Podcasts about indie games

Class of video game, generally independently published

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Best podcasts about indie games

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Latest podcast episodes about indie games

Coffee with Butterscotch: A Game Dev Comedy Podcast
#[Ep564] We're Solving Self-Publishing on Steam

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Mar 18, 2026 72:33


In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind self-publishing on Steam and how they're building their way out of it. They introduce LudoKit, a tool designed to wrangle store pages, localization, and credits management without losing your mind, drawing on lessons from shipping Crashlands 2. The conversation then shifts to How Many Dudes, where meta progression, ensemble mechanics, and balancing randomness with player control are all on the table.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:42 Introduction and Welcome01:57 The Need for Efficient Game Release Management07:46 Navigating the Complexities of Game Launch09:49 LudoKit: A Tool for Streamlining Game Publishing12:35 The Importance of Credits Management in Game Development17:39 Challenges in Collecting and Managing Game Credits24:11 Technical Challenges in Game Development29:33 Streamlining the Credits Process33:40 The Importance of Accurate Credits39:32 LudoKit: A Game Development Tool47:22 Future Plans for LudoKit49:53 Meta Progression and Player Engagement53:39 Balancing Exploration and Strategy59:29 Innovations in Gameplay Mechanics01:09:19 Final Thoughts on Game DevelopmentTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Tales from the Backlog
207: Skate Story (with Josh Leslie - IndieQuest)

Tales from the Backlog

Play Episode Listen Later Mar 18, 2026 127:15


Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog Join Dave and special guest Josh Leslie as they discuss Skate Story, developed by Sam Eng and published by Devolver Digital in 2025. How does the skating compare to touchstone games like Tony Hawk's Pro Skater or skate.? How does its poetic storytelling land? How do the aesthetics enhance other aspects of the game? All this and more- enjoy! Guest info: Josh Leslie (he/him) Check out IndieQuest podcast https://indiequest.buzzsprout.com/ Check out The Monthly Mishap podcast https://monthlymishap.buzzsprout.com/ TIMESTAMPS 0:00 Title Card 0:21 Introductions 5:00 Our Histories with Skate Story 9:05 Top-Level Thoughts 16:00 Story Setup and Poetic Storytelling 23:42 Open Zones and City Life 27:58 Visuals and Music 41:00 Skating and Downhill Sections 50:48 Boss Encounters and Challenges 59:43 Plan and Perform 1:03:30 Recommendations 1:07:13 Josh's Work- IndieQuest and The Monthly Mishap 1:11:34 Spoiler Wall & Patron Thank-Yous 1:13:21 Spoilers- Eating the Moons 1:31:08 Spoilers- Emotional Arc & Interpretations 1:50:20 Spoilers- Final Boss and Ending 1:56:32 Spoilers- We Still Exist Music used in the episode: Collapsing, Like Clouds Into Smoke (Blood Cultures), Where the City Can't See (Blood Cultures), Redvoid (John Fio), Lyceum (John Fio), Alcian Blue (Blood Cultures), Hole in the Sun (Blood Cultures), Godhook (John Fio) Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

Mega Dads Live
Mega Dads Live Episode 215 - Indie Game Roundup

Mega Dads Live

Play Episode Listen Later Mar 13, 2026


This week on Mega Dads Live Adam and Erik are breaking down all their favorite games displayed at Nintendo's Indie World Showcase!

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep563] What platforms should Indie Game Devs focus on?

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Mar 11, 2026 70:08


In episode 563 of 'Coffee with Butterscotch,' the brothers discuss indie game success of Slay the Spire 2, Next Fest postmortem and launch strategies. They explore the evolving landscape of platform support, control schemes, platform creep in the gaming industry, and strategic platform choices for indie game success..Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:24 Introduction and Welcome08:10 Next Fest Insights and Indie Game Dynamics21:46 Navigating Game Launch Strategies Across Platforms22:33 The Dominance of Steam in Game Development29:39 Google's Push for Premium Experiences38:32 The Creep of Platforms and Cross-Compatibility46:22 Summarizing the Landscape for Developers49:18 The Challenges of Controller Support in Game Design52:06 Understanding Platform Dynamics and Opportunities54:19 Creepers vs. Retreaters: Analyzing Platform Strategies59:22 Cross-Platform User Management and Future ImplicationsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Indie Game Lunch Hour
Smart Social Strategy for Audience and Competitive Edge

Indie Game Lunch Hour

Play Episode Listen Later Mar 11, 2026 46:33 Transcription Available


Marketing powerhouse Genevieve DeVille reveals how to build social strategies that don't just grow audiences—they create true fandoms. Drawing from her work on Dungeons & Dragons experiences and hit titles like TRANSFORMERS: Tactical Arena and LEGO Brawls, she shares how smart brands stand out, win attention, and turn communities into loyal superfans.Learn more about GenevieveLearn more about usJoin the next episode of the Indie Game Guildhall LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

Casual Gaming Conversation
10 Essential Indie Games - Casual Gaming Conversation Ep.129

Casual Gaming Conversation

Play Episode Listen Later Mar 11, 2026 80:37


Nick and Rogan Plays Games discuss 10 Essential Indie Games!Link to RoganPlaysGames Tiktok: https://www.tiktok.com/@roganplaysgames0:00 Intro2:37 Housekeeping8:50 10 Essential Indie Games1:09:55 Xbox 360 Games DraftLink To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere

3v0 Podcast
Episode 70: 3v0 Ep 69 Press 1 for Hero

3v0 Podcast

Play Episode Listen Later Mar 10, 2026 53:43


In this episode of the 3v0 Podcast, the hosts dive into a casual discussion about the video game Dispatch. dispatch #dispatchgame #dispatchvideogame #dispatchgameplay #dispatchreview #dispatchdiscussion #videogamepodcast #gamingpodcast #gamingdiscussion #indiegames #strategygames #dispatchmechanics #dispatchgameplaydiscussion #dispatchimpressions #funnygamingmoments #casualgamingpodcast #3v0podcast #gamingcommentary #videogametalkshow #gaminghumor #videogamediscussion Catch the stream on Twitch Be our Friend on Facebook Follow us on Instagram Follow us on Twitter Peep our YouTube Channel Send us a message: 3v0PodcastTeam@gmail.com

Major Nelson Radio
GDC Indie Games Deep Dive w/Devs & ID@Xbox | Official Xbox Podcast

Major Nelson Radio

Play Episode Listen Later Mar 9, 2026 36:55


On this episode of the Official Xbox Podcast, we're sitting down with Annette and Charla from the ID@Xbox program to talk about some of the indie games at this week's GDC, including At Fate's End and Replaced. Then, we're hearing directly from the devs of Mixtape, Delphinium, and Screenbound to find out what we can expect when folks get their hands on those games at the conference and beyond.00:00 Introduction03:33 With Xbox celebrating 25 years, how do you reflect on your time here?06:27 At Fate's End08:25 Replaced09:41 How are you feeling with GDC right around the corner?11:34 Johnny Galvatron – Mixtape Interview20:41 Heidi Borge - Delphinium Interview27:32 Will Buckle – Screenbound Interview34:34 Final thoughts36:36 OutroFOLLOW XBOXFacebook: https://www.facebook.com/Xbox​​​ Twitter: https://www.twitter.com/Xbox​​​ Instagram: https://www.instagram.com/Xbox

The Pure Nintendo Podcast
The indie games to watch for in 2026!

The Pure Nintendo Podcast

Play Episode Listen Later Mar 9, 2026 83:07


This week we go through the latest indie news from Nintendo with 18 games highlighted in the Indie World Showcase last week. It's a mixed bag of genres from first-person shooters to puzzle games. There's a lot of talented devs out there and we can't wait to see more from them! Meanwhile, there's news of Nintendo suing the US government over tariffs, plus another Mario Movie Direct is dropping this week. Kirk's Corner brings us Kena: Bridge of Spirits, plus we're playing fallout 4, Fatal Frame, Balatro, Snoopy and the Great Mystery CLub, and Banner of the Maid. It's a packed show - we hope you enjoy it!

We're Probably Not Ok!
Fireside Chat | Hoe in Hand | Episode 77

We're Probably Not Ok!

Play Episode Listen Later Mar 6, 2026 77:10


Send us a text to let us know what you think of the show!In this laid-back Fireside Chat (Episode 77), the guys sit down for a classic catch-up episode with no set topic—just stories, games, and whatever else comes to mind.Ryan kicks things off with the story of his unexpected run-in with West Virgina's Governor, along with a surreal moment watching a Pokémon superfan completely lose control in front of his own family inside GameStop while buying tin after tin of cards. He also shares some excitement about one of his favorite wrestlers finally starting to make it big.Brandon talks about what he's been playing lately, including the ever-expanding universe of No Man's Sky and a particularly ruthless evil playthrough of Baldur's Gate 3.Meanwhile, David dives into his growing obsession with Devo, unpacking the band's weird brilliance, and explains why he simply cannot stop playing Mewgenics.It's a little gaming, a little music, a little wrestling, and a lot of ridiculous real-life moments in this relaxed fireside episode.Watch the video version of this podcast and our video game goofs on YouTube @ We're Probably Not Okay!Follow us on Facebook, Instagram, and Twitter. Email us at wereprobablynotok@gmail.comFind us on Patreon to get even more involved.

Indie Game Business
How Community Drives Indie Game Marketing | Junae Benne, Benne Media Solutions

Indie Game Business

Play Episode Listen Later Mar 6, 2026 66:49


In this episode of IndieGameBusiness, we're joined by Junae Benne, Marketing Journalist at Benne Media Solutions, to talk about why community is the foundation of successful indie game marketing. Junae breaks down how to build a community from the ground up, how community directly impacts visibility and sales, and why many struggling indie games overlook this critical piece. We'll also discuss how small teams can market effectively on a limited budget, how to create a practical marketing roadmap, and when teams should actually begin their marketing efforts. We also touch on insights from Nordic Game Conference, what to look for when hiring a marketing company, what developers should have prepared before seeking help, and how key PR moments like trailers, demos, and partnerships can amplify growth and long-term visibility. If you want practical, realistic marketing guidance tailored for indie teams, this conversation delivers clear direction. Follow Junae Benne: Twitter: https://twitter.com/junaebenne LinkedIn: https://linkedin.com/in/junaebennett Facebook Gaming: https://fb.gg/junaebenne Instagram: https://instagram.com/junaebenne Bluesky: https://bsky.app/profile/junaebenne.bsky.social #IndieGameBusiness #GameMarketing #IndieDev #CommunityBuilding #BenneMedia

Console Generation
Planet of Lana II / Tokyo Xtreme Racer - CG Live 06/03/2026

Console Generation

Play Episode Listen Later Mar 6, 2026 117:54


Puntata del 06/03/2026- La prova di Planet of Lana II: Children of the Leaf- La prova di Tokyo Xtreme Racer  - Le news della settimana- Gli annunci improbabili- La Kojima Inutility- La Resident Evil curiosityConsole Generation è la trasmissione radiofonica settimanale dedicata ai videogiochi, condotta da Andrea Facchinetti e Raffaele Cinquegrana. In diretta dal 2011 tutti i venerdì alle 22:30 su YouTube e Twitch e in podcast su tutte le piattafome.Su Console Generation trovi:* Le prove e le anteprime degli ultimi giochi in uscita* I commenti sulle principali news della settimana* Interviste e ospiti in diretta* Gli "Annunci improbabili", ovvero gli annunci dal vendo / compro / scambio più assurdi del web* La "Kojima Inutility", la rubrica inutile dedicata al maestro Kojima* La "Resident Evil Curiosity", una rubrica fissa dedicata al survival horror più famoso del mondo.Seguici su:* Sito internet: www.consolegeneration.it * Spotify: https://open.spotify.com/show/5OBAlgJ948DFRPqlrFm803* Apple Podcast: https://podcasts.apple.com/it/podcast/console-generation/id527727573?uo=4* Amazon Music: https://music.amazon.com/podcasts/c9b878aa-9b23-43d1-9d3b-5c679ca744bf/console-generation* Spreaker: http://www.spreaker.com/show/lo_show_di_console_generation* Instagram: consolegeneration* Facebook: @consolegeneration* YouTube: ConsoleGenerationIT* Twitch: Console Generation* Twitter: ConsoleGenerati* Telegram: https://t.me/consolegeneration* Gruppo Telegram: https://t.me/joinchat/OfXomETzwwIVeU9zObjDTw* Email: raffaele.cinquegrana@consolegeneration.it

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep562] The Xbox Shakeup & Next Fest Wishlist Numbers

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Mar 4, 2026 52:27


In episode 562 of 'Coffee with Butterscotch,' the brothers talk through the leadership shakeup at Xbox and how shifting platform priorities ripple out to indie studios. From there, they share details from their own Steam Next Fest experience, breaking down the wishlist spikes, traffic patterns, and player engagement numbers they hit during the event. It's a look at how timing, momentum, and community energy actually play out in practice when an indie team pushes a game into one of Steam's Next Fest Events.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:34 Introduction and Welcome01:13 Xbox update05:36 Introducing Asha Sharma11:36 The Gamer Identity and Leadership24:30 The Impact of Cloud Gaming34:18 Next Fest Insights and ExpectationsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Save Your Game
Episode 80 - Paranormasight: The Mermaid's Curse

Save Your Game

Play Episode Listen Later Mar 4, 2026 127:49


Roses is BACK with a new favorite thing and its cuteness is highly debatable. A lost segment TRIUMPHANTLY RETURNS. And Matt catches us up on some games he's been playing since the last episode.Then, we grab our curse stones, throw on our diving shirts with our Seiman and Douman symbols, and leap into the water to face our Tomokazuki. It's time for another PARANORMASIGHT game, this one all about mermaids! And we fall in absolute love with it. Games Discussed: Dig! Dig! Dino! The Whiteout Enclosure MIO: Memories in Orbit Hollow Knight: Silksong Lone Fungus The Hundred-Line Defense Academy Steins:Gate PARANORMASIGHT: The Seven Mysteries of Honjo PARANORMASIGHT: The Mermaid's Curse Esoteric EbbEmail us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcast

One Life Left's Podcast
Fake Spring - #604

One Life Left's Podcast

Play Episode Listen Later Mar 4, 2026 62:22


This episode we're joined by Mike Diver, author of such books as From Coin-Ops to Table-Tops, The Console, Indie Games and Retro Gaming. He's got another book coming out in August all about the history of video games from the Aliens franchise. Funnily enough it's called Aliens: The Video Games: An Unofficial Guide! Together we tackle such subjects as the mini Gameboy music player, Red Octane's return, the Eurogamer layoffs, Resident Evil's spoiler curse, Wolverine's head start on GTA6 and where we want to see Nintendo go next! Don't forget we've also another Maraoke event coming up soon - Friday 13th March, Loading Bar, Stoke Newington. Get your tickets HERE! We're loving your work so please keep sending in those letters, no matter how small! Send them to us at team@onelifeleft.com or join our Discord, mingle (or not) and write to us there! Link below! TTFN,Team OLL x Links: The OLL Everything Link!http://hello.onelifeleft.com/ The Maraoke Everything Link!https://hello.maraoke.com Mindset GO! Link!https://mindset.game/ Block Words Link!https://blockwords.app/ The Shure link!https://tag.gs/OneLifeLeft_Shure Reviews: LUGE 2026Resident Evil 7Romeo is a Dead ManBlippo+ Learn more about your ad choices. Visit podcastchoices.com/adchoices

Indie Game Lunch Hour
Should You Make a VR Game in 2026?

Indie Game Lunch Hour

Play Episode Listen Later Mar 4, 2026 54:04 Transcription Available


VR industry veterans Waylon Fisher and Brandon Egolf share hard-earned lessons from launching one of the first VR arcades in the U.S., navigating market swings and COVID, and publishing multiple Quest top sellers. They break down whether making a VR game in 2026 is a smart bet—and what developers need to get right to survive and win.Learn more about WaylonLearn more about BrandonLearn more about usJoin the next episode of the Indie Game Guildhall LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

No Small Games
Indie Game Roundup - February 2026 feat. Neha Patel

No Small Games

Play Episode Listen Later Feb 28, 2026 166:12


Welcome back to the NSG Indie Game Roundup, our monthly series featuring indie games news, plus game demos and new release discussions. 2026 is not messing around with the volume of incredible indie games coming our way!! This month's roundup features a quick look at this month's Steam Next Fest, with a whole bunch of great demos to check out on Steam. We also dig into the many, many new games we've been playing, including LOVE ETERNAL, Cairn, Space Warlord Baby Trading Simulator, and Demon Tides. This episode also features a very special interview with Neha Patel, the audio designer for the upcoming narrative deckbuilder All Will Rise. Also, huge thanks to our newest Patreon supporters! In addition to other fun perks, members on Patreon get early access to all of the Indie Game Roundup episodes. If you love No Small Games and would like to support us in growing the show, while also unlocking fun, exclusive content, you can check out our Patreon page. You can find our full show notes, including links and shoutouts, on the No Small Games site: Indie Game Roundup - February 2026 Show Notes Timestamps 00:00:00 - Intro 00:04:49 - Icebreaker Question 00:13:04 - Indie Demos 01:08:58 - Space Warlord Baby Trading Simulator 01:14:37 - LOVE ETERNAL 01:23:09 - Cairn 01:29:08 - Demon Tides 01:33:45 - Under the Island 01:40:51 - Super Battle Golf 01:44:10 - Relooted 01:50:39 - Dice A Million 01:53:45 - RV There Yet? 02:01:22 - Interview - Neha Patel Meet our Guest Neha Patel (she/her) @nehapolitan.bsky.social Neha is a freelance composer and sound designer and has worked on titles such as Venba, Eternights, Six Ages 2 and more. She recently launched The Freelancing/Money and Game Audio Newsletter, and is currently working as the sound designer for All Will Rise: A Narrative Courtroom deck builder about taking a billionaire to court for the murder of a river. Check out Neha's work on: Bluesky  Neha Patel Audio  Bandcamp Keep in touch with us on social media: Kate's Bluesky ✦ https://bsky.app/profile/katerblossom.bsky.social  Emily's Bluesky ✦ https://bsky.app/profile/aspecificegg.bsky.social  No Small Games Bluesky ✦ https://bsky.app/profile/nosmallgames.bsky.social  No Small Games Instagram ✦ https://www.instagram.com/nosmallgames  Want to learn more and weigh in on what games we should play in future episodes? Check us out and leave a game suggestion at nosmallgames.com

Thoughts & Players Podcast
Indie Games That Would Make Great Movies! | Lvl. 154

Thoughts & Players Podcast

Play Episode Listen Later Feb 27, 2026 54:28


Welcome to level 154 of the Thoughts and Players videogame podcast, where Jeremy and David discuss the latest gaming news. In this episode, the guys discuss what indie games they believe would make great movies.Support Us On Patreon | ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠patreon.com/user?u=86254048⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow Us On the Socials:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tiktok⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep561] Indie Devs Discuss "Mewgenics"

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Feb 25, 2026 62:52


In episode 561 of 'Coffee with Butterscotch,' the brothers dig into Mewgenics, exploring its development history, gameplay quirks, and the ways players actually engage with it. The game becomes a springboard for a broader look at how UI, quality-of-life choices, and genre-blending shape player trust and expectations. The conversation closes on the realities of indie launch windows, where timing can matter just as much as design when it comes to standing out.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:25 Introduction and Welcome01:13 Exploring Mewgenics: A Game Overview02:58 Nailed It or Whiffed It: Game Critique06:29 Player Engagement and Game Longevity10:18 Quality of Life Issues in Gameplay12:23 User Experience vs. Developer Intent15:28 Cognitive Load and Player Frustration18:34 The Role of UI in Game Design26:32 Humor and Theme in Game Design30:17 Developer Insights and Future Improvements39:27 The Disconnect in Game Development Quality41:57 Trust and Player Expectations in Game Design46:02 The Balance of Jank and Fun in Multiplayer Games51:26 The Impact of UI on Game Accessibility57:25 Launch Strategies and Market Timing for Indie GamesTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Level With Me Podcast
Are Indie Games Even Indie Anymore? - Level With Me Ep. 126

Level With Me Podcast

Play Episode Listen Later Feb 25, 2026 76:53


On this week's episode LevelCap and Matimi0 https://www.twitch.tv/matimi0 discuss how indie games are being made, and much more! Support us on Patreon for bonus content! https://www.patreon.com/LevelWithMePodcast Join Our Discord and make suggestions for our next episode topics https://discord.gg/nxBQZ6eh8H

indie games levelcap
IndieQuest
Episode 131: Our Friend Made An Indie Game! (with Potomax)

IndieQuest

Play Episode Listen Later Feb 25, 2026 146:05


Welcome back to IndieQuest, a celebration of the indie and obscure! Today we have special guest Max, also know as Potomax, on the show to talk about his FREE indie game -- The Joy of Putting! Then we all bring games to our list of indie game recommendations - The Quest Log. The games are pretty obscure this go around with lots of variety!Then we take some listener comments and suggestions in the campfire chat segment which leads into us assigning Second Opinion picks for a future episode to close out the show!PLAY THE JOY OF PUTTING HERE: https://store.steampowered.com/app/4168430/The_Joy_of_Putting/Find Max's other games here: https://potomax.itch.io/Find Max's bi-weekly gaming podcast here: https://thetrashstation.buzzsprout.com/------------------------------------------Games talked about in the show (contains spoilers for the episode):----------------------------The Joy of Putting, Hypogea, Berry Bury Berry, Goliath Depot, Big HopsSend a text---------------------------------------------Leave us questions, comments, concerns, or feedback of any kind at our email indiequestpod@gmail.com or follow us on BlueSky @indiequestpod! Send us emails with topics, questions, suggestions, or indie game recommendations at indiequestpod@gmail.com! If you want to see the Quest Log go to indiequestpod.com! This will be updated as episodes are released, be wary though because it may contain spoilers for the episode! Follow our Hosts here:Steve on twitch - twitch.tv/BlinkoomJosh on BlueSky - @JoshLeslieSeth on BlueSky - @captaindrachmaYou want to comment on something we talk about on a podcast?! Check out the network's reddit!https://www.reddit.com/r/polymedia/Special thanks to the intro music artist CrossFrog and the cover artist for the show @d3ltari on Instagram.Support the show - We're a proud part of the Polymedia Network!www.polymedianetwork.com

The Inner Gamer Podcast
441: Mewgenics, Super Battle Golf and Roadside Research

The Inner Gamer Podcast

Play Episode Listen Later Feb 24, 2026 128:12


In this episode, we're breaking down a week that has fundamentally shifted the tectonic plates of the gaming industry. First, we tackle the "Dream Team" success of Edmund McMillen's Mewgenics—a 14-year labor of love that proves deep, uncompromising design still wins. We also check in on the "Indie Renaissance" with the undercover alien chaos of Roadside Research and the friendship-ending, $8 orbital-laser mayhem of Super Battle Golf. Then, we shift to the "Big Two" and the strange decisions coming out of the corporate boardrooms. With Phil Spencer and Sarah Bond departing Xbox and Bluepoint Games officially shuttered by Sony, the leadership of console gaming is in a total state of flux. Why is PlayStation pivoting to a stylized Horizon live-service game that fans didn't ask for? Can the "New Guard" at Microsoft find a soul for Xbox? It's a discussion about creative risks, corporate safe-bets, and why the most exciting things in gaming right now aren't coming from the names you expect. Show Notes: 0:46 - Housekeeping 2:51 - 14 Years to Success: Why Mewgenics Matters 42:41 - Super Battle Golf: 8 Players, 0 Rules, Pure Chaos. 1:04:54 - Paper Masks & Profit: Why Indie Sims are Saving Gaming 1:21:04 - PlayStation is Closing Studios. Phil Spencer is Out. Is Console Gaming Dying? 1:58:53 - Upcoming Video Game Releases   Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64

Indieventure
#55. Retro '90s Dating Show but with Indie Game Characters (for Valentine's Day)

Indieventure

Play Episode Listen Later Feb 19, 2026 95:28


Being firmly children of the '90s, all three hosts of Indieventure are at least passingly familiar with Blind Date, the British dating game show that ran from 1985 to 2003 which was iconically hosted by Cilla Black and Paul O'Grady. Look, I promise this is relevant. When we realised we couldn't do our originally planned topic for this episode and needed to come up with something else at short-notice, and also that the release date fell right around Valentine's Day, we threw around some ideas and eventually realised we'd just re-invented Blind Date with extra steps. Such is the millennial curse, I suppose (one of many). So yes, this is one for the bit-o'-bullshit fans, as we trot out indie gaming's most eligible batches (I'm told that this is the gender-neutral term for bachelors and bachelorettes – I'm personally a proponent of bachelandorette but fine, it's fine) for a dating game panel show type arrangement. We each attempt to embody our chosen singletons (and a few that we thought just ought to dump their canonical partners); ask some off-the-wall questions of one another; get briefly weirded out because as long-time friends playing a dating game together is a surprisingly odd experience; and generally attempt to do improv despite none of us being trained in the art. It goes surprisingly well! We had a lot of fun, hopefully you will too. I won't spoil the surprise by revealing the dates right here, but suffice to say if you've ever wondered which character from another game should be the next addition to Melinoë's polycule, or whether Chef Fujimoto from Octodad has healed enough to move on with his life and find love… well, the answers are all in this episode. Allegedly. I cannot stress enough that none of this is canon, and for legal reasons we don't claim that it is. We finish, as ever, on our hyperfixations, and it says a lot about the vibes of this episode that they're comparatively quite hinged this week. In preparation for the imminent release of Resi 9, Liam has been addressing the sole gap in his Resident Evil franchise knowledge by finally playing RE6 to see if it's as bad as he remembers from when he played half an hour at launch and then dropped off it. Rachel continues her commitment to playing fewer games slower with shout-outs to upcoming Paranormasight sequel The Mermaid's Curse, Cairn, and hidden gem of the farming/social sim genre Before The Green Moon. Rebecca, meanwhile, has been tempted back into the MCU by the word-of-mouth reputation of Wonder Man – an honestly brilliant buddy dramedy about the vicious world of Hollywood that just happens to feature some superheroes occasionally – and can't believe that Disney isn't doing more to promote their best Marvel offering in years that just happens to feature two men of colour as the leads, hmmm how strange, GO WATCH WONDER MAN while you ponder that one everybody. Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts. Don't forget that you can now join our dedicated Discord too, and be sure to check out our new Steam Curator page if you simply still can't get enough of us!

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep560] Will Google Genie destroy the Games industry?

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Feb 18, 2026 61:58


In episode 560 of 'Coffee with Butterscotch,' the brothers check in on demo performance, wishlist growth, and what live events are actually doing for visibility. By comparing what has actually generated traction with what just sounds exciting, they unpack what real leverage looks like for an indie studio and contrast it with the current AI hype cycle, where convenience, cost, and risk do not always align.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:31 Introduction and Welcome02:14 Demo Performance and Wishlist Growth05:47 Event Participation and Marketing Strategies08:43 Game Development Updates and New Characters14:40 Discussion on Mewgenics and Industry Insights17:24 Game Popularity and Player Retention19:58 The Impact of AI on the Gaming Industry31:10 AI's Role in Software Development and Personalization43:52 Challenges in Open Source Maintenance46:15 The Impact of AI on Bug Bounty Programs49:24 Autonomous Agents and Their Consequences52:19 The Reverse Centaur Concept56:10 The Dangers of Autonomous AI AgentsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Indie Game Lunch Hour
All About Community Building

Indie Game Lunch Hour

Play Episode Listen Later Feb 18, 2026 57:40 Transcription Available


This week, Anya Combs joins us to break down what real community building looks like in the games industry. Drawing from her time at AddictingGames, Nickelodeon, and as Director of Games at Kickstarter, Anya shares practical insights on crowdfunding, developer relations, and turning an audience into a lasting community. If you are about sustainable growth—not just launch-day hype—this one's for you.Learn more about AnyaLearn more about usJoin the next episode of the Indie Game Guildhall LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

Breakup Gaming Society
Indie Game Giveaway + Tannhäuser, the Lost Skirmish Gem|Episode 110

Breakup Gaming Society

Play Episode Listen Later Feb 16, 2026 33:45


How the hell do you make a product called Tony's Chocolonely and not do a special Valentine's Day bar with a fentanyl center and a little space on the wrapper to write a suicide haiku.Games of the Week (3:14)• I'm giving away creations from The Seahorse and The Hummingbird, Grumpy Spider Games, Long Tail Games and Ada Press. Listen for how to win the whole pile.• The Fantasy Flight Games golden age retrospective continues with a look at Tannhäuser, an ambitious, glossy FFG rework of an existing alternate-universe squad skirmish game that went for it all. It won us over, at least. Track of the Week (23:29)An irresistible internally rhymed hip hop vocal sample leads us from 1997's “Dirt” by Death in Vegas back to Hip Hop First Lady Roxanne Shanté in her late-career attempt to declare war with every female rapper.Don't forget to listen for contest clues in both Games of the Week and Track of the Week in this episode.

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep559] Indie Game Dev Questions: Meme Games, Optimization, Dev Diets, and Typed Languages

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Feb 11, 2026 52:16


In episode 559 of 'Coffee with Butterscotch,' the brothers explore how memes shape durable game ideas, why performance work becomes its own kind of design problem, and how staying fed and functional matters just as much as clean code. They dig into the flexible strengths of GameMaker, the realities of handling thousands of on-screen dudes, and the surprising ways personal life and development collide. It's a mix of practical insight, odd tangents, and classic Bscotch brain-noodling for anyone making games.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:18 Introduction and Welcome01:21 (Listener Question) Exploring the Meme Concept in Game Design08:10 The Nature of Memes and Their Longevity16:33 (Listener Question) Game Mechanics and Performance Optimization 28:35 (Listener Question) Nutrition and Energy Management for Game Developers43:53 (Listener Question) GameMaker's Underrated FeaturesTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Save Your Game
Episode 79 - Astrologaster

Save Your Game

Play Episode Listen Later Feb 11, 2026 85:07


After Matt and Roses dive into the lore of “Bawitiba”, they come in hot with some exciting gaming news, then have a charming little conversation about a game on their ranking list!Games Mentioned: Paranomasight: The Mermaid's Curse Perfect Tides: Station to Station Mio: Memories in Orbit TR-49 Danganronpa Strange Horticulture/Antiquities Astrologaster Orion Burger Pine Hearts WavetaleEmail us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcast

IndieQuest
Episode 130: Bargain Quest - MORE Indie Games Under $5!

IndieQuest

Play Episode Listen Later Feb 11, 2026 71:17


Welcome back to IndieQuest, a celebration of the indie and obscure! We're back with another episode focused on affordable indies -- Bargain Quest! Each game we bring to the Quest Log today is under $5. This one is a ton of fun, it's a once in a lifetime episode. ENJOY!------------------------------------------Games talked about in the show (contains spoilers for the episode):----------------------------Hermit and Pig, Lovish, Linelith, Strange Jigsaws, Junkyard FurySend a text---------------------------------------------Leave us questions, comments, concerns, or feedback of any kind at our email indiequestpod@gmail.com or follow us on BlueSky @indiequestpod! Send us emails with topics, questions, suggestions, or indie game recommendations at indiequestpod@gmail.com! If you want to see the Quest Log go to indiequestpod.com! This will be updated as episodes are released, be wary though because it may contain spoilers for the episode! Follow our Hosts here:Steve on twitch - twitch.tv/BlinkoomJosh on BlueSky - @JoshLeslieSeth on BlueSky - @captaindrachmaYou want to comment on something we talk about on a podcast?! Check out the network's reddit!https://www.reddit.com/r/polymedia/Special thanks to the intro music artist CrossFrog and the cover artist for the show @d3ltari on Instagram.Support the show - We're a proud part of the Polymedia Network!www.polymedianetwork.com

Pixelburg Savegame
Retro-Liebe & Emulator-Check: Nintendo-Spiele auf Anbernic, Analogue & Co.

Pixelburg Savegame

Play Episode Listen Later Feb 11, 2026 95:20 Transcription Available


Diese Episode von Pixelburg Savegame steht ganz im Zeichen der Retro-Liebe. Dome und René zocken Gameboy, N64 und Co. auf dem Analogue Pocket, dem Analogue 3D und dem Anbernic RG34XX. Von Metroid über Zool bis zu Pokémon ist alles dabei.René hat sich außerdem in die Vollversion von Dragon Quest VII Reimagined gestürzt und berichtet, warum das Remake sowohl für Veteranen als auch für Neueinsteiger ein echtes Rollenspiel-Highlight ist.Dome gibt Vollgas das der PS5: Im Power Pack von Gran Turismo 7 dreht er seine Runden und schwärmt vom tollen Renngefühl.Außerdem: René zockt den Playtest von Restory: Chill Electronics Repairs und die Jungs werfen einen Ausblick auf Mario Tennis Fever.Viel Spaß beim Hören!Pixelburg Savegame auf Instagram, YouTube und TikTokDominik Ollmann auf InstagramRené Deutschmann auf Instagram (00:00) - In dieser Folge... (04:19) - Domes Geburtstag! (09:47) - Metroid II und Monster AG (13:39) - Zool: Ninja of the Nth Dimension (16:24) - Dragon Ball Z: Legacy of Goku (20:20) - Retro Gaming und Nostalgie (25:35) - Metroid Fusion (34:13) - Anbernic RG34XX (50:36) - Gran Turismo 7 Power Pack DLC (58:43) - ReStory: Chill Electronics Repair (01:18:14) - Dragon Quest 7: Das beste aus alt und neu? (01:21:44) - Mario Tennis Fever (01:28:27) - Pokémon Jubiläum (01:30:19) - Analogue 3D Multiplayer Session

Coffee with Butterscotch: A Game Dev Comedy Podcast
#[Ep558] How Many Dudes: Designing Games For Success

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Feb 4, 2026 52:58


In episode 558 of 'Coffee with Butterscotch,' the brothers dig into how community engagement is shaping the ongoing development of How Many Dudes, from reacting to feedback to refining what players latch onto. They talk about the role luck plays in getting eyes on a game, and how fast iteration helps them adapt when discovery, localization, or influencer interest suddenly spikes. The conversation centers on staying nimble, listening closely, and adjusting strategy as the game and the audience keeps evolving.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:26 Introduction and Welcome02:05 Demo Update for 'How Many Dudes'05:29 Analyzing Player Engagement and Discovery Queue06:51 Localization Strategies for the Chinese Market09:43 Cost Implications of Localization13:50 Reflections on Game Development Philosophy17:45 Execution vs. Concept in Game Design22:05 Iterative Development and Player Feedback29:47 Strategic Shifts in Game Development Approach30:54 Navigating Game Development Constraints33:27 Marketing Strategies and Market Gaps36:12 The Unpredictability of Entertainment Products40:17 Designing for Marketability and Engagement44:58 Adapting to Market Changes and Direct Sales49:15 The Role of Luck in Game Success54:21 Building a Resilient Game Development StudioTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Indie Game Lunch Hour
Portfolio Best Practices

Indie Game Lunch Hour

Play Episode Listen Later Feb 4, 2026 64:55 Transcription Available


In this community episode, Willem and Tim break down portfolio best practices. What to include, what to leave out, and how to present your work with clarity and intention. They share practical insights and real-world examples to help portfolios communicate skill, growth, and focus without unnecessary noise.Learn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

GamerHeads: A Video Game Podcast Network
Highguard Drops Hard: Can a New Hero Shooter Survive 2026? | The Gamerheads Podcast

GamerHeads: A Video Game Podcast Network

Play Episode Listen Later Feb 3, 2026 56:34


Send us a textWelcome to another episode of The Gamerheads Podcast! This week, we dig into two very different conversations. First up: Dispatch and why Nintendo's handling of content moderation can feel wildly inconsistent, especially when you compare what gets flagged versus what quietly slips through the eShop.Then we shift to our main topic: Highguard and the reality of launching a free-to-play team shooter in a crowded space. We break down the big player-count drop, why 3v3 on oversized maps is rubbing people the wrong way, and whether games like this can still find a long-term audience (or if the first couple weeks decide everything). Finally we cover the games we've been playing: Star Rupture, Project Zomboid, Death Stranding 2, and a whole lot of Animal Crossing.Support the showHere are a few ways you can support Gamerheads!Leave us a review!Not only does your review help fellow gamers discover our podcast, but it also provides valuable insights for us as content creators. Your feedback serves as a compass, guiding us in crafting episodes that cater to your interests, addressing topics that matter to you, and enhancing your overall listening experience. Your words have the power to influence the direction of future episodes and ensure that we continue delivering content that captivates and engages. Review us on Goodpods! Review us on Apple Podcasts! Review us on Spotify! Join our Discord!In The Gamerheads Podcast Discord, you'll find a haven for lively discussions, where you can chat about the latest releases and share your gaming experiences with fellow gamers.Join our Patreon today https://www.patreon.com/gamerheadsFollow us on BlueSky: https://bsky.app/profile/gamerheadspodcast.comMusic: Jeff Dasler - Recus...

The Corner of Story and Game
Willem Delventhal on The State of Indie Games: What We Take Into 2026

The Corner of Story and Game

Play Episode Listen Later Feb 2, 2026 33:00


In this episode of The Corner of Story and Game, returning guest Willem Delventhal joins us for our year-end conversation, looking back on what 2025 taught us and looking ahead to what it will take to thrive in 2026 as indie creators.Quick note up front: this episode was recorded at the start of the new year, and it's coming out later than planned. That one is on us. Life got loud, timelines got messy, and this finale slipped. Thanks for sticking with me!In the conversation, Willem and I dig into what actually moves the needle for small teams. Discipline, deadlines, and building systems that help you ship. We talk about the difference between being inspired and being consistent, why indie work often lives or dies on follow-through, and how to keep making games when the industry feels shaky.

No Small Games
Indie Game Roundup - January 2026

No Small Games

Play Episode Listen Later Jan 31, 2026 126:53


Welcome back to the NSG Indie Game Roundup, our monthly series featuring indie games news, plus game demos and new release discussions. Not to startle anyone, but we're officially one month into 2026, and the indie hits keep on coming! This roundup is absolutely packed with demos for upcoming games in 2026 that you'll want to keep your eye on. Prepare your wishlists, folks! We also have a ton of new releases to discuss, including both high profile and under-the-radar titles. But first, we have big news: the No Small Games girlies have been officially inducted into two Fantasy Critic leagues for their first season. We're talking draft results and strats! Also, huge thanks to our newest Patreon supporters! In addition to other fun perks, members on Patreon get early access to all of the Indie Game Roundup episodes. If you love No Small Games and would like to support us in growing the show, while also unlocking fun, exclusive content, you can check out our Patreon page. You can find our full show notes, including links and shoutouts, on the No Small Games site: Indie Game Roundup - January 2026 Show Notes Timestamps 00:00:00 - Intro 00:07:02 - Icebreaker Question 00:16:53 - Indie Game News 00:32:13 - Demos 01:14:45 - Marble Odyssey Sandbox 01:20:52 - THE SPIRIT LIFT 01:30:44 - The Artful Escape 01:37:20 - DEAD LETTER DEPT. 01:42:35 - Winter Burrow 01:49:20 - Skate Story 01:55:35 - The Roottrees are Dead Keep in touch with us on social media: Kate's Bluesky ✦ https://bsky.app/profile/katerblossom.bsky.social  Emily's Bluesky ✦ https://bsky.app/profile/aspecificegg.bsky.social  No Small Games Bluesky ✦ https://bsky.app/profile/nosmallgames.bsky.social  No Small Games Instagram ✦ https://www.instagram.com/nosmallgames  Want to learn more and weigh in on what games we should play in future episodes? Check us out and leave a game suggestion at nosmallgames.com

Multiplayer Gaming Podcast
Underdogs to GOTY: The Evolution of Indie Games – Gaming Podcast

Multiplayer Gaming Podcast

Play Episode Listen Later Jan 29, 2026 42:37


Gaming hosts Josh, Ryan and Ace are rolling back the clock from 2008 to today looking at the Indie Game of the Year—and to ask a bigger question: at what point did indie games stop being “impressive for indies” and just become impressive, period? From early breakout hits to modern GOTY contenders, we trace the moments that reshaped expectations, budgets, and creative freedom, while digging into the video games history that forced the mainstream to pay attention. Along the way, we debate which releases truly changed the conversation, how scope and polish evolved, and whether the indie label even means the same thing anymore. This is a thoughtful, opinionated deep dive packed with context, hot takes, and a few friendly arguments. If you love gaming conversations that challenge old assumptions and celebrate great video games no matter where they come from, this episode is for you—and a must-listen for anyone who cares about how gaming has changed forever.   Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, and Dettmarp   Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S.   2025: Clair Obscur: Expedition 33 https://store.steampowered.com/app/1903340/Clair_Obscur_Expedition_33/   Connect with the show: Support us on Patreon: ⁠patreon.com/videogamerspod⁠ Join our Gaming Community: https://discord.gg/kKA7EMyM Follow us on Instagram:⁠ https://www.instagram.com/videogamerspod/⁠  Follow us on X:⁠ https://twitter.com/VideoGamersPod⁠  Subscribe to us on YouTube:⁠ ⁠⁠https://www.youtube.com/@VideoGamersPod?sub_confirmation=1⁠    Visit us on the web:⁠https://videogamerspod.com/⁠ Learn more about your ad choices. Visit megaphone.fm/adchoices

Coffee with Butterscotch: A Game Dev Comedy Podcast
#[Ep557] Are Steam demos the new Early Access?

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Jan 28, 2026 53:47


In episode 557 of 'Coffee with Butterscotch,' the brothers share updates on How Many Dudes, touching on the demo's strong performance, upcoming localization, and ongoing community management. They dig into the feedback they're getting, how it shapes balance and feature decisions, and what they're preparing for as Steam Next Fest approaches. The focus is on understanding what players are asking for and charting the path toward a solid full launch.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:38 Introduction and Welcome02:04 Demo Performance and Player Engagement04:52 Localization and Language Expansion08:37 Upcoming Features and Game Modes12:00 Promotional Strategies and Events15:43 Looking Ahead: Next Fest and Future Plans17:48 The Power of Demos in Game Promotion19:31 Balancing Game Mechanics and Player Experience24:24 Navigating Player Feedback and Expectations27:49 Understanding Player Perspectives and Feedback31:38 The Challenge of Expertise in Game Development36:30 Managing Community Reactions and Expectations37:44 Navigating Player Emotions in Game Development40:28 Building a Positive Community Culture42:19 Managing Feedback and Expectations45:56 The Evolution of Early Access and Player Interaction49:49 The Ongoing Conversation Between Developers and PlayersTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Save Your Game
Episode 78: King's Quest Trivia and Ranking Every Adventure Game Ever

Save Your Game

Play Episode Listen Later Jan 28, 2026 111:22


Matt gets revenge on Roses for grilling him on Monkey Island by giving her a hard-AF King's Quest Quiz! After she does mildly okay, they get back to ranking every adventure game ever.Games Mentioned: Hollow Knight: Silksong Kingdoms of the Dump Foolish Mortals Coven of the Chicken Foot Twenty Small Mazes Constance King's Quest 1-7 Ranked: Ben Jordan Paranormal Investigator Case 6 Am I? Whateverland Cosmology of Kyoto Nauticrawl Delores: A Thumbleweed Park mini adventure The Black Cauldron Room 208 Solaria Moon As Dusk FallsEmail us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcast

IndieQuest
Episode 129: Anything Goes in the Glitch Dungeon

IndieQuest

Play Episode Listen Later Jan 28, 2026 90:34


Welcome back to IndieQuest, a celebration of the indie and obscure! We start off the episode chatting about some games we're playing, including "The Joy of Putting," by our friend Potomax (check it out here!) Then we each bring a new game to our ever-growing list of Indie Game recommendations, the Quest Log. A lot of variety this episode with 3 titles that may peak your interest!!!Thanks for listening and supporting the show!------------------------------------------Games talked about in the show (contains spoilers for the episode):----------------------------Babushka's Glitch Dungeon, Cassette Boy, Cat Quest 3Send us a text---------------------------------------------Leave us questions, comments, concerns, or feedback of any kind at our email indiequestpod@gmail.com or follow us on BlueSky @indiequestpod! Send us emails with topics, questions, suggestions, or indie game recommendations at indiequestpod@gmail.com! If you want to see the Quest Log go to indiequestpod.com! This will be updated as episodes are released, be wary though because it may contain spoilers for the episode! Follow our Hosts here:Steve on twitch - twitch.tv/BlinkoomJosh on BlueSky - @JoshLeslieSeth on BlueSky - @captaindrachmaYou want to comment on something we talk about on a podcast?! Check out the network's reddit!https://www.reddit.com/r/polymedia/Special thanks to the intro music artist CrossFrog and the cover artist for the show @d3ltari on Instagram.Support the show - We're a proud part of the Polymedia Network!www.polymedianetwork.com

My Perfect Console with Simon Parkin
MPC Remastered: Phil Fish

My Perfect Console with Simon Parkin

Play Episode Listen Later Jan 27, 2026 72:44


Before the start of My Perfect Console's fourth season, we revisit a classic early episode with the reclusive game designer, Phil Fish.Phil studied game design in Montreal and, after a brief stint working at Ubisoft, left to begin work on a game of his own, a platformer that combined the art style of the Super Nintendo classics of his youth, with perspective-shifting innovations of his own.Six years in the making, Fez launched in 2012 to near universal acclaim, part of the first wave of so-called indie games. After featuring heavily in the film documentary Indie Game: the Movie, my guest, who is passionately outspoken, became the subject of co-ordinated online attacks, which culminated in his retreat from public platforms, nearly a decade ago.Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

The Inner Gamer Podcast
439: 2026 Game Releases, South of Midnight and Kingdom Come Deliverance 2

The Inner Gamer Podcast

Play Episode Listen Later Jan 27, 2026 133:59


We kick things off by mapping out the 2026 gaming calendar—not with rankings, but with a realistic survival guide. From early-year sequel grinds like Nioh 3 and Resident Evil Requiem, to spring's speed-and-stealth energy with Forza Horizon 6 and 007 First Light, and all the way to an end-of-year showdown between Fable and Grand Theft Auto VI, we talk through when these games hit, which ones demand your time, and where busy gamers might actually squeeze them in. Along the way, we call out wildcards, potential shadow drops, and the titles we're most excited—and most scared—to make room for.From there, we pivot into a deep-dive discussion on South of Midnight, a game with one of the most striking art styles and soundtracks in recent memory, but a gameplay loop that struggles to keep up with its ambition. We debate whether incredible vibes, music, and world-building can carry a repetitive “walk, fight, repeat” structure, and ask the tough question: would this experience have been better as a short animated series than a full-length game?We close the episode with two heavy conversations: first, a brutally honest look at Kingdom Come: Deliverance 2 and whether hyper-realism has crossed the line from immersive to exhausting, especially for players with limited time. Then we zoom out to the industry level, breaking down Ubisoft's massive shakeup—cancelled games, creative restructuring, controversial AI initiatives, and a stock crash that raises real concerns about the publisher's future. Is this a painful but necessary reset, or the beginning of the end? As always, we leave it to you: which games define your 2026, how much realism is too much, and is Ubisoft still worth believing in?Show Notes:0:46 - Housekeeping2:36 - GTA VI, Fable, and the 2026 Games We Can't Miss59:31 - South of Midnight: A 10/10 World in a 6/10 Game1:26:09 - Is Kingdom Come Deliverance 2 TOO Realistic to Be Fun?1:45:36 - Ubisoft at the Crossroads — Can They Still Win?2:09:35 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64

Indieventure
#53. Our most anticipated indie games of 2026

Indieventure

Play Episode Listen Later Jan 22, 2026 104:25


Happy New Year, Indieventurers, welcome to 2026! What's new, what's good? Well that's what we're here to tell you of course! Last year may have been a bit of a washout for AAAs, but the indie game scene is still going strong, despite the many obstacles presented by the modern games industry and… our contemporary world in general. Happily, this year looks set to continue the indie gem trend; even though the calendar is so far looking pretty empty of firm release dates as every game developer and their mum attempts to edge away from the all-consuming spectre of GTA6, there's already plenty on the horizon for us to get excited about all the same. Join us as we evangelise on our upcoming highlights (plus way more bonus honourable mentions than we'd planned) including, in no particular order (just kidding I'm alphabetising them like always): Beware of the Cartographer, Cairn, Denshattack!, Dosa Divas, Find Your Words, Hellmart, inKONBINI, Mandrake, Masters of Albion, The Mermaid Mask, Mixtape, Moonlight Peaks, Orbitals, Paralives, Peace Island, Penguin Colony, A Planet Full of Cats, Raccoin: Coin Pusher Roguelike, ReAnimal, Roman Sands RE:Build, Servant of the Lake, Starsand Island, and – maybe the best-named game ever – Virtue and a Sledgehammer. Our first hyperfixations of the year are here too, and you may not be surprised to learn that over the Christmas break Rachel has been enjoying the latest series of The Traitors, while Liam has been equally diverted by the surprisingly excellent Scooby-Doo licensed DLC for House Flipper 2. Rebecca, meanwhile, thinks that 2026 may have peaked already as far as AAA gaming goes with the release of Heartopia – an Animal Crossing inspired "slow life sim" that somehow also encompasses all of the other trends she's associated with (a mobile live-service game possessed of the world's most useless and forgettable gacha). Also, if you ever read a novel called The Mouse Butcher, can you please let Rebecca know? It'd be a great opportunity to head on over to our Discord if you haven't already, just saying. Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts. Don't forget that you can now join our dedicated Discord too, and be sure to check out our new Steam Curator page if you simply still can't get enough of us!

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep556] How to succeed on Mobile as an indie: Our "How Many Dudes?" strategy

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Jan 21, 2026 46:01


In episode 556 of 'Coffee with Butterscotch,' the brothers talk about How Many Dudes riding the waves of Steam discovery and what they've learned about keeping that Wishlist train rolling. From premium price woes to free to try realities, they explore what it takes to bring one game to two very different worlds without losing their minds or the vibe.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:26 Introduction and Welcome00:55 Discussing How Many Dudes and Marketing Strategies04:15 Insights on Game Discovery and Visibility06:40 Launch Strategy and Expectations09:36 Exploring Mobile Platforms and Monetization19:20 Challenges of Premium Games on Mobile24:40 Cross-Platform Challenges26:47 User Data Management Issues29:36 Monetization Strategies35:48 Free-to-Try Model Discussion39:56 Final Thoughts and Community EngagementTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Tales from the Backlog
199: Hollow Knight: Silksong (with Jenny Windom - Geeks & Grounds)

Tales from the Backlog

Play Episode Listen Later Jan 21, 2026 203:28


Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Very few games have ever had the hype cycle that Hollow Knight: Silksong (Team Cherry, 2025) had, so the question remained once the game was finally released- did it live up to the hype? Clown masks and Nintendo Direct comment section explosions quickly gave way to Discourse surrounding Silksong's difficulty and sometimes anti-QoL approach. So was the juice worth the squeeze? Listen in to find out. Guest info: Jenny Windom (she/her) Check out Geeks & Grounds podcast https://www.geeksandgrounds.com/ Check out Jenny's YouTube channel https://www.youtube.com/kimchica TIMESTAMPS 0:00 Title Card 0:13 Introductions 9:06 Our Histories with Hollow Knight and Silksong 12:45 Opening Thoughts about Silksong 18:26 Difficulty and Accessibility 23:19 Story Setup and Visuals 27:31 The Pilgrimage, Characters and Voice Acting 36:25 The Pilgrimage and Anti-QoL Design 48:29 Challenge Ramp-Up and Difficulty Curve 57:53 Silksong- A Good Teacher & Overcoming Challenge 1:05:47 Metroidvania Design, Visuals and Music 1:14:18 Boss Fights, Combat Challenges and Runbacks 1:33:42 Crests, Tools, Customization 1:40:40 Closing Thoughts/Recommendations 1:45:54 Geeks & Grounds and Jenny's Other Work 1:51:22 Spoiler Wall and Patron Thank-Yous 1:53:13 Spoiler Section- Favorite Boss Fights 2:18:22 Spoiler Section- The Citadel and Faith 2:27:46 Spoiler Section- Hornet's Growth, Sherma and Community 2:45:23 Spoiler Section- Motherhood and Endings Music used in the episode is credited to Christopher Larkin. Tracks used: Silksong, Bone Bottom, Trobbio, Cogwork Dancers, Bilewater, Far Fields, Lost Lace, Fleatopia Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

GamerHeads: A Video Game Podcast Network
Indie Games to Look Forward to in 2026 With Jill Grodt, The Indie Informer | The Gamerheads Podcast

GamerHeads: A Video Game Podcast Network

Play Episode Listen Later Jan 20, 2026 73:57


Send us a textWelcome to another episode of The Gamerheads Podcast! 2026 marks ten years of the show, and what better way to kick off the year than to invite our friend Jill Grodt from The Indie Informer to talk about the indie games we're most excited for in 2026. Support the showHere are a few ways you can support Gamerheads!Leave us a review!Not only does your review help fellow gamers discover our podcast, but it also provides valuable insights for us as content creators. Your feedback serves as a compass, guiding us in crafting episodes that cater to your interests, addressing topics that matter to you, and enhancing your overall listening experience. Your words have the power to influence the direction of future episodes and ensure that we continue delivering content that captivates and engages. Review us on Goodpods! Review us on Apple Podcasts! Review us on Spotify! Join our Discord!In The Gamerheads Podcast Discord, you'll find a haven for lively discussions, where you can chat about the latest releases and share your gaming experiences with fellow gamers.Join our Patreon today https://www.patreon.com/gamerheadsFollow us on BlueSky: https://bsky.app/profile/gamerheadspodcast.comMusic: Jeff Dasler - Recus...

Indie Game Movement - The podcast about the business and marketing of indie games.
Ep 437 - Why Indie Games Are Driving the Industry with Ray Willmott

Indie Game Movement - The podcast about the business and marketing of indie games.

Play Episode Listen Later Jan 20, 2026 57:21


For years, indie games were treated as alternatives to the mainstream. But more recently, that narrative started to fall apart. The games shaping player expectations and influencing industry direction aren't just succeeding, they're forcing the rest of the market to respond. In this episode, we explore why indie games are driving the industry forward. We reflect on what made 2025 a turning point, how player expectations around scope and ambition have shifted, and how publishing models are evolving in response. So rather than chasing hype, we're going to focus on the forces behind this change and where the industry is headed next. Episode Shownotes Link: https://rengenmarketing.com/437

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep555] How Many Dudes Hits 100k Wishlists & 2026 Predictions

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Jan 14, 2026 68:11


In episode 555 of 'Coffee with Butterscotch,' the brothers unpack what the How Many Dudes demo is teaching them about speed, feedback, and player expectations. They talk about influencer momentum, the challenges of balancing once players latch onto specific builds, and why moving fast matters more than ever. The episode closes with 2026 predictions, touching on AI, platform shifts, and why focused indie teams may thrive in the noise.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:35 Introduction and Welcome10:49 The Success of How Many Dudes Demo24:45 Marketing Strategies and Community Engagement25:42 Demo Development and Market Positioning29:00 Localization and International Reach31:52 Balancing Game Mechanics and Player Expectations40:19 Feedback and Iteration in Game Development45:15 Predictions for the Future of Gaming50:46 The Hardware Crisis: RAM and GPUs in the AI Era53:35 AI's Limitations: The Reality of Digital Assistants56:21 The Rise of Indie Games Amidst AI Slop01:00:29 The Search for Authenticity in Gaming Experiences01:07:51 The Future of Game Distribution: Predictions for Major PlatformsTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Save Your Game
Episode 77 - 2025 Games of the Year with Casey Explosion!

Save Your Game

Play Episode Listen Later Jan 14, 2026 150:21


WOW! Can you believe it, folks? 2025 is over, and we're on to a new year. But wait! We have some unfinished business! We can't move on to 2026 until we RANK THE BEST GAMES OF 2025!To help us in this endeavor, we bring along content creator and game curator CASEY EXPLOSION! Casey brings all their expertise and charm along to help us figure out our TOP TENs (or TOP SIXes, for some of us).Come learn about all the best games of 2025 with your pals Matt, PushingUpRoses, and Casey Explosion!2025 Games Mentioned: Asylum Bye Sweet Carole Easy Delivery Company Duskpunk CARIMARA: Between the forlorn pines Demon School The Séance of Blake Manor Guns of Fury Cabernet Promise Mascot Agency Dark Queen of Mortholme Dispatch Power Wash Simulator 2 Silent Hill F KINGDOMS OF THE DUMP STRANGE JIGSAWS PIPISTRELLO AND THE CURSED YOYO ROSEWATER BLUE PRINCE STRANGE ANTIQUITIES THE DRIFTER CITIZEN SLEEPER II: STARWARD VECTOR DUCK DETECTIVE 2: THE GHOST OF GLAMPING ABSOLUM HOLLOW KNIGHT: SILKSONG ÖOO NO, I'M NOT A HUMAN OLD SKIES CLAIR OBSCUR: EXPEDITION 33 LOOK OUTSIDEOther Games Mentioned: Scratches Snowrunner Citizen Sleeper Frog Detective Small Saga Paradise Killer Styx: Blades of Greed The Darkside Detective: Backside of the Moon Perfect Tides: Station to Station Esoteric EbbEmail us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcast

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep554] How Many Dudes: Demo Launch Numbers

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Jan 7, 2026 55:41


In episode 554 of 'Coffee with Butterscotch,' the brothers celebrate the launch of the How Many Dudes demo and the surprise explosion past 50,000 wishlists. They break down what worked, from shipping the demo during the Steam winter sale to leaning hard into YouTube Shorts, influencers, and community momentum. he episode wraps with reflections on resilience, creative momentum, and why 2026 just might be the Year of the Dude.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:33 Introduction and Welcome01:52 The Launch Strategy for 'How Many Dudes'05:44 Initial Reception and Growth of the Demo11:38 Influencer Impact and Community Engagement17:34 Viral Success and Peak Player Engagement23:50 The Power of Community Influence26:49 Tracking Player Engagement and Growth30:32 Comparing Demo Performance and Market Trends31:50 Understanding Wishlist Dynamics35:37 Designing an Engaging Demo Experience40:05 Exploring Game Mechanics and Combinatorial Play45:38 Seasonal Models and Game Dynamics47:00 Naming the Year: 202647:43 Creative Year Themes and Predictions54:18 Reflections on Resilience and Moving ForwardTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep553] Butterscotch Shenanigans 2025 Year In Review

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Dec 31, 2025 46:27


In episode 553 of 'Coffee with Butterscotch,' the brothers  take stock of a wild year at Butterscotch Shenanigans, starting with the launch of Crashlands 2 and everything that came after it. They talk about testing woes, localization headaches, and the emotional rollercoaster of reading reviews. From there, the conversation turns forward-looking, unpacking why the team is shifting toward smaller, faster projects, what they learned from early experiments with How Many Dudes, and how tools like Ludokit fit into their next chapter.Support How Many Dudes!Official Website: https://www.bscotch.net/games/how-many-dudesTrailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpISteam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes00:00 Cold Open00:42 Introduction and Welcome02:44 Crashlands 2 Development Challenges05:41 Launch Day Success and Initial Reception08:45 Content Updates and Player Feedback11:46 Navigating Reviews and Player Expectations14:46 Post-Launch Reflections and Future Directions17:49 Introducing Ludokid: A New Tool for Game Development25:06 Casual Conversations and Game Development Insights25:42 Achievements and Game Mechanics26:38 Ludo Kit and Development Planning28:33 Pivoting to 'How Many Dudes'30:05 Shifting Game Development Strategies31:35 Changing Perceptions of Indie Games34:36 Market Trends and Player Expectations37:54 The Evolution of Game Design40:40 Game Jams and Rapid Prototyping44:49 Demo Development and Market Testing47:54 Future Plans and Community EngagementTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★