Podcasts about d d

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    Latest podcast episodes about d d

    Saturday Morning D&D Show!
    Dice Stage Right - Wrap Battle

    Saturday Morning D&D Show!

    Play Episode Listen Later Dec 1, 2025 92:32


    Dice Stage Right was performed for a live audience at a local theater in Idaho! Seven episodes total starting with this our introduction episode. If you're interested in DM notes and extra photos from the events check out https://www.patreon.com/jorphdanDice Stage Right stars Matthew Melton, Evencio Bahena, Heather Lyon, and Hannah Jane Austin! Dungeon Master Jorphdan and ‘Wizard on the Soundboard' Alexander Kirk!Our characters are Level 4, and we're playing D&D 2024!Catch it here, or on YouTube! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit jorphdan.substack.com

    Total Party Skill
    "The Path of the Dragonheart Barbarian"

    Total Party Skill

    Play Episode Listen Later Dec 1, 2025 75:18


    This week's segments: 1. Rivals in D&D 2. Homebrewing "The Path of the Dragonheart Barbarian" 3. Draft of CR 11 Monsters Support us on Patreon https://www.patreon.com/c/TotalPartySkill/home to get access to PDFs of our homebrew and see uncut video from the podcast! Plus, bonus content exclusive only to patrons! Subscribe for more weekly Dungeons & Dragons content! And follow us on our socials for previous draft videos and to learn more about us: Gabe -- @gabespan (TikTok, Instagram) George -- @dmgeorge_primavera (Instagram, TikTok) Dylan -- @whatcha_mccollum (Instagram)

    Rogue One Radio
    The Devil's Den: The Man Without Fear

    Rogue One Radio

    Play Episode Listen Later Dec 1, 2025 81:23


    Spencer & Steve kick off Devil's Den with one of the biggest stories in the history of Hell's Kitchen - Frank Miller's The Man Without Fear. They talked about gritty take on DD's origins, break down the major characters, highlight the raw artwork of John Romita Jr, and explore the story's influence on other media.Follow us at https://bio.link/rebelnerdradio

    The RPGBOT.Podcast
    STARFINDER 2E ALIEN CORE REVIEW - Paizo Looked at the Void and Said, 'We Can Stat That!'

    The RPGBOT.Podcast

    Play Episode Listen Later Dec 1, 2025 61:52


    Somewhere in the galaxy, a radioactive dragon just wants a hug. Unfortunately, it kills everyone it touches. Welcome to Starfinder 2e, where your best friends are undead, your space pirates have tricorn hats, and your digital ghosts won't log off. The RPGBOT crew dives into Paizo's new Alien Core, exploring the weirdest monsters, creepiest factions, and why Paradox 17 knows you're listening right now. Play Paizo Games with Ash Ely Want to explore the horrors of Paradox 17 or negotiate with an Abyssium dragon who just wants a friend? Book a game with Ash Ely on StartPlaying.games and experience Starfinder 2e, Pathfinder 2e, or your favorite tabletop RPGs with a professional GM who knows every monster in the book, probably because they created a few. Show Notes In this episode of the RPGBOT.Podcast, hosts Randall James, Tyler Kamstra, and Ash Ely dive into Starfinder 2e's Alien Core, the first major bestiary of Paizo's new edition. They unpack factions, dragons, and otherworldly horrors, comparing it to Pathfinder 2e's Monster Core while exploring how easily these creatures can jump between systems. Materials References in This Episode Starfinder 2e Alien Core (affiliate link) RPGBOT.Podcast Episodes Starfinder Galaxy Guide Starfinder GM Core Starfinder Player Core Key Takeaways Alien Core is Starfinder 2e's Monster Manual, but weirder, smarter, and full of story inspiration. Factions like the Corpse Fleet and Dominion of the Black make excellent recurring villains. The new dragons embody four magical traditions and range from tragic to terrifying. Undead get a sci-fi twist—digital ghosts, irradiated zombies, and vacuum-frozen nightmares. Paradox 17 is pure cosmic horror genius, perfect for high-level campaigns. Even Pathfinder GMs should buy Alien Core—the compatibility is seamless, and the storytelling potential immense. Paizo proves again why they're the gold standard for deep, mechanically rich monster design. Read More at RPGBOT.net Want to optimize your next Starfinder or Pathfinder character? Check out RPGBOT.net for in-depth guides, optimization breakdowns, and articles on game mechanics, build theory, and storytelling tools for every TTRPG player or GM. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPGBOT.Podcast
    STARFINDER 2E ALIEN CORE REVIEW - Paizo Looked at the Void and Said, 'We Can Stat That!'

    RPGBOT.Podcast

    Play Episode Listen Later Dec 1, 2025 61:52


    Somewhere in the galaxy, a radioactive dragon just wants a hug. Unfortunately, it kills everyone it touches. Welcome to Starfinder 2e, where your best friends are undead, your space pirates have tricorn hats, and your digital ghosts won't log off. The RPGBOT crew dives into Paizo's new Alien Core, exploring the weirdest monsters, creepiest factions, and why Paradox 17 knows you're listening right now. Play Paizo Games with Ash Ely Want to explore the horrors of Paradox 17 or negotiate with an Abyssium dragon who just wants a friend? Book a game with Ash Ely on StartPlaying.games and experience Starfinder 2e, Pathfinder 2e, or your favorite tabletop RPGs with a professional GM who knows every monster in the book, probably because they created a few. Show Notes In this episode of the RPGBOT.Podcast, hosts Randall James, Tyler Kamstra, and Ash Ely dive into Starfinder 2e's Alien Core, the first major bestiary of Paizo's new edition. They unpack factions, dragons, and otherworldly horrors, comparing it to Pathfinder 2e's Monster Core while exploring how easily these creatures can jump between systems. Materials References in This Episode Starfinder 2e Alien Core (affiliate link) RPGBOT.Podcast Episodes Starfinder Galaxy Guide Starfinder GM Core Starfinder Player Core Key Takeaways Alien Core is Starfinder 2e's Monster Manual, but weirder, smarter, and full of story inspiration. Factions like the Corpse Fleet and Dominion of the Black make excellent recurring villains. The new dragons embody four magical traditions and range from tragic to terrifying. Undead get a sci-fi twist—digital ghosts, irradiated zombies, and vacuum-frozen nightmares. Paradox 17 is pure cosmic horror genius, perfect for high-level campaigns. Even Pathfinder GMs should buy Alien Core—the compatibility is seamless, and the storytelling potential immense. Paizo proves again why they're the gold standard for deep, mechanically rich monster design. Read More at RPGBOT.net Want to optimize your next Starfinder or Pathfinder character? Check out RPGBOT.net for in-depth guides, optimization breakdowns, and articles on game mechanics, build theory, and storytelling tools for every TTRPG player or GM. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    The RPGBOT.Podcast
    MacGUFFINS Remastered - Because Sometimes the Real Treasure is the Plot Device

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 29, 2025 61:38


    Ever chased a glowing orb through three dungeons, only to find out it's just... a really fancy paperweight? Congratulations, you've met a MacGuffin! This week, the RPGBOT crew dissects the mysterious art of the object that drives your players forward, whether it's the One Ring, the Orb of Shiny Plot Device, or the legendary Sandwich of Ultimate Power. Grab your notes, your dice, and your vague sense of purpose, because we're going beyond the plot twist. Randall James' Melancon Before you roll for insight, roll on over to Amazon and grab Randall James' novella Melancon—a hauntingly beautiful story that pairs perfectly with a rainy game night and a cup of something strong. Support an indie author, dive into a darkly poetic world, and show Randall some love. Show Notes In this episode of the RPGBOT.Podcast, Tyler, Randall, and Ash dive deep into the narrative tool that keeps players moving: the MacGuffin. Whether it's a cursed relic, a kidnapped noble, or a mysterious prophecy, MacGuffins are storytelling fuel for Dungeon Masters and Game Masters across systems like Dungeons & Dragons and Pathfinder 2e. The hosts unpack what makes a good MacGuffin (and what makes a lazy one), explore how player agency and motivation interact with narrative devices, and share practical tips for integrating MacGuffins into campaigns without making them feel hollow or forced. Expect examples from movies, famous campaigns, and some spicy opinions on whether The Deck of Many Things is secretly the best—or worst—MacGuffin ever written. Key Takeaways A MacGuffin isn't the story—it's the spark. It gets the party moving, but your players should define what it means. Player motivation matters. Tie your MacGuffin to personal stakes or relationships to avoid "fetch quest fatigue." Use narrative misdirection wisely. A twist should feel earned, not like a reroll on your own plot. Every system benefits from good pacing. Pathfinder 2e, D&D 5e, or your favorite indie TTRPG—MacGuffins can unify a campaign arc when used thoughtfully. Don't overcomplicate it. Sometimes, the shiny rock is just a shiny rock… until the players make it legendary. Support Indie Creators This holiday season, put your gold pieces where your heart is: support independent tabletop roleplaying game creators. Buy a zine, back a small Kickstarter, gift a module, or leave a review for your favorite indie game. Every little gesture helps the storytellers who keep our tables full of wonder, chaos, and laughter. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPGBOT.Podcast
    MacGUFFINS Remastered - Because Sometimes the Real Treasure is the Plot Device

    RPGBOT.Podcast

    Play Episode Listen Later Nov 29, 2025 61:38


    Ever chased a glowing orb through three dungeons, only to find out it's just... a really fancy paperweight? Congratulations, you've met a MacGuffin! This week, the RPGBOT crew dissects the mysterious art of the object that drives your players forward, whether it's the One Ring, the Orb of Shiny Plot Device, or the legendary Sandwich of Ultimate Power. Grab your notes, your dice, and your vague sense of purpose, because we're going beyond the plot twist. Randall James' Melancon Before you roll for insight, roll on over to Amazon and grab Randall James' novella Melancon—a hauntingly beautiful story that pairs perfectly with a rainy game night and a cup of something strong. Support an indie author, dive into a darkly poetic world, and show Randall some love. Show Notes In this episode of the RPGBOT.Podcast, Tyler, Randall, and Ash dive deep into the narrative tool that keeps players moving: the MacGuffin. Whether it's a cursed relic, a kidnapped noble, or a mysterious prophecy, MacGuffins are storytelling fuel for Dungeon Masters and Game Masters across systems like Dungeons & Dragons and Pathfinder 2e. The hosts unpack what makes a good MacGuffin (and what makes a lazy one), explore how player agency and motivation interact with narrative devices, and share practical tips for integrating MacGuffins into campaigns without making them feel hollow or forced. Expect examples from movies, famous campaigns, and some spicy opinions on whether The Deck of Many Things is secretly the best—or worst—MacGuffin ever written. Key Takeaways A MacGuffin isn't the story—it's the spark. It gets the party moving, but your players should define what it means. Player motivation matters. Tie your MacGuffin to personal stakes or relationships to avoid "fetch quest fatigue." Use narrative misdirection wisely. A twist should feel earned, not like a reroll on your own plot. Every system benefits from good pacing. Pathfinder 2e, D&D 5e, or your favorite indie TTRPG—MacGuffins can unify a campaign arc when used thoughtfully. Don't overcomplicate it. Sometimes, the shiny rock is just a shiny rock… until the players make it legendary. Support Indie Creators This holiday season, put your gold pieces where your heart is: support independent tabletop roleplaying game creators. Buy a zine, back a small Kickstarter, gift a module, or leave a review for your favorite indie game. Every little gesture helps the storytellers who keep our tables full of wonder, chaos, and laughter. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    I'm That Mom
    Ep 57 - Raising Kids Who Can... Wait for it...

    I'm That Mom

    Play Episode Listen Later Nov 28, 2025 19:29


    Send us a textToday, DD is joining us to talk all about delayed gratification! How do you teach little ones to wait? Patience, consistency, and keeping your promises are the three things Katy and DD think are most important! Keep up with us on social media!Instagram - @cadenlaneTikTok - @cadenlanebabyFacebook - @cadenlaneCheck out our mom blog:imthatmom.comAnd our store:CadenLane.com

    Modified Roll: A 5e Dungeons and Dragons Adventure
    S2 Episode 62 - Strike from the Shadows

    Modified Roll: A 5e Dungeons and Dragons Adventure

    Play Episode Listen Later Nov 28, 2025 73:21


    Join us for Episode 62 of Season 2 of Modified Roll! With a colossal ruby in sight, a giant dragon in their way and an old rival reappearing, how will the makeshift party manage? Find out in Episode 62 of season 2 of Modified Roll! Do you want some new dice or awesome D&D accessories? Then head on over to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠DnDice⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and get 10% off all purchases! Or use the following code at checkout: "ModifedRoll" In need of a drink? Head over to our sponsor ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Arcanist Rum⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ where you can use the code "ModifiedRoll" to get 15% off and free shipping! Don't forget to check out ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Always Ready to Roll for all your professional GM requirements!⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Thank you to our wonderful guests, ⁠⁠⁠⁠⁠⁠⁠Lou⁠⁠⁠⁠⁠⁠⁠,⁠⁠⁠⁠⁠⁠⁠ Pan⁠⁠⁠⁠⁠⁠⁠, Dan and ⁠⁠⁠⁠⁠⁠⁠Sequaia⁠⁠⁠⁠⁠⁠⁠! As mentioned in the show if you want to find out more about the race that Lou created you can ⁠⁠⁠⁠⁠⁠⁠check that out here⁠⁠⁠⁠⁠⁠⁠! And don't forget to check out ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠all our new awesome merch!⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠iTunes⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ // ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Stitcher⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ // ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Podbean⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ // ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Thank you as well to @LixxieB for our wonderful logo⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and to⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Jeff for our wonderful Season 2 Character Art!⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ And thank you to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Michael Ghelfi Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for allowing us to use their music and SFX in our episodes!  ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support the show⁠⁠⁠⁠⁠⁠⁠⁠ Learn more about your ad choices. Visit megaphone.fm/adchoices

    The RPGBOT.Podcast
    ENERGY DRAIN - The Mechanics that Suck the Life Out of You

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 27, 2025 57:36


    Ever had a game session so draining that even your dice lose levels? In this episode, the RPGBOT crew resurrects one of D&D's most dreaded mechanics: energy drain, and the undead horrors that made it famous. From the White Box to Pathfinder 2e, Tyler, Randall, and Ash relive decades of pain, permanent debuffs, and emotional damage, all in the name of understanding why we're so glad energy drain is (mostly) dead. Grab your holy symbol, chug a potion, and prepare for a nostalgic necrotic nosedive. Join the RPGBOT Patreon If you want to keep your creative energy undrained, support the RPGBOT.Podcast on Patreon. Patrons get ad-free episodes, early access to our Masterclass recordings, and exclusive bonus content from Tyler, Randall, and Ash. Join us today at patreon.com/rpgbot — and help keep our hit points (and our humor) at full strength. Show Notes The RPGBOT crew takes a dark, funny journey through the history of energy drain — one of tabletop RPGs' most punishing and misunderstood mechanics. Starting with OD&D's dreaded Wight, they trace how "losing levels" evolved across editions — from instant death in AD&D to hit point maximum reduction in D&D 5e and drained conditions in Pathfinder 2e. Along the way, Ash shares stories from her Ravenloft campaign, Tyler explains why undead needed to be terrifying, and Randall asks the eternal question: "Did anyone actually have fun with this rule?" Covered Topics: How energy drain first appeared in the OD&D White Box The connection between Wights, vampires, and permanent level loss Why AD&D and 3.5 made energy drain one of the most hated mechanics ever Pathfinder 1e and the dawn of "negative levels" D&D 5e's kinder, gentler approach — max HP reduction instead of level loss Pathfinder 2e's drained and doomed conditions, and how they replace energy drain The evolution of innervation and life drain spells How modern systems preserve undead flavor without destroying players' progress A philosophical question: Should tabletop games hurt this much? Plus: a tangent about Dark Souls, Bloodborne, and how much punishment is too much Mentioned Creatures & Mechanics: Wight, Vampire Spawn, Shadow, Ghoul, Varghoul Innervation / Enervation spell Negative levels, Hit Point Maximum reduction, Drained condition Resurrection penalties in 3.5e and Pathfinder 1e Afflictions, Fortitude saves, and Constitution death spirals Key Takeaways Energy drain began as a brutally punishing mechanic — losing levels in OD&D and AD&D could erase hours of play progress instantly. Pathfinder 1e softened the blow with temporary negative levels, while still terrifying players with math-heavy penalties. 5e and PF2 modernized the concept into simpler, narratively cleaner effects like HP maximum reduction or the drained condition. Undead identity survived — even as the math got easier, the flavor of losing your vitality to a vampire or wight remained iconic. Players prefer tension over punishment. Modern systems preserve danger without making players rage-quit. Energy drain mechanics reflect evolving design philosophy — from simulationist suffering to storytelling sustainability. DM takeaway: Make undead scary through story and tension, not through math that kills fun. How to Play Holidays This Christmas season, while you're recovering from your own levels of exhaustion, the RPGBOT.Podcast is re-releasing our "How to Play" Series for Pathfinder 2e — perfect for new players and GMs ready to explore the system over the holiday break. And if your friends are just starting out in Dungeons & Dragons, introduce them to the Remastered Series of How to Play Dungeons & Dragons from RPGBOT.Podcast. Whether you're new to Pathfinder, new to D&D, or just want to survive another undead encounter, these episodes are your ultimate player's guide. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPGBOT.Podcast
    ENERGY DRAIN - The Mechanics that Suck the Life Out of You

    RPGBOT.Podcast

    Play Episode Listen Later Nov 27, 2025 57:36


    Ever had a game session so draining that even your dice lose levels? In this episode, the RPGBOT crew resurrects one of D&D's most dreaded mechanics: energy drain, and the undead horrors that made it famous. From the White Box to Pathfinder 2e, Tyler, Randall, and Ash relive decades of pain, permanent debuffs, and emotional damage, all in the name of understanding why we're so glad energy drain is (mostly) dead. Grab your holy symbol, chug a potion, and prepare for a nostalgic necrotic nosedive. Join the RPGBOT Patreon If you want to keep your creative energy undrained, support the RPGBOT.Podcast on Patreon. Patrons get ad-free episodes, early access to our Masterclass recordings, and exclusive bonus content from Tyler, Randall, and Ash. Join us today at patreon.com/rpgbot — and help keep our hit points (and our humor) at full strength. Show Notes The RPGBOT crew takes a dark, funny journey through the history of energy drain — one of tabletop RPGs' most punishing and misunderstood mechanics. Starting with OD&D's dreaded Wight, they trace how "losing levels" evolved across editions — from instant death in AD&D to hit point maximum reduction in D&D 5e and drained conditions in Pathfinder 2e. Along the way, Ash shares stories from her Ravenloft campaign, Tyler explains why undead needed to be terrifying, and Randall asks the eternal question: "Did anyone actually have fun with this rule?" Covered Topics: How energy drain first appeared in the OD&D White Box The connection between Wights, vampires, and permanent level loss Why AD&D and 3.5 made energy drain one of the most hated mechanics ever Pathfinder 1e and the dawn of "negative levels" D&D 5e's kinder, gentler approach — max HP reduction instead of level loss Pathfinder 2e's drained and doomed conditions, and how they replace energy drain The evolution of innervation and life drain spells How modern systems preserve undead flavor without destroying players' progress A philosophical question: Should tabletop games hurt this much? Plus: a tangent about Dark Souls, Bloodborne, and how much punishment is too much Mentioned Creatures & Mechanics: Wight, Vampire Spawn, Shadow, Ghoul, Varghoul Innervation / Enervation spell Negative levels, Hit Point Maximum reduction, Drained condition Resurrection penalties in 3.5e and Pathfinder 1e Afflictions, Fortitude saves, and Constitution death spirals Key Takeaways Energy drain began as a brutally punishing mechanic — losing levels in OD&D and AD&D could erase hours of play progress instantly. Pathfinder 1e softened the blow with temporary negative levels, while still terrifying players with math-heavy penalties. 5e and PF2 modernized the concept into simpler, narratively cleaner effects like HP maximum reduction or the drained condition. Undead identity survived — even as the math got easier, the flavor of losing your vitality to a vampire or wight remained iconic. Players prefer tension over punishment. Modern systems preserve danger without making players rage-quit. Energy drain mechanics reflect evolving design philosophy — from simulationist suffering to storytelling sustainability. DM takeaway: Make undead scary through story and tension, not through math that kills fun. How to Play Holidays This Christmas season, while you're recovering from your own levels of exhaustion, the RPGBOT.Podcast is re-releasing our "How to Play" Series for Pathfinder 2e — perfect for new players and GMs ready to explore the system over the holiday break. And if your friends are just starting out in Dungeons & Dragons, introduce them to the Remastered Series of How to Play Dungeons & Dragons from RPGBOT.Podcast. Whether you're new to Pathfinder, new to D&D, or just want to survive another undead encounter, these episodes are your ultimate player's guide. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    The Kids Table
    Area of Effect | 31: Season 2 Wrap Celebration (feat. The Kids Table Season 2 Cast)

    The Kids Table

    Play Episode Listen Later Nov 26, 2025 46:01


    That's a wrap on The Kids Table Season 2! This celebration episode is split into two halves. First, Allison & Ryan reflect on Season 2 of the campaign, Allison's surprise cameo, the vision behind the show, and decisions regarding where TKT is headed. Then, the the cast of Season 2 is reunited to answer your questions all about their experience being a part of The Kids Table and what they're looking forward to in Season 3! Welcome to Area of Effect, a podcast from the creators of The Kids Table, where we discuss how tabletop RPGs benefit kids and answer your questions about playing TTRPGs with the kids at your table!  About us: When kids are at the table, everyone wins! Playing TTRPGs levels up kids' critical thinking, creativity, communication, collaboration, & confidence. That's why we create our kid-inclusive D&D show, tips for playing with kids, and campaigns to bring the adventures home! Our Kids' Adventures:  Our Website Support Our Work:  Patreon Follow Us: YouTube, Instagram, TikTok, Facebook #actualplay #dungeonsanddragons #familyshow

    The Game Design Round Table
    Season: RPG - Constructing Eberron with Keith Baker

    The Game Design Round Table

    Play Episode Listen Later Nov 25, 2025 56:15


    In this RPG episode, hosts Dirk Knemeyer and David Heron welcome legendary designer Keith Baker, writer and designer for Eberron, to explore the world-building and design philosophies behind one of D&D's most iconic settings. Keith discusses the origins of Eberron, how each edition carries its core essence forward, and the influence of his work on projects like Phoenix. They dive into player autonomy, narrative flexibility, and what makes these choices succeed at the table. A rich, insightful conversation for anyone who loves worldbuilding or wants to understand the craft behind great RPG settings.

    Saturday Morning D&D Show!
    Dice Stage Right - Hair Today Gone Tomorrow

    Saturday Morning D&D Show!

    Play Episode Listen Later Nov 24, 2025 95:10


    Dice Stage Right was performed for a live audience at a local theater in Idaho! Seven episodes total starting with this our introduction episode. If you're interested in DM notes and extra photos from the events check out https://www.patreon.com/jorphdanDice Stage Right stars (from left to right) Matthew Melton, Evencio Bahena, Heather Lyon, and Hannah Jane Austin! Dungeon Master Jorphdan and ‘Wizard on the Soundboard' Alexander Kirk!Our characters are Level 4, and we're playing D&D 2024!Catch it here, or on YouTube! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit jorphdan.substack.com

    The RPGBOT.Podcast
    EXPLICIT: OLD GODS OF APPALACHIA RPG CHARITY STREAM REPLAY Pt 4: Soup, Dynamite, and the Devil in a Three-Piece Suit

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 24, 2025 70:25


    Ever accidentally make a deal with the devil in a three-piece suit, get hit in the face with canned soup, and still manage to save an Appalachian town from a coal-eating mountain? The RPGBOT crew did, and somehow, it's not even the weirdest part of their charity stream. Grab your molasses taffy, kiss your dynamite goodbye, and prepare for the most chaotic train robbery–slash–exorcism this side of the Blue Ridge. It's the Old Gods of Appalachia finale, and nobody's walking away clean. Support MD Anderson Cancer Research This series raised funds for the MD Anderson Cancer Research Center, one of the world's leading hospitals dedicated to ending cancer through research, treatment, and education. The fight doesn't stop when the dice stop rolling. You can continue that mission right now by visiting  https://mdanderson.donordrive.com/participants/9351 to give what you can. Every contribution supports life-saving work and honors those who continue the battle against cancer every day. Because together, we can help make cancer history. In Part 1, Jessie and Isaiah arrived in Williams Holler, where labor, faith, and eldritch horror were all part of the same sermon. In Part 2, the pair unearthed cursed coal, Tommyknockers, and a very bad reason to keep digging. In Part 3, they barely escaped the mines—only to find not-deer, haunted orchards, and a preacher whose god might be listening a little too closely. Now, in Part 4, it all comes crashing down—literally. Our heroes steal a train, strike a deal with a devil in a suit, and decide the only way to save Williams Holler is to blow the mountain itself to hell. With flaming undead, eldritch roots, and GM-donated chaos (plus one extremely aggressive can of Campbell's Chunky Soup), this finale is a combustible mix of tension, sacrifice, and Appalachian legend. Highlights include: Jessie and Isaiah team up with Jam for one final run into the mines. A mysterious Railroad Man appears, offering a deal with infernal fine print. The players literally hijack a train to ram into a coal-fed, living mountain. The long-awaited Giant GM Intrusion arrives—turning the mountain into a wrestling ring for titans. The crew makes emotional sacrifices as Jam races to plant dynamite before it's too late. Reverend Timit returns—with canned soup as his chosen weapon of faith. The mountain collapses, salvation comes at a cost, and the town must decide what living free really means. The episode wraps with heartfelt thanks to donors, reflections on Cypher System mechanics, and a moving reminder of why these charity events matter. Key Takeaways Chaos is the point – Trains, devils, and GM intrusions combine into one unforgettable finale. The Cypher System encourages cinematic storytelling – Fast, flexible, and fueled by narrative moments over crunch. Community storytelling makes charity shine – Every donation shaped the game, creating real-time chaos and connection. Emotional stakes matter – Jessie, Isaiah, and Jam's story lands because it balances horror with heart. The mountain is more than a monster – It's a metaphor for endurance, corruption, and the cost of labor. Reverend Timit's soup throws deserve their own rulebook. The crew raised over $1,000 for cancer research – Proof that gaming communities can make a real-world difference. Shout Out to the Old Gods and Monte Cook Games Special thanks to Steve Shell, Cam Collins, and the DeepNerd Media team for creating Old Gods of Appalachia, and to Monte Cook Games for crafting the Old Gods of Appalachia Roleplaying Game that makes this Appalachian nightmare come alive at the table. Experience it yourself: Listen to the award-winning Old Gods of Appalachia podcast at OldGodsofAppalachia.com Buy the RPG from Monte Cook Games: montecookgames.com/old-gods-of-appalachia-rpg Play your own story of coal, faith, and fire—and see how long you can survive the holler. The mountain may have fallen, but the Old Gods are far from silent. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    The Die As Cast
    Ep. #66 - A Kiss of Gold (The Saga of Shadow)

    The Die As Cast

    Play Episode Listen Later Nov 24, 2025 69:52


    Welcome, friends and adventures, to the The Die As Cast Podcast! Our Dungeon Master, Kevin Cork, takes our party through Kobold Press' post-apocalyptic Wasted West in the world of Midgard. Join in the tale of Gideon Sweets (Griffin Cork), Maeve Maldorava (Madeline Hunter Smith), Ilexyldean (Emma Brager) and Xisk (Diego Stredel).In this episode, our party finds a new home. Gideon sleeps by the fence, Maeve freshens up, Ilex plies for information, and Xisk indulges in the hot dog fountain.Join the Die As Cast Community!FACEBOOK: https://www.facebook.com/thedieascastTWITTER: https://twitter.com/TheDieAsCastWEBSITE: https://www.dieascast.com/JOIN OUR DISCORD: https://discord.gg/K59Bke958RKOBOLD PRESS: https://koboldpress.com/MAPS AND MELODIES (AKA THE BOY KING OF IDAHO): https://www.patreon.com/mapsandmelodiesM&M Songs Used in this Episode:The Astral ExpressSunriseDesert Mage CityCircle of StarsWistful WanderersFOLLOW GRIFFIN ON SOCIAL MEDIA:TWITTER: https://twitter.com/GriffinCorkINSTAGRAM: www.instagram.com/griffincork/BLUESKY: https://bsky.app/profile/griffincork.bsky.socialFOLLOW DIEGO ON SOCIAL MEDIA:INSTAGRAM: https://www.instagram.com/diegostredel/FOLLOW MADELINE ON SOCIAL MEDIA:TWITTER: https://twitter.com/madelinehsmithINSTAGRAM: https://www.instagram.com/madelinehuntersmith/FOLLOW EMMA ON SOCIAL MEDIA:INSTAGRAM: https://www.instagram.com/cinderemmab/FOLLOW KEVIN ON SOCIAL MEDIA:TWITTER: https://twitter.com/kevincorkINSTAGRAM: https://www.instagram.com/kevincork/MASTODON: https://mastodon.social/@fundpirate@toot.community

    RPGBOT.Podcast
    EXPLICIT: OLD GODS OF APPALACHIA RPG CHARITY STREAM REPLAY Pt 4: Soup, Dynamite, and the Devil in a Three-Piece Suit

    RPGBOT.Podcast

    Play Episode Listen Later Nov 24, 2025 70:25


    Ever accidentally make a deal with the devil in a three-piece suit, get hit in the face with canned soup, and still manage to save an Appalachian town from a coal-eating mountain? The RPGBOT crew did, and somehow, it's not even the weirdest part of their charity stream. Grab your molasses taffy, kiss your dynamite goodbye, and prepare for the most chaotic train robbery–slash–exorcism this side of the Blue Ridge. It's the Old Gods of Appalachia finale, and nobody's walking away clean. Support MD Anderson Cancer Research This series raised funds for the MD Anderson Cancer Research Center, one of the world's leading hospitals dedicated to ending cancer through research, treatment, and education. The fight doesn't stop when the dice stop rolling. You can continue that mission right now by visiting  https://mdanderson.donordrive.com/participants/9351 to give what you can. Every contribution supports life-saving work and honors those who continue the battle against cancer every day. Because together, we can help make cancer history. In Part 1, Jessie and Isaiah arrived in Williams Holler, where labor, faith, and eldritch horror were all part of the same sermon. In Part 2, the pair unearthed cursed coal, Tommyknockers, and a very bad reason to keep digging. In Part 3, they barely escaped the mines—only to find not-deer, haunted orchards, and a preacher whose god might be listening a little too closely. Now, in Part 4, it all comes crashing down—literally. Our heroes steal a train, strike a deal with a devil in a suit, and decide the only way to save Williams Holler is to blow the mountain itself to hell. With flaming undead, eldritch roots, and GM-donated chaos (plus one extremely aggressive can of Campbell's Chunky Soup), this finale is a combustible mix of tension, sacrifice, and Appalachian legend. Highlights include: Jessie and Isaiah team up with Jam for one final run into the mines. A mysterious Railroad Man appears, offering a deal with infernal fine print. The players literally hijack a train to ram into a coal-fed, living mountain. The long-awaited Giant GM Intrusion arrives—turning the mountain into a wrestling ring for titans. The crew makes emotional sacrifices as Jam races to plant dynamite before it's too late. Reverend Timit returns—with canned soup as his chosen weapon of faith. The mountain collapses, salvation comes at a cost, and the town must decide what living free really means. The episode wraps with heartfelt thanks to donors, reflections on Cypher System mechanics, and a moving reminder of why these charity events matter. Key Takeaways Chaos is the point – Trains, devils, and GM intrusions combine into one unforgettable finale. The Cypher System encourages cinematic storytelling – Fast, flexible, and fueled by narrative moments over crunch. Community storytelling makes charity shine – Every donation shaped the game, creating real-time chaos and connection. Emotional stakes matter – Jessie, Isaiah, and Jam's story lands because it balances horror with heart. The mountain is more than a monster – It's a metaphor for endurance, corruption, and the cost of labor. Reverend Timit's soup throws deserve their own rulebook. The crew raised over $1,000 for cancer research – Proof that gaming communities can make a real-world difference. Shout Out to the Old Gods and Monte Cook Games Special thanks to Steve Shell, Cam Collins, and the DeepNerd Media team for creating Old Gods of Appalachia, and to Monte Cook Games for crafting the Old Gods of Appalachia Roleplaying Game that makes this Appalachian nightmare come alive at the table. Experience it yourself: Listen to the award-winning Old Gods of Appalachia podcast at OldGodsofAppalachia.com Buy the RPG from Monte Cook Games: montecookgames.com/old-gods-of-appalachia-rpg Play your own story of coal, faith, and fire—and see how long you can survive the holler. The mountain may have fallen, but the Old Gods are far from silent. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Y si no, nos enfadamos
    Y si no nos enfadamos 283 T.9 “ EL DE ENTRENADOR NUEVO VICTORIA SEGURA” MÁLAGA VS MIRANDÉS ( 3 - 2 )

    Y si no, nos enfadamos

    Play Episode Listen Later Nov 24, 2025 91:53


    EL DE ENTRENADOR NUEVO VICTORIA SEGURA Y SI NO NOS ENFADAMOS 283 Temporada 9  (Síguenos en twitter @ysino_podcast)24/NOV/25TITULARESEl Análisis de la jornada. MÁLAGA VS MIRANDÉS ( 3 - 2 )-Resumen (La Crónica con Juankar) (Estadísticas ) -Boqueroncito y CATETO. -Rueda de prensa Post partido. https://www.youtube.com/watch?v=4GXi-4iSWXA-Posición en la tabla. Un día con Al Thani.Lo de siempre  Desinformación deportiva. (En DD seguimos sacándole punta al periodismo deportivo malagueño)El MCF denuncia al Oviedo por falseo de datos para lograr un patrocinio. https://www.laopiniondemalaga.es/malagacf/2025/11/21/malaga-cf-denuncia-real-oviedo-datos-patrocinio-123989598.htmlPellicer en una entrevista: “Quizás me pudo FALTAR un poco de TIEMPO https://www.merchanendirecto.es/malaga-cf/pellicer-salida-tiempo/El MCF estaría interesado en el DD deportivo del Córdoba que acaba contrato JUANITO ex jugador del Betis. INFO CANAL SUR RADIOMCF FEM ->- Málaga CFF vs Granada B ( 1 - 0 ) - VATL. MALAGUEÑO -> Atlético Malagueño vs FC La Unión Atlético ( 1 -  3 ) DDebatiremos en el Debate Malaguista.                               -Hoy en el Debate MalaguistaLa próxima jornadaR. VALLADOLID VS MÁLAGA H:21:00 D:29 SAB M:NOV

    Saturday Morning D&D Show!
    Dice Stage Right - Double Trouble

    Saturday Morning D&D Show!

    Play Episode Listen Later Nov 22, 2025 91:46


    Dice Stage Right was performed for a live audience at a local theater in Idaho! Seven episodes total starting with this our introduction episode. If you're interested in DM notes and extra photos from the events check out https://www.patreon.com/jorphdanDice Stage Right stars (from left to right) Matthew Melton, Evencio Bahena, Heather Lyon, and Hannah Jane Austin! Dungeon Master Jorphdan and ‘Wizard on the Soundboard' Alexander Kirk!Our characters are Level 4, and we're playing D&D 2024! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit jorphdan.substack.com

    Saturday Morning D&D Show!
    Dice Stage Right - Something's Fishy

    Saturday Morning D&D Show!

    Play Episode Listen Later Nov 22, 2025 92:43


    Dice Stage Right was performed for a live audience at a local theater in Idaho! Seven episodes total starting with this our introduction episode. If you're interested in DM notes and extra photos from the events check out https://www.patreon.com/jorphdanDice Stage Right stars (from left to right) Matthew Melton, Evencio Bahena, Heather Lyon, and Hannah Jane Austin! Dungeon Master Jorphdan and ‘Wizard on the Soundboard' Alexander Kirk!Our characters are Level 4, and we're playing D&D 2024! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit jorphdan.substack.com

    Saturday Morning D&D Show!
    Dice Stage Right - Now You See Me

    Saturday Morning D&D Show!

    Play Episode Listen Later Nov 22, 2025 84:16


    Dice Stage Right was performed for a live audience at a local theater in Idaho! Seven episodes total starting with this our introduction episode. If you're interested in DM notes and extra photos from the events check out https://www.patreon.com/jorphdanDice Stage Right stars (from left to right) Matthew Melton, Evencio Bahena, Heather Lyon, and Hannah Jane Austin! Dungeon Master Jorphdan and ‘Wizard on the Soundboard' Alexander Kirk!Our characters are Level 4, and we're playing D&D 2024! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit jorphdan.substack.com

    The RPGBOT.Podcast
    2014 WILD SHAPE MASTERY (Remastered) - Bear Today, Bard Tomorrow: Shifting Expectations in D&D

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 22, 2025 49:41


    Ever want to turn into a giant octopus just to ruin a pirate's day? Or turn into a squirrel just to steal your party's rations? On this week's RPGBOT.Podcast, we dive into the wild world of Wild Shape, from tactical bear hugs to flying reconnaissance pigeons. Spoilers: size matters, and no, nobody knows how many hit points a badger has without googling it. Old Gods of Appalachia RPG Stream Now on YouTube The wait is over. RPGBOT's full video stream of the Old Gods of Appalachia charity game is now rolling out on YouTube. Head over to the RPGBOT YouTube channel to relive the Appalachian horror, dice rolls, and deeply questionable character decisions in glorious widescreen format. Show Notes In this episode of the RPGBOT.Podcast, the crew unpacks the power and potential of Wild Shape in Dungeons & Dragons 5e. Whether you're playing a Circle of the Moon powerhouse or a nature-loving spellcaster who just wants to turn into a fish when things get rough, the episode explores how to choose the right form in combat, exploration, social encounters, and everything in between. You'll learn which beasts shine at different levels, how damage resistance and hit point pools can change a battle, and when it's better to be utility-focused instead of combat-ready. The discussion also highlights how Wild Shape synergizes with spellcasting, feat choices, and party composition for optimized Druid builds. MATERIALS REFERENCED IN THIS EPISODE RPGBOT.net Articles Wild Shape: A Practical Guide - DnD 5e - RPGBOT Wild Shape: A Practical Guide - PF2 Druid Handbook - Pathfinder - RPGBOT Druid Archetypes Breakdown - Pathfinder - RPGBOT Druid Handbook: PF2 Class Guide - RPGBOT Druid 5e: DnD 5th Edition Class Guide - RPGBOT RPGBOT.Podcast Episodes Familiars, or Why You Shouldn't Throw the Housecat at a Kobold Other References Fingies Key Takeaways Wild Shape isn't just about being a tanky bear. There's a form for every occasion—combat, scouting, infiltration, utility, and more. Circle of the Moon Druids dominate early-level combat, but all Druids can use Wild Shape creatively at any tier of play. Consider your party's needs before choosing your form. Sometimes turning into a giant eagle is more useful than mauling goblins as a dire wolf. Study the stat blocks. The best Wild Shape Druids know their options ahead of time and keep a "beast cheat sheet" at the ready. Spellcasting and Wild Shape can play nicely together, especially with the right feats and subclass abilities. Did you enjoy this deep dive into Druid mastery? Support more episodes like this by joining the RPGBOT Patreon. Patrons get access to ad-free episodes, live recordings, bonus content, and more. Become part of the RPGBOT community today and help us keep delivering top-tier tabletop RPG insights. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPGBOT.Podcast
    2014 WILD SHAPE MASTERY (Remastered) - Bear Today, Bard Tomorrow: Shifting Expectations in D&D

    RPGBOT.Podcast

    Play Episode Listen Later Nov 22, 2025 49:41


    Ever want to turn into a giant octopus just to ruin a pirate's day? Or turn into a squirrel just to steal your party's rations? On this week's RPGBOT.Podcast, we dive into the wild world of Wild Shape, from tactical bear hugs to flying reconnaissance pigeons. Spoilers: size matters, and no, nobody knows how many hit points a badger has without googling it. Old Gods of Appalachia RPG Stream Now on YouTube The wait is over. RPGBOT's full video stream of the Old Gods of Appalachia charity game is now rolling out on YouTube. Head over to the RPGBOT YouTube channel to relive the Appalachian horror, dice rolls, and deeply questionable character decisions in glorious widescreen format. Show Notes In this episode of the RPGBOT.Podcast, the crew unpacks the power and potential of Wild Shape in Dungeons & Dragons 5e. Whether you're playing a Circle of the Moon powerhouse or a nature-loving spellcaster who just wants to turn into a fish when things get rough, the episode explores how to choose the right form in combat, exploration, social encounters, and everything in between. You'll learn which beasts shine at different levels, how damage resistance and hit point pools can change a battle, and when it's better to be utility-focused instead of combat-ready. The discussion also highlights how Wild Shape synergizes with spellcasting, feat choices, and party composition for optimized Druid builds. MATERIALS REFERENCED IN THIS EPISODE RPGBOT.net Articles Wild Shape: A Practical Guide - DnD 5e - RPGBOT Wild Shape: A Practical Guide - PF2 Druid Handbook - Pathfinder - RPGBOT Druid Archetypes Breakdown - Pathfinder - RPGBOT Druid Handbook: PF2 Class Guide - RPGBOT Druid 5e: DnD 5th Edition Class Guide - RPGBOT RPGBOT.Podcast Episodes Familiars, or Why You Shouldn't Throw the Housecat at a Kobold Other References Fingies Key Takeaways Wild Shape isn't just about being a tanky bear. There's a form for every occasion—combat, scouting, infiltration, utility, and more. Circle of the Moon Druids dominate early-level combat, but all Druids can use Wild Shape creatively at any tier of play. Consider your party's needs before choosing your form. Sometimes turning into a giant eagle is more useful than mauling goblins as a dire wolf. Study the stat blocks. The best Wild Shape Druids know their options ahead of time and keep a "beast cheat sheet" at the ready. Spellcasting and Wild Shape can play nicely together, especially with the right feats and subclass abilities. Did you enjoy this deep dive into Druid mastery? Support more episodes like this by joining the RPGBOT Patreon. Patrons get access to ad-free episodes, live recordings, bonus content, and more. Become part of the RPGBOT community today and help us keep delivering top-tier tabletop RPG insights. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    On refait le match avec Denis Balbir
    L'ÉMISSION - Pogba, l'incroyable retour

    On refait le match avec Denis Balbir

    Play Episode Listen Later Nov 22, 2025 67:15


    Autour de Philippe Sanfourche, retrouvez Bertrand Latour, Dominique Sévérac, Sébastien Tarrago pour 1h30 de débat. Au sommaire ce 22 novembre 2025 : - Retour Pogba, est ce un miracle ? Quel pourcentage de chance de le voir revenir en Bleu ? - ⁠La semaine Deschamps : Diallo évoque deux fenêtres pour annoncer son successeur, avril ou fin de Coupe du Monde, laquelle est préférable ? Procès Riolo : le sélectionneur et son staff en sortent-ils renforcés ? Mbappé à Dubai, non-affaire ou sale coup pour DD ? Les débats flashs avec Dave Apadoo : - L'OM va-t-il réussir sa remontada en Ligue des champions ? - Greenwood, attaquant de classe mondiale ? - ⁠Marquinhos : meilleur central de l'histoire du PSG ? - L'Italie au Mondial ? Ecoutez On refait le match avec Philippe Sanfourche du 22 novembre 2025.Hébergé par Audiomeans. Visitez audiomeans.fr/politique-de-confidentialite pour plus d'informations.

    The Other Side NDE (Near Death Experiences)
    Scott Robinson - Man Dies During Surgery; Shown How Prayers Work & Visits Passed Loved Ones (NDE)

    The Other Side NDE (Near Death Experiences)

    Play Episode Listen Later Nov 21, 2025 10:33


    For The Other Side NDE Videos Visit ️ youtube.com/@TheOtherSideNDEYT Purchase our book on Amazon The Other Side: Stories From the Afterlife https://a.co/d/23Bbbsa  At seventeen, Scott's life ends suddenly on a New Jersey highway—but it doesn't stay that way. Pulled from his body, he meets beings of light and learns that every prayer on Earth is seen and heard. Decades later, as he faces another life-threatening ordeal, he's reminded that his mission is not yet complete. Through both experiences, Scott gains insight into healing, faith, and the endurance of the soul's purpose. Check Out More Of Scott's NDE Near Death Experience There Are No Lines In Heaven (Amazon book purchase link) https://a.co/d/3xWuPn8 Dr. Scott G. Robinson DC,DD,PhD,LRC,QME,DTC Psycho-Kinetic Therapy + Remote Telemetry Medicine Nutritional & Spiritual Counseling Methodology Helping people with chronic & serious illness. https://therearenolinesinheaven.com/ scott.gr@icloud.com Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    Dungeon Master of None
    377 - The Wretched of Middle-Earth

    Dungeon Master of None

    Play Episode Listen Later Nov 21, 2025 67:19


    DMs Rob and Matt hop back on the disk horse and ride into forest of world-building to find the roots of fantasy racism in Dungeons and Dragons. Guided by Adam Serwer and the late Charles W. Mills, they embark on this quest seeking the answer to the question: "Why is Elon Musk so mad about one paragraph in a D&D archival collection published last year?"  Adam Serwer - Why Elon Musk Needs Dungeons & Dragons to Be Racist: The fantastical roots of "scientific racism" Charles W. Mills - The Wretched of Middle-Earth: An Orkish Manifesto Music: Pac Div - Roll the Dice Follow Dungeon Master of None on Blue Sky: https://bsky.app/profile/dmofnone.bsky.social   Join our Patreon for bonus episodes: https://www.patreon.com/DungeonMasterOfNone   Join the DMofNone Discord!

    The RPGBOT.Podcast
    RPGBOT.MASTERCLASS! Keith Ammann Makes Enemies!!!

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 20, 2025 73:29


    Ever looked at a monster stat block and thought, "That's cool… but what if it was full of wasp parasites, haunted by Victorian metaphors, and could bend reality like a jaded demigod?" Well buckle in, because Keith Ammann—monster maestro and author of Making Enemies—is back to teach us how to create RPG nightmares smarter than your party's wizard, sneakier than a rogue with reliable talent, and more layered than a Dark Souls boss. Buy Keith's Books Keith Ammann's books, including The Monsters Know What They're Doing, Live to Tell the Tale, How to Defend Your Lair, and now Making Enemies, are all available through your friendly local game store or online via your favorite bookseller. Find more at themonstersknow.com—and level up every system at your table. Get your own copy of Making Enemies and start building smarter monsters today! Support local shops first, but if they don't have it in stock? Use the affiliate link in our show notes and help us keep the show going too! Buy it here! (affiliate link) Show Notes The Monsters Know author Keith Ammann returns for his third masterclass to discuss his new book, Making Enemies. We explore everything from designing creatures with realistic biological traits, to metaphorical monsters rooted in culture, to how to mess with your most OP players using quirks and weaknesses. Keith breaks down monster creation for five game systems: D&D 5e, Pathfinder 2e, Cypher System, Call of Cthulhu, and Shadowdark—and why your eldritch beast might benefit from wasp logic or a cursed Victorian metaphor. Making Enemies (affiliate link) Keith Ammann TheMonstersKnow.com Keith's Existing Books The Monsters Know What You're Doing (affiliate link) Live to Tell the Tale (affiliate link) MOAR The Monsters Know What You're Doing (affiliate link) How to Defend Your Lair (affiliate link) RPGBOT.Podcast Episodes KEITH AMMANN STRIKES BACK (Remastered) How to Defend Your Lair with Keith Ammann MOAR The Monsters Know What They're Doing with Keith Ammann Key Takeaways Making Enemies works as both a practical toolkit and a design philosophy for creating smarter, more thematic monsters in tabletop RPGs—across multiple systems from D&D to Cypher. Keith talks about using real-world biology and evolution (think wasps, cephalopods, and parasitoids) to create monsters that defy typical humanoid/mammal tropes. It's unsettling... and that's the point. Monsters as metaphors: Your horrors can represent societal fears, personal anxieties, or moral dilemmas—but choose stories your table wants to confront and conquer, not retraumatize. Phased monsters (like Dark Souls bosses) add tactical and narrative depth—now adapted for multiple RPG systems and not just legendary D&D bosses. Weaknesses and Quirks: Make monsters memorable by letting players discover and exploit lore-backed vulnerabilities—not just AC and HP pools. Magic in Monster Design: Keith breaks down four ways monsters wield magic—spellcasting, innate magic, psionics, and reality-bending—each with different narrative implications. Listen Back: Previous Keith Ammann Episodes You can hear Keith talk more about monster decision-making, smart combat encounters, and defeating TPK machines like a pro in our earlier interviews: Masterclass #1 – The Monsters Know What They're Doing Masterclass #2 – How to Defend Your Lair Bonus – Combat Tactics, Intelligence Checks, and Mastering Boss Fights Catch up on all Keith episodes at RPGBOT.net/podcast or wherever you get your shows. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPGBOT.Podcast
    RPGBOT.MASTERCLASS! Keith Ammann Makes Enemies!!!

    RPGBOT.Podcast

    Play Episode Listen Later Nov 20, 2025 73:29


    Ever looked at a monster stat block and thought, "That's cool… but what if it was full of wasp parasites, haunted by Victorian metaphors, and could bend reality like a jaded demigod?" Well buckle in, because Keith Ammann—monster maestro and author of Making Enemies—is back to teach us how to create RPG nightmares smarter than your party's wizard, sneakier than a rogue with reliable talent, and more layered than a Dark Souls boss. Buy Keith's Books Keith Ammann's books, including The Monsters Know What They're Doing, Live to Tell the Tale, How to Defend Your Lair, and now Making Enemies, are all available through your friendly local game store or online via your favorite bookseller. Find more at themonstersknow.com—and level up every system at your table. Get your own copy of Making Enemies and start building smarter monsters today! Support local shops first, but if they don't have it in stock? Use the affiliate link in our show notes and help us keep the show going too! Buy it here! (affiliate link) Show Notes The Monsters Know author Keith Ammann returns for his third masterclass to discuss his new book, Making Enemies. We explore everything from designing creatures with realistic biological traits, to metaphorical monsters rooted in culture, to how to mess with your most OP players using quirks and weaknesses. Keith breaks down monster creation for five game systems: D&D 5e, Pathfinder 2e, Cypher System, Call of Cthulhu, and Shadowdark—and why your eldritch beast might benefit from wasp logic or a cursed Victorian metaphor. Making Enemies (affiliate link) Keith Ammann TheMonstersKnow.com Keith's Existing Books The Monsters Know What You're Doing (affiliate link) Live to Tell the Tale (affiliate link) MOAR The Monsters Know What You're Doing (affiliate link) How to Defend Your Lair (affiliate link) RPGBOT.Podcast Episodes KEITH AMMANN STRIKES BACK (Remastered) How to Defend Your Lair with Keith Ammann MOAR The Monsters Know What They're Doing with Keith Ammann Key Takeaways Making Enemies works as both a practical toolkit and a design philosophy for creating smarter, more thematic monsters in tabletop RPGs—across multiple systems from D&D to Cypher. Keith talks about using real-world biology and evolution (think wasps, cephalopods, and parasitoids) to create monsters that defy typical humanoid/mammal tropes. It's unsettling... and that's the point. Monsters as metaphors: Your horrors can represent societal fears, personal anxieties, or moral dilemmas—but choose stories your table wants to confront and conquer, not retraumatize. Phased monsters (like Dark Souls bosses) add tactical and narrative depth—now adapted for multiple RPG systems and not just legendary D&D bosses. Weaknesses and Quirks: Make monsters memorable by letting players discover and exploit lore-backed vulnerabilities—not just AC and HP pools. Magic in Monster Design: Keith breaks down four ways monsters wield magic—spellcasting, innate magic, psionics, and reality-bending—each with different narrative implications. Listen Back: Previous Keith Ammann Episodes You can hear Keith talk more about monster decision-making, smart combat encounters, and defeating TPK machines like a pro in our earlier interviews: Masterclass #1 – The Monsters Know What They're Doing Masterclass #2 – How to Defend Your Lair Bonus – Combat Tactics, Intelligence Checks, and Mastering Boss Fights Catch up on all Keith episodes at RPGBOT.net/podcast or wherever you get your shows. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    The Kids Table
    The Kids Table Presents: Obojima: The Curious World Within | Part 1

    The Kids Table

    Play Episode Listen Later Nov 19, 2025 22:14


    Our Dungeons & Dragons heroes are enjoying a leisurely trek across the island of Obojima when they meet a distraught young member of the Royal Courrier Brigade. It seems he has misdelivered a letter and now faces expulsion from the RCB! Will our heroes come to this boy's aid? To what lengths will they go to restore his good name and fortune? And what curiosities might they discover along the way? Join The Kids Table cast as we play through "The Curious World Within"; the first adventure from "Obojima: Tales from the Tall Grass". Obojima is a Dungeons & Dragons campaign setting inspired by the works of Studio Ghibli & The Legend of Zelda. Posted with permission of 1985 Games.  "Obojima: Tales from the Tall Grass" can be found at https://obojima.com or added to your DnD Beyond collection at https://marketplace.dndbeyond.com/category/DBRVOJLXV. About The Kids Table: When kids are at the table, everyone wins! Playing TTRPGs levels up kids' critical thinking, creativity, communication, collaboration, & confidence. That's why we create our kid-inclusive D&D show, tips for playing with kids, and campaigns to bring the adventures home! More From The Kids Table:  Kids' Adventures:  Our Website Support Our Work:  Patreon Follow Us: YouTube, Instagram, TikTok, Facebook   Background music by Monument Studios (30% off: KIDSTABLE)   Story Chapters: 0:00 Intro 0:17 Lomi's Plight 4:19 Miss Lindley's Workshop 11:39 Enchanted! 13:55 Meeting Emerson 17:48 Giant Stairs 21:14 Pop Goes the Bubble! 21:33 To Be Continued in Part 2...   #dndactualplay #studioghibli #obojima #familygames #kidsplayinggames

    P1 Morgen
    Onsdag 19. november 2025

    P1 Morgen

    Play Episode Listen Later Nov 19, 2025 220:01


    Hvorfor er det gået så dårligt for Socialdemokratiet? Hvordan er stemningen i Venstre nu? To nye drenge i klassen (Moderaterne og DD). Hvilket valg har de haft? Dagen værter: Pernille Rudbæk og Ole Brink.

    RADIO4 MORGEN
    Onsdag d. 19. november kl. 10-11

    RADIO4 MORGEN

    Play Episode Listen Later Nov 19, 2025 55:09


    (03:00): Har valgfolderen egentlig påvirket valget - nu når DD og DF er gået frem? Medvirkende: Michael Nedersøe, DF's spidskandidat i Horsens Kommune. (12:00): Hvordan påvirkede hackerangreb valgkampen? Medvirkende: Jacob Herbst, teknisk chef i it-sikkerhedsfirmaet Dubex. (21:00): Hvordan opfatter Mette Cramon, at det er Danmarksdemokraterne som bliver borgmester i Ringkøbing Skjern? Medvirkende: Mette Cramon, chefredaktør Jyske Vestkysten. (32:00): Mener Mette Abildgaard, at Konservative skal gå efter regeringsmagten og en statsministerpost efter nattens positive valgresultat? Medvirkende: Mette Abildgaard, politisk ordfører for Konservative. (40:00): Hvor er det, at Socialdemokratiet har fejlet op til det her valg? Medvirkende: Kasper Stisen, socialdemokratisk kandidat til kommunalvalget i København. Værter: Mathias Wissing og Kasper HarboeSee omnystudio.com/listener for privacy information.

    From My Standpoint
    110: Destiny Decoded (Ep 06) The Real You

    From My Standpoint

    Play Episode Listen Later Nov 18, 2025 9:57


    If reputation is your selfie, then character is the unfiltered security cam footage. In this eye-opening (and occasionally eye-watering) episode, Josh C. Jones cracks open the deep stuff—character. And no, we're not talking about your quirky sitcom persona or that D&D rogue you played in college. We're talking about who you really are… when no one's watching and the Wi-Fi is down. Through chilling historical examples, laugh-worthy self-checks, and practical advice backed by both science and Scripture, this episode will challenge you to stop curating your life like a highlight reel and start building one worth living. Spoiler alert: You can't Photoshop your way to integrity. But you can choose character, one decision at a time. Bonus: you'll get to hear what happens when an actor builds backstory for a minor film role—and accidentally unlocks destiny. Don't miss it.     This 7-part series is brought to you by the book DESTINY: Rich or Poor, Life or Death, Choose Your Destiny.                   NOTES: Intro/Outro Bumper Music: Evening Melodrama Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/   This podcast uses these sounds from freesound: sounds by deleted_user_96253 (https://freesound.org/s/351304/)

    P1 Debat
    Hvor er de unge på stemmesedlen?

    P1 Debat

    Play Episode Listen Later Nov 18, 2025 71:20


    Hvor er de unge politikere på stemmesedlerne? Ifølge Danmarks Statistik er gennemsnitsalderen på kandidaterne ved kommunalvalget 53,3 år, og kun 8 procent af dem, vælgerne kan stemme på, er under 30 år. Samtidig er antallet af navne på kandidater over 70 år firedoblet. P1 Debat spørger i dag: Hvorfor er de unge underrepræsenteret i kommunalpolitik? Er det et problem? Og hvordan får vi i fremtiden flere unge til at stille op? De medvirkende er: Villy Hove, (DD), 80 år, kandidat til kommunalvalget i Holstebro. Nikolaj Bøgh, (K), 56 år, kandidat til kommunalvalget på Frederiksberg. Cecilie Liv Hansen, (LA), 24 år, kandidat til kommunalvalget i Kolding. Karoline Lindgaard, (Å), 24 år, spidskandidat til kommunalvalget i København. Christine Ravn Lund, 30 år, forkvinde i Dansk Ungdoms Fællesråd. Rita Westergaard, 76 år, stiller op til kommunalvalget for Tønderlisten i Tønder. Kasper Møller Hansen, 52 år, professor og valgforsker, Institut for Statskundskab, KU. Tilrettelægger: Nina Lorenz Grimstrup, 35 år. Producer: Gitte Hansen, 59 år. Vært: Mathias Pedersen, 32 år.

    Real Estate Espresso
    AMA - Developing 100 Acres

    Real Estate Espresso

    Play Episode Listen Later Nov 17, 2025 7:58


    Today's question comes from Zane in Georgia who asks:I was hoping to get a professional opinion or suggestion on how I should approach an issue with a small town council who won't update utilities and a seller who wants a premium price for their land but cannot get it because of utilities being maxed out. I am a residential and small multi investor and my knowledge of selling land for development is minimal. I have known the seller and family for several years and they trust me to represent them honestly, which is why they asked me to list their land. But, it has been a year and the few interested buyers we have gotten are bidding too low for the seller and then council ruins the DD. This is a 100 acre tract on two parcels in the city limits of Maysville, GA just off I-85N near Atlanta. Seller wants to get around 6.5M from the sale, I have warned that 4M is more likely but it's not a conversation they want to hear.  The land has 18 acres of C2 zoning on the main road with major utility lines on the road, and is the largest undeveloped piece of land in the city limits. Jackson county is growing rapidly and building a lot of housing, but the city of Maysville has been underdeveloped. They did just approve 2 large data center projects which I think will jump start the city into more growth. The local city lines have water pressure limits due to poorly functioning wells and council is fixing the issue by purchasing water from surrounding counties. The sewer lines and reclamation facility are maxed out for residential use, but supposedly have retail/commercial capacity. The engineer I spoke to said the system needed to be replaced ideally, but they could increase capacity if needed. There have been several offers at lower prices, but all have fail in due diligence as a result of lack of utilities.------------**Real Estate Espresso Podcast:** Spotify: [The Real Estate Espresso Podcast](https://open.spotify.com/show/3GvtwRmTq4r3es8cbw8jW0?si=c75ea506a6694ef1)   iTunes: [The Real Estate Espresso Podcast](https://podcasts.apple.com/ca/podcast/the-real-estate-espresso-podcast/id1340482613)   Website: [www.victorjm.com](http://www.victorjm.com)   LinkedIn: [Victor Menasce](http://www.linkedin.com/in/vmenasce)   YouTube: [The Real Estate Espresso Podcast](http://www.youtube.com/@victorjmenasce6734)   Facebook: [www.facebook.com/realestateespresso](http://www.facebook.com/realestateespresso)   Email: [podcast@victorjm.com](mailto:podcast@victorjm.com)  **Y Street Capital:** Website: [www.ystreetcapital.com](http://www.ystreetcapital.com)   Facebook: [www.facebook.com/YStreetCapital](https://www.facebook.com/YStreetCapital)   Instagram: [@ystreetcapital](http://www.instagram.com/ystreetcapital)  

    Total Party Skill
    "The Thunder from Down Under"

    Total Party Skill

    Play Episode Listen Later Nov 17, 2025 61:25


    This week's segments: 1. Handling Romance in D&D 2. Homebrewing "The Thunder from Down Under" 3. Draft of Best Spells for the Bedroom Support us on Patreon https://www.patreon.com/c/TotalPartySkill/home to get access to PDFs of our homebrew and see uncut video from the podcast! Plus, bonus content exclusive only to patrons! Subscribe for more weekly Dungeons & Dragons content! And follow us on our socials for previous draft videos and to learn more about us: Gabe -- @gabespan (TikTok, Instagram) George -- @dmgeorge_primavera (Instagram, TikTok) Dylan -- @whatcha_mccollum (Instagram)

    The RPGBOT.Podcast
    EXPLICIT: OLD GODS OF APPALACHIA RPG CHARITY STREAM REPLAY: Pt 3 - Not-Deer in the Orchard, Clue's Fury Unleashed

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 17, 2025 66:42


    Ever outrun a demon deer with too many teeth, watched a mine explode for reasons you definitely didn't cause, and then discovered a whistle that works like a horror movie pause button? No? Then you haven't listened to Part 3 of the Old Gods of Appalachia charity stream, where the RPGBOT crew learns the hard way that in Williams Holler, even the local wildlife deserves a GM intrusion. Support MD Anderson Your donation today could help save someone's tomorrow. The RPGBOT team streamed this series to support the MD Anderson Cancer Research Center, a world leader in cancer treatment, research, and prevention. You can continue that mission right now by visiting  https://mdanderson.donordrive.com/participants/9351. Every dollar fights for better treatments and a future free of cancer. In Part 1, Jessie and Isaiah arrived in Williams Holler and learned two things: the town is (1) deeply superstitious, and (2) definitely full of supernatural creatures. After a chilly sermon and a backyard horror encounter, the party descended into the mine for "community service." In Part 2, things got darker underground—literally and metaphorically. Armed with lanterns, folk tales, and a little moonshine, the group met Tommyknockers, broke into an ancient part of the mine, found cursed artifacts, and narrowly escaped through collapsing tunnels. Now, in Part 3, they face what's waiting above ground: hungry not-deer, orchard-bound protections, and a whole new misunderstanding about what they unleashed beneath the mountain. Let's grab our rifles, run uphill, and hope Jam's whistle can save us again. Show Notes Recorded live as part of a charity stream benefiting MD Anderson Cancer Research, this episode continues the flight for survival through Old Gods of Appalachia, using the Cypher System. As Jessie, Isaiah, and Jam escape through the woods, they're hunted by not one but two things that are not deer—abominations with antlers, claws, and too many reasons to drag trespassers back into the mountain. Episode highlights include: Clue the dog becoming the true MVP A silent whistle that scares off eldritch horrors Evidence that the orchard is protected by something older, and possibly hungrier, than anything underground Jessie's moment of terror in the creek, reminding us how trauma echoes The return of Mr. T and his legendary rifle skills Hard questions about why ancient boundaries were broken—and who (or what) wants to mend them Key Takeaways Environmental horror works best when nothing is safe – Water, dirt, light, and air all become points of tension. Player intrusions build cinematic moments – The ability to introduce surprise allies or repel enemies makes scenes feel like horror films. Animals matter – Clue the dog's ferocity creates bond and bravery, giving the party both plot and emotional stakes. The orchard hints at deeper power – Something about the trees turns horrors away, but no one knows if it's a shield or a cage. Group trauma drives the narrative – Jessie's flashback and Isaiah's guilt contextualize the horror on a personal level, not just a cosmic one. Mr. T is officially the coolest person in Williams Holler – Long rifles, gold chains, dead-eyed deer standoffs: what more do you want? Shout Out to the Old Gods and Monte Cook Games Huge thanks once again to Steve Shell, Cam Collins, and the entire DeepNerd Media team for creating Old Gods of Appalachia, and to Monte Cook Games for bringing the series to the table with the Old Gods of Appalachia Roleplaying Game. To experience this world for yourself: Listen to Old Gods of Appalachia wherever you get your podcasts Buy the RPG at montecookgames.com/old-gods-of-appalachia-rpg Bring some "not a deer" terror into your next campaign The Old Gods are whispering. Let them in—in your ears, and at your table. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPGBOT.Podcast
    EXPLICIT: OLD GODS OF APPALACHIA RPG CHARITY STREAM REPLAY: Pt 3 - Not-Deer in the Orchard, Clue's Fury Unleashed

    RPGBOT.Podcast

    Play Episode Listen Later Nov 17, 2025 66:42


    Ever outrun a demon deer with too many teeth, watched a mine explode for reasons you definitely didn't cause, and then discovered a whistle that works like a horror movie pause button? No? Then you haven't listened to Part 3 of the Old Gods of Appalachia charity stream, where the RPGBOT crew learns the hard way that in Williams Holler, even the local wildlife deserves a GM intrusion. Support MD Anderson Your donation today could help save someone's tomorrow. The RPGBOT team streamed this series to support the MD Anderson Cancer Research Center, a world leader in cancer treatment, research, and prevention. You can continue that mission right now by visiting  https://mdanderson.donordrive.com/participants/9351. Every dollar fights for better treatments and a future free of cancer. In Part 1, Jessie and Isaiah arrived in Williams Holler and learned two things: the town is (1) deeply superstitious, and (2) definitely full of supernatural creatures. After a chilly sermon and a backyard horror encounter, the party descended into the mine for "community service." In Part 2, things got darker underground—literally and metaphorically. Armed with lanterns, folk tales, and a little moonshine, the group met Tommyknockers, broke into an ancient part of the mine, found cursed artifacts, and narrowly escaped through collapsing tunnels. Now, in Part 3, they face what's waiting above ground: hungry not-deer, orchard-bound protections, and a whole new misunderstanding about what they unleashed beneath the mountain. Let's grab our rifles, run uphill, and hope Jam's whistle can save us again. Show Notes Recorded live as part of a charity stream benefiting MD Anderson Cancer Research, this episode continues the flight for survival through Old Gods of Appalachia, using the Cypher System. As Jessie, Isaiah, and Jam escape through the woods, they're hunted by not one but two things that are not deer—abominations with antlers, claws, and too many reasons to drag trespassers back into the mountain. Episode highlights include: Clue the dog becoming the true MVP A silent whistle that scares off eldritch horrors Evidence that the orchard is protected by something older, and possibly hungrier, than anything underground Jessie's moment of terror in the creek, reminding us how trauma echoes The return of Mr. T and his legendary rifle skills Hard questions about why ancient boundaries were broken—and who (or what) wants to mend them Key Takeaways Environmental horror works best when nothing is safe – Water, dirt, light, and air all become points of tension. Player intrusions build cinematic moments – The ability to introduce surprise allies or repel enemies makes scenes feel like horror films. Animals matter – Clue the dog's ferocity creates bond and bravery, giving the party both plot and emotional stakes. The orchard hints at deeper power – Something about the trees turns horrors away, but no one knows if it's a shield or a cage. Group trauma drives the narrative – Jessie's flashback and Isaiah's guilt contextualize the horror on a personal level, not just a cosmic one. Mr. T is officially the coolest person in Williams Holler – Long rifles, gold chains, dead-eyed deer standoffs: what more do you want? Shout Out to the Old Gods and Monte Cook Games Huge thanks once again to Steve Shell, Cam Collins, and the entire DeepNerd Media team for creating Old Gods of Appalachia, and to Monte Cook Games for bringing the series to the table with the Old Gods of Appalachia Roleplaying Game. To experience this world for yourself: Listen to Old Gods of Appalachia wherever you get your podcasts Buy the RPG at montecookgames.com/old-gods-of-appalachia-rpg Bring some "not a deer" terror into your next campaign The Old Gods are whispering. Let them in—in your ears, and at your table. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    The RPGBOT.Podcast
    FALSE HYDRA (Remastered) - One Head? Seven Heads? Who's Counting?

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 15, 2025 45:13


    Ever had that moment when you realize your party has been talking to the same "new guy" for weeks... but no one can remember his name? Welcome to the world of the False Hydra, the D&D monster that gaslights your characters harder than a reality TV producer. Join the RPGBOT crew as they peel back the layers of this memory-munching menace and ask the big questions: how did we miss this thing, and is it too late to blame the bard? Show Notes In this episode of the RPGBOT.Podcast, we unravel the mystery of the False Hydra, a terrifying and unforgettable (ironically) monster from the world of Dungeons & Dragons. Known for its eerie ability to manipulate memory and perception, the False Hydra is a favorite among Dungeon Masters looking to inject psychological horror into their campaigns. The hosts discuss how to introduce the False Hydra into your tabletop RPG campaign, explore the creature's disturbing lore, and offer practical tips for roleplaying terrifying monsters. They share advice on how to design suspenseful encounters, how to pace scenes using the False Hydra's memory-altering abilities, and how to keep your players on their toes without losing them entirely to existential dread. Whether you're building a mystery-laden campaign or just looking for fresh monsters to terrify your adventurers, this episode is packed with insights on how the False Hydra can reshape your game world, and possibly your players' trust in NPCs forever. Key Takeaways The False Hydra is a monster that alters player character memories, making it an ideal choice for mystery-themed RPG campaigns. It uniquely blends psychological horror with traditional Dungeons & Dragons encounters. Roleplaying the False Hydra well involves pacing, dramatic reveals, and managing player paranoia. The creature is a powerful tool for Dungeon Masters who want to explore unconventional storytelling structures. Adding monsters like the False Hydra can create a compelling shift in tone, altering how players interact with the game world. Tips include using background music, shifting NPC behaviors, and introducing new "facts" mid-session to keep the players guessing. Ash Ely, Gamemaster on Startplaying.games If you're ready to experience mind-bending monsters like the False Hydra in your own campaign, hire Ash Ely to run a game for you on StartPlaying.games. Ash specializes in weaving unforgettable stories and unforgettable horrors... or are they just what he wants you to remember? Book Ash Ely today and level up your tabletop experience. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPGBOT.Podcast
    FALSE HYDRA (Remastered) - One Head? Seven Heads? Who's Counting?

    RPGBOT.Podcast

    Play Episode Listen Later Nov 15, 2025 45:13


    Ever had that moment when you realize your party has been talking to the same "new guy" for weeks... but no one can remember his name? Welcome to the world of the False Hydra, the D&D monster that gaslights your characters harder than a reality TV producer. Join the RPGBOT crew as they peel back the layers of this memory-munching menace and ask the big questions: how did we miss this thing, and is it too late to blame the bard? Show Notes In this episode of the RPGBOT.Podcast, we unravel the mystery of the False Hydra, a terrifying and unforgettable (ironically) monster from the world of Dungeons & Dragons. Known for its eerie ability to manipulate memory and perception, the False Hydra is a favorite among Dungeon Masters looking to inject psychological horror into their campaigns. The hosts discuss how to introduce the False Hydra into your tabletop RPG campaign, explore the creature's disturbing lore, and offer practical tips for roleplaying terrifying monsters. They share advice on how to design suspenseful encounters, how to pace scenes using the False Hydra's memory-altering abilities, and how to keep your players on their toes without losing them entirely to existential dread. Whether you're building a mystery-laden campaign or just looking for fresh monsters to terrify your adventurers, this episode is packed with insights on how the False Hydra can reshape your game world, and possibly your players' trust in NPCs forever. Key Takeaways The False Hydra is a monster that alters player character memories, making it an ideal choice for mystery-themed RPG campaigns. It uniquely blends psychological horror with traditional Dungeons & Dragons encounters. Roleplaying the False Hydra well involves pacing, dramatic reveals, and managing player paranoia. The creature is a powerful tool for Dungeon Masters who want to explore unconventional storytelling structures. Adding monsters like the False Hydra can create a compelling shift in tone, altering how players interact with the game world. Tips include using background music, shifting NPC behaviors, and introducing new "facts" mid-session to keep the players guessing. Ash Ely, Gamemaster on Startplaying.games If you're ready to experience mind-bending monsters like the False Hydra in your own campaign, hire Ash Ely to run a game for you on StartPlaying.games. Ash specializes in weaving unforgettable stories and unforgettable horrors... or are they just what he wants you to remember? Book Ash Ely today and level up your tabletop experience. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    The RPGBOT.Podcast
    GHOSTS (RPGBOT.Bestiary) - Unfinished Business and Undead Bad Decisions

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 13, 2025 70:31


    Ad Free Listening on the RPGBOT Patreon Want more episodes like this, plus early access, live recordings, or ad-free listening? Join our Patreon at patreon.com/rpgbot and help us keep the mics on (and the ghosts at bay). Every little bit helps us roll with advantage! Show Notes In this episode of the RPGBOT.Podcast, the crew dives deep into Ghosts in tabletop RPGs—both as monsters and as masterful storytelling tools. From the mechanics of possession and rejuvenation to the raw narrative potential of ghost encounters, Tyler, Randall, and Ash explore how ghosts have changed across editions of Dungeons & Dragons and Pathfinder 2e, and what makes them so uniquely haunting at the table. The RPGBOT crew kicks things off with a hilariously chaotic session involving the Deck of Many Things—complete with birthday gifts, legendary armor, spontaneous Feywild portals, and even a Strahd ventriloquist doll that summons a sorrow sworn. From there, they dive into what exactly defines a ghost in RPGs, how it differs from related undead like poltergeists and banshees, and how various game systems handle them. The hosts break down 5e's ghost mechanics, including the often-overlooked possession rules, wisdom saves against horrifying visages, and the now-removed aging effect. They also contrast ghosts in Pathfinder 2e, touching on templates, telekinetic assaults, and rejuvenation mechanics that bring them back after destruction. Along the way, they explore how to homebrew ghost encounters, emphasizing NPC potential, unfinished business as story hooks, and the role of safety tools when handling possession and tragic backstories. Key Takeaways Ghosts are more than incorporeal monsters—they're great vehicles for storytelling and emotional stakes. Possession is a powerful narrative and mechanical tool, but requires trust, consent, and player agency. Ghost rejuvenation mechanics in PF2e make them durable story elements rather than one-and-done foes. Using ghosts as NPCs or tragic quest-givers deepens the campaign world and encourages non-combat solutions. Cosmic horror, ghostly bargains, and unfinished business can dramatically raise the stakes of your story. Try dScryb for Ghostly Flavor! Looking to bring your ghost encounters to life—or unlife? Check out dScryb.com for rich, system-neutral descriptive text and soundscapes that make every haunting feel real. Use code RPGBOT at checkout for 5% off your first subscription and unlock the narrative power of evocative boxed text. Perfect for your next possession scene or haunted house crawl! Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPGBOT.Podcast
    GHOSTS (RPGBOT.Bestiary) - Unfinished Business and Undead Bad Decisions

    RPGBOT.Podcast

    Play Episode Listen Later Nov 13, 2025 70:31


    Ad Free Listening on the RPGBOT Patreon Want more episodes like this, plus early access, live recordings, or ad-free listening? Join our Patreon at patreon.com/rpgbot and help us keep the mics on (and the ghosts at bay). Every little bit helps us roll with advantage! Show Notes In this episode of the RPGBOT.Podcast, the crew dives deep into Ghosts in tabletop RPGs—both as monsters and as masterful storytelling tools. From the mechanics of possession and rejuvenation to the raw narrative potential of ghost encounters, Tyler, Randall, and Ash explore how ghosts have changed across editions of Dungeons & Dragons and Pathfinder 2e, and what makes them so uniquely haunting at the table. The RPGBOT crew kicks things off with a hilariously chaotic session involving the Deck of Many Things—complete with birthday gifts, legendary armor, spontaneous Feywild portals, and even a Strahd ventriloquist doll that summons a sorrow sworn. From there, they dive into what exactly defines a ghost in RPGs, how it differs from related undead like poltergeists and banshees, and how various game systems handle them. The hosts break down 5e's ghost mechanics, including the often-overlooked possession rules, wisdom saves against horrifying visages, and the now-removed aging effect. They also contrast ghosts in Pathfinder 2e, touching on templates, telekinetic assaults, and rejuvenation mechanics that bring them back after destruction. Along the way, they explore how to homebrew ghost encounters, emphasizing NPC potential, unfinished business as story hooks, and the role of safety tools when handling possession and tragic backstories. Key Takeaways Ghosts are more than incorporeal monsters—they're great vehicles for storytelling and emotional stakes. Possession is a powerful narrative and mechanical tool, but requires trust, consent, and player agency. Ghost rejuvenation mechanics in PF2e make them durable story elements rather than one-and-done foes. Using ghosts as NPCs or tragic quest-givers deepens the campaign world and encourages non-combat solutions. Cosmic horror, ghostly bargains, and unfinished business can dramatically raise the stakes of your story. Try dScryb for Ghostly Flavor! Looking to bring your ghost encounters to life—or unlife? Check out dScryb.com for rich, system-neutral descriptive text and soundscapes that make every haunting feel real. Use code RPGBOT at checkout for 5% off your first subscription and unlock the narrative power of evocative boxed text. Perfect for your next possession scene or haunted house crawl! Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    On refait le match avec Denis Balbir
    LA QUOTIDIENNE - Deschamps a-t-il la recette miracle pour les qualifications ?

    On refait le match avec Denis Balbir

    Play Episode Listen Later Nov 13, 2025 16:43


    L'équipe de France n'est plus qu'à un pas d'une qualification pour le Mondial 2026, un succès contre l'Ukraine jeudi (20h45) au Parc des Princes, étant suffisant pour valider son ticket pour la phase finale, la dernière avec Didier Deschamps à sa tête. Pour motiver ses troupes, Deschamps pourra toujours invoquer le souvenir du 19 novembre 2013 quand les Français, battus 2-0 à Kiev en barrages aller, avaient réussi à renverser une situation bien compromise en l'emportant 3-0 au retour au Stade de France pour accéder à la Coupe du monde 2014. Une soirée magique et fondatrice pour un technicien nommé à peine un an et demi auparavant. Depuis, il s'est systématiquement qualifié pour les autres compétitions majeures. Analyse de la méthode "DD" avec Éric Silvestro et Cédric Chasseur autour de Philippe Sanfourche.Hébergé par Audiomeans. Visitez audiomeans.fr/politique-de-confidentialite pour plus d'informations.

    The Thieves Guild
    The Vote

    The Thieves Guild

    Play Episode Listen Later Nov 12, 2025 8:03 Transcription Available


    During a tense dinner gathering of guild leaders, Ralan discovers that Captain Rogers has masterfully infiltrated multiple powerful guilds while secretly serving the Thieves. As allegiances blur and tensions rise, suspicious glances between Rogers and the supposedly unshakeable Guildmaster Quinto hint at deeper conspiracies. While Karch seethes with barely contained fury and Vesper watches the chaos with calculated interest, Ralan must make his choice: The loyal captain Rogers or the former Blade that tried to assassinate him.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic  hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com

    The Die As Cast
    Ep. #65 - Philia's Rite (The Saga of Shadow)

    The Die As Cast

    Play Episode Listen Later Nov 11, 2025 52:47


    Welcome, friends and adventures, to the The Die As Cast Podcast! Our Dungeon Master, Kevin Cork, takes our party through Kobold Press' post-apocalyptic Wasted West in the world of Midgard. Join in the tale of Gideon Sweets (Griffin Cork), Maeve Maldorava (Madeline Hunter Smith), Ilexyldean (Emma Brager) and Xisk (Diego Stredel).In this episode, our party gets on their vengeance ish again. Gideon kisses the homies, Maeve embarrasses herself again, Ilex breaks down, and Xisk prepares the ceremony.Join the Die As Cast Community!FACEBOOK: https://www.facebook.com/thedieascastTWITTER: https://twitter.com/TheDieAsCastWEBSITE: https://www.dieascast.com/JOIN OUR DISCORD: https://discord.gg/K59Bke958RKOBOLD PRESS: https://koboldpress.com/MAPS AND MELODIES (AKA THE BOY KING OF IDAHO): https://www.patreon.com/mapsandmelodiesM&M Songs Used in this Episode:The Astral ExpressSunriseCavern HideoutFor The Fallen FOLLOW GRIFFIN ON SOCIAL MEDIA:TWITTER: https://twitter.com/GriffinCorkINSTAGRAM: www.instagram.com/griffincork/BLUESKY: https://bsky.app/profile/griffincork.bsky.socialFOLLOW DIEGO ON SOCIAL MEDIA:INSTAGRAM: https://www.instagram.com/diegostredel/FOLLOW MADELINE ON SOCIAL MEDIA:TWITTER: https://twitter.com/madelinehsmithINSTAGRAM: https://www.instagram.com/madelinehuntersmith/FOLLOW EMMA ON SOCIAL MEDIA:INSTAGRAM: https://www.instagram.com/cinderemmab/FOLLOW KEVIN ON SOCIAL MEDIA:TWITTER: https://twitter.com/kevincorkINSTAGRAM: https://www.instagram.com/kevincork/MASTODON: https://mastodon.social/@fundpirate@toot.community

    The QuackCast
    Quackcast 765 - Things Undrawn

    The QuackCast

    Play Episode Listen Later Nov 11, 2025 56:19


    In the immortal words of Banes: "I don't draw blood unless I have to!" Takoyama came up with a great idea that he posted in the DD forums about the things that just don't tend to be drawn in your comics. Whether you avoid them because you can't draw them, they don't fit with your vibe, they don't belong with your comic rating, you want to avoid them because of cultural or political reasons, or you just can't be bothered with them and they're too out of scope anyway, there are many things you avoid drawing! This Quackcast is about that. Takoyama is the creator of the comic Thrudd Goddess of Thunder, which the Quackcast theme song by Gunwallace is based on. In my own main comic, Pinky TA, originally my thoughts were that there would be nothing that was off-limits. If I wanted to draw it I would, if the story called for it I would… No matter how bad, no matter how unfamiliar I was with the subject, no matter how hard it was to draw or how long it took or how much I didn't like doing it: fight scenes, complicated architecture, weird cameos, complex costumes, complex mecha, using a toilet, sex, eating, sitting around a meeting table, animals etc. I've since moderated my feelings about that after many years. Staying within ratings has benefits and taking extra time drawing hard or boring things isn't fun. One of the things I've always avoided in my comic work is Manga style and chibi figures because I have no confidence in my abilities for those, I have tried and the best I can do is an uncanny valley version that looks extra bad. What features in the current skyscraper ad was a version of Sailor Moon in my own style (which was part of a meme at the time) I'll make that the cover image- that's not really me doing manga, it's me doing my interpretation of it because I can't do it. What are some of the things you avoid drawing? Stuff about Trump, religion? Toilet use, bands singing on stage, people sitting around a meeting table, heavy gore scenes, people eating, cameos, chibi, manga, your OWN face? This week it's another best-off Gunwallace's musical themes and I decided to choose - Alienated - This is as if Joni Mitchell wrote a classical adventure anthem. This tune urges you on into the vastness and glory of nature. You are Caspar David Friedrich, A Wanderer Over A sea Of Fog, with the world in all its awesomeness spread out far below you. - Originally appeared in Quackcast 372, 30th April 2018.   Topics and shownotes Links Forum inspiration: Things Undrawn https://www.theduckwebcomics.com/forum/topic/180148/ Featured comic: Base Reality - https://www.theduckwebcomics.com/news/2025/nov/04/featured-comic-base-reality/ Featured music: Alienated - http://www.theduckwebcomics.com/Alienated/, by Road Runt, rated T. Special thanks to: Gunwallace - https://www.theduckwebcomics.com/user/Gunwallace/ Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/ Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean Banes - https://www.theduckwebcomics.com/user/Banes/ VIDEO exclusive! Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks! - https://www.patreon.com/DrunkDuck Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts! Join us on Discord - https://discordapp.com/invite/7NpJ8GS

    The RPGBOT.Podcast
    EXPLICIT: OLD GODS OF APPALACHIA RPG CHARITY STREAM REPLAY: Don't Look at the Tommyknockers. No, Seriously, Don't Look

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 10, 2025 73:54


    Have you ever gotten up for a full day's work in a haunted coal mine and thought, "Boy, I really hope that bird in a cage doesn't stop singing and doom us all"? No? Then you clearly weren't with the RPGBOT crew in Part 2 of our Old Gods of Appalachia charity stream—where coal dust has claws, headlamps are your best friend, and it turns out you can get shot-in-the-foot vibes without ever firing a gun. Buckle up, y'all. Things are getting deep, dark, and very dusty. Support MD Anderson Cancer Research Before we go further, remember: this campaign was part of a live charity event supporting MD Anderson Cancer Center, one of the top cancer hospitals in the world. Their mission is simple but critical: end cancer for patients everywhere through advanced research, treatment, and compassionate care. You can still make a difference. Donate today at https://mdanderson.donordrive.com/participants/9351 — every dollar helps bring hope, healing, and lifesaving treatment to real people in the fight for their lives. Previously, on the RPGBOT charity stream: Jessie and Isaiah arrived in Williams Holler—an Appalachian company town where coal mine doom meets fire-eyed-almost-deer and fatal sermons about salvation through suffering. After a run-in with a not-deer and a meet-and-greet with Mister T and his questionable Applejack theology, our heroes found themselves deep in the mines for mandatory community service, hammering rocks for redemption. Episode 2 picks up right where we left off: with moonshiner chaos, clumsy pickaxe injuries, Tommyknocker rituals, and a collapsing mine shaft that proves this town is as deadly belowground as it is above. In this episode of the RPGBOT Podcast, the gang digs deeper into Old Gods of Appalachia—both narratively and literally—as they're sent into the bowels of the Williams Holler coal mine to "earn their keep" under the watchful eye of foreman Josh CC. Join Jessie and Isaiah as they: Learn about Tommyknockers—ghostly Appalachian mine spirits who love pennies and hate eye contact. Perform citation-needed rituals involving canaries, fish bits, and whispered thanks. Fail basic pickaxe maneuvers (looking at you, Isaiah) and experience the dark gift of GM intrusions, brought to you by generous donors. Discover strange, ancient artifacts deep underground—hint: they might belong to the town's ominous apple orchard daughter. Encounter a creature that definitely isn't a dog made of coal and bad vibes. Try desperately to outrun physics, collapse, and tiny angry men with stone axes through lightless tunnels. All while raising money for MD Anderson Cancer Research, whose work helps real people—unlike some podcast characters we could name. Key Takeaways Horror is better underground: Claustrophobic tunnels, unstable lanterns, and monster-dust dogs? That's premium Appalachian fear. Cypher System shines in survival tension: Speed and might rolls build both narrative and actual sweat. Tommyknockers are the coal miner's cryptid: They warn you with knocks—if you leave them snacks and don't embarrass them. GM intrusions are extra spicy during charity games: The more you donate, the more you make the players quietly panic. Jessie can shoot, quip, and pull people out of holes: The perfect outlaw protagonist energy. This mine is getting worse by the minute: Strange artifacts, broken elevators, dead canaries? It's all very "maybe we leave now." Basket of weird fruit: The orchard, Mr. T, and a thing calling itself "the green" are part of a cosmic tug-of-war that's barely begun. Thank You to the Old Gods and Monte Cook A huge thank-you to Steve Shell, Cam Collins, and the DeepNerd Media team for creating the masterwork that is Old Gods of Appalachia. Their audio drama is the gold standard of Appalachian horror storytelling—and the Old Gods of Appalachia Roleplaying Game, built on Monte Cook Games' Cypher System, brings that dread to your table with terrifying finesse. Want to experience this world for yourself? Listen to Old Gods of Appalachia wherever you get your podcasts Buy the RPG at montecookgames.com/old-gods-of-appalachia-rpg Bring some "not a deer" terror into your next campaign Let the Old Gods whisper you home. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Modified Roll: A 5e Dungeons and Dragons Adventure
    S2 Episode 61 - Impromptu Rodeo

    Modified Roll: A 5e Dungeons and Dragons Adventure

    Play Episode Listen Later Nov 9, 2025 49:27


    Join us for Episode 61 of Season 2 of Modified Roll! Have made some friend with the local wildlife, the group push on in the hopes of finding whatever they are here for, but when something stirs do they realise they have bitten off more than they can chew? Find out in Episode 61 of season 2 of Modified Roll! Do you want some new dice or awesome D&D accessories? Then head on over to ⁠⁠⁠⁠⁠⁠⁠⁠⁠DnDice⁠⁠⁠⁠⁠⁠⁠⁠⁠ and get 10% off all purchases! Or use the following code at checkout: "ModifedRoll" In need of a drink? Head over to our sponsor ⁠⁠⁠⁠⁠⁠⁠⁠⁠Arcanist Rum⁠⁠⁠⁠⁠⁠⁠⁠⁠ where you can use the code "ModifiedRoll" to get 15% off and free shipping! Don't forget to check out ⁠⁠⁠⁠⁠⁠⁠⁠⁠Always Ready to Roll for all your professional GM requirements!⁠⁠⁠⁠⁠⁠⁠⁠⁠ Thank you to our wonderful guests, ⁠⁠⁠⁠⁠⁠Lou⁠⁠⁠⁠⁠⁠,⁠⁠⁠⁠⁠⁠ Pan⁠⁠⁠⁠⁠⁠, Dan and ⁠⁠⁠⁠⁠⁠Sequaia⁠⁠⁠⁠⁠⁠! As mentioned in the show if you want to find out more about the race that Lou created you can ⁠⁠⁠⁠⁠⁠check that out here⁠⁠⁠⁠⁠⁠! And don't forget to check out ⁠⁠⁠⁠⁠⁠⁠⁠⁠all our new awesome merch!⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠iTunes⁠⁠⁠⁠⁠⁠⁠⁠⁠ // ⁠⁠⁠⁠⁠⁠⁠⁠⁠Stitcher⁠⁠⁠⁠⁠⁠⁠⁠⁠ // ⁠⁠⁠⁠⁠⁠⁠⁠⁠Podbean⁠⁠⁠⁠⁠⁠⁠⁠⁠ // ⁠⁠⁠⁠⁠⁠⁠⁠⁠Spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠Thank you as well to @LixxieB for our wonderful logo⁠⁠⁠⁠⁠⁠⁠⁠⁠ and to⁠⁠⁠⁠⁠⁠⁠⁠⁠ Jeff for our wonderful Season 2 Character Art!⁠⁠⁠⁠⁠⁠⁠⁠⁠ And thank you to ⁠⁠⁠⁠⁠⁠⁠⁠⁠Michael Ghelfi Studios⁠⁠⁠⁠⁠⁠⁠⁠⁠ for allowing us to use their music and SFX in our episodes!  ⁠⁠⁠⁠⁠⁠⁠⁠⁠Support the show⁠⁠⁠⁠⁠⁠⁠ Learn more about your ad choices. Visit megaphone.fm/adchoices

    The RPGBOT.Podcast
    FIGHTING STYLES (Remastered) - Roleplay-Driven Combat Tactics for Martial Classes

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 8, 2025 70:58


    Have you ever stared at your D&D character sheet, wondering if you picked the right fighting style, and suddenly felt like someone out there was judging you? That's because they were—and it was your DM, silently counting how many times you could've picked Defense instead of Dueling. But worry not, because in this episode, we're unlocking your character's true martial potential faster than a fighter can Action Surge after a long rest. Join the RPGBOT Patreon Want to hear Tyler, Randall, and Ash critique character builds in real-time, or maybe even share your hottest takes live? Join the RPGBOT Patreon today. You'll get ad-free episodes, access to live recordings, bonus content, and maybe even the secret to getting the most out of the Two-Weapon Fighting style without regretting your life choices. Show Notes In this episode of the RPGBOT.Podcast, the hosts take a deep dive into fighting styles in Dungeons & Dragons, unpacking how these choices can optimize your martial build and define your character's combat identity. They explore the classic styles available to Fighters, Rangers, and Paladins, and evaluate how each style synergizes with class features, feats, and weapon choices—especially in the new landscape of D&D 2024. They analyze popular choices like Dueling, Great Weapon Fighting, Archery, Defense, and why Protection either makes you the party MVP or the target of everyone's complaints. Along the way, they offer practical advice on build planning, weapon synergies, narrative flavor, and how fighting styles impact your role in combat and the party dynamic. Whether you're building a min-maxed Fighter, a divine smiting machine Paladin, or a bow-wielding Ranger with dreams of Legolas-tier accuracy, this episode arms you with the knowledge to bring out your character's best in the battlefield. Key Takeaways Fighting styles are a crucial decision point for martial characters like Fighters, Paladins, and Rangers in Dungeons & Dragons, defining your combat specialty. Different styles fit different builds and playstyles. Archery is amazing for ranged builds, while Dueling and Great Weapon Fighting shine for melee smiters and strikers. Some fighting styles synergize with specific feats or class features, especially in D&D 2024 where changes may affect how much value you get from styles like Two-Weapon Fighting. Optimization matters—Defense may look boring, but +1 AC goes a long way in making your character survivable, especially at low levels. Don't forget the roleplaying opportunities: the story behind your fighting style can give your character depth beyond combat efficiency. Loved this conversation about martial mastery? Like and subscribe to the RPGBOT.Podcast on your favorite podcast platform to stay up to date with the latest D&D strategy, character building tips, and tabletop RPG goodness. And remember—your build matters, but listening to this podcast might just give you the edge you need to crit in both combat and creativity.

    The RPGBOT.Podcast
    TITANSKEEP - The Gods Are Petty, the Titans Are Hungry, and Drew Foulke Has Dice

    The RPGBOT.Podcast

    Play Episode Listen Later Nov 6, 2025 44:28


    Ever wondered what happens when you cross a high-fantasy campaign setting, a Louisiana bayou, and a magical eel with moonshine for blood? The RPGBOT crew found out the hard way when they sat down with Drew Foulke, the founder of Norse Foundry and Hexed Publishing, to talk about his new system-agnostic roleplaying world: Titanskeep. It's a world where gods and titans feud like divorced parents with cosmic custody issues, and adventurers are just trying to survive long enough to figure out whether the lich-titan is actually the good guy. Join the RPGBOT Patreon Want to hear episodes like this ad-free and before anyone else? Join the RPGBOT Patreon today. Get early access to recordings, bonus discussions, and the chance to listen live as Tyler, Randall, and Ash interview RPG creators like Drew Foulke, Keith Baker, and more. Your support helps keep the dice rolling (and the Billy Eels wiggling). Show Notes In this episode of the RPGBOT.Podcast, hosts Randall James, Tyler Kamstra, and Ash Ely sit down with Drew Foulke, founder of Norse Foundry and Hexed Publishing, to explore the upcoming Titanskeep campaign setting — a high-fantasy, system-agnostic world designed for Dungeons & Dragons (5e/2024), Pathfinder 2e, and beyond. Titanskeep, set in the living world of Kalidor, pits gods against titans in a divine power struggle that reshapes the world's fate. Players can join guilds, align with deities, or swear loyalty to mighty titans — and every choice changes the ongoing narrative. Built to support convention-based raid events, local game store play, and ongoing modular releases, Titanskeep promises a living campaign ecosystem that evolves through player decisions. Drew discusses Hexed Publishing's approach to system-agnostic design, collaboration with industry legends like Ed Greenwood, Keith Baker, B. Dave Walters, and Deven Rue, and his goal of producing a constantly supported RPG world rather than a one-and-done campaign book. Tyler shares his own experience designing monsters for the Houdan region, a New Orleans-meets-Venice bayou crawling with illusion-magic, giant bugs, and the now-legendary Billy Eel — complete with random mutations and "moonshine in its veins." Throughout the conversation, the hosts and Drew dive into: The challenge of creating a 5e and Pathfinder 2e compatible RPG setting. The use of guild systems, living world events, and player-driven raids. The design philosophy of Norse Foundry: making dice and props that players actually use. The plan for Titanskeep's Kickstarter (October 2026), free Patreon content, and playtesting rewards. The future of Hexed Publishing, from Gazetteers to modular adventure paths, and how community playtesting shapes their development. Key Takeaways System-Agnostic Design: Titanskeep bridges 5e, 2024 D&D, and Pathfinder 2e, with future support for systems like Daggerheart, Savage Worlds, and Fate. High Fantasy, Low Tech: Magic drives Titanskeep's world; technology exists only where titans allow it. Living World Structure: Players influence world events through guilds, deities, and Titan allegiance — shaping global outcomes. Convention Integration: The setting includes a raid-style convention system, where multiple tables impact shared encounters and titanic battles. Collaborative Worldbuilding: Drew enlisted industry veterans like Ed Greenwood, Keith Baker, B. Dave Walters, Jay Foster, Deven Rue, and Crystal Sully. Player Rewards: Free adventures, Patreon-exclusive ancestries, and physical props (like keys, pins, and holy symbols) connect the digital world to your table. The Billy Eel Legacy: A chaotic creature from the Houdan region, proof that player imagination and worldbuilding can get delightfully weird. Ongoing Support: Titanskeep isn't a single book — it's a long-term evolving campaign world with modules, Gazetteers, and live play updates. Community-Driven Playtesting: Players providing feedback can win $50 Norse Foundry gift cards. Kickstarter 2026: The official launch of Titanskeep will include free metal D20s for backers from the Patreon or newsletter list. Explore Titanskeep & Norse Foundry Ready to step into a world where gods and titans wage endless war — and you might just become one? Visit Titanskeep.com and join the Patreon at patreon.com/HextRPG for free playtest content, ancestries, and adventures. Check out Norse Foundry for premium metal dice, RPG accessories, and updates on upcoming Titanskeep Kickstarter 2026 releases. Support the creators, roll some legendary dice, and remember — if your eel starts sweating moonshine, maybe it's time to roll for Constitution. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Bankless
    How Crypto Neobanks Work: Frax, Cards, and Visa's Role | Sam Kazemian

    Bankless

    Play Episode Listen Later Oct 28, 2025


    Neobanks might be the quiet coordination hack that makes Visa optional. David sits down with Frax's Sam Kazemian to map the new payment stack: why cards today settle over Visa yet still onboard users into stablecoins, how Frax USD (payments) pairs with sFRAX USD (savings), and why Ethereum remains the “savings/issuance” base while specialized payment chains battle for flows. Sam unpacks Frax's white-label issuance strategy and RWA plumbing, shares an institutional DD story that highlights reliability over hype, and lays out the metrics that actually matter—card acceptance, bank deposits, chain coverage, and real-world spend. If you're tracking how stablecoins, neobanks, and RWAs converge into an on-chain economy, this one connects the pipes. ---