Podcasts about BioWare

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Best podcasts about BioWare

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Latest podcast episodes about BioWare

Storie di videogame
La storia di Baldur's Gate 3 - Off the record #12

Storie di videogame

Play Episode Listen Later Feb 25, 2026 37:22


Questo episodio è sponsorizzato da Shopify! https://s⁠⁠⁠hopify.it ************* Storie di Videogame è anche un LIBRO, il SECONDO VOLUME è disponibile ora per il predordine! Ordina qui: ⁠⁠⁠⁠https://bit.ly/SDVbooks⁠⁠⁠⁠ ************* La storia dello sviluppo di Baldur's Gate 3 ha inizio molto prima del suo annuncio ufficiale da parte di Larian. Nei quasi vent'anni che lo separano dai suoi predecessori, diversi studi, tra i quali la stessa BioWare, si sono contesi la licenza, senza mai riuscire a ottenerla. Anche il primo tentativo di Swen Vincke, il fondatore di Larian, non va a buon fine, eppure è la stessa Wizards of the Coast a tornare sui suoi passi poco tempo dopo. La storia dello sviluppo di Baldur's Gate 3 è tanto affascinante quanto complessa e, a tratti, spaventosa, fatta di enormi scommesse e un'ossessione inarrestabile. Se desiderate supportarmi: ko-fi.com/storiedivideogame Telegram @storiedivideogame Instagram @storiedivideogame email: storiedivideogamepodcast@gmail.com Bibliografia e disclaimer: https://medium.com/@storiedivideogamepodcast Learn more about your ad choices. Visit megaphone.fm/adchoices

Podcast 241
267: A Knight of the Seven Kingdoms - Season One Overview

Podcast 241

Play Episode Listen Later Feb 23, 2026 59:16


ABOUT THE EPISODE --Dan and Don RETURN to Reel Therapy to discuss the first season of "A Knight of the Seven Kingdoms" by HBO Max. Is it a return to form for "Game of Thrones" or are we wishing that they bury the IP like a rotting corpse? We discuss that and more plus stick around for the end to hear Daniel and Donavon reminisce about Bioware's "Mass Effect".TABLE OF CONTENTS --00:00:00 - About the Episode00:00:40 - Greetings00:04:48 - A Knight of the Seven Kingdoms - Season One Overview00:38:25 - Before We GoABOUT THE SHOW - A Knight of the Seven Kingdoms --Set nearly a century before the events of Game of Thrones, A Knight of the Seven Kingdoms follows the adventures of Ser Duncan the Tall (“Dunk”) and his young squire, Egg. Based on George R.R. Martin's Tales of Dunk and Egg novellas, the series trades sprawling wars for intimate character-driven storytelling, exploring honor, loyalty, and political intrigue across the Seven Kingdoms. As Dunk and Egg journey from tourneys to courtly conflicts, their bond is tested against the quiet tensions brewing in Westeros long before dragons return to the skies.FIND US --For everything Reel Therapy and 241 Studios, check out our website:LINK: https://www.241studios.com/Follow us on:Instagram: @reeltherapy_podcastFacebook: https://www.facebook.com/reeltherapypodTikTok: @reeltherapy_pod

New Books Network
Charlotte Reber, "Dragon Age II" (Boss Fight Books, 2026)

New Books Network

Play Episode Listen Later Feb 20, 2026 20:12


Rushed through development in just a year to capitalize on the runaway success of its predecessor, Dragon Age II's writing team had only a few months to write an entire game before handing it off to voice acting and development. The result was an often ramshackle sequel featuring a smaller world, fewer companions, and repetitive quests—as well as some of the best characters, dialogue, and storytelling Bioware has ever put to screen. Based on new interviews with DA2 writers David Gaider, Jennifer Hepler, Lukas Kristjanson, as well as editor Karin Weekes, author Charlotte Reber tells the wild behind-the-scenes story of how a team at the top of their game made the best of an impossible assignment to create the series's first fully voiced protagonist, its charmingly unreliable narrator, and a crew of unforgettable party members to bother, befriend, and romance. From DA2's inception to its mishandled marketing campaign to its volatile reactions from players, Reber's book raises a mug of ale to the game that was—and the game that might have been. Charlotte Reber is a fiction writer and gamer with a fascination for telling stories and playing games in unusual ways. She has a handful of degrees in creative writing and children's literature from Wellesley College and Simmons University, and lives in Vermont with her family, several cats, and a suspiciously low number of dragons. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the HNU University of Applied Sciences Neu-Ulm, Germany, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section,  and is editor of the weekly game research newsletter Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network

american university germany phd vermont munich titel bioware rushed wellesley college lmu passau simmons university reber vechta boss fight books dragon age ii ludwig maximilians university david gaider da2 game studies watchlist
Dev Game Club
DGC Ep 461: Ultima IV (part four)

Dev Game Club

Play Episode Listen Later Feb 18, 2026 88:39


Welcome to Dev Game Club, where this week we complete our series on 1985's Ultima IV. We delve into dungeons, pilot ships all over, explore the later-game evolutions of the quest, and share some stories before turning to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Many hours more Issues covered: the literary help on the game, requiring 64K, having a consistent voice, how long a game it is, losing a ship, the Gate spell, needing to go back to every town, talking about towns and understanding the shrine quests, locking in elevations, getting later-game quest info, influencing the Triforce, keys without keys, naming dungeons to be the antithesis of the virtues, being unable to take risks like these, rich and dense theming and intricate reinforcing design, dungeons being near the virtues they oppose, requiring a ship to get to many dungeons, using the sextant to get latitude and longitude, mapping the dungeons, dungeon features, first-person hall crawl vs battle rooms, being penalized for fleeing combat, what preconceived notions do we enter with, feeling really dungeon crawly, elaborate battle map usage, The Crypt, getting stuck in a dungeon, describing an A bug, the uselessness of winds, a cove full of pirate ships, ship to ship fighting, finding the town Cove via whirlpool travel, filling in the blanks yourself, a consistent and elegant pattern, symmetry everywhere, design by programmer, leveraging your programming constraints in your narrative, the meta, what we're not, having a point of view about ethics, a procedural rhetoric, committing to the bit, breaking the traditional structure, all the mysteries you need to pay attention to, trusting the player, accessible mysteries, an extremely packed game with layers and meaning, an impactful and relevant game, not wasting your time, a Swiss clock, potential other connections. Games, people, and influences mentioned or discussed: Dungeons & Dragons, Ultima Underworld, Legend of Zelda (series), Diablo IV, Baldur's Gate III, Minecraft, Eye of the Beholder, Final Fantasy (series), Halo, LostLake, Calamity Nolan, Richard Garriott, BioShock, Mass Effect, BioWare, J. R. R. Tolkien, Karla Zimonja, Dark Souls, A Fool's Errand, Hitman, Dwarf Fortress, Kirk Hamilton, Aaron Evers, Mark Garcia. TTDS: 1:10:55 Next time: Commemoration Twitch: timlongojr and twinsunscorp YouTube  Discord  DevGameClub@gmail.com 

Some Patches Required
Ashley Ruhl Interview: Regarding Romance and Game Narrative

Some Patches Required

Play Episode Listen Later Feb 18, 2026 87:50


This week, Zak and Aaron sit down to chat with Ashley Ruhl, the Narrative Director at Broadsword Online Games, currently in charge of Star Wars: The Old Republic! She was kind enough to tell us a little bit about her role working on SWTOR before moving on to the... ahem, meat of the conversation: romance! Specifically, romance in video games, how it can be approached thoughtfully, and where we'd like to see it go in the future.Please, enjoy.Check out Ashley's recommended reading!Digital Love: Romance and Sexuality in Games - Heidi McDonaldPassion and Play: A Guide to Designing Sexual Content in Games - Michelle CloughListen to Beach Girl on SpotifyCheck Out MosscatMarket on Instagram

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 13 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Feb 14, 2026 1:11 Transcription Available


Full Video: https://open.spotify.com/episode/43eGHVCmHupgnI6XScc9xq?si=T5Ub_gNgQjyLcxFmHoRsPwLinktree: ⁠⁠⁠⁠⁠⁠https://linktr.ee/Analytic⁠⁠⁠⁠⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠⁠⁠⁠https://ow.ly/msoH50WCu0K ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/exclusive-contentPrivacy & Opt-Out: https://redcircle.com/privacy

Dev Game Club
DGC Ep 460: Ultima IV (part three)

Dev Game Club

Play Episode Listen Later Feb 11, 2026 87:25


Welcome to Dev Game Club, where this week we continue our series on Ultima IV. We talk about the boat, we talk about dungeons (a tiny bit), we deep dive into NPCs and consequences, we talk about the quests and how everything is in the world, and answer some listener email. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More of Ultima IV (Much more, in B's case) Issues covered: revisiting locations and finding new things, a game that does a lot with a little, everything existing in the world, getting to know the world, NPCs sharing sprites and being hard to remember, getting a ship and fighting your way on, broadside combat, dying to a waterspout, wanting to search the oceans, badly simulating tacking, riding a horse, being interrupted in any location, trying to replicate the tabletop experience, feeling like a "yes" game, whether what you do matters, can you be a thief, watering down a morality system, having a limited palette of options at any one time, layering frosting, taking out the friction and icky feeling, the niche audience of some RPGs, taking elements from older games and bringing them into modern games, asking questions of the player who is also the character, avoiding the uncanny valley, an aside into adventure mode, the horseshoe effect on NPCs, reaching the limits of what the human brain can contemplate, an aside into Dunbar's number, facing the same challenges, chunking chapters, feeling the anxiety of there being too much, coalescing your notes from time to time, the telescope moment and seeing the map, the lack of loot, preparing to do things, validating your assumptions, having to revisit everywhere, the friction of Pikmin, getting good controllers, handheld mode, the Wavebird, bouncing off character creation, character creation we've liked, wanting a story to wrap around a more specific character, the generic hero, having fun with a character creator, a freeing character creator. Games, people, and influences mentioned or discussed: Final Fantasy (series), Gold Box (series), Eye of the Beholder, Outer Wilds, The Witcher (series), Beowulf, Dungeons & Dragons, Wizardry (series), BioWare, Mass Effect, BioShock, Dishonored, CD Project Red, Cyberpunk 2077, Baldur's Gate III, Thief, Robin Hood, VtM Bloodlines, Undertale, Dark Souls, Land of the Lost, Dwarf Fortress, Planescape: Torment, Metroid / Castlevania, Richard Garriott, Sasha, Pikmin, Nintendo, Shigeru Miyamoto, Switch, PlayStation, Analog Pocket, Ashton Herrmann, Monkey Island, Wing Commander, Morrowind, Fallout 3, Dragon Age: Origins, Bethesda Game Studios, Blizzard, World of Warcraft, Diablo (series), Metal Gear Solid V, Hideo Kojima, Saint's Row IV, Call of Cthulhu, Asher, Cuphead, KyleAndError, Hitman, FFSZilla, MGS: VR Missions, Kirk Hamilton, Aaron Evers, Mark Garcia.  Note: Because Ultima IV has very little music to speak of, I will be substituting music from later in the series in the openings to these episodes TTDS: 38:30 Links: Majuular Ultima IV video recommended by Chris  Next time: Finish Ultima IV Twitch: timlongojr and twinsunscorp YouTube Discord  DevGameClub@gmail.com 

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 12 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Feb 5, 2026 1:54


Full Video: https://open.spotify.com/episode/6lZC8UJf5kULgQTKtprsAj?si=d6qihr3ET0eZbzDOX1K8mQLinktree: ⁠⁠⁠⁠⁠https://linktr.ee/Analytic⁠⁠⁠⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠⁠⁠https://ow.ly/msoH50WCu0K ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy

GameStar Podcast
Komplette Katastrophen: Die größten Gaming-Flops

GameStar Podcast

Play Episode Listen Later Feb 5, 2026 97:10 Transcription Available


Was passiert, wenn Millionen-Budgets auf pure Inkompetenz, Größenwahn oder schlechtes Timing treffen? In diesem Talk tauchen Felix und Magdalena tief ab in den Trümmerhaufen der Videospielgeschichte. Alle Links zum GameStar Podcast und unseren Werbepartnern: https://linktr.ee/gamestarpodcast

Frame Work
The Bioware Omnibus - DRAGON AGE: THE VEILGUARD (Part Four)

Frame Work

Play Episode Listen Later Feb 4, 2026 55:27


Send us a textWe finally close the book on the Veilguard, and possibly all of Thedas.

Defining Duke: An Xbox Podcast
#265 | These Xbox Stats Are BRUTAL...

Defining Duke: An Xbox Podcast

Play Episode Listen Later Feb 1, 2026 215:48


Well, we've seen our fair share of Xbox earnings reports. As expected, there's a lot of negative discourse around it, but this time there are some more troubling facts resting within these underlying numbers. As we've seen Xbox's hardware has been down for almost two years now. That continues in this quarter, so it is not much of a shocker by this point. That is if you only consider the console and not the recently released Xbox Ally. When it comes to gaming revenue as well as content and services, they're down. This is significant because this is all based on the holiday window where we usually see spending go up. In a window where they had the likes of Call Of Duty, which became the number one selling game of the month in December, they still ended up with losses. The likes of Outer Worlds 2, Keeper, or Ninja Gaiden 4 couldn't do enough, nor should they be fully expected to make up that sort of difference. The sum of it all is despite this being one of Xbox's busier holidays, they couldn't escape a loss and that comes shortly after a Game Pass price hike. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:05:04 - Snowy Dukes0:11:48 - Our workflow0:19:03 - A second Xbox Developer Direct in 2026?0:26:37 - Forza Horizon 6's pricey premium upgrade0:31:33 - State Of Decay 3 has a pulse0:39:00 - The Coalition opens up on Gears Of War: E-Day0:45:14 - Achievement overhaul inbound?0:50:53 - Xbox Q2 earnings are in1:04:48 - PS6 after 2028?1:18:45 - State Of Play and Nintendo Direct in February?1:22:57 - Beyond Good & Evil 2 has survived the Ubisoft purge1:30:26 - Indie publishers should be avoided1:42:37 - Emberville gets a release window1:45:16 - BioWare is quietly hiring for Mass Effect1:46:34 - Dragon Ball Age 1000 Announced1:56:13 - Resident Evil Requiem will not be open world2:01:17 - Code Veronica Remake is targeting H1 20272:03:31 - What We're Playing2:50:50 - Xbox realizes the most obvious thing ever3:05:22 - Brian Fargo opens up on Clockwork Revolution Learn more about your ad choices. Visit podcastchoices.com/adchoices

Frame Work
The Bioware Omnibus - DRAGON AGE: THE VEILGUARD (Part Three)

Frame Work

Play Episode Listen Later Jan 28, 2026 84:06


Send us a textIn which our gripes with the Veilguard reach their fever pitch.

Markers on the Map: A Gaming Adventure
Episode 232: Arkham Galaxy

Markers on the Map: A Gaming Adventure

Play Episode Listen Later Jan 28, 2026 51:02


Riddle me this, Shepard. This week, we're taking you do the late 2000s with a pair of Unreal Engine 3 classics. First up, Mass Effect, BioWare's groundbreaking sci-fi epic. It's a game with its fair share of issues, but narrative stands strong despite some of the gameplay archaisms. After that, Batman: Arkham Asylum takes us back to the glory days of superhero games as the Dark Knight Detective takes combat and stealth to a new level in a Metroidvania-styled island taken over by the Joker. We've also got some big frustrations with Ubisoft's game cancellations. Check out the show on BlueSky @MarkersOnTheMap.

Square Roots - THE Classic RPG Podcast
Mass Effect: Andromeda Part 2 - Fable Three King Time Second Half

Square Roots - THE Classic RPG Podcast

Play Episode Listen Later Jan 26, 2026 160:14


Mass Effect: Andromeda Part 2 - Fable Three King Time Second Half Square Roots - Episode 497 Quest Log: 0:05:15 Level Up: 2:05:30 I keep hearing Vanessa say "cat" every time she says "Kett" in this action-packed, different timeline navigating BioWare adventure game, Mass Effect: Andromeda. Johnny loves the bouncy car. Jim disappears like a spooky ghost. Matt is bad at sudoku. Vanessa probably wants to marry the AI in her brain. Also: • Quit Putting Jared Leto in Movies * A Beanie and a Henley * Matt Establishes Masculinity Rules * Don't Ask About Matt's Poop-ons * You Can Blow Up A Library And I'd Know Who George Washington Is This Week: "Johnny, for notes say we'll play some of trail of hope, not all of it. I haven't pinpointed yet. But I there's a point when you can choose which planet to go to first, I went to Vold. So maybe we'll play Vold." Next Week: Finish the Mission "Trail of Hope" Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://bsky.app/profile/stevenmorrismusic.bsky.social and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 11 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Jan 26, 2026 0:54 Transcription Available


Full Video: https://open.spotify.com/episode/3s2Ooni5uxdUNe6hSNfCUG?si=eE4yUI02TiOL5U4cladl9QLinktree: ⁠⁠⁠⁠https://linktr.ee/Analytic⁠⁠⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠⁠https://ow.ly/msoH50WCu0K ⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 11 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Jan 23, 2026 1:44


Full Video: https://open.spotify.com/episode/5AvtVY4bKesqpW3NV9ESxA?si=V-ROnK2EQpae6KiriDWpygLinktree: ⁠⁠⁠https://linktr.ee/Analytic⁠⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠https://ow.ly/msoH50WCu0K ⁠⁠⁠⁠⁠⁠⁠In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy

The ECHO Cast | A The Division 2 Podcast
372: Fable Looks Amazing And Mass Effect 5 Full Production Nears

The ECHO Cast | A The Division 2 Podcast

Play Episode Listen Later Jan 23, 2026 47:25


This week we talk about Xbox's Developer Direct, BioWare prepping for Mass Effect 5 full production, Ubisoft making huge moves, Battlefield 6's Season 2 announcement and much more. Click this link for my socials, all of my other content and ways to support: https://linktr.ee/baundiesel 00:00:00 Intro00:01:11 Xbox Developer Direct00:19:44 Mass Effect 5 Full Production00:26:45 Ubisoft Restructure00:33:44 Battlefield 6 Season 200:36:25 Marathon Marketing Ramping Up00:40:37 Rockstar's Good Guy Move00:41:27 F*** AI00:43:38 Content Updates00:45:53 Wrap Up

Geekoholics Anonymous Video Game Podcast
Terminator 2D No Fate, The Plucky Squire, Battlefield 6 and more! – Geekoholics Anonymous Video Game Podcast 516

Geekoholics Anonymous Video Game Podcast

Play Episode Listen Later Jan 23, 2026 114:58


BS Section and House Keeping Discord Server geekoholics.com/discord/ Whatcha Been Playing? The Plucky Squire Terminator 2D No Fate Battlefield 6 Marvel's Rivals - Deadpool News:  Cross Platform / PC / Misc. GameStop reportedly shuts hundreds of US stores as CEO strives for $35bn pay packet "A sad end to a sad story" - fond Anthem farewells begin as BioWare's Destiny-like game reaches last day of operation The Division 3 creative director has suddenly left to join Battlefield Studios Ex-Assassin's Creed boss Marc-Alexis Côté sues Ubisoft after his surprise and "disguised dismissal" Ubisoft Cancels Prince of Persia remake Nintendo  The first Lego Pokémon sets have been revealed, including a $650 Charizard, Blastoise and Venusaur statue  Zelda: Ocarina of Time Lego set leaks, and Ganon looks fierce Nintendo's Japan dominance continues as Switch 2 fuels 40% market growth in 2025 Donkey Kong Country Returns HD has new Switch 2 update PlayStation Marathon releases March 5, new Limited Edition DualSense controller revealed   Xbox Forza Horizon 6's release date might have been revealed early, and it's allegedly coming sooner than anticipated | Eurogamer.net PSA's: Epic Games Store Freebies: Rustler - Grand Theft Horse (Styx currently) Free 4 All Alien: Earth 2 Best of 2025 lists are being released on the explosion Network Old Guard. Old Guard 2 K Pop Demon Hunters New PS5 Pro setup and transferred today   Help support the show: - Subscribe to our Twitch channel http://twitch.tv/geekoholics - Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE

Gamekings
EvdWL over Fable, Elder Scrolls, GTA 6 & Gamekings 25 jaar

Gamekings

Play Episode Listen Later Jan 23, 2026 89:10


Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en ziet de video net als jullie hier voor het eerst op de site.Ga maar lekker zitten voor het traditionele startschot van het weekend. Anderhalf uur aan luid gekwebbel over videogames zal straks je trommelvliezen gaan kietelen. JJ, Koos en Skate zitten in de studio klaar. Ready om een nieuwe editie op te nemen van Einde van de Week Live. De talkshow waarin we elke week het belangrijkste game gerelateerde nieuws met jullie, de kijkers, doornemen. En we hebben een fijn lijstje aan topics voor je klaarstaan. Zo discussiëren de drie over de Xbox Developers Direct die donderdagavond plaatsvond. Hoe beviel hen het nieuwe beeld van onder andere Forza Horizons 6 en Fable? En wat was de verrassing? Een shadow drop van Fallout 3 remaster? Iets totaal anders? Of was er geen verrassing? Dit alles en meer zie en hoor je voorbijkomen in de Einde van de Week Live van vrijdag 23 januari  2026.Hebben de eerste gameplay beelden van Fable ons weten te overtuigen?Het is niet alleen Xbox wat deze editie de klok slaat. De drie hebben het ook over een nieuwe spin off van de Rainbow Six franchise, een boze oud-schrijver die Bethesda aanvalt over Elder Scrolls en het nieuws dat BioWare zich voorlopig op één game gaat focussen.Koop de razendsnelle MSI Stealth A16 Mercedes AMG laptop tegen een scherpe prijsMSI zet deze week de in alle opzichten razendsnelle MSI Stealth A16 Mercedes AMG AI in de spotlights. Met onder de motorkap een AMD Ryzen 9 AI processor, NVIDIA GeForce RTX 5070 videokaart, een 2TB SSD, een QHD 240Hz OLED display en een Per key RGB toetsenbord. Deze laptop is hier nu bij CoolBlue tegen een scherpe prijs te verkrijgen.Scoor kaarten voor het concert van de Wu-Tang Clan in de Ziggo DomeOp maandag 2 maart gaat de Wu-Tang Clan de Ziggo Dome op hun grondvesten doen schudden. De rap-formatie is een absolute favoriet onder de liefhebbers van hiphop bij ons op de redactie. Om hun muziek en teksten maar ook om hun bezigheden in en rondom videogames. Ze maken bijvoorbeeld onderdeel uit van de fantastische Def Jam reeks en hebben zelf ook games gemaakt. Een daarvan komt binnenkort uit. Wil je bij het concert van de Clan aanwezig zijn, dan kun je hier de kaarten kopen.00:00:00 Einde van de Week Live van 23 januari00:03:58 Huishoudelijke mededeling: MSI00:09:35 Xbox Developers Direct00:10:05 Kiln00:12:54 Forza Horizon 600:20:22 Fable00:26:01 Beast of Reincarnation00:31:33 Sales Outer Worlds 2 valt tegen. 1 miljoen nu versus 2 miljoen voorgange00:35:14 Ubisoft bezig met tactical RTS binnen Rainbow Six universum 00:39:28 Schrijver Elder Scrolls Kurt Kuhlman praat over waarom hij Bethesda verliet 00:45:44 Gamekings 25 jaar feest 00:53:40 BioWare is nu een ‘one game developer' 00:55:36 Fallout London developer bang dat Bethesda de Creation Engine in Fallout 5 zet00:58:53 Clair Obscur: Expedition 33 meet GOTY awards dan Elden Ring01:00:35 Nieuwe Xbox Elite controller? 01:04:20 BULLETTÎME: MOJO01:11:40 GTA 6 op weg naar de eerste ban?01:13:40 Modder stopt alle consoles in 1 device

The Gamers' Inn
TGI 675 - Game Night Mining Tutorials

The Gamers' Inn

Play Episode Listen Later Jan 22, 2026 78:32


We have our post TGI Game Night discussion, this time recounting our adventures in Deep Rock Galactic. After chats of friendly fire and mining, Ryan finishes his journey through Final Fantasy VII Rebirth which includes a 30 minute YouTube video going over the "what is going on" ending. Since we were off last week, we have plenty of news to catch up on. Ubisoft restructures and cancels Prince of Persia Sands of Time, New World is shutting down next January, Anthem is no more, Mass Effect 5 is likely a long ways away now that Bioware is a one project studio, and LEGO unveils some new and EXPENSIVE Nintendo sets.Discussion00:00:00 - Deep Rock Galactic00:13:03 - Final Fantasy VII Rebirth00:49:20 - NewsImportant StuffSupport us on PatreonDiscord ChannelEmail the show Hosted on Acast. See acast.com/privacy for more information.

Satelite Xbox
#207. - Satélite NG+ ClickBait con el Gran Mikkael de FULL HP !

Satelite Xbox

Play Episode Listen Later Jan 22, 2026 162:18


Bienvenid@s a Satélite Xbox. Volvemos con el noticiero satelitero mas dicharachero, siempre buscando el cancaneo o click bait, para desinformaros y que nos deis vuestra opinion sobre los temitas a tratar.....en este caso con el gran Mikkael de FULL HP, que acude a la llamada de Satelite para traernos opiniones e info muy jugosa y actual del mundo del videojuego en general y de Xbox en particular.....asi que esperamos que lo paseis.... BUUUUUAHHHHHHH !!!!!!!!. CONTENIDO : -A que estamos jugando? -Mucho de PRAGMATA. -MARATHON, amor y odio. -5k en ps5 pro ? -Jeff Bezos aseguró que la PC tradicional "no tiene sentido" a largo plazo - Mark Darrah ,sobre Anthem y BioWare, el resquemor. -Crimson Desert ya es Gold. -Sobaos y orujo. Abrochaos bien los cinturones que vamos a aterrizar en otro satélite!!! Este equipo de tarados talluditos está formado por: Tristi @Tristi_74 , Alberto @LosColoresInvi1, Alonso @NOordiC0 y Hugo @|Tordo| Si se os ocurre la desfachatez de querer contactar con nosotros, hacedlo en: *mail: xboxsatelite@gmail.com *twitter: @sateliteNG+ * youtube : www.youtube.com/@satelitexbox5543 *https://www.twitch.tv/sateliteng

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 10 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Jan 20, 2026 1:21 Transcription Available


Full Video: https://open.spotify.com/episode/5AvtVY4bKesqpW3NV9ESxA?si=V-ROnK2EQpae6KiriDWpygLinktree: ⁠⁠⁠https://linktr.ee/Analytic⁠⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠https://ow.ly/msoH50WCu0K ⁠⁠ ⁠⁠⁠⁠⁠In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy

Square Roots - THE Classic RPG Podcast
Mass Effect: Andromeda Part 1 - Michael Rappaport's Crap Report

Square Roots - THE Classic RPG Podcast

Play Episode Listen Later Jan 19, 2026 151:28


Mass Effect: Andromeda Part 1 - Michael Rappaport's Crap Report Square Roots - Episode 496 Quest Log: 0:37:03 Level Up: 1:44:10 We're playing Mass Effect: Andromeda by BioWare for this year's BioWarey! So let's meet new friends! Explore new planets! And avoid having to recognize any of the four endings of Mass Effect Three! Also: • We Discuss What Games Are BioWare Games For Five Minutes * Jim Banks Hates Chris Isaak * The Adventures of Young Sheev * You Likka The Bigga Breasts * Touch Dadddy's Special Rock * TOO FAT FOR SPACE This Week: Play Mass Effect: Andromeda until you head to the mysterious planet of Eos! Next Week: "Johnny, for notes say we'll play some of trail of hope, not all of it. I haven't pinpointed yet. But I there's a point when you can choose which planet to go to first, I went to Vold. So maybe we'll play Vold." Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://bsky.app/profile/stevenmorrismusic.bsky.social and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com

Day One Patch Podcast
Anthem's Servers Are Off, Consoles Are Down, and Bethesda Is Struggling

Day One Patch Podcast

Play Episode Listen Later Jan 18, 2026 83:28


Anthem's servers are officially offline - bringing BioWare's live-service experiment to a planned and permanent end.In this episode of the Day One Patch Podcast, we look back at Anthem's scheduled shutdown, its final hours online, and what its legacy says about the risks of games-as-a-service titles. We also break down Bobby Kotick's recent claims that declining Call of Duty and console sales prove Activision Blizzard was right to sell to Microsoft - and why parts of that argument are being questioned.We then dive into new comments from Bethesda's former Elder Scrolls loremaster, who opened up about internal communication breakdowns, broken promises, and why he ultimately left the studio. His comments shed new light on Starfield's troubled development and the creative direction The Elder Scrolls VI almost took.Plus, in this week's Video Game Fun Fact, we rewind to the strange and often forgotten history of Call of Duty on handhelds - from the Nintendo DS era spin-offs to how they stacked up against their console counterparts.

The CFG GameCast
CFG Game Cast: So Long Anthem

The CFG GameCast

Play Episode Listen Later Jan 13, 2026 46:37


It's the beginning of a brand new year for the CFG Games crew. What better way to start it than saying goodbye to a BioWare game. YouTube Subscribe: https://bit.ly/42gkuJKAudio Subscribe: https://apple.co/3UdcmaK.Join the Podcast live on Twitch.tv/CFGGames or Youtube.com/@thecfgCFGG

IGN.com - Daily Fix (Video)
Crimson Desert's Open World Map is Bigger Than Skyrim and Red Dead Redemption 2 - IGN Daily Fix

IGN.com - Daily Fix (Video)

Play Episode Listen Later Jan 9, 2026


In today's Daily Fix:Developers at Pearl Abyss have dropped some details on the world of Crimson Desert. Via the Gaming Interviews YouTube channel, the devs had specified that the open world of Crimson Desert is about twice as large as Skyrim's, and larger as a whole than Red Dead Redemption 2. But they're aware that a large, empty world is no fun to play in, so the game will be 'incredibly interactive.' In other news, Larian Studios did an AMA on Reddit, and the company confirmed their upcoming Divinity RPG will have co-op. You will also be able to make meaningful changes to the story. And finally, fans of BioWare's Anthem are rallying to save the game ahead of server closures next week. The game was an infamous misfire for BioWare, and it never really found an audience large enough to support the game's live-service ambitions. But fans are working to get custom servers up, as the game will go offline permamently when the last official serviers go dark on Monday.

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 9 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Jan 6, 2026 1:55 Transcription Available


Full Video: https://open.spotify.com/episode/0KlKzVr2xK5IRLtTYvzAeW?si=1tFI4pQJRRa07f7MZJ1zBwLinktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠https://ow.ly/msoH50WCu0K ⁠ ⁠⁠⁠In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy

Frame Work
The Bioware Omnibus - DRAGON AGE: THE VEILGUARD (part two)

Frame Work

Play Episode Listen Later Jan 1, 2026 102:59


Send us a textWe get into the big, squishy middle of Bioware's big, squishy DRAGON AGE sequel.

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 8 (MASS EFFECT 2 INTRO) (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Dec 15, 2025 1:23 Transcription Available


Full Video: https://open.spotify.com/episode/0xoMZovIkcccO2abuQjoZ5?si=TZydOsOERI6hRatll5JDOQLinktree: ⁠https://linktr.ee/Analytic⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠https://ow.ly/msoH50WCu0K⁠In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy

The Trophy Room: A PlayStation Podcast
The Game Awards 2025 Highlights l Star Wars and Tomb Raider Reveals l Expedition 33 Game of the Year Sweep

The Trophy Room: A PlayStation Podcast

Play Episode Listen Later Dec 12, 2025 86:03


Support the show Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC  BSYK: https://tinyurl.com/3e24bn7y  Store: https://tinyurl.com/ktbsdw3s  This week on The Trophy Room:  A PlayStation Podcast hosts Teegan, Kyle, and Joe talk about The Games Awards 2025! All the big reveals like former Bioware's Casey Hudson making a Star Wars Fate of the old republic game, Divinity, Tomb Raider Catalyst, Tomb Raider Reboot, Warlock and so much more. As well as Clair Obscur Expedition 33 absolutely sweeping the awards as well as Game of the Year and playstations big presents as well!

Defining Duke: An Xbox Podcast
#254 | Valve Just Beat Xbox To The Punch...

Defining Duke: An Xbox Podcast

Play Episode Listen Later Nov 16, 2025 243:20


Xbox's big bet for bringing PCs to the living room has officially been undercut. This week, Valve announced three (!) different pieces of hardware. First, there is the Steam Machine, which serves as the strongest competitor to consoles. While still very much a PC, the Steam Machine packs a lot of punch for a small device and could be a force if priced well. Second, a brand new VR headset in the Steam Frame. Despite Meta having massive first-party support, Valve has decided to challenge a space that many of us thought was finished growing. Third, and finally, is a Steam Controller. It's horrendous looking and makes the Duke look ergonomic. How does Valve's aggressive hardware plans disrupt Xbox and does any lingering appeal for the PC in the living room by Xbox remain? The Dukes unite and dive straight in. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:08:49 - The Hair Crisis0:13:57 - Halo Infinite support is ending0:21:59 - Former Nintendo President opens up on Xbox and Switch 20:31:59 - State Of Play Japan reactions0:47:15  Arc Raiders is a smash hit0:57:04 - GTA 6 has been delayed1:09:02 - Take Two proves great narrative games sell well1:13:02 - Borderlands 4 sales are soft1:18:58 - Dispatch sells over 1 million copies1:20:47 - Ghost Of Yotei sells over 3 million copies1:23:00 - BioWare and EA recommit to Mass Effect1:42:28 - Marvel 1943: Rise Of Hydra has been delayed1:44:35 - Silent Hill 2's Xbox release date leaks1:48:42 - Nintendo first party are using game key cards1:51:07 - Square Enix undergoes layoffs and drops new roadmap2:03:02 - Trails In The Sky Remake 2 confirmed for 20262:05:54 - What We're Playing3:00:07 - Valve announces Steam Machine, Frame, and Controller3:28:55 - Todd Howard interview3:42:30 - Avowed 2 is in the cards, but not Outer Worlds 3? Learn more about your ad choices. Visit podcastchoices.com/adchoices

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 7 (MASS EFFECT 1 ENDING) (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Nov 15, 2025 1:07 Transcription Available


Full Video: https://open.spotify.com/episode/5lkp7wgOzdLyPwzi6v5SVd?si=91HCpg99RHe-MDc2ojyEGgJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠⁠⁠⁠⁠https://ow.ly/msoH50WCu0K⁠⁠⁠⁠⁠⁠⁠ Linktree: ⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/AnalyticOnly for NME+ subscribers—the time has finally arrived. Analytic Dreamz brings you an exclusive Notorious Mass Effect experience, diving deep into Mass Effect Legendary Edition. This limited-access playthrough takes listeners through the remastered trilogy with insightful commentary, detailed analysis, and a full appreciation for BioWare's legendary storytelling. Whether you're a long-time fan of Commander Shepard's journey or discovering the universe for the first time, this exclusive series delivers a premium look at one of gaming's most iconic franchises.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

Frame Work
The Bioware Omnibus - DRAGON AGE: THE VEILGUARD (Part One)

Frame Work

Play Episode Listen Later Nov 13, 2025 63:27


Send us a textAfter a decade, Bioware returns to Thedas, to frequently confounding effect.

Normandy FM
BioBit: "Future"

Normandy FM

Play Episode Listen Later Nov 12, 2025 47:27


Happy N7 Day? This year BioWare showed some concept art of angry Krogan and not much else. We talk about what we do and don't know about Mass Effect 5, as well as talk a little bit about the upcoming Dragon Age: The Veilguard season. Enjoy the show! Become a Normandy FM patron: http://patreon.com/normandyfm Follow us on Bluesky Normandy FM: @normandyfm Eric: @seamoosi Ken: @shepardcdr

The NX Show: A Video Game Podcast
Marvel Loves Insomniac, Wolverine, and Mass Effect on Prime Video

The NX Show: A Video Game Podcast

Play Episode Listen Later Nov 12, 2025 103:10


This week on the Boss Rush Podcast: ⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠LeRon Dawkins⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠and ⁠⁠⁠⁠⁠⁠Patrick Klein⁠⁠⁠⁠⁠⁠ break down two major gaming stories.First, they discuss Marvel Games General Manager Haluk Mentes praising Insomniac as the ideal creative partner—highlighting over a decade of collaboration that built trust, shared values, and storytelling synergy leading into Marvel's Wolverine.Then, the crew dives into Amazon's upcoming Mass Effect TV series, which will tell a brand-new story set after the original trilogy, exploring new characters and events while BioWare continues work on the next game.Plus, the weekly rotating segment returns before wrapping up with a round of Video Game 20 Questions!All this and more, this week on The Boss Rush Podcast!Follow our Hosts:⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠, Founder of Boss Rush Media and the ⁠⁠⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LeRon Dawkins⁠⁠⁠⁠⁠⁠⁠, VP of Technology and Culture at ⁠⁠⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patrick Klein⁠⁠⁠⁠⁠⁠, Games Manager at ⁠⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠Join the Boss Rush Community: Join the ⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠Follow Boss Rush Network: Follow Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠ for more great content.Thank you for your Support!Thank you for watching or listening to The Boss Rush Podcast. If you're watching this ⁠⁠⁠⁠⁠⁠episode on YouTube⁠⁠⁠⁠⁠⁠, hit the Subscribe button, Like the video, and hit the notification bell so you don't miss an episode! If you're listening on ⁠⁠⁠⁠⁠⁠⁠Apple Podcasts⁠⁠⁠⁠⁠⁠⁠ or ⁠⁠⁠⁠⁠⁠⁠Spotify⁠⁠⁠⁠⁠⁠⁠, consider leaving us a rating and a review as it helps with discoverability and growth. ⁠⁠⁠⁠⁠⁠Support Boss Rush on Patreon⁠⁠⁠⁠⁠⁠ for exclusive content, early access and audio versions of shows, become a Patreon Producer, and more. Visit our website for all of our content including ⁠⁠⁠⁠⁠⁠reviews⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠news⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠daily Boss Rush Banter⁠⁠⁠⁠⁠⁠ discussion topics, ⁠⁠⁠⁠⁠⁠listicles⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠features⁠⁠⁠⁠⁠⁠, and more. However you support us, it means so much to us. Thank you for your continued support of the Boss Rush Podcast and the ⁠⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠. 

The Computer Game Show
477: Romance an Alien

The Computer Game Show

Play Episode Listen Later Nov 12, 2025 132:29


Workers affected by Rockstar layoffs protest outside offices in London and Edinburgh, GTA 6 has been delayed again to the end of 2026, cloud streaming officially arrives on PlayStation Portal, Halo Infinite development finishes, and Bioware moves to reassure fans that a new Mass Effect is definitely still in development. Also: hacking Alarmos, Hades fights, national dress, physical media, school fibs, and more! GAMES DISCUSSED: Hyrule Warriors: Age of Imprisonment, ARC Raiders, RV There Yet?, Kirby Air Riders, The Séance of Blake Manor, Ghost of Yōtei, Dispatch.   SUPPORT Patreon CONTACT Website Discord Bluesky Threads Instagram Facebook FOLLOW TCGS on Bluesky David on Bluesky Sean on Bluesky Mat on Bluesky James on Bluesky WATCH Twitch YouTube LISTEN Spotify Apple Podcasts Pocket Casts CREDITS Music by Nick Parton Art by Dave Chong

1 Hour 1 Decision (1H1D)
1H1D #251: Dragon Age: The Veilguard

1 Hour 1 Decision (1H1D)

Play Episode Listen Later Nov 6, 2025 29:48


So there's four of these, but only the second is numbered?The previous episode had some fantastic beasts, but this one is set in the century of dragons. That's right, the Xbox Game Pass "Surprise Me" button has selected the fourth title in Bioware's RPG franchise for assessment on this episode! Well, it's the fourth one if you leave out Awakening and that freemium mobile game, but most of the franchise isn't numbered anyway, so is anyone keeping track? Further diverging from its early roots as a tactical RPG, this latest entry in the series is decidedly an action RPG. Unlike previous installments, combat control is focused on just one character and the design team dropped the open world approach for something that's much more linear. Will these changes be embraced by the modern audience? More to the point, will Tom and Chris prefer the mandated hour here over the time they spent with Dragon Age II way back in episode 105? There's no need for additional suspense, the answer is available now in their review, one must simply press play to find out!What do you think? Let us know!Hit us up on Twitter at https://twitter.com/tc1h1dOr on Threads at https://www.threads.net/@tc1h1dDrop us an email at tc.1h1d(at)outlook[dot]comFollow us on Goodpods @1h1dCheck out our fancy site: https://quitthebuild.com/1h1dWatch the video: https://bit.ly/1H1DYTThanks for taking this ride with us :-)

Some Patches Required
EA Buyout: What Happens to Your Favorite IP Now?

Some Patches Required

Play Episode Listen Later Nov 5, 2025 64:30


This week, Zak and Aaron finally get around to discussing one of the most significant events in the recent history of the games industry — the $55 billion purchase of Electronic Arts by a consortium of private investors, including the Saudi Arabian Public Investment Fund and Jared Kushner's Affinity Partners, among others.In addition to running through the myriad issues tied to such politically troubling hands meddling with one of the world's largest publishers, there is one significant question at hand: what happens to the veritable mountain of IP under EA's control?Please, enjoy.Listen to Beach Girl on SpotifyCheck Out MosscatMarket on Instagram

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 6 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Oct 26, 2025 1:00 Transcription Available


Full Video: https://open.spotify.com/episode/7H5eRihkj3vjikLCET4CHu?si=BoOsYYRJTXiCacUydxJo-wLinktree: ⁠⁠⁠⁠⁠⁠https://linktr.ee/Analytic⁠⁠⁠⁠⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠⁠⁠⁠https://ow.ly/msoH50WCu0K⁠⁠⁠⁠⁠⁠ Only for NME+ subscribers—the time has finally arrived. Analytic Dreamz brings you an exclusive Notorious Mass Effect experience, diving deep into Mass Effect Legendary Edition. This limited-access playthrough takes listeners through the remastered trilogy with insightful commentary, detailed analysis, and a full appreciation for BioWare's legendary storytelling. Whether you're a long-time fan of Commander Shepard's journey or discovering the universe for the first time, this exclusive series delivers a premium look at one of gaming's most iconic franchises.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

PS I Love You XOXO: PlayStation Podcast by Kinda Funny
Bioware, PlayStation Franchises, and Video Game Duologies - Game Showdown

PS I Love You XOXO: PlayStation Podcast by Kinda Funny

Play Episode Listen Later Oct 10, 2025 33:05


Eat smart at https://FactorMeals.com/kindafunny50off and use code kindafunny50off to get 50% off your first box, plus Free Breakfast for 1 Year. Thank you for the support! Run of Show - - Start - First Question & Housekeeping - Kinda Feudy Round 1 - Round 2 - Ads - Round 3 - Round 4 - Round 5 Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Gamescast: Video Game Podcast
Bioware, PlayStation Franchises, and Video Game Duologies - Game Showdown

Kinda Funny Gamescast: Video Game Podcast

Play Episode Listen Later Oct 10, 2025 33:05


Eat smart at https://FactorMeals.com/kindafunny50off and use code kindafunny50off to get 50% off your first box, plus Free Breakfast for 1 Year. Thank you for the support! Run of Show - - Start - First Question & Housekeeping - Kinda Feudy Round 1 - Round 2 - Ads - Round 3 - Round 4 - Round 5 Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Xcast - An Xbox Podcast
Bioware, PlayStation Franchises, and Video Game Duologies - Game Showdown

Kinda Funny Xcast - An Xbox Podcast

Play Episode Listen Later Oct 10, 2025 33:05


Eat smart at https://FactorMeals.com/kindafunny50off and use code kindafunny50off to get 50% off your first box, plus Free Breakfast for 1 Year. Thank you for the support! Run of Show - - Start - First Question & Housekeeping - Kinda Feudy Round 1 - Round 2 - Ads - Round 3 - Round 4 - Round 5 Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Game Showdown - Video Game Trivia Show
Bioware, PlayStation Franchises, and Video Game Duologies - Game Showdown

Kinda Funny Game Showdown - Video Game Trivia Show

Play Episode Listen Later Oct 10, 2025 33:05


Eat smart at https://FactorMeals.com/kindafunny50off and use code kindafunny50off to get 50% off your first box, plus Free Breakfast for 1 Year. Thank you for the support! Run of Show - - Start - First Question & Housekeeping - Kinda Feudy Round 1 - Round 2 - Ads - Round 3 - Round 4 - Round 5 Learn more about your ad choices. Visit megaphone.fm/adchoices

Reignite
Episode #6.31: Night Terrors - I Like Big Boats

Reignite

Play Episode Listen Later Oct 9, 2025 71:21


Feynriel returns with a new magical problem. This time, he is stuck in a dream and can't get out. The danger is intense–his power is catnip to demons and he would be unstoppable if turned into an abomination. Thanks to some ancient dalish magics, we can step into the fade despite not being mages and confront Feynriel's demons–literally. But, will our companions be able to resist temptation? Will Feynriel succumb to a demon's bargain? How will Varric tell this story if he refuses to enter the fade? Special thanks to Redd Spinks for our amazing logo as well as to Miracle of Sound for the song Age Of The Dragon, which we use as our theme music. You can find the show on Instagram and Bluesky!! You can find Matt's other work here! You can find Frankie's other work here! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!

Let's Know Things
Gamewashing

Let's Know Things

Play Episode Listen Later Oct 7, 2025 17:33


This week we talk about Electronic Arts, 3DO, and the Saudi Arabian Public Investment Fund.We also discuss Jared Kushner, leveraged buyouts, and loot boxes.Recommended Book: Bandwidth by Dan CarusoTranscriptElectronic Arts, often shorthanded as EA, was founded in 1982 in California by a former Apple employee named Trip Hawkins, who also went on to found the ill-fated 3DO company, which made video game hardware, and the somewhat more prolific, but also ultimately ill-fated casual game developer Digital Chocolate.EA, though, has been an absolutely astounding success. It's business model was predicated on the premise of selling video games directly to retailers, rather than going through intermediaries. This allowed them to gain more market share than their competitors right off the bat, and it helped them glean higher margins than their competitors from each direct sale, too.EA also established an early reputation for treating its developers really well. They were the first gaming company to feature their developers in advertising and to give them platforms, promoting them as video game artists, basically, and it shared the profits netted from those direct sales with these develops—which in turn meant all the best developers really wanted to work for EA, which led to a beneficial cycle where they created better and better, and more and more financially successful games.In the late-80s, they started deviating from this model somewhat, scooping up a collection of successful independent game development studios and deviating, at times, from the creative lead's vision when releasing their games. They also refocused a fair bit of their resources on franchises, like the immensely successful, as it turned out, Madden NFL series, and they branched out into producing games for the console market, including the still-new Nintendo Entertainment System, in 1990.That same year, EA went public on the NASDAQ, the company got new leadership when Hawkins decided to refocus on his far less successful 3DO hardware startup, and in an interesting twist, the arrival of the Sony Playstation in North America caused EA to drop support for 3DO hardware in the mid-90s so it could refocus on Playstation games, which were a lot more lucrative.By the mid-90s, EA had an astonishingly large and successful software library, including franchises like the aforementioned Madden games and the FIFA soccer games, but also celebrity-tied games like Shaq Fu, and military shooters like Jungle and Urban Strike.By the early-2000s, EA was making exclusive licensing deals with the NFL and ESPN, in order to stave off newfound sports game competitors, and it was the only video game company to consistently make a profit, most others experiencing feast and famine cycles, with periodic wins, but a whole lot of losses they had to cover with the profits from those wins. EA, in contrast, had a reliable stable of profit-sources, and it thus had a whole lot of leverage in terms of attracting and retaining talent, but also getting big names and brands on board, for collaborative projects.What I'd like to talk about today is what happened to EA during and following the 2008 economic crisis, and how and why it recently became an acquisition target for Saudi Arabia.—In 2008, when the global economy was collapsing, EA suffered a bad holiday sales season and fired 1,100 employees and closed 12 of their facilities early the following year. Later in 2009, the company announced the firing of another 1,500 employees, which was about 17% of their total workforce at the time, and in 2010 they acquired a gaming company that focused on mobile games, which were becoming increasingly popular, now that many people had touch-capable smartphones, which brought hot new franchises like Angry Birds under their brand umbrella.On the strength of that acquisition and all those downsizings, in early 2011, EA announced that it hit $3.8 billion in revenue in the financial year for the first time, and in early 2012, it announced it surpassed $1 billion in digital revenue during the previous year, which was a huge figure that early in the digital media landscape. It used some of those profits to scoop up another mobile-first gaming company, adding properties like Plants vs Zombies and Peggle to their library.EA completed another mass-firing in 2013, dismissing 10% of their employees under what they called a reorganization, around the same time they announced an exclusive license with Disney that would allow them to develop Star Wars games.Their stock value boomed in the following years, as a result of those cost-savings measures, and those new relationships, and emboldened by record-high stock valuations, in the mid-20-teens, the company started releasing big-name games, like Star Wars Battlefront 2, with random-content loot boxes and other sorts of microtransactions.This did not go over well with players, who decried these in-game purchasing options as ‘pay to win' mechanics, as players could pay more money to get better characters and equipment, and a lot of the content, even after paying for the expensive games, was still locked behind paywalls, requiring more payments to unlock that content. A bunch of gaming journalists cried foul on this shift as the game careened toward its full release, as did a whole lot of early players, and Disney complained, too, so by the time it hit shelves, the game's loot system was substantially changed, but that whole controversy spooked investors, and led to an 8.5% stock value drop in just a single month, knocking $3.1 billion from the company's valuation. As a result of that controversy, EA also became the face for a larger legal and legislative debate about in-game purchases and how it's kinda sorta like gambling, from that point forward.Soon after, EA experienced a series of bad quarters, including a huge drop of 13.3% to its valuation when a major entry in one of their larger franchises, Battlefield V, was released late, and received very mixed reviews when it was released, which led to a million fewer sold copies than anticipated. The game was also lagging in terms of gameplay behind smaller, nimbler competitors, including then-burgeoning Fortnite.The company saw an overall boost with the surprise success of Apex Legends, and the COVID-19 pandemic boosted sales dramatically for a while, since everyone was staying home, which allowed EA to gobble up a few more competing companies with successful franchises, and they knocked out a few more successful Star Wars games, as well.In early 2021, Saudi Arabia's public investment funds bought 7.4 million shares of EA for about $1.1 billion, which flew under the radar for most gamers, but that'll be important in a moment.Later that year, the company experienced a massive hack, a lot of its data, including the source code for games, stolen and sold on the dark web. EA bought some more competitors, but word on the street in 2022 was the the higher ups at EA were quietly shopping the company around, themselves looking to be acquired by a larger entity, on the scale of Apple or Disney.In early 2023, the company announced more mass-layoffs and launched another internal reorganization. It gutted several of its most popular gaming sub-brands, including BioWare, it cancelled an upcoming Star Wars game, and it announced that it would be shifting away from licensing agreements and refocusing on EA-owned IP.The pattern of layoffs leading to better financial fortunes didn't pay off this time, though. In early 2025, EA divulged that it expected to underperform in the coming year, several of its big-name titles not doing as well as expected; the company cast blame on the market, but players and journalists pointed at the company's gutting of its big-name studios, and the firing of many of its veteran developers to explain the reduced sales.EA had another mass-firing in April of this year, and followed by another in May, which paralleled an announcement that they would no longer be moving forward with a big, planned Black Panther game.In late September of 2025, EA announced that it had reached a deal, worth $55 billion, to go private, no longer selling shares on the stock market, with the financial assistance of a group of investors, which included Affinity Partners, which is led by Jared Kushner, US President Trump's son-in-law, Silver Lake, which is a US-based private equity firm that helps make these sorts of big sales happen, and the aforementioned Saudi Arabian Public Investment Fund.This deal isn't done yet, it still needs to get regulatory approval and a successful vote by stockholders, but it seems likely to go through, since the US regulatory environment is pretty lax at the moment, and because Kushner is involved, it's unlikely President Trump will take a personal disliking to it.But the big story here seems to be that Saudi Arabia is buying up not just a video game company, but one of the biggest and most successful video gaming companies in the world, which, although it's lost a lot of fan-credibility over the years, still owns some massively influential intellectual property and has just a stunning number of relationships and connections throughout the media world, alongside its huge valuation.If the sale does go through, and we should know for sure by sometime around June 2026, it would be the largest-ever leveraged buyout, which means the purchase was completed by using borrowed money that was borrowed against the asset being purchased; so those investors have taken out debt against EA itself, which is an increasingly common means of buying a large asset on the cheap, but it also typically burdens that asset with a simply astounding amount of debt which must then be recouped, often by selling off undervalued assets.When this happens to a newspaper, for instance, the buyer will often sell off the paper's real estate and fire all their employees, to make money and pay off that debt, and in this case, there's a chance that debt will be paid by throwing up a bunch of new paywalls and really leaning into those in-game transactions that nobody really liked, including politicians, back in the day, but which in this current regulatory environment would probably be allowed, and they would probably make some serious bank off of it initially, before players started getting wise and moving on to other games released by less predatory companies.The really interesting facet of this story, though, is the question of why Saudi Arabia wants a video game company.And to understand that, it's important to understand that, first, the country's Public Investment Fund is meant to help its economy shift away from purely extractive resources, like oil, and it has thus invested in all sorts of things, including luxury beach resorts, minority stakes in financial service companies like Citigroup, stakes in companies like Disney and Boeing and Meta, and increasingly, investments in companies run by allies of President Trump, like the aforementioned Affinity Partners, which was formed by Jared Kushner.So this is an economic play, but also a political play, almost certainly, by the Saudis, to get in good with the people who are in good with the US government.It's also been alleged that this might be an attempt by the Saudis to engage in what's being called game-washing, which is similar to greenwashing, but instead of trying to make a company seem green and sustainable by doing kinda sorta green things, but only as a veneer to cover up the opposite, in this case it means using sports and video games and the like to increase a nation's reputation with humanistic seeming things, despite, well, the truth being much more complicated.Just as when the Fund participated in buying a Premier League football, a soccer team, back in 2021, then, alongside their concomitant establishment of LIV Gold, a golf league meant to compete with the PGA, this investment in EA, and other investments it's made in video game companies like Capcom and Nexon, might be part of a larger effort to diversify the nation's brand, not just its economics. It's human rights record is abysmal, and it's possible they're trying to cover that up, make people forget about it, by creating more connections between Saudi Arabia and more positive things, like sports and games and the like.There are additional concerns about this purchase of EA, too, by the way, because Saudi Arabia's cultural values are very anti-woman, anti-LGBTQ, and anti-liberal, democratic values. So there are fears that we might see less representation and fewer what we might call western values portrayed in the games released by these studios, as a result of this ownership.The folks running EA have said their core values will remain unchanged by the buyout, but it's expected, bare-minimum, that this will lead to another several restructurings and mass-layoffs throughout the company in the coming years, to help recoup all that debt, at the end of which even the people making those promises might be long gone.Show Noteshttps://en.wikipedia.org/wiki/Public_Investment_Fundhttps://www.nytimes.com/2025/09/29/business/dealbook/electronic-arts-buyout-jared-kushner.htmlhttps://www.wsj.com/business/deals/ea-private-deal-buyout-video-game-maker-808aefechttps://www.ft.com/content/61cef75e-ceba-43ee-80e3-040756c6154f?accessToken=zwAGQAMTiJKIkc9hzvdezrpD7tOA4wQHVsYVTw.MEUCIHND3WOT4rS4frIMIOoeXHQeil_Ma1yGrwOqUD2m306DAiEAtA_QLvpyObai9zoo_9GZSljJuJyTKxJgFHpQDcCcVsE&sharetype=gift&token=03dd6ca5-c34f-4925-8a3d-a89f4058ee80https://www.wsj.com/business/deals/ea-silver-lake-deal-jared-kushner-c145cd55?st=eZghQHhttps://en.wikipedia.org/wiki/Electronic_Arts This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit letsknowthings.substack.com/subscribe

WhatCulture Gaming
Who Should Buy Bioware?

WhatCulture Gaming

Play Episode Listen Later Oct 3, 2025 64:23


Psy, Joe and Tom discuss Xbox Game Pass controversies, Silent Hill F and which video games would make the best musicals. Hosted on Acast. See acast.com/privacy for more information.

Analytic Dreamz: Notorious Mass Effect
"NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 5 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Sep 25, 2025 1:31 Transcription Available


Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠⁠⁠https://ow.ly/msoH50WCu0KLinktree: ⁠⁠⁠⁠⁠https://linktr.ee/Analytic⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Only for NME+ subscribers—the time has finally arrived. Analytic Dreamz brings you an exclusive Notorious Mass Effect experience, diving deep into Mass Effect Legendary Edition. This limited-access playthrough takes listeners through the remastered trilogy with insightful commentary, detailed analysis, and a full appreciation for BioWare's legendary storytelling. Whether you're a long-time fan of Commander Shepard's journey or discovering the universe for the first time, this exclusive series delivers a premium look at one of gaming's most iconic franchises.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy