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In this episode, I sit down with Benjamin Guerry - guitarist, vocalist and founding member of The Great Old Ones - at Fortress Festival 2025 for a discussion of their latest album, “Kadath”, French black metal, his love of H.P. Lovecraft and his perspective on who reigns supreme as the greatest metal frontman of them all. Then, on the weekly news rant I give you my verdict on new singles by Lord Belial, Biohazard, Abigail Williams, Nailed to Obscurity, and Till Lindemann. I also answer your questions, including my top 5 favourite releases of 2025 so far, my ideal retirement (!) and the albums I'm most looking forward to for the remainder of the year. PLUS: the black metal album cover that's got every man, woman and their dogs' attention, and a follow-up to last week's comments about My Dying Bride. Please support the bands featured on this clip The Great Old Ones: https://thegreatoldones.bandcamp.com/ Warhammer 666: https://warhammer666kult.bandcamp.com/ Gehenna: https://gehennadarknessshallrise.bandcamp.com/ Subscribe for weekly black and death metal interviews, news rants, and track reviews! Follow me on X, Instagram and Facebook, and check out the other podcasts by the Horsemen Of the Podcasting Apocalypse: Horrorwolf 666, Iblis Manifestations, Everything Went Black, Necromaniacs and The Sol Nox Podcast.
Cuentas las crónicas prohibidas de los reyes brujos, que la historia de nuestro pasado más remoto, la historia en la que se instruyen los eruditos de nuestro tiempo, oculta un oscuro secreto, un testimonio desconocido para la mayoría de los mortales, que sobrevive tan solo en retazos fragmentados, heredados por civilizaciones pretéritas en el amanecer de los tiempos... Hiperbórea, Zotique y Kadath… Nos parecen ahora los ensueños inocentes de una pobre especie ignorante de su propio destino. Y hasta donde alcanzan los vestigios del saber que ha llegado hasta nosotros, hay un inmenso vacío... Un agujero negro por el que penetran los ecos de dioses cuyo nombre casi fue olvidado... Sus sacerdotes, portadores de magia, fórmulas y grimorios prohibidos… Ellos rendirían pleitesía a aquellos que encarnan las fuerzas que forjaron el universo... ^(;,,;)^ Hoy tenemos el privilegio e estrenar relato del maestro Robert E. Howard, publicado por Editorial Valdemar, con traducción de Santiago García y la colaboración de Toliol, librero del mal, en Librería Gigamesh, donde podréis encontrar muchos de los grimorios primigenios de Valdemar. "No me cavéis una tumba" Vuelven los Mitos de #Cthulhu a ƝN Seguid a Editorial Valdemar: https://www.valdemar.com/ Y al maestro Toliol https://bsky.app/profile/did:plc:smr7h7ar557tz4tqfeh2c6af Y a Librería Gigamesh https://gigamesh.com/libreria/
Cuentas las crónicas prohibidas de los reyes brujos, que la historia de nuestro pasado más remoto, la historia en la que se instruyen los eruditos de nuestro tiempo, oculta un oscuro secreto, un testimonio desconocido para la mayoría de los mortales, que sobrevive tan solo en retazos fragmentados, heredados por civilizaciones pretéritas en el amanecer de los tiempos... Hiperbórea, Zotique y Kadath… Nos parecen ahora los ensueños inocentes de una pobre especie ignorante de su propio destino. Y hasta donde alcanzan los vestigios del saber que ha llegado hasta nosotros, hay un inmenso vacío... Un agujero negro por el que penetran los ecos de dioses cuyo nombre casi fue olvidado... Sus sacerdotes, portadores de magia, fórmulas y grimorios prohibidos… Ellos rendirían pleitesía a aquellos que encarnan las fuerzas que forjaron el universo... ^(;,,;)^ Hoy tenemos el privilegio e estrenar relato del maestro Robert E. Howard, publicado por Editorial Valdemar, con traducción de Santiago García y la colaboración de Toliol, librero del mal, en Librería Gigamesh, donde podréis encontrar muchos de los grimorios primigenios de Valdemar. "No me cavéis una tumba" Vuelven los Mitos de #Cthulhu a ƝN Seguid a Editorial Valdemar: https://www.valdemar.com/ Y al maestro Toliol https://bsky.app/profile/did:plc:smr7h7ar557tz4tqfeh2c6af Y a Librería Gigamesh https://gigamesh.com/libreria/ Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Présentée par Jeff. Partie THE GREAT OLD ONES à 00:35:24 Pour son nouvel opus, The Great Old Ones quitte le mythe de Cthulhu pour s'aventurer vers un autre pan de l'univers d'H.P. Lovecraft. Kadath suite le personnage Randolph Carter qui s'aventure dans les Contrées du Rêve. Un nouveau disque où il est donc question de rêve lucide et projection astrale, toujours dans la lunette de l'auteur, mais surtout mis en bande son par la formation française. Ce concept sera au centre de notre discussion avec le compositeur Benjamin Guerry dans cette émission. Nous revenons également sur les dernières années de The Great Old Ones et sur tout ce qui entoure la sortie de ce nouvel album. Pour la première demi-heure, nous revenons sur une autre nouveauté qui vient se secouer la scène post-black internationale. La formation autrichienne HARAKIRI FOR THE SKY vient tout juste de sortir Scorched Earth, son sixième album. Nous en profiterons pour nous en écouter un extrait. En France, la scène post-metal continue de se développer avec la formation À TERRE qui vient tout juste de sortir son premier disque. Embrasser La Nuit, tel est son nom, sera idéal pour démarrer la soirée. Enfin, petit détour vers la scène underground de Turquie. Nous découvrirons ensemble le groupe SABHANKRA, qui vient de sortir son sixième album Nocturnal Elegies.
Benjamin Guerry of The Great Old Ones & I have a conversation about his first beers, the soundtrack of his youth, discovering his love for creating music, embracing Lovecraft, his new album "Kadath", working with Season of Mist & his hangover cure. Throughout this chat, Benjamin drank some water while I enjoyed Boréale x Sir John Brewing's "Bébelles" the 5.1% NZ Pilsner. This is a Season of Mist presents Vox&Hops episode! I am proud to have teamed up with Season of Mist, Cryptopsy's label, to showcase other artists on their roster. Season of Mist is the biggest independent metal label in the world and I am extremely honored to be working with them. Make sure to check out Vox&Hops' Brewtal Awakenings Playlist which has been curated by the Metal Architect Jerry Monk himself on either Spotify or Apple Music. This playlist is packed with all the freshest, sickest & most extreme albums each week! Photo Credit: Thierry Bouriat Episode Links: Website: https://www.voxandhops.com/ Join The Vox&Hops Mailing List: http://eepurl.com/hpu9F1 Join The Vox&Hops Thirsty Thursday Gang: https://www.facebook.com/groups/162615188480022 The Great Old Ones: https://thegreatoldones.bandcamp.com/ Boréale: https://www.boreale.com/ Sir John Brewing: https://brasseriesirjohn.com/ Vox&Hops Brewtal Awakenings Playlist: https://www.voxandhops.com/p/brewtal-awakenings-metal-playlist/ Season of Mist: https://www.season-of-mist.com/ Sound Talent Media: https://soundtalentmedia.com/ Evergreen Podcasts: https://evergreenpodcasts.com/ SUPPORT THE PODCAST: Vox&Hops Metal Podcast Merchandise: https://www.indiemerchstore.com/collections/vendors?q=Vox%26Hops Use the Promo Code: VOXHOPS10 to save 10% off your entire purchase. Pitch Black North: https://www.pitchblacknorth.com/ Use the Promo Code: VOXHOPS15 to save 15% off your entire purchase. Heartbeat Hot Sauce: https://www.heartbeathotsauce.com/ Use the Promo Code: VOXHOPS15 to save 15% off your entire purchase.
La Quête onirique de Kadath l'inconnue (titre original : The Dream-Quest of Unknown Kadath, également traduit sous le titre À la recherche de Kadath) est un roman court de fantasy de l'écrivain américain H. P. Lovecraft, resté inédit jusqu'à sa première publication en 1943. La rédaction de la nouvelle s'échelonne entre le mois d'octobre 1926 et le 22 janvier 19271. Jamais publiée du vivant de l'auteur, il s'agit de la plus longue des histoires du cycle du rêve dont le protagoniste est Randolph Carter. Elle peut donc être considérée comme le point culminant de cette période des écrits de Lovecraft. La quête onirique combine des éléments d'horreur et de fantastique dans un conte épique qui illustre la portée de la capacité humaine au rêve. L'histoire fut publiée à titre posthume par Arkham House dans le recueil Beyond the Wall of Sleep en 1943.
Dans cet épisode de POP CULTURE & COMICS, je reviens sur la façon dont la littérature pulp a influencé nos univers fictionnels préférés. De H.P. Lovecraft à Robert E. Howard, en passant par Edgar Rice Burroughs, comment Conan le Barbare, Tarzan, ou encore Zorro ont inspiré la bande dessinée américaine, jusqu'à devenir eux-mêmes des héros de comic books ?Les comics recommandés dans cet épisode :* Kadath, L'Inconnue - H.P. Lovecraft, Florentino Flórez, Guillermo Sanna et Jacques Salomon - Ablaze / Black River * Les Chefs-d'Œuvre de Lovecraft : L'Appel de Cthulhu - Gō Tanabe - Ki-oon* Conan le Barbare : Liés à la Pierre Noire - Jim Zub et Roberto De La Tore - Titan Comics / Panini Comics * Les Secrets de l'Acier - Roy Thomas - Neofelis Éditions * Doc Savage : L'intégrale 1975-1976 - Doug Moench, John Buscema et Tony Dezuniga - Marvel Comics / Curtis Magazines / Neofelis Éditions * Bloodstar - Richard Corben - Delirium* Tarzan - Joe Kubert - DC Comics / Delirium * Tarzan : Les Années Comics - Russ Manning / Graph Zeppelin* Zorro : D'entre les morts - Sean Gordon Murphy - Massive Publishing / Urban Comics * Zorro : D'entre les morts - Version N&B - Sean Gordon Murphy - Massive Publishing / Urban Comics* Zorro : D'entre les morts - Masterclass Edition - Sean Gordon Murphy - Massive Publishing / Urban Comics* Supergirl : Woman of Tomorrow - Tom King et Bilquis Evely - DC Comics / Urban Comics Retrouvez le podcast POP CULTURE & COMICS sur toutes les plateformes d'écoute !Mes réseaux sociaux.N'hésitez pas à partager cet épisode s'il vous a plu !Recevez mes articles, podcasts et vidéos directement dans votre boîte mail, sans intermédiaire ni publicité, en vous abonnant gratuitement ! Get full access to CHRIS - POP CULTURE & COMICS at chrisstup.substack.com/subscribe
Washed up on shore, the party finds two graves dedicated to Kadath and his brother. The party learns they are in the land of peace, all magic that could be used to deceive or be combative is inaccessible. The party journey's to town, and spots a very important person. Cast: Corey Lynn, Diggity Diggity Dungeon Disaster Director DJ Maxwell K., Kadath Twice-Drowned; Event Manager Alex, Rook Dust, Ziros Sierra W., Arum Chu'Mana Lily K., Aria Chanson; Editor https://linktr.ee/opportunityroll Socials: Patreon | Facebook | Twitter | Youtube | Twitch Sound & music by Syrinscape because Epic Games Need Epic Sound Complete list of credits Click Here
The party explores further into the ghostly ship, finding more hostile creatures. Kadath learns something about the fate of his loved ones. After a stressful encounter, the party attempts to reach land, ending with a terrible injury to one of our party members. Cast: Corey Lynn, Diggity Diggity Dungeon Disaster Director DJ Maxwell K., Kadath Twice-Drowned; Event Manager Alex, Rook Dust, Ziros Sierra W., Arum Chu'Mana Lily K., Aria Chanson; Editor https://linktr.ee/opportunityroll Socials: Patreon | Facebook | Twitter | Youtube | Twitch Sound & music by Syrinscape because Epic Games Need Epic Sound Complete list of credits Click Here
The party prepares to leave for Trigus. Aria performs in town with Kadath's help, Ziros saves and takes a life. The party board the boat and quickly found their places among the crew. Cast: Corey Lynn, Diggity Diggity Dungeon Disaster Director DJ Maxwell K., Kadath Twice-Drowned; Event Manager Alex, Rook Dust, Ziros Sierra W., Arum Chu'Mana Lily K., Aria Chanson; Editor https://linktr.ee/opportunityroll Socials: Patreon | Facebook | Twitter | Youtube | Twitch Sound & music by Syrinscape because Epic Games Need Epic Sound Complete list of credits Click Here
The party splits, Arum, Rook, Ziros, and Dash going to explore a cache they learned of - and find more than they bargained for. Aria and Kadath continue on to Crystal Brook and bury Cole's body. Cast: Corey Lynn, Diggity Diggity Dungeon Disaster Director DJ Maxwell K., Kadath Twice-Drowned; Event Manager Alex, Rook Dust, Sol Sierra W., Arum Chu'Mana Lily K., Aria Chanson; Editor Email: Opportunityroll.podcast@gmail.com Socials: Patreon | Facebook | Twitter | Youtube | Twitch Sound & music by Syrinscape because Epic Games Need Epic Sound Complete list of credits Click Here
With tensions high within the party, Kadath and Aria discuss what waits for them at Crystal Brook and Rook speaks with her god. The party returns to Nottingham and has a go pulling the blade again, resulting in someone very nearly pulling it. Along the path to Crystal Brook, the party comes to a roadblock, a choice to take the forest path or the mountain path. Cast: Corey Lynn, Diggity Diggity Dungeon Disaster Director DJ Maxwell K., Kadath Twice-Drowned; Event Manager Alex, Rook Dust, Sol Sierra W., Arum Chu'Mana Lily K., Aria Chanson; Editor Email: Opportunityroll.podcast@gmail.com Socials: Patreon | Facebook | Twitter | Youtube | Twitch Sound & music by Syrinscape because Epic Games Need Epic Sound Complete list of credits Click Here
The Party receives a request for assistance in Groggy Hill. While agreeing on their next course of action Crystal Brook, Groggy Hill, and Luxbar are put in the ring as places to go. Kadath requests the party set out for Crystal Brook first to bury the body. Settling on Crystal Brook, Aria receives a letter from her home, making her eager to hurry to Crystal Brook. Ziros and Arum go with Rook to the armory and find, perhaps, more than they were looking for. Dash has been disappearing at odd hours, hiding a new friend. Cast: Corey Lynn, Diggity Diggity Dungeon Disaster Director DJ Maxwell K., Kadath Twice-Drowned; Event Manager Alex, Rook Dust, Ziros Sierra W., Arum Chu'Mana Lily K., Aria Chanson; Editor Email: Opportunityroll.podcast@gmail.com Socials: Patreon | Facebook | Twitter | Youtube | Twitch Sound & music by Syrinscape because Epic Games Need Epic Sound Complete list of credits Click Here
Back in town, ready for a rest, the party splits to take care of business. Aria surprises the party with a gift. Kadath finds a cleric to assist with speaking with the bard so he can be laid to rest. Sol spends her day off training, working out some frustration after losing everything metal on her - including her holy symbol. Cast: Corey Lynn, Diggity Diggity Dungeon Disaster Director DJ Maxwell K., Kadath Twice-Drowned; Event Manager Alex, Rook Dust, Sol Sierra W., Arum Chu'Mana Lily K., Aria Chanson; Editor Email: Opportunityroll.podcast@gmail.com Socials: Patreon | Facebook | Twitter | Youtube | Twitch Sound & music by Syrinscape because Epic Games Need Epic Sound Complete list of credits Click Here
ASMR soft spoken reading of HP Lovecraft's infamous Dream Quest of Unknown Kadath, part 5. Join me on the journey of Randolph Carter as he travels through the land of the Old Gods in search of the legendary Kadath. ASMR atmospheres are useful for people who have difficulty sleeping, studying, or relaxing. The peaceful sounds have been carefully created for easing tinnitus and symptoms of ptsd and anxiety. ASMR atmospheres are useful for people who have difficulty sleeping, studying, or relaxing. The peaceful sounds have been carefully created for easing tinnitus and symptoms of ptsd and anxiety. If you like what you hear, please consider supporting or donating: Support me: https://paypal.me/TomeByTome Best way to keep in touch: http://twitter.com/TomeByTomeASMR YouTube: http://youtube.com/TomebyTomeASMR Patreon: http://www.patreon.com/TomeByTomeASMR Business inquiries: tomebytomeasmr@gmail.com Also on Spotify, Google Podcasts, and wherever you listen to podcasts #hplovecraft #dreamquestkadath #hplovecraftasmr --- Send in a voice message: https://podcasters.spotify.com/pod/show/lovecraft-asmr/message
ASMR soft spoken reading of HP Lovecraft's infamous Dream Quest of Unknown Kadath, part 4. Join me on the journey of Randolph Carter as he travels through the land of the Old Gods in search of the legendary Kadath. ASMR atmospheres are useful for people who have difficulty sleeping, studying, or relaxing. The peaceful sounds have been carefully created for easing tinnitus and symptoms of ptsd and anxiety. ASMR atmospheres are useful for people who have difficulty sleeping, studying, or relaxing. The peaceful sounds have been carefully created for easing tinnitus and symptoms of ptsd and anxiety. If you like what you hear, please consider supporting or donating: Support me: https://paypal.me/TomeByTome Best way to keep in touch: http://twitter.com/TomeByTomeASMR YouTube: http://youtube.com/TomebyTomeASMR Patreon: http://www.patreon.com/TomeByTomeASMR Business inquiries: tomebytomeasmr@gmail.com Also on Spotify, Google Podcasts, and wherever you listen to podcasts #hplovecraft #dreamquestkadath #hplovecraftasmr --- Send in a voice message: https://podcasters.spotify.com/pod/show/lovecraft-asmr/message
ASMR soft spoken reading of HP Lovecraft's infamous Dream Quest of Unknown Kadath, part 3. Join me on the journey of Randolph Carter as he travels through the land of the Old Gods in search of the legendary Kadath. ASMR atmospheres are useful for people who have difficulty sleeping, studying, or relaxing. The peaceful sounds have been carefully created for easing tinnitus and symptoms of ptsd and anxiety. ASMR atmospheres are useful for people who have difficulty sleeping, studying, or relaxing. The peaceful sounds have been carefully created for easing tinnitus and symptoms of ptsd and anxiety. If you like what you hear, please consider supporting or donating: Support me: https://paypal.me/TomeByTome Best way to keep in touch: http://twitter.com/TomeByTomeASMR YouTube: http://youtube.com/TomebyTomeASMR Patreon: http://www.patreon.com/TomeByTomeASMR Business inquiries: tomebytomeasmr@gmail.com Also on Spotify, Google Podcasts, and wherever you listen to podcasts #hplovecraft #dreamquestkadath #hplovecraftasmr --- Send in a voice message: https://podcasters.spotify.com/pod/show/lovecraft-asmr/message Support this podcast: https://podcasters.spotify.com/pod/show/lovecraft-asmr/support
ASMR soft spoken reading of HP Lovecraft's infamous Dream Quest of Unknown Kadath, part 2. Join me on the journey of Randolph Carter as he travels through the land of the Old Gods in search of the legendary Kadath. ASMR atmospheres are useful for people who have difficulty sleeping, studying, or relaxing. The peaceful sounds have been carefully created for easing tinnitus and symptoms of ptsd and anxiety. ASMR atmospheres are useful for people who have difficulty sleeping, studying, or relaxing. The peaceful sounds have been carefully created for easing tinnitus and symptoms of ptsd and anxiety. If you like what you hear, please consider supporting or donating: Support me: https://paypal.me/TomeByTome Best way to keep in touch: http://twitter.com/TomeByTomeASMR YouTube: http://youtube.com/TomebyTomeASMR Patreon: http://www.patreon.com/TomeByTomeASMR Business inquiries: tomebytomeasmr@gmail.com Also on Spotify, Google Podcasts, and wherever you listen to podcasts #hplovecraft #dreamquestkadath #hplovecraftasmr If you like what you hear, please consider supporting or donating: Support me: https://paypal.me/TomeByTome Best way to keep in touch: http://twitter.com/TomeByTomeASMR YouTube: http://youtube.com/TomebyTomeASMR Patreon: http://www.patreon.com/TomeByTomeASMR Business inquiries: tomebytomeasmr@gmail.com Also on Spotify, Google Podcasts, and wherever you listen to podcasts #hplovecraft #dreamquestkadath #hplovecraftasmr --- Send in a voice message: https://podcasters.spotify.com/pod/show/lovecraft-asmr/message Support this podcast: https://podcasters.spotify.com/pod/show/lovecraft-asmr/support
Well, hello there you dirty cultist!In today's podcast, you get part of Lovecraft's Kadath, and part 15 of "South with Scott". Download the show
Kaiju meets OZ this week, on the Major Spoilers Podcast! We talk D23, and Scott Johnson joins us as well. We review Lovecraft: Unknown Kadath #1, Flashpoint Beyond #5, and The Casagrandes: Friends and Family, but more! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure the Major Spoilers Podcast continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) NEWS https://variety.com/2022/film/news/indiana-jones-5-harrison-ford-footage-d23-1235364690/ https://www.youtube.com/watch?v=qZVTkn2NjS0 https://variety.com/2022/tv/news/ironheart-marvel-first-look-d23-1235319994/ https://www.youtube.com/watch?v=bLEFqhS5WmI https://variety.com/2022/film/news/thunderbolts-cast-florence-pugh-julia-louis-dreyfus-1235364635 https://variety.com/2022/tv/news/echo-trailer-kingpin-disney-plus-d23-1235321627 https://variety.com/2022/film/news/captain-america-new-world-order-shira-haas-sabra-tim-blake-nelson-the-leader-1235363618 https://www.youtube.com/watch?v=odnRRZKhNPk https://www.youtube.com/watch?v=PboKpnin_Wg https://www.youtube.com/watch?v=-uRRKqQbmw4 https://www.youtube.com/watch?v=tbbveDpUZv4 REVIEWS STEPHEN LOVECRAFT: UNKNOWN KADATH #1 Writers: Florentino Florez, H.P. Lovecraft Artists: Guillermo Sanna, Jacques Salomon Publisher: ABLAZE Publishing Cover Price: $3.99 Release Date: September 14, 2022 Randolph Carter, a traveler to dreamland, tries not to wake up before reaching his goal, the elusive Kadath: the home of the gods, a place of fantasy and overflowing imagination. Carter walks through a world full of threats and abominable monsters, but also of palaces, exuberant cities, and geographies that remind man of his insignificant role on the gigantic cosmic chessboard. What are the reasons to keep going when everything around us is terrifying and lethal? Kadath may offer some answers to this question! An adaptation of H.P. Lovecraft's The Dream-Quest of Unknown Kadath unlike anything you've read before. As a bonus, also includes the original prose story! [rating:3.5/5] You can purchase this issue via our Amazon affiliate link - https://amzn.to/3xeWgkA MATTHEW FLASHPOINT BEYOND #5 Writer: Jeremy Adams, Tim Sheridan, Geoff Johns Artist: Xermanico, Mikel Janin Publisher: DC Comics Cover Price: $3.99 Release Date: September 6, 2022 The Clockwork Killer's identity is finally revealed as the dust settles after the showdown at Arkham Asylum. But as we learn the truth behind how the Clockwork Killer came to be, Thomas is faced with a reality-altering choice! [rating:3/5] You can purchase this issue via our Amazon affiliate link - https://amzn.to/3LdG7BZ RODRIGO THE CASAGRANDES: FRIENDS AND FAMILY #4 Writer: Loud House Creative Team Artist: Loud House Creative Team Publisher: Papercutz Cover Price: $12.99 Release Date: September 21, 2022 Ronnie Anne and Bobby Santiago are newcomers in Great Lakes City, living with their multi-generational family in a multi-cultural apartment building. Between helping out their abuelos, posing for their Tia Frida's latest art installment, or just getting some more family time with their cousins, it is never a dull moment. Join in all the laughs, love, food, and family with more all-new comic stories, featuring work from the creative team behind the animated series! Vámonos! [rating: 3/5] You can purchase this issue via our Amazon affiliate link - https://amzn.to/3deQ5Gy SCOTT SEVEN SONS Writer: Robert Windom and Kelvin Mao Artist: Jae Lee Publisher: Image Cover Price: $2.99 JAE LEE returns to creator-owned comics with his first new title since 1994, a seven-issue limited series. SEVEN SONS is The Fugitive meets the Book of Revelation. Delph, a young man who may be the Second Coming of Christ, runs for his life as he attempts to learn the truth behind his existence. [rating: 4/5] You can purchase this issue via our Amazon affiliate link - https://amzn.to/3BDL7fI DISCUSSION KAIJUMAX SEASON ONE Writer/Artist: Zander Cannon Publisher: Oni Press Cover Price: $9.99 Release Date: March 2016 On a remote island in the South Pacific lies KAIJUMAX, a maximum security prison for giant monsters. Follow doting father Electrogor as he stands up to the cruel space-superhero warden! See corrupt guard Gupta manage his illicit uranium-dealing empire and pay off his gambling debts to the Queen of the Moon! Watch Mecha-Zon battle his own programming when the monster he was created to destroy shows up on the pound! These stories and more will assault you from every angle in the cesspool of corruption that is KAIJUMAX. CLOSE Contact us at podcast@majorspoilers.com Call the Major Spoilers Hotline at (785) 727-1939. A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends!
This episode is about an Ice God, some games, and a Place Randolph Carter once went. Innsmouth Gold Complete HP Lovecraft Sponsored by: Copper Cow Coffee Vietnamese Pour Over Coffee Donner Musical Instuments Student Instruments Glarry Guitars Inexpensive Guitars Golden Goat CBD CBD & Delta 8 Edibles Share a Sale Get your podcast or website Sponsored Taza Stone Ground Chocolate Podbean Amazon Apple Stitcher Facebook Our Patreon
This episode is about an Ice God, some games, and a Place Randolph Carter once went. Innsmouth Gold Complete HP Lovecraft Sponsored by: Copper Cow Coffee Vietnamese Pour Over Coffee Donner Musical Instuments Student Instruments Glarry Guitars Inexpensive Guitars Golden Goat CBD CBD & Delta 8 Edibles Share a Sale Get your podcast or website Sponsored Taza Stone Ground Chocolate Podbean Amazon Apple Stitcher Facebook Our Patreon
In which our hero climbs a mountain, not because it is easy, but because it is hard. Transcript of the show: https://drive.google.com/file/d/1kBxLnrebhp0MhURTfo8_ASYUaLd_GPc_/view?usp=sharing Sister Song https://sistersong.nationbuilder.com/donate The Afiya Center https://theafiyacenter.org/donate SPARK: Reproductive Justice NOW http://sparkrj.org/donate/ Center for Reproductive Rights https://reproductiverights.org/take-action-abortion-is-essential/
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Join Mythos Buster Ian as he records his Abandoned and Alone series in special audio-only format!In this series, Ian takes experimental decks against an entire campaign to see how things go! Each episode of Abandoned and Alone is an audio recording of Ian playing an actual game, with each element being narrated so you can follow along at home.In this episode we see Ian and Lily face the Search for Kadath!Special thanks to Andre Fairweather and Heidi Blair.Call us and leave a message at 203-493-MYTH (6984)We have a Patreon! - https://www.patreon.com/MythosBustersJoin us on Discord!Follow us on Facebook or Twitter and subscribe to us on YouTube!We're on Spotify!Email us at Mythosbusterspod@gmail.com
It's Kadath time for our intrepid heroes Gloria Goldberg and NaCho-Cheese Bodyguard as they head into the very chambers of the Onyx Tower Where the Gods Dwell - scenario 4A of the Dream-Eaters Cycle and a very exciting conclusion indeed. In case you were wondering if being a Clairvoyant can assist with a being whose ability is to infiltrate your mind, the answer is YES. Enjoy these janky little decks as they trollop through the hefty challenges of this excellent scenario - and remember ... let's have fun!
In today's episode we are taking a different approach. We are starting off in the realm of fiction and learning about the Necronomicon, a fictitious book made up by a man we've discussed in the past. Then we switch gears and head into the real world, the land of the living, as some say, except we are looking at the land of the dead. We will be discussing a few true life Necronomicon books, or books of the dead. We have some examples of true to life books discussing preparation of the dead, helping them cross over, even what to do and expect when you get to the other side. Without further ado, let's get into this by visiting a previous subject, the one and only magnificently weird… H.P. Lovecraft! Since we've discussed ol H.P. in a separate episode we are not going to get into the man himself really. If you want to hear our take on Lovecraft, make sure to check out episode 37 from way back in January of 2020. What we are going to look at, however, is the book that he references in 10 separate stories. Those stories include: The Call of The Cthulhu, The Dunwich Horror, The Haunter of The Dark, The Thing On The Doorstep, and several others. The book we are talking about is, of course, the mother fuckin' necronomicon. That's right… The Necronomicon as most of you know it, was made up by Lovecraft himself. The book became such a part of his stories that Lovecraft wrote a short history of the book itself. That being said, let's see what the history of the book is as written by the creepy genius, himself: Original title Al Azif—azif being the word used by Arabs to designate that nocturnal sound (made by insects) suppos'd to be the howling of daemons. Composed by Abdul Alhazred, a mad poet of Sanaá, in Yemen, who is said to have flourished during the period of the Ommiade caliphs, circa 700 A.D. He visited the ruins of Babylon and the subterranean secrets of Memphis and spent ten years alone in the great southern desert of Arabia—the Roba el Khaliyeh or “Empty Space” of the ancients—and “Dahna” or “Crimson” desert of the modern Arabs, which is held to be inhabited by protective evil spirits and monsters of death. Of this desert many strange and unbelievable marvels are told by those who pretend to have penetrated it. In his last years Alhazred dwelt in Damascus, where the Necronomicon (Al Azif) was written, and of his final death or disappearance (738 A.D.) many terrible and conflicting things are told. He is said by Ebn Khallikan (12th cent. biographer) to have been seized by an invisible monster in broad daylight and devoured horribly before a large number of fright-frozen witnesses. Of his madness many things are told. He claimed to have seen fabulous Irem, or City of Pillars, and to have found beneath the ruins of a certain nameless desert town the shocking annals and secrets of a race older than mankind. He was only an indifferent Moslem, worshipping unknown entities whom he called Yog-Sothoth and Cthulhu. In A.D. 950 the Azif, which had gained a considerable tho' surreptitious circulation amongst the philosophers of the age, was secretly translated into Greek by Theodorus Philetas of Constantinople under the title Necronomicon. For a century it impelled certain experimenters to terrible attempts, when it was suppressed and burnt by the patriarch Michael. After this it is only heard of furtively, but (1228) Olaus Wormius made a Latin translation later in the Middle Ages, and the Latin text was printed twice—once in the fifteenth century in black-letter (evidently in Germany) and once in the seventeenth (prob. Spanish)—both editions being without identifying marks, and located as to time and place by internal typographical evidence only. The work both Latin and Greek was banned by Pope Gregory IX in 1232, shortly after its Latin translation, which called attention to it. The Arabic original was lost as early as Wormius' time, as indicated by his prefatory note; and no sight of the Greek copy—which was printed in Italy between 1500 and 1550—has been reported since the burning of a certain Salem man's library in 1692. An English translation made by Dr. Dee was never printed, and exists only in fragments recovered from the original manuscript. Of the Latin texts now existing one (15th cent.) is known to be in the British Museum under lock and key, while another (17th cent.) is in the Bibliothèque Nationale at Paris. A seventeenth-century edition is in the Widener Library at Harvard, and in the library of Miskatonic University at Arkham. Also in the library of the University of Buenos Ayres. Numerous other copies probably exist in secret, and a fifteenth-century one is persistently rumoured to form part of the collection of a celebrated American millionaire. A still vaguer rumour credits the preservation of a sixteenth-century Greek text in the Salem family of Pickman; but if it was so preserved, it vanished with the artist R.U. Pickman, who disappeared early in 1926. The book is rigidly suppressed by the authorities of most countries, and by all branches of organised ecclesiasticism. Reading leads to terrible consequences. It was from rumours of this book (of which relatively few of the general public know) that R.W. Chambers is said to have derived the idea of his early novel The King in Yellow. That was the history of the necronomicon as written by Lovecraft. Lovecraft stated that the name of the book came to him in a dream. Some claim however that Lovecraft was inspired by Robert W. Chambers' collection of stories titled The King In Yellow even though he isn't thought to have read the book until the late 1920s. Another person theorized that the book was derived from Nathanial Hawthorne. When asked about the Necronomicon, Lovecraft always maintained that it was wholly his invention even though The History Of The Necronomicon played as an historical text. Despite the book showing up in several stories the details of the book were pretty sparse. There were a few passages and words that were attributed to the necronomicon. The book's physical properties are not really talked about but generally it's described as being bound in some sort of leather and with metal clasps. As for the passages attributed to the book, there is a fairly long one that is described in the Dunwich Horror. The passage reads as follows: Nor is it to be thought...that man is either the oldest or the last of earth's masters, or that the common bulk of life and substance walks alone. The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them, they walk serene and primal, undimensioned and to us unseen. Yog-Sothoth knows the gate. Yog-Sothoth is the gate. Yog-Sothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again. He knows where They had trod earth's fields, and where They still tread them, and why no one can behold Them as They tread. By Their smell can men sometimes know Them near, but of Their semblance can no man know, saving only in the features of those They have begotten on mankind; and of those are there many sorts, differing in likeness from man's truest eidolon to that shape without sight or substance which is Them. They walk unseen and foul in lonely places where the Words have been spoken and the Rites howled through at their Seasons. The wind gibbers with Their voices, and the earth mutters with Their consciousness. They bend the forest and crush the city, yet may not forest or city behold the hand that smites. Kadath in the cold waste hath known Them, and what man knows Kadath? The ice desert of the South and the sunken isles of Ocean hold stones whereon Their seal is engraven, but who hath seen the deep frozen city or the sealed tower long garlanded with seaweed and barnacles? Great Cthulhu is Their cousin, yet can he spy Them only dimly. Iä! Shub-Niggurath! As a foulness shall ye know Them. Their hand is at your throats, yet ye see Them not; and Their habitation is even one with your guarded threshold. Yog-Sothoth is the key to the gate, whereby the spheres meet. Man rules now where They ruled once; They shall soon rule where man rules now. After summer is winter, after winter summer. They wait patient and potent, for here shall They reign again. Another is a considerably smaller snippet that is actually found in 2 stories, call of the Cthulhu and the nameless city, which goes as follows : That is not dead which can eternal lie. And with strange aeons even death may die. It is in Call of the Cthulhu that this small couplet is said to be from the Necronomicon. In at least one story, the book was discovered to be disguised as another book. When asked about the contents Lovecraft once wrote: "if anyone were to try to write the Necronomicon, it would disappoint all those who have shuddered at cryptic references to it." According to Lovecraft's "History of the Necronomicon", copies of the original Necronomicon were held by only five institutions worldwide: The British Museum The Bibliothèque nationale de France Widener Library of Harvard University in Cambridge, Massachusetts The University of Buenos Aires The library of the fictional Miskatonic University in the also fictitious Arkham, Massachusetts The Miskatonic University also holds the Latin translation by Olaus Wormius, printed in Spain in the 17th century. Other copies, Lovecraft wrote, were kept by private individuals. Joseph Curwen, as noted, had a copy in The Case of Charles Dexter Ward (1941). A version is held in Kingsport in "The Festival" (1925). The provenance of the copy read by the narrator of "The Nameless City" is unknown; a version is read by the protagonist in "The Hound" (1924). Although Lovecraft always maintained he created the book, there have always been plenty of people who believed the book to be real. There have been several books published that are supposedly translations of the actual Necronomicon. Interestingly enough the Vatican received calls every year from people that believe the real Necronomicon resides there. There have been hoaxes and others who have added their cards into library files to make it appear as if they have a copy but it is checked out. In Norway, the library of Tromso lists that they have a translated version but it is listed as unavailable. In 1978 a version of the necronomicon popped up that had been edited by George Hay. Hay was a writer and the founder of the science fiction foundation. The version included an introduction by the paranormal researcher and writer Colin Wilson. Wilson also wrote a story, "The Return of the Lloigor", in which the Voynich manuscript turns out to be a copy of the Necronomicon. Which is a pretty cool idea. The Voynich manuscript will be a bonus we're going to tackle so make sure you become a Patreon Poopr to get access to that and all of the other amazing bonuses. Kenneth Grant, the British occultist, disciple of Aleister Crowley, (another future bonus episode topic) and head of the Typhonian Ordo Templi Orientis, suggested in his 1972 book The Magical Revival that there was an unconscious connection between Crowley and Lovecraft. Grant claimed that the Necronomicon existed as an astral book as part of the Akashic records and could be accessed through ritual magic or in dreams. The Akashic records are a pretty crazy topic which we will definitely cover one day. In theosophy and anthroposophy, the Akashic records are a compendium of all universal events, thoughts, words, emotions, and intent ever to have occurred in the past, present, or future in terms of all entities and life forms, not just human. They are believed by theosophists to be encoded in a non-physical plane of existence known as the mental plane. There are anecdotal accounts but there is no scientific evidence for the existence of the Akashic records. In 2004, Necronomicon: The Wanderings of Alhazred, by Canadian occultist Donald Tyson, was published by Llewellyn Worldwide. The Tyson Necronomicon is generally thought to be closer to Lovecraft's vision than other published versions.[citation needed] Donald Tyson has clearly stated that the Necronomicon is fictional, but that has not prevented his book from being the center of some controversy. Tyson has since published Alhazred, a novelization of the life of the Necronomicon's author. Tyson had also been known to back Grant's thoughts about Crowley, Lovecraft and the Akashic records. l The most famous of these versions of the book is the “Simon Necronomicon,” named for its pseudo mononymous compiler (widely believed to be occultist Peter Levenda). The book is cobbled together from a mishmash of recontextualized Sumerian and Babylonian texts peppered with added references to fictional deities created by Lovecraft and the orientalist magical system of Aleister Crowley. Simon's text basically steals the work of pioneering Assyriologists like R.C. Thompson, from whose Devils and Evil Spirits of Babylonia many of the translations are lifted. In their original context, these texts were incantations against evil spirits and the various ills they caused, not spells for conjuring them. (“Simon” has a tendency to present descriptions of demons' evil natures in English, but slips back into transliterated Akkadian when the texts begin to call for the spirits to be cast out, leading to an implication that the demons are being invoked rather than exorcised.) These ancient Mesopotamian incantations have come to be considered “satanic” through a centuries-long process of reinterpretation. The Simon Necronomicon reads its ancient sources through a combination of medieval demonology, 19th-century Theosophy, and 20th-century pulp fiction. But despite its clear origins as a hoax, the Simon Necronomicon has been used as evidence in murder trials like that of Rod Ferrell and his so-called “Vampire Clan.” In 1996, Ferrell murdered the parents of one of his friends in a brutal but mundane home invasion. But numerous factors that emerged in media coverage of the crime-- including Ferrell's self-identification as a vampire and the discovery of a copy of the Simon Necronomicon in his car--led to the murders being reframed as a satanic ritual killing. This information on the Simon Necronomicon comes from an article written by Gabriel McKee for The Institute For The Study of The Ancient World. So that's a basic history of the Lovecraft Necronomicon. Versions of this book have been in storytelling through the ages. Including Moody's favorite movies like… The evil dead series. It also makes an appearance in Jason goes to hell to build the narrative that the Necronomicon was used in some capacity to bring Jason Vohees back. The Necronomicon was again shown in Pumpkinhead 2: Electric Boogaloo. Oh wait… Make that “Blood Wings”, wrong sequel. This version of the necronomicon was shown to be written in sumerian instead of Arabic. So what about real life books of the dead? Well, there are some out there. The Egyptian book of the dead is probably the most famous. The Egyptian Book of the Dead is a collection of spells which enable the soul of the deceased to navigate the afterlife. The famous title was given the work by western scholars; the actual title would translate as The Book of Coming Forth by Day or Spells for Going Forth by Day and a more apt translation to English would be The Egyptian Book of Life. Although the work is often referred to as "the Ancient Egyptian Bible" there is no such thing although the two works share the similarity of being ancient compilations of texts written at different times eventually gathered together in book form. The Book of the Dead was never codified and no two copies of the work are exactly the same. They were created specifically for each individual who could afford to purchase one as a kind of manual to help them after death. The afterlife was considered to be a continuation of life on earth and, after one had passed through various difficulties and judgment in the Hall of Truth, a paradise which was a perfect reflection of one's life on earth. After the soul had been justified in the Hall of Truth it passed on to cross over Lily Lake to rest in the Field of Reeds where one would find everything that one had lost in life and could enjoy it eternally. In order to reach that paradise, however, one needed to know where to go, how to address certain gods, what to say at certain times, and how to comfort oneself in the land of the dead; which is why one would find an afterlife manual extremely useful. The Book of the Dead originated from concepts depicted in tomb paintings and inscriptions from as early as the Third Dynasty of Egypt (c. 2670 - 2613 BCE). By the 12th Dynasty (1991 - 1802 BCE) these spells, with accompanying illustrations, were written on papyrus and placed in tombs and graves with the dead. Their purpose, as historian Margaret Bunson explains, "was to instruct the deceased on how to overcome the dangers of the afterlife by enabling them to assume the form of several mythical creatures and to give them the passwords necessary for admittance to certain stages of the underworld". They also served, however, to provide the soul with fore-knowledge of what would be expected at every stage. Having a Book of the Dead in one's tomb would be the equivalent of a student in the modern day getting their hands on all the test answers they would ever need in every grade of school. At some point prior to 1600 BCE the different spells had been divided in chapters and, by the time of the New Kingdom (1570 - 1069 BCE), the book was extremely popular. Bunson notes, "These spells and passwords were not part of a ritual but were fashioned for the deceased, to be recited in the afterlife". If someone were sick, and feared they might die, they would go to a scribe and have them write up a book of spells for the afterlife. The scribe would need to know what kind of life the person had lived in order to surmise the type of journey they could expect after death. Prior to the New Kingdom, The Book of the Dead was only available to the royalty and the elite. The popularity of the Osiris Myth in the period of the New Kingdom made people believe the spells were indispensible because Osiris featured so prominently in the soul's judgment in the afterlife. As more and more people desired their own Book of the Dead, scribes obliged them and the book became just another commodity produced for sale. Bunson writes, "The individual could decide the number of chapters to be included, the types of illustrations, and the quality of the papyrus used. The individual was limited only by his or her financial resources" It continued to vary in form and size until c. 650 BCE when it was fixed at 190 uniform spells but, still, people could add or subtract what they wanted to from the text. Other copies of the book continued to be produced with more or less spells depending on what the buyer could afford. The one spell which every copy seems to have had, however, was Spell 125. so what was spell 125 you ask, well we'll tell you. Spell 125 is actually pretty cool and it's a story that spans other religious texts in different forms. It is essentially the judging of a person at the gates of the afterlife. In this case it is the judging of the heart of the deceased by the god Osiris in the Hall of Truth. As it was vital that the soul pass the test of the weighing of the heart in order to gain paradise, knowing what to say and how to act before Osiris, Thoth, Anubis, and the Forty-Two Judges was considered the most important information the deceased could arrive with. When a person died, Anubis would guide that person to the Hall of Truth so that they could make the Negative Confession. This was a list of 42 sins the person could honestly say they had never indulged in. Once the Negative Confession was made, Osiris, Thoth, Anubis, and the Forty-Two Judges would confer and, if the confession was accepted, the heart of the deceased was then weighed in the balance against the white feather of Ma'at, the feather of truth. If the heart was found to be lighter than the feather, the soul passed on toward paradise; if the heart was heavier, it was thrown onto the floor where it was devoured by the monster goddess Ammut and the soul would cease to exist. wow… Crazy! The reason that this spell is included in every book is fairly obvious. One needed to know the different gods' names and what they were responsible for but one also needed to know such details as the names of the doors in the room and the floor one needed to walk across; one even needed to know the names of one's own feet. As the soul answered each deity and object with the correct response, they would hear the reply, "You know us; pass by us" and could continue. The spell finished up with a summary of what to wear and even what to offer. It read as follows: "The correct procedure in this Hall of Justice: One shall utter this spell pure and clean and clad in white garments and sandals, painted with black eye-paint and anointed with myrrh. There shall be offered to him meat and poultry, incense, bread, beer, and herbs when you have put this written procedure on a clean floor of ochre overlaid with earth upon which no swine or small cattle have trodden." There were quite a number of slips the soul might make, however, between arrival at the Hall of Truth and the boat ride to paradise. The Book of the Dead includes spells for any kind of circumstance but it does not seem one was guaranteed to survive these twists and turns. Not every detail described above was included in the vision of every era of Egyptian history. In some periods the modifications are minor while, in others, the afterlife is seen as a perilous journey toward a paradise that is only temporary. At some points in the culture the way to paradise was very straightforward after the soul was justified by Osiris while, in others, crocodiles might thwart the soul or bends in the road may prove dangerous or demons might appear to trick or even attack. In these cases, the soul needed spells to survive and reach paradise. Spells included in the book include titles such as "For Repelling A Crocodile Which Comes To Take Away", "For Driving Off A Snake", "For Not Being Eaten By A Snake In The Realm Of The Dead", "For Not Dying Again In The Realm Of The Dead", "For Being Transformed Into A Divine Falcon", "For Being Transformed Into A Lotus""For Being Transformed Into A Phoenix", “For being transformed into more than meets the eye” and so on. The Book of the Dead, as noted, was never used for magical transformations on earth; the spells only worked in the afterlife. The claim that The Book of the Dead was some kind of sorcerer's text is as wrong and unfounded as the comparison with the Bible. The Egyptian Book of the Dead is also nothing like The Tibetan Book of the Dead, although these two works are often equated as well. The information about the Egyptian book of the dead was taken from a great article on worldhistory.org It's a great resource for anything historical! And speaking of the Tibetan Book Of The Dead, let's see what that's all about! Although in Tibet there is no single text directly referred to as the Tibetan Book of the Dead, this English work is the primary source for Western understandings of Tibetan Buddhist conceptions of death. These understandings have been highly influenced by Western spiritualist movements of the 20th and 21st centuries, resulting in efforts to adapt and synthesize various frameworks of “other” religious traditions, particularly those from Asian societies that are viewed as esoteric or mystical, including tantric or Tibetan Buddhism. Isn't Tantric sex about having an intense orgasm without having intercourse? It's also a great band. This has resulted in creative forms of appropriation, reinterpretation, and misrepresentation of Tibetan views and rituals surrounding death, which often neglect the historical and religious realities of the tradition itself. The Tibetan Book of the Dead is a prime example of such a process. Despite the lack of a truly existing “book of the dead,” numerous translations, commentaries, and comparative studies on this “book” continue to be produced by both scholars and adherents of the tradition, making it a focal point for the dissemination and transference of Tibetan Buddhism in the West. The set of Tibetan block prints that was the basis for the original publication of the Tibetan Book of the Dead in 1927 by Walter Y. Evans-Wentz (1878–1968) consisted of portions of the collection known in Tibetan as The Great Liberation through Hearing in the Intermediate State or Bardo Thödol (Bar do thos grol chen mo). This work is said to have been authored by Padmasambhava in the 8th century CE, who subsequently had the work buried; it was rediscovered in the 14th century by the treasure revealer (gter ston) Karma Lingpa (Kar ma gling pa; b. c. 1350). However, as a subject for literary and historical inquiry, it is nearly impossible to determine what Tibetan texts should be classified under the Western conceptual rubric of the Tibetan Book of the Dead. This is due partly to the Tibetan tendency to transmit textual traditions through various redactions, which inevitably change the content and order of collected works. Despite this challenge, the few systematic efforts made by scholars of Tibetan and Buddhist studies to investigate Bardo Thödol literature and its associated funerary tradition have been thorough, and the works produced by Bryan Cuevas and Donald Lopez Jr. are particularly noteworthy. The Bardo Thödol is essentially a funerary manual designed to guide an individual toward recognizing the signs of impending death and traversing the intermediate state (bar do) between death and rebirth, and to guide one's consciousness to a favorable next life. These instructions provide detailed descriptions of visions and other sensory experiences that one encounters when dying and during the post-mortem state. The texts are meant to be read aloud to the deceased by the living to encourage the consciousness to realize the illusory or dreamlike nature of these experiences and thus to attain liberation through this recognition. This presentation is indicative of a complex and intricate conceptual framework built around notions of death, impermanence, and their soteriological propensities within a tantric Buddhist program developed in Tibet over a millennium, particularly within the context of the Nyingma (rNying ma) esoteric tradition known as Dzogchen (rDzogs chen). Tibet and other tantric Buddhist societies throughout the Himalaya have developed a variety of technologies for practically applying Buddhist understandings of death, and so this particular “book” is by no means the only manual utilized during the dying and post-mortem states, nor is it even necessarily included in all Tibetan or Himalayan funerary traditions. Nevertheless, this work has captured the interests of Western societies for the past century and has unofficially become the principal introduction not only to Tibetan death rites but also to Tibetan Buddhism in general for the West. Information in this summary was taken from the Oxford Research Encyclopedia website. To go along with these, there is also the lesser known Texan book of the dead. This one is followed by a certain group of people in the Americas. There are some interesting passages in it and they read as follows: you say you want to go to heaven? Well, I got the plans Kinda walks like Sasquatch But it breeds like kubla khan In original dialect, it's really quite cryptical Following this it says: It's given me powers but kept me low Many have scorned this Modern day pharisees fat with espressos Interesting… It continues: you want to know paradise Do you want to know hell? Want to drink that cool clear liquor? Better dig a little deeper in the well It goes on to reveal the mantra you need to recite to move on in the afterlife: Do you want that mantra? Well, here you go One for the money, two for the show And a knick knack paddy whack Give the lord a handicap Ooh ee ooh ah ah Twing twang walla walla bing bang Oh ee ooh ah ah Twing twang walla walla bing bang, oh yeah Ooh eee ooh ah ah B-I-N-G-O Ooh eee ooh ah ah E-I-E-I-O It finishes with an emphatic phrase to remind you that on the afterlife, you're not running shots anymore, it reads: "It is written, I have spoken So put this in your pipe and smoke it" Ok so if you made it through that with us you probably surmised that it was a bunch of hogwash. Texan book of the dead is actually a song by the band clutch but we figured we'd have some fun. Some think the song has a deeper meaning referring to the ridiculousness of trendy ideas about spirituality and the process of life and death. https://www.digitaltrends.com/movies/necromicon-movies-book-of-the-dead/ BECOME A PRODUCER! http://www.patreon.com/themidnighttrainpodcast Find The Midnight Train Podcast: www.themidnighttrainpodcast.com www.facebook.com/themidnighttrainpodcast www.twitter.com/themidnighttrainpc www.instagram.com/themidnighttrainpodcast www.discord.com/themidnighttrainpodcast www.tiktok.com/themidnighttrainp And wherever you listen to your favorite podcasts. Subscribe to our official YouTube channel: OUR YOUTUBE Support our sponsors www.themidnighttraintrainpodcast.com/sponsors
Gloria and NaCho return for Part 2 of Search for Kadath! This is Part 2 of the scenario, Part 1 can be found in Episode 36. Reminder - always bring a Kitt for your Nightriders and... let's have fun!
Gloria and Nathaniel have seen things ... wondrous things! Talking cats, Zoogs, enchanted forests and now an epic search through the Dreamlands for Kadath - where the Gods dwell! Join Tim for a 2-part episode where he tackles The Search for Kadath and tries to box and prognosticate his way to victory - let's have fun! Facebook: @Ivegotaplanpodcast Email: tpfiscus at gmail dot com
Manfromleng steps into the ring with Nathaniel Cho, the Guardian investigator from the Investigator Starter Decks for the Arkham Horror LCG by Fantasy Flight Games. CC licensed music from the album Lovecraft Memories by Zreen Toyz. Contact manfromleng@gmail.com. Direct DownloadYouTubeiTunesGoogle Podcasts The stars are right, and that means it's time for another episode of The Whisperer in Darkness. I am your host, the Manfromleng. Thank you very much for joining me today. On this episode, we're stepping into the ring with Arkham's resident boxer, Nathaniel Cho, the Guardian investigators released in the Investigator Starter Deck product. I'll share my first impressions of Nathaniel, explore his viability in the multiplayer and solo formats and examine some of the player cards that are included in his starter deck. By the end of this video, I hope that you'll be better prepared to serve as Nathaniel's corner man when he attempts to go 12 arounds against the agents of the Mythos. There are spoilers throughout if you care about that sort of thing. If you enjoy what you hear, like, comment and subscribe. Is Nathaniel the type of investigator who can stand toe to toe with the Mythos, or does he have a glass chin? Let's find out! Nathaniel Cho, The Boxer, has 3 Willpower, 2 Intellect, 5 Combat and 2 Agility. He has the Criminal and Warden traits, 9 Health and 6 Sanity. He has the following game text: Response – When you deal damage to an enemy by an event or a fight ability on an event: Deal 1 additional damage (Limit once per phase). His Elder Sign effect is +1, and if this skill check is successful during an attack, return an event from your discard pile to your hand. Nathaniel Cho's base skill values are typical of a combat-orientated Guardian. Nathaniel's average Willpower skill value will make it challenging for him to deal with common treacheries, such as Crypt Chill, Frozen in Fear and Rotting Remains from the Core set, without committing additional cards and/or resources to the skill test. He will also need help to pass important Willpower tests on Agenda cards, such as Agenda 1B – The Serpents Attack! in The Untamed Wilds scenario. Fortunately for Nathaniel, the Guardian card pool and the upgrades in Nathaniel's starter deck are chalk full of extra Willpower skill icons. Nathaniel will need every Willpower icon he can muster in a Willpower intensive campaign, such as The Circle Undone, but at least he doesn't have to overcome a significant Willpower deficit like his Rogue counterpart, Winifred Habbamock. Nathaniel's below average Intellect is fine if you are playing in a three- or four-player game, where he can count on other investigators to discover the lion's share of the clues. However, it's much more problematic if you want to play Nathaniel solo or partner him with an investigator who doesn't specialize in discovering clues, either. It will be extremely difficult for Nathaniel to discover clues using Investigate actions at a typical three-shroud location, and common obstacles, such as Obscuring Fog, can all but lock him out of a location for the duration of a scenario. Nathaniel needs to leverage cards such as Evidence, Flashlight, Perception, Grete Wagner, Lesson Learned and Scene of the Crime either to reduce the shroud value of locations or discover clues without taking Investigate actions. Unfortunately, Nathaniel's starter deck comes up short in the Investigation department. While the deck includes Grete Wagner (0) and (3), Evidence (1) and Lesson Learned, it lacks Evidence (0), Scene of the Crime, Flashlight and Perception. If you want to play Nathaniel Cho solo, you will need to tinker with the starter deck to improve its viability in that format. Nathaniel Cho is the type of investigator who prefers to let his fists do the talking, so he will also struggle on Parley tests that use the Intellect skill. If Nathaniel wants to recruit Jazz Mulligan in Extracurricular Activity or sweet talk Constance Dumaine in The Last King, he'll need to exchange his boxing trunks for some Fine Clothes. Poltergeist, an enemy from The Path to Carcosa campaign and the nemesis of Guardians everywhere, is particularly dangerous to Nathaniel since it's immune to his damage bonuses and his odds of parleying with it successfully are low. If you're taking Nathaniel through The Path to Carcosa, you should consider bringing an Enchanted Blade along just in case. Nathaniel is only the second Guardian investigator with a Combat skill value of 5, which means there are very few enemies that can stand toe-to-toe with him. Between his base skill value and his special ability, Nathaniel is a combat monster who can knock many enemies to the canvas in one or two action. Nathaniel is an excellent combatant for one simple reason. While traditional Guardians usually need to draw and play a weapon to improve the efficiency of their Fight actions, Nathaniel can start throwing punches as soon as he draws an event that deals damage or has a fight ability, which are plentiful in his starter deck. If Nathaniel draws enough events, he can leave a trail of battered and bloodied enemies in his wake without resorting to gun or knives. Treacheries that require Combat skill tests are relatively rare, but it's nice to know that common obstacles, such as Locked Door from the Core set or Overgrowth and Entombed from The Forgotten Age, won't pose much of a problem for Nathaniel. Finally, we come to Nathaniel's below-average Agility. Nathaniel stings like a bee, but he sure as hell doesn't float like a butterfly. Nathaniel's odds of evading an enemy that he can't or won't knock out are slim. Agility skill tests are common on treacheries, so Nathaniel is vulnerable to things like Grasping Hands and On Wings of Darkness from the Core set and Snake Bite from The Forgotten Age. If you are playing The Forgotten Age, odds are that Nathaniel will end up poisoned at some point during the campaign, so don't forget to bring along some Medicine. Some Agenda and Act decks also have surprises in store for Arkham's less agile investigators. The Essex County Express, Undimensioned and Unseen and Curtain Call, for example, punish investigators who are unable to pass Agility skill test. Unfortunately, Agility skill icons are few and far between in the Guardian card pool and the Nathaniel Cho starter deck, so it will be difficult for Nathaniel to muster enough of them to pass these types of skill tests consistently. There are several cards that can improve Nathaniel's odds, although none of them are in starter deck. Unexpected Courage from the Core set is helpful whether Nathaniel is attempting to evade an enemy or pass an Agility skill test, while Daring, a Guardian skill from the Search for Kadath is useful whether Nathaniel is throwing haymakers or using the rope-a-dope defence to buy some time. Take the Initiative, a Guardian skill from The Boundary Beyond, is a great addition to a Nathaniel Cho deck in either multiplayer or solo. It's a fantastic defence against Agility skill checks on treachery cards and provides a great bonus during the Investigation phase as long as Nathaniel takes the first turn. Nathaniel's response makes him a force to be reckoned with in the Combat department. Between his response and events cards such as Monster Slayer (0) and One-Two Punch (0), Nathaniel can easily deal three or four damage to an enemy in one action, which is extremely efficient for a Combat-orientated investigator. Throw in cards such as Clean Them Out (0) and Vicious Blow and Nathaniel can knock out an enemy and generate resources in a single action, which is fantastic. Nathaniel's response is limit once per phase, though, so finding ways to trigger it in as many phases as possible will maximize his effectiveness. Nathaniel's starter deck includes several cards that can help him do this. Counterpunch (0) and Counterpunch (2), for example, let Nathaniel trigger his response when he is attacked, which usually occurs during the enemy phase. Nathaniel could use Heroic Rescue (0) from Echoes of the Past or Heroic Rescue (2) from Point of No Return to pull off a similar trick during the enemy phase. Unfortunately, neither card is included in Nathaniel's starter deck. Get over Here!' (2) may be played during any free-triggered ability window, which means Nathaniel can play it during the Mythos, Investigation, Enemy and Upkeep phases. Ambush, a Guardian event from The Unspeakable Oath, doesn't see much play, but Nathaniel could use it to trigger his response when an enemy spawns at his location, which typically occurs during the Mythos phase. With the right combination of events, Nathaniel could trigger his response four times in one round, which would make short work of most enemies the solo format and put a significant dent in the health total of most bosses in multiplayer. Nathaniel's starter deck is packed with a lot of great events with fight abilities to trigger his response. The trick is drawing enough of them to trigger his response turn after turn. That's where Boxing Gloves comes in. Boxing Gloves is one of the most important - if not the most important - card in the Nathaniel Cho starter deck. Weapon assets are the hallmark of Guardian and off-class Guardian investigators, but few of those assets define an investigator as much as Boxing Gloves. Nathaniel isn't really Nathaniel without them and getting Boxing Gloves down on the table should be your No. 1 priority in most scenarios. The passive +1 Combat skill bonus is great, since it plays to Nathaniel's strengths, but it's the card's response that is key his staying power during a long bout against the agents of the Mythos. The ability to search the top 6 cards of your deck for a Spirit event and add it to your hand after you defeat an enemy is critical to how Nathaniel's deck's function. Nathaniel's starter deck contains a lot of events with the Spirit trait, so odds are that you'll find something to refill your hand and let Nathaniel maintain a flurry of blows. There are several cool tricks that you can pull off with Boxing Gloves. For example, if Nathaniel is confronted by multiple enemies, he can defeat one of them, then trigger Boxing Gloves to fetch an event such as Counterpunch, which he can play during the enemy phase to trigger his response for a second time in the round. There are also several events, such as Glory (0) and Evidence (0), that trigger after you defeat an enemy. If you defeat an enemy with Boxing Gloves, you can trigger the response to fetch Glory, which you can trigger to draw two more cards. If one of those cards happens to be Evidence, you can trigger it to discover a clue, too. These types of tricks take Combat to a whole new level. Boxing Gloves may be one of the most important cards in the Nathaniel Cho starter deck, but it presents something of a problem in solo play since it takes up both hand slots. Nathaniel can't wear the gloves and wield a Flashlight at the same time, so you need to give some thought to how you will discover clues. Nathaniel has a couple of options here. The first is to forego Flashlight entirely and rely on cards such as Evidence, Grete Wagner, Lesson Learned and Scene of the Crime to discover clues. The second option is to play Bandolier (0) from The Essex County Express so Nathaniel can play Flashlight in addition to cards such as Evidence, Grete Wagner, Lesson Learned and Scene of the Crime. I've tested both approaches, and I think I prefer the latter. Nathaniel can make do without a Flashlight, but he's got to be extremely careful how he uses Grete, Evidence and Scene of the Crime because there is a chance that he'll run out of options to discover clues at high-shroud locations before the end of a scenario. Locations with more than one clue per investigator can also be problematic until Nathaniel upgrades to Evidence (1) or purchases Lesson Learned. The Flashlight/Bandolier combo is a more card intensive, but Flashlight is great for sniping clues at 1- and 2-shroud locations, allowing Nathaniel to save Evidence, Grete Wagner and Scene of the Crime for the 3+ shroud locations. Discovering clues with a 2-Intellect investigator in solo is always going to be challenge, so it doesn't hurt to err on the side of caution and pack a Flashlight, too. Besides, Bandolier (2) from Return to the Dunwich Legacy is a decent upgrade for Nathaniel since it gives him a passive +1 Willpower bonus if he has Boxing Gloves equipped. Nathaniel's Elder Sign ability supports his style of deck and his response, both of which are based around events. Nathaniel receives +1 to his modified skill value if he pulls an Elder Sign, which is the same for all investigators in the starter decks. That's not all that surprising, considering Nathaniel is primarily focused on defeating enemies. Nathaniel has a base Combat skill value of 5, 6 or 7 if he has a couple of key assets in play, so it's not like he needs a big boost from the Elder Sign during Fight actions. If Nathaniel's in Hail Mary territory, that is, his modified skill value is one less than the difficulty of the skill test before you pull a chaos token from the bag, an Elder Sign will save him from time to time. The odds of that happening on standard difficulty aren't very good at the outset of a campaign, but I'd rather have two +1s in the bag rather than just one. Unfortunately, an Elder Sign won't enough to save Nathaniel if he can't muster enough skill icons against more difficult skill tests, such as the Willpower (5) skill tests on Visions of Futures Past from the Dunwich Legacy or Centuries of Secrets from The Circle Undone. At that point, it's not a question of whether Nathaniel will fail the skill test, but how badly he will fail. Nathaniel should not need the skill value bonus from the Elder Sign if he's taking Fight actions, but the ability to return an event from his discard pile to his hand during an attack is excellent. It's worth noting that Nathaniel can return any event to his hand, not just events with the Spirit trait, and his starter deck contains good options for a variety of situations. If you've got an important bout against an agent of the Mythos coming up, you can return Counterpunch, Monster Slayer or One-Two Punch to your hand. If you want a little extra prize money, then Clean them Out is just the ticket. If you need to draw cards, then you can go for Glory. If you've tinkered with the starter deck to play solo and you're afraid you'll come up short on clues, Evidence and Scene of the Crime are great options. Nathaniel needs to keep his hand stocked with events to be an effective investigator, so the ability to return an event to your hand from the discard pile from time to time is vital. Nathaniel doesn't have access to any sort of meaningful chaos bag manipulation, though, so Lady Luck will need to be in his corner if he hopes to pull a lot of Elder Signs while attacking enemies. Nathaniel's signature asset is Randall Cho: Concerned Brother. It's a two-cost asset with Willpower, Intellect and Wild skill icons and the Ally and Medic traits. Randall Cho takes up an ally slot and has the following free-triggered ability: After Randall Cho enters play: Heal 3 damage or search your deck or discard pile for a Weapon asset, play it (paying its cost), and shuffle your deck. There's a lot to like about Randall Cho. First, he's a bargain at two resources. Second, he has 1 Willpower, 1 Intellect and 1 Wild skill icon. Nathaniel's Willpower and Intellect skill values aren't exactly stellar, so Randall has the potential to save your ass during a critical skill test. Third, Randall is the type of ally who is useful whether he enters play at the beginning of a scenario or at the end. If you can get him down on the table early, Randall has a Prepared for the Worst effect that can not only fetch Nathaniel's Boxing Gloves from either the draw deck or discard pile, but also play them (paying its cost). Boxing Gloves cost 3 resources (2 if you have upgraded them), so you can play Randall Cho and Boxing Gloves on Turn 1 and still have two actions left over. You can't get much better than that in terms of action efficiency. If you play Randall towards the end of a scenario, he can either fetch his brother's Boxing Gloves or heal 3 damage on him. Randall Cho is a little fragile after his unfortunate ‘accident' at the hands of the O'Bannion gang, but his mind is sound. Nathaniel has only 6 Sanity and he is somewhat vulnerable to Willpower treacheries, so Randall's 3 Sanity is always welcome, especially toward the end of a scenario. Unfortunately, like most signature cards, Randall Cho is a singleton, so drawing him consistently is a challenge. Nathaniel's starter deck contains a few tools that can help. The response on Boxing Gloves will thin out your deck a little if you can kill enough enemies, while Glory (0) will draw you two cards for doing what Nathaniel does best. Once you've earned a few experience points, you can purchase Overpower (2), which provides additional card draw. When I was testing various Nathaniel Cho builds, I tended to play Grete Wagner towards the beginning of scenarios to pump my Combat skill and discover clues. Once Grete had done her job, I'd drop Randall Cho to heal some of the damage that Nathaniel had taken and provide a nice Sanity cushion. Nathaniel Cho's signature weakness is Tommy Malloy. Tommy has 2 Fight, 3 Health and 3 Evade. He has the Humanoid, Criminal and Syndicate traits. His prey is Nathaniel Cho only. He has the Hunter keyword and the following Forced effect – When Tommy Malloy would take any amount of damage: Reduce that amount to 1. Tommy Malloy deals 2 damage. Honestly, I'm disappointed by the art FFG chose for Tommy Malloy. Patrick McEvoy did a great job depicting the pivotal bout between Nathaniel and Tommy, so I was expecting something more along those lines for Tommy. Unfortunately, FFG decided to re-use a piece of art from the Call of Cthulhu LCG, which doesn't capture the character portrayed on the other cards in the starter deck. As far as signature weaknesses go, Tommy is a bit of a lightweight. He has a Fight value of only 2, which means Nathaniel won't have much trouble dispatching him in most scenarios. Nathaniel's base skill value is already three greater than Tommy's Fight value before he pulls from the chaos bag, four if he has Grete or Boxing Gloves down, so the bout with Tommy is a formality. The Hunter keyword is largely irrelevant in solo play, since its highly unlikely that Nathaniel will evade Tommy in that format. I could see another investigator taking Tommy off Nathaniel's hands in multiplayer, though, especially if Nathaniel has more pressing matters to deal with during his turn. Tommy hits hard but I don't expect his punches to land very often. Besides Nathaniel has 9 health, so he can absorb a significant amount of punishment. Like many signature weaknesses, Tommy isn't so much a threat as a time-consuming speedbump that will tie up Nathaniel for a turn. Tommy's forced effect is annoying since Nathaniel will need to take at least three actions to deal with him. One-two punch (0) can help Nathaniel speed up the bout if necessary. Counterpunch (0) and Counterpunch (2) can also help Nathaniel land a quick blow on Tommy if he's willing to take an attack of opportunity or one of his punches fails to connect during the Investigation phase. I didn't run into Tommy all that often while testing Nathaniel, but he didn't pose much of a challenge when I did. All things considered, there are far worse signature weaknesses out there. Nathaniel's starter deck includes one basic weakness that is designed to harass combat-orientated investigators like him. Self-Destructive has the Flaw trait and the following game text: Revelation – Put Self-Destructive into play in your threat area. Forced – When you deal 1 or more damage to an enemy: Take 1 damage. An investigator may spend two actions to discard Self-Destructive. Self-Destructive has the potential to punish Nathaniel severely if he draws it in the heat of a battle. Nathaniel has 9 health, so he can afford to take a damage here or there, but trading blows with a swarm of enemies or a boss with a ton of health with Self-Destructive in his threat area is a situation best avoided. As with many basic weaknesses, Self-Destructive taxes an investigator's actions but doesn't necessarily punish them if they don't deal with it immediately. If you're feeling lucky, you can let Self-Destructive linger in your threat area for a few turns while you find the right time to deal with it. It's worth noting that Self-Destructive has absolutely no impact unless you damage an enemy, so investigators who specialize in Investigation or Evasion will be happy indeed to draw it as their basic weakness. Self-Destructive is so ineffective against these types of investigators that I would consider re-drawing my basic weakness if I pulled Self-Destructive in multiplayer, where decks tend to specialize a lot more. The Arkham Horror LCG is a challenging game, and players should seize every advantage they can get, but I feel a basic weakness should have some effect on an investigator. Now that we've analyzed Nathaniel Cho's strengths and weaknesses and examined his signature cards, let's turn our attention to the deck itself and how it performs. I've tested Nathaniel against a variety of scenarios as a solo investigator, so most of what follows will focus on his viability in that format, but I do have a few thoughts on the starter deck in multiplayer. If you're playing Nathaniel in a three- or four-player game, where he can focus exclusively on defeating enemies, then the starter deck is, well, a good starting point. Between Boxing Gloves, his response and the suite of events that deal damage or have fight abilities, Nathaniel can dominate the squared circle, knocking out enemies with a ruthless efficiency that will make other investigators at the table envious. ‘Get over here!' has a taunt-like effect combined with a fight ability, which is great for pulling enemies away from other investigators and triggering Nathaniel's response. It's also an efficient way to deal with enemies with the Aloof keyword since you can engage and fight them with one action rather than two. Unfortunately, ‘Get over here!' is restricted to non-Elite enemies, so you can't use it to pull most bosses or annoying enemies, such as the Man in the Pallid Mask from the Path to Carcosa campaign. To do that, you'll need to import Taunt from the Dunwich Legacy or purchase Taunt (3) in the starter deck. Clean Them Out is an amazing card that generates resources and has a Fight ability that triggers Nathaniel's response, while Monster Slayer is a great way to remove three-health enemies from the board. Clean Them Out also happens to have the Tactic trait, so you can stack it on Stick to the Plan. One-Two Punch is useful against enemies with greater than 2 Health; however, it's also vulnerable to being countered by a bad pull from the chaos bag. If you play One-Two Punch, remember that you don't get the second punch unless the first punch connects, so it can be worth overcommitting to the first Combat skill test to make damn sure that it lands. I've had that first punch miss a couple times, and it can put Nathaniel in an awkward position since he expected the action to end with the enemy lying flat on the mat. Now the enemy is still standing, and Nathaniel didn't get to trigger Boxing Gloves to search for an event to continue the fight. If Nathaniel doesn't have a second event in his hand, he's the one who might end up going down for a 10 count. Counterpunch is helpful in the event you need to take an attack of opportunity or an enemy lives long enough to counterattack during the enemy phase. Counterpunch is the only way Nathaniel can trigger his response during the enemy phase until he upgrades to ‘Get over here!' (2) or Dynamite Blast (3). It's also one of only three cards in the deck with an Agility skill icon, the other two being Dodge and Relentless. Dodge, Glory and Stand Together round out Nathaniel's events package, providing damage mitigation, card draw and resource generation, respectively. Nathaniel's asset package is a mix of essential and non-essential tools. I discussed Boxing Gloves at length earlier in this video, so I won't dwell on it here. Needless to say, it's the engine that keeps Nathaniel in fighting shape. Safeguard (0) is an amazing card in the multiplayer format that can generate a tremendous amount of action advantage during a scenario. It's not quite as busted as Safeguard (2) from Dark Side of the Moon, but it's damn close. Unfortunately, Safeguard (2) is not included in the starter deck. However, if you can play both copies of Safeguard (0), you can use all those action that you would spend moving around the board to fight enemies. Grete Wagner provides Nathaniel with a passive Combat skill boost and she can soak 3 damage and 2 horror for him. She also happens to be the only card in the deck that can help Nathaniel discover clues at the opening of a campaign, which is one of the deck's glaring weaknesses. Grete Wagner (3) is also very nice, throwing in a passive Intellect bonus, soaking even more damage and allowing you to discover clues at connecting locations. Unfortunately, Grete is quite expensive at five resources. The cost curve of Nathaniel's deck isn't that steep, but his resource pool will take a significant hit if he plays Grete. The final three assets in the deck are Flesh Ward, Physical Training and Relentless. Honestly, I don't much experience with these cards since I pulled most of them from the deck relatively early during testing. Flesh Ward provides Nathaniel with another source of damage and horror mitigation, and it uses an Arcane slot, which is uncontested. It's also has 1 Health and 1 Sanity, which is somewhat unusual for an asset of this type. However, you can only trigger it in response to taking damage or horror from an enemy attack. Nathaniel seems to take more damage and horror from treacheries, given his proficiency in the ring, so Flesh Ward isn't as useful as it appears. It's also a little pricey at three resources. Relentless provides Nathaniel with another way to generate resources, but I never felt the need to play it during testing. The price is right, and the card has great potential if Nathaniel can arrange a bout with a lowly Swarm of Rats. I also like the fact that gaining the resources on Relentless is free-triggered ability. However, in my experience most combat-oriented investigators tend to deal just enough damage to enemies rather than excess damage. Relentless might payoff eventually, but resources tend to be in short supply at the beginning of a scenario and plentiful in the late game. I would prefer to spend the card and the action on something else. Besides, with 10 cards that cost zero resources, the cost curve of Nathaniel's deck is not that steep. Finally, there are two copies of Physical Training, which seems excessive. Nathaniel has a modified Combat skill value of 7 with Boxing Gloves and Grete Wagner in play, so I doubt that he would need to spend resources to boost it during Fight actions all that often. It would come in handy during Willpower skill tests, though, so I would consider playing one copy. I don't consider playing it a top priority, though, unless I expect to face a lot of treacheries that prompt Willpower skill tests. Nathaniel's skill package is just one card, Vicious Blow, which is standard issue in most Guardian decks. I'm surprised the deck doesn't include two copies of Unexpected Courage or Take the Initiative to give Nathaniel more options to counter treacheries or pull off a cheeky Investigate or Evade action. That brings me to my chief complaint about Nathaniel's starter deck: it focuses almost exclusively on defeating enemies at the expense of everything else. Don't get me wrong, Nathaniel's single-minded determination to become king of the ring has its advantages. I suspect the deck is fine in a three- or four-player setting, and it's a good way to introduce new players to the game because it provides them with a clearly defined goal, that is, kill all the enemies. However, if you are playing Nathaniel solo or in a two-player game where he is expected to chip in and discover a few clues or pass the occasional Agility skill test, the starter deck simply isn't viable. Two copies of Evidence (0) would go a long way to fixing Nathaniel's inability to discover clues; however, the designers decided against including basic tools, such as Evidence (0), in favour of upgrades, such as Evidence (1), or entirely new options, such as Lesson Learned (2). This is a problem with all the starter decks, not just Nathaniel's. I can understand why the designers took this approach. There are only so many cards that you can stuff into a $15 starter deck, and I think most veteran players would prefer to get new cards such as Evidence (1), ‘I've got a plan! (2) and Mind Over Matter (2) rather than reprints of their Level 0 counterparts. Unfortunately, excluding the Level 0 versions of staples, such as Evidence has a negative impact on the starter decks' overall performance, especially at the beginning of a campaign, which is when new players are going to form their first impressions of the game. Fantasy Flight Games makes it pretty clear in the product description that Investigator Starter Decks are an ideal entry point for new players. As long as you've got a friend who has a collection of Arkham Horror: The Card Game, you don't even need to buy your own Core set or deluxe expansion. Simply pick up your favourite investigator starter deck and start playing immediately! However, if your friend shows up to a two-player game with a Nathaniel Cho starter deck and they get crushed because they can't discover clues or they take one too many treacheries to the face because they don't have any skill cards to counter them, they could leave the table with a very bad first impression of the game. And I wouldn't blame them, because FFG promises these decks are perfect for getting started on their first campaign, when they are clearly lacking in a few key areas of the game. I don't envy the designers having to make the choice between including essential, albeit somewhat boring, staples such as Evidence (0), Flashlight and Unexpected Courage and flashy new toys that will appeal to veteran players. However, I think I would have erred on the side of well-rounded decks rather than hyper-focused builds that excel at one and only one aspect of the game. Brief rant aside, what's done is done. Nathaniel Cho and the other Investigator Starter Decks are in the hands of new and veteran players alike. The question is: how do we modify them to make them enjoyable to play in multiplayer and solo formats? Well, if you're playing in a three- or four-player game, Nathaniel's deck could benefit from a few changes, but it doesn't require a total overhaul. First, I'd consider swapping Grete Wagner for Beat Cop or Guard Dog from the Core set. Both are slightly cheaper than Grete and give Nathaniel the option to ping an enemy damage, which can be invaluable. I would also consider adding a few more skill cards, such as Guts, Steadfast, Take the Initiative and/or Unexpected Courage, depending on your card pool, to give him a fighting chance against a broader range of treacheries and buff the occasional skill test. It's tempting to add a secondary weapon to the deck, but I don't think it's absolutely necessary unless you're worried about a particular enemy, such as Avian Thrall from the Dunwich Legacy, Poltergeist from the Path to Carcosa or Wraith from The Circle Undone. Nathaniel leans heavily on his events to get the job done, so there aren't that many deck slots for superfluous assets and skills. Nathaniel's event package is pretty tight, but you may want to consider adding a copy Prepared for the Worst to find Boxing Gloves quickly. Other viable events in multiplayer include ‘Let me handle this!', First Watch, Heroic Rescue and On the Hunt. If you're preparing for a two-player game or you prefer to play solo like me, then you've got more work to do to make the deck viable. Shoring up Nathaniel's ability to discover clues should be your first priority. Flashlight, Grete Wagner, Evidence (0), Scene of the Crime are a good starting point. Discovering additional clues is going to be a challenge until Nathaniel can upgrade to cards such as Evidence (1) and Lesson Learned, but that's to be expected for a combat-orientated Guardian. If you go the Flashlight route, then Bandolier is worth a look to avoid a slot conflict with the Boxing Gloves. I haven't been playing Perception in my solo build, since Evidence (0) and Glory double up on Intellect skill icons, but the card draw is nice perk. If deck slots are tight, I'd drop Perception in favour of Steadfast, Unexpected Courage and/or Take Initiative. I've been playing one copy of Prepared for the Worst, but you could also try Tetsuo Mori, a fantastic Guardian ally from A Thousand Shapes of Horror. If you're looking for cards to cut from your solo build, Safeguard and Stand Together are the obvious choice. I also axed Flesh Ward, Relentless and at least one copy of Physical Training. My current build cut both copies of Physical Training because I found myself never wanting to play it. You may want to consider making other changes to the deck depending on your playstyle and the nature of the campaign. If you expect Nathaniel to encounter a lot of parley tests, for example, a copy of two of Fine Clothes works wonders. If Nathaniel is stepping into the ring with the Man in the Pallid Mask, Taunt can be invaluable. Before I wrap up this deck tech episode, a word on upgrading Nathaniel's deck during a campaign. Nathaniel's event-centric combat mechanic is unique among Guardians, so traditional Guardian purchases, such as beefier weapons, don't necessarily hold true. If you're sticking to the upgrades included in the starter deck, then you'll probably spend the first six experience points you earn upgrading to Boxing Gloves (3). The starter deck includes upgrades for many of Nathaniel's key events so you will probably want to upgrade those too, since enemies tend to get tougher as a campaign progresses. If Nathaniel needs to pull his weight in the clue department, then you've got Evidence (1), Lesson Learned (1) and Grete Wagner (3). If you need more card draw, Overpower (2) is an option. If you need more direct damage, then you've got Mano a Mano (2). Nathaniel's starter deck doesn't include that many new upgrades and purchases, but there are two worth mentioning. Galvanize is a two-cost event that costs one experience point. It has two Willpower skill icons and the Spirit trait. It has the Fast keyword, and you may play it only during your turn to ready a Guardian asset you control. You may also take an additional action during your turn, which can only be used to fight. I quite like Galvanize. Any card that is Fast and provides an additional action is worth a long hard look when you're upgrading a deck. Nathaniel can use Galvanize to ready Boxing Gloves, so he has the potential to search his deck twice in one turn for Spirit events to keep the combat train rolling. Galvanize also provides an additional Fight action, which Nathaniel can use to play those events. It's worth noting that Galvanize also works with Grete Wagner, enabling Nathaniel to discover multiple clues at one location. It also synergizes with Well Prepared from the Boundary Beyond. Playing Galvanize in combination with Well Prepared and a Guardian asset with a lot of skill icons, such as either upgrade for Physical Training, is worth exploring in any Guardian deck, not just Nathaniel. Lesson Learned is a one-cost event that costs one experience point. It has one Willpower and two Intellect skill icons and the Insight and Spirit traits. It's Fast, and you may play it after you take damage from an enemy attack to discover 2 clues at your location. I haven't had a chance to test this card yet, but it seems strong. Discovering a clue without making a skill test is a great ability. Discovering two clues without making a skill test is amazing, especially for an investigator like Nathaniel, who doesn't have that many ways of discovering more than one clue at a time. Nathaniel needs to take damage from an enemy attack before he can play Lesson Learned, but that's easy to arrange in most scenarios. If you're a veteran player with access to a larger card pool, then you can take several different approaches to upgrading Nathaniel's deck. Upgrading Boxing Gloves and several of Nathaniel's key events is still a top priority. Many of Nathaniel's key events have the Tactic trait, so Stick to the Plan is an option. Ace of Swords provides another passive boost the Nathaniel's already impressive Combat skill, while Agency Backup can help Nathaniel damage enemies or discover clues, depending on the circumstances. Bandolier (2) is worth a look since it synergizes with Boxing Gloves. There are plenty of other great upgrades and purchase, including Police Badge (3), Safeguard (2), either level of ‘I've had worse …' and, of course, Vicious Blow (2). That's going to do it for my look at Nathaniel Cho, the Boxer. I've had a lot of fun playing Nathaniel over the past couple months. I had to make quite a few changes to the starter deck to make it more suitable for solo play, but the deck has performed extremely well against a variety of scenarios. I don't get to play multiplayer all that often, but I suspect the starter deck would work well at higher player counts, where decks can afford to specialize in Combat, Investigation or Evasion. I wouldn't recommend playing the starter deck in a one- or two-player game, though. The deck is a little too focused on combat for its own good, and it's missing a few staples would make the deck more flexible and resilient. Most of those cards are in the Core set though, so if you're a new player who purchased a starter deck, the Core set is a logical next step. Nathaniel's event-centric combat mechanics are fresh, exciting and, perhaps most importantly, ruthlessly efficient. The first time I played Curtain Call, for example, I killed the Royal Emissary five times. The only reason I didn't win that game was my inability to discover clues, which I fixed in a later iteration of the deck. Nathaniel may have only two Intellect, but the addition of cards like Scene of the Crime to the Guardian card pool have made it a lot easier to play a low-Intellect Guardian in the solo format. You've already got the Combat angle covered. If you can solve the investigation problem, then you're going to be in great shape.
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! A ti que viajas ahora entre la vigilia y el sueño, te cuento esta historia sobre aquellos que atravesaron la rivera del Yann, una aventura del mundo onírico. Atraviesa la frontera consciente de la magnitud de este viaje. Quizá, tras escucharla, tu también empieces a soñar con el Yann y la desconcida Kadath, con la secreta Ulthar y la poderosa Sarnath, visitarás sus templos, econtrarás a sus habitantes, y escucharás el rumor del mar Cerenario... Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
ALERTA DE SPOILER DOS SEGUINTES CONTOS: O Navio Branco (1919), Os Gatos de Ulthar (1920), Os Outros Deuses (1921), Celaphais (1922), A Busca Onírica por Kadath (1943). O terceiro episódio da série de três sobre H. P. Lovecraft e suas obras, desta vez desceremos os 700 degrais até os sonhos profundos e exploraremos as Dream Lands. Neste episódio falaremos sobre os principais contos do Dream Cycle, teorizando seus papeis no mundo de Lovecraft e impacto em outras obras através do mundo. Referência: https://io9.gizmodo.com/pulp-scifi-under-japanese-totalitarianism-5968947 Participantes: Luca Piancastelli, Pedro Santos e Vitor Batista Dramatização: Bernardo Valente Edição: Luca Piancastelli
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
Bilinmeyen Kadath'a Düş Yolculuğu - FİNAL Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. Lovecraftgotiköyküler kanalımıza hoş geldiniz. Bu kanalın amacı isminden de anlaşıldığı üzere önce büyük usta Howard Phillips Lovecraft'ın bir sesli arşivini oluşturmak akabinde ise yine başta gotik edebiyatın öncüllerinin eserlerinden bir arşiv oluşturmak ayrıca korku edebiyatının usta isimlerinin yazmış olduğu kısa öykülerini siz gotik ve korku edebiyatı severler ile buluşturmaktır. Kanalımızın bir ticari amacı yoktur. Seslendirmiş olduğum bütün öyküleri kişisel sayfalarınızda, sosyal medya hesaplarınızda paylaşabilir ve özellikle diğer Lovecraft sevenlere ulaştırabilirsiniz. Her türlü görüş ve önerilerinizi hikayedenkanal@gmail.com mail adresime gönderebilirsiniz. Lovecraftgotiköyküler kanalı bir Yalçın Altın yapımıdır. Not: Yeni yayınlanan öykülerden haberdar olabilmeniz için uyarıcıyı aktif etmeyi unutmayın. Keyifli Dinlemeler. #HowardPhllipsLovecraft, #BilinmeyenKadathaDüşYolculuğu, #SeslendirenYalçınAltın, #RandolphCarter, #Kadath, #DreamJourneytotheUnknownKadath, #LovecraftHikayeleri, #lovecraft, #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 12. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. Lovecraftgotiköyküler kanalımıza hoş geldiniz. Bu kanalın amacı isminden de anlaşıldığı üzere önce büyük usta Howard Phillips Lovecraft'ın bir sesli arşivini oluşturmak akabinde ise yine başta gotik edebiyatın öncüllerinin eserlerinden bir arşiv oluşturmak ayrıca korku edebiyatının usta isimlerinin yazmış olduğu kısa öykülerini siz gotik ve korku edebiyatı severler ile buluşturmaktır. Kanalımızın bir ticari amacı yoktur. Seslendirmiş olduğum bütün öyküleri kişisel sayfalarınızda, sosyal medya hesaplarınızda paylaşabilir ve özellikle diğer Lovecraft sevenlere ulaştırabilirsiniz. Her türlü görüş ve önerilerinizi hikayedenkanal@gmail.com mail adresime gönderebilirsiniz. Lovecraftgotiköyküler kanalı bir Yalçın Altın yapımıdır. Not: Yeni yayınlanan öykülerden haberdar olabilmeniz için uyarıcıyı aktif etmeyi unutmayın. Keyifli Dinlemeler. #HowardPhllipsLovecraft, #BilinmeyenKadathaDüşYolculuğu, #SeslendirenYalçınAltın, #RandolphCarter, #Kadath, #DreamJourneytotheUnknownKadath, #LovecraftHikayeleri, #lovecraft, #SesliÖykü, #SesliHikaye, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #DinleGotikÖykü, #DinleGotikÖykü --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 11. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #HowardPhllipsLovecraft, #Kadath, #lovecraft, #BilinmeyenKadathaDüşYolculuğu, #RandolphCarter, #DreamJourneytotheUnknownKadath, #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü, --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 10. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #HowardPhllipsLovecraft, #Kadath, #lovecraft, #BilinmeyenKadathaDüşYolculuğu, #RandolphCarter, #DreamJourneytotheUnknownKadath, #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü, --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 9. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #HowardPhllipsLovecraft, #Kadath, #lovecraft, #BilinmeyenKadathaDüşYolculuğu, #RandolphCarter, #DreamJourneytotheUnknownKadath, #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü, --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 8. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #HowardPhllipsLovecraft, #Kadath, #lovecraft, #BilinmeyenKadathaDüşYolculuğu, #RandolphCarter, #DreamJourneytotheUnknownKadath, #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü, --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 7. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #HowardPhllipsLovecraft, #Kadath, #lovecraft, #BilinmeyenKadathaDüşYolculuğu, #RandolphCarter, #DreamJourneytotheUnknownKadath, #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü, --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 6. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #HowardPhllipsLovecraft, #Kadath, #lovecraft, #BilinmeyenKadathaDüşYolculuğu, #RandolphCarter, #DreamJourneytotheUnknownKadath, #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü, --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 5. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #HowardPhllipsLovecraft, #Kadath, #lovecraft, #BilinmeyenKadathaDüşYolculuğu, #RandolphCarter, #DreamJourneytotheUnknownKadath, #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü, --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 4. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #HowardPhllipsLovecraft, #Kadath, #lovecraft, #BilinmeyenKadathaDüşYolculuğu, #RandolphCarter, #DreamJourneytotheUnknownKadath #SesliÖykü, #SesliHikaye, #LovecraftHikayeleri, #KitapDinle, #SesliKitapDinle, #SesliKorkuHikayeleri, #SesliKorkuÖyküleri, #GotikÖyküler, #DinleGotikÖykü, --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 3. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. Keyifli Dinlemeler. #HowardPhllipsLovecraft #Kadath #lovecraft #BilinmeyenKadathaDüşYolculuğu #RandolphCarter #DreamJourneytotheUnknownKadath #SesliÖykü #SesliHikaye #LovecraftHikayeleri #KitapDinle #SesliKitapDinle #SesliKorkuHikayeleri #SesliKorkuÖyküleri #GotikÖyküler #DinleGotikÖykü --- Send in a voice message: https://anchor.fm/yalcin/message
Interview with Poison Wind about their debut album Virus!. Poison Wind is a York, Pennsylvania Black, Death, and Experimental Metal band formed during the early stages quarantine, bringing together current and former members of Gryla, Shades Of Memory, Bittered, Cultic, Wrath Of Typhon, At the Graves, Elagabalus, Foehammer, Immiseration, Revolta, Xozo, Midnight Eye, Kadath, Vormund, Blood Spilt as Water, Worm March, and Hamilton Fish. Members did not know who they were working with at any time during the process.Become a Supporter! https://www.patreon.com/metaltrencheshttps://www.subscribestar.com/metal-t...SUBSCRIBE TO OUR NEWSLETTER: http://eepurl.com/dogQCDTheme Song: The Hudson Horror – “What The Moon Brings”Background art thanks in part to Kim Holm: https://denungeherrholm.smugmug.com/Support the show (https://www.patreon.com/metaltrenches/creators)
Bilinmeyen Kadath'a Düş Yolculuğu 2. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. #Lovecraft #Kadath #lovecraft #BilinmeyenKadathaDüşYolculuğu #RandolphCarter #HowardPhllipsLovecraft #DreamJourneytotheUnknownKadath #SesliÖykü #SesliHikaye #LovecraftHikayeleri #KitapDinle #SesliKitapDinle #SesliKorkuHikayeleri #SesliKorkuÖyküleri #GotikÖyküler #DinleGotikÖykü --- Send in a voice message: https://anchor.fm/yalcin/message
Bilinmeyen Kadath'a Düş Yolculuğu 1. Bölüm Yazan: Howard Phillips Lovecraft Seslendiren: Yalçın Altın ""Randolph Carter o olağanüstü kenti üç kez düşünde gördü ve üçünde de kentin üst tarafındaki yüksek taraçada dururken birden kapılıp uzaklara götürülüverdi." Randolph Carter zengin ve gizemli günbatımı kentin peşinde, uyku duvarının ötesindeki dünyaya doğru epik bir arayışa koyulur. Bu büyülü kentin kendisine bilinir kılınması için düş tanrılarına dua ettiğinde yanıt alamadığı gibi düş de göremez olur artık. Cesur bir kararla, tanrıların yaşadığı Kadath'a gidip bizzat yalvarmaya karar verir. Ama daha önce kimse Kadath'a gitmemiştir, hatta kimse nasıl gidileceğini bilmiyordur. Randolph Carter yine de denemekten vazgeçmeyecektir." Lovecraft bu kısa romanına 1926'da "Gümüş Anahtar" öyküsünü yazdığı sıralarda başlamıştı. Randolph Carter'in aradığı "günbatımı kenti" düşler diyarında değil, Lovecraft'ın yaşadığı Boston'daki gerçek hayatına dair anılarındaydı. Lovecraftgotiköyküler kanalımıza hoş geldiniz. Bu kanalın amacı isminden de anlaşıldığı üzere önce büyük usta Howard Phillips Lovecraft'ın bir sesli arşivini oluşturmak akabinde ise yine başta gotik edebiyatın öncüllerinin eserlerinden bir arşiv oluşturmak ayrıca korku edebiyatının usta isimlerinin yazmış olduğu kısa öykülerini siz gotik ve korku edebiyatı severler ile buluşturmaktır. Kanalımızın bir ticari amacı yoktur. Seslendirmiş olduğum bütün öyküleri kişisel sayfalarınızda, sosyal medya hesaplarınızda paylaşabilir ve özellikle diğer Lovecraft sevenlere ulaştırabilirsiniz. Her türlü görüş ve önerilerinizi hikayedenkanal@gmail.com mail adresime gönderebilirsiniz. Lovecraftgotiköyküler kanalı bir Yalçın Altın yapımıdır. Not: Yeni yayınlanan öykülerden haberdar olabilmeniz için uyarıcıyı aktif etmeyi unutmayın. Keyifli Dinlemeler. #Lovecraft #Kadath #lovecraft #BilinmeyenKadathaDüşYolculuğu #RandolphCarter #HowardPhllipsLovecraft #DreamJourneytotheUnknownKadath #SesliÖykü #SesliHikaye #LovecraftHikayeleri #KitapDinle #SesliKitapDinle #SesliKorkuHikayeleri #SesliKorkuÖyküleri #GotikÖyküler #DinleGotikÖykü --- Send in a voice message: https://anchor.fm/yalcin/message
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. Dream Quest of Unknown Kadath was unrevised and unpublished in Lovecraft’s lifetime but contains many links to the Old Gods, including Nyarlathotep. Randolph Cater begins a journey to find Kadath, and along the way encounters the cats of Ulthar, Kuranes of the Dreamlands, and the Men of Leng. Support me: https://paypal.me/TomeByTome Support me on Anchor: https://anchor.fm/tome-by-tome-asmr Best way to keep in touch - Twitter: http://twitter.com/TomeByTomeASMR Athena's Archive ASMR: https://anchor.fm/athenas-archive-asmr Asylum ASMR: https://anchor.fm/asylumasmr/ YouTube: http://youtube.com/tomebytomeasmr Patreon: http://www.patreon.com/TomeByTomeASMR For more about the Hunt for the Elder God Cthulhu, watch: https://youtu.be/x20EaYa1OPw #hplovecraftasmr #dreamquestunknownkadath #lovecraftasmr --- Send in a voice message: https://anchor.fm/tome-by-tome-asmr/message Support this podcast: https://anchor.fm/tome-by-tome-asmr/support
Join Justin as he quests through unknown Kadath with Randolph Carter himself, actor Mark Kinsey Stephenson. Along the way they discuss H.P Lovecraft, The Unnamable franchise, and life. Be sure to visit MonstersMadnessandMagic.com to stay up to date on all horror, history, metal and mystery. The digital doors of the Sanctuary of the Strange are open to thee.Monsters, Madness and Magic on Facebook.Monsters, Madness and Magic on Twitter.Monsters, Madness and Magic on Instagram.PATREON: https://www.patreon.com/MonstersMadnessMagic By subscribing, you will be granted access to the following along with directly supporting the website:Patron-only Discord serverEarly access to podcast episodesThe ability to submit questions for future interviewsAny and all episodes will remain ad-freeAt least 1 bonus episode a monthDiscount on all future merchandiseWhere does your money go?Any and all support is deeply appreciated and will go directly into supporting the site in the following ways:Server costs and hosting feesEquipment maintenance and upgradesAdvertising costsGraphic design/Video editingContent developmentContributor compensationOverall growth in production (merch, travel expenses for con coverage, etc)Your support will help us continue creating!
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. This is a sister channel to Tome by Tome ASMR. A special thank you and shout out to Tsnophaljakarax 996 for requesting this read! Special subscriber shout outs begin this week, and if you’ve recommended something recently for me to read, you’re on my list! Make sure to like, comment, and subscribe to be included in the shoutouts
[podlove-web-player post="2596"]Dicht an dicht hat Lovecraft die Ereignisse in seinem Kurzroman Die Traumsuche nach dem unbekannten Kadath gereiht, die sämtlich in einem rein deskriptiven Stil dargeboten werden; der Einsatz von Dialogen fehlt fast völlig. Wunder folgt auf Wunder, Scheußlichkeit auf... Weiterlesen →
This is the tinnitus and sleep version, which means I've added a crackling fireplace as atmosphere to the background to ease tinnitus, aid in sleep, and provide additional calming effects that not everyone receives with soft spoken or whispered ASMR alone. ASMR reading of The Dream Quest of Unknown Kadath by HP Lovecraft, 1927. Listen with headphones for the best experience. Dream Quest of Unknown Kadath was unrevised and unpublished in Lovecraft’s lifetime but contains many links to the Old Gods, including Nyarlathotep. Randolph Cater begins a journey to find Kadath, and along the way encounters the cats of Ulthar, Kuranes of the Dreamlands, and the Men of Leng. Support me: https://paypal.me/TomeByTome Support me on Anchor: https://anchor.fm/tome-by-tome-asmr Best way to keep in touch - Twitter: http://twitter.com/TomeByTomeASMR Athena's Archive ASMR: https://anchor.fm/athenas-archive-asmr Asylum ASMR: https://anchor.fm/asylumasmr/ YouTube: http://youtube.com/tomebytomeasmr Patreon: http://www.patreon.com/TomeByTomeASMR For more about the Hunt for the Elder God Cthulhu, watch: https://youtu.be/x20EaYa1OPw #hplovecraftasmr #dreamquestunknownkadath #theothergods --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/tome-by-tome-asmr/message Support this podcast: https://anchor.fm/tome-by-tome-asmr/support
A comienzos de 1920, el escritor norteamericano H.P. Lovecraft se encontraba en una de sus etapas creativas más prolíficas. En los primeros meses del año, contagiado de poderosos sueños nocturnos, comenzó a encadenar relatos que revelaban numerosos secretos de sus Tierras del Sueño. La suma de estas historias, sus habitantes y parajes, irían dando forma a las fronteras de este particular mundo onírico, un universo complejo, con su propia geografía, su colección de Dioses, monstruos y leyendas. Desde aquellos primeros relatos, desde las oscuras calles Ulthar, las grandiosas puertas de Sarnath, y las místicas fronteras de la desconocida Kadath, Las Tierras del Sueño de Lovecraft han crecido en habitantes y dimensiones... Pero son muy pocos los escogidos para poblar este mundo sin asumir el riesgo de la fatalidad. Lovecraft, al igual que nuestro protagonista de esta noche, padeció en parte sus propios delirios oníricos, sus fantasías infantiles, sus ambiciones juveniles aplastadas por los demonios de lo cotidiano, avatares de la mundana desolación que tan sólo podían ser contrarrestados con el poder de la ensoñación y el exorcismo de la escritura. Así, Lovecraft continuó escribiendo: cartas,ensayos, artículos, apuntes, relatos y más cartas... Sus largos períodos de aislamiento tan sólo se correspondían con una reclusión física, porque su imaginación se mantenía despierta y su pluma volaba en busca de la compresión de sus amigos y seguidores. Y mientras tanto, su personaje se sumergía poco a poco en una autodesctructiva melancolía, de la que sólo podía escapar a través de sus sueños. Esta confrontación del mundo físico, nos lleva de nuevo a las tierras del sueño, donde nuestro melancólico y debilitado protagonista, tratará de escapar de las desgracias mundanas convirtiéndose en monarca de Ooth-Nargai y todas las regiones vecinas del sueño... Un mundo que empieza y termina con la grandeza de una poderosa ciudad. Así pues acompáñennos en este viaje hacia las fronteras del sueño, y detengan por un momento sus aletargados y mundanos pasos a las puertas de la poderosa Celephaïs. Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
I've Got a Plan podcast is back for more Dreaming! We head to the boats for a journey through the Dreamlands with Agnes Baker and Carolyn Fern. This is Scenario 2A of the Dream Eaters Cycle, co-hosted by the lovely Nicole! Will our intrepid investigators make the grand circumnavigation of all 10 Signs of the Gods or will they be stopped short by nasty beasties of all types? Tune in and check it out. BEWARE: THERE IS SOME SILLINESS AHEAD including corny jokes about a Nativity Scene and Waxing Poetic about David Hasslehoff.
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! Es el turno de nuestra dosis de Outtakes correspondiente al mes de febrero, y para la ocasión hemos querido introdcir una variante en la forma en que os vamos a presentar los álbumes seleccionados y, en cierta forma, rescatados del olvido. esperamos os guste el nuevo planteamiento. Venid a descubrir la selección que os traemos: Art, Artificial Silence, Grace, InVertigo, Kadath, Kirkbinsinek, Returned To The Earth, The Night Watch, The Tea Club y Wheel. Extensa y variada, a buen seguro encontraréis música interesante y sorprendente. Que la disfrutéis.
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! Es el turno de nuestra dosis de Outtakes correspondiente al mes de febrero, y para la ocasión hemos querido introdcir una variante en la forma en que os vamos a presentar los álbumes seleccionados y, en cierta forma, rescatados del olvido. esperamos os guste el nuevo planteamiento. Venid a descubrir la selección que os traemos: Art, Artificial Silence, Grace, InVertigo, Kadath, Kirkbinsinek, Returned To The Earth, The Night Watch, The Tea Club y Wheel. Extensa y variada, a buen seguro encontraréis música interesante y sorprendente. Que la disfrutéis.
Today, Sean, Scott, and Nick sit down and discuss the third scenario of The Dream Eaters - The Search for Kadath!Don’t forget to check out Mythos Merch!Patrons!Special thanks to our board: Chris B., Chris H., Chris U., Morten, Jarrod, Ian, Kyle, Phillip, Dave, Abilio, Nathan, Chad, Robert!Special shout-out to random patron is… Carl Anderson!Community HighlightsReminder that all profits from merch store until the end of January go to Australia fire rescue. So hop on over to Mythos Merch and buy your stuff!Featured ArticlesBlood of Baalshandorhttps://www.fantasyflightgames.com/en/news/2020/1/9/the-blood-of-baalshandor/Special thanks to Andre Fairweather and Heidi Blair.Call us and leave a message at 203-493-MYTH (6984)We have a Patreon! - https://www.patreon.com/MythosBustersJoin us on Discord!Follow us on Facebook or Twitter and subscribe to us on YouTube!We’re on Spotify!Email us at Mythosbusterspod@gmail.com
In this unwrapped episode I look at the new cards the Mythos Pack, The search for Kadath. Spoiling only the player cards. Enjoy this unedited segment on my first views and thoughts with the new player cards! I also talk about Lovecraft Dreamlands cycle... Ultimatum of Chaos Challenge... All hail Meowlothep?!?! Please contact us at arkhamskids@gmail.com!
Al rico episodio! Nueva semana y nuevo episodio de Los Archivos de Arkham. Hablamos como siempre de la más rabiosa actualidad, con noticias sobretodo de kickstarters. Y después os traemos el análisis de La Búsqueda de Kadath, el pack de mitos que salió el 15 de noviembre y que la semana pasada no analizamos, porque las Arkham Nights llenaron el episodio anterior. A ver que os parece. Ya nos contaréis! Recuerda que puedes sugerirnos, preguntarnos, quejarte o insultarnos en: https://archivosarkham.com https://twitter.com/archivosarkham https://www.facebook.com/archivosarkham https://www.instagram.com/archivosarkham http://www.youtube.com/c/archivosarkham
Al rico episodio! Nueva semana y nuevo episodio de Los Archivos de Arkham. Hablamos como siempre de la más rabiosa actualidad, con noticias sobretodo de kickstarters. Y después os traemos el análisis de La Búsqueda de Kadath, el pack de mitos que salió el 15 de noviembre y que la semana pasada no analizamos, porque las Arkham Nights llenaron el episodio anterior. A ver que os parece. Ya nos contaréis! Recuerda que puedes sugerirnos, preguntarnos, quejarte o insultarnos en: https://archivosarkham.com https://twitter.com/archivosarkham https://www.facebook.com/archivosarkham https://www.instagram.com/archivosarkham http://www.youtube.com/c/archivosarkham
Dane, Dan, and Ben discuss the new player cards from The Search for Kadath.
Join Frank as he embarks on a first look at the player cards of The Search for Kadath. Will he be daring? Build up some momentum? Read the signs? Or just look at some cards...?Amazing logo courtesy of this guyJoin Drawn to the Flame on Patreon: www.patreon.com/drawntotheflameBuy Drawn to the Flame shirts, jumpers and mugs: www.designbyhumans.com/shop/drawntotheflameListen on iTunes: right hereSubscribe to our RSS via Feedburner: right hereDirect download: right hereEmail us on drawntotheflamepodcast@gmail.comTwitter is here and Facebook is here.Thank you, as ever, and ever so much, for listening and subscribing!
Join Frank and Peter as they announce a player card from the upcoming mythos pack The Search for Kadath, the first in The Dream-Eaters cycle. Then stay tuned in for what follows, as your hosts have the results of one competition and details of another - plenty to wrap your head around. Mic apologies: the cats were vocal, and Frank had some technical issues on his end - I've tried to tidy up as best I can. To view the decks from the core+carcosa+circle competition:Winner Entry Entry Entry Entry Entry Entry EntryAmazing logo courtesy of this guyJoin Drawn to the Flame on Patreon: www.patreon.com/drawntotheflameBuy Drawn to the Flame shirts, jumpers and mugs: www.designbyhumans.com/shop/drawntotheflameListen on iTunes: right hereSubscribe to our RSS via Feedburner: right hereDirect download: right hereEmail us on drawntotheflamepodcast@gmail.comTwitter is here and Facebook is here.Thank you, as ever, and ever so much, for listening and subscribing!
In this episode we are joined by Bo Zaryckyj from 7-20-4 Cigars and light up the new 1874 Series Toro that literally just arrived from Nicaragua. We then light up Dreams of Kadath by Cornell & Diehl. Both Kendra and Sam from the 7-20-4 Lounge bring their choices for pairings with each of these, Kendra a Japanese whiskey for the cigar and Sam a Malbec from Argentina. We talk the history of 7-20-4, what makes a good lighter, and debate who made the best pairing. Is the new size and blend of the 1874 Series worth looking for? Is Dreams of Kadath a Dream worth remembering? Who made the best pairing? Tune in and find out!--- Send in a voice message: https://anchor.fm/notjustblowingsmoke/message
In this episode we are joined by Bo Zaryckyj from 7-20-4 Cigars and light up the new 1874 Series Toro that literally just arrived from Nicaragua. We then light up Dreams of Kadath by Cornell & Diehl. Both Kendra and Sam from the 7-20-4 Lounge bring their choices for pairings with each of these, Kendra a Japanese whiskey for the cigar and Sam a Malbec from Argentina. We talk the history of 7-20-4, what makes a good lighter, and debate who made the best pairing. Is the new size and blend of the 1874 Series worth looking for? Is Dreams of Kadath a Dream worth remembering? Who made the best pairing? Tune in and find out! --- Send in a voice message: https://anchor.fm/notjustblowingsmoke/message
In Part 3 of our exploration of H. P. Lovecraft's "The Dream-Quest of Unknown Kadath," we consider how to welcome gifts from unpleasant or unwanted sources, especially with regard to welcoming all of our emotions fully and releasing our attachment to how things must be. We talk about a "Welcoming Reflection" with three parts:Feel what you feel honestly and fully without judgment, explanation, or intensification.Welcome all that you feel, and all of reality as it is in this moment.Let go of attachment to control, to how things must change, and to how you must change.And with this letting go, be open to connection with your innermost being.Remember our special November 2 live-stream of the Mountain Witch, beginning at 10:00 a.m. CST, for Extra Life Game Day supporting the Children's Miracle Network. Our special Twitch channel for this event is twitch.tv/revrandolph or visit our Extra Life page: https://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=375178.
We begin H. P. Lovecraft's "The Dream-Quest of Unknown Kadath" with an exploration of reclaiming our personal authority and identifying our true work.If you want to get in touch, you can email minister@cosmicindifference.orgAnd you can be part of creating the Cosmic Indifference podcast by becoming a patron on Patreon at patreon.com/cosmicindifference
A native Vermonter, Ethan attended the Maine College of Art and graduated from the Joe Kubert School of Illustration and Design in '98.Ethan has self-published his own comics since Year 2000, taught a youth program for intro to comics at a day camp for Burlington City Arts for five years, has had work published in roughly a dozen role-playing game books for AEG and many more for 3rd party publishers, Ethan has had exceedingly minor success involving the Comic Book industry (inked a 5 page back up in B.Clay Moore's Battle Hymn for Image Comics back in 2000).Ethan moved to Portland, Oregon in 2008 where he met and volunteered with several the local comic scene enthusiasts that were involved in making Stumptown Comics Fest. In 2015, Ethan illustrated and inked the first issue of the comic Dark Anna & The Pirates of Kadath - a comic which is created and written by local Portland writer, Aaron Duran. Ethan continues to write & draw his own comics for an upcoming anthology called The October Ages as well as working freelance doing spot illustrations for role-playing games. Ethan currently resides in Portland, Oregon with his wife and two studio cats.
In this news episode I go through The Search for Kadath, The first expansion pack for the Dream Eaters Block! Also I give you some news on other gaming stuff! Happy Birthday HP Lovecraft! Evil Dead 2 The board game reboot Gwar vs Time Blob that ate everything Please contact us at arkhamskids@gmail.com!
Today, Sean, Ian, Scott, Nick, and Justin sit down to discuss their GenCon happenings from 2019.Patrons!Special thanks to our board: Chris B., Chris H., Chris U., Syklos, Alexander, Ian, Kyle, Phillip, Dave, Abilio, Nathan, Chad, Robert!Special shout-out to random patron is… Daniel K.!New Aurbits contest starting next episode.Consternation on the Constellation! Our custom scenario built for GenCon swag will be made available to the general public (but not before it is made available to our patrons).Featured ArticlesThe Search for Kadath - https://www.fantasyflightgames.com/en/news/2019/8/7/the-search-for-kadath/GenCon 52 2019!Keyforge Set 3 - Dinosaurs!Marvel Champions LCG from FFG!Arkham Horror: Dead of Night expansion for Arkham Horror 3rd Edition.Arkham Horror: Final Hour.The Lord of Rings: The Mines of MoriaDraftosaurus: Dinosaur meeple drafting game
Los gatos de Ulthar es un cuento escrito por H. P. Lovecraft, escritor estadounidense de fantasía y horror, en junio de 1920.? La historia narra el origen de una ley que prohíbe la matanza de gatos en el pueblo de Ulthar. La obra, que muestra influencias de Lord Dunsany, fue uno de los favoritos de Lovecraft, ha mantenido su popularidad desde la muerte del escritor y es considerada como uno de los mejores cuentos del periodo temprano de Lovecraft.? El autor hizo referencias a Ulthar en sus obras Los otros dioses y La búsqueda onírica de la desconocida Kadath. Se editó por primera vez en la revista literaria Tryout, en noviembre de 1920.4? Ahora se encuentra en el dominio público. Lovecraft escribió Los gatos de Ulthar en junio de 1920, cinco meses después de terminar su cuento El viejo terrible,? aunque algunas cronologías lo sitúan después de El árbol. Fue concebido en su periodo temprano influenciado por la escritura del autor anglo-irlandés Lord Dunsany. Los gatos de Ulthar fue publicado por primera vez en la revista literaria Tryout en noviembre de 1920;4? después apareció en Weird Tales en febrero de 1926 y 1933, así como también en una tirada de cuarenta y dos copias en diciembre de 1935 de publicación privada. Fuente wikipedia. Narración, edición y efectos realizados por Sonia Chaves. Voces felinas: Diana y Fénix. Música: Purple Planet y Kai Engel.
Друзья, привет! Спустя месяц перерыва от подкастов - я решил вернуться с выпуском про одну из самых необычных и интересных предствителей нашей тяжелой сцены. Это мрачная, холодная, но очень позитивная группа из далекого Красноярска - ULTAR! Ко мне пришли лидеры коллектива - близнецы Глеб и Максим Сысоевы. Мы с ребятами обсудили длинный и интересный путь группы от Deafknife до Ultar, обсудили все метаморфозы в музыке и образе группы. А самое главное - как группа добилась качества, которому позавидуют самые большие и известные мэтры блэк-метал сцены. Если по ходу данного выпуска вам покажется, что вы слышите два одинаковых голоса и не понимаете кто Глеб, а кто Максим - не переживайте, я сам не всегда понимал :) Всем добра и терпения - поехали! I. Пост-блэк из России (интервью об Ultar) - 00:00:00 1. Как начинались Deafknife? Кто начал? - 00:08:08 2. Как школьная группа переросла в настоящий коллектив? - 00:15:58 3. «А по поводу нужна или не нужна, если честно такая музыка и сейчас не особо нужна. Мы выступали на локальном концерте, где играет, так сказать, солянка из модного метала и прочих команд, так вот под нас больше половина зала зевала и охуевала что вообще происходит» - а что тогда происходило на том концерте? - 00:17:05 4. «Группа сейчас лишилась ударника по причине самоубийства» - это правда? - 00:25:10 5. Что поменялось в коллективе кроме названия группы? (С Deafknife на Ultar) - 00:26:26 6. Прошлое Deafknife забыто? - 00:36:01 7. Лавкрафт это блэк? Почему не сатанизм и оккультизм? - 00:38:46 8. Где записывал и где сводился альбом Kadath? - 00:43:34 9. Не утомляет ли писать песни по 10-15 минут? - 00:49:42 10. Почему стоит посетить концерт Ultar? - 00:52:43 11. Как снимался клип Azathoth? - 01:00:57 II. Забытое прошлое ради светлого настоящего? - 01:12:57 1. Смена названия группы = отказ от своего же прошлого? - 01:14:45 2. Правильно ли забывать свои корни и раннее творчество? - 01:16:02 3. Без раннего творчества не было бы и нового? - 01:18:00 4. Почему группы перестают играть на концертах песни с первых альбомов? - 01:20:04 5. Почему часто группы удаляют и изымают из продажи первые альбомы? - 01:23:02 6. Создание нового образа группы за счет забвения старого творчества, а не нового? - 01:28:00 7. Прощаемся - 01:33:44 Треки из выпуска: 1) Ultar - Swarm (Сингл 2018) 2) Ultar - Kadath (альбом 2016)
Shoggoth, Pinback, Deetron and new guest Baby Boy engage in a lively discussion of incels, why normies need to stop talking about online matters, and the latest developments in the never-ending saga of professional exceptional individual Christine Weston Chandler! We're online as hell and you can't make us log off! Submissions, questions, complaints and links: homovulgarispodcast@gmail.com, or come hang out in discord at discord.gg/hkJM9bd LINKS: patreon.com/hvulgaris TWITTER: twitter.com/h_vulgaris twitter.com/drshoggoth twitter.com/meganfantastic MEGAN: www.youtube.com/user/Hundera laserwing.tumblr.com/ popkas.tumblr.com/ angelfirehime.tumblr.com/ SHOGGOTH: RELIQUARY: AN EX CATHOLIC NOVEL www.amazon.com/dp/B06XKB6N4N FACEBOOK: www.facebook.com/hvu7garis/ T-SHIRTS!: www.redbubble.com/people/hvulgaris…rtist_title_name
Por favor, si te gustó el audio, dale al like y comparte a través de tus redes sociales. :) Realiza tus aportaciones económicas a través de Patreon, una plataforma superconfiable que acepta Paypal como método de pago recurrente. ¡Se mi mecenas! http://www.patreon.com/elabuelokraken Si deseas hacer una aportación única -¡igualmente, lo agradezco mucho y es aceptada!-, puedes enviar lo que quieras por Paypal a lic.joseluiscruzgarcia@gmail.com. También cuento con mi tienda de playeras. ¿Por qué no tener un recuerdo físico del canal? Así recordarás que hay que regresar de cuando en cuando para escuchar más audiolibros. http://www.cafepress.com/dd/101103886 Y les recuerdo, a los fans de hueso colorado, que ¡la Hermandad de los Devotos Súbditos de Kraken ha nacido! Semper fidelis, polipus ad speciosa (grupo de feis en donde, de cuando en cuando, comparto cositas interesantes). https://www.facebook.com/groups/344859042344368/ Y recuerden visitar los canales de mis compas y suscribirse, o Cthulhu tomará y devorará sus cuerpos y sus almas. XD BACTERIA MEX: https://www.youtube.com/user/TheBacteriamex MEGAHUNTER GAMEPLAYS: https://www.youtube.com/user/megahunter2005 EL VIEJO FRANK: https://www.youtube.com/user/viejofrank BLOG http://elblogdejoseluis.com.mx | TWITTER https://twitter.com/elabuelokraken | FACEBOOK http://www.facebook.com/elabuelokraken | SKYPE kraken.uramen
Por favor, si te gustó el audio, dale al like y comparte a través de tus redes sociales. :) Realiza tus aportaciones económicas a través de Patreon, una plataforma superconfiable que acepta Paypal como método de pago recurrente. ¡Se mi mecenas! http://www.patreon.com/elabuelokraken Si deseas hacer una aportación única -¡igualmente, lo agradezco mucho y es aceptada!-, puedes enviar lo que quieras por Paypal a lic.joseluiscruzgarcia@gmail.com. También cuento con mi tienda de playeras. ¿Por qué no tener un recuerdo físico del canal? Así recordarás que hay que regresar de cuando en cuando para escuchar más audiolibros. http://www.cafepress.com/dd/101103886 Y les recuerdo, a los fans de hueso colorado, que ¡la Hermandad de los Devotos Súbditos de Kraken ha nacido! Semper fidelis, polipus ad speciosa (grupo de feis en donde, de cuando en cuando, comparto cositas interesantes). https://www.facebook.com/groups/344859042344368/ Y recuerden visitar los canales de mis compas y suscribirse, o Cthulhu tomará y devorará sus cuerpos y sus almas. XD BACTERIA MEX: https://www.youtube.com/user/TheBacteriamex MEGAHUNTER GAMEPLAYS: https://www.youtube.com/user/megahunter2005 EL VIEJO FRANK: https://www.youtube.com/user/viejofrank BLOG http://elblogdejoseluis.com.mx | TWITTER https://twitter.com/elabuelokraken | FACEBOOK http://www.facebook.com/elabuelokraken | SKYPE kraken.uramen
Por favor, si te gustó el audio, dale al like y comparte a través de tus redes sociales. :) Realiza tus aportaciones económicas a través de Patreon, una plataforma superconfiable que acepta Paypal como método de pago recurrente. ¡Se mi mecenas! http://www.patreon.com/elabuelokraken Si deseas hacer una aportación única -¡igualmente, lo agradezco mucho y es aceptada!-, puedes enviar lo que quieras por Paypal a lic.joseluiscruzgarcia@gmail.com. También cuento con mi tienda de playeras. ¿Por qué no tener un recuerdo físico del canal? Así recordarás que hay que regresar de cuando en cuando para escuchar más audiolibros. http://www.cafepress.com/dd/101103886 Y les recuerdo, a los fans de hueso colorado, que ¡la Hermandad de los Devotos Súbditos de Kraken ha nacido! Semper fidelis, polipus ad speciosa (grupo de feis en donde, de cuando en cuando, comparto cositas interesantes). https://www.facebook.com/groups/344859042344368/ Y recuerden visitar los canales de mis compas y suscribirse, o Cthulhu tomará y devorará sus cuerpos y sus almas. XD BACTERIA MEX: https://www.youtube.com/user/TheBacteriamex MEGAHUNTER GAMEPLAYS: https://www.youtube.com/user/megahunter2005 EL VIEJO FRANK: https://www.youtube.com/user/viejofrank BLOG http://elblogdejoseluis.com.mx | TWITTER https://twitter.com/elabuelokraken | FACEBOOK http://www.facebook.com/elabuelokraken | SKYPE kraken.uramen
dr. motte open mind podcast for magdalena berlin @ yaam june 9th 2017 playing Kaiser Souzai - Lost Kadath (Horatio Remix) [Ballroom]
Una de las obras más desconocidas de H.P. Lovecraft, que nació como un simple ejercicio de escritura del maestro del terror cósmico. Las visiones oníricas de la esplendorosa y brillante ciudad de Kadath, hace que Randolph Carter realice un viaje astral para adentrarse en el particular mundo de magia y fantasía, donde el mal estará siempre presente. Otra gran adaptación de terror y mistero de Cullbard.
Conocía la obra de Santiago Eximeno cuando los amigos de NGC3660 me hicieron llegar uno de esos relatos únicos que publican en su fantástica web. He de confesar que sentí una emoción oscura y primigenia al pensar en ficcionarlo. La ciencia-ficción y la literatura fantástica española le deben mucho a escritores como Santiago. La primera vez que me adentré en su universo habitaba la burbuja del lector ocasional de ciencia-ficción; supongo que en aquella época (hace no tanto tiempo) no apreciaba del todo el mérito oculto tras cada pequeña publicación de género fantástico, de terror o ciencia-ficción en España. La concurrencia internacional, el hasta hace bien poco escaso reconocimiento de estos géneros, las dificultades de tiempo y recursos de todo escritor en ciernes, la ausencia de apoyos destacables en el sector creativo castizo... Una larga lista de contras que se yerguen bloqueando el camino y desviando la atención de lo que aquí interesa: contar una historia, ser cuentistas. En eso Santiago ha ganado por la mano la batalla a los avatares del capital... Es un narrador increíble. Su lugar es este, frente a la hoguera ancestral, contando cuentos que hagan soñar, temer y amar y aprender bajo las infinitas formas del fuego y la alquimia de la palabra. Cuando terminé de leer "Quilla" lo leí de nuevo, varias veces. Es un relato tremebundo, cargado de esa esencia primigenia que se oculta tras el drama de lo mundano, y al drama se une la incertidumbre de un anti-héroe épico, de una cruzada aterradora y enigmática; de algún modo, las mismas incertidumbres que acometen al personaje principal conducen al lector a través de un laberinto de grandes preguntas incontestables y soledades de cosmicismo lovecraftiano. Las intrigas submarinas de la sumergida R'lyeh, de la perdida Carcosa o de la desconocida Kadath. El oceáno y sus profundidades son el escenario perfecto para reflejar ese enigma, y la carga poética del relato desde el momento en el que se menciona al bendecido ha sobrepasado y alimentado mi imaginación durante el resto de sus párrafos. Sólo puedo, por tanto, rendirme ante el gran Eximeno, y entregar esta humilde ofrenda al Gran Soñador Submarino. Ofrecemos este cuento como homenaje al gran Kraken. Y que la sangre que brota de la quilla nos guíe en el camino hacia el último de los sacrificios. Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Dans lequel un groupe d’amis enquête à Kadath, une cité des contrées des rêves, sur une mystérieuse disparition. Attention: le système de règles utilisé pour cette partie n’est pas l’Appel de Cthulhu, mais Kadath: Le guide de la cité inconnue.
Episode 47 Enter the podiversary drawing HERE! FOs: Cubist socks in Another Crafty Girl Strong Sock, Companion Cube colorway A Hat Fit for a Boyfriend (but actually just for a friend) in Järbo Garn Raggi Solids, charcoal color WIPs: Arsenic and Old Lace in KnitPicks Shadow Lace, foxtrot color Eiki Shawlette in Dream in Color […]