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(2:22) - Encoding many properties in one material via 3D printingThis episode was brought to you by Mouser, our favorite place to get electronics parts for any project, whether it be a hobby at home or a prototype for work. Click HERE to learn more about the history of soft robotics and its current/future applications! Become a founding reader of our newsletter: http://read.thenextbyte.com/ As always, you can find these and other interesting & impactful engineering articles on Wevolver.com.
Join us at PA Talks 68 for an exclusive office tour and interview with Arthur Mamou-Mani, an acclaimed architect renowned for his innovative use of 3D printing and eco-friendly materials. Based in London, Mamou-Mani leads a pioneering architectural practice that combines cutting-edge digital fabrication with sustainable design principles. From creating mesmerizing pavilions like the Galaxia Temple at Burning Man to developing modular structures, Mamou-Mani is at the forefront of a new era in architecture—one where creativity meets environmental consciousness. In this video, we explore his studio's unique approach to design and fabrication, revealing how they push the boundaries of what's possible in sustainable architecture. Check out our weekly courses at the PAACADEMY about AI, computational and parametric design, 3D-Printing, and Metaverse: https://paacademy.com/courses/ View more news and like this video at: https://parametric-architecture.com Follow us on Instagram: / parametric.architecture Follow us on LinkedIn: / parametric.architecture Follow us on Facebook: / parametric.archi Follow us on Pinterest: / parametricarchitecture Follow us on X: https://x.com/parametricarch/ Listen to the world's best architecture podcast by PA: Youtube: • PA Talks Apple: https://podcasts.apple.com/tr/podcast... Spotify: https://open.spotify.com/show/4P442GM... © 2024 Parametric Architecture, LLC
We had a deep conversation with Philippe Block, professor and head of the Institute of Technology in Architecture (ITA) at ETH Zurich. He co-leads the Block Research Group (BRG) with Dr. Tom Van Mele, focusing on innovation, computational design, 3D printing, fabrication, and construction of sustainable structures and minimizing construction waste. During our conversation, we talked about BRG, the future of computational design, 3D fabrication, engineering, and teaching methodologies. Check out our weekly courses at the PAACADEMY about AI, computational and parametric design, 3D-Printing, and Metaverse: https://parametric-architecture.com/workshops/ View more news and like this video at: https://parametric-architecture.com Follow us on Instagram: https://www.instagram.com/parametric.architecture/ Follow us on LinkedIn: https://www.linkedin.com/company/parametric.architecture/ Follow us on Facebook: https://www.facebook.com/parametric.archi/ Follow us on Pinterest: https://pinterest.com/parametricarchitecture/ Follow us on X: https://x.com/parametricarch/
Dan Falkenstrom, Operations Director at the Tech Valley, Center of Gravity, in Troy New York, discusses the new Artists in Residence program. A program that lets artists explore new tools that are guided by software to create new expressions.
Shelby Fleming holds a BFA in Studio Art from the Southern Illinois University of Edwardsville and an MFA from the University of Arkansas School of Art with an emphasis in Digital Fabrication. She serves as the Fabrication and Robotics Lab Coordinator at the Fayetteville Public Library in Northwest Arkansas. In her first year she has assisted with over 1800 patron projects, offered 240 STEAM based programs to the public, and assisted in coordinating the Fayetteville Public Library's first ever Maker Faire.
Tune into Art Movez with Toni Williams and Eli Kulsanksy as we talk with Harrison Tyler as he opens Cooper Union's new Digital Fabrication Lab, which augments experimentation, innovation and collaboration amongst faculty and students at Cooper Union. --- Send in a voice message: https://podcasters.spotify.com/pod/show/toni-williams72/message Support this podcast: https://podcasters.spotify.com/pod/show/toni-williams72/support
Myco-materials is an emerging field that uses mycelium and fungi to solve a vast array of problems--from sustainable design, to biodegradable packaging, to home + construction, and architecture + design. Companies like Ecovative and Loop (s/o Marc Violo) pioneered this industry, but there are hundreds of startups and entrepreneurs expanding on the solutions in the space. Jessica Diaz & Catherine Euale have been partners in all things mycelium for many years now, and their most recent project is called Fungal Matters--an online myco-materials design course. Catherine comes from a textiles and fashion design background, and Jessica comes from an architecture background, so they bring a wide mix of knowledge and experience to their collaboration In this episode, we'll touch onMycelium design courseWhat kinds of mushrooms they use in myco material makingEthnomycological uses of mycelium and mushrooms - aka how it has been used for centuriesNew projects for Catherine and Jessica, like:3D printing in myco materialsMushroom material surfboardMyco-leather researchTimestamps0:00 - Intro4:40 - What are myco-materials?5:37 - Myco-Materials design course (Fungal Matters)10:22 - What mushrooms to use in myco-materials?13:45 - Ethno-mycological (historical) uses of myco-materials18:23 - How to prevent fruiting19:20 - 3D Printing in myco-materials22:00 - How Jessica and Catherine got into mycology29:53 - Myco-Materials Design Course - Mycology 10134:07 - Innoculation + Incubation 36:10 - Substrates, Composites + Membranes41:47 - Digital Fabrication, Finishes + Fungal Futures44:55 - What comes next?47:50 - Other projects they're working on54:00 - OutroResourcesFungal Matters InstagramCatherine's InstagramJessica's InstagramCatherine's Myco-leather researchJessica's Myco-surfboard project and Ongo Boards instagramTheme Music: Lacuna (ft. Sunsquabi) by CloudchordMy infoWebsite: https://www.remarkablemushroomemporium.com/Instagram: https://www.instagram.com/remarkablemushroomemporium/ Hosted on Acast. See acast.com/privacy for more information.
Advancing Preconstruction LIVE Episode: Gareth McGlynn, our host, sat down with Jen Tobias Hawkins in Phoenix to discuss: - What are the Digital Tools that are driving Preconstruction, to drive better accuracy in estimating? - How we get better Data into the earlier Life Cycles (Preconstruction) - How do we bring the supply chain data into Design? - VIATechnik: What do they offer? - The Adoption of Data within Preconstruction across BIM Models - How does BIM drive value - What is the ROI on digitizing assets - Digital Fabrication? - Building Buildings with the same materials but thinking about it differently. - We need to change our relationship with DATA. - How the slowdown in VC money will affect the future of Preconstruction Technology. Check out Jen on LinkedIn: https://www.linkedin.com/in/jen-tobias-hawkins/ Thanks again for your support, as always hit subscribe to get notified when episodes are published.
Professor Michael Stacey is an award-winning architect, who combines practice, teaching, research and writing, based in London at the Bartlett / UCL and Michael Stacey Architects. Professor Stacey is the author of a wide range of publications and books including Component Design, 2001, Digital Fabrication, 2004, Concrete: a studio design guide, 2011, Prototyping Architecture, 2013, Aluminium and Durability, 2014, second edition 2015, Aluminium Recyclability and Recycling, 2015, Aluminium: Flexible and Light, 2016, and Aluminium: Sympathetic and Powerful, 2020. In this exclusive and wide-ranging interview, Prof Stacey explains why Aluminium is an amazing and underrated building material and why in many ways, we are now well and truly in the 'Aluminium Age'.This podcast was sponsored by DECO Australia who specialise in a range of quality aluminium building products and durable decorative finishes for effortless, beautiful living.
Concrete is one of the most widely used building materials in the world, with one third of global resources going into its production. However, the production of concrete has a significant impact on the environment, and there is a growing need for sustainable alternatives.Host Sue Stockdale interviews Roisin Hyde, a chartered architect specialising in sustainable design and 3D printing of low carbon concrete components as concrete alternatives. Her business, Nomad, has recently been nominated for the EarthShot prize, which supports start-up companies working in the area of habitat restoration and decarbonization. Her goal is to decarbonize the construction industry through her work with concrete. About Roisin HydeRoisin Hyde is a Chartered Architect specialising in Sustainable Design with a PhD in Parametric Design, Novel Materials and Digital Fabrication. She spent 5 years developing, testing and validating a sustainable model for the 3d Printing low carbon concrete components as a PhD Student in Queen's and Fulbright Visiting Researcher at UNC. In 2001 Roisin was awarded Startup funding through Innovate UK's ICURe program for the production of 3D printed low carbon concrete components made with industrial by-product and waste materials. Roisin is currently working with partners Balfour Beatty, FP McCann and Enva to produce 3DP concrete seating, planters and paving made with recycled glass from the Palm House of the Royal Botanic Gardens in Edinburgh as art of the current restoration works.Connect with Roisin Hyde on LinkedIn and via her website, or watch her TED Talk. Partners and SupportersWe partnered with the Royal Scottish Geographical Society to bring you this series. Take a look at their Climate Solutions course, developed by leaders and experts in climate change and endorsed by the Institute of Directors.We are also supported by Squadcast –the remote recording platform which empowers podcasters by capturing high-quality audio and video conversations.Connect with us on Twitter : Facebook : Instagram : LinkedIn : Read our Impact ReportActions to take after listening to the podcastWe have created a list of questions to help you reflect on the podcast episode and what you heardSign up for our Zoom listener discussion on the topics raised in this series on Friday 21st July from 1300 to 1345hrs BST.Key Quotes "I think one third of global resources goes into the production of concrete." "The technology is already 20 years ahead of the industry" "Geopolymer it's really a super material like carbon fibre or carbon nanotubes or graphene, it's a pretty incredible material""I think it's really important to connect with young people and say this is your planet.""It would be great to develop a wonderful circular economy for the moon and we can start over on a planet and do it right from from day one""I just feel that it has great potential for creating more equal society globally. People will be able to access this technology wherever they are and we'll be able to share our knowledge bigger communities and have more impact in mitigating against climate change"Credits:Sound Editor: Matias de EzcurraProducer: Sue Stockdale
Gareth McGlynn, our host, sat down with David Roberts , Director of Modular Fabrication at KHS&S in Southern California. Discussed on this episode of The Preconstruction Podcast: - David Roberts' background and position at KHS&S - Spek by KHS&S: What is PBU and PKU? - Design process when it comes to Design Assist Digital Fabrication - The value to the client and capabilities of Modular Fabrication - The collaboration needed to carry out PBU or PKU - And much much more For further information or to ask David any questions please email him at david.roberts@khsswest.com I hope you enjoyed this episode and please subscribe to be kept up to date with the latest episodes.
Hafid Reyes is a master of none and often better than a master of one. From Web2 Hafid's interests have evolved from Photography>Motion Graphics>Projection Mapping>VFX and Digital Fabrication. To Web3 with crypto projects including X*Y=K, Ethereum: The Infinite Garden, and The Fortune Magazine Cover Aug/Sep (All 3 by Pplpleasr), NFTianguis, and now Augmented Reality for Filta The Web 3 Camera and the Zero10 AR Fashion Platform. --- Support this podcast: https://podcasters.spotify.com/pod/show/xrmotinon/support
Join us on "The Truth In This Art" podcast as host Rob Lee engages in a captivating conversation with J Alex Schechter, a talented sculptor based in Philadelphia, PA. Dive into the intriguing world of Alex's artistic journey, where he seamlessly blends traditional woodworking methods, digital fabrication, found objects, video, and animation.In this episode, Alex shares his unique background and educational journey, including his studies in religious studies and sculpture. Discover how his religious studies background influences and manifests in his artistic creations, adding depth and meaning to his work.Explore the challenges and opportunities that arise from working with various materials, as Alex combines different techniques and mediums to bring his vision to life. Uncover his complex relationship with American mythology and gain insights into his thoughts and feelings about this captivating subject.Delve into the profound messages embedded within Alex's artwork and discover the deeper meaning behind his creations. Learn how his artistic expression reveals aspects of his own personal journey and identity.Alex also opens up about his recent influences, drawing inspiration from visual art, literature, film, and music. Discover the works that have shaped his artistic perspective and why they hold significant importance for him.Step into Alex's studio and get a glimpse of his typical day as an artist. Explore the dynamics of his creative process, from solitary moments of introspection to collaborations and idea-sharing with fellow artists.Join us as we unravel the artistic brilliance of J Alex Schechter, a sculptor whose work transcends boundaries and invites us to question and explore the world around us.Creators & Guests Rob Lee - Host Rob Lee & The Truth in This Art present "Black Cinema Series"April 26 at 5:30pm for more information and to secure ticketsMay 25 at 5:30pmfor more information and to secure ticketsJune 22 at 5:30pmfor more information and to secure tickets To support the The Truth In This Art: Buy Me Ko-fiUse the hashtag #thetruthinthisartFollow The Truth in This Art on InstagramLeave a review on Apple Podcasts, Spotify or wherever you get your podcasts. ★ Support this podcast ★
Jeremy Simon of 3D Universe shares his story of making 3D printing and digital fabrication accessible to everyone. Through his ecommerce business and work with the e-NABLE community, his company provides 3D printers and supplies, as well as free prosthetic devices to people in need around the world.
Ryan and Dave talk with the next guest on Above Ground Charlie Kuzma of Digital Fabrication by CK. We talk product development, Eastern style racing and podcast statistics.... really math? It will all make sense after the listen. Enjoy.
In der heutigen Folge sprechen wir über Digital Fabrication. Die fortschreitende Entwicklung von Digital Fabrication-Technologien ermöglicht es uns, massgeschneiderte Produkte schneller, effizienter und kostengünstiger als je zuvor herzustellen und bietet somit enorme Potenziale für die Zukunft von Produktion, Design und Konstruktion.Wir freuen uns über euer Feedback. Folgt uns gerne auf LinkedIn oder auf Instagram @hslu_digitalconstruction und vergesst nicht ein Like dazulassen. Bis zum nächsten Mal!
How do we gamify the construction industry? On today's show we have someone who has interesting and incredible ideas for the future of the construction - Alex Walzer. Alex is currently a Doctoral Researcher for Entrepreneurship for Digital Fabrication and Robotics in Construction In this episode, we discuss: Future innovations in the construction industry How gamification can make construction more fun and engaging Open innovation as a way to help you find new and better ways to build things Failure - an important part of learning and innovation --------------------------------------- Alex Walzer - Into Construction Tech Doctoral Researcher at ETH Zurich --------------------------------------- Today's Sponsor: Beta Construction and technology network platform - connecting the tech industry with traditional partners. Check www.the-beta.com --------------------------------------- (00:00:00-00:00:17) - Intro (00:00:17-00:01:43) - How Alex reached where he is now? (00:01:43-00:02:32) - Research (00:02:32-00:03:31) - How do you stay focused? (00:03:31-00:04:34) - What is worth your time from internet? (00:04:34-00:05:33) - Strategies that can help who is embarking into construction (00:05:33-00:06:22) - Favorite subject in contech (00:06:22-00:07:18) - Implementation of robotics (00:07:18-00:07:44) - Transition into robots in construction (00:07:44-00:10:29) - Game (00:10:29-00:12:00) - Energy (00:12:00-00:15:04) - VC landscape in robotics (00:15:04-00:18:12) - Contech in the moment (00:18:12-00:19:04) - Digital fabrication (00:19:04-00:20:03) - How digital fabrication is different? (00:20:03-00:22:59) - What excites you in contech (00:22:59-00:23:30) - How do we get there? (00:23:30-00:26:18) - Consulting business and how it provides values? (00:26:18-00:30:50) - Role of education (00:30:50-00:33:28) - Where did you take your inspiration from? (00:33:28-00:34:25) - Books (00:34:25-00:36:08) - If you have unlimited budget where you would spend it> (00:36:08-00:37:19) - More about Alex (00:37:19-00:37:36) - Outro
A conversation between two friends.
In this episode, meet Bjorn Wiedow, the co-founder of ROBOT School Namibia. So at the ROBOT school Namibia the from about eight year olds are being taught the the curriculum from university in software, coding, design, robotics and digital fabrication. In the interview Bjorn shares: - How the Robotschool business model works and how they came up with the idea - How they launched the business - And why he would prioritize practical experience of a university degree He also shares how they marketed the idea differently to parents and teachers vs. the kids and what his advice for young Namibians is. There is a lot of good stuff in this interview and we hope you enjoy it as much as we did. And now, without further ado, enter Bjorn Wiedow.
Architectural Designer/ 3D Printed Architecture and Digital Fabrication enthusiast. My guest today continues to build her architectural journey with wide strokes that mix to form a whole, positively. Join me as we converse with Lynette Masai the redirection and combinations of skills in her journey. Happy Listening. ________ GUEST INFO: Connect with Lynette Masai on LinkedIn ________ SHOW NOTES: ________ OUR SOCIALS Check out our WEBSITE. Join the CaCo FACEBOOK community: Follow our INSTAGRAM . Read our TWEETS. ________ Have a Cup on Us! --- Send in a voice message: https://anchor.fm/cafe-construct-podcast/message
Brian Ringley's Professional Journey, Digital Fabrication and Robotics --- Send in a voice message: https://anchor.fm/mayur-m-mistry/message
Episode 076: Practice Applications Digital Architecture, Block Chain, and NFTS What are practice applications of digital architecture, block chain, and NFTs? This week on Practice Disrupted we are going deeper into technology talk about all the buzzwords around the metaverse, cyber currency, blockchain, and NFTs to talk expert Wendy W Fok on the potential implications these technologies have on practice and the fabric of our communities. This conversation delves deeper into: The Metaverse, is it truly something new or an extension of www 1 & 2, and what is the real opportunity there. Cyber and digital currency, worthwhile payment for services rendered and how different is it from a credit card transaction? Blockchain's implication on data ownership, but also project team attributions and policy implications at the urban scale Looking beyond the marketplace that is NFTs, and its future ability to bring together digital communities within a physical space Guest: Wendy W Fok (she/them), trained as an architect, is interested in design, technology, and creative solutions for the built environment. They have experience in Product Development and Program Management from Zero to Launch, Design-Build, Manufacturing, Hardware/Software, and Digital Fabrication. Proficient in 3D modelling, innovative material research, design-build, augmented reality (AR) and mixed reality (XR) design, and other types of engagement that could promote a larger discussion of how consumers interact with products and delivery for architecture, real estate, retail, and innovative business development. Grantee of the New York City Corps Artist Grant (2021), Fellow at the MacDowell (2022), Urban Design Forum (since 2018), they were featured as Autodesk Remake's Women in Reality Computing (2017), winner of the Autodesk AiR (2016), Digital Kluge Fellowship, Library of Congress (2014/15), ADC Young Guns 11 Award (2013), AIA Dallas Women in Architecture (2013), Perspective 40 under 40 (2011), and Hong Kong Young Design Talent Award (2009). Fok was the co-editor of AD Journal's “Digital Property – Open Source Architecture”, published by Wiley. Their recent book chapter “Bio-Data Matter of New York City” is published by Routledge in “Data, Matter, Design – Strategies in Computational Design”, edited by Frank Melendez, Nancy Diniz, Marcella Del Signore. Fok is currently working on “http://digitalstructures.cc (digitalSTRUCTURES)” in issues of digital property and data infrastructures. Fok holds a Doctor of Design from Harvard Graduate School of Design (GSD) partnering with the Harvard Law School, obtained her Master of Architecture and Certification of Urban Policy/Planning from Princeton University, and a Bachelor of Arts in Architecture with a Concentration in Economics (Statistics) from Barnard College, Columbia University.
Today, we are joined by Jennifer Jacobs and Nadya Peek, who discuss their experience in teaching remote classes for a course that is largely hands-on. The discussion was focused on digital fabrication, why it is important, the prospect for the future, the challenges with remote lectures, and everything in between. Click here for additional show notes on our website! Thanks to our sponsor! https://neptune.ai/ Log, store, query, display, organize, and compare all your model metadata in a single place
TCI Podcast supports Peace! If you want to donate for helping the people of Ukraine you can use the following links: https://savelife.in.ua/en/donate/ The video podcast is available on https://youtu.be/KXgVTKvUEIA Hello everyone and welcome to another episode of the tcipodcast! In this episode we had the pleasure to converse with Macedonian architect, Zvonko Vugreshek. Zvonko is an expert in computational design and digital fabrication and we conversed about how to streamline and transfer our ideas from the virtual world to the physical one. More about Zvonko: Instagram: https://www.instagram.com/vugreshek/ Web: https://zvonkovugreshek.com/ LinkedIn: https://www.linkedin.com/in/zvvug/ If you want to be a real Insider subscribe to our newsletter here: https://thecreativeinsider.com/subscribe/ Don't miss our exclusive content across all our channels: Twitter: @tcipodcast_eu TikTok: @tcipodcast Instagram: @tcipodcast LinkedIn: The Creative Insider If you are getting value out of TCI coffee is always needed: https://ko-fi.com/tcipodcast Stay around soon more content on our YouTube Page: The Creative Insider Thank you for your support, Désirée and Georgi :)!
What is the future of construction? Are we able to see where technology will take us? Join host Todd and guest Jorge Tubella as they discuss theories and realities of technology adoption, the solutions that the industry is truly looking for versus the ones they are discovering, taking the “leap of faith” when it comes to tech, and much more. Jorge Tubella is a creative technologist who combines his interest in robotics, artificial intelligence, and design to research construction technology systems. He was a founding member and formerly the Coordinator of the Robotics and Digital Fabrication lab at Florida International University. Jorge has published his work in conferences, delivered workshops on robotics, and has collaborated on a National Science Foundation grant to develop robotic operation courses for the AEC industry using Virtual Reality and Augmented Reality learning platforms. He holds a Master of Architecture and a Master of Arts in Architecture from Florida International University. TODD-TAKES We are experiencing the beginning of the golden age of construction. This is an amazing time to be exploring and adopting ConTech. I am excited for the future of this wide-reaching industry. It is important to develop an innovation incubation team within your company that is willing to try new things. Yes, innovation comes with an inherent risk, but that doesn't have to be a bad thing. When you have a mindset to try new things you will discover powerful things you didn't know before. Micro-credentialing is an interesting trend to keep taps on. The potential to unlock greater flexibility in order to explore your technical interests and be rewarded is there, if we can collectively approach it with the right mindset.
Mike Avery teaches Digital Fabrication courses at Penn's Weitzman School of Design. He founded and operates draft works, a design studio and fabrication lab focused on bridging the divide between the field of design and the act of fabrication. On this episode, Mike explains the concept of human-centered design, compares healthcare redesign with legal services redesign, and shares why he's optimistic about the future of higher education. Law 2030 is produced by The University of Pennsylvania Carey Law School's Future of the Profession Initiative ("FPI"). FPI recognizes a leading law school's role in designing a forward-looking approach to lawyer formation and leading essential interdisciplinary conversations that respond to the fundamental changes that are transforming the legal profession. If you'd like to learn more about the Future of the Profession Initiative at Penn Carey Law School, please visit law.upenn.edu/futureprofessioninitiative
Get your snorkel gear ready... we are going DEEP! Who is Sunken Blimp? What is the Sunken Blimp?All good questions. Rumour has it that the Sunken Blimp is all about interdisciplinary design explorations, computational design, and digital fabrication.I am curious to learn more and what better way than to do it live with you all.To guide me in this world of exploration is co-founder Matheus Stancati who's background is in Architecture, Digital Fabrication, XR development, and more.Hold on to your seat and join me on this live replay to learn about what creative solutions Matheus and the team are creating by converging scientific research, technology, and architecture.The original video can be found here: https://www.youtube.com/watch?v=wzZuIhrV6q4&t
Steve and Chase clarify common confusions between prefabrication and digital fabrication and also emphasize the importance of a PxP to enable successful digital fabrication --- Send in a voice message: https://podcasters.spotify.com/pod/show/con453/message
What happens when a traditional craftsman is given some of the latest digital fabrication tools? Join us as we sit down with Bryce Carter and hear about how he has been using laser cutting, 3D printing, and vacuum forming to produce his original designs more efficiently and improve the profitability of his small business. To see or buy Bryce's work, and to stay in touch, visit: https://www.etsy.com/shop/CarterCraftwork/ https://www.instagram.com/cartercraftwork/ https://www.facebook.com/CarterCraftwork/ To see more of Jen's projects (The Traveling Dork), visit: https://www.youtube.com/channel/UCVgGwzcPxcNacCptKbZcwcg For a list of upcoming 3D Universe Untethered episodes, please visit: http://www.3duniverseuntethered.com/ For our digital fabrication solutions, please visit: https://shop3duniverse.com
ABSTRACT Tra qualche anno, probabilmente, le informazioni e i servizi digitali potrebbero prendere la forma di una scarpa, una tazzina di caffè, una fermata di bus o una mattonella. L'Internet of Things è un nuovo paradigma di relazione tra essere umano e mondo digitale e impone una nuova cultura e nuovi metodi di progettazione. Una difficoltà del progettista è far capire al suo cliente le potenzialità e le possibilità di uno scenario ancora in fase di definizione. L' IoT Desig Deck è uno strumento per facilitare il co-design di prodotti connessi e “intelligenti” che parte dagli elementi di base dell'UX integrando caratteristiche proprie del nuovo scenario. Il metodo è in fase di testing e si sta progressivamente evolvendo in base ai feedback raccolti sul campo. BIO Massimiliano Dibitonto è dottore di ricerca in Ingegneria Informatica, UX researcher ed esperto (e appassionato) di HCI, Internet of Things e Digital Fabrication. In ambito accademico è assegnista di ricerca presso la Link Campus University di Roma e i suoi principali interessi di ricerca riguardano l'esplorazione di nuove modalità di interazione e di nuovi scenari nel rapporto tra uomo e tecnologia. Insegna Interaction Design presso la Link Campus University e la Rome University of Fine Arts. Ha partecipato come esperto di UX e di HCI a numerosi progetti di ricerca collaborando con aziende e Università italiane e internazionali in diversi ambiti tra cui: valorizzazione dei beni culturali, Internet of Things, usabilità di sistemi in-vehicle, sistemi mobili e sistemi di localizzazione indoor. Insieme a VIVO Design Studio lavora come User Esperisce designer ed esperto di nuove tecnologie sulla progettazione, prototipazione e testing di prodotti connessi. --- Send in a voice message: https://anchor.fm/nois3/message
In her own words:My name is Julie Sundar and I am chairwoman of Codettes Foundation. I am an operational manager, curriculum developer and trainer.I am 26 years old, born on December 8 1994 in Georgetown Guyana but raised in Paramaribo Suriname.My passion has always been about women empowerment, because I came out of poverty and I have had first hand experience on how hard it was for women to have a fair chance in the ICT world.My motto has always been if I was able to do it so can you! I believe that the only way to have meaning in life is to give back and help others.Always be on the lookout for opportunities because if you are not constantly on the lookout you might miss the open doors.Codettes mission is to inspire, bring awareness to and educate women in innovation and ict.Codettes vision is striving to become the pivotal player in the regional Innovation Ecosystem specifically for building women's skills towards innovation and tech entrepreneurship. Codettes runs 3 months to 1 year sponsored programs teaching ladies from ages 14 to 50 Introduction to Advanced levels of Electronics Programming Digital Fabrication Business Modeling and Investor ready pitches.My biggest dream is to scale regional and to build an innovation school in Suriname!Youtube: codettes orgTwitter : @SundarJulieCodette Minute with Julie Instagram: codettesorg
Sarah Boisvert has put her 30+ years of experience in the design, development, and commercialization of high technology products, digital fabrication, laser machining and 3D printing to excellent use as the founder and CEO of the Fab Lab Hub, the Co-founder of the New Collar Network, and the author of the book, The New Collar Workforce. In this episode, she shares what her research has revealed employers – particularly in manufacturing – are looking for and the new ways that operators and technicians can demonstrate skills competency. "On the technical side, one of the most prevalent skills that people were looking for was digital skills. Today, if you’re running a welding machine, you also have to be able to look at a CAD design and determine what the parameters are."
Dylan Wells, Manager of The Shop, sits down to talk about the evolution of Corgan's model shop. Leading the exploration of the model shop's function within the firm, Dylan shares insight on how to encourage a culture of design, create community within and outside the firm, and the partnership between the digital revolution and the physical, tactile world. Step inside the modern makerspace where you can push, pull, explode floor plates, and test new geometries with dynamic physical models enhanced with artificial and virtual realities and integrated with new and emerging technologies. The modern makerspace is where technology meets craft—inspiring a community of designers and engaging those that live and inhabit the spaces around us. From printing protective face shields for those on the frontline of the fight against COVID-19 to considering how to activate 3D printers across a global network, The Shop celebrates a marriage of craftsmanship and technology—not only democratizing access to these tools throughout Corgan, but also bringing its power and potential to the communities around us. Check out Corgan's face shield fabrication on Instagram here: https://www.instagram.com/p/B_Xw5A1Hg1C #faceshields #3Dprinting #digitalfabrication VISIT: https://www.corgan.com/blog Also connect with us on: Instagram: https://www.instagram.com/CorganInc Facebook: https://www.facebook.com/CorganInc Twitter: https://twitter.com/CorganInc LinkedIn: https://www.linkedin.com/company/corgan Video Produced by: Corgan Have Questions? We'd love to hear from you. Email: communications@corgan.com
ما خلف الكواليس مع سارة الدوسري، المبدعة وراء كَوْن!
Join co-hosts Jeremy Simon and Jen Owen of 3D Universe as they chat with Kevin Smith, VP/Creative Director at Bit Space and Jeff Solin, Computer Science & Making teacher at Lane Tech High School and winner of the 2018 NCWIT National Educator Award, about how you can bring digital fabrication technologies like 3D printing and laser cutting to students in a remote learning environment.In this episode of 3D Universe Untethered, we will discuss some ways that teachers and students can get creative with 3D digital design challenges, student collaborative laser cutter projects, citizen science and philanthropic activities and more! Jeremy, Jen, Kevin and Jeff have some fun ideas for ways you can incorporate this technology into your distance learning curriculums and would love to have audience participation from teachers who may want to share their own ideas with others!
The fashion and textile industry is at a turning point. First, it is one of the most polluting due to its use of chemicals (polyester, dyes, etc.), large amounts of water, long-distance logistics, and waste (defective products and unsold inventory that ends up burnt or in landfills. The Covid-19 pandemic put pressure on both retail and supply chains. In this episode, we talk with Alex Chan, Co-Director of The Mills Fabrica about the industry’s growing appetite for innovation. This podcast is hosted by Benjamin Joffe (@benjaminjoffe), Partner at SOSV, a global early stage fund focused on deep tech. SOSV runs multiple accelerator programs including HAX (intelligent hardware) and IndieBio (life sciences). To hear about new episodes, sign up to the newsletter or follow us on twitter at @LabToMarket or @SOSV. OVERVIEW In this conversation, we talk about: The growing interest of the fashion and textile industry for deep tech to improve productivity, reduce its environmental impact, and build more resilient supply chains. Examples of solutions for digital fabrication, on-demand and local production (including 3D printing). New and sustainable biomaterials, Technologies for defect prevention or waste recycling. Finally, we discuss strategies and resources for startups to successfully engage with the apparel industry. REFERENCES MENTIONED Startups Disclosure: SOSV, TheMills and Nan Fung portfolio companies are marked. The Mills Fabrica is an LP in SOSV IV. Algalife (The Mills): Textile pigments and fibers from algae — TheMills. AlgniKnit: algae-derived, biodegradable yarns and textiles — SOSV. Bolt Threads: Sustainable Fashion Biomaterials and Fabrics — Nan Fung. Evrnu: Novel engineered fiber made from discarded clothing — TheMills Huue (fka Tinctorium): Sustainable, petroleum-free indigo dyes — SOSV, TheMills. Kniterate: digital desktop knitting machine — SOSV. Mango Materials: Biopolymers from methane — TheMills MycoWorks: Mushroom-based leather — SOSV. Presso: Dry-cleaning and disinfection robot — SOSV. Renewcell: Technology for fabric recycling — TheMills SmarTex: Real-time defect detection for textile production — SOSV. Unspun: On-demand, custom jeans from 3D body scans — SOSV, TheMills. Other References Fashion for Good (Amsterdam): Platform for sustainable fashion innovation Global Change Award: Back by the non-profit H&M Foundation to make the entire fashion industry circular. Shima Seiki: A global leader in knitting machines. Techstyle Innovations: Report by TheMills Fabrica. Covid-19: Reconstructing the Apparel Value Chain: Report by TheMills Fabrica. RECENT EPISODES 15. The State Of Robotics (Fady Saad, MassRobotics) 14. How Khosla Ventures Invests In Deep Tech ( Kanu Gulati and Rajesh Swaminathan) 13. Australia's Deep Tech Ambitions (Phil Morle, Main Sequence Ventures) 12. Funding Science Fiction That Works (Habib Haddad & Calvin Chin, E14 Fund of MIT Media Lab) 11. How to Select Industrial Partners (Robert Gallenberger, btov Partners) RESOURCES ON DEEP TECH DeepTech Investing Report by Different The Dawn of the Deep Tech Ecosystem by Hello Tomorrow and BCG Deep Tech Investors Mapping by Hello Tomorrow Deep Tech Trends Report, Hardware Trends Reports and Hardware Investment Outlook by SOSV
★★★ Meet Sename Koffi Agbodjinou founder of Woelab in Lomé, Togo and Ashoka Fellow. Before you jump into the full interview, let us just say, that Sename is working on one of the biggest visions we have heard of so far. He himself calls it a utopia. And yet, while some of the ideas he has remain utopian, there are some very tangible results that were already achieved. So the idea of WoeLabs is to have a network of innovation spaces covering Lomé and potentially other West African cities. So you'd have one innovation space in each neighbourhood in Lomé and use that network of WoeLabs to train a big number of smart citizens, that can then tackle challenges in the neighbourhood through entrepreneurial solutions. The labs are open to everybody, free of charge and anyone can get trained on technology. Each lab is working on and launching projects that can make a change in the immediate environment of 1 square kilometre. So a network of spaces like this all over the city would represent a new approach to what a smart city could be. It is an invitation to think smart cities differently. Not as what we usually picture as futuristic cities but as cities that empower and enhance the capacities of citizens that can then tackle urban challenges with ‘homegrown' solutions, through technology and entrepreneurial thinking, challenges such as waste management, food production, mobility etc. The results so far are tangible: In 2013 WoeLabs had built the first "Made in Africa" 3D printer from e-waste and in 2016 WoeLabs had already spun off 11 startups and provided numerous opportunities for young people in its community. At the moment of the interview with Sename, there were two WoeLab's in Lomé with the 3rd one in the making. His long-term vision: 1000 Labs in Lomé that work as an innovation space grid that can serve as infrastructure to quickly roll out projects that work in one lab to the entire network, including the the usage of their own means of exchange for products and services. We'll hope you enjoy this interview, enter Sename. _ You can also use this link to watch the interview with Sename on Youtube. And here the link to the interview on the AfricaX Blog.
This is the zoom interview between our Managing Director Gareth McGlynn and the Digital Fabrication guru Noni Pittenger. Noni is an area of construction that was a little unkown to us here at Niche but after this zoom interview its opened up a whole new world. Noni describes how her background in Architecture along with her problem solving skills has guided her into the innovative world of digital construction using robotics. Working with great companies like CW Keller, WeWork, Autodesk, Tesla and her new role with NewCo. Please if you enjoy this video please like, subscribe and share it with your friends, peers or colleagues. If you know any Preconstruction professionals that would be interested in coming onto the Preconstruction Podcast please reach out to us directly at info@nichessp.com Enjoy! Estimator Estimating Construction Preconstruction Building Information Modeling BIM VDC Virtual Design Construction Commercial Construction Preconstruction Managers Design & Build Niche Specialist Staffing Partners Niche SSP Noni Pittenger Gareth McGlynn Robotics in Construction
Come si formano e dove si trovano anche adesso online le figure professionali specializzate nella Digital Innovation e nell'Industria 4.0, in video mapping, animazione 2d e 3d, event &sound design, modellazione e stampa 3d, realtà aumentata e virtuale? Si sta evolvendo anche il settore formazione sulla digital fabrication e innovazione tecnologica digitale rivolta alle nuove professioni per non essere più in presenza ma anche virtuale a distanza e da casa e per formare professionisti che sappiano stampare in 3 di da casa o realizzare il disegno degli occhiali di nuova generazione da casa. In futuro questo velocizzerà anche i processi in azienda grazie alle nuove professioni dell'innovazione tecnologica e digitale. Ascolta in Podcast originali l'intervista completa a Salvo Trovato, Qui General Manager dell'Istituto Numen, il nuovo istituto di innovazione tecnologica e digitale
Come si formano e dove si trovano anche adesso online le figure professionali specializzate nella Digital Innovation e nell'Industria 4.0, in video mapping, animazione 2d e 3d, event &sound design, modellazione e stampa 3d, realtà aumentata e virtuale? Si sta evolvendo anche il settore formazione sulla digital fabrication e innovazione tecnologica digitale rivolta alle nuove professioni per non essere più in presenza ma anche virtuale a distanza e da casa e per formare professionisti che sappiano stampare in 3 di da casa o realizzare il disegno degli occhiali di nuova generazione da casa. In futuro questo velocizzerà anche i processi in azienda grazie alle nuove professioni dell'innovazione tecnologica e digitale. Ascolta in Podcast originali l'intervista completa a Salvo Trovato, Qui General Manager dell'Istituto Numen, il nuovo istituto di innovazione tecnologica e digitale
Come si formano e dove si trovano anche adesso online le figure professionali specializzate nella Digital Innovation e nell'Industria 4.0, in video mapping, animazione 2d e 3d, event &sound design, modellazione e stampa 3d, realtà aumentata e virtuale? Si sta evolvendo anche il settore formazione sulla digital fabrication e innovazione tecnologica digitale rivolta alle nuove professioni per non essere più in presenza ma anche virtuale a distanza e da casa e per formare professionisti che sappiano stampare in 3 di da casa o realizzare il disegno degli occhiali di nuova generazione da casa. In futuro questo velocizzerà anche i processi in azienda grazie alle nuove professioni dell'innovazione tecnologica e digitale. Ascolta in Podcast originali l'intervista completa a Salvo Trovato, Qui General Manager dell'Istituto Numen, il nuovo istituto di innovazione tecnologica e digitale
At her studio Dosu Architecture, Doris Kim Sung (@doriskimsung) pushes the boundaries of sustainable design by inventing smart materials that adapt to their environment. This enables structures to self-ventilate, sun-shade, self-structure and self-assembly in response to changes in temperatures -- all with zero-energy and no controls. What we discuss with Doris:Her unique perspective on architecture, which centers around making buildings responsive to their environment.Biophilic designs for structures that support human health.How her smart material research supports increasing demand for greener buildings.Her design process and digital fabrication.
Today, we’re speaking with Erin Riley, author of The Art of Digital Fabrication: STEAM Projects for the Makerspace and Art Studio. Erin is the Mr. and Mrs. Alexander Jackson Director of the Engineering and Design Lab at Greenwich Academy, where she teaches classes and facilitates projects with faculty at the intersection of engineering, design, and art. Additionally, she teaches a studio…Read more
This episode features artist, educator, and author Erin Riley. Erin is the director of Greenwich Academy’s state of the art Engineering & Design Lab. She is also the author of a new book The Art of Digital Fabrication: STEAM Projects for the Makerspace and Art Studio.• More information about Erin’s new book can be found here:artofdigitalfabrication.com• For more information about Greenwich Academy:greenwichacademy.org• Follow Erin on Twitter:twitter.com/eeriley99
Support Our Sponsors:. http://storyblocks.com/modernmaker Skeptics say using tools like 3D printers and CNC Machines and makes building things easier. Let's talk about that ;) https://makerbrandco.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
In this podcast interview with Shajay Bhooshan, Senior Associate at Zaha Hadid Architects, we discuss computational design, digital fabrication, and AI. The topics include: Parametric, algorithmic, and generative design –are these all the same? How much computational design have Zaha Hadid Architects used in their most recent projects How computational/parametric design differs from a more […] The post Computational Design and Digital Fabrication appeared first on AEC Business.
We talk to Eric Renn, serial entrepreneur and fitness enthusiast. We begin with his journey from Atlanta to West Seattle, his relationship with his brother, opening a CrossFit gym and pivoting to digital fabrication. Jumping head first, and acquiring a $10,000 loan, he bought a computer controlled milling machine and quickly becomes a manufacturer. Essentially becoming a producer instead of a mindless consumer. We discuss consumer interests, resources, and learning. Democratization of knowledge through digital tools. Makerspaces. Practicality for solving everyday problems. We get into advances in the medical field, living organs, prosthetics, and possibilities of breathing under water. The future with apps, driverless cars, food, and manufacturing. Ethics in relation to automation. Deep dive into current societal issues and how this technology can help. Making homes for the homeless. Infrastructure. Quality of life. Human connection. Education. Marijuana and Monsanto. We end with talking about entrepreneurship and how creating, complete immersion, learning and teaching go hand in hand. And what is all worthwhile is the dent you place into the world.
With the advent of quick fabrication technologies like 3D printing, small batch production, laser cutting and engraving, affordable CNC machines, and more… the creative mind truly can be unleashed in electronic design labs. Oli tells us his story of funding Plymouth College of Art’s innovative Digital Fabrication youth educational program. Visit the FirstThingsFirst show page for show notes and more!
We’re on Patreon!We've added a $250 goal for weekend show. Tons of support levels, a weekly After Show, monthly hangouts, and more! Our top patrons this week are Make Build Modify, Master of None, and Deby Brooke!Support Us!What’s new/ what are we working on?Zack: Hanging in Chattanooga Johnny: Concrete end table. Published Welding table video.James: French Cleats, running, and more running Show Topic: Digital Fabrication & How It's Changing The WorkshopQ&A:From Ryan Wall:My question is about 3D modeling/CAD programs. Some people use Sketchup and others use Fusion 360. Both are free (fusion is free if you don't make oodles of money) but each are slightly different. I know you all tend to lean towards Sketchup while other makers, especially those with CNC machines, lean towards fusion. What're the pros/cons of each? Joke of the weekQ: How do trees get on the internet?A; They log in!What’s new/what are we watching/reading?Johnny: Lignum, Wooden Lounger Chair James: Tool restorations Pale Dog Tool Co. Zack: Philip Jackson sculptures, http://www.simonstalenhag.se/Favorite tool/product this week?Zack: Pen lightJohnny: Welding TableJames: Countersink bit for the brace!CNC, Digital Fabrication, Woodworking
Is new technology in the maker space all they're cracked up to be? How are these advances in digital fabrication effecting the maker movement going in to the future? Also, we're going to start a new challenge. Be sure to contact us with your ideas about the rules or regulations. NEW INSTAGRAM: https://www.instagram.com/modernmakerpodcast/ Learn more about your ad choices. Visit megaphone.fm/adchoices
EPISODE 2: THE MAKING IN YOUNGER CLASSROOMS EDITION Hosts: Angie O'Malley, David Hann, Sarah Emerson Angie O'Malley is a STEAM Specialist at Brighton School, a preschool through 8th grade private school in Mountlake Terrace, Washington, United States. Angie began as a technology instructor and worked to develop a comprehensive, integrated STEAM program for elementary and middle school students. Angie helped plan and design the schools new STEAM lab, where she holds weekly classes, before-school programs, and summer camps. Angie received her undergraduate degree from Linfield College and a Masters of Arts in Teaching from Seattle Pacific University. David Hann teaches 8th grade math and 6/7/8th grade Design & Technology at Donview Middle Health & Wellness Academy, a public school in Toronto, Canada. He was the first teacher to pilot a 3D printing program in a Toronto middle school, complementing his existing Design & Technology program in a wood/metal shop. In 2014 and 2015, David and several colleagues collaborated to have 8th grade students build pinball machines using Makey Makey and Scratch for a cross-curricular final project (covering Math, English, Science, History and Geography). He has presented this project at conferences and Maker Faires, including the 2015 World Maker Faire in New York. David is one of the co-founders of the MakerEdTO group, which organizes a summer maker conference for Toronto/Ontario teachers, and facilitates the development of educators maker skills and professional network. He holds two bachelor’s degrees from the University of Toronto, in Education, and in History & Philosophy, and has additional qualification as a Design & Technology specialist teacher. Sarah Emerson is the co-founder of the iSTEAM Lab at Bing Wong Elementary School, a public school in San Bernardino, California, United States. The iSTEAM Lab was founded to inspire students to imagine, innovate and engage in building hope for their futures. Emerson is the school's STEAM program facilitator, primarily teaching mechanical engineering, manufacturing, product innovation, entrepreneurship, and animatronics to students in kindergarten through sixth grade. She also collaborates with her colleagues at the elementary level, as well as the secondary and post-secondary levels, and community partners to design and implement cross-curricular units in which students explore careers in various STEAM industries. Emerson is currently a certification writer for Linked Learning at the elementary level. She holds a bachelor's degree in Chicano studies, a master's degree in education, and a GATE certificate from the University of California, Riverside.
Tangible Sound | Symposium Sat, Sept 26, - Sun, Sept 27, 2015 Das Thema »Tangibility« ist die Grundlage für das im Rahmen des Festivals »Tangible Sound« stattfindende Symposium. Neueste Ergebnisse, welche das FabLab Barcelona, ACROE in Grenoble sowie die Universitäten von Cardiff und Korfu auf diesem Gebiet erzielen, werden im Programm vorgestellt. Neue Interfaces spielen heute eine zunehmende Rolle. Die Entwicklung von Methoden, welche Algorithmen, Simulationen oder andere mathematische Verfahren erfahrbar, erlebbar oder berührbar machen können, ist hierbei essenziell. BesucherInnen können von Freitag bis Sonntag zudem spannende Installationen der Projektpartner entdecken, welche die Themen des Symposiums veranschaulichen und diese auch vor Ort erlebbar machen. Ein Highlight während des Symposiums wird die Performance »The machine to be another« des Kollektivs BeAnotherLab sein, welche sowohl am Samstag und Sonntag im Anschluss an das Vortragsprogramm zu sehen sein wird.
Tangible Sound | Symposium Sat, Sept 26, - Sun, Sept 27, 2015 Das Thema »Tangibility« ist die Grundlage für das im Rahmen des Festivals »Tangible Sound« stattfindende Symposium. Neueste Ergebnisse, welche das FabLab Barcelona, ACROE in Grenoble sowie die Universitäten von Cardiff und Korfu auf diesem Gebiet erzielen, werden im Programm vorgestellt. Neue Interfaces spielen heute eine zunehmende Rolle. Die Entwicklung von Methoden, welche Algorithmen, Simulationen oder andere mathematische Verfahren erfahrbar, erlebbar oder berührbar machen können, ist hierbei essenziell. BesucherInnen können von Freitag bis Sonntag zudem spannende Installationen der Projektpartner entdecken, welche die Themen des Symposiums veranschaulichen und diese auch vor Ort erlebbar machen. Ein Highlight während des Symposiums wird die Performance »The machine to be another« des Kollektivs BeAnotherLab sein, welche sowohl am Samstag und Sonntag im Anschluss an das Vortragsprogramm zu sehen sein wird.
Discussions about 3D scanning and printing technologies have started to gain momentum in the museum world, as they seem to offer museums significant new ways to engage with their collections, and audiences. Whether its 3D Hackathons (held to some consternation) or experimentation to replicate a 19th-century statue with 21st century technology, museums are seeing new possibilities for enabling new forms of access to collections, and fresh ways to engage with the public. In this episode, the Punks talk to Liz Neely, formerly of the Art Institution of Chicago and President-Elect for the Museum Computer Network (MCN) board and Secretary/Treasurer for the New Media Consortium (NMC) board, and Tom Burtonwood, the first Ryan Center Artist-in-Residence at The Art Institute of Chicago, to unpack digital fabrication processes in museums, and discover how and why museums might want to invest in a 3D printer. For those wanting a primer on all things 3D in museums, Liz Neely and Miriam Langer’s MW2013 paper Please Feel the Museum: The Emergence of 3D printing and scanning is a great place to start.