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Al and Micah talk about Natsu-Mon 20th Century Summer Kid Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:30: What Have We Been Up To 00:12:54: Harvest Moon: Home Sweet Home 00:29:22: Game News 00:54:46: Natsu Mon 01:41:16: Outro Links Tales of the Shire Delay Fantasy Life i on Steam The Garden Path “Co-op” Update Spirittea “Phantom Friends” Update Sugardew Island Patch Paleo Pines Roadmap Echoes of the Plum Grove Roadmap Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Micah: My name is Micah. (0:00:37) Al: and we are here today to talk about cartridge core games. (0:00:41) Micah: Yippee. (0:00:45) Al: Welcome back, Micah. It’s actually not been that long. It’s only been about two months. (0:00:47) Micah: Thanks. No, it really hasn’t. (0:00:50) Micah: Yeah, which is wild because it feels like it’s been. (0:00:54) Micah: A lot like the last two months has felt like an entire year, so. (0:00:58) Al: Yeah, the last month specifically. (0:01:00) Al: Uh, but we don’t need to talk about that. (0:01:02) Micah: Yeah, yeah, no, no, no, yeah, of course. (0:01:06) Micah: I it’s funny because I was like, why has it felt so in that moment just now? (0:01:10) Micah: I was like, why does it feel like it’s been so long? (0:01:12) Micah: And then it clicked. So yeah, we don’t need to discuss. (0:01:14) Al: Mm, I wonder, uh, sometimes, uh, yes. (0:01:21) Al: Uh, and we still, we still don’t have any news on the story of seasons for this year, (0:01:27) Al: which I’m still expecting something. (0:01:30) Al: It’s been a very long time, but, uh, who knows. (0:01:30) Micah: Yeah. I’m too, I hear you. I’m expecting to. Yep, it’s bound to happen. It’s only a matter of time. (0:01:35) Al: I’m just waiting for that announcement and then we’ll be like, right. (0:01:37) Al: This is when we’re scheduling it in. (0:01:42) Al: Well, yeah, we have Micah here this episode because we are (0:01:46) Al: finally going to talk about Natsumon 20th century summer kid. (0:01:50) Micah: - Yay. (0:01:50) Al: We have pride a few times to actually record, uh, and things keep changing, (0:01:53) Micah: We did. (0:01:55) Al: but we finally got there. (0:01:56) Al: They didn’t shadow drop a story of seasons and we have to (0:01:59) Al: record about that instead. (0:02:00) Al: I’ve only had one case where I’ve noticed some news drop while I’ve been recording, (0:02:01) Micah: Could you imagine that it was, (0:02:04) Micah: now was when we got the story of season news? (0:02:15) Al: mainly because I’m not tend to be looking at the places where news comes in to see these things, (0:02:20) Micah: - Sure. (0:02:21) Al: but yeah, it’s never know one of these days. So we’re going to talk about that. We’ve obviously (0:02:28) Al: got the regular news. (0:02:31) Al: But first of all, maker, what have you been up to? (0:02:34) Micah: Oh, just busy. (0:02:37) Micah: Just got a lot going on. (0:02:39) Micah: I have been as far as games, though, I’ve been playing some (0:02:45) Micah: monster hunter wilds beta in preparation for that (0:02:50) Micah: at the point that we’re recording. (0:02:50) Al: and still not out yet. (0:02:52) Micah: It is going to be out next week. It’s about a week. (0:02:57) Micah: So I’m excited for that. (0:03:00) Micah: I’m also, you know, at that point in my life (0:03:04) Micah: a little bit anxious about a release for a game that I’m very excited about, (0:03:08) Micah: because then that means that I have to figure out time to play it (0:03:15) Micah: and also worry about how hyper fixated I’m going to become with it (0:03:20) Micah: and what that’s going to do to all of the other responsibilities in my life. (0:03:24) Micah: But I’m very excited for it. (0:03:28) Micah: I’ve also been playing Pokemon, I’ve been doing more shiny hunting. (0:03:32) Al: Are you still on your gen? Is it gen 2s? That’s what you were doing, I think, last time. (0:03:34) Micah: I was doing I was doing Gen three last time I was talking about it. Yeah. (0:03:40) Micah: I am doing that. (0:03:42) Micah: So I have some friends in a community that do like full odds shiny hunting, (0:03:48) Micah: which. Which adds an extra level of challenge. (0:03:54) Micah: And I almost kind of find it like a little bit more relaxing (0:03:56) Al: Sadness. (0:04:00) Micah: relaxing because it’s like it’s it you (0:04:01) Al: Interesting. (0:04:04) Micah: you settle in for it you know like it’s something that you’re doing while (0:04:08) Micah: you’re doing other stuff or while you’re like talking to people or while you’re (0:04:10) Micah: watching something because you know that it’s gonna take a long time so it’s just (0:04:14) Micah: like you kind of settle in and do your do your encounters do your resets do (0:04:19) Micah: whatever it is and don’t don’t really think about it until you know three (0:04:25) Micah: months later when you finally get the shine (0:04:26) Al: I just find that I get bored when I do it. I tried Shaiman in BDSP and I did… I can’t (0:04:32) Micah: Mm-hmm (0:04:34) Micah: Yeah, yeah Yeah, that tends to be what happens and that’s a very normal and I respect you for that (0:04:35) Al: even remember what I got to like 2000 or something. I just got bored of doing it every day and so I (0:04:41) Al: just stopped. (0:04:49) Al: I don’t think anybody has ever called me normal, but thank you. (0:04:55) Micah: But I have a I have some friends that do they they do these you know challenges throughout the year (0:05:01) Micah: They’ll have like a like this last week was (0:05:04) Micah: Shiny alpha week and it was everybody hunts in for alpha Pokemon and legends Arceus or (0:05:13) Micah: February was unknown challenge month. So (0:05:17) Micah: It was you know (0:05:19) Micah: You shiny hunt for an unknown and then whatever letter unknown you get then you have to shiny hunt something that starts with that letter (0:05:26) Micah: So like if I get it an unknown M then I can go hunt like Magnemite or something, you know (0:05:32) Micah: So yeah, there’s just (0:05:34) Micah: like fun little challenges and things to do when I’ve got, you know, if I’m like rendering (0:05:40) Micah: something or I’m watching something or in a meeting and kind of listening, but also just like (0:05:48) Micah: need something, you know, it’s just a little background thing I can do every once in a while. (0:05:54) Al: Fair enough. (0:05:55) Micah: I have downloaded a Rude factory pixel cross and I have not played it yet. So I mean, it just came (0:06:00) Al: Nice. (0:06:02) Al: Well, I mean, it only came out yesterday, so that’s fair. (0:06:04) Micah: out. Yeah. But I got to download it and I’m ready to try it. I’m excited about the potential new, (0:06:12) Micah: you know, like the positive changes to it from the story of seasons version. (0:06:20) Al: Yeah, I’m very intrigued. I’ve done a little bit of it. This is one of the games that I’ve (0:06:25) Al: played today, maybe like half an hour or so. So I’ve got a few, you know, the standard (0:06:32) Al: tutorial puzzles and a few of the ones that actually make you think. And so I’ve not (0:06:37) Al: got to any of the extra stuff like the customisation that’s in this one. But I did read on Fogu (0:06:45) Al: on there, posted about it, and it looks like it is just kind of. (0:06:50) Al: background customisation. It doesn’t seem to actually affect anything, which is what (0:06:54) Al: I expected, but a little bit more detailed and interesting than the story of Seasons (0:06:55) Micah: Yeah, yeah. (0:07:01) Al: 1. And I’m intrigued and excited to try one of the boss levels that they have. Have you (0:07:06) Micah: Oh yeah, I’m interested in that. No, I haven’t. I haven’t seen anything about it. I actually didn’t know that there were any improvements to the story of season model of it until you had mentioned it when we were talking about it on the game of the year episode. (0:07:08) Al: not seen the boss level stuff? (0:07:16) Al: Mm hmm. Yeah. (0:07:24) Micah: So I’m excited to try any of it because I haven’t seen any of it yet. (0:07:28) Al: Yeah, so I guess the big things for you would be there’s colour puzzles and the boss ones (0:07:35) Al: are timed and if you do something wrong, which, come on, who does something wrong? You’re (0:07:44) Al: just doing it too fast. It takes time off, the timer. So the timed, they have to do it (0:07:45) Micah: Okay, gotcha. (0:07:52) Al: within a certain amount of time, because obviously, technically, they’re all timed, right? You (0:07:55) Al: can see how long it is. And it’s always fun in the first few ones. (0:07:56) Micah: Right. Yep. (0:07:58) Al: to see like, Oh, can I get this one done in 10 seconds? Or can I (0:08:03) Al: get this one done in five seconds? I think I have one in (0:08:05) Al: eight or something like that. That’s the fastest one I have (0:08:08) Al: this game. But yeah, making you do it within a certain amount of (0:08:13) Al: time is an interesting different way of doing it. They do have (0:08:16) Al: two play styles. So you can skip that part of it if you want to. (0:08:21) Al: But yeah, it’s interesting. The boss stuff. Yeah. (0:08:22) Micah: Skip the the oh the bus skip the boss stuff I see okay. Yeah, I really liked them (0:08:32) Micah: Shoot I can’t remember the name of it. It was (0:08:36) Micah: Picto quest that’s what it was (0:08:39) Micah: and that was the (0:08:41) Micah: Nonogram game on the switch that and probably on PC. I don’t know but I played it on the switch and it was (0:08:47) Micah: very light RPG style of nonogram (0:08:52) Micah: like it had a little bit, you know, it was just like (0:08:54) Micah: You’re going across a map and then you challenge a goblin or whatever and then it’s just like a 10 by 10 puzzle or something (0:09:02) Micah: And then you would get upgrades if you did certain things. So they had like some there were a couple that were like, oh, it’s a boss (0:09:08) Micah: Thing, you know like a boss puzzle and I really loved that idea. It just was so (0:09:15) Micah: Bare-bones, I think such a like early idea, you know, like fresh and early idea that (0:09:22) Micah: There wasn’t a whole lot to it. So, um, I I kind of hope that there are maybe more (0:09:30) Micah: Like use cases of that like that kind of, you know adding quests and stuff to it because that adds an extra level of (0:09:38) Micah: Interest that I would I would really enjoy (0:09:41) Al: Yeah, yeah, I’m not far enough into to see whether that is there or not. One thing I (0:09:45) Al: did find interesting is that the puzzles are laid out like a map. So it’s not, it’s not (0:09:50) Al: just like you play this one, then you play the next one. It’s like, these are the ones (0:09:53) Al: you can do. And to unlock others, you have to to beat ones in specific positions, which (0:09:58) Micah: Oh, interesting. (0:09:59) Al: I thought was an interesting way of doing it. So it’s not the I think as you go further (0:10:04) Al: out, the difficulty does increase, but it’s not just like, constant, I think I saw some (0:10:08) Al: that were further away from the middle that were not hard. (0:10:12) Al: They were slightly easier, that sort of thing. (0:10:15) Al: So, yeah, interesting. See how that continues. (0:10:15) Micah: sure. Cool. Yeah. Yeah. I’m excited to try it. I’ve also been playing a Hello Kitty Island (0:10:24) Micah: adventure. Of course. Yes. Yeah. I played some on the mobile. I played some on Apple (0:10:26) Al: - Good, good, good. (0:10:26) Al: Are you on the switch for you? (0:10:30) Al: You twice, what are your thoughts? (0:10:33) Al: All right, yeah. (0:10:33) Micah: Arcade when it came out. Yeah. And yes. One hundred percent. And I’m glad that I waited (0:10:35) Al: You did the same thing as me. (0:10:36) Al: You went, “This is a fun game. (0:10:38) Al: I want a controller.” (0:10:45) Micah: much better experience on the switch, like with a controller. Becky has been absolutely (0:10:52) Micah: enamored with it. It’s her primary game that she plays now. And we did some of the multiplayer (0:11:00) Micah: together. So that was an interesting experience. It was fun just like, you know, wandering (0:11:07) Micah: around together and like doing things. There wasn’t a whole. There’s not like a whole lot (0:11:10) Micah: you can do multiplayer wise, but yeah, it’s it’s it’s great. (0:11:15) Micah: It’s such a good. I don’t know. I really I really like it. I’ve been enjoying it. And then I played (0:11:21) Micah: a little bit of vowed, but I have played a lot yet. I don’t know if you have touched it. (0:11:26) Al: I’m aware of it because I listen to a lot of different gaming podcasts and videos and (0:11:33) Al: stuff like that. (0:11:34) Al: So I’m aware of it. (0:11:35) Micah: Yeah. I like Obsidian, who’s the developer. They did Fallout New Vegas and they’ve done a lot of like (0:11:35) Al: I don’t think it’s my thing, but I can see why people like it and it sounds interesting. (0:11:47) Micah: older RPGs and stuff like that. I’m a big Elder Scrolls fan, so there’s some level of like (0:11:56) Micah: hoping that it is in some way close to Elder Scrolls, given that it’s, you know, (0:12:02) Micah: a team that has experience with Bethesda. (0:12:05) Micah: And it’s fantasy and, you know, first person and all that. (0:12:09) Micah: I really like it so far, but it’s it’s not open world. (0:12:12) Micah: It’s very, you know, like it’s it’s sectioned off, (0:12:16) Micah: which I think makes sense for the game. (0:12:18) Micah: But it’s, you know, it’s on Game Pass. (0:12:21) Micah: So you can’t really can’t really complain, you know, (0:12:27) Micah: they’re paying for. (0:12:27) Al: I mean, when is when has that ever stopped gamers before? (0:12:30) Micah: Oh, 100 percent. (0:12:34) Micah: But yeah, it’s. (0:12:35) Micah: I can’t I can’t really see myself having like bought it if it wasn’t available on game pass when it when it launched, you know, so yeah, what about you other than pixel crust? (0:12:42) Al: Yeah, that is fair. (0:12:48) Al: Yeah, well, not a huge amount this this week. I think the big thing, though, which obviously I need to talk about to you, Micah, is Harvest Moon Homes, Sweet Home. I have hit credits in Harvest Moon Homes, Sweet Home. (0:12:56) Micah: Oh, that’s big. (0:13:03) Al: Yeah, it’s the (0:13:04) Micah: Are you ready to do that all over again when it comes down on the switch or whatever? (0:13:08) Al: I will not. (0:13:12) Al: Let’s not even try and pretend that, unless there’s some way to transfer my save over, (0:13:16) Micah: Oh, that’s big. (0:13:18) Al: I’m not doing the early game again. I had a couple of thoughts that I thought might be (0:13:23) Al: quite interesting. I presume you didn’t continue playing it after our episode. No. (0:13:26) Micah: I have not played really much of anything from it. (0:13:29) Al: So I think the things, a few things I found interesting having now completed the game, (0:13:35) Al: although I’m in that annoying bit where I’m like, do I finish all these achievements or not? Because (0:13:40) Al: I have all bar. (0:13:42) Al: Let’s just let me just I’ve got it up here. (0:13:44) Al: Let me just double check achievements. (0:13:46) Micah: Now are these like in-game achievements or is it like Apple arcade achievements or whatever? (0:13:51) Al: It’s it’s it’s it’s Apple Game Center. (0:13:54) Micah: Yeah, oh yeah, sorry game center, yeah (0:13:54) Al: It’s not arcade because it’s made for, but yeah, it’s game center. (0:13:58) Al: So I have 48 of 68 achievements. (0:14:03) Micah: Holy smokes (0:14:04) Al: And I think about 10 of those ones I don’t have are just like shipping 50 of (0:14:12) Al: one specific crop. (0:14:14) Al: So I’m at the point where I’m like, I’ve basically got 10 left to do. (0:14:19) Al: But they’re things like (0:14:22) Al: completing the crops encyclopedia, completing the fish encyclopedia. (0:14:26) Al: I have not once fished in this game. (0:14:30) Al: So I’m like, I don’t know if I want to do those, but it feels like I’m so close. (0:14:34) Al: But it also no. (0:14:37) Al: So, yeah, let’s see. (0:14:40) Al: That is my, here’s my, I was in. (0:14:42) Al: Interesting thing. So I finished chapter 10. That is the final chapter and only 2% (0:14:48) Al: of players have earned this achievement, according to Apple, 2% have completed. (0:14:52) Micah: That’s incredible, you know, there’s something really interesting about this to me that (0:14:59) Micah: What was the game before home sweet home? Was it one world? (0:15:02) Al: No, one world was before that, the one before that, it was winds of anthos. (0:15:03) Micah: No one world was the one before that. Oh (0:15:09) Micah: Wins of Anthos, that’s right. And you know, it’s funny because I very distinctly remember you saying I am (0:15:17) Micah: Returning this or trading it in or whatever, you know, like as soon as I get the opportunity to (0:15:20) Al: Yeah. Yeah. (0:15:22) Micah: And here we are you have hit credits on home sweet home, which is (0:15:27) Al: Well, can I just point out, I think both of us hit credits in one world. (0:15:31) Micah: Yes, we did, yeah (0:15:32) Al: And because, I think, mainly because we were fascinated as to where it was going to end up, (0:15:38) Al: I will say that’s not why I finished this game. It’s not because I was like, “Oh, (0:15:42) Al: I really need to know what happens with this story.” The story is basically non-existent, (0:15:46) Al: right? Like it’s basically just you’re, you’re, you’re making this. (0:15:50) Al: This town more, more, that’s it. Like you’re, you’re making people happy and you’re, you’re (0:15:54) Micah: More and more (0:15:58) Al: doing things and that’s it. Um, what I found really interesting that, you know, the area (0:16:03) Al: that was like left of your farm that looked like it was a gated off area that you could (0:16:07) Al: access later on in the game. You never unlock that. That’s not, that’s not a thing. Is that (0:16:09) Micah: Oh, yeah. (0:16:15) Al: meant to come in an update or something? It’s even called, it called Alba Park. (0:16:20) Micah: - You know, I don’t know. (0:16:20) Al: And, and there’s a gate there. Why can I not go that way? I’ve completed. (0:16:27) Micah: It’s gotta, it has to be, right? (0:16:29) Micah: Well, let me ask you this. (0:16:31) Micah: Have they updated it at all since? (0:16:34) Al: Just the just the one update that came out like what a week after we recorded our last episode, which added the controller support and the well ads cloud save but the cloud says broken still. (0:16:40) Micah: Okay, that was the only one. (0:16:47) Micah: Okay, great. (0:16:48) Al: That’s the only update that I’m aware of happening. (0:16:51) Micah: ‘Cause I distinctly remember, too, that there was, (0:16:58) Micah: it looked like there were going to be spaces (0:17:01) Micah: or like placeholders for other languages, for text. (0:17:05) Al: Oh, yeah (0:17:07) Micah: And I remember thinking, oh, this is probably gonna come (0:17:10) Micah: in an update, but if they never added that either, (0:17:14) Micah: there must be a bunch of things that were just like, (0:17:17) Micah: We’ll add this in an update at a later date. (0:17:21) Micah: And maybe now it’s either they just are no longer touching it or (0:17:27) Micah: it is uh they’re just saving all those updates for the console release maybe? (0:17:32) Al: So this is where I break your brain yet again, Micah, and tell you that it has only been six (0:17:37) Al: months since this game I came out. It was August. (0:17:38) Micah: What oh (0:17:42) Micah: Yeah, that’s right (0:17:43) Micah: I remember this you did this to me on the game of the year episode two and I like (0:17:48) Micah: That blows my mind that that it’s only been that long. It feels like this game was two years ago (0:17:54) Al: So I don’t know, yeah, it doesn’t feel weird for there to be like, if we got an update (0:17:57) Micah: And that’s not just because of the last month isn’t it (0:18:08) Al: in a month, I wouldn’t be surprised that would be like, roughly about the time from the release (0:18:12) Al: to the last update. I don’t know. I don’t know if I actually believe this is coming (0:18:16) Al: to console. I feel like we would have heard something by now, right? (0:18:17) Micah: Yeah (0:18:22) Micah: Yeah, I think so too I I think I think if (0:18:26) Micah: They announce a new (0:18:29) Micah: Heart of harvest moon game that is not this I think it’s officially dead at that point, right? (0:18:35) Al: Mm hmm. No, no. (0:18:35) Micah: Like there’s no way that they’re going back to it. They are putting all of their resources into whatever (0:18:42) Micah: The new thing is if that’s the case. So either we’re (0:18:47) Micah: we’ll get something from them sometime soon, but it will either be this coming to consoles or (0:18:55) Micah: Something new and then it’s just confirmation at that point that this is completely dead in the water (0:19:01) Al: Yeah, I just I’m fascinated by this area that that doesn’t exist like I was fully expecting to unlock it at some point and it and it hasn’t. (0:19:07) Micah: This is extremely interesting (0:19:11) Al: The other couple of things I find interesting so you do so we’d complained about how it felt like you should be able to, you know, set a bunch of actions and get them to like water these 10 plants in a row. (0:19:23) Al: It feels like that’s what the interface was built for, but that didn’t seem to be an example of that. You do unlock that later on, but you have to like progress this. (0:19:31) Al: But the disadvantage of that over your standard up upgrading your watering can and now you can do like 20 at once instead you have to like individually press on all 20 and then it doesn’t manually the disadvantage of that is it still takes the same amount of time in game to water even when you have the highest level watering. (0:19:32) Micah: Oh, okay. (0:19:56) Micah: - Oh. (0:19:57) Al: So, because it’s just doing them all individually. (0:19:59) Micah: Oh. (laughs) (0:20:01) Al: Right? You don’t have to manually let go that one and now that one, you can like swipe (0:20:05) Al: over them and go like, want you to do all these or in the case of the controller, you (0:20:09) Al: can just press and drag, but it takes so long. Whereas in other farming games, you upgrade (0:20:15) Al: the watering can and you hold it down and then you’ve watered it all immediately rather (0:20:19) Al: than having to wait for your character to like go and individually water all of these (0:20:23) Al: 20 things. Such a weird decision. (0:20:28) Al: The other one is the, I unlocked sprinklers. (0:20:31) Al: And boy are the sprinklers weird in this game. (0:20:35) Al: First of all, you only unlock the top level of sprinkler after you’ve finished the game, (0:20:41) Al: which is the only one worth doing. (0:20:43) Al: Because your first level of sprinkler is just your four spots, top, bottom, left, right. (0:20:49) Micah: Yeah. (0:20:49) Al: Never do them. They are never worth it. (0:20:52) Micah: Oh. (0:20:52) Al: And your second level of sprinkler is three by three, so you get eight spaces. (0:20:59) Al: Okay, but you’ll do (0:21:01) Al: not unlock that until I think it’s chapter 7 of 10. And by that point, you probably don’t need it. (0:21:07) Al: Like, you’ve probably got most of what you need. And then at the end of the game, (0:21:08) Micah: - You just passed the point of, yeah. (0:21:12) Al: you finally unlock the one that’s five by five. But the problem is, it doesn’t fit in the plots (0:21:18) Al: properly. So the bottom plot is six by five. So you put it in there, and you’ve got one line of (0:21:24) Al: five that doesn’t get watered by it. And you can’t and you can’t put the sprinklers outside of it. (0:21:31) Al: You either have 24 fed by one sprinkler and then five manual, or 24 by one sprinkler and (0:21:39) Al: four by another sprinkler. It’s like, I’m not going to do a whole other because those are expensive. (0:21:45) Al: You have like, I think it’s 12 different gems, including diamonds, which you can only get in (0:21:49) Al: the bottom level of mine. I’m not going to waste all of those gems for four watered spaces. (0:21:56) Micah: Well, yeah (0:21:57) Al: And then you’ve got the other ones are… I know. (0:21:58) Micah: What a weird oversight (0:22:01) Al: The other plots that you unlock are something by four, not by five. (0:22:10) Al: So you’re just you’re wasting time. So I have one, which is eight by five. (0:22:14) Al: And I’ve got two watering cans on that. Sorry, two sprinklers on that. (0:22:19) Al: So they’re using up two spaces, which by the way, feels a lot more of space in this game (0:22:23) Al: than it does in any other farming game, because you’ve got such restricted space to use. (0:22:29) Al: I’m like, if it was late. (0:22:31) Al: out differently, it would almost all be covered by one sprinkler. (0:22:36) Al: It’s just such a weird decision. I don’t understand why they’ve made these decisions. (0:22:37) Micah: Hey, yeah, that’s really strange (0:22:41) Micah: And it it makes me wonder if it was like, I don’t know (0:22:45) Micah: I can’t even really think of a scenario for why that would be the kid like maybe they (0:22:50) Micah: Just missed it or like they thought that maybe it was like automated (0:22:55) Micah: You know (0:22:57) Micah: Calculations or something and it was just wrong for that. I don’t know (0:23:01) Micah: It’s it just feels like it would be something that someone would catch and be like, oh (0:23:05) Micah: We either have to like (0:23:07) Micah: Change the size of this plot a little bit or change the, you know, the ratio of spaces that this sprinkler covers, I don’t know, it’s odd. (0:23:17) Al: I think it would have been better to be like a sprinkler covers a row and then when you unlock (0:23:27) Al: the higher ones they cover more rows. So it would mean that you could have like one that would cover (0:23:33) Al: four rows and that would mean you could have one sprinkler for a section and you put it at the side (0:23:38) Al: so it doesn’t use up a crop space because crop spaces are so limited here and it would feel just (0:23:43) Al: much less frustrating in terms of the numbers. They’ve just taken (0:23:47) Al: a sprinkler in a normal farming game and put it into this game that is not done in (0:23:52) Al: a normal way because they’ve thought about it completely differently. (0:23:54) Micah: - Yeah, that’s very odd. (0:23:57) Al: The final thing I have to say is that I don’t know what we did we talk about the soil health (0:24:03) Al: in our episode. I can’t remember if we did. I don’t think we did because I don’t think (0:24:05) Micah: Hmm, I don’t remember I don’t think we did (0:24:09) Al: I don’t think we’d either of us had come across that. So soil health degrades in the get in this (0:24:15) Al: this game, which is (0:24:16) Micah: Okay. I don’t know that I even witnessed that on my, in my own. (0:24:17) Al: very much like a realism wins over fun part of this game. (0:24:24) Al: Yeah, so it does happen. (0:24:26) Al: You just probably aren’t noticing it because you don’t get told about it until (0:24:30) Al: you unlock a better fertilizer maker later on. (0:24:30) Micah: Oh, okay. (0:24:34) Al: And then they’re like, oh, your soil health. (0:24:37) Al: If you click on this fertilizer maker, you can see your soil health. (0:24:40) Al: You’re like, oh, everything is sad. (0:24:44) Al: And so you basically have to, after a– (0:24:47) Al: after a harvest of things, you have to let it sit for a bunch of days. (0:24:51) Al: And when I say a bunch of days, I mean, it feels like it’s like half a month. (0:24:54) Al: You have to let it sit for to go back to its full soil health. (0:24:58) Al: Or you can use some compost to speed it up, (0:25:01) Al: but the compost is like really awkward to craft or cost 2,500 per compost. (0:25:08) Al: It is so expensive. (0:25:10) Al: And so you spend the time rotating which plots you’re actually using for crops (0:25:16) Al: and not actually (0:25:18) Al: do anything about it, and it’s not actually doing what you want to do, and this is very much like, I understand you’re going for realism here, because that is what happens in real life, you have to rotate your crops, you have to rotate your soil, blah blah blah blah blah, but I’m not doing this for realism, right, like, it makes… (0:25:32) Micah: Yeah, if there’s I mean, I respect to the to some degree, (0:25:41) Micah: the the idea of making the the mechanics feel like they work (0:25:48) Micah: realistically the way that it would in the real world. But (0:25:50) Micah: like, if nothing else in the game really feels like it is (0:25:54) Micah: adhering very strictly to realism, then you know, I don’t (0:25:59) Micah: know that that’s really, I’m not really. (0:26:03) Micah: For realistic mechanics and I’m playing a harvest moon or like a story of seasons game, you know, like I don’t know. (0:26:10) Al: It’s always a balance for these things, where that very much is on the “no, I don’t want this” part of (0:26:12) Micah: Right. (0:26:17) Al: the thing. Oh, there’s one thing I just remembered. Horses, right? Neither of us have gotten far enough (0:26:23) Al: to buy a horse in the last episode. You can buy horses, you cannot ride the horses around the town. (0:26:24) Micah: Oh. Okay. What is the point? What do you do with them? Okay. Okay. All right. Again, maybe (0:26:34) Al: You can ride it around the paddock, but that’s it. Why would you do that? For fun, that’s it. (0:26:40) Al: That’s literally the only purpose. Why would you bother doing that? I have no idea. No idea. (0:26:46) Micah: something that was intended to be added and the future of it. Just never. (0:26:50) Al: But why can you… I don’t understand how you can ride it in one area and not in another area. (0:26:56) Al: It just has a wall, and you can’t go through it. Why? (0:27:02) Micah: It’s fascinating. I I don’t know him. Maybe there’s just some like maybe they couldn’t (0:27:10) Micah: get the pathing right or something and they just were like I will fix this later. I don’t know. (0:27:15) Micah: There’s there’s a lot in that game that feels to me like we’ll fix it later. (0:27:18) Al: Oh, that’s it, actually. So you know the press on the map and it will automatically go there. (0:27:25) Micah: Oh, okay. Yeah, yeah. So that’s either okay. (0:27:26) Al: I bet that doesn’t work with horses. That’ll be why you can’t do it. (0:27:33) Micah: We’ll fix it later or we can’t figure it. We can’t figure it out. So we’re just (0:27:38) Micah: not going to include it at all. One of the two. (0:27:39) Al: Yeah. Bizarre. Bizarre decision. But there we are. It was good enough for me to finish apparently. (0:27:50) Al: And I guess tune in next time to see whether I will continue trying to finish the achievements. (0:27:57) Micah: I wish you the best of luck, Godspeed. (0:28:02) Al: I’m definitely going to do the 50 of each crop one because that I’m nearly done with that. (0:28:07) Al: I literally have everything growing for that. Like in a week in game, that woman will be done. (0:28:14) Micah: Yeah. Well, I wish you the best of luck. (0:28:16) Al: But I don’t. (0:28:20) Micah: It currently I just was out of curiosity. (0:28:22) Micah: I wanted to see on the Google Play Store. (0:28:24) Micah: It currently has a three point two out of five, which is. (0:28:27) Al: that feels fair yeah I would say that feels fair (0:28:28) Micah: A thousand reviews. (0:28:31) Micah: Yeah, I kind of feel like maybe that is accurate. (0:28:35) Micah: Oh, it says it was updated on December 10th. (0:28:38) Al: yeah that was that update it dropped like two days after we recorded that was the one with the (0:28:40) Micah: Oh, was it? (0:28:43) Micah: - Oh. (0:28:44) Micah: - Got it, got it, got it. Okay. Yeah. Hmm. Yeah, interesting. I guess we’ll see what happens. (0:28:45) Al: cloud save and the controller support which is the only reason i’m playing the game because of (0:28:51) Al: controller support I couldn’t keep playing it on the touch screen but the controller support is (0:28:55) Al: It’s actually pretty good. (0:28:57) Al: Well, there we go. (0:29:01) Al: I rushed this week to make sure I’d finished so I could talk to you about it, because I (0:29:05) Al: was like, I’m so close, I must finish before I talk to Micah. (0:29:09) Al: So there we go. (0:29:10) Micah: I’m impressed that you completed it and I’m proud of you and (0:29:10) Al: Hit credits in that game. (0:29:14) Al: Well, yeah, it’s better than, it’s better than Sugardew Valley, Sugardew Island, sorry. (0:29:15) Micah: I hope that it was worth it. (0:29:19) Micah: It wasn’t intended to sound as meat as it did. (0:29:27) Al: Well, the problem is, it’s like five bits into the game news. (0:29:28) Micah: Is that a, is that a segue? Is that a, (0:29:31) Micah: I can’t tell if that was an intentional segue or not. (0:29:37) Al: So let’s just go through the, let’s talk about some news. (0:29:39) Micah: Okay. All right. (0:29:42) Al: Tales of the Shire has been delayed again. (0:29:45) Micah: Yeah. (0:29:46) Al: Can I just say, please stop putting a date on your game, right? (0:29:49) Micah: Yeah. At this point, at this point, just like wait until you are close enough (0:29:49) Al: Just stop it. (0:29:54) Micah: that you can say, Hey, it’s coming in a couple of weeks, you know? (0:29:59) Micah: Cause that’s always like a kind of a fun surprise too. (0:30:02) Micah: When something has a sudden release date like that, uh, I, yeah. (0:30:08) Al: Yes, it is murder for organizing a podcast about games but yes, I will agree I can see why people would find that fun. Yeah. (0:30:13) Micah: - True, yeah. (0:30:16) Al: It’s now coming out on the 29th of July. So, well, maybe we’ll see. That’s what they’re currently saying, but we’re on our third release date so far so let’s see what happens. (0:30:26) Micah: Yeah, I was looking at some of the, you know, against my better judgment, some of the discourse (0:30:35) Micah: under this post, just to see what, how people felt about it. Because my initial reaction whenever (0:30:40) Micah: there’s a delay like this is, okay, that’s, you know, if you need more time, take the time, (0:30:46) Micah: work on it, perfect it, whatever. And that was, I feel like maybe a good 40 to 50% of the sentiment (0:30:55) Micah: and the other. (0:30:56) Micah: 50 to 60% was in the kind of camp of worry that because this is the second time that they’ve delayed it that if things maybe are not going great development wise but I feel like. (0:31:11) Al: Yeah, I never understand that because it’s like, no, people are just being overly optimistic about (0:31:17) Al: these things. As someone who works in, not in game development, but in software development, (0:31:18) Micah: Mm-hmm (0:31:21) Micah: Yeah, oh, yeah (0:31:21) Al: that happens all the time, right? People will be like, oh, this is when it needs to happen. (0:31:26) Al: And then other people will be like, it’s not going to happen by then, but it gets set as the date (0:31:31) Al: anyway. And then the day comes around and it hasn’t happened. And it’s like, you can’t make (0:31:35) Al: it happen, right? Like, there’s only a certain amount you can actually do. And adding more people (0:31:40) Al: belong does not actually improve. (0:31:41) Al: And sometimes it just takes more time. (0:31:44) Al: Like I could, I find this, you know, with, with, with Pokemon every time, right? (0:31:49) Al: Where people are like, Oh, they just need to add more people. (0:31:52) Al: Adding more people does not speed up development times. (0:31:54) Micah: - Mm-hmm. (0:31:55) Al: Adding more people quite often slows things down. (0:31:58) Al: It’s not worth it. (0:31:59) Al: Right. (0:32:00) Al: And sometimes you just need the time. (0:32:02) Al: I just, you can clearly see this as a fight between marketing and development. (0:32:07) Al: Um, I don’t think, I don’t think it’s a sign of like serious (0:32:08) Micah: 100%. I don’t think so either. I think people’s gut reaction is to look at, you know, other games (0:32:18) Micah: that have gone into development hell and have never made them their way out. And that’s the (0:32:24) Micah: concern. And I, you know, I, it seemed, especially for the people that were kind of that had this (0:32:31) Micah: sentiment or it’s coming from a place of like concern because they’re excited for the game, (0:32:36) Micah: You know I’m like (0:32:39) Micah: concern because they want it to be really good which is like better than you know just saying like well I don’t you know this game’s doomed or whatever you know I’m just like not really just being a doomer about it just to be a doomer but I do think from my personal experiences with stuff like this too I do think that if they were looking at something that does (0:33:08) Micah: close to like a development hell they would probably not put a second release date on it it probably would be something along the lines of we need a little bit more time to work on it and we’ll update you in the future and then at that point we probably would hear maybe a couple things and then nothing ever again but because they are putting a release date on it it makes me think that you know maybe there’s if it hits a if we get another delay after this then yeah I think it’s time to be a little bit (0:33:38) Micah: concerned about it you know it I think because they have a release date that if they missed a second release date or a third release date now if they miss it then there’s gonna be you know it’s there’s a lot more stake in that which like you know kind of contradicts what we’re saying about like just don’t put a release date on it but (0:34:00) Al: I guess the problem is those are two different things. We’re talking about just in general, (0:34:04) Al: don’t give a release date unless you actually know when it’s coming out. I guess it’s difficult (0:34:10) Al: when you’ve given a release date and now you’re like, oh, we don’t know now that I get worries (0:34:16) Al: people. And so I get why they kind of have to do that now because otherwise people are going to (0:34:20) Al: start, as you say, assuming the worst. But I’ve said it so many times, I do not think people (0:34:30) Al: put a release date on it until you are at most a month away. Give us a year, sure, (0:34:37) Al: because when people go, oh, we need some more time, it’s going to be next year. People are (0:34:41) Al: generally fine with that, especially if you’re near the end of the year, they expect that that’s (0:34:44) Al: going to happen. And then when you’re like, oh, I’m pretty confident, then you can say, oh, (0:34:50) Al: it will happen in the second half or the quarter three or whatever. But don’t give us a date until (0:34:54) Micah: Yeah, yep, definitely. (0:34:56) Al: you know it’s if you wouldn’t release it today don’t get (0:35:00) Al: as a date because it’s not gonna happen and like there are so few companies that do that (0:35:00) Micah: Right. (0:35:06) Al: they give you a date and it comes out on that date and you know one of the big ones is pokemon (0:35:12) Al: and it doesn’t always work out well for them right they give you a date six months out and (0:35:14) Micah: Mm-hmm. Yeah, I think Nintendo stuff in (0:35:17) Al: they release on that date and then it’s not a great game i’m so excited to see what happens (0:35:21) Micah: Yeah, yep (0:35:23) Micah: Gosh (0:35:25) Micah: You know Pokemon days next week. So I guess we’ll see what happens with (0:35:31) Micah: with (0:35:32) Micah: You know it when they’ve got a little bit more time to cook it. We’ll see what happens (0:35:36) Al: Well, there’s a big assumption there that they actually have taken more time, (0:35:40) Al: because we don’t actually know when the when development started on this game. (0:35:40) Micah: Yeah, that’s true. You’re right. (0:35:44) Micah: You know, and this, this applies to Tales of the Shire too, I think, but, but also for Pokemon. (0:35:49) Micah: We’re also, something to take into account is that we’re in the midst of the, of a, um, generation (0:35:58) Micah: jump where like, you know, maybe that’s not necessarily the case as much for Tales of the (0:36:03) Micah: Shire, but I could see it being a possibility where they know that a large user base for cozy (0:36:11) Micah: games like this is on the switch. (0:36:14) Micah: Or on handheld, maybe like the Steam Deck or something like that. (0:36:20) Micah: And if they’re taking time because they know a little bit more about like maybe, I don’t (0:36:28) Micah: know, a release window for Switch 2 or they’re trying to, you know, co-develop a Switch and (0:36:31) Al: Well, that’s an interesting point. (0:36:37) Micah: Switch 2 version so that they can release it on both, you know, some of that stuff tends (0:36:42) Micah: to throw a wrench in the (0:36:44) Micah: things that is kind of like not expected. (0:36:48) Al: For most games, I would say there’s no way that that is part of this delay, but I feel like (0:36:57) Al: I could see them have it like I could see that if they are I could see they could already have (0:37:02) Al: a switch to dev kit because we know that some developers do that has been leaked. There are (0:37:04) Micah: - Mm-hmm, yep. (0:37:06) Al: developers that have it. Indies almost certainly won’t have it like there might be maybe some a (0:37:12) Al: couple of big indies like maybe silk song for example is maybe that team cherry that’s what (0:37:18) Al: isn’t it maybe they have one I could maybe see for example concerned ape having one (0:37:26) Al: I could see these developers having one and so maybe that’s part of it that is a big possibility (0:37:34) Al: I would say for most people it wouldn’t be the case but I could I could see Nintendo (0:37:38) Micah: Oh, yeah, 100 percent. (0:37:39) Al: I could see Nintendo going yeah no the the people that are developing a cozy game (0:37:44) Al: about Lord of the Rings, yeah, let’s make sure that they are ready for this. (0:37:46) Micah: Yeah, it’s the token property and it’s the what a workshop like that’s there’s a lot this. (0:37:48) Al: Yeah. (0:37:56) Micah: They’re not, you know, small money. So, but, you know, and if it is that they’re taking time to, to be able to have that ready for in the event of, you know, switch to or whatever they’re working on that. (0:38:12) Micah: get and that gives them the opportunity to make sure that it’s (0:38:16) Micah: a steam deck verified and stuff like that, that really (0:38:20) Micah: improves that experience for their core audience, I think. I (0:38:25) Micah: mean, they, you know, there’s always going to be people who (0:38:27) Micah: are playing on PC or PS5 or Xbox or whatever, but cozy games, I (0:38:34) Micah: think it’s pretty safe to say the, the, you know, the core of (0:38:40) Micah: the audience is, is playing either on the switch or handled (0:38:44) Micah: to some degree so. (0:38:46) Micah: Um, I could see that being a, again, we won’t know until it’s, till we see something (0:38:55) Micah: come of it. (0:38:56) Micah: Maybe there’s, uh, you know, things coincide, like we can kind of piece together, but yeah, (0:39:03) Micah: I guess we’ll see. (0:39:04) Micah: We’ll see what happens when July 29th rolls around. (0:39:08) Al: Yeah, I mean you never know we might I would say we don’t necessarily have to wait till then because if it is our switch to thing (0:39:08) Micah: I’m very excited for it though. (0:39:15) Al: There will 100% be some games announced in April (0:39:18) Micah: Oh, sure, yeah. (0:39:20) Al: They’ll be like, you know (0:39:22) Al: Stardew Valley is going to be a switch to version that does this or whatever and maybe this will be one of them (0:39:29) Al: Who knows? I’m not saying this will definitely happen. You’ve not heard it here first. We’re not saying (0:39:35) Al: The Tales of the Shire is going to be switched to… (0:39:38) Al: but I could see it happening and I’m excited for A-1. (0:39:44) Micah: - Yeah, me too. (0:39:45) Micah: I’m also excited just for this game in general. (0:39:47) Micah: I’m very excited for this game. (0:39:50) Al: Next we have, okay, I think it’s just meant to be fantasy. (0:39:55) Al: Is it Fantasy Life I? (0:39:56) Al: Is that how you’re meant to say these games? (0:39:58) Al: Because I know this is a series of games, (0:40:00) Al: but I don’t know if it’s just Fantasy Life I. (0:40:02) Micah: This is the first one that has I in the title. So I yeah, this is this is a new experience (0:40:06) Al: Oh, is it really? (0:40:08) Al: Amazing. (0:40:09) Al: Okay, perfect. (0:40:11) Al: No notes. (0:40:12) Al: Fantasy Life I, the girl who steals time, (0:40:15) Al: we have a release date for this. (0:40:18) Al: So it’s coming on the 21st of. (0:40:20) Al: May and also it’s now coming to Steam and PlayStation and Xbox. (0:40:26) Al: So it was previously meant to just be on Switch and I believe it was a 3DS game. (0:40:32) Al: The previous one. (0:40:33) Micah: it was they also had a mobile game that did not do too great um you know they did the the uh (0:40:36) Al: Oh, surprise, surprise. (0:40:42) Micah: classic level five maneuver of just kind of abandoning it once it you know didn’t really (0:40:49) Micah: take off the way they’d hoped it did so uh it is no longer functional as a as a mobile game so uh (0:40:54) Al: Well, this is only this, if you ignore the mobile game, this is only the second game (0:41:01) Micah: Yes. Yeah. There was a. (0:41:04) Micah: Like a the way that it released in Japan was it was fantasy life and they did fantasy life link which added extra stuff to it. So it was like, you know, a definitive version of it and then we got the West got the like full release of it. (0:41:20) Micah: So there’s some like kind of weird stuff with it, you know, but yeah, this is ultimately just the second one. (0:41:28) Micah: One of the best games on the 3DS in my opinion. (0:41:33) Micah: It’s a fantastic game. (0:41:34) Al: And this, I did not realize that this was the Yokai and Professor Leighton people. (0:41:40) Micah: It is. (0:41:41) Al: So there you go. (0:41:42) Micah: Yep. Level five big fan level five. (0:41:42) Al: Now we know. (0:41:44) Micah: I’m a little bit apprehensive about anything that they’re doing from this point on because they have been very deep in the generative A.I. (0:41:55) Al: Ow. (0:41:57) Micah: You know, they did like a they recently showed off their. (0:42:03) Micah: I guess spiritual successor to Yokai Watch, which is something hotel. I can’t remember some haunted hotel property and pretty much the entire trailer was like generative A.I. (0:42:14) Al: Is that holy hardware man? (0:42:15) Micah: So I am. Yes, that’s it. That is it. (0:42:19) Micah: So I’m hoping that because this was prior to their big like this game existed prior to their big like push into generative A.I. that like hopefully it doesn’t, you know. (0:42:33) Micah: I don’t know. We’ll see. We’ll see. I have a very strong love hate relationship with level five at this point. (0:42:38) Micah: So I’m very excited and also nervous about this because I love fantasy life. (0:42:47) Micah: It’s such a good game on the 3DS, but hopefully it’s good. (0:42:51) Al: Yeah, it looks interesting. I like the graphics and everything, (0:42:57) Al: and I’m excited to try it out when it releases in May. (0:43:00) Micah: It’s got cross play - which is (0:43:03) Al: Yes, across everything. Multiplayer across play. Very cool. (0:43:04) Micah: Always excited for cross play (0:43:08) Micah: Monster hunter is doing that. I’m very hopeful that this is the future of (0:43:15) Micah: Multiplayer in general that everybody’s gonna be doing cross play (0:43:18) Al: Yes, I can understand when you’ve got a competitive game, you don’t want keyboard and mouse players (0:43:26) Al: playing with controller players, but the problem with that argument is always, well, you can (0:43:32) Al: be a controller player on a PC. (0:43:36) Al: And so you can’t restrict that. (0:43:39) Al: So why restrict the other things? (0:43:41) Al: I do think if they do something like that, I like when they do options. (0:43:46) Al: You can either be just with people on… (0:43:48) Al: your system, or you can be with anyone. (0:43:51) Al: And in this case, it doesn’t really matter because it’s just co-op, right? (0:43:54) Al: It does not a competitive, you know, every millisecond counts type of game anyway. (0:44:00) Micah: Yeah jock i’m actually shy about that I guess because it’s not a like normal thing these days (0:44:01) Al: It also has two-player local co-op. (0:44:11) Al: No, it’s cool. (0:44:12) Micah: so that’s pretty neat (0:44:14) Al: And next we have the garden path have released their co-op update. (0:44:20) Al: So you can probably guess what that brings to the game. (0:44:24) Micah: Would you say that it’s co-op? (0:44:26) Al: Yes. (0:44:29) Al: Interestingly, so if you actually look in the patch notes, (0:44:32) Al: the first update is players can now hold hands in multiplayer (0:44:36) Al: by selecting the emote in the emote selector. (0:44:38) Al: like her. I love how they’ve put in the effort to allow you to hold (0:44:41) Al: hands. There you go. I haven’t played this game. That’s all (0:44:42) Micah: I love that. (0:44:50) Micah: - Yeah, I haven’t either, so it looks interesting. (0:44:56) Micah: I mean, I really like the art style and stuff. (0:44:59) Micah: I just, yeah, it hasn’t been on my radar enough. (0:45:02) Al: Well, a game that has been on our radar, but probably not as much as we originally thought it might, is Spirit Tea. (0:45:10) Al: They have released their Phantom Friends update, which brings you can now have Spirits as Pets, which is a fun little addition. (0:45:19) Al: I think if you’re enjoying that game, this will be a nice little addition to that. (0:45:24) Micah: It looks very cute (0:45:25) Al: Also, as always with the Spirit Tea update, there’s new Spirits and Quests as well. (0:45:26) Micah: It’s a cat spirit (0:45:31) Al: Bye. (0:45:32) Al: Oh yes, Sugardew Island. (0:45:35) Al: So I would. (0:45:36) Micah: - We made it. (0:45:37) Micah: - We got, we got there. (0:45:39) Al: Goodness me, I wouldn’t normally bring up an update this small for a game, (0:45:45) Al: especially a game like Sugardew Island, which I don’t think should exist. (0:45:49) Al: But they have updated a few things that I complained about in my last episode (0:45:55) Al: when I reviewed it, so I felt like I should bring those up because if those (0:46:00) Al: specific things and not (0:46:02) Al: everything else that I said about the game with the reasons that you’re not playing it, (0:46:05) Al: then maybe you will now. So selling items in the shop no longer requires energy. Hurray. Fantastic. (0:46:13) Al: Just what we want. And you can now craft energy bars so you don’t have to go and just buy them. (0:46:19) Al: You can craft them, which is good because that was a weird decision not to allow you to eat (0:46:24) Al: anything you grow. But as I say in my show notes here, it is still not. (0:46:32) Al: A good game. So there we go. (0:46:35) Micah: I- I’m so curious, I’m just so cu- oh there’s a demo so I guess I don’t need to be that curious. (0:46:43) Al: Yes, the demo is out now. If you want to try it, feel free. (0:46:43) Micah: I can just try it. (0:46:47) Micah: I- I feel like I have to, it’s just so fascinating to me and how like anti-SugarDew Island you are makes me want to try it. (0:46:56) Al: This is the thing, I don’t like being negative about games. (0:47:02) Al: And I was talking in the Slack to some of the patrons and I was like, I don’t think (0:47:06) Al: I’ve ever been this negative about the game that I’ve covered on the podcast. (0:47:11) Al: And it’s like, every example that people brought up about a game I was negative about, it was, (0:47:15) Al: I don’t like this, but it’s not for me. (0:47:19) Al: Other people will. (0:47:20) Al: I understand it. (0:47:21) Al: It’s like, I did not like my time at Porsche, but that was because I really didn’t like (0:47:24) Al: how the crafting worked. (0:47:26) Al: If we’re ignoring all of the Switch issues with that game. (0:47:30) Al: You know, and all the, like, the Harvest Moon’s… (0:47:33
Hey Podtimists, This week David plays the hottest animal crossing game of 2013 and Chase learns about going insane on a derelict long haul cargo space ship. Then we take a deeper look at a game that is decidedly NOT pokemon: Yo-kai Watch. This game was suggested to us by listener Joe P. Thanks Joe! --- Timestamps: (0:00) - Intro (4:25) - What David has been playing (4:53) - Animal Crossing New Leaf (13:01) - Metaphor Refantazio (21:03) - Mario Party Jamboree (31:57) - Hauntii (37:28) - What Chase has been playing (37:36) - Mouthwashing (45:37) - Chase's Podtimistic thing of the week (47:51) - David's Podtimistic thing of the week (50:25) - Good Games! Featuring Yo-Kai Watch (1:12:42) - Outro --- Games mentioned: Animal Crossing New Leaf Metaphor Refantazio Mario Party Jamboree Hauntii Mouthwashing Yo-Kai Watch
We're BACK and it's time to get spooky!Halloween is upon us and as we do every year, our Patreon members have helped us choose the topic of this episode - and it's Classic Yōkai!Yōkai play a big role in Japanese supernatural stories and its concepts share similarities with the Shinto religion, including spirits inhabiting objects, locations and animals.We've got a handful of fascinating Yōkai focused anime for you to check out this Halloween - from comedy to romance to, of course, thrillers and horror!Plus - what we're watching this season and news on a big controversy that's hit Crunchyroll US!VIDEOS!Kawaii-Fi YouTube: https://www.youtube.com/KawaiiFiKyle's YouTube: https://www.youtube.com/@KyleinOrbitTifa's YouTube: https://www.youtube.com/thetkennedyCheck out AMV Hell: https://www.amvhell.com/ SUPPORT USPatreon: Patreon.com/KawaiiFiBuy us a Coffee: Ko-fi.com/kawaiifi HALLOWEEN ANIME:Midnight Occult Civil Servants - https://www.anime-planet.com/anime/midnight-occult-civil-servantsIn/Spectre - https://www.anime-planet.com/anime/in-spectreHell Girl - https://www.anime-planet.comx/anime/hell-girlMushishi - https://www.anime-planet.com/anime/mushishixxxHolic - https://www.anime-planet.com/anime/xxx-holicMalevolent Spirits: Mononogatari - https://www.anime-planet.com/anime/malevolent-spirits-mononogatariSarazanmai - https://www.anime-planet.com/anime/sarazanmaiToilet Bound Hanako - https://www.anime-planet.com/manga/toilet-bound-hanako-kunTonari no Yokai-san - https://www.anime-planet.com/anime/tonari-no-yokai-sanTo the Forest of Firefly Lights - https://www.anime-planet.com/anime/hotarubi-no-mori-eNura: Rise of the Yokai Clan - https://www.anime-planet.com/anime/nura-rise-of-the-youkai-clanGingitsune: Messenger Fox of the Gods - https://www.anime-planet.com/anime/gingitsune-messenger-fox-of-the-godsNatsume's Book of FriendsGhost Stories - https://www.anime-planet.com/anime/ghost-storiesYokai Watch - https://www.anime-planet.com/anime/youkai-watch JOIN THE KAWAII-FI COMMUNITYTikTok: https://www.tiktok.com/@kawaiifianimeInstagram: https://www.instagram.com/kawaiifianime/Facebook: https://www.facebook.com/KawaiiFiAnime/Twitter: https://twitter.com/kawaiifianimeDiscord: https://discord.gg/p9ccFx8vTQ LISTEN ELSEWHERE?Spotify: https://bit.ly/Kawaii-FiSpotifyApple: https://bit.ly/Kawaii-FiAppleYT Music: https://bit.ly/Kawaii-Fi-YMCastbox: https://bit.ly/Kawaii-FiCastboxGoodpod: https://bit.ly/Kawaii-fiGoodpodAmazon Music: https://bit.ly/Kawaii-FiAmazonPocket Casts: https://bit.ly/Kawaii-FiPocket EPISODE SEGMENTS00:00:00 – Show Opener00:03:38 – What We're Watching00:28:34 – Halloween: Classic Yokai!01:39:46 – Anime Communique02:07:27 – Next Time, Look Back and hopping vampires? Tags:anime,podcast,anime news,anime podcast,anime reviews,anime recommendation,Halloween Anime,Spooky Anime,Horror Anime,Natsume's Book of Friends,Midnight Occult Civil Servants,In/Spectre,Hell Girl,Mushishi,xxxHolic,Malevolent Spirits: Mononogatari,Sarazanmai,Toilet Bound Hanako,Tonari no Yokai-san,To the Forest of Firefly Lights,Nura: Rise of the Yokai Clan,Gingitsune: Messenger Fox of the Gods,Ghost Stories,Yokai Watch
Just in time for spooky season... Seth has mysteriously vanished! Not really, he's fine, he's just moving. In his stead, Matt has recruited his wife Natascha to chat about the Yo-kai Watch series and why you should all feel bad for not playing it. Natascha's Note: DJ KJ is not Komasan, but Komasan's brother. She misspoke and apologizes for the egregious error. Voicemails - (13:18) Yo-kai Watch - (45:02) YouTube Comment Oversharing Corner - (2:18:42) Haikus and outro - (2:25:58) ✉️ Send email to bitharmonypod@gmail.com
Pokémon, Digimon, Yokai Watch, Danganronpa, The World Ends With You, Ragnarok... todos estes jogos possuem animes - ou estes animes surgiram de jogos. Neste podcast, discutimos sobre obras que tiveram suas origens nos games, sejam elas crossmedia ou não. Siga-nos nas nossas redes sociais para nunca perder um novo episódio: Facebook: https://www.facebook.com/subarashow Bluesky: https://bsky.app/profile/subarashow.bsky.social Instagram: https://www.instagram.com/subarashow Tiktok: https://www.tiktok.com/@subarashowpodcast Faça parte do nosso servidor do Discord: https://discord.gg/W8YFJtDAYe
00:00:13 - Over demos, toetsenborden en PS1 verzamelingen Niels had weer een week vrijgenomen om een demo te maken, maar het viel hem zwaarder dan vorig jaar. Tegelijkertijd heeft hij zijn PC gaming setup geupgrade, waarbij speciale aandacht uitging naar het customizen van een mechanisch toetsenbord. Mike heeft iets voor vaderdag en zijn verjaardag gekregen, hopelijk raadt iemand sneller wat het is dan Niels.. maar het belangrijkst om te vermelden is dat Mike de PS1 verzameling weer heeft opgepakt. 01:01:45 - Kunstschilder1987 01:07:52 - Game Talk Niels heeft ongeveer 250 levens nodig gehad om het laatste geheime Super Mario Bros Wonder level uit te spelen, en blikt terug op het uitspelen van Unicorn Overlord. Ook begon hij aan een nieuw co-op RPG project met Trinty Trigger (01:18:42). Mike speelde nogal wat games in de afgelopen tijd, waaronder Diablo IV (01:31:43), Yo-Kai Watch 2 (1:37:56), Etrian Odyssey IV (1:43:56) en Elden Ring DLC (1:45:42). 01:56:54 - E3 2024 (summer of games) Playstation State of Play (1:58:23): Astro Bot, Concord, Monster Hunter Wilds. De staat van VR: PSVR2, Apple Vision Pro, Meta Quest 3. Xbox Showcase (2:25:45): Perfect Dark, DOOM The Dark Ages, Avowed, Starfield Shattered Space, Dragon Age the Veilguard, Fable, Expedition 33. Nintendo Direct (2:47:27): Mario and Luigi Brothership, Fantasian Neo Dimension, The Legend of Zelda Echoes of Wisdom, Romancing SaGa 2, Metroid Prime 4, Dragon Quest 1 2 en 3 remakes. 03:11:44 - Tekst van kingoftherain Muziek: - Kompass - Motorstorm RC
Henry and Joe talk about Yo-Kai Watch volume 23 on its 11th anniversary @21stCenBoys @IowasJoe
Welcome to another exciting episode of the Crystal Core Radio podcast! This week, our hosts Brian, Mark, Crono, and Chili dive deep into the latest gaming news and updates. We kick things off with an in-depth discussion about the recent State of Play event. Mark shares his thoughts on the highlights, including the announcement of Path of Exile 2 for PlayStation and the upcoming release of V Rising for the console. Crono reflects on his experience with Tears of the Kingdom and his surprise at the State of Play announcements. Meanwhile, Chili brings us up to speed on the latest happenings in Final Fantasy 14, including the return of beloved events like the Yo-Kai Watch and Dragon Quest crossovers. The episode takes a nostalgic turn as the team discusses the exciting news of Final Fantasy 14's next Alliance Raid series, which will transport players to the world of Vana'diel from Final Fantasy XI. Speculations run wild about what this crossover could mean for the future of the game and the potential for more exploratory zones tied to Vana'diel. As we gear up for the Summer Games Fest, the hosts share their hopes and predictions for upcoming announcements. From the possible console release of New World to updates on Blue Protocol and Throne of Liberty, there's plenty to look forward to. The team also expresses their excitement for Nintendo's potential reveals, with a particular interest in the return of classic titles like Wind Waker. The episode concludes with a fun round of 20 Questions, where the hosts work together to guess the mystery game. Spoiler alert: It's Legacy of Kain: Soul Reaver! Tune in to see how they piece together the clues and enjoy the camaraderie of the Crystal Core Radio team. Don't miss this jam-packed episode full of gaming insights, nostalgia, and community spirit. Whether you're a die-hard gamer or a casual fan, there's something here for everyone. Enjoy the show!
This is Marlene's bio: "Marlene Sharp is a creative and business-savvy entertainment multi-hyphenate who originally hails from New Orleans but is now a (San Fernando) Valley girl. Firmly ensconced in LA life, Marlene is top dawg at Pink Poodle Productions and emeritus Head of IP Strategy and Acquisitions for Rainshine Entertainment. Noteworthy clients and collaborators include Autism in Entertainment Conference; Agency for Cultural Affairs, Government of Japan; WowMax Next; Dumpster Dorks; Filmocracy; BoredPanda.com; WeFixYourScript.com; ToonBo; Society Theatricals; Euramco Pictures; Weird Ass Comedy; the Los Angeles Police Memorial Foundation, and The Center for Learning Unlimited/CLU Transitions/Brainstorm Productions. Prior to Pink Poodle and Rainshine, Marlene served as Director, Production at LEVEL-5 abby, home of YO-KAI WATCH and other Japanese hit video game-based franchises. Formerly, as Producer, TV Series, at Sega of America, Marlene worked on much more than Teen Choice Award-nominated Cartoon Network series SONIC BOOM. For example, her extensive Hedgehog duties took her to the heights of the nerd-iverse as an official San Diego Comic-Con panelist. She also contributed to the 2020 Sonic the Hedgehog feature film. As a freelance journalist, Marlene concentrates on pop culture for noteworthy fan destinations, such as Global Toy News, GameDeveloper.com, DOGTV, ToonBarn.com, Geekified.net, Medium, and CultureSonar.com. As a short film auteur, she has snagged recognition at La Femme Film Fest, Austin Comedy Film Festival, KIDS FIRST! Film Festival, Canine Film Festival, and San Luis Obispo Film Festival. Marlene is the proud winner of the 2019 LA Shorts International Film Fest Script Competition (an Oscar- and BAFTA-qualifying fest), at which her backdoor sitcom pilot received a staged reading courtesy of The Groundlings. As a human being, basically, Marlene Sharp loves all kinds of pups. For proof, please see her website www.pinkpoodleproductions.com. For extra proof, look at this: https://linktr.ee/marlenesharp." -Marlene Sharp. This is Judi's bio: "As President of the Orange County Asperger's Support Group, I am driving programming to help individuals and families dealing with High-Functioning Autism and Asperger's improve their quality of life. In this role, I have uniquely developed the use of Toastmasters to help those with ASD improve communication and enhance social interaction. am a co-chair on the Thompson Policy Institute OC Transition Initiative where I am part of the business outreach group. I am currently focused on expanding employment opportunities for neurodiverse individuals. I am a retired high-tech marketing executive, with a “get it done” leadership style that inspires teams, collaborates across cross-functional organizations and motivates a sales force. Develops product and marketing strategies, establish corporate positioning, programs and campaigns integrating impactful collateral to drive market share growth. Computer Science and business education from leading universities complemented by nearly thirty years with both successful start-ups and industry leading corporations." -Judi Uttal - Irvine, California, United States | Professional Profile | LinkedIn --- Support this podcast: https://podcasters.spotify.com/pod/show/antonio-myers4/support
There's been a lot of talk in the community about the Dawntrail Benchmark this past week. A lot of players are upset with the changes to their characters, other have pointed out bugs and other anomalies in the Benchmark. Yoshi-P has responded and we discuss the outrage and the response from Yoshi-P. We also talk about the returning Yo-Kai Watch event which sadly has no new weapons this time. And of course: MogMail! ► Patreon: https://www.patreon.com/SpeakersXIV ► Become a Speakers YT Member: https://www.youtube.com/channel/UC2BQVHKP5x3Cs62MB0DF5EQ/join ► Merchandise: https://teespring.com/stores/speakersxiv ► Follow us on Twitter: https://twitter.com/SpeakersXIV ► Catch us LIVE on Twitch: http://www.twitch.tv/SpeakersXIVV ► Speakers Discord: https://discord.gg/ATBUccS
Edição: Flecha Tônica.Blocos do Episódio:Nossa Semana:Mario vs. Donkey Kong.Chants of Sennaar. Menção ao Casa de Folhas.Notícias da Semana:Mulher leva o corpo de um falecido, para pegar empréstimo em um banco.Senado aprova PEC de criminalização de posse de drogas.Ex-presidente da Blizzard comenta sobre gorjetas em jogos.Executivos do Fortnite discutem modelo de monetização e idade mínima.Keanu Reeves dublará Shadow, the Hedgehog.Hasbro anuncia que tem a intenção de haver Baldur's Gate 4.Fallout 4 lança atualização.Yokai Watch será lançado... Em expansão no FF XIV!Música de encerramento: Paulinho Nogueira e Toquinho - Samba em Prelúdio.
Excitement for Dawntrail continues to build as we talk about benchmarks, the challenge of adapting from levelling to endgame rotations, ability drift, and the answer to one of Brian's burning questions... "What the f--- is Yo-Kai Watch??" You can now find us on Bluesky! You can now find episodes of A Podcast Reborn on YouTube! Music used in this podcast is from Husky by the Geek. You can find more of Husky's amazing gaming music content on YouTube at this link: https://www.youtube.com/@Huskybythegeek
Join Henry and Joe as they talk Yo Kai Watch and Spy X Family!
Welcome, Small Talk co-host Marlene Sharp is a LinkedIn micro-influencer who wears many hats in multi-platform media: - Positive, enthusiastic, and clever media producer, strategist, brand builder, storyteller, content developer, communicator, and marketer. - Experienced entertainment negotiator who gently guides opposing sides to profitable deals and long term collaborations. - Key contributor to both iconic and niche franchises, such as YO-KAI WATCH, SONIC THE HEDGEHOG, POWER RANGERS, PINK PANTHER, and POSTMAN PAT. Small Talk Podcast is a montly entertainment show hosted by Marlene Sharp & Chris Pomay with guest(s) from the Entertainment World. Tonight's guest: Personal Injury Attorney Los Angeles - Law Office of Eduard Braun, P.C, With almost two decades of healthcare industry experience as well as vast knowledge of the way insurance works, Eduard Braun is a different type of personal injury attorney servicing Los Angeles County, CA area. He understands the physical and emotional toll injuries can take and works to rigorously represent each client with their unique case. This includes offering the Zero Fee Warranty, which enables you to avoid paying legal and medical fees until your case is won or settled. The Law Office of Eduard Braun can also make arrangements if you need financial assistance for expenses before you receive a settlement from your case. As an experienced Los Angeles personal injury lawyer, Eduard Braun helps clients with numerous types of cases. These cases are often related to injuries received from: · Car Accidents · Motorcycle Accidents · Truck and Bus related Accidents · Uber/ Lyft Accidents · Bicycle Accidents · Slip and Falls · Dog Bites · Wrongful Death The Law Office of Eduard Braun provides representation for clients who work or reside in Los Angeles County, Ventura County and the City of Bakersfield, CA. With multilingual staff, the Law Office can assist Spanish Speaking, Russia speaking and Hebrew Speaking clients. If you have a personal injury claim in the Los Angeles County or Bakersfield area and are seeking an aggressive representative on your behalf, contact our office today at 877-533-4LAW. #smalltalkpodcast #marlenesharp #chrispomay #eduardbraun #personalnjuryattorney
Henry and Joe talk Akira Toriyama's Dragon Ball and more Yokai Watch. Chapters covered from Yo Kai Watch Volume 11 Dragon Ball Z Volume 1 @21stCenBoys @IowasJoe
Celebrate a digital milestone with us as we journey through 25 years of Digimon's legacy, taking a closer look at the original generation's charm and the unique elements that distinguished it from the crowd. As nostalgia takes over, we promise you'll rediscover the depth of Digimon's characters and the intensity of their psychological challenges. If you've ever puzzled over the true differences between Digivolving in Digimon and evolving in Pokémon, or the strategic battles that set the digital monsters apart, this episode unpacks it all. We'll even tip our hats to other unsung heroes of Saturday morning cartoons, like Metabots and Yokai Watch, advocating for the recognition they deserve.Digging deeper, we contrast the personalities and growth trajectories of Digimon and Pokémon characters, examining how Digimon's nuanced approach to its storyline gave it an edge in character development. From Mimi's sophisticated care to Ash's perpetual journey of growth, we'll dissect these animated icons with a critical but affectionate eye. We'll also compare the evolution mechanics of these digital creatures to the power dynamics in anime like Dragon Ball Z, exploring how these concepts shape the narrative and challenge the Digi-destined and their partners.Wrapping up, I share the tale of our own evolution from "Nerd Nation" to "Zealots of Nerd Entertainment", opening up about the hard work and dedication it takes to thrive in the creative world. From podcasting to game development, we've weathered the storm and emerged eager to bring you more enthralling discussions. So, whether you're a long-time Digimon fan or new to the digital world, be ready for a trip down memory lane and a glance into the future of our passion-fueled ventures. Stay tuned for an adventure that's as thrilling as a battle against the Dark Masters!Support the showWe thank everyone for listening to our podcast! We hope to grow even bigger to make great things happen, such as new equipment for higher-quality podcasts, a merch store & more! If you're interested in supporting us, giving us feedback and staying in the loop with updates, then follow our ZONE Social Media Portal!Subscribe to "Content for Creators" on YouTube to listen to some of the music used for these productions!
O Galinha de hoje é sobre Pokémon, Digimon, Shin Megami Tensei, Coromon, Yokai Watch, Jade Cocoon e muito mais! Leon e Samuca falam de suas franquias, indies, e futuros jogos favoritos nesse mundo gigantesco de jogos de captura e doma de monstros! E tem cartinhas e um pouco do que tá rolando nesse mês de fevereiro com a gente.LINKS DA GALINHAApoie a Galinha no Catarse: catarse.me/galinhaviajanteSiga a Galinha no Instagram e Twitter: @galinhaviajanteSite da Galinha: galinhaviajante.com.brTwitch da Galinha: twitch.tv/galinhaviajanteLojinha da Galinha: loja.galinhaviajante.com.brFale com a Galinha: cast@galinhaviajante.com.br♪ TRILHA SONORAJunes Theme, A Sky Full of Stars (Shoji Meguro)A Champion's Style (Toshiyuki Kishi)Johnny C. Bad Swing Cover (Multiplayer Big Band)Clash On The Jazzy Bridge (Quasar)EDIÇÃO: Samuel R. Auras @samucarohlingARTE DA VITRINE: Samuel R. Auras @samucarohling00:00:00 - Abertura do Episódio00:03:21 - Cartinhas Viajantes 00:23:30 - Nossos Monster Taming Favoritos01:18:38 - O Que Tá Rolando01:31:34 - Encerramento do EpisódioO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante, nossos queridos apoiadores no Catarse: Wagner Schiffler, Fausto Guimarães, Carlos Kopperschmidt, Thiago Esgalha, Matheus Menuci, Eduardo de Castro, Fábio Queiroz, Alexsandro Schneider, Marcela Versiani, Yan Amorim, Camila Candomil, Renan Ramos, Felipe Fernandes, Cecília Schiffler, Mario Buzete, Claudia Marcarini, André Gomes, Lucas Nicholas, Daniel Barboza, Evandro Poppi Júnior, Ágata Sofia, Cleiton Oliveira, Jair Cerqueira, Matheus Carvalho, Ernesto Melo, Eduardo Pontes, Guilherme Garcia, Henrique de Souza, Marcelo Delgado, Adriel Pizetti, Paulo Nagahara, Maria Luisa Puyol, Lucas Toso, André Montibeller, Bruno Techeira, José Antônio, Amanda Evangelista, Schneider de Souza, Vinícius Bento, Leandro Rodrigues, Kate Schmitt, Lucas Nicolau, Adriano Ramos, Vitor Estevan, Lucas Lanza, Leo Izidoro, Gabriel Menino e Vortex Indie Games.Contato: cast@galinhaviajante.com.brSupport the Show.
Small Talk co-host Marlene Sharp is a LinkedIn micro-influencer who wears many hats in multi-platform media: - Positive, enthusiastic, and clever media producer, strategist, brand builder, storyteller, content developer, communicator, and marketer. - Experienced entertainment negotiator who gently guides opposing sides to profitable deals and long term collaborations. - Key contributor to both iconic and niche franchises, such as YO-KAI WATCH, SONIC THE HEDGEHOG, POWER RANGERS, PINK PANTHER, and POSTMAN PAT. Lirit Rosenzweig Topaz is the executive producer and founder of Neko Productions and has over 20 years of experience in producing animation and live action for TV shows, film, games, music videos and digital. Small Talk Podcast is a montly entertainment show hosted by Marlene Sharp & Chris Pomay with guest(s) from the Entertainment World, #marlenesharp #chrispomay #smalltalkpodcast #youtube #applepodcasts
David takes us through the strange and surprisingly complicated world of the Yokai with a selection of some classics and the origins of the idea!Cogito Ergo DoleoFind more info about the show at https://www.supernaturalselectionpod.com/Support us on Patreon! https://www.patreon.com/supernaturalselectionFind info about our zine here: https://www.supernaturalselectionpod.com/zinesTheme music by FC Music Studios - https://soundbetter.com/profiles/408824-fc-music-studiosFriends of the Show!Flagged for Content: https://linktr.ee/flaggedforcontentSpooky Dice Bag: https://spookydicebag.com/
This week, we're comparing Pokémon and Dragon Quest Monsters, but we're also talking about other monster-recruiting games like Yo-Kai Watch, Monster Hunter Stories, and Monster Crown. --- Send in a voice message: https://podcasters.spotify.com/pod/show/dragonquest/message Support this podcast: https://podcasters.spotify.com/pod/show/dragonquest/support
Marlene Sharp is a creative and business-savvy entertainment multi-hyphenate who originally hails from New Orleans but is now a (San Fernando) Valley girl. Firmly ensconced in LA life, Marlene is top dawg at Pink Poodle Productions. Clients include Rainshine Entertainment, BoredPanda.com, WeFixYourScript.com, ToonBo, and The Center for Learning Unlimited. Prior to Pink Poodle, Marlene served as Director, Production at LEVEL-5 abby, home of YO-KAI WATCH and other hit video game-based franchises. Formerly, as Producer, TV Series, at Sega of America, Marlene worked on much more than Teen Choice Award-nominated Cartoon Network series SONIC BOOM. In fact, her Hedgehog duties took her to the heights of nerd-dom as an official San Diego Comic-Con 2017 panelist.As a freelance journalist, Marlene concentrates on pop culture for noteworthy fan destinations, such as Gamasutra.com, DOGTV, ToonBarn.com, Geekified.net, and CultureSonar.com. As a short film auteur, she has snagged recognition at Austin Comedy Film Festival, Kids First! Film Festival, Canine Film Festival, and San Luis Obispo Film Festival. Marlene is the proud winner of the 2019 LA Shorts International Film Fest Script Competition (an Oscar- and BAFTA-qualifying fest), at which her backdoor sitcom pilot received a staged reading courtesy of The Groundlings.
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos:1️⃣ La FTC decide apelar la última sentencia favorable a Microsoft por la compra de Activision Blizzard2️⃣ Limited Run Games recupera Tombi y Gex, en formato físico y digital3️⃣ Level-5 celebra el décimo aniversario de Yokai Watch confirmando el desarrollo de una nueva entrega4️⃣ Anunciados los juegos de PlayStation Plus Extra y Premium para julioSuscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload♫ Sintonía del programa: Senseless, de Johny Grimes Hosted on Acast. See acast.com/privacy for more information.
Marlene Sharp is a creative and business-savvy entertainment multi-hyphenate who originally hails from New Orleans but is now a (San Fernando) Valley girl. Firmly ensconced in LA life, Marlene is top dawg at Pink Poodle Productions and emeritus Head of IP Strategy and Acquisitions for Rainshine Entertainment. Noteworthy clients and collaborators include Agency for Cultural Affairs, Government of Japan; WowMax Next; Dumpster Dorks; Filmocracy; BoredPanda.com; WeFixYourScript.com; ToonBo; Society Theatricals; Euramco Pictures; WeirdAss Comedy; and The Center for Learning Unlimited/Brainstorm Productions. Prior to Pink Poodle and Rainshine, Marlene served as Director, Production at LEVEL-5 abby, home of YO-KAI WATCH and other Japanese hit video game-based franchises. Formerly, as Producer, TV Series, at Sega of America, Marlene worked on much more than Teen Choice Award-nominated Cartoon Network series SONIC BOOM. For example, her extensive Hedgehog duties took her to the heights of the nerd-iverse as an official San Diego Comic-Con 2017 panelist. She also contributed to the 2020 Sonic the Hedgehog feature film. As a freelance journalist, Marlene concentrates on pop culture for noteworthy fan destinations, such as Global Toy News, GameDeveloper.com, DOGTV, ToonBarn.com, Geekified.net, Medium, and CultureSonar.com. As a short film auteur, she has snagged recognition at La Femme Film Fest, Austin Comedy Film Festival, KIDS FIRST! Film Festival, Canine Film Festival, and San Luis Obispo Film Festival. Marlene is the proud winner of the 2019 LA Shorts International Film Fest Script Competition (an Oscar- and BAFTA-qualifying fest), at which her backdoor sitcom pilot received a staged reading courtesy of The Groundlings. As a human being, basically, Marlene Sharp loves all kinds of pups. For proof, please see her website www.pinkpoodleproductions.com. LinkedIn: https://www.linkedin.com/in/marlenesharp/
We are joined by the magnificent Alicyn Packard whose work as an artist has touched nearly all genres of entertainment. You might know her as Roze from Call of Duty, Josh from the new Rugrats, The voice of the female Blood Elf in World of Warcraft, Jibanyan in Yo-Kai Watch, Toodles in The Tom and Jerry Show and so much more! Her podcast Alicyn's Wonderland is another fantastic resource for all things VO and I highly recommend all fans of PoX add it to their playlists! @alicynswonderland Instagram.com/Alicyn Become a Paid Subscriber on Spotify: https://podcasters.spotify.com/pod/sh... * For 15% OFF your subscription to Voice123 visit: *https://www.Voice123.com/plans/pox ----------------------------------- Please subscribe and follow us on all social media and enable notifications on all podcast platforms! https://www.PointsofeXperiencePodcast... ----------------------------------- Questions? Email info@pointsofexperiencepodcast.com Instagram: https://www.Instagram.com/PoXPodcast Twitter: https://www.Twitter.com/PoXPodcast Facebook: https://www.Facebook.com/PoxPodcast TikTok: https://www.TikTok.com/@PointsofeXper... ---------------------------------------- Original Music by: SkaneMusic - https://www.instagram.com/skane.music/1 Edited by: Keith "Neku" Lawson - https://twitter.com/OzmaNeku
Welcome to episode 3 of our bran new series! The Nintendo Music Wars! This week Judah and Elijah go head to head with Yokai Watch 2 VS Pokémon Black & White 2! A bran new video game OST war series! Music Links for this episode! Pokémon Black & White 2 Music Track 1: Virbank City https://youtu.be/q4_Hyk8Sjic Track 2: Black Tower https://youtu.be/tJcr_f7t5gM Track 3: Champion Iris Battle theme https://youtu.be/Xb9ee9lWSbg Yokai Watch 2 Music Track 1: Nate's House https://youtu.be/_C9D3w9Po9A Track 2: Riding on a Bicycle! https://youtu.be/Y1f3FttDw_U Track 3: Mysterious Night https://youtu.be/5nXwyTrVzwo Chapters00:00:00 Intro00:00:35 Welcome to episode 3!00:03:07 The audience has decided - the winner of the week...00:07:45 Elijah's Game Soundtrack - Pokémon Black & White 200:11:39 Elijah's first favourite - Virbank City00:18:51 Virbank City teaser00:19:36 Elijah's second favourite - Black Tower00:25:58 Black Tower teaser00:26:40 Elijah's third favourite - Champion Iris 00:33:53 Champion Iris teaser00:34:36: Elijah's overall thoughts on the Pokémon Black & White 2 Soundtrack 00:39:56 Judah's Game Soundtrack - Yokai Watch 2 Bony Spirits & Fleshy Souls00:54:06 Judah's first favourite - Nate's House01:01:58 Nate's House teaser01:02:39 Judah's second favourite - Riding on a Bicycle!01:07:49 Riding on a Bicycle! teaser01:08:34 Judah's third favourite - Mysterious Night01:13:49: Mysterious Night teaser 01:14:53 The Debate! Which one was better?01:26:19 Please tell us your favourite! YOU make this series possible! Music License : Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/all-good-folks/disco-food License code: AWZKAMZAW035NYLP
Artists often face a variety of challenges on their creative journeys. Whether it's establishing a unique style, achieving financial stability, or managing the highs and lows that come with creating art, many obstacles exist. One of the most significant ones is figuring out what route to take. While there is no one-size-fits-all solution, there are some essential things to keep in mind. Artists need to develop certain skills such as creativity, attention to detail and patience in order to find success.The path that we take in life, especially when it comes to art, can be complicated and ever-changing. Today's guest Marlene Sharp will give us guidance on how to choose the road that gives us the most happiness and financial success.In this episode, Marlene reflects on her experience as an artist and shares the lessons she has learned. Her advice to anyone starting out is to be kind and nice to everyone in the art space. Networking is also essential for success, so whether you do it online or in person, make sure you put yourself out there. She emphasizes that offering value will always set you apart from your competitors and open doors for potential opportunities. Let's jump in!Snapshot of the Key Points from the Episode:[02:30] A bit about Marlene's journey and how she got into the arts. Most memorable and fun projects that she has been a part of.[07:11] Marlene's superpowers that have been hallmarks of her success in the arts.[09:49] Ways Marlene uses to build engagements with her fan base.[14:40] Marlene's favorable performances and “pinch me moments.”[18:20] One of Marlene's challenges and how she overcame it.[21:57] What does working from a happy place mean to Marlene?[24:34] Marlene's advice to anyone just starting in the arts. Three key tips for better networking.About Marlene Sharp - Marlene Sharp is a creative and business-savvy entertainment multi-hyphenate who originally hails from New Orleans but is now a (San Fernando) Valley girl. Firmly ensconced in LA life, Marlene is the top dawg at Pink Poodle Productions and Head of IP Strategy and Acquisitions for Rainshine Entertainment. Noteworthy clients and collaborators include BoredPanda.com, WeFixYourScript.com, ToonBo, Society Entertainment, Euramco Pictures, and The Center for Learning Unlimited/Brainstorm Productions.Before Pink Poodle and Rainshine, Marlene served as Director of Production at LEVEL-5 Abby, home to YO-KAI WATCH and other Japanese hit video game-based franchises. Formerly, as a Producer of TV Series at Sega of America, Marlene worked on much more than the Teen Choice Award-nominated Cartoon Network series SONIC BOOM. For example, her extensive Hedgehog duties took her to the heights of nerd-dom as an official San Diego Comic-Con 2017 panelist. She also consulted on the 2020 Sonic the Hedgehog feature film. As a freelance journalist, Marlene concentrates on pop culture for noteworthy fan destinations, such as GameDeveloper.com, DOGTV, ToonBarn.com, Geekified.net, and CultureSonar.com. As a short film auteur, she has snagged recognition at La Femme Film Fest, Austin Comedy Film Festival, KIDS FIRST! Film Festival, Canine Film Festival, and San Luis Obispo Film Festival. Marlene is the proud winner of the 2019 LA Shorts International Film Fest Script Competition (an Oscar- and BAFTA-qualifying fest), at which her backdoor sitcom pilot received a staged reading courtesy of The Groundlings. As a human being, Marlene Sharp loves all kinds of pups. How to connect with Marlene Sharp:Linktr.ee: https://linktr.ee/marlenesharpWebsite http://www.pinkpoodleproductions.comWebsite #2: https://filmfreeway.com/MarleneSharpWebsite #3: https://muckrack.com/marlene-sharpLinkedIn: https://www.linkedin.com/in/marlenesharpTwitter: https://www.twitter.com/divamarlene70About the Host -Belinda Ellsworth is a Speaker, Trainer, Best-Selling Author, and PodcasterShe has been a professional speaker, mover, and shaker for more than 25 years. Having built three successful companies, she has helped thousands of entrepreneurs make better decisions, create successful systems, and build business strategies using her "Four Pillars of Success" system.Belinda has always had a passion and zest for life with the skill for turning dreams into reality. How to Connect with Belinda:Facebook -https://www.facebook.com/workfromyourhappyplaceLinkedIn - https://www.linkedin.com/in/belindaellsworthInstagram -https://www.instagram.com/workfromyourhappyplace/Website - www.workfromyourhappyplace.comQuotes:“Your fanbase wants something of value from you as an artist.”"Networking is key to success! Take the time to connect with others online or at events, and you'll open up new opportunities."
The Pro Gamer's Guide Podcast levels up with Abdallah Smash as our next guest! For over 10 years, Abdallah Elayan has been creating family-friendly gaming content around Super Mario, Legend of Zelda, Yo-Kai Watch, and more. Through his experience in people management, he delegates time effectively across his steady stream of content. You can follow Abdallah's content across YouTube, Twitch, TikTok, and Instagram. This series is brought to you by the generous backers of Pro Gamer's Guide to Healthy Habits on Kickstarter! Discover what it means to become a "Professional Gamer" in this original picture book by Brian Saviano. Defeat harmful habits like late nights, sugary snacks, and anti-social behaviors alongside Brian and Pauly the Parrot. Achieve gaming greatness by prioritizing your well-being and maintaining a balanced lifestyle. To learn more, visit https://www.ProGamersGuide.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/pro-gamers-guide/message
Today we traveled to sunny L.A. to sit down with the Founder and Producer of Pink Poodle Productions, Marlene Sharp. Marlene has quite an impressive resume wearing many different hats in the Entertainment Industry. To name a few, Marlene has worked as a director and producer and an all-around key contributor in both iconic and niche franchises such as YO-KAI WATCH, SONIC THE HEDGEHOG, POWER RANGERS, PINK PANTHER, and POSTMAN PAT.In this episode we some of the topics we talked with Marlene about are:The creative journey from growing up in New Orleans to working in the entertainment industry in Los Angeles.Her role as a mentor for autistic artists at The Center for Learning Unlimited, &The new film trilogy she's working on, Young Captain Nemo. “I cannot lie and say that developing video game characters was my dream as a girl. It was not. I was interested in all different aspects of the entertainment industry, deal-making, writing, and producing, especially as it concerned me because there aren't as many roles for women.”Marlene's Creative Journey When Marlene got to Hollywood she fell into the video game-driven content business through her first temp job. She worked for a company called Bandi. The owner of the Bandi worked closely with Japan, which owned Power Rangers at the time. Her company was concerned with selling toys. Marlene talks a lot about the anime industry in this segment explaining that 99% of what kids entertainment business is about is first selling stuff, to sustain the business and this is mostly through consumer products. She would have to follow the development and then the production to make sure that the toys were being played within the correct play pattern to make kids want to buy them. imitating that role-playing in real life. A lot of the anime she received was very stream-of-consciousness storytelling. Which is not ideal for western audiences. They had to create a beginning, middle, and end.“There was a lot, there was creativity in the sense that we had to disguise the fact that we were selling so much because it wasn't supposed to be just a commercial for, for toys, there needed to be storytelling.”Marlene attended an all-girls school growing up in New Orleans. She went through what she explains as the hard knocks going through the “mean girl” experience. She feels this prepared her for the cutthroat industry in Hollywood. She felt a big change coming into Los Angeles from New Orleans with how people are very career conscious in L.A. She said she sees people buckle down and work insane hours and will make all kinds of sacrifices for their careers. Being a MentorMarlene mentors a special group of artists at a school called The Center for Learning Unlimited in Torrance, California. The school has an animation career training program for adults on the autism spectrum. She works with adults 18 and over. There's a lot of diversity, age ranges, and backgrounds in the program. Three-year certificate training program When the students finish that program, they go into Brainstorm Productions, the companion studio. The studio serves as a traditional studio that takes work for hire opportunities. It's a bridge between the academic program and working at a big third-party studio.Young Captain
Hey, What Sup guys! This is another episode of the Raysean Gadson Anime Podcast or R-GAP for short and on today's episode we're going to be interviewing Marlene sharp! She is a Producer/Writer/Director/Creative Executive/Consultant/Micro Influencer and we're going to be learning more about her life and her influence in animations! So if that has you interested then sit back and enjoy the ride! ( Key contributor to both iconic and niche franchises, such as YO-KAI WATCH, SONIC THE HEDGEHOG, POWER RANGERS, PINK PANTHER, and POSTMAN PAT.) --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/raysean-gadson/message Support this podcast: https://anchor.fm/raysean-gadson/support
Marlene is top dawg at Pink Poodle Productions and Head of IP Strategy and Acquisitions for Rainshine Entertainment. Prior to the aforementioned, Marlene served as Director, Production at LEVEL-5 abby, home of YO-KAI WATCH and other Japanese hit video game-based franchises. Marlene humbly boasts a dense CV, including work as producer on Sega's various, recent SONIC THE HEDGEHOG screen offerings, and as content developer for many iconic merchandise-driven brands, such as POSTMAN PAT, PINK PANTHER, POWER RANGERS, and Paul McCartney. Entertainment journalism, show tunes, and dogs are a few of her favorite things. Also a performer, she has a Master of Fine Arts (MFA) degree in Musical Theatre from San Diego State University
In dieser Ausgabe des Pixelburg News Dive wird es Nintendo-lastig.René hat Pokémon Strahlender Diamant durchgespielt und erzählt von seinen Erfahrungen in der Pokémon-Liga von Sinnoh.In den News:Kirby's Dream Buffet ist erschienen und Dome hat's gespielt. Der zuckersüße Multiplayer-Spaß erinnert mit seinen Rennen und Minispielen ein Stück weit an Fall Guys, mit dem Unterschied, dass Kirby möglichst viele Erdbeeren futtern und am Ende der Runde der Schwerste auf der Waage sein will.Die 2022 Pokémon World Championships haben begonnen! Vom 18. bis 21. August messen sich in London die Profis im Pokémon Trading Card Game, in Pokémon Go, UNITE, Pokémon Tekken und Pokémon Schwert und Schild. Den Gewinnern winkt jeweils ein üppiges Preisgeld.Ohh, wer wohnt in ‘ner Ananas ganz tief im Meer? Spongebob Schwammkopf! In einem neuen Trailer präsentiert Entwickler Purple Lamp sein neuestes Spiel Spongebob Schwammkopf: The Cosmic Shake. Der 3D-Unterwasser-Action-Plattformer zeigt viele unterschiedliche Spongebob-Settings und macht einen sehr guten ersten Eindruck. Erscheinen soll der Titel noch 2022.Im Dive widmen sich die Jungs diesmal dem Thema Retro-Gameboys. Ist der Analogue Pocket wirklich der Beste oder tut's auch ein günstigeres Modell? Welcher Handheld für welchen Geldbeutel geeignet ist, erfahrt ihr hier.Übrigens: Renés Pokémon-Sticker-Pack-Openings findet ihr hier auf YouTube.Fragen oder Feedback?Kommt auf unseren Discord-Server oder schreibt uns eine E-Mail an newsdive@pixelburg.dePixelburg News Dive auf TwitterDominik Ollmann auf TwitterRené Deutschmann auf TwitterPixelburg News Dive ist eine podbrand Produktion. (00:00) - In dieser Episode... (00:30) - Intro (01:32) - Yokai Watch vs Pokémon (03:21) - Dome der Sonic-Fan (07:04) - Hypercharge Unboxed (09:12) - Pokémon Strahlender Diamant (25:34) - Mew vs Arceus (27:44) - Kirby's Dream Buffet (37:17) - Pokémon World Championships 2022 (49:29) - Spongebob Squarepants: The Cosmic Shake (59:09) - Dive: Retro Handhelds (GameBoys) (01:27:05) - Outro
A² The Show - Ep 411 Feat. Alicyn Packard Alicyn Packard embodies one of the most uniquely versatile female voices lighting up screens across the globe. As an actor, writer, producer and musician, Alicyn seamlessly moves between genres, lending her face and voice to a myriad of projects for television, radio, film, web & stage. Nominated for three Voice Arts Awards for excellence in voiceover, and a BTVA Award for “Best Female Lead Vocal Performance,” she can be heard daily bringing to life over a dozen popular animated characters and breathing fresh authenticity into commercials and on-air television promotions. Alicyn's current animated projects include starring in the Warner Brothers reboot of, The Tom and Jerry Show, (Toodles) as well as seasons 1 & 2 of in the hit Disney XD series and theatrical movie YoKai-Watch, (Jibanyan, Komajiro, Nate's Mom and many more), NBC/Sprout's Space Racers (Robyn) and Poppy Cat (Alma). Alicyn has also gained the attention of legions of video game enthusiasts through her work on popular games like “Marvel Vs. Capcom” (Mistress Death), “World of Warcraft: Legion” and “The Burning Crusade” (Blood Elf, Shivara Destroyer), “Metal Gear Solid V: The Phantom Pain,” “Lightning Returns: Final Fantasy XIII,” and “Prince of Persia: Warrior Within” to name a few. 0:00:00 The Voice Behind Your Favorite Animated Shows and Video Games | Alicyn Packard 0:02:22 Voice acting 0:07:19 Games vs tv 0:10:40 Working with a director 0:18:49 Voicing the Blood Elf in WOW 0:21:33 Anime 0:33:05 Social media 0:34:30 Mental health 0:38:31 Comic con 0:42:29 Voice inspiration A² The Show celebrates the world's most excellent individuals. 3 guys on 3 different continents, Ali Haajl, Ali Al Shammari, and Saeed El Jammal have created an international community of thought leaders and experts. Our guests are from all walks of life: engineers, comedians, journalists, rockstars, civil right activists, artists. entrepreneurs, from Asia, Africa, Europe, North America, South America and Australia. There is good in this world that is worth fighting for. ✌️ Ali, Ali, Saeed,
A² The Show - Ep 411 Feat. Alicyn Packard Alicyn Packard embodies one of the most uniquely versatile female voices lighting up screens across the globe. As an actor, writer, producer and musician, Alicyn seamlessly moves between genres, lending her face and voice to a myriad of projects for television, radio, film, web & stage. Nominated for three Voice Arts Awards for excellence in voiceover, and a BTVA Award for “Best Female Lead Vocal Performance,” she can be heard daily bringing to life over a dozen popular animated characters and breathing fresh authenticity into commercials and on-air television promotions. Alicyn's current animated projects include starring in the Warner Brothers reboot of, The Tom and Jerry Show, (Toodles) as well as seasons 1 & 2 of in the hit Disney XD series and theatrical movie YoKai-Watch, (Jibanyan, Komajiro, Nate's Mom and many more), NBC/Sprout's Space Racers (Robyn) and Poppy Cat (Alma). Alicyn has also gained the attention of legions of video game enthusiasts through her work on popular games like “Marvel Vs. Capcom” (Mistress Death), “World of Warcraft: Legion” and “The Burning Crusade” (Blood Elf, Shivara Destroyer), “Metal Gear Solid V: The Phantom Pain,” “Lightning Returns: Final Fantasy XIII,” and “Prince of Persia: Warrior Within” to name a few. A² The Show celebrates the world's most excellent individuals. 3 guys on 3 different continents, Ali Haajl, Ali Al Shammari, and Saeed El Jammal have created an international community of thought leaders and experts. Our guests are from all walks of life: engineers, comedians, journalists, rockstars, civil right activists, artists. entrepreneurs, from Asia, Africa, Europe, North America, South America and Australia. There is good in this world that is worth fighting for. ✌️ Ali, Ali, Saeed,
Marlene Sharp is a creative and business-savvy entertainment multi-hyphenate who originally hails from New Orleans but is now a (San Fernando) Valley girl. Firmly ensconced in LA life, Marlene is top dawg at Pink Poodle Productions and Head of IP Strategy and Acquisitions for Rainshine Entertainment. Noteworthy clients and collaborators include BoredPanda.com, WeFixYourScript.com, ToonBo, Society Entertainment, Euramco Pictures, and The Center for Learning Unlimited/Brainstorm Productions. Prior to Pink Poodle and Rainshine, Marlene served as Director, Production at LEVEL-5 abby, home of YO-KAI WATCH and other Japanese hit video game-based franchises. Formerly, as Producer, TV Series, at Sega of America, Marlene worked on much more than Teen Choice Award-nominated Cartoon Network series SONIC BOOM. For example, her extensive Hedgehog duties took her to the heights of nerd-dom as an official San Diego Comic-Con 2017 panelist. She also consulted on the 2020 Sonic the Hedgehog feature film. As a freelance journalist, Marlene concentrates on pop culture for noteworthy fan destinations, such as GameDeveloper.com, DOGTV, ToonBarn.com, Geekified.net, and CultureSonar.com. As a short film auteur, she has snagged recognition at La Femme Film Fest, Austin Comedy Film Festival, KIDS FIRST! Film Festival, Canine Film Festival, and San Luis Obispo Film Festival. Marlene is the proud winner of the 2019 LA Shorts International Film Fest Script Competition (an Oscar- and BAFTA-qualifying fest), at which her backdoor sitcom pilot received a staged reading courtesy of The Groundlings. As a human being, basically, Marlene Sharp loves all kinds of pups. For proof, please see her website www.pinkpoodleproductions.com.
Here it is, the fifty-ninth episode of Unqualified Game Chat! This is where two friends, Azario and Spencer, talk about the games they're playing and the most requested gaming news. This week, the two talk about Kingdom Hearts 4 and the depressing fate of Yo-Kai Watch in the West. Games talked about this week: Yo-Kai Watch (series,) Cafe Stella and the Reaper's Butterflies, Kingdom Hearts (series) Unqualified Game Chat is posted across podcast services for your entertainment.
I'm taking an improv class in Los Angeles when the instructor turns to me and says, “Kymberlee, the last three characters you've done are all the same. You need to switch it up.” What? There's no way they're the same! (I don't say this to my instructor out loud, of course.) She notices that my character choices of a fancy lady, a CEO, and an airplane pilot are all high-status characters with the same point of view, and I use the same voice for all three. “So what do I do?” I ask. She tells me all I need to do is to simply change one thing. Making a choice to change one thing - doing a different voice, posture, or walk - will change everything about the characters I'm creating. At that moment, I choose to change the way I talk. I put on a Southern cowboy accent instead (and then laugh at myself because of how horrible it is). And it works! That one difference not only changed everything about my character, it has made me a better stage performer ever since. Plus this mantra works in business too: Change one thing, you change everything. My special guest today, Jenn Wong, knows how to change characters up and it's no wonder why! She's the ultimate multi-hyphenate: an actress, voice-over artist, “urban ninja”, writer, and much more. Are you curious to know: How do you use your voice to tell the story of different and distinct characters? What kind of uniqueness can you find in working on various projects? How do you put humanity into characters, no matter how crazy their circumstances, and avoid separating yourself from the story? How can you ensure that people find your characters interesting? In this episode, Jenn and I chat about all that and tell stories of wine snobbery and nerd-dom in college, recognition through Call of Duty and Raya and the Last Dragon characters, and more. We're getting into some good stuff today! What you will learn in this episode: How to turn characters on paper into three-dimensional characters Why representation in stories and characters matter What to avoid so that your characters appeal to more people Who is Jenn? Jenn Wong refuses to pigeonhole herself into any singular type of person. She writes, acts, and voices characters. She's a first-generation American and Southern California girl who loves pickles, french fries, and industrial design. Her friends consider her an urban ninja who knows where to find everything--from unique gifts to the occasional pop-up restaurant, speakeasy, or cabaret--which led her to create her blog, Way of the Wong. As a performer, Jenn's best known for voicing several notable characters in Disney XD's Yo-Kai Watch and Yo-Kai Watch: The Movie like Spoilerina, Toiletta, Mermaidyn, and the evil Gin. She's also voiced video game characters such as The Great Fairy Mija in Hyrule: Warriors: Age of Calamity and Operator Isabella Rosario Dulnuan Reyes in Call of Duty: Vanguard. Jenn's writing has appeared in travel, technology, and cocktail culture publications. She previously served as the Creative & Technical Director of Move LifeStyle, a lifestyle destination e-magazine for the modern working woman. Currently, she lives in Los Angeles with her partner Jason and their two dogs, Ninja and Junebug. Links and Resources: Jenn Wong Way of the Wong Jenn Wong - IMDB @wayofthewong on Instagram @jenn.wong.awesome on Facebook @wayofthewong on Twitter @justjennwong on LinkedIn @wayofthewong on Youtube Storytelling School Website @storytellingschool on Instagram @storytellingSchool on Facebook
Welcome to episode 27 of the Gaming Together Podcast! In this episode we find some new coop partners in Marko and Zack from Audio Pong! This we we reach deep in our feelings to learn about why we play coop games with a couple sidequests involving: Metal Music Genres, Vampire Portraits, Yo-Kai Watch, Car Bomb, Half Sharks Half Alligator Half Man, Horror Movies, George W, Proper Snare Drum Techniques, Fraudulent Art Design Schools, Heart of Darkness, what our current social credit score is, good wood varnishes, and where we would want to be homeless.Support us on Patreon: Gaming Together is creating A Podcast, and Gaming Videos | PatreonAudio Pong:https://open.spotify.com/show/04xCSuxmhBNUji5udtIdPv?si=115986ba854d448cGame Positive interviews Nave! - https://open.spotify.com/episode/1eFXxU80Wh4XbZS3USBoZs?si=93d9ec502bab481aTo get in touch with your feedback, comments or questions please DM us on Twitter @GameTogetherPod or email gamingtogetherpod@gmail.comYouTube: https://www.youtube.com/channel/UCwri7EFyEA2ajpjsOt7_u3wTwitch:https://www.twitch.tv/gamingtogetherpodFaceBook:https://www.facebook.com/Gaming-Together-A-Cooperative-Podcast-103394488607376/?ref=page_internal
This week we talk about what we're playing which includes Monster Hunter Rise, Oddworld: Soulstorm, and Pac-Man 99. Miranda also talks a bit about the anime Anohana and the manga Tropic Of The Sea. During the news section, we talk about Animal Crossing Build-A-Bears, the rumors of a big update for Animal Crossing New Horizons, and the report out of Bloomberg about The Last Of Us Remake. At the end we saved some time for some Yo-Kai Watch Quizzes. Thanks for listening!
Listen in as we interview Lirit Rosenzweig Topaz (CEO, Neko Productions), Ja'ness Tate and Gabriella Pastore (Actors, Hidden Orchard Mysteries) and review the films Yo-Kai Watch, Octonauts: Ocean Adventure, Scoob! and Llama Llama: Best Summer Ever . Host Tiana S. is joined by joined by KF! Critics Calista, Ethan and Cadence. Before you spend your hard earned dollars at the movies, be sure to listen to what our youth reporters have to say.
Here is this weeks episode of Heavily Invested! I had the chance to talk to my friend Xavier. We co-hosted a radio show a few years ago and it was good to have a chance to talk to him about his gaming interests. Thank you for checking out each episode. If there are any questions you would like to hear me ask future guests leave a comment and i would be happy to do that.
The first of a Halloween double bill this week with Bradley Meek. In this episode we leap 30 years into the future to learn about what happened to all our Yokai Watch favourites. Well, two of them. The post DITB #318 – Yokai Watch Shadowside the Movie appeared first on DYNAMITE IN THE BRAIN.
En el episodio #76: el típico Vicio de la Semana (Lado a) [8m32s] #Gaminforme (Lado a) [31m04s] Comentando: •Resumen PlayStation Direct septiembre 2019 •Resumen Xbox Direct septiembre 2019 •Momiji de Ninja Gaiden llega a Dead Or Alive 6 •Actualización de Yokai Watch 4 agrega contenido •Beta abierta de Nioh 2 del 1ro al 10 de noviembre •Creador de Sonic trabaja en nuevo juego de acción en Square Enix •Demo de Trails of Cold Steel III disponible •Remake de Medievil es gold •Evolución de Farfetch'd en Pokémon •Nuevos del Xbox Game Pass •SIE Japan Studio con presentación en noviembre •Warriors Orochi 4 Ultimate con fecha para Occidente •Sony Interactive Entertainment se une a la ONU por cambio climático •Warner Bros Games Montreal apunta a nuevo Batman •Juegos de PlayStation Plus de octubre 2019 •Sony Interactive America lanza tienda online •Death Stranding es Gold •Juegos de Xbox Live Gold •Naughty Dog declara sobre no multiplayer en The Last of Us part II Recuerden dejar "me gusta" y comentarios en iVoox, y demás lugares donde nos escuchen. ¡Ahora también estamos disponibles Spotify y en Google Podcast! Facebook: https://web.facebook.com/LegionGamerRD/ Instagram: https://www.instagram.com/legiongamerrd/ Twitter: https://twitter.com/LegionGamerRD YouTube: https://www.youtube.com/channel/UCUGwN2UoGVO7mOysJUQwATQ En Spotify: https://open.spotify.com/episode/5cdKF0zyUZMtO3JC8CQIQb?si=BI0ru0lMR9CsuLYSH7JAhw Nuestro blog: https://legiongamerrd.blogspot.com/ Estamos en Apple iTunes: https:/itunes.apple.com/do/podcast/legión-gamer-podcast/id1370438088 En TuneIn: https://tunein.com/podcasts/Podcasts/Legion-Gamer-Podcast-p1121452/ Radiocasters: https://radiocasters.com/podcast/16 Google Podcast: https://www.google.com/podcasts?feed=aHR0cHM6Ly9yc3Mud2hvb3Noa2FhLmNvbS9yc3MvcG9kY2FzdC9pZC8zOTIy En Twitch: https://twitch.tv/apa_zarozo También pendientes de nuestros amigos: Twitch de Darkjuste: http://twitch.com/darkjuste Twitch de Ryuxo: https://www.twitch.tv/noobhubdeluxe Twitch de Chailozero: https://www.twitch.tv/chailozero RetroGamer1412:
En el episodio #70: el típico Vicio de la Semana (Lado a) [3m36s] #Gaminforme (Lado a) [17m30s] Comentando: •Nuevo juego de Yakuza ya tiene finalistas fémina principal •Square Enix reclutando para próximo Dragon Quest •Declaración de Masuda sobre Pokedex Nacional en Pokémon Nintendo Switch •Sony considerando adquirir más estudios •DLC de Cuphead retrasado •Dragon's Dogma Online cierra servidores •Yokai Watch 4 llegará a Occidente •Falcom revela próximo Trails Recuerden dejar "me gusta" y comentarios en iVoox, y demás lugares donde nos escuchen. ¡Ahora también estamos disponibles Spotify y en Google Podcast! Facebook: https://web.facebook.com/LegionGamerRD/ Instagram: https://www.instagram.com/legiongamerrd/ Twitter: https://twitter.com/LegionGamerRD YouTube: https://www.youtube.com/channel/UCUGwN2UoGVO7mOysJUQwATQ En Spotify: https://open.spotify.com/episode/5cdKF0zyUZMtO3JC8CQIQb?si=BI0ru0lMR9CsuLYSH7JAhw Nuestro blog: https://legiongamerrd.blogspot.com/ Estamos en Apple iTunes: https:/itunes.apple.com/do/podcast/legión-gamer-podcast/id1370438088 En TuneIn: https://tunein.com/podcasts/Podcasts/Legion-Gamer-Podcast-p1121452/ Radiocasters: https://radiocasters.com/podcast/16 Google Podcast: https://www.google.com/podcasts?feed=aHR0cHM6Ly9yc3Mud2hvb3Noa2FhLmNvbS9yc3MvcG9kY2FzdC9pZC8zOTIy En Twitch: https://twitch.tv/apa_zarozo También pendientes de nuestros amigos: Twitch de Darkjuste: http://twitch.com/darkjuste Twitch de Ryuxo: https://www.twitch.tv/noobhubdeluxe Twitch de Chailozero: https://www.twitch.tv/chailozero Cultura Cómic RD: https://www.facebook.com/groups/culturacomicrd/ GOXP Gamers : http://www.gameoverxp.com/ VeSh Gaming: https://veshgaming.com/ Kioshop: https://www.facebook.com/kioshops/ Spinelbreaker: https://www.youtube.com/c/spinelbreaker
Nuevo programa repleto de contenido y de novedades. Nos centramos en analizar PlayStation Classic Mini, la nueva consola de Sony, y de videojuegos como Yo-Kai Watch 3, Mutant Year Zero, Déraciné, Beat Saber... y también de dar nuestras primeras impresiones con títulos como Red Dead Online. Hablamos de nuestra presencia en Barcelona Games World y de otras experiencias muy enriquecedoras junto a títulos como Pokémon GO. También hay lugar para el debate y los pronósticos sobre los próximos Game Awards. En este programa han participado Adrián Suárez, Julián Plaza y Álex Pareja.
A Smashing Theory: The Ultimate Smash Bros / Gaming Prediction Podcast
Our Third Party coverage concludes as we cover an enormous pile of franchises from companies that have never had a playable character in Smash Bros! Who do Daniel and Sean decide is worthy to debut in Smash Bros Switch? Minecraft? Crash Bandicoot? Yokai Watch? Dragon Ball Z!? Tune in to find out! A Smashing Theory Logo by Kessi Riliniki A Smashing Theory Theme by Sean Francis
I have a girl crush on Melissa Hutchison. She's talented, lovely, deeply thoughtful, and has a particular humility about her that I just find so... I don't know... perfect. She is the award winning voice of Clementine in the INSANELY HUGE video game series The Walking Dead. This role garnered her a Spike TV Video Game Award for best performance, as well as two BAFTA nominations - ya, TWO - and other awards too numerous to list. She voiced the roles of Mikey and Data in The Goonies, and is currently working on two animated series, Yo Kai Watch and Space Racers. Come on and take a listen. You're gonna love Melissa as much as I do. I promise.
On this episode of The AIE Podcast... Mkallah: Prepare for your Destiny Mewkow: 7.3 has dropped and so has everyone's jaw Tetsemi: Final Fantasy XIV four years of fun Mkallah: Fun is still mandatory Mewkow: And we have Sema and Apolas here to talk Star Wars, the old Republic All that and more coming up right now... Podcast Audio Raw Video http://youtu.be/sOKKVrtIU_E Open Welcome to episode #283 of the the podcast celebrating the Alea Iacta Est gaming community, the die has been podcast. This is Tetsemi: To my left is Mkallah: - (Hey, guys, there are lemon bars and pineapple upside down cake in the guild kitchen). And to my right is Mewkow: (Greeting, Gamers). This week we are joined by special guests Sema and Apolas who are here to talk to us about AIE in SWTOR Welcome! Ok, we'll be digging into SWTOR shortly, but first, let's cover this week's news… AIE News Imperium Ludi Destiny 2 was in open beta this week and launches on October 24, 2017 on PC, with the console version starting up on September 6th. We will have a clan setup for folks wanting to jump in and play together, make sure you follow the thread on the forums http://forum.myextralife.com/topic/57425-destiny-2-discovery/ NOMADS Did you get No Man Sky when it first came out, or picked it up recently due to the Steam sale? Well the Nomads are spending time in the game, and feel free to join them in the #Nomads channel in AIE Discord to discuss all the things. WoW Patch 7.3 has launched and we're headed to Argus. For those that feel a little bit overwhelmed, even after reading the copious amount of patch notes, check out Bellular Gaming's Handy Tips for Argus https://youtu.be/CbHjuzoCYAc covering essential tips, tricks, and some undocumented changes. Here are the full patch notes, in case you missed them - https://worldofwarcraft.com/en-gb/news/20947822#1 For those that have ventured to Argus, what's your favorite find so far? SWTOR SWTOR Escape Pod Cast 208: 5.4 is Live http://www.newoverlords.com/swtor-escape-pod-cast-208-5-4-is-live/ This week @AIESema, @MaxTheGrey and Astromech EPC-208 give a no-spoilers, first impressions view of the 5.4 update. SWTOR Escape Pod Cast 209: All Up In Umbara http://www.newoverlords.com/swtor-escape-pod-cast-209-all-up-in-umbara/ This week @AIESema, @MaxTheGrey and Astromech EPC-209 do a live play-through of the Umbara flashpoint and talk through our impressions and a couple tips and tricks. See more in the discussion in the Game News FFXIV It's the fourth anniversary of the game, there was a 14 hour live stream celebrating it. Patch 4.1, which contains the new housing update, should be live sometime in early October. The Rising event is also running until September 14th. It has a fun old school style 8 bit dungeon that is randomly generated, with a word puzzle at the end. There is also an Anniversary sale on all but the newest items on the Mog store, 30% off. New items on the mog store: Edda's outfit and scythe weapons. Yokai Watch event is live now. Collect all 13 minions, themed weapons, and 2 whisper flying mounts. Event lasts for a couple of months until November 1st. GW2 Don't forget about Mandatory Fun Nights on Monday's because the AIE team wants to run Dungeons and Fractals! And with that, let's get back to Sema and Apolas and find out what's going on in SWTOR. GAME NEWS New Flashpoint - Crisis on Umbara Umbara is a planet that appears in 4 episodes of The Clone Wars It's also called the “Shadow World” because the rays of its sun do not reach the surface which leaves it in a perpetual gloom. Umbarans have their own technology and their inhospitable planet has lots of new creatures. The flashpoint (instance/dungeon) occurs on a moving train (it's a hover train, essentially). You fight your way to the front of the train and then . You are chasing a traitor and recovering adegan crystals (a valuable component of light sabers). At various points there are traps that can either result in electrifying you,
We give you our thoughts on Halo 5, Triforce Heroes, Yokai Watch and more, Activision buys King for a ridiculous amount of money, We discuss the current status of Kojima and Konami, and In today's landscape, what would make us preorder a game? (Released on Patreon on 11.06.15) Learn more about your ad choices. Visit megaphone.fm/adchoices
We give you our thoughts on Halo 5, Triforce Heroes, Yokai Watch and more, Activision buys King for a ridiculous amount of money, We discuss the current status of Kojima and Konami, and In today's landscape, what would make us preorder a game? (Released on Patreon on 11.06.15) Learn more about your ad choices. Visit megaphone.fm/adchoices
We give you our thoughts on Halo 5, Triforce Heroes, Yokai Watch and more, Activision buys King for a ridiculous amount of money, We discuss the current status of Kojima and Konami, and In today's landscape, what would make us preorder a game? (Released on Patreon on 11.06.15) Learn more about your ad choices. Visit megaphone.fm/adchoices