1995 post-apocalyptic action film
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Myself & Mike Burton of Genuine & Star Wars Chit-Chat are going to #ForbiddenWorldsFilmFestival2025! Both of us will be a small part of the official press team. We are honoured to be included & we will be doing our very best to promote this incredible event. In this Puny Pod I'll be not only be previewing the line up of the water-themed event and their guests including #GaleAnneHurd. But I'll also be taking a look at the comic book sequel to a film they will be screening at the festival for its 30th anniversary #Waterworld... #PrepareForPrattleBuy your tickets for the event and look at the line up here... https://www.forbiddenworldsfilmfestival.co.uk/And watch the video introductions from the people involved in the films themselves from the previous festivals here... https://www.youtube.com/@FWFilmFestivalBe sure to subscribe to Mike's channel as we'll be alternating between our two channels for the event... https://www.youtube.com/@StarWarsChitChat https://www.youtube.com/@GenuineChitChat https://episodes.fm/1657925693 https://episodes.fm/1280472886Here is Mike's own preview of the festival while also talking about Young Sherlock Holmes... https://youtu.be/hGWEGMW-xKk?si=l0j3Z6XUqnhUNf6lWant to hear my view on films Forbidden Worlds are screening but that I've already covered, including Young Sherlock Holmes & Orca: The Killer Whale? Listen to them here... https://tinyurl.com/46xewzby & here! https://tinyurl.com/2yyz4c3kWhere to find the Spider-Dan & The Secret Bores Podcast…Follow this link to find your preferred podcast catcher of choice pod.link/danboresFacebook: https://www.facebook.com/secretboresThreads:https://www.threads.net/@spiderdansecretboresTiktok: https://www.tiktok.com/@dan_boresInstagram: https://www.instagram.com/spiderdansecretbores/?hl=enDiscord: https://discord.com/invite/CeVrdqdpjkIMDB: https://www.imdb.com/title/tt22023774/?ref_=nv_sr_srsg_0Letterboxd: https://letterboxd.com/spiderdan_2006/Like, share, comment, subscribe etc. and don't forget to use the #PrepareForPrattle when you interact with us.Please subscribe to The Pop Culture Collective newsletter to find out what myself, Comics In Motion and all the other related podcasts are up to week by week https://pccnewsletter.com/I'd like to thank my patrons on #Patreon for their continuing donations it is very much appreciated and helps PrattleWorld keep turning and if you ever find yourself in a position to help the podcast please consider it. https://www.patreon.com/spiderdanandthesecretboresIf you would like to make a one off donation head over to https://ko-fi.com/spiderdanandthesecretboresIf you want to #JoinThePrattalion and to be briefed in full on the #SecretBores head over to #PrattleWorld https://www.spiderdanandthesecretbores.com/
This week Conor picked the 1995 post apocalyptic film Waterworld. Directed by Kevin Reynolds it stars Kevin Costner as a mutated mariner who fights starvation and outlaw "smokers," and reluctantly helps a woman and a young girl try to find dry land. The film also stars Dennis Hopper, Jeanne Tripplehorn, Tina Majorino and Michael Jeter. Come join us!! Website : https://tortelliniatnoon.com/ Instagram: https://www.instagram.com/tortelliniatnoonpodcast/ Facebook: https://www.facebook.com/TortelliniAtNoon Twitter: https://twitter.com/PastaMoviePod
Abans d'obrir les portes, 250 persones podran provar en primícia la nova atracció Tornado King.
Analog Jones begins their "Hey, it's not that bad" theme! Our first movie is the Kevin Costner bomb, Waterworld. Quick Facts Directed by Kevin Reynolds (Robinhood: Prince of Thieves) Written by Peter Rader and David Twohy (Wrote the Riddick Series) Distributed by Universal Pictures Released on July 28th, 1995 (United States) Budget: $172-175 million Box Office: $264 million Rotten Tomatoes: 45% Tomatometer / 44% Popcornmeter Starring Kevin Kostner as The Mariner or Ulysses Dennis Hopper as The Deacon Jeanne Tripplehorn as Helen Tina Majorino as Enola Michael Jeter as Old Gregor Gerard Murphy as The Nord How to listen and reach Analog Jones and the Temple of FilmDiscuss these movies and more on our Facebook page. You can also listen to us on iTunes, iHeartRADIO, Podbean, Spotify, and Youtube! Please email us at analogjonestof@gmail.com with any comments or questions! Learn more about your ad choices. Visit megaphone.fm/adchoices
In this deep dive into cinematic curiosities, Johnny Spoiler and the Binge-Watchers crew unpack the mysteries of The Sphere. Join us as we explore alien artifacts, legendary sea creatures, and a powerhouse cast featuring Dustin Hoffman, Sharon Stone, and Samuel L. Jackson.
In this episode of the Action Movie Guys Podcast, Alex and Nate revisit Waterworld (1995) and both experience a surprising change of heart about the infamous post-apocalyptic adventure. Joining them is special guest Harrison from Reely Old Movies on YouTube, who's diving into the film for the very first time! Does Waterworld deserve its bad reputation, or is there more to appreciate beneath the surface? Tune in for a fun and fresh discussion!
Today we're celebrating 150 episodes of Austin Danger Podcast with Kev's pick — Irvin Kershner's THE EMPIRE STRIKES BACK (1980)! -This is a TAPEDECK podcast.Connect with us on Twitter, Instagram, or our Letterboxd HQ at @austindangerpod. Send us a letter or voicemail at austindangerpodcast@gmail.com and we'll share them on our episodes. If you tag your reviews with "austindangerpod" on Letterboxd, we'll find them and also share them on the show!Follow Kev & McKenzie on Letterboxd. Listen to Kev's other podcast, Ammonite Movie Nite! Listen to McKenzie's other podcasts The Criterion Connection & ON LYNCH.-NEXT WEEK: Waterworld. It's Waterworld.
Pamela Anderson starring films. Sarah Watt, Jeremy Downing and William Chen discuss The Last Showgirl (2024) and Barb Wire (1996). We begin by discussing Barb Wire and showering it with praise (excuse the pun). We celebrate the 90s-ness of the film. We talk about all the homages and connections we noticed in Barb Wire, including Casablanca (1942), Batman Forever (1995), Alien 3 (1992), Mad Max (1979), Romeo + Juliet (1996), Candyman (1992), Strange Days (1995), and Total Recall (1990). We praise the cast, including Xander Berkeley, Udo Kier and Temuera Morrison. We discuss the production values of Barb Wire, including the visual effects, action, cinematography and other production values. Our conversation explores the criticism of Barb Wire and how the tastes of audiences shifted over the 90s, making connections to Waterworld (1995), Cutthroat Island (1995), Hook (1991) and Charlie's Angels (2000). We move our discussion to The Last Showgirl, directed by Gia Coppola. We talk about the strength of the performances from Pamela Anderson, Brenda Song, Dave Bautista, Billie Lourd and Jamie Lee Curtis. We unpack the script, the tone, the direction and the ultimate aim of the film, with differing reactions from Sarah, William and Jeremy.
Jesus takes pants down; Gabrus burns mustache on pipe hit; April Anarchy; collection of Untouchables and Water World; horse meat eaten at science camp; taking first hit does not get you high legends; and Dr. ASAP.Unlock the BONUS SCENE(S) at improv4humans.com and gain access to every episode of i4h, all ad-free, as well as TONS of exclusive new podcasts delving deeper into improv, the history of comedy, music and sci-fi.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
In this episode Pax talks about the novelization to Kevin Costner's infamous Waterworld from 1995!
Get ready folks, because this week on Shoot the Hostage, Dan and Sarah bravely (or stupidly) sat through the cinematic turd known as Battlefield Earth (2000). Yes, that's right, we're diving headfirst into what many consider to be not just a box office flop, but a serious contender for the title of worst movie of all time. If you've ever wondered what happens when you try to adapt roughly 40% of a massive thousand-page book by the prolific (in quantity, at least) science fiction writer and Scientology founder, L. Ron Hubbard, into a single film, prepare to have your expectations crater like this movie's box office. We'll be dissecting this glorious mess starring John Travolta (who lobbied for years to get this passion project made). Prepare for questionable acting choices, baffling plot points and more screen wipes than you can shake a stick at. We'll also try (and likely fail) to understand the vision of director Roger Christian, whose commentary track apparently suggests we just "don't get it". If you're searching for a podcast that doesn't hold back on its criticism of films based on books that go spectacularly wrong, or if you're simply curious about one of the most notorious movie flops in cinematic history, you've come to the right (or perhaps wrong) place. Trust us, after this episode, you might just consider Waterworld a masterpiece. In this episode you can expect: A scathing takedown of Battlefield Earth from start to finish. Our bewildered attempts to make sense of the plot and the alien motivations. Plenty of discussion about John Travolta's… unique? performance and his deep connection to the source material. Observations on just how a film with a reported budget of $70-80 million (or maybe $40 million) could look this visually unappealing. Digressions into the bizarre world of Scientology, the religion/cult behind the book. The definitive answer to whether this truly deserves its reputation as one of the worst films ever made. So, strap yourselves in for a bumpy ride as we try to navigate the post-apocalyptic wasteland that is Battlefield Earth! Season 10 runs until May 26th with 10 episodes this time Would you like to see the full lineup for season 10? The only place you can see it is on Patreon but you don't need to be a paying member. Sign up for a free membership and get access to the lineup. If you do have some loose change consider signing up as a paid member. Our £3 a month Patreon tier will grant you access to all of our end of season wrap shows for seasons 1-9 and a minimum of 2 reviews of brand new movies each month. Plus the back-catalogue of reviews from 2023 and 2024. Enjoy the show but can't support us financially? We get it. You could submit a review on the podcast player you're reading this on right now. Or if you listen on Spotify and you haven't given us a five-star rating yet, what are ye waiting for? It's easy. If you've done some or all of that and still want to do more, we would love it if you tell a friend about the show. Or come find us on social media: Instagram | TikTok | Threads | YouTube
In D-Tales 413 bespreken we samen met Dennis van Oossanen de Upperlot Podcast de komst van Universal naar Europa. Welke impact gaat dit hebben, en is dit goed of slecht nieuws voor Disneyland Parijs? Daarnaast bespreken we de ontwikkeling in de Disney parken, op Disney+ en kijken we kort terug naar Jorn's vakantie in Azië. 00:00 Introductie02:16 Aankondiging van Universal Studios Europa
Kev goes through the news of the week Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:31: What Has Kevin Been Up To 00:04:26: Game News 00:31:13: Outro Links Rusty’s Retirement x Vampire Survivor Monsterpatch Kickstarter Rune Factory: Guardians of Azume Delay Artisan Story EA SoS: Grand Bazaar on Switch 2 rpgsite hands on for SoS: Grand Bazaar Oppidum Release Date Chronomon EA Release Date Tales of the Shire Gameplay Video Honeymancer Mac Support Mineko’s Night Market Soundtrack Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another episode of the harvest season. My name is Kevin and with me today is Kevin (0:00:38) Kev: But in Spanish (0:00:40) Kev: No, come on. Come me us. Yes. Yeah (0:00:44) Kev: Hello everyone, it is a solo Kevin episode again. I’m just one of those (0:00:50) Kev: weeks slash weekends where a (0:00:54) Kev: bunch of schedules played a little bit of hot potato and well (0:00:58) Kev: in case of emergency. (0:01:00) Kev: break out the solo kevin episode. (0:01:30) Kev: he was right on in. (0:01:32) Kev: well actually before that (0:01:34) Kev: stuff i’ve been up to (0:01:36) Kev: nothing terribly interesting (0:01:38) Kev: busy work week (0:01:40) Kev: allergies are bad out here (0:01:42) Kev: the pollen has been bad (0:01:44) Kev: but we got ray (0:01:46) Kev: and i’m thankful for that (0:01:48) Kev: but in terms of fun stuff (0:01:52) Kev: playing some marvel rivals (0:01:54) Kev: the new season is coming out in a couple of days (0:01:56) Kev: we’re getting emma frost (0:01:58) Kev: to hold X-Men Hellfire Galath. (0:02:00) Kev: I’m going to go back to the last themed season. (0:02:02) Kev: That’ll be fun. (0:02:04) Kev: And yeah, I’m just racing, scrambling to get the final missions to get the last costumes and unlocks from the current season pass or whatever. (0:02:13) Kev: But so that’s been fun. Nothing terribly new, but still a very solid game. (0:02:20) Kev: Let’s see, Marvel Snap also in my rotation. (0:02:24) Kev: Fun game. A new season just started. (0:02:28) Kev: the cards good (0:02:30) Kev: Actually, I haven’t bought the season new season fast. I can’t talk about Captain Carter (0:02:34) Kev: It’s a what-if themed season for people who are familiar with the Marvel Disney Plus series. What if? (0:02:44) Kev: And so I haven’t played with Captain Carter, but the the other card injuries thus far Goliath he’s been pretty good (0:02:50) Kev: But yeah (0:02:51) Kev: One interesting thing about Marvel snap is that I see a lot more bots right now (0:02:57) Kev: and it’s not just because of a new season although that’s also common. (0:03:01) Kev: It just really feels like the player base has kind of tapered off a bit. (0:03:08) Kev: Which works in my favorites and easier on the ranked ladder. (0:03:13) Kev: But that’s just interesting. (0:03:16) Kev: I get it. It’s a game that demands a lot of your time because it’s just constantly pumping out new things every single week. (0:03:24) Kev: So it’s just a treadmill and it can be exhausting a lot to keep up with. (0:03:30) Kev: But here I am. I kept up with it. I still like it. (0:03:34) Kev: So yeah, that’s good stuff. Marvel Snap. (0:03:39) Kev: Other than that, nothing terribly interesting. I picked up some Minecraft because sometimes I just get niche for the Minecraft movies. (0:03:48) Kev: Is it related to the movie news? Maybe. It’s the subconscious, the name thing, I guess. (0:03:54) Kev: I don’t know, but I don’t know. I just like firing it up starting a farm and little, you know, settlement. (0:04:00) Kev: That’s always fun. (0:04:03) Kev: But yeah, that’s what I’ve been up to, more or less. Nothing terribly interesting. (0:04:09) Kev: Oh, and Mario Odyssey, like Kingdom, that’s working on Rainbow Road radio stuff. (0:04:16) Kev: Let’s keep an eye out for that. It’s a good game and I like water levels, Waterworld, so yay. (0:04:23) Kev: Okay, yeah, but that about sums it up. (0:04:25) Kev: So now let’s actually dive into Cottage Core game news. (0:04:30) Kev: Oh, I don’t know if you guys heard me, that was my cat, my teddy, he’s chilling out back there. (0:04:35) Kev: He probably wants some food. I’ll feed you in a little, buddy. (0:04:40) Kev: But after the news, let’s see here. (0:04:44) Kev: First up, oh, we’re starting with the showstopper, I see. (0:04:49) Kev: “Rusty’s retirement cross vampire survivors.” (0:04:55) Kev: You’ve gotta love an April Fools joke that, oh wait, no, this is real, actually. (0:05:01) Kev: Because it’s so wild and ridiculous, I adore that sort of April Fools joke/news drop. (0:05:08) Kev: That’s how we got Yakuza like a dragon, if I recall correctly. (0:05:14) Kev: But yeah, April 1st, they announced a crossover. (0:05:18) Kev: Specifically, vampire survivors coming into Rusty’s retirement, which is hilarious, really. (0:05:24) Kev: So vampire survivors is the “bullet heaven” game where you’re just… (0:05:30) Kev: power up and power up, and just shooting waves and waves of enemies and whatnot, horror/vampire/Castlevania (0:05:39) Kev: themed, and they’ve done a handful of crossovers, including with actual Castlevania, so no surprise (0:05:46) Kev: from vampire survivors, they’ve done very well. (0:05:50) Kev: But somehow, the guys over there at, what is it, Ponkle, I believe the studio is called? (0:05:57) Kev: They heard of Rusty, and they reached out to… (0:06:01) Kev: Rusty’s retirement, and we have a new skin pack/map, what would call you, of Rusty’s retirement, where the (0:06:13) Kev: titular character… (0:06:15) Kev: What was their name? Po. Oh, there we go. Po, what if they retired? And so now they’re just farming up a storm. (0:06:22) Kev: And (0:06:25) Kev: Yeah, it’s it’s fun. They introduced a new mechanic (0:06:29) Kev: Where you grow (0:06:31) Kev: To keep away bats from stealing your crops, which is fun, right? (0:06:35) Kev: It’s still a relaxed, you know laid-back game, but now you just have this new little flavor (0:06:46) Kev: uh… elements so I i like that that’s very cute (0:06:49) Kev: uh… overall like that the graphics look great (0:06:53) Kev: uh… (0:06:55) Kev: uh… (0:06:56) Kev: the trailer itself is is pretty (0:06:59) Kev: pretty great uh… (0:07:03) Kev: yeah the the skins look great and and (0:07:05) Kev: you know what this one is tempting me to to download it because this is such a (0:07:10) Kev: fun crossover (0:07:11) Kev: uh… well I guess we do it I don’t know (0:07:14) Kev: uh… (0:07:16) Kev: yeah good (0:07:17) Kev: good on you both vampire survivors and rusty’s retirement (0:07:21) Kev: people (0:07:22) Kev: and uh… props to wife (0:07:25) Kev: apologize with uh… morris I believe is the fellas name of the rusty retirement (0:07:29) Kev: dev (0:07:29) Kev: uh… he is a dead now yeah (0:07:32) Kev: congrats (0:07:33) Kev: uh… adorable little kid it’s it’s all there on the the steam post uh… go (0:07:37) Kev: check out the baby pictures they’re very cute (0:07:42) Kev: uh… and uh… there are more (0:07:44) Kev: Crossovers to come, which is exciting. (0:07:47) Kev: Will it I have no idea with the you know, these kind of indie games you never know (0:07:52) Kev: Will be other indie game. So we get (0:07:56) Kev: retirement (0:07:57) Kev: Necro dancer mid proper. Yeah, that’s what is right. Yeah, the Nick grow dancer Nick grow retirement, whatever you want to call it (0:08:05) Kev: Possibly we get shovel knight retired. Maybe (0:08:10) Kev: Will we get David actually David ever feels very likely? (0:08:15) Kev: You know very (0:08:16) Kev: Exciting who knows it feels like anything is possible with this so (0:08:20) Kev: Definitely keeping my eyes (0:08:23) Kev: Peeled my you know looking up for more (0:08:26) Kev: News on these crossovers today all sound very fun (0:08:32) Kev: Okay, so yeah, let’s see here next up we have (0:08:37) Kev: monster patch (0:08:39) Kev: So yeah last time we talked to it. I mean it was already funded with we talked about it (0:08:45) Kev: But (0:08:46) Kev: They have passed the 150,000 USD mark and we they have revealed the Nintendo switch stretch goal (0:08:57) Kev: And so let’s see here that is exciting we they reached a goal for a museum (0:09:04) Kev: That the structure you can unlock and you can donate the monsters (0:09:09) Kev: and read interesting facts (0:09:12) Kev: That is pretty cool (0:09:16) Kev: They’ll probably be a special collection that’s interesting right because you always have the Pokedex in these monster claking games (0:09:22) Kev: But an actual museum dedicated to that that’s fun (0:09:27) Kev: Let’s see here (0:09:29) Kev: But yes, Nintendo switch was at two hundred thousand dollars (0:09:35) Kev: Let’s see where they are currently they’re at 182. They already passed the battle tower (0:09:40) Kev: Stretch goal, so yeah that switch support is very likely (0:09:46) Kev: Yeah, so (0:09:48) Kev: Probably keep an eye out. We’ll have a something’s release. I don’t know (0:09:54) Kev: But I’m if it’s I’m definitely getting if it’s going to switch so keep an eye out I (0:10:00) Kev: certainly am I mean we’ll hear about it because this thing’s just (0:10:04) Kev: Blasting through these stretch goals and and you know the way kickstarters work (0:10:08) Kev: The the the biggest pushes are at the start and at the end so whenever this thing (0:10:13) Kev: Which is the end which is in two weeks, roughly (0:10:16) Kev: I will get another big blast, so I wonder how far we’ll actually go (0:10:22) Kev: Yeah, so good on you monster pets and senior Sean young. I believe it is doing good. Yeah, that’s the guy’s name all right (0:10:30) Kev: Let’s see here next up (0:10:32) Kev: Room Factory Guardians of Azuma the new room factory game with dance the power of dance (0:10:39) Kev: It’s it’s just a new flavor room factory (0:10:42) Kev: They have announced that they are moving the release date from (0:10:46) Kev: May 30th to June 5th. Why? Well because there’s a Switch 2 coming out on June 5th, and that makes a lot of sense. (0:10:53) Kev: That’s only a week and a week, you know, as I’m playing this release of the two versions, or multiple versions. (0:10:59) Kev: The Switch 2 version with the other ones. So yeah, only a week difference. I don’t think anyone’s going to mind to play on their Switch 2 if you’re getting it. (0:11:08) Kev: Okay, let’s see here. Next up… (0:11:16) Kev: Reverse of Delay. It’s an out now, I guess I would call it. Artisan Story. (0:11:24) Kev: So for this game, I don’t know if we’ve talked about it, but you play as an artisan blacksmith type character. (0:11:34) Kev: It’s that sort of 2D HD octopath look. A lot of minigames for crafting different weapons and tools. (0:11:43) Kev: Um… I was… some… (0:11:46) Kev: emphasis on combat it looks like to make use of all the blades and weapons you’re (0:11:51) Kev: making with different combat styles which actually looks pretty fun. I quite (0:11:55) Kev: like the look of this game. It’s got a pixel look that’s a little simplified (0:12:03) Kev: maybe but against the 2D HD thing where they’re out in a 3D space and it looks (0:12:09) Kev: like some of the weapon styles could be even fun maybe a little different from (0:12:12) Kev: your standard cottagecore fare, so that’ll be cool. (0:12:17) Kev: There’s plenty of characters and what not to talk to. (0:12:19) Kev: Is there romance? I don’t know. (0:12:21) Kev: Maybe. (0:12:23) Kev: We’ll see. (0:12:25) Kev: Anyways, the primary news story is that Early Access is out now. (0:12:32) Kev: They are aiming to be in Early Access for a year. (0:12:40) Kev: There’s a whole post on Steam. (0:12:43) Kev: I’ll just read the quick little blurb about explaining why it’s Early Access. (0:12:47) Kev: We’re bringing this vision to life with your help. (0:12:51) Kev: By launching Early Access, we aim to refine gameplay mechanics, (0:12:55) Kev: expand crafting possibilities, and ensure that every aspect of the world (0:12:59) Kev: from farming to monster taming feels truly rewarding. (0:13:02) Kev: Your feedback will shape the future of the game, (0:13:04) Kev: helping us create the best artisan experience possible. (0:13:07) Kev: If you have the idea of crafting farming (0:13:09) Kev: and raising dungeon monsters, join us on this journey. (0:13:11) Kev: Be the first to experience new features. (0:13:13) Kev: Share your thoughts and help us build something truly special. (0:13:17) Kev: So yeah, it is currently just out on Steam. (0:13:20) Kev: It is $20. (0:13:22) Kev: There is a free demo you can download. (0:13:24) Kev: But Early Access is $20. (0:13:26) Kev: They mentioned the price could change, (0:13:28) Kev: especially when the full release comes and whatnot. (0:13:33) Kev: They list the whole slew of features currently available in Early Access. (0:13:42) Kev: Early Access makes a lot of sense for a lot of people. (0:13:45) Kev: or, you know, the– (0:13:46) Kev: developers, I’ve– oh, I forgot to mention, yeah, the monster taming thing. That’s an interesting aspect. (0:13:53) Kev: It looks a little passive, like you take care of your monsters, and they generate materials for you, kind of like (0:14:00) Kev: Moonstone Island, similar to that game, but fun touch nonetheless. (0:14:06) Kev: Am I getting the early access, infinously? No, I’m not an early access guy, but (0:14:13) Kev: It’s a good it is out. That is a good first step, right? (0:14:16) Kev: So hopefully we’ll see if we’ll release within a year like they’re aiming to and (0:14:21) Kev: Yeah, check it out. If you are interested that is artisan story. Oh, oh one more important note (0:14:27) Kev: The blank story naming scheme is yeah. I’m that that’s it. I’m drawing another line in the sand (0:14:33) Kev: There’s a lot of lines around me, but come on. Come on. Let’s put a little more effort into the title at least a (0:14:41) Kev: Subtitle something give give throw me a bone people we can do better than this (0:14:47) Kev: The game looks pretty good (0:14:51) Kev: Okay (0:14:54) Kev: Speaking of things that look pretty good and this one (0:14:57) Kev: Yeah, it’s story of seasons. Let’s talk about Grand Bazaar (0:15:01) Kev: We got the switch to version confirmed during the direct. It’ll be $10 more on switch to (0:15:09) Kev: We they let’s see RPG site net. I was able to get a like preview copy and then post all (0:15:16) Kev: Thing about it (0:15:19) Kev: It looks it has you know, this standard (0:15:25) Kev: Story of seasons fair, you know all your villagers the romance the farming all the good the animals all the good stuff (0:15:34) Kev: It does have some of the earth would say more modern innovations from the series like you can grow plants in all seasons (0:15:42) Kev: Some specifically from pioneers of all of town (0:15:47) Kev: Raise buffalo beekeeping mushrooms and flowers (0:15:51) Kev: And perhaps the most interesting bit is that there is no shipping bin in this game (0:15:58) Kev: Only the weekly bazaar similar to mannequins night market (0:16:04) Kev: Yeah, that is an interesting mechanic is just fun as mannequins I don’t know but (0:16:10) Kev: That’s interesting because you don’t have your daily, you know shipping bin revenue. You gotta wait every week (0:16:17) Kev: But yeah, I mean overall it’s a story of seasons game, right? So (0:16:21) Kev: You know the the the (0:16:24) Kev: Title the pedigree is there and I’m sure it will be a quality game nonetheless (0:16:29) Kev: So, yeah, that’s uh, that’s good stuff (0:16:35) Kev: Let’s see here (0:16:44) Kev: I don’t know, oh I apologize, no I was just looking, there is uh, Fogoo.com also had um, (0:16:52) Kev: thoughts on the game, but you will post the link um, uh, on all sorts, you know, the kind (0:16:58) Kev: of comp of the trailer and had everything. (0:17:01) Kev: Um, but uh, but yeah, there’s also some interviews with the director talking about the game for (0:17:08) Kev: the, again this is a remake um, of Grand Bazaar. (0:17:12) Kev: So it looks pretty good. (0:17:14) Kev: Overall, though, like all the stuff they’re integrating, all the new things. (0:17:18) Kev: OK. (0:17:21) Kev: Let’s see here. (0:17:24) Kev: Next up, we have– oh gosh, I still don’t know how to say this. (0:17:29) Kev: Opidum? (0:17:29) Kev: Opidum? (0:17:31) Kev: Opidum, perhaps, even. (0:17:34) Kev: This is the three– we’ve talked about it before. (0:17:39) Kev: It’s a 3D– I’m just going to say it looks like Breath of the Wild. (0:17:44) Kev: Oh, Minecraft– more Minecraft-y Breath of the Wild, because you’re out there building settlements (0:17:52) Kev: and whatnot. (0:17:53) Kev: Looks combat-heavy. (0:17:54) Kev: The character– the player character kind of looks like Link, at least the one they’re (0:17:59) Kev: using. (0:18:00) Kev: I don’t know if it’s customizable or not. (0:18:03) Kev: But yeah, that– they have– excuse me. (0:18:10) Kev: They are release– release date. (0:18:12) Kev: That’s the big news. (0:18:14) Kev: But that is very close. (0:18:15) Kev: That’s what– at the time you guys are listening, about two weeks, I would say, ish? (0:18:22) Kev: Yeah. (0:18:23) Kev: Oh, there it is, character creation. (0:18:25) Kev: Yep. (0:18:26) Kev: OK. (0:18:27) Kev: You don’t have to be faux-link. (0:18:28) Kev: You can be your own thing. (0:18:29) Kev: Yeah. (0:18:30) Kev: They announced this release date. (0:18:33) Kev: They got a trailer. (0:18:35) Kev: It is co-op. (0:18:36) Kev: You can have up to three friends playing with you. (0:18:39) Kev: Adaptive storytelling. (0:18:40) Kev: That’s an interesting buzzword or cue. (0:18:44) Kev: I think if I were to guess, that’s just like Breath of the Wild, where you can do stories if you want to, you know, do certain temples and learn certain stories. (0:18:53) Kev: Or you can just ignore it. (0:18:55) Kev: But regardless, you can experience yourself April 23rd. (0:19:01) Kev: That is coming very soon. I think I was just on Steam for now. (0:19:06) Kev: But yeah, look forward to that. (0:19:10) Kev: Um, okay, here’s… (0:19:14) Kev: Uh, this is an interesting one because it’s… (0:19:19) Kev: A… (0:19:22) Kev: E-A, um… (0:19:26) Kev: Okay, well, let’s get into it. (0:19:27) Kev: So, Chronomon was going to launch full, you know, full 1.0, (0:19:32) Kev: but they have pivoted to making it to an early access launch. (0:19:36) Kev: Um, this will be on May 8th, 2025, just about a month away. (0:19:41) Kev: Um… (0:19:44) Kev: It is interesting because they do go into the details why they decided to move this. (0:19:48) Kev: Um, they’re pivoting to because they want to show their commitment to working on it more. (0:20:02) Kev: And, of course, as usual, they’ll take feedback and refine things and whatnot. (0:20:12) Kev: They are planning, again, for about a year for early access. (0:20:26) Kev: And, uh, the- the one nice, uh… (0:20:36) Kev: the full main campaign is fully playable you’re right because they they were more (0:20:46) Kev: or less playing a full release so they they’re pretty much the full campaign (0:20:49) Kev: there so that that is nice I will say that right having early access game (0:20:52) Kev: with an actual finish point that’s good and of course a lot of the features of (0:21:00) Kev: this is again this is chronomond it’s a 2d pixel mod (0:21:06) Kev: taming and farming all the bells and whistles of both of those genres it’s (0:21:14) Kev: pretty cute I like the the dungeon design some of them are a little more (0:21:18) Kev: urban your modern looking than just a cave which I think is a little (0:21:22) Kev: refreshing they have a deep suite of RPG elements and customizations for your (0:21:28) Kev: monsters and skills and everything battles are in the overworld which is a (0:21:32) Kev: This is a nice little touch, not a separate Pokemon screen. (0:21:36) Kev: It does look robust, I will say, for an early access. (0:21:40) Kev: Again, that is May 8th when it’s coming out, and yeah, hopefully within a year they’ll have a full 1.0. (0:21:49) Kev: I’ll definitely be interested in seeing what that looks like. (0:21:53) Kev: Okay, let’s see here, next up we have a game that is also an early access. (0:22:05) Kev: honey man through the (0:22:06) Kev: bear witch game (0:22:08) Kev: they have a big update (0:22:10) Kev: announcing mac support (0:22:12) Kev: which is great (0:22:14) Kev: I know a lot of mac people (0:22:16) Kev: I never used a mac I’m not one of them (0:22:18) Kev: but hey now you guys can enjoy the (0:22:26) Kev: But yeah, that’s that’s a big one. But of course that comes the whole slew of (0:22:30) Kev: Additions changes balances, etc. You can check out the link for all that but (0:22:37) Kev: That is good. And that is out. I believe yes (0:22:41) Kev: Then only a week after early access good on them (0:22:47) Kev: Let’s see here. Oh (0:22:50) Kev: Goodness. I can’t believe almost skip to the story tales of the shire. Um, so they released (0:22:56) Kev: a a very in-depth a (0:23:02) Kev: Very in-depth (0:23:05) Kev: Game or look at the game (0:23:08) Kev: How long is this thing? Um (0:23:10) Kev: Ten minutes long which is fairly decent (0:23:13) Kev: Um, it’s it’s not just looking at the game or but talking to the devs and the and whatnot or how their (0:23:20) Kev: inspiration I like him about whatnot (0:23:22) Kev: And I’ll be honest. I think this is a (0:23:26) Kev: very good trailer. It’s probably got me the most excited about the game out of anything I’ve seen. (0:23:34) Kev: I think they put a lot of emphasis on how they keep going back, not just to the source material, (0:23:44) Kev: but actually looking at Tokien’s inspirations, how he wrote The Hobbit, the Middle-earth and what. (0:23:56) Kev: A lot of the trailer discusses the “conflict” because in so many games you need some sort of (0:24:07) Kev: conflict or issue to resolve. And so they go back to one of the main themes from All Middle-earth, (0:24:15) Kev: which is Tokien’s issues with urbanization and modernization. As I mentioned, he bemoaned the (0:24:24) Kev: urbanization of his (0:24:26) Kev: childhood home and what not (0:24:28) Kev: trees and forests he was so fond of becoming modern and urbanized (0:24:34) Kev: and so we were seeing that reflected in this game with certain characters pushing for more modernization (0:24:40) Kev: and other characters standing against it trying to maintain the shire as it is (0:24:48) Kev: and so yeah they go into a lot of detail over that (0:24:54) Kev: uh… it’s it’s it’s fast (0:24:56) Kev: how much they researched on the right they reached out to actual artisans and (0:25:00) Kev: blacksmiths how would things look like and and again not just the the actual (0:25:06) Kev: middle you know middle earthworks but the these stories are inspirations (0:25:14) Kev: behind them I think that’s a that shows a lot of dedication and yeah the the (0:25:20) Kev: actual gameplay in the this trailer looks pretty good I think I think (0:25:26) Kev: it kind of shows off its identity finally because that was I think (0:25:30) Kev: something that was kind of lacking right like was this gonna be some sort of you (0:25:34) Kev: know weird Lord of the Rings skin on Animal Crossing and whatnot right and I (0:25:40) Kev: mean to be sure right like they’re still aiming for the cozy very clearly and (0:25:44) Kev: explicitly there’s the farming and the the fishing and and and crafting and (0:25:49) Kev: all those standard hallmarks you know interacting with the town but you can (0:25:54) Kev: You (0:25:56) Kev: Can Really See how it’s all coming together here all right like they mentioned the the sense of community is important not just as a gameplay mechanic (0:26:03) Kev: But like thematically for the the the Shire the the the setting they’re trying to create here (0:26:11) Kev: So yeah, you’re gonna have relationships with (0:26:15) Kev: Not so romantic relationships, but it’s just like you know friendships and and relationships with characters (0:26:22) Kev: Well, you know, all dead-named characters and whatnot. (0:26:26) Kev: Who influenced the story, um, so yeah, it looks pretty good. (0:26:30) Kev: I’m, uh, I’m actually pretty interested in this now. (0:26:34) Kev: Um, I really suggest you guys check out the, uh, the link and take a look at the (0:26:40) Kev: video, um, because it is, uh, I think it looks quite, this video is quite nice. (0:26:47) Kev: Um, yeah, so that is again, tales of the Shire. (0:26:50) Kev: Um, I don’t think we still have a, um, excuse me, (0:26:56) Kev: a date or anything for it. (0:26:58) Kev: Um, oh, oh, I’m wrong. (0:26:59) Kev: July 29th, uh, release date. (0:27:02) Kev: Um, so the couple of months, uh, all right. (0:27:06) Kev: Uh, looking forward to it. (0:27:07) Kev: Um, that sounds pretty specific. (0:27:10) Kev: So I, and from the, where the video, the game looks like in the videos, I believe (0:27:16) Kev: that date, um, so yeah, let’s keep an eye out for, uh, tales of the Shire. (0:27:22) Kev: Good stuff. (0:27:24) Kev: Um (0:27:26) Kev: and lastly but certainly not leastly we have Maneko’s night market out in the (0:27:32) Kev: news again let us not forget that it was that last year’s game of the year or is (0:27:38) Kev: that the year before I know the year but yes the year before 2023 yes harvest (0:27:44) Kev: season’s game of the year 2023 no one can stop me they’ve released the soundtrack (0:27:54) Kev: It’s 20 bucks. (0:27:56) Kev: It’s on Steam, I think it’s on Spotify in other locations as well. (0:28:00) Kev: Um, that is, I don’t know if we harped on that to cover the game. (0:28:04) Kev: But the game has a banger soundtrack. (0:28:08) Kev: Um, it goes the whole gamut of emotions. (0:28:12) Kev: You have very, like, relaxed, nature-y music. (0:28:16) Kev: You have very joyous, happy music. (0:28:20) Kev: A lot more melancholy or reflectful tunes. (0:28:26) Kev: A lot of, you know, bits and pieces of kind of Japanese-style music kind of influence and whatnot, (0:28:34) Kev: given the setting of the game and whatnot, kind of. (0:28:38) Kev: It fits. (0:28:40) Kev: Um, so yeah, I cannot recommend enough that you check out the soundtrack, right? (0:28:46) Kev: That’s one thing about me, I’m a big soundtrack guy, like, maybe not by the soundtracks, (0:28:50) Kev: but I’ll look up soundtracks online and listen to them and whatnot. (0:28:54) Kev: Because games, quality games have a good time. (0:28:56) Kev: I love good music, y’know? And so, another game I can put into that library rotation, I’m always down for that. (0:29:02) Kev: Um, so yeah, go out there, buy it, support Mineko’s Night Market, Harvest Season 2023, Game of the Year, because it’s a good one. (0:29:10) Kev: laughs I’ve gotta go back and finish it. (0:29:14) Kev: Um, and, y’know, maybe I will. Maybe that’s… I’ve been itching for something, and I feel like that could be it! (0:29:20) Kev: That could be it! (0:29:22) Kev: Um… (0:29:24) Kev: Ugh, okay. (0:29:26) Kev: Um, but, uh, but yeah, that’s, uh, that’s kind of it. (0:29:31) Kev: That’s the news. (0:29:32) Kev: Um, let me be covered a little fast since it’s just me, but, uh, but it was (0:29:36) Kev: still a beefy gamut of stories there. (0:29:40) Kev: Um, I’m, I’ve got to say, like, just looking down this list, it’s a (0:29:45) Kev: healthy diversity of games, right? (0:29:47) Kev: Like, yeah, you know, we’ve been us being at this for so long, right? (0:29:53) Kev: We’ve seen trends come (0:29:56) Kev: and go and what not right so many stardew clones and so on and whatnot but (0:30:00) Kev: I like I look at this this variety here right we got the big names we got you (0:30:05) Kev: know tales of the shire with its IP we’ve got story of seasons and rune (0:30:10) Kev: factory and then we have more indie stuff everything from classic Pokemon (0:30:15) Kev: monster patch the very rusty retirement whatever you want to call that rusty (0:30:21) Kev: or whatever that the genre was. Rusty likes, yeah. (0:30:26) Kev: Right, kind of this background game we’ve got. (0:30:30) Kev: You’ve got Opadum, Full 3D, Breath of the Wild, (0:30:34) Kev: and more traditional 2D, Chronomon, (0:30:36) Kev: and In Between, and the artisan story. (0:30:41) Kev: Yeah, that’s pretty exciting. (0:30:45) Kev: All these new stories, pretty, again, (0:30:47) Kev: kind of like last week, they’re pretty feel good. (0:30:51) Kev: Or was it the week before? (0:30:52) Kev: Regardless what glass study did (0:30:56) Kev: It’s exciting. I think we’re in a good place right now with cottagecore games in world (0:31:02) Kev: Nothing really bumming me out in these new stories (0:31:04) Kev: So that’s that’s awesome, and I could use less bumming out these days. I think we all could (0:31:13) Kev: But yeah that that’ll do it for me for the this again shorter solo episode (0:31:20) Kev: I did try to stretch it out, but yeah, I’m just a one-man show (0:31:26) Kev: Teddy left, so I couldn’t have a meal more, but (0:31:29) Kev: But yeah, I did what I could anyways well. Thanks for listening folks (0:31:37) Kev: Thanks for joining me you know tune in next week for other stuffs (0:31:45) Kev: You can find me at Koopa prez on blue sky at the art of squares don’t see some my artwork. I’m (0:31:54) Kev: Find me over at Rainbow Road. (0:31:56) Kev: Check that out. Listen to the thoughts. Be hyped for the MooMoo cow being very playable in Mario Kart. (0:32:26) Kev: and listen to me tear up Matt Kirby air writers if once you’re done listening to (0:32:31) Kev: all that you can find more harvest season stuff by following Al at the (0:32:35) Kev: Scott bot or Mastodon on Scott and blue sky sorry at the Scott bot on Mastodon (0:32:42) Kev: Scott and on blue sky you know creator the show he’s got stuff he posts things (0:32:48) Kev: cottage core things it’s also on tumblr at THS pod and blue sky at THS (0:32:56) Kev: pod for all the news and to re-tweets social media engagements all that good (0:33:02) Kev: stuff or you can just if you want to simplify everything just go to harvest (0:33:06) Kev: season club per day listen to the era all the episodes we got provide (0:33:11) Kev: feedback give us links or no other way no we provide the links you give us (0:33:16) Kev: feedback yeah yeah do that harvest season dot club or you can head down to (0:33:22) Kev: patreon.com/thspod where you can (0:33:26) Kev: become a patron to this wonderful show (0:33:28) Kev: and join us over at our slack where we (0:33:32) Kev: have deep cuts content stuff posted (0:33:35) Kev: during recordings I didn’t do that right (0:33:38) Kev: now but it’s been a thing it’s been a (0:33:40) Kev: trend or and you also get the bonus of (0:33:46) Kev: the greenhouse episodes the non cottage (0:33:49) Kev: core focused uh guess what there’s gonna (0:33:52) Kev: be one on switch to directly I mean you (0:33:56) Kev: know gallon I covered one on the the (0:33:58) Kev: switch the switch whatever switch to the (0:34:03) Kev: other one the switch one previous that (0:34:06) Kev: but now we got there’s that switch to (0:34:08) Kev: direct was beef you guys there was a lot (0:34:09) Kev: so tune in um listen listen to me cry (0:34:13) Kev: about Kirby air writers because it’s (0:34:15) Kev: it’s all I need in my eye it’s all I (0:34:17) Kev: need and I yeah that’s all I need okay (0:34:24) Kev: that’s enough of my rambling everyone (0:34:27) Kev: bearing with me thank you for joining me (0:34:28) Kev: on this this little episode here thank (0:34:31) Kev: you out for having me on I guess thank (0:34:35) Kev: you me for doing it being my co-host and (0:34:39) Kev: we’ll see you guys next week and until (0:34:42) Kev: then of course have a good artist (0:34:46) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (0:34:56) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (0:34:59) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (0:35:04) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (0:35:10) Theme Tune: in this episode. (0:35:20) Kev: I don’t know three two one clap I guess because it’s only me it says the solar (0:35:28) Kev: recording oh there we go hacking up great way to start this um oh god let’s (0:35:34) Kev: uh let’s just dive on in shall we all right
UNIVERSAL ARRIVE EN EUROPE C'EST LA FÊTE DU SLIP ??? Confirmation du parc d'Universal Bedford en Angleterre ! On a toutes les infos, toutes les données, tous les lands et on analyse comme des zinzins (bon, en vrai on a pas forcément tout mais on essaye, ils ont pas tout dit en même temps mais y a quand même la BLINDE D'INFOOOOOOOOOOOS) On parle des lands, notamment Jurassic Park/World, Minions, Illuminations, Dreamworks, Seigneur des anneaux ? Wicked ? Shrek ? James Bond ? Water World ? Retour vers le Futur ? Fast & Furious ? MAIS c'est FOU ! Merci à Chris, merci à tous, on va pouvoir être enfin heureux bon sang.
Actor, writer, podcaster, and professional funny person Danielle Radford join the Dark Universe to pitch what might be our most unhinged installment yet. It's not "Waterworld," it's "Waterworld: The Stunt Show... The Movie? Learn how this beloved theme park attraction based on the maligned box office boondoggle found a special place in Danielle's heart, and how we can possible turn this into a franchise extension of our sprawling Dark Universe! Our podcast partner this episode is DC Action News, a new podcast reporting bravely and boldly every Wednesday as the news breaks from the center of the multiverse (by which we mean the DC Comics Universe). Hosted by Alex Jaffe. PLUS: Stick around to the end to hear the new single from Dylan's band No Jersey, "How to Make it In America!" Now streaming wherever you're listening to this. Plus, there's a music video on YouTube. TIMESTAMPS 00:00:00 - Intros 00:03:33 - Introducing the Waterworld Stunt Spectacular 00:16:33 - Danielle talks horror 00:21:17 - I guess we'll also summarize Waterworld the Movie 00:33:25 - Stunt show plot summary 00:45:12 - Break, DC Action News promo, quick Dylan announcement 00:46:28 - Danielle's pitch 00:53:49 - D&D workshop the pitch 00:01:17 - "How to Make It In America" by No Jersey
This week, the team takes on one of the biggest cinematic phenomena of the early '90s: The Bodyguard (1992). A film that smashed box office records, made slow dancing cool again, and somehow convinced us that a love story between a moody security expert and a petulant pop diva was cinema gold. On paper, this had it all: the biggest male movie star in the world, Kevin Costner and the most powerful voice on the planet, Whitney Houston, in her film debut. But does that combo equal instant classic, or is it just a glittery dumpster fire covered in hit singles?Whitey dives headfirst into the spectacle with a hard truth: this movie takes itself way too seriously. We're talking Oscar-level intensity… for what is essentially a Lifetime movie with a better budget. Of course, there's reverence for Costner—because who doesn't love a bit of 1990s mullet-lite Kev, fresh off Robin Hood, JFK, and Dances with Wolves? But even the biggest Costner fans on the panel can't deny that Frank Farmer spends the entire film doing his best impression of an emotionally constipated mannequin.Meanwhile, G-Man marvels at the soundtrack that saved the film from mediocrity. From “I Have Nothing” to the megaton that is “I Will Always Love You,” Houston's vocals are nothing short of breathtaking—and in the end, her voice gives the film its emotional punch. Damo finds himself emotionally moved by the final scene, where the music hits and we remember just how incredible Whitney was. Unfortunately, her performance as Rachel Marron doesn't land quite as well with the crew. Plot holes? Yep, we got ‘em. From inexplicable security failures (three guards for the world's biggest star?) to the mind-boggling moment where a would-be assassin uses a sniper rifle in a room full of Hollywood elites, the film is more Swiss cheese than suspense thriller. Not to mention the infamous scarf-on-the-sword scene, which leads the team to ponder whether a katana counts as foreplay and why no one, ever, draws a curtain in this movie.But The Bodyguard (1992) isn't without its joys. There's the epic needle drops, a lakeside cabin that Damo would happily disappear to forever, and a cast of cartoonishly awful background characters that you're almost rooting for the stalker. The guys also take a detour through Costner's post-Bodyguard career trajectory, which includes Waterworld, The Postman, and the underrated Draft Day.G-Man delivers his signature deep-dive into cast trivia, highlighting everything from Whitney's early gospel roots to her connection with Dionne Warwick, and even a surprise one-degree link to Kurt Russell via the late great Bill Cobbs. There's a healthy debate about whether The Bodyguard was a real movie or just a high-gloss showcase for a chart-topping soundtrack, and somehow, they still manage to rope in Saved by the Bell: Hawaiian Style, Inspector Gadget, and the concept of "vabbing" (yep, it's a thing now).Of course, no episode is complete without the Born to Watch signature segments. The boys dish up their Good, the Bad, and the Ugly—from the iconic knife throw scene and amazing set design, to the complete lack of chemistry between the leads and questionable career choices made by everyone involved. Gage Roads supplies the brews, and Johnny Bull returns with a zinger straight outta Aliens. Oh, and Work Experience Kid cops some heat for trying to bring up brassieres in the Snob's Report. Rookie move.So, was The Bodyguard (1992) a misunderstood masterpiece, or a pop-cultural relic best left in the '90s CD rack? There's only one way to find out. Plug in, turn up the volume, and get ready for the most musically dramatic episode Born to Watch has ever done.
Sophie Etheridge is redefining open water swimming. A marathon swimmer, coach, and disability advocate, she made history in 2023 by becoming the first person with Complex Regional Pain Syndrome to swim the English Channel solo—setting a World Record for the longest English Channel Swim at an astonishing 29 hours and 4 minutes. In this episode of the Tough Girl Podcast, Sophie takes us behind the scenes of her record-breaking swim, sharing the physical and mental challenges she faced during nearly 30 hours in the water. From training and preparation to the unexpected obstacles that tested her resilience, Sophie's story is a testament to determination, adaptability, and the power of a strong support team. She also speaks about her work in making swimming more accessible, advocating for better opportunities for disabled swimmers, and why she believes everyone should have the chance to experience the freedom of open water. Tune in for an inspiring conversation about overcoming adversity, pushing boundaries, and the true meaning of endurance. *** Catch the latest episodes of the Tough Girl Podcast, dropping every Tuesday at 7 am UK time! Don't forget to subscribe so you won't miss the inspiring journeys and incredible stories of tough women. Want to play a part in uplifting female representation in the media? Support the Tough Girl Podcast on Patreon! Your generosity helps shine a spotlight on female role models in the world of adventure and physical challenges. Join us in making a positive impact by visiting www.patreon.com/toughgirlpodcast. Thank you for your amazing support! *** Show notes Who is Sophie Ultra marathon swimmer and adaptive athlete. Previously peaking to Sophie on the Tough Girl Podcast (TGP) in August 23rd 2022 Being the founder of ADOWS - Adaptive and Disabled Open Water Swimmers What we talked about the first time we spoke on the TGP What was happening in 2022 The English Channel Relay Swim Marathon Swimming Federation Thinking about doing a solo English Channel swim Swimming Teachers Association (STA) Conference Wanting to complete the original swimming triple crown as a disabled person Getting sponsored to swim the English Channel What changed going forward Needing to have a medical and do a qualification swim Wanting to learn as much as she could about swimming the English Channel solo Going on a swim camp in Wales by herself and travelling solo Why 2023 was a very quick year, but took a long time Sharing her goal of a solo swim Having 8 months to train Starlight - shining a light on disability swimming Up-skilling swimming teachers and training them how to teach disabled people how to swim Having no doubts and the power of words and language Not being able to tread water and how that changed the feeding process The multiple challenges that Sophie would have to face during the swim Having a great crew and team around her Going on a spring tide and getting the last slot available to swim the channel The fear of getting out of the water at the end of the swim and not being able to use her legs… Expecting to do the swim in 18/19 hours The strategy and the plan for the swim Night swimming Swimming sideways for 7 hours and not being able to make any progress forward 29hrs 4 mins…. Swimming! Why it became more of a mental challenge Aiming to swim for 24hrs! Setting 3 world records and not knowing until back on the boat Reaching France Getting back on the boat and heading back to England Not celebrating straight away Getting a huge amount of press Raising over £6,000 for STA Fundraising for Level Water How to connect with Sophie and follow along with her challenges Final words of advice Find out the starting point Give yourself permission to let go and to try new things Why you never know where the journey is going to take you Social Media Website/Blog: sophie-adaptive-athlete.com Instagram: @sophie_adaptive_athlete Facebook: @sophie_adaptive_athlete
Sadhguru gives us insights into lesser known dimensions of water, in this in-depth look into this unique substance. Set the context for a joyful, exuberant day with a short, powerful message from Sadhguru. Explore a range of subjects with Sadhguru, discover how every aspect of life can be a stepping stone, and learn to make the most of the potential that a human being embodies. Conscious Planet: https://www.consciousplanet.org Sadhguru App (Download): https://onelink.to/sadhguru__app Official Sadhguru Website: https://isha.sadhguru.org Sadhguru Exclusive: https://isha.sadhguru.org/in/en/sadhguru-exclusive Inner Engineering Link: isha.co/ieo-podcast Yogi, mystic and visionary, Sadhguru is a spiritual master with a difference. An arresting blend of profundity and pragmatism, his life and work serves as a reminder that yoga is a contemporary science, vitally relevant to our times. Learn more about your ad choices. Visit megaphone.fm/adchoices
PENDENTE: Rubrica su Cinema, letteratura, fumetto ed esperienze culturali
Invertiamo la rotta ed eccoci quindi con una rubrica in cui voglio esprimere opinioni riguardo film o serie tv che spesso vengono poco considerate ma che, per un motivo o l'altro, a me invece piacciono.Uno dei più grandi insuccessi commerciali della storia del cinema...ma anche un film pessimo?Qualunque sia la risposta, "Waterworld" rimane uno dei miei piaceri peccaminosi che mi concedo durante l'estate per rilassarmi e farmi due risate.
It's always nice to cross a long-time planned episode off the list! We've been discussing doing Waterworld forever and Rob and I finally sat down to watch it. Does its reputation make sense or is this secretly amazing?
The VCR Show is your time machine to the Houston we grew up in! Join hosts Vara and Roxy as they reminisce about the places, events, and family moments that shaped our childhoods. From the thrills of AstroWorld and WaterWorld to concerts at The Summit, the Astrodome, and the House of Blues, we celebrate the lost landmarks and experiences that made Houston unforgettable. Whether you grew up here or just love nostalgia, The VCR Show brings those memories back to life. Tune in and relive the good times with us! P.s. To my sister Christina, I love you very much!Vara --RoxyTikTok: @Thepoproxx Instagram: @Poproxx428 Facebook: Roxy Perez - Curvy Model The VCR Show Website: TheVCRShow.com Email: thevcrshow@gmail.comInstagram: @thevcrshow YouTube: The VCR Show Stay connected for updates, episodes, and behind-the-scenes fun!
Today's episode is with Paul Klein, founder of Browserbase. We talked about building browser infrastructure for AI agents, the future of agent authentication, and their open source framework Stagehand.* [00:00:00] Introductions* [00:04:46] AI-specific challenges in browser infrastructure* [00:07:05] Multimodality in AI-Powered Browsing* [00:12:26] Running headless browsers at scale* [00:18:46] Geolocation when proxying* [00:21:25] CAPTCHAs and Agent Auth* [00:28:21] Building “User take over” functionality* [00:33:43] Stagehand: AI web browsing framework* [00:38:58] OpenAI's Operator and computer use agents* [00:44:44] Surprising use cases of Browserbase* [00:47:18] Future of browser automation and market competition* [00:53:11] Being a solo founderTranscriptAlessio [00:00:04]: Hey everyone, welcome to the Latent Space podcast. This is Alessio, partner and CTO at Decibel Partners, and I'm joined by my co-host Swyx, founder of Smol.ai.swyx [00:00:12]: Hey, and today we are very blessed to have our friends, Paul Klein, for the fourth, the fourth, CEO of Browserbase. Welcome.Paul [00:00:21]: Thanks guys. Yeah, I'm happy to be here. I've been lucky to know both of you for like a couple of years now, I think. So it's just like we're hanging out, you know, with three ginormous microphones in front of our face. It's totally normal hangout.swyx [00:00:34]: Yeah. We've actually mentioned you on the podcast, I think, more often than any other Solaris tenant. Just because like you're one of the, you know, best performing, I think, LLM tool companies that have started up in the last couple of years.Paul [00:00:50]: Yeah, I mean, it's been a whirlwind of a year, like Browserbase is actually pretty close to our first birthday. So we are one years old. And going from, you know, starting a company as a solo founder to... To, you know, having a team of 20 people, you know, a series A, but also being able to support hundreds of AI companies that are building AI applications that go out and automate the web. It's just been like, really cool. It's been happening a little too fast. I think like collectively as an AI industry, let's just take a week off together. I took my first vacation actually two weeks ago, and Operator came out on the first day, and then a week later, DeepSeat came out. And I'm like on vacation trying to chill. I'm like, we got to build with this stuff, right? So it's been a breakneck year. But I'm super happy to be here and like talk more about all the stuff we're seeing. And I'd love to hear kind of what you guys are excited about too, and share with it, you know?swyx [00:01:39]: Where to start? So people, you've done a bunch of podcasts. I think I strongly recommend Jack Bridger's Scaling DevTools, as well as Turner Novak's The Peel. And, you know, I'm sure there's others. So you covered your Twilio story in the past, talked about StreamClub, you got acquired to Mux, and then you left to start Browserbase. So maybe we just start with what is Browserbase? Yeah.Paul [00:02:02]: Browserbase is the web browser for your AI. We're building headless browser infrastructure, which are browsers that run in a server environment that's accessible to developers via APIs and SDKs. It's really hard to run a web browser in the cloud. You guys are probably running Chrome on your computers, and that's using a lot of resources, right? So if you want to run a web browser or thousands of web browsers, you can't just spin up a bunch of lambdas. You actually need to use a secure containerized environment. You have to scale it up and down. It's a stateful system. And that infrastructure is, like, super painful. And I know that firsthand, because at my last company, StreamClub, I was CTO, and I was building our own internal headless browser infrastructure. That's actually why we sold the company, is because Mux really wanted to buy our headless browser infrastructure that we'd built. And it's just a super hard problem. And I actually told my co-founders, I would never start another company unless it was a browser infrastructure company. And it turns out that's really necessary in the age of AI, when AI can actually go out and interact with websites, click on buttons, fill in forms. You need AI to do all of that work in an actual browser running somewhere on a server. And BrowserBase powers that.swyx [00:03:08]: While you're talking about it, it occurred to me, not that you're going to be acquired or anything, but it occurred to me that it would be really funny if you became the Nikita Beer of headless browser companies. You just have one trick, and you make browser companies that get acquired.Paul [00:03:23]: I truly do only have one trick. I'm screwed if it's not for headless browsers. I'm not a Go programmer. You know, I'm in AI grant. You know, browsers is an AI grant. But we were the only company in that AI grant batch that used zero dollars on AI spend. You know, we're purely an infrastructure company. So as much as people want to ask me about reinforcement learning, I might not be the best guy to talk about that. But if you want to ask about headless browser infrastructure at scale, I can talk your ear off. So that's really my area of expertise. And it's a pretty niche thing. Like, nobody has done what we're doing at scale before. So we're happy to be the experts.swyx [00:03:59]: You do have an AI thing, stagehand. We can talk about the sort of core of browser-based first, and then maybe stagehand. Yeah, stagehand is kind of the web browsing framework. Yeah.What is Browserbase? Headless Browser Infrastructure ExplainedAlessio [00:04:10]: Yeah. Yeah. And maybe how you got to browser-based and what problems you saw. So one of the first things I worked on as a software engineer was integration testing. Sauce Labs was kind of like the main thing at the time. And then we had Selenium, we had Playbrite, we had all these different browser things. But it's always been super hard to do. So obviously you've worked on this before. When you started browser-based, what were the challenges? What were the AI-specific challenges that you saw versus, there's kind of like all the usual running browser at scale in the cloud, which has been a problem for years. What are like the AI unique things that you saw that like traditional purchase just didn't cover? Yeah.AI-specific challenges in browser infrastructurePaul [00:04:46]: First and foremost, I think back to like the first thing I did as a developer, like as a kid when I was writing code, I wanted to write code that did stuff for me. You know, I wanted to write code to automate my life. And I do that probably by using curl or beautiful soup to fetch data from a web browser. And I think I still do that now that I'm in the cloud. And the other thing that I think is a huge challenge for me is that you can't just create a web site and parse that data. And we all know that now like, you know, taking HTML and plugging that into an LLM, you can extract insights, you can summarize. So it was very clear that now like dynamic web scraping became very possible with the rise of large language models or a lot easier. And that was like a clear reason why there's been more usage of headless browsers, which are necessary because a lot of modern websites don't expose all of their page content via a simple HTTP request. You know, they actually do require you to run this type of code for a specific time. JavaScript on the page to hydrate this. Airbnb is a great example. You go to airbnb.com. A lot of that content on the page isn't there until after they run the initial hydration. So you can't just scrape it with a curl. You need to have some JavaScript run. And a browser is that JavaScript engine that's going to actually run all those requests on the page. So web data retrieval was definitely one driver of starting BrowserBase and the rise of being able to summarize that within LLM. Also, I was familiar with if I wanted to automate a website, I could write one script and that would work for one website. It was very static and deterministic. But the web is non-deterministic. The web is always changing. And until we had LLMs, there was no way to write scripts that you could write once that would run on any website. That would change with the structure of the website. Click the login button. It could mean something different on many different websites. And LLMs allow us to generate code on the fly to actually control that. So I think that rise of writing the generic automation scripts that can work on many different websites, to me, made it clear that browsers are going to be a lot more useful because now you can automate a lot more things without writing. If you wanted to write a script to book a demo call on 100 websites, previously, you had to write 100 scripts. Now you write one script that uses LLMs to generate that script. That's why we built our web browsing framework, StageHand, which does a lot of that work for you. But those two things, web data collection and then enhanced automation of many different websites, it just felt like big drivers for more browser infrastructure that would be required to power these kinds of features.Alessio [00:07:05]: And was multimodality also a big thing?Paul [00:07:08]: Now you can use the LLMs to look, even though the text in the dome might not be as friendly. Maybe my hot take is I was always kind of like, I didn't think vision would be as big of a driver. For UI automation, I felt like, you know, HTML is structured text and large language models are good with structured text. But it's clear that these computer use models are often vision driven, and they've been really pushing things forward. So definitely being multimodal, like rendering the page is required to take a screenshot to give that to a computer use model to take actions on a website. And it's just another win for browser. But I'll be honest, that wasn't what I was thinking early on. I didn't even think that we'd get here so fast with multimodality. I think we're going to have to get back to multimodal and vision models.swyx [00:07:50]: This is one of those things where I forgot to mention in my intro that I'm an investor in Browserbase. And I remember that when you pitched to me, like a lot of the stuff that we have today, we like wasn't on the original conversation. But I did have my original thesis was something that we've talked about on the podcast before, which is take the GPT store, the custom GPT store, all the every single checkbox and plugin is effectively a startup. And this was the browser one. I think the main hesitation, I think I actually took a while to get back to you. The main hesitation was that there were others. Like you're not the first hit list browser startup. It's not even your first hit list browser startup. There's always a question of like, will you be the category winner in a place where there's a bunch of incumbents, to be honest, that are bigger than you? They're just not targeted at the AI space. They don't have the backing of Nat Friedman. And there's a bunch of like, you're here in Silicon Valley. They're not. I don't know.Paul [00:08:47]: I don't know if that's, that was it, but like, there was a, yeah, I mean, like, I think I tried all the other ones and I was like, really disappointed. Like my background is from working at great developer tools, companies, and nothing had like the Vercel like experience. Um, like our biggest competitor actually is partly owned by private equity and they just jacked up their prices quite a bit. And the dashboard hasn't changed in five years. And I actually used them at my last company and tried them and I was like, oh man, like there really just needs to be something that's like the experience of these great infrastructure companies, like Stripe, like clerk, like Vercel that I use in love, but oriented towards this kind of like more specific category, which is browser infrastructure, which is really technically complex. Like a lot of stuff can go wrong on the internet when you're running a browser. The internet is very vast. There's a lot of different configurations. Like there's still websites that only work with internet explorer out there. How do you handle that when you're running your own browser infrastructure? These are the problems that we have to think about and solve at BrowserBase. And it's, it's certainly a labor of love, but I built this for me, first and foremost, I know it's super cheesy and everyone says that for like their startups, but it really, truly was for me. If you look at like the talks I've done even before BrowserBase, and I'm just like really excited to try and build a category defining infrastructure company. And it's, it's rare to have a new category of infrastructure exists. We're here in the Chroma offices and like, you know, vector databases is a new category of infrastructure. Is it, is it, I mean, we can, we're in their office, so, you know, we can, we can debate that one later. That is one.Multimodality in AI-Powered Browsingswyx [00:10:16]: That's one of the industry debates.Paul [00:10:17]: I guess we go back to the LLMOS talk that Karpathy gave way long ago. And like the browser box was very clearly there and it seemed like the people who were building in this space also agreed that browsers are a core primitive of infrastructure for the LLMOS that's going to exist in the future. And nobody was building something there that I wanted to use. So I had to go build it myself.swyx [00:10:38]: Yeah. I mean, exactly that talk that, that honestly, that diagram, every box is a startup and there's the code box and then there's the. The browser box. I think at some point they will start clashing there. There's always the question of the, are you a point solution or are you the sort of all in one? And I think the point solutions tend to win quickly, but then the only ones have a very tight cohesive experience. Yeah. Let's talk about just the hard problems of browser base you have on your website, which is beautiful. Thank you. Was there an agency that you used for that? Yeah. Herb.paris.Paul [00:11:11]: They're amazing. Herb.paris. Yeah. It's H-E-R-V-E. I highly recommend for developers. Developer tools, founders to work with consumer agencies because they end up building beautiful things and the Parisians know how to build beautiful interfaces. So I got to give prep.swyx [00:11:24]: And chat apps, apparently are, they are very fast. Oh yeah. The Mistral chat. Yeah. Mistral. Yeah.Paul [00:11:31]: Late chat.swyx [00:11:31]: Late chat. And then your videos as well, it was professionally shot, right? The series A video. Yeah.Alessio [00:11:36]: Nico did the videos. He's amazing. Not the initial video that you shot at the new one. First one was Austin.Paul [00:11:41]: Another, another video pretty surprised. But yeah, I mean, like, I think when you think about how you talk about your company. You have to think about the way you present yourself. It's, you know, as a developer, you think you evaluate a company based on like the API reliability and the P 95, but a lot of developers say, is the website good? Is the message clear? Do I like trust this founder? I'm building my whole feature on. So I've tried to nail that as well as like the reliability of the infrastructure. You're right. It's very hard. And there's a lot of kind of foot guns that you run into when running headless browsers at scale. Right.Competing with Existing Headless Browser Solutionsswyx [00:12:10]: So let's pick one. You have eight features here. Seamless integration. Scalability. Fast or speed. Secure. Observable. Stealth. That's interesting. Extensible and developer first. What comes to your mind as like the top two, three hardest ones? Yeah.Running headless browsers at scalePaul [00:12:26]: I think just running headless browsers at scale is like the hardest one. And maybe can I nerd out for a second? Is that okay? I heard this is a technical audience, so I'll talk to the other nerds. Whoa. They were listening. Yeah. They're upset. They're ready. The AGI is angry. Okay. So. So how do you run a browser in the cloud? Let's start with that, right? So let's say you're using a popular browser automation framework like Puppeteer, Playwright, and Selenium. Maybe you've written a code, some code locally on your computer that opens up Google. It finds the search bar and then types in, you know, search for Latent Space and hits the search button. That script works great locally. You can see the little browser open up. You want to take that to production. You want to run the script in a cloud environment. So when your laptop is closed, your browser is doing something. The browser is doing something. Well, I, we use Amazon. You can see the little browser open up. You know, the first thing I'd reach for is probably like some sort of serverless infrastructure. I would probably try and deploy on a Lambda. But Chrome itself is too big to run on a Lambda. It's over 250 megabytes. So you can't easily start it on a Lambda. So you maybe have to use something like Lambda layers to squeeze it in there. Maybe use a different Chromium build that's lighter. And you get it on the Lambda. Great. It works. But it runs super slowly. It's because Lambdas are very like resource limited. They only run like with one vCPU. You can run one process at a time. Remember, Chromium is super beefy. It's barely running on my MacBook Air. I'm still downloading it from a pre-run. Yeah, from the test earlier, right? I'm joking. But it's big, you know? So like Lambda, it just won't work really well. Maybe it'll work, but you need something faster. Your users want something faster. Okay. Well, let's put it on a beefier instance. Let's get an EC2 server running. Let's throw Chromium on there. Great. Okay. I can, that works well with one user. But what if I want to run like 10 Chromium instances, one for each of my users? Okay. Well, I might need two EC2 instances. Maybe 10. All of a sudden, you have multiple EC2 instances. This sounds like a problem for Kubernetes and Docker, right? Now, all of a sudden, you're using ECS or EKS, the Kubernetes or container solutions by Amazon. You're spending up and down containers, and you're spending a whole engineer's time on kind of maintaining this stateful distributed system. Those are some of the worst systems to run because when it's a stateful distributed system, it means that you are bound by the connections to that thing. You have to keep the browser open while someone is working with it, right? That's just a painful architecture to run. And there's all this other little gotchas with Chromium, like Chromium, which is the open source version of Chrome, by the way. You have to install all these fonts. You want emojis working in your browsers because your vision model is looking for the emoji. You need to make sure you have the emoji fonts. You need to make sure you have all the right extensions configured, like, oh, do you want ad blocking? How do you configure that? How do you actually record all these browser sessions? Like it's a headless browser. You can't look at it. So you need to have some sort of observability. Maybe you're recording videos and storing those somewhere. It all kind of adds up to be this just giant monster piece of your project when all you wanted to do was run a lot of browsers in production for this little script to go to google.com and search. And when I see a complex distributed system, I see an opportunity to build a great infrastructure company. And we really abstract that away with Browserbase where our customers can use these existing frameworks, Playwright, Publisher, Selenium, or our own stagehand and connect to our browsers in a serverless-like way. And control them, and then just disconnect when they're done. And they don't have to think about the complex distributed system behind all of that. They just get a browser running anywhere, anytime. Really easy to connect to.swyx [00:15:55]: I'm sure you have questions. My standard question with anything, so essentially you're a serverless browser company, and there's been other serverless things that I'm familiar with in the past, serverless GPUs, serverless website hosting. That's where I come from with Netlify. One question is just like, you promised to spin up thousands of servers. You promised to spin up thousands of browsers in milliseconds. I feel like there's no real solution that does that yet. And I'm just kind of curious how. The only solution I know, which is to kind of keep a kind of warm pool of servers around, which is expensive, but maybe not so expensive because it's just CPUs. So I'm just like, you know. Yeah.Browsers as a Core Primitive in AI InfrastructurePaul [00:16:36]: You nailed it, right? I mean, how do you offer a serverless-like experience with something that is clearly not serverless, right? And the answer is, you need to be able to run... We run many browsers on single nodes. We use Kubernetes at browser base. So we have many pods that are being scheduled. We have to predictably schedule them up or down. Yes, thousands of browsers in milliseconds is the best case scenario. If you hit us with 10,000 requests, you may hit a slower cold start, right? So we've done a lot of work on predictive scaling and being able to kind of route stuff to different regions where we have multiple regions of browser base where we have different pools available. You can also pick the region you want to go to based on like lower latency, round trip, time latency. It's very important with these types of things. There's a lot of requests going over the wire. So for us, like having a VM like Firecracker powering everything under the hood allows us to be super nimble and spin things up or down really quickly with strong multi-tenancy. But in the end, this is like the complex infrastructural challenges that we have to kind of deal with at browser base. And we have a lot more stuff on our roadmap to allow customers to have more levers to pull to exchange, do you want really fast browser startup times or do you want really low costs? And if you're willing to be more flexible on that, we may be able to kind of like work better for your use cases.swyx [00:17:44]: Since you used Firecracker, shouldn't Fargate do that for you or did you have to go lower level than that? We had to go lower level than that.Paul [00:17:51]: I find this a lot with Fargate customers, which is alarming for Fargate. We used to be a giant Fargate customer. Actually, the first version of browser base was ECS and Fargate. And unfortunately, it's a great product. I think we were actually the largest Fargate customer in our region for a little while. No, what? Yeah, seriously. And unfortunately, it's a great product, but I think if you're an infrastructure company, you actually have to have a deeper level of control over these primitives. I think it's the same thing is true with databases. We've used other database providers and I think-swyx [00:18:21]: Yeah, serverless Postgres.Paul [00:18:23]: Shocker. When you're an infrastructure company, you're on the hook if any provider has an outage. And I can't tell my customers like, hey, we went down because so-and-so went down. That's not acceptable. So for us, we've really moved to bringing things internally. It's kind of opposite of what we preach. We tell our customers, don't build this in-house, but then we're like, we build a lot of stuff in-house. But I think it just really depends on what is in the critical path. We try and have deep ownership of that.Alessio [00:18:46]: On the distributed location side, how does that work for the web where you might get sort of different content in different locations, but the customer is expecting, you know, if you're in the US, I'm expecting the US version. But if you're spinning up my browser in France, I might get the French version. Yeah.Paul [00:19:02]: Yeah. That's a good question. Well, generally, like on the localization, there is a thing called locale in the browser. You can set like what your locale is. If you're like in the ENUS browser or not, but some things do IP, IP based routing. And in that case, you may want to have a proxy. Like let's say you're running something in the, in Europe, but you want to make sure you're showing up from the US. You may want to use one of our proxy features so you can turn on proxies to say like, make sure these connections always come from the United States, which is necessary too, because when you're browsing the web, you're coming from like a, you know, data center IP, and that can make things a lot harder to browse web. So we do have kind of like this proxy super network. Yeah. We have a proxy for you based on where you're going, so you can reliably automate the web. But if you get scheduled in Europe, that doesn't happen as much. We try and schedule you as close to, you know, your origin that you're trying to go to. But generally you have control over the regions you can put your browsers in. So you can specify West one or East one or Europe. We only have one region of Europe right now, actually. Yeah.Alessio [00:19:55]: What's harder, the browser or the proxy? I feel like to me, it feels like actually proxying reliably at scale. It's much harder than spending up browsers at scale. I'm curious. It's all hard.Paul [00:20:06]: It's layers of hard, right? Yeah. I think it's different levels of hard. I think the thing with the proxy infrastructure is that we work with many different web proxy providers and some are better than others. Some have good days, some have bad days. And our customers who've built browser infrastructure on their own, they have to go and deal with sketchy actors. Like first they figure out their own browser infrastructure and then they got to go buy a proxy. And it's like you can pay in Bitcoin and it just kind of feels a little sus, right? It's like you're buying drugs when you're trying to get a proxy online. We have like deep relationships with these counterparties. We're able to audit them and say, is this proxy being sourced ethically? Like it's not running on someone's TV somewhere. Is it free range? Yeah. Free range organic proxies, right? Right. We do a level of diligence. We're SOC 2. So we have to understand what is going on here. But then we're able to make sure that like we route around proxy providers not working. There's proxy providers who will just, the proxy will stop working all of a sudden. And then if you don't have redundant proxying on your own browsers, that's hard down for you or you may get some serious impacts there. With us, like we intelligently know, hey, this proxy is not working. Let's go to this one. And you can kind of build a network of multiple providers to really guarantee the best uptime for our customers. Yeah. So you don't own any proxies? We don't own any proxies. You're right. The team has been saying who wants to like take home a little proxy server, but not yet. We're not there yet. You know?swyx [00:21:25]: It's a very mature market. I don't think you should build that yourself. Like you should just be a super customer of them. Yeah. Scraping, I think, is the main use case for that. I guess. Well, that leads us into CAPTCHAs and also off, but let's talk about CAPTCHAs. You had a little spiel that you wanted to talk about CAPTCHA stuff.Challenges of Scaling Browser InfrastructurePaul [00:21:43]: Oh, yeah. I was just, I think a lot of people ask, if you're thinking about proxies, you're thinking about CAPTCHAs too. I think it's the same thing. You can go buy CAPTCHA solvers online, but it's the same buying experience. It's some sketchy website, you have to integrate it. It's not fun to buy these things and you can't really trust that the docs are bad. What Browserbase does is we integrate a bunch of different CAPTCHAs. We do some stuff in-house, but generally we just integrate with a bunch of known vendors and continually monitor and maintain these things and say, is this working or not? Can we route around it or not? These are CAPTCHA solvers. CAPTCHA solvers, yeah. Not CAPTCHA providers, CAPTCHA solvers. Yeah, sorry. CAPTCHA solvers. We really try and make sure all of that works for you. I think as a dev, if I'm buying infrastructure, I want it all to work all the time and it's important for us to provide that experience by making sure everything does work and monitoring it on our own. Yeah. Right now, the world of CAPTCHAs is tricky. I think AI agents in particular are very much ahead of the internet infrastructure. CAPTCHAs are designed to block all types of bots, but there are now good bots and bad bots. I think in the future, CAPTCHAs will be able to identify who a good bot is, hopefully via some sort of KYC. For us, we've been very lucky. We have very little to no known abuse of Browserbase because we really look into who we work with. And for certain types of CAPTCHA solving, we only allow them on certain types of plans because we want to make sure that we can know what people are doing, what their use cases are. And that's really allowed us to try and be an arbiter of good bots, which is our long term goal. I want to build great relationships with people like Cloudflare so we can agree, hey, here are these acceptable bots. We'll identify them for you and make sure we flag when they come to your website. This is a good bot, you know?Alessio [00:23:23]: I see. And Cloudflare said they want to do more of this. So they're going to set by default, if they think you're an AI bot, they're going to reject. I'm curious if you think this is something that is going to be at the browser level or I mean, the DNS level with Cloudflare seems more where it should belong. But I'm curious how you think about it.Paul [00:23:40]: I think the web's going to change. You know, I think that the Internet as we have it right now is going to change. And we all need to just accept that the cat is out of the bag. And instead of kind of like wishing the Internet was like it was in the 2000s, we can have free content line that wouldn't be scraped. It's just it's not going to happen. And instead, we should think about like, one, how can we change? How can we change the models of, you know, information being published online so people can adequately commercialize it? But two, how do we rebuild applications that expect that AI agents are going to log in on their behalf? Those are the things that are going to allow us to kind of like identify good and bad bots. And I think the team at Clerk has been doing a really good job with this on the authentication side. I actually think that auth is the biggest thing that will prevent agents from accessing stuff, not captchas. And I think there will be agent auth in the future. I don't know if it's going to happen from an individual company, but actually authentication providers that have a, you know, hidden login as agent feature, which will then you put in your email, you'll get a push notification, say like, hey, your browser-based agent wants to log into your Airbnb. You can approve that and then the agent can proceed. That really circumvents the need for captchas or logging in as you and sharing your password. I think agent auth is going to be one way we identify good bots going forward. And I think a lot of this captcha solving stuff is really short-term problems as the internet kind of reorients itself around how it's going to work with agents browsing the web, just like people do. Yeah.Managing Distributed Browser Locations and Proxiesswyx [00:24:59]: Stitch recently was on Hacker News for talking about agent experience, AX, which is a thing that Netlify is also trying to clone and coin and talk about. And we've talked about this on our previous episodes before in a sense that I actually think that's like maybe the only part of the tech stack that needs to be kind of reinvented for agents. Everything else can stay the same, CLIs, APIs, whatever. But auth, yeah, we need agent auth. And it's mostly like short-lived, like it should not, it should be a distinct, identity from the human, but paired. I almost think like in the same way that every social network should have your main profile and then your alt accounts or your Finsta, it's almost like, you know, every, every human token should be paired with the agent token and the agent token can go and do stuff on behalf of the human token, but not be presumed to be the human. Yeah.Paul [00:25:48]: It's like, it's, it's actually very similar to OAuth is what I'm thinking. And, you know, Thread from Stitch is an investor, Colin from Clerk, Octaventures, all investors in browser-based because like, I hope they solve this because they'll make browser-based submission more possible. So we don't have to overcome all these hurdles, but I think it will be an OAuth-like flow where an agent will ask to log in as you, you'll approve the scopes. Like it can book an apartment on Airbnb, but it can't like message anybody. And then, you know, the agent will have some sort of like role-based access control within an application. Yeah. I'm excited for that.swyx [00:26:16]: The tricky part is just, there's one, one layer of delegation here, which is like, you're authoring my user's user or something like that. I don't know if that's tricky or not. Does that make sense? Yeah.Paul [00:26:25]: You know, actually at Twilio, I worked on the login identity and access. Management teams, right? So like I built Twilio's login page.swyx [00:26:31]: You were an intern on that team and then you became the lead in two years? Yeah.Paul [00:26:34]: Yeah. I started as an intern in 2016 and then I was the tech lead of that team. How? That's not normal. I didn't have a life. He's not normal. Look at this guy. I didn't have a girlfriend. I just loved my job. I don't know. I applied to 500 internships for my first job and I got rejected from every single one of them except for Twilio and then eventually Amazon. And they took a shot on me and like, I was getting paid money to write code, which was my dream. Yeah. Yeah. I'm very lucky that like this coding thing worked out because I was going to be doing it regardless. And yeah, I was able to kind of spend a lot of time on a team that was growing at a company that was growing. So it informed a lot of this stuff here. I think these are problems that have been solved with like the SAML protocol with SSO. I think it's a really interesting stuff with like WebAuthn, like these different types of authentication, like schemes that you can use to authenticate people. The tooling is all there. It just needs to be tweaked a little bit to work for agents. And I think the fact that there are companies that are already. Providing authentication as a service really sets it up. Well, the thing that's hard is like reinventing the internet for agents. We don't want to rebuild the internet. That's an impossible task. And I think people often say like, well, we'll have this second layer of APIs built for agents. I'm like, we will for the top use cases, but instead of we can just tweak the internet as is, which is on the authentication side, I think we're going to be the dumb ones going forward. Unfortunately, I think AI is going to be able to do a lot of the tasks that we do online, which means that it will be able to go to websites, click buttons on our behalf and log in on our behalf too. So with this kind of like web agent future happening, I think with some small structural changes, like you said, it feels like it could all slot in really nicely with the existing internet.Handling CAPTCHAs and Agent Authenticationswyx [00:28:08]: There's one more thing, which is the, your live view iframe, which lets you take, take control. Yeah. Obviously very key for operator now, but like, was, is there anything interesting technically there or that the people like, well, people always want this.Paul [00:28:21]: It was really hard to build, you know, like, so, okay. Headless browsers, you don't see them, right. They're running. They're running in a cloud somewhere. You can't like look at them. And I just want to really make, it's a weird name. I wish we came up with a better name for this thing, but you can't see them. Right. But customers don't trust AI agents, right. At least the first pass. So what we do with our live view is that, you know, when you use browser base, you can actually embed a live view of the browser running in the cloud for your customer to see it working. And that's what the first reason is the build trust, like, okay, so I have this script. That's going to go automate a website. I can embed it into my web application via an iframe and my customer can watch. I think. And then we added two way communication. So now not only can you watch the browser kind of being operated by AI, if you want to pause and actually click around type within this iframe that's controlling a browser, that's also possible. And this is all thanks to some of the lower level protocol, which is called the Chrome DevTools protocol. It has a API called start screencast, and you can also send mouse clicks and button clicks to a remote browser. And this is all embeddable within iframes. You have a browser within a browser, yo. And then you simulate the screen, the click on the other side. Exactly. And this is really nice often for, like, let's say, a capture that can't be solved. You saw this with Operator, you know, Operator actually uses a different approach. They use VNC. So, you know, you're able to see, like, you're seeing the whole window here. What we're doing is something a little lower level with the Chrome DevTools protocol. It's just PNGs being streamed over the wire. But the same thing is true, right? Like, hey, I'm running a window. Pause. Can you do something in this window? Human. Okay, great. Resume. Like sometimes 2FA tokens. Like if you get that text message, you might need a person to type that in. Web agents need human-in-the-loop type workflows still. You still need a person to interact with the browser. And building a UI to proxy that is kind of hard. You may as well just show them the whole browser and say, hey, can you finish this up for me? And then let the AI proceed on afterwards. Is there a future where I stream my current desktop to browser base? I don't think so. I think we're very much cloud infrastructure. Yeah. You know, but I think a lot of the stuff we're doing, we do want to, like, build tools. Like, you know, we'll talk about the stage and, you know, web agent framework in a second. But, like, there's a case where a lot of people are going desktop first for, you know, consumer use. And I think cloud is doing a lot of this, where I expect to see, you know, MCPs really oriented around the cloud desktop app for a reason, right? Like, I think a lot of these tools are going to run on your computer because it makes... I think it's breaking out. People are putting it on a server. Oh, really? Okay. Well, sweet. We'll see. We'll see that. I was surprised, though, wasn't I? I think that the browser company, too, with Dia Browser, it runs on your machine. You know, it's going to be...swyx [00:30:50]: What is it?Paul [00:30:51]: So, Dia Browser, as far as I understand... I used to use Arc. Yeah. I haven't used Arc. But I'm a big fan of the browser company. I think they're doing a lot of cool stuff in consumer. As far as I understand, it's a browser where you have a sidebar where you can, like, chat with it and it can control the local browser on your machine. So, if you imagine, like, what a consumer web agent is, which it lives alongside your browser, I think Google Chrome has Project Marina, I think. I almost call it Project Marinara for some reason. I don't know why. It's...swyx [00:31:17]: No, I think it's someone really likes the Waterworld. Oh, I see. The classic Kevin Costner. Yeah.Paul [00:31:22]: Okay. Project Marinara is a similar thing to the Dia Browser, in my mind, as far as I understand it. You have a browser that has an AI interface that will take over your mouse and keyboard and control the browser for you. Great for consumer use cases. But if you're building applications that rely on a browser and it's more part of a greater, like, AI app experience, you probably need something that's more like infrastructure, not a consumer app.swyx [00:31:44]: Just because I have explored a little bit in this area, do people want branching? So, I have the state. Of whatever my browser's in. And then I want, like, 100 clones of this state. Do people do that? Or...Paul [00:31:56]: People don't do it currently. Yeah. But it's definitely something we're thinking about. I think the idea of forking a browser is really cool. Technically, kind of hard. We're starting to see this in code execution, where people are, like, forking some, like, code execution, like, processes or forking some tool calls or branching tool calls. Haven't seen it at the browser level yet. But it makes sense. Like, if an AI agent is, like, using a website and it's not sure what path it wants to take to crawl this website. To find the information it's looking for. It would make sense for it to explore both paths in parallel. And that'd be a very, like... A road not taken. Yeah. And hopefully find the right answer. And then say, okay, this was actually the right one. And memorize that. And go there in the future. On the roadmap. For sure. Don't make my roadmap, please. You know?Alessio [00:32:37]: How do you actually do that? Yeah. How do you fork? I feel like the browser is so stateful for so many things.swyx [00:32:42]: Serialize the state. Restore the state. I don't know.Paul [00:32:44]: So, it's one of the reasons why we haven't done it yet. It's hard. You know? Like, to truly fork, it's actually quite difficult. The naive way is to open the same page in a new tab and then, like, hope that it's at the same thing. But if you have a form halfway filled, you may have to, like, take the whole, you know, container. Pause it. All the memory. Duplicate it. Restart it from there. It could be very slow. So, we haven't found a thing. Like, the easy thing to fork is just, like, copy the page object. You know? But I think there needs to be something a little bit more robust there. Yeah.swyx [00:33:12]: So, MorphLabs has this infinite branch thing. Like, wrote a custom fork of Linux or something that let them save the system state and clone it. MorphLabs, hit me up. I'll be a customer. Yeah. That's the only. I think that's the only way to do it. Yeah. Like, unless Chrome has some special API for you. Yeah.Paul [00:33:29]: There's probably something we'll reverse engineer one day. I don't know. Yeah.Alessio [00:33:32]: Let's talk about StageHand, the AI web browsing framework. You have three core components, Observe, Extract, and Act. Pretty clean landing page. What was the idea behind making a framework? Yeah.Stagehand: AI web browsing frameworkPaul [00:33:43]: So, there's three frameworks that are very popular or already exist, right? Puppeteer, Playwright, Selenium. Those are for building hard-coded scripts to control websites. And as soon as I started to play with LLMs plus browsing, I caught myself, you know, code-genning Playwright code to control a website. I would, like, take the DOM. I'd pass it to an LLM. I'd say, can you generate the Playwright code to click the appropriate button here? And it would do that. And I was like, this really should be part of the frameworks themselves. And I became really obsessed with SDKs that take natural language as part of, like, the API input. And that's what StageHand is. StageHand exposes three APIs, and it's a super set of Playwright. So, if you go to a page, you may want to take an action, click on the button, fill in the form, etc. That's what the act command is for. You may want to extract some data. This one takes a natural language, like, extract the winner of the Super Bowl from this page. You can give it a Zod schema, so it returns a structured output. And then maybe you're building an API. You can do an agent loop, and you want to kind of see what actions are possible on this page before taking one. You can do observe. So, you can observe the actions on the page, and it will generate a list of actions. You can guide it, like, give me actions on this page related to buying an item. And you can, like, buy it now, add to cart, view shipping options, and pass that to an LLM, an agent loop, to say, what's the appropriate action given this high-level goal? So, StageHand isn't a web agent. It's a framework for building web agents. And we think that agent loops are actually pretty close to the application layer because every application probably has different goals or different ways it wants to take steps. I don't think I've seen a generic. Maybe you guys are the experts here. I haven't seen, like, a really good AI agent framework here. Everyone kind of has their own special sauce, right? I see a lot of developers building their own agent loops, and they're using tools. And I view StageHand as the browser tool. So, we expose act, extract, observe. Your agent can call these tools. And from that, you don't have to worry about it. You don't have to worry about generating playwright code performantly. You don't have to worry about running it. You can kind of just integrate these three tool calls into your agent loop and reliably automate the web.swyx [00:35:48]: A special shout-out to Anirudh, who I met at your dinner, who I think listens to the pod. Yeah. Hey, Anirudh.Paul [00:35:54]: Anirudh's a man. He's a StageHand guy.swyx [00:35:56]: I mean, the interesting thing about each of these APIs is they're kind of each startup. Like, specifically extract, you know, Firecrawler is extract. There's, like, Expand AI. There's a whole bunch of, like, extract companies. They just focus on extract. I'm curious. Like, I feel like you guys are going to collide at some point. Like, right now, it's friendly. Everyone's in a blue ocean. At some point, it's going to be valuable enough that there's some turf battle here. I don't think you have a dog in a fight. I think you can mock extract to use an external service if they're better at it than you. But it's just an observation that, like, in the same way that I see each option, each checkbox in the side of custom GBTs becoming a startup or each box in the Karpathy chart being a startup. Like, this is also becoming a thing. Yeah.Paul [00:36:41]: I mean, like, so the way StageHand works is that it's MIT-licensed, completely open source. You bring your own API key to your LLM of choice. You could choose your LLM. We don't make any money off of the extract or really. We only really make money if you choose to run it with our browser. You don't have to. You can actually use your own browser, a local browser. You know, StageHand is completely open source for that reason. And, yeah, like, I think if you're building really complex web scraping workflows, I don't know if StageHand is the tool for you. I think it's really more if you're building an AI agent that needs a few general tools or if it's doing a lot of, like, web automation-intensive work. But if you're building a scraping company, StageHand is not your thing. You probably want something that's going to, like, get HTML content, you know, convert that to Markdown, query it. That's not what StageHand does. StageHand is more about reliability. I think we focus a lot on reliability and less so on cost optimization and speed at this point.swyx [00:37:33]: I actually feel like StageHand, so the way that StageHand works, it's like, you know, page.act, click on the quick start. Yeah. It's kind of the integration test for the code that you would have to write anyway, like the Puppeteer code that you have to write anyway. And when the page structure changes, because it always does, then this is still the test. This is still the test that I would have to write. Yeah. So it's kind of like a testing framework that doesn't need implementation detail.Paul [00:37:56]: Well, yeah. I mean, Puppeteer, Playwright, and Slenderman were all designed as testing frameworks, right? Yeah. And now people are, like, hacking them together to automate the web. I would say, and, like, maybe this is, like, me being too specific. But, like, when I write tests, if the page structure changes. Without me knowing, I want that test to fail. So I don't know if, like, AI, like, regenerating that. Like, people are using StageHand for testing. But it's more for, like, usability testing, not, like, testing of, like, does the front end, like, has it changed or not. Okay. But generally where we've seen people, like, really, like, take off is, like, if they're using, you know, something. If they want to build a feature in their application that's kind of like Operator or Deep Research, they're using StageHand to kind of power that tool calling in their own agent loop. Okay. Cool.swyx [00:38:37]: So let's go into Operator, the first big agent launch of the year from OpenAI. Seems like they have a whole bunch scheduled. You were on break and your phone blew up. What's your just general view of computer use agents is what they're calling it. The overall category before we go into Open Operator, just the overall promise of Operator. I will observe that I tried it once. It was okay. And I never tried it again.OpenAI's Operator and computer use agentsPaul [00:38:58]: That tracks with my experience, too. Like, I'm a huge fan of the OpenAI team. Like, I think that I do not view Operator as the company. I'm not a company killer for browser base at all. I think it actually shows people what's possible. I think, like, computer use models make a lot of sense. And I'm actually most excited about computer use models is, like, their ability to, like, really take screenshots and reasoning and output steps. I think that using mouse click or mouse coordinates, I've seen that proved to be less reliable than I would like. And I just wonder if that's the right form factor. What we've done with our framework is anchor it to the DOM itself, anchor it to the actual item. So, like, if it's clicking on something, it's clicking on that thing, you know? Like, it's more accurate. No matter where it is. Yeah, exactly. Because it really ties in nicely. And it can handle, like, the whole viewport in one go, whereas, like, Operator can only handle what it sees. Can you hover? Is hovering a thing that you can do? I don't know if we expose it as a tool directly, but I'm sure there's, like, an API for hovering. Like, move mouse to this position. Yeah, yeah, yeah. I think you can trigger hover, like, via, like, the JavaScript on the DOM itself. But, no, I think, like, when we saw computer use, everyone's eyes lit up because they realized, like, wow, like, AI is going to actually automate work for people. And I think seeing that kind of happen from both of the labs, and I'm sure we're going to see more labs launch computer use models, I'm excited to see all the stuff that people build with it. I think that I'd love to see computer use power, like, controlling a browser on browser base. And I think, like, Open Operator, which was, like, our open source version of OpenAI's Operator, was our first take on, like, how can we integrate these models into browser base? And we handle the infrastructure and let the labs do the models. I don't have a sense that Operator will be released as an API. I don't know. Maybe it will. I'm curious to see how well that works because I think it's going to be really hard for a company like OpenAI to do things like support CAPTCHA solving or, like, have proxies. Like, I think it's hard for them structurally. Imagine this New York Times headline, OpenAI CAPTCHA solving. Like, that would be a pretty bad headline, this New York Times headline. Browser base solves CAPTCHAs. No one cares. No one cares. And, like, our investors are bored. Like, we're all okay with this, you know? We're building this company knowing that the CAPTCHA solving is short-lived until we figure out how to authenticate good bots. I think it's really hard for a company like OpenAI, who has this brand that's so, so good, to balance with, like, the icky parts of web automation, which it can be kind of complex to solve. I'm sure OpenAI knows who to call whenever they need you. Yeah, right. I'm sure they'll have a great partnership.Alessio [00:41:23]: And is Open Operator just, like, a marketing thing for you? Like, how do you think about resource allocation? So, you can spin this up very quickly. And now there's all this, like, open deep research, just open all these things that people are building. We started it, you know. You're the original Open. We're the original Open operator, you know? Is it just, hey, look, this is a demo, but, like, we'll help you build out an actual product for yourself? Like, are you interested in going more of a product route? That's kind of the OpenAI way, right? They started as a model provider and then…Paul [00:41:53]: Yeah, we're not interested in going the product route yet. I view Open Operator as a model provider. It's a reference project, you know? Let's show people how to build these things using the infrastructure and models that are out there. And that's what it is. It's, like, Open Operator is very simple. It's an agent loop. It says, like, take a high-level goal, break it down into steps, use tool calling to accomplish those steps. It takes screenshots and feeds those screenshots into an LLM with the step to generate the right action. It uses stagehand under the hood to actually execute this action. It doesn't use a computer use model. And it, like, has a nice interface using the live view that we talked about, the iframe, to embed that into an application. So I felt like people on launch day wanted to figure out how to build their own version of this. And we turned that around really quickly to show them. And I hope we do that with other things like deep research. We don't have a deep research launch yet. I think David from AOMNI actually has an amazing open deep research that he launched. It has, like, 10K GitHub stars now. So he's crushing that. But I think if people want to build these features natively into their application, they need good reference projects. And I think Open Operator is a good example of that.swyx [00:42:52]: I don't know. Actually, I'm actually pretty bullish on API-driven operator. Because that's the only way that you can sort of, like, once it's reliable enough, obviously. And now we're nowhere near. But, like, give it five years. It'll happen, you know. And then you can sort of spin this up and browsers are working in the background and you don't necessarily have to know. And it just is booking restaurants for you, whatever. I can definitely see that future happening. I had this on the landing page here. This might be a slightly out of order. But, you know, you have, like, sort of three use cases for browser base. Open Operator. Or this is the operator sort of use case. It's kind of like the workflow automation use case. And it completes with UiPath in the sort of RPA category. Would you agree with that? Yeah, I would agree with that. And then there's Agents we talked about already. And web scraping, which I imagine would be the bulk of your workload right now, right?Paul [00:43:40]: No, not at all. I'd say actually, like, the majority is browser automation. We're kind of expensive for web scraping. Like, I think that if you're building a web scraping product, if you need to do occasional web scraping or you have to do web scraping that works every single time, you want to use browser automation. Yeah. You want to use browser-based. But if you're building web scraping workflows, what you should do is have a waterfall. You should have the first request is a curl to the website. See if you can get it without even using a browser. And then the second request may be, like, a scraping-specific API. There's, like, a thousand scraping APIs out there that you can use to try and get data. Scraping B. Scraping B is a great example, right? Yeah. And then, like, if those two don't work, bring out the heavy hitter. Like, browser-based will 100% work, right? It will load the page in a real browser, hydrate it. I see.swyx [00:44:21]: Because a lot of people don't render to JS.swyx [00:44:25]: Yeah, exactly.Paul [00:44:26]: So, I mean, the three big use cases, right? Like, you know, automation, web data collection, and then, you know, if you're building anything agentic that needs, like, a browser tool, you want to use browser-based.Alessio [00:44:35]: Is there any use case that, like, you were super surprised by that people might not even think about? Oh, yeah. Or is it, yeah, anything that you can share? The long tail is crazy. Yeah.Surprising use cases of BrowserbasePaul [00:44:44]: One of the case studies on our website that I think is the most interesting is this company called Benny. So, the way that it works is if you're on food stamps in the United States, you can actually get rebates if you buy certain things. Yeah. You buy some vegetables. You submit your receipt to the government. They'll give you a little rebate back. Say, hey, thanks for buying vegetables. It's good for you. That process of submitting that receipt is very painful. And the way Benny works is you use their app to take a photo of your receipt, and then Benny will go submit that receipt for you and then deposit the money into your account. That's actually using no AI at all. It's all, like, hard-coded scripts. They maintain the scripts. They've been doing a great job. And they build this amazing consumer app. But it's an example of, like, all these, like, tedious workflows that people have to do to kind of go about their business. And they're doing it for the sake of their day-to-day lives. And I had never known about, like, food stamp rebates or the complex forms you have to do to fill them. But the world is powered by millions and millions of tedious forms, visas. You know, Emirate Lighthouse is a customer, right? You know, they do the O1 visa. Millions and millions of forms are taking away humans' time. And I hope that Browserbase can help power software that automates away the web forms that we don't need anymore. Yeah.swyx [00:45:49]: I mean, I'm very supportive of that. I mean, forms. I do think, like, government itself is a big part of it. I think the government itself should embrace AI more to do more sort of human-friendly form filling. Mm-hmm. But I'm not optimistic. I'm not holding my breath. Yeah. We'll see. Okay. I think I'm about to zoom out. I have a little brief thing on computer use, and then we can talk about founder stuff, which is, I tend to think of developer tooling markets in impossible triangles, where everyone starts in a niche, and then they start to branch out. So I already hinted at a little bit of this, right? We mentioned more. We mentioned E2B. We mentioned Firecrawl. And then there's Browserbase. So there's, like, all this stuff of, like, have serverless virtual computer that you give to an agent and let them do stuff with it. And there's various ways of connecting it to the internet. You can just connect to a search API, like SERP API, whatever other, like, EXA is another one. That's what you're searching. You can also have a JSON markdown extractor, which is Firecrawl. Or you can have a virtual browser like Browserbase, or you can have a virtual machine like Morph. And then there's also maybe, like, a virtual sort of code environment, like Code Interpreter. So, like, there's just, like, a bunch of different ways to tackle the problem of give a computer to an agent. And I'm just kind of wondering if you see, like, everyone's just, like, happily coexisting in their respective niches. And as a developer, I just go and pick, like, a shopping basket of one of each. Or do you think that you eventually, people will collide?Future of browser automation and market competitionPaul [00:47:18]: I think that currently it's not a zero-sum market. Like, I think we're talking about... I think we're talking about all of knowledge work that people do that can be automated online. All of these, like, trillions of hours that happen online where people are working. And I think that there's so much software to be built that, like, I tend not to think about how these companies will collide. I just try to solve the problem as best as I can and make this specific piece of infrastructure, which I think is an important primitive, the best I possibly can. And yeah. I think there's players that are actually going to like it. I think there's players that are going to launch, like, over-the-top, you know, platforms, like agent platforms that have all these tools built in, right? Like, who's building the rippling for agent tools that has the search tool, the browser tool, the operating system tool, right? There are some. There are some. There are some, right? And I think in the end, what I have seen as my time as a developer, and I look at all the favorite tools that I have, is that, like, for tools and primitives with sufficient levels of complexity, you need to have a solution that's really bespoke to that primitive, you know? And I am sufficiently convinced that the browser is complex enough to deserve a primitive. Obviously, I have to. I'm the founder of BrowserBase, right? I'm talking my book. But, like, I think maybe I can give you one spicy take against, like, maybe just whole OS running. I think that when I look at computer use when it first came out, I saw that the majority of use cases for computer use were controlling a browser. And do we really need to run an entire operating system just to control a browser? I don't think so. I don't think that's necessary. You know, BrowserBase can run browsers for way cheaper than you can if you're running a full-fledged OS with a GUI, you know, operating system. And I think that's just an advantage of the browser. It is, like, browsers are little OSs, and you can run them very efficiently if you orchestrate it well. And I think that allows us to offer 90% of the, you know, functionality in the platform needed at 10% of the cost of running a full OS. Yeah.Open Operator: Browserbase's Open-Source Alternativeswyx [00:49:16]: I definitely see the logic in that. There's a Mark Andreessen quote. I don't know if you know this one. Where he basically observed that the browser is turning the operating system into a poorly debugged set of device drivers, because most of the apps are moved from the OS to the browser. So you can just run browsers.Paul [00:49:31]: There's a place for OSs, too. Like, I think that there are some applications that only run on Windows operating systems. And Eric from pig.dev in this upcoming YC batch, or last YC batch, like, he's building all run tons of Windows operating systems for you to control with your agent. And like, there's some legacy EHR systems that only run on Internet-controlled systems. Yeah.Paul [00:49:54]: I think that's it. I think, like, there are use cases for specific operating systems for specific legacy software. And like, I'm excited to see what he does with that. I just wanted to give a shout out to the pig.dev website.swyx [00:50:06]: The pigs jump when you click on them. Yeah. That's great.Paul [00:50:08]: Eric, he's the former co-founder of banana.dev, too.swyx [00:50:11]: Oh, that Eric. Yeah. That Eric. Okay. Well, he abandoned bananas for pigs. I hope he doesn't start going around with pigs now.Alessio [00:50:18]: Like he was going around with bananas. A little toy pig. Yeah. Yeah. I love that. What else are we missing? I think we covered a lot of, like, the browser-based product history, but. What do you wish people asked you? Yeah.Paul [00:50:29]: I wish people asked me more about, like, what will the future of software look like? Because I think that's really where I've spent a lot of time about why do browser-based. Like, for me, starting a company is like a means of last resort. Like, you shouldn't start a company unless you absolutely have to. And I remain convinced that the future of software is software that you're going to click a button and it's going to do stuff on your behalf. Right now, software. You click a button and it maybe, like, calls it back an API and, like, computes some numbers. It, like, modifies some text, whatever. But the future of software is software using software. So, I may log into my accounting website for my business, click a button, and it's going to go load up my Gmail, search my emails, find the thing, upload the receipt, and then comment it for me. Right? And it may use it using APIs, maybe a browser. I don't know. I think it's a little bit of both. But that's completely different from how we've built software so far. And that's. I think that future of software has different infrastructure requirements. It's going to require different UIs. It's going to require different pieces of infrastructure. I think the browser infrastructure is one piece that fits into that, along with all the other categories you mentioned. So, I think that it's going to require developers to think differently about how they've built software for, you know
It's not a bandage it's a medicated heat pad! Shain injures himself at a Deftones concert. Seth gets the Waterworld treatment in Hood River. Hot boner clap on the patreon! https://www.patreon.com/c/thewashedmen
Hunter and Cush talk about Guiness World Records.
Zo goes on an ocean cruise. The voyage turns out to be longer than he expected. In fact, he finds out that he's at a time and place where this particular sea voyage will come to an end sometime in the middle of Neveruary. Being on a permanent tour on the ocean has it's perks, like, being so adjusted to boating life that one never gets sea sick. Then there are the downsides like constantly being harassed by pirates, being cheated by men drifting in the open ocean, horrifying mutated sea monsters, and never seeing the site of dry land again. Zo had heard a lot of strange tales while on this trip such as the story of The Mariner who had gills behind his ears so that he could breath underwater and that he was traveling with a woman and a special child who had a tattoo of where dry land could be found. On the one hand, Zo is tempted to find this Mariner and follow him and his companions to there destination. On the other hand, Zo had heard that this Mariner is being hounded by a group of ornery Smokers. Ain't nobody got time to be dealin' with no Smokers, man! Might as well sit back, relax and enjoy the Waterworld. Episode Segments:00:09:15 - Opening Credits for Waterworld starring Kevin Costner, Dennis Hopper, Jeanne Tripplehorn and Tina Majorino00:19:52 - Favorite Parts of the 1995 Film: Waterworld01:00:26 - Trivia from the Movie Waterworld01:08:42 - Critics' Thoughts on Kevin Reynold's Waterworld Please leave a comment, suggestion or question on our social media: Back Look Cinema: The Podcast Links:Website: www.backlookcinema.comEmail: fanmail@backlookcinema.comYouTube: https://www.youtube.com/@backlookcinemaTwitter: https://twitter.com/backlookcinemaFacebook: https://www.facebook.com/BackLookCinemaInstagram: https://instagram.com/backlookcinemaThreads: https://www.threads.net/@backlookcinemaTikTok: https://www.tiktok.com/@backlookcinemaTwitch https://www.twitch.tv/backlookcinemaBlue Sky: https://bsky.app/profile/backlookcinema.bsky.socialMastodon: https://mstdn.party/@backlookcinemaBack Look Cinema Merch at Teespring.comBack Look Cinema Merch at Teepublic.com Again, thanks for listening.
The outro song is more Waterworld because holy frick dude, nonstop bangers. I am going to kiss Kevin Costner right on the top of his head.
Colorado is buzzing with activity at the moment, featuring exciting ice games and the iconic Red Rocks, which stands out as the premier outdoor venue. Jeremy is particularly thrilled about two upcoming events this weekend that celebrate patriotism. WAter World is looking to hire 1000 kids!The fun continues on our social media pages! Jeremy, Katy & Josh Facebook: CLICK HERE Jeremy, Katy & Josh Instagram: CLICK HERE
We talk about this crazy watery world.
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Episode Description:In this episode, we sit down with accomplished editor Amelia, whose journey from a childhood passion for storytelling to editing high-profile projects like Dune, Westworld, and Pen15 is nothing short of extraordinary. Amelia takes us behind the scenes of the editing room, sharing her deep knowledge of tools like Avid Media Composer and Adobe Premiere Pro, and how they shaped her creative and technical evolution.We explore:The tools of the trade: Why Avid is her go-to for large-scale productions and how Premiere Pro paved the way in her early days.Mentorship and collaboration: How the ACE Internship Program and supportive communities shaped her path.The art of storytelling: Balancing pacing, tone, and emotion in projects ranging from Westworld to Pen15.Technical versus creative: How Emilia relies on her assistants for technical tasks so she can focus on pure creativity.Staying ahead of the curve: Thoughts on the future of editing and adapting to technological advancements.Whether you're an aspiring editor or a curious film enthusiast, this episode is a treasure trove of practical advice, heartfelt stories, and inspiration.Key Quotes:“Editing is more than cutting scenes—it's crafting a story with rhythm, tone, and emotion.”“The right tools matter, but passion and mentorship are what really make a career.”“Trusting your instincts as an editor is a muscle you train every day.”Resources Mentioned:https://www.avid.com/media-composerAdobe Premiere Prohttps://americancinemaeditors.org/ed-center/ace-internship-program/About Our Guest:Amelia is a seasoned editor who has worked on major Hollywood productions and champions the importance of mentorship and community in the editing world.W:https://www.ameliaallwardeneditor.com/about
On this edition of "When We Were Kids: A Time Capsule Toys Podcast," Rick & B.J. talk about snow day movies, advertisements in 1990s comic books, "Waterworld" and "Waterworld" toys, movies they can't believe got toy lines, bad wrestling matches, "Total Recall," Groo, Milk & Cheese and more! Watch this episode on YouTube: https://youtu.be/sXSBTu76Gy0
For the new listeners to the pod, we're revisiting one of the most popular episodes from 2020! Original Notes: Today we have our first special guest and he doesn't disappoint! Find out what happens when a 100 year old building in Boston accidentally turns into E-Deck of Titanic.
Show Notes (contains affiliate links): Hotel Ham Radio On this week's episode of Ham Radio Crash Course, a podcast roughly based on amateur radio but mostly made up of responding to emails from listeners, hosted by Josh Nass - KI6NAZ and his reluctant wife, Leah - KN6NWZ, we talk about the ARRL Dreamshack Sweepstakes, hotel ham radio, a preparedness retrospective and Waterworld the movie. Announcements: HRCC Net - https://hrcc.link. Gigaparts Link (get 10% with code JOSH) - https://www.gigaparts.com/nsearch/?lp=JOSH The HRCC Coffee Club has arrived! https://hamtactical.coffee/shop Ham Radio Minute: The ARRL Dreamshack Sweepstakes Ham Radio Test Study with Leah - Extra Exam HamStudy: https://hamstudy.org Support by getting something from Signal Stuff: https://signalstuff.com/?ref=622 Gordon West Ham Radio Test Prep Books with HRCC Links -Technician: https://amzn.to/3AVHGU1 -General: https://amzn.to/4ehQ5zz -Extra: https://amzn.to/4efCqJ2 Free Fastrack to Your Ham Radio License Books on Audible (for new to Audible readers): https://www.amazon.com/hz/audible/mlp/membership/premiumplus?tag=hrccpodcast-20 Join the conversation by leaving a review on Apple Podcast for Ham Radio Crash Course podcast at https://podcasts.apple.com/us/podcast/ham-radio-crash-course/id1400794852 and/or emailing Leah@hamtactical.com. Leaving a review wherever you listen to podcasts will help Ham Radio Crash Course reach more hams and future hams and we appreciate it! Show Topic: Hotel Ham Radio Hog Wild in the Salted Ham Cellar. Preparedness Corner - 5 year retrospective on preps https://www.reddit.com/r/preppers/comments/1hsxchf/five_years_in_review_just_finished_my_2019/ HRCC Movie Club Vote and suggest movies here - https://poll.ly/N7Jt2ACU1Epz5PSJmknw CJ's Nifty List of HRCC Movie Club movies here - https://letterboxd.com/roguefoam/list/ham-radio-crash-course-podcast-movie-club/ Contagion Likelihood of disaster: 1/5 Preparedness: 2/5 Realistic: 1/5 Characters: 3/5 Plot: 3/5 Entertainment: 3/5 Overall: 13/30 War of the Worlds (2005) 10.5/30 Hitchhiker's Guide To The Galaxy 11/30 Maximum Overdrive 11/30 The Tomorrow War 11/30 On The Beach (1959) 12/30 The Postman 12/30 Soylent Green 12/30 World War Z 12/30 Waterworld 13/30 San Andreas 13/30 Airplane 14/30 The Day After (1983) 14/30 The Day After Tomorrow 14/30 Z is for Zachariah 14/30 Fall (2022) 14.5/30 Deep Impact 15/30 The Birds 15/30 Twisters (2024) 15/30 Armageddon 15.5/30 Sean of the Dead 16/30 Zombieland 16/30 The Book of Eli Ranked: 16.75/30 Love and Monsters 17/30 Frequency 17/30 2012 17/30 Greenland 17/30 12 Monkeys 17.5/30 Threads 18/30 Independence Day 18.5/30 Contact (1997) 19/30 The Towering Inferno 19/30 Don't Look Up 19.5/30 Twister 19.5/30 Dante's Peak 19.5/30 Tremors 20/30 The Road 21/30 The Quiet Place 21/30 Red Dawn (1984) 22/30 Wall-E 23/30 Blast From The Past (1999) 23.5/30 28 Days Later 24.5/30 Contagion 25/30 I Am Legend 25/30 10 Cloverfield Lane 26.5/30 The next movie is The Martian. Email Correspondent's Tower: We answer emails with ham radio questions, comments on previous podcasts, T-shirt suggestions and everything in between. Links mentioned in the ECT: Doug's Activation Video - https://youtu.be/lnC2gQjNuhQ?si=sH-szhPC-kFJ2RD2 Thank you all for listening to the podcast. We have a lot of fun making it and the fact you listen and send us feedback means a lot to us! Want to send us something? Josh Nass P.O. Box 5101 Cerritos, CA 90703-5101 Support the Ham Radio Crash Course Podcast: Patreon - https://www.patreon.com/hoshnasi Shop HamTactical: http://www.hamtactical.com Shop Our Affiliates: http://hamradiocrashcourse.com/affiliates/ Shop Our Amazon Store: https://www.amazon.com/shop/hamradiocrashcourse As an Amazon Associate I earn from qualifying purchases. Connect with Us: Website...................► http://hamradiocrashcourse.com YouTube..................► https://www.youtube.com/c/HamRadioCrashCourse Podcast...................► https://hamradiocrashcourse.podbean.com/ Discord....................► https://discord.gg/xhJMxDT Facebook................► https://goo.gl/cv5rEQ Twitter......................► https://twitter.com/Hoshnasi Instagram.................► https://instagram.com/hoshnasi (Josh) Instagram.................►https://instagram.com/hamtactical (Leah) Instagram.................►https://instagram.com/nasscorners (Leah)
Welcome back to Not A Bomb podcast, the show where we tackle cinema's biggest box office failures and decide if they deserve a second chance. Troy and Brad bid farewell to the cinematic "bombs" of 2024 with an ambitious journey into the American frontier. Their latest viewing: Horizon: An American Saga - Chapter 1, a three-hour epic Western directed by none other than Kevin Costner. Banking on his vision, Costner poured $38 million of his own money into the project, envisioning it as the first chapter in a four-part saga that weaves together the lives of diverse characters navigating the rugged American Midwest. However, whispers of production drama have cast shadows over Horizon's future, raising the question: will it ascend as a masterpiece or be remembered alongside Costner's infamous Waterworld and The Postman? To assist with discussing this epic, the gang welcomes Jose from Watch Skip Plus. As usual, Jose brings his unique take on this box office bomb and also gives an update on the Watch Skip Plus podcast. Horizon: An American Sage - Chapter 1 is directed by Kevin Costner and stars Kevin Costner, Sienna Miller, Sam Worthington, Will Patton, Jamie Campbell Bower, and Giovanni Ribisi. Not A Bomb has has plenty of spooky designs in our Merch store! Head over to the Not A Bomb Tee Public store and check them out. Special thanks to Ted Blair for the amazing designs! We're committed to hearing your feedback and suggestions. If there's a cinematic flop you'd like us to delve into, please reach out to us at NotABombPod@gmail.com or through our contact page. Your reviews and feedback are what drive us. If you enjoy our content, consider leaving a review on Apple Podcast or Spotify. Cast: Brad, Troy, Jose
Show Notes (contains affiliate links): Solving The Repeater Program On this week's episode of Ham Radio Crash Course, a podcast roughly based on amateur radio but mostly made up of responding to emails from listeners, hosted by Josh Nass - KI6NAZ and his reluctant wife, Leah - KN6NWZ, we talk about shutting the power off, solving the repeater problem, drone disaster support and Contagion the movie. Announcements: HRCC Net - https://hrcc.link. Gigaparts Link (get 10% with code JOSH) - https://www.gigaparts.com/nsearch/?lp=JOSH The HRCC Coffee Club has arrived! https://hamtactical.coffee/shop Ham Radio Minute: Shut The Power Off Ham Radio Test Study with Leah - Extra Exam HamStudy: https://hamstudy.org Support by getting something from Signal Stuff: https://signalstuff.com/?ref=622 Gordon West Ham Radio Test Prep Books with HRCC Links -Technician: https://amzn.to/3AVHGU1 -General: https://amzn.to/4ehQ5zz -Extra: https://amzn.to/4efCqJ2 Free Fastrack to Your Ham Radio License Books on Audible (for new to Audible readers): https://www.amazon.com/hz/audible/mlp/membership/premiumplus?tag=hrccpodcast-20 Join the conversation by leaving a review on Apple Podcast for Ham Radio Crash Course podcast at https://podcasts.apple.com/us/podcast/ham-radio-crash-course/id1400794852 and/or emailing Leah@hamtactical.com. Leaving a review wherever you listen to podcasts will help Ham Radio Crash Course reach more hams and future hams and we appreciate it! Show Topic: Solving the Repeater Problem Hog Wild in the Salted Ham Cellar. Preparedness Corner - Drone disaster support https://www.police1.com/drones/drone-in-a-box-technology-to-transform-disaster-response-in-north-carolina HRCC Movie Club Vote and suggest movies here - https://poll.ly/N7Jt2ACU1Epz5PSJmknw CJ's Nifty List of HRCC Movie Club movies here - https://letterboxd.com/roguefoam/list/ham-radio-crash-course-podcast-movie-club/ Contagion Likelihood of disaster: 5/5 Preparedness: 4/5 Realistic: 5/5 Characters: 4/5 Plot: 4/5 Entertainment: 3/5 Overall: 25/30 War of the Worlds (2005) 10.5/30 Hitchhiker's Guide To The Galaxy 11/30 Maximum Overdrive 11/30 The Tomorrow War 11/30 On The Beach (1959) 12/30 The Postman 12/30 Soylent Green 12/30 World War Z 12/30 San Andreas 13/30 Airplane 14/30 The Day After (1983) 14/30 The Day After Tomorrow 14/30 Z is for Zachariah 14/30 Fall (2022) 14.5/30 Deep Impact 15/30 The Birds 15/30 Twisters (2024) 15/30 Armageddon 15.5/30 Sean of the Dead 16/30 Zombieland 16/30 The Book of Eli Ranked: 16.75/30 Love and Monsters 17/30 Frequency 17/30 2012 17/30 Greenland 17/30 12 Monkeys 17.5/30 Threads 18/30 Independence Day 18.5/30 Contact (1997) 19/30 The Towering Inferno 19/30 Don't Look Up 19.5/30 Twister 19.5/30 Dante's Peak 19.5/30 Tremors 20/30 The Road 21/30 The Quiet Place 21/30 Red Dawn (1984) 22/30 Wall-E 23/30 Blast From The Past (1999) 23.5/30 28 Days Later 24.5/30 Contagion 25/30 I Am Legend 25/30 10 Cloverfield Lane 26.5/30 The next movie is Waterworld. Email Correspondent's Tower: We answer emails with ham radio questions, comments on previous podcasts, T-shirt suggestions and everything in between. Links mentioned in the ECT: German ham license info - https://50ohm.de/ POTA mapping information - https://pota-map.info/ and https://potamap.ea7klk.es/ CCC Coverage - https://events.ccc.de/congress/2024/infos/startpage.html and https://media.ccc.de/ Thank you all for listening to the podcast. We have a lot of fun making it and the fact you listen and send us feedback means a lot to us! Want to send us something? Josh Nass P.O. Box 5101 Cerritos, CA 90703-5101 Support the Ham Radio Crash Course Podcast: Patreon - https://www.patreon.com/hoshnasi Shop HamTactical: http://www.hamtactical.com Shop Our Affiliates: http://hamradiocrashcourse.com/affiliates/ Shop Our Amazon Store: https://www.amazon.com/shop/hamradiocrashcourse As an Amazon Associate I earn from qualifying purchases. Connect with Us: Website...................► http://hamradiocrashcourse.com YouTube..................► https://www.youtube.com/c/HamRadioCrashCourse Podcast...................► https://hamradiocrashcourse.podbean.com/ Discord....................► https://discord.gg/xhJMxDT Facebook................► https://goo.gl/cv5rEQ Twitter......................► https://twitter.com/Hoshnasi Instagram.................► https://instagram.com/hoshnasi (Josh) Instagram.................►https://instagram.com/hamtactical (Leah) Instagram.................►https://instagram.com/nasscorners (Leah)
In a potty-mouthed Film Stories podcast special, Simon welcomes back Kevin Smith. It's a chat centred around Smith's new film,. The 4.30 Movie - and how he came to make it. That tale involves buying a cinema, and digging deep into his own youth. Beyond that, they chat about the length of the end credits, they segue into Waterworld, and consider some of the bumps in life. Not least reviews, and a rejection from the Sundance Film Festival. The 4.30 Movie is available to buy and rent on video on demand. Learn more about your ad choices. Visit megaphone.fm/adchoices
Sharon Sananda Kumara shares the profound story of her 2001 near-death experience, the catalyst for her book ‘Awakened Soul. Sharon recounts being met by Christ, and her transformative journey Upcoming Course! - Jan 5 - 28 Day Psychic & Mediumship Academy Certification Course! Go to Eventbrite https://ow.ly/Zte150UkltF for More Information & to Register. Watch https://www.transformationtalkradio.com/watch.html
Sharon Sananda Kumara shares the profound story of her 2001 near-death experience, the catalyst for her book ‘Awakened Soul. Sharon recounts being met by Christ, and her transformative journey Upcoming Course! - Jan 5 - 28 Day Psychic & Mediumship Academy Certification Course! Go to Eventbrite https://ow.ly/Zte150UkltF for More Information & to Register. Watch https://www.transformationtalkradio.com/watch.html
Breathtaking stunts, pyrotechnics, flying props and the ultimate battle of good vs evil! Thank you for listening to Stuntvember. Tune in later this week for a special Thanksgiving related topic, Best in Show (2000).
On this week's episode, we welcome actor, Courtney James Clark (Jurassic World), to chat about dinosaur teeth, entry-level ballet, unconventional gardening tips, and more!Check out more of Courtney!This week's sponsors are Wildgrain:Are you ready to bring all your favorite carbs right to your doorstep? For a limited time, Wildgrain is offering our listeners $30 off the first box - PLUS free Croissants in every box - when you go to Wildgrain.com/JJGO to start your subscription. That's Wildgrain.com/JJGO, or you can use promo code JJGO at checkoutBe sure to get our new 'Ack Tuah' shirt in the Max Fun store.Or, grab an 'Ack Tuah' mug!Follow the podcast on Instagram and send us your dank memes!Check out Jesse's thrifted clothing store, Put This On.Go see Free With Ads and Judge John Hodgman LIVE at SF Sketchfest!Come see Judge John Hodgman: Road Court live in a town near you! Jesse and John will be all over the country so don't miss your change to see them. Check the events page to find out where! Follow brand new producer, Steven Ray Morris, on Instagram.Listen to See Jurassic Right!
We continue to dive ever deeper into the world of big budget failures with Waterworld, a sea-faring post-apocalyptic adventure so middle-of-the-road that only its astronomical budget could possibly be the source of its lasting cultural impact. CHAPTERS: (00:00:00) - The Nextlander Watchcast Episode 114: Waterworld (1995) (00:00:21) - Intro. (00:02:10) - Our movie is Waterworld, let's get right into the budget talk. (00:03:40) - The Costner factor. (00:10:32) - Getting into the ridiculous production history of this thing. (00:21:16) - Fishtar. (00:26:07) - What is the Ulysses Cut? (00:28:56) - Some of the finer points of this goofy apocalypse. (00:33:37) - Drowning the Universal logo in Kevin Costner's recycled piss. (00:37:26) - A long stretch at an atoll. (00:45:37) - Gills? In this economy? (00:51:02) - Break! (00:51:20) - Escaping the atoll. (01:01:51) - Boy does the mariner hate these women. (01:07:03) - God, this other drifter character. (01:13:20) - OK, the fishing bit isn't bad. The part where the kid can't swim? Less so. (01:16:32) - Yes! Please! Show us Drylan...d'oh... (01:22:21) - Enola is taken. (01:26:10) - Some more context for how Costner gets that jetski, and scattered Smoker talk. (01:29:43) - Deacon's speech, and the mariner Solid Snakes his way through the boat. (01:37:39) - Deacon's dumb end. (01:39:13) - Off to Dryland. (01:45:47) - Final thoughts. (01:49:23) - Closing out our month next week: Final Fantasy: The Spirits Within! (01:51:18) - Outro.
Europa Clipper is NASA's first mission dedicated to studying an icy ocean world. Launched aboard a SpaceX Falcon Heavy rocket on October 14, 2024, from Kennedy Space Center, the spacecraft is set to arrive at Jupiter in April of 2030 to conduct sweeping flybys of Europa. Europa is one of Jupiter's four large Galilean moons. It's roughly the size of our own moon, but what's most is intriguing is that it may harbor the conditions for life in the massive ocean beneath its frozen surface. What we learn could open up the science floodgates to other ocean worlds across the solar system.
Host Steve engage in a conversation with guest Devin Christensen, exploring his journey from farm life to a vibrant spiritual path. Devin recalls his introduction to cigars and his appreciation for the Holy Smokes community, his spiritual transformation through deliverance and repentance, and the significant impact of dreams and divine guidance on his life choices, including giving away all possessions and traveling to Africa on faith. They discuss his background, family life, personal preferences, and aspirations, highlighting Devin's commitment to helping others, particularly military personnel through Operation Restored Warrior. The episode underscores the intimate connections forged through shared interests like cigars and faith, painting a rich portrait of Devin's life and beliefs. Outline: 00:00 Worked hard young; one childhood memory: Waterworld. 04:43 Childhood events led to creative shutdown. 09:08 Traditional religious parents, spiritually dead church upbringing. 11:29 God guided Devin through transformative repentance journey. 17:05 Beliefs persist but can be changed. Rejection impacts. 20:58 Successful career, internal emotional struggle persisted. 23:49 Man discovered dead; I felt compelled to pray. 27:49 Dreamt of Victoria Falls, received travel offer. 32:14 Lands safely, meets Jesus, plays with kids. 33:45 Traveling to Livingston with limited funds. 38:30 Encountered unusual house, Simon barked orders aggressively. 41:04 Met Zambia's Minister of Information; surprising encounter. 43:17 Teach spirituality, travel for seminars, retreats. 47:19 Pipe aroma preferred; nostalgic and airy. 48:52 First whiskey experience with Holy Smokes blend.
The bois discuss The Untouchables, Anora, Martha, Red Rooms, and more! Join our Patreon for bonus episodes, supplements, Discord access, and more: https://www.patreon.com/therearetoomanymovies Merch: https://www.toomanymovies.com/shop Instagram: https://www.instagram.com/therearetoomanymovies/ TikTok: https://www.tiktok.com/@therearetoomanymovies Listen on Spotify: https://open.spotify.com/show/7lwOlPvIGdlmr6XjnLIAkG?si=4e3d882515824466 Subscribe on iTunes: https://podcasts.apple.com/us/podcast/there-are-too-many-movies/id1455789421 Twitch: https://www.twitch.tv/therearetoomanymovies Twitter: http://www.twitter.com/tatmmpod 00:00:00 Cold Open 00:00:39 Intro 00:04:32 Didi 00:06:13 House 00:07:55 Martha 00:10:06 Kenny vs Spenny 00:13:28 House On Haunted Hill 00:15:16 Gangs of New York 00:18:31 Tangerine 00:20:51 Anora 00:25:46 Body Double 00:30:20 WNUF Halloween Special 00:33:37 The Beekeeper 00:35:50 Fall 00:38:36 Red Rooms 00:41:57 The Untouchables 01:12:36 Is It Cinema? 01:16:07 DMT (Dumb Movie Title) 01:17:23 Box Office Game 01:18:32 Actor Game 01:20:40 Outro --- Support this podcast: https://podcasters.spotify.com/pod/show/theraretoomanymovies/support
It's time again for our now-annual Turkey Month, and we're kicking off a November's worth of big budget turkeys with Cutthroat Island, the pirate movie that plundered Carolco of their last remaining doubloons, and sent Geena Davis' career as a swashbuckler off the side of a boat. CHAPTERS: (00:00:00) - The Nextlander Watchcast Episode 113: Cutthroat Island (1995) (00:00:18) - Intro. (00:02:08) - Our first turkey for November: Cutthroat Island! (00:07:37) - The Renny Harlin factor, and the initial (fairly different) pitch for this movie. (00:12:06) - THEY KILLED CAROLCO! (00:18:15) - The cast we got, and the cast we could have had. (00:23:30) - Listing off some of the myriad curses that befell this production (and some debate about Davis' stunts). (00:32:16) - Despite all the troubles, they pulled this one off at the box office, right?!? (No.) (00:38:49) - Addressing any lingering questions before we get into the movie proper. (00:43:58) - Break! (00:44:24) - We're back, and here's what the hell is happening in this movie. (00:54:21) - The introduction of William Shaw. (00:59:28) - I saved a guy who speaks Latin, what did you ever do? (01:02:26) - One of the few bright spots: the carriage chase. (01:04:41) - These puzzles suck. (01:06:11) - Time to dig up another uncle. (01:12:43) - Gunshot wound? No problem! (01:17:45) - An interminable mutiny before we finally get to Cutthroat Island. (01:25:31) - Oh look, treasure. (01:29:49) - Let's blow some stuff up for like 30 minutes. (01:37:11) - We saved the treasure! (...and Shaw!) (01:40:32) - Final thoughts. (01:46:04) - Some talk about our film for next week: Waterworld! (01:51:28) - Outro.
A dolphin named Dr. Spock is in danger and NBA star Clifford Ray is the only man big enough to lend a hand. Plus, torrential rain is ripping through the Appalachians and the people of the mountain are all looking for Plan B.STORIESJust Another Day for Big Clifford RayA dolphin named Dr. Spock is in danger and NBA star Clifford Ray is the only man big enough to lend a hand.A huge thank you to Clifford Ray and Mary O'Herron for sharing their story with the Snap! This year, Big Cliff and Author Laynie D. Weaver teamed up to bring Clifford and Dr. Spock's story to life in an illustrated Children's book titled “Big Clifford Ray Saves The Day.” Want more Big Cliff? Follow him on Instagram or X.Produced by Bo Walsh, original score by Dirk Schwarzhoff , artwork by Teo DucotPlan BSnap Storyteller, Dr. Ray Christian, found himself trapped by the rising floodwaters of hurricane Helene, he knew he had to flee. But he also knew that meant leaving behind all of his animals, including his favorite goat. Thank you, Ray, for sharing your story with us! Ray has shared some resources for hurricane Helene recovery: The Boone Area Chamber of Commerce Foundation and The Rock. For a world of Southern-baked personal narratives, interwoven with Black American history, listen to Ray's podcast: What's Ray Saying?Produced by Anna Sussman, original score by Derek BarberSeason 15 - Episode 49
For extra episodes, extended episodes, Q&A episodes, and more, join us on Patreon: patreon.com/officehourswithdrc Credits: Co-Written and Co-Produced by Gabriel Cruz PhD and Barry Thornburg Guest Appearance: Matt Meier PhD Referenced Media: Night of the Living dead (1968) Jurassic World: Fallen Kingdom (2018) Conan the Barbarian (1982) Wall-E (2008) Dawn of the Planet of the Apes (2014) Wheel of Time Season 1 (2021) Water World (1995) High Noon (1952) Planet of the Apes (1968) Music: FasterFasterBrighter by Blue Dot Sessions Lumber Down by Blue Dot Sessions
We had to cover this one eventually, and so I broke out a heavy hitter of a guest. That's right: Junkfood Cinema's Brian Salisbury is once again on hand to help deliver a very fun episode. Waterworld will always be remembered as one of the '90s most trashed, pilloried, and derided movies -- but that was then. Let's talk about now. Thanks for listening to Overhated! There are 100+ more episodes at patreon.com/scottEweinberg. Subscribe to hear them all now! Check out the list of episodes here: bit.ly/3WZiLFk. Subscribe wherever you get your podcasts: Apple Podcasts, Spotify, etc. Overhated is now proudly sponsored by those Effin' Birds.com, the award-winning comic strip by Aaron Reynolds.
Fall is in the air on this week's Pre-Fixe, and Dom and Chris are divided on how they feel about it! They discuss The Met Gala announcement (that coincidentally falls not only on Cinco De Mayo, but also the first day of Diddy's Trial), JLO's first interview Post-Trilogy-of-Terror, and the video of Selma Hayek and Nicole Kidman potentially fighting? Then, Amye Archer, host of the podcast Little Miss Recap, joins to to talk all things Kevin Costner: The Bodyguard, Waterworld, Yellowstone, and if Princess Diana was actually in talks of acting in The Bodyguard 2.You can find Amye at @amyearcherwriter and find her podcast here.You can find Dom at dommentary.com.You can find Chris at @thechrisderosa.Follow the show at @fixingfamouspeople.Subscribe to the Patreon Fixing Bonus People here.Write a review and let us know who you want us to fix!See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
We discuss one of Mac's favorite childhood movies - 'Waterworld'Does the movie deserve more credit? Was this in your cable movie rotation? Should it be left at the bottom of the sea?Join the conversation on social media - @MACandGUpodcastDirected by Kevin Reynolds and starring Kevin Costner, Jeanne Tripplehorn & Dennis Hopper - In a future where the polar ice-caps have melted and Earth is almost entirely submerged, a mutated mariner fights starvation and outlaw "smokers," and reluctantly helps a woman and a young girl try to find dry land.