it. (0:28:23) Jonnie: It does, yes. (0:28:34) Jonnie: Yeah, I think that’s uh, I think that’s very fair. (0:28:38) Al: And both coming out within two months of each other no I don’t think so not this close (0:28:44) Jonnie: Yeah, that’s like, that’s ages apart now, in, in… (0:28:48) Jonnie: Well, there’s still a chance one of them gets delayed, right? (0:28:52) Jonnie: No? (0:28:56) Jonnie: Right, well, I don’t think we’ll be covering either of these games, so we’ll see. (0:29:02) Al: Unless somebody suddenly gets really excited about them, we’ll see. (0:29:06) Jonnie: Well, if it does happen, I bet that my money’s on Kev, that it hits. (0:29:13) Al: I was gonna say Cody. (0:29:14) Jonnie: » Oh, yeah, that’s fair. (0:29:16) Jonnie: So Kevin Cody covering “Garden Life,” “Acoustic Simulator,” (0:29:19) Jonnie: and– [LAUGHS] (0:29:20) Al: They need to play both of them and compare them on the same podcast. So that’s the news. (0:29:25) Jonnie: Oh, yes, yes, there we go. (0:29:30) Jonnie: » Whoo. (0:29:32) Al: I can’t even remember when the wooing started. Why do we woo so much? I’m not a woo person. (0:29:37) Jonnie: » Because it gets over the awkwardness of not knowing how to do good transitions. (0:29:43) Al: Thank you. We’re going to talk about Turnip Boy Rob’s a bank. So just before. (0:29:50) Al: Before we get into it, I want to start out with a couple of things. So first of all, (0:29:55) Al: this is a sequel to Turnip Boy commits tax evasion officially. The first game was not cottage core. We covered it because you grow a plant at the beginning and then there’s no more farming and it is definitely not cottage core. But that’s why we covered it. Whatever. (0:30:17) Al: We can get past that. (0:30:18) Al: This game is even less. (0:30:20) Al: Less Cottagecore, and so I’m just going to put that out there. (0:30:24) Al: If you don’t want to listen to a game that is not Cottagecore at all, then feel free. (0:30:30) Al: We’re covering this because it’s a sequel to a game that both me and Johnny liked, and we were both going to play it anyway because we wanted to, and we’re covering it. (0:30:45) Al: So it turns out this game’s a rogue light. (0:30:50) Al: Johnny, I’m not crazy, right? (0:30:54) Al: That seemed to come out of left field, right? (0:30:56) Jonnie: it definitely did. So here’s the thing. You and I both really like Turnip Boy Commits Tax evasion. (0:31:06) Jonnie: Very clearly the weakest part of that game was the combat. (0:31:06) Al: Loved it. Fantastic game. (0:31:14) Jonnie: And in many respects they took the worst part of their game and said “Let’s make that the game.” (0:31:23) Al: Yes. Yeah, I think… Yes, you are correct. That is what they did. So listeners wonder why I do not generally like roguelites. (0:31:24) Jonnie: Which was a choice. (0:31:44) Al: Um, Johnny, I liked this game. So I was… (0:31:48) Jonnie: Ow! (0:31:53) Al: fully, fully expecting, right? I didn’t play this game until like two days ago, and I was fully expecting not to like it, right? I was like, I’m going to just play this for like two hours, and I’m going to hate it, and I’m going to be really disappointed, and I’m going to put it away. And I was mostly like that until I defeated the first boss. And then I realized that this game does things to solve the problems that I have with roguelites. (0:32:23) Al: And the reason why roguelites is that even though you like build up resources and you build up more skills and blah, blah, blah, every time you run through, it’s a clean slate, (0:32:33) Al: and you have to start from the beginning. In this game, once you defeat one of the bosses, (0:32:40) Al: they’re defeated. You don’t have to defeat them again, technically until the end. I’ll get to that. (0:32:48) Al: And that one thing for me made me like this game. (0:32:53) Al: If you had to defeat every boss in every run, I would have absolutely hated it, (0:32:59) Al: and I never would have got close to finishing it. I have been very close to finishing this game. (0:33:06) Al: I’ve been like one mistake away from finishing it six times now. The same mistake. It’s really frustrating. The last bit really frustrating. Basically, when you get to a point where you’ve you’ve defeated all the bosses and then you have to do one run where you defeat (0:33:23) Al: four bosses in one go. That wasn’t too hard. What was hard then is there’s like a special fifth thing at the end where like you’re having to run around doing certain things while being chased by another boss and that boss is so powerful that he can like kill you in like two hits. So that’s the frustrating thing. But I agree that the combat is not great in this game, but there’s still something about it that I’m finding very (0:33:53) Al: fun and I finding it difficult to explain. (0:33:58) Jonnie: you’re probably finding it difficult because I feel like you’re just on some crazy tools. (0:34:05) Jonnie: To be fair, I think your point about not having to beat the bosses again is a good one. I was kind of surprised, but it makes sense given the boss fights are significantly bigger than (0:34:23) Jonnie: the other aspects of the game, and ambiguous kind of the wrong word, but on a run in this game. (0:34:28) Jonnie: You’ve got a timer, and that time is only a couple of minutes. When you’re in a boss fight, (0:34:33) Jonnie: that timer pauses, but that boss fight itself takes like a couple of minutes to get through. (0:34:39) Jonnie: They are not fast fights relative to the length of your run, and not having to do those every single run I think was a really good choice, because that became one of the blockers for me with Hades. I really like Hades. I’m not very good at roguelite combat. (0:34:58) Jonnie: That being said, the combat in this game is so bad. The movement is terrible, (0:35:24) Jonnie: The range of the weapons is confusing. (0:35:28) Jonnie: Particularly the melee ones, where the range is significantly bigger than they look on the screen. (0:35:34) Jonnie: And so you’re consistently getting hit by these melee weapons when the enemy is not even close to you. (0:35:41) Jonnie: I just struggle to understand how anyone can like the combat in this game. (0:35:45) Jonnie: And that’s all this game is, is just the combat. (0:35:50) Al: So at some point you unlock a chainsaw and that makes every. (0:35:55) Jonnie: Right, I did not get to the chainsaw, so for reference, I beat the first boss, and I fought the second boss once, and I was like, “That cannot be bolted with this game anymore.” (0:36:06) Jonnie: That was as far as I got. (0:36:09) Al: That’s fair. I totally get it. And I totally get why you’re not a huge fan of it. But there’s something about it that just kept me going. I’m so frustrated that I didn’t manage to finish the game because literally like I’ve played, I’ve done that last level three times today and I’ve gotten so close to finishing it each time. And it’s so frustrating. But I know it’s going to be great when I do finish it. I think… (0:36:40) Jonnie: So, how do you feel about the humour in this game? Because obviously the humour was a huge part of Turnip Boy commits tax evasion. (0:36:49) Al: Yeah, I think in some ways, in some places, I think it has made me feel the same way as the first game did, but some of it has felt a little bit flat and I’m not quite sure why. (0:37:07) Al: Like it’s just it’s simple things like I there’s a point where where you come across a specific thing from a previous game, right? And it’s like, it’s one of these things that you tore up. (0:37:20) Al: Which is like, one of the main things in the last game is you’re tearing up random things. (0:37:24) Al: And some things it’s like, oh yeah, because you’re tearing up this tax letter and you’re tearing up this, you’re tearing up that. And there’s some random pointless thing that’s like, why did you tear that up? You know, it’s just stupid, it’s pointless, but it’s funny. And you come across one of the things that you tore up in the previous game, but the funny, it just, it then says, oh, (0:37:42) Al: but it’s laminated. And then the next thing is, they’re learning. It’s just that one comment. (0:37:49) Al: Like is funnier than most games, right? But then a lot of, especially the early game humor feels a little bit weird to me. And I’m not sure why it didn’t hit in the same way. (0:38:02) Jonnie: I have the same feeling, right? Like the game definitely still has those moments where it is (0:38:08) Jonnie: very funny. I think a big part of the reason it doesn’t hit is because it’s now (0:38:14) Jonnie: expected, right? And the construct of Rob’s a bank, right? Like if you’ve played (0:38:22) Jonnie: commits tax evasion, you have a good sense of the developers’ feelings on capitalism in general, (0:38:29) Jonnie: and a lot of it’s expected so so you now you come across (0:38:32) Jonnie: things and you kind of get where a lot of it is is going where I think and part of it is that the first one had that sort of joy of discovery of what’s the next documents that I’m going to find and rip up and some of them are very funny because not that they’re fully unexpected but they go in different directions right which I think is is one of the the bits of charm of that game that’s kind of lost it and I think early on they try and do a job. (0:39:02) Jonnie: They do a lot of callbacks to some of the humor from the first game or to significant bits from the first game but it doesn’t land on it. I think one of the downsides is one of the first characters you come across is the the streamer and they kind of just run back the exposure bucks joke and it’s it’s you know it’s just like yeah it’s fine and like they delve into new things like there’s some jokes about NFTs and all of the fun stuff that’s that’s developed in the (0:39:32) Jonnie: you know con people out of money and they have jokes about it it just is like yeah those are the jokes that I now expect from them and I think this game would have benefited by potentially pushing into a different commentary on society because that’s definitely an element of the game and I just don’t think a lot of them work. (0:39:57) Jonnie: Oh yeah. (0:39:58) Al: That’s fair. I think the humor that… kind of. Right, let me… I’m having lots of thoughts. (0:40:06) Al: So I think that actually there’s two things of the funniest bits in this game. One of them is (0:40:14) Al: some of the callbacks are very funny. Some of them are not, but some of them are very funny. (0:40:19) Al: So I don’t think it’s just like, if you don’t do the callbacks, I think you’re missing something. (0:40:25) Al: I think that’s fun. I think they might- (0:40:28) Al: I don’t lean into it a bit too much. I think there are too many characters in the game that were in the previous one. Almost every single character is in the game again, except the one you kill. That’s not to say there aren’t new characters, there are new characters, (0:40:46) Al: but it seems weird to have- it feels contrived why everybody else is in the game. But I also think that some of the funniest bits. (0:40:50) Jonnie: Mmm. Yes. (0:40:58) Al: So they start out quite simple, right? We’re going to spoil basically everything in this game listeners, right? So jump out now. If you’ve not if you played the first game and you think you might like this, you can get over the roguelite stuff. Stop now, go play it. You can get it done in a day or two. It’s not a very long game. (0:41:07) Jonnie: Uh, only a little bit. (0:41:26) Al: and (0:41:28) Al: depending on how good you are at the combat. So the lifts start out quite simple. It’s like, oh, here’s a part of the bank and you have to go through and you like jump over the lasers and you destroy the laser box and then you go back and you blah, blah, blah. (0:41:43) Al: Right. But as you as you defeat bosses and you progress in the game, they become more and more ridiculous. There’s, have you come across the cult? There’s a cult in the bank. (0:41:58) Al: And you come to the bank and once you’ve once you’ve figured out how to enter the cult, (0:42:03) Al: you can then enter the cult and then the cult members give you different things for defeating a certain number of enemies. And the stuff in the cult is really funny. And just the concept of having this random room in the bank that happens to have a cult in it is very funny. And there’s another one which is like a portal. There’s a portal to hell in this bank. (0:42:27) Jonnie: No! See, that’s the thing, I feel like I’ve played a decent chunk of the game and I haven’t come across anything that absurdist, which is one of the misses, right? (0:42:28) Al: Did you know that? (0:42:30) Al: Did you know there’s a portal to hell? (0:42:31) Al: I… (0:42:38) Al: Yeah. So I think part of the problem is those are the lent into the rogue light stuff of that. (0:42:45) Al: Those are randomized. So as you unlock, the lift can do more and more things, (0:42:52) Al: and you’re not guaranteed to see any of them in any run. And I think that’s where it (0:42:58) Al: falls down for me. I think if these rooms all existed in fixed places in the bank that you could go to. I think that would be better. (0:43:08) Al: Because then, you know, this is… (0:43:09) Jonnie: yeah or if there was a small a small pool and you kind of like you can still have some element of randomness but not as not as (0:43:20) Al: Yeah, maybe, maybe. I mean, yeah, I think, I think making it, the advantage of having a fixed place is when you look on the map, you see there’s a bunch of rooms and you’re like, “Oh, I need to unlock that room at some point then, and there’s going to be something in that room.” The problem is that all of these, you don’t know when you’ve seen all these areas, because they’re randomized with the lifts. There’s like some random underwater one as well, I think. (0:43:41) Jonnie: Yeah, that’s fair. (0:43:50) Al: And like, yeah, whatever. That absurdist stuff, I think, is very funny still. And yeah, some of the callbacks have been very funny. Some of the callbacks have felt very contrived, and yeah, (0:44:06) Al: it’s an interesting mix of those things. I think the problem is that if it wasn’t funny at all, (0:44:13) Al: I would be like, “Oh, it’s one and done. We’re done with this.” But the problem is, I think, (0:44:18) Al: they can do more of that. (0:44:20) Al: the same humour and still surprise me. And that’s where I’m like, don’t lean too hard onto the same jokes. Do the more stuff because I know you can do it. And if it needs to be a smaller game, then make it a smaller game. I’m okay with that. If there are going to be fewer characters in each room, that’s fine. Like, because the second, the room you unlock after the first boss is where, like, most of the previous game’s characters are. (0:44:50) Al: They’re just there. Why? Because their previous place doesn’t work and it’s like, “OK, you destroyed their previous place by killing Turnip God. OK, fine, sure. That’s mildly amusing.” (0:45:02) Al: Why are they in the bank? That seems contrived to me. That’s not even absurdist humour. That’s just contrived just so you can get these characters there. (0:45:14) Jonnie: Yeah, I think that’s fair in life because they do explain the reason for it and even the reason is like that feels like contrite reasoning. (0:45:26) Al: So, yeah, I think I don’t think any of that would have saved it for you. (0:45:34) Jonnie: No, I don’t think so (0:45:35) Al: I think it would have made me have more fun with it. (0:45:41) Al: But overall, I still enjoyed it. (0:45:42) Al: Would I have enjoyed it more if it wasn’t a roguelite and it was more like the previous game? (0:45:47) Al: Probably. (0:45:50) Al: But they did manage to make a roguelite that I like, (0:45:53) Al: which is a very rare thing. (0:45:56) Jonnie: Yeah, I mean, that’s a… (0:46:00) Jonnie: Honestly, I’m shocked that you like it, because when I started it, it was a rogue life. (0:46:04) Jonnie: And I was like, “Oh, I was expecting just the same as the previous game, but with guns as weapons now.” (0:46:12) Jonnie: I was like, “Well, Al’s gonna hate this, so we’re just gonna come out here and rage about this game for 40 minutes.” (0:46:12) Al: I mean, I do have more complaints. I can bring up more complaints if you want. So there are more weapons in this game than you can actually get in your base, right? So the way it works is like you’ve got your base and you go out to the bank, you do a run, you come back and you’ve got upgrades and, you know, your usual roguelite loop. The problem is… (0:46:21) Jonnie: Oh. (0:46:42) Al: that when you go out into the bank, there are quite a wide variety of different weapons that the guys that are making new weapons back at your base, say, are rudimentary, which a lot of them are. But some of them are better in ways that I find frustrating. The chainsaw is an incredible weapon that you unlock later on. But there’s other ones… there’s very, very few… (0:47:12) Al: I think there’s only… there is only one melee weapon that you can actually get from your base, (0:47:17) Al: which is very frustrating to me because I much prefer melee to guns because I’m not very good at aiming. Yes, yes, it’s very difficult. So I would have liked to have had more melee weapons that you can unlock. Melee, melee, melee! (0:47:26) Jonnie: And aiming in this game is bloody annoying. (0:47:40) Jonnie: Well, hey. (0:47:42) Jonnie: Yeah. (0:47:42) Al: Melee, melee… anyway, whatever you know what I mean. I don’t want to hear about my pronunciation, (0:47:44) Jonnie: Uh… (0:47:46) Jonnie: Ah. (0:47:46) Jonnie: Bye. (0:47:47) Al: please don’t tell me about my pronunciation, thank you listeners. I would have liked more of that because I don’t know whether it’s just something I’ve missed, but there’s almost no (0:47:56) Al: melee weapons that you can unlock, which I found a bit frustrating. (0:48:02) Al: So that’s my big thing. There’s no way to like… when you find something in the bank, there’s no No way to get it, except just picking it up. (0:48:10) Al: And if you die with it, that’s it. (0:48:12) Al: You’ve lost it. (0:48:13) Al: It’d be nice if you could recreate those things, (0:48:16) Al: because some of them are really nice weapons. (0:48:18) Al: I really like them. (0:48:19) Al: And this probably leans into the like, (0:48:21) Al: oh, well, that’s how roguelites work. (0:48:22) Al: OK, sure, fine. (0:48:23) Al: But the bits I like about this game are the non-roguelite bits. (0:48:27) Al: I’ve literally just spent 20 minutes telling you why this game is good, because it doesn’t do roguelite things in the same way that other roguelites do. (0:48:37) Jonnie: Yeah, I just, yeah, I find this game immensely kind of frustrating, and I think that weapon piece is a good example, where it just kind of feels needlessly difficult, why not just let us unlock all of the weapons at some point, you know, that’s kind of one of those things that’s like, there’s nothing wrong with being able to use all of the weapons, so let us use all the weapons. (0:48:56) Al: Yeah, maybe not all. There is one you get at the last boss, which is just a ridiculous weapon. (0:49:11) Al: It’s like four times the size of you. It’s very fun to use. It’s very slow. It actually slows your character down a lot, which is quite interesting. But as lovely video game logic, (0:49:24) Al: it only slows you down when you’re holding it. (0:49:26) Al: If you switch the weapons and it’s in your bag, you can run as fast as you normally do, which I just love, but whatever. (0:49:31) Jonnie: Amazing. (0:49:32) Jonnie: But see, even that would stand out more if it was the only instance of that, right? (0:49:37) Al: Yes, yeah, I agree. I think I would keep that one, especially because you can’t– (0:49:42) Al: although you don’t need to defeat any boss after you’ve defeated them, you can if you want. (0:49:47) Al: So it would give you a reason to go and do that. (0:49:50) Al: I would say maybe the four boss weapons, the weapons that the bosses have, those four specifically, (0:49:56) Al: has a specific weapon, the last one being the most ridiculous. (0:49:59) Al: But I would understand why those four, if you want that weapon, you have to go defeat the boss in this run. (0:50:07) Al: It adds an interesting element to that. (0:50:10) Al: But the problem is that all the other weapons are very random, and it’s hard to know. (0:50:16) Al: One of them, for example, you get by going through one of the weird lifts into the portal from hell, (0:50:24) Al: hell and you get up. (0:50:26) Al: a scythe that you can if you kill somebody with the scythe you can harvest their soul and then those souls are the second currency with which you can use to buy things. (0:50:38) Al: And. (0:50:39) Jonnie: Okay, that sounds amazing. (0:50:41) Al: It is very fun. It is very fun. There’s actually second weapon in this way there as well. (0:50:47) Al: But it’s it’s a gun. It’s a it’s a record like a vinyl record gun. (0:50:54) Al: Mmm. (0:50:58) Al: Which is very funny, but also the way that it works is very different because it’s records and not bullets. (0:51:05) Al: They bounce off walls, which means you can, if it goes through somebody and then hits a wall and then comes back and hits them, (0:51:13) Al: so if they don’t die in the first one, they die in the second one. (0:51:17) Al: I think this is the thing, there’s lots of really fun and creative ideas in the weapons, even if they’re not the best combat system. (0:51:27) Al: But you were never going to see those because you don’t have the enthusiasm for the type of game and so you miss out on that fun, which is disappointing. (0:51:36) Jonnie: Yeah and some of it I think speaks to the onboarding right because like even like fundamentally the premise of the game being that you’re robbing a bank and there’s like a huge cutscene that follows on from you know turn a boy commits tax evasion and where that game ended but ultimately it’s kind of like the but why yeah like there isn’t really a compelling reason for why you are even robbing the bank which I find like it’s just one of the things frustrating I did have a question how do you feel about the timer? (0:52:07) Al: So I don’t hate the timer and that’s because it is not a hard timer. So the way the timer works is once the timer hits the police come, but you it makes it makes everything harder because there’s more enemies, but you can still do everything. So you can infinitely do a run as long as you’re not dying. And I actually really like that way of doing it. (0:52:37) Al: Where they’re trying to force you to be quick about things, but if you’re like ‘oh I can just grab that one last thing’ and it means that the timer is going to run out, you don’t die, you just have to fight your way out. I quite like that. For what they’re doing, (0:52:54) Al: for everything that they’re doing, I think it works thematically and mechanically well with what they wanted to do. Is that fair? (0:53:02) Jonnie: Yeah, I think that’s fair. And for me, it’s another aspect of like, I just don’t like feeling time pressure in games, something that I fundamentally do not enjoy. (0:53:12) Jonnie: And when the combat is bad, and I would prefer a slower approach to it, like, I get why they did it because they’re wanting to put that sort of heist style pressure on. (0:53:26) Jonnie: And it’s kind of one of those ways that they can do to force you to do multiple runs, right, without the timer. (0:53:32) Jonnie: I think the game would be significantly different, and not necessarily better. I just don’t want a timer. (0:53:42) Al: Yeah, that’s fair. That’s fair. Yeah. Yeah. And I agree with you generally. I don’t like timers in games, but I can’t explain why, but I really like this game. I’m going to finish the game. I’m going to do that. I don’t normally, I don’t often do that with games that we talk about. If I’ve not finished it by the time we podcast and it’s not like (0:5
We LOVE Fall. So this week we're talking indie games set in the Fall or that just give us those delightful autumn vibes. With spooky season behind us and Christmas markets on the horizon, we also chat about why we're looking forward to the cold weather, some big life changes, and why marketing jobs can be the worst. Before Your Eyes discussion 6:34 Gaming news 12:30 Discussing new releases, more AAA studios making cozy games, and Disney Dreamlight Valley drops its promise to be free-to-play. Games mentioned: My Time at Sandrock, A Tiny Sticker Tale, Jusant, Paleo Pines Games with Fall Vibes 33:18 Games mentioned: Firewatch, Night in the Woods, A Short Hike, Little Misfortune, Brothers: A Tale of Two Sons, Fall of Porcupine, My Time at Portia, Wylde Flowers, Stardew Valley, Harvest Moon, Lake, Life Is Strange, The Excavation of Hob's Barrow, Speed Dating for Ghosts, Pumpkin Panic, Bramble: the Mountain King Our assigned game: The Vanishing of Ethan Carter Life Chats 1:03:07 Kat's My Time at Sandrock let's play Kat's YouTube stream of Before Your EyesKat's YouTube stream of Paleo PinesJess' Twitch stream of Pumpkin Panic Find our podcast on all other platforms here Your hosts: JessIsHaunted - Links CozyGamerKat - Links Intro: Baegel - Try Hard Outro: AGST - Callout
Kev interviews Wylde Flowers voice actor Ray Chase. Also, Al and Kev go through the news of the week. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:27: What Have We Been Up To 00:12:55: News 00:49:49: Plugs 00:55:47: Intro To Interview 01:00:53: Ray Chase Interview 01:41:34: Outro Links APICO 3.0 Steamworld Build Release Date My Time at Sandrock Delay Research Story 0.4 Update One Lonely Outpost Update and Roadmap Fae Farm New Trailer Disney Dreamlight Valley Belle Teaser Slime Rancher Movie Bungie Life Sim Pumpkin Panic Mobberville Chronomon Rainbow Road Radio on Twitter Ray Chase on Twitter Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:05.840] [music] [00:30.720 –> 00:38.880] hello farmers and welcome to another episode of the harvest season my name is al i’m kevin [00:38.880 –> 00:44.000] and we are here today to talk about cottagecore games that’s what it is that we do isn’t it [00:44.640 –> 00:53.920] well hold it hold it hold it hold it before that uh happy birthday al cue the music um for [00:53.920 –> 00:58.880] dear listeners al’s birthday was just a few days ago well at the time of this recording probably [00:58.880 –> 01:05.360] went about almost a week since yeah then this episode comes out um but uh yes wishing you a [01:05.360 –> 01:14.640] very happy birthday post birthday whatever um and in honor of your birthday al i am bringing you [01:15.280 –> 01:19.600] the best gift i can think of another episode about wildflowers [01:19.680 –> 01:29.520] so many so we are on wildflowers episode is it four or is it five i feel like it’s five at least [01:29.520 –> 01:35.920] uh let me check my list because i have a list i can search through my list i did a solo episode [01:36.480 –> 01:46.560] we did one together there was the uh interview uh so this is the fourth main episode but there’s [01:46.560 –> 01:51.200] also there was a greenhouse as well ah there you go so you did the characters the characters one [01:51.200 –> 01:56.720] you did as your greenhouse episode the premium episode the best bit is kevin it’s just me and [01:56.720 –> 02:03.040] you they’ve been doing all of it i know no we’re not letting anyone else on this train nope um [02:04.160 –> 02:10.880] yeah no that’s because well at least half the episodes i don’t think you even expected i sprung [02:10.880 –> 02:15.840] them on you yeah i mean look i’m not complaining when you come to me and say here’s an episode [02:15.840 –> 02:24.080] and i’ve done most of it i’m like great sounds amazing let’s do it um so just before we get into [02:24.080 –> 02:31.920] that uh transcripts are available in the show notes and on the website as per usual um the [02:31.920 –> 02:39.120] and yeah as kevin mentioned we are going to do this so this is the second interview of a um [02:40.000 –> 02:47.440] uh voice actor that’s the term i’m looking for a voice actor from wildflowers um which will [02:47.440 –> 02:51.200] detail a little bit more later if you want to listen if you don’t care about anything [02:51.200 –> 02:54.960] else and you’re just here for this for the interview part of the podcast there should [02:54.960 –> 02:59.440] be times in the show notes you can click on that and and get straight to that if that’s what you [02:59.440 –> 03:03.040] really want i would recommend listening though we’ve got loads of interesting news coming up [03:03.120 –> 03:10.560] i’ll say before well i will say just to hook them that it is the interviewee is uh one mr [03:10.560 –> 03:18.320] ray chase who is a prolific voice actor uh far beyond wildflower so um i suggest you guys look [03:18.320 –> 03:23.200] them up i’ll get into that later but anyways go ahead al all right what’s up what are we doing [03:23.200 –> 03:26.560] so yeah before that we’re gonna have a whole bunch of exciting news [03:27.200 –> 03:29.360] but first of all kevin what have you been up to [03:31.680 –> 03:36.080] it’s been a minute since i’ve been on so i’m trying to think um it’s been a minute yet i [03:36.080 –> 03:41.840] feel like yeah the gradually episode is your last one yeah um tears of the kingdom i’m not [03:41.840 –> 03:48.000] done with it but i have i don’t remember if i had it when i last recorded but i’ve i’m going [03:48.000 –> 03:54.320] through that it’s guess what it’s a good game um shock the lightning temple is the best part of the [03:54.320 –> 03:59.840] game thus far i haven’t done the fire temple i will say but uh man i really like the lightning [03:59.840 –> 04:09.280] temple it’s a pyramid in a desert it’s it’s a good thing um let’s see aside from um that [04:10.240 –> 04:16.240] marvel snap continues to eat away at my life um i hit uh infinite last season that’s like top of [04:16.240 –> 04:22.240] the top i finally caught up with johnny um and i am trying to claw my way back up there slowly but [04:22.240 –> 04:29.760] unsurely um aside from that uh but but all that’s a little that’s all that’s a little old news [04:29.760 –> 04:38.560] what’s eaten my life this week aquarium odyssey deal sea forts let’s make a zoo whatever it’s [04:38.560 –> 04:44.320] called the zoo game i’m playing that i’m back in nice let’s build a zoo whatever [04:45.280 –> 04:53.840] yeah what abomination of nature have you are you most excited by so as the name applies is [04:53.840 –> 04:58.800] aquarium odyssey it’s all your fish and whatnot right so yeah i’m probably gonna work on like a [04:58.800 –> 05:03.520] puffer fish and a blue whale because that just sounds funny just stick the head on the blue whale [05:03.520 –> 05:11.840] nice tiny little puffer fish head um but um i mean it’s good you know go back to the episode we [05:11.840 –> 05:17.520] talked about that game it’s still good it’s great value go go get it let’s build a zoo um [05:18.560 –> 05:25.360] what about you al what have you been up to nice um let’s see so i’ve started i’ve started playing [05:25.360 –> 05:34.240] the original harvest moon on my switch oh so that is interesting i’ll talk more about that later [05:34.880 –> 05:41.840] ah some other did you have a question no no actually that does make me uh i should point [05:41.840 –> 05:46.880] out i’ve also i’ve actually kept up with story of seasons uh wonderful life um as a you know [05:46.880 –> 05:53.920] comparison point since that is the yeah the grand pappy of that game um so i am curious to see how [05:53.920 –> 05:59.120] that uh that compares because that game uh i’m still enjoying it but uh but i guess we’ll hear [05:59.120 –> 06:04.320] about that some other time maybe uh i don’t know what it’s not like i’m saving it for a future [06:04.320 –> 06:10.640] episode or anything like that definitely no no why would we do that on this platform why are we [06:10.640 –> 06:15.120] talking about harvest moon on the harvest season no that doesn’t make sense but yeah it’s it’s [06:15.120 –> 06:18.800] interesting i’ll say that at this point it’s interesting because i never played the original [06:18.800 –> 06:22.720] did you you never played the original did you i wonder if it was your first yeah that’s correct [06:23.040 –> 06:31.120] yeah so it’s interesting to go back and see where it all began and um what was a staple back then [06:31.120 –> 06:36.560] and what has changed since then it’s been very interesting i’m not sure it’s the sort of game [06:36.560 –> 06:42.000] i’m going to play for months right like it’s not sure but i’m sure it shows a little age just a [06:42.000 –> 06:47.920] little maybe yeah but at least for a bit to see what it’s like because you know history is is [06:47.920 –> 06:53.920] interesting context is good for things yeah usually i have also [06:55.520 –> 07:01.360] i’ve been doing a bunch of raids in pokemon to get ready for mewtwo which is i think coming on [07:01.360 –> 07:10.800] this friday um so looking forward to getting a mewtwo with the remark enjoying that [07:11.520 –> 07:15.520] i haven’t been disliking it i mean i feel like the raids are one of the better bits of the game [07:15.520 –> 07:21.520] i feel like it’s the work one of the worst i just i really like i’ve really been enjoying [07:21.520 –> 07:26.160] the blissy ones because it’s like you go in there and you absolutely take it down and then it heals [07:26.160 –> 07:30.400] you and you’re like oh great thanks and then you get loads of rewards for it i’ve been enjoying [07:30.400 –> 07:36.560] that oh sure i guess that if you’re grinding out the easy mindless ones yeah that that makes sense [07:36.640 –> 07:47.280] like i yeah okay and that’s fair like i i’m on many tangents here but um i play with my brother [07:47.280 –> 07:54.000] calvin and a lot of times we even do not even online just like next to each other couch local [07:54.000 –> 08:01.200] co-op type yeah situation where he has his switch i have mine and we’re uh where we’ll be doing a [08:01.200 –> 08:05.280] raid together whatever right and and that’s good because hey the person i’m coordinating with is [08:05.280 –> 08:11.600] like right next to me we can actually just talk and and coordinate stuff but yeah it also being [08:11.600 –> 08:19.440] able to see each other’s screens more or less shows how insanely broken the raids can be [08:20.480 –> 08:24.880] um that might not be the case at lower easier raids where you clear them out into a second [08:24.880 –> 08:33.520] but yeah like the raid will be finished on one of our screens like a good at least 30 seconds [08:33.520 –> 08:43.120] before the other person it’s wild wild um but um you know and and that’s all technical like [08:43.120 –> 08:48.880] shenanigans but um even from a non-technical like more subjective i don’t particularly [08:48.880 –> 08:54.560] like the design of them i much prefer the sword shield once yeah but we don’t need to get into [08:54.560 –> 09:01.280] that bit again yeah i don’t know do yeah no i don’t all right that’s fine but yeah go ahead [09:01.280 –> 09:07.600] so that and uh i’ve got loads of games that i’m kind of ongoing but not really done a huge amount [09:07.600 –> 09:13.120] i’ve still not managed to push past the bunch of tutorials at the beginning of pikmin 4 they are [09:13.120 –> 09:21.040] really not fun um i’m not about the full game but i can tell just from the demo that it’s bad it’s [09:21.040 –> 09:27.200] real bad my problem with is right you get into the game and it starts you off on this little kind of [09:27.200 –> 09:33.200] mini tutorial level where you’re playing with with olimar and um you’ve got all your powers [09:33.200 –> 09:36.880] and everything and that’s that’s actually a really good tutorial really fun tutorial [09:36.880 –> 09:40.960] and i was having loads of fun during that and then you finish it and you go into the actual [09:40.960 –> 09:45.280] start of the game and they put you into a new tutorial which is just walk 10 steps get talked [09:45.280 –> 09:49.600] at for five minutes walk 10 steps get talked out for five minutes and i’m like why are we doing [09:49.600 –> 09:53.680] this so i’m really hoping we get back to what it was at the very beginning and i would actually [09:53.680 –> 09:59.520] enjoy it but i’m not enjoying it right now so i’ve not been playing it a lot it’s wild because [09:59.520 –> 10:08.080] this is you know the fourth entry in the pikmin series and i will say like i have never once [10:08.080 –> 10:18.640] associated dialogue with the pikmin series and yeah we love that story it’s and so it’s just [10:18.640 –> 10:26.080] it’s it’s wild to see the pivot they took from like no dialogue to oh we’re just gonna throw [10:26.640 –> 10:33.600] every as much dialogue as humanly possible as we can into this it’s insane bizarre [10:34.960 –> 10:38.080] and i need to at some point go back and finish off hollow knight but i’ve just not had the [10:39.520 –> 10:45.360] the brain space for that but i mean that requires a lot of brain space i don’t want to blame you and [10:45.360 –> 10:49.760] i did just get a bunch of games for my birthday so that’s gonna make things busy so oh you’ll like [10:49.760 –> 10:58.880] this so i got what did we get uh i got i’m trying to remember the one that wasn’t sonic related [10:58.880 –> 11:06.960] that i got uh oh yeah i got louise’s luigi’s mansion 3 oh that’s that’s a good one and then [11:06.960 –> 11:14.560] i got uh two sonic games because apparently the two sonic games and a sonic lego set because [11:14.560 –> 11:19.840] apparently this was the sonic birthday i don’t even know how that happened oh so i got every [11:19.840 –> 11:24.880] birthday is the sonic birthday i got the new sonic set um you know the one without the ball [11:24.880 –> 11:30.960] that sonic goes in yeah yeah and the the um the thing that speeds it along so i got that [11:30.960 –> 11:36.960] which i’m excited to build yeah and then i got sonic forces which i had never played [11:37.760 –> 11:45.360] oh oh that um that’s a game with highs and lows it’ll be interesting to see [11:46.480 –> 11:52.560] i got that for switch and i got i think you might actually like it though i’m hoping so i’m hoping [11:52.560 –> 11:59.440] so because there’s there’s yeah the levels are short i’ll say that that’s good that’s good yeah [11:59.440 –> 12:09.520] and i got sonic frontiers for ps5 ah now we’re now that’s a good one did you did you think you [12:09.520 –> 12:15.680] could play sonic in breath of the wild i didn’t think so but apparently you can and it’s enjoyable [12:15.680 –> 12:21.040] i am excited to to play it um all the all the extra updates they’re all free aren’t they there’s [12:21.040 –> 12:27.520] no like paid dlc for that isn’t it i yeah i’ve not heard of any paid dlc yeah because they just [12:27.520 –> 12:32.560] announced their last um update for that game yeah dude do you not remember we had this conversation [12:32.560 –> 12:37.760] about sonic direct like two months ago yeah we had the birthday dlc is that still going on [12:37.760 –> 12:44.000] no there was uh there was another thing they’ve announced anyway i don’t remember whatever so i [12:44.000 –> 12:49.840] got that’s what i got i’ve not played any of them yet but uh they’re on my list so lots of games [12:50.480 –> 12:57.040] lots of stuff i think that’s what we’ve been up to all right should we talk about some news i [12:57.120 –> 13:06.000] guess contractually obliged to all right so first of all we’ve got apico 3.0 uh is coming out soon [13:06.000 –> 13:13.840] so it’s the new apico update um it has a bunch of new areas some newbies some new quests and [13:13.840 –> 13:18.640] fishing mechanic so if you felt one thing that was missing from apico is fishing [13:18.640 –> 13:28.320] no it’s got it do we get cody in a fishing hat you see the fishing tutorial no she is not [13:28.880 –> 13:34.400] wouldn’t that be something look if i mean basically fish are the bees of the sea right [13:37.680 –> 13:46.080] i ooh that’s that’s it sure i’ll say yes just just to aggravate cody so it also looks like [13:46.640 –> 13:51.760] wait i feel like they’ve taken this really in a really weird direction because i’m just watching [13:51.760 –> 13:57.600] the the trailer for the update and it looks like you can dive underground not underground dive [13:57.600 –> 14:06.160] under the water whoa and get water bees is that a thing yes you can get bees in the water no i [14:06.160 –> 14:15.200] know in the game is that a thing in real life oh probably not bees in water water bees bees cannot [14:15.200 –> 14:20.000] swim that’s the first thing that cannot breathe underwater but they can be submerged [14:20.000 –> 14:22.000] for up to five minutes [14:24.080 –> 14:29.840] gotta pollinate wait scientists just discovered there are bees in the oceans [14:29.840 –> 14:39.680] bees is in quotes oh they’re pollinators oh we’ll paint it okay here we go all right then um [14:40.400 –> 14:49.440] okay that’s well okay but all right i’m just see this is how wild this apico update is yeah [14:50.400 –> 15:00.880] you know you love cbs we got a new whole fishing month now we got an episode to throw in there [15:01.200 –> 15:03.280] get cody in there [15:05.760 –> 15:12.480] anyway that is coming soon speaking of coming soon we got a release date for steam world build [15:13.200 –> 15:20.080] and that is the first of december kevin you’re excited about this surely yes build your own [15:20.080 –> 15:25.200] online video game front shop that’s what it is right that’s that’s what steam world is [15:25.760 –> 15:31.840] what is steam world it’s uh it’s a city builder okay i’ve heard the name but i’ve never actually [15:31.840 –> 15:36.480] bothered to look what steam world is because the steam world dig right yeah so steam world [15:36.480 –> 15:41.520] have a bunch of different games in different genres and steam world build is their [15:43.120 –> 15:49.760] city builder one and it’s their new game oh it’s got it’s ooh it reminds me of dragon quest [15:49.760 –> 15:56.720] builders got that that square grid system i like it yeah it looks great it looks quite cool um i [15:56.720 –> 16:02.080] might give it a try at some point oh that looks like combat like actual combat sort of thing okay [16:02.080 –> 16:08.480] that’s interesting huh all right yeah i’m wondering whether it’s um so it’s definitely not like first [16:08.480 –> 16:15.840] person i’m pretty sure it’s kind of terror defense combat that’s what it sure looks like so i mean [16:15.840 –> 16:21.360] that’s good i like terror defense i do too i do yeah all right this looks pretty good online [16:21.360 –> 16:30.320] december 1st december 1st coming to windows windows playstation xbox and switch and it’s like [16:31.360 –> 16:39.200] ps5 and 4 and it’s xbox series s and x and xbox one it’s like it’s on all the things [16:39.440 –> 16:45.600] everything that matters except mac i stand by my state [16:47.600 –> 16:53.120] wow oh kevin [16:56.000 –> 16:59.760] kevin i can’t wait to get the plugs in so people can send their hate mail [17:00.960 –> 17:05.360] kevin i think that my time at sandrock is scared of the necos night market [17:05.360 –> 17:11.280] i most things should be i’m scared of the necos night market because i’m so excited for it [17:12.000 –> 17:18.240] it’s going to consume my life for context they have delayed their 1.0 release so that was meant [17:18.240 –> 17:22.640] to be coming out the same day as mannequins night market on the 26th of september they have taken [17:22.640 –> 17:29.600] the very sensible decision to delay until the 2nd of november yeah some room between them and [17:29.600 –> 17:38.320] mannequins night market yep that’s that’s the move i mean yeah i can’t i can’t think of any [17:38.320 –> 17:43.680] game well that’s not true there’s probably some games but it’s a that’s a tough time to come out [17:43.680 –> 17:51.120] um yeah i don’t blame you i’d run away i love them they probably have no idea right like it’s [17:51.120 –> 17:55.440] probably just any more time but i love the idea that they’re like actively like having a meeting [17:55.440 –> 17:59.760] like oh no we’re just releasing the same day as mannequins night market we need to we need to [17:59.760 –> 18:05.760] change we’re gonna we’re not gonna nobody’s gonna play our game there are okay i don’t know about [18:05.760 –> 18:14.320] sandrock but that absolutely happens i’m positive oh sure red dead redemption 2 you bet it moved [18:14.320 –> 18:19.840] because breath of the wild came out on the same day week whatever sure sure but but we are talking [18:19.840 –> 18:25.600] about mannequins night market right it’s not exactly uh is it is it are you gonna regret this [18:25.600 –> 18:34.560] statement al look i think we are living in a bubble let me put it that way well a pro manneco [18:35.120 –> 18:40.080] bubble i suspect most people have never even heard of the game well if then we’re not doing our jobs [18:40.800 –> 18:49.360] because we are not pr people yeah i am i’m a chill i’m gonna shill so hard for like [18:49.360 –> 18:53.680] i’m not a pr person until they like offer to pay me money then who knows [18:55.440 –> 18:57.440] hashtag not an ad but it could be [18:59.920 –> 19:01.920] yes definitely not an ad yet [19:06.720 –> 19:14.720] research story um their 0.4 update is out now and it brings the spring and summer festivals [19:14.720 –> 19:20.480] and a lot of smaller stuff that most people don’t care about if you play the game you might [19:20.480 –> 19:26.640] care about there’s a link in the show notes these researchers have very very vivid lives i’ve got to [19:26.640 –> 19:39.440] say cody do you have spring and summer festivals who doesn’t know at her job i mean totally [19:39.600 –> 19:40.160] i don’t know [19:44.400 –> 19:46.880] one lonely outposts have released a road map [19:48.240 –> 19:53.040] and their first update the customization and controller update is out now [19:54.880 –> 20:00.240] so if you wanted to play it with controller support you can play it now if you were refusing [20:00.240 –> 20:06.960] to play this game until there was character customization good luck no not good luck good news [20:07.840 –> 20:16.480] no it’s there now good luck still good news is there now also they implemented the calendar i [20:16.480 –> 20:23.280] don’t know how they didn’t have a calendar in uh in a farming game that’s wild i’ll say roots [20:23.280 –> 20:29.520] apache didn’t have a calendar but that’s because you had to invent the calendar um yeah but um [20:30.800 –> 20:35.120] is this is this game actually out has anyone checked it are they just are they just bluffing [20:37.120 –> 20:41.840] well it’s in my library i own it and it’s downloaded on my steam deck apparently but [20:41.840 –> 20:49.120] i haven’t okay download without your knowledge it’s like malware i think i kickstarted this [20:49.120 –> 20:56.880] game i i really don’t know i lose track right this is okay all right um [20:59.680 –> 21:05.680] yeah so they’ve got a roadmap for the rest of their updates as well so there’s one coming fall [21:05.680 –> 21:15.920] 2023 there’s one coming winter 2023 one coming early 2024 and one coming 2024 presumably not [21:15.920 –> 21:24.240] early uh so if you are interested in what’s upcoming that will be in the show notes as well [21:24.240 –> 21:31.600] speaking of things coming soon we’ve got fae farm which i think comes out and yeah it comes [21:31.600 –> 21:37.280] on the 8th of september oh that’s real soon that’s like when people hear this that’ll be [21:37.280 –> 21:42.960] like a week yep yep yep yep um they have released a new trailer their launch trailer [21:44.080 –> 21:49.760] and they’ve also announced the deluxe edition so if you had previously pre-ordered the game [21:50.560 –> 21:55.120] you are you now have pre-ordered the deluxe edition they’re just kind of upgrading everybody [21:55.120 –> 22:00.160] to that version oh yo that’s nice um if you haven’t you can choose between the standard [22:00.240 –> 22:06.800] of the deluxe edition the deluxe edition includes a copy of the soundtrack and two [22:06.800 –> 22:14.000] content packs that will be coming before the end of june 2024 okay and whichever one you buy if [22:14.000 –> 22:21.760] you if you buy it before release date you will get the cozy cabin variety pack which includes [22:21.760 –> 22:31.760] a cozy casual farmer’s outfit and a bunch of stuff like a birdhouse and a bench and stuff [22:32.480 –> 22:40.000] like there you go it’s i’m interested see i feel like fae farm has actually [22:40.000 –> 22:48.000] been getting push um from my kendo yeah yeah so i’m interested to see if this actually becomes [22:48.720 –> 22:56.800] a thing and the whole mmo aspect like it’s it’s i’m applauding them for trying this it’s it’s [22:56.800 –> 23:04.080] it’s a bold idea um i’m not fan i’m not a fan of the character designs but other than that the [23:04.080 –> 23:11.040] animations and the visuals in general look very nice um yeah yeah this guy chopping trees and [23:11.040 –> 23:18.080] he’s going full like haymaker circles with his axe it’s crazy um all right fae farm well i mean [23:18.080 –> 23:26.560] soon enough we’ll find out get ready for the the harvest season guild and fae farm and we’ll see [23:27.200 –> 23:35.600] i have no idea i really don’t we’ll see disney dreamlight valley this is a very small piece of [23:35.600 –> 23:42.480] news they’ve teased bell bell’s coming to the game is that small to you good sir yes yes it is [23:42.480 –> 23:52.960] bell yep it’s the best i love i love image descriptions on the internet so have you [23:52.960 –> 24:00.240] read the image description on this tweet no i haven’t it says bell sits on a bench by a pond [24:00.240 –> 24:06.400] reading a book in a screenshot from disney dream life valley i mean it’s very descriptive that’s [24:06.400 –> 24:14.880] correct and you know what and that’s all i need yeah i’ll i’ll i’m excited to just sit on a bench [24:14.880 –> 24:22.560] with bell and talk about books that was awesome so if you’ve really if if the one character you’ve [24:22.560 –> 24:29.520] been waiting for is bell those people exist oh and i am a hundred percent sure there are like [24:29.520 –> 24:34.800] and i and i’m sure there there are quite a few of them right like it’s not going to be one you know [24:34.800 –> 24:41.280] i’m sure there are i’m not personally excited for bell but that’s just me that’s fine i’m not [24:41.280 –> 24:52.240] judging anybody i’m judging i like bell all right what’s wait what slime rancher they’re making a [24:52.240 –> 25:00.080] movie i know for slime rancher what so slime rancher that game where you are ranching [25:00.080 –> 25:06.160] ranching and so what is the what would be the verb you would you’re you’re raising on line [25:06.160 –> 25:12.560] no ranching’s good ranch you’re ranching slimes we’re not talking about this the hot in stardew [25:12.560 –> 25:20.880] valley no no no we’re talking about the game um they’re they’re making a a movie about it um [25:22.240 –> 25:29.280] is there a story in this game i’ve not actually played it look gran turismo got a movie anything [25:29.280 –> 25:35.360] is possible right but it wasn’t about the game this is the thing it wasn’t like animal crossing [25:35.360 –> 25:45.840] got a movie what oh yeah you didn’t know that professor latin has a movie well actually professor [25:45.840 –> 25:52.720] latin is plot driven so that kind of makes more sense but oh yeah a 2006 japanese animated film [25:52.720 –> 25:57.440] based on the animal crossing video game series oh yeah i’m not i’m not even going to try and [25:57.440 –> 26:01.920] pronounce what the title it looks like it wasn’t it’s what it’s the animal crossing movie that’s [26:01.920 –> 26:06.640] all you need that’s all you need to look it up it was not released outside of japan it was not but [26:06.640 –> 26:13.440] you can watch it subtitles i don’t know what to say i mean i would watch an animal crossing movie [26:13.440 –> 26:19.280] if it was um released in in english i don’t really i’m not in the mood for [26:22.160 –> 26:26.960] just no anyway uh it’s like you’re gonna go watch this slime rancher movie [26:27.600 –> 26:35.200] well okay what is story kitchen hold on i’m trying to see which one’s what story kitchen [26:35.200 –> 26:39.200] yes story kitchen what are you talking about i’m sorry i’m reading the article [26:40.160 –> 26:45.200] linked story kitchen is working together with game developer manomi park oh what is story [26:45.200 –> 26:55.760] kitchen presumably they’re a filmmaker well i mean well let’s see like are they gonna i want to [26:55.760 –> 27:04.800] here i i’m curious because like what can i expect company can i expect um you know [27:05.760 –> 27:12.720] i go robbie to join this this cast they are apparently making a seafood film as well [27:12.720 –> 27:19.040] what they are seafood kitchen are yeah see see actually seafood would be great for a movie [27:20.000 –> 27:30.160] um this is wild oh interesting so right okay you’re this is this is wild right story kitchen [27:30.880 –> 27:35.360] is a combination of the writer creator of the john wick franchise [27:35.360 –> 27:42.800] what the producer of the sonic the hedgehog movie and some rich dude um [27:44.480 –> 27:52.640] this is actually not a bad pedigree man alive john wick sonic the hedgehog what’s not to love [27:53.520 –> 28:00.480] okay oh no apparently so i’m wrong this this this this the third person is a is a commentator [28:00.480 –> 28:06.400] apparently oh that’s very different from a rich person yeah well i just he was in a suit and i [28:06.400 –> 28:11.200] didn’t recognize him i didn’t say what he was so i just assumed he was just a random rich dude [28:11.200 –> 28:20.240] but apparently he is a an american play-by-play commentator okay like well i mean i don’t [28:20.800 –> 28:27.600] yeah this is that’s those are like some decent credits actually to have on your pedigree [28:28.800 –> 28:37.920] and i will say keanu reeves being in this movie is is more possible than zero now [28:41.920 –> 28:49.280] oh my word it’s just going to be like john wick but with slimes love it love it that’d be amazing [28:51.200 –> 29:00.480] this is this is why this is why he’s ranching slimes to avenge the the pet that died [29:02.320 –> 29:09.840] i just i don’t know what to say oh i’m getting more excited about this oh yeah this is [29:12.880 –> 29:15.520] sifu’s a lot like john wick too actually [29:15.520 –> 29:25.360] oh they are also making a vampire survivors film oh they’re the guys doing the vampire [29:25.360 –> 29:31.520] they’re doing the vampire survivors film oh okay i won’t lie i’m excited about this now what game [29:31.520 –> 29:39.760] are they not basing something on now that’s oh i i don’t think we’ve actually seen one of their [29:39.760 –> 29:44.320] projects come to fruition but no they’re pretty new so it looks like it was last year they found [29:44.320 –> 29:50.160] this company so yeah it’s going to be a wee bit before any of them release but but but i’m i won’t [29:50.160 –> 29:58.880] lie i’m i’m excited like i why there will pro they will probably be better than other video game [29:58.880 –> 30:05.200] movies i will say that yeah well that’s not that’s not a high bar but what i find what i find really [30:05.200 –> 30:15.920] interesting is the three that they’ve decided to to do are sifu vampire survivors and slime rancher [30:18.000 –> 30:23.200] one of these things is not like the others um it’s not the one you think actually [30:27.440 –> 30:33.280] well it’s gonna be better than the assassin’s creed movie i can tell you that i never even [30:33.280 –> 30:38.320] watched that that’s fine that’s fine look as if as long as it’s better than [30:39.520 –> 30:44.960] oh what was that one with tom holland oh um uncharted yeah uncharted that was [30:46.240 –> 30:50.320] meh that was probably on the level of assassin’s creed i can tell just by looking [30:52.000 –> 31:00.240] it was fine but it was not great just like assassin’s creed those were two hours i spent [31:00.320 –> 31:03.360] and i guess i spent those two hours watching a movie [31:05.360 –> 31:11.600] that’s my review that’s quite exciting for the slime rancher movie well i’m gonna watch it [31:12.160 –> 31:17.200] let’s not pretend yo for sure i’m probably gonna watch all three of these at some point [31:18.480 –> 31:27.040] um but okay so sifu one thousand percent could be live i mean do you know what sifu is [31:27.120 –> 31:31.440] the sifu one is live action yeah okay yes because that’s just kung fu [31:31.440 –> 31:36.320] mood the mood it’s a kung fu mood that’s all it is i believe the vampire survivors one is animated [31:36.320 –> 31:42.560] uh i don’t know but it could be live action my point i’m trying to make here slime rancher how [31:42.560 –> 31:49.360] would you do that live action what did that mean yeah the vampire survivors one is animated and [31:49.360 –> 31:57.520] the sifu one is live action this is one that is both shockingly uh i don’t it doesn’t yeah it [31:57.520 –> 32:02.160] doesn’t say it doesn’t say it’s probably gonna be animated i’m i’m just messing it’s probably [32:02.160 –> 32:10.000] gonna be animated um i’d be i don’t know i think it could be either how would you well you you [32:10.000 –> 32:15.840] okay you’re gonna cgn all the slime i understand that but like what what does it look like because [32:15.840 –> 32:20.640] slime right i hold on let me double check slime rancher is like cutesy isn’t it yeah it is they [32:20.640 –> 32:25.600] look like the juveniles or whatever so you could you could have quite a weird contrast between the [32:25.600 –> 32:31.120] the the surroundings and the the person the player character that ends up being in the game [32:31.120 –> 32:37.600] and then there’s the cg cutesy slime bouncing around this realistic environment it would be [32:37.600 –> 32:45.120] weird but i love it or do they just lean into it and make them like serious like faceless [32:45.120 –> 32:52.960] monstrosities oh no it’s the um the is it the thing is that the no the blob the blob the blob [32:52.960 –> 32:59.280] oh the blob the blob that’s a very different thing like come on i just the blob is what i’m [32:59.280 –> 33:03.520] thinking no no i’m just saying that would be oh that’d be something to make the movie with that [33:05.200 –> 33:12.000] with the oh my goodness wait hold on i’m talking about slime ranch but i don’t remember the last [33:12.000 –> 33:18.720] time i actually looked at it this thing’s a first-person shooter yeah okay oh well okay [33:18.720 –> 33:23.440] makes more sense well shoot you’re not really shooting i think the the thing you’re holding [33:23.440 –> 33:31.920] like moves this the slimes around it’s a vacuum gun yeah well that’ll well hey it’s like a tractor [33:32.800 –> 33:37.600] yeah this will be interesting to see um [33:39.920 –> 33:46.320] i didn’t wow i didn’t think we’d cover a movie on this show well wow this is wild i love it [33:47.360 –> 33:54.400] speaking of wild things you didn’t expect you’d see bungee are apparently making a life sim game [33:54.400 –> 34:06.560] okay so do with that what you want i you know bungee bungee the um the the destiny yeah they’re [34:06.560 –> 34:12.000] the destiny and halo some of the halos did they take over halo they didn’t do the first halos did [34:12.000 –> 34:17.120] they did halo 3 i think i don’t i don’t i never i’ve never played any of these games anyway they [34:17.120 –> 34:21.280] have they have released a bunch of information about a bunch of their games in incubation and [34:21.360 –> 34:26.640] he said one of our favorite incubation projects is a team-based action game inspired by several [34:26.640 –> 34:33.440] genres in a brand new science fantasy universe it draws inspiration from right this is a crazy list [34:33.440 –> 34:41.520] oh my goodness fighting games platformers mobas life sims and frog type games wrapped up in a [34:41.520 –> 34:47.200] light-hearted comedic world i think like frogger that’s what i assume but who calls it a frog type [34:47.760 –> 34:54.880] i guess not to get sued by the frogger people what well it’s either that or maybe it’s like a [34:55.680 –> 35:02.240] typing game with frogs i’m okay i’m trying to think what these categories what they add up to be [35:03.280 –> 35:09.200] it’s like you’re crossing a road but it’s 3d so there’s vertical platforms too [35:10.240 –> 35:16.480] but it’s also heavily combat because it’s a moba i’ve come across i searched for frog type on [35:16.480 –> 35:22.080] google to see if anybody had any idea of what that means and there’s a games radar article [35:22.080 –> 35:27.360] which is bungee’s next secret game is finally out in the open it’s team-based sci-fi and whatever [35:27.360 –> 35:41.040] frog type means oh oh they are definitely um is this frog fractions too i think they must mean [35:41.040 –> 35:47.120] frogger that’s that’s what i’m assuming like but i don’t know how that builds into everything how [35:47.120 –> 35:56.240] does that work like none of this though it could be for a life sim platformer frogger game like [35:56.240 –> 36:02.720] i don’t ever i can kind of actually make a game with the other ones until you throw life sim [36:02.720 –> 36:08.720] i don’t i just i i really look forward to seeing what what on earth they’re talking about right [36:08.720 –> 36:17.440] and we’re just this is wild it’s a team-based game so you’re you’re what life sim games are [36:17.440 –> 36:26.080] team-based unless they mean life sim like spore where you’re generating life no i mean they are [36:26.080 –> 36:33.200] specifically saying like life sim is a pretty standard term like and i know i mean my only [36:33.200 –> 36:41.520] thinking is maybe like maybe these are these maybe these aren’t all the same thing at the [36:41.520 –> 36:48.560] same time so it’s like you know how you you would describe say um it’s just cult of the lamb well [36:48.560 –> 36:53.280] this is what i’m thinking so cult of the lamb right when you initially talk about what it is [36:53.280 –> 36:58.080] makes no sense until you think about the fact that it’s essentially two different parts of a game [36:58.080 –> 37:04.480] yes there are two games since well well it’s well it’s two concepts of games put really nicely [37:04.480 –> 37:12.880] together it somehow works but makes no sense when you think about it sure so let’s do the same so [37:12.880 –> 37:18.800] it’s not presumably it’s not going to be life sim frogger at the same time right like it’s not going [37:18.800 –> 37:23.600] to be the same screen and you’re playing a life sim game in the style of frogger that’s not going [37:23.600 –> 37:32.960] to happen you don’t you don’t know look no you’re right i don’t know i i have no idea i’m just [37:32.960 –> 37:41.200] trying to figure out like the rest of the world and the part that just it’s bungee who’s making [37:41.200 –> 37:46.880] this the destiny people what will it look like yep this is what i’m this is what i’m like is it [37:46.880 –> 37:52.320] is it going to be like because the frogger would imply it’s top down the the moba would imply it’s [37:52.320 –> 37:58.080] kind of top downness as well like the the fighting game you don’t really tend to get like [37:58.080 –> 38:03.840] top down fighting games though do you platformer would imply at least side on or if it’s 3d you [38:03.840 –> 38:08.720] know that you certainly wouldn’t expect top down for a platformer like i don’t know what’s happening [38:08.720 –> 38:16.880] here light-hearted comedic world i can bungee do that is there anything in their portfolio that [38:16.880 –> 38:23.120] shows they know what that looks like i’m super excited to see what this is oh my gosh between [38:23.120 –> 38:31.200] this and the slime rancher movie oh my for me we’ve lost the reins on on not just this episode [38:31.200 –> 38:40.720] on the genre what on earth is going on well let’s go to something a little bit more sane is it [38:41.440 –> 38:49.040] pumpkin panic this is a new game it’s out now explore this little farm in the middle of the [38:49.040 –> 38:56.560] forest plant crops you’re already oh i’m in take take care of the plants go fishing or whatever [38:56.560 –> 39:02.720] you prefer but have a good time but be careful they say that strange things are happening in [39:02.720 –> 39:15.600] the area i mean like it’s your character is looks like the horror villain serial killer guy you’re [39:15.600 –> 39:23.920] wearing a pumpkin mask is that a mask or is it a face i i don’t know either way and everything’s [39:23.920 –> 39:36.320] like this dusk lighting sort of thing and you it’s i don’t oh oh gosh this clearly like they’re [39:36.320 –> 39:40.720] showing only cutesy images but there’s clearly something horrifying that will happen in this game [39:40.720 –> 39:46.720] oh yeah somebody let kelly know she’s gonna love this oh she already knows we’re talking about it [39:46.720 –> 39:52.000] don’t don’t you worry we’re talking about it hey i’m feeling what we’re i know we’re gonna talk [39:52.000 –> 39:58.800] about this year for halloween don’t don’t don’t you be assuming things don’t you be assuming [39:58.800 –> 40:05.600] things um also you it’s out and you can just get it for whatever you want question mark price they [40:05.600 –> 40:13.520] say name your price yeah it’s right there it is website it is name your price on itch go go give [40:13.520 –> 40:21.440] that creator money if you can’t afford it go go play it and and and uh share it it looks wild [40:21.440 –> 40:27.040] the average play time is 40 to 60 minutes it says so you don’t need weeks to play this game [40:28.000 –> 40:39.040] and it has controller support okay i’m watching this trailer like i there’s the shift like i mean [40:39.040 –> 40:46.800] it’s what you expect but they that shift goes hard the tone shift i mean like you first of all [40:46.800 –> 40:52.800] you’re holding the red balloon from it it’s clearly the red balloon from it and then it [40:52.800 –> 40:59.440] ends with the shadowy person but like crawling like golem chasing you it’s oh yeah i love how [40:59.440 –> 41:04.560] i love how you’re like walking around your farm in the dark with your little lantern as well yeah [41:05.200 –> 41:12.800] like i yeah no it’s great oh this this feels like real scary game oh i’m not i don’t like it [41:12.960 –> 41:20.480] um oh that create that shadowy creature oh my word it’s just and it’s because they change [41:20.480 –> 41:25.600] uh first it has like some music like yeah all right that’s music and then they cut to like [41:25.600 –> 41:32.800] staticky sound and it’s it’s not great i don’t like it oh this is definitely cottage gore um [41:32.800 –> 41:42.640] oh yeah oh yeah wow wow what a this is gonna be more saying it does not look more sick [41:43.680 –> 41:52.480] oh okay so shall we continue the wildness of this episode i see the name okay i just want to say the [41:52.480 –> 41:58.960] name of the next entry is called mobberville and my new reaction at the the rate we’re going i [41:58.960 –> 42:10.000] thought this was some sort of mafia wrong kind of wrong kind of mob all right unfortunately no no [42:10.000 –> 42:17.520] no no not unfortunately so this is mob as in like you know like the villains and games [42:18.240 –> 42:27.280] yeah the so help the mobs rebuild their homes so this is presumably like after [42:28.880 –> 42:34.960] after someone has gone through this that the hero has gone through and destroyed everything you’re [42:34.960 –> 42:43.120] trying to help the monsters rebuild their village i like this idea i’m looking at the video though [42:43.120 –> 42:52.960] i’m not particularly fond of the execution yeah and i’m not see if i saw this trailer [42:52.960 –> 42:57.600] that you tell me the description i thought oh this looks like a nice little farming s game [42:57.600 –> 43:02.240] because you’re farming and building things my biggest complaint is the the guy doesn’t look [43:02.240 –> 43:08.320] like a mob he just looks like a guy yeah your your player character looks pretty generic and [43:08.320 –> 43:11.600] i wonder whether there might be character customization at some point to look like [43:11.600 –> 43:18.160] different there is the trailer shows you can like get little goblin ears or you can get a wheelchair [43:19.040 –> 43:23.520] so there is some type of customization but just when when you say mob you know like [43:24.400 –> 43:32.160] again creeper like minecraft that’s probably one of the most uh prolific uses of the word [43:32.640 –> 43:40.320] where all the things that aren’t uh the character called mobs the villagers the yes minecraft so [43:40.320 –> 43:48.240] eudex the creepers the whatever so you’d expect something that looks not maybe human or yeah or [43:48.240 –> 43:52.960] i don’t know something more like oh this is clearly a monster guy or whatever anyways [43:52.960 –> 43:59.040] um but that said uh the game actually looks nice once you get over um past that disconnect i’m [43:59.040 –> 44:07.200] having um it’s an interesting stat it’s unlike it it’s an interesting mix of like some things [44:07.200 –> 44:14.640] look kind of realistic some things don’t there’s some parts are kind of like very samey colors [44:14.640 –> 44:20.400] some parts are quite vibrant it’s an interesting mix of things i’m yes unsure of how i feel about [44:20.400 –> 44:29.360] it all it almost looks cell shaded at times i would say yeah i like it i don’t know it’s [44:29.360 –> 44:37.280] interesting i guess people look at it i i’m fond of the again the main character design not the [44:37.280 –> 44:45.840] notwithstanding i like the look of this game a lot actually um but work with me here just imagine [44:45.840 –> 44:53.520] this game same premise but you’re in the mafia i’m telling you there’s there’s something there [44:53.520 –> 45:02.880] life sim mafia game is that what you’re saying i mean yeah you’re the you’re in the mob but [45:02.880 –> 45:08.640] you’re not like one of the the you’re not one of the goons you’re the guy who who like runs the [45:08.640 –> 45:12.880] office you’re there you gotta feed the mob [45:16.720 –> 45:18.960] why are we talking about a digimon next now [45:21.520 –> 45:28.320] chronomon this is our final news item for the episode thank goodness for that chronomon [45:28.320 –> 45:34.320] a monster taming rpg farm sim you guys think i’m joking but google it there is a digimon named [45:34.320 –> 45:44.480] chronomon chronomon a monster catching rpg sim on your pc slash mobile slash wear os smartwatch [45:44.480 –> 45:52.640] a truly cross-platform game you can get this on my tesla in my tesla while not driving i kid you [45:52.640 –> 46:04.080] not they have a version of this game for android watches oh yeah i just saw it look anytime you [46:04.080 –> 46:08.000] talk monster catching right like of course you’re gonna look at the monster designs i just saw [46:08.000 –> 46:14.800] dragonair that was just a dragon that was a pokemon i haven’t looked i still haven’t looked [46:14.800 –> 46:20.560] at it despite you saying it let’s have a look but the trick the trick is you can make them very close [46:20.560 –> 46:25.680] to pokemon because when you’re playing on your apple watch or your android watch whatever you [46:25.680 –> 46:32.960] can’t actually see they’re too small that’s how they get you yeah oh wow that’s just pokemon grass [46:32.960 –> 46:37.440] that is just pokemon grass i mean how different can you make grass look let’s be honest [46:38.16
Kev interviews Valerie Rose Lohman, the voice of Tara Wylde from Wylde Flowers. Also, Al and Kev go through the news of the week. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:47: What Have We Been Up To 00:11:23: News 00:27:59: Interview Links The Ranch of Rivershine Early Access Fabledom Roadmap Paleo Pines Accessibility Considerations Go-Go Town Power Tools Farming Simulator Competitive Mode Valerie’s Linktree Kev on Twitter Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:02.000]
Kev talks about all the story spoilers he held back on in the last Wylde Flowers episode Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:57: News 00:15:44: Wylde Flowers Spoilers 00:33:04: Outro Links Homestead Arcana Release Date Fabledom Early Access Koa and the Five Pirates Kickstarter Cult of the Lamb Update Let’s Build a Zoo Update and DLC Ooblets New Ooblet Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:28.500] for watching. [00:30.400 –> 00:36.480] Hello fellow members of the coven and welcome to the harvest season where we talk about [00:37.200 –> 00:44.160] whatever I want to. I thought this is a very special episode as my name is Kevin and I am the [00:44.160 –> 00:52.960] only host today uh here I am Kevin home alone on this uh harvest season farm whatever you want to [00:52.960 –> 01:01.360] call it um due to a number of circumstances uh I am doing this episode solo uh one of those [01:01.360 –> 01:09.760] circumstances being uh the today’s topic uh which will be wildflowers once again um so last time we [01:09.760 –> 01:17.120] talked about it we had only done a brief hover we only touched on certain topics and we weren’t very [01:17.120 –> 01:24.480] far into the game either al or I um I have since beaten the game as I said last week and uh I have [01:24.480 –> 01:29.280] a lot more to talk about so today I will be doing a deeper dive and there will of course be spoilers [01:29.280 –> 01:36.480] today um but before that there will be plenty of news and other items etc um before I begin that [01:36.480 –> 01:44.480] I should note that we do have as always uh transcripts available on the website that is [01:44.560 –> 01:52.400] harvestseason.club where you can also find our show notes and links to all the news items etc [01:52.400 –> 01:58.880] that will be covered in this episode and uh so with that let’s dive on into the news um now the [01:59.600 –> 02:03.920] first piece of news I want to talk about is actually related to one of the few things I [02:03.920 –> 02:07.280] ended up doing this week that I wanted to talk about which was uh let’s build a zoo [02:07.280 –> 02:12.240] um I just so happened to see on my steam page that uh it had an update and so of course I updated [02:12.240 –> 02:20.480] that and looked right into it and uh it here it is on our news docket the spas excuse me the [02:20.480 –> 02:26.560] sloths and spa update uh this is a free update that is already available and uh at least on [02:26.560 –> 02:32.480] steam I do not know if it’s out for switch already I’ll have to look into that but um it introduces [02:32.480 –> 02:37.760] sloths into the game which that’s wonderful sloths are incredible little critters um I’m [02:37.760 –> 02:41.360] amazed they weren’t they weren’t in the game already um I didn’t even realize it [02:41.920 –> 02:49.680] um and introduces spas a new mechanic slash feature uh under a uh attractions category [02:49.680 –> 02:55.360] um I have not unlocked it yet so I can’t really attest to what it’s like but it looks to be like [02:55.360 –> 03:01.760] a new sort of metric for you to keep track of um in terms of keeping your zoo guests happy etc [03:01.760 –> 03:08.480] um but alongside this was a perhaps bigger announcement of the next big expansion for [03:08.480 –> 03:15.760] let’s build a zoo the aquarium odyssey update uh this is a big update that like dino island [03:15.760 –> 03:23.040] dlc seems to be a separate area uh where you can build an aquarium um it’s going to introduce over [03:23.040 –> 03:28.720] 50 new species all sorts of fish and aquatic critters which I am very very very excited for [03:29.280 –> 03:36.240] um as for those of you who do not know I grew up along the coast of california my father’s [03:36.240 –> 03:42.000] discuba dive my uncle used to fish so I spent a lot of time down there by the bay and have a very [03:42.000 –> 03:48.560] deep nostalgic fondness for so many of these secrets um so yeah I will definitely be getting [03:48.560 –> 03:55.440] that and playing a good bit of it uh it might be worth who knows doing an episode on the future [03:55.440 –> 04:03.040] on all this dlc since this has been significant amount of content that has dropped um as as for [04:03.040 –> 04:09.680] the date all we know that is coming in 2023 but no specifics beyond that uh but there is a trailer [04:09.680 –> 04:17.040] on the steam page uh so go check it out and be excited alongside me now uh next up on our news [04:17.840 –> 04:24.720] we it’s a game called homestead arcana so we have a release date [04:25.680 –> 04:34.080] april 21st which will be just within a few days of uh this episode dropping um about five days [04:34.080 –> 04:42.560] from today’s recording here um and so there is a steam page with a trailer for you to check out for [04:43.280 –> 04:50.400] people who have missed it myself included uh we have here a magic pottagecore game [04:51.280 –> 04:59.360] what a what a coincidence huh um so it that said though it actually looks pretty impressive as far [04:59.360 –> 05:09.440] as pottagecore type games go um so it is a full 3d with rotating camera bigger sort of scalar [05:09.440 –> 05:18.880] scope than wildflowers um and you play character named huckleberry and you grow crops with magic [05:18.880 –> 05:26.480] there’s crafting you’re building your home oh the usual cottage core works um but the selling point [05:26.480 –> 05:32.720] or whatever you want to call it is that there is a miasma that you have to deal with that’s the [05:32.720 –> 05:39.520] primary issue uh now this kind of reminds me of harv stella to a degree but uh you’re going into [05:39.520 –> 05:44.640] this miasma and trying to reclaim the land from it right you’re trying to grow things in it you’re [05:44.640 –> 05:52.800] trying to find artifacts and recipes etc um there might be combat it was a little unclear from the [05:52.800 –> 05:57.520] trailer but there were hints at that as there were creatures being mentioned but i did not [05:57.520 –> 06:03.360] see an actual combat um but there is beer and potions and things for you to upgrade as you [06:03.360 –> 06:11.280] prepare for trips into miasma so there will be some degree of challenges and obstacles in there so [06:11.280 –> 06:19.520] it’ll be very interesting to see um overall i’m intrigued by this um the game does have a very [06:19.520 –> 06:26.000] nice presentation i think the art style is decent enough i think it’s stronger than say wildflowers [06:26.720 –> 06:34.960] um but uh like i said it’s a full 3d game um which is you know again impressive given the [06:34.960 –> 06:44.080] usual fare we have on this show um and perhaps most mind-blowingly uh at least the primary [06:44.080 –> 06:52.160] character huckleberry will be voice acted by one yuri lowenthal um for people not familiar with [06:52.160 –> 06:58.320] that name that is a very very big name at the voice acting world he has done all sorts of [06:58.320 –> 07:05.040] characters uh i think he’s been in the persona series and honestly the number one role most [07:05.040 –> 07:12.640] notably uh he is sasuke from in our series in the english dub um oh he was also spider-man in the [07:12.640 –> 07:19.920] ps4 game so i know al would be excited to hear that um so yeah um and he’s also narrating this [07:19.920 –> 07:26.000] trailer and he you know he’s very good at his craft and very excited um but anyway so all [07:26.000 –> 07:31.200] that to say the presentation is very strong so i’ll be keeping my eye on this one this game again [07:31.200 –> 07:39.040] is called homestead arcana um dropping it just a few days in april 21st it will be on steam and [07:39.040 –> 07:48.320] bucks game pass i believe um oh one item i did see just looking at the uh xbox versus windows thing [07:48.800 –> 07:53.120] uh the mouse controls seem a little awkward there’s like points we have to grab plants and [07:53.120 –> 07:57.600] i don’t know it just seems a little awkward but that might just be a me thing um overall though [07:57.600 –> 08:03.200] very very strong trailer um i suggest you check it out and speaking of things to check out i’ll [08:03.200 –> 08:10.960] definitely be checking this one out uh fable them is the next item on our list here and as of last [08:10.960 –> 08:18.560] thursday april was it sorry april 13th i believe yes thursday april 13th this game is now [08:18.560 –> 08:25.520] available for early access on the steam page uh for 20 dollars i’m sorry 16 dollars [08:26.720 –> 08:33.520] yes um i apologize i am looking at the price um anyways uh i’m having difficulty because it’s [08:33.520 –> 08:40.160] actually on sale for 10 off right now in these first seven days um luckily by the time this [08:40.160 –> 08:44.800] episode releases you will still have a couple of days to check it out if you like to to get that [08:44.800 –> 08:53.440] early access um now for people who may not remember how fable them is this village builder i [08:53.440 –> 08:59.840] would call um where you’re you know kind of like the civilization or actually i say i haven’t [08:59.840 –> 09:04.640] played civilization where you’re just trying to build this village i mean you’re kind of overseeing [09:04.640 –> 09:12.640] it um now i think we talked about this with al last time um where it’s really focused on like [09:12.640 –> 09:17.680] village rustic lifestyles you’re not going so far as to progressing to cities and whatnot [09:18.320 –> 09:24.800] um i think the art style is very cute it’s 3d very looks very nice the art style reminds me of uh [09:24.800 –> 09:33.120] overcooked if you people are familiar with it um the characters uh one of the primary little [09:33.120 –> 09:39.040] characters they show on this has a mustache that reminds me a lot of the onion king um anyways i [09:39.040 –> 09:45.280] look think it looks nice um and i like seeing the villagers interacting with the actual village and [09:45.280 –> 09:51.840] helping build it so i am looking forward to it very much let’s see there’s also a flying pig [09:52.480 –> 10:00.240] on the title image or whatever you want to call it um and i i don’t know what that is about that [10:00.240 –> 10:07.680] but uh flying pigs excite me um so yeah that again that is already out for early access and [10:07.680 –> 10:16.720] you have just until uh thursday whatever date that is seven days after the 13 uh april 20th i guess [10:16.720 –> 10:24.320] uh to get the 10 off on that early access now uh for another game that uh i don’t know if it’s [10:24.320 –> 10:30.960] doing early access but our next item is koa and the five pirates let me make sure i got that name [10:30.960 –> 10:38.640] correctly correct excuse me oh yes come on the five pirates will be launching about excuse me [10:38.640 –> 10:44.720] the kickstarter will be launching on may 4th um there’s not much to go off because the kickstart [10:44.720 –> 10:52.320] hasn’t launched but this is the next entry in the chibi games universe right uh koa is the [10:52.320 –> 10:59.920] protagonist from summer and mara if i recall correctly um and you know they did encora and [10:59.920 –> 11:06.960] alt and is it violent i forget the name of that i apologize but the point being uh we’ve covered [11:06.960 –> 11:12.240] a lot of those games here and they’ve been all over the place so it will be interesting to see [11:12.800 –> 11:19.200] absolutely um and so again that is may 4th and just a few weeks we’ll have the kickstarter and [11:19.200 –> 11:25.040] definitely have more information than uh something else that we have information and a lot more [11:25.040 –> 11:37.760] information is cult of the lamb a cult classic playing off myself here folks um so we have a [11:38.960 –> 11:45.600] big update coming soon and it is free it is called relics of the old faith it is [11:45.600 –> 11:53.360] a whole new post game story slash campaign there is a lot new really it feels like [11:53.360 –> 12:00.400] a little bit of everything new enemies new dungeons new bosses etc etc new abilities um [12:01.280 –> 12:06.480] so on the tweet uh twitter thread that where they talk about it one of the items they note [12:06.480 –> 12:13.040] is some of the feedback they asked for was uh or that fans asked for was more depth to the [12:13.040 –> 12:17.440] battle system a little more challenge and so that seems to be a lot of the focus um [12:18.400 –> 12:26.080] so this storyline has you listening to some other odd featured deity thing um [12:27.680 –> 12:33.040] the trailer shows a lot only little bits of it right so you just get just the taste of what’s [12:33.040 –> 12:40.560] coming but overall it looks very very hefty and again this is a free update uh no bait they’re [12:40.560 –> 12:48.640] working on this and they put the final touches i believe um and i don’t know if that includes [12:48.640 –> 12:57.600] let me check switch i wager that might be a little delayed uh yeah no i am uh it doesn’t specify but [12:58.160 –> 13:03.200] uh keep an eye out because that update will be coming hopefully soon and honestly give me a [13:03.200 –> 13:07.680] reason to get back in because i’ve been thinking about cult of the lamb it’s a great game i want [13:07.680 –> 13:12.560] to see the polish on it and just seeing more for free is is just absolutely wonderful what a great [13:12.560 –> 13:20.560] what a great game uh let’s see here and our final item on the news list here ooblets another update [13:21.120 –> 13:30.080] um we know two things primarily first we are getting a spring event in ooblets [13:31.040 –> 13:41.360] uh i don’t know if we have a date yet uh the one thing that is rather clear is that it looks like [13:41.360 –> 13:49.120] a bunny uh which sure spring easter it makes sense um that said though i think it’s a little [13:49.120 –> 13:54.800] tough because i still think the king of easter events is zipperty and of course you can’t compete [13:54.800 –> 13:59.040] with that um but that’s it go check it out there’s a little teaser trailer showing the [13:59.040 –> 14:04.880] silhouette of this new ooblet um for you fans i’m hopeful it’s good for you uh and you guys [14:04.880 –> 14:11.840] are excited but uh yeah no no other information other than that right now okay and that more or [14:11.840 –> 14:18.240] less covers the news for today a little lighter today since it’s just me um i know some of the [14:18.240 –> 14:26.960] other news items will be uh moved to next week’s episode um which uh i know at least there’s one [14:26.960 –> 14:33.200] game i’m very excited to talk about um and spencer if you’re listening you know exactly [14:33.200 –> 14:40.880] what it is um anyways uh oh before i get into the primary topic since some people might want to [14:40.880 –> 14:47.840] talk about the spoilers i want to uh just announce one important item that uh next week’s episode as [14:47.840 –> 14:53.280] of right now we are planning a mailbag episode i know we’ve been talking about and we’ve gotten [14:53.280 –> 15:00.720] a few questions um but uh next week we will be dedicating a good amount of the episode to that so [15:00.720 –> 15:06.400] uh please if you’re in the slack feel free to drop questions in the feedback and questions [15:07.200 –> 15:14.320] or thread or reach out to al via twitter versus the email all the usual links and places you can [15:14.320 –> 15:20.160] find in the harvest season and drop as many questions as you’d like because uh i know [15:21.040 –> 15:24.800] it’s gonna be fun to see what the hosts have to say about it [15:24.800 –> 15:32.000] who will be on it i will not say it’s me um i as of right now at least i’m planning to be on it [15:32.000 –> 15:39.680] along with one other person who i will uh let that be a surprise um anyways so yeah keep that [15:39.680 –> 15:48.080] in mind for next week and now with uh that little announcement out of the way let’s uh dive right on [15:48.080 –> 15:55.360] into the main topic which is me talking about how much i love wild flowers all right this is uh [15:56.080 –> 16:02.080] i this is a spoiler alarm i’m going to try to ease into the spoilers so you know [16:03.680 –> 16:11.280] your mileage may vary on how much you want to hear or not um i will not be i will not be [16:11.280 –> 16:17.360] covering the most like blatant end game spoilers right because there’s mysteries and some questions [16:17.360 –> 16:23.200] and i won’t be covering every nook and cranny i believe some stuff for people to to explore and [16:23.200 –> 16:32.080] enjoy on their own um but there is plenty to talk about on this story which i think might attract [16:32.080 –> 16:39.120] people to this game which i bring can’t uh suggest enough of it’s already an amazing game like even [16:39.120 –> 16:47.040] just knowing the core mechanics and such um but yes so again once again here is your spoiler warning [16:47.840 –> 16:55.040] everything will be spoiled but i am planning to cover the gist of the plot um as it’s pretty [16:55.040 –> 17:02.400] jam-packed um which again one of the i think most amazing things about this game is that we have a [17:02.400 –> 17:10.000] sort of bonafide story um not often the case in these cottage core type games that we often cover [17:10.000 –> 17:18.240] here um and so let’s uh so to begin this i i think i’m just gonna have to kind of go [17:19.440 –> 17:25.680] chronologically because this game takes the story you hit credits after your quote-unquote [17:25.680 –> 17:33.520] one-year anniversary of uh terra wild moving into the uh into the uh gosh fair haven excuse me the [17:33.520 –> 17:39.680] town of fair haven um oh once again if you want to hear we al and i did an episode i think about [17:39.680 –> 17:44.240] two weeks ago covering this game if you want to hear the general mechanics and things like that [17:44.240 –> 17:50.000] i suggest to go give it a listen first um it’s it’s absolutely fantastic and i won’t cover too [17:50.000 –> 17:59.840] much of that um but anyway so yeah so uh the game you open in spring where you the well terra wild [17:59.840 –> 18:06.720] you playing as terra wild move into this town called fair haven um and you’ll meet your [18:06.720 –> 18:17.040] grandmother hazel wild um that’s wild with a y and uh she and so she introduces you to the [18:17.040 –> 18:24.320] farm that she runs she is getting in on her age and terra has decided to uh start a new life [18:24.320 –> 18:32.240] as uh she had a rough time she lost her job recently and she uh had a fiance who broke [18:32.240 –> 18:37.600] off the engagement so you know that’s a pretty rough start and it makes a lot of sense to go [18:37.600 –> 18:44.880] help your aging grandmother run enough harm uh it’s a it’s a pretty win-win situation for her [18:44.880 –> 18:51.840] at least given her circumstances um and so you start off the game you know as so often these [18:51.840 –> 19:00.240] games though learning about the farm learning the town right and this town it is full of so [19:00.240 –> 19:07.360] many characters um i am considering doing a separate section on the characters i am [19:08.000 –> 19:13.840] still debating that at the moment um but uh i will keep that in a separate section [19:14.720 –> 19:20.160] but uh anyways i digress um and so in meeting these various characters you also [19:21.360 –> 19:28.720] meet some people with masks and robes and these are the witches of fair haven which of course it [19:28.720 –> 19:36.720] turns out hazel is a member of and hazel introduces hera to the coven um she’s initiated into the [19:36.720 –> 19:41.760] coven and so she starts to learn this kind of balance between this farm that she has to run [19:41.760 –> 19:48.800] and uh these responsibilities as a witch uh because it turns out they play a pretty pivotal [19:48.800 –> 19:54.960] role in fair haven they control the weather and the seasons um pretty pretty thingy all things [19:54.960 –> 20:01.360] considered um and so in doing that first ritual to change the seasons from spring to summer [20:01.360 –> 20:07.840] this is our first big story point as our grandma hazel actually passes away [20:08.720 –> 20:16.400] um kind of a big deal at the start of the game i was strongly you you strongly see that [20:16.960 –> 20:22.320] from the beginning that she’s really really having a rough time she’s on medications etc [20:22.320 –> 20:26.240] um but i didn’t expect it like just after that first season that she would passed away [20:26.800 –> 20:31.200] um but given that uh terra is now fully in charge of the farm so [20:31.920 –> 20:40.080] uh come summer that’s a lot of responsibility on her shoulders etc and so summer you get into [20:40.080 –> 20:48.960] the rhythm of the barn etc and you actually meet a few new characters in summer some people who [20:49.680 –> 20:58.960] move in um one of them is uh geva a meteorologist who lives kind of out in the mountains to study [20:59.600 –> 21:07.920] and the more no well let’s say central to the plot character a rancher by the name of marty um [21:09.040 –> 21:14.320] now off of that you can see marty has some questionable history as it’s already implied [21:14.320 –> 21:23.600] he’s using a false surname um but uh moving into the town also opens up your ability to get [21:23.600 –> 21:30.320] animals on which is you know pretty core part of any farming game uh but i digress um during the [21:30.320 –> 21:37.200] summer season uh there’s a the kind of the end note for the summer season is this summer festival [21:37.920 –> 21:42.480] where uh terra is of course crowned the summer queen i forget the exact title but [21:43.200 –> 21:50.240] at this moment during this festival she’s accidentally transported to a new location [21:51.520 –> 21:59.760] kind of in fairhaven it’s called ravenwood hollow and it is this magical forest area with [21:59.760 –> 22:11.760] magical inhabitants um we’re talking a fairy a werewolf a gnome her etc uh and uh [22:12.480 –> 22:20.880] so right like this is halfway point of the year and the status quo has changed pretty significantly [22:20.880 –> 22:26.640] right you can see okay there’s a lot more to this game um it’s it i think it was a really well [22:26.640 –> 22:32.080] placed move and just really as someone who had already been enjoying it at that point just [22:32.080 –> 22:35.840] really hooked me and like i wanted to see what was going on now because clearly [22:35.840 –> 22:44.320] there was a lot more to explore um let’s see here and i apologize okay and so after [22:45.680 –> 22:52.720] this summer festival um an interesting event well circumstance occurs let’s say [22:53.280 –> 22:58.800] right because once again as part of the coven you have to change the seasons but now you actually [22:58.800 –> 23:04.960] have some pressure to change it because after the summer festival a drought kicks in and this [23:04.960 –> 23:11.600] actually starts affecting the gameplay you will run out of water in your well certain shops can’t [23:11.600 –> 23:18.400] function etc you actually have a bit of pressure to change the seasons because it costs you if you [23:18.400 –> 23:24.800] don’t right and so you uh right you put in that effort and once you actually do change the seasons [23:24.800 –> 23:31.440] enters the next chapter which is fall now fall is where the story really starts to gain traction [23:32.080 –> 23:38.800] um the i think the first event that happens right away in fall is the announcement of an election [23:39.520 –> 23:46.800] um which is really surprised me because there the mayor in this town uh his name is auto [23:47.520 –> 23:56.400] uh a very mayoral type let’s say um and it didn’t even occur to me that there would possibly a change [23:56.400 –> 24:01.600] in the status quo um and it just so happens that marty the aforementioned rancher is the one [24:01.600 –> 24:09.440] running against him um and so uh that’s when uh as i said this is when the story starts to pick [24:09.440 –> 24:12.960] up because the town life becomes a little more interesting a little more dynamic with the [24:12.960 –> 24:20.240] selection and also with the introduction of raven one hollow the magic uh inhabitants etc you learn [24:20.240 –> 24:25.200] a bit more from that side as well right and some of the history of the coven and some of the [24:25.200 –> 24:30.160] lingering issues right uh one of the key elements from the beginning of the game is [24:31.120 –> 24:36.400] hazel wanting to unite the town’s people with the coven who are hiding in the shadows and so [24:36.400 –> 24:43.280] you start digging into that issue a little more now uh i i will say with the election i was [24:44.880 –> 24:51.120] unfortunately disappointed because you do vote in it but you can’t actually affect the outcome um [24:51.200 –> 25:00.160] much to my disappointment um auto will retain uh the title as mayor which is uh actually still [25:01.120 –> 25:05.360] it’s a little disappointing but it makes sense because it is pivotal to the story later on [25:05.360 –> 25:13.440] um i digress um but with mayor with mayor auto having hit one reelection he [25:13.920 –> 25:23.360] the story starts going in an unexpected direction as there’s how should i put this it starts really [25:24.000 –> 25:30.960] you can start seeing the some conflicts arising in the town regular town’s life um right and it [25:30.960 –> 25:35.920] begins with this program he calls the neighborhood watch as some people have started to take notice [25:35.920 –> 25:42.720] of some of the questionable people in the forest at night you know implicating the coven [25:43.360 –> 25:51.920] the witches etc right and so this leads to actual bona fide witch trials as neighbors start accusing [25:51.920 –> 26:00.400] each other of being witches etc um it’s very dramatic for this type of game to be quite frank [26:00.400 –> 26:08.160] like emotions are in high i got terribly upset at certain people and so on and so forth they just [26:08.640 –> 26:16.240] the trails and treacheries um there is a bit more to it that plan a bit into the details again not [26:16.240 –> 26:22.000] trying to spoil every single item but there is again being this town being so linked to this [26:22.000 –> 26:30.240] magical world right there’s some impacts from that side of it as well and as a member of the coven [26:30.240 –> 26:38.240] terra has to address those issues and and resolve the unfortunate magical implications going on [26:40.000 –> 26:48.320] and this is all tying into issues from the magical world itself which is suffering sort of imbalance [26:51.760 –> 26:56.240] there’s an item called the wellspring which is the source of magic and has to be replenished [26:56.240 –> 27:02.720] and kept in balance and as that is suffering from balance issues it’s leaking over into these [27:02.720 –> 27:12.400] witch trials and the life of the townspeople etc um so a lot of the fall season is spent with this [27:12.400 –> 27:20.640] setup of them right you know leading up to the primary conflict the kendo the climax right um [27:20.640 –> 27:28.480] and so during this time you do move over to winter the final season which actually is a [27:28.480 –> 27:33.520] fairly sizable season compared to the others that felt like um because again there’s some [27:33.520 –> 27:40.640] more witch trials and the whole issue with the uh the wellspring and the balance of magic on [27:40.640 –> 27:48.800] the island comes kind of to a head um as there is a another masked witch not part of the coven [27:48.800 –> 27:55.680] that’s discovered that is running around right and so this becomes a central issue and all leads [27:55.680 –> 28:02.080] to this climactic conflict at the end of the game which uh again i’m not going into details here but [28:02.720 –> 28:10.800] was quite a finale to be honest it went places i didn’t expect they were again betrayals treachery [28:10.800 –> 28:19.280] and then just a really big finale sort of final sequence um and it’s it’s just so interesting to [28:19.280 –> 28:26.400] see in this kind of game uh attempt that right because this isn’t a pulitzer prize winning story [28:26.400 –> 28:32.320] right it’s it’s not it’s strong suit you know looking in the general video game world there’s [28:32.320 –> 28:39.040] much better stories and so on but in a farming cottagecore game like this stands out for sure [28:39.840 –> 28:47.200] um i enjoyed parts of it absolutely it was maybe predictable or you know not [28:48.320 –> 28:55.520] really um treading new ground etc but overall i enjoyed it right and and so much of it comes from [28:55.520 –> 29:01.600] the characters right the the dialogue the personalities which are all really really well [29:02.160 –> 29:10.480] um and so uh yeah so i i was still engaged even if it felt maybe weak or you know [29:12.400 –> 29:18.560] standard story whatever you want to call it right um but i i was still engaged throughout the whole [29:18.560 –> 29:24.960] way and genuinely interested in seeing where things went um and it’s why should i put this [29:25.040 –> 29:32.400] one of the interesting aspects that i think i think it’s pretty clear that a lot of the themes [29:32.400 –> 29:40.000] are very reflective of relatively current events at least in the us here right the election the [29:40.000 –> 29:48.560] witch trials i think are very reflective of uh you know not getting into specifics but real world [29:48.560 –> 29:55.280] issues that at least here in america we’ve had to deal with um in recent years let’s say right um [29:56.000 –> 30:04.480] the polarization of people and these conflicts that arise from that like yeah right they’re [30:04.480 –> 30:13.200] using witches and in malcolm says stand-ins for several groups i think um which again it’s not [30:13.200 –> 30:18.080] particularly deep because i think it’s a little a little clear where’s it a little on sleeve [30:19.040 –> 30:24.080] you know again for a farming game this is this is death right we don’t see that in farming games so [30:24.080 –> 30:33.200] it’s it’s really fun to actually be able to see and think about that um so with that said um i [30:33.200 –> 30:38.960] think i’m trying to think what other items need to be addressed um right because as you’re [30:38.960 –> 30:44.000] progressing through the story you’re constantly unlocking more mechanics and locations and things [30:44.000 –> 30:49.040] like that um right when you as i mentioned give this meteorologist lives out and kind of like the [30:49.040 –> 30:55.840] mountain area that’s a whole new area you have to unlock um and a whole bunch of new resources and [30:55.840 –> 31:02.320] things to see right as you progress relationships with a village or you know towns people and what [31:02.320 –> 31:06.240] not you unlock different facilities different things right there’s the mine and there’s [31:06.880 –> 31:11.200] a whole little backstory with the mind too and learning about that is interesting [31:13.280 –> 31:20.080] seeing again these conflicts of people being accused and sometimes unintentionally or or [31:20.080 –> 31:24.160] well i don’t know if unintentionally is the right way but again as people try to repair [31:24.160 –> 31:30.240] relationships and and how these story events actually affect the daily routines that you see [31:30.240 –> 31:35.120] the accounts people go through and and doing and whatnot affecting their moods right some [31:35.600 –> 31:39.840] characters won’t be smiling during certain times right certain characters will [31:39.840 –> 31:50.400] avoid certain locations etc um so it’s all again none of this is i think mind-blowing or or maybe [31:50.400 –> 31:56.400] not super notable in the grand scheme of things but for a farming game you know the type of [31:56.400 –> 32:04.000] content we cover on this podcast it’s really really impressive to see and and well done i [32:04.000 –> 32:10.560] don’t think any of it was really bad maybe a little weak a little meh at times then you know [32:10.560 –> 32:21.920] your mileage will vary um but i enjoyed it um and so yeah i think with that said really the uh [32:22.720 –> 32:28.400] i think that more or less covers all i really want to talk about for this game um again that’s [32:29.360 –> 32:36.880] not covering a lot of more specific spoilers i think i think i did an okay job of leaving out [32:36.880 –> 32:45.920] a lot of these answers and questions um so i i really invite you to play this game um right [32:45.920 –> 32:51.120] because all this talk was primarily story but if you listen back to the other episode there is [32:51.840 –> 32:58.320] so much um in regards to the uh to the mechanics and just the gameplay which is all super enjoyable [32:59.280 –> 33:06.240] um so i cannot recommend wildflowers enough it is a wonderful wonderful game and so uh yeah thank [33:06.240 –> 33:12.800] you very much dear listener for uh entertaining this talk about wildflowers again um there’s you [33:12.800 –> 33:17.120] know more content coming out i don’t know if there’ll be more story it would be kind of nice [33:17.120 –> 33:22.400] to see because i think there are some some things you could go some directions you could work with [33:22.400 –> 33:31.360] um but i will probably be bringing up this game as stuff comes and goes um but until then um [33:32.400 –> 33:40.000] you can find us well i say us well you can find me kevin at cooper pres on twitter uh see me [33:40.000 –> 33:45.280] retweeting things primarily or at spriter squared on twitter where you can see some of my art pixel [33:45.280 –> 33:54.160] art etc more importantly you can find pal the actual host of this fine podcast at the scott [33:54.160 –> 34:02.960] bot or on mastodon scott on mastodon uh you can find the show on twitter at ths pod where you can [34:02.960 –> 34:11.840] see lots of retweets about these news items announcements of new episodes etc etc we have [34:11.840 –> 34:17.280] our own website harvest season dot club where you can again find show notes transcripts links to a [34:17.280 –> 34:22.880] lot of the news items talked about and again that feedback section um very very important [34:23.680 –> 34:28.640] uh at least for the next episode where again we’re trying to do a mailbag so please drop [34:28.640 –> 34:34.240] all those questions you have or if you happen to be part of the fine crew who have joined us [34:34.240 –> 34:42.720] at patreon.com slash ths pod uh and it gains act and have access to our slack where you can [34:42.720 –> 34:47.280] talk with other fans of the shows with pretty much all the hosts hanging out there [34:47.840 –> 34:55.840] and can drop uh feedback and questions through there as well please do um also if you happen to [34:55.840 –> 35:02.000] subscribe to the patreon you will gain access to the greenhouse a separate podcast where we discuss [35:02.640 –> 35:11.280] other often non-farming game things etc um uh i i know we are we have run our the release schedule [35:11.280 –> 35:17.680] on the greenhouse has been a little shaky recently i think but we are working on things i promise you [35:17.680 –> 35:24.960] um so keep an eye on there and uh thank you very much again listeners thank you al for [35:24.960 –> 35:31.280] letting me solo this um i hope you all enjoyed it uh blast al on twitter if you hated it because [35:31.280 –> 35:42.320] he’ll get that not me um but until next time dear listeners i hope you all have a very good [35:43.360 –> 35:46.400] okay i’ll say right have a good harvest there you go [35:52.000 –> 35:58.560] the harvest season is created by al mckinley with support from our patrons including our pro farmers [35:58.560 –> 36:05.440] kevin and stewart our art is done by mica the brave and our music is done by nick burges [36:06.240 –> 36:10.320] feel free to visit our website harvest season dot club [36:10.320 –> 36:13.360] for show notes and links to things we discussed in this episode [36:21.040 –> 36:22.480] i always have to be a headache for Al
Welcome to Episode 8 of The Kotaku Australia Podcast! Each week, Kotaku Australia's editor David Smith and writer Ruby Innes discuss the biggest upcoming releases and all the games they've been playing lately. This week: David gushes about one of his potential GOTY's, indie horror game Dredge from New Zealand studio Black Salt Games. Ruby has fallen madly in love with a werewolf, which exist in a game she has fallen madly in love with: Wylde Flowers by Studio Drydock. Then, we chat through the coming week's biggest releases, including Crab Champions, Meet Your Maker, Moviehouse: The Film Studio Tycoon, Across the Valley VR, and more! For more Australian gaming content from Kotaku Australia: http://trib.al/d7EeR7T Follow us on social for more updates on what's happening across the gaming world: f: https://www.facebook.com/KotakuAustralia t: https://twitter.com/KotakuAU ig: https://www.instagram.com/kotakuau/ twitch: https://www.twitch.tv/kotakuau See omnystudio.com/listener for privacy information.Get all the gaming news daily on Kotaku Australia!: https://www.kotaku.com.auSee omnystudio.com/listener for privacy information.
Al and Kev talk about Wylde Flowers Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:30: What Have We Been Up To 00:07:51: News 00:21:18: Wylde Flowers 01:15:00: Outro Links Tchia Above Snakes Release Date Terra Nil Mac/Linux Delay Innchanted Ankora: Lost Days PS/XB Release Len’s Island Controllers and Currents Update Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:05.000] music [00:05.000 –> 00:10.000] music [00:10.000 –> 00:15.000] music [00:15.000 –> 00:20.020] music [00:20.020 –> 00:25.040] music [00:25.040 –> 00:30.040] music [00:30.040 –> 00:35.040] Hello farmers and welcome to another episode of the harvest season. [00:35.040 –> 00:41.040] My name is Al and I’m Kevin and we are here today to talk about cottagecore games. [00:41.040 –> 00:47.040] Which I will say I think so we’re going to talk about wildflowers this episode. [00:47.040 –> 00:52.040] I think this might be the most cottagecore game in a while. [00:52.040 –> 01:02.040] Yeah so we’ll talk about that. I guess before everything else just to mention transcripts for the podcast are available in the show notes and on the website. [01:02.040 –> 01:09.040] Just scroll down you’ll see them there. Yeah so we’re going to talk about wildflowers. [01:09.040 –> 01:16.040] It has been out for quite a few months and I think it came out the end of last year or maybe it was like the middle of last year or something like that. [01:16.040 –> 01:21.040] Probably should have checked that. Wildflowers came out in September. [01:21.040 –> 01:30.040] So we’re going to talk about that and before that we’ve got a bunch of news. [01:30.040 –> 01:33.040] But first of all Kevin what have you been up to? [01:33.040 –> 01:40.040] Busy things. Work things. Furniture things. I’m restoring a table. [01:40.040 –> 01:45.040] My mom restored a table. Repainted. That’s something. Interesting. What kind of table? [01:45.040 –> 01:50.040] It’s just like a dining room table that she found at the place. It’s a nice table she just wants a different color. [01:50.040 –> 01:56.040] But yeah so that’s going on. That’s fun getting all manual physical for once in my life. [01:56.040 –> 02:04.040] Aside from that and those moments down in Breathe I have been playing Wildflowers and Wildflowers. [02:05.040 –> 02:14.040] We planned this episode. I brought it up a while ago and then our schedule kind of shifted and it kind of jumped up. [02:14.040 –> 02:22.040] And so I said wow I really need to play some more Wildflowers. So I shotgunned a lot of Wildflowers this week. [02:23.040 –> 02:28.040] But spoilers I enjoyed it. Talk about that later. [02:28.040 –> 02:38.040] But yeah aside from that I can’t think of anything meaningful. Ball guys and Pokemon masters. It’s great. [02:38.040 –> 02:44.040] Oh yeah I think we mentioned that in the last episode but we were speculating about what his Pokemon would be. [02:44.040 –> 02:50.040] And of course it’s a Moonguss. It is a Moonguss. I mean makes sense but neither of us suggested it. [02:50.040 –> 02:53.040] Nope. We were all focused on Voltarb. [02:53.040 –> 03:00.040] Yep. And he sounds great. He sounds like the goofy guy you imagine he would. [03:00.040 –> 03:05.040] Oh is he out now? Oh yeah he’s out. It came out the day after we recorded it. [03:05.040 –> 03:10.040] What accent does he have? It’s not British because a lot of the Galarian. [03:10.040 –> 03:12.040] Yeah well that’s why I was asking. [03:13.040 –> 03:18.040] No it’s just like goofy cartoony voice. Like here catch this. Something like that. [03:21.040 –> 03:26.040] It fits his character. It’s a ball guy. I haven’t pulled him yet. Hoping. [03:26.040 –> 03:29.040] But I will let everyone know. [03:29.040 –> 03:38.040] But yeah so let’s see. Wildflowers, ball guy. I really can’t think of anything in particular. Nope. Nothing comes to mind. [03:38.040 –> 03:40.040] What about you? What have you been up to? [03:40.040 –> 03:45.040] Well obviously I’ve been playing some Wildflowers this week. I haven’t played as much as you. [03:45.040 –> 03:52.040] Because I was, as Kevin mentioned, Kevin was like we should do an episode on Wildflowers. [03:52.040 –> 03:56.040] And I was like ok yeah fine. I guess I will join you in that. [03:56.040 –> 03:59.040] And then we agreed last week that we were going to do it this week. [03:59.040 –> 04:01.040] And so I was like well I guess I need to play something. [04:01.040 –> 04:04.040] So I haven’t played a few Moonguss ones. [04:04.040 –> 04:08.040] You have to. But I’ve got enough to get a feel of the game. [04:09.040 –> 04:13.040] I finished off Kirby Return to Dreamland Deluxe. [04:13.040 –> 04:18.040] Well when I say finished. So I finished off the main story. [04:18.040 –> 04:23.040] And then I think last week I had done that and I was just like I’m not sure exactly what I’m going to do after that. [04:23.040 –> 04:25.040] And the answer is nothing. [04:25.040 –> 04:31.040] So I started playing the epilogue which is where you’re playing as, oh what’s his name? [04:31.040 –> 04:37.040] Magolor? I’m not a fan of the epilogue. [04:37.040 –> 04:40.040] And the reason I’m not a fan is because I don’t like the controls. [04:40.040 –> 04:45.040] So it’s not that it’s not Kirby. Because obviously I like lots of different platformers. [04:45.040 –> 04:49.040] I enjoy platformers. It’s one of the things I really like to play. [04:49.040 –> 04:54.040] But the way that Magolor plays just feels really frustrating. [04:54.040 –> 05:01.040] So anytime you do an attack in the air you start falling down and then you cannot do anything else until you hit the ground. [05:01.040 –> 05:03.040] And it just feels really frustrating. [05:03.040 –> 05:10.040] I feel like that’s going to unlock later on because the way that they’re doing the epilogue is that you add more powers as you go on. [05:10.040 –> 05:14.040] But it just made some of the levels in the middle just really frustrating. [05:14.040 –> 05:16.040] Because it’s like I don’t have all my powers. [05:16.040 –> 05:21.040] And I’ve got some really hard challenges which would be fun if I could do things. [05:21.040 –> 05:28.040] There’s a point where you have to jump over, drop a bomb down and then somehow make it back onto the thing really quickly. [05:28.040 –> 05:35.040] And I just cannot figure out how to do it. There’s just no, in my mind I just can’t feel any way to control that. It’s really frustrating. [05:35.040 –> 05:39.040] That’s interesting because you know it’s a Kirby game. [05:39.040 –> 05:44.040] Controls usually aren’t an issue. They’re usually pretty simple and enjoyable. [05:44.040 –> 05:50.040] That is really interesting. I am curious. I’d hope to get that at some point and see for myself. [05:50.040 –> 05:55.040] It’s a really nice game. I’ve not played obviously the original so I don’t know how well it is in terms of a remake. [05:55.040 –> 05:59.040] But the game itself plays really well. I really enjoyed it. [05:59.040 –> 06:05.040] I played for a brief amount. It was enjoyable. I imagine there weren’t that many significant changes. [06:05.040 –> 06:11.040] It was already a pretty modern Kirby game so I’m sure it’s fairly close to the original in terms of its controls. [06:11.040 –> 06:13.040] But yeah, okay. [06:13.040 –> 06:15.040] So yeah, I’m done with that. [06:15.040 –> 06:24.040] And I have started Coral Island. So I think in the last episode I had mentioned that my key was for Switch and of course Switch isn’t out yet. [06:24.040 –> 06:29.040] Well I managed to contact them and they switched it to a Steam key so I’m now playing it on my Steam Deck. [06:29.040 –> 06:35.040] So that will be fun. It may well be covered in an episode in the future. [06:35.040 –> 06:41.040] And I’ve been obviously kind of going through the Bloom update still which is fun. [06:41.040 –> 06:52.040] They finally, I think I said this on our original podcast episode about Bloom, but we finally found a game that I can just play for five minutes and then put down every day. [06:52.040 –> 06:56.040] Because that’s how Animal Crossing is meant to be played and I couldn’t play it that way. [06:56.040 –> 07:00.040] Just something in my mind just stopped me doing that. But I’m managing it for Bloom, which is interesting. [07:00.040 –> 07:05.040] Oh my gosh, Animal Crossing never felt that way to me. [07:05.040 –> 07:09.040] No, but it definitely feels like they want you to play it that way. [07:09.040 –> 07:11.040] But I just never could. [07:11.040 –> 07:22.040] Yeah, no, I think most people couldn’t. But cool, I’m glad that you found a game that you can play a little bit as a little de-stresser, whatever you want to call it, a little breather. [07:22.040 –> 07:25.040] Without getting too in-depth, that sounds pretty nice. [07:25.040 –> 07:32.040] I don’t know, see I play Unite like daily, but that’s for like half an hour. [07:32.040 –> 07:34.040] The five minute thing is the kicker. [07:35.040 –> 07:42.040] Yeah, no, I literally, I pick it up, I go and check my flowers. If there’s something to harvest, I harvest and then replant. [07:42.040 –> 07:48.040] And then I get checked through any new messages, see what the new story is, and then I put it down and pick it up the next day. [07:48.040 –> 07:49.040] That sounds pretty nice. [07:49.040 –> 07:53.040] It is. It’s good fun. Cool, should we talk about some news? [07:53.040 –> 07:54.040] I guess so. [07:54.040 –> 08:00.040] So, first of all we have Chia. I think that’s how it’s meant to be said. Chia. [08:00.040 –> 08:01.040] Chia. [08:01.040 –> 08:10.040] This is the game based in New Caledonia, which Kevin now does believe is a real place, is that correct? [08:10.040 –> 08:14.040] I do believe. I believe in New Caledonia. [08:14.040 –> 08:17.040] You believe in it, you can do it in New Caledonia. [08:17.040 –> 08:19.040] I’m no longer of the conspiracy crowd. [08:20.040 –> 08:27.040] So it’s now out on PS4 and PS5 and on Epic Game Store. [08:27.040 –> 08:34.040] So it’s interesting, this one seems to have really caught the wider games crowd as well. [08:34.040 –> 08:38.040] Like occasionally you get a game that we cover that’s like, oh this is like a game. [08:38.040 –> 08:45.040] But like I’ve seen all the kind of big game journalism places that I follow, like they’ve all been talking about this game, which is interesting. [08:45.040 –> 08:53.040] That is interesting. I will say though, they dropped a radical trailer for it, so it makes sense, it would catch people’s attention. [08:53.040 –> 08:58.040] Yeah, yeah, definitely. But it looks interesting. [08:58.040 –> 09:06.040] I mean people are basically comparing it to Breath of the Wild, but more calm and obviously based on New Caledonia. [09:06.040 –> 09:11.040] I didn’t expect that comparison, but okay sure that makes sense. [09:11.040 –> 09:15.040] Yeah, well I’ve not played it, so I can’t confirm whether I would agree with that or not. [09:15.040 –> 09:20.040] I will give especially one props though, near the end of the trailer. [09:20.040 –> 09:30.040] They mention how it was inspired by the homeland of the founders of the development company, I don’t know how you pronounce it. [09:30.040 –> 09:39.040] And they have like voice acting and musics from the local languages from New Caledonian talents, which is very cool. [09:40.040 –> 09:47.040] And you can see that in the trailer, they clearly did the justice, so very cool to see that. [09:47.040 –> 09:54.040] I always like seeing smaller cultures who haven’t gotten a lot of attention get a goal somewhere, so very good for them. [09:54.040 –> 10:00.040] Yeah, definitely. Next we have our release date for Above Snakes. [10:00.040 –> 10:07.040] So this is the one that we were talking about a few weeks ago, we were talking about it with Nami. [10:08.040 –> 10:16.040] So that is coming out on the 25th of May, that’s obviously only the Steam version. [10:16.040 –> 10:22.040] But the console, I think it’s just Switch is coming later, they’ve not started working on that yet. [10:22.040 –> 10:25.040] They’ll be working on that after release. [10:25.040 –> 10:31.040] So yeah, there’s also a prologue, I mean it’s basically just a demo right? [10:32.040 –> 10:40.040] You can download that on Steam just now and play that if you would like, I’ll put that in the show notes. [10:40.040 –> 10:47.040] If you want to try it out and see how the gameplay, it says there’s about 2-3 hours worth of gameplay in the demo. [10:48.040 –> 10:55.040] I’m looking at the trailer because I didn’t even remember what the gameplay looked like since our focus is on the culture stuff. [10:56.040 –> 11:02.040] First of all, the game visually looks very nice, I’m giving props for that. [11:02.040 –> 11:10.040] Secondly, so it’s an isometric game where you build and craft and so on and so forth. [11:10.040 –> 11:19.040] But the crazy part is you zoom out on the global map or whatever and you can just drop chunks of land into an isometric grid. [11:19.040 –> 11:24.040] And you just see the land is boom, land and ed. [11:24.040 –> 11:28.040] It’s a very satisfying thwomp isn’t it? [11:28.040 –> 11:37.040] Yeah it is. So yeah it looks good, aside from putting all the culture stuff, the game age. [11:37.040 –> 11:45.040] So cool, good for them. May 25th, that’s going to be here sooner than I want it to be. Time’s going too fast. [11:45.040 –> 11:52.040] Yeah I don’t know how quickly I’ll get to this game because of course we know what May is. May is Zelda month. [11:52.040 –> 12:02.040] Oh is it? I didn’t remember. Oh no. I’m not ready. I have an extra month now. March 2. [12:02.040 –> 12:10.040] Well if we were running on the international calendar system, that has 13 months. [12:11.040 –> 12:19.040] I mean it doesn’t actually give you any more time. Still, not the point. [12:19.040 –> 12:26.040] The best calendar system is actually from Wildflowers. I’ll discuss it when we get there. [12:26.040 –> 12:31.040] Just keep this in mind folks, Wildflowers. [12:31.040 –> 12:34.040] You know what else does it best? [12:34.040 –> 12:39.040] Oh that’s a big assumption. We’ve not played it yet. [12:39.040 –> 12:42.040] It needs to be good. [12:42.040 –> 12:51.040] Well yeah, Taranel. It will be out on Windows by the time this podcast comes out. [12:51.040 –> 13:00.040] I want to say that I was going through the show notes and I saw that and I was like it’s out now and then I read the parenthesis by the time the episode comes out. [13:00.040 –> 13:05.040] I’m like no, it’s not now. [13:06.040 –> 13:10.040] But the sad news is the Mac and Linux versions have been delayed. [13:10.040 –> 13:14.040] Is it that sad? Ok Mac people, sure, but Linux! [13:14.040 –> 13:18.040] Hey! Come on! Why are we being harsh on Linux here? [13:18.040 –> 13:22.040] Linux is your Steam Deck. Your Steam Deck runs on Linux. Not your Steam Deck, you don’t have a Steam Deck. [13:22.040 –> 13:25.040] This Steam Deck runs on Linux. [13:27.040 –> 13:34.040] Although presumably the Steam Deck will just download the Windows version because it can play Windows games as well. [13:35.040 –> 13:40.040] And the soundtrack is also out now, so if you want to go. [13:40.040 –> 13:45.040] And that’s on, it’s just like a big YouTube, an hour and a half, an hour long YouTube video. [13:45.040 –> 13:49.040] Wow, let me try saying that again. It’s an hour long YouTube video. [13:49.040 –> 13:52.040] You said it right already, you just repeated it. [13:52.040 –> 13:54.040] Very calm, relaxing music. [13:54.040 –> 13:58.040] I haven’t listened to it, I kind of wanted to but eh, I’ll just wait. [13:58.040 –> 14:02.040] You know what’s not calm and relaxing? [14:02.040 –> 14:06.040] Enchanted definitely doesn’t look calm and relaxing. [14:06.040 –> 14:09.040] Was this the game that we only had a name last week? [14:09.040 –> 14:14.040] I think we talked about it last week, but we didn’t really look into it too much. [14:14.040 –> 14:19.040] I don’t think I truly understood what this game was. [14:19.040 –> 14:22.040] I definitely didn’t. [14:22.040 –> 14:25.040] It basically looks like, what’s the game I’m thinking of? [14:25.040 –> 14:27.040] Overcooked. [14:28.040 –> 14:32.040] You’re running a magical hotel, Overcooked style. [14:32.040 –> 14:37.040] And it looks as chaotic and frantic as Overcooked. [14:37.040 –> 14:38.040] It does. [14:38.040 –> 14:41.040] You can play with up to four people. [14:41.040 –> 14:46.040] There’s upgrades and progress, so I don’t think it’s like Overcooked with just little levels. [14:46.040 –> 14:50.040] But at the same time you’re cooking and doing objectives, so I don’t know. [14:50.040 –> 14:57.040] I’m having trouble understanding how this game works just other than it’s Overcooked but hotel. [14:57.040 –> 15:02.040] Yeah, it looks like they have different kind of levels. [15:02.040 –> 15:10.040] So one of them is in, you’re just cooking one of them, there’s a river and you have to go and get the fish from it and then go cook them. [15:10.040 –> 15:14.040] Stuff like that. I presume there’s a farming one, bits as well. [15:14.040 –> 15:18.040] You can turn your body into a cake for some reason. [15:18.040 –> 15:21.040] I mean it looks gorgeous. [15:21.040 –> 15:26.040] I’m a little eh on the design, the style they went with. [15:26.040 –> 15:28.040] I love it. [15:28.040 –> 15:31.040] But for what it is going for it looks great. [15:31.040 –> 15:35.040] Yeah, it’s definitely one of those, you can’t say it looks bad, you can say you don’t like it. [15:35.040 –> 15:37.040] Yeah, I know for sure. [15:37.040 –> 15:40.040] It’s not an actively bad looking game. [15:41.040 –> 15:47.040] There’s a lot going on in that game because it’s got a lot of the cottage core things. [15:47.040 –> 15:55.040] The cooking just looks straight up like Overcooked but they have crafting and feeding cows and furnitures and I don’t know. [15:55.040 –> 15:57.040] There’s a lot going on there. [15:57.040 –> 16:06.040] I’m really curious because I see single player, it looks like it could be better for single player than Overcooked so that would be interesting to see. [16:07.040 –> 16:10.040] And you can have an echidna follow you around. [16:10.040 –> 16:12.040] An echidna? [16:12.040 –> 16:14.040] Yeah, it’s in the trailer. [16:14.040 –> 16:16.040] I don’t know what to say. [16:16.040 –> 16:19.040] And there’s also little onion guys they have to get rid of. [16:19.040 –> 16:22.040] There’s a lot going on, people just watch this trailer. [16:22.040 –> 16:28.040] Anyway, the point of this was that it’s coming out on Tuesday, the same day as Taranel. [16:28.040 –> 16:32.040] So it will be out by the time this episode comes out on Steam. [16:32.040 –> 16:35.040] The Switch version is coming soon, not out yet. [16:36.040 –> 16:42.040] I’m interested in giving this game a shot, especially because I have people I can play locally with. [16:42.040 –> 16:49.040] But I don’t know when I’ll be playing with it because Taranel drops the same day and I’ll be… [16:49.040 –> 16:55.040] And Kora Lost Days feels like a while since we talked about this and you might be like, oh but it’s already out. [16:55.040 –> 16:58.040] It’s not out yet on the PS4 and Xbox. [16:58.040 –> 17:04.040] So they’re coming on the 30th of March, which I think is the day after this podcast comes out. [17:05.040 –> 17:08.040] So if you’ve been waiting for those versions, there you go. [17:08.040 –> 17:12.040] And hopefully it works a little better with some of those rough edges polished up a little bit. [17:12.040 –> 17:15.040] Something tells me no, but who knows. [17:15.040 –> 17:16.040] Try it. [17:16.040 –> 17:17.040] Yeah, yeah. [17:17.040 –> 17:19.040] It’s a fine game. [17:19.040 –> 17:22.040] The physical editions still aren’t out yet, but they’re coming. [17:22.040 –> 17:26.040] Oh yeah, I looked at the… there’s all sorts of physical stuff. [17:26.040 –> 17:28.040] Look, I am over on Kora Lost Days. [17:28.040 –> 17:33.040] I am all in on, what’s it called, the next one. [17:33.040 –> 17:37.040] Mika and the Lost… no, Mika and the Witches… oh, there’s two. [17:37.040 –> 17:42.040] There’s Mika and the Witches Mountain and there’s another one that’s like a platformer. [17:42.040 –> 17:47.040] Wait, is Mika in the Ankora universe? [17:47.040 –> 17:48.040] Yeah, yeah. [17:48.040 –> 17:49.040] Wait, it is? [17:49.040 –> 17:50.040] Yeah. [17:50.040 –> 17:51.040] Oh, what? [17:51.040 –> 17:53.040] I didn’t know this! [17:53.040 –> 17:57.040] All of the Chibi games are in the same universe. [17:57.040 –> 18:01.040] I don’t remember this, but Mika looks incredible! [18:01.040 –> 18:05.040] Who cares about Ankora? [18:05.040 –> 18:06.040] Oh no. [18:06.040 –> 18:09.040] Kora and the Five Pirates of Mara, that’s the other one. [18:09.040 –> 18:12.040] That’s the platformer at some point this year apparently. [18:12.040 –> 18:13.040] I’m looking forward to that. [18:13.040 –> 18:17.040] And yeah, Mika is obviously definitely a podcast game. [18:17.040 –> 18:21.040] Mika’s just going to dominate it and be the best. [18:21.040 –> 18:25.040] Ah, but the question is will I prefer it to Summer and Mara or not? [18:25.040 –> 18:26.040] That’s the big… [18:26.040 –> 18:27.040] Yes. [18:27.040 –> 18:28.040] Yes. [18:28.040 –> 18:29.040] I’m answering yes. [18:29.040 –> 18:30.040] Well, we’ll see. [18:30.040 –> 18:31.040] We’ll see. [18:31.040 –> 18:34.040] It’s just objectively better, you can see. [18:34.040 –> 18:38.040] I don’t think there’s anything objective about it. [18:38.040 –> 18:40.040] We are the authority. [18:40.040 –> 18:44.040] We are the influencers here. [18:44.040 –> 18:45.040] Oh dear. [18:45.040 –> 18:50.040] Lens Island have an update out. [18:50.040 –> 18:54.040] The currents and controllers update, very catchy. [18:54.040 –> 18:57.040] Can you guess what this has in the update? [18:57.040 –> 19:00.040] It has controller support and currents. [19:00.040 –> 19:05.040] Now the currents actually might throw you for a loop because I didn’t. [19:05.040 –> 19:07.040] Is this what people want? [19:07.040 –> 19:09.040] Procedurally generated ocean currents? [19:09.040 –> 19:13.040] Well, I mean, the whole point is this is an exploration game, right? [19:13.040 –> 19:18.040] So, you know, currents are accurate to real life. [19:18.040 –> 19:19.040] I don’t know. [19:19.040 –> 19:23.040] I mean, realistically, the reason I’m talking about this is the controller support, right? [19:23.040 –> 19:27.040] It’s got basic controller support now, but there’s more coming later. [19:27.040 –> 19:30.040] And also procedurally generated ocean currents. [19:30.040 –> 19:32.040] So if that’s really what you were like, [19:32.040 –> 19:37.040] Oh, I’ve been waiting for this game, but now I get the procedurally generated ocean currents. [19:37.040 –> 19:39.040] Now’s the time to play. [19:39.040 –> 19:42.040] Obviously. [19:42.040 –> 19:45.040] I don’t know what to say. [19:45.040 –> 19:46.040] Oh yeah. [19:46.040 –> 19:52.040] You can also build on tiny little islands as well now, which is more exciting. [19:52.040 –> 19:53.040] I actually really like that. [19:53.040 –> 19:59.040] There’s a dozen, over a dozen new sandbanks, coral reefs, and unique rock formations that can be found at sea. [19:59.040 –> 20:01.040] Although don’t build on a coral reef. [20:01.040 –> 20:03.040] Oh no, don’t do that. [20:03.040 –> 20:08.040] Ocean houses can also be useful when building them next to ocean currents for easy traversal around the map. [20:08.040 –> 20:11.040] So yeah, I think your boats move faster on the currents. [20:11.040 –> 20:12.040] Okay. [20:12.040 –> 20:16.040] See, that seems fun making a network of ocean homes with boats. [20:16.040 –> 20:17.040] Yeah, that sounds cool. [20:17.040 –> 20:24.040] Just, just don’t like go on one and then find yourself halfway across the world and you’re lost now. [20:24.040 –> 20:25.040] So be careful. [20:25.040 –> 20:28.040] What was that? The Australian… [20:28.040 –> 20:31.040] From Finding Nemo, what was that? [20:31.040 –> 20:34.040] Oh, yeah, yeah, yeah, yeah, I know what you mean. [20:34.040 –> 20:35.040] I can’t remember. [20:35.040 –> 20:37.040] EAC, I don’t remember. [20:37.040 –> 20:42.040] EAC, the East Australian Current, yeah. [20:42.040 –> 20:43.040] Classic. [20:43.040 –> 20:46.040] Go get to meet Crush. Choo choo kachoo. [20:46.040 –> 20:49.040] Wild flowers. Shall we talk about that again? [20:49.040 –> 20:51.040] Fine, fine. [20:51.040 –> 20:53.040] We’re not a Finding Nemo podcast. [20:53.040 –> 20:55.040] Not yet. [20:55.040 –> 20:58.040] Look, we’re getting there. We’re close. [20:58.040 –> 21:01.040] Lens Island and Coral Island, we’re on our way. [21:01.040 –> 21:04.040] We even have someone from New Zealand who’s occasionally on the podcast. [21:04.040 –> 21:06.040] It’s not Australia, but it’s close. [21:06.040 –> 21:08.040] We do. [21:08.040 –> 21:11.040] We have an Australian fan, a friend on here. [21:11.040 –> 21:19.040] Oh, no, Mark, if you ever listen to this, please join us and do Crush impression. [21:19.040 –> 21:23.040] So we’re going to talk about wild flowers. [21:23.040 –> 21:25.040] There are no Australians in that game. [21:25.040 –> 21:29.040] A quick bit of background to this game. [21:29.040 –> 21:35.040] So it’s on Switch and on Apple Arcade. [21:35.040 –> 21:38.040] I believe it is at some point coming to PC. [21:38.040 –> 21:40.040] I don’t know if that’s out yet, though. [21:40.040 –> 21:43.040] I just assume everything on Earth comes out on PC first. [21:43.040 –> 21:46.040] It is out on PC now. No, it didn’t come out first. [21:46.040 –> 21:48.040] I think they got the… [21:48.040 –> 21:52.040] Oh, it looks like the… So we said at the beginning it came out in September. [21:52.040 –> 21:54.040] That was the PC version. [21:54.040 –> 21:58.040] So I think the Switch and Apple Arcade one came earlier. [21:58.040 –> 22:00.040] Huh. OK. [22:00.040 –> 22:02.040] So that… [22:02.040 –> 22:05.040] I think they must have got a deal from Apple to get it on Apple Arcade first. [22:05.040 –> 22:09.040] And it came out on Switch at the same time, and then it came out on Steam. [22:09.040 –> 22:12.040] So, yeah, I mean, I guess… [22:12.040 –> 22:15.040] How would you describe this game, Kevin? [22:15.040 –> 22:18.040] Other than what I said at the beginning, which was the ultimate cottagecore game. [22:18.040 –> 22:24.040] I would describe this as the best Stardew clone. [22:24.040 –> 22:27.040] I’m using that. I’m using… Yeah. [22:27.040 –> 22:32.040] So, OK, I do need to give that a little more nuance because it’s a very clickbaity thought. [22:32.040 –> 22:34.040] No, we don’t want nuance. [22:35.040 –> 22:40.040] So I call it a Stardew clone, but it doesn’t feel like a clone. [22:40.040 –> 22:44.040] I mean, it feels like there’s the same DNA because it’s a farming game. [22:44.040 –> 22:48.040] People probably have played Stardew and learned lessons from that. [22:48.040 –> 22:53.040] But everything is polished and innovated in a meaningful way, right? [22:53.040 –> 22:59.040] Like, there’s some games you look at like, yeah, that’s that’s just Stardew plus X or whatever, right? [22:59.040 –> 23:00.040] Yeah. [23:00.040 –> 23:03.040] This game takes it up a notch on, like, every level. [23:03.040 –> 23:10.040] Like, every mechanic feels like they tweaked or changed meaningfully the whole presentation. [23:10.040 –> 23:15.040] This is a full 3D game with full voice acting. That’s nuts. [23:15.040 –> 23:17.040] I didn’t expect full voice acting. [23:17.040 –> 23:27.040] But, yeah, but it has a lot of, again, a lot of the same basic DNA of not having enough hours in the day to do the 20 million tasks you want to do. [23:27.040 –> 23:31.040] And an energy system and farming and all that good stuff. [23:31.040 –> 23:39.040] For the full disclosure, I am not done with summer in my first year yet. [23:39.040 –> 23:43.040] Which, that said, that’s a significant amount of time, though. [23:43.040 –> 23:46.040] I will explain a little how that works. [23:46.040 –> 23:49.040] What about you, Al? What are your thoughts thus far? [23:49.040 –> 23:53.040] Yeah, so I’m further behind than you because, as I mentioned, I only started. [23:53.040 –> 23:57.040] But I think you don’t have to play a lot of this game to know how well it plays. [23:57.040 –> 24:02.040] I mean, let’s put it this way, I don’t think I’m going to stop playing this game immediately. [24:02.040 –> 24:03.040] Yeah. [24:03.040 –> 24:11.040] The, yeah, it definitely, I think I agree and it feels inspired, it definitely feels inspired by Stardew. [24:11.040 –> 24:16.040] But it definitely, it doesn’t seem to be doing things because Stardew does them. [24:16.040 –> 24:18.040] Like, it does a lot of things differently. [24:18.040 –> 24:19.040] Yes. [24:19.040 –> 24:21.040] I think it’s doing what Stardew did. [24:21.040 –> 24:25.040] It’s taking something and going, how would I like this to work instead? [24:25.040 –> 24:27.040] Yes, exactly. [24:27.040 –> 24:30.040] And that is good. That’s how we wanted it to happen. [24:30.040 –> 24:35.040] Yeah, absolutely. I kind of wanted to make that point in my head earlier. [24:35.040 –> 24:39.040] So, like, Stardew was like a jump from Harvest Moon, right? [24:39.040 –> 24:42.040] Wildflowers feels like a jump from Stardew. [24:42.040 –> 24:46.040] I think I would say, so I think that Stardew generally did everything better. [24:46.040 –> 24:54.040] I will say that I think Wildflowers does everything different, but I think a lot of it could be up to how you like how it plays, right? [24:54.040 –> 24:57.040] Like, I can absolutely see how someone would not like this game. [24:57.040 –> 24:59.040] Yeah, no, I agree. I was about to say that, right? [24:59.040 –> 25:05.040] Like, I don’t think it’s, because Stardew defined a genre, basically, like it was a game changer, right? [25:05.040 –> 25:11.040] I don’t think Wildflowers is a game changer, but it’s a very solid game, a great game. [25:12.040 –> 25:14.040] So, yeah, no, I agree with you there. [25:14.040 –> 25:22.040] That’s why I was a little hesitant saying that, because it’s not the next Stardew, but it is, it’s a great game. [25:22.040 –> 25:29.040] I will, oh, one thing I should add, so I didn’t expect to play Wildflowers. [25:29.040 –> 25:37.040] I picked it up for reasons that, a few reasons that I will have to discuss at another time with you, Al. [25:37.040 –> 25:40.040] That’s some behind the scenes stuff. [25:40.040 –> 25:41.040] Intriguing. [25:41.040 –> 25:49.040] But, what’s interesting is, at first I wasn’t that interested, because one of my big criticisms is the art style. [25:49.040 –> 25:53.040] Like, I don’t like how the people, the design looks, I don’t know, just kind of on it. [25:53.040 –> 25:58.040] I agree. The people’s design is, there’s something about it that creeps me out. [25:58.040 –> 26:05.040] It’s the Bratz doll look kind of thing, something about their heads and their hands. [26:05.040 –> 26:08.040] I don’t know, just, it’s eh. [26:08.040 –> 26:13.040] I got used to it overplaying so much, but I’m still not a fan of it. [26:13.040 –> 26:20.040] So at first I wasn’t that interested, and on paper it sounded like just another farming game. [26:20.040 –> 26:27.040] But, once I looked at the reviews, they were all really good, and then I played it and I was like, oh, I’m not just playing this anymore for the podcast. [26:27.040 –> 26:30.040] I’m really enjoying this now. [26:30.040 –> 26:33.040] It consumed my week because I was enjoying it. [26:34.040 –> 26:37.040] So yeah, it’s unexpectedly for me. [26:37.040 –> 26:38.040] Yeah. [26:38.040 –> 26:41.040] Okay, so let’s get into it. [26:41.040 –> 26:45.040] Yeah, let’s talk about, so I think I’ve got a list of mechanics I want to talk about. [26:45.040 –> 26:50.040] The first one is, for me, the first thing that kind of struck me was the movement. [26:50.040 –> 26:56.040] So, I think, apart from the fact that you can just jump over fences, which, have you noticed that yet? [26:56.040 –> 26:57.040] You can just jump over fences? [26:57.040 –> 27:01.040] It blew my mind. It blew my mind. You can just run up to it and jump over it. [27:01.040 –> 27:06.040] What is this? It’s bizarre. I was not expecting that to happen. [27:06.040 –> 27:11.040] Terra is the character’s name, by the way. It’s not Stardew, your own farmer. You’re playing a character named Terra. [27:11.040 –> 27:18.040] Yeah, oh, that’s a good point, actually. Maybe let’s talk about that, because there is basically no character customization because of that. [27:18.040 –> 27:24.040] I added the boutique. It’s an update. I started that quest, but that was close. [27:24.040 –> 27:30.040] This is not empty character self-insert. You are playing Terra Wild. [27:30.040 –> 27:34.040] And I always feel a bit kind of like, I don’t think every game has to have character customization. [27:34.040 –> 27:39.040] No. No, they do not. And this is a great example of why not. [27:39.040 –> 27:46.040] Yeah. I think I would have no issues with that if there wasn’t romance in the game. [27:46.040 –> 27:47.040] Ah? [27:47.040 –> 27:53.040] But it feels weird to have romance in a game when I’m not playing as a character I’ve created. [27:53.040 –> 28:00.040] Because then I’m like, well, what do I do here? Am I choosing for this character or am I choosing for me? [28:00.040 –> 28:04.040] Who am I choosing for here? And I don’t know what to do in that situation. [28:04.040 –> 28:13.040] Look, I play Fire Emblem. I matchmate. I know this. It’s not that odd to me, I guess. [28:13.040 –> 28:22.040] But I see what you mean, right? It is weird that Terra is a fully defined character, except in romance you can kind of navigate that however you want. [28:22.040 –> 28:28.040] So that’s interesting. I don’t know. I feel like there’s a deep thought here, but I can’t think of it right now. [28:28.040 –> 28:34.040] But, you know, I see what you mean. You would think as a full character she’d have her own preference. [28:34.040 –> 28:41.040] Yeah. It’s just a small thing. And I suspect the way I’m going to deal with it is by just not doing the romance. [28:41.040 –> 28:46.040] Because, as we’ve discussed, we don’t think every game needs to have romance. [28:47.040 –> 28:52.040] I think if you’re not feeling it, don’t do it. That’s the beauty of these games, right? [28:52.040 –> 29:03.040] Yup, yup. So in this one, despite people talking about it, because there’s several single people, and it’s a thing, the dialogue is well written and that’s brought up. [29:03.040 –> 29:08.040] There still doesn’t feel like a lot of pressure that you have to get hitched or anything like that. [29:08.040 –> 29:20.040] Even if your grandmother tells you to get hitched or whatever. It’s very nice that it’s pretty light, while still being a strong component. It’s a very nice balance. [29:20.040 –> 29:24.040] And you say that, Al, but you haven’t met Wesley yet. [29:24.040 –> 29:28.040] Fair enough. [29:28.040 –> 29:35.040] But yeah, no. I’m probably going with Wesley, but I’ll talk about that later. [29:35.040 –> 29:46.040] Okay, going back to what we opened with the movement. Yes, Tara just wore a dress and jumped over fences and it’s nuts. It blew my mind you can do that. You don’t have to walk to the doors. It’s great! [29:46.040 –> 29:55.040] Yeah, so it’ll be interesting to see how you react to what I’m about to say, but I’m not a fan of the movement in the game in general. [29:56.040 –> 30:05.040] And it might be, now you’ve kind of ruined my might be there, but I’m going to say what I was going to say anyway. It might be because I’m playing on the iPad. I’m not sure. [30:05.040 –> 30:18.040] So the way that movement works on the iPad, there’s actually two different ways of doing it, but they start out by you basically dragging around on the screen vaguely where you want them to go. [30:18.040 –> 30:30.040] So if they’re in the middle of the screen and you want them to go up, you have to press the screen above the character and they will go in that direction. [30:30.040 –> 30:44.040] Which probably works fine on a phone, and I’m not even playing on a big iPad. I’m playing on the iPad mini. It’s basically just like a big phone, but it might be better on a phone if you can reach the whole screen. [30:45.040 –> 30:56.040] But it’s really awkward. It’s really awkward because you’re like, I want to go across to this plant and you have to basically press in that general direction to get it. [30:56.040 –> 31:05.040] It was really weird and awkward. There is a setting where you can change it to have a virtual joystick, which is what I did because I was going literally insane. [31:05.040 –> 31:08.040] And that’s better. [31:08.040 –> 31:12.040] Yeah, I don’t know why it’s the default. I really don’t know why it’s the default. [31:12.040 –> 31:14.040] I don’t know. That’s odd. [31:14.040 –> 31:18.040] Or why they don’t give you the option when you’re starting up. Which movement style would you like? That would be fine. [31:18.040 –> 31:25.040] Because I get why some people might want that, especially if they’re playing on a phone, but that is an insane default and not even to tell you there’s another option. [31:25.040 –> 31:32.040] I was already complaining about this and I was like, well, let me just check the settings. Oh yes, there is a setting to have a virtual joystick, so I have done that. [31:32.040 –> 31:40.040] But other than that, the movement is fine, but there’s something about it that I’m not a huge fan of and I’m not sure what it is. What are your thoughts on that? [31:40.040 –> 31:47.040] Well, I’m playing on Switch, so I’m using a non-virtual joystick. I’m playing on a controller. [31:47.040 –> 31:49.040] A joystick you might call it. [31:49.040 –> 31:56.040] Yes, a physical joystick. So I don’t have that whole issue, which just sounds nightmarish. [31:56.040 –> 32:03.040] But the movement, I think it’s just too slow. I think that’s the biggest thing. Her walking is kind of slow. [32:03.040 –> 32:13.040] But I think it’s intentional. It’s like Stardew. I think, if I recall correctly, don’t you speed up in Stardew? You get faster. I could be wrong. [32:13.040 –> 32:16.040] I don’t think so. You can get the horse. [32:16.040 –> 32:22.040] Yeah. Well, at the very least it does that. I think it’s intentional because you can get speedups later in the game. [32:23.040 –> 32:32.040] So I think they slowed it down so you feel very incentivized to speed up. Which, as of right now, I’ve seen there is a spell you can cast on yourself. [32:35.040 –> 32:41.040] Did we describe the hook of this game? I don’t think we did, did we? That you’re falling by day, witch by night? [32:41.040 –> 32:43.040] Yeah, I guess we could talk about that. [32:43.040 –> 32:48.040] I should just point out that’s a selling point, right? In Stardew, you’re also a witch by night. [32:48.040 –> 32:58.040] So magic is a thing in this game. And one of the spells you can cast on yourself is a speedup spell. I’ve not used it yet, but that’s the biggest thing for me, I think. [32:58.040 –> 33:09.040] It’s just the movement’s a little on the slow side, especially with all the things you want to do. The map isn’t as big as Stardew’s, I don’t think, to compensate for that. [33:10.040 –> 33:21.040] Yeah, so that is one thing I wanted to talk about. It’s not a huge map, and I actually quite like that. So I mentioned I’ve been playing Coral Island, and that is a huge map. [33:21.040 –> 33:32.040] And there can be advantages and disadvantages to it, but I actually quite like playing a game that has quite a small area, because I am not playing an exploration game. [33:33.040 –> 33:45.040] I am not playing this game to explore. I am playing this game to farm, and to get married, or to mine, or do some boring, repetitive stuff. [33:45.040 –> 33:57.040] And apparently in this case, magic. But I’m not looking for an exploration game. There are other games I might play to do that. [33:57.040 –> 34:01.040] And so I quite like the fact that it’s quite a small map. [34:01.040 –> 34:10.040] It’s very deliberate, right? Everything, how it’s placed. And because it’s small, there’s a lot to see and do on the island. [34:10.040 –> 34:14.040] But you learn it quickly, and you know how to get to it. [34:14.040 –> 34:22.040] You do learn it reasonably quickly. However, I will say, I am not a fan of the map they have in-game, because it tells you nothing. [34:22.040 –> 34:24.040] Yeah, it’s not great. It does not. [34:25.040 –> 34:26.040] It does not. [34:26.040 –> 34:33.040] There’s like a quest very early on where you have to meet everyone in the village, and I’m like, okay, where are they? [34:33.040 –> 34:40.040] There’s one person that I haven’t found. I don’t know who this person is. I don’t know where they are. Turns out they live like a hermit in the forest. [34:40.040 –> 34:41.040] Yeah. [34:41.040 –> 34:48.040] But I found them. But it’s just like, I don’t understand how they’re like, oh, go to this shop. How do I get to that shop? [34:48.040 –> 34:55.040] I don’t know. Like, sure, it’s in the main town, but like, there are about 10 shops in the main town. Am I expected to go into each? [34:55.040 –> 35:05.040] The map gives you no indication as to what is where at all, other than like, this is the town, this is the forest, this is the beach, that’s it. [35:05.040 –> 35:08.040] There’s no other indication as to where anything is. [35:08.040 –> 35:14.040] Yeah, no, I fully agree with that. The map’s garbage, not where they’ve been looking at. [35:15.040 –> 35:22.040] But you do learn it pretty quickly because it is quite a spot, so that’s only a very early, like, I learned that really quickly on. [35:22.040 –> 35:27.040] Like, I haven’t played the game a huge amount at all, and I know pretty much the whole map now. [35:27.040 –> 35:38.040] Yeah, but no, that sort of thing, I don’t know why, really irks me in games in general. Like, that’s bad game design, right? [35:38.040 –> 35:43.040] Game design, you want your things to be functional and useful, right? So yeah, that’s something that always bugged me. [35:43.040 –> 35:55.040] I will say though, in terms of the actual map, like the island, there are two big area, I say big, quote unquote, there are two areas to expand. [35:55.040 –> 36:04.040] One is the mountain area, you have to access by building a bridge, and the other one is, okay, I’m going to, well there’s another area in game. [36:04.040 –> 36:13.040] You can see, I don’t want to say, it’s later in the game, it’s on, like, the website, so it’s not really spoilers, but I won’t mention it here. [36:13.040 –> 36:21.040] But anyways, it expands, is the point I’m trying to say. And more characters move in, so there are more buildings and things to see later. [36:21.040 –> 36:29.040] But in general though, the map is good, and I haven’t gotten a broom yet, but I hope once I get a broom, the movement feels great. [36:30.040 –> 36:38.040] Yeah, yeah, I obviously don’t have the broom either, but I like the look of it. [36:38.040 –> 36:49.040] It’s not like it’s horrific movement, it’s just a bit meh, and I literally do not understand why they made the decision on the default control scheme for the map. [36:49.040 –> 36:51.040] Oh, that would ruin it for sure. [36:51.040 –> 36:53.040] Insane for me. [36:53.040 –> 36:54.040] Insane. [36:54.040 –> 36:58.040] Alright, cool. Let’s talk about farming, an important topic for us to discuss. [36:58.040 –> 37:00.040] We talk about that here? [37:00.040 –> 37:05.040] We talk about farming. Still, even though we’re not a farming game podcast, we still talk about farming games. [37:05.040 –> 37:11.040] We still talk about farming. Oh my word. Words. What are words? [37:12.040 –> 37:23.040] So, I guess, it’s quite a simple farming. You have these beds that you use, so you don’t have a plot of land that you hold. [37:23.040 –> 37:27.040] You just have these beds that you then plant a seed in. [37:27.040 –> 37:31.040] It’s kind of like when, I’m trying to think, what was the, was it Doraemon Story of Seasons? [37:31.040 –> 37:37.040] Where you plant one seed, or you buy a seed and you plant it and it’s like multiple seeds. [37:37.040 –> 37:39.040] Maybe, I don’t remember. [37:39.040 –> 37:46.040] You pay for potato seed and you get four potatoes out of it, right? So, that’s how it works. [37:46.040 –> 37:48.040] And then you water that and stuff. [37:48.040 –> 37:59.040] So, you can get a reasonable space of land. I think it starts out quite small, but you can expand across to the other bits of land. [37:59.040 –> 38:06.040] So, I think it’s a pretty decent amount, but if you want to keep things really low-key, you still can. [38:06.040 –> 38:11.040] I quite like the farming. It’s kind of simple, but I think it works quite well. [38:11.040 –> 38:13.040] Yeah. [38:13.040 –> 38:18.040] That reminds me, I do have a question for you. See when you’re going to water, how does it work on the Switch? [38:18.040 –> 38:28.040] Because how it works on the iPad is you go to it and then a little icon appears above the bed where you plant the seeds. [38:28.040 –> 38:35.040] And you have to press on the button to then select what you want to plant, and then you have to select the icon to then water. [38:35.040 –> 38:42.040] Does it work kind of like that, or is it more like a traditional farming game where you just press a button? [38:42.040 –> 38:47.040] Actually, let’s go back to the movement slash controls talk, because it’s just traditional. [38:47.040 –> 38:53.040] You go up to it and push A to say select the pot and then you… [38:53.040 –> 39:01.040] The icons are still there. I know the ones that are like little speech bubbles and you go between them using the joystick. [39:01.040 –> 39:04.040] Okay, I’m going to water, I’m going to plant, whatever, right? [39:04.040 –> 39:07.040] So the touch screen doesn’t work for pressing? [39:07.040 –> 39:11.040] Oh, I’ve been playing primarily on the dock, to be honest. I don’t know, I haven’t checked on the touch screen. [39:11.040 –> 39:17.040] I think I did use it briefly and I used it if the touch screen worked for something. [39:17.040 –> 39:22.040] Oh, in fact, there’s at lea
We get all up in everyone's business in Wylde Flowers - Check out the merch! fakegamergirls.com Tell us what you're playing: https://forms.gle/1Ey9MprMnXjauMzC8 JOIN THE DISCORD: https://discord.gg/eQjmAwjGy2 Thank you cetra for our theme music! Thank you Emilio Cedeno for our cover art! --- Support this podcast: https://podcasters.spotify.com/pod/show/fakegamergirls/support
Welcome to Episode 6 of The Kotaku Australia Podcast! Each week, David and Ruby discuss the biggest upcoming releases and all the games they've been playing lately. This week: David's been loving the Resident Evil 4 remake demo, and is extremely hype for Sea of Thieves' new quality-of-life update. Ruby's been wilding out in both the chill Aussie farming RPG Wydle Flowers and Wild Hearts. Then, we chat through the coming week's biggest releases, including Resident Evil 4, Tchia, Storyteller, Deceive Inc, Omen of Sorrow, Mr Saitou and more! For more Australian gaming content from Kotaku Australia: http://trib.al/d7EeR7T Follow us on social for more updates on what's happening across the gaming world: f: https://www.facebook.com/KotakuAustralia t: https://twitter.com/KotakuAU ig: https://www.instagram.com/kotakuau/ twitch: https://www.twitch.tv/kotakuauGet all the gaming news daily on Kotaku Australia!: https://www.kotaku.com.auSee omnystudio.com/listener for privacy information.
Kev and Jonnie talk about the 3DS and Wii U farming games we are about to lose Timings [00:00:00] Theme Tune [00:00:30] Intro [00:02:15] What Have We Been Up To [00:13:39] News [00:45:54] 3DS Games [01:11:28] Outro Links Mika and the Witch’s Mountain Kickstarter Island of Mine coming to mobile Sean Young Creature Capture Game Wylde Flowers update Princess Farmer mobile release Fae Farm delay Len’s Island roadmap Disney Dreamlight Valley Update Flutter Away Koru Travellers Rest Fabledom Harvest Moon: The Tale of Two Towns Harvest Moon: A New Beginning Story of Seasons Story of Seasons: Trio of Towns Harvest Moon: The Lost Valley Harvest Moon: Skytree Village Rune Factory 4 Farming Simulator 18 Funky Barn Contact Al on Twitter: https://twitter.com/TheScotBot Email Us: https://harvestseason.club/contact/
PlayStation has officially launched PlayStation Tournaments, Wylde Flowers wins big at Apple Award show, and Far Cry 6's Lost Between Worlds expansion is coming soon.For more information visit pressstart.com.auSee omnystudio.com/listener for privacy information.
I detta avsnitt 101 börjar vi med lite Black Friday-mys innan det blir speldags! Patreon rullar på! Patreon! https://www.patreon.com/gotypodden Stötta om ni vill! ❤️ (14:24) Några snabba analyser om nyhetsläget (26:14) Spel: God of War Ragnarök, Evil West, Pokemon Scarlet, Tactics Ogre Reborn, Warzone 2.0 & Wylde Flowers (1:02:12) Spelradarn: Darktide, The Callisto Procotol, Marvel's Midnight Suns (1:07:20) Future tech-gossarna: Vi har provat Sony Inzone H9! Dessutom har Emil har köpt en Lenovo-laptop. Tack för att DU lyssnar! Det betyder allt! Om du uppskattar podden så tipsa gärna en fellow gamer! Joina oss, Spelat och Speldags på Discord! Feedback, tips eller eventuella frågor får gärna skickas till gotypodden@gmail.com eller på Instagram / Twitter @gotypodden. Tack Emma Idberg för våra fina bilder! Vill ni höra mer av oss finns våra andra poddar i vårt länkträd!
Apple has revealed the winners of the 2022 App Store Awards! Rosemary Orchard and Mikah Sargent take you through the list of some of the best apps and games for iPhone, iPad, Apple Watch, and Apple TV. BeReal. Your friends for real. GoodNotes 5 MacFamilyTree 10 ViX: Cine y TV en Español Gentler Streak Workout Tracker Apex Legends Mobile Moncage Inscryption Wylde Flowers El Hijo Dot's Home How We Feel Inua - A Story in Ice and Time Locket Widget Water tracker Waterllama Shortcuts Corner Steve Martin (yes, that one) needs some help with his email shortcut. Mikah Sargent (yes, the co-host of the show) needs some help with his Shortcut for downloading images from a web page. Feedback & Questions Bill solves the problem of the M1 iPad that won't stream video properly. App Caps Rosemary's App Cap: Belkin Secure Holder with Carabiner for AirTag Mikah's App Cap: Belkin Wemo Stage Scene Controller Hosts: Mikah Sargent and Rosemary Orchard Download or subscribe to this show at https://twit.tv/shows/ios-today. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit You can contribute to iOS Today by leaving us a voicemail at 757-504-iPad (757-504-4723) or sending an email to iOSToday@TWiT.tv. Sponsors: itpro.tv/twit promo code TWIT30 eightsleep.com/ios
Apple has revealed the winners of the 2022 App Store Awards! Rosemary Orchard and Mikah Sargent take you through the list of some of the best apps and games for iPhone, iPad, Apple Watch, and Apple TV. BeReal. Your friends for real. GoodNotes 5 MacFamilyTree 10 ViX: Cine y TV en Español Gentler Streak Workout Tracker Apex Legends Mobile Moncage Inscryption Wylde Flowers El Hijo Dot's Home How We Feel Inua - A Story in Ice and Time Locket Widget Water tracker Waterllama Shortcuts Corner Steve Martin (yes, that one) needs some help with his email shortcut. Mikah Sargent (yes, the co-host of the show) needs some help with his Shortcut for downloading images from a web page. Feedback & Questions Bill solves the problem of the M1 iPad that won't stream video properly. App Caps Rosemary's App Cap: Belkin Secure Holder with Carabiner for AirTag Mikah's App Cap: Belkin Wemo Stage Scene Controller Hosts: Mikah Sargent and Rosemary Orchard Download or subscribe to this show at https://twit.tv/shows/ios-today. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit You can contribute to iOS Today by leaving us a voicemail at 757-504-iPad (757-504-4723) or sending an email to iOSToday@TWiT.tv. Sponsors: itpro.tv/twit promo code TWIT30 eightsleep.com/ios
Apple has revealed the winners of the 2022 App Store Awards! Rosemary Orchard and Mikah Sargent take you through the list of some of the best apps and games for iPhone, iPad, Apple Watch, and Apple TV. BeReal. Your friends for real. GoodNotes 5 MacFamilyTree 10 ViX: Cine y TV en Español Gentler Streak Workout Tracker Apex Legends Mobile Moncage Inscryption Wylde Flowers El Hijo Dot's Home How We Feel Inua - A Story in Ice and Time Locket Widget Water tracker Waterllama Shortcuts Corner Steve Martin (yes, that one) needs some help with his email shortcut. Mikah Sargent (yes, the co-host of the show) needs some help with his Shortcut for downloading images from a web page. Feedback & Questions Bill solves the problem of the M1 iPad that won't stream video properly. App Caps Rosemary's App Cap: Belkin Secure Holder with Carabiner for AirTag Mikah's App Cap: Belkin Wemo Stage Scene Controller Hosts: Mikah Sargent and Rosemary Orchard Download or subscribe to this show at https://twit.tv/shows/ios-today. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit You can contribute to iOS Today by leaving us a voicemail at 757-504-iPad (757-504-4723) or sending an email to iOSToday@TWiT.tv. Sponsors: itpro.tv/twit promo code TWIT30 eightsleep.com/ios
Join Elliot, Luke, Lisa and special guest Amanda Schofield the founder of Studio Drydock as they discuss their game Wylde Flowers. The team will also discuss the genre of farming... LEARN MORE The post Wylde Flowers and farming sims with special guest Amanda Schofield appeared first on Checkpoint.
Our hosts are introduced to some creepy brothers Wendell and Wild and talk about the new game Wylde Flowers.Spooky: https://www.youtube.com/watch?v=KNUZsLfAMqkPay you Respects at darknessanddaisies@gmail.comTikTok Darkness: https://bit.ly/3uu2SJ5TikTok Daisy: https://bit.ly/3dVnDG0
Rumours are a rolling and Ubisoft is serving. Time to grab your nicest DLC outfit as we've got news, insights and a jam packed turbo mode. Welcome to episode 170 of the Nintendo Switch UK Podcast.Support the show
Rad reviews the very fancy SteelSeries Arctis Nova Pro Wireless headset, Rae checks out the wholesome farming (and witchy!) mobile game Wylde Flowers, and Tegan takes issue with BMW announcing a subscription service for heated seats.Full show notes are available on the Queens of the Drone Age website. Learn more about your ad choices. Visit megaphone.fm/adchoicesSee omnystudio.com/listener for privacy information.
Rad reviews the very fancy SteelSeries Arctis Nova Pro Wireless headset, Rae checks out the wholesome farming (and witchy!) mobile game Wylde Flowers, and Tegan takes issue with BMW announcing a subscription service for heated seats. Full show notes are available on the Queens of the Drone Age website. Learn more about your ad choices. Visit megaphone.fm/adchoices
On iOS Today, Mikah Sargent and Rosemary Orchard take a look at some of the winning apps and games of the 2022 Apple Design Awards. Procreate Wylde Flowers (Not Boring) Habits Overboard! Slopes A Musical Story Rebel Girls Gibbon: Beyond the Trees Halide Mark II LEGO Star Wars: Castaways Odio MARVEL Future Revolution Shortcuts Corner Michael needs help with an automation controlling all HomePods Alan wants a shortcut to display the screen brightness percentage Feedback Alice has an issue with mini previews popping up in Mail and Safari App Caps Rosemary: Bose Sleepbuds II Mikah: Empathy - Loss Support Hosts: Mikah Sargent and Rosemary Orchard Download or subscribe to this show at https://twit.tv/shows/ios-today. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit You can contribute to iOS Today by leaving us a voicemail at 757-504-iPad (757-504-4723) or sending an email to iOSToday@TWiT.tv. Sponsors: wealthfront.com/iostoday nomadgoods.com/IOSTODAY
On iOS Today, Mikah Sargent and Rosemary Orchard take a look at some of the winning apps and games of the 2022 Apple Design Awards. Procreate Wylde Flowers (Not Boring) Habits Overboard! Slopes A Musical Story Rebel Girls Gibbon: Beyond the Trees Halide Mark II LEGO Star Wars: Castaways Odio MARVEL Future Revolution Shortcuts Corner Michael needs help with an automation controlling all HomePods Alan wants a shortcut to display the screen brightness percentage Feedback Alice has an issue with mini previews popping up in Mail and Safari App Caps Rosemary: Bose Sleepbuds II Mikah: Empathy - Loss Support Hosts: Mikah Sargent and Rosemary Orchard Download or subscribe to this show at https://twit.tv/shows/ios-today. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit You can contribute to iOS Today by leaving us a voicemail at 757-504-iPad (757-504-4723) or sending an email to iOSToday@TWiT.tv. Sponsors: wealthfront.com/iostoday nomadgoods.com/IOSTODAY
On iOS Today, Mikah Sargent and Rosemary Orchard take a look at some of the winning apps and games of the 2022 Apple Design Awards. Procreate Wylde Flowers (Not Boring) Habits Overboard! Slopes A Musical Story Rebel Girls Gibbon: Beyond the Trees Halide Mark II LEGO Star Wars: Castaways Odio MARVEL Future Revolution Shortcuts Corner Michael needs help with an automation controlling all HomePods Alan wants a shortcut to display the screen brightness percentage Feedback Alice has an issue with mini previews popping up in Mail and Safari App Caps Rosemary: Bose Sleepbuds II Mikah: Empathy - Loss Support Hosts: Mikah Sargent and Rosemary Orchard Download or subscribe to this show at https://twit.tv/shows/ios-today. Get episodes ad-free with Club TWiT at https://twit.tv/clubtwit You can contribute to iOS Today by leaving us a voicemail at 757-504-iPad (757-504-4723) or sending an email to iOSToday@TWiT.tv. Sponsors: wealthfront.com/iostoday nomadgoods.com/IOSTODAY
Al and Kev talk about a bunch of news and new games Timings [00:00:00] Theme Tune [00:00:32] Intro [00:01:42] What Have We Been Playing [00:06:48] News Links My Time at Sandrock new publisher My Time at Sandrock marriage candidates Spirit of the Island Update Mineko’s Night Market Update Turnip Boy on Gamepass/Xbox Turnip Boy Anniversary Harvest Days Early Access Wylde Flowers coming to Steam and Switch Lonesome Village new demo Lonesome Village Switch Trailer Drae Ascaria Kickstarter Re:Legend Monthly Update Autonauts Update Cloud Gardens coming to Switch Little Witch in the Woods Early Access Village Monster Update Bloom PuffPals Sprout Valley Garden In Dreamlight Valley Immortal Life Deadcraft Island of Mine Kev on Twitter Kev’s Art Twitter Contact Podcast on Twitter: https://twitter.com/THSPod Al on Twitter: https://twitter.com/TheScotBot Email Us: https://harvestseason.club/contact/
This week we talk with Amanda Schofield, Co-Founder, Managing Director, and Creative Director at Studio Drydock. Wylde Flowers is on Steam and coming to PC and consoles in 2022. Available to wishlist on Steam now.What We're Playing:Oxygen Not IncludedWylde FlowersLego Star Wars: The Skywalker SagaAnimal CrossingMinecraftKirby and the Forgotten LandWhat We're Reading:Song of the Crocodile by Nardi SimpsonLast Night at the Telegraph Club by Malinda LoWhat We're Drinking:CoffeeUncle Nearest 1856 & Diet VernorsRed PowerAdeDragon's Milk Stout
Steven spies on squirrels in NUTS, and Chris tends a farm with witchy vibes in Wylde Flowers. Games discussed this episode NUTS - A Surveillance Mystery Wylde Flowers Games for next episode Gibbon: Beyond the Trees Alto's Adventure – Remastered You can follow us on Twitter Steven - @StevenImpson Chris - @BibbyBhoy Mobile Arcade Club - @MArcadeClub
In this magical episode, Lee explores the incredibly diverse video game Wylde Flowers. It's full of amazing representation, quirky, complex characters, rich storylines, and incredibly fun game mechanics. Get your nerd on! News! Den of Geek Top 25 Superhero Films in past 15 years Rotten Tomatoes Everything We Know About Ahsoka Series Join our Community! https://discord.gg/rKsy3ruE9q Let's Get Social! https://linktr.ee/lasersandlockets Theme and Bumpers composed by Lee Little in GarageBand.
Made by Studio Drydock, a remote team founded by former EA developers, Wylde Flowers is a cosy life and farming sim with a witchy twist. It launched via Apple Arcade earlier this year and has since become one of the top games on the subscription service ahead of its upcoming PC and Nintendo Switch release. In Wylde Flowers, you play as Tara, who moves to a charming rural island to help out her grandma and the family farm. However, she discovers not everything is as it seems...Amanda Schofield, Studio Drydock co-founder and creative director on Wylde Flowers, joins High Resolution to discuss her time working on The Sims franchise, the challenges of founding a remote studio, and what goes into making diverse characters.To keep up to date with High Resolution, follow the podcast and subscribe to Byteside's twice-weekly newsletter examining all things tech, digital culture, and video games.Follow Byteside on Twitter: https://twitter.com/bytesideFollow Chris Button on Twitter: https://twitter.com/BibbyBhoy See acast.com/privacy for privacy and opt-out information.
In this sneaky instalment, the Til Death Do Us Press Start operatives bring their expansive network of cameras and tracking devices online to surveil a suspicious selection of games, including Ghostwire: Tokyo, Elden Ring, Tiny Tina's Wonderlands, Gran Turismo 7, Monument Valley 2 and Wylde Flowers.
Κάποιοι τσικνίζουν και κάποιοι διπλώνουν MacBook. Επικοινωνία με την εκπομπή: Email | Facebook Group | Twitter Λεωνίδας Μαστέλλος: Facebook | Twitter | Spotify Μάνος Βέζος: The Vez | Facebook | Twitter | Instagram | Apple Music Apple TV+ Apple TV+ announces new true crime documentary series “The Big Conn”Beloved Apple Original “The Snoopy Show” returns for season two Friday, March 11, plus more Peanuts originals and classic specials coming soon to Apple TV+ Apple Arcade Wylde Flowers App Store Apple Fined Another €5 Million Over Dating Apps as Dutch Regulators Say Apple Has 'Refused to Put Forward Any Serious Proposals'Apple Would Rather Pay Up to €50 Million in Fines Than Address 'Gatekeeper' App Store Behavior, Says EU Chief New Macs Apple Readies New MacBooks and iMacs for Part Three of Overhaul Foldable Mac Report: Apple Exploring 20-Inch All-Screen Foldable MacBook, But Foldable iPhone Delayed Until 2025
Κάποιοι τσικνίζουν και κάποιοι διπλώνουν MacBook. Επικοινωνία με την εκπομπή: Email | Facebook Group | Twitter Λεωνίδας Μαστέλλος: Facebook | Twitter | Spotify Μάνος Βέζος: The Vez | Facebook | Twitter | Instagram | Apple Music Apple TV+ Apple TV+ announces new true crime documentary series “The Big Conn”Beloved Apple Original “The Snoopy Show” returns for season two Friday, March 11, plus more Peanuts originals and classic specials coming soon to Apple TV+ Apple Arcade Wylde Flowers App Store Apple Fined Another €5 Million Over Dating Apps as Dutch Regulators Say Apple Has 'Refused to Put Forward Any Serious Proposals'Apple Would Rather Pay Up to €50 Million in Fines Than Address 'Gatekeeper' App Store Behavior, Says EU Chief New Macs Apple Readies New MacBooks and iMacs for Part Three of Overhaul Foldable Mac Report: Apple Exploring 20-Inch All-Screen Foldable MacBook, But Foldable iPhone Delayed Until 2025
Al and Codey talk about Farmville 3 Timings [00:00:00] Theme Song [00:00:31] Intro [00:04:16] What Have We Been Playing [00:09:12] News [00:28:50] Farmville 3 [01:37:23] Outro Links Villager Monsters Delay Announcement Mika And the Witch’s Mountain Footage The Ranch of Rivershine Hundred Days Roadmap Above Snakes Stretch Goals Update Wylde Flowers Doomsday Vault Codey on Twitter Contact Raschelle on Twitter: https://twitter.com/MissDellaney Al on Twitter: https://twitter.com/TheScotBot Al on Twitch: https://www.twitch.tv/scotbot Email Us: https://harvestseason.club/contact/
Al, Bev, and Kevin talk about whether they think Early Access is a good or a bad thing. Timings [00:00:00] Theme Tune [00:00:31] Intro [00:02:06] What Have We Been Playing [00:05:30] News [00:34:17] Is Early Access Good Or Bad [00:59:43] Outro Links Chibig Presents Koa and The Five Pirates of Mara Mika and the Witch’s Mountain Elusive People Research Story Demo Above Snakes Kickstarter Above Snakes Update Atooi Talks Verdant Village Update Lemon Cake Switch Teaser Wylde Flowers Kevin on Twitter Kevin’s Art Twitter Bev on Twitter Contact Raschelle on Twitter: https://twitter.com/MissDellaney Al on Twitter: https://twitter.com/TheScotBot Al on Twitch: https://www.twitch.tv/scotbot Email Us: https://harvestseason.club/contact/
Subscribe to Drop Rate our new review podcast for free. Apple Podcasts SpotifyGoogle PodcastsAmazon MusicPocket Casts--STORY OF SEASONS: A WONDERFUL LIFE revisits the 2003 farming simulator GameCube classic. In the years since its original release, farming games have risen in popularity: Stardew Valley, Wylde Flowers, and Disney Dreamlight Valley, just to name a few.Ruby Innes (Back Pocket) and Courtney Borrett (Power Up, Kotaku Australia) join us this episode to explain why this modern take on the classic game is one of the best in the series to revisit.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
STORY OF SEASONS: A WONDERFUL LIFE revisits the 2003 farming simulator GameCube classic. In the years since its original release, farming games have risen in popularity: Stardew Valley, Wylde Flowers, and Disney Dreamlight Valley, just to name a few. Ruby Innes (Back Pocket) and Courtney Borrett (Power Up, Kotaku Australia) join us this episode to explain why this modern take on the classic game is one of the best in the series to revisit. You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ