Podcast appearances and mentions of michael ruffolo

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Best podcasts about michael ruffolo

Latest podcast episodes about michael ruffolo

Left Behind Game Club: A Video Game Podcast

We kickstart a tale of two humans in two different worlds in Broken Age. Developer: Double Fine Productions | Publisher: Double Fine Productions | Full Release: April 28, 2015 Jacob and special guests Jessica Fantauzzo, Katie Lesperance and Travis Colenutt talk about their adventure game experience (or lack thereof), laughed out loud and got so frustrated with the Hexipals. Players: Jacob McCourt (@JacobMcCourt) Special Guests: Jessica Fantauzzo (@jfant), Travis Colenutt (@TravisColenutt) & Katie Lesperance (@lesperak) Web: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub SHOW NOTES: 2:40 What is your fast pitch on Broken Age? 5:10 Double Fine Adventure Kickstarter? 6:50 The Broken Age Fast Pitch 8:05 How did we play Broken Age? 10:25 How does Broken Age start and how did you start? 13:00 The voice cast is wild in this game (Jack Black, Elijah Wood, Will Wheaton and Jennifer Hale, for instance) 13:40 General thoughts about Act 1 14:50 The start of Shay's Act 1 18:40 Shay meets Marek 20:50 Travis' human parent conspiracy theory 23:05 Marek's errands 25:35 The start of Vella's Act 1 (Sugar Bunting) 28:25 Confronting Mog Chothra for the first time 30:35 Getting to Merriloft and losing your vowels 34:00 Going down to Shellmound 39:00 Fighting Mog Chothra and "the twist" 44:10 Act 2 (and frustration) start! 50:45 Laying out the story in Act 2? 59:30 Diving deep on the Act story 1:06:00 Wiring (and re-wiring) Hexipals 1:09:55 More highlights from our experience and questions from Twitter 1:23:20 Final thoughts (Jacob's quote came from here and we spoke about 101 Dalmatians: Escape from DeVil Manor and Goosebumps: Escape from Horrorland) 1:28:35 We take a trip to the Left Behind Game Show! Thank you to @VGRations, @CSGThomas, @ALittleBreath, @WTFamicom, @the_nmac, @PoundJayYi & Michael Ruffolo for your comments and questions! NEXT SHOWS: Oxenfree w/ Jacob, Moe and Kam Konek: April 1st A Short Hike w/ guests TBD: April 15th The Last of Us w/ Jacob, Moe, Mike and Matt (aka Stormageddon): April 29th DISCORD: The Left Behind Game Club is a monthly game club podcast with a focus on positivity & community. To talk to members of the community, join our Discord server! TIP JAR: If you’re feeling generous and love the show, we have a PayPal tip jar! Any funds raised will go towards hosting our site and paying for games and equipment as we look to bring you higher quality content every month.

Left Behind Game Club: A Video Game Podcast

We rip and tear our enemies to shreds as the Doom Slayer in Doom (2016). Developer: id Software | Publisher: Bethesda Softworks | Release Date: May 13, 2016 Jacob, Mike and Moe go to hell, kill everything in sight and head bang to some sick rock beats while doing it. The Left Behind Game Club is a monthly game club podcast with a focus on positivity & community. To talk to members of the community, join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you liked the show, consider giving us a review on iTunes! Players: Jacob McCourt (@JacobMcCourt), Moe Murtadi (@mmurtadi) and Michael Ruffolo (@ruffolom) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:45 What is DOOM? 4:05 What is our experience with the series? 6:10 Who are John Carmack and John Romero? 8:10 How did we play Doom (2016)? 9:05 How does Doom play (combat chess, glory kills and push forward combat)? 16:20 The guns! 19:50 Weapon mods and limited use weapons (including chainsaw and the BFG-9000) 24:25 Ruins 28:40 Bosses 30:55 Is the story in this one important? 34:20 Sound (shout-out to A & C Games in Toronto) 36:15 Graphics 39:45 The tumultuous story of Doom 4 1.0 aka Call of Doom (see noclip's documentary about it) 42:15 The things we didn't like: the Switch port's price and load times 44:05 User submitted questions (multiplayer mode, sensitivity, "Doom Guy" for Smash and Rip or Tear) 49:20 Final thoughts Next Shows: Wolfenstein: The New Order - December 4th Detroit: Become Human - January 1st

Left Behind Game Club: A Video Game Podcast

We died thousands of times in Cuphead. Developer: StudioMDHR | Publisher: StudioMDHR| Release Date: September 29, 2017 Jacob, Mike and special guest Shane Chiasson make a deal with the devil, roll the dice, hold down "X" for many hours and get frustrated by the youth. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom) Special Guests: Shane Chiasson (@chiassoo; check out his YouTube channel) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:00 What system did you play Cuphead on? 2:30 Re-mapping the controls [Cuphead tips: How to fix the controls (Polygon)] 3:40 Shout-out to old cartoons (Betty Boop, Tom & Jerry and Looney Tunes) 4:45 Cuphead and many E3s 6:00 Shout-out to Bendy and the Ink Machine and a Zombie Walt Disney 6:25 Mike makes us feel old with his "Cuphead Cousin" and Jacob rage quits life 8:00 Boss Run/Boss Rush games that we have played (shout-outs to Scott Pilgrim vs. the World, Castle Crashers and Mega Man X) & Studio MDHR's influences 10:30 Did we like this game? 12:25 The game's setup 13:50 Run & Gun and the "Simple" difficulty level 15:00 Power-up/weapon discussions and plane levels 20:20 Our brain solved the tough levels (Jacob enjoys punishment) 23:20 Back to power-up discussions 25:50 The moment Jacob realized that Cuphead is a good video game [Cuphead, Ruiner, and the joy of really hard games (Verge)] 32:30 We get to King Dice and breakdown this insane boss fight [Cuphead boss guide: King Dice in ‘All Bets Are Off’ (Polygon)] 35:10 Tipsy Troop, Chips Bettigan and Mr. Wheezy 37:20 Pip and Dot, Hocus Pocus and Phear Lap 40:10 Who died the most in Cuphead? 42:15 The Devil's Choice 44:30 Would the game better with a Switch controller [Yup, Cuphead Is Better On the Switch. Here's Why. (Paste Magazine)] 46:15 Pirouletta, Mangosteen and Mr. Chimes 50:45 Perfect dice parrying 52:40 The Devil and other boss talk 59:05 "It's a real castle?" and Cuphead 2 1:00:25 Wrap-up

Left Behind Game Club: A Video Game Podcast

We enjoy some small town livin' in Night in the Woods. Developer: Infinite Fall | Publisher: Finji | Release Date: February 21, 2017 Jacob, Mike and special guests Travis Colenutt and Jessica Fantauzzo run from right to left, dive deep into our early 20s friendships and relationships, debate the nature of man... AND CRIMES. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom) Special Guests: Travis Colenutt (@TravisColenutt)  and Jessica Fantauzzo (@jesstauzzo) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:00 We enter the spoiler room brawl right at the beginning 3:00 Tell us about the gameplay from Night in the Woods! 4:05 What does the game look like? 5:05 Jess describes the "Fab Four" 6:25 The town is full of life and great secondary characters 9:10 We imagine our voices for the characters 10:35 Who did we hang out with the most (ft. Jacob's Gregg voice and a question from Thomas Reiss)? 15:15 More Gregg time (and Jacob's Angus impression) 19:00 Diving deep into our in-game friendships 21:05 Our favourite characters 24:10 Moving from right to left (thanks to What's So Great About That?) 25:20 YA Fiction, Coming of Age stories and Night in the Woods (see Scott Benson's GDC talk & Errant Signal's NitW video) 27:10 Mae is kind of awful in the beginning... does she grow as a character? 30:10 Gaining a greater appreciation for Night in the Woods as time goes on 31:05 Jacob and Mike get into a debate about the nature of man (buckle up) 35:50 Mike ties the debate into Mae's mirror scenes 37:30 Jacob relates himself to Mae to counter 41:05 Jacob lost the debate, tries to shift the attention to poetry and Selmers 42:20 Mallard the Duck 44:00 The Tooth 45:55 Jacob reads Selmers politically charged poem and we talk about her backstory 48:10 Germ and cut content 49:20 The twist 53:10 The event that sets Part 3 into motion 55:50 Chasing a hooded figure out of town 57:30 Diving into the dream sequences 59:20 Night in the Woods' version of Rock Band 1:02:25 The search for the ghost(s)! 1:06:00 The goth guarded gate and Mae's embarrassing stories 1:10:00 Wrecking a bathroom (#crimes) 1:11:15 Hanging out with Angus and learning more about him 1:13:10 The linear path to the game's conclusion 1:16:45 Mae goes alone for a Night in the Woods (or does she) 1:20:10 Lovecraftian Horror 1:22:00 Mae's mental health (check out Chloe Spencer's piece about Night in the Woods entitled "Night In The Woods Treats Depression Like A Part Of Life") 1:27:30 Talking to an ancient god 1:30:30 The game's credits and a question from the Ludonarrative Podcast

Left Behind Game Club: A Video Game Podcast

We befriend a robot and talk about APEX Legends in Titanfall 2. Developer: Respawn Entertainment | Publisher: Electronic Arts | Release Date: October 28, 2016 Moe, Mike and special guests Bobby and Kevin run on walls, jump into huge killer robots and punch fools through the space-time continuum. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Moe Murtadi (@mmurtadi) and Michael Ruffolo (@ruffolom) Special Guests: Bobby Baird (from the Part Time Gamers Podcast aka PTGCast) and Kevin Reaburn (@ATribeCalledKev) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:00 What is your experience with Titanfall 2? 5:45 Difficulty levels 7:25 What is Titanfall 2? 10:30 Mike enters the spoiler room brawl and tries to summarize the BT-7274 relationship 12:30 The game's personality bleeds into the multiplayer 14:30 Loadout differences between APEX Legends and Titanfall 2 20:45 The punching was really good 22:15 Wall running and movement 24:30 Time mechanic? 28:00 We have a lot of questions about the story 30:40 Feelin' like Master Chief 33:10 We compare Titanfall 2 to Stranger Things? 33:40 Our favourite boss battles in Titanfall 2 38:45 Our favourite moments from the game 45:30 Playing Titanfall 2 makes us think about APEX Legends improvements & Titanfall 3 48:05 Closing thoughts

Left Behind Game Club: A Video Game Podcast
053: Costume Quest: Grubbins on Ice (DLC)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Dec 26, 2018 46:48


We make sure that our Yeti costume doesn't shrink in the dryer and enter the world of Repugia for Costume Quest: Grubbins on Ice. Developer: Double Fine Productions | Publisher: THQ, Double Fine Productions and Dracogen (PC) | Release Date: December 21, 2010 Jacob, Mike, Moe and special guest Shay Whiston collect dandy candy and stamps, tell terribly good Dad jokes and lure people away from their relaxing getaways with French Fry smell. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Shay Whiston (@ShaelynTai) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 1:40 The crew welcomes Shay to the show and we talk a little bit about her gaming habits (like Pokemon, Fallout 3) 3:55 What is Costume Quest: Grubbins on Ice? 5:15 Moe didn't play the base game, just the DLC 7:40 Shay shares her love of Double Fine and Psychonauts 10:40 Could you play Grubbins on Ice before the main game? 14:30 We go deep on the costumes in Grubbins on Ice 19:00 What were your ideal loadouts? 23:40 Losing to start the game and a difficulty spike to end the game 27:40 Using the French Fry costume 30:15 Beating the final boss (Araxia and Big Bones) 34:10 Jacob shares some details about Amnesia Fortnight and how it ties into Costume Quest and Stacking 36:40 The writing in Costume Quest: Grubbins on Ice 39:15 Bobbing for eyeballs? 40:10 A Costume Quest cartoon? 42:05 The PC version that almost didn't happen 43:00 Is Grubbins on Ice a Christmas game?

Left Behind Game Club: A Video Game Podcast
052: Hitman Part 8 [Holiday Hoarders]

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Dec 12, 2018 42:51


The Wet Bandits hit the Palais in Paris and the crew is tasked with stopping them. Developer: IO Interactive | Publisher: WB Games | Release Date: December 14, 2016 Jacob, Mike, Moe, and special guest Thomas recount their journey to stop the Wet Bandits from taking their crime international with only a piano wire, syringe, and Santa suit at their disposal. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Thomas Riess (@CSGThomas | Editor in Chief, ChargedShot.com) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes: 1:40 Two-time guest host Thomas Riess speaks about his site, Charged Shot 3:00 What the heck is Hitman: Holiday Hoarders? 4:09 We talk about our love for Home Alone and tie that movie to this episode of Hitman 6:15 The difference between "Regular Paris" and "Holiday Paris" 8:25 Who's the worst Hitman? It's Jacob. 9:45 Jacob breaks down his playthrough 15:30 Mike came in third place on the leaderboard. He breaks down his playthrough. 22:20 Thomas is a three-star, second-place killer (but he did find Santa) 29:00 Moe's playthrough was only a four-star playthrough 35:50 Thomas' role-played a little bit, we reminisce about Home Alone and talk about the challenges on this level 39:40 Our final thoughts

Left Behind Game Club: A Video Game Podcast
051: The Wolf Among Us (Season 1, Episode 5)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Nov 28, 2018 55:18


We go Full Wolf in episode 5 of Telltale's The Wolf Among Us Season 1. Developer: Telltale Games | Publisher: Telltale Games | Release Date: October 11, 2013 Jacob, Mike and Moe chase down cars, break mirrors (or mirror-people) and talk about Dragon Ball Z a lot. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:05 An episode 4 recap 4:15 Mike & Jacob get really descriptive about The Crooked Man 7:25 The Crooked Man has a backwards villain strategy 8:50 The big reveal... WHODUNNIT? 10:30 The best part of the Wolf Among Us: the political system 13:45 A fight breaks out 14:55 Episode 5 had some technical issues on Xbox One 16:40 Back to the fight! 19:30 What we find out about Vivian 25:00 Moving on from The Pudding and Pie to the Old Foundry 26:50 The big fight with Bloody Mary and another transformation 27:50 Jacob speaks to Moe's heart directly... through Dragon Ball Z 29:30 Jacob ties the final boss fight... to Asura's Wrath 30:10 The final confrontation with The Crooked Man 32:20 The community holds a trial 34:10 Moe and Mike share their version of the trial 38:45 How did Moe's trial conclude? 40:05 Jacob's version of the trial 41:30 Nerissa was the smoking gun 42:40 The final scenes in the game 44:25 The important final scene and the Michael's two hypotheses 50:30 The sad bit about The Wolf Among Us 52:10 Episode 5 and series wrap-up

Left Behind Game Club: A Video Game Podcast
050: The Wolf Among Us (Season 1, Episode 4)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Nov 21, 2018 45:34


We vomit on public transportation while playing through episode 4 of Telltale's The Wolf Among Us Season 1. Developer: Telltale Games | Publisher: Telltale Games | Release Date: October 11, 2013 Jacob, Mike and Moe snap bones back into place after snapping necks, send our roommate to the farm and ponder on the significance of subtitles. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 1:40 A special episode 50 thank you to everyone! 2:30 Recap of Episode 3 3:15 Jacob vomits while resetting his arm bone 4:40 Moe played this sequence on public transit 6:10 Mike ponders on the subtitle: "A Wolf in Sheep's Clothing" 10:05 A Conversation with Colin 13:25 Jacob makes a series of terrible jokes about pigs 16:00 Beauty and the Beast again? Ugh. 19:20 A fork in the road 20:10 First... the butcher shop! 24:00 Breaking Bigby 26:00 A fine detail... the list of names on the chalk board 28:20 We head to the Lucky Pawn and confront the Jersey Devil 32:45 All paths lead back to Bufkin 36:45 Getting to the Crooked Man and Tiny Tim 40:45 One final choice!

Left Behind Game Club: A Video Game Podcast
049: The Wolf Among Us (Season 1, Episode 3)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Nov 14, 2018 54:18


We create our own versions of the Big Bad Wolf in Telltale's The Wolf Among Us. Developer: Telltale Games | Publisher: Telltale Games | Release Date: October 11, 2013 Jacob, Mike and Moe trap toad-men in lies, get knocked out by some Fables and enjoy a double whiskey in a seedy dive bar. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:30 recap of episode 2 4:30 The funeral, The guys decide to give the patrons space 5:25 The guys argue whether its wise to leak info to the public 8:25 Jacob finds a reason to play the horn. 9:45 The tweedles arrive again. 11:40 The fight begins and gun shots start flying 14:20 Crane has a witch??? 17:05 does butt monkey matter? 20:10 Where did the guys go first? 23:30 Skeeter from dug? 27:00 Blue beard is destroying evidence 29:00 The woodsman and the troll 30:20 Info from an intoxicated troll 33:30 Off to see the witch! 34:45 Jacob gets creepy 37:05 do not burn my magic  tree! 40:10 Crane might be innocent? 43:30 Episode over? Mary doesn't think so! 47:00 big Bad WOLF vs a tweedle 49:00 Gruesomeness turns up a notch 50:20 Silver bullet and we almost lose our wolf 51:00 A new crooked character has arrived.

Left Behind Game Club: A Video Game Podcast
048: The Wolf Among Us (Season 1, Episode 2)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Nov 7, 2018 38:11


We create our own versions of the Big Bad Wolf in Telltale's The Wolf Among Us. Developer: Telltale Games | Publisher: Telltale Games | Release Date: October 11, 2013 Jacob, Mike and Moe trap toad-men in lies, get knocked out by some Fables and enjoy a double whiskey in a seedy dive bar. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:00 Recap 4:30 What kind of big bad wolf are we playing 5:25 Crane, is he a problem, how do we respond? 8:25 Interrogation of dee/woodsman 9:45 Jacob decides to be a bad cop. 11:40 "He sang like a canary" and Jacob steels money 14:20 Autopsy of lily and 17:05 Baby toad tries to share his story. 20:00 Ariel? the little mermaid? 24:00 Is there a spell keeping the girls quiet? 25:00 You get the key to the hotel? but what does this mean? 26:00 Beauty is working as the front desk admin at the brothel/hotel 27:30 Mike eavesdrops and Jacob starts to kick doors down. 29:00 Beast sees Bigby with Beauty and begins to become the "Beast" 30:00 The bloody bed and the connection with Snow White 33:30 Mike thinks Crane is being framed 36:00 This episode has zero fat

Left Behind Game Club: A Video Game Podcast
047: The Wolf Among Us (Season 1, Episode 1)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Oct 31, 2018 67:12


We create our own versions of the Big Bad Wolf in Telltale's The Wolf Among Us. Developer: Telltale Games | Publisher: Telltale Games | Release Date: October 11, 2013 Jacob, Mike and Moe trap toad-men in lies, get knocked out by some Fables and enjoy a double whiskey in a seedy dive bar. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:00 What do we know about the Wolf Among Us? 4:30 Honoring the work of Telltale Games' employees 5:25 The setup for the Wolf Among Us 8:25 Jacob gets Harry Potter vibes... but this game is not for children 9:30 The game's graphics. The Wolf Among Us looks like a comic book. Jacob gets Blade Runner vibes next. 11:40 How did we play The Wolf Among Us? Moe talks about how the interface changes on PC 14:20 We have all decided how we are going to roleplay our Bigby 17:05 The voice acting in The Wolf Among Us 20:00 The opening of Episode 1 24:15 Figuring out who the mystery girl is? 25:00 Your first big decision: "did you give "her" your money" 26:00 Your partner is Snow White! 27:00 Entering the Business Office 31:30 Discovering Faith 33:00 Hey... we forgot that "she" died... 34:15 Discovering Beauty and the Beast 37:50 Choosing Mr. Toad or Prince Lawrence 39:00 Confronting Mr. Toad and his lies 41:55 Investigating Prince Lawrence's 46:10 Saving Prince Lawrence 48:30 Another choice: "who's your prime suspect" 51:05 Entering a seedy, troubling bar 53:40 Gren causes things go south 56:30 A very dark choice 58:50 Your final big decision: Dweedle Dee or the Woodsman? 1:00:55 A final revelation for Episode 1 1:03:50 Our final thoughts on Episode 1

Left Behind Game Club: A Video Game Podcast

We unload clips and slice and dice our way through SUPERHOT... SUPERHOT. Developer: Superhot Team | Publisher: Superhot Team | Release Date: February 25, 2016 Jacob, Mike and Moe control time and space and are entrusted with weapons. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 3:50 Is Superhot the best VR Game? 5:40 Jacob goes dark 6:10 What is this game like? 9:40 Jacob realizes he is a badass 11:00 We can't decide if this is a super easy game or super challenging game. 13:55 SUPERHOT is a little aggresive 16:00 SUPERHOT SUPERHOT 17:45 Mike identifies SUPERHOT’s cake 20:45 We realize we are not in control 24:20 Are we special, Who are we? 25:18 Mike found hidden terminals 26:30 The game's toughest question 27:40 Jacob loses compassion and doesn't realize it 30:00 We begin to question our decisions in video games 33:00 Gunshot prediction and "storm trooper aim" 35:00 Mike shows us the value of jumping in SUPERHOT 38:10 Moe feels uncomfortable shooting people in video games for once 40:50 Our favourite missions 43:45 What the hell happens at the end of the game 46:30 Mike played the extra levels and demos 49:10 We are excited to try out the VR version of the game

Left Behind Game Club: A Video Game Podcast
045: What Remains of Edith Finch

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Oct 3, 2018 85:41


We climb our family tree (literally and figuratively) in What Remains of Edith Finch. Developer: Giant Sparrow | Publisher: Annapurna Interactive | Release Date: April 25, 2017 Jacob, Mike and Moe crawl through doggy doors, chase birds, swing and hide in bunkers. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:10 A warning about What Remains of Edith Finch 3:30 Moe makes a surprising proclamation about this game 4:10 What is a walking simulator? 6:15 Why are we playing What Remains of Edith Finch? 7:10 Jacob accidentally spoiled the game for Mike 9:40 The opening of What Remains of Edith Finch 11:50 The Finch's house 13:40 Introduction to the game's narrator, Edith Finch 15:20 Entering the house 17:10 Jacob brings up Matilda, The Curious Case Benjamin Button and The Pagemaster 18:30 We introduce the structure of the game and start with the story of Molly Finch 21:20 Cats, owls, sharks and sea monsters 26:30 The game's toughest question 29:00 Odin Finch and the history of the Finch family 32:00 Calvin Finch 35:00 Barbara Finch 37:00 Moe compares this section to Telltale's The Walking Dead and Jacob brings up XIII, Killer7 and Madworld 39:35 Walter Finch 43:30 Jacob compares this section to the Beginner's Guide 44:00 We looked down 46:10 Sam Finch 51:45 Gregory Finch 54:30 Gus Finch 57:00 Milton Finch 59:20 Mike connects this game to Unfinished Swan 1:00:35 Lewis Finch 1:08:00 Content warning (suicide and self-harm) 1:09:45 End of content warning 1:10:05 The beginning of the end (of the story) 1:13:30 Wait... who is Edith talking to? 1:15:15 Jacob... the game has to come full circle! 1:17:00 Moe brings it back to Lord of the Rings 1:17:45 The crew wraps it up 1:21:00 A question from the Ludonarrative Podcast 1:25:05 We announce our next game: Superhot

Left Behind Game Club: A Video Game Podcast

We enjoy cake (even though the cake is a lie) in Portal. Developer: Valve Corporation | Publisher: Valve Corporation | Release Date: October 10, 2007 Jacob, Mike and Moe make some extreme trust leaps, talk extensively about Mirror's Edge and laugh at some great comedic writing. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:00 Remember when Valve made video games? 2:15 Is Moe secretly the owner of @IsHL3OutYet? 3:00 The Digipen connection & Narbacular Drop 4:20 The Orange Box 5:55 How does Portal start? 7:45 The difficulty ramp 9:00 Jacob compares Portal to The Witness 11:20 Mike praises Erik Wolpaw and Mike Morasky's writing 14:20 Jacob avoided 11 years of Portal spoilers 15:50 We talk about our favourite levels! 19:00 Jacob used a walkthrough 21:20 Jacob asks about the Weighted Companion Cube 23:35 The Source engine was the engine for physics 24:50 The final boss encounter with GLaDOS 28:05 Connecting Portal and Mirror's Edge 30:45 Jacob brings up the PS3 version of the Orange Box 31:25 Our final thoughts about Portal

Left Behind Game Club: A Video Game Podcast
043: Hitman Part 7 [Hokkaido]

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Sep 5, 2018 64:38


We travel to a resort? a hospital? a super secure spa? in Hitman: Episode 6. Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | Release Date: September 27, 2016 Jacob, Mike, Moe and special guest Kevin Reaburn all score some pretty solid performances but Moe's continues his dominance by landing 157,000 points!. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Kevin Reaburn (@ATribeCalledKev) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 3:30 We get our Hokkaido briefing 5:45 Mike breaks down our scores 10:08 Kevin becomes a creepy serial killer 10:50 Helmut Kruger body double makes his return 12:20 Jacob appreciates our evolution playing this game 13:15 Kevin kills a happy doctor and finds his "base" 14:45 Kevin messes with the thermostat and makes people uncomfortable 15:45 Kevin pushes a a woman off a cliff (You will learn how to do the tree pose) 17:55 Kevin throws a helicopter pilot in a closet 19:10 We find a doctor who needs a prescription? 22:45 Surgeon uniform is OP 25:40 Kevin gets naked 27:55 Did Jacob even play Hitman? 29:25 Jacob, Moe and Mike realize they may have killed their targets, the same way! 33:00 Mike grabs a heart and tosses it in the trash 36:15 Jacob loves yoga and murder! 38:55 Save scumming didn't save Mike 40:40 Mike decides on his first target 42:15 Mike helps a doctor get their fix. 45:00 Mike realizes being a surgeon was not all its cracked up to be 47:00 Mike takes joy in crushing a heart in his hands 49:00 Mike has never filleted a puffer fish. 50:50 Moe argues a patients uniform may have been a better uniform to explore with 52:00 Moe isn't quick enough to solve the murder machine puzzle 54:00 Moe is confused and doesn't know how to approach the kill. 55:25 Moe uses his precise Hitman skills to acquire a Sushi Chef uniform 57:20 The guys trigger Mike into a rant about Sean Rose 59:41 Moe wraps up his mission using the wrench and Heart breaker technique 1:00:42 Our final thoughts

Left Behind Game Club: A Video Game Podcast
042: Hitman Part 6 [Colorado]

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 29, 2018 77:47


We get trapped in the closet and plot out four very difficult Colorado kills in Hitman: Episode 5. Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | Release Date: September 27, 2016 Jacob, Mike, Moe and special guest Kevin Reaburn shake up the Left Behind Game Club's "hierarchy of killers", ogle Moe's score in unison, discuss Hitman math and transform Sean Rose from an environmental terrorist to a Silicon Valley Bomb Boy in khakis. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Kevin Reaburn (@ATribeCalledKev) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:40 We get our Colorado briefing 4:25 Moe was Colorado-confused and imagines Sean Rose as a Silicon Valley CEO 5:30 Mike gets really mad about reading 6:30 Kevin gives his Hitman history (it's very brief) 8:20 Kevin hides his first kill 11:20 Mike brings up the level's "rings of security" 16:30 Kevin takes on Sean Rose (aka the Silicon Valley Bomb Boy) and his watch 19:20 We play the "how long did Kevin play this level" game! 21:05 OH NO DON'T TALK ABOUT R. KELLY 24:20 Taking out the Tamil Tiger, Maya Pavarti 27:55 Kevin moves on to Penelope Graves 30:45 Kevin exits the level 33:15 What was Kevin's score? 34:10 Jacob got a non-zero score! Again! 35:20 Jacob describes his path of destruction 37:15 Jacob trusted the process to move from Sean Rose to Maya Pavarti 40:00 Jacob finds goodies in a train car and tries to double kill Penelope Graves and Ezra Berg 41:35 Jacob imbues the Handcrafted Killer 43:35 Jacob channels Moe to kill Penelope Graves 45:55 A big change in the Left Behind Game Club Hitman Universe 47:40 Moe begins going through his masterful playthrough with Sean Rose and Maya Pavarti 51:25 Moe has one set up... and gets two more with an amazing kill that had us in awe (in unison) 53:10 Moe describes his final kill of Ezra Berg... lethal syringe style 58:00 Mike takes a walk to start his playthrough 1:00:50 We discuss Hitman math 1:02:55 Jacob places Colorado this mission at the bottom of the Hitman Season 1 hierarchy 1:06:00 Mike explains his Weekend at Bernie's moment 1:08:35 Mike goes after Maya Pavarti 1:10:25 We compare Colorado to the other levels in Hitman 1:14:25 Is the story backloaded? Also, Shakespeare.

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Left Behind Game Club: A Video Game Podcast
041: Hitman Part 5 [Bangkok]

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 22, 2018 40:56


We overstay our welcome as we explore a Hotel looking for Jared Leto's twin and a lawyer who really wants to buy a tuk tuk in Hitman: Episode 4. Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | Release Date: August 16, 2016 Jacob, Mike and Moe order some room service, celebrate a birthday, try to sell a car and convince really awful people to follow us. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 3:19 We discuss the Jared Leto and Richard Branson lookalikes 7:00 The proud moment when Mike and Moe realized Jacob scored some points 8:45 Jacob hangs in his room and racks up a serious room service bill 11:58 Jacob and Mike discuss how to make a birthday cake go boom 13:40 Jacob goes single pistol and takes down a lawyer and makes a run for a speedy escape in a boat 15:50 Moe explains his ruthless initial play through and finds common ground with Jacob 19:15 Moe uses the word Tuk-Tuk in a sentence and becomes a mechanic 21:05 Moe conducts a symphony and completes episode 3 in approx 13 min of mission time 22:25 Jacob confronts an innocent camera man 24:53 Mike wants to build interesting little stories with his murders 26:59 Mike examines the grounds and finds Ken the Bulldog Morgan and plans his attack 29:05 Mike knocks out a hotel guest, hotel staff, as well a some chefs before surprising Jared Leto with some cake 33:00 Mike realizes he is a privileged ghost and throws a knife at Jordan Cross 34:50 Mike and Jacob Kill a stalker 35:55 Mike convinces Ken Morgan to follow him to his room and does not spend the night 38:25 Jacob vows to murder better than us in the next episodes

Left Behind Game Club: A Video Game Podcast
040: Hitman Part 4 [Marrakesh]

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 15, 2018 51:11


We push through a crowded market in Morocco in Hitman: Episode 3. Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | Release Date: May 31, 2016 Jacob, Mike and Moe become demolitions experts, moonlight as camerapeople, throw bricks and Mike continues to blow our minds with his high level Hitman play. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 4:21 We discuss the possibly disjointed environments. 7:20 The market in Marrakesh reminds Jacob of Assassin's Creed 8:36 Moe veers left and murders a father and former headmaster in order to get his keys 9:35 Moe unleashes the power of the coins to gain access to the abandoned school 12:14 Moe parkours his way through a window and finds some C4 17:15 Moe walks into a government facility and strangles a massage therapist 22:18 “The Screwdriver” is born 22:25 Jacob confronts an innocent camera man 27:08 Kobe! 30:18 Jacob throws a brick at an innocent bystander and dresses like a propaganda activist 33:27 Our Hitman nicknames are created 35:35 Mike realizes he needs a military uniform to hide his sniper rifle 42:22 Mike herds the two targets into one area and blows our minds 46:25 Mike murders a target in 10 seconds and tosses him in a closet 47:25 Mike has fun and Kobe’s his way through Marrakesh

Left Behind Game Club: A Video Game Podcast
039: Hitman Part 3 [Sapienza]

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 8, 2018 48:18


We break out our summer suits and travel to Sapienza in Hitman: Episode 2. Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) |  Release Date: April 26, 2016 Jacob, Mike and Moe continued to use their preferred killing methods, smothered people with pillows, destroyed viruses, threw gas cylinders down chimneys and killed everyone. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:30 Mike reminds us where we left off 3:30 Diana Burnwood provides our mission briefing 5:15 Mike gives us some additional information 7:20 Moe starts with the therapist 11:30 Moe plots his path to Dr. Francesca De Santis 15:35 Jacob employs the "Sous Chef" method 20:05 Jacob discovers the attic 22:25 Jacob is an innovator 24:05 Jacob now must destroy the virus 29:15 The "Hand-Crafted Killer" begins his playthrough 34:10 Mike loads up 35:30 Mike finds a flower delivery truck 38:10 Moe wants answers about Agent 47's Instinct Mode 39:15 Mike's in the basement! 43:05 Mike and Jacob compare star ratings 45:50 Jacob asks for tips on getting better at Hitman

Left Behind Game Club: A Video Game Podcast
038: Hitman Part 2 [Paris]

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 1, 2018 44:25


We put on a great tuxedo and prepare for Parisian fashion in Hitman: Episode 1. Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | First Release Date: March 11, 2016 Jacob, Mike and Moe trespass, contemplate the best type of poison for our enemies, ride helicopters and throw bodies off of ledges. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:05 A quick warning before we jump in 2:25 Diana Burnwood provides our mission briefing 4:15 We prepare for the mission 6:05 Moe describes his approach 9:10 Jacob explains the differences between types of poison 11:15 We get into the different warning levels 13:35 The first introduction to Helmut Kruger 14:20 Jacob describes his personal "Kruger Method" 17:20 Moe, Dalia Margolis & The Guest of Honor 20:35 Jacob continues describing his method for killing Dalia... 23:05 ...and then gets Victor in a "screwy" way 27:20 Moe talks about alternate methods for getting Victor 28:35 Mike describes his Keys to Success 32:25 Mike explains what you actually do with coins 35:05 Mike meets up with Dalia and helps her get to sleep 36:15 Mike makes a delicious Bare Knuckle Boxer for Victor 38:30 A four-star victory for Mike 41:05 Shoutout to Hitsmas, elusive targets and final thoughts (correction: for Elusive Targets, once you accomplish one objective, you only get one shot from there) 43:25 The Glacier Engine

Left Behind Game Club: A Video Game Podcast
037: Hitman Part 1 [Setup & Training]

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Jul 25, 2018 43:05


We begin our adventures as Agent 47 in Hitman. Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | First Release Date: March 11, 2016 Jacob, Mike and Moe put guards into dumpsters and steal their clothes, throw coins (and hammers) at our enemies and complete our required safety training. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:15 How we are splitting up our Hitman series! 2:45 The setup for Hitman (2016) 4:20 Our individual experience with the Hitman series 8:05 A quick primer on IO Interactive 9:15 Mike paid full price! Why? 10:15 We dive into Freeform Training 13:35 Environmental awareness is key 15:05 The game's Instinct system 16:05 Moe hits his Lord of the Rings quota for the episode 17:15 Mike sets up the narrative plot 19:25 Maybe we'll watch a Hitman movie? 20:15 Mike sets up the Final Test 21:55 Moe loves the Coin 23:00 Jacob is a squirrel 25:35 Moe is a Colonel 26:05 Michael almost retires from the Left Behind Game Club 28:15 Michael throws hammers 30:15 "Kobe!" 33:40 Michael plays dress-up 35:25 What about the projector? 36:35 Mr. Knight in the radio room 39:30 "The video game equivalent of crop dusting" 42:25 Wrap-up

Left Behind Game Club: A Video Game Podcast

We explore our ancient computer for clues in Her Story. Developer: Sam Barlow | Publisher: Sam Barlow | Release Date: June 24, 2015 Jacob, Mike and Moe put their statements on the record, get biblical tattoos, channel their inner lawyers and start watching all of the police station footage. Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:05 What is Her Story? 3:20 Jacob explains Her Story to his girlfriend 4:20 We connect this game to Episode 11: Papers, Please 5:15 How did we play this game and why? 6:35 Mike's quick note about the game's marketing 8:45 Jacob talks about Silent Hill: Shattered Memories (note: Jacob mistakenly said Shattered Dimension) 9:35 Your last spoiler warning! 10:10 "Murder? Can I help?" 11:25 Mike starts breaking down the plot 14:35 We start to break down what's REALLY going on here 15:45 Jacob plays the devil's advocate and Law and Order: Left Behind Game Club begins here 17:45 Actus reus and the mens rea 19:55 Moe takes us to Middle-earth (was that Andy Serkis?) 21:15 Glasgow 22:35 Coffee and Tea 24:45 Jacob's dark way of trying to solve a murder 28:30 Rapunzel 29:15 Black Eyes 30:55 The Lie Detector 34:35 The Bruise 37:45 We go back to Glasgow 39:00 "Bye bye game save!" 42:35 Your experience with the game is personal 45:35 Moe's "psychologist hypothesis" 48:35 The community is split 49:20 The Murder 54:35 There is "technically" an ending 56:20 Jacob compares this game to Netflix's Evil Genius 57:15 Our final thoughts

Left Behind Game Club: A Video Game Podcast

We rocket slide around Shinji Mikami's space station in Vanquish. Developer: PlatinumGames | Publisher: Sega | Release Date: October 19, 2010 Jacob, Mike and Moe jettison off to space, power-slide and flip around the environment, overheat, upgrade some weapons and then take on Russia. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:00 The pedigree of Mr. Shinji Mikami 4:15 Moe brings up his love of Metal Gear Rising 5:20 Jacob sets up the game and Mike sets up Dyson spheres 6:25 ? + ? = Vanquish 8:00 R.I.P. San Francisco 10:35 Mike's biggest pet peeve about Vanquish 12:10 Moe's pulls a "Kevin" 13:10 What is Vanquish actually? 15:05 The melee attack 17:15 We start the discussion about weapons 21:10 We chat about AI 23:10 The different enemy types 25:40 Mike's favorite weapon: the Disc Gun 28:40 Fear of the unknown 30:40 The different difficulty levels 34:05 The ultimate game of Limbo 35:10 Vanquish's level design 38:10 The graphics 40:35 The story is non-sense? 44:35 Jacob brings up Binary Domain #BigBo 46:25 "That's so anime" 49:05 The game's UI 49:40 Using slowdown 51:20 Final thoughts about Vanquish 52:40 Vanquish 2? 53:40 Jacob sold a copy of Vanquish to a GameStop employee

Left Behind Game Club: A Video Game Podcast
033: Our Top 3 of E3 2018 Special!

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Jun 6, 2018 35:41


This week, we bring you a very special bonus E3 2018 episode of the Left Behind Game Club. Jacob, Mike and Moe each picked their top 3 most anticipated games of the show and talked about them! #detailsaresparse We return to regular programming later this month. Here is our updated June release schedule: June 20th: Star Wars: Republic Commando (moved from June 13 to avoid E3 week) June 27th: Vanquish June 29th: The 1-Year Anniversary of the Podcast! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): Moe's Top 3: 2:25 Super Smash Brothers for Switch (we chat about single player, The Smash Brothers and our fond Smash memories) 5:55 Pokemon: Let's Go Pikachu and Pokemon: Let's Go Eevee (don't throw your Joy-Cons, describing the game's format and Switch success) 9:35 Spider-Man (we talk through Insomniac Games' pedigree) Jacob's Top 3 12:05 Ghost of Tsushima (we reminisce about Sly Cooper and Infamous) 14:40 The Last of Us Part II (#detailsaresparse, Uncharted 4 and why Jacob is excited) 17:15 Rage 2 (John Carmack and his Ferrari woes, Avalanche Studios, De Blob and #BE3) Mike's Top 3 20:45 Anthem (a new EA and the size/scale of this game) 25:10 Fallout 76 (the Bethesda hooks, Fallout Shelter and adding Bethesda RPGs to our "must-play" list) 30:10 Beyond Good and Evil 2 (Michel Ancel's Instagram, the original game

Left Behind Game Club: A Video Game Podcast

We solve all the puzzles in The Witness. Developer: Thekla Inc. | Publisher: Thekla Inc. | Release Date: January 26th, 2016 Jacob, Mike, Moe and Special Guest CourtFTW travel to a deserted island, use "2 Brainz", get stuck, feel like geniuses and then get stuck again. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! Here's is our upcoming release schedule: June 6th: E3 2018 Special June 13th: Star Wars: Republic Commando June 27th: Vanquish June 29th: The 1-Year Anniversary of the Podcast! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Courtney G. (@CourtFTW) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub Show Notes (spoilers): 2:10 We introduce you to CourtFTW! 3:55 We rip off the band-aid... how did we play the game? 5:30 Court talks about streaming the game on Twitch 7:10 What is The Witness? 8:55 "Twisted Logic" and the Scientific Process 11:20 Starting the game 13:10 The game's difficulty (Quarry and Jungle) 15:30 Nausea (shout-out to Kevin) and how we tackled the game 18:10 The beauty of the game world (and game engine) 20:20 What Remains of Edith Finch and recordings of philosophers 22:20 The different types of puzzles in the game 27:20 Timers and Treehouses 30:40 Monastery, Anger and Art Museums 34:10 Pacing ourselves through the Witness 38:40 Lasers and Mirrors 40:10 Finishing the game 45:20 Our least favorite parts of the game 47:45 The secret ending (with a Virginia call-back) 52:35 Our closing thoughts... 58:35 ...just kidding... what about the puzzles in the environment? 59:40 The game's achievements 1:01:25 A final section of puzzle talk

Left Behind Game Club: A Video Game Podcast

We climb with B.U.D., listen to M.O.M. and drunkenly flail about in Grow Home. Developer: Ubisoft Reflections | Publisher: Ubisoft | Release Date: February 4, 2015 Jacob, Mike and Moe rode beanstalks, used giant leaves as hang-gliders and collected crystals. Also, we decided unanimously that this game should always be played with a controller. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! We had previously announced that this week would be our "The Witness" episode. We wanted more time with the game, so we shuffled our upcoming schedule around. Our next two episodes will be: The Witness (May 30) and Star Wars: Republic Commando (June 13). More June content announcements in the coming weeks! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 2:25 What is Grow Home? 3:35 Who is Ubisoft Reflections? 5:10 This game is on Unity; Moe gives his two cents on this game and Unity 7:10 Mike didn't have a great time; don't play this game with a controller 10:50 Jacob compares Grow Home to Katamari Damacy, QWOP and GIRP 12:25 Moe talks about the ragdoll 13:35 Some of the other mechanics and powers in the game 15:55 What Moe and Jacob liked about Grow Home and the game's reception 18:15 Falling and tips for falling 19:45 Grow Home isn't, but Grow Up is on Xbox One (correction: the game is not on Mac) 20:50 Jacob brings up Space Station Silicon Valley and Mike brings up Metal Arms: Glitch in the System (R.I.P. Swingin' Ape Studios) 22:30 What would make you play Grow Up? 24:25 Final thoughts (and Jacob sets out his perfect Saturday)

Left Behind Game Club: A Video Game Podcast

We burn the Blades of Chaos into our forearms and try to take down Ares in God of War. Developer: SCE Santa Monica Studio (w/ Bluepoint Games & Sanzaru Games for the Remaster) | Publisher: Sony Computer Entertainment | Release Date: March 22, 2005 Jacob, Mike and Moe travel to Athens in order to find Pandora's Box, tear our enemies limb-from-limb and feel 13 all over again. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! Our three games for May 2018 are: Metro 2033 (May 2), The Witness (May 16) and Star Wars: Republic Commando (May 30). Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 2:45 How did you play God of War (2005)? 3:50 A quick refresher about David Jaffe and Incognito Entertainment (note: Shannon Studstill was the Producer) 5:35 God of War in three words 6:55 "This game was designed for 13 year old" 9:20 Jacob brings up X-Play 13:25 Moe writes a God of War Book Report 15:50 The game's cutscenes 19:00 This game is "super Zelda-ish" and comparisons to Darksiders 20:50 The game's length 22:45 We talk about Kratos' abilities and upgrades (Blades of Chaos, Blade of Artemis, Rage of the Gods, Poseidon's Rage, Medusa's Gaze, Zeus' Fury and Army of Hades) 25:10 "You're bad at video games, how about we move your difficulty down for you." 27:05 We talk about specific enemy types (i.e.: Centaur, Gorgons and Cerberi) 30:30 The most challenging sections of the game 32:35 Jacob and Moe give Mike heck about using a walk-through and Mike fires back 35:35 The Pinky and the Brain connection in God of War (2005) 37:00 Differences between modern games and older games 39:40 Our thoughts on Kratos "the character" in God of War and other Sony mascots 42:07 Did they explain Kratos' tattoo? Also, Kratos tattoos. 43:40 Quick Time Events and Resident Evil 4 47:05 Ares: Olympic Javelin Athlete 48:15 The Final Battle 49:15 The ending and "who is that vagrant?" 52:45 The game's camera and final thoughts 56:00 A big God of War 3 spoiler 56:25 Instagram, iTunes Reviews & Discord 58:25 May 2018 Games

Left Behind Game Club: A Video Game Podcast

We raid some tombs and discover our inner Lara Croft in Tomb Raider (2013). Developer: Crystal Dynamics with Eidos Montreal (Multiplayer), Nixxes (Next-Gen Console Ports), Feral Interactive (Mac/Linux Ports) and Square Visual Works (CGI) | Publisher: Square Enix | Release Date: March 5, 2013 Jacob, Mike, Moe and Special Guest Kevin Reaburn travel to the Dragon's Triangle, reminisce about TressFX and miss spring game sales by two days. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! We launch our God of War (2005) episode on April 18th. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Kevin Reaburn (@ATribeCalledKev) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:30 Jacob re-introduces the audience to Kevin Reaburn 2:40 Kevin starts with a big question: "which came first?" (correction: pre-Crystal Dynamics' Tomb Raider games were developed by Core Design) 5:30 Our exposure to the Tomb Raider franchise 8:40 The writers of Tomb Raider: Rhianna Pratchett and Susan O’Connor 9:30: So many credits in this game! 10:05: The story of Tomb Raider (2013) 11:20 It's just called Tomb Raider, y'all 13:00 What is the Definitive Edition? Also, TressFX 14:50 This isn't the "old Lara" 18:35 The rest of the crew of the Endurance 19:10 Hunting and gathering 23:00 Survival Instinct 24:15 We debate about the best weapon in the game 25:20 This game is so violent and has much dirty rebar 28:40 A bear trap and a wolf attack 30:05 Tomb Raider's world building 31:20 Jacob's Dad Moment 33:20 Encounters with the supernatural 35:50 Lara's First Kill ("kills a deer, kills a man and kills everyone") 38:35 The game's progression 40:05 Slow-mo time (aka the Steady Shot), fire arrows and headshot reticle 42:35 Combat puzzles & Tomb Raider vs. Uncharted 45:05 Comparing the game to Indiana Jones 46:15 Shantytown and difficulty 49:00 The landscape and the tombs 51:45 Smart AI 53:20 Under-developed side characters 54:20 Dual pistols are overrated 55:30 Issues with the next-gen ports and great checkpoints 59:55 The final confrontation 1:04:40 The Final Hours of Tomb Raider & Jason Graves' soundtrack/"The Instrument" 1:06:25 Final thoughts 1:11:00 Kevin missed the Xbox Spring Sale by two days. We tell him about for the first time here.

Left Behind Game Club: A Video Game Podcast
027: FTL: Faster Than Light

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Mar 21, 2018 61:04


We jump through space and fight back the Rebels in the name of the Federation in FTL: Faster Than Light. Developer: Subset Games | Publisher: Subset Games | Release Date: September 14, 2012 Jacob, Mike, and a back-in-action Moe talk about space warfare, reminisce about the old Kickstarter days, and learn how much failure we can take in one sitting. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! Our April games are Tomb Raider (2013) and God of War (2005)! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom), Moe Murtadi (@ mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 2:15 "You are a strategy... flight... spaceship commander." 3:10 What is a Roguelike? 3:48 Kickstarter successes and backstory 5:02 How did you play it? 6:00 "How hard is this game?!" 7:00 Sharing our initial strategies and tips 9:03 "How long did you play for? Did you ever win?" 10:30 When we find out there were hotkeys 12:20 How we learned to play and got better 13:40 Explaining the ship 15:40 "What did you upgrade first?" 19:35 Boarding and pausing 20:30 The different crew species and member diversity 25:00 Weapon loadout and enemy priority 28:30 How you can snowball your wins 33:40 Kickstarter bonus names? Alex Rigopulous and Chris Remo appear 34:24 How do you deal with missles and hacking? A sad story 37:50 The addons we bought for our ships 39:20 The final boss battle 43:20 The difficulty of this game and why its like Braid 45:00 Moe does know how to read, despite evidence otherwise 47:00 Jacob still plays with his NeoPets 48:20 Should you avoid the Nebula? 53:10 Weapons you should and shouldn't use 58:09 Final verdict and recommendations

Left Behind Game Club: A Video Game Podcast

We smack some thick-skulled zombies with our cricket bat in ZombiU & Zombi. Developer: Ubisoft Montpellier & Straight Right (Ports) | Publisher: Ubisoft | Release Date: November 18, 2012 Jacob, special guest Travis Colenutt and a fully-healthy Mike talk about horror games, prepare our Bug-Out-Bags and reminisce about the launch of the Wii U. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! Moe returns to the Left Behind Game Club for our FTL: Faster Than Light episode launching on March 21st. Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom) Special Guest: Travis Colenutt (@TravisColenutt) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 2:05 "Michael, what do you think of this game?" 3:30 The setup and the story for ZombiU 6:50 Jacob compares the game to Dark Souls & Bloodborne 9:40 The thickest skulls in the world 11:00 The game's sound design 12:55 "This game could have been so much more" 13:40 Travis' general thoughts about the game 15:30 Our general feelings about horror games (we talk about Resident Evil, Silent Hill: Shattered Memories, Condemned, Shadows of the Damned and Until Dawn) 18:00 The dread and the stress of ZombiU/Zombi 22:35 The reason for the thick zombie heads 23:55 How many times did we die in the game? 26:20 We talk about the online features of the game and the glitches 29:35 Wii and WiiU launch titles 30:50 Favourite parts of the game 33:45 The terrifying nursery 35:15 Difference between the Wii U version and the remake 38:30 All of the weapons and what we used 42:00 What about flares, molotov cocktails, landmines and grenades? 44:20 The exploding zombies 45:30 How did you play the game? 47:10 Who were the Ravens of Dee and why is the Prepper so angry all the time? 49:20 Turret (not turd) sequences 52:00 The endings and how would you make a ZombiU 2? 54:35 Final thoughts and wrap-up

Left Behind Game Club: A Video Game Podcast

We float on with some very long scarves in Journey. Developer: Thatgamecompany | Publisher: Sony Computer Entertainment | Release Date: March 12, 2012 Jacob, special guest Travis Colenutt and a quarantined Mike hide from Guardians, shred their scarves, float high and talk about aquatic life. "I'm the bubble boy!" A quick programming note: we had originally planned to release our Zombi/ZombiU episode this week but have moved that episode to March 7th. Apologies for the change. Our March 21st episode is FTL: Faster Than Light. You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom) Special Guest: Travis Colenutt (@TravisColenutt) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:20 Michael is very sick 2:20 A little background about Thatgamecompany & Journey 3:30 Our collective experience with the game 5:44 Let's describe Journey 7:40 Wait... motion controls? Sixaxis refresher. 9:00 The multiplayer component of the game 13:15 We start back at the beginning 14:45 The aesthetic of the game 16:45 Jacob's favourite part of the game 18:20 *gasp* "There are enemies?" 19:30 Travis takes us under the sea 20:50 The game opens in the desert 25:58 Austin Wintory's music is excellent 28:15 The cutscenes and a little bit more about the story 31:10 Terminator: Journey 32:01 Into the depths of darkness and The Guardians 36:55 The snowy area 38:05 Jacob compares this game to Brothers: A Tale of Two Sons 39:05 Back to the snow and Travis meets another player 42:50 The collapse 44:45 What does the story mean? 49:35 Mike cries and Life of Pi 52:18 Wrap-up 54:44 A fun fact about Jenova Chen

Left Behind Game Club: A Video Game Podcast

We get ultra-violent in 1989 with Hotline Miami. Developer: Dennation Games & Abstraction Games (PlayStation Ports) | Publisher: Devolver Digital | Release Date: October 23rd, 2012 Jacob, Mike and Moe ask questions about violence, throw knives and wear masks to hide their true feelings. "Moe Mask, Mo' Bullets." Our next episode features ZombiU and/or Zombi and launches on February 21st! You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 3:05 Our past experiences with Hotline Miami 4:30 Using a mouse and keyboard vs. a controller (Jacob also brings up the Vita again) 5:35 We take a crack at explaining the premise 7:40 We bring up the Complex Hotline Miami documentary (hey, it's good) 8:00 We compare Hotline Miami to GTA/GTA 2 10:05 The look of Hotline Miami ("it's a vibe" *DJ Khaled voice*) 11:15 The controls of Hotline Miami (including the lock-on feature) 13:00 Hotline Miami's Masks 15:57 The knives of Hotline Miami and Mike tried a "no gun playthrough" 18:00 The problem with multi-level complexes and Jacob's true feelings come out 20:00 A game that beats the poop out of you 21:25 Are we sociopaths... bringing it back to Spec Ops: The Line 24:25 Don't play the game with the sound off 27:30 Jacob brings up Cactus & "...this game is [...] better than the sum of its parts." 29:00 Mike explains the story 33:29 The shift from Jacket to Biker 35:22 The end of the game 38:20 Is the game about mental illness? 40:30 How a developer's break-up affected the game 44:00 The four questions and tying this game to Bioshock and The Stanley Parable 47:40 How our age affected our thoughts about the violence 50:00 Jacob hates the doors 51:13 How did we rank in the game & how we combo 52:35 How would you recommend playing the game?

Left Behind Game Club: A Video Game Podcast
022: Warhammer: The End Times – Vermintide

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Jan 24, 2018 69:40


We conquer some virtual humanoid rats in Warhammer: The End Times - Vermintide. Developer: Fatshark AB | Publisher: Fatshark AB | Release Date: October 23, 2015 Jacob, Mike, Moe and special guest Kevin Reaburn talk about Swedish video game developers, dopamine loops, crowd control and rolling dice. "Let me sell you some Vermintide, son." Our February episodes are Hotline Miami (February 7th) and ZombiU/Zombi (February 21st)! You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Kevin Reaburn Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:10 Introducing our guest, Kevin Reaburn 2:20 What does Warhammer: The End Times - Vermintide mean? 3:00 The story of Fatshark 4:45 Licensing in video games 101 5:30 Our experience with other Warhammer games (correction: the Warhammer 40,000: Dawn of War series is developed by Relic and published by Sega) 6:50 How did we play the game? 8:30 This game is Left 4 Dead, yo. 10:10 The game's story 13:20 The inn and drinking the beer 14:00 Our first big take-home in 3... 2... 1... 14:35 Kevin, Jacob and Mike talk about their guide 15:10 We give you an introduction to the characters/classes/weapons 19:45 Mike's devious Kevin secret is revealed 20:28 "Zero Dark Mike" aka when Kevin and Jacob screwed up 21:25 Jacob explains Ranald's Bones 23:25 Mike, Jacob and Kevin thank our Vermintide guide, who restored our faith in humanity 25:00 A breakdown of the enemy types 27:22 The AI's helpful cues and quips (ft. some helpful radio salesmen) 29:38 The voice acting 30:48 Subtitles and the PC centric UI (ft. Dead Rising) 32:15 An aside about PC matchmaking 33:25 Autodesk Stingray, Unreal and Unity 35:00 Jacob hated this game at first 37:15 Kevin chimes in 38:40 "The game is in the rotation" 40:50 We continue to talk through the enemy types 46:25 The game's weapon system, the Forge and the Shrine of Solace 50:05 The game's DLC and level structure 50:45 Warhammer: Vermintide 2 51:35 Level design in the game 57:00 Mike was dragging our party along... Jacob needed better weapons 58:10 The game's graphics 58:45 Jacob brings it back to Dead Island 59:15 The satisfaction (and the sound) of a "clean cut" 1:00:50 End of level stats breakdowns 1:01:45 "The butt pat" and hanging out with friends 1:03:20 Jacob, Mike and Kevin's epic save and Olesya's Coach 1:05:00 Closing thoughts 1:05:30 Jacob brings it back to "The Rock" and Jumanji

Left Behind Game Club: A Video Game Podcast

We deliver lucha-style piledrivers to skeletons in Guacamelee. Developer: Drinkbox Studios | Publisher: Drinkbox Games | Release Date: April 9, 2013 Jacob, Mike and Moe talk about chickens and their "easter" eggs, mix-max'ing your character, the PlayStation Vita and Mexico by way of Japan. "This game is more present day WWE and less attitude era WWF." Our next episode drops on January 24th, 2017 and we are playing Warhammer: End Times - Vermintide! You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:15 What is Guacamelee? 2:22 What is your experience with Guacamelee? 3:46 Super Turbo Championship Edition and what fight about pronunciation of "Melee" 5:25 Standard vs. Gold Edition vs. Super Turbo Championship Edition 5:47 We talk about The PlayStation Vita and 6:40 "The Vita is still hype in Japan" & Jacob learns about Waifu and Weeaboo 8:38 Guacamelee 2 9:12 The "Drinkbox Aesthetic" 10:36 Juan Aguacate and the start of the game 12:35 Tostada and costume changes 14:27 Homages to other games and easter eggs 17:55 Your encounter with Alebrije, the adorable pet dragon 19:35 Getting new moves through Choozo statues and level design 21:30 Uay Chivo (Goat Man), Flame Face and great written dialogue 23:40 The "combat flow" 24:35 Bringing it back to professional wrestling 26:45 How we upgraded our character 27:15 Moe's biggest gripe with Guacamelee 29:00 The twist at the end 29:55 Completing the game and our "rates of play" 33:00 El Trio De La Muerte 34:20 The El Diablo's Domain DLC and The Devil 36:58 More on combat chess and enemy variation 40:20 Ontario Media Development Corporation and Telefilm Canada 41:50 The rest of the bosses: Jaguar Javier and Calaca 44:45 INTENSO! 46:38 Our final thoughts 50:20 Jacob asks an extremely important question

Left Behind Game Club: A Video Game Podcast

We "press to X to take a trip" in Virginia. Developer: Variable State | Publisher: 505 Games | Release Date: September 22, 2016 Jacob, Mike and special guest Jarrett McCourt talk about the grandest little town in Virginia, skip the stairs with jump cuts and look into mirrors at ourselves very deeply. "You need to have some life experiences, Jacob." Our first episode of 2018 launches on January 10th and we are playing Guacamelee! You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom) Special Guest: Jarrett McCourt (Instagram @jarrettmccourt & @jmccourtphotography) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:29 Special Guest Jarrett McCourt introduces himself 4:23 We introduce Virginia 6:00 A little bit about Variable State 6:35 Mike, Jacob and our music expert, Jarrett start on the soundtrack 11:57 "I see this game as more of a piece of art" 12:48 This game as a movie 13:55 Past experience with the game 15:30 The story begins 16:43 "Did you find that the jump cuts were jarring?" 17:56 The look of the game 20:25 Cord McCarren and the X-Files 22:38 Meeting Maria Halperin 24:30 Spoilers start here 24:46 Flipping on your partners 26:10 Jacob comments about the back third of the game 27:38 Jacob gets an education about stamps and "stamps" 29:01 Getting to Kingdom, VA 30:58 The cardinal and the game's symbolism 34:00 Bull vs. Bison vs. Buffalo 36:50 Is this whole game a trip? 38:23 Jarrett brings up Warhol and the tuba 40:07 What is Virginia's intention? 43:21 The gas station scene 46:16 The cult thing 48:14 Sojourner's Truth 49:00 Jacob compares the music to the Super Mario 64 Water Theme (with proof) 50:22 Waking up in Maria's house 52:03 The game unfurls 53:39 Jacob's best video game sequence of the 2010s... 56:27 ...then you take the drugs 57:40 A hospital bedside, a shoe box and a key 1:01:22 Aliens. 1:02:10 The pastor 1:05:08 Closing thoughts about the game

Left Behind Game Club: A Video Game Podcast

We explore our darkest dreams in To The Moon. Developer: Freebird Games | Publisher: Freebird Games, X.D. Network Inc. | Release Date: November 1, 2011 Jacob, Moe and Mike travel in time, play for River and sit together in a movie theatre. Oh yeah... and Jacob cries. "I am a soft boy and I cried my eyes out." Our last episode of 2017 launches on December 27th and we are playing Virginia. You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:59 Moe tries to explain To The Moon 3:50 "Moe's gonna hate this" 4:47 Mike tries to explain To The Moon 5:52 How did we play the game? 6:40 What was you first impression? 9:32 The "Dragon Ball Z" moment 11:30 The game's written dialogue 13:22 The "puzzle" 14:45 Entering the first memory 15:20 The first mention of the music 17:00 Character movement (aka the controls) 19:25 The next few memories (up to "take care of Anya") 23:05 Did Moe think that River was a serial killer? 24:43 The "movie theatre scene" 25:45 The "NASA pitch" 27:42 Comparing To The Moon to Dragon Ball Z again 29:25 The "lighthouse dance" 31:07 The issue with Johnny's memory 33:58 A mother's mistake 36:00 We go to the carnival and compare whack-a-mole scores 36:43 Star-gazing 37:50 "Can you see the constellation?" 39:24 Emotional. Devastation. 42:42 How are we going alter his memory? 44:18 Rosalene vs. Watts 47:20 Moe gets to shoot things 48:42 Comparing To The Moon to romantic comedies 51:35 The final sequence 53:23 Jacob loses it... and then comes back 54:25 The after-credits scene 55:55 To The Moon 2: Finding Paradise + closing thoughts

Left Behind Game Club: A Video Game Podcast

We travel head-first into a sandstorm in Spec Ops: The Line. Developer: Yager Development | Publisher: 2K Games | Release Date: June 26, 2012 The OG crew (Jacob, Moe and Mike) rides in a helicopter, disobey direct orders and become the hero. "What is this "vault with B" malarkey?" Our next episode launches on December 13th and we are playing To The Moon! You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:12 What is Spec Ops: The Line? 2:32 What is your past experience with Spec Ops: The Line? 3:45 A warning about Spec Ops: The Line 4:33 The game's setup (Chapter 1-3) 7:42 Jacob's hypothesis about the game 9:28 Moe jumps ahead to an important choice 12:25 The game's mechanics 14:50 Favourite weapons 18:10 We return to the first choice in the game (Rick Gould) 19:45 Mike brings up Heart of Darkness & Apocalypse Now 22:52 Mike brings it back to Spec Ops: The Line with "white phosphorus" (Chapter 8) 27:27 We talk about how we played the game 29:03 "There's always a choice" 30:15 Who is Konrad? 31:30 Where's the 9 volt battery? 32:30 The game's visuals 35:18 Nolan North 36:45 Jacob's "tin hat" theory 37:15 How would you market this game? 41:05 The hanging men (Chapter 9) 43:05 Is the game believable? Blame the sandstorms. 44:25 The other hanging 46:43 Tunnel vision 48:17 The water truck choice 49:42 The fourth wall 50:40 Executions 51:40 The game's message 53:25 The final sequence & hallucinations 58:28 Konrad's revelation and the final decision ("who is Konrad?") 1:02:50 The second set of endings 1:04:36 Our final thoughts

Left Behind Game Club: A Video Game Podcast

The spoopy games continue with Luigi's Mansion. Jacob, Moe, Mike and special guest Travis Colenutt look deeply into mirrors, use magical vacuum cleaners and walk backwards down creepy hallways. "Marrrrriiiiiiioooooooooooooooo!" Our next episode launches on November 29th and we are playing Spec Ops: The Line! You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Travis Colenutt (@TravisColenutt) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 2:00 What is Luigi's Mansion and what is the premise? 3:58 The three classes of ghosts in the game 8:30 The Mario vs. Luigi debate continues 9:20 Moe's on Luigi's ice cold veins 11:35 The start of the game 12:45 Mirrors can do WHAT? 15:45 Jacob's first complaint... NO WAIT... a baby (Chauncey) 18:40 This is a creepy game, right? 21:15 The game's difficulty 24:30 Favourite puzzles/bosses 27:35 Travis gets ice ice baby (Sir Weston) 28:20 Mario's 5 items 30:55 The point to the money; comparing mansion 33:10 Jacob's fave - "that old man" (Uncle Grimmly) 34:30 Walking outside 36:55 Our boo numbers 40:05: A reminder about 2001 41:05 Jacob compares this game to Batman: Arkham Asylum 42:55 The last boss battle (King Boo) 44:30 Jacob compares this game to Resident Evil 45:10 The fat ghost (Mr. Luggs) 46:15 That old lady (Nana) 47:45 Jacob compares this game to Home Alone 2 48:05 The music 49:45 The sequel 50:35 Our final thoughts

Left Behind Game Club: A Video Game Podcast

Happy Halloween! We grab the coolest cardboard costumes we can find and jump skate first into Costume Quest. Jacob, Mike and special guest Andrew Perciballi pitch imaginary games to Tim Schafer, knocking on doors, dad taxes and General Mechanics. "I digress is the theme for today." Our next episode launches on November 15th and we are playing Luigi's Mansion! A special thank you this episode to Lemuel Alquino; our raw audio was an inaudible mess and he was able to save the audio. You can check out his work at lalquino.com and on Twitter @LAlquinoProd. You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt) & Michael Ruffolo (@ruffolom) Special Guest: Andrew Perciballi (@AndyofWindsor & Project Gateway Canada) Additional Production: Lemuel Alquino (@LAlquinoProd) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 2:10 What is Costume Quest? 3:50 Jacob and Andrew pitch Costume Quest to Mr. Schafer 4:50 How do you play? 7:20 How did we play the game? 9:35 Knocking on doors? 10:25 Sound direction 12:40 Hypothesized time and place 17:00 We start to dive deep into "general mechanics" 19:00 The general progression 22:00 Comparing the writing to Spielberg cartoon? 25:50 Party make-ups 29:50 Also, candy corn is garbage 34:40 The fries costume 38:00 "Let's go to the mall" 40:40 Video game malls, Bam Margera and jack**s 43:15 Candy receptacles 47:00 The maze 50:10 The final bosses 51:50 Andrew reveals his secret 54:25 Andrew's "teenagers" theory; it's a Game Theory 56:10 Dad Tax 59:00 Jacob and Mike pile on Andrew's 6 out of 10 1:01:20 Our next game!

Left Behind Game Club: A Video Game Podcast
015: Ratchet & Clank: Going Commando

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Oct 18, 2017 59:26


We use our Tools of Destruction to annihilate Ratchet & Clank: Going Commando. Moe, Jacob, Mike and special guest Thomas Riess talk about the value of the circle strafe, shuriken and totally forget about the Uncharted series for a second (Jacob is really sorry for that). "Why are you playing this game on hard?" Our next episode launches on Halloween (October 31st) and we are playing Costume Quest! Grab the game on your platform of choice and join us. You can now e-mail us your questions! Send questions about past episodes or questions about us to questions@leftbehindgame.club! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Thomas Riess (@CSGThomas | Editor in Chief, ChargedShot.com) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 2:50 Why did Moe choose Ratchet and Clank: Going Commando? 3:45 Ratchet & Clank Weapon Ads 5:10 Game setup 8:55 Saturday morning cartoons and R&C; is this game appropriate for adults? 15:00 The Naughty Dog - Insomniac Games connection 17:15 The start of weapon talk... 17:40 ...and Thomas makes a list of good weapons and bad weapons 25:25 Our experience with the series 27:15 Mike wasn't very good at Going Commando 34:35 We talk about our favourite weapons 36:40 The high-fives start on the podcast & Moe hates Olaf from Frozen 40:15 The story 42:00 The variety in the gameplay 47:25 Inverted? Sorry... what? 51:00 The ending. What? 52:45 The Ratchet & Clank Movie 54:55 The "Sucker Punch - Insomniac - Naughty Dog" Connection

Left Behind Game Club: A Video Game Podcast
014: The Legend of Zelda: Wind Waker (Pt. 2)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Oct 4, 2017 68:35


Michael wrangles Moe, Jacob and special guest Dawn Ferron to finish talkin' about The Legend of Zelda: Wind Waker. We talk about big fat pigs, big fat ghosts, mouth holes and great characters. "Dummy, I'm bringing you pigs!" Our next episode launches on Wednesday, October 18th and we will announce the next game on our Twitter page shortly! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Dawn Ferron (@dawnndarling) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:55 Moe took notes (aka the "Rants and Raves List") 3:05 Pulling the Master Sword out of the stone 5:00 Jacob loses it 7:40 The Earth Temple 12:45 The game's treatment of female characters 15:15 Bad temple names 16:20 The Wind Temple 22:05 #callback (correction: Wind Waker came out before Shadow of the Colossus) 27:30 Find all those Triforce Shards 32:05 Back to Hyrule 38:55 These guys... again? 40:50 Ganon? A bed? "Uh oh, where is this going?" 48:50 Stage two Ganon 1:05:40 Jacob reviews Moe, Mike and Dawn 1:06:25 Angry Alvin makes his third & final appearance on the Left Behind Game Club

Left Behind Game Club: A Video Game Podcast
013: The Legend of Zelda: Wind Waker (Pt. 1)

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Sep 20, 2017 69:44


Get ready for "Tangents 64". Special guest Dawn Ferron joins Moe, Jacob, and Michael to talk about the loveliest grandmas, the validity of Ganon in the Zelda cannon and we compare fruits. Also, Dawn steals Jacob's childhood. "Why can't you compare apples and oranges?" We have delayed the second part of our Legend of Zelda: Wind Waker series to Wednesday, October 4th. Thank you for your understanding. Note: Jacob is playing through the game - you can check out his streams at JacobStreams.com! Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Dawn Ferron (@dawnndarling) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 3:40 Past experience with LOZ: Wind Waker 9:00 JacobStreams.com 10:20 Game setup 16:00 Forbidden Fortress 19:40 Windfall Island 25:40 The approach to the first Dungeon 28:30 "Are Nintendo games good?" 30:10 Dragon Roost Island and the first Dungeon 37:10 The Forest Haven and the second Dungeon 42:05 The third pearl 43:45 Return to Windfall and gettin' some bombs 50:40 Temple of the Gods 59:20 The game's look 1:01:40 Hyrule Castle 1:06:50 What's next for the Left Behind Game Club?

Left Behind Game Club: A Video Game Podcast
012: Thirty Flights of Loving

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Sep 13, 2017 50:17


Buckle up, sit back, and enjoy our take on 30 Flights of Loving. Special guest Rocco Tenaglia joins Moe, Jacob, and Michael to discuss the merits of nonalcoholic beverages, what makes a great credits sequence, and what a 20 minute game is worth. "This game was like a dream." We start the first part of our Legend of Zelda: Wind Waker series on Wednesday, September 20th. Part 2 will release on Wednesday, September 27th. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guest: Rocco Tenaglia Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 1:35 What is Thirty Flights of Loving? 5:20 Drinking all of the non-alcoholic alcohol 16:35 How jump cuts make the game feel more cinematic 18:45 Walking through dreams 23:35 Oranges 28:30 Gangster Gollum 29:30 The loving part... 29:55 ...then the game gets weird 30:20 The best credit sequences 34:35 Is the story worth telling? 37:55 What is the game worth? 42:55 Frog fractions breakdown 45:40 Final thoughts 46:55 Moe is not disappointed 48:15 Angry Alvin returns

Left Behind Game Club: A Video Game Podcast

We approach the border of Arstotzka to talk about Papers, Please. Moe, Jacob and Michael talk about the importance of proper documentation, Jorji Costava and why accountants shouldn't be the head of the household in Arstotzka. "What did you do with your Tamagochi back in the day?" We called an audible with our content schedule and have pushed the first part of our Legend of Zelda: Wind Waker series to Wednesday, September 20th. Part 2 will release on Wednesday, September 27th. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (spoilers): 2:00 - Our past experience with the game 4:20 - Structure of the game 10:50 - Jorji Costava (#jorjithehero) 15:30 - The subplots 16:05 - The husband and wife 16:55 - The psychology of Papers, Please 18:35 - The "flow" 20:15 - EZIC 24:50 - What would you do with a thousand dollars? 27:20 - Getting paid 31:30 - The bomb 36:25 - The psychology of Papers, Please (part 2) 40:40 - Final thoughts 45:50 - Question from the community 49:00 - Our next game 51:50 - Angry Alvin comes out

Left Behind Game Club: A Video Game Podcast
010: Mike’s Game Club Most Wanted List

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 30, 2017 32:49


Next week, we share our thoughts about Papers, Please. This week, it's finally time for Mike's list of the Top 10 games we should play on the Left Behind Game Club! He had a really hard time narrowing the list down to 10, but here it is. "What is Firewatch?" Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub The Complete List of Mike's Games (spoilers): Firewatch Papers, Please (we play this game next week) Star Wars: Knights of the Old Republic Star Wars: Republic Commando Bully Zeno Clash Guacamelee! Resident Evil 4 The Legend of Zelda: Majora's Mask Dead Space

Left Behind Game Club: A Video Game Podcast

We "stay woke" and play Super Mario Galaxy. Moe, Jacob and Michael talk about star bits, the complicated Bowser-Peach relationship and debate who is the greatest Mario brother. "Is this game not for us?" Come back on Wednesday, September 13th for Episode 007 - we are playing through the first half of the Legend of Zelda: Wind Waker. Please note: the first half of this podcast was recorded live with a different setup, so the audio quality is not up to our normal standard. The second half sounds better. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes: 2:10 Why did we choose Super Mario Galaxy? 3:35 Past experience with Super Mario Galaxy 4:30 The story 6:10 Start of the game 18:30 Mario vs. Luigi 21:05 A big revelation about Princess Peach 22:25 What is "stay woke"? 27:00 Galaxies you didn't like 31:50 The music 34:25 The bosses 36:55 Jacob's snarky Super Mario Galaxy notes 40:00 End of Part 1 40:10 Start of Part 2 41:05 Mario vs. Luigi Part 2 43:15 Our final notes 47:30 We fly high 56:40 Wrap-up

Left Behind Game Club: A Video Game Podcast
008: Moe’s Game Club Most Wanted List

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 16, 2017 24:44


Next week, we jump into our two-part Super Mario Galaxy series. This week, it's Moe's turn to give you his list of the ten games we should play on the Left Behind Game Club. "It's-a-me, mystery!" Please note: we recorded this podcast live with a different setup, so the audio quality is not up to our normal standard. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub The Complete List of Moe's Games (spoilers): Ratchet and Clank: Going Commando Portal God of War 2 Luigi's Mansion Timeshift Okami Grow Home Hitman Pokemon Snap Uncharted 2

Left Behind Game Club: A Video Game Podcast
007: Brothers: A Tale of Two Sons

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 9, 2017 75:02


We create the marketing strategy for our new goat businesses while talking about Starbreeze's Brothers: A Tale of Two Sons. Shane Chiasson joins Moe, Jacob and Michael for (mostly) happy brotherly tales. Just don't play the game on mobile. "At the Left Behind Goat Club, we'll jump for joy with goats." Come back on Wednesday, August 23rd for Episode 006 - we are playing through the first half of Super Mario Galaxy. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Special Guests: Shane Chiasson (@chiassoo) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (minor spoilers): 2:50 What is Brothers about? 4:40 What is our experience with Brothers? 9:30 Intro of the Game 13:05 Opening Section 20:05 "The Giant" 23:00 "The Underground" 29:05 "The Sky Section" 33:00 "The Hanging Man" 39:45 "The Hang Glider" 41:50 "The Sky Castle" 46:10 "The Battlefield" 48:35 "The Blood Ritual" 51:30 "The Snowy Area" 54:20 "The Hole" 1:00:10 "The End Sequence" 1:06:35 "Final Thoughts"

Left Behind Game Club: A Video Game Podcast
006: Jacob’s Game Club Most Wanted List

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Aug 2, 2017 23:38


Next week, we dive into Brothers, A Tale of Two Sons. This week, Jacob gives you his list of the ten games we should play on future editions of the Left Behind Game Club. "Another one. Another one." Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub The Complete List of Jacob's Games (spoilers): Ghost Trick Brutal Legend Spec Ops: The Line Virginia Advance Wars Valiant Hearts To The Moon Splinter Cell: Conviction The Wolf Among Us Paper Mario: The Thousand Year Door

games brothers tale wanted two sons game club left behind game club michael ruffolo
Left Behind Game Club: A Video Game Podcast

We try to re-create the Xbox Live Summer of Arcade by playing through Number None's Braid. In this episode, we rewind and go forward, rewind and go forward but then Moe has to separate the kids. "I never thought I would talk about Soulja Boy on this podcast but Crank Dat, I guess?" Come back on Wednesday, August 9th for Episode 005 - we are playing through Brothers: A Tale of Two Sons. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes (minor spoilers): 1:45 Why is Braid important? 2:35 Who is Jonathan Blow? 4:00 Our past experiences with the game 8:50 "Summer of Arcade was dope" 13:10 Opening/World 2 23:48 World 3 25:55 Jacob "opens the floodgates" 37:15 World 4 44:15 World 5/6 47:25 World 1/The End 1:08:15 Should Braid be Left Behind? 1:21:00 Our Next Game

Left Behind Game Club: A Video Game Podcast

The team travels back to 1995 to play through The Fullbright Company's Gone Home. In this episode, we talk about walking, Christmas ducks, ghosts and teen angst. "It's a ghostttttttttt!" Come back on Wednesday, July 26th for Episode 004 - we are playing through Braid. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes: 1:30 Our experience with the game 2:50 What is Idle Thumbs (https://www.idlethumbs.net/)? 4:30 Where should you start with Idle Thumbs? 6:50 How did you play Gone Home? 8:18 The start of the game 12:46 A great moment: the note that gets taken away 13:52 The game's characters 16:05 How Moe felt coming into the house (aka murderous thoughts) 19:02 Mike's thoughts about walking into the house 20:40 How Jacob felt about the 101 Dalmatians-esque house 22:47 Reading notes 25:10 The Christmas Duck 26:45 Our "Goosebumps" moments 30:04 Sam and Lonnie 4eva 32:05 The Red Hair Dye moment 33:05 Is the game nudging you in a certain order? 36:10 Mike compares the game to the original Max Payne 38:00 The basement 38:37 The game's climax 40:30 The kitchen, the garage and the notes 42:00 Moe's opinions on "is this a game" 44:30 A rough patch in Janice's marriage #wildfire 45:58 Moe compares Gone Home to Disneyland 47:45 Everybody has smut 49:30 The family portrait 52:56 Stories in the Pacific Northwest & the 90s 55:45 Sexuality, the army and religion 58:30 More shows that evoke the Pacific Northwest 59:30 Our final thoughts about the game

Left Behind Game Club: A Video Game Podcast
002: Shadow of the Colossus Pt. 2

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Jun 29, 2017 50:36


We continue on our discussion around Shadow of the Colossus by talking through the second half of the game. Listen to Episode 001 before you dive into this episode! "No horse left behind!" In our upcoming Episode 003, we play through Gone Home. Left Behind Game Club is a bi-weekly podcast where friends gather to re-create the feeling of getting a game on day-one and talking it about with friends. It's our neverending quest to make sure that no game left behind. You can also listen to the show on Apple Podcasts, Google Play and Stitcher. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Show Notes: 1:29 The discussion starts with a "WooooooW" 3:35 Jacob talks "forgettable" Colossi and Mike talks PS2 issues 5:30 The thirteenth Colossi, Phalanx 7:20 That flippin' turtle - the ninth Colossi: Basaran 9:44 Those loose controls 10:36 The tenth Colossi, Dirge 13:58 The eleventh Colossi, Celosia 16:55 The other small Colossi; the fourteenth Colossi, Cenobia 18:30 Mike brings up the cut content from the game 20:15 Jacob brings up Gone Home and the Arkham games 22:28 The fifteenth Colossi, Argus 23:50 The final Colossi, Malus 28:05 Comparing the 13th and 14th Colossi & final two Colossi 29:10 Jacob's struggle with the final Colossi 31:37 The save system 32:14 The end of the game 35:15 The horsey #nohorseleftbehind 37:05 Is this a prequel to ICO? 40:23 Did the twist at the end hit us? 41:30 The main question: "would you recommend this game?" 48:00 We wrap it up and talk about our next game: Gone Home Website: LeftBehindGame.Club | Twitter: @LeftBehindClub You can e-mail us your questions! Send questions to questions@leftbehindgame.club!

Left Behind Game Club: A Video Game Podcast
001: Shadow of the Colossus Pt. 1

Left Behind Game Club: A Video Game Podcast

Play Episode Listen Later Jun 29, 2017 56:00


Shadow of the Colossus is the first game in the Left Behind Game Club and Jacob, Mike and Moe dive into the first half of the game. "It feels like we are killing babies."  Episode 002 covers the second half of the game. Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi) Website: LeftBehindGame.Club | Twitter: @LeftBehindClub Show Notes: 0:17 Host Introductions 0:55 Why the Left Behind Game Club? 3:40 Intro to Shadow of the Colossus & why did we start with this game? 7:22 Does the game feel dated? 8:45 How does the game start? 12:26 How about the controls? 13:19 Using strategy guides and wikis to solve puzzles 15:05 The in-game camera & horse controls 17:39 Does the game just look washed out? 19:40 Favourite moment in the first half? 24:40 The fourth Colossi: Phaedra 26:30 Some hot tips from Moe 27:14 The sixth Colossi: Barba 31:03 Traversing the world 32:25 The eighth Colossi: Kuromori 34:48 Moe's dirty little secret 36:00 "This game gives me the creeps" & "feels like I'm killing babies" 41:08 A dark spaghetti spirit attacks! 43:10 Our own personal storytelling within the game 44:25 Unanswered questions 46:55 Horse legs #realistichorses 49:30 Final thoughts  

CiTR -- News 101
Jan 29-Drones and Animal Safety, Sexual Assault Awareness Month, Gupta Documents

CiTR -- News 101

Play Episode Listen Later Jan 29, 2016 56:01


This week a new segment "Curious by Nature" from News 101 science reporter Michael Ruffolo, he examines drones and animal safety. News 101 reporter Megan Devlin’s interview with Natalie Clark from UBC’s School of Social Work on sexual Assault Awareness Month. Lastly News 101 co-director Rohit Joseph hosts a discussion panel with special guests Neal Yonson and Maayan Kreitzman from UBC Insiders on the unintentionally leaked documents about former UBC president Arvind Gupta’s resignation.