King of the gods in ancient Roman religion and myth
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Al and Kev talk about Balatro Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:04: What Have We Been Up To 00:14:32: Game News 00:50:58: New Games 01:00:19: Balatro 01:49:09: Outro Links Len’s Island 1.0 Delay Amber Isle Switch Delay Sun Haven Switch Asia Release Sun Haven Switch Europe Release Coral Island 1.1b Update Lightyear Frontier “Trailblazer” Update Sakuna Chronicles: Kokorowa and the Gears of Creation Farmagia Anime Trailer Hobnobbers Desktop Cat Cafe Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, and (0:00:36) Kev: My name is Kevin. (0:00:38) Al: we’re here today to talk about cottagecore games, and also one that’s very much not a (0:00:42) Kev: Woo. (0:00:44) Al: cottagecore game. Well, two, two games that are very much not a cottagecore games. (0:00:49) Kev: Well, I don’t know. (0:00:53) Kev: Actually, I don’t know which one you’re referring to. (0:00:55) Kev: But you’re referring to our main one. (0:00:57) Kev: How could you say it’s not? (0:00:58) Kev: It has both David Diver and Stardew Valley. (0:01:00) Al: I mean, I feel like there’s debates as to whether Dave the Diver is Cottagecore, but (0:01:07) Al: anyway, let’s not get into that right now. (0:01:08) Kev: » [LAUGH] (0:01:10) Kev: » There’s farming, how could it not be? (0:01:12) Al: Well, we are here to talk about bilateral. (0:01:17) Al: Now, why are you talking about bilateral? (0:01:19) Al: You might say it’s not a Cottagecore game. (0:01:21) Al: Well, they added a Stardew pack to it. (0:01:22) Kev: Yeah (0:01:24) Al: That’s why we’re talking about it. (0:01:26) Kev: That is the sole reason I mean, let’s let’s be real (0:01:29) Al: because me and Kevin both were (0:01:30) Al: playing it and it felt like an easy episode to do. So that’s what we’re doing. (0:01:32) Kev: Yeah (0:01:34) Kev: Also (0:01:36) Kev: And let’s not forget real the real reason right are not rogue likes robo glights etc runner up on this (0:01:43) Al: Oh, yes, we’re here today to talk about roguelites. (0:01:46) Kev: It was inevitable (0:01:50) Kev: Every time you put (0:01:52) Kev: this episode, it’s a different opening. (0:01:57) Al: All right, cool. Well, yes, so we’re going to we’re going to talk about bilateral. (0:02:00) Al: Before that, obviously, we have a good chunk of news. (0:02:04) Al: First of all, Kevin, what have you been up to? (0:02:08) Kev: uh I have been up to um oh not terribly a lot this week has been particularly busy and uh (0:02:18) Kev: uh tumultuous let’s say um uh yeah yeah it is um no um I won’t get into it here you can (0:02:21) Al: That’s a good word. Not a good situation, but a good word. (0:02:29) Kev: just ask elsewhere if you want it’s not not a fun but anyways um uh what what little game time i (0:02:36) Kev: have. I’m (0:02:38) Kev: enjoying the cards that have come out more or less. They’re decent, they’re not game breakers. (0:02:49) Kev: I like the wolf. It’s another Loki, Asgard, Norse mythology theme month and we get stuff like Freya, (0:02:58) Kev: the Fenris Wolf, Malekith. I’m having fun with it. Thanos got a buff recently and I’ve been playing (0:03:05) Kev: the Thanos deck with a… (0:03:08) Kev: and I’ve been having a lot of fun with him. (0:03:11) Kev: I like Thanos and his whole gimmick with something in the stones and the stretch. (0:03:16) Kev: You can do it with that. (0:03:17) Al: Yep. (0:03:17) Kev: Yeah, you’ve been playing. (0:03:18) Al: It’s definitely a fun deck. (0:03:20) Kev: It is, yeah. (0:03:22) Kev: It’s maybe not the highest risk, high reward, but it can be easily stomped on. (0:03:29) Kev: You know, you got your Shang-Chis, you’ve got a lot of counters for it running around (0:03:34) Kev: because Surtr has been pretty popular since the season passed. (0:03:39) Al: Yeah, I have. A bit more on and off this season, but yeah, still enjoying it. I’m still running (0:03:48) Al: my Black Panther symbiote deck. (0:03:52) Kev: That that’s it. It’s a it is such a solid one like the symbiote supposed to be that spider-man really added a (0:04:01) Kev: Insure consistency I think to that in fact that was really needed (0:04:02) Al: Yeah, it has. I mean, its main issue is Shrunki, which is obviously more common now, as you (0:04:10) Al: say, with the Serter deck, which is causing me a bit of a problem. And the other issue (0:04:13) Kev: yep (0:04:17) Al: is just everything needs to go right. Like, if you don’t, I mean, there are ways around (0:04:20) Kev: Yeah (0:04:23) Al: it, right? Like, there are. Yeah. And a lot of (0:04:24) Kev: There’s a couple of backup strategies, but the bread and butter has to be done in a very certain order definitely (0:04:32) Al: the backups require Wong, and the problem is that everybody seems to have a rogue, so (0:04:38) Al: they just steal your Wong, which is not great. But yeah, it’s getting me there. I’m still (0:04:46) Al: stuck in my 70s, because that’s where I always seem to get stuck. (0:04:48) Kev: Ah, you know what, it’s not just you. (0:04:51) Kev: I am also stuck in the 70s. (0:04:54) Kev: I don’t know what it is, if it’s like… (0:04:59) Kev: It’s probably something to do with like, (0:05:01) Kev: you know, the bell curve and whatnot, right? (0:05:04) Kev: Like 70s feels like this is where (0:05:06) Kev: a lot of the dedicated players are, right? (0:05:09) Kev: and probably the largest pop (0:05:12) Kev: it feels like. It is a lot. I don’t blame you at all because I’m there too. (0:05:20) Al: I hope to get up to 80 pretty soon then I can have some actual time to focus on the 90 to 100 (0:05:26) Al: because I suspect I’ll get to 90 very quickly because once you hit 80 it’s like you zoom up to 90 (0:05:28) Kev: Yeah, oh yeah, yep, though, that’s like, yeah, yeah, yeah, I get that. (0:05:33) Al: but then the 90 to 100 takes a lot of work as well so I’d really like to be able to get there (0:05:38) Al: this time. Yeah, the usual with that. (0:05:40) Kev: Um, yeah, so yeah, snap’s good. (0:05:46) Kev: Um, aside from that, a lot of my usual dialog into Zen with zero frequently, (0:05:53) Kev: and I’m still playing that daily with Calvin, because I don’t know. (0:05:58) Kev: Um, a lot of the time this week, though, uh, was dedicated to the wrapping (0:06:03) Kev: up of Bowser’s inside story, the third Mario and Luigi game. (0:06:08) Kev: Uh, you can check out our thy full review on Rainbow Road radio, the (0:06:13) Kev: Mario theme podcast study with our mutual friend, Alex. (0:06:16) Kev: Um, but that game is so, so good. (0:06:23) Kev: Um, it’s, it’s the, the Bowser part of the game. (0:06:28) Kev: Over the top, right? (0:06:28) Kev: Cause it has the Mario and Luigi, you know, foundations and that’s pretty solid. (0:06:32) Kev: Right. (0:06:33) Kev: You know, you can obviously not everyone’s plan of it, like, you know, the (0:06:36) Kev: dynamic blocking and timing and all that. (0:06:39) Kev: Um, and, and I think actually this, this one is a little, uh, a little more intense (0:06:44) Kev: than other, some of the other entries, but, uh, the Bowser stuff is so well done. (0:06:48) Kev: Obviously everyone knows I’m a huge Bowser for Nanak, but they just translated him so (0:06:53) Kev: well, you feel like you’re playing as Bowser, the big boss who does the big (0:06:58) Kev: and he’s ridiculous and charismatic and overconfident it’s, it’s so much fun. (0:07:04) Kev: Um, yeah, hardy thumbs up for that one for sure. (0:07:08) Kev: Um, but yeah, that’s, uh, that I think is roughly what I’ve been up to. (0:07:15) Kev: Oh, oh yes. (0:07:16) Kev: I’ve been, that’s what I’ve been up to. (0:07:18) Kev: But, uh, I mean, I don’t know when folks might hear an update on this, but. (0:07:23) Kev: I’ll, I’ve been getting niche. (0:07:25) Kev: I think I want to do a shiny hunt. (0:07:26) Kev: I’m scared. (0:07:28) Kev: I don’t know. I’m still– I’ve been looking, timing and hauling. There’s a couple of hunts (0:07:35) Kev: I never got to, like one in Sword and Shield for Larry and Meowth, the shiny gold kitty. (0:07:42) Kev: Yeah, I might go for that. But Micah was streaming just this week. He’s been streaming (0:07:49) Kev: again late in the past week and right beyond. Shout out to Micah. He’s got a little podcast he (0:07:56) Kev: does now with (0:07:58) Kev: shiny hunting actually on site. (0:08:01) Kev: Look up the name. (0:08:02) Kev: I forget the name of that. (0:08:03) Kev: I feel bad. (0:08:04) Kev: I’ll find it and then shout it out. (0:08:06) Kev: But but yeah, that’s really what’s been getting to me. (0:08:10) Kev: But but like I said that is yet to happen. (0:08:11) Al: It is called, it’s called the soft reset. (0:08:14) Kev: Soft reset. (0:08:15) Kev: Thank you very much. (0:08:16) Kev: There you go. (0:08:16) Kev: So go check that out. (0:08:18) Kev: There’s only like two episodes. (0:08:20) Kev: There’s not any regular schedule, but you know, Mike has always (0:08:24) Kev: a joy to listen to. (0:08:24) Kev: So I was happy to tune in too. (0:08:28) Kev: - Uh, what about you, L? (0:08:29) Kev: What’s been going on with you? (0:08:31) Al: I obviously talked about Snap, so I’ve been playing that, I’ve been playing Pocket, although (0:08:37) Al: the last week that’s mostly just been open some packs, and that’s about it because the (0:08:45) Al: events that we’re running are mostly finished now. There’s another Wonder Pick event, but (0:08:51) Al: that doesn’t take a lot of extra time, it’s not one of the battle events. (0:08:56) Al: But yeah, I’m very much at the end point. (0:09:00) Al: of the current set, so it’s pretty much like I’ve got maybe like five normal cards to get (0:09:09) Al: and then just a bunch of the secret rares which takes a long time to get them because they’re (0:09:15) Al: very rare. I think most of them are like 1% chance each deck. (0:09:20) Kev: Oh, goody. Of course, but uh, you know, I say to someone who just talked about shiny hunting gotta gotta pull that slot machine, right? (0:09:25) Al: you (0:09:25) Al: you (0:09:31) Al: Yeah, there was a person on Reddit who posted saying that they’d completed (0:09:35) Al: the set and it took them $1,500 to do it. (0:09:39) Kev: Oh, oh that hurts that hurts like (0:09:43) Al: And you’re like, “Oh my word, that is insane. I cannot imagine (0:09:48) Al: spending $1,500 on digital trading cards.” (0:09:52) Kev: See I could, okay, I mean, no, no, well sure, sure, sure, sure, yeah, but not even that, (0:09:56) Al: Okay, fine. It depends on how much money you have if you’re a billionaire (0:10:01) Al: Sure, sure. In that situation, I could justify it, right? (0:10:06) Kev: right? (0:10:06) Kev: Like of course the layman, it’s ridiculous, right? (0:10:08) Kev: But what I was going to say is like, I don’t, specifically on pocket is what blows my mind (0:10:15) Kev: because, you know, the, well, I don’t know, maybe I say this like the functionality, obviously, (0:10:22) Kev: um, uh, live these, you know, the standard card game, I think leans a little bit more (0:10:27) Kev: heavier into the, the actual playing of the game, right? (0:10:29) Kev: And since that goes hand in hand with the physical card game, I think that would be (0:10:34) Kev: a little more sense or I understand it a little more because, you know, people are invested (0:10:40) Kev: there because it’s the competitive nature on it and whatnot. (0:10:44) Kev: And I mean, pocket does have that, but it doesn’t, I think, emphasize it as much. (0:10:46) Al: I don’t I don’t get the difference between that like yet sure technically live is more battle (0:10:54) Al: focused however like they’re both you know a little world digital world garden right and they (0:11:00) Kev: Yeah (0:11:01) Al: both have battles they both have collections like one is a one is and one is a better app it is more (0:11:03) Kev: Yeah, yeah (0:11:08) Al: enjoyable to play pocket than it is to play live live is just a bad app (0:11:11) Kev: True true and you know what actually I take it back because (0:11:17) Kev: Pokemon like the card game is (0:11:19) Kev: deep relatively compared to other card games because (0:11:24) Kev: You know the rarity the high money cards are just alternate arts (0:11:28) Kev: generally speaking, right, like they’re, (0:11:30) Kev: the pretty arts or whatever, right? Other card games, that’s not necessarily the case. Rare cards (0:11:36) Kev: are very good and strong, but only printed at high rarities. So people will spend big money on that. (0:11:44) Kev: So, you know what? I take it back. No, I don’t get how you spend 50. Oh, my gosh. (0:11:47) Al: Yeah, it’s a lot, it’s a lot of money. (0:11:52) Kev: Probably going to write it as a tax write off and business expense. (0:11:55) Al: Yeah, I suspect they’re just a person who works in tech and they’re single, they have (0:12:03) Al: no kids. (0:12:04) Al: So because they work in tech, they have a lot of money and they have nothing else to (0:12:04) Kev: Oh. (0:12:07) Al: spend on except themselves. (0:12:08) Kev: Oh. (0:12:09) Kev: Oh, I have the, you know. (0:12:12) Kev: If any listeners out there happen to be in such a situation, hit me up. (0:12:16) Kev: I could certainly give you a few recommendations on how to use that money. (0:12:20) Al: I mean you know that well this is yeah yeah well I mean this is the thing right like you (0:12:21) Kev: I know a guy who needs a new car. (0:12:29) Al: know there are a lot of you know young single people in the US with very high salaries and (0:12:38) Al: very little else to do with them especially with remote working (0:12:39) Kev: Yep, I mean that does explain the large amount of Teslas I see in the area. (0:12:43) Al: hahaha (0:12:50) Al: um yeah well that’s a that’s a whole other thing I judge people differently depending (0:12:55) Al: on which Tesla they have because if they have one of the original Tesla’s sure fine you (0:13:00) Al: had a decent amount of money and you wanted to wanted to buy a decent electric car there (0:13:00) Kev: Oh, right. Yeah. Okay. You know what? Yeah, I was about to say. Yeah, no, no, no. I was (0:13:03) Al: wasn’t anything else if you have a cyber truck if you have a cyber truck you are a (0:13:07) Al: terrible human being yeah yeah (0:13:11) Kev: about to say that. Yeah, a correction. I meant the large amount of Cybertrucks I see in the (0:13:15) Kev: area. You’re right. Yes. No, like there is a market for the, you know, the previous earlier (0:13:19) Kev: Teslas or whatever, especially early on, right? Yeah, absolutely. But like, yeah, yeah. Mmm. (0:13:28) Al: I really feel sorry for the people who bought the first Tezlas, and now they look like Elon lovers. (0:13:34) Kev: Oh boy. (0:13:37) Al: Goodbye. Anyway, so yeah, Snap Pocket, and I’ve also been playing quite a bit of Fields of (0:13:43) Al: Mistria, so may or may not have a reason for that, and may or may not talk about that in a future (0:13:49) Al: episode. We’ll see, but yeah, no, been playing through that. It’s interesting, because… (0:13:50) Kev: Oh, okay, wait, which, hold on, I have to look it up. (0:13:59) Kev: There’s many, oh, okay. (0:14:01) Kev: Here it is. (0:14:01) Kev: Yeah. (0:14:01) Kev: The nineties anime looking one. (0:14:03) Kev: Yeah, yeah. (0:14:04) Kev: Okay. (0:14:04) Kev: I got it. (0:14:05) Kev: All right. (0:14:05) Kev: Okay. (0:14:06) Kev: That’s, that’s interesting. (0:14:07) Kev: I’m keen to hear thoughts on that from some people, maybe in the future, (0:14:11) Kev: who knows, you know, you never know. (0:14:13) Al: Maybe, no promises, never promises. (0:14:16) Kev: Oh, I promise I’ll, I’ll promise you all the time. (0:14:20) Kev: Are some pretty anime people in fields of mystery. (0:14:25) Al: Yes, yep, oh, yep, all right, so we’re going to talk about some news now. (0:14:25) Kev: Do you like sailor moon and nineties anime? (0:14:28) Kev: Cause there you go. (0:14:28) Kev: There’s all your show Jovis. (0:14:30) Kev: You can basically see the sparkles. (0:14:38) Al: First up, we have Lens Island 1.0 has been delayed until mid-2025, they have said this (0:14:44) Kev: Okay. (0:14:47) Al: is because the game is not quite complete. (0:14:50) Al: Now, interestingly, they didn’t talk about it in our like, oh, it’s just like too buggy (0:14:54) Al: or whatever, which quite often– (0:14:56) Al: but no, they specifically talked about how they don’t feel like the story fully ties together (0:15:03) Al: properly, and it feels like it’s missing something. And that’s really interesting. And I really– (0:15:04) Kev: Mm-hmm okay it is (0:15:10) Al: I mean, obviously, just in general, I think that we obviously respect delays. Delays are fine. (0:15:15) Al: Get your game working well. But this is a particularly interesting one, because they (0:15:20) Al: could have done what Color Island did, which is just like, we’re just going to do it. We’re just (0:15:24) Al: just going to release and we’ll. (0:15:25) Al: Add more stuff later and it will feel incomplete, but so what? (0:15:26) Kev: story later yep yeah yeah yeah and like it’s a very tricky thin white line to (0:15:30) Al: But they’ve not done that. (0:15:31) Al: They’ve decided, no, no, we want it to be, we want it to feel complete. (0:15:36) Al: And I think that is absolutely the right way to do these things. (0:15:44) Kev: walk because right because yes I fully agree right there looking for a island (0:15:49) Kev: yes they should have waited to release a more fully realized 1.0 there a lot of (0:15:55) Kev: games up do then that’s that’s not (0:15:56) Kev: great. Right. And then there’s the other end of the spectrum, (0:16:00) Al: Yeah. Well, to be fair, to be fair, we don’t know the reason that Silksong is delayed. (0:16:01) Kev: right? That feature creep and just perfectionism. Looking at (0:16:06) Kev: you silk song, right? Like they Oh, okay. Sure, you’re you’re (0:16:12) Al: Like it could be that, it could be something else. We don’t actually know what the issue (0:16:16) Al: is with Silksong. But there are, there is, Re-Legend is a good example of that in this (0:16:19) Kev: right. But it’s plausible. Yeah. (0:16:26) Al: this area, right? Like they just kept adding things and kept adding things. (0:16:30) Al: And, uh, yeah. (0:16:33) Kev: Yeah, absolutely, but the way they framed it (0:16:35) Al: Also, Shikiji Island, which is a particularly bad one, (0:16:37) Al: because they’re adding extra features into the first version of Early Access. (0:16:41) Al: They’re not even releasing their 1.0, they’re releasing their Early Access (0:16:45) Al: and they’re like, “Oh, we want to wait until we’ve added romance.” (0:16:48) Al: And you’re like, “It’s just me, it’s an Early Access.” (0:16:49) Kev: Oh, no, oh (0:16:53) Kev: That’s rough. Oh gosh. Yeah, that’s well regardless (0:16:57) Al: So yeah, you’re right, there absolutely is a fine line there. (0:17:00) Kev: Yeah (0:17:00) Al: On the right side of the line, um, I think this is good. (0:17:03) Kev: The way they framed it and it’s a good degree of self-awareness like I you know, I absolutely (0:17:11) Kev: Props to them for uh, making that call. Um, assuming they’re you know, they’re on the money with for your sake (0:17:17) Kev: Um, so yeah, and obviously no shortage of other stuff to play so no rush (0:17:22) Al: Yes, my end of year was looking quite stressful, so thank you. (0:17:29) Kev: Thank you. (0:17:32) Al: Personally, I would like to say thank you for delaying. I do not speak for everybody. (0:17:37) Kev: You know what? You know what? I’d like to say thank you to someone else for delaying now. (0:17:44) Kev: I’d like to thank Amberisle for delaying. There’s so much reliefs. (0:17:46) Al: I thought you were disappointed by the switch release being delayed initially. (0:17:52) Kev: I was, but living where I am now, you know what? That’s fine. I could use in the new year. (0:17:57) Al: So, okay, so context here is they, was it the beginning of February? Sorry, the beginning (0:17:59) Kev: I have enough to keep me on my toes. That’s fine. (0:18:03) Kev: - You’re fine. (0:18:09) Al: of November that the Steam version came out, I think. And they said that the, yeah, and (0:18:12) Kev: Yeah, it is already out is (0:18:16) Al: they said the Switch release was delayed until later in November. And I feel like I remember (0:18:22) Al: us discussing this, Kevin, and saying that doesn’t feel, two weeks doesn’t feel like (0:18:26) Al: a lot of extra time. (0:18:28) Al: And I was theorizing that perhaps, I mean, we’ll have to go back and check the transcripts, (0:18:28) Kev: Oh gosh, yeah. (0:18:35) Al: but I was theorizing that perhaps it might get delayed again, and it has been delayed again. (0:18:40) Al: It is now delayed till February of 2025, which is obviously quite a bit more. (0:18:46) Kev: And yeah, yeah, just yeah, yeah, absolutely. (0:18:47) Al: Obviously, complicated by Christmas, right? (0:18:49) Al: Obviously, it’s not actually delayed by another three months. (0:18:53) Al: It’s probably more like two months, because December is a complicated time. (0:18:57) Al: But it’s not a big deal. (0:18:59) Kev: It is, you know, I will say, like, reading, you know, when you put the link, you can see (0:18:59) Al: It’s a big deal. (0:19:04) Kev: the link of their full explanation and whatnot. (0:19:08) Kev: They will say they’re aiming to have the Switch release to be a parody with the Steam release, (0:19:14) Kev: like all the updates and– (0:19:17) Kev: to see if it matches up to that point, so that’s a little (0:19:21) Kev: understandable. I get that. Sorry, I’m just reading it here. (0:19:28) Kev: Oh, it’s going to be on discount on Steam. That’s nice. But (0:19:33) Kev: yeah, I mean, the game is out, right? It’s not on Steam. I want (0:19:36) Kev: it on Switch, of course, but you know, that’s understandable. (0:19:41) Kev: Obviously, the Switch has a long history of not always being the (0:19:48) Al: Yeah, cool. Sunhaven have announced their release dates for their other regions. (0:19:55) Al: So they’d announced the US release was on the 29th of the sorry, the the Americas (0:20:00) Al: release was the 29th of November. (0:20:04) Al: They’ve now also announced that the Japan, (0:20:06) Al: South Korea and Hong Kong releases are also the 29th of November. (0:20:15) Al: Which I love my conspiracies. (0:20:18) Al: This proves my point that they didn’t understand there were multiple eShop (0:20:21) Al: regions, because why two separate announcements for the same day? (0:20:22) Kev: yeah yeah you know what you’re probably right (0:20:30) Al: Just saying. (0:20:30) Kev: here’s I one thousand percent you’re absolutely right (0:20:35) Kev: oh that’s that’s good oh that’s (0:20:39) Kev: oh I mean I feel bad for things because that’s rough but it’s also really funny (0:20:42) Al: Oh, for sure. Yeah, for sure. (0:20:44) Al: It’s not amazing, but yeah, for sure. (0:20:48) Al: Yeah. And. (0:20:50) Kev: But for us, that’s content. (0:20:52) Al: Well, true, they’ve also announced their (0:20:55) Al: Europe release date, which is the 16th of December. (0:20:59) Al: Interestingly, they listed the countries that were it was releasing in and it (0:21:04) Al: doesn’t include so I compared this list because I noticed it didn’t have the UK. (0:21:09) Al: So I was like, this is weird. (0:21:10) Al: Why doesn’t it have the UK? (0:21:12) Al: And I compared this list to the list of (0:21:14) Al: countries that the eShop is available in Europe. (0:21:18) Al: And the only countries missing from it are Russia, which I feel like maybe the (0:21:23) Al: list of eShop regions probably isn’t up to date, and I wouldn’t be surprised if (0:21:26) Al: Russia isn’t an eShop region anymore. So that’s one. And the other two are (0:21:28) Kev: Uh huh. I wonder why. Huh. (0:21:34) Al: Switzerland and the United Kingdom, which people who understand European (0:21:38) Al: politics might go, oh, but they’re both not in the EU. True. But Norway also (0:21:43) Al: isn’t in the EU but is in the list. Now, what is interesting about those two (0:21:46) Al: names is (0:21:48) Al: Switzerland and the United Kingdom. Do you see what’s interesting about those two names? (0:21:52) Kev: Ah… no. I’m not saying it, tell me. (0:21:56) Al: They are alphabetically after every other country in this list. (0:22:00) Kev: Wait. Haha, oh. (0:22:02) Al: I think they’ve copied and pasted the list and missed out the last two. (0:22:06) Kev: Sick. Sick. Oh, that’s awesome. Good times. Oh, I love copy-paste errors. Good times. (0:22:16) Kev: You’re pretty good at this, Detective Al. (0:22:16) Al: I don’t know that for sure, obviously. We will see on the 16th of December what happens, (0:22:22) Al: especially if they don’t announce another “oh no, it’s UK and Switzerland” and it does come out, (0:22:29) Al: then I will be proved right again. We’ll see, but that is my theory. If in doubt, (0:22:36) Al: always go for the stupidest option. (0:22:39) Kev: Yeah, Occam’s razor, right? (0:22:43) Al: Is that not Hamlin’s razor? (0:22:45) Kev: Wait, Hamlin? (0:22:46) Kev: Is there a different razor? (0:22:46) Al: Occam’s razor is the simplest explanation. Hamlin’s razor is never a tribute to malice, what can be adequately explained by stupidity. So it’s not quite the same thing, but they are very much tied together because quite often the most obvious explanation is the stupidest one, but I don’t think it was the most obvious explanation in this case. (0:22:51) Kev: Yeah. (0:22:57) Kev: Oh, attributed to, okay. (0:23:02) Kev: Okay. (0:23:02) Kev: I see. (0:23:03) Kev: Um, sure. (0:23:07) Kev: I, I, yep. (0:23:09) Kev: Yeah, absolutely. (0:23:14) Kev: Yes. (0:23:14) Kev: Okay. (0:23:17) Al: The most obvious explanation is they’re not releasing in the UK and Switzerland, but I don’t think that’s the case because I have never released a game on the eShop. But from what I understand, you cannot release within an eShop region to only specific countries within that region. I think you either release to the whole region or not at all. (0:23:35) Kev: Yeah, that that’d be really weird (0:23:38) Kev: Yeah, that would be very weird if you did that so yeah, I you’re probably right (0:23:44) Al: So we will, we will see. (0:23:47) Al: I do love, I do love my conspiracy theories. (0:23:51) Kev: Yeah, that’s good stuff. I’m excited. Can’t wait to see if you’re proven right or wrong (0:23:56) Al: Next we have Coral Island. They have released their Quality of Life 1.1B update. (0:24:06) Kev: how does that name make you feel Al not the 1.2 update but the 1.1 B I can’t wait (0:24:11) Al: I don’t know if I want to talk about it. (0:24:17) Kev: for 1.1 B 0.2 (0:24:21) Al: So here’s the thing, right? So would you assume that 1.1 and 1.1 (0:24:26) Al: a are the same thing then? Because there was no 1.1 a, right? (0:24:29) Kev: I mean like obviously I would assume that’s the case it’s obvious again (0:24:36) Kev: grazering it here like they didn’t expect to need a 1.1 B or whatever like (0:24:40) Al: Yeah, but yeah, also, also, just a thing. You could just call it 1.1.1 like most software (0:24:48) Al: development does. You don’t have to be weird and annoying with it with your numbers. (0:24:52) Kev: what (0:24:52) Al: I don’t understand why, how many times do I have to moan about this before (0:24:56) Al: people actually start just numbering things sensibly? It… Oh. (0:24:59) Kev: Yeah, look I don’t know if I talked behind the show obviously like yes, I’m in agreement that it’s not great and it’s a (0:25:09) Kev: It’s not the easiest problem to solve because you know (0:25:13) Kev: Whatever people have different ways of thinking and categories. Go there whatever in my opinion like when I know I you know, I (0:25:21) Kev: Naming files and and keeping records is important stuff. I’ve done and I always do well. I just go up a date (0:25:28) Kev: I’m Eric Leach. (0:25:29) Kev: Go with year, month, day, and then, like, 0.0. (0:25:29) Al: That is fine. That is absolutely an acceptable way to release software as well, but that’s also not (0:25:37) Al: what they’ve done. But I think the thing that drives me insane about this, I’ve never seen (0:25:43) Al: a letter in any of their version numbers before. I have never seen it. It’s not like this is just (0:25:49) Al: a long continuation of it. They had 1.0a, b, and 1.0c, and 1.0. No, they didn’t. They’ve never done (0:25:52) Kev: Yeah? (0:25:56) Al: it before. (0:25:57) Al: So why are we suddenly doing this? (0:25:57) Kev: What if? (0:25:59) Al: It’s just, like, they then release, they then, they then release the hot, did that… (0:26:01) Kev: OK. (0:26:02) Kev: Now, all right. (0:26:03) Kev: What do you want moving forward? (0:26:04) Kev: Do you want more letters, or do you just (0:26:07) Kev: want this to be the sole ugly stepchild with the letter (0:26:10) Kev: and all of all your updates? (0:26:11) Al: Nothing, I want them to retroactive, I want them to retroactively change it. (0:26:15) Al: And the thing that annoys me most about it is now they’re releasing a couple of small (0:26:19) Al: hot fixes, which are called 1.1b-1229, which is obviously, 1229 is obviously a build number, (0:26:24) Kev: Oh, snitch! (0:26:27) Al: that’s clear from that because then the next one is (0:26:29) Kev: Yep. (0:26:29) Al: one two three zero whatever sure like I just like it’s either it’s either give (0:26:31) Kev: Yep. (0:26:32) Kev: the (0:26:35) Kev: the (0:26:38) Al: it the 1.2 but you obviously don’t want it to be that to appear that big sure (0:26:43) Al: fine although I would argue I don’t think that that’s a problem but if you (0:26:48) Al: want if you don’t want it to be 1.2 that’s fine just give it another number (0:26:52) Al: right you don’t it’s just where is the letter coming from it’s just appeared (0:26:56) Kev: Um, actually, Al, it’s a hexadecimal. (0:26:56) Al: and he’s never been there before, and ugh. (0:26:59) Al: OK, we’re moving on. We’re moving on. (0:27:03) Al: Moving on. (0:27:06) Al: This adds as the name rather than the number, which includes a letter, (0:27:10) Al: would suggest about quality of life improvements. (0:27:16) Al: So there’s our daily goddess blessing. (0:27:18) Al: So every day you can get a blessing from the goddess. (0:27:21) Al: There’s a new type of rock called a mystery rock, which break, (0:27:27) Al: yields random things. (0:27:29) Al: They may yield oars, seeds, fish, insects, or occasionally monsters. (0:27:36) Kev: there’s ahh that’s fun I kind of like that I dig it it’s your pokemon rock smash (0:27:37) Al: They’ve also added fishing nets, which are a thing you can leave in the water and come (0:27:51) Al: back to fish. (0:27:52) Al: So I guess kind of like the crab pots, but I think it’s for fish rather than crusty. (0:27:59) Al: They’ve also lowered the requirements for turn rank A and B, so I suspect I will have (0:28:08) Al: jumped up a rank the next time I open the game, because I was so close to a rank and (0:28:12) Al: having it even slightly down will probably mean I’ve hit the next rank. (0:28:16) Kev: Well that’s interesting for sure, balance patches for pottagecore games, good stuff, good stuff. (0:28:23) Al: Maybe just enough people like me were moaning that it takes so long to go up the town ranks. (0:28:31) Al: I may or may not talk about how Fields of Mystery has a great town rank system and really (0:28:37) Al: rewards you in a much better way, but I obviously would not be talking about that before the (0:28:38) Kev: Oh, oh, oh. (0:28:44) Al: episode that we may or may not be talking about in. (0:28:48) Al: And finally, a great Quality of Life update removed the stamina cost for tools you need. (0:28:53) Al: It was the default in Fields of Mistria, which is fantastic, but yeah, why is this (0:28:54) Kev: Okay, how is that not the default in everything? (0:29:02) Kev: Heh heh heh! (0:29:03) Al: just not a thing? (0:29:04) Al: Because I think Stardew added it in one of its point updates. (0:29:07) Al: But it’s like, why do they all add on later? (0:29:08) Kev: Yeah. (0:29:10) Al: It’s just a really, I guess it’s kind of because they’re trying to lean more to the realism (0:29:16) Al: thing, right? (0:29:17) Al: Like, if you use… (0:29:18) Kev: Don’t disrupt my immersion, Al. When I swing the ax, I use the n- (0:29:21) Al: That’s the thing. (0:29:22) Al: - Okay. (0:29:23) Kev: Thanks. (0:29:23) Al: - Exactly. (0:29:24) Al: And I understand that argument, (0:29:26) Al: but I also think it’s important to remember (0:29:27) Al: that we play games because they’re fun. (0:29:30) Al: And I would always lean to the fun over the realism. (0:29:32) Kev: That is very not true. We say is Pokemon (0:29:37) Al: I still have fun with Pokemon games. (0:29:39) Al: I’m sorry you don’t, (0:29:40) Al: but that’s why I still play them and you don’t. (0:29:46) Kev: But (0:29:47) Kev: And you know what? All right, you know what? I’ll even play their game (0:29:50) Kev: I will say actually hitting something with a shovel or an axe is probably more exhausting than just swinging in the air. So (0:29:58) Al: Interesting, interesting point. Interesting point. (0:29:58) Kev: either way (0:30:00) Kev: It doesn’t (0:30:02) Kev: Doesn’t go through it. No, it falls apart. I’m trying to say (0:30:06) Kev: Yeah (0:30:07) Al: We don’t want to think about it too much. (0:30:09) Kev: What are you talking about that’s the entire point of this podcast (0:30:12) Al: I know, I know, I realized, I realized what was happening there as soon as I said what I said. (0:30:20) Al: And the last game update is Lightyear Frontier have announced their trailer. (0:30:28) Al: It’s coming out on the 27th of November, which is the day this podcast comes out. (0:30:34) Al: So if you’re listening to this, it’s out. (0:30:37) Al: And it just seems to have one big thing, Kevin, which is your mech can now turn into a car. (0:30:44) Al: Or it looks more like a tractor, but it’s super fast. (0:30:44) Kev: Yeah, which is, yeah, it’s that’s interesting because, like, I’m a little torn on this because, obviously the you know, a vehicle or whatever is very sensible in this sort of game, right? Absolutely. And, you know, it takes a lot of work. So I get it why it’s always at a release. (0:31:05) Kev: Um, I’m just part of me is also the mind that like, because the, the mech, like it’s just a car. (0:31:14) Kev: The mech, they just, they just stick it on a car, basically the top half of the mech. Um, I don’t know. I wish part of me wishes that they could have you. I’d hope so. Right. Or, you know, you never know. Maybe it just blows and transforms, you know, I don’t know. (0:31:20) Al: I’m assuming it does a Transformer type thing, surely. (0:31:32) Kev: But, okay, you know, if they have the total animation of it transforming or whatever, fine. I guess I can take that. But, like, wouldn’t you just also make the regular mech go faster? (0:31:44) Kev: Or, you know, something rocket boosters? I don’t know. (0:31:46) Al: So I suspect the idea behind this is that it’s, uh, so, oh, yeah, no, I, I’m, I was going to say like this can be added as an upgrade over time so you don’t get it at the beginning, but then I guess Rocket Bisterd would also work like that. (0:31:58) Kev: Yeah. Yeah. But I mean, like, that’s maybe just the personal (0:32:02) Al: Um, yeah, no, that’s a fair point. (0:32:11) Kev: take. It’s not no end of the world. Overall, it’s a good (0:32:14) Kev: thing. And again, in this kind of open world, exploration, (0:32:19) Kev: parts, or vehicles, or whatever is always great. And it is still (0:32:23) Kev: connected to the mech, you know, maybe not exactly how I’d want (0:32:26) Kev: But it is there you have you’re still in (0:32:29) Kev: the cockpit of the mech which is a little weird but yeah (0:32:33) Al: All right. We have another couple of updates that are not specifically regarding the games. (0:32:39) Al: And so the first one is Sakuna. We have three pieces of news about Sakuna. The first one (0:32:40) Kev: Aww, I’m here wriggin’ my hands. (0:32:44) Kev: Yeah-heh-heh-heh-heh. (0:32:50) Al: is that they’re doing a new mobile phone game, but we don’t know. And it’s probably unlikely (0:32:59) Al: will get an English language release of this. It looks like it’s a (0:33:03) Al: Japanese-specific game. However, we don’t know anything about the game. (0:33:06) Kev: okay wait is sorry I’m sure this is all in the YouTube video because from the (0:33:15) Al: The YouTube video is a different game. (0:33:15) Kev: the blurb you put okay okay does that blurb like it’s not clear that it’s (0:33:22) Kev: specifically a sakuna game I mean that’s very likely right but it’s just from the (0:33:26) Kev: developers right (0:33:28) Al: They’ve specifically said it is a Sakuna game. (0:33:30) Kev: okay okay they did okay well mmm darn it mmm (0:33:36) Kev: yeah we’re not gonna see this in the US we didn’t get there’s a lot of good (0:33:41) Al: We’ll see. Well, you never know, you never know. But more exciting, (0:33:46) Kev: ones we don’t get they’re pleased to announce a new episode of the harvest (0:33:47) Al: more exciting for Kevin is that the anime is getting a season two. (0:33:53) Kev: season yeah I’m so excited because I well I mean guess well oh you know what (0:34:02) Kev: Let’s talk about the new the next because I think that’s (0:34:05) Al: okay yeah sure fine that’s fine that’s fine there is a there’s also another new game coming (0:34:06) Kev: what the season two is. (0:34:10) Al: called sakuna chronicles coca coca roba coca roba and the gears of creation um I presume (0:34:14) Kev: Pokurawa. (0:34:22) Al: you’ve watched the video for this (0:34:24) Kev: i’m watching I am watching it right now hold on one second um is this the book is my first (0:34:30) Kev: question because I know there was a book centered on cocoroa I don’t know if uh this is an adaptation (0:34:38) Kev: of that game um let me see here um oh my gosh i’m so excited we’re actually getting a new coca (0:34:45) Kev: sakana game um okay sorry hold on give me like one minute 27 um wow a robot (0:34:55) Kev: uh wow is this I don’t know if these are cuts wow the visuals larry look way updated which is pretty (0:35:01) Al: Well, and obviously the big thing about this one is that there is an English language trailer, (0:35:02) Kev: nice um uh (0:35:09) Al: so I’d be very surprised if this game isn’t being local. (0:35:10) Kev: Yeah right I mean it has to right because they’re dubbing it and clearly we um clearly we did our (0:35:20) Kev: job as influencers and brought Sakana to the forefront again which is why all this was announced (0:35:22) Al: of course of course my guess is that this will be a more crafting focus game (0:35:28) Kev: um I’m very (0:35:32) Al: rather than farming focused (0:35:34) Kev: yeah clearly because wow like is oh oh wait is that hurt (0:35:40) Kev: is this no no who is that what wait okay so (0:35:44) Al: Are you referring to the green haired one that gets off the boat? (0:35:47) Kev: yes okay I would is that lady sucking uh whatever it’s the big lady I think maybe (0:35:48) Al: Yeah, I don’t know who that is. (0:35:55) Kev: I forget the name no no yeah but it is it a small form of her because it really looks like her (0:35:56) Al: No cuz we see her we see her earlier than the trailer in her usual form. (0:36:04) Kev: like I’m thinking it is she even has the pink butt a thing I don’t know if it’s her daughter (0:36:09) Kev: or chibi for– (0:36:11) Kev: or something, it’s clearly related to her. (0:36:13) Kev: It’s clearly related to her. (0:36:15) Kev: The big thing I will say about this trailer– (0:36:19) Kev: Sakuna is not in it. (0:36:21) Al: Yes. (0:36:21) Kev: It is all Kokoro-wa and a whole bunch of new faces, which– (0:36:26) Al: Well, to be fair, to be fair, you don’t know that she’s not in it. (0:36:29) Al: She’s not in the trailer. (0:36:30) Kev: Yeah, I’m just saying she’s not in the trailer. (0:36:33) Kev: That’s all I’m saying, right? (0:36:33) Al: Yes. (0:36:34) Kev: Yeah, because I was about to say that exactly right. (0:36:36) Kev: She very well could be in the game, but they did not highlight that. (0:36:40) Al: I’d be surprised if she wasn’t, it’s literally called Sakuna Chronicles. (0:36:40) Kev: Yeah. (0:36:43) Al: Now, I know that the whole point is it’s tying it to the first game, (0:36:44) Kev: Oh. (0:36:48) Al: like, surely they can’t know how far in at all, right? (0:36:49) Kev: Kokoro. (0:36:52) Kev: Kokoro and the Gears of Creation, a knife’s out in the street. (0:36:55) Al: » Zach. [LAUGH] Yeah. [LAUGH] (0:37:01) Kev: Oh, those movies are great, but that’s just the funniest thing. (0:37:06) Kev: Regardless, um, okay, like I do suspect (0:37:10) Kev: she’ll be in there right like it would be I’d be very surprised if she wasn’t in there (0:37:15) Kev: like it just from the in-game story perspective it’s her best friend it makes sense she’d be in (0:37:21) Kev: there and from the outside like branding perspective you know she’s the face of the franchise or (0:37:27) Kev: whatever um but uh you know who cares whatever we get in here I’m gonna get um and even if it’s (0:37:34) Kev: not rice farming if we’re inventing robots that seems to be the premise of the game um (0:37:40) Kev: sending them out to do your fighting and stuff like that which is interesting I love controlling (0:37:44) Kev: minions and sending things out um I’m very curious to see how this will play and be um it’s in (0:37:52) Kev: development so we won’t see this for a long while because that’s all they said it’s in development (0:37:57) Kev: um and going back to the other one um I’m guessing season two is probably going to publish (0:38:04) Al: Oh, interesting. Maybe. Well, so here’s my question. From what you’ve said, (0:38:10) Al: I’m assuming you think this is a sequel, rather than a… (0:38:14) Kev: Ooh, good point. (0:38:17) Kev: I mean, regardless, that’s, you know, (0:38:20) Kev: the enemy could still cover it, (0:38:21) Kev: even if it was a, very cool. (0:38:24) Al: I yeah I guess I just I would be expecting season two of Sakuna to be a sequel. (0:38:30) Al: It’s different when there’s a game like they’re not saying that there’s going to be a different (0:38:36) Al: anime like if they’d called it a different thing but they’ve explicitly called it out (0:38:39) Al: as a season two of the anime like I feel like it’s going to follow Sakuna. (0:38:46) Kev: Oh, OK, you know, all right, well, I’ll run with this. (0:38:49) Kev: Let’s let me run with this, in which case that’s (0:38:52) Kev: triple exciting because that means we’re getting basically (0:38:55) Kev: two new entries in Sakuna, right? (0:38:57) Kev: Like a new Kokoro game and a whole new Sakuna adventure, (0:39:03) Kev: which I have no idea (0:39:07) Kev: well, that may be because the anime covered the entirety of the game. (0:39:10) Kev: So, you know, it will be totally open where that could go. (0:39:16) Kev: Um, that’s uh, that’s a (0:39:18) Al: The game that we’re probably not going, you did notice who’s making it, right? (0:39:20) Kev: exciting. (0:39:22) Kev: Oh, yeah, I saw that and that. (0:39:26) Al: Godzilla people. (0:39:28) Kev: Yeah, yeah. (0:39:32) Kev: Exceed games, which is (0:39:36) Al: Well, no, no, Exceed aren’t making that one. So Exceed are publishing… (0:39:40) Kev: wait, wait, oh, oh, sorry, the mobile game. (0:39:42) Al: No, right. Yeah, so we’ve got mixed up. We’ve gotten mixed up. We’ve gotten mixed up. Exceed (0:39:43) Kev: Oh, yeah. Oh, yeah. (0:39:44) Kev: - Oh, yes. (0:39:46) Kev: Sorry, yes, okay. (0:39:47) Al: aren’t making any of these games. Exceed are publishing the second sequel slash prequel. (0:39:51) Kev: Oh. (0:39:53) Al: The mobile game that we probably won’t get is being made by Toho, as in the Godzilla (0:39:54) Kev: Okay. (0:39:59) Kev: Yeah, which is pretty wild, okay. (0:40:03) Kev: Like, I don’t know what that game could compromise at all, (0:40:07) Kev: but this means a Sakuna Godzilla crossover DLC (0:40:08) Al: No idea. [laughs] (0:40:12) Kev: is in the realm of possibility now. (0:40:16) Kev: That’s all I have to say. (0:40:22) Kev: Sakuna of rice and rodents. (0:40:28) Kev: This is all so exciting, right? (0:40:30) Kev: Because holy mackerel, we just went from Sakuna being a great game series, whatever, (0:40:36) Kev: but kind of that’s it too. (0:40:38) Kev: Oh my goodness, we have a whole bunch of stuff coming up. (0:40:42) Kev: Oh, I am eating well right now! (0:40:46) Kev: It is wild that Toho is doing the mobile games. (0:40:52) Kev: Yeah, I don’t know, I’m excited for that anime, who knows? (0:40:56) Kev: I wonder, okay, you know what? (0:40:58) Kev: We might get an English dub of Season 1 now, if they’re pushing it this much. (0:41:02) Kev: We might just get an English dub. (0:41:06) Al: I would be surprised if they never did it because they have a voice actor set, right? (0:41:14) Al: And especially if they do end up using those voice actors for the game, they could do that (0:41:14) Kev: Yeah, I agree. (0:41:19) Al: at the same time. Voice acting in a game, if they have a story, could come quite early (0:41:25) Al: in the game’s development. So they could tie those two things in together and reduce their (0:41:28) Kev: true yeah um oh man I can’t I just can’t wait like we don’t have any dates for anything (0:41:40) Kev: so I don’t expect this until at least 2026 maybe something (0:41:40) Al: Well, yeah, this is the thing. These things, when our game is really announced as in development, (0:41:50) Al: it’s somewhere between two years and ten. And we’ll find out eventually. (0:41:55) Kev: Yeah exactly, eventually yeah the Sakuna book is not the same title as the the new game so (0:42:12) Kev: um the the yeah Pokoro book or whatever it’s so I expect it to be a different story entirely. (0:42:17) Al: We also have, speaking of Japanese games with animes, (0:42:23) Al: Farmagia, who they had already announced their anime. (0:42:28) Al: But we now have a trailer for it and a date. (0:42:31) Al: It’s airing in Japan on the 10th of January. (0:42:35) Al: And the English website says “coming soon”. (0:42:39) Al: So whether that’s just sub, whether that’s dub, I don’t know. (0:42:44) Al: we’ll see, but I mean, the English saying (0:42:47) Al: coming soon means something’s coming. I wouldn’t be surprised if they did the same (0:42:50) Kev: Uh-huh (0:42:52) Al: thing as Sakuna and we kind of get it like a month later on Frenchie Rolla, but we’ll see. (0:42:56) Kev: Sure (0:42:58) Kev: Yeah, that’s very likely. Oh my gosh. Are you excited for Sony to own crunchyroll? (0:42:58) Al: Yeah, yeah. (0:43:04) Kev: But just reminded because you you heard about that right the big merger or whatever. They’re looking to buy that group (0:43:10) Kev: Crunchyroll is part of that. So mmm good times (0:43:14) Kev: But but I digress going back to the anime (0:43:20) Kev: It looks good, so the I don’t know the exact studio or whatever but they’re they’ve got (0:43:29) Kev: Mihima who is again the (0:43:32) Kev: Mangaka that they hired to work on for Majia’s art style and and whatnot (0:43:39) Kev: There and his works have been translated to several pretty successful and large anime (0:43:47) Kev: So, you know, the art style is (0:43:50) Kev: still retained. I don’t know if it’s the same sort of studios that worked on his stuff that (0:43:56) Kev: is making this, but my expectations are high for this. I imagine this will be pretty beefy (0:44:05) Kev: and substantial. Yeah, I don’t know. I’m looking forward to it. Okay. Okay. Okay. (0:44:08) Al: The studio is Bridge, and they have done a lot of Yu-Gi-Oh stuff and some Cardfight Vanguard stuff. (0:44:18) Kev: - Okay, mm, okay. (0:44:19) Al: They don’t seem to be one of the, like, super big ones, but yeah, they’ve done, they’ve done, they’ve been, they’ve been around since 2007. (0:44:20) Kev: Okay, so they’ve done enough to please marketers, (0:44:26) Al: And they’ve done, they’ve got quite a lot under their, under their belt. (0:44:35) Kev: and they’ve worked with franchises, right? (0:44:37) Kev: So, okay, I can stay confident this will be, (0:44:42) Kev: this will do the game justice, let’s say that, right? (0:44:46) Al: Yeah, I feel like the Yu-Gi-Oh! stuff is probably the biggest thing they’ve done. (0:44:46) Kev: I’ve yet to play the game. (0:44:49) Kev: - Yeah, right. (0:44:50) Al: Although a lot of, looking at it, actually re-watching it, a lot of the stuff is, (0:44:54) Al: oh no, that’s sources. I was looking at going, a lot of these things say manga, but no, that was, (0:44:58) Al: they said source. They have done a few adaptations from video games as well, so it’s not like they’ve (0:45:04) Al: never done that. In fact, their third one they ever did in 2013 was a video game adaptation. (0:45:10) Kev: No, that’s cool (0:45:11) Al: Devil Survivor 2 is based on a (0:45:13) Kev: Huh? Okay, that’s interesting (0:45:16) Al: Nintendo DS game. (0:45:17) Kev: Yeah, yeah (0:45:21) Kev: Part of the SMT like a spin-off series or something like that I could be totally wrong (0:45:26) Kev: But you know that I think a double summoner good darn it (0:45:27) Al: What? (0:45:30) Al: A Shin Megatensei, or however you pronounce it. (0:45:32) Kev: Yeah, oh my gosh (0:45:33) Al: How many spin-offs does that series have? (0:45:36) Kev: Look you know who cares because persona already has passed (0:45:40) Kev: it in numbers like they hit persona five before SMT yes well it’s okay so (0:45:43) Al: Yeah, but did they not just do another spin-off? (0:45:48) Al: The new what’s the new spin-off they did? (0:45:52) Al: Metaphor, Rifantazzi, or whatever it’s called. (0:45:52) Kev: metaphor very fantastic yeah okay so yeah what they yeah you know that’s (0:45:55) Al: Stupid name, hate that name. (0:45:57) Al: Really bad name. (0:46:02) Kev: fine I don’t blame you okay I will say metaphor is not a spin-off because it’s (0:46:09) Kev: It’s just a new franchise, right? (0:46:10) Kev: The original Persona had the, you know, it was the thing with the subtitle, right? (0:46:14) Kev: It was Shin Megami Tensei colon Persona or whatever, right? (0:46:18) Kev: It was very explicitly a branching off the SMT series. (0:46:22) Al: you’re right. You’re right. It is an Atlas game. Devil Survivor 2. You’re right. Look (0:46:25) Kev: So yeah, that, so yeah, Metaphor is a new franchise. (0:46:32) Kev: Yep. There you go. There you go. See? That was totally… (0:46:35) Al: at you with this deep knowledge of random games. My word. (0:46:42) Kev: » Ow, I don’t know if you know this, but I’m a huge weeb. (0:46:44) Kev: » [LAUGH] (0:46:46) Kev: » Point blank, my God. (0:46:49) Kev: Speaking of weeb, I’m looking at the the Farmasia. (0:46:54) Kev: So it looks like a mid-cast or there’s like four primary cast members. (0:46:59) Kev: Man, so if you go back and look at Mishima’s other works, (0:47:02) Kev: he has these exact same four characters in all of his other works. (0:47:06) Kev: He just changes the hair, but the faces, the… the builds are all… (0:47:10) Kev: The same… (0:47:12) Kev: Oh, glorious Nippon. What would I do with that? (0:47:14) Al: The first ever Survivor game was actually called Shin Megami Tensei Devil Survivor, (0:47:22) Kev: I was right yeah all the
Join us as we chat with Jason Rosen, founder of Skinwalker Studios, about the Kickstarter for the Monsterwood Omnibus. Discover the inspiration behind the fantasy graphic novel series, the creative process, and what fans can expect from the deluxe hardcover collection. Get insights into the adventures of Princess Jocasta and Jovis in a world of wild and elite monsters, and learn about the future of the Monsterwood universe.support the Kickstarter with the link belowhttps://www.kickstarter.com/projects/monsterwood3/monsterwood-omnibus-collecting-books-1-3Support this podcast at — https://redcircle.com/dads-with-nerdy-ambitions/donations
Jon Bon Jovi denkt ans Aufhören. Welchen Song er zum Abschied singen würde, verriet er nun. Die Pet Shop Boys feiern die Flippers. Wen sie nicht feiern, ist Taylor Swift. Ihren großen Erfolg können sie nicht nachvollziehen.
A is for Architecture's Episode 8, Series 3, is a conversation with a trio of great scholars, Tahl Kaminer, Leonard Ma and Helen Runting, about their recent book, Urbanizing Suburbia: Hyper-Gentrification, the Financialization of Housing and the Remaking of the Outer European City, published by Jovis in July this year. Addressing the ongoing exodus from the inner city apparent across the world and the appropriation of the suburbs by new communities, the book examines ‘the relationship between three current processes underway in global cities: the hyper-gentrification of inner cities, the financialization of housing, and the structural changes occurring in the suburbs […] using the examples of four key global European cities: Amsterdam, Berlin, London, and Stockholm.' You can find the book on the Jovis website here. Tahl's Welsh School of Architecture profile is here, Helen's Malmö University profile can be found here, and she's on Insta and X too. Her practice, Secretary Office for Architecture, is worth a look. Leonard can be found at the Estonian Academy of Arts here, and on Drawing Matter here. Knowledge is power, so listen and learn, and grow in power. Available on Spotify, iTunes, Google Podcasts and Amazon Music. Thanks for listening. + + + + + + + + + + + + + + + Music credits: Bruno Gillick + + + + + + + + + + + + + + + aisforarchitecture.org Apple: podcasts.apple.com Spotify: open.spotify.com Google: podcasts.google.com Amazon: music.amazon.co.uk
Welcome to the Stupid Hearts Club! The Club for everyone with a Stupid Heart-------------------Well hey there baby cats!I am SO excited for you all to hear this special episode of my new monthly Bonus Series 'The Busking Chronicles'- It is I think, a thing of wonder. About three weeks ago I bumped into 'Beached Brass' on the seafront and could not believe how joyful their sound was. I asked band leader Gabriel Garrick if he would be up for a podcast chat and maybe joining me for a song in a rehearsal room.A few days later I found myself in the room I had booked for 2 of us with a 6 piece Jazz band! One or two of whom were BRAND new to the line-up. Oh and a big dog called Jovis who attends all jams and gigs at all time. What happened next was nothing short of magical.So please enjoy-Many more Busking Chronicle adventures to come, with some really cool guests already lined up...NicoBwt- Sorry it's a day late, my producer was being a hero and trying to sort out the mixed bag of dodgy audio files I provided him with, but we got there in the end.SHC 4Eva baby!-------------------If you like what I do and you want to support me financially, as well as get access to some cool extras, please take a look at my Patreon! And if you can't, or indeed just don't want to, then I'm still super happy you're here (but I will now ignore you if I see you in the street)And if you want to hear more from me I'm always putting things up on my Instagram, come and say hello-------------------Editing by Oliver ConnollyProduction support from Drew ToynbeeCopyright 2024 Nico Tatarowicz
Baleine sous Gravillon - Nomen (l'origine des noms du Vivant)
Arbre des dieux ou des sorcières, tantôt infernal, tantôt protecteur, le Noyer est capable d'éliminer la concurrence tout autour de lui. Cet étrange pouvoir est à l'origine de nombreuses légendes et croyances. Le Noyer commun est la seule espèce spontanée de la famille des Juglandacées en Europe. Introduit dans toute l'Europe méridionale, il est abondamment cultivé pour son bois recherché en ébénisterie et ses fruits. Baptisé Juglans regia par Carl Von Linné. Son nom vient du latin “Jovis glans” que l'on peut traduire par « gland de Jupiter ». L'épithète “regia” vient du latin regius se traduisant par « royal ». Cette dénomination s'est faite en comparaison au gland du chêne consommé par les paysans. Le Noyer a la faculté d'empêcher la croissance des autres plantes qui poussent dans son voisinage grâce au juglon. Cette substance présente dans les feuilles et l'écorce bloque la germination des graines et perturbe la croissance des autres plantes. Cet effet d'inhibition serait à l'origine de superstitions populaires disant que se coucher sous un noyer n'est pas sans danger. Au XVe siècle, une légende alsacienne disait qu'une femme qui voulait garder son mari se doit de garder en son soulier une feuille de Noyer cueillie la nuit de la Saint Jean. Par contre, en Pays de la Loire, il est dit que si les racines de l'arbre pénètrent dans l'écurie, les animaux périssent. Selon une légende italienne, le grand sabbat des sorcières avait lieu sur les rives de la rivière Sabato sous un Noyer colossal environné d'éclairs et de déflagrations. L'écorce du Noyer ainsi que le brou de noix sont utilisés par les herboristes pour leurs propriétés antiseptiques et antifongiques. Froissées, les feuilles fraîches font fuir les insectes. Rédigé par Cédric Daguet _______
This week we have another guilty pleasure from 80s band Bon Jovi. Watch the music video for some mountaintop rocking from the Jovis.
Welcome back to SAMAY CHAKRA (Samay = Time | Chakra = Wheel) Love through music beyond time. After a little break our radio back here with another exciting edition. This time on our guest Chair we have Jovis aka Mr. Pink with a Interesting Interview & superb guest mix. [Full length Interview will be uploaded separately on soundcloud & Youtube soon]
Avec ses six kilomètres de long sur presque trois de large, Capri est une île qui se trouve dans la baie de Naples. Depuis lʹantiquité, elle ne cesse de subjuguer les visiteurs. Sur place, il est impossible de ne pas visiter la villa Jovis mais aussi la villa Malaparte, la via Krupp, les Faraglioni ou encore la grotte bleue. Avec Clemens Krause, archéologue et spécialiste de lʹarchitecture gréco-romaine.
In this conversation, Matt discusses, among other things:Taking a fixed object to a fluid spaceAccessibilityReadabilityIntentionality as a central focusThe purpose of publishing is to make publicEngaging the mobility of booksTaxonomy of the photobookEstablishing criticality standardsReader-centric vs. maker-centric booksSustainabilityStewardship of the photobookArtist Resources/InspirationOffset Projects, Anshika VarmaA Parallel Road by Amani Willett & Tiffany JonesThe Content Machine by Michael BhaskarPhotobooks: The Book Club Test (April 2022)The Photobook in Art & Society by JOVIS (2020) Photobook Sessions ConferenceThe Photobook MuseumWorld Photobook DayWebsite | InstagramEngage with J. Sybylla Smith https://www.jsybyllasmith.com Instagram @jsybylla and Facebook @j.sybylla.smithSubscribe by email for updates about new episodes!
Leire Asensio Villoria and David Mah on decoding and upgrading design systems, reverse engineering the creative process, knowledge dissemination, the long tail of niches, Erwin Hauer and associative models, book writing and publishing, and much more. Leire Asensio is a senior lecturer in urban design and architecture and Co-Director of the Advance Digital Design + Fabrication (ADD+F) at the University of Melbourne's school of design. David Mah is a senior lecturer in urban design and architecture at the University of Melbourne's school of design. Previously, both Leire and David were lecturers at Harvard's Graduate School of Design (2010-2017), design research leads for the Health and Places Initiative, a research collaboration that studied the links between the built environment and health outcomes, and taught design and theory at Cornell University's department of architecture (2006-2010) and Landscape Urbanism at the graduate design school of the Architectural Association in London (2004-2007). Leire and David have worked within several international design practices, including Zaha Hadid Architects, FOA (David), or Arup (Leire), engaging in the design and delivery of urban designs and architectural projects Leire and David have been collaborating as asensio_mah since 2002. They've authored the books Systems Upgrade: (Re)fabricating Tectonic Prototypes (2022, Actar) and Lifestyled: Health and Places (2016, Jovis) and have been active in the production of architectural and creative works, exhibited internationally including at the Royal Academy of Art in London and The Storefront for Art and Architecture in New York and featured in professional books and journals published by Birkhauser, Evolo, Lars Muller, Actar and Routledge amongst others. In this episode, we discuss their latest book, Systems Upgrade, which offers a design research approach that leverages the embodied knowledge latent within the material legacies of design history for direct applicability in creative practice. Books Systems Upgrade by Leire Asensio Villoria and David Mah The Long Tail by Chris Anderson Translations from Drawing to Building by Robin Evans Links Suture curve Continua surface Reconstruction of the Dresden cathedral Sagrada Familia Visual programming Grasshopper Dynamo Digital Project The Long Tail by Chris Anderson in WIRED Nike by You Objectile by Bernard Cache and Patrick Beaucé Actar DALL-E by OpenAI Midjourney Stable Diffusion People mentioned Erwin Hauer Enrique Rosado Joseph Albers Sheila Hicks Jørn Utzon Miguel Fisac Buckminster Fuller Eladio Dieste Victor Papanek Antoni Gaudí Chris Anderson Robin Evans Chapters 00:00 · Introduction 00:36 · Erwin Hauer 02:22 · Associative models 04:18 · Erwin Hauer's model making 07:03 · Limitations of digital tools 09:39 · Systems Upgrade book 11:10 · Reverse engineering 26:09 · Decoding Erwin Hauer 30:21 · Authorship and knowledge dissemination 36:48 · Visual programming 41:39 · Selling less of more 46:54 · Individualizing everything 49:23 · Context 53:18 · Book writing and publishing 01:02:49 · Creative process 01:11:13 · AI content generation 01:17:42 · Thanks 01:18:43 · Outro Submit a question about this or previous episodes. I'd love to hear from you. Join the Discord community. Meet other curious minds. If you enjoy the show, would you please consider leaving a short review on Apple Podcasts/iTunes? It takes less than 60 seconds and really helps. Show notes, transcripts, and past episodes at gettingsimple.com/podcast. Theme song Sleep by Steve Combs under CC BY 4.0. Follow Nono Twitter.com/nonoesp Instagram.com/nonoesp Facebook.com/nonomartinezalonso YouTube.com/nonomartinezalonso
What makes a city a home for people with different backgrounds? How has the pandemic impacted city planning and urban architecture? In this episode, the 2022 Thomas Mann Fellow, architect and author Doris Kleilein looks at the benefits of L.A.'s ‘laissez-faire urbanism' compared to more regulated approaches in Europe. She argues that “the built visibility of a culture or minority is key to becoming part of society.” Kleilein's research focuses on how city planning can propose new forms of living together in a changing heterogenous societies. Kleilein heads the architectural book publishing house JOVIS in Berlin, and co-edited the book “Post-Pandemic Urbanism” in 2021.
Según un estudio de Randstad, el 85% de los trabajos que habrá en 2030 aún no se han inventado. Hablamos sobre esos empleos del futuro con Mari Àngels Cabasés, profesora de Economía Aplicada en la Universitat de Lleida e investigadora de JOVIS.com. Además, Ángela Quintas nos habla del caldo gallego y probamos el de Lourdes Botana, responsable en el Mesón Os Castros en A Coruña.
Según un estudio de Randstad, el 85% de los trabajos que habrá en 2030 aún no se han inventado. Hablamos sobre esos empleos del futuro con Mari Àngels Cabasés, profesora de Economía Aplicada en la Universitat de Lleida e investigadora de JOVIS.com. Además, Ángela Quintas nos habla del caldo gallego y probamos el de Lourdes Botana, responsable en el Mesón Os Castros en A Coruña.
Según un estudio de Randstad, el 85% de los trabajos que habrá en 2030 aún no se han inventado. Hablamos sobre esos empleos del futuro con Mari Àngels Cabasés, profesora de Economía Aplicada en la Universitat de Lleida e investigadora de JOVIS.com. Además, Ángela Quintas nos habla del caldo gallego y probamos el de Lourdes Botana, responsable en el Mesón Os Castros en A Coruña.
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/anthropology
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/public-policy
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/book-of-the-day
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/art
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/architecture
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/literature
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
Hello, this is Eric LeMay, a host on the New Books Network. Today I interview Sergio Lopez-Pineiro about his new book, A Glossary of Urban Voids (2020). It's one of the more fascinating books I've encountered in some time. And I say "encountered" because it's not only a book, in the traditional sense of something you read, but also a keen intellectual and aesthetic experience: the very design of the book and its use of the glossary as a form open up exciting ways of thinking and seeing. And this is very much to the point for Lopez-Pineiro, because the urban void about which he writes is a phenomenon that resists definition. It is, in his words, "unspecified and underspecified." And that's exactly what makes it so intriguing. Join me in hearing Lopez-Pineiro show us how some of the most seemingly overlooked and neglected areas of our urban environments may end up being the most crucial for our freedoms and our possibilities. Eric LeMay is on the creative writing faculty at Ohio University. He is the author of five books, most recently Remember Me. He can be reached at eric@ericlemay.org. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/sociology
#DieAerzte #BonJovi
Today I talked to Andrea Stewart about The Bone Shard Daughter: The Drowning Empire Book One (Hachette UK, 2020). In a world of floating islands, various narrators try to achieve or avoid their destiny, or just understand the mysteries of their existence. There’s Lin, the Emperor’s daughter, set against her foster brother by the manipulative Emperor himself, who fosters the rivalry between them by bestowing keys as mark of his favor. The keys open various rooms which hold the secret to his power. The Emperor’s most powerful tool is the bone shard magic that he uses to program constructs, assemblages of beasts that he builds which then execute his commands. When the Emperor begins to show Lin’s foster brother how to use the bone shards, Lin is determined to find out the secret as well and position herself to be the next Emperor. Then there’s Jovis, a talkative smuggler whose one aim in life is to find the woman he loves, who disappeared one day on a boat with blue sails. Jovis’s quest keeps getting sidelined though, as he becomes more and more involved with the resistance movement against the Emperor, led by the Shardless Few. The Emperor’s constructs are animated with small pieces of bone harvested from children, which he engraves with magical commands. Once the bone shard is activated, life drains from the donor. The Shardless Few have managed to evade the Emperor, and hope to break his rule over the Islands. Other characters include a woman who gathers mangoes all day and has only dim memories of being brought there by a boat with blue sails. Who is she and why is she on this remote island? Does she know anything about Jovis’s lost love? We also meet the governor’s daughter, whose lover embroils her in the struggle of the Shardless. Will the governor’s daughter turn against her own father? As the story progresses, the characters come together in surprising ways. New alliances are forged, and secrets revealed. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/fantasy
Today I talked to Andrea Stewart about The Bone Shard Daughter: The Drowning Empire Book One (Hachette UK, 2020). In a world of floating islands, various narrators try to achieve or avoid their destiny, or just understand the mysteries of their existence. There’s Lin, the Emperor’s daughter, set against her foster brother by the manipulative Emperor himself, who fosters the rivalry between them by bestowing keys as mark of his favor. The keys open various rooms which hold the secret to his power. The Emperor’s most powerful tool is the bone shard magic that he uses to program constructs, assemblages of beasts that he builds which then execute his commands. When the Emperor begins to show Lin’s foster brother how to use the bone shards, Lin is determined to find out the secret as well and position herself to be the next Emperor. Then there’s Jovis, a talkative smuggler whose one aim in life is to find the woman he loves, who disappeared one day on a boat with blue sails. Jovis’s quest keeps getting sidelined though, as he becomes more and more involved with the resistance movement against the Emperor, led by the Shardless Few. The Emperor’s constructs are animated with small pieces of bone harvested from children, which he engraves with magical commands. Once the bone shard is activated, life drains from the donor. The Shardless Few have managed to evade the Emperor, and hope to break his rule over the Islands. Other characters include a woman who gathers mangoes all day and has only dim memories of being brought there by a boat with blue sails. Who is she and why is she on this remote island? Does she know anything about Jovis’s lost love? We also meet the governor’s daughter, whose lover embroils her in the struggle of the Shardless. Will the governor’s daughter turn against her own father? As the story progresses, the characters come together in surprising ways. New alliances are forged, and secrets revealed. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/literature
Today I talked to Andrea Stewart about The Bone Shard Daughter: The Drowning Empire Book One (Hachette UK, 2020). In a world of floating islands, various narrators try to achieve or avoid their destiny, or just understand the mysteries of their existence. There’s Lin, the Emperor’s daughter, set against her foster brother by the manipulative Emperor himself, who fosters the rivalry between them by bestowing keys as mark of his favor. The keys open various rooms which hold the secret to his power. The Emperor’s most powerful tool is the bone shard magic that he uses to program constructs, assemblages of beasts that he builds which then execute his commands. When the Emperor begins to show Lin’s foster brother how to use the bone shards, Lin is determined to find out the secret as well and position herself to be the next Emperor. Then there’s Jovis, a talkative smuggler whose one aim in life is to find the woman he loves, who disappeared one day on a boat with blue sails. Jovis’s quest keeps getting sidelined though, as he becomes more and more involved with the resistance movement against the Emperor, led by the Shardless Few. The Emperor’s constructs are animated with small pieces of bone harvested from children, which he engraves with magical commands. Once the bone shard is activated, life drains from the donor. The Shardless Few have managed to evade the Emperor, and hope to break his rule over the Islands. Other characters include a woman who gathers mangoes all day and has only dim memories of being brought there by a boat with blue sails. Who is she and why is she on this remote island? Does she know anything about Jovis’s lost love? We also meet the governor’s daughter, whose lover embroils her in the struggle of the Shardless. Will the governor’s daughter turn against her own father? As the story progresses, the characters come together in surprising ways. New alliances are forged, and secrets revealed. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
Architect / President of Tezuka Architects / Professor of Tokyo City University 1964 Born in Tokyo, Japan 1987 B. Arch., Musashi Institute of Technology 1990 M. Arch., University of Pennsylvania 1990-1994 Richard Rogers Partnership Ltd. 1994 Founded Tezuka Architects with Yui Tezuka 1996-2008 Associate Professor, Musahi Institute of Technology 2009- Professor, Tokyo City University Awards The Best of All, OECD/CELE 4th Compendium of Exemplary Educational Facilities (2011, Fuji Kindergarten) Prize of Architectural Institute of Japan for Design (2008, Fuji Kindergarten) Japan Institute of Architects Award (2008, Fuji Kindergarten) (2015, Sora no Mori Clinic) AR Award 2004, the Architectural Review (Echigo-matsunoyama Museum of Natural Science) Good Design Gold Prize (1997, Soejima Hospital) (2013, Asahi Kindergarten) Global Award for Sustainable Architecture 2017, UNESCO Moriyama RAIC International Prize 2017 (Fuji Kindergarten), Royal Architectural Institute of Canada (RAIC) BCS Prize (2018, Sora no Mori Clinic), Japan Federation of Construction Contractors World Architecture Festival 2018, School Completed Buildings Winner (Muku Nursery School) Exhibitions 2004 Venice Biennale of Architecture 2013 Carnegie International 2018 Venice Biennale of Architecture “Freespace” Publications Takaharu + Yui Tezuka Architecture Catalogue 1-3. TOTO Publishing Takaharu + Yui Tezuka NOSTALGIC FUTURE ERINNERTE ZUKUNFT, Jovis, 2009. Tezuka Architects: The Yellow Book, Edited by Thomas Sherman & Greg Logan, Jovis, 2016 TED.com “The best kindergarten you've ever seen” by Takaharu Tezuka https://www.ted.com/talks/takaharu_tezuka_the_best_kindergarten_you_ve_ever_seen --- Send in a voice message: https://anchor.fm/future-school-leaders/message
Hair metal was perhaps the defining musical genre of the 80s. Flashy fashion, arena ready anthems, and of course, YUGE hair. We all remember the Crues, the Jovis, the Poisons, but there were many other groups of spandex and makeup adorned young men who got onto record store shelves but never headlined arenas, collected platinum discs, or had so many groupies they needed to create a database. In this episode, Roger looks at one such band and the album they released in the waning days of the genre, when the Headbanger's Ball was closing in on midnight. Who were these Leather Boyz? What were their Electric Toyz? Were they at all influenced by Motley Crue? And how could a major label career that began on the soundtrack of the third Karate Kid movie not lead to superstardom? Find out in the Old Man's second thrilling Tale From the Bargain Bin. And dive deeper into the Prettiness on YouTube: https://www.youtube.com/playlist?list=PLDWLXjsOJPQmM8iiwHVDDdueP2ypwl4Wa Get ready to make noise, set the night on fire, and above all, Rock and Roll!!!
In this episode, host Andy Churnwell chats to his old pal Dominic Lawson; to his Northern lady friend June, who is all woman, about their Blue Passport Cruise round the UK; to June's friend Janice, whose son Tyson is out of control; to the actor who played Bounty boaster One Sheet (AKA One Shit); and to Jovis, the Millennial social media guru at Braincase Films. Plus, Andy's Chip Shop Odyssey takes him to Brislington in Bristol. Music from Chode and Ringo.
1. St. Jovis feat. Jaidene Veda - Sun Kissed Life (Vibe Boutique Mix) 2. Reel People Ft. LaSharVu - I Need Your Lovin (Mousse T. Remix) 3. Alan De Laniere - Detest (Soulful Mix) 4. Akra - Salt & Pepper (Original Mix) 5. Sculptured Music - Sad To Think (Fka Mash Glitch Dub) 6. Kelvin Momo - Comes In Colours 7. DJ Laylow & Fortee feat. Inga - Madele 8. From P60, Jaidene Veda, Lady C - Friday (Forteba Mix) 9. Deep Xcape - Wisdom(Original Mix) 10. Abel feat Marcel - Tornado (Fred Everything Remix) 11. Brickman - Pacific (Original Mix) 12. SGVO - Deep House Is Not A Myth (Original Deeper Mix) 13. Sooks, Krippsoulisc - PX2 14. The Godfathers - Wicked One (BD91 Dub Influence) 15. Buddynice - Broken Metal (Nostalgic Mix) 16. Chronical Deep - Mandoline (Original Mix) 17. Da Capo - Constellations 18.The Godfathers of Deep House SA - Silly Bee (Nostalgic mix) 19. Buddynice & Benediction - RazorWorld 20. Deep Narratives Deep Essentials - You're The Dream Tribute To Da Capo 21. House Victims, Cybur & Jozlin - Bathethelele (DJ Tears PLK Legend's Mix)
Kivas Fajo is the 24th century's evilest prancing billionaire, and the Jovis is his spaceship home slash art gallery of choice. Is he jacking Data from the Enterprise, or is the inner comic book geek in him lusting after possessing the one and only time-displaced actor turned Starfleet officer, Viggo Mortensen? Who wouldn't want to LARP Middle Earth with him in the holodeck? Is Bobby DeSoto Needs A Friend the best radio letter? What is an 'accidental Sean Connery'? Who stole Conrad's foil Charizard as a kid? Pod up, it's another radio letter from the Brothers Weems!
Cee ElAssaad, Jackie Queens - All On You (Soultronixx Remix) Lesny Deep - Mambo (Original Mix) Soultique Vine - Trust In Jazz (Vine Drifted Mix) St. Jovis, Jaidene Veda - Sun Kissed Life (St. Jovis Pure Mix) C. Minor - Behind the Clouds (Enoo Napa Afro Mix) Dele Sosimi - Turbulent Times (Armonica Remix) Diephuis - Listen to This Drum (Beach Dub) Badala B - The Soulution (Spen & Thommy HOBO Vocal Mix) Homero Espinosa, Kevin Kind - Think Twice Rhemi - I Can Never Get Enough (Main Mix) Opolopo, Paul Randolph - Sustain (Opolopo Extra Bounce Mix) 60 Hertz Project - It's A Journey (Justin Imperiale Remix) Groove Addix, Angel Rose - Dancing For My Life (Allovers Retouch) Montana, Stewart, Dawn Tallman - Find Strength (Collective Souls Project Beat Intro Club Mix) Paul Trouble Anderson, John Redmond - Happy Day (Classic Vox Dub Mix) Roy Ayres - Sugar (The Reflex Revision) Monday Michiru, Jephte - The Right Time (Unreleased Jephte's Tet Kale Mix) Rapson - Heat Rocco Careri, Arturo Macchiavelli, Ellice - Keep Going (Mark Di Meo Remix)
Cee ElAssaad, Jackie Queens - All On You (Soultronixx Remix) Lesny Deep - Mambo (Original Mix) Soultique Vine - Trust In Jazz (Vine Drifted Mix) St. Jovis, Jaidene Veda - Sun Kissed Life (St. Jovis Pure Mix) C. Minor - Behind the Clouds (Enoo Napa Afro Mix) Dele Sosimi - Turbulent Times (Armonica Remix) Diephuis - Listen to This Drum (Beach Dub) Badala B - The Soulution (Spen & Thommy HOBO Vocal Mix) Homero Espinosa, Kevin Kind - Think Twice Rhemi - I Can Never Get Enough (Main Mix) Opolopo, Paul Randolph - Sustain (Opolopo Extra Bounce Mix) 60 Hertz Project - It's A Journey (Justin Imperiale Remix) Groove Addix, Angel Rose - Dancing For My Life (Allovers Retouch) Montana, Stewart, Dawn Tallman - Find Strength (Collective Souls Project Beat Intro Club Mix) Paul Trouble Anderson, John Redmond - Happy Day (Classic Vox Dub Mix) Roy Ayres - Sugar (The Reflex Revision) Monday Michiru, Jephte - The Right Time (Unreleased Jephte's Tet Kale Mix) Rapson - Heat Rocco Careri, Arturo Macchiavelli, Ellice - Keep Going (Mark Di Meo Remix)
Cee ElAssaad, Jackie Queens - All On You (Soultronixx Remix) Lesny Deep - Mambo (Original Mix) Soultique Vine - Trust In Jazz (Vine Drifted Mix) St. Jovis, Jaidene Veda - Sun Kissed Life (St. Jovis Pure Mix) C. Minor - Behind the Clouds (Enoo Napa Afro Mix) Dele Sosimi - Turbulent Times (Armonica Remix) Diephuis - Listen to This Drum (Beach Dub) Badala B - The Soulution (Spen & Thommy HOBO Vocal Mix) Homero Espinosa, Kevin Kind - Think Twice Rhemi - I Can Never Get Enough (Main Mix) Opolopo, Paul Randolph - Sustain (Opolopo Extra Bounce Mix) 60 Hertz Project - It's A Journey (Justin Imperiale Remix) Groove Addix, Angel Rose - Dancing For My Life (Allovers Retouch) Montana, Stewart, Dawn Tallman - Find Strength (Collective Souls Project Beat Intro Club Mix) Paul Trouble Anderson, John Redmond - Happy Day (Classic Vox Dub Mix) Roy Ayres - Sugar (The Reflex Revision) Monday Michiru, Jephte - The Right Time (Unreleased Jephte's Tet Kale Mix) Rapson - Heat Rocco Careri, Arturo Macchiavelli, Ellice - Keep Going (Mark Di Meo Remix)
SCC365 - Mr. V Sole Channel Cafe Radio Show - September 11th 2018 - Hour 1 ____________________________________ You Ready? We are.... tune in now for your weekly dose of the Sole Channel Cafe with Mr. V as he gives you the best in today & yesterday's House Music with new music from Kink, P'Taah, Cubase & classic House Music from Masters At Work, Osunlade and more. TRACKLIST // 1. What Do I Do (Original Mix) - Husky Feat. Natalie Conway 2. The Other Way - Cubase Dan ft. Ori Kawa 3. Buggel Runter Rutschen - Schiggeria 4. Fade Away (Morten Trust Remix) - P'taah 5. If I Lose My Woman (MAW Remix) - Kenny Lattimore 6. Four Million Miles (Unreleased Rancidos Nite Dub) - Sunshine Jones 7. Tikiman - Osunlade 8. See Mi Yah (Mr. V Tikiman Rework) - Rhythm & Sound 9. Black Woman (Toto Chiavetta Rmx) - Eddieboi, Toto Chiavetta 10. Leko (Original Version) - KINK 11. Sun Kissed Life (SoulLab Dub Mix) - St. Jovis, Jaidene Veda, SoulLab 12. S-Man - Close (Jimpster Dub) • Subscribe On iTunes: https://itun.es/i6hX3bj • Subscribe On TuneIn: http://tun.in/pisJr • Follow On HearThis: https://hearthis.at/solechannelcafe/ • Like Us On Facebook: https://www.facebook.com/SOLEchannel/ • Follow On Twitter: https://www.twitter.com/djmrv • Follow On Instagram: https://www.Instagram.com/solechannelmusic • Subscribe On YouTube: https://www.youtube.com/user/djmrv • Join Our Mailing List: http://mad.ly/signups/13292/join _________________ Web: https://www.solechannelmusic.com - https://www.muzik4tomorrow.com
**Bonjour à toutes et tous Voici pour vous mon dernier show sur la web radio du label Soulful House #Hsr Records #Housestationradio www.housestationradio.com Avec sa playlist Bonne écoute ♥♥♪♪♫♫♪♪◄►♥♥ DJ DS-House School(Club Mix) Craniality Sounds (My track) https://www.traxsource.com/track/5337524/house-school-original-mix St. Jovis, Jaidene Veda, Monodeluxe-Sun Kissed Life (Vibe Boutique Mix)Vibe Boutique Records https://www.traxsource.com/track/5271436/sun-kissed-life-vibe-boutique-mix Hugh Drumm & Noellia - Loving You (The Inaudibles Rethink Club Remix)Karmic Power Records https://www.traxsource.com/track/5350233/loving-you-the-inaudibles-rethink-club-remix Alex Lo Faro & JJ Faro - Real_Love (Club)Karmic Power Records https://www.traxsource.com/track/5207807/real-love-club-mix Kenny Thomas -You Are In My System (Opolopo Mix)Soul Fi https://www.traxsource.com/track/4192078/you-are-in-my-system-opolopo-remix Disk Nation - Disco Alive (Original Mix)2 Elle Records https://www.traxsource.com/track/5484359/disco-alive-original-mix Pino D'angio-Ma Quale Idea (Jamie Lewis Sex On The Beach Mix)Purple Music https://www.traxsource.com/track/3988820/ma-quale-idea-jamie-lewis-sex-on-the-beach-mix The Uncle Earl-Catch The Beat Remix (Don Ray Mad Remix) Big Bull Records Madonna-Love Don't You Anymore (Hot Mix Edit)Promo Maverick Records http://www.recordrunnerusa.com/products/MADONNA-Love-Don%27t-Live-Here-Anymore-USA-12%22-Promo-w%7B47%7D5-Remixes.html Gabriele-Give Me A Little More Time (Morales Club Mix) The Island Def Jam Music Group https://itunes.apple.com/us/album/give-me-a-little-more-time/640658571 DJ DS-Get Down (Club Mix)Promo Veksler Records (My Track) https://www.traxsource.com/search?term=DJ+DS-Get+Down+(Club+Mix) Hello all Here is for you my last show on the web radio label Soulful House #Hsr Records #Housestationradio www.housestationradio.com With his playlist Good listening ♥♥ ♪♪ ♫♫ ♪♪ ◄► ♥♥**
**Bonjour à toutes et tous Voici pour vous mon dernier show sur la web radio du label Soulful House #Hsr Records #Housestationradio www.housestationradio.com Avec sa playlist Bonne écoute ♥♥♪♪♫♫♪♪◄►♥♥ DJ DS-House School(Club Mix) Craniality Sounds (My track) https://www.traxsource.com/track/5337524/house-school-original-mix St. Jovis, Jaidene Veda, Monodeluxe-Sun Kissed Life (Vibe Boutique Mix)Vibe Boutique Records https://www.traxsource.com/track/5271436/sun-kissed-life-vibe-boutique-mix Hugh Drumm & Noellia - Loving You (The Inaudibles Rethink Club Remix)Karmic Power Records https://www.traxsource.com/track/5350233/loving-you-the-inaudibles-rethink-club-remix Alex Lo Faro & JJ Faro - Real_Love (Club)Karmic Power Records https://www.traxsource.com/track/5207807/real-love-club-mix Kenny Thomas -You Are In My System (Opolopo Mix)Soul Fi https://www.traxsource.com/track/4192078/you-are-in-my-system-opolopo-remix Disk Nation - Disco Alive (Original Mix)2 Elle Records https://www.traxsource.com/track/5484359/disco-alive-original-mix Pino D'angio-Ma Quale Idea (Jamie Lewis Sex On The Beach Mix)Purple Music https://www.traxsource.com/track/3988820/ma-quale-idea-jamie-lewis-sex-on-the-beach-mix The Uncle Earl-Catch The Beat Remix (Don Ray Mad Remix) Big Bull Records Madonna-Love Don't You Anymore (Hot Mix Edit)Promo Maverick Records http://www.recordrunnerusa.com/products/MADONNA-Love-Don%27t-Live-Here-Anymore-USA-12%22-Promo-w%7B47%7D5-Remixes.html Gabriele-Give Me A Little More Time (Morales Club Mix) The Island Def Jam Music Group https://itunes.apple.com/us/album/give-me-a-little-more-time/640658571 DJ DS-Get Down (Club Mix)Promo Veksler Records (My Track) https://www.traxsource.com/search?term=DJ+DS-Get+Down+(Club+Mix) Hello all Here is for you my last show on the web radio label Soulful House #Hsr Records #Housestationradio www.housestationradio.com With his playlist Good listening ♥♥ ♪♪ ♫♫ ♪♪ ◄► ♥♥**
SOLO SWEET IBIZA CHAPTER:059 Tune in Harmonic Mix, from Ibiza Sweet Music PlayList or alphabetic order: Aldo Bergamasco, Antonello Ferrari, Sara Bright Don't Make Me Wait (Antonello Ferrari & Aldo Bergamasco Main MixAngelo Draetta You Are Everything (Original Mix) Carolyn Harding I Found The Strength (Guido P Below The Clouds Inst Mix) Dominic Dawson Hallelujah Jakobin Domino Wanna Get Up Joe T Vannelli Project feat Harambee Sweetest Day Of May (Knee Deep's Vocal Hymn Mix Remastered 2k18) Keith Nunnally, Joe Smooth So Satisfied (Joe Smooth Disco Balls Remix) Kraak & Smaak, LUXXURY Keep It Together Le Hutin You Make Me So (Original Mix) Nicola Zucchi, Stefano Amalfi Keep On (Stefano Amalfi Edit) Satin Jackets Got To Be Love (Original Mix) Schwarz & Funk Bonjour Ibiza St. Jovis, Jaidene Veda Sun Kissed Life (St. Jovis Pure Mix) Thanks to all the labels and artist for their music. All tracks selected and armonic mix by Jordi Carreras http://www.jordicarreras.es Encoded by MUSICZONE PODCAST SERVICES
DJP's S.H.A.G. Soulful House And Garage live Radio show on http://PressureRadio.com
SHAG Radio Show 8-Jan-2018 The Best in DEEP SOULFUL and AFRO HOUSE MUSIC Playlist ## Artist - Title 01 Chenandoah - Night (Original Mix) 02 St. Jovis, Kenney Love, Deepconsoul, Soulvista - Fond of You (Deepconsoul & Soulvista Healing Time Mix Remix) 03 Mdu Homeboi - Guest House 04 Franco De Mulero, Demarkus Lewis - Ara (Demarkus Lewis Remix) 05 Chenandoah - Night (Original Mix) 06 Federico D'Alessio, Giulio Bonaccio, Aaron K Gray - Reason (Federico D'alessio Vocal Mix) 07 Mijangos, Luis Elorza - Into the Philly Sound 08 Ultimo Numero, Stagz Jazz, Motlatsi - Sek'phelile (Stagz Jazz Remix) 09 Tom Conrad, Reelsoul - The One (Reelsoul Instrumental) 10 Deepconsoul, Sakhi, Kestar - No Words (Original Mix) 11 Opolopo, Roy Ananda, Sacha Williamson, Luyo - Transformation (Luyo Remix) 12 Lele X - Take Me To The Port (Original Mix) (feat Keiko Yoshimura) 13 Hallex M, DJ Fudge, DJ Beloved - Ding Ding (BPM Instrumental Mix) 14 Mikki Afflick, Jah Rain - Woman Rising (Mikki Afflick An AfflickteD Soul Vocal Mix) 15 Roy Jazz Grant - This Music We Call House (Roy's Ivory Tickler Mix) 16 Tri-Funk, Mike City, DJ Pope - Give It Away (DJ Pope's Sound Of Baltimore Remix) 17 Mr. ThruouT - Reality 18 Apartment One - The Movement (Original) 19 Jonny Bee, David Devilla, Elisabeth Aivar - Emotions (David Devilla & Elisabeth Aivar Remix) 20 Sacred Soul, K-White - Peace (Main Mix) Subscribe: Podomatic http://pressureradio.podomatic.com/ Itunes: https://itunes.apple.com/gb/podcast/djps-s.h.a.g.-soulful-house/id355450473 Catch DJP Live every Monday 10pm Uk time on Pressure Radio Brand New Website https://pressureradio.com
This week, we revive the Grape Miniseries from podcasts of old to bring you: Sangiovese! The star of Central Italy that does amazing things when taken care of. Here are the notes: History of Sangiovese Spotty history -- probably has existed a long time but wasn't mentioned until the 1500s. The name likely comes from the monks in Santarcangelo di Romagna at foot of Monte Giove, who chose the name of sanguis Jovis when forced to call wine by name other than vino. It could have also come from the ancient language of Etruscans, who used similar to words for an offer to the gods Grape origins Probably from Sicily and Calabria – in 16th century there were grape exchanges between northern and southern Italian regions A cross of two reds: Ciliegiolo and Calabrese di Montenuovo Climate, land, soil Needs warmth to ripen, but not too much Ripens better in Montalcino than Chianti – nights are warmer, less rainfall in Montalcino Chianti – only 10% of the land good for cineyards Maremma – rich, broad, hot with short growing season. High alcohol, low aroma Autralia – Canberra in NSW, other warm areas show promise California – more intense sunlight, different character Soils –Tuscan soil is varied. The best for Sangiovese is galestro and albarese Soils are a challenge for New World Sangiovese winemakers Winemaking Important to get ripeness in the vineyard Traditional aging in large casks of Slavonian oak or Chestnut Modern styles use small French oak barriques Sangiovese is often blended – Canaille Nero, Coloring, Cabernet Sauvignon, Merlot, Syrah are popular partners Sangio needs extra color, richness – low in acylated anthocyanins means light color Sangiovese Flavors Light juicy wine or huge complex ones or harsh Traditional wines: cherries, violets, tomatoe, herbs, tea-like notes, high acid, high tannin, not fruity International wines: vanilla, spice, oak, dark fruit, higher alcohol Return of the Clones: Clones – color, flavor, concentration of fruity, 102 clones of Sangiovese 1988 – Chianti Classico Conzorzio with Universities of Pisa and Florence– launched Chianti Classsico 2000 project to improved quality Found in: Italy: Tuscany, Emilia-Romagna, Lazio, Marche, Puglia, Sicily, Umbria US: Napa, Sonoma, Santa Barbara. Washington State, New Mexico Other North America: Mexico, Ontario, BC Australia – growing Other New World: NZ, South Africa, Chile, Argentina, Brazil etc The difference in Tuscan wines using Sangiovese: Maremma: dark black fruit, herbal Chianti Classico – cooler – sour cherry, red berry, violet, tea leaf Brunello di Montalcino – 100% Sangiovese, different depending on where it's grown in the appellation Vino Nobile di Montepulciano – earthy, rich, lovely Emilia-Romagna – dark, dense, richer than Tuscan versions Marche – Rosso Piceno, Rosso Conero – usually blended with Montepulciano – can be gloppy Umbria -- fuller, denser than Tuscan versions Thanks to our sponsors this week! For a free month of amazing video lectures from The Great Courses Plus, go to my special URL: thegreatcoursesplus.com/wine Storyworth: Sign up through my special URL and receive $20 off! storyworth.com
This recent article written by The Guardian's critic of architecture Oliver Wainwright about Zaha Hadid's Baku Prize winner for the Heydar Aliyev Center raises a range of questions and concerns from land acquisition by dispossession for extractive operations, pipeline corridors, urban development, to the ethical stance of architecture. The aim of this text does not concern the Heydar Aliyev Center itself which, in my view, is a beautiful building, very Zaha-Hadid signature. I, however, will retain one but very essential question: land acquisition by dispossession. This issue of land acquisition by dispossession along with displacement and proletarianization of the very population that live in peripheral, remote locations is at core of the formation of frontier zones. Below is some hints, or short reflections on this practice.Land acquisition by dispossession poses the question of the place and status of the body, those who live in these areas and are, consequently, affected by oil activities. Along with affected local residents is the question of land at issue illustrated by dispute, protests, sabotage or compromises as well as deterritorialization, reterritorialization in these exclusive territories. What I propose below is some glances from my ongoing research on urbanism, infrastructural design related to resource extraction — part of Contingency, the first volume of Uncertain Territories —, more precisely on operationalized landscapes with this question in mind: what design opportunities for such peripheral regions? What can architecture do to tackle these complexities?Re-Rigging. 2010 | © Lateral Office/Infranet LabImage originally appeared on Fei-Ling Tseng's website"The government has pursued a programme of illegal expropriation and forced eviction across the city, without proper compensation of its residents," Oliver Wainwright writes. On May 10, 2013, it has been reported that more than 3.641 apartments and private properties have been demolished in the center of Baku, a zone named as 'zone of illegal demolition.'Shocking though this can be, land acquisition by dispossession, along with displacement and proletarianization of local populations, is a common practice in extractive regions. Extractive activities demand huge amounts of land for extraction, production and distribution of oil via the pipelines and other transportation networks.Allow me for engaging in a more technical analysis of land acquisition before going any further. In her recent book Subtraction, Keller Easterling has proposed this term 'subtraction' to explain the act of building removal. Land acquisition by dispossession can be associated with 'subtraction' as shown in regions affected by conflicts as well as in frontier zones. To limit the discussion to the frontier zones of resource extraction, this practice of subtraction consists in scraping buildings in order to acquire lands for, mostly, operationalization and reorganization of landscapes for corporate profits. In our case, this practice of land acquisition by dispossession provides a large amount of lands available for oil activities in which local residents are disallowed to live or cultivate. To facilitate such practice, the 'Resettlement Action Plan' has been implemented in order to compensate to the affected local landowners for the construction of pipeline corridors. If many landowners have received compensation, some complained to have lost their land by force or live near the pipelines. James Marriott and Mika Minio-Paluello have met many residents who have lost their lands accusing local authorities and multinational operators for having illegally purchased or forced people to sell their lands with no compensation despite the 'Resettlement Action Plan'. In some cases, corruption and lack of transparency can be a deep problem in frontier zones. The Baku-Tbilisi-Ceyhan (BTC) pipeline is an example among many others. Its function is to link three countries Georgia, Azerbaijan, and Turkey to allow for the circulation and distribution of oil to terminals. A report notes that the construction of the BTC pipeline has affected about 4,100 households in Azerbaijan, about 1,800 in Georgia. In Turkey, approximately 296 villages and 13,000 parcels have been affected by the pipeline corridor (Starr and Cornell, 2005).The 'Resettlement Action Plan' has been developed to cope with the population of these three countries affected by the construction of the BTC pipeline. The principle is to purchase or lease parcels of land for the project. In many cases, as have been said, tenants and land users have received a three-year compensation for the loss of their land. Yet, in some cases, local inhabitants living in Baku, Tbilisi, Ceyhan and along the pipeline share with the authors of The Oil Road the same statement of having been evicted from their land.Another but significant factor is these enclaves are marked by poverty and unemployment. In the case of Azerbaijan, 42% of the population is below the poverty line. Moreover, labor protests increased with workers employed at the construction of the BTC pipeline, to continue with this example (but examples of poor labor conditions in oil regions are numerous), who have complained of being mistreated in terms of working conditions, inadequate housing and medical treatment (Mitchell, 2013).As Marriott and Minio-Paluello show, the BTC pipeline is a fascinating example in terms of transparency and corporate social responsibility (CRS) (Barry, 2013, Marriott and Minio-Paluello, 2014). Allow me for a short moment to define this corporate social responsibility so that we will more easily attest its importance in frontier zones. A corporate social responsibility is an interesting tool for oil governance actors and institutions insofar as it allows to compensate and pacify affected communities and to scale up any concerns — environmental, countries, financial — related to oil production (Bridge and Le Billon, 2013). It is broadly employed everywhere a zone is constituted for exclusive operations.Re-Rigging. 2010 | © Lateral Office/InfraNet Lab"Project for a multifunctional offshore oil platform in the Caspian Sea. Can we learn from the Caspian Sea's non-human occupants to extend the momentum of oil operations into the post-oil future?"- Maya PrzybylskiImage originally appeared on e-fluxThe construction of pipeline corridors should be considered in terms of their environmental and social impacts, more specifically, how these pipeline corridors affect local populations and environment. The small village of Qarabork, 187 kilometers along the pipeline from Sangachal Terminal is an example. Marriott and Minio-Paluello state "along the pipeline's route through Azerbaijan and Georgia, there were only two places where its construction would involve destroying houses; Qarabork was one of them." A solution for the oil multinational BP, one of the oil firms very active in this region, consists in running pipelines underneath the homes of local populations, in order, on the one hand, that the pipeline be 'safe, secure and unseen' (Barry, 2013), on the other hand, that they avoid eviction and resettlement (or simply compensation). In this context, it is important to deal with such critical issues, namely affected communities, in such exclusive territories of operation. Indeed, Pipeline affected communities are defined by their distance from the pipeline route and workers' settlements, namely: "within a 2 km corridor either side of the route or are within 5 km of a potential worker camp or pipeline yard" (BTC/ESIA 2002a, Barry, 2013). The book The Oil Road provides material and spatial evidence in relation to oil operations, including the construction of road, railways, of course, pipeline corridors, oil rigs, and so forth, their impact on local communities with the transformation of daily lives, changing patterns of settlements and landscapes marked by a unclear urbanization.Above is presented a series of hints and ideas not exclusively on petropolis, but more largely, on operational landscapes and their material and spatial consequences. I received many books related to oil that I think can be very informative for architects, landscape architects, and planners to tackle this problematics. As I wrote earlier, this is an ongoing, long research part of another but large-scale research for the first volume of Uncertain Territories. I'm working on two more short papers, this time, on 'technological zone' that I find very significant and fascinating in relation to oil, and the interdependence of corporation and urbanism for oil activities.(*) About 'affected communities' see Andrew Barry, Material Politics: Dispute along the Pipeline (Wiley-Blackwell, 2013).Some suggestions:Barry Andrew, Material Politics: Dispute Along the Pipeline, (Wiley-Blackwell, 2013)Barry Andrew, 'Technological Zones', European Journal of Social Theory, May 2006, 239-253Barry Andrew, Political Machines: Governing a Technological Society, (Continuum International Publishing Group Ltd, 2001)Bhatia Neeraj, Casper Mary (eds), The Petropolis of Tomorrow, (Actar Publishers, 2013)Bridge Gavin, Le Billon Philippe, Oil, (Polity, 2013)Brenner Neil, 'Urban theory without an outside', Harvard Design Magazine (37), 2014, 42-47Brenner Neil, Schmid Christian, Implosions/Explosions. Towards a Study of Planetary Urbanization, (Jovis, 2013)Elden Stuart, The Birth of Territory, (University of Chicago Press, 2013)Easterling Keller, Enduring Innocence: Global Architecture and Its Political Masquerades, (The MIT Press, 2008)Easterling Keller, Subtraction, (Sternberg Press, 2014)Ghosn Rania (ed.), New Geographies, 2: Landscapes of Energy, February 2010Labban Mazen, Space, Oil and Capital, (Routledge, 2008)Lefebvre Henri, The Right to the City, Writings on Cities, eds. and trans. Eleonore Kofman and Elizabeth Lebas, (Blackwell, 1996 [1968])Lefebvre Henri, Le Droit à la ville (suivi de) Espace et Politique, (Seuil, 1974)Marriott James, Minio-Paluello Mika, The Oil Road: Journeys from the Caspian Sea to the City of London, (Verso Books, 2014)Milligan Brett/Free Association Design, A Corporate landscape urbanism, July 2010Mitchell Timothy, Carbon Democracy, (Verso Books, 2013)Przybylski Maya, "Re-Rigging Transborder Logics Across The Bounded Site", in Bhatia Neeraj, Casper Mary (eds.), The Petropolis of Tomorrow, (Actar Publishers, 2013)Reed Chris, Lister Nina-Marie, Projective Ecologies, (Actar Publishers, 2014)Rees Judith, Natural Resources. Allocation, Economics and Policy, (Routledge, 1990 [1985])Starr S. Frederick, Cornell Svante E., The Baku-Tbilisi-Ceyhan Pipeline: Oil Window to the West, (Central Asia-Caucasus Institute & Silk Road Studies Program, 2005)Watts Michael, 'Crude politics: Life and death on the Nigerian oil fields', 2009, (pdf)White Mason, Sheppard Lola, Coupling: Strategies for infrastructural Opportunism, (PAP, 2011)
Streams. Who doesn't love them? Not big enough to be rivers but still flowing bodies of water, often cutting through forests or grasslands. Whenever I see a stream, I know it's bound to be a peaceful little slice of nature nearby. ...wait, you mean we're talking about a different kind of stream? Oh. Right. Jokes aside, the popularity of streaming your live videogame content has grown in the last few years. It's to the point where Twitch.tv, the web site carrying the banner for streaming videogame content, is one of the top bandwidth users in the United States during peak times. Wow! On this week's podcast, the gang – Doug, Aaron, Nick and Tyler – discuss various groups that are using streaming in non-traditional ways. From the tyranny of the masses to virtual cockfighting and #2Kuality, we talk about some of the more unique uses for streaming videogames that we have seen. Please give us a listen and comment below! Intro: Stick With You by WJLP https://soundcloud.com/william-j-lepetomane Outro: Skristi by Jovis. https://soundcloud.com/jovis
First impressions from reading Strickland's “Age of Paradise”. Enjoy!