French novelist, poet and playwright
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Chapter 12 - In Which Phileas Fogg and His Companions Venture Across the Indian Forests, and What Ensued Chapter 13 - In Which Passepartout Receives a New Proof That Fortune Favors the BraveWe're deep in India now, and Verne is having the time of his life.Fogg and company get off the beaten path and into the Indian forests — and when Verne says "and what ensued," he means it. What ensues is exactly the kind of thing that makes this book so much fun. Then Chapter 13 gives Passepartout a moment that is equal parts terrifying and triumphant, and honestly he earns every bit of it.Fortune does favor the brave. It also apparently favors the recklessly optimistic Frenchman who keeps stumbling into situations no reasonable person would survive.Enjoy!You could've enjoyed this full episode early if you'd been a Patron! Become a Patron (https://www.patreon.com/anotherworldaudiobooks) & get more episodes EARLY!Want a free audiobook? All you have to do is ask! Choose from the ever-growing AWA Library (https://anotherworldaudiobooks.com/#library)!If you enjoyed this episode, would you mind telling a friend about the podcast??:) It's really the only way the show can grow (and really the only way I'll be able to continue putting out episodes for you)! Thanks a million!!!____Thanks to our sponsor - Invicta Web Design! Get a professional, website, headache free. Just go to https://invictaweb.design/For all things Another World, go to https://anotherworldaudiobooks.com/ (seriously, you should - I'm giving away a FREE audiobook to anyone who goes to the website & requests it!!!)Thanks for listening & for SHARING the podcast!____Support the podcast on Patreon (https://www.patreon.com/anotherworldaudiobooks) and get tons of awesome perks!Check out the merch store https://another-world-audiobooks.myspreadshop.com/! Tons of awesome, hand-drawn designs (by yours truly!:) for t-shirts, hoodies, hats, mugs & more. PLUS every purchase goes to bring you more awesome audiobooks!Support the podcast by purchasing FULL audiobooks - all purchase links are at https://anotherworldaudiobooks.com/!If that's not for you, don't worry, I'll still make you audiobooks;) All I ask is that you listen & share the podcast with your friends!
Chapter 10 - In Which Passepartout Is Only Too Glad to Get Off with the Loss of His ShoesChapter 11 - In Which Phileas Fogg Secures a Curious Means of Conveyance at a Fabulous PricePassepartout having a bad day is quickly becoming one of my favorite recurring themes in this book. Then Chapter 11 has Fogg doing what Fogg does best: identifying an impossible problem and solving it by throwing money at it in the most audacious way imaginable. The "curious means of conveyance" is exactly as entertaining as it sounds.This journey keeps getting better. Let's go.You could've enjoyed this full episode early if you'd been a Patron! Become a Patron (https://www.patreon.com/anotherworldaudiobooks) & get more episodes EARLY!Want a free audiobook? All you have to do is ask! Choose from the ever-growing AWA Library (https://anotherworldaudiobooks.com/#library)!If you enjoyed this episode, would you mind telling a friend about the podcast??:) It's really the only way the show can grow (and really the only way I'll be able to continue putting out episodes for you)! Thanks a million!!!____Thanks to our sponsor - Invicta Web Design! Get a professional, website, headache free. Just go to https://invictaweb.design/For all things Another World, go to https://anotherworldaudiobooks.com/ (seriously, you should - I'm giving away a FREE audiobook to anyone who goes to the website & requests it!!!)Thanks for listening & for SHARING the podcast!____Support the podcast on Patreon (https://www.patreon.com/anotherworldaudiobooks) and get tons of awesome perks!Check out the merch store https://another-world-audiobooks.myspreadshop.com/! Tons of awesome, hand-drawn designs (by yours truly!:) for t-shirts, hoodies, hats, mugs & more. PLUS every purchase goes to bring you more awesome audiobooks!Support the podcast by purchasing FULL audiobooks - all purchase links are at https://anotherworldaudiobooks.com/!If that's not for you, don't worry, I'll still make you audiobooks;) All I ask is that you listen & share the podcast with your friends!
Conférence de Alexandra MüllerLa cinquième édition du cycle de conférences en histoire de l'art est consacrée au thème « Art et utopie ». Cette séance s'intéresse à la science-fiction, genre longtemps marginalisé, qui s'impose aujourd'hui comme une source majeure pour les artistes contemporains, qui y trouvent un champ d'exploration pour repenser notre présent et rouvrir l'horizon de l'utopie.Par Alexandra Müller, directrice du musée Jules Verne et du projet de la Cité des imaginaires à NantesSéance enregistrée le 8 avril 2026 à la BnF I François-Mitterrand. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
“Father of detox” Jaroslav Skála began helping people sober up in Prague 75 years ago, Lynx Bardi crosses Czechia from south to north in record-breaking journey, Jules Verne's dream machine takes flight in Czech record-breaking replica
Chapter 8 - In Which Passepartout Talks Rather More, Perhaps, Than Is PrudentChapter 9 - In Which the Red Sea and the Indian Ocean Prove Propitious to the Designs of Phileas FoggTwo chapters, and Passepartout continues to be his own worst enemy.Chapter 8 is exactly what it sounds like — our lovable Frenchman opens his mouth at precisely the wrong moment, and Fix is there to make the most of it. Then Chapter 9 gives us some breathing room as Fogg and company cross the Red Sea and the Indian Ocean, the kind of passage that should be uneventful but somehow never quite is when Fix is lurking around.Enjoy!You could've enjoyed this full episode early if you'd been a Patron! Become a Patron (https://www.patreon.com/anotherworldaudiobooks) & get more episodes EARLY!Want a free audiobook? All you have to do is ask! Choose from the ever-growing AWA Library (https://anotherworldaudiobooks.com/#library)!If you enjoyed this episode, would you mind telling a friend about the podcast??:) It's really the only way the show can grow (and really the only way I'll be able to continue putting out episodes for you)! Thanks a million!!!____Thanks to our sponsor - Invicta Web Design! Get a professional, website, headache free. Just go to https://invictaweb.design/For all things Another World, go to https://anotherworldaudiobooks.com/ (seriously, you should - I'm giving away a FREE audiobook to anyone who goes to the website & requests it!!!)Thanks for listening & for SHARING the podcast!____Support the podcast on Patreon (https://www.patreon.com/anotherworldaudiobooks) and get tons of awesome perks!Check out the merch store https://another-world-audiobooks.myspreadshop.com/! Tons of awesome, hand-drawn designs (by yours truly!:) for t-shirts, hoodies, hats, mugs & more. PLUS every purchase goes to bring you more awesome audiobooks!Support the podcast by purchasing FULL audiobooks - all purchase links are at https://anotherworldaudiobooks.com/!If that's not for you, don't worry, I'll still make you audiobooks;) All I ask is that you listen & share the podcast with your friends!
durée : 00:04:46 - par : Estelle Faure - Rencontre avec Thomas Coville, l'homme le plus rapide dans le tour de la planète en équipage et à la voile. Vainqueur du Trophée Jules Verne, il répond aux journalistes en herbe de ce franceinfo junior. Vous aimez ce podcast ? Pour écouter tous les épisodes sans limite, rendez-vous sur Radio France
Programa #703 - Plan de Inmersiones 00,06'04” Esta noche nos acompaña Encuentros en la IIIª Fase con Ramón Verdaguer, representando a DAN Europe Foundation, para contarnos los resultados de una encuesta internacional inédita, una investigación con la Semana Europea de la Salud Mental como telón de fondo, el proyecto europeo ONE HEALTH UNDERWATER 00,37'44” LOS LIBROS DE ROBINSON, con Juan Melgar, abriendo nuevas páginas con esa capacidad suya para convertir la lectura sobre el mar en algo que da ganas de zarpar. 00,59'52” PSICOLOGÍA DEL BUCEO, con Toni Bermejo nos invita a mirar hacia adentro mientras miramos hacia abajo, que a veces las profundidades más reveladoras no están en el fondo del mar. 01,20'22” MIS AMIGOS LOS PECES, con Inés García, desde la escuela de buceo ZOEA Madrid, nos presenta a los habitantes de ese mundo que hoy, precisamente hoy, más necesitan que los conozcamos. 01,37'55” Y en BUCEO TÉCNICO — Más allá del límite, Sergi Pérez, desde RIVEMAR, nos lleva donde la luz ya no llega y los números mandan. Y con los micro-espacios habituales del programa —esta noche, el capítulo XII de "Veinte mil leguas de viaje submarino", de Jules Verne, que sigue tan fresco como el día en que lo escribió, el repaso a los viejos programas de Al Otro Lado del Espejo ya emitidos, y la agenda de propuestas para pasar el tiempo en superficie hasta una nueva inmersión en las ondas—, nos daremos, una noche más, por buceados. Foto de la Semana "Tres almas suspendidas entre dos mundos, ni del todo arriba, ni del todo abajo, flotando en ese instante exacto donde el ser humano descubre fascinado que no siempre necesita tierra firme bajo los pies, una suerte de ilusión que rompe con la ley más importante del universo, la gravedad. El arrecife los mira desde abajo con la paciencia milenaria de quien sabe que los mejores huéspedes son los que llegan en silencio, miran con asombro, y se van sin llevarse nada. Sólo burbujas. Sólo memoria." La foto de la semana podría haber sido tomada en cualquier océano del planeta, se repite casi a diario, siempre hay quien empieza la aventura de su vida por primera vez. Es cortesía de Tobias Friedrich para DAN Europe Foundation con motivo de las conclusiones de su proyecto One-Health-Underwater “Una sola salud bajo el agua” Sonaron en este programa: 00,00'09” — David Arkenston - Papillon - Sintonía 00,06'04” — U2 - Resurrection Song 00,37'44” — Fillas de Cassandra - Tataravoa (con Galician Army) 00,59'52” — The Last Dinner Party y War Child Records - Let's Do It Again! 01,20'22” — Maryann Camilleri - Look to the Sea 01,37'55” — The Strokes - Falling out of Love 01,58'46” — Paul J. Smith - Main Title (Captain Nemo's Theme) 01,59'05” — Berliner Philharmoniker - Tchaikovsky - Piano Concerto No. 1 in B-Flat Minor, Op. 23_ I. 02,19'34” — Dreambeaches - Disappearing Act 02,23'12” — Rainbow - Stargazer 02,32'06” — Hay Peores - Bajo El Mar (Cover de Under The Sea de La Sirenita) Sintonía
Chapter 5 - In Which a New Species of Funds, Unknown to the Moneyed Men, Appears on 'ChangeChapter 6 - In Which Fix, the Detective, Betrays a Very Natural ImpatienceChapter 7 - Which Once More Demonstrates the Uselessness of Passports as Aids to DetectivesThree chapters this time, and Verne is firing on all cylinders.We've got the Reform Club buzzing over Fogg's wager. Then meet Fix, a detective who is very confident he has his man and very frustrated that the paperwork isn't cooperating. And Passepartout, bless him, keeps existing in blissful ignorance of the fact that there's a Scotland Yard detective on their tail who thinks his employer robbed the Bank of England.The chase is officially on. Let's go.You could've enjoyed this full episode early if you'd been a Patron! Become a Patron (https://www.patreon.com/anotherworldaudiobooks) & get more episodes EARLY!Want a free audiobook? All you have to do is ask! Choose from the ever-growing AWA Library (https://anotherworldaudiobooks.com/#library)!If you enjoyed this episode, would you mind telling a friend about the podcast??:) It's really the only way the show can grow (and really the only way I'll be able to continue putting out episodes for you)! Thanks a million!!!____Thanks to our sponsor - Invicta Web Design! Get a professional, website, headache free. Just go to https://invictaweb.design/For all things Another World, go to https://anotherworldaudiobooks.com/ (seriously, you should - I'm giving away a FREE audiobook to anyone who goes to the website & requests it!!!)Thanks for listening & for SHARING the podcast!____Support the podcast on Patreon (https://www.patreon.com/anotherworldaudiobooks) and get tons of awesome perks!Check out the merch store https://another-world-audiobooks.myspreadshop.com/! Tons of awesome, hand-drawn designs (by yours truly!:) for t-shirts, hoodies, hats, mugs & more. PLUS every purchase goes to bring you more awesome audiobooks!Support the podcast by purchasing FULL audiobooks - all purchase links are at https://anotherworldaudiobooks.com/!If that's not for you, don't worry, I'll still make you audiobooks;) All I ask is that you listen & share the podcast with your friends!
Alliance Tournaments V3 are here, and the community has questions. A lot of questions. In this episode of Talking Trek, DJz, Matters, Putz, Jules Verne, and the live audience dig into the new Alliance Tournament structure, task segmentation, reroll strategy, 10k and 20k task value, legendary currency, and the updated store. Is this an economy reset? A necessary rebalance? A cold-turkey clawback? Or all of the above wrapped in a spreadsheet burrito with mild emotional damage? Jules brings the data hammer as we look at free-to-play options, long-shot tasks, ops-based segmentation, invisible task slots, and how alliances should communicate before rerolling valuable tasks away. We also discuss the legendary store, whether the new currency payouts help, when 20k tasks might actually make sense, and which store items may be worth prioritizing. Plus: Stupid News, community frustration, high-level player sentiment, Cam Cam's birthday, and a reminder that even when the game feels rough, Talking Trek is still here to teach, laugh, analyze, and occasionally poke the burning console with a stick. 01:02 - Welcome, server sound off, and setting up the night's chaos 05:21 - Stupid News returns with chips, Samsung, Avatar lawsuits, dogs, and McDonald's soda crimes 12:24 - Alliance Tournament task segmentation enters the chat 17:02 - Scopely's “institutional memory” problem and the Incursions comparison 24:02 - High-level players quitting and the emotional state of the community 33:07 - Is this a cash grab, an economy reset, or something else entirely? 41:02 - DJ's satirical “you beat the game” letter to the community 49:00 - Why rerolls broke the old Alliance Tournament economy 57:07 - Legendary currency, 20,000-point tasks, and whether any are truly free-to-play 1:03:02 - Jules breaks down known 10k free-to-play tasks and long-shot options 1:10:07 - Task pool confusion, weird data, and server-specific tournament oddities 1:17:15 - How Alliance Tournaments could have been rebalanced without feeling like a clawback 1:25:03 - Legendary alliance payout: the good idea buried under rough execution 1:34:50 - Too much taken away, not enough given back 1:40:03 - Legendary currency pricing, direct-buy comparisons, and store psychology 1:48:00 - When a 20k task might make sense for spenders 1:58:24 - Comparing legendary currency to multiphasic value and added-spend incentives 2:04:14 - Reroll strategy, task groups, and why one reroll does not refresh everything 2:12:05 - Legendary store review: reputation, artifacts, tech, primes, and priority pulls 2:35:00 - Cam Cam's birthday, Jules' community challenge, and closing schedule notes
Dangerous Creations: The Inventor Novel in Fin-de-siècle France (U Toronto Press, 2025) presents a master narrative of the inventor in fin-de-siècle French literature by analyzing the works of Jules Verne, Albert Robida, Émile Zola, and Villiers de l'Isle-Adam. Their writings challenge the role of science in shaping French national identity and aim to transform contemporary understandings of science and technology. The book reveals how Verne, Robida, Zola, and de l'Isle-Adam reimagine the figure of the inventor, reshaping the literary standards of their time. Universally male in these narratives, the inventor serves as a flawed exemplar of national heroism during the Age of Empire – a period marked by significant external threats and internal strife – while also embodying unrestrained creativity. Ultimately, the inventor novel reflects broader French anxieties surrounding scientific progress, empire, and gender. Ana Oancea explores the transmedia and transnational legacy of the fin-de-siècle inventor novel through vignettes that highlight similarly themed narratives in contemporary popular culture. These sections engage with films, television series, graphic narratives, and video games that reinterpret key aspects of the inventor narrative, shedding light on its power structures, racial and gender politics, and colonial aspirations. Guest Ana Oancea is Associate Professor of French at the University of Delaware. Her research interests include the intersections of science and literature, adaptation studies, and visual culture. She has recently published articles in Forum for Modern Language Studies, Science Fiction Film and Television, and French Screen Studies. Host Gina Stamm is Associate Professor of French at The University of Alabama, with research concentrated on the environmental humanities and speculative literatures of the 20th and 21st centuries, from Surrealism to contemporary science fiction and feminist utopias, in Metropolitan France and the francophone Caribbean, with a book manuscript in progresson posthumanist ecological engagement in the surrealist movement. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
Dangerous Creations: The Inventor Novel in Fin-de-siècle France (U Toronto Press, 2025) presents a master narrative of the inventor in fin-de-siècle French literature by analyzing the works of Jules Verne, Albert Robida, Émile Zola, and Villiers de l'Isle-Adam. Their writings challenge the role of science in shaping French national identity and aim to transform contemporary understandings of science and technology. The book reveals how Verne, Robida, Zola, and de l'Isle-Adam reimagine the figure of the inventor, reshaping the literary standards of their time. Universally male in these narratives, the inventor serves as a flawed exemplar of national heroism during the Age of Empire – a period marked by significant external threats and internal strife – while also embodying unrestrained creativity. Ultimately, the inventor novel reflects broader French anxieties surrounding scientific progress, empire, and gender. Ana Oancea explores the transmedia and transnational legacy of the fin-de-siècle inventor novel through vignettes that highlight similarly themed narratives in contemporary popular culture. These sections engage with films, television series, graphic narratives, and video games that reinterpret key aspects of the inventor narrative, shedding light on its power structures, racial and gender politics, and colonial aspirations. Guest Ana Oancea is Associate Professor of French at the University of Delaware. Her research interests include the intersections of science and literature, adaptation studies, and visual culture. She has recently published articles in Forum for Modern Language Studies, Science Fiction Film and Television, and French Screen Studies. Host Gina Stamm is Associate Professor of French at The University of Alabama, with research concentrated on the environmental humanities and speculative literatures of the 20th and 21st centuries, from Surrealism to contemporary science fiction and feminist utopias, in Metropolitan France and the francophone Caribbean, with a book manuscript in progresson posthumanist ecological engagement in the surrealist movement. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/literary-studies
Dangerous Creations: The Inventor Novel in Fin-de-siècle France (U Toronto Press, 2025) presents a master narrative of the inventor in fin-de-siècle French literature by analyzing the works of Jules Verne, Albert Robida, Émile Zola, and Villiers de l'Isle-Adam. Their writings challenge the role of science in shaping French national identity and aim to transform contemporary understandings of science and technology. The book reveals how Verne, Robida, Zola, and de l'Isle-Adam reimagine the figure of the inventor, reshaping the literary standards of their time. Universally male in these narratives, the inventor serves as a flawed exemplar of national heroism during the Age of Empire – a period marked by significant external threats and internal strife – while also embodying unrestrained creativity. Ultimately, the inventor novel reflects broader French anxieties surrounding scientific progress, empire, and gender. Ana Oancea explores the transmedia and transnational legacy of the fin-de-siècle inventor novel through vignettes that highlight similarly themed narratives in contemporary popular culture. These sections engage with films, television series, graphic narratives, and video games that reinterpret key aspects of the inventor narrative, shedding light on its power structures, racial and gender politics, and colonial aspirations. Guest Ana Oancea is Associate Professor of French at the University of Delaware. Her research interests include the intersections of science and literature, adaptation studies, and visual culture. She has recently published articles in Forum for Modern Language Studies, Science Fiction Film and Television, and French Screen Studies. Host Gina Stamm is Associate Professor of French at The University of Alabama, with research concentrated on the environmental humanities and speculative literatures of the 20th and 21st centuries, from Surrealism to contemporary science fiction and feminist utopias, in Metropolitan France and the francophone Caribbean, with a book manuscript in progresson posthumanist ecological engagement in the surrealist movement. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/film
Dangerous Creations: The Inventor Novel in Fin-de-siècle France (U Toronto Press, 2025) presents a master narrative of the inventor in fin-de-siècle French literature by analyzing the works of Jules Verne, Albert Robida, Émile Zola, and Villiers de l'Isle-Adam. Their writings challenge the role of science in shaping French national identity and aim to transform contemporary understandings of science and technology. The book reveals how Verne, Robida, Zola, and de l'Isle-Adam reimagine the figure of the inventor, reshaping the literary standards of their time. Universally male in these narratives, the inventor serves as a flawed exemplar of national heroism during the Age of Empire – a period marked by significant external threats and internal strife – while also embodying unrestrained creativity. Ultimately, the inventor novel reflects broader French anxieties surrounding scientific progress, empire, and gender. Ana Oancea explores the transmedia and transnational legacy of the fin-de-siècle inventor novel through vignettes that highlight similarly themed narratives in contemporary popular culture. These sections engage with films, television series, graphic narratives, and video games that reinterpret key aspects of the inventor narrative, shedding light on its power structures, racial and gender politics, and colonial aspirations. Guest Ana Oancea is Associate Professor of French at the University of Delaware. Her research interests include the intersections of science and literature, adaptation studies, and visual culture. She has recently published articles in Forum for Modern Language Studies, Science Fiction Film and Television, and French Screen Studies. Host Gina Stamm is Associate Professor of French at The University of Alabama, with research concentrated on the environmental humanities and speculative literatures of the 20th and 21st centuries, from Surrealism to contemporary science fiction and feminist utopias, in Metropolitan France and the francophone Caribbean, with a book manuscript in progresson posthumanist ecological engagement in the surrealist movement. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/art
Dangerous Creations: The Inventor Novel in Fin-de-siècle France (U Toronto Press, 2025) presents a master narrative of the inventor in fin-de-siècle French literature by analyzing the works of Jules Verne, Albert Robida, Émile Zola, and Villiers de l'Isle-Adam. Their writings challenge the role of science in shaping French national identity and aim to transform contemporary understandings of science and technology. The book reveals how Verne, Robida, Zola, and de l'Isle-Adam reimagine the figure of the inventor, reshaping the literary standards of their time. Universally male in these narratives, the inventor serves as a flawed exemplar of national heroism during the Age of Empire – a period marked by significant external threats and internal strife – while also embodying unrestrained creativity. Ultimately, the inventor novel reflects broader French anxieties surrounding scientific progress, empire, and gender. Ana Oancea explores the transmedia and transnational legacy of the fin-de-siècle inventor novel through vignettes that highlight similarly themed narratives in contemporary popular culture. These sections engage with films, television series, graphic narratives, and video games that reinterpret key aspects of the inventor narrative, shedding light on its power structures, racial and gender politics, and colonial aspirations. Guest Ana Oancea is Associate Professor of French at the University of Delaware. Her research interests include the intersections of science and literature, adaptation studies, and visual culture. She has recently published articles in Forum for Modern Language Studies, Science Fiction Film and Television, and French Screen Studies. Host Gina Stamm is Associate Professor of French at The University of Alabama, with research concentrated on the environmental humanities and speculative literatures of the 20th and 21st centuries, from Surrealism to contemporary science fiction and feminist utopias, in Metropolitan France and the francophone Caribbean, with a book manuscript in progresson posthumanist ecological engagement in the surrealist movement. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/french-studies
This episode of Talking Trek was originally intended to be a livestream, not a traditional podcast recording. Because of that, the format is not perfectly “podcast clean” in every moment, with some live-chat interaction, stream chaos, and real-time gameplay mixed in. But the conversation around the Paragon Recruit event, officer sourcing, spending value, community frustration, and the broader direction of Star Trek Fleet Command was strong enough that we felt it deserved to be published for the podcast audience. DJz, Jules Verne, Matters, XeroGees, and the community dig into why the Paragon Recruit event felt so bad, how the 90-pull guarantee and diluted chest design landed with players, and why even spenders walked away feeling punished instead of rewarded. The show also explores the bigger question: is this just one bad event, or part of a larger reset in the STFC economy? Later in the show, the crew pivots into Duo Wave Defense strategy, updated crewing advice, real-time testing, officer sourcing choices, and the value of wave completion versus pushing too high too quickly. It is part breakdown, part therapy session, part teaching stream, and part “what in the actual galaxy is happening right now?” energy. 00:09 Stream opens with Ghost Energy, chat chaos, and pantsless tradition 05:31 DJz jokes about “proper communication” and a future heroic spend event 07:01 Xero's frustration and why even longtime players need a break 12:03 Xero explains what finally pushed him away from Fleet Command 20:43 DJz frames the night: community sound-off, teaching, and surviving together 21:34 Paragon Recruit warning: no current plan for the event to return 24:02 Why the Paragon chest concept was not the problem, but the bloat was 25:29 The awkward 90-pull guarantee math and why the spend felt intentional 32:19 Jules explains the Vengeance Is Mine dilemma and the Paragon trap 33:59 $350+ in value and still only halfway to Academy Doctor 35:01 Officer acquisition reset, or something far worse than a reset? 39:01 Community fear: are these changes pushing players out? 47:36 DJz shares the professional message he sent about recent STFC decisions 54:32 Paragon called out as vague, shiny, RNG-heavy, and “gambly” 56:01 Direct warning: Paragon was a single-run event, subject to change 57:38 Cadre Recruit preview and why it looks like the same mechanic again 01:06:43 Trying to find the positive: Alliance Tournament and Duo Wave Defense 01:12:16 The larger theory: new player resets, old player fatigue, and game direction 01:20:16 STFC is not shutting down, but it may be shaving life off itself 01:25:07 Revenue, whales, burnout, and whether top spenders are “acceptable casualties” 01:34:38 Wave Defense Battle Pass value and why some players may not need to panic 01:43:51 DJz admits this was not planned as a podcast, but the conversation is strong 01:50:38 DJz talks diversification, Pokemon Go Fest, and creator-life strategy 02:00:14 Why STFC is a different game now than veterans remember 02:09:59 Duo Wave Defense Part 2 begins with Jules Verne coaching strategy 02:20:00 Preparing DJz's first Duo Wave Defense run on Server 15 02:35:17 Which officer to choose from the Paragon guarantee, if you chase it 02:38:26 Target levels, ship choices, and why level 68s matter in Duo Waves 02:44:00 Protector placement, wave tricks, and old group-wave tactics 02:50:30 Live Duo Wave Defense run begins 02:58:22 Wave strategy: what to kill, what to ignore, and where hostiles spawn 03:07:27 Officer Laurels, future sourcing, and why Genesis may be worth chasing 03:08:06 Duo Wave Defense strategy wrap-up and lessons learned 03:14:07 Bonus chaos: cow video narration, documentaries, and post-show nonsense 03:20:02 Podcast outro for a livestream that unexpectedly became publishable
Ce 246e épisode de Pos. Report reçoit Léonard Legrand, skipper de Sodebo Fifty, entre les Acts 1 et 2 des Ocean Fifty Series à Sainte-Maxime et Ajaccio.Le marin de 32 ans commence par revenir sur son parcours et notamment son arrivée, en 2015, au sein de l'équipe Sodebo Voile dans le cadre d'une alternance. L'occasion pour lui de se former à l'électronique embarquée et d'être associé à un premier projet d'envergure, le record du tour du monde en solitaire (Trophée Saint-Exupéry), battu fin 2016 par Thomas Coville.Il explique comment il a peu à peu pris des responsabilités dans l'équipe, au point de devenir responsable du pôle électronique, et comment, à force d'être embarqué à bord du nouveau Sodebo Ultim 3, lancé en 2019, il a pris goût à la navigation. Au point de postuler pour faire partie de l'équipage sur le Trophée Jules Verne, non sans s'être formé préalablement sur le circuit Ocean Fifty aux côtés de Pierre Quiroga.Léonard Legrand raconte ensuite sa relation avec Thomas Coville, son souvenir marquant du Jules Verne 2025-2026, puis comment s'est monté le projet Sodebo Fifty. Il détaille le chantier de remise à niveau de l'ancien Crêpes Whaou 3, plan VPLP racheté à Christopher Pratt, puis explique comment il compte optimiser sa préparation en vue de la Route du Rhum-Destination Guadeloupe, course dont il rêve depuis qu'il est enfant.Diffusé le 5 mai 2026Générique : Fast and wild/EdRecordsPost-production : Théo LevillainHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
Chapter 3 - In Which a Conversation Takes Place Which Seems Likely to Cost Phileas Fogg DearChapter 4 - In Which Phileas Fogg Astounds Passepartout, His ServantWe're back, and Fogg is already making life very interesting.Chapters 3 and 4 are where this story really finds its legs. First, a conversation at the Reform Club that has absolutely no business going the direction it goes — and yet here we are. Then we watch Passepartout, fresh on the job and still figuring out what exactly he's signed up for, get the kind of news from his new employer that nobody expects on day one. His reaction is priceless.Settle in. Things are moving fast.You could've enjoyed this full episode early if you'd been a Patron! Become a Patron (https://www.patreon.com/anotherworldaudiobooks) & get more episodes EARLY!Want a free audiobook? All you have to do is ask! Choose from the ever-growing AWA Library (https://anotherworldaudiobooks.com/#library)!If you enjoyed this episode, would you mind telling a friend about the podcast??:) It's really the only way the show can grow (and really the only way I'll be able to continue putting out episodes for you)! Thanks a million!!!____Thanks to our sponsor - Invicta Web Design! Get a professional, website, headache free. Just go to https://invictaweb.design/For all things Another World, go to https://anotherworldaudiobooks.com/ (seriously, you should - I'm giving away a FREE audiobook to anyone who goes to the website & requests it!!!)Thanks for listening & for SHARING the podcast!____Support the podcast on Patreon (https://www.patreon.com/anotherworldaudiobooks) and get tons of awesome perks!Check out the merch store https://another-world-audiobooks.myspreadshop.com/! Tons of awesome, hand-drawn designs (by yours truly!:) for t-shirts, hoodies, hats, mugs & more. PLUS every purchase goes to bring you more awesome audiobooks!Support the podcast by purchasing FULL audiobooks - all purchase links are at https://anotherworldaudiobooks.com/!If that's not for you, don't worry, I'll still make you audiobooks;) All I ask is that you listen & share the podcast with your friends!
Episode 152: Gaslamps and Ghostlights: The Victorian Sky Mysteries Uncover the hidden history of the 19th-century UFO craze! Long before Roswell and Area 51, the Victorian era was gripped by a series of baffling aerial phenomena. In Episode 152 of the Rocky Mountain UFO Podcast, we dive deep into the fascinating world of Gaslamps and Ghostlights: The Victorian Sky Mysteries. Based on the compelling research found in the book Gaslamps and Ghostlights, we explore a time when the skies were filled with more than just smog and soot. From shimmering metallic airships to inexplicable luminous shapes, we examine firsthand accounts from a diverse range of witnesses—including respected professors and hardworking farmers—who dared to report what they saw. In this episode, we discuss: The Great Airship Mystery: How credible Victorian citizens reported advanced craft decades before the Wright brothers took flight. Institutional Skepticism vs. Personal Truth: Why publications like Scientific American dismissed these sightings as mere "atmospheric tricks," and how that legacy of denial persists today. The Influence of Industrialization & Sci-Fi: Did the rapid rise of technology and the visionary works of Jules Verne and H.G. Wells prime the public to see "the future" in the clouds? Trusting the Witness: A look at the clash between independent testimony and institutional control. Join us as we bridge the gap between Victorian wonder and modern UFO lore. Are these historical anomalies evidence of early extraterrestrial visitation, or a reflection of a world in the throes of radical change? Listen now to rediscover the "legacy of wonder" that started it all!
The April 30th arc day in Star Trek Fleet Command was… a lot. Battle passes went down, came back up, reset, went down again, players got compensation promises, research rollbacks hit 1,719 accounts, and the community started asking whether this was just a bug day or a full systems parade of gremlins in the Jeffries tubes. In this episode of Talking Trek Live, DJz, Griffin, Tarpy, Jules Verne, and the community break down what happened with the battle pass, why the research rollback mattered, whether Digit vs. Scopely responsibility changes the conversation, and what players should know about duo wave defense. Jules also brings the classroom energy with real duo wave defense testing, hypothermic decay math, repair drone mechanics, bugs found in the mode, and a deep dive into the new Paragon recruit math and value concerns. 01:03 Show open: the arc disaster begins 08:16 Stupid News returns to the chaos desk 16:28 DJz's missing Junkers and customer service comedy 23:40 Battle Pass Update: the sequel nobody ordered 31:01 Research rollback, 1,719 accounts, and why it had to happen 38:59 Were buildings and ships affected too? 46:00 “Oopsie poopsie,” exploit correction, and the missing undo button 52:04 Did the rollback break the battle pass? 57:18 70,000 battle pass points and the second relaunch problem 01:04:37 Why DJz is saying Digit instead of just Scopely 01:12:49 Scopely responsibility vs. Digit execution 01:19:00 Jules Verne enters with duo wave defense testing 01:27:00 Venari Ral, hypothermic decay, and repair drone mechanics 01:35:00 Duo wave maps, allowed hostiles, and carry-a-friend strategy 01:43:10 Duo wave defense takeaways and video intro chaos 01:51:00 Crew tweaks, impulse speed, and Griffin's squishy science lab 01:59:06 Paragon recruit value math begins 02:07:32 “Chance of nothing” and the $600 comparison 02:16:05 Paragon pools, rerolls, and the “guarantee” explained 02:24:01 Changing math, confusing sourcing, and final arc frustration 02:29:10 Closing thoughts, margarita math, and the end of the doozy
M90 is here, cadets, and Talking Trek is rolling straight into Starfleet Academy with a full Talking in Carz breakdown of the new patch. DJz, Griffin, Tarpy, Jules Verne, and the crew unpack the new Academy loop, Duo Wave Defense, critical damage mitigation, Academy drones, the new building, refinery currencies, laurels, and the first wave of new officers. We also dig into the bigger M90 economy changes, including battle pass updates, the 27-day arc format, Boldly Go rewards, desolate rod sourcing, officer depot token changes, Paragon and Cadre bundles, alliance tournament updates, new artifacts, ship refits, and the long-awaited arrival of G5 scrapping. There's a lot in this patch, some of it exciting, some of it suspiciously spreadsheet-shaped, and some of it wearing a cadet uniform while stealing your lunch money. Topics include: Starfleet Academy loop, Duo Wave Defense, critical damage mitigation, Academy drones, STFC.phd battle log parsing, engineering credits, science credits, command credits, laurels, new Academy officers, Genesis outpost loot, battle pass changes, Boldly Go, officer depot tokens, Paragon and Cadre bundles, Emerald Chain progression, alliance tournaments, simulacrum refits, and G5 scrapping timers. 00:51 Show open and welcome to Talking in Carz 02:23 Welcome to Starfleet Academy, cadets 03:12 The new Starfleet Academy loop begins 04:37 Academy drones, crit chance, and crit damage explained 05:24 Critical damage mitigation enters the game 07:45 Battle logs, STFC.phd, and tracking the new mechanic 08:52 Why the Academy building matters early 10:03 Training merits, engineering credits, and the refinery loop 11:34 The 60-second currency recap 12:27 Laurels become the new officer promotion currency 13:17 Duo Wave Defense strategy and why waiting may be smart 15:39 New Academy officers: Doctor, Jahl of Myr, and Genesis 17:04 Genesis and the big outpost plunder loot boost 20:46 The early concern: is the new loop too siloed? 23:00 Battle pass and live ops changes for the 27-day arc 24:03 Desolate rods, Boldly Go, and flash pass replacement sourcing 26:58 Community data needed for battle pass reward comparisons 28:49 Officer depot token store changes and 30-day warning 31:03 Paragon and Cadre officer sourcing bundles 32:30 New artifacts: Emerald Chain helm and G7 parts efficiency 34:24 Emerald Chain progression and alliance tournament XP 36:23 Surprise: two alliance tournament runs this month 39:18 Titles, cosmetics, and the fun side of the arc 40:15 Choice token concerns and alliance tournament task changes 42:18 New simulacrum refits and Academy drone mitigation 43:42 G5 scrapping timers, exocomp boost, and realistic expectations 47:36 When to use the G5 scrapping exocomp 48:35 Wrap-up and tonight's Talking Trek lab preview
This month, we are delighted to welcome to the podcast Dr Anastasia Klimchynskaya to talk all things Arthur Conan Doyle and Science Fiction. Anastasia Klimchynskaya Anastasia is a scholar of nineteenth-century literature, particularly science fiction, and is Visiting Assistant Professor of English at Illinois Wesleyan University in the USA. She has presented widely on Sherlock Holmes, Jules Verne, Frankenstein, and science fiction, and contributed to the Rosenbach Museum and Library's Sherlock Monthly webinar series. She is also the author of Science Fiction and the Modern World, a sweeping study of the emergence of science fiction in the nineteenth century, which has just been published by Liverpool University Press. https://www.anaklimchy.com/ Books by Anastasia: Anastasia Klimchynskaya, Science Fiction and the Modern World (Liverpool: Liverpool University Press, 2026) - https://www.liverpooluniversitypress.co.uk/doi/book/10.3828/9781836244905 Anastasia Klimchynskaya (ed.), From the Earth to the Moon, Annotated for Our Spacefaring Age (Forthcoming) - https://mitpress.mit.edu/9780262553865/from-the-earth-to-the-moon/ Next time on Doings of Doyle… For our 75th episode, we cover one of Conan Doyle's most important early stories, ‘J. Habakuk Jephson's Statement' (1884). You can read the story here: https://www.arthur-conan-doyle.com/wiki/J._Habakuk_Jephson%27s_Statement Acknowledgements Thanks to our sponsor, Belanger Books (www.belangerbooks.com), and our supporters on Patreon and Paypal. Image credits: Thanks to Alexis Barquin at The Arthur Conan Doyle Encyclopaedia for permission to reproduce these images. Please support the encyclopaedia at www.arthur-conan-doyle.com. Music credit: Sneaky Snitch Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/ YouTube video created by @headlinerapp.
Brand new audiobook, brand new adventure — and this one is a genuine classic.We're kicking off Jules Verne's Around the World in Eighty Days, and today's episode covers the first two chapters. Which means by the time you're done listening, you'll have met Phileas Fogg — one of the strangest, most fascinating protagonists in all of classic literature. We also get our first real look at Passepartout, who I'm pretty confident is going to be one of your favorite character before this is all over.It's a perfect opening. Verne wastes no time.So — grab the coffee, find a comfortable spot, and welcome to a brand new story. Let's go.You could've enjoyed this full episode early if you'd been a Patron! Become a Patron (https://www.patreon.com/anotherworldaudiobooks) & get more episodes EARLY!Want a free audiobook? All you have to do is ask! Choose from the ever-growing AWA Library (https://anotherworldaudiobooks.com/#library)!If you enjoyed this episode, would you mind telling a friend about the podcast??:) It's really the only way the show can grow (and really the only way I'll be able to continue putting out episodes for you)! Thanks a million!!!____Thanks to our sponsor - Invicta Web Design! Get a professional, website, headache free. Just go to https://invictaweb.design/For all things Another World, go to https://anotherworldaudiobooks.com/ (seriously, you should - I'm giving away a FREE audiobook to anyone who goes to the website & requests it!!!)Thanks for listening & for SHARING the podcast!____Support the podcast on Patreon (https://www.patreon.com/anotherworldaudiobooks) and get tons of awesome perks!Check out the merch store https://another-world-audiobooks.myspreadshop.com/! Tons of awesome, hand-drawn designs (by yours truly!:) for t-shirts, hoodies, hats, mugs & more. PLUS every purchase goes to bring you more awesome audiobooks!Support the podcast by purchasing FULL audiobooks - all purchase links are at https://anotherworldaudiobooks.com/!If that's not for you, don't worry, I'll still make you audiobooks;) All I ask is that you listen & share the podcast with your friends!
[REDIFFUSION] Dans cet épisode, découvrez le plus ingénieux et le plus généreux des voleurs. Ce n'est pas Robin des bois, ni Arsène Lupin, même si certains pensent que Maurice Leblanc s'est inspiré de lui pour créer son personnage. Notre héros, un beau jeune homme de 26 ans, a fait du cambriolage un acte de révolte. Avec ses copains anarchistes, les Travailleurs de la nuit, il volait aux riches pour donner aux pauvres. Et grâce à son humour et ses idées dans l'air du temps, le gentleman cambrioleur est devenu un héros populaire. Son nom : Alexandre Jacob. Sans effraction, découvrez son Fabuleux destin. Un nouveau regard sur le monde Sur le port de Marseille, un navire s'apprête à lever l'ancre. A son bord, un jeune garçon d'à peine 13 ans regarde déjà l'horizon. Il s'appelle Alexandre Jacob, il a été engagé comme mousse et il s'apprête à découvrir le monde, comme il l'a lu dans les livres de Jules Vernes. Et surtout, comme son père Joseph, un ancien marin qui se réjouit que son fils ait choisi de suivre la même voie. Le jeune garçon navigue vers Sydney. Pendant de longs mois, à bord de différents navires, il va ainsi côtoyer autant de passagers fortunés que d'esclaves et de bagnards voyageant dans les cales. Une production Bababam Originals Ecriture : Karen Etourneau Voix : Andréa Brusque Learn more about your ad choices. Visit megaphone.fm/adchoices
From ancient myths of sea monsters lurking below to Jules Verne's Twenty Thousand Leagues Under the Sea, the ocean has long been both a source of fear and fascination. For Captain George Bond, a Navy medical officer in the 1960s, the deep sea was humanity's next frontier. Undersea agriculture, deep sea mining, and human colonies on the ocean floor made up his dream for the future. Today we bring you the story of the U.S. Navy's little-known experiment building homes on the ocean floor. They called it, Sealab. Learn about your ad choices: dovetail.prx.org/ad-choices
https://m.ebay.co.uk/sch/i.html?sid=tindogpodcast&_pgn=1&isRefine=true&_trksid=p4429486.m3561.l49496 Atlantis: The Lost Empire is a 2001 American animated science fiction adventure film directed by Gary Trousdale and Kirk Wise, produced by Don Hahn, and written by Tab Murphy. Produced by Walt Disney Feature Animation, it stars Michael J. Fox, James Garner, Cree Summer, Don Novello, Phil Morris, Claudia Christian, Jacqueline Obradors, Florence Stanley, David Ogden Stiers, John Mahoney, Jim Varney, Corey Burton and Leonard Nimoy. Set in 1914, the film follows young linguist Milo Thatch, who gains possession of a sacred book, which he believes will guide him and a crew of mercenaries to the lost city of Atlantis. Development of the film began after production had finished on The Hunchback of Notre Dame (1996). Instead of another musical, directors Trousdale and Wise, producer Hahn, and screenwriter Murphy decided to do an adventure film inspired by the works of Jules Verne. Atlantis: The Lost Empire was notable for adopting the distinctive visual style of comic book artist Mike Mignola, one of the film's production designers. The film made greater use of computer-generated imagery (CGI) than any of Disney's previous traditionally animated features and remains one of the few to have been shot in anamorphic format. Linguist Marc Okrand constructed an Atlantean language specifically for use in the film. James Newton Howard provided the film's musical score. The film was released at a time when audience interest in animated films was shifting away from traditional animation toward films with full CGI. Atlantis: The Lost Empire premiered at the El Capitan Theatre in Hollywood, Los Angeles, on June 3, 2001, and went into its general release on June 15. The film received mixed reviews from critics. Budgeted at around $90–120 million, Atlantis grossed over $186 million worldwide, $84 million of which was earned in North America; its lackluster box office response was identified as a result of being released in competition with Shrek, Lara Croft: Tomb Raider, The Fast and the Furious and Dr. Dolittle 2. As a result of the film's box office failure, Disney cancelled a planned spin-off animated television series, Team Atlantis; an underwater Disneyland attraction; and a volcanic Magic Kingdom attraction based on it. Atlantis was nominated for several awards, including seven Annie Awards, and won Best Sound Editing at the 2002 Golden Reel Awards. The film was released on VHS and DVD on January 29, 2002, and on Blu-ray on June 11, 2013. Despite its initial reception, reception in later years became favorable and has given Atlantis a cult following[5] and reappraisal from critics as a mistreated classic, due in part to Mignola's unique artistic influence.[6][7] A direct-to-video sequel, Atlantis: Milo's Return, was released in 2003. Plot In 1914 Washington, D.C., archaeo-linguist Milo Thatch obsesses over finding the legendary lost city of Atlantis, believed to have sunk thousands of years ago. His employers ridicule his theories, but he gains an unexpected ally in eccentric millionaire Preston B. Whitmore, a friend of Milo's deceased adventurer grandfather who also sought the city. Determined to honor his old friend's quest, Whitmore recruits Milo for an expedition to Atlantis, having recently uncovered the Shepherd's Journal, an ancient Atlantean manuscript that contains directions to the lost city. Aboard the submarine Ulysses, Milo meets his teammates: Commander Lyle Tiberius Rourke, Lieutenant Helga Sinclair, demolitions expert Vincenzo Santorini, geologist Gaetan "Mole" Molière, medical officer Joshua Sweet, mechanic Audrey Ramirez, radio operator Wilhelmina Packard, mess cook Jebidiah "Cookie" Farnsworth, and a platoon of mercenaries. Upon reaching a cave entrance leading to the lost city, the submarine is destroyed by a massive mechanical leviathan, killing most of the crew. Milo and the survivors escape in smaller craft, navigating through the cave to emerge among ancient ruins. Milo translates the journal, guiding the team through caves beneath a dormant volcano until they reach the worn remains of Atlantis. There, they are greeted by Princess Kidagakash "Kida" Nedakh, who, despite being around 8,500 years old, has the appearance of a young woman. She leads them to her father, King Kashekim, who orders them to leave. Learning that Milo can read their language—a skill lost to the Atlanteans over millennia—Kida asks for his help in uncovering their forgotten history and highly-advanced technology, without which the city has declined and resources have dwindled. Milo learns that Atlantis is powered by the Heart of Atlantis, a massive crystal that grants longevity and health to its citizens through the smaller crystals they carry. Rourke betrays Milo and the Atlanteans, revealing his true intention to steal the Heart for profit, despite knowing the Atlanteans will perish without it. He mortally wounds the King while seizing control and uncovers the crystal's hidden location beneath the city. Sensing the danger, the crystal merges with Kida, who is then captured by Rourke. He departs with the crystallized Kida and his mercenaries, except for Vincenzo, Molière, Sweet, Audrey, Packard, and Cookie, who refuse to take part in the Atlanteans' destruction. Before dying, the King reveals that Atlantis was devastated by a megatsunami after he attempted to weaponize the crystal's vast power. To protect the city, the crystal merged with a royal family member, Kida's mother. This created a protective dome over the city's inner district, shielding it from total destruction as Atlantis sank beneath the waves, but Kida's mother never returned. To prevent the crystal from ever merging with Kida, the King hid it, inadvertently accelerating Atlantis' decline. He warns Milo that Kida will be lost forever if she is not soon separated from the crystal and pleads with him to save her. Alongside his allies, Milo rallies the Atlanteans to reactivate their long-dormant flying machines. Together, they eliminate Rourke and his mercenaries in the volcano. Milo and the others fly the crystallized Kida back to Atlantis as the volcano erupts. Kida ascends into the air and awakens Stone Guardians, who erect a barrier that shields the city from the lava flow. With Atlantis saved, the crystal separates from Kida and remains suspended in the sky. Milo chooses to stay in Atlantis with Kida, having fallen in love with her. Before returning to the surface, Vincenzo, Molière, Sweet, Audrey, Packard, and Cookie each receive a small crystal and a share of treasure. The six reunite with Preston on the surface and agree to keep their adventure a secret to protect Atlantis. Preston opens a package from Milo containing his own crystal and a note thanking him. The newly crowned Queen Kida and Milo carve a stone effigy of her father to join those of past rulers floating beside the Heart of Atlantis, as the city stands restored to its former glory. Voice cast Production layout sketch of Milo and Kida. Milo's character design was based in part on sketches of the film's language consultant, Marc Okrand. Michael J. Fox as Milo James Thatch, a linguist and cartographer at the Smithsonian who was recruited to decipher The Shepherd's Journal while directing an expedition to Atlantis. James Garner as Commander Lyle Tiberius Rourke, the leader of the band of mercenaries for the Atlantean expedition. Cree Summer as Kidagakash "Kida" Nedakh, the Princess of Atlantis and Milo's love interest. Natalie Strom provided dialogue for Kida as a young child. Summer also voiced the unnamed Queen of Atlantis, Kida's mother and Kashekim's wife who was "chosen" by the Crystal during the sinking of the city. John Mahoney as Preston B. Whitmore, an eccentric millionaire who funds the expedition to Atlantis. Lloyd Bridges was originally cast and recorded as Whitmore, but he died before completing the film. Mahoney's zest and vigor led to Whitmore's personality being reworked for the film.[8] Claudia Christian as Lieutenant Helga Katrina Sinclair, Rourke's German-born second-in-command. Don Novello as Vincenzo "Vinny" Santorini, an Italian demolitions expert. Phil Morris as Dr. Joshua Strongbear Sweet, a medic of African-American and Arapaho descent. Jacqueline Obradors as Audrey Rocio Ramirez, a Puerto Rican mechanic and the youngest member of the expedition. Corey Burton as Gaetan "Mole" Molière, a French geologist who acts like a mole. Jim Varney as Jebidiah Allardyce "Cookie" Farnsworth, a Western-style chuckwagon chef. Varney died in February 2000, before the production ended, and the film was dedicated to his memory. Steven Barr recorded supplemental dialogue for Cookie. Florence Stanley as Wilhelmina Bertha Packard: an elderly, sarcastic, chain-smoking radio operator who is also the expedition's photographer. Leonard Nimoy as Kashekim Nedakh, the King of Atlantis and Kida's father. David Ogden Stiers as Fenton Q. Harcourt, a board member of the Smithsonian Institution who dismisses Milo's belief in the existence of Atlantis. Production Development The production team visited New Mexico's Carlsbad Caverns to get a sense of the underground spaces depicted in the film. The idea for Atlantis: The Lost Empire was conceived in October 1996 when Don Hahn, Gary Trousdale, Kirk Wise, and Tab Murphy lunched at a Mexican restaurant in Burbank, California. Having recently completed The Hunchback of Notre Dame,[9] the producer, directors and screenwriter wanted to keep the Hunchback crew together for another film with an "Adventureland" setting rather than a "Fantasyland" setting.[10] Drawing inspiration from Jules Verne's Journey to the Center of the Earth (1864) and Twenty Thousand Leagues Under the Seas (1870), they set out to make a film which would fully explore Atlantis (compared to the brief visit depicted in Verne's novel).[11] While primarily utilizing the Internet to research the mythology of Atlantis,[12] the filmmakers became interested in the clairvoyant readings of Edgar Cayce and decided to incorporate some of his ideas—notably that of a mother-crystal which provides power, healing, and longevity to the Atlanteans—into the story.[13] They also visited museums and old army installations to study the technology of the early 20th century (the film's time period), and traveled underground in New Mexico's Carlsbad Caverns to view the subterranean trails which would serve as a model for the approach to Atlantis in the film.[14] The filmmakers wanted to avoid the common depiction of Atlantis as "crumbled Greek columns underwater", said Wise.[15] "From the get-go, we were committed to designing it top to bottom. Let's get the architectural style, clothing, heritage, customs, how they would sleep, and how they would speak. So we brought people on board who would help us develop those ideas."[16] Art director David Goetz stated, "We looked at Mayan architecture, styles of ancient, unusual architecture from around the world, and the directors really liked the look of Southeast Asian architecture."[17] The team later took ideas from other architectural forms, including Cambodian, Indian, and Tibetan works.[18] Hahn added, "If you take and deconstruct architecture from around the world into one architectural vocabulary, that's what our Atlantis looks like."[19] The overall design and circular layout of Atlantis were also based on the writings of Plato,[18] and his quote "in a single day and night of misfortune, the island of Atlantis disappeared into the depths of the sea"[20] was influential from the beginning of production.[9] The crew wore T-shirts which read "ATLANTIS—Fewer songs, more explosions" due to the film's plan as an action-adventure (unlike previous Disney animated features, which were musicals).[21] Language The Atlantean letter A, created by artist John Emerson. Kirk Wise noted that its design was a treasure map showing the path to the crystal, "The Heart of Atlantis". Main article: Atlantean language Marc Okrand, who developed the Klingon language for the Star Trek television and theatrical productions, was hired to devise the Atlantean language for Atlantis: The Lost Empire. Guided by the directors' initial concept for it to be a "mother-language", Okrand employed an Indo-European word stock with its own grammatical structure. He would change the words if they began to sound too much like an actual, spoken language.[16] John Emerson designed the written component, making hundreds of random sketches of individual letters from among which the directors chose the best to represent the Atlantean alphabet.[22][23] The written language was boustrophedon: designed to be read left-to-right on the first line, then right-to-left on the second, continuing in a zigzag pattern to simulate the flow of water.[24] The Atlantean [A] is a shape developed by John Emerson. It is a miniature map of the city of Atlantis (i.e., the outside of the swirl is the cave, the inside shape is the silhouette of the city, and the dot is the location of the crystal). It's a treasure map. — Kirk Wise, director[25] Writing Joss Whedon was the first writer to be involved with the film but soon left to work on other Disney projects. According to him, he "had not a shred" in the movie.[26] Tab Murphy completed the screenplay, stating that the time from initially discussing the story to producing a script that satisfied the film crew was "about three to four months".[27] The initial draft was 155 pages, much longer than a typical Disney film script (which usually runs 90 pages). When the first two acts were timed at 120 minutes, the directors cut characters and sequences and focused more on Milo. Murphy said that he created the centuries-old Shepherd's Journal because he needed a map for the characters to follow throughout their journey.[28] A revised version of the script eliminated the trials encountered by the explorers as they navigated the caves to Atlantis. This gave the film a faster pace because Atlantis is discovered earlier in the story.[29] The directors often described the Atlanteans using Egypt as an example. When Napoleon wandered into Egypt, the people had lost track of their once-great civilization. They were surrounded by artifacts of their former greatness but somehow unaware of what they meant. — Don Hahn, producer[30] The character of Milo J. Thatch was originally supposed to be a descendant of Edward Teach, otherwise known as Blackbeard the pirate. The directors later related him to an explorer so he would discover his inner talent for exploration.[31] The character of Molière was originally intended to be "professorial" but Chris Ure, a story artist, changed the concept to that of a "horrible little burrowing creature with a wacky coat and strange headgear with extending eyeballs", said Wise.[32][33] Don Hahn pointed out that the absence of songs presented a challenge for a team accustomed to animating musicals, as action scenes alone would have to carry the film. Kirk Wise said it gave the team an opportunity for more on-screen character development: "We had more screen time available to do a scene like where Milo and the explorers are camping out and learning about one another's histories. An entire sequence is devoted to having dinner and going to bed. That is not typically something we would have the luxury of doing."[16] Hahn stated that the first animated sequence completed during production was the film's prologue. The original version featured a Viking war party using The Shepherd's Journal to find Atlantis and being swiftly dispatched by the Leviathan. Near the end of production, story supervisor John Sanford told the directors that he felt this prologue did not give viewers enough emotional involvement with the Atlanteans. Despite knowing that the Viking prologue was finished and it would cost additional time and money to alter the scene, the directors agreed with Sanford. Trousdale went home and completed the storyboards later that evening after visiting a strip club where he boarded the new sequence on a napkin.[34] The opening was replaced by a sequence depicting the destruction of Atlantis, which introduced the film from the perspective of the Atlanteans and Princess Kida.[35] The Viking prologue is included as an extra feature on the DVD release.[36] Casting Kirk Wise, one of the directors, said that they chose Michael J. Fox for the role of Milo because they felt he gave his characters his own personality and made them more believable on screen. Fox said that voice acting was much easier than his past experience with live action because he did not have to worry about what he looked like in front of a camera while delivering his lines.[37] The directors mentioned that Fox was also offered a role for Titan A.E.; he allowed his son to choose which film he would work on, and he chose Atlantis.[38] Viewers have noted similarities between Milo and the film's language consultant, Marc Okrand, who developed the Atlantean language used in the film. Okrand stated that Milo's supervising animator, John Pomeroy, sketched him, claiming not to know how a linguist looked or acted.[24] Kida's supervising animator, Randy Haycock, stated that her actress, Cree Summer, was very "intimidating" when he first met her; this influenced how he wanted Kida to look and act on screen when she meets Milo.[39] Wise chose James Garner for the role of Commander Lyle Tiberius Rourke because of his previous experience with action films, especially war and Western films, and said the role "fits him like a glove". When asked if he would be interested in the role, Garner replied: "I'd do it in a heartbeat."[40] Producer Don Hahn was saddened that Jim Varney, the voice of Jebidiah Allardyce "Cookie" Farnsworth, never saw the finished film before he died of lung cancer in February 2000, but mentioned that he was shown clips of his character's performance during his site sessions and said, "He loved it." Shawn Keller, supervising animator for Cookie, stated, "It was kind of a sad fact that [Varney] knew that he was not going to be able to see this film before he passed away. He did a bang-up job doing the voice work, knowing the fact that he was never gonna see his last performance." Steven Barr recorded supplemental dialogue for Cookie.[41] John Mahoney, who voiced Preston Whitmore, stated that doing voice work was "freeing" and allowed him to be "big" and "outrageous" with his character.[42] Dr. Joshua Sweet's supervising animator, Ron Husband, indicated that one of the challenges was animating Sweet in sync with Phil Morris' rapid line delivery while keeping him believable. Morris stated that this character was extreme, with "no middle ground"; he mentioned, "When he was happy, he was really happy, and when he's solemn, he's real solemn."[43] Claudia Christian described her character, Lieutenant Helga Katrina Sinclair, as "sensual" and "striking", and was relieved when she finally saw what her character looked like, joking, "I'd hate to, you know, go through all this and find out my character is a toad."[44] Jacqueline Obradors said her character, Audrey Rocio Ramirez, made her "feel like a little kid again" and she always hoped her sessions would last longer.[45] Florence Stanley felt that her character, Wilhelmina Bertha Packard, was very "cynical" and "secure": "She does her job, and when she is not busy, she does anything she wants."[46] Corey Burton mentioned that finding his performance as Gaetan "Mole" Molière was by allowing the character to "leap out" of him while making funny voices. To get into character during his recording sessions, he stated that he would "throw myself into the scene and feel like I'm in this make-believe world".[47] Kirk Wise and Russ Edmonds, supervising animator for Vincenzo "Vinny" Santorini, noted Vinny's actor Don Novello's unique ability to improvise dialogue while voicing the role. Edmonds recalled, "[Novello] would look at the sheet, and he would read the line that was written once, and he would never read it again! And we never used a written line, it was improvs, the whole movie."[48] Michael Cedeno, supervising animator for King Kashekim Nedakh, was astounded at Leonard Nimoy's voice talent in the role, stating that he had "so much rich character" in his performance. As he spoke his lines, Cedeno said the crew would sit there and watch Nimoy in astonishment.[49] Animation For comparison, the top image (panoramic view of Atlantis) is cropped to Disney's standard aspect ratio (1.66:1); the bottom image was seen in the film (2.35:1). At the peak of its production, 350 animators, artists and technicians were working on Atlantis[50] at all three Disney animation studios: Walt Disney Feature Animation (Burbank, California), Walt Disney Feature Animation Florida (Orlando), and Disney Animation France (Paris).[51] The film was one of the few Disney animated features produced and shot in 35mm anamorphic format. The directors felt that a widescreen image was crucial, as a nostalgic reference to old action-adventure films presented in the CinemaScope format (2.35:1), noting Raiders of the Lost Ark as an inspiration.[52] Because switching to the format would require animation desks and equipment designed for widescreen to be purchased, Disney executives were at first reluctant about the idea.[16] The production team found a simple solution by drawing within a smaller frame on the same paper and equipment used for standard aspect ratio (1.66:1) Disney-animated films.[52] Layout supervisor Ed Ghertner wrote a guide to the widescreen format for use by the layout artists and mentioned that one advantage of widescreen was that he could keep characters in scenes longer because of additional space to walk within the frame.[53] Wise drew further inspiration for the format from filmmakers David Lean and Akira Kurosawa.[16] The film's visual style was strongly based upon that of Mike Mignola, the comic book artist behind Hellboy. Mignola was one of four production designers (along with Matt Codd, Jim Martin, and Ricardo Delgado) hired by the Disney studio for the film. Accordingly, he provided style guides, preliminary character, and background designs, and story ideas.[54] "Mignola's graphic, the angular style was a key influence on the 'look' of the characters," stated Wise.[55] Mignola was surprised when first contacted by the studio to work on Atlantis.[56] His artistic influence on the film would later contribute to a cult following.[57] I remember watching a rough cut of the film and these characters have these big, square, weird hands. I said to the guy next to me, "Those are cool hands." And he says to me, "Yeah, they're your hands. We had a whole meeting about how to do your hands." It was so weird I couldn't wrap my brain around it. — Mike Mignola[56] The final pull-out shot of the movie, immediately before the end-title card, was described by the directors as the most difficult shot in the history of Disney animation. They said that the pull-out attempt on their prior film, The Hunchback of Notre Dame, "struggled" and "lacked depth"; however, after making advances in the process of multiplaning, they tried the technique again in Atlantis. The shot begins with one 16-inch (40.6 cm) piece of paper showing a close-up of Milo and Kida. As the camera pulls away from them to reveal the newly restored Atlantis, it reaches the equivalent of an 18,000-inch (46,000 cm) piece of paper composed of many individual pieces of paper (24 inches [61 cm] or smaller). Each piece was carefully drawn and combined with animated vehicles simultaneously flying across the scene to make the viewer see a complete, integrated image.[58] Scale model of Ulysses submarine by Greg Aronowitz, used by digital animators as reference during production.[59] At the time of its release, Atlantis: The Lost Empire was notable for using more computer-generated imagery (CGI) than any other Disney traditionally animated feature. To increase productivity, the directors had the digital artists work with the traditional animators throughout the production. Several important scenes required heavy use of digital animation: the Leviathan, the Ulysses submarine and sub-pods, the Heart of Atlantis, and the Stone Giants.[60] During production, after Matt Codd and Jim Martin designed the Ulysses on paper, Greg Aronowitz was hired to build a scale model of the submarine, to be used as a reference for drawing the 3D Ulysses.[59] The final film included 362 digital-effects shots, and computer programs were used to seamlessly join the 2D and 3D artwork.[61] One scene that took advantage of this was the "sub-drop" scene, where the 3D Ulysses was dropped from its docking bay into the water. As the camera floated toward it, a 2D Milo was drawn to appear inside, tracking the camera. The crew noted that it was challenging to keep the audience from noticing the difference between the 2D and 3D drawings when they were merged.[62] The digital production also gave the directors a unique "virtual camera" for complicated shots within the film. With the ability to operate in the z-plane, this camera moved through a digital wire-frame set; the background and details were later hand-drawn over the wireframes. This was used in the opening flight scene through Atlantis and the submarine chase through the undersea cavern with the Leviathan in pursuit.[63] Music and sound Since the film would not feature any songs, the directors hired James Newton Howard to compose the score after they heard his music on Dinosaur. Approaching it as a live-action film, Howard decided to have different musical themes for the cultures of the surface world and Atlantis. In the case of Atlantis, Howard chose an Indonesian orchestral sound incorporating chimes, bells, and gongs. The directors told Howard that the film would have a number of key scenes without dialogue; the score would need to convey emotionally what the viewer was seeing on screen.[64] Gary Rydstrom and his team at Skywalker Sound were hired for the film's sound production.[65] Like Howard, Rydstrom employed different sounds for the two cultures. Focusing on the machine and mechanical sounds of the early industrial era for the explorers, he felt that the Atlanteans should have a "more organic" sound utilizing ceramics and pottery. The sound made by the Atlantean flying-fish vehicles posed a particular challenge. Rydstrom revealed that he was sitting at the side of a highway recording one day when a semi-truck drove by at high speed. When the recording was sped up on his computer, he felt it sounded very organic, and decided to use it in the film. Rydstrom created the harmonic chiming of the Heart of Atlantis by rubbing his finger along the edge of a champagne flute, the sound of sub-pods moving through the water with a water pick, while a ceramic pot from a garden store was used for the sounds of the movement of the Giant stone guardians.[66] Release Atlantis: The Lost Empire had its world premiere at Disney's El Capitan Theatre in Hollywood, Los Angeles, on June 3, 2001[67] and a limited release in New York City and Los Angeles on June 8; a wider release followed on June 15.[4][61] At the premiere, Destination: Atlantis was on display, featuring behind-the-scenes props from the film and information on the legend of Atlantis with video games, displays, laser tag, and other attractions. The Aquarium of the Pacific also loaned a variety of fish for display within the attraction.[68] Promotion Atlantis was among Disney's first major attempts to utilize internet marketing. The film was promoted through Kellogg's, which created a website with mini-games and a movie-based video game give-away for UPC labels from specially marked packages of Atlantis breakfast cereal.[50] The film was one of Disney's first marketing attempts through mobile network operators, and allowed users to download games based on the film.[69] McDonald's (which had an exclusive licensing agreement on all Disney releases) promoted the film with Happy Meal toys, food packaging and in-store decor. The McDonald's advertising campaign involved television, radio, and print advertisements beginning on the film's release date.[70] Frito-Lay offered free admission tickets for the film on specially marked snack packages.[71] Home media Atlantis: The Lost Empire was released on VHS and DVD on January 29, 2002.[72] During the first month of its home release, the film led in VHS sales and was third in VHS and DVD sales combined.[73] Sales and rentals of the VHS and DVD combined would eventually accumulate $157 million in revenue by mid-2003.[74] Both a single-disc DVD edition and a two-disc collector's edition (with bonus features) were released. The single-disc DVD gave the viewer the option of viewing the film either in its original theatrical 2.39:1 aspect ratio or a modified 1.33:1 ratio (utilizing pan and scan). Bonus features available on the DVD version included audio and visual commentary from the film team, a virtual tour of the CGI models, an Atlantean-language tutorial, an encyclopedia on the myth of Atlantis, and the deleted Viking prologue scene.[72] The two-disc collector's edition DVD contained all the single-disc features and a disc with supplemental material detailing all aspects of the film's production. The collector's-edition film could only be viewed in its original theatrical ratio, and also featured an optional DTS 5.1 track. Both DVD versions, however, contained a Dolby Digital 5.1 track and were THX certified.[72][75] Disney digitally remastered and released Atlantis on Blu-ray on June 11, 2013, bundled with its sequel Atlantis: Milo's Return.[76] Reception Box office Before the film's release, reporters speculated that it would have a difficult run due to competition from Shrek and Lara Croft: Tomb Raider. Regarding the market's shift from traditional animation and competition with CG-animated films, Kirk Wise said, "Any traditional animator, including myself, can't help but feel a twinge. I think it always comes down to story and character, and one form won't replace the other. Just like photography didn't replace painting. But maybe I'm blind to it."[61] Jeff Jensen of Entertainment Weekly noted that CGI films (such as Shrek) were more likely to attract the teenage demographic typically not interested in animation, and called Atlantis a "marketing and creative gamble".[77] With a budget of $100 million,[3] the film opened at #2 on its debut weekend, behind Lara Croft: Tomb Raider, earning $20.3 million in 3,011 theaters.[78] During its second weekend, it would drop into fourth place behind the latter film, Dr. Dolittle 2 and The Fast and the Furious, making $13.2 million.[79] The film's international release began September 20 in Australia and other markets followed suit.[80] During its 25-week theatrical run, Atlantis: The Lost Empire grossed over $186 million worldwide ($84 million from the United States and Canada).[4] Responding to its disappointing box-office performance, Thomas Schumacher, then-president of Walt Disney Feature Animation, said, "It seemed like a good idea at the time to not do a sweet fairy tale, but we missed."[81] Critical response Atlantis: The Lost Empire received mixed reviews from critics,[82][83][84] many of whom criticized its story.[85] The review aggregator website Rotten Tomatoes reports that 48% of 144 professional critics have given Atlantis: The Lost Empire a positive review; the average rating is 5.5/10. The site's consensus is: "Atlantis provides a fast-paced spectacle, but stints on such things as character development and a coherent plot".[86] Metacritic assigned the film a weighted average score of 52 out of 100 based on 29 reviews from critics, indicating "mixed or average" reviews.[87] Audiences polled by CinemaScore gave the film an average grade of "A" on an A+ to F scale.[88] While critics had mixed reactions to the film in general, some praised it for its visuals, action-adventure elements, and attempt to appeal to an older audience. Roger Ebert gave Atlantis three-and-a-half stars out of four. He praised the animation's "clean bright visual look" and the "classic energy of the comic book style", crediting this to the work of Mike Mignola. Ebert gave particular praise to the story and the final battle scene and wrote, "The story of Atlantis is rousing in an old pulp science fiction sort of way, but the climactic scene transcends the rest, and stands by itself as one of the great animated action sequences."[89] In The New York Times, Elvis Mitchell gave high praise to the film, calling it "a monumental treat", and stated, "Atlantis is also one of the most eye-catching Disney cartoons since Uncle Walt institutionalized the four-fingered glove."[90] Internet film critic James Berardinelli wrote a positive review of the film, giving it three out of four stars. He wrote, "On the whole, Atlantis offers 90 minutes of solid entertainment, once again proving that while Disney may be clueless when it comes to producing good live-action movies, they are exactly the opposite when it comes to their animated division."[91] Wesley Morris of the San Francisco Chronicle wrote positively of the film's approach for an older audience: "But just beneath the surface, Atlantis brims with adult possibility."[92] Other critics felt that the film was mediocre in regards to its story and characters, and that it failed to deliver as a non-musical to Disney's traditional audience. Owen Gleiberman of Entertainment Weekly gave the film a C+ rating, writing that the film had "gee-whiz formulaic character" and was "the essence of craft without dream".[93] Kenneth Turan of the Los Angeles Times said the storyline and characterizations were "old-fashioned" and the film had the retrograde look of a Saturday-morning cartoon, but these deficiencies were offset by its "brisk action" and frantic pace.[94] Todd McCarthy of Variety wrote, "Disney pushes into all-talking, no-singing, no-dancing and, in the end, no-fun animated territory."[95] Stephanie Zacharek of Salon wrote of Disney's attempt to make the film for an adult audience, "The big problem with Disney's latest animated feature, Atlantis: The Lost Empire, is that it doesn't seem geared to kids at all: It's so adult that it's massively boring."[96] Rita Kempley of The Washington Post panned the film, calling it a "new-fashioned but old-fangled hash" and wrote, "Ironically Disney had hoped to update its image with this mildly diverting adventure, yet the picture hasn't really broken away from the tried-and-true format spoofed in the far superior Shrek."[97] In 2015, Katharine Trendacosta at io9 reviewed the film and called it a "Beautiful Gem of a Movie That Deserved Better Than It Got" and said that the film deserves more love than it ended up getting.[6] Lindsay Teal considers "Atlantis" to be "a lost Disney classic". Describing the film as highly entertaining, she praises the writing and characterisation – in particular, Sweet, Helga and Kida.[7] In particular, much praise has been given to the character of Kida.[98] Summer has regarded the character of Kida as one of her favourite roles and even considers the character among the official Disney Princess line-up. Themes and interpretations Several critics and scholars have noted that Atlantis plays strongly on themes of anti-capitalism and anti-imperialism. M. Keith Booker, academic and author of studies about the implicit messages conveyed by media, views the character of Rourke as being motivated by "capitalist greed" when he pursues "his own financial gain" in spite of the knowledge that "his theft [of the crystal] will lead to the destruction of [Atlantis]".[99] Religion journalist Mark Pinsky, in his exploration of moral and spiritual themes in popular Disney films, says that "it is impossible to read the movie ... any other way" than as "a devastating, unrelenting attack on capitalism and American imperialism".[100] Max Messier of FilmCritic.com observes, "Disney even manages to lambast the capitalist lifestyle of the adventurers intent on uncovering the lost city. Damn the imperialists!"[101] According to Booker, the film also "delivers a rather segregationist moral" by concluding with the discovery of the Atlanteans kept secret from other surface-dwellers in order to maintain a separation between the two highly divergent cultures.[102] Others saw Atlantis as an interesting look at utopian philosophy of the sort found in classic works of science fiction by H. G. Wells and Jules Verne.[103] Nadia: The Secret of Blue Water controversy When the film was released, some viewers noticed that Atlantis: The Lost Empire was similar to the 1990-91 anime Nadia: The Secret of Blue Water, particularly in its character design, setting, and story.[104] The similarities, as noted by viewers in both Japan and America, were strong enough for its production company Gainax to be called to sue for plagiarism. According to Gainax member Yasuhiro Takeda, they only refrained from doing so because the decision belonged to parent companies NHK and Toho.[105] Another Gainax worker, Hiroyuki Yamaga, was quoted in an interview in 2000 as saying: "We actually tried to get NHK to pick a fight with Disney, but even the National Television Network of Japan didn't dare to mess with Disney and their lawyers. [...] We actually did say that but we wouldn't actually take them to court. We would be so terrified about what they would do to them in return that we wouldn't dare."[105] Although Disney never responded formally to those claims, co-director Kirk Wise posted on a Disney animation newsgroup in May 2001, "Never heard of Nadia till it was mentioned in this [newsgroup]. Long after we'd finished production, I might add." He claimed both Atlantis and Nadia were inspired, in part, by the 1870 Jules Verne novel Twenty Thousand Leagues Under the Seas.[106] However, speaking about the clarification, Lee Zion from Anime News Network wrote, "There are too many similarities not connected with 20,000 Leagues for the whole thing to be coincidence."[107] As such, the whole affair ultimately entered popular culture as a convincing case of plagiarism.[108][109][110] In 2018, Reuben Baron from Comic Book Resources added to Zion's comment stating, "Verne didn't specifically imagine magic crystal-based technology, something featured in both the Disney movie and the too similar anime. The Verne inspiration also doesn't explain the designs being suspiciously similar to Nadia's."[110] Critics also saw parallels with the 1986 film Laputa: Castle in the Sky from Hayao Miyazaki and Studio Ghibli (which also featured magic crystals, and Atlantis directors Trousdale and Wise both acknowledged Miyazaki's works as a major influence on their own work)[104] and with the 1994 film Stargate as Milo's characteristics were said to resemble those of Daniel Jackson, the protagonist of Stargate and its spinoff television series Stargate SG-1 — which coincidentally launched its own spinoff, titled Stargate Atlantis; the plot of the 1994 film is also paralleled involving a group visiting an unknown world, a fictional language made for the other world's people, the main protagonist having apparent knowledge of the people's culture, falling in love with one of the female locals and electing to stay behind when the others return home.[111] Accolades Award Category Name Result 29th Annie Awards[112] Individual Achievement in Directing Gary Trousdale and Kirk Wise Nominated Individual Achievement in Storyboarding Chris Ure Nominated Individual Achievement in Production Design David Goetz Nominated Individual Achievement in Effects Animation Marlon West Nominated Individual Achievement in Voice Acting – Female Florence Stanley Nominated Individual Achievement in Voice Acting – Male Leonard Nimoy Nominated Individual Achievement for Music Score James Newton Howard Nominated 2002 DVD Exclusive Awards[113] Original Retrospective Documentary Michael Pellerin Nominated 2002 Golden Reel Award[114] Best Sound Editing – Animated Feature Film Gary Rydstrom, Michael Silvers, Mary Helen Leasman, John K. Carr, Shannon Mills, Ken Fischer, David C. Hughes, and Susan Sanford Won Online Film Critics Society Awards 2001[115] Best Animated Feature Nominated 2002 Political Film Society[116] Democracy Nominated Human Rights Nominated Peace Nominated World Soundtrack Awards[117] Best Original Song for Film Diane Warren and James Newton Howard Nominated Young Artist Awards[118] Best Feature Family Film – Drama Walt Disney Feature Animation Nominated Related works Main article: Atlantis (franchise) Atlantis: The Lost Empire was meant to inspire an animated television series entitled Team Atlantis, which would have presented the further adventures of its characters. The series would have been akin to an animated steampunk version of The X-Files and feature a crossover with Gargoyles. However, because of the film's underperformance at the box office, the series was not produced.[119] On May 20, 2003, Disney released a direct-to-video sequel titled Atlantis: Milo's Return, consisting of three episodes planned for the aborted series.[120] Disneyland planned to revive its Submarine Voyage ride with an Atlantis: The Lost Empire theme with elements from the movie. These plans were canceled and the attraction was re-opened in 2007 as the Finding Nemo Submarine Voyage, its theme based on the 2003 Pixar film Finding Nemo, which was far more successful commercially and critically.[121] In addition, after the Submarine Voyage's Magic Kingdom counterpart, 20,000 Leagues Under the Sea: Submarine Voyage, closed down in 1994, four years before Disneyland's, there were proposals of a new attraction that would take its place, with one of them a volcano attraction inspired by that film's Vulcania location, being approved for the Magic Kingdom's Adventureland area. Around 1999, during development of Atlantis: The Lost Empire, it was decided that it would be themed to the movie, with it taking place in 1916, two years after the film's events. The ride would have focused on Preston Whitmore, a character from the film, seeking to make Atlantis existence public and offer expeditions to visitors in newly developed vehicles. However, due to mishaps, the vehicles would be forced to make a detour through the lava-filled caverns of the volcano. The attraction would have used a unique hybrid ride system, in which it would start as a standard coaster before the trains hook up to a suspended track midway through to fly through the caverns. The attraction would have been accessed by a new canyon path in between Pirates of the Caribbean and a re-routed Jungle Cruise that would have led to a Whitmore Enterprises base camp at the edge of the Walt Disney World Railroad path, with the mountain itself being built outside the berm. However, like the previous Submarine Voyage retheme, the ride was cancelled due to the film's disappointment in the box office.[122]
Mysteries at Midnight - Mystery Stories read in the soothing style of a bedtime story
This week, we have a very special double episode for you. Alongside The Fenchurch Street Mystery, read by Chris, we're also featuring an episode from our friends at the Classic Tales Podcast. On the Classic Tales Podcast, host BJ Harrison explores some of literature's greatest works, bringing to life stories by beloved authors such as Charles Dickens and Jules Verne, as well as introducing you to hidden gems you may not have discovered before. In the spirit of Mysteries at Midnight, after Chris's reading of The Fenchurch Street Mystery, we'll be presenting The Tradgdy of Marsden Manor as part of this special double feature. Please leave a 5-star review & SUBSCRIBE on Apple and Spotify. Sleep Cove Premium Become a Premium Member for Bonus Episodes & Ad-Free listening: Visit https://www.sleepcove.com/support and become a Premium Member. Get Instant Access and sign up in two taps. Our Sister Shows: - Sleep Cove - is our Sleep Hypnosis, Meditation and Bedtime Story channel, where you can find the perfect episode to help you sleep deeply all night long. - Calm Cove - is our music Podcast, where you can find Relaxing Music, White Noise and Nature Sounds. - Let's Begin - is our Day Meditation podcast. Start your day feeling relaxed and positive, or take some time out to unwind with these calming meditations with wakeners at the end so that you can continue your day. - YouTube Bedtime Story Channel - YouTube Sleep Hypnosis & Meditation Channel Connect: - Join the Newsletter for a Bonus Meditation - Facebook: here - Instagram: here - TikTok: here Recommended Products: Comfortable Sleep Headphones - https://www.sleepcove.com/headphones The Best Mattress from Puffy: https://sleepcove.com/puffy _______________ All Content by Sleep Cove is for educational or entertainment purposes and does not provide or replace professional medical advice, diagnosis or treatment. Always seek the advice of your medical professional before making any changes to your treatment and if in any doubt, contact your doctor. Please listen in a place where you can safely go to sleep. Sleep Cove is not responsible or liable for any loss, damage or injury arising from the use of this content. _________________ Sleep Cove content includes guided sleep meditations, sleep hypnosis (hypnotherapy), sleep stories (visualizations) and Bedtime Stories for adults and grown-ups, all designed to help you get a great night's sleep Learn more about your ad choices. Visit megaphone.fm/adchoices
Leonardo Colombati"Non vi sarà più notte"Mondadori Editorewww.mondadori.itSan Pietroburgo, 1900. Vasilij “Baz” Kozlov, diciotto anni, è in partenza per Parigi, pronto a sfidare col suo reggimento Inghilterra, Francia e Germania in una partita di tennis: da quasi un secolo, infatti, a risolvere le dispute internazionali non sono più le guerre ma i tornei sportivi. Alla stazione di Berlino però entra in scena Cécile, promessa sposa di un ufficiale francese con cui il nostro eroe dovrà incrociare la racchetta… Quella partita piegherà la curva del suo destino, portandolo in America, dove diventerà marito e padre (non proprio in quest'ordine) e incontrerà gangster, spie, ballerine, politicanti, attori di vaudeville, venditori di pozioni magiche, astrofisici, divi del cinema muto, escapisti e galeotti; una folla di coloratissimi personaggi che abitano un mondo leggermente diverso dal nostro, perché l'armistizio ha favorito gli scambi tra i Paesi accelerando il progresso, e così il primo Novecento somiglia più a un romanzo di Jules Verne che a quello dei libri di Storia. Ma la pace sarà davvero perpetua? Storia di formazione e poi di guerra, racconto di mare ma anche on the road e diario di prigione, spy story e avventura post-apocalittica: Leonardo Colombati ci dà in pasto dosi massicce di Amore e Morte in un romanzo-mondo travolgente, dove convivono personaggi d'invenzione e figure reali come Isadora Duncan e Charlie Chaplin, Harry Houdini e il kaiser Guglielmo, tutti al servizio di Baz Kozlov, il superstite, che tenta fino alla fine di opporre al corso degli eventi la sua ottusa fiducia nella bontà dell'animo umano, con la speranza di ritrovare, al termine della sua odissea, l'unica persona che può davvero salvarlo.Leonardo Colombati (Roma, 1970) ha pubblicato i romanzi Perceber (Sironi, 2005 – Fandango, 2010), Rio (Rizzoli, 2007), Il re (Mondadori, 2009), 1960 (Mondadori, 2014), Estate (Mondadori, 2018) e Sinceramente non tuo (Mondadori, 2022) e raccolto i suoi saggi letterari in Scrivere per dire sì al mondo (Mondadori, 2021). Ha curato i volumi Bruce Springsteen. Come un killer sotto il sole (Sironi, 2007 – Mondadori, 2021) e La canzone italiana 1861-2011. Storia e testi (Mondadori-Ricordi, 2011). Ha collaborato con diverse testate, tra cui il “Corriere della Sera”, “Il Messaggero”, “Grazia”, “IL” e “Vanity Fair”. È condirettore della rivista letteraria “Nuovi Argomenti” e vicepresidente del Premio letterario Viareggio-Répaci. Nel 2015, con Emanuele Trevi ha fondato l'Accademia Molly Bloom, scuola di scrittura creativa di cui è rettore.Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/il-posto-delle-parole--1487855/support.IL POSTO DELLE PAROLEascoltare fa pensarehttps://ilpostodelleparole.it/
Send us Fan MailFor hundreds of years prior to the 20th century, war had changed very little with the improvements in weapon technology that did arise being incremental and slow to establish themselves. However, with the industrial revolution of the mid-to-late 19th century and the meteoric advances in science and technology that came with it, in the span of a few decades, warfare was changed beyond recognition. New weapons that were once the stuff of science fiction from the likes of Jules Vernes or H.G. Wells such as submarines and aircraft were now being realised and with them, the number of ways to kill in war skyrocketed resulting in the brutal death factories that were the frontlines of the Great War between 1914 and 1918. In this episode, we are going to examine the development and use of just five of the myriads of deadly weapons to emerge during the First World War. Welcome to wars of the World.Support the show
Join AJ, Mike, and Chirs as we travel back in time to 1994 to visit the Timekeeper. This beloved Circle-Vision 360 attraction revolutionized the format with innovative film techniques, special in-theater effects, and elaborate audio-animatronics. With memorable performances from the likes of Robin Williams and Jeremy Irons, this global attraction delighted guests in France, Florida, and Tokyo. We'd love to take the time to take you through time, so join us!00:00 Podcast Welcome02:03 1994 Pop Culture Check03:08 Circle Vision Explained05:03 From Travelogue to Story05:51 Creative Team Spotlight06:35 The Cast09:07 International Versions14:20 Animatronics in 36015:07 Origins Paris and Tokyo19:34 Almost Came to Disneyland20:45 Plot Walkthrough Begins22:16 Time Travel Misadventures24:30 Jules Verne in Present25:37 Modern World Montage26:54 Future Paris Finale27:24 Production Challenges30:03 Mozart Scene Secrets33:38 Train and Car Stunts36:36 Underwater Camera Rig37:47 Underwater Close Call38:46 Future Paris Effects40:26 Ray Harryhausen Encounter42:04 Cut Moscow Balloon Scene44:46 New York Replacement Footage47:17 Canceled Astronomers Club48:23 Closures and Replacements53:09 Tributes and Memories59:09 Jeff Blythe Interview Tease01:00:17 Listener Mail and WrapFollow UsBlue Sky | Facebook | Threads | InstagramEmail: 90sDisneyPodcast@gmail.com
Le 28 mars 1905, Amiens focalise l'attention du monde entier car on y enterre un écrivain ultra célèbre : Jules Verne. Il laisse une œuvre immense : "Vingt mille lieues sous les mers", "Le Tour du Monde en 80 jours" ou encore "Michel Strogoff"... Chaque week-end en podcast exclusivement, Lorànt Deutsch revient désormais sur les grands moments qui ont façonné notre monde.Hébergé par Audiomeans. Visitez audiomeans.fr/politique-de-confidentialite pour plus d'informations.
This month, Robert and Nat go it without an under the weather Cody. To make up for that absence, we are joined by Hunter Fagan of Dis-Order and Grim Grinning Hosts to talk Jules Verne and Ray Harryhausen in 1961's MYSTERIOUS ISLAND. Time tracks: 0:00:00 - MYSTERIOUS ISLAND Discussion 1:26:57- Next Movie and Outro
Supernatural Japan: Izumi Kyoka and the Global Fantastic (U Michigan Press, 2026)examines the role of Japanese writer Izumi Kyōka (1873–1939) in the formation of modern literature of the fantastic in Japan as a global literary genre. Kyōka wrote some of the most famous stories of ghosts, monsters, and the supernatural in modern Japanese literature, including The Holy Man of Mt. Kōya, The Grass Labyrinth, and The Castle Tower. Despite the clearly modernist elements and global influences of Kyōka's fiction, his work has often been characterized as relying on traditional Japanese genres as inspiration for its themes and literary form. Pedro Bassoe considers how Kyōka's stories have been produced by a meeting of global influences—including Apuleius, The Arabian Nights, Hans Christian Andersen, the Brothers Grimm, Prosper Mérimée, Guy de Maupassant, Gerhart Hauptmann, and Jules Verne—combined with traditional Japanese genres. Bassoe develops the notion of “the scholarly fantastic” to describe how a set of realistic epistemologies reinforce the fantastic in Kyōka's writings. Supernatural Japan offers an up-to-date introduction to Izumi Kyōka and his writing for students, scholars, or fans of Japanese fantasy literature and media. Pedro Thiago Ramos Bassoe is Assistant Professor of Japanese at Purdue University. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
Supernatural Japan: Izumi Kyoka and the Global Fantastic (U Michigan Press, 2026)examines the role of Japanese writer Izumi Kyōka (1873–1939) in the formation of modern literature of the fantastic in Japan as a global literary genre. Kyōka wrote some of the most famous stories of ghosts, monsters, and the supernatural in modern Japanese literature, including The Holy Man of Mt. Kōya, The Grass Labyrinth, and The Castle Tower. Despite the clearly modernist elements and global influences of Kyōka's fiction, his work has often been characterized as relying on traditional Japanese genres as inspiration for its themes and literary form. Pedro Bassoe considers how Kyōka's stories have been produced by a meeting of global influences—including Apuleius, The Arabian Nights, Hans Christian Andersen, the Brothers Grimm, Prosper Mérimée, Guy de Maupassant, Gerhart Hauptmann, and Jules Verne—combined with traditional Japanese genres. Bassoe develops the notion of “the scholarly fantastic” to describe how a set of realistic epistemologies reinforce the fantastic in Kyōka's writings. Supernatural Japan offers an up-to-date introduction to Izumi Kyōka and his writing for students, scholars, or fans of Japanese fantasy literature and media. Pedro Thiago Ramos Bassoe is Assistant Professor of Japanese at Purdue University. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/literary-studies
Charles Bronson is back with Vincent Price in Jules Verne's Master of the World. Krisi Kroll is also back to help me review this movie. It's our first time watching it, so we have fresh eyes. I would like to apologize in advance for the audio. You can support this podcast with my Patreon link below. This podcast can be found on Cross The Strems Media platform. www.patreon.com/scottwhite www.scottyblanco.com www.instagram.com/scottspodcasts www.youtube.com/scottwhitecomedian www.crossthestreamsmedia.com Learn more about your ad choices. Visit megaphone.fm/adchoices
The Disness is taking a trip around the world as we discuss the early 2000s cult favorite Around the World in 80 Days starring Jackie Chan! Join hosts Kaylee, Smalltown, and Jordan as they break down the film, share their opinions and reviews, discuss the cast and the making of the film as well as the differences between this film and the original Jules Verne novel, and so much more!Follow us on Instagram: @DisnessPodcastTime Stamps:- This Weeks Cocktail (2:30)- Kaylee Time featuring Cast breakdown and making of the film (8:23)- Differences between the film and novel + Related media (32:03)- Film Rundown (51:35)- Report Cards (1:16:37)- Pimp of the Week (1:33:33)
On this episode Austin and Tim travel back to 1961 to see 7 movies! First, a melodrama called By Love Possessed, followed by Danny Kaye in On the Double, Albert Finney in Saturday Night and Sunday Morning, The Fabulous Adventures of Jules Verne, Disney's 101 Dalmation, Disney's The Absent-Minded Professor, and closing out the evening with Jerry Lewis' The Ladies Man! Check it out!
Big Thunder Topic from Trammin' Episode 299Some say DisneySea is the home of the SEA. Others for Elsa, Peter Pan, and Rapunzel. You might even say it's home to the worlds of Jules Verne. Really though, it's the home of Duffy. That's all I have to say about him though. There so much more to explore in this vast expanse of a theme park. A once in a century development with boundless creativity and care. From fantastical foods to interesting interpretations, DisneySea is endless, yet dense, full of magic in every step, corner, and waterway. Join Kirk & Rain as they try to sea it all on a nautical new episode of Trammin' - A Disneyland Podcast!Listen to full episodes every Windsday and topic-only uploads on Big Thunder Thursdays!InstagramTrammin' - https://instagram.com/TramminPodcastChristian Rainwater - https://instagram.com/imrainwaterMusicLocal Forecast - Elevator Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/ Trammin' - The Disneylanders, Addy DaddyUsed with permission.Character Art & AnimationNadia Dar - https://nadsdardraws.carrd.co/Trammin.comTrammin' is written without the use of Artificial Intelligence.©Trammin' - A Disneyland Podcast
Some say DisneySea is the home of the SEA. Others for Elsa, Peter Pan, and Rapunzel. You might even say it's home to the worlds of Jules Verne. Really though, it's the home of Duffy. That's all I have to say about him though. There so much more to explore in this vast expanse of a theme park. A once in a century development with boundless creativity and care. From fantastical foods to interesting interpretations, DisneySea is endless, yet dense, full of magic in every step, corner, and waterway. Join Kirk & Rain as they try to sea it all on a nautical new episode of Trammin' - A Disneyland Podcast!Listen to full episodes every Windsday and topic-only uploads on Big Thunder Thursdays!InstagramTrammin' - https://instagram.com/TramminPodcastChristian Rainwater - https://instagram.com/imrainwaterMusicLocal Forecast - Elevator Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/ Trammin' - The Disneylanders, Addy DaddyUsed with permission.Character Art & AnimationNadia Dar - https://nadsdardraws.carrd.co/Trammin.comTrammin' is written without the use of Artificial Intelligence.©Trammin' - A Disneyland Podcast
A magazine that first hit newsstands 100 years ago today was unlike anything readers had seen before. Its cover featured a brightly-colored painting of people ice-skating on a comet as it zoomed past Saturn. Its founding editor, Hugo Gernsback, called it “a new sort of magazine” – “a magazine of ‘scientifiction'” – a genre known today as science fiction. Amazing Stories was the first magazine dedicated solely to the genre. Its debut issue, which was dated April 1926, carried reprints of stories by Jules Verne, H.G. Wells, Edgar Allen Poe, and others. The story titles included “The Man from the Atom” and “The Thing from – Beyond.” The magazine was an instant hit. Within a year, monthly circulation was at 150,000. Other publishers quickly caught on, and began publishing many more sci-fi magazines. Over the decades, they included such titles as Fantastic, Astonishing, and Astounding. They featured many of the major figures of science fiction’s “golden age.” Their inventive stories and eye-catching covers caught the attention of lots of youngsters. The magazines inspired many of them to pursue careers in astronomy, physics, engineering, and related fields. They also inspired future filmmakers, who expanded “scientifiction” far beyond the printed page. Few science-fiction magazines have survived. But their influence is still felt today – on Earth – and beyond. Script by Damond Benningfield
In this episode of Talking Trek, we break down week one of the new Maverick faction in Star Trek Fleet Command and talk through what changed between playtest and live launch. DJ, Tarpy, and Jules Vern dive into the Conqueror Borg solo armadas, the target stat changes, the directive controversy, and why communication around the launch left a lot of players frustrated. We also cover the big strategic question of the week: should you chase loot or focus on tasks? Using live examples and calculator math, the crew explains why Maverick progression is driven much more by alliance milestones and solo tasks than by raw loot pulls from lower targets. If you're trying to decide whether to punch down, push higher targets, or build around alliance scoring, this episode has the breakdown. On top of that, the show touches on the new roadmap, the increasing focus on alliance-based gameplay, and what that means for both large and small alliances going forward. There's also practical advice on Maverick building priorities, when to invest in research, and how to time your task claims so you don't waste a 7-day cooldown. Finally, the back half includes crewing discussion for different ops ranges, live target tests, and a look at which task paths actually pay the best. If you're trying to get the most out of the Maverick faction this month, this is the episode to watch. #StarTrekFleetCommand #STFC #MaverickFaction #TalkingTrek #Scopely #BorgArmadas #STFCGuide #STFCMaverick 1:20 — Show open and episode overview: Maverick faction, Conqueror Borg solo armadas, roadmap, crewing, and weekend events are introduced. 25:49 — Main Maverick discussion begins with Jules Verne joining the show to break down the faction and new armadas. 27:21 — What changed before launch: playtest vs. live release, balance changes, and “subject to change” discussion. 36:38 — Target rebalance debate: original stats vs. updated stats, why the level 55 entry target changed, and whether it should have remained a tutorial target. 40:53 — Core strategy pivot: why loot is less important than first assumed, and why higher-target kills matter more for alliance task progression and Maverick credits. 42:19 — Alliance scoring explained: punching down for loot can hurt team progression compared with hitting the biggest target you can reliably clear. 44:23 — Roadmap / design direction: discussion of GM Conor's post and the game's stronger push toward alliance-based progression. 54:34 — Math on alliance milestones: what it would take for a full alliance to finish the top milestone and thoughts on whether future milestone expansion would help. 1:07:52 — Maverick task rewards breakdown: why the top two tasks matter most and how the payouts compare to the lower tasks. 1:48:39 — Crewing recommendations: bridge choices, below-deck priorities, crit setup, and how to think about forbidden tech / slipstream for these armadas. 2:30:13 — Live test results: a level 72 example shows sustainable wins and why raw loot looks appealing but still does not beat task-based progression. 2:31:00 — Store economics: the Maverick store only has one loot-purchased chest, and its value is minor compared with task rewards. 2:38:54 — Best progression path: rush building level 20, unlock the top solo task, then decide whether to push building or research based on what targets you can clear. 2:40:38 — Important warning: the level 20 task bundle has a 7-day cooldown, so timing your claim matters.
Michael comes to the end of his mission – but does he arrive in time to avert disaster? Jules Verne, today on The Classic Tales Podcast. Welcome to The Classic Tales Podcast, where we use an audiobook format to give you an immersive experience in classic literature. You can get friendlier with the classics you know, and discover new favorites. I'm your host BJ Harrison. I'm glad you could join us. With the Audiobook Library Card, you gain access to everything I've personally curated from the public domain and recorded over the past 18 years. Every title was chosen with intent because it was calling to me for some reason. I needed to record it. After 18 and a half years of doing this, we're still winning awards and turning heads. Subscribe for the Audiobook Library Card for $9.99 a month and get access to it all. Thousands of hours of content at your disposal. It's the best audiobook deal on the internet. Go to audiobooklibrarycard.com or follow the link in the show notes, and download and listen all you want. I've discovered a new and easier way to listen to the audiobooks downloaded from the store, through the Audiobook Library Card or otherwise – it's the PocketBook App. It's just a little more intuitive than the KyBook app, and it's available for iPhone and Android. Links can be found in the show notes. I've also made a new video walkthrough so you can see how easy it is to download and listen using Pocketbook. Feel free to check it out. Last week we introduced a little segment called the Word for the Week, by Ambrose Bierce. In this segment, we hear from the Devil's Lexicographer himself, as he delivers one of his caustic definitions. The Word for the Week is Backbite, and here to read it is Ambrose Bierce himself: BACKBITE, v.t. To speak of a man as you find him when he can't find you. Thank you Mr. Bierce. And now, Michael Strogoff, Part 9 of 9, by Jules Verne. Follow this link and watch the new video walkthrough using PocketBook. Follow this link to get The Audiobook Library Card for a special price of $9.99/month Follow this link to subscribe to our YouTube Channel: Follow this link to subscribe to the Arsène Lupin Podcast: Follow this link to follow us on Instagram: Follow this link to follow us on Facebook:
A champion racehorse is missing, and his trainer's been murdered. Can Sherlock Holmes and Dr. Watson solve the adventure of Silver Blaze? Arthur Conan Doyle, today on The Classic Tales Podcast. Welcome to this VINTAGE episode of The Classic Tales Podcast, where we use an audiobook format to give you an immersive experience in classic literature. You can get friendlier with the classics you know, and discover new favorites. I'm your host BJ Harrison. I'm a professional audiobook narrator, and I'm glad you could join us. I don't know how you are, but when I'm finishing up a book, I'm always wondering what to listen to next. Will the automated suggestions do it for me? Does the algorithm really understand what I like? With the Audiobook Library Card, you gain access to everything I've personally curated from the public domain and recorded over the past 18 years. Every title was purposely chosen because it was calling to me for some reason. I needed to record it. I got a recent comment on YouTube, saying that they could tell that I love every story I record, and it shows. Well, I do. I'm passionate about the classics. And I'm glad it shows. Subscribe for the Audiobook Library Card for 9.99 a month, and get access to it all. There's no better way to get friendly with the classics. Go to audiobooklibrarycard.com or follow the link in the show notes, and discover the wonders of the classics. Be sure to check in on Fridays for the Word of the Week from Ambrose Bierce, and the conclusion of Michael Strogoff, by Jules Verne. And now, "The Adventure of Silver Blaze", by Arthur Conan Doyle Follow this link to get The Audiobook Library Card for $9.99/month Follow this link to subscribe to our YouTube Channel: Follow this link to subscribe to the Arsène Lupin Podcast: Follow this link to follow us on Instagram: Follow this link to follow us on Facebook:
How can Michael and his companions hope to cross the mile wide Yenisei River, with no boat, raft or ferry? Jules Verne, today on The Classic Tales Podcast. Welcome to The Classic Tales Podcast, where we use an audiobook format to give you an immersive experience in classic literature. You can get friendlier with the classics you know, and discover new favorites. I'm your host BJ Harrison. I'm a professional audiobook narrator, and I'm glad you could join us. With the Audiobook Library Card, you gain access to everything I've personally curated from the public domain and recorded over the past 18 years. Every title was chosen with intent because it was calling to me for some reason. I needed to record it. After 18 and a half years of doing this, we're still winning awards and turning heads. Subscribe for the Audiobook Library Card for $9.99 a month and get access to it all. Thousands of hours of content at your disposal. It's the best audiobook deal on the internet. Go to audiobooklibrarycard.com or follow the link in the show notes, and download and listen all you want. I've discovered a new and easier way to listen to the audiobooks downloaded from the store, through the Audiobook Library Card or otherwise – it's the PocketBook App. It's just a little more intuitive than the KyBook app, and it's available for iPhone and Android. Links can be found in the show notes. I've also made a new video walkthrough so you can see how easy it is to download and listen using Pocketbook. Feel free to check it out. Before we dive into today's story, I want to start a new little feature called the Word for the Week. Each week, we'll have a definition from the Devil's Lexicographer himself – Ambrose Bierce. Over the course of 30 years, Bierce nearly weekly wrote a cynical definition of a common word, sometimes consisting of poems, which he sold to various newspapers and periodicals. After 30 years, he collected all of these into one volume which came to be called The Devil's Dictionary. In keeping with the spirit of its creation, we'll hear one of his jocular definitions before we begin today's show. So, the Word for the Week is Infancy, and here to read it is Ambrose Bierce himself: INFANCY, n. The period of our lives when, according to Wordsworth, "Heaven lies about us." The world begins lying about us pretty soon afterward. Thank you Mr. Bierce. And now, Michael Strogoff, Part 8 of 9, by Jules Verne. Follow this link and watch the new video walkthrough using PocketBook. Follow this link to get The Audiobook Library Card for a special price of $9.99/month Follow this link to subscribe to our YouTube Channel: Follow this link to subscribe to the Arsène Lupin Podcast: Follow this link to follow us on Instagram: Follow this link to follow us on Facebook:
How far will Michael Strogoff go to save his mother from the despicable Ivan Ogareff? Jules Verne, today on The Classic Tales Podcast. Welcome to The Classic Tales Podcast, where we use an audiobook format to give you an immersive experience in classic literature. You can get friendlier with the classics you know, and discover some that may be new-to-you. I'm your host BJ Harrison. I'm a professional audiobook narrator, and I'm glad you could join us. I'd like to share with you the best kept secret on the internet – the Audiobook Library Card! With the Audiobook Library Card, you gain access to everything I've personally curated from the public domain and recorded over the past 18 years. Every title was chosen with intent because it was calling to me for some reason. I needed to record it. I got a recent comment on YouTube, saying that they could tell that I love every story I record, and it shows. Well, I do. I'm passionate about the classics. And I'm glad it comes through. Subscribe for the Audiobook Library Card for 9.99 a month, and get access to it all. It's the best audiobook deal on the internet. Go to audiobooklibrarycard.com or follow the link in the show notes, and download and listen all you want. And now, Michael Strogoff, Part 7 of 9, by Jules Verne. Follow this link to go to the Support Us! category of the website and chip in Follow this link to get The Audiobook Library Card for a special price of $6.99/month Follow this link to subscribe to our YouTube Channel: Follow this link to subscribe to the Arsène Lupin Podcast: Follow this link to follow us on Instagram: Follow this link to follow us on Facebook:
How do you juggle multiple book projects, a university teaching role, Kickstarter campaigns, and rock albums—all without burning out? What does it take to build a writing career that spans decades, through industry upheavals and personal setbacks? Kevin J. Anderson shares hard-won lessons from his 40+ year career writing over 190 books. In the intro, Draft2Digital partners with Bookshop.org for ebooks; Spotify announces PageMatch and print partnership with Bookshop.org; Eleven Audiobooks; Indie author non-fiction books Kickstarter; Bones of the Deep – J.F. Penn This podcast is sponsored by Kobo Writing Life, which helps authors self-publish and reach readers in global markets through the Kobo eco-system. You can also subscribe to the Kobo Writing Life podcast for interviews with successful indie authors. This show is also supported by my Patrons. Join my Community at Patreon.com/thecreativepenn Kevin J. Anderson is the multi-award-winning and internationally bestselling author of over 190 books across different genres, with over 24 million copies in print across 34 languages. He's also the director of publishing at Western Colorado University, as well as a publisher at WordFire Press, an editor and rock album lyricist, and he's co-written Dune books and worked on the recent Dune movies and TV show. You can listen above or on your favorite podcast app or read the notes and links below. Here are the highlights, and the full transcript is below. Show Notes Managing multiple projects at different stages to maximise productivity without burning out Building financial buffers and multiple income streams for a sustainable long-term career Adapting when life disrupts your creative process, from illness to injury Lessons learned from transitioning between traditional publishing, indie, and Kickstarter Why realistic expectations and continuously reinventing yourself are essential for longevity The hands-on publishing master's program at Western Colorado University You can find Kevin at WordFire.com and buy his books direct at WordFireShop.com. Transcript of Interview with Kevin J. Anderson Jo: Kevin J. Anderson is the multi award-winning and internationally bestselling author of over 190 books across different genres, with over 24 million copies in print across 34 languages. He's also the Director of Publishing at Western Colorado University, as well as a publisher at WordFire Press, an editor, a rock album lyricist, and he's co-written Dune books and worked on the recent Dune movies and TV show. Welcome back to the show, Kevin. Kevin: Well, thanks, Joanna. I always love being on the show. Jo: And we're probably on like 200 books and like 50 million copies in print. I mean, how hard is it to keep up with all that? Kevin: Well, it was one of those where we actually did have to do a list because my wife was like, we really should know the exact number. And I said, well, who can keep track because that one went out of print and that's an omnibus. So does it count as something else? Well, she counted them. But that was a while ago and I didn't keep track, so… Jo: Right. Kevin: I'm busy and I like to write. That's how I've had a long-term career. It's because I don't hate what I'm doing. I've got the best job in the world. I love it. Jo: So that is where I wanted to start. You've been on the show multiple times. People can go back and have a listen to some of the other things we've talked about. I did want to talk to you today about managing multiple priorities. You are a director of publishing at Western Colorado University. I am currently doing a full-time master's degree as well as writing a novel, doing this podcast, my Patreon, all the admin of running a business, and I feel like I'm busy. Then I look at what you do and I'm like, this is crazy. People listening are also busy. We're all busy, right. But I feel like it can't just be writing and one job—you do so much. So how do you manage your time, juggle priorities, your calendar, and all that? Kevin: I do it brilliantly. Is that the answer you want? I do it brilliantly. It is all different things. If I were just working on one project at a time, like, okay, I'm going to start a new novel today and I've got nothing else on my plate. Well, that would take me however long to do the research and the plot. I'm a full-on plotter outliner, so it would take me all the while to do—say it's a medieval fantasy set during the Crusades. Well, then I'd have to spend months reading about the Crusades and researching them and maybe doing some travel. Then get to the point where I know the characters enough that I can outline the book and then I start writing the book, and then I start editing the book, which is a part that I hate. I love doing the writing, I hate doing the editing. Then you edit a whole bunch. To me, there are parts of that that are like going to the dentist—I don't like it—and other parts of it are fun. So by having numerous different projects at different stages, all of which require different skill sets or different levels of intensity— I can be constantly switching from one thing to another and basically be working at a hundred percent capacity on everything all the time. And I love doing this. So I'll be maybe writing a presentation, which is what I was doing before we got on this call this morning, because I'm giving a new keynote presentation at Superstars, which is in a couple of weeks. That's another thing that was on our list—I helped run Superstars. I founded that 15 years ago and it's been going on. So I'll be giving that talk. Then we just started classes for my publishing grad students last week. So I'm running those classes, which meant I had to write all of the classes before they started, and I did that. I've got a Kickstarter that will launch in about a month. I'm getting the cover art for that new book and I've got to write up the Kickstarter campaign. And I have to write the book. I like to have the book at least drafted before I run a Kickstarter for it. So I'm working on that. A Kickstarter pre-launch page should be up a month before the Kickstarter launches, and the Kickstarter has to launch in early March, so that means early February I have to get the pre-launch page up. So there's all these dominoes. One thing has to go before the next thing can go. During the semester break between fall semester—we had about a month off—I had a book for Blackstone Publishing and Weird Tales Presents that I had to write, and I had plotted it and I thought if I don't get this written during the break, I'm going to get distracted and I won't finish it. So I just buckled down and I wrote the 80,000-word book during the month of break. This is like Little House on the Prairie with dinosaurs. It's an Amish community that wants to go to simpler times. So they go back to the Pleistocene era where they're setting up farms and the brontosaurus gets into the cornfield all the time. Jo: That sounds like a lot of fun. Kevin: That's fun. So with the grad students that I have every week, we do all kinds of lectures. Just to reassure people, I am not at all an academic. I could not stand my English classes where you had to write papers analysing this and that. My grad program is all hands-on, pragmatic. You actually learn how to be a publisher when you go through it. You learn how to design covers, you learn how to lay things out, you learn how to edit, you learn how to do fonts. One of the things that I do among the lectures every week or every other week, I just give them something that I call the real world updates. Like, okay, this is the stuff that I, Kevin, am working on in my real world career because the academic career isn't like the real world. So I just go listing about, oh, I designed these covers this week, and I wrote the draft of this dinosaur homestead book, and then I did two comic scripts, and then I had to edit two comic scripts. We just released my third rock album that's based on my fantasy trilogy. And I have to write a keynote speech for Superstars. And I was on Joanna Penn's podcast. And here's what I'm doing. Sometimes it's a little scary because I read it and I go, holy crap, I did a lot of stuff this week. Jo: So I manage everything on Google Calendar. Do you have systems for managing all this? Because you also have external publishers, you have actual dates when things actually have to happen. Do you manage that yourself or does Rebecca, your wife and business partner, do that? How do you manage your calendar? Kevin: Well, Rebecca does most of the business stuff, like right now we have to do a bunch of taxes stuff because it's the new year and things. She does that and I do the social interaction and the creating and the writing and stuff. My assistant Marie Whittaker, she's a big project management person and she's got all these apps on how to do project managing and all these sorts of things. She tried to teach me how to use these apps, but it takes so much time and organisation to fill the damn things out. So it's all in my head. I just sort of know what I have to do. I just put it together and work on it and just sort of know this thing happens next and this thing happens next. I guess one of the ways is when I was in college, I put myself through the university by being a waiter and a bartender. As a waiter and a bartender, you have to juggle a million different things at once. This guy wants a beer and that lady wants a martini, and that person needs to pay, and this person's dinner is up on the hot shelf so you've got to deliver it before it gets cold. It's like I learned how to do millions of things and keep them all organised, and that's the way it worked. And I've kept that as a skill all the way through and it has done me good, I think. Jo: I think that there is a difference between people's brains, right? So I'm pretty chaotic in terms of my creative process. I'm not a plotter like you. I'm pretty chaotic, basically. But I come across— Kevin: I've met you. Yes. Jo: I know. But I'm also extremely organised and I plan everything. That's part of, I think, being an introvert and part of dealing with the anxiety of the world is having a plan or a schedule. So I think the first thing to say to people listening is they don't have to be like you, and they don't have to be like me. It's kind of a personal thing. I guess one thing that goes beyond both of us is, earlier you said you basically work at a hundred percent capacity. So let's say there's somebody listening and they're like, well, I'm at a hundred percent capacity too, and it might be kids, it might be a day job, as well as writing and all that. And then something happens, right? You mentioned the real world. I seem to remember that you broke your leg or something. Kevin: Yes. Jo: And the world comes crashing down through all your plans, whether they're written or in your head. So how do you deal with a buffer of something happening, or you're sick, or Rebecca's sick, or the cat needs to go to the vet? Real life—how do you deal with that? Kevin: Well, that really does cause problems. We had, in fact, just recently—so I'm always working at, well, let's be realistic, like 95% of Kevin capacity. Well, my wife, who does some of the stuff here around the house and she does the business things, she just went through 15 days of the worst crippling migraine string that she's had in 30 years. So she was curled up in a foetal position on the bed for 15 days and she couldn't do any of her normal things. I mean, even unloading the dishwasher and stuff like that. So if I'm at 95% capacity and suddenly I have to pick up an extra 50%, that causes real problems. So I drink lots of coffee, and I get less sleep, and you try to bring in some help. I mean, we have Rebecca's assistant and the assistant has a 20-year-old daughter who came in to help us do some of the dishes and laundry and housework stuff. You mentioned before, it was a year ago. I always go out hiking and mountain climbing and that's where I write. I dictate. I have a digital recorder that I go off of, and that's how I'm so productive. I go out, I walk in the forest and I come home with 5,000 words done in a couple of hours, and I always do that. That's how I write. Well, I was out on a mountain and I fell off the mountain and I broke my ankle and had to limp a mile back to my car. So that sort of put a damper on me hiking. I had a book that I had to write and I couldn't go walking while I was dictating it. It has been a very long time since I had to sit at a keyboard and create chapters that way. Jo: Mm-hmm. Kevin: And my brain doesn't really work like that. It works in an audio—I speak this stuff instead. So I ended up training myself because I had a big boot on my foot. I would sit on the back porch and I would look out at the mountains here in Colorado and I would put my foot up on another chair and I'd sit in the lawn chair and I'd kind of close my eyes and I would dictate my chapters that way. It was not as effective, but it was plan B. So that's how I got it done. I did want to mention something. When I'm telling the students this every week—this is what I did and here's the million different things—one of the students just yesterday made a comment that she summarised what I'm doing and it kind of crystallised things for me. She said that to get so much done requires, and I'm quoting now, “a balance of planning, sprinting, and being flexible, while also making incremental forward progress to keep everything moving together.” So there's short-term projects like fires and emergencies that have to be done. You've got to keep moving forward on the novel, which is a long-term project, but that short story is due in a week. So I've got to spend some time doing that one. Like I said, this Kickstarter's coming up, so I have to put in the order for the cover art, because the cover art needs to be done so I can put it on the pre-launch page for the Kickstarter. It is a balance of the long-term projects and the short-term projects. And I'm a workaholic, I guess, and you are too. Jo: Yes. Kevin: You totally are. Yes. Jo: I get that you're a workaholic, but as you said before, you enjoy it too. So you enjoy doing all these things. It's just sometimes life just gets in the way, as you said. One of the other things that I think is interesting—so sometimes physical stuff gets in the way, but in your many decades now of the successful author business, there's also the business side. You've had massive success with some of your books, and I'm sure that some of them have just kind of shrivelled into nothing. There have been good years and bad years. So how do we, as people who want a long-term career, think about making sure we have a buffer in the business for bad years and then making the most of good years? Kevin: Well, that's one thing—to realise that if you're having a great year, you might not always have a great year. That's kind of like the rockstar mentality—I've got a big hit now, so I'm always going to have a big hit. So I buy mansions and jets, and then of course the next album flops. So when you do have a good year, you plan for the long term. You set money aside. You build up plan B and you do other things. I have long been a big advocate for making sure that you have multiple income streams. You don't just write romantic epic fantasies and that's all you do. That might be what makes your money now, but the reading taste could change next year. They might want something entirely different. So while one thing is really riding high, make sure that you're planting a bunch of other stuff, because that might be the thing that goes really, really well the next year. I made my big stuff back in the early nineties—that was when I started writing for Star Wars and X-Files, and that's when I had my New York Times bestselling run. I had 11 New York Times bestsellers in one year, and I was selling like millions of copies. Now, to be honest, when you have a Star Wars bestseller, George Lucas keeps almost all of that. You don't keep that much of it. But little bits add up when you're selling millions of copies. So it opened a lot of doors for me. So I kept writing my own books and I built up my own fans who liked the Star Wars books and they read some of my other things. If you were a bestselling trad author, you could keep writing the same kind of book and they would keep throwing big advances at you. It was great. And then that whole world changed and they stopped paying those big advances, and paperback, mass market paperback books just kind of went away. A lot of people probably remember that there was a time for almost every movie that came out, every big movie that came out, you could go into the store and buy a paperback book of it—whether it was an Avengers movie or a Star Trek movie or whatever, there was a paperback book. I did a bunch of those and that was really good work. They would pay me like $15,000 to take the script and turn it into a book, and it was done in three weeks. They don't do that anymore. I remember I was on a panel at some point, like, what would you tell your younger self? What advice would you give your younger self? I remember when I was in the nineties, I was turning down all kinds of stuff because I had too many book projects and I was never going to quit writing. I was a bestselling author, so I had it made. Well, never, ever assume you have it made because the world changes under you. They might not like what you're doing or publishing goes in a completely different direction. So I always try to keep my radar up and look at new things coming up. I still write some novels for trad publishers. This dinosaur homestead one is for Blackstone and Weird Tales. They're a trad publisher. I still publish all kinds of stuff as an indie for WordFire Press. I'm reissuing a bunch of my trad books that I got the rights back and now they're getting brand new life as I run Kickstarters. One of my favourite series is “Dan Shamble, Zombie P.I.” It's like the Addams Family meets The Naked Gun. It's very funny. It's a private detective who solves crimes with monsters and mummies and werewolves and things. I sold the first one to a trad publisher, and actually, they bought three. I said, okay, these are fast, they're fun, they're like 65,000 words. You laugh all the way through it, and you want the next one right away. So let's get these out like every six months, which is like lightning speed for trad publishing. They just didn't think that was a good idea. They brought them out a year and a half apart. It was impossible to build up momentum that way. They wanted to drop the series after the third book, and I just begged them—please give it one more chance. So they bought one more book for half as much money and they brought it out again a year and a half later. And also, it was a trad paperback at $15. And the ebook was—Joanna, can you guess what their ebook was priced at? Jo: $15. Kevin: $15. And they said, gee, your ebook sales are disappointing. I said, well, no, duh. I mean, I am jumping around—I'm going like, but you should have brought these out six months apart. You should have had the ebook, like the first one at $4. Jo: But you're still working with traditional publishers, Kevin? Kevin: I'm still working with them on some, and I'm a hybrid. There are some projects that I feel are better served as trad books, like the big Dune books and stuff. I want those all over the place and they can cash in on the movie momentum and stuff. But I got the rights back to the Dan Shamble stuff. The fans kept wanting me to do more, and so I published a couple of story collections and they did fine. But I was making way more money writing Dune books and things. Then they wanted a new novel. So I went, oh, okay. I did a new novel, which I just published at WordFire. But again, it did okay, but it wasn't great. I thought, well, I better just focus on writing these big ticket things. But I really liked writing Dan Shamble. Somebody suggested, well, if the fans want it so much, why don't you run a Kickstarter? I had never run a Kickstarter before, and I kind of had this wrong attitude. I thought Kickstarters were for, “I'm a starving author, please give me money.” And that's not it at all. It's like, hey, if you're a fan, why don't you join the VIP club and you get the books faster than anybody else? So I ran a Kickstarter for my first Dan Shamble book, and it made three times what the trad publisher was paying me. And I went, oh, I kind of like this model. So I have since done like four other Dan Shamble novels through Kickstarters, made way more money that way. And we just sold—we can't give any details yet—but we have just sold it. It will be a TV show. There's a European studio that is developing it as a TV show, and I'm writing the pilot and I will be the executive producer. Jo: Fantastic. Kevin: So I kept that zombie detective alive because I loved it so much. Jo: And it's going to be all over the place years later, I guess. Just in terms of—given I've been in this now, I guess 2008 really was when I got into indie—and over the time I've been doing this, I've seen people rise and then disappear. A lot of people have disappeared. There are reasons, burnout or maybe they were just done. Kevin: Yes. Jo: But in terms of the people that you've seen, the characteristics, I guess, of people who don't make it versus people who do make it for years. And we are not saying that everyone should be a writer for decades at all. Some people do just have maybe one or two books. What do you think are the characteristics of those people who do make it long-term? Kevin: Well, I think it's realistic expectations. Like, again, this was trad, but my first book I sold for $4,000, and I thought, well, that's just $4,000, but we're going to sell book club rights, and we're goingn to sell foreign rights, and it's going to be optioned for movies. And the $4,000 will be like, that's just the start. I was planning out all this extra money coming from it, and it didn't even earn its $4,000 advance back and nothing else happened with it. Well, it has since, because I've since reissued it myself, pushed it and I made more money that way. But it's a slow burn. You build your career. You start building your fan base and then your next one will sell maybe better than the first one did. Then you keep writing it, and then you make connections, and then you get more readers and you learn how to expand your stuff better. You've got to prepare for the long haul. I would suggest that if you publish your very first book on KU, don't quit your day job the next day. Not everybody can or should be a full-time writer. We here in America need to have something that pays our health insurance. That is one of the big reasons why I am running this graduate program at Western Colorado University—because as a university professor, I get wonderful healthcare. I'm teaching something that I love, and I'm frankly doing a very good job at it because our graduates—something like 60% of them are now working as writers or publishers or working in the publishing world. So that's another thing. I guess what I do when I'm working on it is I kind of always say yes to the stuff that's coming in. If an opportunity comes—hey, would you like a graphic novel on this?—and I go, yes, I'd love to do that. Could you write a short story for this anthology? Sure, I'd love to do that. I always say yes, and I get overloaded sometimes. But I learned my lesson. It was quite a few years ago where I was really busy. I had all kinds of book deadlines and I was turning down books that they were offering me. Again, this was trad—book contracts that had big advances on them. And anthology editors were asking me. I was really busy and everybody was nagging me—Kevin, you work too hard. And my wife Rebecca was saying, Kevin, you work too hard. So I thought, I had it made. I had all these bestsellers, everything was going on. So I thought, alright, I've got a lot of books under contract. I'll just take a sabbatical. I'll say no for a year. I'll just catch up. I'll finish all these things that I've got. I'll just take a breather and finish things. So for that year, anybody who asked me—hey, do you want to do this book project?—well, I'd love to, but I'm just saying no. And would you do this short story for an anthology? Well, I'd love to, but not right now. Thanks. And I just kind of put them off. So I had a year where I could catch up and catch my breath and finish the stuff. And after that, I went, okay, I am back in the game again. Let's start taking these book offers. And nothing. Just crickets. And I went, well, okay. Well, you were always asking before—where are all these book deals that you kept offering me? Oh, we gave them to somebody else. Jo: This is really difficult though, because on the one hand—well, first of all, it's difficult because I wanted to take a bit of a break. So I'm doing this full-time master's and you are also teaching people in a master's program, right. So I have had to say no to a lot of things in order to do this course. And I imagine the people on your course would have to do the same thing. There's a lot of rewards, but they're different rewards and it kind of represents almost a midlife pivot for many of us. So how do we balance that then—the stepping away with what might lead us into something new? I mean, obviously this is a big deal. I presume most of the people on your course, they're older like me. People have to give stuff up to do this kind of thing. So how do we manage saying yes and saying no? Kevin: Well, I hate to say this, but you just have to drink more coffee and work harder for that time. Yes, you can say no to some things. My thing was I kind of shut the door and I just said, I'm just going to take a break and I'm going to relax. I could have pushed my capacity and taken some things so that I wasn't completely off the game board. One of the things I talk about is to avoid burnout. If you want a long-term career, and if you're working at 120% of your capacity, then you're going to burn out. I actually want to mention something. Johnny B. Truant just has a new book out called The Artisan Author. I think you've had him on the show, have you? Jo: Yes, absolutely. Kevin: He says a whole bunch of the stuff in there that I've been saying for a long time. He's analysing these rapid release authors that are a book every three weeks. And they're writing every three weeks, every four weeks, and that's their business model. I'm just like, you can't do that for any length of time. I mean, I'm a prolific writer. I can't write that fast. That's a recipe for burnout, I think. I love everything that I'm doing, and even with this graduate program that I'm teaching, I love teaching it. I mean, I'm talking about subjects that I love, because I love publishing. I love writing. I love cover design. I love marketing. I love setting up your newsletters. I mean, this isn't like taking an engineering course for me. This is something that I really, really love doing. And quite honestly, it comes across with the students. They're all fired up too because they see how much I love doing it and they love doing it. One of the projects that they do—we get a grant from Draft2Digital every year for $5,000 so that we do an anthology, an original anthology that we pay professional rates for. So they put out their call for submissions. This year it was Into the Deep Dark Woods. And we commissioned a couple stories for it, but otherwise it was open to submissions. And because we're paying professional rates, they get a lot of submissions. I have 12 students in the program right now. They got 998 stories in that they had to read. Jo: Wow. Kevin: They were broken up into teams so they could go through it, but that's just overwhelming. They had to read, whatever that turns out to be, 50 stories a week that come in. Then they write the rejections, and then they argue over which ones they're going to accept, and then they send the contracts, and then they edit them. And they really love it. I guess that's the most important thing about a career—you've got to have an attitude that you love what you're doing. If you don't love this, please find a more stable career, because this is not something you would recommend for the faint of heart. Jo: Yes, indeed. I guess one of the other considerations, even if we love it, the industry can shift. Obviously you mentioned the nineties there—things were very different in the nineties in many, many ways. Especially, let's say, pre-internet times, and when trad pub was really the only way forward. But you mentioned the rapid release, the sort of book every month. Let's say we are now entering a time where AI is bringing positives and negatives in the same way that the internet brought positives and negatives. We're not going to talk about using it, but what is definitely happening is a change. Industry-wise—for example, people can do a book a day if they want to generate books. That is now possible. There are translations, you know. Our KDP dashboard in America, you have a button now to translate everything into Spanish if you want. You can do another button that makes it an audiobook. So we are definitely entering a time of challenge, but if you look back over your career, there have been many times of challenge. So is this time different? Or do you face the same challenges every time things shift? Kevin: It's always different. I've always had to take a breath and step back and then reinvent myself and come back as something else. One of the things with a long-term career is you can't have a long-term career being the hot new thing. You can start out that way—like, this is the brand new author and he gets a big boost as the best first novel or something like that—but that doesn't work for 20 years. I mean, you've got to do something else. If you're the sexy young actress, well, you don't have a 50-year career as the sexy young actress. One of the ones I'm loving right now is Linda Hamilton, who was the sexy young actress in Terminator, and then a little more mature in the TV show Beauty and the Beast, where she was this huge star. Then she's just come back now. I think she's in her mid-fifties. She's in Stranger Things and she was in Resident Alien and she's now this tough military lady who's getting parts all over the place. She's reinvented herself. So I like to say that for my career, I've crashed and burned and resurrected myself. You might as well call me the Doctor because I've just come back in so many different ways. You can't teach an old dog new tricks, but— If you want to stay around, no matter how old of a dog you are, you've got to learn new tricks. And you've got to keep learning, and you've got to keep trying new things. I started doing indie publishing probably around the time you did—2009, something like that. I was in one of these great positions where I was a trad author and I had a dozen books that I wrote that were all out of print. I got the rights back to them because back then they let books go out of print and they gave the rights back without a fight. So I suddenly found myself with like 12 titles that I could just put up. I went, oh, okay, let's try this. I was kind of blown away that that first novel that they paid me $4,000 for that never even earned it back—well, I just put it up on Kindle and within one year I made more than $4,000. I went, I like this, I've got to figure this out. That's how I launched WordFire Press. Then I learned how to do everything. I mean, back in those days, you could do a pretty clunky job and people would still buy it. Then I learned how to do it better. Jo: That time is gone. Kevin: Yes. I learned how to do it better, and then I learned how to market it. Then I learned how to do print on demand books. Then I learned how to do box sets and different kinds of marketing. I dove headfirst into my newsletter to build my fan base because I had all the Star Wars stuff and X-Files stuff and later it was the Dune stuff. I had this huge fan base, but I wanted that fan base to read the Kevin Anderson books, the Dan Shamble books and everything. The only way to get that is if you give them a personal touch to say, hey buddy, if you liked that one, try this one. And the way to do that is you have to have access to them. So I started doing social media stuff before most people were doing social media stuff. I killed it on MySpace. I can tell you that. I had a newsletter that we literally printed on paper and we stuck mailing labels on. It went out to 1,200 people that we put in the mailbox. Jo: Now you're doing that again with Kickstarter, I guess. But I guess for people listening, what are you learning now? How are you reinventing yourself now in this new phase we are entering? Kevin: Well, I guess the new thing that I'm doing now is expanding my Kickstarters into more. So last year, the biggest Kickstarter that I've ever had, I ran last year. It was this epic fantasy trilogy that I had trad published and I got the rights back. They had only published it in trade paperback. So, yes, I reissued the books in nice new hardcovers, but I also upped the game to do these fancy bespoke editions with leather embossed covers and end papers and tipped in ribbons and slip cases and all kinds of stuff and building that. I did three rock albums as companions to it, and just building that kind of fan base that will support that. Then I started a Patreon last year, which isn't as big as yours. I wish my Patreon would get bigger, but I'm pushing it and I'm still working on that. So it's trying new things. Because if I had really devoted myself and continued to keep my MySpace page up to date, I would be wasting my time. You have to figure out new things. Part of me is disappointed because I really liked in the nineties where they just kept throwing book contracts at me with big advances. And I wrote the book and sent it in and they did all the work. But that went away and I didn't want to go away. So I had to learn how to do it different. After a good extended career, one of the things you do is you pay it forward. I mentor a lot of writers and that evolved into me creating this master's program in publishing. I can gush about it because to my knowledge, it is the only master's degree that really focuses on indie publishing and new model publishing instead of just teaching you how to get a job as an assistant editor in Manhattan for one of the Big Five publishers. Jo: It's certainly a lot more practical than my master's in death. Kevin: Well, that's an acquired taste, I think. When they hired me to do this—and as I said earlier, I'm not an academic—and I said if I'm going to teach this, it's a one year program. They get done with it in one year. It's all online except for one week in person in the summer. They're going to learn how to do things. They're not going to get esoteric, analysing this poem for something. When they graduate from this program, they walk out with this anthology that they edited, that their name is on. The other project that they do is they reissue a really fancy, fine edition of some classic work, whether it's H.G. Wells or Jules Verne or something. They choose a book that they want to bring back and they do it all from start to finish. They come out of it—rather than just theoretical learning—they know how to do things. Surprise, I've been around in the business a long time, so I know everybody who works in the business. So the heads of publishing houses and the head of Draft2Digital or Audible—and we've got Blackstone Audio coming on in a couple weeks. We've got the head of Kickstarter coming on as guest speakers. I have all kinds of guest speakers. Joanna, I think you're coming on— Jo: I'm coming on as well, I think. Kevin: You're coming on as a guest speaker. It's just like they really get plugged in. I'm in my seventh cohort now and I just love doing it. The students love it and we've got a pretty high success rate. So there's your plug. We are open for applications now. It starts in July. And my own website is WordFire.com, and there's a section on there on the graduate program if anybody wants to take a look at it. Again, not everybody needs to have a master's degree to be an indie publisher, but there is something to be said for having all of this stuff put into an organised fashion so that you learn how to do all the things. It also gives you a resource and a support system so that they come out of it knowing a whole lot of people. Jo: Brilliant. Well, thanks so much for your time, Kevin. That was great. Kevin: Thanks. It's a great show. The post Managing Multiple Projects And The Art of the Long-Term Author Career with Kevin J. Anderson first appeared on The Creative Penn.
How can Michael escape capture, now that he is horseless and stranded in a Siberian war zone? Jules Verne, today on The Classic Tales Podcast. Welcome to The Classic Tales Podcast, where we use an audiobook format to give you an immersive experience in classic literature. You can get friendlier with the classics you know, and discover some that may be new-to-you. I'm your host BJ Harrison. I'm a professional audiobook narrator, and I'm glad you could join us. I'd like to share with you the best kept secret on the internet – the Audiobook Library Card! With the Audiobook Library Card, you gain access to everything I've personally curated from the public domain and recorded over the past 18 years. Every title was chosen with intent because it was calling to me for some reason. I needed to record it. I got a recent comment on YouTube, saying that they could tell that I love every story I record, and it shows. Well, I do. I'm passionate about the classics. And I'm glad it comes through. Subscribe for the Audiobook Library Card for 9.99 a month, and get access to it all. It's the best audiobook deal on the internet. Go to audiobooklibrarycard.com or follow the link in the show notes, and download and listen all you want. And now, Michael Strogoff, Part 6 of 9, by Jules Verne. Follow this link to go to the Support Us! category of the website and chip in Follow this link to get The Audiobook Library Card for a special price of $6.99/month Follow this link to subscribe to our YouTube Channel: Follow this link to subscribe to the Arsène Lupin Podcast: Follow this link to follow us on Instagram: Follow this link to follow us on Facebook:
Is there life in the Venusian Clouds? Neil deGrasse Tyson and comic co-host Chuck Nice are joined by planetary astrobiologist David Grinspoon to discuss NASA's return to Venus, our space future, and whether we'll find life in our solar system. NOTE: StarTalk+ Patrons can listen to this entire episode commercial-free.Thanks to our Patrons Nick Pullia, Sean Cater, Keith Reiss, Seph Gordon, Charlie Viola, Miguel Rangel, Andrew Ferguson, JeAnnette Elaine Thomas, Hugh Caley, Daniel Weber, Chris, Peter Grossman, Darryl Baker, Joyce A Edwards, Maxim, Joshua Richard, Patrick ridlon, Kathleen Reardon, David Watts, Angelina Bryant, Liza, Dave Holloway, Ricardo Andrés Morales Muñoz, Damian Wilson, m. szachacz, Vince Johnson, Lucy, Randal Walcott, Rachel Ambrose, andrew wong, Richard Hudson, Peter Galindo, Mehdi Degryse, Carl Starr M.D., Rodrigo De Luca Comelli, Christian Harris, Ryan Grillo, Jose Villavicencio, Kell, Russ, Mota Ephrahim, Andre Campos-Gomez, Catherine Noiboonsook, Sam McClure, Jerry Taylor, Ian Howarth, Gerrard Lobo, Jordan Strauch, Pretender to the Throne, Dustin, Bulbacats, Jim Mirra, Matt, Adrian Martinez, GuruMojo - Kenny, Malcolm Townes, Russell, Vincent Thomas, Caleb Winters, Carsten, Frank, Andrew Sabado, Roger beeper, Jason Burden, lilacjasminetea, Eric, Samantha, Eric Sneddon, philip griffiths, Christian Chidester, Bruce Berky, Bill Polskoy, Maddux Hammer, Tim Neumark, nathan burcl, Paul Santos, Tognia, sugar, Mike Vacay, Niklas lundkvist, JaneB, Gutek, Natalie & Dad, Ashley, J Sh-Wood, Alexej Muehlberg, and Emery for supporting us this week. Subscribe to SiriusXM Podcasts+ to listen to new episodes of StarTalk Radio ad-free and a whole week early.Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
What will Michael do when he faces off with the one person in all of Russia who can blow his cover? Jules Verne, today on The Classic Tales Podcast. Welcome to The Classic Tales Podcast. Thank you for listening. So I wake up the other day, and like a lot of you do, I check my email first thing. I see a notification from YouTube that they are not allowing my channel to monetize anymore. Their reason? My content appears mass-produced or repetitive to increase views without adding any educational or other value." Well, while I'm appealing this, and trying to convince the YouTube bots that I am, in fact a human with a passion for classic audiobooks that spans several decades, If you'd like to show our show a little love, please visit the support us section of the website, and choose a support option that works for you. Nearly all options include access to the audiobook library card. While I do hire out my proofing work, I'm afraid I'm a full time crew of one. So anything you can send my way goes a long way to keep the lights on. Go to https://classictalesaudiobooks.com and navigate to the support us category. Or you can follow the link in the show notes. https://store.classictalesaudiobooks.com/support-us-c107.aspx I'm off to make a proof of life video for YouTube. In the meantime, enjoy the latest episode of Michael Strogoff, Part 5 of 9, by Jules Verne. Follow this link to go to the Support Us! category of the website and chip in Follow this link to get The Audiobook Library Card for a special price of $6.99/month Follow this link to subscribe to our YouTube Channel: Follow this link to subscribe to the Arsène Lupin Podcast: Follow this link to follow us on Instagram: Follow this link to follow us on Facebook:
What is even more terrifying than a vicious electrical storm on a treacherous mountain road? Siberian bears. Jules Verne, today on The Classic Tales Podcast. Welcome to The Classic Tales Podcast. Thank you for listening. I don't know how you are, but when I'm finishing up a book, I'm always wondering what to listen to next. Will the automated suggestions do it for me? Does the algorithm really understand what I like? With the Audiobook Library Card, you gain access to everything I've personally curated from the public domain and recorded over the past 18 years. Every title was purposely chosen because it was calling to me for some reason. I needed to record it. I got a recent comment on YouTube, saying that they could tell that I love every story I record, and it shows. Well, I do. I'm passionate about the classics. And I'm glad it shows. Subscribe for the Audiobook Library Card for 9.99 a month, and get access to it all. There's no better way to get friendly with the classics. Go to audiobooklibrarycard.com or follow the link in the show notes, and discover the wonders of the classics. And now, Michael Strogoff, Part 4 of 9, by Jules Verne Follow this link to get The Audiobook Library Card for a special price of $6.99/month Follow this link to subscribe to our YouTube Channel: Follow this link to subscribe to the Arsène Lupin Podcast: Follow this link to follow us on Instagram: Follow this link to follow us on Facebook:
Can Michael and his traveling companion cross the Ural Mountains with a storm on the horizon? Jules Verne, today on The Classic Tales Podcast. Welcome to The Classic Tales Podcast. Thank you for listening. One of the things that I love about The Classic Tales is the way folks who normally don't listen to the classics get hooked. I don't know how many times I've heard stories of people who normally wouldn't read Jane Austen, but now love Pride and Prejudice. Or after a few episodes of Poirot, want to read more of Agatha Christie's books. Or Charles Dickens, or Sherlock Holmes, the list goes on and on. If you've got a friend who might be like this, here's what you do – scroll back through our feed and find one of your favorite episodes. Maybe it's a Jeeves and Wooster episode, or a Lupin mystery, something where afterwards, you were like, man, that was a good story. There's a ton of them! Share that episode with a friend. Now you've got something to talk about next time you see them. And if you're wanting to try it out yourself, subscribe to the Audiobook Library Card, and gain access to everything. All the novels, short stories and novellas over the last 18 years – I mean, try listening to The Scarlet Pimpernel and not be hungry for more fun. For 9.99 a month, you get access to it all. It's the best audiobook deal on the internet. Go to audiobooklibrarycard.com or follow the link in the show notes, and download and listen all you want. And now, Michael Strogoff, Part 3 of 9, by Jules Verne Follow this link to get The Audiobook Library Card for a special price of $9.99/month Follow this link to subscribe to our YouTube Channel: Follow this link to subscribe to the Arsène Lupin Podcast: Follow this link to follow us on Instagram: Follow this link to follow us on Facebook: