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The bois discuss the best and works remakes of all time, The Crash, Jurassic Park, Tuner, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:48 Intro00:04:32 Steel Magnolias00:05:55 Marty, Life Is Short00:07:44 The Crash00:08:49 X-Men: Dark Phoenix00:10:32 Jurassic Park00:16:08 Buzzard00:16:15 Hackers00:19:40 Margo's Got Money Troubles00:23:23 Tuner00:30:36 Best & Worst Remakes01:06:34 Outro
In episode 574 of 'Coffee with Butterscotch,' the brothers check in on the new How Many Dudes box art with some real click-through numbers, then dive into Far Far West, a co-op shooter where you're a robot cowboy fighting skeletons and it somehow all works. They dig into what makes it click, why the Joker system is smart, and whether it can stay fun as the min-maxers inevitably show up.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:28 Introduction and Welcome01:16 How Many Dudes Box Art11:26 Far Far West Nail or Whiff25:05 Exploring the Game Mechanics29:36 Rogue-like Elements and Progression35:17 Design Aspects and Player Experience40:10 Balancing Fun and Challenge47:53 Overall Impressions and RecommendationsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Con Air, Hokum, Obsession, The Drama, Twin Peaks, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:46 Intro00:05:49 Hokum00:11:20 Obsession00:14:17 A Serious Man00:18:09 Chernobyl00:20:21 Mad Men00:25:57 The Devil Wears Prada 200:28:30 The Other Bennet Sister00:29:55 The Drama00:31:16 The Roast of Kevin Hart00:32:15 Twin Peaks00:39:17 Hallow Road00:42:30 Con Air01:14:06 Is It Cinema?01:15:49 Actor Game01:18:40 Outro
In episode 573 of 'Coffee with Butterscotch,' the brothers walk through the evolution of the How Many Dudes box art and what YouTube thumbnails taught them about what actually resonates with players. Turns out the answer wasn't to make something epic but to make something gloriously dumb. They close out with a look at trademarks, what they actually protect, and why registering one might matter more than you'd think.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:20 Introduction and Welcome05:45 The Challenges of Building a Game Studio Reputation08:46 Player Expectations and Game Content11:46 Steam Controller's Scream15:25 The Fragility of Gaming Hardware17:22 Creating Effective Promo Art22:00 The Evolution of Game Marketing34:47 Learning from Community Engagement39:31 (Listener Question) HaoteeHatooie: Do you trademark your game names? 42:50 The Importance of Consumer Protection in Trademarks45:46 Navigating Trademark Applications and Challenges49:46 The Role of Trademarks in Game Development54:49 The Legal Landscape of Copyright and TrademarkTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois host a competition for actors that have the best AND worst movies in their filmography! They also discuss The Elephant man, Scream 7, Mad Men, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:32 Intro00:03:11 Batman The Dark Knights Returns Part 1 & 200:06:08 The Elephant Man00:08:55 Predator: Badlands00:09:47 Scream 700:10:37 Balls Up00:11:39 Epic: Elvis Presley In Concert00:12:38 Grant Morrison: Talking With Gods00:19:10 Mad Men00:28:35 Actors with Best & Worst Filmography01:06:24 Outro
In episode 572 of 'Coffee with Butterscotch,' the brothers check in on their Steam tag experiments before diving into the tricky problem of designing boss fights. They get into why bosses are less about difficulty and more about spectacle, and what it actually takes to make a culmination moment feel earned.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:20 Introduction and Welcome03:12 Listener Feedback and Game Updates08:58 Steam Tagging Experiments and Game Discovery12:04 The Impact of Tags on Game Visibility15:05 The Challenge of Boss Fights in Game Development20:10 Designing Boss Fights: The Challenge of Custom Code22:04 Creating Memorable Boss Encounters25:41 Balancing Difficulty: The Art of Boss Design28:48 The Kilipede: A New Tier of Challenge39:07 The Complexity of Boss Mechanics49:43 Balancing Fun and ChallengeTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss The Devil Wears Prada, Body of Lies, Lee Cronin's The Mummy, Euphoria, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:46 Intro00:07:39 Body of Lies00:09:59 Dumb Money00:14:52 Lee Cronin's The Mummy00:23:04 Crime 10100:26:31 Vertical Limit00:28:57 Euphoria / The Boys / Beef / Hacks00:34:37 The Man From U.N.C.L.E.00:43:24 The Devil Wears Prada01:05:53 Is It Cinema?01:08:01 Guess The Budget01:10:51 Actor Game01:13:20 Outro
In episode 571 of 'Coffee with Butterscotch,' the brothers dig into whether Steam has quietly become the discovery engine that keeps mobile gaming afloat and what that means for indie devs trying to build a cross-platform strategy. They walk through the realities of mobile pricing, broken app store algorithms, and why chasing discoverability on Google Play or the App Store often feels like shouting into a void.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:21 Introduction and Welcome01:40 Achievements Development and Ludokit Overview13:40 Mobile Strategy and Pricing Decisions27:45 The State of Mobile Gaming Discoverability29:49 The Role of Steam in Game Success32:48 Cross-Platform Strategies and Pricing38:57 The Impact of Subscription Services on Game Sales43:49 Algorithmic Challenges in Mobile Game Marketing51:50 Final Thoughts on the Future of Indie GamesTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Send Help, The Ghost Writer, Chime, Dispatch, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00 Cold Open00:32 Intro03:22 State of Play06:41 The Ghost Writer10:02 Chime / Serpent's Path18:49 Dispatch22:19 The Image Revolution25:41 Ghost26:39 Send Help45:13 Is It Cinema?46:15 DMT (Dumb Movie Title)46:53 Actor Game48:03 Outro
In episode 570 of 'Coffee with Butterscotch,' the brothers get into the messy final stretch of shipping How Many Dudes, where winding down development and winding up publishing have to happen at the same time. They break down why localization turns a simple task like screenshots into a sprawling multi-platform nightmare, and what it actually takes to coordinate QA, store pages, and platform partners when the clock is ticking. It's a look at why the last 97 days before launch can feel just as chaotic as the first.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:16 Introduction and Welcome01:50 Navigating Game Development and Marketing04:38 The Final Push to Launch07:57 Balancing Development and Publishing10:47 The Complexities of Localization and Platform Integration16:41 The Complexity of Screenshot Requirements19:21 Parallel Development Challenges22:29 Automating Screenshot Processes26:34 The Role of Publishers in Development30:26 Navigating Platform-Specific Requirements36:55 The Challenges of Marketing and Publishing42:54 Lessons from Larger Organizations46:40 The Risks of Outsourcing and Finding the Right Partners53:58 Balancing Internal and External Resources59:51 Looking Ahead to Launch and Final PreparationsOther things mentioned:Sam giving a talk in Chris Zukowski's “How to Market a Game” conference on Thursday, April 30th, at 10am EST:https://howtomarketagame.com/inside/To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In episode 569 of 'Coffee with Butterscotch,' the brothers dig into how Steam tags actually drive discoverability for indie games, and what tools like GameDiscover.co reveal about whether the right players are finding your game. The conversation turns on a deceptively simple question: not what your game is, but who it's actually for.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:36 Introduction and Welcome01:58 Understanding Steam Tags and Discoverability04:55 The Importance of Accurate Tagging07:58 Identifying Target Audiences10:43 Navigating Game Genres and Expectations13:54 The Challenge of Marketing Complex Games16:59 Using Data to Inform Tagging Strategies23:45 Defining Game Genres and Tags25:58 Balancing Primary and Secondary Game Features29:19 The Complexity of Game Genres31:33 The Evolution of Game Genres and Language34:12 Platform-Specific Audience Differences38:09 Refining Game Tags for Better Audience Reach45:46 The Challenge of Game Development and Audience Understanding50:57 Adjusting Game Pricing and Expectations57:33 The Role of Randomness in SuccessTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Ready Or Not (2019), Marie Antoinette, After Hours, The Drama, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:01:00 Intro00:08:41 Marie Antoinette00:12:07 3 Days of the Condor00:17:31 Hacks00:23:39 After Hours00:25:46 Hardware00:32:28 The Drama00:40:08 The AI Doc: Or How I Became an Apocaloptimist00:47:57 Ready Or Not01:12:39 Is It Cinema?01:13:49 DMT (Dumb Movie Title)01:14:58 Guess The Budget01:17:41 Wedding Movies
In episode 568 of 'Coffee with Butterscotch,' the brothers announce How Many Dudes Launch Date! They share their insights on game release strategies, balancing game mechanics, and upcoming features. They discuss the importance of timing, marketing, and player agency in creating a successful indie game launch.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:22 Introduction and Welcome01:16 How Many Dudes? Launch Date Announcement04:36 The Role of Demos in Game Marketing08:05 The Impact of Trailers and Marketing Efforts10:52 Timing and Competitor Analysis for Launch15:51 Scope and Content of 'How Many Dudes'22:10 Innovative Game Mechanics and Character Synergies28:42 Progression, Tiers, and Boss Fights36:02 Adding Variety and Player Agency with Systems and Trinkets48:51 Balancing Fun, Challenge, and Player Choice54:35 Upcoming Features and 'Ludo Kit' Developer ToolsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
It's Josh's birthday episode, so the bois discuss The Mummy Returns, The Pitt, Nowhere, Nirvana The Band The Show The Movie, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:01:09 Intro00:05:17 Josh Opens Presents00:16:23 Killer Confessions: Confessions of a Texas Ranger00:20:58 The Pitt00:26:10 Neighbors00:26:46 The Antisocial Network00:30:21 Feds00:31:17 Nowhere00:34:33 In The Bedroom00:36:38 Nirvana The Band The Show The Movie00:39:47 Batman The Dark Knight Returns00:44:15 Last One Laughing00:45:21 Crazy Stupid Love00:48:26 The Mummy Returns01:22:35 Is It Cinema?01:26:51 DMT (Dumb Movie Title)01:27:39 Actor Game01:28:18 Outro
In episode 567 of 'Coffee with Butterscotch,' the brothers discuss their recent experiences at PAX East, the state of game engines like Godot, Unity, and Unreal, and the evolving landscape of game marketing and platform ecosystems. They explore the costs and benefits of conventions, the impact of platform policies, and the future of indie game development.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:31 Introduction and Welcome01:09 Reflections on PAX East and Industry Presence03:48 LudoKit: A Developer Tool for Publishing08:47 The Value and Cost of Conventions for Indie Developers11:56 Platform Ecosystems: Steam, Xbox, PlayStation, and More20:01 The Rise of Godot and Decline of Unity in Indie Development29:41 Challenges of Platform Certification and Closed Ecosystems39:52 Marketing Strategies: Wishlists, Pre-orders, and Visibility48:06 The Evolving Landscape of Game Publishing and Industry TrendsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Project Hail Mary, Steel Ball Run, Strange Days, Ella McCay, Bill Cunningham, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:52 Intro00:06:41 Inside The Manosphere00:12:59 In Whose Name?00:18:27 Steel Ball Run Jojo's Bizarre Adventure00:20:04 Wild Cats00:22:52 Dressed To Kill00:26:06 Strange Days00:29:02 Ella McCay00:31:30 Weapons & Sinners00:35:58 Bill Cunningham New York00:41:25 Project Hail Mary01:08:00 Is It Cinema?01:14:10 Guess The Budget01:15:10 Actor Game
Four more movies. Four more verdicts.This week: the killer fungus is among us, Alan Ritchson faces off against a reject a killing machine from space (Iron Giant, anyone?), Sam Rockwell trying to save the world from a time-traveling AI in Gore Verbinski's latest fever dream, and Sam Raimi sending Rachel McAdams to a deserted island to get revenge on her boss.Field's defense of Indiana Jones and the Kingdom of the Crystal Skull: https://pintocomics.libsyn.com/dead-men-cant-jump00:00 Cold Open00:33 Cold Storage (2026)03:02 War Machine (2026)05:19 Good Luck, Have Fun, Don't Die (2026)07:50 Send Help (2026)
In episode 566 of 'Coffee with Butterscotch,' the brothers delve into the complexities of implementing effective tooltips in video games. They explore technical challenges, design principles, and the importance of clear, consistent communication to enhance player experience..Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:25 Introduction and Welcome02:57 The Importance of Tooltips in Game Development11:04 Creating Effective Tooltips: Clarity and Consistency25:31 Technical Challenges in Tooltip Implementation29:16 Navigating Game Development Challenges32:01 The Importance of UI Design40:57 Dynamic Text Scaling and Challenges45:04 The Unseen Work Behind Game Development51:03 Quality of Life Improvements in GamesTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
For Chris' birthday episode, the bois discuss Congo, Better Call Saul, The Fugitive, One Piece, The Color Of Money, Project Hail Mary, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:42 Intro00:06:46 Chris Opens Presents00:19:28 Better Call Saul00:20:00 Chris Fleming: Live At The Palace00:21:50 V For Vendetta00:25:52 One Piece00:31:39 The Fugitive00:36:18 The Color Of Money00:41:21 Project Hail Mary00:48:52 Congo01:17:57 Is It Cinema?01:19:39 Guess The Budget01:20:50 Movies With Monkeys01:23:33 DMT (Dumb Movie Title)01:24:08 Outro
Before The Voice, before three chairs turned, before Team Kelly — we sat down with Abigayle Oakley on the gulf coast at the 30A Songwriters Festival and talked about what it actually feels like to build a life in music when you're still figuring out who you are.Abigayle calls her sound "existential indie folk," and it fits. She writes about not having answers — about being her own worst gaslighter, about the gap between ambition and presence, about writing 100 songs in a year just to stop being precious about the process. We talked co-writing, Julia Cameron, the pressure of social media on her generation, and why a love song about a thrifted Patagonia fleece might be the most honest thing she's written.From Las Vegas, Nevada. Based in Nashville. Currently on NBC's The Voice, Team Kelly Clarkson. This is Abigayle Oakley before the world caught on.00:00 Cold Open00:38 Podcast Intro01:11 Guest Introduction03:33 Interview Begins04:58 Touring & Venues07:00 New Music & EP Release07:35 100 Songs a Year08:41 Existential Indie Folk09:37 Worst Gaslighter11:36 Social Media & Anxiety12:28 Music as Therapy14:03 Co-Writing & The Creative Process16:04 The Artist's Way & Showing Up17:09 Making the Leap18:01 Career Goals & Creative Freedom20:16 Hazel Eyed Lover in Patagonia (Story)21:53 What Are You Most Curious About?24:25 Closing & Goodbye24:44 Song: Hazel Eyed Lover in Patagonia28:29 Song: Press Three
In episode 565 of 'Coffee with Butterscotch,' the brothers dig into Nvidia's DLSS 5 and what AI-driven graphics enhancements actually mean for developers and players alike, then turn a critical eye on who the AI hype cycle is really serving, players and devs, or the tech companies and C-suites pushing it. The conversation closes on whether the push for realism is starting to cost games their authenticity.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:42 Introduction and Welcome01:42 PAX East updates05:42 How Many Dudes: Game Development Insights14:25 DLSS 5: Understanding New Technology21:45 Generative AI in Gaming: A New Era29:07 The Backlash Against AI-Driven Graphics34:41 Authenticity vs. Inauthenticity in Gaming42:29 The Diminishing Returns of Realism in Games44:21 The Balance of Visual Fidelity and Gameplay48:18 Creative Bankruptcy in the Tech Industry51:14 The Dangers of Dependency on Technology59:04 The Consequences of Automation on Personal GrowthTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss The Martian, Undertone, The Bride, Dead of Winter, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:44 Intro00:08:17 Sicario00:09:05 Sicario 2: Day of the Soldado00:12:05 Dead of Winter00:14:44 Undertone00:23:51 Enemy00:28:07 Wuthering Heights00:29:11 DTF St. Louis00:31:39 The Dirties00:38:39 The Bride00:48:21 The Martian01:21:52 Is It Cinema?01:24:39 DMT (Dumb Movie Title)01:25:47 Box Office01:27:16 Actor Game01:28:44 Outro
Four movies. One week. Here's what was worth your time — and what wasn't. This week: a James Brooks comedy-drama that can't quite figure out what it's about, Jason Statham doing exactly what Jason Statham does (and delivering), a Nuremberg trials drama with Russell Crowe having a blast and Rami Malek in a completely different movie, and Les Misérables — because sometimes you just end up watching Les Misérables.00:00 Cold Open00:20 Intro00:46 Ella McCay (2025)03:12 Shelter (2026)04:44 Nuremberg (2025)07:10 Les Misérables (2012)09:28 Outro
Welcome back to the Alt Goes Mainstream podcast.Today's episode unpacks how to build a private equity firm within one of the largest and most unique investment platforms in private markets.We sat down in Brookfield Asset Management's Brookfield Place office in downtown NY with David Nowak, the President of Brookfield's Private Equity Group. David and I dove into a conversation about the private equity industry, Brookfield's approach to private equity, and how the firm's culture and DNA shapes how they work with portfolio companies and LPs.David has overall responsibility for the Private Equity Group's North American business. He also serves as Chief Executive Officer of Brookfield Private Equity Fund. He joined Brookfield in 2011. He holds a MBA degree from Duke University, where he graduated as a Fuqua Scholar, and a Bachelor of Laws degree from the University of Western Ontario.David and I had a fascinating conversation about private equity and the Brookfield platform. We covered:How Brookfield's owner-operator alignment informs how they approach private equity investing and their partnerships with portfolio companies.How the industry has gone from “roll your dice private equity to roll up your sleeves private equity.”Why and how the firm has a “blue collar work ethic.”The firm's flat structure and a culture of collective effort, humility, and “earning your seat.”Why Brookfield's private equity business focuses on complex carve outs.Why it's important for investors to “think like an operator.”How the firm approaches value creation and the importance of understanding value creation levers even before making an investment.How Brookfield's broader platform provides the private equity business with insights and subject matter expertise.The story behind Brookfield's Westinghouse investment.What it means to look for “unloved businesses.”Why private equity is an apprenticeship business and how AI might impact the next generation of private equity leaders.Thanks David for sharing your expertise, wisdom, and passion for private equity and company and culture-building.Show Notes00:00 Cold Open00:51 A Message from our Sponsor, Ultimus01:48 Welcome to Alt Goes Mainstream and David Nowak03:30 Brookfield Culture is We Not I04:48 Leadership Succession and Humility06:22 Earn Your Seat Mindset06:30 Owner Operator Alignment08:23 Maax Bath Case Study09:34 Roll Up Your Sleeves Private Equity11:31 Operators on the Team12:06 Secondments Train Investors12:53 Underwriting with Reality Checks13:58 Platform Advantage and Insights16:46 How Collaboration Actually Works18:56 Long Term Patient Capital21:07 Value Creation Playbook24:38 Contrarian Deals and Valuation Nuance27:41 Underwriting Operating Change27:55 Fixable vs Hard Problems29:16 Winning Management Buy In30:00 Early Wins and Focus30:25 Humility on the Ground31:06 Listening in Founder Talks32:09 Stretching Young Leaders33:23 Flat Structure Decision Table34:24 Scaling Without Losing Culture35:06 Open Space and Mobility35:50 Cross Office Deal Teams37:20 Fund Size and Return Pressure38:23 Shift to Quality Businesses39:25 Good Business or Cheap40:13 Risk First Capital Protection41:50 Graphite Electrode Auction Win43:45 Diligence - Then Move Fast48:14 Curiosity Apprenticeship and AIA Word from Our Sponsor, UltimusThis episode of Alt Goes Mainstream is brought to you by Ultimus, the full-service fund administrator and transfer agent powering asset managers in private and public markets. As alts go mainstream, you need real expertise to handle complex fund structures, connect with key distribution partners, and handle sophisticated compliance, reporting, and transparency demands.That's Ultimus: high-tech, high-touch solutions for over 450 clients and 2,500 funds with $775B in assets under administration. Backed by an expert team of over 1,200 employees, they place client service at the core of their business, helping you navigate complexity during your fund structuring or launch and then supporting you through every stage of growth. Whether you're already in the market or thinking about entering private wealth, you can trust their team's deep expertise in retail alternatives to help you reach your goals.Learn more at ultimusfundsolutions.com or email info@ultimusfundsolutions.com.We thank Ultimus for their support of alts going mainstream.Editing and post-production work for this episode was provided by The Podcast Consultant.
In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind self-publishing on Steam and how they're building their way out of it. They introduce LudoKit, a tool designed to wrangle store pages, localization, and credits management without losing your mind, drawing on lessons from shipping Crashlands 2. The conversation then shifts to How Many Dudes, where meta progression, ensemble mechanics, and balancing randomness with player control are all on the table.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:42 Introduction and Welcome01:57 The Need for Efficient Game Release Management07:46 Navigating the Complexities of Game Launch09:49 LudoKit: A Tool for Streamlining Game Publishing12:35 The Importance of Credits Management in Game Development17:39 Challenges in Collecting and Managing Game Credits24:11 Technical Challenges in Game Development29:33 Streamlining the Credits Process33:40 The Importance of Accurate Credits39:32 LudoKit: A Game Development Tool47:22 Future Plans for LudoKit49:53 Meta Progression and Player Engagement53:39 Balancing Exploration and Strategy59:29 Innovations in Gameplay Mechanics01:09:19 Final Thoughts on Game DevelopmentTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Mouse Hunt (1997), Nirvana The Movie, Psycho Killer, Salvador, The Producers, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00 Cold Open00:35 Intro04:52 Salvador08:32 The Talented Mr. Ripley11:08 Nirvana The Band The Show The Movie13:15 Psycho Killer19:22 Scrubs21:22 The Producers24:54 One Of Them Days25:06 Mouse Hunt (1997)45:06 Is It Cinema?46:55 DMT (Dumb Movie Titles)48:29 Guess The Budget50:08 Mouse Movies51:30 Outro
In episode 563 of 'Coffee with Butterscotch,' the brothers discuss indie game success of Slay the Spire 2, Next Fest postmortem and launch strategies. They explore the evolving landscape of platform support, control schemes, platform creep in the gaming industry, and strategic platform choices for indie game success..Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:24 Introduction and Welcome08:10 Next Fest Insights and Indie Game Dynamics21:46 Navigating Game Launch Strategies Across Platforms22:33 The Dominance of Steam in Game Development29:39 Google's Push for Premium Experiences38:32 The Creep of Platforms and Cross-Compatibility46:22 Summarizing the Landscape for Developers49:18 The Challenges of Controller Support in Game Design52:06 Understanding Platform Dynamics and Opportunities54:19 Creepers vs. Retreaters: Analyzing Platform Strategies59:22 Cross-Platform User Management and Future ImplicationsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois are joined by comedian Zak Toscani, @ZakToscani, to discuss growing up on erotic thrillers, DVD easter eggs, needledrops in movies, and more!Check out Zak Toscani on tour!www.ZakToscani.com@ZakToscani on InstagramJoin our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:45 Intro00:02:38 Zak's Movie Background00:10:44 Reading The Room00:11:54 DVD Easter Eggs00:16:13 Accents In Movies00:20:56 Marty Supreme00:29:03 Weapons00:30:17 Resident Evil00:31:23 28 Years Later: The Bone Temple00:34:27 Dr. Sleep00:36:28 The First Omen00:37:48 Invasion of the Bodysnatchers00:39:57 The Changeling00:41:19 Marilyn Monroe00:42:46 Zak's Comedy Style00:55:32 Needledrops In Movies01:04:10 Bottle Rocket01:05:09 The Old Man and The Gun01:05:31 The Straight Story01:06:50 Succession01:07:51 Crime 10101:12:53 American Love Story01:15:33 Dad Slop Movies01:16:51 Godzilla Movies01:19:15 Dracula: A Love Tale01:20:32 Guess The Budget01:26:40 Actor Game01:33:30 Outro
Four more movies. Four very different experiences.In Episode 2 of Last Four, Mike Field breaks down the latest four films he watched. What worked, what didn't, and who each movie might be for. No rankings. No hot takes for the sake of hot takes. Just honest reactions from a lifelong movie lover. This week's lineup ranges from intimate family drama to mockumentary comedy, surreal conspiracy thriller, and a bold Spike Lee reinterpretation of a Kurosawa classic.
Vijay Gadepally joins Ed and Sara to break down the real energy footprint of AI—and why most people (and companies) are getting it wrong. They discuss: How "agentic" AI systems use an order of magnitude more energy than ChatGPT.Whether efficiency gains can keep pace with exploding usage (spoiler: not yet). The one simple change that could cut AI energy use by 80%. Vijay is Senior Scientist at the MIT Lincoln Laboratory Supercomputing Center and Co-Founder of Bay Compute and Radium Cloud. He studies what's actually happening under the hood of AI systems—and has the data to back it up. If you've been wondering whether AI is derailing the clean energy transition, or whether smarter software design could keep energy use in check, this is the conversation you need to hear.
In episode 562 of 'Coffee with Butterscotch,' the brothers talk through the leadership shakeup at Xbox and how shifting platform priorities ripple out to indie studios. From there, they share details from their own Steam Next Fest experience, breaking down the wishlist spikes, traffic patterns, and player engagement numbers they hit during the event. It's a look at how timing, momentum, and community energy actually play out in practice when an indie team pushes a game into one of Steam's Next Fest Events.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:34 Introduction and Welcome01:13 Xbox update05:36 Introducing Asha Sharma11:36 The Gamer Identity and Leadership24:30 The Impact of Cloud Gaming34:18 Next Fest Insights and ExpectationsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Spider-Man 3, Red Eye, Hamnet, Better Call Saul, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:43 Intro00:03:23 Red Eye00:04:59 Edge of Tomorrow00:07:26 Strange Darling00:10:04 Hamnet00:14:09 I'm Chevy Chase And You're Not00:18:25 A Knight of the Seven Kingdoms00:20:19 Better Call Saul00:27:22 Spiderman 300:58:34 Is It Cinema?00:59:54 DMT (Dumb Movie Title)01:00:30 Guess The Budget01:02:27 Actor Game01:03:52 Outro
Welcome to the very first episode of Last Four! Field's new solo series where he breaks down the last four movies he watched: what worked, what didn't, and who each film is really for. No rankings. No hot takes for the sake of hot takes. Just honest reactions.This week's lineup is… all over the place in the best way:
What happens when you mix baseball knowledge, family rivalry, and a game show? Chaos.
In episode 561 of 'Coffee with Butterscotch,' the brothers dig into Mewgenics, exploring its development history, gameplay quirks, and the ways players actually engage with it. The game becomes a springboard for a broader look at how UI, quality-of-life choices, and genre-blending shape player trust and expectations. The conversation closes on the realities of indie launch windows, where timing can matter just as much as design when it comes to standing out.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:25 Introduction and Welcome01:13 Exploring Mewgenics: A Game Overview02:58 Nailed It or Whiffed It: Game Critique06:29 Player Engagement and Game Longevity10:18 Quality of Life Issues in Gameplay12:23 User Experience vs. Developer Intent15:28 Cognitive Load and Player Frustration18:34 The Role of UI in Game Design26:32 Humor and Theme in Game Design30:17 Developer Insights and Future Improvements39:27 The Disconnect in Game Development Quality41:57 Trust and Player Expectations in Game Design46:02 The Balance of Jank and Fun in Multiplayer Games51:26 The Impact of UI on Game Accessibility57:25 Launch Strategies and Market Timing for Indie GamesTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Wuthering Heights, Good Luck Have Fun, Don't Die, Eyes Wide Shut, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:40 Intro00:03:11 Dune: Part Two00:08:05 Eyes Wide Shut00:12:27 Blended00:12:39 Just Go With It00:13:06 If I Had Legs I'd Kick You00:14:20 Good Boy00:17:03 Good Luck Have Fun Don't Die00:25:05 The Candidate00:27:12 The Sting00:29:03 True Lies00:33:02 Dracula A Love Tale00:37:41 Wuthering Heights01:02:00 Is It Cinema?01:04:27 DMT (Dumb Movie Title)01:05:12 Guess The Budget01:06:15 Actor Game01:09:32 Outro
In episode 560 of 'Coffee with Butterscotch,' the brothers check in on demo performance, wishlist growth, and what live events are actually doing for visibility. By comparing what has actually generated traction with what just sounds exciting, they unpack what real leverage looks like for an indie studio and contrast it with the current AI hype cycle, where convenience, cost, and risk do not always align.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:31 Introduction and Welcome02:14 Demo Performance and Wishlist Growth05:47 Event Participation and Marketing Strategies08:43 Game Development Updates and New Characters14:40 Discussion on Mewgenics and Industry Insights17:24 Game Popularity and Player Retention19:58 The Impact of AI on the Gaming Industry31:10 AI's Role in Software Development and Personalization43:52 Challenges in Open Source Maintenance46:15 The Impact of AI on Bug Bounty Programs49:24 Autonomous Agents and Their Consequences52:19 The Reverse Centaur Concept56:10 The Dangers of Autonomous AI AgentsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Face/Off, Sovereign, Grease, Dogman, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:34 Intro00:05:53 3:10 To Yuma00:08:01 Sovereign00:11:00 The Big Hit00:14:07 The Alamo00:22:03 Grease00:24:03 How To Marry A Millionaire00:25:16 The Aristocats00:27:06 Schitt's Creek00:29:26 In My Skin00:31:40 Dogman00:34:12 Portrait Of A Lady On Fire00:35:21 Strange Harvest00:37:43 Face/Off01:08:57 Is It Cinema?01:11:07 DMT (Dumb Movie Title)01:12:28 Guess The Budget01:13:44 Actor Game01:16:18 Outro
No Priors: Artificial Intelligence | Machine Learning | Technology | Startups
Autonomous vehicle technology has moved past human-coded rules and into an era of neural networks and custom computer chips. And to solve the most difficult driving scenarios, electric vehicle company Rivian abandoned its original technology platform to build a vertically integrated data stack. Sarah Guo sits down with Rivian Founder and CEO RJ Scaringe to explore the seismic shift in the automotive industry toward AI-driven, software-defined vehicles . RJ discusses the move away from function or domain-based architecture for vehicle electronic systems to software-defined architecture, which allows for dynamic, monthly updates to features in Rivian's vehicles. RJ also talks about the upcoming launch of Rivian's R2 model, which aims to be a distinct, affordable, mass-market alternative to the Tesla Model Y. Plus, RJ shares his vision for a future where vehicles don't just drive us, but inspire personal freedom and exploration. Sign up for new podcasts every week. Email feedback to show@no-priors.com Follow us on Twitter: @NoPriorsPod | @Saranormous | @EladGil | @RJScaringe | @Rivian Chapters: 00:00 – Cold Open00:35 – RJ Scaringe Introduction0:58 – Rivian's Autonomy Evolution05:19 – Why Rivian's Tech is Vertically Integrated10:06 – Levels of Autonomous Driving Technologies14:00 – Importance of a Software-Defined Architecture19:28 – Differentiating Autonomous Vehicle Models23:20 – R2: The First Mass Market Autonomous Vehicle25:02 – Do Americans Want EVs?29:05 – How Our Relationship to Vehicles is Evolving30:45 – Conclusion
In episode 559 of 'Coffee with Butterscotch,' the brothers explore how memes shape durable game ideas, why performance work becomes its own kind of design problem, and how staying fed and functional matters just as much as clean code. They dig into the flexible strengths of GameMaker, the realities of handling thousands of on-screen dudes, and the surprising ways personal life and development collide. It's a mix of practical insight, odd tangents, and classic Bscotch brain-noodling for anyone making games.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:18 Introduction and Welcome01:21 (Listener Question) Exploring the Meme Concept in Game Design08:10 The Nature of Memes and Their Longevity16:33 (Listener Question) Game Mechanics and Performance Optimization 28:35 (Listener Question) Nutrition and Energy Management for Game Developers43:53 (Listener Question) GameMaker's Underrated FeaturesTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois are joined by CAIN, ( @FunnyCAIN ), the 2025 Funniest Standup in Dallas, to discuss Kill Bill, Dracula: A Love Tale, Melania, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:38 Intro00:03:50 Martin Scorsese Movies00:07:53 Incel Movies00:10:46 Kill Bill00:17:00 True Romance00:17:50 Quentin Tarantino's 10th Movie00:24:52 Mickey 1700:26:40 Yorgos Lanthimos Movies00:28:15 Jesse Plemons00:30:48 Eddington00:31:53 Beau Is Afraid00:34:11 Weapons00:36:06 Dracula: A Love Tale00:39:11 Mel Brooks: The 99 Year Old Man00:42:08 Tron: Ares00:44:59 Wonderman00:47:55 Melania00:51:23 Weird Easter Egg In The Shining00:53:56 Wind River00:58:53 Martha Marcy May Marlene01:02:44 Cape Slop01:06:56 Outro
In episode 558 of 'Coffee with Butterscotch,' the brothers dig into how community engagement is shaping the ongoing development of How Many Dudes, from reacting to feedback to refining what players latch onto. They talk about the role luck plays in getting eyes on a game, and how fast iteration helps them adapt when discovery, localization, or influencer interest suddenly spikes. The conversation centers on staying nimble, listening closely, and adjusting strategy as the game and the audience keeps evolving.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:26 Introduction and Welcome02:05 Demo Update for 'How Many Dudes'05:29 Analyzing Player Engagement and Discovery Queue06:51 Localization Strategies for the Chinese Market09:43 Cost Implications of Localization13:50 Reflections on Game Development Philosophy17:45 Execution vs. Concept in Game Design22:05 Iterative Development and Player Feedback29:47 Strategic Shifts in Game Development Approach30:54 Navigating Game Development Constraints33:27 Marketing Strategies and Market Gaps36:12 The Unpredictability of Entertainment Products40:17 Designing for Marketability and Engagement44:58 Adapting to Market Changes and Direct Sales49:15 The Role of Luck in Game Success54:21 Building a Resilient Game Development StudioTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss Burn After Reading, Five Nights At Freddy's, The Quick & The Dead, Panic Room, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00 Cold Open00:30 Intro03:30 Five Nights At Freddy's 205:22 Ace Venture: Pet Detective06:51 King of Comedy09:52 A Mighty Wind12:08 Bad Lieutenant14:41 The Beast In Me17:38 The Quick & The Dead21:54 Hostiles24:56 Panic Room27:58 Burn After Reading49:26 Is It Cinema?50:23 DMT (Dumb Movie Title)51:16 Guess The Budget52:46 Actor Game54:23 Outro
In this episode of Run the Numbers, CJ sits down with Dan Griggs, CFO of Intercom, to break down how finance leaders should think about pricing, forecasting, and resource allocation in the AI era. Dan explains why “it's not zero” is his guiding forecasting principle, how Intercom landed on 99 cents per AI resolution for Fin, and what it means to build an AI product that could eventually cannibalize a successful SaaS core. A candid look at managing uncertainty while still making bold bets.—SPONSORS:Brex is an intelligent finance platform that combines corporate cards, built-in expense management, and AI agents to eliminate manual finance work. By automating expense reviews and reconciliations, Brex gives CFOs more time for the high-impact work that drives growth. Join 35,000+ companies like Anthropic, Coinbase, and DoorDash at https://www.brex.com/metricsMetronome is real-time billing built for modern software companies. Metronome turns raw usage events into accurate invoices, gives customers bills they actually understand, and keeps finance, product, and engineering perfectly in sync. That's why category-defining companies like OpenAI and Anthropic trust Metronome to power usage-based pricing and enterprise contracts at scale. Focus on your product — not your billing. Learn more and get started at https://www.metronome.comRightRev is an automated revenue recognition platform built for modern pricing models like usage-based pricing, bundles, and mid-cycle upgrades. RightRev lets companies scale monetization without slowing down close or compliance. For RevRec that keeps growth moving, visit https://www.rightrev.comRillet is an AI-native ERP built for modern finance teams that want to close faster without fighting legacy systems. Designed to support complex revenue recognition, multi-entity operations, and real-time reporting, Rillet helps teams achieve a true zero-day close—with some customers closing in hours, not days. If you're scaling on an ERP that wasn't built in the 90s, book a demo at https://www.rillet.com/cjTabs is an AI-native revenue platform that unifies billing, collections, and revenue recognition for companies running usage-based or complex contracts. By bringing together ERP, CRM, and real product usage data into a single system of record, Tabs eliminates manual reconciliations and speeds up close and cash collection. Companies like Cortex, Statsig, and Cursor trust Tabs to scale revenue efficiently. Learn more at https://www.tabs.com/runAbacum is a modern FP&A platform built by former CFOs to replace slow, consultant-heavy planning tools. With self-service integrations and AI-powered workflows for forecasting, variance analysis, and scenario modeling, Abacum helps finance teams scale without becoming software admins. Trusted by teams at Strava, Replit, and JG Wentworth—learn more at https://www.abacum.ai—LINKS:Dan on LinkedIn: https://www.linkedin.com/in/dan-griggs-0970181/Intercom: https://www.intercom.com/CJ on LinkedIn: https://www.linkedin.com/in/cj-gustafson-13140948/Mostly metrics: https://www.mostlymetrics.com—RELATED EPISODES:Inside Rocket Companies: M&A, Metrics, and Mortgage Moats | Brian Brownhttps://youtu.be/ttedn4AULt8—TIMESTAMPS:00:00:00 Cold Open00:01:03 Intro to Dan Griggs and Intercom's AI Pivot00:02:45 From Ice Cream to SaaS: Early Finance Lessons00:04:19 Learning the Business by Living the Operations00:06:26 Why Operational Reality Shapes Better Forecasts00:08:00 “It's Not Zero”: Forecasting the Unknowable00:10:09 Scenario Planning, Ambiguity, and Psychological Safety00:11:23 Sponsors — Brex | Metronome | RightRev00:14:43 Keeping a Mental Model of Key Business Metrics00:16:15 Using Mental Math to Sanity-Check Forecasts00:17:28 Core Ratios Every CFO Uses to Vet Decisions00:19:13 The Burn-the-Boats Moment for Intercom's AI Pivot00:20:53 Why AI Was an Existential, Not Incremental, Bet00:22:21 Which SaaS Categories AI Can Fully Replace Work00:23:04 Why Finance Hasn't Had Its AI Moment Yet00:23:39 Sponsors — Rillet | Tabs | Abacum00:27:05 Why Fin Needed Outcome-Based Pricing00:28:59 The Tradeoff Behind $0.99 Per Resolution00:30:46 Why Support Conversations Vary in Complexity00:32:01 What Drives the Unit Economics of AI Resolutions00:33:08 How Intercom Chooses Models as Costs Fall00:35:19 Replacing Generic LLMs With Domain-Specific Models00:36:08 Selling an AI Product That Could Cannibalize the Core00:38:50 Founder CEOs Versus Professional CEOs00:41:47 Hiring Mistakes and Acting on Instincts00:44:28 Intercom's Finance Software Stack00:45:49 The Craziest Expense Request#RunTheNumbersPodcast #Intercom #AICustomerSupport #OutcomeBasedPricing #CFOInsights This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit cjgustafson.substack.com
In episode 557 of 'Coffee with Butterscotch,' the brothers share updates on How Many Dudes, touching on the demo's strong performance, upcoming localization, and ongoing community management. They dig into the feedback they're getting, how it shapes balance and feature decisions, and what they're preparing for as Steam Next Fest approaches. The focus is on understanding what players are asking for and charting the path toward a solid full launch.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:38 Introduction and Welcome02:04 Demo Performance and Player Engagement04:52 Localization and Language Expansion08:37 Upcoming Features and Game Modes12:00 Promotional Strategies and Events15:43 Looking Ahead: Next Fest and Future Plans17:48 The Power of Demos in Game Promotion19:31 Balancing Game Mechanics and Player Experience24:24 Navigating Player Feedback and Expectations27:49 Understanding Player Perspectives and Feedback31:38 The Challenge of Expertise in Game Development36:30 Managing Community Reactions and Expectations37:44 Navigating Player Emotions in Game Development40:28 Building a Positive Community Culture42:19 Managing Feedback and Expectations45:56 The Evolution of Early Access and Player Interaction49:49 The Ongoing Conversation Between Developers and PlayersTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois discuss 28 Years Later: The Bone Temple, Serpico, The Pitt, Bad Boys Ride or Die, and more!Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:58 Intro00:09:07 Bad Boys: Ride Or Die00:16:40 American Movie00:20:42 Serpico00:23:53 3 Days of the Condor00:29:02 Daddy Longlegs00:31:16 The Pitt00:34:46 The Smashing Machine00:38:14 28 Years Later: The Bone Temple01:08:49 Is It Cinema?01:11:54 DMT (Dumb Movie Title)01:12:47 Guess The Budget01:13:34 Actor Game01:15:27 Outro
In episode 556 of 'Coffee with Butterscotch,' the brothers talk about How Many Dudes riding the waves of Steam discovery and what they've learned about keeping that Wishlist train rolling. From premium price woes to free to try realities, they explore what it takes to bring one game to two very different worlds without losing their minds or the vibe.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:26 Introduction and Welcome00:55 Discussing How Many Dudes and Marketing Strategies04:15 Insights on Game Discovery and Visibility06:40 Launch Strategy and Expectations09:36 Exploring Mobile Platforms and Monetization19:20 Challenges of Premium Games on Mobile24:40 Cross-Platform Challenges26:47 User Data Management Issues29:36 Monetization Strategies35:48 Free-to-Try Model Discussion39:56 Final Thoughts and Community EngagementTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The bois are joined by Steph Tolev ( @StephTolev ) to discuss Law & Order SVU, Tires, Adam Sandler Movies, acting in Hollywood, and more!See Steph Tolev on tour!https://punchup.live/stephtolev @Steph_Tolev on Youtube@StephTolev on all socialsJoin our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymoviesMerch: https://www.toomanymovies.com/shopInstagram:https://www.instagram.com/therearetoomanymovies/TikTok:https://www.tiktok.com/@therearetoomanymoviesListen on Spotify:https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466Subscribe on iTunes:https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421Twitch:https://www.twitch.tv/therearetoomanymoviesTwitter:http://www.twitter.com/tatmmpod00:00:00 Cold Open00:00:26 Intro00:09:49 Law & Order: Special Victims Unit00:10:20 Arrested Development00:11:19 It's Always Sunny In Philadelphia00:13:21 The Sopranos00:14:03 Law & Order: Special Victims Unit00:17:47 Tires00:19:52 Acting00:24:01 Fear00:24:42 Flight Risk00:26:49 Department Q00:27:27 Toast00:28:12 Broadchurch00:28:55 Planes, Trains, and Automobiles00:29:50 50 First Dates00:31:13 Casting In Comedies00:35:26 Steph Doesn't Watch Movies00:37:42 Awards Shows00:41:35 Shifting Gears00:43:20 Hosting00:47:15 Epstein00:48:49 Roasts00:49:10 The Greasy Strangler00:51:22 Vampire's Kiss00:53:16 Longlegs00:53:48 Method Acting00:54:25 Tiptoes00:57:34 Shifting Gears00:59:36 I Love LA01:00:43 Actor Game01:04:29 Outro
In episode 555 of 'Coffee with Butterscotch,' the brothers unpack what the How Many Dudes demo is teaching them about speed, feedback, and player expectations. They talk about influencer momentum, the challenges of balancing once players latch onto specific builds, and why moving fast matters more than ever. The episode closes with 2026 predictions, touching on AI, platform shifts, and why focused indie teams may thrive in the noise.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:35 Introduction and Welcome10:49 The Success of How Many Dudes Demo24:45 Marketing Strategies and Community Engagement25:42 Demo Development and Market Positioning29:00 Localization and International Reach31:52 Balancing Game Mechanics and Player Expectations40:19 Feedback and Iteration in Game Development45:15 Predictions for the Future of Gaming50:46 The Hardware Crisis: RAM and GPUs in the AI Era53:35 AI's Limitations: The Reality of Digital Assistants56:21 The Rise of Indie Games Amidst AI Slop01:00:29 The Search for Authenticity in Gaming Experiences01:07:51 The Future of Game Distribution: Predictions for Major PlatformsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In episode 554 of 'Coffee with Butterscotch,' the brothers celebrate the launch of the How Many Dudes demo and the surprise explosion past 50,000 wishlists. They break down what worked, from shipping the demo during the Steam winter sale to leaning hard into YouTube Shorts, influencers, and community momentum. he episode wraps with reflections on resilience, creative momentum, and why 2026 just might be the Year of the Dude.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:33 Introduction and Welcome01:52 The Launch Strategy for 'How Many Dudes'05:44 Initial Reception and Growth of the Demo11:38 Influencer Impact and Community Engagement17:34 Viral Success and Peak Player Engagement23:50 The Power of Community Influence26:49 Tracking Player Engagement and Growth30:32 Comparing Demo Performance and Market Trends31:50 Understanding Wishlist Dynamics35:37 Designing an Engaging Demo Experience40:05 Exploring Game Mechanics and Combinatorial Play45:38 Seasonal Models and Game Dynamics47:00 Naming the Year: 202647:43 Creative Year Themes and Predictions54:18 Reflections on Resilience and Moving ForwardTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★