Class of video game, generally independently published
POPULARITY
Categories
In episode 554 of 'Coffee with Butterscotch,' the brothers celebrate the launch of the How Many Dudes demo and the surprise explosion past 50,000 wishlists. They break down what worked, from shipping the demo during the Steam winter sale to leaning hard into YouTube Shorts, influencers, and community momentum. he episode wraps with reflections on resilience, creative momentum, and why 2026 just might be the Year of the Dude.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:33 Introduction and Welcome01:52 The Launch Strategy for 'How Many Dudes'05:44 Initial Reception and Growth of the Demo11:38 Influencer Impact and Community Engagement17:34 Viral Success and Peak Player Engagement23:50 The Power of Community Influence26:49 Tracking Player Engagement and Growth30:32 Comparing Demo Performance and Market Trends31:50 Understanding Wishlist Dynamics35:37 Designing an Engaging Demo Experience40:05 Exploring Game Mechanics and Combinatorial Play45:38 Seasonal Models and Game Dynamics47:00 Naming the Year: 202647:43 Creative Year Themes and Predictions54:18 Reflections on Resilience and Moving ForwardTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
EPISODE 304We are kicking off the year with a look back at 2025 as we celebrate the Best Indie/Small games of the year AND the Best Visuals by debating and ranking those 2 categories. We also make some personal picks for our favorite Action Games, favorite gaming platform, Best DLC, and then we listen to some of the best gaming music of the year to close things out. Thanks for watching & listening!VIDEO Podcast: YouTube or SpotifyAUDIO Podcast: Apple or search for us wherever you like to listen!
In episode 553 of 'Coffee with Butterscotch,' the brothers take stock of a wild year at Butterscotch Shenanigans, starting with the launch of Crashlands 2 and everything that came after it. They talk about testing woes, localization headaches, and the emotional rollercoaster of reading reviews. From there, the conversation turns forward-looking, unpacking why the team is shifting toward smaller, faster projects, what they learned from early experiments with How Many Dudes, and how tools like Ludokit fit into their next chapter.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:42 Introduction and Welcome02:44 Crashlands 2 Development Challenges05:41 Launch Day Success and Initial Reception08:45 Content Updates and Player Feedback11:46 Navigating Reviews and Player Expectations14:46 Post-Launch Reflections and Future Directions17:49 Introducing Ludokid: A New Tool for Game Development25:06 Casual Conversations and Game Development Insights25:42 Achievements and Game Mechanics26:38 Ludo Kit and Development Planning28:33 Pivoting to 'How Many Dudes'30:05 Shifting Game Development Strategies31:35 Changing Perceptions of Indie Games34:36 Market Trends and Player Expectations37:54 The Evolution of Game Design40:40 Game Jams and Rapid Prototyping44:49 Demo Development and Market Testing47:54 Future Plans and Community EngagementTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson All paid patrons can listen to a bonus episode about our favorite non-2025 games that we played this year! https://www.patreon.com/posts/our-favorite-non-146887020 It's that time! End of the year time! Games of the year time! This year I polled Discord and Patreon members on their favorites of the year, tallied them up, and here are the results! Then, I close out the show with my own top 10 and some other thoughts as we bring the 2025th year to a close. Please enjoy! TIMESTAMPS * 0:00 Title Card and Introduction * 4:50 Community Honorable Mentions * 10:10 Community Top 10 * 28:31 Dave's Honorable Mentions * 30:02 Dave's #10 * 32:14 Dave's #9 * 35:06 Dave's #8 * 38:21 Dave's #7 * 41:43 Dave's #6 * 46:05 Dave's #5 * 49:12 Dave's #4 * 54:18 Dave's #3 * 57:58 Dave's #2 * 1:04:27 Dave's #1 * 1:14:34 Closing Thoughts * 1:21:50 Patron Thank-Yous Music used in the episode: * Your Host for Tonight (Chipzel- Dicey Dungeons OST) * Beginner's Luck (Chipzel- Dicey Dungeons OST) * Polarity (Francisco Javier Pérez- Bionic Bay OST) * Monoco (Lorien Testard- Clair Obscur: Expedition 33 OST) * Gestral Beach- Is It a Gestral or a Volleyball (Lorien Testard- Clair Obscur: Expedition 33 OST) * Lumiose City (Day) (Shota Kageyama, Carlos Eiene- Pokemon Legends Z-A OST) * Story of All Manor (Trigg & Gusset- Blue Prince OST) * Manor- Our Painted Home (Lorien Testard- Clair Obscur: Expedition 33 OST) * Lumiose City (Night) (Shota Kageyama, Carlos Eiene- Pokemon Legends Z-A OST) * The Storm (Olivier Deriviere- South of Midnight OST) * Mysterious Swamps (Olivier Deriviere- South of Midnight OST) * Enter Sektori (Tommy Baynen- Sektori OST) * The Beauty of Nature (Miwako Chinone- Monster Hunter Wilds OST) * Many Nights a Whisper (fingerspit- Many Nights a Whisper OST) * Ten Years Ago You Were Chosen (fingerspit- Many Nights a Whisper OST) * Signalchaser (Amos Roddy- Citizen Sleeper 2: Starward Vector OST) * Suncatchers (Amos Roddy- Citizen Sleeper 2: Starward Vector OST) * Introduction (C418- Wanderstop OST) * Simon's Theme (Trigg & Gusset- Blue Prince OST) * Bilewater (Christopher Larkin- Hollow Knight: Silksong OST) * Bellhart (Christopher Larkin- Hollow Knight: Silksong OST) * Une vie à t'aimer (Lorien Testard, Alice Duport-Percier, Victor Borba- Clair Obscur: Expedition 33 OST) * Gestral Beach- I'd Rather Play Petanque (Lorien Testard, Alice Duport-Percier, Victor Borba- Clair Obscur: Expedition 33 OST) * Battle Theme No. 1 (Toma Otowa- Ghost of Yotei OST) * Raise the Sails (Saori Yoshida- Like a Dragon: Pirate Yakuza in Hawaii OST) Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Rocky (12) and Mickey (10) are back with Eric Kress and Jen Donahoe for the annual TWIG Jr segment, bringing unfiltered Gen Alpha opinions on everything from Roblox to the Switch 2. The kids don't hold back: hypercasual games are "mindless slop," Steal a Brain Rot is "ruining America," and Fortnite is running out of collabs. They break down what's actually hot at school (Clash Royale in the carpool line), why Grow a Garden faded, and make predictions for 2026.The conversation takes a sharp turn when Eric asks if they've heard of PrizePicks. Turns out, after watching four football games in a day, these kids can rattle off gambling brands like pros. They don't know what the apps actually do, but they've definitely seen the ads. A revealing look at what sports media saturation looks like through younger eyes.00:00 Welcome to Twig Junior Awards01:30 Meet the Junior Hosts: Rocky and Mickey02:57 Opinions on Gaming Industry04:24 Twig Junior Awards: Disappointing Games07:07 Twig Junior Awards: Talk of the Year12:00 Roblox and Social Gaming16:24 Console Gaming and Preferences17:00 Fortnite and Minecraft Discussions18:23 Minecraft Education vs. Switch18:43 Gaming Predictions for the Future19:04 Fortnite and Platform Preferences20:08 Clash Royale Craze21:32 Discovering New Games22:27 Indie Games and PC Gaming23:38 Social Media and Gaming24:44 Predictions for 202626:46 Sibling Dynamics and Gaming28:39 Sports and Betting Ads30:14 Conclusion and Holiday Wishes
Welcome back to the NSG Indie Game Roundup, our monthly series featuring indie games news, plus game demos and new release discussions. We've officially made it through 2025, both the longest and shortest year of all time. And we are so grateful to everyone who has listened to No Small Games, come to guest on the show, engaged with us on socials and supported us in any way. Thank you! This episode we have some awards show news to discuss, plus more new releases. The year might be over, but the indie game bangers just keep on coming, and some new releases might just be sneaking their way into our top 10 lists for the year. Also, huge thanks to our newest Patreon supporters! In addition to other fun perks, members on Patreon get early access to all of the Indie Game Roundup episodes. If you love No Small Games and would like to support us in growing the show, while also unlocking fun, exclusive content, you can check out our Patreon page. You can find our full show notes, including links and shoutouts, on the No Small Games site: Indie Game Roundup - December 2025 Show Notes Timestamps 00:00:00 - Intro 00:02:20 - Icebreaker Question 00:14:28 - Indie Game News 00:43:37 - Demos 00:50:58 - despelote 00:54:05 - Death Howl 00:59:55 - Cast n Chill 01:03:48 - Dispatch 01:11:06 - CorgiSpace 01:21:49 - I'm on Observation Duty 8 Keep in touch with us on social media: Kate's Bluesky ✦ https://bsky.app/profile/katerblossom.bsky.social Emily's Bluesky ✦ https://bsky.app/profile/aspecificegg.bsky.social No Small Games Bluesky ✦ https://bsky.app/profile/nosmallgames.bsky.social No Small Games Instagram ✦ https://www.instagram.com/nosmallgames Want to learn more and weigh in on what games we should play in future episodes? Check us out and leave a game suggestion at nosmallgames.com
I chat with the legendary Jonathan Blow about how indies can make games in 2026.► Wishlist Order of the Sinking Star► Get 50% off Full Time Game Dev► Watch the reveal trailer
In dieser Folge sprechen Christina und Florian über ihre diesjährigen Excel-Listen und ihre Spiele des Jahres 2025.
Puntata speciale realizzata in collaborazione con GameRevs e dedicata agli sviluppatori che abbiamo incontrato alla Games Week 2025.Ecco i giochi e le persone che troverete in questa puntata:00:00 – Intro02:13 – Box Box Box! – Paolo D'Alessandro, sviluppatore07:55 – Project Remind (Red Hog Studio) – Mariangela Lonigro, COO13:55 – Evolvania – Elan Manuguerra, sviluppatore21:25 – Monster Chef (Studio Pizza) – Gregorio Zanacchi Nuti, game designer e art director29:14 – Nothing is Known: The Innocents (Five Little Crows) – Eleonora Carta, game director36:55 – Mass Eve (Revera) – Umberto Bottini, sviluppatore44:20 – Nerobi (Sanobusiness Games) – Mattia Reale, art director52:15 – Poker Monsters (Unlock Studio) – Andrea Piccolo, game designer59:12 – Bad Beat (Sanobusiness Games) – Stefano Schiavolini, game designer1:03:50 – Mysarium (Sanobusiness Games) – Luca Faedda, game designer1:12:38 – Absolute Tenebra – Edoardo Tosoni, concept artist1:18:41 – Disquieted (StranoGene) – Gaia Igliano, narrative designer1:26:27 – Drop: Save the Forest (Games Greenhouse) – Riccardo Giol, sviluppatore1:37:56 – Gig Crawler (Slimy Studio) – Marco D'Angelo, 3D lead artist1:45:56 – Gravity Racers (Amos Shade) – Luca Austria, sviluppatore1:54:52 – Hear My Cult (Frogtrain) – Stefano Artuffo, sviluppatore2:07:43 – Imperfection (Runaways Studio) – Stefano Petrocchi, game designer2:17:58 – Lumentale (Beehive Game Studios) – Fabrizio Laborano, CEO e art director2:24:58 – PixelPop 2087 (Stylerfunk Games) – Antimo Petito, sviluppatore2:33:19 – Spanky “Bat-a-Swing” (Green Flamingo) – Matteo Mezzetti, game director2:43:30 – The Albion Plague (Artica Games) – Gabriele Tognelli, fondatore e narrative designer2:52:41 – The Bench (Voxel Studios) – Matteo Maravalle, art director2:57:50 – OutroTrovate tutte le interviste in video anche sul canale YouTube di GameRevs (https://www.youtube.com/watch?v=0_WzpSIitJM&list=TLGGzAL8CyMaAfkyODEyMjAyNQ)Brano musicale di introduzione e sottofondo: "Voxel Revolution" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Console Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi, condotta da Andrea Facchinetti e Raffaele Cinquegrana. In diretta dal 2011 tutti i venerdì alle 22:30 su YouTube e Twitch e in podcast su tutte le piattafome.Su Console Generation trovi:* Le prove e le anteprime degli ultimi giochi in uscita* I commenti sulle principali news della settimana* Interviste e ospiti in diretta* Gli "Annunci improbabili", ovvero gli annunci dal vendo / compro / scambio più assurdi del web* La "Kojima Inutility", la rubrica inutile dedicata al maestro Kojima* La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo.Seguici su:* Sito internet: www.consolegeneration.it * Spotify: https://open.spotify.com/show/5OBAlgJ948DFRPqlrFm803* Apple Podcast: https://podcasts.apple.com/it/podcast/console-generation/id527727573?uo=4* Amazon Music: https://music.amazon.com/podcasts/c9b878aa-9b23-43d1-9d3b-5c679ca744bf/console-generation* Spreaker: http://www.spreaker.com/show/lo_show_di_console_generation* Instagram: consolegeneration* Facebook: @consolegeneration* YouTube: ConsoleGenerationIT* Twitch: Console Generation* Twitter: ConsoleGenerati* Telegram: https://t.me/consolegeneration* Gruppo Telegram: https://t.me/joinchat/OfXomETzwwIVeU9zObjDTw* Email: raffaele.cinquegrana@consolegeneration.it
I'm hosting at Awesome Games Done Quick 2026 the first week of January - tune in! I'm also hosting the English Restream of RTA In Japan Winter 2025 THIS WEEK! Reviews are out for the Commodore 64 Ultimate, and I wish I had bought one earlier so I would have it now. The Video Game History Foundation has released a bunch of ROMs of the 90's era Sega Channel, so you can relive the 90's goodness on your own emulator. Some of Arcade1up's assets have been sold to competitor Basic Fun! who entered the home arcade business earlier this year. The Indie Game Awards have revoked Clair Obscur: Expedition 33's awards due to the use of generative AI in development. Then we take a call about generative AI usage in the world.
The 5th Annual Ferret Awards Voting Sheet is Here: https://forms.gle/1rKc5AAgSPvqZ5zv8Hello and welcome to another episode of Ferret64! The podcast about video game news, occurrences, first impressions, reviews, and what's coming soon! This week I get back to playing Pokémon Legends Z-A, talk about the Indie Game Awards removing Expedition 33's awards, question why Dispatch is eligible for the 2026 Game Awards, and more!What have I been playing this week? I begin with Pokémon Legends Z-A and what's bugging me with it. Also, I talk about the bullet hell game Flying Shark, give my thoughts on Call of Duty Advanced Warfare, and talk in depth about 2011's Modern Warfare 3!What's in the news this week? I fill out Nintendo Life's 2025 quiz, talk about Expedition 33 being stripped of its awards from The Indie Game Awards Show, Geoff Kayliegh says DISPATCH will be eligible for 2026 awards, 007 First Light is Delayed, and more!Thank you for listening and enjoy the episode!Timestamps - 00:00 Intro02:27 Pokémon Legends Z-A (Cont.)11:53 Flying Shark (Review)13:43 Call of Duty Advanced Warfare (Review)17:22 Call of Duty Modern Warfare 3 (Review)28:24 Nintendo Life's 2025 Gaming Quiz of the Year35:11 Expedition 33 Indie Game Awards Controversy45:03 DISPATCH Eligible for 2026 Game Awards?49:02 Rest in Peace Vince Zampella 50:04 007 First Light Delayed52:19 Hell Let Loose 2026 Roadmap54:29 Original Space Invaders Available on Modern Platforms56:04 ClosingTwitch: https://www.twitch.tv/yemmytheferretTwitter: https://twitter.com/YemmyTheFerretBlueSky: https://bsky.app/profile/yemmytheferret.bsky.socialJoin my Discord: https://discord.gg/b9NaNgp
Puntata del 26/12/202500:00 Brano di apertura e intro06:20 Statistiche del 202531:24 I migliori giochi 2025 dei nostri ascoltatori41:19 I migliori giochi e le delusioni del 20251:12:04 Finali delle GT World Series1:20:04 2025 post mortem: le notizie principaliConsole Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi, condotta da Andrea Facchinetti e Raffaele Cinquegrana. In diretta dal 2011 tutti i venerdì alle 22:30 su YouTube e Twitch e in podcast su tutte le piattafome.Su Console Generation trovi:* Le prove e le anteprime degli ultimi giochi in uscita* I commenti sulle principali news della settimana* Interviste e ospiti in diretta* Gli "Annunci improbabili", ovvero gli annunci dal vendo / compro / scambio più assurdi del web* La "Kojima Inutility", la rubrica inutile dedicata al maestro Kojima* La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo.Seguici su:* Sito internet: www.consolegeneration.it * Spotify: https://open.spotify.com/show/5OBAlgJ948DFRPqlrFm803* Apple Podcast: https://podcasts.apple.com/it/podcast/console-generation/id527727573?uo=4* Amazon Music: https://music.amazon.com/podcasts/c9b878aa-9b23-43d1-9d3b-5c679ca744bf/console-generation* Spreaker: http://www.spreaker.com/show/lo_show_di_console_generation* Instagram: consolegeneration* Facebook: @consolegeneration* YouTube: ConsoleGenerationIT* Twitch: Console Generation* Twitter: ConsoleGenerati* Telegram: https://t.me/consolegeneration* Gruppo Telegram: https://t.me/joinchat/OfXomETzwwIVeU9zObjDTw* Email: raffaele.cinquegrana@consolegeneration.it
2025 was an absolutely stacked year for indie games...so we brought friends.This week on JK! Games, we're joined by Emily and Kate from No Small Games to break down our Top 3 Indie Games of 2025. Each of us brings three picks, we go around the horn from third to first, and talk about why these games stood out in 2025.
Your favorite co-host Tieg Henderson is on vacation, but fear not, loyal noobs, for it is our great pleasure to bring you a very special, just-in-time-for-Christmas collaboration with our esteemed friend Escape Vector from the Escape Vector Podcast! One thing we have in common is our mutual love of indie gaming, so we each brought a list of the titles we are most excited for in 2026, discuss release timeframes, and talk about how they stand out from the pack. Enjoy the holidays, stay frosty, and as always, please be excited. If you enjoyed our guest host, be sure to check out the Escape Vector podcast where they cover interviews with creators (including Watt, designer of Cloud Empress), actual plays of Mothership and Cloud Empress, adventure module reviews, and more! https://linktr.ee/EscapeVector
In episode 552 of 'Coffee with Butterscotch,' the brothers celebrate a big personal milestone before diving into why demos matter more than ever for indie games. They break down how demos drive visibility on Steam, why they work best as hype-builders rather than pure conversion tools, and how thoughtful demo timing can spark organic player engagement. The conversation looks at demos as living marketing tools that fuel wishlists, feedback, and long-term momentum.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:29 Introduction and Welcome03:02 Celebrating Milestones: 10 Years Cancer-Free09:49 The Importance of Demos in Game Development14:01 Navigating Game Releases During Holidays14:51 The Purpose of Demos in Game Marketing18:36 Understanding Player Engagement Metrics20:24 The Role of Demos in Driving Wishlists22:37 Optimizing Demos for Next Fest Success24:27 Using Demos Beyond Next Fest26:03 Case Study: The Success of Bellatro36:27 Strategizing Demo Releases for Market Impact37:01 The Power of Demos in Game Marketing39:25 Leveraging Community Feedback for Game Development41:10 Creating Organic Buzz Through Accessibility44:08 The Risks and Rewards of Demo Releases49:32 Incremental Development and Localization Strategies51:34 The Purpose of Demos: Marketing vs. ConversionTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Merry Christmas everyone! And, as it's Christmas, we're here giving you the traditional holiday experience of a ghost-related detective mystery in a haunted mansion on Samhain! Ok... So... maybe we're a little late with this. BUT, as Roses and Matt are catching up on 2025 games, we both played the EXCELLENT Seance of Blake Manor and we want to talk to you about it!Plus, a lil' bit of Christmas, too!Games Mentioned: Strange Jigsaws Bye, Sweet Carole Foolish Mortals Who Pressed Mute on Uncle Marcus? Seance of Blake Manor The Excavation of Hob's Barrow The Colonel's Bequest The Dagger of Amon Ra The Roottrees Are DeadEmail us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcast
In this episode, Jacob Kuchinsky shares lessons from building his first game, Constellar, after two years of hands-on development. He dives into why backups matter, what can go wrong without them, and practical habits every developer—new or seasoned—should adopt. A grounded, useful listen for anyone making games.Learn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Awards organizer cites ‘hard stance' on gen AI. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Episode Notes This week, Jacob and Luke give their thoughts on the 2025 Indie Game Awards! Please note that this episode was recorded before the IGA Team announced that they would be retracting awards for Debut Game, Game of the Year, and one of the Indie Vanguard recipients. If you would like to learn more about the process for the decision you can view the statement by the IGA Team below: Episode Resources: IGA Eligibility Statement: https://www.indiegameawards.gg/faq Our Blue Prince Review & Spoilercast: https://youtu.be/In647FS-reU?si=jb7dIcWAdHqIcIJ- Find Timestamps for this Episode Below: 0:00 - Intro 1:47 - Icebreaker Question: How are you enjoying playing Expedition 33? 8:56 - The GOTY category 11:38 - Indie Game Awards overall thoughts and breaking down our highlights of the night 13:47 - The Indie Vanguard Class of 2025 16:12 - Double Aggro Crab win!!17:20 - Solo Development19:24 - Best Narrative 24:03 - Bite-Sized 26:29 - Gameplay Design30:53 - Best Visuals 32:43 - Best Music 36:47 - Emotional Impact 41:05 - Showcase Award Categories and Community Picks 46:49 - Our Crossplay Conversations Game of the Year Awards 52:57 - Outro Find us on BlueSky for show updates and more: Podcast: @crossplayconvos.bsky.social Jacob: @jacob.bsky.social Luke: @lukewarmlewis.bsky.social Joseph: @th3hoopman.bsky.social Claire: @clairebearrose.bsky.social Check out our other shows: Player Player Podcast Left Behind Game Club The LukeWarmGames Podcast Cutscenes: A Video Game Movie Podcast Video Game Trivia **
Ring out those solstice bells, the longest night of the year is now behind us! But we've still got weeks and weeks of winter left to go, so if you're looking for some indie games to help pass those cold and dark nights, you're in the right place: it's the third (or maybe fourth, depending on how you count) annual Indieventure GOTY episode! This is our smallest GOTY cohort ever, with just 12 games – not because this wasn't a great year for indies, but because your trio of hosts are in greater agreement than ever before as we slowly but surely merge into a single terrifying gestalt consciousness. As a fun challenge, why not pick one game from this list to play every day during the 12 days of Christmas? Sure, that'd be prohibitively expensive and impossibly time-consuming, but if you already have some to hand, consider this the sign you were waiting for to tackle some of that backlog – truly a festive tradition for many of us gamers at this point. As ever we won't spoil our Christmas selection box here in the show notes, but you can always check the Indiventure website for a full list of games mentioned in the episode. Furthermore, maybe keep an eye on that blog over the festive period if you're interested in some additional stocking stuffers in written form from your Indieventure hosts and some friends of the podcast… Our final round of hyperfixations for 2025 progresses at lightning speed because we're all very tired and want to start our Christmas break, please. Stranger Things 5 has Rebecca's seal of approval, while Super Mario Galaxy on Switch 2 is similarly acclaimed by Liam, and Rachel recommends The Chair Company season finale. Thank you all and good night: merry Christmas, happy holidays, a peaceful midwinter to you all, and we'll see you in 2026! Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts. Don't forget that you can now join our dedicated Discord too, and be sure to check out our new Steam Curator page if you simply still can't get enough of us!
We're looking ahead to the future of gaming! In this episode, we share our bold predictions for what 2026 might bring across Nintendo, PlayStation, Xbox, and PC, the industry and beyond!Level 857 Video Game Podcast Ep-387: What's Next for Gaming? The Time Has Come For 2026 Predictions!00:00 - Intro03:16 - Al played Terminator 2D No Fate07:56 - Choc played Marvel Rivals, Clair Obscur Expedition 3315:11 - Turb played Ace Attorney Investigations, Mega Man Battle Network Legacy Collection 1&221:28 - Stikz played Ninja Gaiden 428:38 - Stal played Absolum29:46 - Indie Game of the Week Spotlight - Celeste41:50 - Talking Point: With Expedition 33 Winning Best Indie Game, What Does 'Indie' Mean to You?49:08 - Xbox U.S. Console Unit Sales Just Reached an All-Time November Low49:50 - Larian publishing lead says Divinity dev is not "the ideal target" for your AI outrage57:09 - What's Next for Gaming? The Time Has Come For 2026 Predictions! P11:24:02 - Break: Free Game Giveaway Reminder1:25:23 - What's Next for Gaming? The Time Has Come For 2026 Predictions! P2If you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below:(1) Subscribe and share this podcast with close friends/family(2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857(3) Become a member on either Fourthwall or Patreon for exclusive perks and discounts on merch! https://www.857ent.com/#membership(4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD***Special shout out to all of our supporters, especially our Boss Level Members***John L.
The festive season is well and truly upon us, which can only mean one thing! …Actually that's not true, it means loads of things to all sorts of different people. But to an Indieventure listener, it means our increasingly established tradition of putting together a two-part end-of-year round-up! Tune back in for our Game of the Year list discussion on December 22nd, but first, it's time for a more free-form look at the year that was. If you've listened to one of these before you'll know that this episode can end up being quite… cathartic for your trio of hosts, who've once again witnessed a year in the games industry that can generously be characterised as full of highs and lows. But aside from… all that, what were this year's big trends in indie games specifically? We delve into the unusual prominence given this year to longer indie games, indie game sequels, and indie games as digital third spaces (because we know "friendslop" is mostly meant as an affectionate joke but haven't we landed on a much better name there?). Also, expect some spicy takes on whether Steam's monopoly in the PC gaming market is causing them to increasingly become more of a problem than a champion for indie publishing. We end as ever with our hyperfixations, and Rachel is keen to bring your attention to Thinky Dailies, a new daily series of in-browser brainteasers from our good pals over at Thinky Games – guaranteed to make you feel smarter than Wordle as well as being much, much less cursed. Liam is eager to highlight the excellent and highly timely video essay Greed is Destroying the World by Drew Gooden. And finally it's a rare musical recommendation from Rebecca, who's been listening to the Mountain Goats and their amazing new concept album, Through This Fire Across from Peter Balkan. Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts. Don't forget that you can now join our dedicated Discord too, and be sure to check out our new Steam Curator page if you simply still can't get enough of us!
Arvind Mukund and Oscar Stone bring on guests to talk about new movies, games, and more.
In episode 551 of 'Coffee with Butterscotch,' the brothers talk about why flailing is not a failure mode, it's the strategy. They unpack how progress in game development, marketing, and life often comes from trying lots of things without knowing which will work, then slowing down as signals start to appear. It's a look at uncertainty, experimentation, and why nobody really knows the answer, but everyone figures out a small piece by doing.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:25 Introduction and Welcome02:41 Navigating YouTube and Game Development Insights05:40 The Indie Game Developer Experience08:43 Flailing Towards Success: The Random Walk11:43 Exploring New Strategies and Marketing Approaches14:37 The Importance of Experimentation in Game Development17:43 R&D and the Value of Unpredictability20:40 Closing Thoughts on Research and Development21:38 The ROI of Science in Game Development22:17 Designing Game Mechanics: Chaos vs. Structure23:36 Iterative Design: Balancing Planning and Flexibility24:55 Class Systems and Game Evolution27:28 High-Level Planning vs. Low-Level Details30:18 Scaffolding for Game Development34:38 The Challenge of Crafting Systems36:33 Navigating Constraints in Game Design40:13 The Importance of User Feedback42:41 The Role of Humor in Game DevelopmentTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson There is a certain type of atmospheric (usually) indie game that gets praised for its tone, vibes and emotional impact, but sometimes criticized for underbaked or limited gameplay mechanics. Walking sims used to get the brunt of this, but the same could also be said for games like Sword of the Sea director Matt Nava's most famous works, Journey and Abzu. Sword of the Sea may not be an intentional response to those criticisms, but it does add more "involved" gameplay into the fold, incorporating sand surfing and tricks into your verb set. It then begs the discussion- on paper, adding more involved gameplay is good, right? But is that always the case? Guest info: AndresPlays (he/him) * Twitch, Writing and More https://linktr.ee/andresplays93 * Follow on BlueSky https://bsky.app/profile/andresplays.bsky.social TIMESTAMPS * 0:00 Title Card * 0:19 Introductions * 4:50 Our Histories With Matt Nava's Games and Sword of the Sea * 7:43 Opening Thoughts About Sword of the Sea * 14:35 Game Setup and Visual Presentation * 20:00 Speed and Sand Surfing * 36:16 Music and Visual Presentation * 39:54 Lack of Punch and Impact * 56:01 Top-Level Story Thoughts * 1:01:05 Closing Thoughts and Recommendations * 1:06:24 AndresPlays- Writing, Streaming and Little Victories * 1:11:37 Spoiler Wall & Patron Thank-Yous * 1:14:28 Spoiler Section- Story Interpretations * 1:28:05 Hype Moments and Ending Music used in the episode is credited to Austin Wintory. Tracks used: From a drop, a flame, One drop remained, Unpredictable and joyous, Swimming in the sky, Sacred River, A city where none live Check out Dave on Geeks & Grounds analyzing Final Fantasy X https://www.geeksandgrounds.com/ Check out Dave on Pixel Project Radio analyzing NieR: Automata https://linktr.ee/pixelprojectradio Check out Dave on the King of Games 1999 https://linktr.ee/retrohangover Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
In this episode, we sit down with Fernando Dominguez Sarmiento, the creative force behind Super Farming Boy, to unpack how world-class developers use data to sharpen decisions without draining a game of its heart. Drawing on accolades from the Apple App Store Awards and a career spanning games, film, and companies like PepperMelon, Nando shares a rare, practical perspective on balancing instinct with insight. If you want to learn from one of the most versatile minds in indie development today, this is a conversation you won't want to miss.Learn more about Fernando SarmientoLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this end-of-year AwesomeCast, hosts Michael Sorg and Katie Dudas are joined by original AwesomeCast co-host Rob De La Cretaz for a wide-ranging discussion on the biggest tech shifts of 2025 — and what's coming next. The panel breaks down how AI tools became genuinely useful in everyday workflows, from content production and health tracking to decision-making and trend analysis. Rob shares why Bambu Labs 3D printers represent a turning point in consumer and professional 3D printing, removing friction and making rapid prototyping accessible for creators, engineers, and hobbyists alike. The episode also covers the evolving role of AI in media creation, concerns around over-reliance and trust, and why human-made content may soon become a premium feature. Intern Mac reflects on changing career paths into media production, while the crew revisits their 2025 tech predictions, holds themselves accountable, and locks in bold forecasts for 2026. Plus: Chachi's Video Game Minute, AI competition heating up, Apple Vision Pro speculation, and why “AI inside” may need clearer definitions moving forward.
In this end-of-year AwesomeCast, hosts Michael Sorg and Katie Dudas are joined by original AwesomeCast co-host Rob De La Cretaz for a wide-ranging discussion on the biggest tech shifts of 2025 — and what's coming next. The panel breaks down how AI tools became genuinely useful in everyday workflows, from content production and health tracking to decision-making and trend analysis. Rob shares why Bambu Labs 3D printers represent a turning point in consumer and professional 3D printing, removing friction and making rapid prototyping accessible for creators, engineers, and hobbyists alike. The episode also covers the evolving role of AI in media creation, concerns around over-reliance and trust, and why human-made content may soon become a premium feature. Intern Mac reflects on changing career paths into media production, while the crew revisits their 2025 tech predictions, holds themselves accountable, and locks in bold forecasts for 2026. Plus: Chachi's Video Game Minute, AI competition heating up, Apple Vision Pro speculation, and why “AI inside” may need clearer definitions moving forward.
Your favorite Blerds are back brining you all of their thoughts on everything happening in nerd culture! This week, Shannon, Jaja and James are recapping the 2025 Game Awards. They celebrate Expedition 33's big night plus discuss their favorite game announcements from the awards. Following some contreversey surrounding Expedition 33 winning best Indie Game, the hosts also discuss what makes an indie game. Does Expedition 33 really belong in that category? They also discuss the new Avatar and Supergirl trailers and discuss what is coming up for DC. Chapters 00:00-Intros 02:57-Nerdy Things 05:41-Game Awards Highlights and Reactions 09:24- Game Announcements and Trailers 14:48-In-Depth Look at Upcoming Games and Expectations 22:19-Exciting Game Announcements 25:01-Reviving Classic Franchises 28:27-Street Fighter Movie Anticipation 30:12-Star Wars and Other Game Highlights 32:48-New Game Reveals and Expectations 36:38-Reflections on the Game Awards 41:19-Game Awards Surprises and Controversies 44:48-Expedition 33's Dominance and Community Reactions 48:15-Games for Impact and Community Perception 51:52-Indie Game Definitions and Evolving Standards 01:03:16-The Indie Game Debate 01:07:20-Game Awards and Recognition 01:10:16-Upcoming TV and Movie Releases 01:14:34-The Future of Batman and DC 01:19:36-Anime News and Anticipations Make sure to subscribe to us on Youtube, Apple Podcasts, Spotify or your podcast app of choice! Follow Us! https://linktr.ee/blerdsnerds National Resources List https://linktr.ee/NationalResourcesList Youtube https://www.youtube.com/channel/UCK56I-TNUnhKhcWLZxoUTaw Email us: Blerdsnerds@gmail.com Follow Our Social: https://www.instagram.com/blerdsnerds/ https://twitter.com/BlerdsNerds https://www.facebook.com/blerdsnerds https://tiktok.com/blerdsnerds_pod Shannon: https://www.instagram.com/luv_shenanigans James: https://www.instagram.com/llsuavej Jaja: https://www.instagram.com/jajasmith3
Retrosoft Studios CEO, Mike Hermann, returns to spill the beans on the future of Retromania Wrestling as well as the fans' reception to its latest DLC release, which boasts the inclusion of the legendary Macho Man Randy Savage, Magnum T.A., Demolition and the Rock n' Roll Express and much more! RetroSoft Studios is the independent developer/publisher behind RetroMania Wrestling: The fast-paced, 2D sprite-based, arcade-styled grappler and official sequel to 90's arcade cl WWF Wrestlefest! In addition to hard hitting, intense wrestling action, the game also features a cameo from your favorite, gaming podcast crew in one of the background arenas! To keep up-to-date with the latest developments from RetroSoft Studios, check out the links below:https://www.retromaniawrestling.com/https://store.steampowered.com/app/1252300/RetroMania_Wrestling/https://www.nintendo.com/us/store/products/retromania-wrestling-switch/https://www.instagram.com/retrosoftstudios/https://www.tiktok.com/@retrosoftstudioshttps://twitter.com/retrosoftstudiohttps://www.facebook.com/retrosoftstudioshttps://www.threads.net/@retrosoftstudiosLevel 857 Video Game Podcast Ep-386: Back to the Ring: The Future of RetroMania Wrestling!00:00 - Intro03:06 - Back to the Ring: The Future of RetroMania Wrestling!1:23:27 - Indie Game of the Week Spotlight - The Messenger1:28:54 - Netflix Considers Warner Bros. Games To Be Pretty Much Worthless1:36:17 - Skyrim's Nintendo Switch 2 Port Faces Backlash From Fans1:42:58 - Games Played Discussion - Marvel Cosmic Invasion, Neon Inferno - 1:52:51 - Choc played Marvel Rivals, Claire Obscure Expedition 331:57:10 - Stal played Claire Obscure Expedition 332:11:00 - Turb played Metroid Prime 4, Sonic Racing Crossworlds2:17:55 - Stikz played Ninja Gaiden 4If you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below:(1) Subscribe and share this podcast with close friends/family(2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857(3) Become a member on either Fourthwall or Patreon for exclusive perks and discounts on merch! https://www.857ent.com/#membership(4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD***Special shout out to all of our supporters, especially our Boss Level Members***John L.
We're back from London! And we haven't changed a bit. Nope, not us. We sound and act exactly the same as before we spent some time on the British Isles. So come join us for a spot of tea as we talk about ADVENTURE X, THE GREATEST GAMING CONVENTION ON EARTH. Matt and Roses discuss their trip, the con, the demos they played, and then take YOUR LISTENER QUESTIONS until they're sick to their frickin' stomachs! Games Mentioned: Winter Burrow Strange Jigsaws Baba is You There Is No Game Foolish Mortals Pippistrello and the Cursed Yo-Yo Lone Fungus: Melody of Spores The Dark Room with John Robertson Blue Prince Contradiction The Roottrees are Dead Her Story Immortality Mouthwashing Sanitorium The Chzos Mythos (Trilby Games) 7 Days a Flumpy Broken AgeAdventure X Demos: Asocial Giraffe* Ashwood Conspiracy Behind the Hydra's Eyes Broken Sword: The Smoking Mirror REFORGED Chance's Lucky Escape* City of Voices* Contact Protocol DEAD HAND: RED STAR Dark Tides Dolos: Your Best Future Duskpunk* Esoteric Ebb* Expelled Freida is Changing* Ghost Haunting In Their Shoes* Legends of Castille * MAW Minddiver Mithra Mops & Mobs Panthalassa* Spirits of the Afterland Sleepytime Village The Beekeeper's Picnic* The Dark Queen of Mortholme* The Midnight Barber The RATLINE The Seance of Blake Manor* The Tragedy at Deer Creek* Trance Theft Horso Truer Than You Vice Undercover* We Stay Behind Your Crown is Mine* - games we highlight in the episodeEmail us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcastShow less
This Week in Geek, we're breaking down The Game Awards 2025 and all the spectacle that came with it. Join us as we relive the biggest surprises, the show-stopping world premieres, and the night's most celebrated wins. Plus, we dig into the Game of the Year conversation and share our thoughts on who truly earned gaming's most prestigious award. Check out Geekcentric onYouTube | Instagram | Twitter | TikTokJoin the Geekcentric Discord HEREFollow Eatcentric - Same geeks. New Eats
In episode 550 of 'Coffee with Butterscotch,' the brothers take a hard look at online ads and why they rarely deliver the wishlist conversions indie devs hope for. They break down misleading metrics, misclicks, and the high cost of chasing visibility through paid channels. The conversation also gets into conventions and showcases, exploring why in-person events are great for networking and playtesting but often fall short as direct sales drivers. It's a grounded look at where marketing effort actually pays off and where it evaporates into thin air.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:12 Introduction and Welcome02:48 The Role of YouTube Shorts in Game Promotion05:32 Understanding Steam's Algorithm and Wishlist Dynamics08:44 Challenges of Scaling Marketing Efforts11:27 Exploring YouTube Ads and Their Effectiveness14:31 Evaluating the Impact of Advertising on Game Visibility19:54 Navigating Google Ads for Game Promotion22:51 Analyzing Click-Through Rates and Conversions26:07 The Efficacy of YouTube Ads29:45 The Illusion of Effective Advertising34:47 The Uncertainty of Marketing Outcomes41:47 Evaluating Events and Conventions43:09 Digital Events and Showcases45:39 The Challenge of Exclusivity in Marketing49:09 Understanding Randomness in Game Promotion51:45 The Cost-Effectiveness of Marketing Approaches55:02 Balancing Development and Marketing EffortsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson One of the best things about the thriving indie game scene is that dead genres come back to life, and nothing exemplifies that more than the return of the blobber/first-person dungeon crawler with Almost Human's Legend of Grimrock series. Combining the thrill of exploration in those old school games with modern sensibilities, Legend of Grimrock 2 is one of the best RPGs I've ever played, and I couldn't wait to discuss it on the show. Guest info: Shane Selterre (he/him) * Check out everything Retro Hangover! https://linktr.ee/retrohangover TIMESTAMPS * 0:00 Title Card * 0:24 Introductions * 5:02 Our Histories with Legend of Grimrock 2 * 13:03 Opening Thoughts about Legend of Grimrock 2 * 17:04 Story Setup * 21:18 Dungeon Crawling...Outside? * 25:58 Party Creation and the Combat Dance * 37:00 Situational Awareness * 45:18 Exploration and Inventory * 52:31 Puzzles and Traps * 1:03:18 Character Building * 1:27:19 Music and Sound Design * 1:33:13 Closing Thoughts and Recommendations * 1:37:49 Retro Hangover Podcast * 1:42:54 Spoiler Wall and Patron Thank-Yous * 1:45:37 Spoiler Section- Favorite Stuff * 2:02:29 Spoiler Section- Final Bosses and Endings Music used in the episode is credited to Scoring Helsinki: Main Theme, Prologue (The Isle), Battle Is On Pt. 1, Master and the Apprentice, Credits Theme Check out Dave on Geeks & Grounds https://www.geeksandgrounds.com/ Check out Dave on Pixel Project Radio https://linktr.ee/pixelprojectradio Check out the King of Games 1999 https://retrohangover.captivate.fm/episode/king-of-games-99-round-4-match-1-silent-hill-vs-tony-hawks-pro-skater Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Send us a textWelcome to another episode of The Gamerheads Podcast! In this Game Awards 2025 prediction special, Trina steps into the host chair (without Roger) and brings together Zeb, Steph, Jake, and Aman to talk about their picks. The crew digs into everything from Best Narrative and Innovation in Accessibility to Best Multiplayer and Game of the Year, championing standouts like Claire Obscure: Expedition 33, No Man's Sky, Peak, Lego Party, and more!Support the showHere are a few ways you can support Gamerheads!Leave us a review!Not only does your review help fellow gamers discover our podcast, but it also provides valuable insights for us as content creators. Your feedback serves as a compass, guiding us in crafting episodes that cater to your interests, addressing topics that matter to you, and enhancing your overall listening experience. Your words have the power to influence the direction of future episodes and ensure that we continue delivering content that captivates and engages. Review us on Goodpods! Review us on Apple Podcasts! Review us on Spotify! Join our Discord!In The Gamerheads Podcast Discord, you'll find a haven for lively discussions, where you can chat about the latest releases and share your gaming experiences with fellow gamers.Join our Patreon today https://www.patreon.com/gamerheadsFollow us on BlueSky: https://bsky.app/profile/gamerheadspodcast.comMusic: Jeff Dasler - Recus...
We break down our picks and predictions for each major category at the 2025 Game Awards! Level 857 Video Game Podcast Ep-385: Our Shocking Predictions for the 2025 Game Awards!00:00 - Intro02:41- Games Played Discussion - Absolum, Double Dragon Revive10:20 - Stal played Claire Obscure Expedition 33, Marvel Cosmic Invasion19:58 - Al played Assassins Creed Shadow22:53 - Choc played Street Fighter 6, Ninja Gaiden 4, Marvel Rivals28:30 - Turb played Final Fantasy Tactics, Octopath Traveler 035:58 - Stikz played Burnout Revenge, Guitaroo man44:48 - Indie Game of the Week Spotlight - My Friend Pedro49:14 - Xbox Partner Preview | November 2025: Everything Announced From Our Amazing Partners1:21:05 - Break: Free Game Giveaway Reminder1:23:21 - Our Shocking Predictions for the 2025 Game Awards!2:37:05 - Game Giveaway Winner AnnouncementIf you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below:(1) Subscribe and share this podcast with close friends/family(2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857(3) Become a member on either Fourthwall or Patreon for exclusive perks and discounts on merch! https://www.857ent.com/#membership(4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD***Special shout out to all of our supporters, especially our Boss Level Members***John L.
In episode 549 of 'Coffee with Butterscotch,' the brothers dig into how short-form video fits into indie game marketing and why it should be part of development from the start. They talk about tools, storytelling, and the strange logic of YouTube Shorts and TikTok, then get into what engagement metrics actually mean and how to use them without overthinking it. The conversation focuses on experimenting, learning from the data, and using community feedback to shape both your game and your marketing.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:25 Introduction and Welcome02:47 Creating Engaging Short-Form Content05:34 Tools and Techniques for Video Editing08:39 Understanding YouTube Shorts11:50 Crafting Compelling Stories in Shorts14:39 Experimentation and Iteration in Content Creation21:19 Engagement Strategies for Video Launches26:21 Understanding Video Performance Metrics28:38 The Importance of Stick Rate32:14 Algorithm Behavior and Video Longevity40:31 Translating Engagement into Sales44:38 Engagement Challenges with YouTube Shorts46:49 Analyzing Video Performance and Viewer Retention49:07 Understanding YouTube's Algorithm and Game Discovery54:11 The Importance of Video Structure and Viewer Engagement59:44 Identifying Signals of Success in Game Development01:03:46 Community Insights and Sharing Data for GrowthTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In deze aflevering van Side Quest bespreken we de eerste vier afleveringen van Stranger Things 5 met al onze theorieën! Daarnaast heeft Sjaak natuurlijk weer Riftbound gespeeld, zijn er avonturen beleefd in Arc Raiders, heeft Tom OSRS weer opgepakt, genoten we van de Minecraft SMP en nog veel, veel meer!(00:00:00) - Intro(00:02:00) - Sjaak over Riftbound(00:07:40) - Sinterklaas was weer in het land(00:10:20) - Tom speelt Runescape(00:13:30) - Nick heeft de Minecraft SMP gekeken(00:25:00) - Tom zijn overwinning in One Piece TCG(00:31:00) - Fortnite verzamelwoede(00:40:20) - Juliën heeft Ball x Pit gespeeld(00:43:00) - 2064 Read Only Memories en de staat van Indie Games (00:50:00) - Waarom speelt Juliën geen Switch games meer? (00:56:00) - Sjaak heeft de Shotgun in Battlefield 6(01:03:30) - League of Legends krijgt een grote verandering (01:07:40) - Nick is weer in World of Warcraft gedoken(01:14:00) - Voorbereiding op het One Piece TCG toernooi(01:14:40) - We zijn weer in Silent Hill 2 gedoken(01:17:10) - Arc Raiders avonturen(01:24:20) - De Quiz (01:43:00) - Stranger Things houdt ons in de greep(02:10:50) - Beauty and the Geek update(02:18:00) - Nouvelle Vague is Juliën zijn filmtip(02:21:40) - BOOS (02:32:00) - Onze weekend plannen(02:36:00) Outro
We're revisiting the golden age of 8-bit gaming to rank Capcom's entire NES lineup! From timeless hits to forgotten experiments, we're debating which classics still hold up and which fall short in our ultimate tier list showdown!Level 857 Video Game Podcast Ep-384: Our Ultimate Ranked 8-Bit NES Capcom Game Tier List!00:00 - Intro03:04 - Indie Game of the Week Spotlight - Katana Zero05:53 - Our Ultimate Ranked 8-Bit NES Capcom Game Tier List!If you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below:(1) Subscribe and share this podcast with close friends/family(2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857(3) Become a member on either Fourthwall or Patreon for exclusive perks and discounts on merch! https://www.857ent.com/#membership(4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD***Special shout out to all of our supporters, especially our Boss Level Members***John L.
Welcome back to the NSG Indie Game Roundup, our monthly series featuring indie games news, plus game demos and new release discussions. The year is starting to draw to a close, which can only mean one thing: it's gaming awards season!! November was packed with news, from the new Steam Machine announcement to The Game Awards nominations. No Small Games once again had the great honor of getting to participate in the judging committee for The Indie Game Awards, so we also got to recap some of the standouts and surprises from the nominated games that we got to play. But don't worry, 2025 isn't done with the incredible new releases yet, and we have some great new games to tell you about, too! Also, huge thanks to our newest Patreon supporters! In addition to other fun perks, members on Patreon get early access to all of the Indie Game Roundup episodes. If you love No Small Games and would like to support us in growing the show, while also unlocking fun, exclusive content, you can check out our Patreon page. You can find our full show notes, including links and shoutouts, on the No Small Games site: Indie Game Roundup - November 2025 Show Notes Timestamps 00:00:00 - Intro 00:00:35 - Icebreaker Question 00:11:36 - Indie Game News 00:46:23 - Demos 00:58:08 - IGA Judging Prep Games 01:41:26 - The Séance of Blake Manor 01:45:50 - Dead Static Drive 01:51:35 - Egging On 01:56:20 - VIDEOVERSE 02:01:58 - As I Began to Dream Keep in touch with us on social media: Kate's Bluesky ✦ https://bsky.app/profile/katerblossom.bsky.social Emily's Bluesky ✦ https://bsky.app/profile/aspecificegg.bsky.social No Small Games Bluesky ✦ https://bsky.app/profile/nosmallgames.bsky.social No Small Games Instagram ✦ https://www.instagram.com/nosmallgames Want to learn more and weigh in on what games we should play in future episodes? Check us out and leave a game suggestion at nosmallgames.com
Gaming hosts Josh, Ryan and Ace are diving into their thoughts on gaming's latest hype craze, Blue Prince. Is this truly one of the greatest video games of 2025, or is this a case of gaming hype gone too far? We break down exactly what this game is, why people are talking about it, whether it works and if it's ACTUALLY as good as people say. This is one video game packed episode you don't want to miss from the Video Gamers Podcast! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder and Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web: https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
In episode 548 of 'Coffee with Butterscotch,' the brothers talk about what it means to market an indie game from the start of development instead of treating it as an end-of-project task. They cover the four P's, the rise of short-form content, and how paying attention to your audience can guide both marketing and design. It's a straightforward look at why indie teams can experiment, move quickly, and build direct connections with players.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:16 Introduction and Welcome01:46 Understanding the Four P's of Marketing09:27 The Integration of Marketing and Game Development08:34 The Role of Audience in Game Design11:46 Short-Form Video Content and Marketability17:32 Lessons Learned and Future Directions25:17 Game Development Insights from Game Jams30:38 Leveraging YouTube Shorts for Marketing39:20 Market Testing During Development43:43 The Importance of Engaging ContentTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Your favorite Blerds are back bringing you all of their thoughts on everything happening in nerd culture. In this episode, Shannon, Jaja, James and special guest; Brandon Smith, aret talking about the impact of gaming awards on the industry. They delve into the impact of indie games on the industry, the role of community in gaming, and the ongoing debate about what makes a game worthy of Game of the Year. The conversation highlights the evolving landscape of gaming and the importance of recognizing both indie and AAA titles. They also delve into the complexities of live service games and their recognition in gaming awards. They discuss the evolving nature of these games, the biases that influence award nominations, and the impact of social media personalities on public perception. The conversation also touches on the significance of recency bias, the role of modding in gaming, and the future of gaming awards, particularly in recognizing indie games and innovative titles. Finally, they share their predictions for upcoming awards and reflect on the importance of acknowledging the hard work of developers in the gaming industry. Chapters 00:00-Welcome and Introductions 01:47-Gaming Updates and Recommendations 03:43-Anime and Manga Discussions 09:22-Game Awards and Their Impact 18:32-The Role of Community in Gaming 27:39-Indie Games vs. AAA Titles 37:19-Final Thoughts on Game of the Year 54:20-The Evolution of Live Service Games 58:16-The Role of Awards in Gaming 59:19-Bias in Game Awards 01:06:25-The Influence of Social Media on Gaming Awards 01:11:27-Recency Bias in Game Nominations 01:20:06-The Impact of Modding on Gaming Awards 01:22:34-The Future of Gaming Awards Subscribe to us on Youtube, Apple Podcasts, Spoitfy or your podcast app of choice! Follow Us! https://linktr.ee/blerdsnerds National Resources List https://linktr.ee/NationalResourcesList Youtube https://www.youtube.com/channel/UCK56I-TNUnhKhcWLZxoUTaw Email us: Blerdsnerds@gmail.com Follow Our Social: https://www.instagram.com/blerdsnerds/ https://twitter.com/BlerdsNerds https://www.facebook.com/blerdsnerds https://tiktok.com/blerdsnerds_pod Shannon: https://www.instagram.com/luv_shenanigans James: https://www.instagram.com/llsuavej Jaja: https://www.instagram.com/jajasmith3
This week, Jacob and Luke dive into five 2025 indie games that you may have missed as they prep for Indie Game Awards! Timestamps: 0:00 - Intro 1:40 - Icebreaker: What's a trend in gaming that you think 2025 will be remembered for? 9:40 - Tall Trails 15:05 - Discounty 20:00 - The King is Watching 25:10 - Megabonk 29:45 - Absolum 34:00 - Housekeeping & Outro We only have 2 shows left for 2025! Tentatively, here's what we have left: 12/16 - The Game Awards 2025 Debrief On or before 12/23 - The Indie Game Awards 2025 Debrief Find us on BlueSky for show updates and more: Podcast: @crossplayconvos.bsky.social Jacob: @jacob.bsky.social Luke: @lukewarmlewis.bsky.social Joseph: @th3hoopman.bsky.social Claire: @clairebearrose.bsky.social Check out our other shows: Player Player Podcast Left Behind Game Club The LukeWarmGames Podcast Cutscenes: A Video Game Movie Podcast
This Week in Geek, we're recapping our time at The Toronto Game Expo! We had the pleasure of attending the semiannual convention that brings everything you love under one roof — from retro games and indie creators to collectibles, cosplay, and the incredible community that makes this event special.In this episode, we dive into our overall thoughts on the experience and break down what we played, who we met, what we picked up, and why gatherings like this remind us how influential and joyful geek culture can be.We also shout out some of the amazing creators, artists, and vendors we connected with throughout the day:Naomi Lasagna – @naomilasagnaRiceboyyy TV – @riceboyyytvNolee Ness – @noleenessThe ManCave Museum – @the_mancave_museumRetro Remix Studio – @retroremixstudioTK Fantasy Forge – @tkfantasyforgeFunky Punky Designs – @funkypunkydesignsThe Toronto Game Expo takes place twice a year, in March and November. Tickets are already on sale for next year — the next expo runs March 28–29, 2026. Check out Geekcentric onYouTube | Instagram | Twitter | TikTokJoin the Geekcentric Discord HEREFollow Eatcentric - Same geeks. New Eats
We dive into the exciting world of video game creativity as we compare fan-made passion projects to official developer releases! From community-driven remakes and inspired reimaginings to big-budget sequels and reboots, we explore which ones capture the true spirit of gaming. Level 857 Video Game Podcast Ep-383: Fan Games vs. Official Releases: Who Did It Better?00:00 - Intro02:04 - Games Played Discussion - Absolum06:58 - Al played Claire Obscure Expedition 33, Luminous13:29 - Choc played Street Fighter 6, Marvel Rivals20:52- Turb played Donkey Kong (Game Boy), Final Fantasy Tactics27:30 - Stikz played Ninja Gaiden 4, Ridge Racer (PSP)35:27 - Stal played Star Wars Jedi Survivor, Vernal Edge, Dark Deity 46:13 - Indie Game of the Week Spotlight - Cyber Shadow49:42 - Survey reveals more players in the US and UK prefer single-player games over multiplayer56:44 - Rumor: Rockstar Could Be Considering Switch 2 Port of GTA 61:01:09 - The first official photos from The Legend of Zelda live-action movie have been published1:10:45 - Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs1:20:36 - Break: Free Game Giveaway Reminder1:25:18 - Fan Games vs. Official Releases: Who Did It Better?If you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below:(1) Subscribe and share this podcast with close friends/family(2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857(3) Become a member on either Fourthwall or Patreon for exclusive perks and discounts on merch! https://www.857ent.com/#membership(4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD***Special shout out to all of our supporters, especially our Boss Level Members***John L.
In episode 547 of 'Coffee with Butterscotch,' the brothers dig into Valve's new Steam Machine and how it stacks up against Xbox's push toward an “everywhere” platform. They explore why Steam slipping into the console space feels natural while Xbox showing up on PC and mobile still raises eyebrows, and what that says about each company's strategy. The discussion also touches on potential pricing for the Steam Machine and where it might land in the living-room battle for players' attention.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:25 Introduction and Welcome02:35 The Evolution of Valve's Hardware Strategy05:49 Design and Aesthetics of the Game Cube08:40 Comparing Steam and Xbox Strategies11:40 The Cultural Shift in Gaming Platforms14:37 Developer Experiences on Steam vs. Xbox17:36 The Future of Gaming Platforms25:10 Steam's Developer-Friendly Approach28:22 The Cost of Innovation35:26 Target Audience and Market Positioning42:12 The Future of Couch GamingTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Send us a textOn Spectator Mode Podcast episode 205 we discuss about Activision stumbling with Call of Duty :Black Ops 7 and not letting players pause the single player campaign. We look at the confusing PS Portal updates that sparked a wave of comparisons to the Steam Deck. We also dive into the return of Valve's Steam Machine and what this could mean for the future of PC gaming in the living room.On a more serious note, we talk about another round of layoffs at Crystal Dynamics and how these decisions continue to impact the gaming industry. Plus, we cover Arknights: Endfield, Six One Indie's Indie Game Awards, and what we have been playing and watching.Timestamps:00:00 - Intro02:11 - What've been playing & watching16:54 - Scott's Arknight: Endfield adventure x47:21 - Call of Duty Black Ops 7 blunders - can't pause in single player campaign??? (link)51:34 - Updates to PS Portal and silly Steam Deck comparisons1:00:36 - Valve's Steam Machine take two1:12:40 - More gaming layoffs - Crystal Dynamics1:21:27 - PlayStation Mobile Games?1:30:28 - We're on the Indie Games from Six One Indie1:31:12 - OutroSupport the showYou can find the Spectator Mode podcast on the following podcast platforms. Please consider leaving a review on Apple Podcast, as it will go a long watch in more people discovering us. Thank you! Apple Podcasts YouTube Spotify Amazon Music
In this finale episode of our Dispatch Video Game Book Club, Jerica, Kayla, Josh, and Patrick dive into Episodes 7 & 8 with a full spoiler breakdown. We cover every major moment — the Invisigal confrontation, the emotional fallout, the Astral Pulse decision, the final showdown with Shroud, and how our endings differed.We also look back on all eight episodes to discuss the choices that mattered most. Oh and we talk about what we would want from a Season 2!Timecodes:00:00:00 – Start00:03:39 – Housekeeping00:11:28 – Josh's Game00:23:00 – Episode 7 Breakdown (Full Spoilers)01:04:00 – Episode 8 Breakdown (Full Spoilers)01:56:00 – Game-Wide Reflection (Now That It's Complete)Support the showJK! Games! is the gaming podcast where we bring you the news and reviews we care about.VGBC (Video Game Book Club) is our rotating deep-dive series focused on one game at a time—played together, discussed together, broken down one level at a time. Want to show us some love? Click Me! Discord Twitch Youtube Insta Bsky
In episode 546 of 'Coffee with Butterscotch,' the brothers talk about the power of in-person events like PAX East to recharge creativity and connect indie developers. They share insights from Google Play Pass and how subscription models have reshaped the indie ecosystem. It's a deep dive into how indies stay inventive, connected and just unhinged enough to keep making games people love.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:31 Introduction and Welcome01:59 The Importance of In-Person Events for Game Developers04:45 Planning for PAX East and Team Dynamics07:52 Insights from Past Events and Industry Trends10:46 Game Development Updates and New Features16:06 (Listener Question) Exploring the Impact of Subscription Services on Game Sales20:09 Forecasting Sales and Market Dynamics24:22 Navigating Platform Challenges: Apple Arcade vs. Google Play Pass27:22 The Shifting Landscape of Game Development and Distribution30:52 (Listener Question) The Role of Subscription Services in Indie Game Success43:17 Overcoming Bottlenecks in Game Production45:06 Balancing Customization and Standardization49:25 The Evolution of Development Tools58:59 Lessons Learned from Crashlands 2To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★