Podcasts about assassin's creed rogue

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Best podcasts about assassin's creed rogue

Latest podcast episodes about assassin's creed rogue

Geek to Geek Podcast
S5E26 - Gaming Shames - “It actually made me think for awhile”

Geek to Geek Podcast

Play Episode Listen Later Jul 2, 2020 50:50


In This Episode: Gaming shames are an interesting topic. People talk about what games they should have played or things that everyone should have done, and if they haven't, they should be ashamed of themselves. For one reason or another. We wanted to talk about that. Beej got the idea from The RPG After Years podcast's Discord when they were talking about RPG shames. So thanks, y'all! We talk about various things like Mario games to Assassin's Creed Rogue, all the way down to Beej just giving up on bosses and watching the endings of games on YouTube. But the real question is...are they ashamed of themselves? You'll just have to listen to see! Weekly Geekery Void is super happy with the war movie 1917 and discusses how well-made it is, and that it's a must-see for anyone who loves war movies. And he has some really fun geekery that has to do with some gaming shames, too. But why would we spoil that for you here? We want you to listen to the full episode? So press play, you heathen! Beej got some review copies of comics from TKO Studios, and he's mega impressed by them. They're released in bingeable formats, even as individual issues, and after reading the first issue of Jeff Lemire's Sentient, he just sat there and read all 6. This is exactly what review copies are for because after experiencing that first arc, he's 100% down to buy the rest of that series as it's released. You can check out the first issues of their stuff digitally here and get 20% off your order with code GEEK2GEEK20. We highly recommend it. They even sent me this cool graphic to use! All that said...we want to hear from you! What are some of the shames you feel around gaming? What are your biggest gaming shames? Let us know! Support the Podcast on Patreon You can go to https://patreon.com/geektogeekcast to support the podcast, and you can get some cool stuff, too. You can be a Patron Saint of Geekery and get some neato Reddit flair.  We are always looking to add new tiers for patrons, so if there's something you would like to see, let us know! Join Our Community! Discord: discord.geektogeekmedia.com Slack: slack.geektogeekmedia.com Reddit: reddit.com/r/geektogeekcast Geek to Geek Media Original Content We have expanded the original content on the Geek to Geek Media website. We now have video game reviews, movie lookbacks, geeky toy rundowns, and all sorts of original blogs and livestreams. Not to mention the slate of fantastic podcasts that you know and love. Head over to geektogeekmedia.com to check it all out. Subscribe Apple Podcasts | Overcast | Pocket Casts | Spotify | RSS Feed Music by CarboHydroM Listen to the Episode!

Geeks and Com' - Le podcast
Épisode 19 - Retour sur le temps des Fêtes

Geeks and Com' - Le podcast

Play Episode Listen Later Jan 18, 2020 78:48


Dans l'épisode 19 de Geeks and Com' - Le podcast, pour le premier épisode de 2020, Anthony, Mélanie, François, Kevin et Marc nous présentent les jeux qu'ils ont joué pendant le temps des Fêtes tels que Borderlands 3 et Assassin's Creed Rogue. De plus, quelques discussions tourneront sur ce qui s'en vient au courant de l'année. Finalement, Anthony et Mélanie feront un retour sur Tokyo Mirage Sessions #FE Encore qu'ils avaient à tester.

Caffeinate: Daily Gaming News
Assassin's Creed 4: Black Flag and Rogue Spotted for Nintendo Switch | The Jampack Report 9.3.19

Caffeinate: Daily Gaming News

Play Episode Listen Later Sep 3, 2019 19:58


Assassin's Creed 4: Black Flag and Assassin's Creed Rogue for Nintendo Switch have been spotted on a foreign game retailer's website, signaling that the entire Kenway Assassin's Creed storyline is coming to Nintendo's handheld hybrid! Here are today's stories: - Assassin's Creed 4: Black Flag and Assassin's Creed Rogue might be coming to Switch - An eShop listing has revealed Yooka-Laylee and the Impossible Lair's release date - The Epic Games Store Development Roadmap Will No Longer Display Expected Dates - 'Homeworld 3' is real, and it's being crowdfunded by Gearbox - Uncharted 2, 3, and The Last of Us PS3 Multiplayer Servers Go Offline Tomorrow - PlayStation Classic is down to $20 on GameStop Follow me on other platforms and stay up to date! Twitter: http://twitter.com/prettychillguy Instagram: http://instagram.com/samueladamsmedia YouTube: http://youtube.com/samueladamsmedia Twitch: http://twitch.tv/samueladams --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Cross Over Gaming
16 - Kristen identitet innen gaming

Cross Over Gaming

Play Episode Listen Later Apr 23, 2019 122:38


CrossOverGaming er en podcast som interesserer seg for mange forskjellige tema. I anledning påsken har vi derfor invitert Andreas Ruud, som er primus motor for linjen Bibel, gaming og digital kultur ved Bibelskolen Fjellhaug. Her diskuterer vi noe av motivasjonen for å ha en slik linje, og hvordan elevene på linjen lærer hvordan kristen tro og livet med gaming og internett kan leve best mulig sammen. I tillegg snakker vi selvfølgelig om påskespillprosjektene våre, nyhetene om PlayStation 5 og hvor herlig utfordrende spillet Sekiro: Shadows Die Twice er. Spill vi snakker om i episode 16: Sekiro: Shadows Die Twice, Castlevania Anniversary Collection, Super Smash Bros. Ultimate, Star Wars Jedi: Fallen Order, Assassin's Creed Unity, Devil May Cry HD Collection, My Time at Portia, Overwatch, Doom, Civilization II, Civilization IV, Civilization VI, Star Wars Jedi Knight: Jedi Academy, Knack, Knack II, Star Wars: The Force Unleashed, Kantai Collection, World of Warships, Red Dead Redemption, Ice Hockey, Super 3D Noah's Ark, Left Behind, Assassin's Creed Rogue, Divinity: Original Sin, Final Fantasy VII, The Legend of Zelda: The Wind Waker, Gunman Clive 2, Pokémon Picross, Piczle Colors, Pokémon GO, Yoshi's Crafted World, League of Legends, Counter-Strike: Global Offence, Gris, Super Mario Odyssey, Mario Kart 8, Pokémon: Let's Go Eevee, Heroes of Might & Magic III, Tiger Woods' PGA Tour 09, Tiger Woods' PGA Tour 08, Waialae Country Club: True Golf Classics, Wii Sports, Assassin's Creed Odyssey, Dragon Age: Origins, The Elder Scrolls: Blades, Angry Birds 2, Sim City, Devil May Cry V, Command & Conquer: Red Alert 2, Half-Life 2, Delta Force, FIFA 99, Age of Empires II, Elastomania, Midtown Madness 2, Donkey Kong Country Returns, StarCraft, Battlefield 4, Limbo, Inside, The Binding of Isaac, Far Cry 5, Spider-Man, Batman: Arkham City, Metal Gear Solid 3: Snake Eater.

Noclip
#03 - The Dunes of Arabistan

Noclip

Play Episode Listen Later Jan 7, 2019 34:46


In this Noclip Podcast Story we talk to indie developer Rami Ismail about the representation of Arabs and Islamic culture in video games and discuss the steps developers can take to buck the stereotypes. Follow Rami on Twitter. iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rssGoogle Play: https://play.google.com/music/listen?u=0#/ps/If7gz7uvqebg2qqlicxhay22qny Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Watch our docs: https://youtube.com/noclipvideo Sub our new podcast channel: https://www.youtube.com/channel/UCSHBlPhuCd1sDOdNANCwjrA Learn About Noclip: https://www.noclip.videoBecome a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter Hosted by @dannyodwyerFunded by 4,912 Patrons. -------------------------------------------------------------- TRANSCRIPTION; - [Danny] Hello and welcome to noclip, the podcast about video games and the people who make them. On today's episode we talk about how a quarter of the earth's population became video games' bad guys. Representation is an important part of any media landscape. As a kid growing up in Ireland, I can attest to the power of seeing your culture represented in a piece of global media. I remember the joy of hearing Atlas' Irish accent in BioShock, or that of Shay Patrick Cormac in Assassin's Creed Rogue. The flip side of this, of course, are the stereotypes, the drunken Irish louts and the mercenary terrorists that represented Irish people in films, games and literature throughout my childhood. Thankfully these days those associations are considered lazy writing, but sadly not every group of people are afforded such creative understanding. A few months ago I came across an interesting Twitter thread involving indie developer Rami Ismail. In it he describes how contemporary games still seem to struggle with the basics of writing Arabic, resulting in, at best, a horrific break of immersion as words are written backwards or with letters unconnected, and at worst an insulting disregard for a language spoken by over 400 million people. Rami understands this from both a cultural and developer perspective. As co-founder of Vlambeer, he has worked on numerous successful indie titles including Nuclear Throne, Ridiculous Fishing, Super Crate Box, and Luftrausers. How is it that films and games still manage to get so much wrong when it comes to depicting Arabs, muslims, or Islamic culture? There's a lot to talk about here. How media reflects our stereotypes, how fiction reflects the world as we see it and not really how it is, and even how code itself can contain racial biases. To get to the bottom of it all, I called Rami up on Skype to talk about how Islam and Arabs are portrayed in games, and the steps that developers can make to make games more accurate and to buck troubling stereotypes. - [Rami] Yeah, so I'm Rami Ismail, I'm a Dutch Egyptian game developer. I spend a lot of my time traveling around the world working with game developers everywhere to advance the games industry in their respective countries, and in doing that I've gotten to learn a lot about the cultural impact of games and the way games reflect on culture and represent culture. And that's always sort of been an interesting story on my life, I grew up as a child of a Dutch mother and an Egyptian father, which are two quite divergent cultures to grow up between. So I've always felt a little bit of a third culture kid. And I started traveling around the world, started meeting other developers and started to learn about this games industry. And it was really only then that I really realized just how much media shapes your view of the world. Because despite being Egyptian, I've kind of internalized that Arabs are the bad guys in a lot of media. And that that is fine, for some reason. And then when I started traveling and I started to look around the world and realizing that, it actually isn't fine that I started seeing just how ubiquitous this is, this idea of like, you know, that our people are the good people and the other people are the bad people. And as soon as I started looking at it through that lens, I obviously was a little shocked because I went back to games that I loved in my childhood and just started looking at the representation of Arabs, games as old as like the arcade title Metal Slug, which is what, 20, 25 years old by now? And just realizing that we've kind of been the bad guys in media all along. And obviously it shifted, there's been a period of times where there's Nazis, periods of time where it's the Russians or the Soviets, other periods of time where it's the South Americans, but it's never, it's never the Western world. And then you start looking around and you start thinking, like, okay, well what do I know about my Egyptian family, what do I know about my Egyptian friends, like how do they feel about it? And it just kinda internalizes, you just kinda get used to this idea of, well, I guess we're the bad guys. It's weird knowing that kids in the Middle East and kids around the world are growing up with this idea of oh, yeah, we're the bad guy, like, we're supposed to shoot us, right, like shoot people that look like my parents. - [Danny] That's interesting to me, because obviously you grew up in a sort of, in the Netherlands, I'm assuming, especially because it's English speaking, stuff is so prevalent, there's probably a lot more sort of American and British media shown there than perhaps in a lot of other European countries. But you're even saying like relatives of yours that grew up in the Middle East, it's the same thing? - Yeah, no, when you think about it, Hollywood and the games industry, they are Western media. And in many ways they represent a Western view of what is right and wrong, what is morally acceptable, what is morally unacceptable, who is good and who is evil. And a lot of that media still makes it across, like the movies that people watch in the Arab world, they're not different movies. Yes there's obviously Arab cinema, but that doesn't exclude Western cinema from being played there, like they watch the same Avengers movies. And yes, sometimes there's modification, sometimes certain ideas about what is acceptable in a cinema, make changes to a movie. When I was a kid I would watch movies in Arab cinema and miss plot points because those plot points happened during, what's the polite way of saying it, like a romantic scene in a movie that contained too much nudity for Arab audiences in those days. Like the movies were edited for content, but in essence, they were the same movies, and nobody really cut out Arabs being blown up in a movie. That was acceptable. The same double standard we have in the West, violence is okay and sexuality is very much not. That same standard exists in the Arab world. So they're not that dissimilar, and they're consuming a lot of the same media, which means that they're also accepting a lot of the same messaging, and that's, you know, a little concerning. - [Danny] The sort of pastiche of the Arab terrorist which persisted in the 90s, is it fair to say that that sort of, turned a little bit more evil, or had a more, I don't know, like, spiteful edge to it in a post 9/11 sort of media landscape? - [Rami] Yeah, absolutely, and I think it's also just a more common trope now. I mean, every era has, every part of the Western era has its prevalent enemy culture, right, and for a while after 9/11 that was considered the extremist muslims. Which, you know, muslims are all over the world, they're one of the largest demographics on the planet. They live as far as Indonesia all the way down to central Africa. There's muslim countries everywhere, but really instead of doing muslim extremists, a lot of people just default it to Arab. And they're not very good at that, either. Like, if you look in movies, if you look in games, if you look in media at large, what is Arab is often conflated and mixed up. A lot of times Persian cultures that don't speak Arabic get represented, they use elements from those cultures to represent Arabs even though they are not necessarily Arabs. Not all muslims are Arabs, not all Arabs are muslim. But for ease of stereotyping they get represented that way, similar to how, and I've started, me and friends have started to call this Arabistan, this sort of like fictional Arab country in which everybody lives in a little desert village that is dusty, with small stone houses, and everybody, all the women are very thickly veiled, and all the guys are in the back of Jeeps with AK 47s with like beards and turbans, like that country does not exist. There is no place like that, and like, you will see a television series that will say like, Beirut, and show that, while Beirut in reality is like this huge metropolitan city that if you would take a photo of an average street you wouldn't be able to tell it apart from London, or any other major city. But that's not what people are selling. What they're selling, what these series are selling, is confirmation of a stereotype. People think that that's what the Arab world looks like, so if you do a scene in Beirut and it looks like a city, people won't believe it. So in a way, it's keeping itself, it's self-perpetuating. - [Danny] This speaks to something that happens probably to every foreign culture when they're viewed in the media, but there's something about this specific sort of laziness, I feel like, when it comes to the Middle East in particular, considering probably especially that it is such a melting pot of different types of culture and ethnicity and everything else, and that that happened. Like I remember, I could imagine getting frustrated about people now knowing where Ireland is, right, like American's don't know where Ireland is, but that's not really that big a deal. Or the Aurora Borealis was in Street Fighter 3 when they were in England, and I remember thinking, what the fuck's that about, that's ridiculous. But why is there such, like, painting with a broad brush is sort of something that happens a lot, but it does seem like the brush is much broader when it comes to the Middle East. Why do you think that is, do you think it's because people know that the audience is kind of not clued in, or that they think that a Western audience doesn't really care, and they don't really care about the audience that might actually be from that place? - [Rami] Yeah, I think it's mostly the second thing. There's no, for a lot of Western media, there's no particular appeal in appealing to Arab audiences. Even though the Middle East is one of the fastest developing regions in the world, and it's not a poor region, it's a relatively rich region as well. Only recently have people started to look at the region as like an actual place of people. And it's sad that this has to be an economical function rather than like a moral function that people would just get it right, because if you make a movie that includes a certain culture you should represent it well. But being Dutch, like, I know the Netherlands gets represented as speaking German in movies very frequently, like, that's just a thing, right? Scenes that are supposed to be in Amsterdam are shot in like, Berlin. And in the Netherlands that's common, but the thing is, that's not, it's not a misrepresentation of who the people are as a people, it's just the wrong place. They're still represented as positive, friendly, kind of European, you know, kind of quaint people. Which, fair enough for the Netherlands, I can see how that works, but for Arabs, who are often stereotyped as aggressives, as angry, as evil, as plotting and scheming. As a game developer, I love the medium of video games. But if I have to name you like five Arab protagonist characters, or not even active protagonist, not a player character, not like a main protagonist, but even a fellow protagonist or a secondary character, I could maybe name you two? Just off the top of my head. And I've researched this, obviously, right, there's just not a lot of characters like that. I remember playing Call of Duty Advanced Warfare, and there was a scene in that where you're in Cairo, like future Cairo, and there's a rebellion that is fighting alongside you, and I was just, I was so excited that these Egyptians, these fellow countrymen of mine, were fighting on the good side. I was elated, I was so happy that this was a scene in the game and then obviously they betray you later on, because no Arab can be trustworthy in a video game, apparently. And it just broke my heart. It's one of those moments where you're like, even that moment of like, oh, these people are fine, they're also fighting for good. It just wasn't a thing, like that, they had to betray you for that character to make sense to the writers or to the developers or the creators. And it's incredibly sad when you think of that in that that is the message that's being perpetuated, while at the same time a lot of movies, TV series, games, don't even take the time to get the language right. Or to take the environment right. To place cities in the right countries, or to even make them somewhat believable. There's just an incredible laziness to which Arabs are used as antagonists that is somewhat similar to how a lot of old movies used Nazis as antagonists. And honestly, when it comes to Nazis, you know, fair enough. The Nazi Reich did horrible things, and their ideology as a group, which was not a huge group, but as a group, was evil. And I think we all agree about that, and there's no real discussion about it. But you can't really say that about Arabs. The difference between a Lebanese person who is, the Lebanese tend to be very Western, very progressive, very Western-focused, and very modern in that regard. And somebody in Saudi Arabia which is more strict, more Islamic, more muslim-focused, they're both Arabs. But there's no consistent evil Arabs there, like, they're not Nazis. - [Danny] So do you think that media sort of, as the years progressed and Nazis became less and less relevant that there was a sort of a Nazi-shaped hole left in, I guess, tropes, and then essentially Middle Eastern people just kinda filled it? - [Rami] Well yeah, that and the soviets, right? Like it was the Russians or the Arabs, and then eventually the Russians weren't that scary anymore because they haven't really caused war for a long time. So for a while they tried the Chinese, but China controls a lot of media nowadays as well, so that doesn't really fly either. So the Arabs are left, the Arabs don't have a lot of influence on the world stage, there have been incidents and wars in the region, often not caused by the people there, but wars that happened to them, but regardless, war. There is absolutely an extremist part of the Arab world or the muslim world. And yes, there has been terrorism in the region, absolutely, but when you think about it, most of the victims of that type of terrorism have been people that live there. They live under terrorist groups or in terrorist territory, and the people most affected are the local people there. And they're also Arab. Sometimes also muslim. So when you think about it, the media needs a bogey man. It needs an evil that we can all agree on is evil, and the thing is, for Arabs, it doesn't make a lot of sense, but it's the most visceral thing that can represent evil to a lot of people, and part of that is self-perpetuating. Part of that started with 9/11, but then as things went, as things changed, it never corrected to being a truthful representation of the world. And instead we're still watching TV series in which Beirut is a sandy village full with people with AK 47s. - [Danny] When you think about the games that sort of stand out from this awful stereotype, the games that sort of maybe didn't get everything right, but did something right, what are some examples that you have? What comes to mind for me as somebody who, I've barely been to the Middle East, I've only ever been to various cities in the Emirates, which is its own culture as well. But to me, the only one that sort of struck any sort of a chord seems to be the first Assassin's Creed game, although that was largely in sort of Christian, Israeli areas. But what are the ones, is that a good example, or is that an example that through my Western eyes looks accurate, but actually through more accurate eyes is not? - [Rami] Well I mean obviously Altair, who was the main character of Assassin's Creed, like I remember playing that game and just realizing that my Arab was useful here. Understanding Arab made a difference because Al Mualim, which is one of the main characters in the game, just means the wise one. Like Altair means the flying one, and Altair Ibn-La'Ahad which was the full name of the main character in that game means Altair the son of no one. I understand these things before the game would explain them and it was a phenomenal feeling, it was great. Just realizing that this part of my culture, even though it wasn't Egyptian, per se, but part of the Lavantian region, that this was taken seriously, was incredible. Also Assassin's Creed Origins, the most recent version of the game, is technically about Ancient Egypt, but like most Assassin's Creed games, there is a contemporary element to the games, and in this case it takes place in Egypt with an Egyptian main character. And she is a phenomenal character, westernized, but a modern, westernized but clearly of Arab heritage person. There's a moment where she curses in the game and she does it in Egyptian, and like in the right accent, with the right tone, with the right Egyptian, like, words, and it feels very, it felt very nice, it felt like a little wink to the people that are Egyptian or Arab that would recognize that. Deus Ex Human Revolution had a female Arab character in the game, and she wasn't the protagonist, but she was a trustworthy, reliable person. Call of Duty Infinite Warfare had a Lebanese soldier that she, as well, was a dependable, trustworthy person that plays a major role in the story. Overwatch has two Arab characters that are actually really good, Pharah and Ana, and both of them are fully realized Egyptian characters, as well. But the amount of times you actually take control of a fully Arab kind of contemporary person, I don't think I could name you any, at the moment. - [Danny] Where do you think the impetus is to getting this stuff right? Is it a mixture of more Arab people being involved in development, or is it the fear that Rami Ismail will get on Twitter and start giving out to people, or is it the developing audience within that marketplace, or is it just that games generally are being held to a higher cultural standard than they were 15 years ago, what do you think? - [Rami] I think it's a little bit of all of it. I don't think my Twitter is that big of a deal in the whole but, obviously people giving attention to an issue or pointing out that something is an issue makes people look at it and reconsider just how sloppily this is handled. And when I say sloppily, that's not an exaggeration. Again, in many games, Arabic is a beautiful script written from right to left, it's cursive, so all the letters are connected. The amount of games in which, or even movies, movies like Captain America Civil War, or games like Battlefield, these giant titles, often just get Arabic wrong. It's not written properly, it's the right words written backwards with no letters connected. Something that any Arab, if any Arab had looked at these scenes or these moments in these media expressions, they would've immediately said, well that's wrong, we should fix it. But that doesn't happen because the representation of these people, the attendance of these people in the creative process is just very low at the moment, we're not represented well because we're not. We don't have access to these creative processes very often, and that's changing. In the last few years there's been an increasing amount of Arabs that have joined the games industry or that have gotten in positions of more influence in the games industry. At the same time, the market in the Middle East is growing. Where a decade ago, two decades ago, a lot of games that you would buy in the region, because of the economical differences between the West and Egypt, would be pirated copies. You would go to a store, you would buy a pirated version of FIFA 2001, and it would come pre-installed with a crack that would allow you to play this pirated copy on the disk. But now that the economy is sort of shifting and the world is globalizing, a lot of Arab countries also just buy legal games. The digital revolution obviously helped a lot there. So people have way broader access to games now than ever before, and it also means that the market there has grown. And then finally, like you said, I think games are being held to higher cultural standards, too, I think as the medium is maturing and as games are becoming a broader and broader part of the global conversation, of the global awareness, of the global consciousness, not just the creators feel an increased responsibility to represent the world well or even their fictional worlds well, to not take shortcuts when they can avoid it and to not take harmful shortcuts under any circumstance. At the same time, the audiences are more critical of the media they consume, and they're not as happy to just be like yeah, of course, Arabs are the bad guys, clearly. Evil that is just evil is less and less accepted in our media, and if there is somebody evil we like to have a justification, like why is our protagonist fighting this person, what brought this person to be that. You see that in big blockbuster movies like Avengers Infinity War in which the antagonist is basically the main character in the movie. But you also see it in some of the stereotypes in other places where even if you are an Arab that doesn't make you evil, there's a separate thing, a separate like, inciting incident that puts the character on a certain trajectory. That makes me hopeful, because that's honestly a way more true version of the world. People aren't evil because they are of a certain race or heritage, or country, or ideology, they do bad things because they believe that is the best course of action for them or their family or their life, or their people. That holds true for honestly most things in the world. People are not evil because they're Arab. They might be evil despite being Arab. Most Arabs I know are, pretty much all Arabs I know, honestly, are tremendous, welcoming, warm, hospitable people that you meet them and they will invite you for dinner the same day. - [Danny] This reminds me a little bit of when I was talking to CD Projekt about how so many of the games that were coming from, I guess across the Iron Curtain, at that stage and then later once they'd joined, or once the wall had fallen down, that there was a big sort of culture of localization happening there along with that pirate scene. Is there any sense of that at all in the Middle East that like, some of these big blockbuster games are getting some kind of localization treatment? - Yeah, no, it makes a huge difference. Until recently, the three games that were ever translated in to Arab were FIFA Pro Evolution Soccer, and for some reason, WALL-E. I have no reason why WALL-E, but WALL-E had Arab localization. But more recently, a lot more games have had Arab localization, and it's frequently not Arab voice acting, that's still pretty rare, but a lot of games at least have Arab menus, they have menus that are displayed properly from the right to the left instead of the left to the right, like they invert their UI. The Division had that, I think Horizon Zero Dawn had Arabic. A lot of blockbusters are starting to take the market seriously which means that in return, the markets are taking these games as products made for them instead of things you just download from the internet illegally because it's not for you anyway. And that's honestly, it marks a huge shift. It's an important moment, I think, that a lot of these major platforms and a lot of these creators are realizing that there are people out there that are interested in their media. All they need is just to feel like they are respected even the tiniest bit, and they're, instead of being, instead of the bullet point on the game that refers to Arabs being, well now if you blow up the car, the Arab guy that's next to it will fly away with more spectacular rag dolls. Like, instead of that, saying hey, we see you as a people, we see you as a person, and we think you deserve the same level of respect and attention, the localization, the culturalization, that all of these other cultures have. And that, you know, it just means, even though nobody will consciously be able to put into words that difference, it is huge, it is night and day. - [Danny] As somebody who understands games production, what are the ways in which this sort of gets solved? Is it just a case of having more Arab people on staff, is it a case of, I don't know. Is this something that just takes time or is there some more immediate way that like, 'cause we have a lot of developers that listen to our stuff as well. Is there any best cases or any stuff that can help fix this issue? - [Rami] Obviously if you're gonna represent Arabic culture, you have to think very careful about what Arabic culture means. Because Egyptian culture is extraordinarily different from the culture in, say, Saudi Arabia, which is different from the culture in Lebanon which is different from the culture in Syria which is different from the, like, every one of these countries is its own culture, the same way you wouldn't get away with representing California as, say, Montana, or you wouldn't get away with representing London as Dublin. They are different cultures. Even though they have a lot in common, they sometimes speak the same language, they might have accents. Thinking of Arabs as one thing is already a problem, the same way thinking of Arabic as one language is incorrect. The easiest way to get that right is obviously if you're doing something in the Arabic world, have Arabs look at it, have Arabs confirm it, and don't just have them confirm it at the start, but have them confirm it at every stage through the process. The main reason for that is that computers are actually terrible at Arabic, they're devices made to deal with the English language. Which is written from left to right as individual characters while Arabic is written right to left as a cursive script, so the letters have to be connected. Computers were never built to do that. No computer was ever built to deal with a cursive script or a script that is connected. So the way Arabic works in computers is technically kind of a hack, and until 2017 even Word, Excel and PowerPoint didn't properly support Arabic, that is a relatively recent addition to the Office suite of programs is proper Arabic support. Which means that, until 2017, if you copy/pasted an Arabic sentence from Word to PowerPoint, it would break. - [Danny] That seems incredible in 2017 for that to be an issue. - [Rami] Yeah, this was like a big update, Arabic support in Office. But that is still true for a lot of software, that Arabic breaks, and one of the pieces of software is a commonly used creative tool, Photoshop. Which still does not support Arabic properly. So in a game production or a movie production, often what will happen is they will have English text, they will ask for it to be translated, the translation company will send back the translated file, and then the artists or the creatives that work with it copy paste from that file to their programs or software or whatever they're using, and then it breaks, but they don't notice, because they don't understand the language. So they don't notice that the text is broken or inverted, or that the letters are no longer connected, because as far as they're aware, copy paste always works. So having Arabs involved in every step of this process, and not just Arabs, preferably Arabs from the region you're representing, is a huge difference. Then the second thing is like, obviously the Arab region is full of mythology and history and culture, music, art, stuff like that, and it's very easy to base a fictional culture on that. If you do that, it might be worthwhile trying to think of anything more interesting than it is a place with sand in which everything is terrible. Overwatch did a really beautiful map of, I forgot which country it was, I think Iraq, and in that map it's displayed as this beautiful city full of like green and glass tall towers, and this positive view of the future. And you know, just that, just the representation as something else than a forgotten part of the world would mean a lot. So when people think of creating a space, a fictional or realistic space in the Arab world, make sure they involve Arabs. Try to think of anything but, this is where the terrorists live. And try to think of it as like a place that has aspirations, hopes, that is trying to, given a lot of the messed up history there, whether it's messed up from colonialism or messed up from invasions, or messed up from war or messed up from corruption or political problems, whatever the reason is, a lot of these territories have issues that they're desperately trying to fix, they have a youth that is so hopeful for the future, that wants things to be better, that is willing to, you know, go on the streets and protest, to cause revolutions, to try and make the world better. Back them up. Give them something to believe in, give them a future to believe in, and make them feel heard, make them feel valuable. If anything, isn't that what games and media should be about? Showing us a mirror of the world that sometimes shows us what is bad, but also sometimes shows us what is good. Like there's an entire people out there that the only mirror they've ever had shows them as terrorists, and that's incredibly sad to me. - [Danny] Thanks so much for listening to this episode of the noclip podcast. If you don't already, you can follow Rami on Twitter @tha_rami, that's T-H-A underscore R-A-M-I. Thanks so much to him for taking the time to talk to us, I believe he took the call from a hallway of a games convention in, I wanna say it was Croatia. It was a few months ago now, so I can't quite remember. I'd also like to wish you a happy new year, and tell you that we're actually going to be changing the format of this podcast quite a bit in 2019. As you can probably tell from this episode, I'm stripping out some of the more time-intensive editing techniques that I used in previous episodes to basically try and get more of these out there. In fact, instead of this being a sort of edited, curated type of show, we're gonna do it more conversational. More like a lot of podcasts out there, but instead of it being a collection of people who talk every week, we're gonna talk to a new person within this sort of massive global sphere of games every episode. So that might be a developer, it might be somebody who works in the press, it might be somebody who is actually not involved in games but has a completely other interesting facet of their life and also plays games. As it turns out, we have a sort of a massive document full of people who are super interested and down to do this, and if I just did these recorded, edited interviews like this, I'd never get around to doing them. So what we're gonna do is essentially make this a more conversational type of podcast, and then every once in a while do these curated, highly edited episodes sort of like special stories every once in a while. The next one of those you're going to hear will be an interview with Jeff Gerstmann I conducted about the 10 year anniversary of Giant Bomb, and his history of working in the games press. But aside from that, the rest of the podcast you're gonna hear on this feed are going to be less edited and more frequent. The plan is to make this a weekly show at some stage in 2019, but we're gonna sort of ramp up to it a little bit slowly. If that sounds like a good idea to you, or a terrible one, let me know. I'm @dannyodwyer on Twitter. As ever, thank you to our incredible patrons for supporting our work. You can support our documentaries, this podcast, and more, by joining up on patreon.com/noclip. You also get access to this podcast early via a special RSS feed, not to mention all the other goodies we give out on the Patreon every week. Thank you so much for supporting our show, I'm very excited to take it into new and interesting places in 2019. Talk to you soon.

Logro desbloqueado
6x01 - Dragon Quest XI: Ecos de un pasado perdido

Logro desbloqueado

Play Episode Listen Later Oct 14, 2018 165:26


Noticias de la semana, análisis de "Dragon Quest XI" y recomendaciones de juegos. Regalamos un "Assassin's Creed Rogue" al primer logrero que acierte el personaje secreto de Yorae.

Logro desbloqueado
5x20 Assassin's Creed Origins

Logro desbloqueado

Play Episode Listen Later Jul 8, 2018 198:22


Noticias de la semana, análisis de "Assassin's Creed Origins" y recomendaciones de juegos. ¡Regalamos un "Assassin's Creed Rogue" al primer logrero que acierte el personaje secreto de Yorae!

Fans of the Genre
Fans of the Genre - 04/06/2018

Fans of the Genre

Play Episode Listen Later Apr 6, 2018 74:36


XCOM 2, DIvinity: Original Sin 2, Assassin's Creed: Rogue, Sea of Thieves, Into the Breach, Dragon Ball Fighterz

THiRD SHiFT
IG2G - Episode #25 - Sail the Frickin' Seas [Assassin's Creed Rogue/Warhammer: Vermintide 2/Kirby Star Allies/Sea of Thieves]

THiRD SHiFT

Play Episode Listen Later Mar 20, 2018 36:43


Do you guys love giving away all your things for free or do you like stabbing those very same people that you give the free thing to or do you like big, fat, pink things that suck lots of stuff up?  We got that and a whole lot more in store for you, so stay tuned. This week's topics: Top 5 Releases: Burnout Paradise Remastered Pit People Assassin's Creed Rogue Remastered The Long Reach Game Warhammer: Vermintide 2 Kirby Star Allies Assassin's Creed Rogue Remastered Sea of Thieves Warhammer: Vermintide 2 Epic’s giving away $12M worth of Paragon game assets for free Fallen out of gaming? Just don't have the time? This is the podcast for you! Every other week, we'll be bringing you information and discussions on five topics from the world of gaming, so you can stay up-to-date and hold real conversations with your video-game-loving friends!

Gaming Pilgrimage Podcast
Episode 139 - A Black Sabbath

Gaming Pilgrimage Podcast

Play Episode Listen Later Jan 22, 2018 90:00


This week on the Gaming Pilgrimage Podcast (Episode 139 - A Black Sabbath): - Yakuza Kiwami, Kingdom Hearts 1.5 HD, Breath of the Wild, Resident Evil: Revelations, X-Files, Twin Peaks, Steel Ball Run - Dude Where's My Car?, Zoolander 2, World of Warcraft, Overwatch, Food Wars! The Third Plate, Endless Space 2, Canucks vs. Blackhawks - Super Mario Odyssey, Dragon Ball Xenoverse 2, Dragon Ball Super, Devilman Crybaby - New JoJo Trademark Teases Next Anime Series - Microsoft discontinues Xbox One Kinect adapter - Blizzard hiring vehicle software engineer For Unannounced Game - Burnout Paradise HD Remaster Seemingly Announced For Japan, Worldwide Release Rumoured - Cyberpunk 2077's Twitter Account Comes Alive After Four Years Of Silence - Super Meat Boy Comes To Nintendo Switch In January With An Exclusive Co-Op Mode - The latest Nintendo Switch hack paves the way for homebrew software on 3.0.0 and below - Switch becomes fastest-selling console in US history, according to Nintendo - Home News Gaming SEGA announce Total War: Three Kingdoms - HTC announces Vive Pro with upgraded resolution, audio and second camera - Nintendo Switch eShop adds Darkest Dungeon to the lineup - Final Fantasy XV: Royal Edition coming in March - Final Fantasy XII: The Zodiac Age is coming to PC on February 1 - Assassin's Creed Rogue remaster coming in March - Dragon Quest Builders Demo Now Available on the Nintendo Switch eShop - Dark Souls Remastered reveal trailer confirms Switch and 4K PS4 and Xbox versions - Super Mario Odyssey’s first DLC adding Luigi balloon hunt - Mario Tennis Aces Announced For Nintendo Switch - Hyrule Warriors: Definitive Edition heads to the Nintendo Switch - Donkey Kong Country: Tropical Freeze heads to Nintendo Switch - The World Ends With You: Final Remix announced for Switch - SNK Heroines: Tag Team Frenzy announced for Switch, PS4 - Star Citizen raised more money than every other video game on Kickstarter combined in 2017 - Questions and Answers Segment on the Next Episode(Send your questions to GamingPilgrimagePodcast@gmail.com or post them on the GamingPilgrimPC Twitter Page to have them answered on the podcast) ... and more The Gaming Pilgrimage Podcast is three friends talking about whatever is on our minds about video games, anime and other pop culture. Episodes go up every Wednesday. Our Newly Launched Patreon to support the show: www.patreon.com/gamingpilgrimagepodcast Viewer Discretion is Advised Banner/Logo/Characters by VirizeArt - Link: www.virize.tumblr.com Intro Music - Green Grass Graduation Remix (from Megaman ZX) by 0rangaStang - Link: www.youtube.com/watch?v=yaAAQzS42cU Outro Music - Neonature Remix (from Deus Ex) by OC Remixer "nervous_testpilot" - Link: ocremix.org/remix/OCR02997 Permission to use remixes obtained from Remixers

Platinum Explosion: A PlayStation Podcast
Episode 43 - Cyberpunk 2077 Leaks

Platinum Explosion: A PlayStation Podcast

Play Episode Listen Later Jan 15, 2018


Cyberpunk 2077 is apparently at a playable stage, and that's exciting the crew of Dylan, Ciaran and Nick.There are two remasters this week to talk about, with Dark Souls and Assassin's Creed Rogue. But more importantly, Dylan drops a huge bomb-shell of stats on the guys and changes their lives forever, especially how they look at the Vita.Email: explosionnetwork.com/contactThis week's cast:Ciaran Marchant @YaBoyRingoDylan Blight @vivaladilNicholas Prior @LordNPriorTwitteriTunes

Bit Different Video Game Podcast
So Fresh And So Clean Clean

Bit Different Video Game Podcast

Play Episode Listen Later Jun 19, 2017 80:01


Rob finally sees WONDER WOMAN! E3 2017 has officially come to a close. Cetine goes to the world movie premiere of AND THEN THERE WAS EVE and has a disdain for cockroaches. Rob finishes three games: PUZZLE QUEST 2, ASSASSIN'S CREED: ROGUE, and LITTLE NIGHTMARES, and Cetine completes the first episode of LIFE IS STRANGE, and revisits BROFORCE and UNCHARTED 4 MULTIPLAYER. Meanwhile, did you know that playing video games lowers your sex drive? And, what exactly does ATARI have planned for its future gaming system? --- Support this podcast: https://anchor.fm/bitdifferentpodcast/support

TrueAchievements Podcast
TrueAchievements Episode 58

TrueAchievements Podcast

Play Episode Listen Later Feb 24, 2017 97:51


It's been another busy week here at TA towers, so we've enlisted the help of our Editorial Manager, Mark, to help us go through all of this week's games, news and listener questions. On this week's show, we give you the chance to win an Xbox One download code for Subterrain by listening for our inconspicuous contest claxon, we talk some more about For Honor, Rich finally tries ReCore, we give you the low-down on this week's ID@@Xbox releases and three of us play Polychromatic to deliberately mess up our nicely rounded GamerScores. We also go through all of this week's big news announcements, take a look at what we've been playing, look at the games coming our way next week, and answer your questions including our question of the week. Links: The Community and Events Team Are Recruiting! March Games With Gold Announced Full List of Free Xbox 360 Games 15 Windows Phone Games Removed from the Store A King's Tale: Final Fantasy XV to Be Free Starting March 1st Phil Spencer Previews Xbox in 2017, Confirms Two Titles for Play Anywhere Mass Effect: Andromeda Gameplay Series Starts With Combat Battlefield 1 Winter Update Details and Stream Rocket League Hot Wheels Patch Aims at Buggy Achievements Borderlands 2, Assassin's Creed Rogue and More Now Backward Compatible

Level BackUp
S06E17: Kinospesial! Assassin's Creed, Rogue One og litt Super Mario Run

Level BackUp

Play Episode Listen Later Dec 22, 2016 107:14


NB: Litt bakgrunnsstøy i første halvdel av podcasten. Vi er på kino ikke en, men TO ganger på en dag, og spiller inn podcasten på tur. Benjamin fra VG-tiden er gjest, og denne uka prater vi mye film, spill og film basert på spill. God jul!

god rogue one litt vg super mario run assassin's creed rogue nb litt
Griefed! Podcast
Griefed! Podcast #141: NX Talk

Griefed! Podcast

Play Episode Listen Later Mar 3, 2016


Join Alex and Tigs as they discuss the NX rumors, as well as Fire Emblem Fates: Birthright, Superhot, Devil Daggers, Dark Souls, Firewatch, Assassin's Creed: Rogue, Slashy Souls, Merged, Far Cry Primal, Plants Vs Zombies: Garden Warfare 2 and more on this episode of Griefed! Recorded on February 29th 2016.

podcasts dark souls firewatch nx superhot nintendo nx far cry primal merged devil daggers assassin's creed rogue tigs plants vs zombies garden warfare fire emblem fates birthright
Midnight Resistance
Podcast #066 - Dad Jokes

Midnight Resistance

Play Episode Listen Later Dec 7, 2015


Hiiiiii I need to go to bed so you're getting an even briefer blurb than usual. Dave Turners is on this one, but Andi isn't because he was away being the happiest he's probably ever been watching people play Street Fighter in America.GAMS:- that new Tomb Raider- that new Rainbow Six- The Beginner's Guide- Street Fighter IV- SSX 3- Horizon Chase- Adventure Time: Finn & Jake Investigations- Assassin's Creed: RogueThen questions I love you thank you xx 

Infinite Respawn Podcast
Episode 94- Strategic Campaign Grinding

Infinite Respawn Podcast

Play Episode Listen Later Oct 19, 2015 70:06


Oak's still grinding. In Mad Max! Get your mind out of the gutter. Oak also runs into some problems with XB1's preview of the new dashboard. Chicken pulled XCOM out of his unplayed game pile for streaming this week. Things went great once he got a character and named her after Grif. Turns out Grif's a beast (just like in real life)! Too bad the rest of his squad aren't as good as Grif. Things take an interesting turn when Chicken let the Twitch chat start naming the new squad members. Grif's been pretty busy. She read Ready Player One (and you should too!), started Just Cause 2, slogged through more Assassin's Creed Rogue, finished her Saints Row IV Let's Play, and started Silent Hill Downpour. Our hosts talk about possible Halloween plans. Maybe some multiplayer spooky hide and seek via Damned! Halo 5's ending is already online as some copies made their way out of stores weeks before the launch. Call of Duty: Black Ops 3 let's players skip straight to the end of the game if they want. So... how does that effect the story? Will game prices start to change as we move toward a more multiplayer driven market? Payday 2 did something they said they never would when they introduced microtransactions this week. All this and much more on this week's Infinite Respawn! 

Gamersvantage Podcast with Steve and Jake
Episode 32: 1 Year Older

Gamersvantage Podcast with Steve and Jake

Play Episode Listen Later Oct 12, 2015 138:11


In this episode we talk about what we are playing (Uncharted, Destiny, Assassin's Creed: Rogue), recent news since our last podcast, recent and upcoming releases and 10 things games should (or shouldn't) do.Plus, listen in for our free PS4 game giveaway!PS4: Big Holiday Lineup, Lower Cost Phil Spencer, Head of Xbox, at the 2015 GeekWire SummitJoin the GamersVantage community on PS4!Music Breaks for this Episode: Nate's Theme from Uncharted: Drake's Fortune by Greg EdmonsonThe Last of Us from The Last of Us by Gustavo Santaolalla

Infinite Respawn Podcast
Episode 93- Overly Attached Haystack

Infinite Respawn Podcast

Play Episode Listen Later Oct 12, 2015 79:42


This week Chicken talks League of Legends and their Worlds tournament. The guys bring Grif into the world of ARK. She's not having the easiest time so everyone theorizes on how to help her. Oak picked up The Uncharted Collection this week. He then promptly lost track of time and stayed up playing until the wee hours of the morning. Speaking of having issues, Grif started Assassin's Creed Rogue and then immediate got stuck with a bug. Awesome. Our hosts discuss ideas for Halloween streams and Grif agrees to pick up SOMA for the event. Ubisoft announced Far Cry Primal with a ridiculously long and pointless stream. Will the game dialog be in English? Everyone tosses around theories on the language, the weapons, and more about this upcoming caveman game. Microtransactions will be making their way to Destiny, Rise of the Tombraider, and Halo 5, but is that ok? The final episode of Tales from the Borderlands gets a release date and Grif is super excited about it. Speaking of release dates, Darksiders 2: The Deathfinitive Edition also has a launch date! Why does Konami hate people? Our host speculate on who they might consider selling the Fox engine to if they ever let it go. Somehow the train wreck that was Duke Nukem Forever got brought up. Things get a little heated when Halo 5 comes up. All this and much more on this week's Infinite Respawn! 

Podcast HautBasGaucheDroite.fr
#154 - Cradle, Odallus : The Dark Call, Assassin's Creed Rogue et l'actualité du JV du 3 au 9 août

Podcast HautBasGaucheDroite.fr

Play Episode Listen Later Aug 10, 2015 133:19


Notre avis sur le jeu d'action sombre et rétro Odallus : The Dark Call (PC) de JoyMasher, l'immersif jeu d'aventure de science-fiction Cradle (PC) de Flying Cafe for Semianimals, flashback sur les pérégrinations d'un templier dans Assassin's Creed Rogue (PC, 360, PS3) d'Ubisoft et le reste de l'actualité de la semaine (le rachat de SNK Playmore, une extension pour Elite, Kamiya et Scalebound...)

elite cradle scalebound l'actualit kamiya assassin's creed rogue joymasher odallus the dark call snk playmore
Ozone Nightmare
Assassin's Creed Rogue

Ozone Nightmare

Play Episode Listen Later Mar 25, 2015 5:01


Today on the 5: The most rewarding aspect of Assassin's Creed Rogue so far has been the story. This is a fantastic example of how to do game narrative.

storytelling assassins rogue assassin's creed rogue
Fully Integrated Geeks: The FIGcast
Ep. 160: Three Fortnights

Fully Integrated Geeks: The FIGcast

Play Episode Listen Later Mar 23, 2015 131:02


(0:01:50) Blu Rays: (Nightcrawler...Game of Thrones: S4...Birdman...Big Hero 6), (0:02:15) Coming Attractions: (Kingsmen...Duff...MacFarland USA...Hot Tub Time Machine 2...Never Lose Focus...The Lazarus Effect...Chappie...Unfinished Business), (0:03:30) Box Office: 150 million shades of green, (0:03:50) TV Talk: Agent Carter wrapped up its mini-season, Constantine may or may not be back, Gotham retains its bonkers status, Arrow makes some weird decisions, The Flash tackles time travel, new DC/CW show rumor, SHIELD powers up, (0:50:15) Darren: Kimmy Schmidt/House of Cards, The Three Body Problem, Amazon mattress, WoW as always, (1:25:15) Tripp: worked all the basketball games, Pirate Latitudes, Assassin's Creed: Rogue, Nightcrawler, (1:29:00) Shaun: Trip to middle TN, Metal Gear Mania, A World without a Superman and The Return of Superman, some backlog movies (Fury, John Wick, Snowpiercer, The Theory of Everything, Dear White People, Nightcrawler), superhero TV catch-up (Arrow, Agents of S.H.I.E.L.D., Gotham), (1:53:10) Trey: is becoming a stereotype….caught up on Arrow some

Video Game Hangover
Taco Tuesday 03-10-15

Video Game Hangover

Play Episode Listen Later Mar 10, 2015 13:39


It's Taco Tuesday! Randy is joined by Chris Gregory to dish on this week's latest bites. On the menu: Codename STEAM, Hotline Miami 2, Ori and the Blind Forest, DMC, and Assassin's Creed: Rogue.

Hooked FM
Hooked FM #15 – Kniescheiben zertrümmern & Shanties schmettern!

Hooked FM

Play Episode Listen Later Mar 9, 2015 58:07


Wir besprechen diese Woche die Schließung von Maxis und das vierte Rock Band, außerdem reden wir über die Spiele OlliOlli 2, Yakuza 3, Assassin's Creed Rogue und weitere. Außerdem: Eine Empfehlung für A Young Doctor's Notebook!

Geekscape Games Podcast
Level 18 - "I.W.T.L.F.Y.T.T.Y.G.T.Y.N.3.T.I.W.T.Y.T.L.T.T.E."

Geekscape Games Podcast

Play Episode Listen Later Feb 13, 2015 71:30


Join Derek, Juan, Josh and Shane as they discuss the last week in video games! THIS WEEK: Nintendo Youtube ad revenue sharing policies get clarified. Nintendo 3DS system transfer is convoluted as fuck! Juan dual wields 3DS's at Wondercon. Juan worked at Nintendo?!?! Bethesda announces an E3 press conference. Netflix announces Legend of Zelda original series. Assassin's Creed Rogue coming to Pc alongside the Steelseries Eye Tracking system. WTF is Criminal Girls?! Evolve DLC controversy. Criminal Girls may be the ONLY reason to buy a PS Vita. We talk all about who our "Best Girl" is. Dying Light. Indigo Prophecy Remastered. Shane's Destiny addiction hits a new low. Apotheon. Transistor. Juan is also playing Destiny! Pandoras Tower. Gunman Clive 2. Listener Mission Objective of The Week: What is your dream video game mashup?  Geekscape Games Theme Song: Sunny Day by MmcM

Taberna dos Escritores, O Podcast
PocketCast 001 - Notícias, Mudanças e Hot Pocket

Taberna dos Escritores, O Podcast

Play Episode Listen Later Feb 2, 2015


     Olá, criançada da jovem Velha Guarda! Na micro-zueira de hoje, nossos taverneiros Igor e Gustavo dão suas desculpas esfarrapadas de porque o último cast ainda não saiu e aproveitam para, lastimavelmente, comentar algumas notícias do mundo nerd.     No embalo das eleições, o primeiro PocketCast veio cheio de promessas de inovação para o blog (prometeram até parar de me pagar com sanduíche velho de bacon vegetariano), vamos ver quais delas esses salafrários vão cumprir. Não coloquem muita fé, mas fiquem de olho que, muito em breve, esta espelunca estreará seu mítico programa em vídeo! Então corram, seus tolos!     Arte da Vitrine:    Felipe ChagasCURTA-NOS NO FACEBOOK:Taberna dos EscritoresIgor DmirkutskaDanyel R. S. MarmoGustavo RochaCITADOS NO PROGRAMA:Peixes LutadoresBill Raio Beta (Thor Cara-de-Cavalo)SharknadoConstantineAssassin's Creed - RogueABERTURA E TRANSIÇÕES:Jive Boys - Its Rockabilly Time(Botão direito 'salvar link como')

Mating Habits of the Modern Geek
Ep.58 - Nice Guys Part II: Being Bitter Isn’t Helping

Mating Habits of the Modern Geek

Play Episode Listen Later Jan 19, 2015 153:11


Back in the studio with Paris and The Business, LLC, and we're discussing the plight of the oppressed, bullied male nerd and why the entitlement that is sometimes felt by said nerds could be sabotaging their interactions with women.  Passivity never pays off, but being aggressive might not be in your wheelhouse - what then? Life isn't fair, and the sooner you except this, the sooner you can start leveling the playing field by playing the cards you've been dealt. All of this is in response to the Dr. NerdLove article that was everyway on the interwebs last week:  What’s Really Wrong With Nice Guys – Entitlement, Nerds and Neanderthals http://www.doctornerdlove.com/2015/01/nice-guys-dont-finish-last/ Amish Romance?  It's a thing.  I am tragically white and I apologize.  While I'm finishing/shipping on Assassin's Creed: Rogue and watching all the shoujo and boys love anime, Paris and The Business find a new show called Community, I have mixed Agent Carter feelings, and there's a show about loli battleships that have strategic sex - thanks, Japan.  Africa is big, y'all, and not completely covered in ebola. The Business does the Shim-sham with his Jim Jam in Dragon Age: Inquisition and we're all loving Archer, just because.  And apparently there's a selfie stick designed especially for looking at butts?  Also, what happens when women accept compliments online? The first installment of My Fair Andrew is here, where we check in with Andrew to see how talking with strangers went - hilarity ensues.   We flip tables over how I want to be equal, but also special (shut up) and how if you share an office with someone, you should wash your ass.     Mating Habits of the Modern Geek: Love and Dating within Your own Species - your comedy source for relationship advice for geeks and nerds!

Top Down Perspective
Top Down Perspective 08/01/15

Top Down Perspective

Play Episode Listen Later Jan 9, 2015 60:30


Back from the break we want to discuss what we've been playing over the last couple of weeks. Sean goes through all of Assassin's Creed: Rogue and a good chunk of Shadow of Mordor. Jon has been playing some random DS eshop games as well as Captain Toad's Treasure Tracker. Paul continues with Far Cry 4 and Depth.We didn't really follow the (lack of) news but we bring up the holiday outtages on XBL and PSN and Bungie giving away ODST to Master Chief Collection owners.

Com-cast - gamedistiller
Ep. 37: 2014 Game of the Year

Com-cast - gamedistiller

Play Episode Listen Later Dec 25, 2014


DOWNLOADSubscribe on iTunesDownload LinkTheme: ARP!Composed by: Grant KellyCONNECTEmail us suggestions and stories: gamedistiller@outlook.comLike us on FacebookSimon's TwitterAlex's TwitterMax's TwitterTOPICGame of the YearBest Exclusive: Sunset Overdrive Halo: The Master Chief Collection inFamous Second Son Mario Cart 8 Super Smash Bros. Civilization Beyond Earth Goat Simulator Best Multiplatform: Dark Souls 2Titanfall Watch Dogs Destiny Middle Earth: Shadow of Mordor Alien IsolationCall of Duty: Advanced Warfare  Assassin's Creed Rogue  Assassin's Creed Unity Dragon Age Inquisition Far Cry 4 Best Remaster: Halo: The Master Chief CollectionThe Last of Us Remastered Grand Theft Auto V The Walking Dead Seasons 1 & 2 FTL Advanced EditionGameMinder Road Ahead: GTA V (PC) Grim Fandango RemasteredEvolve  The Order: 1886 Final Fantasy Type-0 HDFinal Fantasy XV Bloodborne Mortal Kombat X Mighty No. 9 The Witcher 3Crackdown Fable Legends Halo 5 Guardians Just Cause 3 Overwatch Metal Gear Solid V: The Phantom Pain Persona V Quantum Break Star Wars Battlefront Rainbow Six Siege Final Fantasy XIV: Heavensward Star CitizenNo Man's Sky 

Starting Point
Happy Thanksgaming

Starting Point

Play Episode Listen Later Nov 25, 2014 37:27


This week Corey and Brian are thankful for all things gaming, but especially for World of Warcraft, Assassin's Creed Unity and Assassin's Creed Rogue.  The guys talk about those and other things they're thankful for along with a bunch of digressions you knew were coming.What are you thankful for - gaming or otherwise?  Let us know by tweeting us here or emailing us at startingpointfeedback [at] gmail dot com.

Signed In: A Video Game Podcast
Episode #153: Far Cry 4 / Assassin's Creed Rogue / Call of Duty : Advanced Warfare / This War Of Mine / Lego Batman 3: Beyond Gotham / Grand Theft Auto V

Signed In: A Video Game Podcast

Play Episode Listen Later Nov 23, 2014 140:04


Jeremy starts off with his final thoughts on Sunset Overdrive, Craig starts the DLC offering for Alien: Isolation, and Sean checks out the Indie Game Candy, Please! Jeremy offers some quick looks at Halo: The Master Chief Collection and the updated next gen GTA V, Sean jumps around in Call of Duty: Advanced Warfare, Craig tests his morality with This War of Mine, and Jeremy gets deja vu with Assassin's Creed Rogue. Sean looks at the racer Toybox Turbos, there's mixed feelings on Lego Batman 3: Beyond Gotham, and Jeremy slashes and burns everything he can in Far Cry 4. E-mail us at comments@signedinpodcast.com! Visit us online at SignedInPodcast.com!   Games discussed on this episode! 0:00:00 – Intro 0:5:30 – Signed In Steam Group 0:06:12 – Fantasia: Music Evolved 0:08:26 – Defiance 0:11:45 – Sunset Overdrive 0:17:04 – Alien Isolation DLC 0:22:40 – Candy, Please! (XBLIG) 0:27:58 – Halo: The Master Chief Collection 0:31:30 – GTA V 0:40:10 – Call of Duty: Advanced Warfare 0:52:23 – This War of Mine (PC) 1:16:36 – Assassin’s Creed Rogue 1:31:30 – Toybox Turbos (XBLA) 1:34:35 – Lego Batman 3: Beyond Gotham 1:52:31 – Far Cry 4 2:20:03 – End

Rebel FM
Rebel FM Episode 237 - 11/21/2014

Rebel FM

Play Episode Listen Later Nov 21, 2014 93:50


This week we're back to four hosts once again, and we've got lots to talk about, including Dragon Age: Inquisition, Captain Toad: Treasure Tracker, Assassin's Creed: Rogue, Company of Heroes 2: Ardennes Assault, and a lot more.  This week's music: Crosses - The Epilogue

Good Game
Good Game Episode 42, 2014

Good Game

Play Episode Listen Later Nov 17, 2014 30:00


Tonight on Good Game Bajo and Hex review Assassin's Creed: Rogue, Call of Duty: Advanced Warfare and Dragon Age: Inquisition!

Geekscape Games Podcast
Level 6 - "Halo Boom: Unity for The WiiU"

Geekscape Games Podcast

Play Episode Listen Later Nov 13, 2014 66:33


Join Derek, Juan, Josh and Shane as they discuss the last week in video games! THIS WEEK: Avalanche Studios confirms Just Cause 3 will not have microtransactions. Game of Thrones from Telltale details released. Tales from the Borderlands. Microsoft files for Battletoads trademark. Assassin's Creed: Rogue. Amiibo's third release announced. Shulk Amiibo Gamestop exclusive. Pokemon Delta Episode and Mirage Spots. Never Alone launch party with 907 Gamers in Alaska. Assassin's Creed: Unity. Halo: Masterchief Collection. Smash Bros. Listener Mission Objective of The Week: What is your favorite gaming memory with a non gamer friend/family member? Geekscape Games Theme Song: Sunny Day by MmcM

Rebel FM
Rebel FM Episode 233 - 10/17/14

Rebel FM

Play Episode Listen Later Oct 17, 2014 79:09


This week it's a three-man show as we talk about The Evil Within, Bayonetta 2, Borderlands: The Pre-sequel, Sunset Overdrive, Assassin's Creed: Rogue and more! This week's music, in order of appearance:  Slipknot - Killpop;  Warpaint - Undertow

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Pixelania Podcast
Podcast 211 de Pixelania

Pixelania Podcast

Play Episode Listen Later Oct 14, 2014 181:31


Semana de mucha polémica en cuanto a la resoluciíón de los juegos en la nueva generación y aquí en Pixelania comentamos al respecto. En este programa hubo de todo y si se perdieron la transmisión en vivo el lunes a las 9:00 PM aquí podrán tener el programa completo en donde hablamos de los siguientes temas:Assassin's Creed: Rogue será el último juego de la vieja generación de la saga.343 Industries quiere quitarle el número a los juegos de Halo.Polémica con la resolución de Assassin's Creed: Unity.Dos viejas franquicias regresarán a Xbox One. ¿Cuáles serán?GTA V ocuparía 50 GB de disco duro en PS4 además sería compatible con PS Move.2 millones de copias se necesitan vender para que un juego tenga secuela.Los controles de Game Cube solo se podrán usar en Smash Bros de Wii U.Halo 2: Anniversary no vendrá en 1080p.Compra Call of Duty: Advaced Warfare en PS3 o Xbox 360 y descarga gratis en la nueva generación.100 mil unidades de Xbox One vendidos en China.Kingdom Hearts 3 se cambia al Unreal Engine 4.Novedades sobre el Proyecto Room Alive de Microsoft.La reseña que tuvimos fue Teslagrad y Middle-earth Shadows of Mordor.

Diário Game
NewCast 31: Atualização causa problema no XONE, No Man's Sky infinito, Shere Play terá no maximo 60 minutos.

Diário Game

Play Episode Listen Later Aug 22, 2014


Olá amigos, chegamos ao nosso 31° NewCast para trazer informações para você. Nos microfones estão  Francisco, Saraiva e o novo integrante Gabriel que esta no lugar do Valinhos agora, nosso amigo Ziphakiel esta aproveitando as ferias que o Diario Game o proporcionou. Então as noticias da semana, e os assuntos principais são:1° A última atualização do Xbox One está causando problemas ao rodar discos de jogos2° No Man’s Sky terá 18 “quintilhões” de planetas e levaria “bilhões de anos” para explorar todos eles3° Jogos da Ubisoft classificado como Mature não sairão para wii U. Entenda o porque.4° Dragon Age: Inquisition Quer fazer você se importar com as personagens que você se envolve romanticamente5° Ubisoft não descartou a possibilidade de Assassin's Creed Rogue chegar ao PC, Xbox One e PS4.6° Share Play terá no maximo 60 minutos.E mais....Esperamos que todos gostem e aproveitem ao máximo. Para fazer o Download clique aqui, e na pagina que abrir aperte ctrl+s ou clique com botão direito e salvar.Assine nosso Feed no Itunes clicando aqui

Le podcast de ZQSD
Podcast HS1 Jour 1

Le podcast de ZQSD

Play Episode Listen Later Aug 14, 2014 49:11


Au sommaire de ZQSD HS1-1 : les jeux qu'on a vu, le salon côté exposants (avec Alex, Bruno, Diraen et Vincent)

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BigBadaBoomCast
BigBadaBoomCast Episode 56: Assassin's Rouge

BigBadaBoomCast

Play Episode Listen Later Aug 12, 2014 85:56


We hit everything that's been happening. You want Assassin's Creed Rogue controversy? We've got that. You want the recent raft of re-releases? We've got that. You want to hear about the downfall of Bioware? We've got that too. Join us this week for a smorgasbord of topics! If you have any question or comments or want to hear what we think about a particular game, please email us at podcast@bigbadaboomgames.com and we'll respond to them on the show!

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Pixelania Podcast
PixePodcast 202

Pixelania Podcast

Play Episode Listen Later Aug 12, 2014 116:29


Segundo programa de agosto y en esta ocasión la información de videojuegos fue bastante amplia y polémica. En este programa hubo de todo y si se perdieron la transmisión en vivo el lunes a las 9:00 PM aquí podrán tener el programa completo en donde hablamos de los siguientes temas: Novedades sobre Destiny, ¿Se podrán importar o no los personajes de la beta?.¿Qué significa la imagen de Link usando la máscara de Majora liberada por Nintendo?GTA V llegaría el 14 de noviembre.PlayStation Mobile ya no dará servicdio a nuevos dispositivos Android.Un Pez intentará terminar Pokémon.El nombre le pudo haber costado a Wii U casi el 50 % de sus ventas.Se anuncia oficialmente Assassin's Creed: Rogue.Sony demandado por supuesta publicidad falsa.Twitch comienza medidas para proteger derechos de autor.Sleeping Dogs llegará a Xbox One y PS4.Evolve se retrasa hasta 2015.Edición especial de Hyrule Warriors anunciada.Primer juego de Bioshock en camino a dispositivos iOS.La reseña que tuvimos fue The Wolf Among Us y Rogue Legacy.

One-Quest
PodQuest 016 – New York Comic Con Plans, Bioware, Zombies, Hyrule, and More

One-Quest

Play Episode Listen Later Aug 10, 2014 119:30


Most of the regulars were busy this week, but fear not it's the return of Erica and Audra to the podcast! Eric and Chris sit down with our significant others and talk about our plans for the upcoming New York Comic Con in October, then segue into a lot of video games news. I'm sure you guessed that from the title though! It's not a week full of exciting news, but it's certainly more than you'd expect for August between E3 and Gamescon. Aside from chatting about Bioware, and zombie games, including the Resident Evil remakster(?) we get some chatting in about Hyrule Warriors, Assassin's Creed Rogue, and even some non-video game related stuff like movies, television, and comic books oh my! As always if you've got questions, comments, suggestions, pictures of your cat doing something silly, or just about anything else shoot them over to social(at)on-quest.com and put a smile on Eric's grumpy face. Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix

Daddel Gebabbel
#29 - gamescom Presse Termine

Daddel Gebabbel

Play Episode Listen Later Aug 9, 2014 141:54


Unsere gamescom Presse Termine haben wir für euch im PS4 Magazin Podcast #29 professionell und abschweifend aufgearbeitet! Trotzdem haben wir es uns nicht nehmen lassen, ein paar News zum Schluss zu besprechen, die uns die letzte Woche beschäftigt hatten. Beginn - 00:08 Intro feat. P4M Luder, PS Plus, versprechen und halten, Andre kommt nicht zu Wort gamescom Presse Termine (00:08 - 01:33) 00:08 - 00:15 Call of Duty: Advanced Warfare 00:15 - 00:19 Landwirtschaftssimulator 2015, Natural Doctrine und Sherlock Holmes 00:19 - 00:25 Styx, ein unangekündigter PS4 Titel und Skylanders Trap Team und Bloodbourne 00:25 - 00:33 Magika 2, Runemaster, Lords of the Fallen, Lineup EA (BCD) und Mobile EA 00:33 - 00:39 Just Dance 2015, Just Dance Now und DriveClub 00:39 - 00:43 Jet Car Stunts, Hellraid, Shape Up, Raving Rabbids, The Witcher 3 00:43 - 00:46 "Destiny wird zehn Tage leben" 00:46 - 00:52 Far Cry 4 und Dying Light 00:52 - 00:58 The Devision, Raven's Cry, Assassin's Creed Rogue und Assassin's Creed Unity 00:58 - 01:03 unangekündigter Sony Titel, Disney Infinty 2.0, WWE 2K15, NBA 2K15, PES 2015 und MGS V: Phantom Pain 01:03 - 01:10 The Order: 1886 und The Evil Within 01:10 - 01:19 Lara Croft and the Temple of Osiris, Evolve und Borderlands 01:19 - 01:25 Afro Samurai 2/Fucking Samuel L. Jackson Spiel, Dead Island 2 und Mortal Combat X 01:25 - 01:30 Mittelerde: Mordors Schatten feat. Peters Eier. 01:30 - 01:33 Was vermisst ihr auf der gamescom? mit Batman: Arkham Knight, Sony exklusiv Blockbuster, Uncharted 4 und 5 01:30 - 01:42 Remastereds und Remakes mit Sleeping Dogs: Defintive Edition und Beyond: Two Souls 01:42 - 01:47 Resident Evil Remake Remake Remake 01:47 - 01:53 Metal Gear Solid und das Kojima Dingens 01:53 - 02:04 EA Access - Sony nein, nein 02:04 - 02:09 Bekanntgabe der GameStop+ Kundenkarten Gewinner und das gamescom Gewinnspiel 02:09 - 02:12 Was habt ihr zuletzt gespielt? 02:12 - 02:21 Was habt ihr zuletzt gesehen? aka Was habt ihr zuletzt gelesen? 02:21 - Ende Verabschiedung Link zur News: http://www.ps4-magazin.de/podcast/12753-ps4-magazin-29-gamescom-presse-termine

Constantly Calibrating Podcast (Gaming & Geek Culture)

Today on Constantly Calibrating Josh has a chat with Jordan Williams, founder of Captured Dimensions. Captured Dimensions specializes in high-quality 3D capturing technology. For more information on them beyond this interview, make sure to check out the Tingle Pot on the website posting. In addition to the interview we discuss the announcement of Assassin's Creed Rogue as well as GameStop's changes to their used games policy.