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Burnt Toast by Virginia Sole-Smith
Solving Our Screen Time Moral Panic

Burnt Toast by Virginia Sole-Smith

Play Episode Listen Later Aug 28, 2025 52:18


You're listening to Burnt Toast! Today, my guest is Ash Brandin of Screen Time Strategies, also know as The Gamer Educator on Instagram. Ash is also the author of a fantastic new book, Power On: Managing Screen Time to Benefit the Whole Family. Ash joined us last year to talk about how our attitudes towards screen time can be…diet-adjacent. I asked them to come back on the podcast this week because a lot of us are heading into back-to-school mode, which in my experience can mean feelingsss about screen routines. There are A LOT of really powerful reframings in this episode that might blow your mind—and make your parenting just a little bit easier. So give this one a listen and share it with anyone in your life who's also struggling with kids and screen time.Today's episode is free but if you value this conversation, please consider supporting our work with a paid subscription. Burnt Toast is 100% reader- and listener-supported. We literally can't do this without you! PS. You can take 10 percent off Power On, or any book we talk about on the podcast, if you order it from the Burnt Toast Bookshop, along with a copy of Fat Talk! (This also applies if you've previously bought Fat Talk from them. Just use the code FATTALK at checkout.)Episode 208 TranscriptVirginiaFor anyone who missed your last episode, can you just quickly tell us who you are and what you do?AshI'm Ash Brandin. I use they/them pronouns.I am a middle school teacher by day, and then with my online presence, I help families and caregivers better understand and manage all things technology—screen time, screens. My goal is to reframe the way that we look at them as caregivers, to find a balance between freaking out about them and allowing total access. To find a way that works for us. VirginiaWe are here today to talk about your brilliant new book, which is called Power On: Managing Screen Time to Benefit the Whole Family. I can't underscore enough how much everybody needs a copy of this book. I have already turned back to it multiple times since reading it a few months ago. It just really helps ground us in so many aspects of this conversation that we don't usually have.AshI'm so glad to hear that it's helpful! If people are new to who I am, I have sort of three central tenets of the work that I do: * Screen time is a social inequity issue. * Screens can be part of our lives without being the center of our lives. * Screens and screen time should benefit whole families.Especially in the last few years, we have seen a trend toward panic around technology and screens and smartphones and social media. I think that there are many reasons to be concerned around technology and its influence, especially with kids. But what's missing in a lot of those conversations is a sense of empowerment about what families can reasonably do. When we focus solely on the fear, it ends up just putting caregivers in a place of feeling bad.VirginiaYou feel like you're getting it wrong all the time.AshShame isn't empowering. No one is like, “Well, I feel terrible about myself, so now I feel equipped to go make a change,” right?Empowerment is what's missing in so many of those conversations and other books and things that have come out, because it's way harder. It's so much harder to talk about what you can really do and reasonably control in a sustainable way. But I'm an educator, and I really firmly believe that if anyone's in this sort of advice type space, be it online or elsewhere, that they need to be trying to empower and help families instead of just capitalizing on fear.VirginiaWhat I found most powerful is that you really give us permission to say: What need is screen time meeting right now? And this includes caregivers' needs. So not just “what need is this meeting for my child,” but what need is this meeting for me? I am here recording with you right now because iPads are meeting the need of children have a day off school on a day when I need to work. We won't be interrupted unless I have to approve a screen time request, which I might in 20 minutes.I got divorced a couple years ago, and my kids get a lot more screen time now. Because they move back and forth between two homes, and each only has one adult in it. Giving myself permission to recognize that I have needs really got me through a lot of adjusting to this new rhythm of our family.AshAbsolutely. And when we're thinking about what the need is, we also need to know that it's going to change. So often in parenting, it feels like we have to come up with one set of rules and they have to work for everything in perpetuity without adjustment. That just sets us up for a sense of failure if we're like, well, I had this magical plan that someone told me was going to work, and it didn't. So I must be the problem, right? It all comes back to that “well, it's my fault” place.VirginiaWhich is screens as diet culture.AshAll over again. We're back at it. It's just not helpful. If instead, we're thinking about what is my need right now? Sometimes it's “I have to work.” And sometimes it's “my kid is sick and they just need to relax.” Sometimes it's, as you were alluding to earlier, it's we've all just had a day, right? We've been run ragged, and we just need a break, and that need is going to dictate very different things. If my kid is laid up on the couch and throwing up, then what screen time is going to be doing for them is very different than If I'm trying to work and I want them to be reasonably engaged in content and trying to maybe learn something. And that's fine. Being able to center “this is what I need right now,” or “this is what we need right now,” puts us in a place of feeling like we're making it work for us. Instead of feeling like we're always coming up against some rule that we're not going to quite live up to.VirginiaI'd love to talk about the inequity piece a little more too. As I said, going from a two parent household to a one parent household, which is still a highly privileged environment—but even just that small shift made me realize, wait a second. I think all the screen time guidance is just for typical American nuclear families. Ideally, with a stay at home parent.So can you talk about why so much of the standard guidance doesn't apply to most of our families?AshIt's not even just a stay at home parent. It's assuming that there is always at least one caregiver who is fully able to be present. Mom, default parent, is making dinner, and Dad is relaxing after work and is monitoring what the kids are doing, right? And it's one of those times where I'm like, have you met a family?VirginiaPeople are seven different places at once. It's just not that simple.AshIt's not that simple, right? It's like, have you spent five minutes in a typical household in the last 10 years? This is not how it's going, right?So the beginning of the book helps people unlearn and relearn what we may have heard around screens, including what research really does or doesn't say around screens, and this social inequity piece. Because especially since the onset of COVID, screens are filling in systemic gaps for the vast majority of families.I'm a family with two caregivers in the home. We both work, but we're both very present caregivers. So we're definitely kind of a rarity, that we're very privileged. We're both around a lot of the time. And we are still using screens to fill some of those gaps.So whether it's we don't really have a backyard, or people are in a neighborhood where they can't send their kids outside, or they don't have a park or a playground. They don't have other kids in the neighborhood, or it's not a safe climate. Or you live in an apartment and you can't have your neighbors complain for the fifth time that your kids are stomping around and being loud. Whatever it is—a lack of daycare, affordable after school care —those are all gaps. They all have to be filled. And we used to have different ways of filling those gaps, and they've slowly become less accessible or less available. So something has to fill them. What ends up often filling them is screens. And I'm not saying that that's necessarily a good thing. I'd rather live in a world in which everyone is having their needs met accessibly and equitably. But that's a much harder conversation, and is one that we don't have very much say in. We participate in that, and we might vote for certain people, but that's about all we can really do reasonably. So, in the meantime, we have to fill that in with something and so screens are often going to fill that in.Especially if you look at caregivers who have less privilege, who are maybe single caregivers, caregivers of color, people living in poverty—all of those aspects of scarcity impacts their bandwidth. Their capacity as a caregiver is less and spread thinner, and all of that takes away from a caregiver's ability to be present. And there were some really interesting studies that were done around just the way that having less capacity affects you as a caregiver.And when I saw that data, I thought, well, of course. Of course people are turning to screens because they have nothing else to give from. And when we think of it that way, it's hard to see that as some sort of personal failure, right? When we see it instead as, oh, this is out of necessity. It reframes the question as “How do I make screens work for me,” as opposed to, “I'm bad for using screens.”VirginiaRight. How do I use screen time to meet these needs and to hopefully build up my capacity so that I can be more present with my kids? I think people think if you're using a lot of screens, you're really never present. It's that stereotype of the parent on the playground staring at their phone, instead of watching the kid play. When maybe the reason we're at the playground is so my kid can play and I can answer some work emails. That doesn't mean I'm not present at other points of the day.AshOf course. You're seeing one moment. I always find that so frustrating. It just really feels like you you cannot win. If I were sitting there staring at my child's every move in the park, someone would be like, “you're being a helicopter,” right? And if I look at my phone because I'm trying to make the grocery pickup order—because I would rather my child have time at the playground than we spend our only free hour in the grocery store and having to manage a kid in the grocery store and not having fun together, right? Instead I'm placing a pickup order and they're getting to run around on the playground. Now also somehow I'm failing because I'm looking at my phone instead of my kid. But also, we want kids to have independent time, and not need constant input. It really feels like you just can't win sometimes. And being able to take a step back and really focus on what need is this meeting? And if it's ours, and if it is helping me be more present and connected, that's a win. When I make dinner in the evening, my kid is often having screen time, and I will put in an AirPod and listen to a podcast, often Burnt Toast, and that's my decompression. Because I come home straight from work and other things. I'm not getting much time to really decompress.VirginiaYou need that airlock time, where you can decompress and then be ready to be present at dinner.I'm sure I've told you this before, but I reported a piece on screen time for Parents Magazine, probably almost 10 years ago at this point, because I think my older child was three or four. And I interviewed this Harvard researcher, this older white man, and I gave him this the dinner time example. I said, I'm cooking dinner. My kid is watching Peppa Pig so that I can cook dinner, and take a breath. And then we eat dinner together. And he said, “Why don't you involve her in cooking dinner? Why don't you give her a bag of flour to play with while you cook dinner?”AshOf all the things!VirginiaAnd I said to him: Because it's 5pm on a Wednesday and who's coming to clean the flour off the ceiling?AshA bag of flour. Of all the things to go to! VirginiaHe was like, “kids love to make a happy mess in the kitchen!” I was like, well I don't love that. And it was just exactly that. My need didn't matter to him at all. He was like, “h, well, if you just want to pacify your children…” I was like, I do, yes, in that moment.AshWell, and I think that's another part of it is that someone says it to us like that, and we're like, “well, I can't say yes,” right? But in the moment, yeah, there are times where it's like, I need you to be quiet. And as hard as this can be to think, sometimes it's like right now, I need you to be quiet and convenient because of the situation we're in. And that doesn't mean we're constantly expecting that of them, and hopefully that's not something we're doing all the time. But if the need is, oh my God, we're all melting down, and if we don't eat in the next 15 minutes, we're going to have a two hour DEFCON1 emergency on our hands, then, yeah, I'm gonna throw Peppa Pig on so that we can all become better regulated humans in the next 15 minutes and not have a hungry meltdown. And that sounds like a much better alternative to me!VirginiaThan flour all over my kitchen on a Wednesday, right? I mean, I'll never not be mad about it. It's truly the worst parenting advice I've ever received. So thank you for giving us all more space as caregivers to be able to articulate our own needs and articulate what we need to be present. It's what we can do in the face of gaps in the care system that leave us holding so much.That said: I think there are some nitty gritty aspects of this that we all struggle wit, so I want to talk about some of the nuts and bolts pieces. One of my biggest struggles is still the question of how much time is too much time? But you argue that time really isn't the measure we should be using. As you're saying, that need is going to vary day to day, and all the guidance that's been telling us, like, 30 minutes at this age, an hour at this age, all of that is not particularly germane to our lives. So can you explain both why time is less what we should fixate on? And then how do I release myself? How do I divest from the screen time diet culture?AshOh man, I wish I had a magic bullet for that one. We'll see what I can do.When I was writing this and thinking about it and making content about it, I kept thinking about you. Because the original time guidelines that everyone speaks back to—they're from the AAP. And they have not actually been used in about 10 years, but people still bring them up all the time. The “no time under two” and “up to an hour up to age five” and “one to two hours, five to 12.” And if you really dig in, I was following footnote after footnote for a while, trying to really find where did this actually come from? It's not based on some study that found that that's the ideal amount of time. It really came from a desire to find this middle ground of time spent being physically idle. These guidelines are about wanting to avoid childhood obesity.VirginiaOf course.AshIt all comes back, right?VirginiaI should have guessed it.AshAnd so in their original recommendations, the AAP note that partially this is to encourage a balance with physical movement. Which, of course, assumes that if you are not sitting watching TV or using an iPad, that you will be playing volleyball or something.VirginiaYou'll automatically be outside running around.AshExactly, of course, those are the only options.VirginiaIt also assumes that screen time is never physical. But a lot of kids are very physical when they're watching screens.AshExactly. And it, of course, immediately also imposes a morality of one of these things is better—moving your body is always better than a screen, which is not always going to be true, right? All these things have nuance in them. But I thought that was so interesting, and it shouldn't have surprised me, and yet somehow it still did. And of course it is good to find movement that is helpful for you and to give your kids an enjoyment of being outside or moving their bodies, or playing a sport. And putting all of that in opposition to something else they may enjoy, like a screen, really quickly goes to that diet culture piece of “well, how many minutes have you been doing that?” Because now we have to offset it with however many minutes you should be running laps or whatever.So those original recommendations are coming from a place of already trying to mitigate the negatives of sitting and doing something sort of passively leisurely. And in the last 10 years, they've moved away from that, and they now recommend what's called making a family media plan. Which actually I think is way better, because it is much more prioritizing what are you using this for? Can you be doing it together? What can you do? It's much more reasonable, I think. But many people still go back to those original recommendations, because like you said, it's a number. It's simple. Just tell me.VirginiaWe love to grab onto a number and grade ourselves.AshJust tell me how much time so that I can tell myself I'm I'm doing a good job, right? But you know, time is just one piece of information. It can be so specific with what am I using that time to do? If I'm sitting on my computer and doing work for an hour and a half, technically, that is screen time, but it is going to affect me a lot differently than if I'm watching Netflix or scrolling my phone for an hour and a half. I will feel very different after those things. And I think it's really important to be aware of that, and to make our kids aware of that from an early age, so that they are thinking about more than just, oh, it's been X amount of minutes. And therefore this is okay or not okay.Because all brains and all screens are different. And so one kid can watch 20 minutes of Paw Patrol, and they're going to be bouncing off the walls, because, for whatever reason, that's just a show that's really stimulating for them. And somebody else can sit and watch an hour and a half of something, and they'll be completely fine. So if you have a kid that is the first kid, and after 20 minutes, you're like, oh my god, it's not even half an hour. This is supposed to be an okay amount. This is how they're acting. We're right back to that “something's wrong. I'm wrong. They're bad,” as opposed to, “What is this telling me? What's something we could do differently? Could we try a different show? Could we try maybe having some physical movement before or after, see if that makes a difference?” It just puts us more in a place of being curious to figure out again, how do I make this work for me? What is my need? How do I make it work for us?And not to rattle on too long, but there was a big study done in the UK, involving over 120,000 kids. And they were trying to find what they called “the Goldilocks amount of time.”VirginiaYes. This is fascinating.AshSo it's the amount of time where benefit starts to wane. Where we are in that “just right”amount. Before that, might still be okay, but after that we're going to start seeing some negative impacts, particularly when it comes to behavior, for example.What they found in general was that the Goldilocks number tended to be around, I think, an hour and 40 minutes a day. Something around an hour and a half a day. But if you looked at certain types of screens, for computers or TV, it was much higher than that. It was closer to three hours a day before you started seeing some negative impacts. And even for things like smartphones, it was over an hour a day. But what I found so so interesting, is that they looked at both statistical significance, but also what they called “minimally important difference,” which was when you would actually notice these negative changes, subjectively, as a caregiver.So this meant how much would a kid have to be on a screen for their adult at home to actually notice “this is having an impact on you,” regularly. And that amount was over four and a half hours a day on screens.VirginiaBefore caregivers were like, “Okay, this is too much!” And the fact that the statistically significant findings for the minutia of what the researchers looking at is so different from what you as a caregiver are going to actually be thrown by. That was really mind blowing to me.AshRight, And that doesn't mean that statistical significance isn't important, necessarily. But we're talking about real minutiae. And that doesn't always mean that you will notice any difference in your actual life.Of course, some people are going to hear this and go, “But I don't want my kid on a screen for four and a half hours.” Sure. That's completely reasonable. And if your kid is having a hard time after an hour, still reasonable, still important. That's why we can think less about how many minutes has it been exactly, and more, what am I noticing? Because if I'm coming back to the need and you're like, okay, I have a meeting and I need an hour, right? If you know, “I cannot have them use their iPad for an hour, because they tend to become a dysregulated mess in 25 minutes,” that's much more useful information than “Well, it says they're allowed to have an hour of screen time per day so this should be fine because it's an hour.”VirginiaRight.AshIt sets you up for more success.VirginiaAnd if you know your kid can handle that hour fine and can, in fact, handle more fine, it doesn't mean, “well you had an hour of screen time while I was in a meeting so now we can't watch a show together later to relax together.” You don't have to take away and be that granular with the math of the screens. You can be like, yeah, we needed an extra hour for this meeting, and we'll still be able to watch our show later. Because that's what I notice with my kids. If I start to try to take away from some other screen time, then it's like, “Oh, god, wait, but that's the routine I'm used to!” You can't change it, and that's fair.AshYes, absolutely. And I would feel that way too, right? If someone were giving me something extra because it was a convenience to them, but then later was like, “oh, well, I have to take that from somewhere.” But they didn't tell me that. I would be like, Excuse me, that's weird. That's not how that works, right? This was a favor to you, right?VirginiaYeah, exactly. I didn't interrupt your meeting. You're welcome, Mom.Where the time anxiety does tend to kick in, though, is that so often it's hard for kids to transition off screens. So then parents think, “Well, it was too much time,” or, “The screen is bad.” This is another very powerful reframing in your work. So walk us through why just because a kid is having a hard time getting off screens doesn't mean it was too much and it doesn't mean that screens are evil? AshSo an example I use many times that you can tweak to be whatever thing would come up for your kid is bath time. I think especially when kids are in that sort of toddler, three, four age. When my kid was that age, we had a phase where transitioning to and from the bathtub was very hard. Getting into it was hard. But then getting out of it was hard.VirginiaThey don't ever want to get in. And then they never want to leave.AshThey never want to get out, right? And in those moments when my kid was really struggling to get out of the bathtub, imagine how it would sound if I was like, “Well, it it's the bathtub's fault.” Like it's the bath's fault that they are having such a hard time, it's because of the bubbles, and it smells too good, and I've made it too appealing and the water's too warm. Like, I mean, I sound unhinged, right?Virginia“We're going to stop bathing you.”AshExactly. We would not say, “Well, we can't have baths anymore.” Or when we go to the fun playground, and it's really hard to leave the fun playground, we don't blame the playground. When we're in the grocery store and they don't want to leave whichever aisle, we don't blame the grocery store. And we also don't stop taking them to the grocery store. We don't stop going to playgrounds. We don't stop having baths. Instead, we make different decisions, right? We try different things. We start a timer. We have a different transition. We talk about it beforehand. We strategize, we try things.VirginiaGive a “Hey, we're leaving in a few minutes!” so they're not caught off guard.AshExactly. We talk about it. Hey, last time it was really hard to leave here, we kind of let them know ahead of time, or we race them to the car. We find some way to make it more fun, to make the transition easier, right? We get creative, because we know that, hey, they're going to have to leave the grocery store. They're going to have to take baths in a reasonable amount of time as they grow up into their lives. We recognize the skill that's happening underneath it.And I think with screens, we don't always see those underlying skills, because we see it as this sort of superfluous thing, right? It's not needed. It's not necessary. Well, neither is going to a playground, technically.A lot of what we do is not technically required, but the skill underneath is still there. So when they are struggling with ending screen time, is it really the screen, or is it that it's hard to stop doing something fun. It's hard to stop in the middle of something. It's hard to stop if you have been playing for 20 minutes and you've lost every single race and you don't want to stop when you've just felt like you've lost over and over again, right? You want one more shot to one more shot, right?People are going to think, “Well, but screens are so much different than those other things.” Yes, a screen is designed differently than a playground or a bath. But we are going to have kids who are navigating a technological and digital world that we are struggle to even imagine, right? We're seeing glimpses of it, but it's going to be different than what we're experiencing now, and we want our kids to be able to navigate that with success. And that comes back to seeing the skills underneath. So when they're struggling with something like that, taking the screen out of it, and asking yourself, how would I handle this if it were anything else. How would I handle this if it were they're struggling to leave a friend's house? I probably wouldn't blame the friend, and I wouldn't blame their house, and I wouldn't blame their boys.VirginiaWe're never seeing that child again! Ash I would validate and I would tell them, it's hard. And I would still tell them “we're ending,” and we would talk about strategies to make it easier next time. And we would get curious and try something, and we would be showing our kids that, “hey, it's it's okay to have a hard time doing that thing. It's okay to have feelings about it. And we're still gonna do it. We're still going to end that thing.”Most of the time, the things that we are struggling with when it comes to screens actually boil down to one of three things, I call them the ABCs. It's either Access, which could be time, or when they're having it, or how much. Behavior, which you're kind of bringing up here. And Content, what's on the screen, what they're playing, what they what they have access to.And so sometimes we might think that the problem we're seeing in front of us is a behavior problem, right? I told them to put the screen away. They're not putting the screen away. That's a behavior problem. But sometimes it actually could be because it's an access issue, right? It's more time than they can really handle at that given moment. Or it could be content, because it's content that makes it harder to start and stop. So a big part of the book is really figuring out, how do I know what problem I'm even really dealing with here? And then what are some potential things that I can do about it? To try to problem solve, try to make changes and see if this helps, and if it helps, great, keep it. And if not, I can get curious and try something else. And so a lot of it is strategies to try and ways to kind of, you know, backwards engineer what might be going on, to figure out how to make it work for you, how to make it better.VirginiaIt's so helpful to feel like, okay, there's always one more thing I can tweak and adjust. Versus “it's all a failure. We have to throw it out.” That kind of all or nothing thinking that really is never productive. The reason I think it's so helpful that you draw that parallel with the bath or the play date is it reminds us that there are some kids for whom transitions are just always very difficult—like across the board. So you're not just seeing a screen time problem. You're being reminded “My kid is really building skills around transitions. We don't have them yet.” We hope we will have them at some point. But this is actually an opportunity to work on that, as opposed to a problem. We can actually practice some of these transition skills.AshAnd I really like coming back to the skill, because if we're thinking of it as a skill, then we're probably more likely to tell our kids that it's a skill, too. Because if we're just thinking of it as like, well, it's a screen. It's the screen's fault, it's the screen's fault. Then we might not say those literal words to our kids, but we might say, like, it's always so hard to turn off the TV. Why is that, right? We're talking about it as if it's this sort of amorphous, like it's only about the television, or it's only about the iPad, and we're missing the part of making it clear to our kids that, hey, this is a skill that you're working on, and we work on this skill in different ways.VirginiaI did some good repair with my kids after reading your book. Because I was definitely falling into the trap of talking about screen addiction. I thought I was saying to them, “It's not your fault. The screens are programmed to be bad for us in this way” So I thought, I was like at least not blaming them, but being like, we need less screens because they're so dangerous.But then I read your book, and I was like, oh, that's not helpful either. And I did have one of my kids saying, “Am I bad because I want to watch screens all the time?” And I was like, oh, that's too concrete and scary.And again, to draw the parallel with diet culture: It's just like telling kids sugar is bad, and then they think they're bad because they like sugar. So I did do some repair. I was like, “I read this book and now I've learned that that was not right.” They were like, oh, okay. We're healing in my house from that, so thank you.AshOh, you're very welcome, and I'm glad to hear that!I think about those parallels with food all the time, because sometimes it just helps me think, like, wait, would I be wanting to send this message about food or exercise or whatever? And if the answer is no, then how can I tweak it so that I'm sending a message I'd be okay with applying to other things. And I like being able to make those parallels with my kid. In my household right now, we're practicing flexibility. Flexibility is a skill that we're working on in so many parts of our lives. And when I say we, I do mean we. Me, everybody is working on this.VirginiaParents can use more flexibility, for sure.AshAbsolutely. And so like, when those moments are coming up, you know, I'm trying to say, like, hey, like, what skill is this right now? Who's having to be flexible right now? Flexible can be a good thing, right? We might be flexible by saying yes to eating dinner on the couch and watching a TV show. That's flexibility. Flexibility isn't just adjust your plans to be more convenient to me, child, so that I can go do something as an adult. And coming back to those skills so they can see, oh, okay, this isn't actually just about screens. This applies to every part of these of my life, or these different parts of my life, and if I'm working on it here, oh, wow, it feels easier over there. And so they can see that this applies throughout their life, and kind of feel more of that buy in of like, oh, I'm getting better at that. Or that was easier. That was harder. We want them to see that across the board.VirginiaOh, my God, absolutely.Let's talk about screens and neurodivergence a little bit. So one of my kiddos is neurodivergent, and I can both see how screens are wonderful for them at the end of a school day, when they come home and they're really depleted. Screen time is the thing they need to rest and regulate. And they love the world building games, which gives them this whole world to control and explore. And there's so much there that's wonderful.And, they definitely struggle more than their sibling with this transition piece, with getting off it. One kid will naturally put down the iPad at some point and go outside for a bit, and this kid will not. And it creates more anxiety for parents. Because neurodivergent kids may both need screens—in ways that maybe we're not totally comfortable with, but need to get comfortable with—and then struggle with the transition piece. So how do you think about this question differently with neurodivergence? Or or is it really the same thing you're just having to drill in differently?AshI think it is ultimately the same thing, but it certainly is going to feel quite more heightened. And I think especially for certain aspects of neurodivergence, especially, I think it feels really heightened because of some of the ways that they might be discussed, particularly online, when it comes to how they relate to technology. I think about ADHD, we'll see that a lot. Where I'll see many things online about, like, “kids with ADHD should never be on a screen. They should never be on a device, because they are so dopamine-seeking.” And I have to just say that I find that to be such an ableist framing. Because with ADHD, we're talking about a dopamine deficient brain. And I don't think that we would be having that same conversation about someone needing insulin, right? Like, we wouldn't be saying, like, oh yeah, nope, they can't take that insulin. VirginiaThey're just craving that insulin they need to stay alive.AshA kid seeking a thing that they're that they are somehow deficient in—that's not some sort of defiant behavior. VirginiaNo, it's a pretty adaptive strategy.AshAbsolutely, it is. And we want kids to know that nobody's brain is good or bad, right? There's not a good brain or a bad brain. There are all brains are going to have things that are easier or harder. And it's about learning the brain that you're in, and what works or doesn't work for the brain that you're in.And all brains are different, right? Neurotypical brains and neurodivergent brains within those categories are obviously going to be vastly different. What works for one won't work for another, and being able to figure out what works for them, instead of just, “because you have this kind of brain, you shouldn't ever do this thing,” that's going to set them up for more success. And I think it's great that you mentioned both how a screen can be so regulating, particularly for neurodivergent brains, and then the double-edged sword of that is that then you have to stop. VirginiaTransition off back into the world.AshSo if the pain point is a transition, what is it really coming from? Is it coming from the executive function piece of “I don't know how to find a place to stop?” A lot of people, particularly kids ADHD, they often like games that are more open-ended. So they might like something like a Minecraft or an Animal Crossing or the Sims where you can hyperfocus and deep dive into something. But what's difficult about that is that, you know, if I play Mario Kart, the level ends, it's a very obvious ending.VirginiaRight? And you can say, “One more level, and we're done.”AshExactly. We've reached the end of the championship. I'm on the podium. I quit now, right?But there's a never ending series of of tasks with a more open-ended game. And especially if I'm in my hyper focus zone, right? I can just be thinking, like, well, then I can do this and this and this and this and this, right?And I'm adding on to my list, and the last thing I want to do in that moment is get pulled out of it when I'm really feeling like I'm in the zone. So if that's the kind of transition that's difficult. And it's much less about games and more about “how do I stop in the middle of a project?” Because that's essentially what that is.And that would apply if I'm at school and I'm in the middle of an essay and we're finishing it up tomorrow. Or I'm trying to decorate a cake, and we're trying to walk out the door and I have to stop what I'm doing and come back later. So one of the tricks that I have found really helpful is to ask the question of, “How will you know when you're done?” Or how will you know you're at a stopping point? What would a stopping point be today? And getting them to sort of even visualize it, or say it out loud, so that they can think about, “Oh, here's how I basically break down a giant task into smaller pieces,” because that's essentially what that is.VirginiaThat's a great tip. Ash“Okay, you have five minutes. What is the last thing you're going to do today?” Because then it's concrete in terms of, like, I'm not asking the last thing, and it will take you half an hour, right? I'm at, we have five minutes. What's the last thing you're wrapping up? What are you going to do?Then, if it's someone who's very focused in this world, and they're very into that world, then that last thing can also be our transition out of it. As they're turning it off, the very first thing we're saying to them is, “So what was that last thing you were doing?”VirginiaOh, that's nice.AshThen they're telling it to us, and then we can get curious. We can ask questions. We can get a little into their world to help them transition out of that world. That doesn't mean that we have to understand what they're telling us, frankly. It doesn't mean we have to know all the nuance. But we can show that interest. I think this is also really, really important, because then we are showing them it's not us versus the screen. We're not opposing the screen, like it's the enemy or something. And we're showing them, “Hey, I can tell you're interested in this, so I'm interested in it because you are.” Like, I care about you, so I want to know more.VirginiaAnd then they can invite you into their world, which what a lot of neurodivergent kids need. We're asking them to be part of the larger world all the time. And how nice we can meet them where they are a little more.AshAbsolutely. The other thing I would say is that something I think people don't always realize, especially if they don't play games as much, or if they are not neurodivergent and playing games, is they might miss that video games actually are extremely well-accommodated worlds, in terms of accommodating neurodivergence.So thinking about something like ADHD, to go back to that example, it's like, okay, some really common classroom accommodations for ADHD, from the educator perspective, the accommodations I see a lot are frequent check ins, having a checklist, breaking down a large task into smaller chunks, objectives, having a visual organizer.Well, I think about a video game, and it's like, okay, if I want to know what I have available to me, I can press the pause menu and see my inventory at any time. If I want to know what I should be doing, because I have forgotten, I can look at a menu and see, like, what's my objective right now? Or I can bring up the map and it will show me where I supposed to be going. If I start to deviate from what I'm supposed to be doing, the game will often be like, “Hey, don't forget, you're supposed to be going over there!” It'll get me back on task. If I'm trying to make a potion that has eight ingredients, the game will list them all out for me, and it will check them off as I go, so I can visually see how I'm how I'm achieving this task. It does a lot of that accommodation for me. And those accommodations are not as common in the real world, or at least not as easily achieved.And so a lot of neurodivergent kids will succeed easily in these game worlds. And we might think “oh because it's addicting, or the algorithm, or it's just because they love it” But there are often these structural design differences that actually make it more accessible to them.And if we notice, oh, wow, they have no problem knowing what to do when they're playing Zelda, because they just keep checking their objective list all the time or whatever—that's great information.VirginiaAnd helps us think, how can we do that in real life? AshExactly. We can go to them and say, hey, I noticed you, you seem to check your inventory a lot when you're playing that game. How do we make it so that when you look in your closet, you can just as easily see what shirts you own. Whatever the thing may be, so that we're showing them, “hey, bring that into the rest of your world that works for you here.” Let's make it work for you elsewhere, instead of thinking of it as a reason they're obsessed with screens, and now we resent the screens for that. Bring that in so that it can benefit the rest of their lives.VirginiaI'm now like, okay, that just reframes something else very important for me. You have such a helpful way of helping us divest from the guilt and the shame and actually look at this in a positive and empowering way for us and our kids. And I'm just so grateful for it. It really is a game changer for me.AshOh, thank you so much. I'm so glad to hear that it was helpful and empowering for you, and I just hope that it can be that for others as well.ButterAshSo my family and I have been lucky enough to spend quite a lot of time in Japan. And one of the wonderful things about Japan is they have a very huge bike culture. I think people think of the Netherlands as Bike cCentral, but Japan kind of rivals them.And they have a particular kind of bike that you cannot get in the United States. It's called a Mamachari, which is like a portmanteau of mom and chariot. And it's sort of like a cargo bike, but they are constructed a little differently and have some features that I love. And so when I've been in Japan, we are on those bikes. I'm always like, I love this kind of bike. I want this kind of bike for me forever. And my recent Butter has been trying to find something like that that I can have in my day to day life. And I found something recently, and got a lovely step through bike on Facebook Marketplace. VirginiaSo cool! That's exciting to find on marketplace, too.AshOh yes, having a bike that like I actually enjoy riding, I had my old bike from being a teenager, and it just was not functional. I was like, “This is not fun.” And now having one that I enjoy, I'm like, oh yes. I feel like a kid again. It's lovely.VirginiaThat's a great Butter. My Butter is something both my kids and my pets and I are all really enjoying. I'm gonna drop a link in the chat for you. It is called a floof, and it is basically a human-sized dog bed that I found on Etsy. It's like, lined with fake fur.AshMy God. I'm looking at it right now.VirginiaIsn't it hilarious?AshWow. I'm so glad you sent a picture, because that is not what I was picturing?Virginia I can't describe it accurately. It's like a cross between a human-sized dog bed and a shopping bag? Sort of? AshYes, yes, wow. It's like a hot tub.VirginiaIt's like a hot tub, but no water. You just sit in it. I think they call it a cuddle cave. I don't understand how to explain it, but it's the floof. And it's in our family room. And it's not inexpensive, but it does basically replace a chair. So if you think of it as a furniture purchase, it's not so bad. There's always at least a cat or a dog sleeping in it. Frequently a child is in it. My boyfriend likes to be in it. Everyone gravitates towards it. And you can put pillows in it or a blanket.Neurodivergent people, in particular, really love it, because I think it provides a lot of sensory feedback? And it's very enclosed and cozy. It's great for the day we're having today, which is a very laid back, low demand, watch as much screen as you want, kind of day. So I've got one kid bundled into the floof right now with a bunch of blankets in her iPad, and she's so happy. AshOh my gosh. Also, it kind of looks like the person is sitting in a giant pita, which I also love.VirginiaThat's what it is! It's like a giant pita, but soft and cozy. It's like being in a pita pocket. And I'm sure there are less expensive versions, this was like, 300 something dollars, so it is an investment. But they're handmade by some delightful person in the Netherlands.Whenever we have play dates, there are always two or three kids, snuggled up in it together. There's something extremely addictive about it. I don't know. I don't really know how to explain why it's great, but it's great.AshOh, that is lovely.VirginiaAll right, well tell obviously, everyone needs to go to their bookstore and get Power On: Managing Screen Time to Benefit the Whole Family. Where else can we find you, Ash? How can we support your work?AshYou can find me on Instagram at the gamer educator, and I also cross post my Instagram posts to Substack, and I'm on Substack as Screen Time Strategies. It's all the same content, just that way you're getting it in your inbox without, without having to go to Instagram. So if that's something that you are trying to maybe move away from, get it via Substack. And my book Power On: Managing Screen Time to Benefit the Whole Family is available starting August 26 is when it fully releases.VirginiaAmazing. Thank you so much. This was really great.AshThank you so much for having me back.The Burnt Toast Podcast is produced and hosted by Virginia Sole-Smith (follow me on Instagram) and Corinne Fay, who runs @SellTradePlus, and Big Undies.The Burnt Toast logo is by Deanna Lowe.Our theme music is by Farideh.Tommy Harron is our audio engineer.Thanks for listening and for supporting anti-diet, body liberation journalism! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit virginiasolesmith.substack.com/subscribe

Childproof
Retro Parenting

Childproof

Play Episode Listen Later Aug 27, 2025 51:51


Millennials are notorious for really cherishing their nostalgia. We can't help it. We had really cool things. And we long for simpler times. But not too simple. A new parenting trend is emerging that blends modern convenience and invention with the laid back vibe of the 90s. From landline phones making a comeback to wiping the floor with your own progeny on MarioKart, Tori and Gwenna discuss Retro Parenting and how we're already sort of accidentally been doing a lot of it. Because we are incredibly nostalgic millennials. Now pass the rubber band ball and untangle the phone cord before mom gets mad.We want to hear from you! Let us know what you think of retro parenting, email us: childproofmail@gmail.comPre-order Gwenna's new book, Thinky ThoughtsSubscribe for preshow bonus contentBe sure to check our other shows:FoundedBibliophage

Abnormal Mapping
Abnormal Mapping 176: Star Fox 64

Abnormal Mapping

Play Episode Listen Later Aug 27, 2025


We played a classic of the greatest console ever made, the Nintendo 64, this month! How did Em find returning to a game she 100%ed long ago? How did Ace Combat superfan Jackson find Nintendo's take on the genre? All this and more in this episode!Thank you so much as always for listening, please rate and review the podcast, and tell all your friends on whatever social media you call home that they should check us out. See you next month!Send us questions about our game clubs, other games, or gaming in general to abnormalmappingpodcast@gmail.com!If you would like to support us please visit patreon.com/abnormalmapping for exclusive podcasts!Things Discussed: Switch 2, PS5 price hikes, San Francisco Rush, Hydro Thunder, Wave Race 64, Extreme G, F Zero X, Mario Kart 64, Star Wars Episode 1 Racer, Ridge Racer Type 4, Gran Turismo, Sega Rally 2, Persona 5, Star Fox 64Next Month's Game Club: ViewfinderMusic this EpisodeOpening by Koji KondoArea 6 by Koji KondoAquas by Koji KondoStar Wolf Theme by Koji Kondo

The No Film School Podcast
Cutting Comedy: Inside the Edit of Saturday Night Live's 50th Anniversary

The No Film School Podcast

Play Episode Listen Later Aug 26, 2025 52:04


No Film School delves into the high-pressure, fast-paced world of sketch comedy editing on Saturday Night Live's historic 50th Anniversary special. The episode features returning guest Ryan Spears—four-time Emmy nominee and Film Unit editor at SNL—joined by longtime collaborators Daniel Garcia and Paul Del Gesso. Together, they share insider stories on crafting memorable montages, rediscovering archival gems, navigating the evolution from analog to digital workflows, and ultimately earning their first-ever team nomination for the anniversary special. In this episode, No Film School's GG Hawkins, and guests discuss… How the SNL editorial team collaborated on the 50th Anniversary special, blending archival material and creative reels into a unified piece. The rediscovery of forgotten gems—like Tom Hanks's softball clip—and deciding what made the final cut. Technical and generational shifts in editing: from film and DIY workflows to 4K raw editing, searchable transcripts, advanced VFX, and speedy turnaround. Adapting to new creative tools, such as APM's sound‑alike search and 3D animation techniques like the Cheeto character. Balancing fast cuts with breathing room—tailoring pacing to fit the tone, whether it's surreal whimsy or a more paced parody like White Lotus. Managing chaos: keeping cool under pressure during live edits, system failures, and last-minute creative changes. Advice for aspiring SNL editors: start as assistant editors, build a strong reel (even outside comedy), check your ego at the door, and learn the collaborative workflow. Memorable Quotes “It really was just this kind of like hot, like this sort of like melting pot of ideas…” “Tom Hanks is playing softball with these kids… he's playing the real version of Tom Hanks… super competitive.” “We've jumped to 4K and we're editing raw… now you're transcribing your sequences too… What a game changer.” “Every joke to the frame pretty much.” “It's a learned craft… some people could do it and some people can.” Guests Ryan Spears is a Film Unit editor at SNL and four time Emmy nominee for work including “I'm Just Pete”, “Mario Kart”, and “Murder Show”. He's also cut for the shows “The Amber Ruffin Show”, “Teenage Euthanasia”, the film “Citizen Weiner” and the Hulu standup “Matteo Lane: The Al Dente Special”. He's currently a commercial editor based in New York at The Den Editorial. Daniel Garcia – Daniel Garcia has been a video editor at SNL for 10 years.  His work on the show includes editing weekly promos, pretapes such as PDD's “Hard Seltzer”, and the Emmy winning digital series Creating SNL. Paul Del Gesso is a Film Unit Editor at SNL, where he was previously Emmy nominated for "Bowen's Straight." Additionally, Paul is a writer and producer, and is Head of Production at Warrior Queen Inc. Resources I Really Love My Husband on Instagram: @iReallyLovemyhusbandmovie Find No Film School everywhere: On the Web: No Film School Facebook: No Film School on Facebook Twitter: No Film School on Twitter YouTube: No Film School on YouTube Instagram: No Film School on Instagram Send us an email with questions or feedback: podcast@nofilmschool.com Learn more about your ad choices. Visit megaphone.fm/adchoices

iRadio in the Morning with Cooper & Oonagh
There's a driving game being developed which can help us with road rage

iRadio in the Morning with Cooper & Oonagh

Play Episode Listen Later Aug 26, 2025 3:04


You can soon play a game on your windscreen that is basically Mario Kart. You'll be able to hurl banana skins, emojis or any manner of things at someone who has annoyed you while driving. It's all virtual, but you'll feel like you've got your own back

Gamelove
301: Volgende week komt me niet uit

Gamelove

Play Episode Listen Later Aug 26, 2025 123:26


Robin heeft de vleesslang overleefd, Marnix speelt wederom een Mafia game, en Patrick is boos op de releasedatum van Hollow Knight Silksong. Games die we gespeeld hebben:Mafia The Old CountryMario Kart World Voor films die we aanraden, check onze lijst op Letterboxd!Vragen, suggesties of andere opmerkingen kun je makkelijk en snel achterlaten in dit formuliertje of via de mail: info@gamelovepodcast.nl. Wil je niets missen? Bekijk dan onze website, gamelovepodcast.nl, en volg ons op Twitter en Instagram: @gamelovepodcast. Gamelove podcast by Gamelove is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International

The Torah Podcast with Michael Brooke
Parshas Re'eh: WHY CAN'T IT BE YOU? - Elul 2025 Motivation

The Torah Podcast with Michael Brooke

Play Episode Listen Later Aug 25, 2025 41:53 Transcription Available


What if the very obstacles blocking your spiritual growth are actually divine opportunities in disguise? As we enter the month of Elul—that critical period of spiritual preparation before the High Holidays—many of us feel a heaviness rather than excitement. Some experience anxiety, others indifference, when we should be feeling energized like hitting that star power-up in Mario Kart.The secret to transforming this experience lies in how we view our "nisionos"—those personal tests and challenges that drain our spiritual energy. Whether it's depression, anxiety, relationship troubles, financial stress, or even the distractions of prosperity, these obstacles often prevent us from fully embracing Elul's potential.Drawing from Parshat Re'eh's teaching about false prophets, we discover a profound reframing: these challenges aren't random roadblocks but purposeful tests to prove our love for God. Just as the sages refused to be swayed by supernatural signs in the famous Talmudic story of Rabbi Eliezer's oven, we too must recognize when life's difficulties are testing our commitment to our spiritual principles.The great Rabbi Moshe Chaim Luzzatto (Ramchal) explains in Mesillat Yesharim that everything in this world—good and bad alike—constitutes a test. In fact, overcoming these tests is one of the three primary purposes of human existence, alongside performing mitzvot and serving God through prayer.This perspective changes everything. Your nisionos are not obstacles blocking your path; they ARE the path itself. They exist precisely to give you the opportunity to develop spiritual strength, resilience, and deeper connection. And as the Midrash teaches, God never gives us challenges without providing the tools and abilities needed to overcome them.This Elul, let's face our challenges with renewed courage, discipline, and honesty. By confronting what holds us back, we can experience the month as it was meant to be—a time brimming with potential for transformation and growth. What test will you overcome today?Support the showJoin The Motivation Congregation WhatsApp community for daily motivational Torah content!------------------Check out our other Torah Podcasts and content! SUBSCRIBE to The Motivation Congregation Podcast for daily motivational Mussar! Listen on Spotify or 24six! Find all Torah talks and listen to featured episodes on our website, themotivationcongregation.org Questions or Comments? Please email me @ michaelbrooke97@gmail.com

The House of Mario: A Nintendo Podcast
It's Basically Mario Kart

The House of Mario: A Nintendo Podcast

Play Episode Listen Later Aug 25, 2025 95:10


Welcome to The House of Mario! The South Australian Nintendo podcast that is backed by a 120 Power Star Rating!Drew & Josh disucss the Kirby Air Riders Direct and what they think of the newly shown game before going head-to-head in a Mario Kart World battle!The doors are open!FOLLOW ON YOUTUBEDrew: youtube.com/@iDrewbyJosh: youtube.com/@NintendoManiacsFOLLOW ON XDrew: @iDrewbyJosh: @NintendoManiacsTHOM: @TheHouseOfMarioFOLLOW ON BLUESKYDrew: @iDrewbyJosh: @NintendoManiacsSUPPORT IDREWBY & THE HOUSE OF MARIOGain access to Secret Recordings & get your name in the credits all while helping Drew achieve his goal of making 1 working day a week free to create podcasts!Patreon.com/idrewbyJOIN IDREWBY'S HOMESTEAD DISCORDJoin our community at the homestead to meet likeminded Nintendo fans and be apart of the show by leaving questions, thoughts & ideas in the mailbox channel.Discord Link: https://discord.gg/AnBCG2UvB2

The Mark & Jess Replay
August 25, 2025: Falling at a Wedding, Real Life Mario Kart, and Mark Update

The Mark & Jess Replay

Play Episode Listen Later Aug 25, 2025 15:51


Have you seen a bride fall coming down the aisle? A company has created real life Mario Kart and it looks terrifying, and Mark calls in with an update! All this and more on The Mark and Jess Replay!

Final Round
Final Round # 240 - Neutopia (PCengine) y Mario Kart World

Final Round

Play Episode Listen Later Aug 25, 2025 81:20


Para no variar traemos un juego ruquisimo: Neutopia, un tributo a The legend of Zelda de NES. Y alguien del staff cometio la barbaridad de hacerse de un Switch 2 y nos trae sus impresiones de la consola y de Mario kart world. Vale la pena? Pues depende de el cristal con que lo mires...dale una escuchada a este nuevo episodio.

LIVE 94.6
The Lucas Tribune Podcast I "Mario Kart World To Win Best At Gamescon 2025"

LIVE 94.6 "The Grizz" Radio Station®️

Play Episode Listen Later Aug 24, 2025 7:40


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Swanky 93.3 Radio Station™
The Lucas Tribune Podcast I "Mario Kart World To Win Best At Gamescon 2025"

Swanky 93.3 Radio Station™

Play Episode Listen Later Aug 24, 2025 7:40


#viral #viralvideo #instagrampodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#media⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#productionstudio⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#storytelling⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#storytime⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#growthmindset⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#production⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#producer⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#writersroom⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#radiohost⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#goddid⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#blessed⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#opportunity⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#partnership⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#IHeartMedia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#IHeartRadio⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#Radio⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠

Nintendo Noise
Can Kirby Air Riders Compete with Mario Kart? | Nintendo Noise 198

Nintendo Noise

Play Episode Listen Later Aug 22, 2025 52:01


On this week's show: Pete, Sierra, Ken, and Jack discuss what, if anything, Kirby Air Riders can do to set itself apart from Mario Kart World.LINKS⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Our Website⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Write In to the show⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support us on Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Join our Discord server⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Theme Music by AdhesiveWombat

The Harvest Season
Like a Blind Rat

The Harvest Season

Play Episode Listen Later Aug 20, 2025 83:58


Al and Kev talk about their favourite games this year so far Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:23: What Have We Been Up To 00:25:31: Game News 00:43:48: Story Of Seasons X Royal Zoological Society of Scotland 00:47:59: Mid-year Check-in 01:18:11: Outro Links Moonlight in Garland 1.0 Release Above Snakes Console Release Out and About Release Coral Island 1.2 Update Sugardew Island Dog Aether Wizard Life “Announcement” Trailer Fields of Mistria Merch Collection Story of Seasons x Royal Zoological Society of Scotland Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:36) Kev: My name is Kevin. (0:00:38) Al: And we are here today to talk about cottagecore games. (0:00:41) Kev: Wooo! (0:00:43) Al: I’m back from my holiday. Hello. (0:00:45) Kev: You… from the Isle of Men… (0:00:49) Kev: I don’t know where you were. (0:00:49) Al: All the men. Yeah, I know that’s where I was. I love man, as usual. Yes, I’m back. (0:00:51) Kev: I don’t know where you were. (0:00:54) Kev: Okay. (0:00:56) Kev: Yeah. (0:00:58) Kev: The opposite of No Man’s Sky. (0:01:00) Al: Almanska, yeah. I’m melting because I got home and it’s apparently 25 degrees and that’s too hot for me. (0:01:01) Kev: Heh. Heh heh. (0:01:10) Kev: So, look, the people, you know a lot of Americans, (0:01:15) Kev: and we love to give you a hard time (0:01:16) Kev: because those are nothing numbers for us, (0:01:19) Kev: but I will say, you know, (0:01:20) Kev: I think something a lot of Americans easily overlook (0:01:24) Kev: is you’re pretty far up north. (0:01:26) Al: Mm hmm. Yeah. Yeah, yeah, yeah, I’m further north. I’m further (0:01:26) Kev: Well, like latitude-wise, right? (0:01:28) Kev: Like you’re Canada north, which gets frosty. (0:01:32) Al: north than all America except that last (0:01:33) Kev: Yeah. (0:01:36) Kev: Yeah, so, you know, that’s fair, (0:01:39) Kev: But, but we’re still going to. (0:01:40) Kev: I’m laughing, you know. (laughs) (0:01:41) Al: Well, also, it’s interesting because like every time that someone like from a warmer (0:01:47) Al: place moves to the UK and then the experience, the UK summer, they’re like, oh, people weren’t (0:01:53) Al: just talking nonsense. It is, it’s different. And it’s hard to explain. I don’t know why, (0:01:59) Al: but it is just, it is, I don’t know. Like I don’t know, because I’ve never lived in (0:02:03) Kev: Wha- (0:02:04) Al: a hotter place. But all I will say is that lots of people who have lived in really hot (0:02:09) Al: places come to the UK (0:02:11) Al: and say that the heat is different. (0:02:13) Kev: Huh, I mmm. I don’t know I mean well (0:02:16) Kev: I will say this right like one thing you guys aren’t built for warmer temperatures generally speaking not like (0:02:23) Kev: Alright, so you know down here in the American South for instance, right? (0:02:27) Kev: We have air conditioning so you know you can go in a building and escape the heat (0:02:32) Kev: And that’s not always the case over there in there (0:02:33) Al: Yeah, my office is currently warmer than outside. So, but also I am ginger, so definitely not built (0:02:37) Kev: Yeah, there you go see so say yeah (0:02:43) Al: for heat. Yeah, yeah, I use factor 50 sun cream. All right. This episode we’re going to do, (0:02:44) Kev: Here’s biologically sensitive to pretty much everything (0:02:58) Al: uh, I think, I think Cody and Kevin insinuated that this episode would be the tales of the (0:03:03) Al: shower episode is not, that’s going to be in a couple of weeks, just because we’re having some (0:03:07) Al: scheduling things and, uh, you know, want to make sure we’ve, uh, the game has been played properly (0:03:13) Al: before it is covered. So that will be in a couple of weeks. Um, this week we’re going to talk about, (0:03:19) Al: we’re going to do a major check-in, see how we’re feeling about games for the year. Um, this is (0:03:24) Kev: Mm-hmm (0:03:24) Al: obviously not our game of the year episode that will be in five months, no, four months, four (0:03:30) Kev: Pudby (0:03:32) Al: More months! (0:03:33) Kev: That’s not I’m going to pretend you didn’t say that I’m going to pretend you didn’t say that (0:03:34) Al: That’s how time works, apparently. (0:03:41) Al: It’s halfway through August, and that means it’s four and a half months to the end of the year. (0:03:44) Kev: That’s not true (0:03:46) Al: It also means it’s nearly my birthday, but anyway. (0:03:50) Kev: Well, so get the two-third year check-in (0:03:54) Al: We are going to… We’re just calling… I said mid, not half. I said mid-years, (0:03:59) Al: Yeah, so we’re gonna talk about what we would talk about again. (0:04:04) Al: And what we think might be in the running for Game of the Year this year. (0:04:08) Al: We’ll see. I’ll be interested to see whether we’re right or not. (0:04:12) Kev: All right, I’m first question have I played enough games to come up with three? (0:04:18) Al: Ah, who cares? Before that, we’ve got a bunch of news. But first of all, Kevin, what have you been up to? (0:04:26) Kev: Oh (0:04:27) Kev: Okay, so (0:04:30) Kev: Okay, where should I start? Okay, you know, I’ll start with this (0:04:32) Kev: Okay, the battle cats mobile game with the funny you are our art in the cats. They’re goofy looking (0:04:39) Kev: I’ve discussed it on the show before (0:04:42) Kev: So that’s a game I go on and off and generally something draws me back to it and (0:04:50) Kev: The what is the number one crossover to draw me to any game out (0:04:54) Al: Oh wow, oh goodness. Number one. We had this exact same conversation a month and a half ago, (0:04:58) Kev: Number one (0:05:04) Al: and I can’t remember what the answer was, and I feel like I overthought it, (0:05:04) Kev: Probably (0:05:07) Al: just like I’m overthinking it just now. (0:05:09) Kev: You are I don’t know what but (0:05:12) Kev: It was probably the same because it’s crosses over the law. There you go (0:05:13) Al: Probably. Sonic. Ah, yay, I got it right this time. (0:05:19) Kev: Sanic in in in in the battle cats (0:05:22) Al: Sonic’s in Battlecat! (0:05:24) Kev: Yeah, it’s actually I forgot to bring it up last week (0:05:26) Kev: It was - it started two weeks ago from recording and today I think is the last day. Sorry listeners too late for you (0:05:33) Kev: He’s not but neither is (0:05:37) Kev: Hatsune Miku or (0:05:39) Kev: Street fighter, but they’re in there (0:05:40) Al: I don’t know. If somebody told me that Hatsune Miku is a cat, I would believe it. (0:05:48) Kev: you know, um, you know what, that’s fair. That’s fair. Um, here, let me, uh, as, as we do, I’ll, yeah, I’ll do the, the slack thread. (0:05:57) Kev: Um, uh, let me, I’m going to show you the art, um, because, so how these crossovers and battle cats usually work is, uh, there’ll be a banner of four characters, um, from the actual property crossover, whatever. (0:06:12) Kev: Um, uh, and, and so, yeah, the four. (0:06:18) Kev: Characters, um, and they went with the, the obvious ones, Sonic, Tails, Knuckles, and Shadow, the Hedgehog, because of course the poster children. (0:06:27) Kev: Um, but what’s fun is, uh, they’ll also introduce a series of cats, uh, as in the battle cats TM, um, that look like, or cause play as the other characters. (0:06:40) Kev: Um, and they’re quite goofy looking. (0:06:42) Kev: Um, I don’t. (0:06:42) Al: Why is there such a height disparity there? (0:06:48) Kev: I don’t know. That’s a good question. I don’t, I, that particular image, oh no, that, that particular image, I think it’s just, uh, just the, the framing, like it’s front to back. (0:06:49) Al: Like, shadow is meant to be… (0:06:56) Al: Well, no, I think, sure, for the actual sonic and shadow on the right-hand side, (0:07:02) Al: but on the left-hand side, the sonic cat is clearly like three times the height of shadow cat. (0:07:04) Kev: okay yeah oh yeah yeah okay so there’s a sonic cat that looks like shadow like (0:07:12) Kev: the regular cat like shadow cat but then you can evolve him and he turns into (0:07:16) Kev: this taller cat I don’t know why because it’s the battle cats they love to do (0:07:18) Al: Oh. Oh, so you’ll be able to get both of them as as tall or (0:07:19) Kev: weird things that’s why that’s your answer it looks like a twinkie with a (0:07:23) Kev: sonic cat yeah I’ve only seen Sonic’s evolution so I don’t know if the other (0:07:31) Kev: cats can evolve in tall forms or (0:07:34) Kev: weird forms but Sonic Cat does get weird he turns tall like a Twinkie but (0:07:40) Kev: yeah so yeah it’s I will say Battle Cats is pretty good with their collabs (0:07:46) Kev: because of course you get the characters but you also get stages which come with (0:07:52) Kev: full Sonic soundtracks there’s like four special stages that you can do on a (0:07:56) Kev: repeat in different missions and so it’s been a lot of fun the Sonic cast are (0:08:02) Kev: Actually quite quite good (0:08:04) Kev: The actual characters I pulled I got Sonic (0:08:08) Kev: So I’m happy. I got one at least (0:08:11) Kev: Calvin pulled tails, I believe but sadly we didn’t get the others (0:08:17) Kev: But what is nice these collabs will frequently come back (0:08:21) Kev: Well, maybe not frequently, but but they come back on some regularity. It is to be expected (0:08:26) Kev: So I’ll be saving up for the next time Sonic swings around but it’s it’s been good fun (0:08:32) Kev: I’m getting better and I do (0:08:34) Kev: Enjoy the game battle cats not just the the polls really got your whatever so it’s been nice to get back into the end (0:08:40) Kev: So yeah Sonic and the battle cats. It’s been a lot of fun. Oh, you know what there was an intro video (0:08:44) Kev: Let me find the intro video. Hold on. I’ll put it in you can watch it later (0:08:48) Kev: But but they did a little animation. It was good (0:08:52) Kev: So yeah aside from that, um, oh, you know what I finished monk the the detective show monk (0:09:01) Kev: It’s it’s good. I (0:09:04) Kev: Yeah, eight seasons so I kind of crushed it cuz I don’t know I’ve been binge watching but it’s like the regular show (0:09:10) Kev: I’ll watch when I get home or whatever (0:09:13) Al: Oh, it’s it’s old. I mean, I said it’s old. I mean, not super old, but like 20 years old. (0:09:16) Kev: Sorry, what was that? Oh (0:09:19) Kev: Yeah, yeah, well, that’s a thing they actually did I after I finish I have to watch (0:09:26) Kev: the (0:09:27) Kev: Sorry, I have to see (0:09:29) Kev: There’s a movie they’d made a movie in 2023 50 (0:09:34) Kev: years or so after the end (0:09:36) Kev: and I can’t wait to check that out (0:09:40) Kev: they have all the original actors they (0:09:43) Kev: look quite old but it’s still enjoyable (0:09:45) Kev: but yeah anyways my great series the (0:09:49) Kev: main actor Tony Shalab he’s he is such a (0:09:53) Kev: good actor like his performances are (0:09:55) Kev: just incredible easy recommend for (0:09:58) Kev: anyone but yeah the later seasons were (0:10:01) Kev: really good season sevens really good (0:10:04) Kev: it feels like they knew the end was (0:10:07) Kev: coming so they did a lot of stuff to (0:10:10) Kev: celebrate the series if you will so yeah (0:10:13) Kev: good good stuff was good (0:10:15) Kev: um let’s see other than that nothing (0:10:20) Kev: honestly not that much it’s been crazy (0:10:23) Kev: at work but thankfully I finally finished (0:10:24) Kev: this huge project and so I’ll finally be (0:10:26) Kev: able to partake in other things again (0:10:28) Kev: these upcoming oh wait wait one more (0:10:31) Kev: thing how could I tear a nail after my (0:10:34) Kev: last week I played the update their nail (0:10:36) Al: Oh yes. Nice. It’s just more of the same. (0:10:37) Kev: um it’s yeah turn out a good game still (0:10:40) Kev: good game the core still the same the (0:10:43) Kev: new levels the new line yes and no like (0:10:47) Kev: the center of the general purpose but (0:10:49) Kev: they introduce a lot of new mechanics (0:10:50) Kev: and and different kind of ways to solve (0:10:54) Kev: the puzzle I’ve been enjoying it of (0:10:56) Kev: course but let them fun thing they did (0:10:58) Kev: they’ll add new objectives even to the (0:11:00) Kev: old stages so let’s say I had a hundred (0:11:04) Kev: four all those areas I had a hundred (0:11:05) Kev: percent are not only like seventy five (0:11:08) Kev: percent because they had a new objective (0:11:10) Kev: so gives you a good reason to go back (0:11:12) Kev: and then try the old levels and have fun (0:11:13) Kev: with them again since it’s like a (0:11:16) Kev: procedurally generated level it’s you (0:11:18) Kev: know it’s fun every time so yeah a (0:11:20) Kev: tear in L it’s good all right out what (0:11:24) Al: Hmm. Not a huge amount because I’ve been on holiday and going on holiday with kids means (0:11:33) Al: not having a holiday. So I’ve not had a huge amount of time to do much, but I have started (0:11:36) Kev: Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha. (0:11:42) Al: playing Donkey Kong, Bonanza. I’m only like an hour or so in. I mean, I’ve got a good (0:11:47) Kev: okay (0:11:48) Al: idea of how the game plays, but I’m not like super. (0:11:50) Kev: yeah (0:11:54) Al: Super far through it. I got through the tutorial level and I’m kind of like half the way through (0:11:55) Kev: why (0:11:58) Al: the next set of levels. Yeah, mostly, mostly. I am very frustrated with the camera. It is (0:11:59) Kev: okay I’ve heard that game is good like really really good (0:12:05) Kev: mostly (0:12:13) Al: fine when you’re out in the open, but as soon as you get into any like tunnel or like go (0:12:20) Al: underground. It’s super not fun. (0:12:24) Al: a great camera for that. And I think the most frustrating thing is there was a section (0:12:28) Al: in the tutorial where the camera worked really well for underground. It like kind of zoomed (0:12:33) Al: out and you could see through the ground and it was like a really nice way. But it’s I’ve (0:12:37) Al: not seen it again do that since then. And I don’t know why they don’t use that camera (0:12:41) Al: when you’re underground because like you just end up like going up against the wall and (0:12:43) Kev: Hm. (0:12:47) Al: it gets really confused. And it’s really hard to see anything. And considering it’s a game (0:12:54) Al: where you’re like smashing everything up and you’re encouraged to make tunnels through (0:12:57) Al: the ground. I don’t know why they didn’t put more effort into that camera. Not that I can (0:13:00) Kev: is there an option for that i’m gonna guess no because it’s a nintendo game (0:13:04) Al: see. Yeah, not that I can see. There’s a decent amount of controller options, but nothing (0:13:07) Kev: nintendo doesn’t believe in options heck sometimes (0:13:15) Al: for changing how the camera works other than inverted camera. (0:13:19) Kev: do you remember in was it no sword and shield they hid the audio options on an item (0:13:27) Kev: you had to talk to an NPC to get it (0:13:28) Al: Oh yeah, that was a certain field. That was bizarre. And it wasn’t even the first area. (0:13:30) Kev: no it was like motor stoke yeah I’m (0:13:35) Al: You had to get up to Motorstoke, I think. Which is like a third of the way through the game. (0:13:40) Kev: pretty sure so that was there’s a couple (0:13:42) Kev: yeah you had to pass the wilder that’s (0:13:45) Al: You couldn’t change the volume settings until you were a third. It’s just bizarre. (0:13:48) Kev: crazy yeah yeah ha ha ha ha ha ha ha (0:13:50) Al: And then you have to buy it. Yeah, that was a stupid decision. (0:13:56) Al: Like a lot of times with games, I’m like, OK. (0:13:58) Al: Sure, I don’t like that, but maybe that’s stupid, right? (0:14:02) Kev: Oh my gosh, yes, oh. (0:14:02) Al: That’s just that is literally an accessibility option, right? (0:14:05) Al: Like, come on. (0:14:06) Kev: Yep. (0:14:07) Kev: Oh my gosh, you know, I hate them, but I also love, because I just love trash fires. (0:14:16) Kev: I love bad stupid decisions like that. (0:14:19) Kev: Battle Cats actually has one. It’s like the single flaw in the entire game, because the game is very well made in my opinion. (0:14:25) Kev: And it’s a very minor, like very niche thing, but there’s, as you can imagine, (0:14:32) Kev: They have like a gallery or whatever, right? Go through the menu and, you know, go through the characters, see their stats, yada, yada. (0:14:39) Kev: Well, they have an enemy guide too, same thing, but the enemy guide is just a straight horizontal list. (0:14:48) Kev: There’s no pages, you can’t filter, you can’t search, you just have to go left to right through an entire (0:14:55) Kev: huge roster of enemies. It’s almost the worst. (0:15:00) Kev: Anyways options are good (0:15:02) Kev: Forgive people options people (0:15:04) Kev: Do good things (0:15:05) Al: So yeah, I think that’s, that’s about it. I mean, I’ve been watching through the Sandman (0:15:11) Al: show, but I’m not really talking about that because, you know, Neil Gaiman, awkward. So (0:15:15) Kev: Sand man, I wait. What is that? I don’t know what that is (0:15:18) Al: Sandman who’s a DC character at TCC, that one, but it’s the Netflix adapted it into (0:15:21) Kev: Oh, it is that one okay, okay (0:15:26) Al: a show. And they did the first season a couple of years ago, and then the whole Neil Gaiman (0:15:32) Al: and stuff, you know, because he was the one that wrote down, man. (0:15:34) Kev: Uh, yeah. (0:15:35) Al: And they were like, oh, oh, but they did manage to get the second season done without him. (0:15:44) Kev: Well, guess what, anything you do probably gives someone awful money. (0:15:44) Al: He’s almost certainly getting money for it, but whatever. (0:15:53) Al: Yes, I know, I know, I know, I know, I know. It doesn’t make me feel better. (0:15:58) Al: Yeah, so I have been watching that and I’ve mostly been managing to ignore him. (0:16:06) Al: And focus on the show and it’s good. I like it. I enjoy the show. (0:16:08) Kev: sure sure that’s cool yeah it’s wild to me the the the you know years between seasons structure (0:16:18) Kev: that netflix does um I don’t know I just I find it crazy like I was at wednesday the wednesday show (0:16:25) Kev: that was a three-year gap and it was only eight episodes I think the new season that’s insane to (0:16:26) Al: Yeah. Yeah, yeah. (0:16:33) Kev: me you remember when shows I say this someone watching monk you’d get like (0:16:38) Kev: ish episodes of season every year isn’t that great 20 to 26 (0:16:42) Al: Well, you want to have a conversation? No, I don’t like that. (0:16:48) Kev: what what (0:16:48) Al: So, right, OK, so there’s two parts to this. One, do I wish the shows that I like released (0:16:52) Kev: okay (0:16:55) Al: yearly? Probably, if they could keep the quality up, yes. But do I wish that all series were (0:16:58) Kev: yeah okay (0:17:02) Al: still 20 episodes? Absolutely not. Why would I want 20 episodes when half of them are boring? (0:17:09) Al: right, give me the eight episodes that are good, don’t give me the more that (0:17:12) Al: you don’t care about, give me what you think you want, not something that is enforced by (0:17:17) Al: studios because they need year-round episodes, like we don’t need to do that anymore and I don’t (0:17:23) Kev: Mmm, I mean (0:17:23) Al: care for it. It’s like how it’s like, oh you know, like do you complain about the fact that episodes (0:17:32) Al: aren’t always, you know, was it 48 minutes long anymore because they don’t all have to fit into (0:17:36) Al: the exact same advert blocks. Now, (0:17:39) Kev: Mm-hmm. I (0:17:42) Kev: May kind of do (0:17:42) Al: you can take that too far, Netflix with your two and a half hour season finale of Stranger Things (0:17:48) Al: season four last time. That was too far, but other than that, I mean that doesn’t, you can have (0:17:48) Kev: Yes, yes (0:17:53) Kev: Exactly (0:17:58) Al: a middle thing which is not in the extremes there. I like when episodes aren’t like necessarily (0:18:02) Al: consistent because they want to fit in what they want to fit in, that they feel fits their artistic (0:18:07) Al: expression. I like that. (0:18:08) Kev: yeah okay sure I guess okay you know here’s the call here’s the here’s the qualifier right (0:18:13) Al: Do you really miss clip episodes? (0:18:18) Kev: is it good right which is a dumb thing because that’s the question right because let’s all right (0:18:19) Al: Yes, of course. (0:18:23) Kev: let’s yeah you can look at examples on both ends of the spectrum right um look at uh look at cora (0:18:30) Kev: right that that show could have used some more episodes for sure um that that first season needed (0:18:33) Al: possibly. I mean maybe they didn’t have anything else they wanted to put in it, right? Like… (0:18:38) Kev: at least a couple more episodes at first (0:18:41) Al: Yeah, I guess my point is not like, oh, I wish we didn’t have more episodes, right? I’m not saying (0:18:48) Al: that. Like, if there’s good stuff, I want to see it. But I don’t agree with the, oh, wasn’t it (0:18:53) Al: great when every show had 20 to 22 episodes and they were all the exact same length and they (0:18:59) Al: happened. No, I don’t. I don’t long for those days. I don’t. (0:19:02) Kev: Don’t know I got a monk. It’s been pretty good the whole time. I guess it did depends (0:19:04) Al: But I just, it’s just when you, when you got the like episode, that was the clip episode, (0:19:11) Al: because they had to put out an episode and they didn’t care. They didn’t want anything. (0:19:13) Kev: Monk did not do that actually crazy, but you sure yeah, yeah, but but okay. Yes, that’s just (0:19:16) Al: Sure. But most shows did almost every show did. And some of them did it better than others, (0:19:21) Kev: Yes, yes (0:19:22) Al: but you always, every time it happened, you rolled your eyes and went, Oh, here we go. (0:19:24) Kev: Yeah, okay, you know what you’re right (0:19:26) Al: And you watched it anyway, because maybe there was something that was actually going to progress the (0:19:29) Al: story. You don’t know. It might be fully clips or it might actually do something. (0:19:31) Kev: Sure (0:19:33) Kev: Eh, I guess (0:19:34) Al: But I mean, I think the, I think the, as you say, the complication is it depends on the show. (0:19:42) Al: It depends on what they’re doing. And I don’t think it’s, it’s obviously not the case that (0:19:47) Al: creators get to do what they want all the time. Obviously I’m not, I’m not suggesting that is, (0:19:48) Kev: Okay, okay, yeah, yeah, that’s (0:19:53) Al: but I think having more freedom for that, I think is a good thing in general. And. (0:19:59) Kev: Sure, you know, okay fine. I don’t need every show to (0:20:03) Kev: How should I put this? Okay? I don’t it’s not that I want every show to be 26 episodes every year or whatever (0:20:10) Kev: but when I look at (0:20:11) Al: The numbers just getting higher and higher (0:20:13) Kev: when I look at (0:20:16) Kev: Though the Wednesday series (0:20:18) Kev: Right episodes in three years that that seems like you know that it seems cheap for lack of a better word, right? (0:20:20) Al: So, I think, well, I mean, you say that cheap, like you pay for the subscription for Netflix (0:20:32) Al: when you want to get the stuff and you watch it and then you stop subscribing, right? I (0:20:34) Kev: Sure, sure. Yeah. Yeah (0:20:36) Al: think of those sorts of shows as in the same way that people complain about them because (0:20:41) Al: they’re structured like films, I think of them in that sort of way as well, right? Three (0:20:46) Kev: That that is true (0:20:47) Al: years, three years between a film and its sequels. (0:20:50) Al: Not an unusual amount of time, and eight episodes is longer than a film would be. (0:20:51) Kev: That is very true that that’s what that’s what I’m (0:20:56) Kev: You’re right, that’s that’s what I’m not thinking here because that that is more common nowadays (0:21:00) Kev: Isn’t it where a season of a show is really just an extra-long movie like the Marvel Studios shows? (0:21:06) Kev: You’re you’re right about that (0:21:10) Kev: Yeah, that’s a good point touche (0:21:12) Al: I mean Marvel have a problem with sequels in general just now, right? Like when was the last, (0:21:16) Kev: Ah (0:21:18) Al: you know, in we got three Iron Mans and I think it was eight years or something like that and (0:21:26) Kev: Yeah (0:21:26) Al: it’s now been what four years since Shang-Chi and we haven’t even got a second yet. (0:21:30) Kev: Yeah (0:21:31) Al: Like there is a real problem they have with sequels just in general which is a whole other (0:21:34) Al: conversation and is probably part of the reason that they’re not getting big box office numbers (0:21:35) Kev: Yeah (0:21:41) Al: because most. (0:21:42) Al: There are big numbers. (0:21:43) Al: We’re always the third in a series, you know, Iron Man one didn’t make a billion. (0:21:46) Kev: Mmm, that’s a good point. (0:21:48) Al: Iron Man three did make a billion. (0:21:52) Al: Just saying also, you know, it’s things like, you know, the Marvels being called the Marvels (0:21:52) Kev: Uh, yeah. (0:21:57) Al: rather than Captain Marvel two probably would have made more money if it had done that. (0:21:58) Kev: Yeah… (0:22:01) Al: Now, there are obviously other issues with that in terms of misogyny, but that was still (0:22:04) Al: there when the first film came out and it made a billion. (0:22:05) Kev: Yeah… (0:22:06) Kev: Yeah, exactly! (0:22:07) Kev: Right, right? (0:22:07) Al: Why did the mark? (0:22:08) Al: Why did Captain Marvel make a billion and the Marvels didn’t? (0:22:11) Al: And then there’s all this other complications. (0:22:12) Al: Well, nobody has any money anymore and COVID killed everything until blah, blah, blah, blah, blah. (0:22:17) Al: But Deadpool and Wolverine made a billion. (0:22:19) Al: That was the third in the series as well, right? (0:22:22) Al: Like they clearly can make lots of money. (0:22:24) Al: They’re just not doing what they used to do, which made them lots of money. (0:22:28) Al: They make a film and it doesn’t make a lot of money. (0:22:30) Al: And they go, Oh, well, well, let’s not make a second. (0:22:31) Al: But the whole point was your first ones never make a lot of money. (0:22:34) Al: It’s the second and third that make the money. (0:22:36) Al: And also which third film in the MCU made the least money, Thor. (0:22:42) Al: Or three. Why was that? (0:22:43) Al: Cos Thor 2 was bad. (0:22:44) Kev: It was really bad is it is it hmm (0:22:47) Al: Coincidence? (0:22:49) Kev: Have we are I’m thinking got you know on our discords and slacks have we argued which of the worst Marvel films (0:22:55) Kev: I feel like that that needs to happen. Oh (0:22:56) Al: I mean, it’s I mean, it’s Star of the Dark World, right? (0:22:59) Kev: I mean I (0:23:02) Kev: Okay, I don’t want to turn but it’s probably a rise probably dark world. Yeah, I’m struggling to think (0:23:06) Al: Eternals, I’m not trying, I’m not trying to say Eternals was one of the best, but it’s not the worst, not at all. (0:23:10) Kev: It’s not as bad as dark world. Yeah, I believe a dark world (0:23:12) Al: Absolutely not. There is, I don’t think there is an MCU film that is as bad as those. (0:23:18) Kev: Yeah, that was rough. Oh I miss (0:23:22) Al: Like, I mean, try and explain this plot of that film. (0:23:29) Kev: Yeah, yeah, no there’s (0:23:30) Al: Thor’s girlfriend gets injected with something, and he has to get it out of her, (0:23:32) Kev: And they and he used to fight dark elves (0:23:34) Al: and also his mum dies, maybe, I think. (0:23:38) Kev: Did she did I don’t know why but oh god (0:23:41) Al: You can know everything about that film, just from the bit where they go back in time (0:23:46) Al: and endgame to it. That is the only bit about that film that matters. (0:23:47) Kev: They were yeah, yeah, they really didn’t see good. Oh, yeah (0:23:50) Al: It tells you everything. (0:23:53) Al: In fact, there’s more, there’s more character progression and more heart in that scene when (0:23:58) Al: he goes back than there is in the entire film. You know, when he meets his mom and he’s sad (0:24:02) Kev: There is (0:24:03) Al: because he knows she’s about to die, you know, that is more than the entire film has. (0:24:05) Kev: Yeah, you’re you’re right I did enjoy that what 15 minute bit (0:24:10) Al: And then, and then he calls for his, then he calls from y’all near and it comes for him and he’s (0:24:14) Al: so happy. He says, I’m still worthy. (0:24:18) Kev: You’re right, that was better than the entire movie. You’re right. I (0:24:23) Al: I mean, I don’t know how they, how did they make that film so long when there’s so little that happens? (0:24:29) Kev: Don’t I don’t know. I just whatever well, I will say this Kat Dennings (0:24:31) Al: Anyway, you would, you would, you would have to have a, you’d have to have a, well, yeah, (0:24:36) Al: okay, true. I mean, that’s fair. She does improve any film. But you’d have to have a really good (0:24:38) Kev: Yeah, yeah, that’s correct (0:24:44) Al: argument to convince me that that’s not the worst film. I don’t think anything even comes close. (0:24:47) Kev: Yeah, okay, you know what fair fair. I’m gonna yeah fair. I haven’t seen fantastic for (0:24:53) Al: Anyway, what was my point? Yeah. Yeah. I was watching The Sandman and then I’m probably (0:24:58) Kev: Sandman (0:25:00) Al: going to watch Weddings day after that. Cause that’s, I need to, I need to watch that next (0:25:02) Kev: Cool I like the Adams family (0:25:03) Al: season. And then where else have we got Strange, Strange New Worlds, Star Trek. That’s coming out (0:25:09) Al: just now. Need to watch that as well. Name a Star Trek that doesn’t fit that description. (0:25:10) Kev: Oh (0:25:12) Kev: Is that the one with the hot guy I don’t remember (0:25:18) Kev: Oh (0:25:21) Kev: That’s a good point, but that’s a good point (0:25:22) Al: Anyway, that’s what we’ve been up to. Maybe I’ll have more to talk about Bonanza when (0:25:32) Kev: No, we did it (0:25:34) Al: next time we’ll see. All right. We’re going to talk about some, (0:25:36) Kev: Get to the end (0:25:38) Kev: I’m saying get to the end. There’s there’s good things in that game. Mm-hmm (0:25:40) Al: I don’t think I’ll do that in a week. I have heard that the story is good, but I’ve not got (0:25:47) Al: to any point that actually matters with the story yet. Yeah. Let’s talk about some. (0:25:52) Al: Game news. First up, Moonlight in Garland, which Kevin’s probably going, Oh, I can’t remember what (0:25:59) Al: that game is. I don’t recognize that name. Well, it’s coming out of early access on the 27th of (0:26:00) Kev: CORRECT! (0:26:06) Al: August. I mean, it’s pretty much it’s. (0:26:12) Kev: Ha ha ha use the mad libs the cottagecore game mad laser you just yeah (0:26:19) Kev: There I’m looking (0:26:22) Al: Seems like it’s less farming, more community building, and it’s like a kind of town slash (0:26:29) Kev: Yeah (0:26:32) Kev: Yeah, this has a very specific (0:26:32) Al: city rather than village. (0:26:38) Kev: Aesthetic to like mid-2000s. I don’t know a (0:26:42) Al: Yeah, I was thinking Polly Pocket, but like the characters from Polly Pocket rather than the (0:26:45) Kev: Pocket Polly like it’s weird. Um (0:26:50) Kev: Yeah, yeah, yeah exactly the characters right that’s exactly I’m talking (0:26:51) Al: action. Yeah, it’s funny that we both had the same thought that that shows you where it’s at. (0:26:57) Kev: Yeah, that’s so (0:26:59) Kev: Wait, is this the one where you can do crime? No, that might be a different one. We live in the city (0:27:02) Al: No, that’s not this one. That’s not this one. No crime in this one. (0:27:08) Kev: Gosh good old cottagecore. We’re in too deep. Oh, we’re in too deep (0:27:15) Kev: All right (0:27:17) Kev: Wait, so what was the actual news here? Are we at one point a release? Okay, August 27th (0:27:22) Al: Yes, 27th of August. Next, “Above Snakes have announced their console releases coming on the 4th of September.” So that is Switch, Xbox. (0:27:30) Kev: I’m kind of surprised they’re doing console’s release was that do we cover again I I don’t (0:27:35) Al: That was a Kickstarter stretch thing. (0:27:37) Kev: even remember did we come (0:27:39) Al: I don’t know if we did a proper one on it. We had our episode where we talked about the cultural… (0:27:46) Kev: Yeah, yeah, Nami on that, yeah, yeah, I remember that. (0:27:48) Al: I don’t want to say appropriation, the cultural questions around it. (0:27:52) Al: Shall we see? (0:27:52) Kev: Yeah, yeah, I do remember that. (0:27:54) Al: I don’t know if we actually covered that. (0:27:55) Kev: But, well, you know what? (0:27:58) Kev: Hats off to them if that was a goal (0:28:01) Kev: and they’re actually doing it, right? (0:28:02) Kev: Because even games that do release from Kickstarter (0:28:05) Kev: don’t always get to the console port when they promise it. (0:28:08) Al: Absolutely. Yeah, I should probably play at some point. I do have it. I own it on Steam (0:28:19) Al: because I backed it because it came out on that period of time where I was backing basically (0:28:24) Kev: everything before you (0:28:25) Al: every vaguely cottage core Kickstarter. I’m better now. I have not backed a farming game (0:28:33) Al: on Kickstarter since Autonomica. (0:28:38) Al: I went back in April. Yeah. I have backed two Kickstarters back then, but since then, (0:28:39) Kev: So your time on rehab was successful. (0:28:41) Kev: Good, good for you. (0:28:47) Al: but neither of them have been farming. (0:28:49) Kev: Nah, look at you, progress. (0:28:53) Kev: Well, hey, that’s September 4th. (0:28:56) Kev: Oh, I don’t like how close that is. (0:28:58) Kev: How’s it going so fast now? (0:29:00) Al: I don’t know. Time. (0:29:04) Kev: Time. (0:29:07) Al: Next we have Out and About. They managed to release this time successfully. This was the (0:29:10) Kev: Your comment. (0:29:15) Kev: This time. (0:29:19) Al: one where last week they tried to release, but they accidentally, or they realized they (0:29:23) Al: hadn’t clicked the access button, which put it into review, and then it took several days (0:29:24) Kev: They deleted the button. (0:29:30) Al: so now they have actually released their early access. Congratulations to Out and About. (0:29:34) Kev: good for them they did it I don’t know the game looks fine I guess it’s walking (0:29:45) Kev: through a forest looking (0:29:48) Al: Yeah, it’s doing something different. It’s not just like, it’s not farming, it’s foraging, (0:29:52) Al: and the idea is you’re exploring, and it’s another picture-taking one as well, but (0:29:58) Al: you’re foraging for things. It’s cute. (0:30:00) Kev: Yeah, it is. It’s, uh, it’s like, uh, what is it? Uh, the, the, the, the, the hike game. Um, I forget, it kind of reminds me of that, but a little more involved. (0:30:10) Al: Oh, a short hike. Yeah. It’s much more, you know, it’s 3D, third person view. No. Yeah. (0:30:12) Kev: Yeah. It’s the one. Yeah. But you know, you’re actually foraging. (0:30:16) Kev: Yeah. Yeah. It looks like an extension of that. Not necessarily better extension, but just, you know, kind of in that vein of ideas of just going through the woods and looking at stuff. (0:30:28) Al: I’m also comparing it to Alba in my head because it was kind of similar where you’re (0:30:35) Kev: Yeah, yeah that too yeah, um yeah, okay. Well hey good good for them. They found the button finally (0:30:44) Al: Congratulations. Next we have Coral Island have announced that their 1.2 update is out. (0:30:51) Kev: Okay, why why is there someone in a dinosaur suit? (0:30:56) Al: Why not? What a silly question! I’m guessing that’s one of the spooky costumes, cause. (0:30:58) Kev: How good (0:31:00) Kev: You know, that’s a good counterpoint, okay (0:31:06) Al: So the things that are coming in this update, multiplayer, they’ve revamped their romance (0:31:11) Al: progression, adding more hearts. You can get up to a heart event, sorry, you can get up (0:31:15) Al: to 15 hearts now with heart events. So 11 to 15 are after marriage, like the stargy (0:31:22) Al: ones added in like 1.4 or something, I forget. (0:31:27) Al: But they’ve also added spooky costumes, okay? (0:31:35) Al: Like, this is one of those ones that feels weird that this feels like (0:31:40) Al: something they wanted to do for 1.0 and just didn’t, but. (0:31:43) Kev: yeah that’s it that is very much what it feels like Mitch drew I guess good for (0:31:49) Kev: them that a gate got here like yeah I am NOT gonna fault them for that because (0:31:54) Kev: it’s a game dev is hard I don’t know if you know that out oh oh I like you I’m (0:32:00) Al: Yeah, yeah, yeah, that’s fair. (0:32:02) Kev: looking I’m sorry I’m looking for the video some of the costumes the the NPC’s (0:32:06) Kev: rather pretty good there’s like a tinker the good chicken a Tinkerbell costume I (0:32:09) Kev: like that that’s good (0:32:11) Al: Yeah, there does seem to be a lot of care taken on these costumes. They’re not, they’re not just like generic things. Each person has like a unique costume and they’re all very interesting. The twins have almost the same costume, which is fun, but they’re not quite. They’re slightly different, which is based on, you know, their personality. (0:32:32) Kev: That’s fun to, yeah, that’s, yeah, I like that, that’s, that’s good, yeah, um, dressing (0:32:37) Kev: up your NPCs. (0:32:38) Kev: You know what, I take it that the dinosaur costume is a good idea. (0:32:41) Al: I’m trying to find them. So I’ve asked you motivates us that I found their spooky festival section of the video. I’m guessing that’s where you saw it. Well, I see someone as a panda. (0:32:48) Kev: Yeah, there’s near the start (0:32:51) Kev: All the twins. Oh (0:32:51) Al: I was near the start of the video. (0:32:54) Kev: Yeah, it’s near the start all that. I’m looking at the twin costumes. Those are good. Actually (0:32:59) Kev: They might be the best costumes (0:33:01) Kev: It’s a I don’t know. There’s like little blueberry monsters. I don’t know how to describe it better (0:33:09) Kev: That’s cool. What is that guy there? (0:33:10) Al: It’s definitely you have to see. (0:33:12) Kev: Yeah, there’s a guy in a black turtle. What is that is that supposed to be a costume that doesn’t look that’s just a (0:33:18) Kev: Guy in a sweatshirt and jeans. I don’t get that (0:33:22) Al: And yeah, OK, I don’t know what his I don’t know what Pablo’s costume is he trying to be Steve Jobs or something? (0:33:30) Kev: I guess with Shane. I don’t know. I don’t know (0:33:33) Al: I don’t know. (0:33:37) Al: Where’s this dinosaur costume you’re talking about? (0:33:38) Kev: Yo (0:33:40) Kev: Okay, okay, let me let me find it it’s in the video it was near the very start (0:33:45) Al: Oh, I’ve got it, I’ve got it, I’ve got it. Yeah, that’s, that’ll be a spooky costume, (0:33:47) Kev: You found it great (0:33:49) Kev: Yeah, it probably is I like it. It’s dumb. I like it what? (0:33:49) Al: because it’s pumpkins and lights around them. (0:33:55) Al: There are some silly costumes you can use as your player as well in the game that I’ve (0:33:59) Al: put on before. I can’t remember what I was dressed up as, but they, it’s not just like, (0:34:05) Al: they have a decent amount of player customization already. (0:34:08) Kev: Yeah, yeah. There’s also a collab with Fungi Swarm. (0:34:09) Al: Uh, yeah, that’s their game. (0:34:15) Al: Our other game, isn’t it? Um, uh, what, there’s, uh, redeemable items. Okay. (0:34:17) Kev: Yeah, it is. Which, yeah, but I think… (0:34:24) Kev: There’s a antler dog guy. I don’t know what that is, but, uh… (0:34:27) Al: Uh, a mythical pet outfit. (0:34:31) Kev: I don’t know what… I don’t… Okay, I don’t know what this creature is. (0:34:34) Al: “Razzi” or “Razzdi” (0:34:37) Kev: whereas the it’s an off. (0:34:41) Kev: It’s a blue reindeer dog. (0:34:42) Kev: I don’t know what else to describe it. (0:34:44) Al: Well, speaking of dogs, (0:34:45) Kev: Uhhh… (0:34:47) Kev: You! Ooh, good transition, tell me. (0:34:48) Al: for some reason we’re talking about Sugadoo Island again, (0:34:51) Kev: W-w-why?! (0:34:51) Al: this game. (0:34:53) Al: ‘Cause, dog, they’ve released a code (0:34:57) Al: that you can redeem in the game and it gives you dog. (0:35:01) Kev: But okay spotted dog, that’s (0:35:04) Al: If it’s anything like everything else in this game, (0:35:07) Al: you won’t be able to name it. (0:35:08) Al: It won’t do anything other than just follow you around (0:35:11) Al: like a blind rat, I don’t know. (0:35:14) Kev: I’m not sure how well blind rec could follow you but they do that is true you’ll fly like (0:35:15) Al: It’s not really turned on for metaphors just now. (0:35:22) Al: They have a good sense of smell. (0:35:28) Kev: a dog I have a dog they do follow you yeah that is true its name is spotted dog that’s (0:35:32) Al: Yeah, but with personality, I doubt this one a lot. (0:35:41) Kev: That’s it. (0:35:41) Al: That would, I mean I’d be surprised if it wasn’t just dog. (0:35:44) Kev: Yeah. (0:35:48) Al: Next we have Aether Wizard Life have released a what they’re calling their first announcement (0:35:56) Al: trailer but I’m confused because this game was announced multiple years ago so I don’t (0:35:57) Kev: Okay (0:36:00) Al: know how this is an announcement trailer. (0:36:01) Kev: And (0:36:02) Kev: It’s only for backers, which I don’t know you probably want to make that available. Oh, there is. Oh, okay. Let me see. Oh (0:36:06) Al: There’s a link to the actual video as well. (0:36:11) Kev: Yeah, there is. Okay. Yeah, that’s all right. I was like at the Kickstarter page (0:36:15) Kev: First of all, I don’t like this name at all. I don’t know if we covered this game, but I don’t like that at all (0:36:18) Al: No. (0:36:23) Al: This is, I don’t know if we’ve seen gameplay before. (0:36:26) Al: This is the first time seeing some of this stuff. (0:36:29) Al: The building of your house is basically (0:36:32) Al: exactly the same as the Spiritfarer building, (0:36:36) Kev: Yup! (0:36:37) Al: which I’m not complaining about because that is good. (0:36:39) Al: I like that. (0:36:40) Al: More of that, please. (0:36:40) Kev: Yeah, that modularity, it’s good. Build your castle. (0:36:44) Al: There are some, shall we say, thirsty characters (0:36:48) Kev: Oh, geez. Good. That guy, I mean, that one guy alone, he’s the worst offender. It’s the first one they show you, too. (0:36:59) Al: There’s yep, it’s uh, you’re gonna this is this is a weed game apparently (0:37:00) Kev: Good heavens. (0:37:06) Kev: Oh my gosh, that… Oh, shit. You know what? Fine. Lean into it. Just full thirst into it and just do it. (0:37:16) Kev: If you’re going to do it, go all in. (0:37:16) Al: Every game has to have a hook, I just don’t think that that is a unique hook. (0:37:22) Kev: True? That’s true. It probably worked for some people, not me, but… (0:37:27) Al: You’re definitely not you. Not you. Have you got to the other characters yet? (0:37:32) Kev: Yeah, I see the other characters like they’re (0:37:36) Kev: Is it this is hmm, this is a problem when everyone does it like everyone loses their (0:37:42) Kev: You know, it’s it’s it’s tough to stick out in the crowd, right? Like these just look generic (0:37:46) Kev: I don’t know the guy who looks like he’s dressing up like an elf (0:37:50) Kev: I don’t know and then why are there two in silhouettes? Why do you have to silhouette those characters? I feel like you shouldn’t (0:37:56) Al: for our secret. We’re going to tell you later. I don’t just like the character designs. The (0:37:58) Kev: Okay (0:38:01) Kev: There’s a girl with the ponytail of the sword (0:38:03) Al: character design’s okay. What I do find a bit weird is not the character designs and not your (0:38:11) Al: playable character design. They’re both fine. What’s weird is them both together in the same (0:38:17) Al: game. They look like very different designs. They look like they’re from different games. (0:38:20) Kev: They do (0:38:22) Kev: Right because yeah, cuz we’re looking at the (0:38:27) Kev: The oh (0:38:29) Kev: Yeah, yeah, you’re right. You’re right. Absolutely cuz these NPCs, you know very (0:38:34) Kev: Detailed sort of designs and and whatnot and you’re a little in the generic side (0:38:35) Al: much more detailed. (0:38:38) Al: I don’t dislike the playable characters design, it just feels, I think it looks bad purely (0:38:40) Kev: You’re right, I agree with it (0:38:44) Kev: Yeah (0:38:48) Al: because of how the other one. (0:38:52) Kev: you’re right it doesn’t you know what the problem is I as far as i’ve seen there’s no like (0:38:57) Kev: portrait art for your character right because yeah yeah yeah because it’s it’s a very different (0:38:59) Al: That’s what it is, it’s the portrait art of course I’m just yeah I’m looking at a bit of one of them in game and yeah they look, they look much more similar to your characters but the portrait art is so much more detail. (0:39:11) Kev: art style as as portrait arts are so frequently done but there’s not one for your your character (0:39:18) Kev: And so I don’t know it’s just I see I get what you’re saying. Absolutely (0:39:22) Kev: Um (0:39:24) Kev: But I mean even in the in-game art style like it’s there’s still a little more detail than your character (0:39:31) Kev: Because like your characters is (0:39:32) Al: It’s the face, there’s no nose. (0:39:33) Kev: Yeah, ooh, that’s a good point, right? There’s no facial features. It’s just like the eyes and the smile (0:39:39) Kev: That’s it on your the player character. You’re right. You’re super right (0:39:42) Al: Anyway, the interesting thing about this, I guess, is the magic stuff, and it does look quite detailed. (0:39:48) Al: So maybe that could be interesting. (0:39:50) Al: And then there’s some combat. (0:39:52) Kev: yeah there’s a lot of stuff going on here there’s an owl with the flower on its head and (0:39:58) Kev: I don’t even know what’s going on with these like skill trees or I don’t know there’s a lot going on here (0:40:03) Al: I think, I think they’re for like making new spells, possibly. (0:40:07) Kev: yeah honestly (0:40:08) Al: Look, I’m gonna, I’m gonna probably play it because I did back on Kickstarter, (0:40:12) Al: like the idiot that I was, but. (0:40:14) Kev: the the magic stuff I think is the bigger draw here that looks pretty interesting slash well done (0:40:19) Al: Yeah. Yeah. Agreed. (0:40:21) Kev: There’s combat (0:40:22) Kev: Magical creatures that looks fun (0:40:26) Kev: It’s wild the data will NPCs just they don’t even live up to that it’s crazy (0:40:33) Al: Next, fields of mystery, I have announced a merch collection. (0:40:37) Al: So, you know, go get your fields of mystery on merch, I guess. (0:40:40) Kev: is it good merch let’s see i’m looking (0:40:45) Al: So they they have a they have they have a pin. (0:40:47) Kev: oh goodness what is that the first the first one is the oh yeah yeah the first one they show you is (0:40:53) Al: They have a pin that you tilt and it changes between (0:40:58) Al: more clothes and fewer clothes. (0:41:00) Kev: Yeah, it’s it’s (0:41:03) Kev: Presumably it’s I don’t know the characters, but that’s datable guy and yet (0:41:07) Kev: You know you tilt it and it’s and now he’s shirtless cuz good heavens (0:41:11) Al: That’s the entire marriage. That’s all the marriage. That’s everything. (0:41:12) Kev: Oh (0:41:14) Kev: My god, it’s all that. I’m not good in the laundry. It’s just (0:41:20) Al: It’s just like the pen from Friends, which Joey had, and you click it, and the women’s clothes (0:41:27) Al: come off, right? Like, what is this? Why is this your only piece of marriage? And it’s two characters. (0:41:28) Kev: Yeah! laughs (0:41:37) Kev: Yes, too! laughs (0:41:38) Al: Two characters, one male, one female. (0:41:41) Kev: Oh, that’s incredible! laughs (0:41:41) Al: What a weird decision. (0:41:47) Kev: Oh, and… (0:41:48) Al: I need to go what I need to go read the comments. (0:41:49) Kev: Beholds in… it’s… why I need to understand how… because… (0:41:55) Al: Oh, people, people like this. (0:41:58) Kev: Oh, the first one’s “Lily, Take My Money.” Oh my goodness, these… oh! (0:42:05) Kev: This is why we’re in this cottagecore world, brain rot, dateable nonsense. (0:42:12) Kev: It’s your fault, commenters. (0:42:15) Kev: And what kills me is Fields of Mystery has that kind of 90s anime art style vibe. (0:42:23) Kev: You could play off that, right, for your merch, but no, we get to… (0:42:28) Kev: Two pins that take off the character’s clothes! (0:42:34) Al: odd decision it’s like they sit down and they go right okay we’re gonna make some merch what’s our (0:42:38) Al: first merch gonna be a poster no no not a poster like a t-shirt no not a t-shirt a pin yeah we (0:42:40) Kev: Apparently according to the commenters. (0:42:47) Al: could do a pin but what if it was a pin where they undress them I just I don’t I don’t (0:42:54) Kev: Ohh, look, alright, look, I mean, I mean, I tried to be delicate, I have kids gloves when I talk about these subjects, but look, this commenter here said it’s straight, it’s the fields of gooning. (0:43:15) Kev: Ohh, good heavens. Worst part is, it looks like it’s gonna be a huge success, so. (0:43:21) Al: Oh probably, probably. I just like what you I can’t imagine. It just it would feels like it would be even if you want it. It feels like embarrassing to own. (0:43:31) Kev: Well… (0:43:33) Al: And the whole point of pins is to show them off, right? (0:43:36) Kev: Yeah? laughs (0:43:38) Kev: You just make sure to always show it off at one angle and never ever move it to the other angle. laughs (0:43:49) Al: All right moving on to a very interesting story, a story of seasons. (0:43:54) Kev: - Yeah, okay, from the worst story to the best. (0:43:59) Al: It’s a little bit of shame we don’t have Cody on to talk about this but let’s go with it anyway. (0:44:04) Al: So story of seasons and well Marvelous, the company that makes, well they’re the European (0:44:12) Al: company that ports and not ports, they translate and publish the story of season games. (0:44:20) Al: I just know that Marvelous is the Japanese version of the company as well, (0:44:24) Al: they are the same company now aren’t they, I think. Anyway it doesn’t matter, (0:44:27) Al: anyway story of seasons company, the European part of it have made a partnership, they started in 2020, (0:44:36) Al: they

Blerds and Nerds Podcast
Is Censorship Ruining Art? And Other Nerd News

Blerds and Nerds Podcast

Play Episode Listen Later Aug 19, 2025 80:03


The Blerds are back brining you all of their thoughts on everything happening in nerd culture. Shannon, Jaja and James delve into the complexities of Roblox, discussing its vast sandbox environment and the safety concerns surrounding it, particularly for children. They emphasize the importance of parental guidance in monitoring kids' interactions on the platform. The conversation shifts to censorship in gaming, highlighted by PETA's request to remove a character's nose ring in Mario Kart, and the implications of such actions. They also celebrate the success of Red Dead Redemption, explore the significance of sales metrics in gaming, and address the recent plagiarism controversy involving Pokemon. Plus, we're talking the merging of Disney+ and Hulu, and Delta's new partnership with Crunchyroll to offer anime on flights.   Chapter Notes  00:00-Introduction to Nerd Culture 02:38-Personal Updates and Recent Activities 11:20-Jaja's 'Tokopi's Original Sin' Review  17:01-Upcoming Shows and Recommendations 19:28-Comics and Gaming Updates 19:51-Anime Maintenance and Current Shows 22:13-Gaming Experiences and Astro Bot 26:06-Blind Box Culture and Collectibles 32:12-Censorship in Gaming and Cultural Sensitivity 41:43-Understanding Roblox 45:53-The Safety Concerns of Roblox 48:3-Legal Actions and Community Reactions 50:31-Censorship and Animal Rights in Gaming 55:28-Red Dead Redemption 2: A Gaming Phenomenon 01:02:59-Sales Metrics: What They Mean for Games 01:03:45-The Legacy of Classic Games 01:05:18-Upcoming Game Releases and Anticipations 01:06:58-Controversies in Gaming: Plagiarism and Ethics 01:09:16-Disney Plus and Censorship in Advertising 01:10:55-The Future of Streaming: Disney Plus and Hulu Integration 01:13:27-Crunchyroll's New Offerings and Airline Partnerships   Follow Us!  https://linktr.ee/blerdsnerds   National Resources List https://linktr.ee/NationalResourcesList   Youtube  https://www.youtube.com/channel/UCK56I-TNUnhKhcWLZxoUTaw   Email us: Blerdsnerds@gmail.com   Follow Our Social: https://www.instagram.com/blerdsnerds/ https://twitter.com/BlerdsNerds https://www.facebook.com/blerdsnerds https://tiktok.com/blerdsnerds_pod   Shannon: https://www.instagram.com/luv_shenanigans James: https://www.instagram.com/llsuavej  Jaja: https://www.instagram.com/jajasmith3 

Les actus du jour - Hugo Décrypte
(Les Actus Pop) Pourquoi ce nouveau personnage de Mario Kart pose problème à PETA… HugoDécrypte

Les actus du jour - Hugo Décrypte

Play Episode Listen Later Aug 19, 2025 5:53


Chaque jour, en quelques minutes, un résumé de l'actualité culturelle. Rapide, facile, accessible.Notre compte InstagramDES LIENS POUR EN SAVOIR PLUSMario-kart : Peta, Variety, Le Huffpost, NumeramaEminem : 20 Minutes, NMEAlain Delon : Le Figaro, TF1 infoSZA : Pop Base, InMusicYouTube : Le Huffpost, Les EchosHaechan : K-gen, Le teaserÉcriture : Julie BaheuxIncarnation : Julie Baheux Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

Bounced From The Roadhouse
Back to School, Brandon from Oregon, Fact to the Future, PETA vs Mario Kart and More.

Bounced From The Roadhouse

Play Episode Listen Later Aug 19, 2025 36:46


On this episode of Bounced From The Roadhouse:Special Guests in 4B:OregonWindowless Window SeatsTeachers, This One's for YouBack to School StuffFACT TO THE FUTUREFavorite Part of the First Day of School as a KidBack to School StuffPETA vs Mario KartElmo Opry - Please NoTaylor Swift Halftime Show?That's a Great QuestionFair FOMOQuestions? Comments? Leave us a message! 605-343-6161Don't forget to subscribe, leave us a review and some stars Hosted on Acast. See acast.com/privacy for more information.

Nintendo Pow Block Podcast
Pokemon Scalpers are at it Again and The Next Tales Remaster

Nintendo Pow Block Podcast

Play Episode Listen Later Aug 18, 2025 59:05


This week on Nintendo Pow Block:⁠⁠Edward Varnell⁠⁠⁠ goes solo to cover a packed week of Nintendo news. Nintendo is teaming up with the Interstate Scholastic Esports Alliance to bring competitive gaming to schools, letting over 80,000 students jump into Smash Ultimate, Splatoon 3, and Mario Kart 8 Deluxe with free NSO memberships and codes to get them started.On the flip side, Pokémon scalpers are at it again. McDonald's Japan had to pull its Pokémon card Happy Meal promo in just 24 hours, and scalpers showed up in full force at the 2025 Pokémon World Championships to snatch up exclusive merch for resale—leaving fans frustrated once more.Edward also chats about the chances of Tekken 8 making it to Switch 2, Bandai Namco's accidental tease of a Tales of Xillia remaster, and the surprise arrival of Chibi-Robo on the GameCube NSO Expansion Pack. It's a fun mix of esports, Pokémon chaos, and some classic Nintendo goodness.This and more on Nintendo Pow Block!Follow our Hosts: ⁠⁠Edward Varnell⁠⁠, Cofounder of ⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠, Founder of Boss Rush Media and the ⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠Join the Boss Rush Community: Join the ⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠Follow Boss Rush Network: Follow Boss Rush Network on ⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠ for more great content.Thank you for your Support!Thank you for watching or listening to Nintendo Pow Block, the Nintendo podcast from Boss Rush Network! If you enjoyed the show, be sure to subscribe to the channel, give the video a Like, and hit the notification bell so you never miss an episode. If you're listening on Apple Podcasts, Spotify, or any other podcast app, please leave us a 5-star rating and a review—it really helps! For more great content, visit our website at BossRush.net. Thanks for your continued support of Nintendo Pow Block and our independent endeavor with the Boss Rush Network!

Joey and Nancy on WIVK
Joey and Nancy Full Show 8-18-25

Joey and Nancy on WIVK

Play Episode Listen Later Aug 18, 2025 45:53


The hole in Joey’s ceiling is almost fixed and you can barely tell where it is! Nancy’s family complained about the “fru fru” dinner she made and claimed it was only an appetizer, not a full meal. Monday Morning Wake Up Call with 6-year-Old Nevaeh! Karly got a new app to help her be on her phone less. It’s called “Focus Friend” and it is a cartoon bean character that likes to knit socks. The more you “focus,” the more the bean can knit. The more it knits, the more decor you can get for the bean’s room. Hot Tea: Swifties think that Taylor Swift may be playing the Super Bowl Halftime show based on some clues she may have left in the New Heights podcast. Denzell Washington says he can’t be “canceled.” Peta is coming after Mario Kart and wants them to remove Moo Moo Cow’s nose ring. We play “What Squirts the Most” for Rascal Flatts tickets! Two callers are assigned a condiment. Nancy goes into the parking lot and squirts both condiments. Whichever squirts the furthest wins the tickets! Nancy thinks she offended our boss again, so Joey brought him in to talk it out. Lucky 7 Joey is becoming a birder/twitcher. He recently got a hummingbird feeder and LOVEs watching the birds. He also went to Seven islands State Birding Park and was fascinated. Extreme day tripping is a new trend where people fly to a destination in the morning, do a few activities, and then fly home that same night. Joey wishes he could do this! Nancy wants to start a walking group so she can be held accountable to exercise. See omnystudio.com/listener for privacy information.

WIVK 107.7 Podcasts
Joey and Nancy Full Show 8-18-25

WIVK 107.7 Podcasts

Play Episode Listen Later Aug 18, 2025 45:53


The hole in Joey’s ceiling is almost fixed and you can barely tell where it is! Nancy’s family complained about the “fru fru” dinner she made and claimed it was only an appetizer, not a full meal. Monday Morning Wake Up Call with 6-year-Old Nevaeh! Karly got a new app to help her be on her phone less. It’s called “Focus Friend” and it is a cartoon bean character that likes to knit socks. The more you “focus,” the more the bean can knit. The more it knits, the more decor you can get for the bean’s room. Hot Tea: Swifties think that Taylor Swift may be playing the Super Bowl Halftime show based on some clues she may have left in the New Heights podcast. Denzell Washington says he can’t be “canceled.” Peta is coming after Mario Kart and wants them to remove Moo Moo Cow’s nose ring. We play “What Squirts the Most” for Rascal Flatts tickets! Two callers are assigned a condiment. Nancy goes into the parking lot and squirts both condiments. Whichever squirts the furthest wins the tickets! Nancy thinks she offended our boss again, so Joey brought him in to talk it out. Lucky 7 Joey is becoming a birder/twitcher. He recently got a hummingbird feeder and LOVEs watching the birds. He also went to Seven islands State Birding Park and was fascinated. Extreme day tripping is a new trend where people fly to a destination in the morning, do a few activities, and then fly home that same night. Joey wishes he could do this! Nancy wants to start a walking group so she can be held accountable to exercise. See omnystudio.com/listener for privacy information.

The Paunch Stevenson Show
Ep 316 08/15/2025

The Paunch Stevenson Show

Play Episode Listen Later Aug 16, 2025 106:00


In this Episode...co-founders and hosts of the Marked Out Podcast, Sean and Dana join on the road from Pittsburgh, Tastykake Krimpets, visiting the Heinz History Center in Pittsburgh, PA, Mr. Rogers Neighborhood exhibit, Napoleon death mask, Oceangate Titanic sub implodes, Doom scrolling through crazy social media videos, Dalat, Vietnam, real life Mario Kart downhill racer ride, return of The Naked Gun and Buffy the Vampire Slayer, celebrity deaths of Malcolm Jamal-Warner, Bob Uecker, Jay North, Lynne Marie Stewart, Brian Wilson, Mark Snow, Connie Francis, Dennis the Menace show and movie, famous musicians posting about meeting Brian Wilson, the not so Immortal Hulk Hogan, Ozzy Osbourne farewell, the end of the Howard Stern Show? 106 minutes - http://www.paunchstevenson.com

The Next Round
Air Bud RETURNS, Matt Rife Buys HAUNTED Annabelle Doll, and Mario Kart SOLVES Road Rage? | TNR Trash 8/13/25

The Next Round

Play Episode Listen Later Aug 14, 2025 13:26


National search underway for next golden retriever to play ‘Air Bud' for new movie "Air Bud Returns" Two women accused of carjacking a couple ran into a slight problem when neither of them could drive the stolen vehicle, as it was a stick shift. Comedian Matt Rife's new purchase is ha-ha-haunted. Rife revealed Friday that he purchased the Connecticut home and occult museum of paranormal investigators Ed and Lorraine Warren, becoming the “legal guardian” of the famed Annabelle doll. China's “Mario Kart” Solution to Road Rage FOLLOW TNR ON RUMBLE: https://rumble.com/c/c-7759604 FOLLOW TNR ON SPOTIFY: https://open.spotify.com/show/7zlofzL... FOLLOW TNR ON APPLE PODCASTS: https://podcasts.apple.com/us/podcast... WEBSITE: https://nextroundlive.com/ MOBILE APP: https://nextroundlive.com/the-ne.... SHOP THE NEXT ROUND STORE: https://nextround.store/ Like TNR on Facebook: / nextroundlive Follow TNR on Twitter: / nextroundlive Follow TNR on Instagram: / nextroundlive Learn more about your ad choices. Visit megaphone.fm/adchoices

Hybrid Ministry
Episode 162: 10 Free Time Stations for Youth Ministry - Fun, Easy & FREE!

Hybrid Ministry

Play Episode Listen Later Aug 14, 2025 13:31


Looking for fun, easy, and totally free youth ministry ideas that actually engage students? In this episode of The Hybrid Ministry Show, Nick Clason shares 10 high-energy, low-prep free time station ideas—from donut decorating to Mario Kart tournaments, 9 Square, Gaga Ball, social challenges, and more—all designed to boost student engagement and connection. If you're a youth pastor craving creative youth group games, fall event strategy, or hybrid ministry tips that work, this episode is packed with stealable ideas and a bonus resource you don't want to miss!

GREY Journal Daily News Podcast
Why Is PETA Upset with Mario Kart's New Star?

GREY Journal Daily News Podcast

Play Episode Listen Later Aug 14, 2025 2:16


Nintendo released Mario Kart World featuring a new character, Cow, who wears a brass nose ring. People for the Ethical Treatment of Animals (PETA) sent a formal letter to Nintendo president Shuntaro Furukawa, objecting to the depiction of the nose ring due to its association with animal control practices in the meat and dairy industries. PETA requested the removal of the nose ring from the character, stating it could influence public perception of animal welfare. Nintendo has not publicly responded, and the issue has generated discussion online about the representation of animals in media and the ethical responsibilities of entertainment companies.Learn more on this news by visiting us at: https://greyjournal.net/news/ Hosted on Acast. See acast.com/privacy for more information.

Nintendo Power Cast - Nintendo Podcast
Mario Kart World Is Missing Something

Nintendo Power Cast - Nintendo Podcast

Play Episode Listen Later Aug 13, 2025 17:01


Mario Kart World Is Missing SomethingContent Creation Gear https://n64josh.com/elgato use code N64JoshMy podcast book  ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://stan.store/N64Josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠For ad-free episodes, subscribe here. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://anchor.fm/nintendo-power-cast/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Connect with meMy Nintendo Switch Recommendations: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/amazon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitch: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitch.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Tiktok: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://tiktok.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 

Track Limits
Colton Herta: Stage Fright, Fast Cars & Katsu Curry Therapy | S03EP11

Track Limits

Play Episode Listen Later Aug 12, 2025 22:12


Get 20% OFF your DeleteMe plan by texting TRACK to 64000. Message and data rates may apply. Oracle is offering to cut your current cloud bill in HALF if you move to OCI. Go to https://oracle.com/TRACKLIMITS to see if your company qualifies for this special offer. In this episode of the Track Limits Podcast, we sit down with Colton Herta, Andretti Autosport driver and the youngest race winner in IndyCar history. Colton opens up about that record-setting Toronto victory, the intense world of professional racing, and his unique life off the track, including his band “The Sibs,” his surprising love-hate relationship with golf, and his dedication to animal rescue. From hilarious memories of touring with a MySpace-era Screamo band to reflecting on the influence of his father, Bryan Herta, this episode blends humour, honesty, and heart. Whether you're an IndyCar fan or just curious about what makes Colton tick, this one's a must-watch.

TwiNSYNC
Episode 62: Top 5 Levels in Mario Kart 64

TwiNSYNC

Play Episode Listen Later Aug 11, 2025 61:26


Send us a textWere you even raised in the 90s if you didn't play Mario Kart 64?! We played it. A lot. And this week we're ranking our favorite levels! Our top 5 lists really differed this week! We want to hear from you whose set of levels you'd rather play.Follow us on Instagram/TikTok: @twinsync.podcastWatch on YouTube: https://m.youtube.com/@TwiNSYNC.podcastTake the quiz to see what Mario character you are: https://heywise.com/quiz/what-mario-character-are-you/

Brad & Will Made a Tech Pod.
299: Donkey Kong Is a Florida Man

Brad & Will Made a Tech Pod.

Play Episode Listen Later Aug 10, 2025 74:41


It's a topic two-fer! Brad's refrigerator died last week, which gives us a chance to talk about online appliance-buying on a budget in 2025, some refrigeration and food-safety basics, product minimalism and applying the Unix philosophy to home ownership, and more. And Will just got back from Super Mario Land in Hollywood, so we go through a (literal) trip report about the experience and the tech underpinning it, from Amiibo wristbands to augmented-reality Mario Kart, ways to stay off your phone in a theme park, and a startling encounter with Bowser Jr. Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod

BGMania: A Video Game Music Podcast

Episode #383 of BGMania: A Video Game Music Podcast. Today on the show, the sweet, syncopated swing of jazz takes center stage. Bryan and Bedroth delve into the genre's unmistakable influence on game soundtracks, from smooth and smoky lounge tunes to frantic, bebop-inspired boss battles. Join us for a journey through saxophones, upright bass lines, and muted trumpets, as we tap into games like Persona 5, Mario Kart 8, Gravity Rush, Phoenix Wright, Skullgirls, and many more. Whether you're sipping an espresso or sprinting through a cityscape, this episode has something jazzy to match your mood. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff & Mike. EPISODE PLAYLIST AND CREDITS Let's Get Lost from Grand Theft Auto IV [Jimmy McHugh/Chet Baker, 1955/2008] Pleajeune from Gravity Rush [Kohei Tanaka, 2012] Godot - The Fragrance of Dark Coffee from Phoenix Wright: Ace Attorney - Trials and Tribulations [Noriyuki Iwadare, 2004] Let's Dance Boys! from Bayonetta [Hiroshi Yamaguchi, 2009] Lighting a Fuse from The Even More Incredible Machine [Christopher Stevens, 1993] Heist from Conker's Bad Fur Day [Robin Beanland, 2001] Dolphin Shoals from Mario Kart 8 [Atsuko Asahi, 2014] Boo Cinema -Jazzy Version- from Mario Kart World [Atsuko Asahi, Maasa Miyoshi, Takuhiro Honda & Yutaro Takakuwa, 2025] Calling from The World Ends With You [Takeharu Ishimoto feat. SAWA, 2007] Misty from Ar nosurge: Ode to an Unborn Star [Daisuke Achiwa, 2014] Urban Fantasy from 10,000 Bullets [Yasunori Mitsuda & Miki Higashino, 2005] Pedestrians Crossing from Skullgirls [Brenton Kossak & Blaine McGurty, 2012] Clock Tower Stage from Marvel vs. Capcom 2: New Age of Heroes [Tetsuya Shibata & Mitsuhiko Takano, 2000] Rivers in the Desert from Persona 5 [Shoji Meguro feat. Lyn, 2016] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously

The Marc Cox Morning Show
In Other News: Manure Evictions, Smokey the Bear Arrest, and French Fry Favorites

The Marc Cox Morning Show

Play Episode Listen Later Aug 6, 2025 7:34


In In Other News, Kim St. Onge and Ryan Wrecker share some of the strangest and funniest stories of the day. French farmers fight off squatters with manure, while a Florida man gets arrested for stealing vintage Smokey the Bear signs complete with the mascot at the scene. They also break down ESPN's new deal with the NFL Network, Matthew Tkachuk landing on the cover of NHL 26, and reminisce about Nintendo 64 and parental Mario Kart rivalries. Plus, a study ranks America's favorite French fries by state and reveals top condiments and seasonings.

Collateral Gaming Video Game Podcast
Ep 55 (Part 1): Game Launch Edition: Nintendo's Mario Kart World w/ Special Guest Dan Rockwood (Victims and Villains) – Collateral Gaming Season Finale (Spoiler-Free)

Collateral Gaming Video Game Podcast

Play Episode Listen Later Aug 5, 2025 98:39


Title: Mario Kart World [Wikipedia] [IMDb] Developer(s): Nintendo EPD; Monolith Soft, 1-Up Studio, Bandai Namco Studios (add'l support) Publisher: Nintendo Designers: Kenta Sato, Masaaki Ishikawa, Shintaro Jikumaru (directors); Shintaro Jikumaru Platform: Nintendo Switch 2 Release date: June 5, 2025 PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: It took us longer than expected to get here, but Collateral Gaming is finally covering the launch of the Nintendo Switch 2 on our Season Seven Finale! Dan Rockwood joins us for Part 1, as we review launch title Mario Kart World! Does the power of the new console show in the latest installment of Nintendo's beloved kart racing series? Is this a game worth buying a new Switch 2 for? Find out now, and stay tuned for Part 2, where we'll review the console itself as well as various other launch titles, exclusives, and other games that have released on the platform since! Collateral Gaming is on Bluesky, Facebook, Instagram, Threads, and Twitter, and is on Goodpods, Apple Podcasts, Spotify, Podbean, Google Podcasts, YouTube, iHeart, and wherever else you get your podcasts! Also, check out Collateral Let's Play! on our YouTube channel. You can listen to Victims and Villains at victimsandvillains.net, Apple Podcasts, and wherever else you get your podcasts. More importantly, if you or someone you know is reading this right now and struggling with suicide, depression, addiction, or self-harm—please reach out. Comment, message, or tweet at them. Go to victimsandvillains.net/hope for more resources. Call the suicide lifeline at 1-800-273-8255. Text "HELP" to 741-741. There is hope and you DO have so much value and worth! Also, check out Dan's work at TechRaptor.net! Collateral Media merch is available on Dashery! Check out everything from shirts and hats, to stickers and even tapestries, at our affiliate link now: collateralmedia.dashery.com (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)

Nintendo Pow Block Podcast
Mario Kart World Pushes Nintendo Switch 2 to sell 6 Million Units

Nintendo Pow Block Podcast

Play Episode Listen Later Aug 4, 2025 179:02


This week on Nintendo Pow Block, Edward Varnell and Corey Dirrig discuss Nintendo's recent quarterly financials as Mario Kart World each sell over 5.5 million units worldwide, helping push total Switch 2 sales past 6 million in just seven weeks. They also cover Nintendo's decision to raise prices for the Switch 1 family of consoles and accessories, with new pricing already in effect at retailers like Target. There's also an updated top ten best-seller numbers for Switch 1—including Mario Kart 8 Deluxe nearing 69 million—bringing on the discussion of what it means as the console edges closer to becoming Nintendo's best-selling system of all time. They dive into Nintendo's reconfirmed release dates for upcoming Switch 2 and Switch 1 titles, highlight standout announcements from the July Nintendo Direct Partner Showcase, and explore reactions to Square Enix's decision not to offer a Switch 1-to-Switch 2 upgrade path for Octopath Traveler 0. Plus, they give their thoughts on Mortal Kombat: Legacy Kollection getting a full physical release, the growing criticism of Game-Key Cards, and new hype around Kirby Air Riders.This and more on Nintendo Pow Block! Follow our Hosts: Edward Varnell, Cofounder of Boss Rush Network and Host of Nintendo Pow BlockCorey Dirrig, Founder of Boss Rush NetworkSupport: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ + ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ + ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Website⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ + ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ + ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Thank you for watching or listening to Nintendo Pow Block, the Nintendo podcast from Boss Rush Network! If you enjoyed the show, be sure to subscribe to the channel, give the video a Like, and hit the notification bell so you never miss an episode. If you're listening on Apple Podcasts, Spotify, or any other podcast app, please leave us a 5-star rating and a review—it really helps! For more great content, visit our website at BossRush.net. Thanks for your continued support of Nintendo Pow Block and our independent endeavor with the Boss Rush Network!

Fake Gamer Girls
E121: The Evolution of Mario Kart

Fake Gamer Girls

Play Episode Listen Later Aug 3, 2025 73:19


You HAVE to play as YoshiSupport us on Patreon: https://shorturl.at/jlyD7Tell us what you're playing: https://forms.gle/TZG6Mp1GY6jpPxtZ9JOIN THE DISCORD: https://discord.gg/eQjmAwjGy2Suggest an episode topic: https://forms.gle/oL91YyhafHJCEMhz6Check out the merch: FakeGamerGirls.redbubble.comCheck out our website: fakegamergirls.comInsta: https://www.instagram.com/fakegamergirlspod/TikTok: https://www.tiktok.com/@fakegamergirlspodThank you Emilio Cedeno for our incredible cover art! Thank you cetra for our theme music!

H3 Podcast
Judge APPROVES Our Subpoena Of Reddit & Discord - H3 Show #174

H3 Podcast

Play Episode Listen Later Aug 2, 2025 231:35


On this episode of The H3 Show we've got a big legal update as a Judge has issued a subpoena of Reddit & Discord. We also discuss yesterday's Mario Kart disaster, ProJared being the strangest dude alive, and a whole lot more! Learn more about your ad choices. Visit megaphone.fm/adchoices

Random Banter
Donkey Kong Bananza is a Gem | Random Banter Episode 85

Random Banter

Play Episode Listen Later Aug 2, 2025 36:59


BA NAN ZAAAA welcome to the most geeky episode of the Random Banter Podcast with Ethan and Jonah as they talk about One Piece again (dear God), Nintendo's prices, Mario Kart tracks and more!#podcast #podcasting #mario #mariokart #nintendo #onepiece #anime #fyp

GrubbSnax
Nintendo is raising prices

GrubbSnax

Play Episode Listen Later Aug 1, 2025 70:19


giantbomb.com/joinstore.giantbomb.comko-fi.com/giantbombNintendo Price Hikes: Nintendo is increasing prices for the original Switch, Switch OLED, Switch Lite, and select accessories in the US starting August 3rd, citing "market conditions" likely related to new tariffs. Switch 2 consoles will not see a price hike yet, but some Switch 2 accessories and Amiibo will.Switch 2 Sales Update: The Nintendo Switch 2 has sold 5.82 million units worldwide since its June 5th launch, with Mario Kart World selling 5.63 million copies in the same period.Kirby Air Riders Rated: Masahiro Sakurai's Kirby Air Riders for Switch 2 has been rated in Saudi Arabia, suggesting an upcoming release. Other 2025 Switch releases include Metroid Prime 4: Beyond and Pokémon Legends: Z-A.Top 10 Switch Games: Nintendo's latest financial report reveals the top 10 best-selling Switch games as of June 2025. Mario Kart 8 Deluxe is nearing 70 million units, Animal Crossing: New Horizons has crossed 48 million, and Super Mario Odyssey is close to 30 million.Battlefield 6 Details: EA's Vince Zampella calls Battlefield 6 a "spiritual successor" to Battlefield 3 and 4, emphasizing large-scale maps and a "grounded" aesthetic for player skins, unlike Call of Duty's licensed crossovers.No Battlefield 6 for Switch 2: EA currently has no plans to bring Battlefield 6 to the Nintendo Switch 2, focusing on platforms where the "core Battlefield audience is present" (PS5, Xbox Series X|S, PC). However, Plants Vs Zombies: Replanted, EA FC, Madden, and Apex Legends are coming to Switch 2.Mortal Kombat: Legacy Kollection: Physical editions of Mortal Kombat: Legacy Kollection are announced for PS5, Xbox, Switch 2, and PC, including Mortal Kombat Trilogy. Pre-orders are open via the Atari Store, with physical shipments on December 12th.

Gals on the Go
help, we're being insufferable

Gals on the Go

Play Episode Listen Later Jul 30, 2025 74:44


The gals go on a *top secret mission* to Cape Cod for Gretchen & Max's dreamy wedding. The venue stuns, the vibes deliver, but naturally, Brooke runs straight into bugs like she does literally all of the time!! While she battles mosquitoes and Mario Kart blisters, Danielle swears she hears a ghost in the house. Chaos takes over with pranks, the wedding night explodes into full-on club vibes, and Brooke catches Clara asleep, upright, bloody toe and all (storytime incoming). The inside jokes never stop, and the gals start to ask… are we a lot?! This episode gives full group chat energy. You won't want to miss it.Please support the show by checking out our sponsors!Nutrafol: Nutrafol is offering our listeners $10 off your first month's subscription and free shipping when you go to Nutrafol.com and enter the promo code GALSQuince: Go to Quince.com/gals for free shipping on your order and 365 day returnsSquarespace: Check out squarespace.com/GALS to save 10% off your first purchase of a website or domain using code GALSGOTG LTK https://www.shopltk.com/explore/Gals_on_the_Go GOTG Newsletter https://gotg.substack.com/ Gals On The Go Instagram https://www.instagram.com/galsonthegopodcast/ Brooke's Youtube Channel https://www.youtube.com/brookemiccio Brooke's Instagram https://www.instagram.com/brookemiccio/ Danielle's Youtube Channel https://www.youtube.com/c/daniellecarolan Danielle's Instagram https://www.instagram.com/daniellecarolan/ Business inquiries can be sent to: brookeanddaniellepodcast@gmail.comDanielle's LTK: https://www.shopltk.com/explore/daniellecarolan/productsets/11ee5d6284a6acf19fd50242ac110003 Brooke's LTK: https://www.shopltk.com/explore/brookemiccio/productsets/11ee5d662bea0b67931d0242ac110004 SHOP GOTG MERCH!https://merch.galsonthegopodcast.com/ GOTG YouTube Channel (watch full episodes with video!) https://www.youtube.com/channel/UCkCy3xcN257Hb_VWWU5C5vASee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Hey Fam..!
762: The Fantastic Four: Daddy Steps PREVIEW

Hey Fam..!

Play Episode Listen Later Jul 30, 2025 10:07


Even though Angus is in another country, we still managed to record an episode! Hear us talk about the new Fantastic Four movie (and Angus's viral interview with the cast), Donkey Kong Bananza, Rizzler vs everyone at Mario Kart and Oasis live at Wembley last weekend over at patreon.com/heyfam Hosted on Acast. See acast.com/privacy for more information.

The Forecast
The Forecast Ep. 220 | Mario Kart Superfans

The Forecast

Play Episode Listen Later Jul 28, 2025 106:06


On today's episode #220, Bungie releases the new Destiny story arc to mixed reviews, Splitgate 2 ‘unlaunches' or whatever, and Intel plans more layoffs. Plus, EA plans to have 100 million players in Battlefield 6, Microsoft walks back prices in video games, and Ben plays the unannounced sequel to Elden Ring Nightreign.

The Backlog Busters
Lost and Found

The Backlog Busters

Play Episode Listen Later Jul 27, 2025 60:21


Welcome to the Backlog Busters, Season 8 - Episode 28. Mathman and Blaze discuss doing work on vacation, reading good books, and watching our kids excel at video games. At the end of the episode, we dish out top secret tips for Impossamole (TurboGrafx 16) and The Immortal (Genesis). We also played some games...Mike - Triangle Strategy, Mario Kart 8 Deluxe, Etrian Odyssey IVRyan - Skip-Bo, Trivia aboard the cruise shipIf you were a patron, you would hear all the stuff we talk about before and after the theme music. You never what you'll hear!If you would like to have more of the Backlog Busters in your life, head on over to the socials and follow these fine folks:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Blue Sky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Backlog Busters⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mathman1024⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠BlazeKnight⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SkinnyMatt⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Also, don't forget to join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discor⁠⁠d⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and be part of the fun.Patreon link -->⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠patreon.com/BacklogBusters⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SkinnyMatt's Extra Life page --> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠here⁠⁠⁠⁠⁠

Scared To Death
Every Night He Runs

Scared To Death

Play Episode Listen Later Jul 23, 2025 74:14


The first story Dan gives us this week was posted online by a man claiming to have recently resolved a  haunting from his childhood apartment. It's bizarre and twisted. Next up,  we are off to Siberia to explore the Tunguska Event. Then, we go with Lynze on a DoorDash delivery from hell. Lastly, we head to Africa for an all new kind of doppleganger, witch, thingy! Scared To Death Merch: Exciting new merch is up in the store! Inspired by various Scared to Death episodes, fan and designer, Alex Reed brought to life so many amazing fears! Get your new merch at badmagicproductions.com Cummins Family Scholarship: Congrats to Alyssa Cramblette, Peyton Hoyt, Josephine Carey and Taylor Karizma who have each been awarded $5,000 in scholarships! HUGE thanks to our Patrons who make this possible each year! Want to be a Patron? Get episodes AD-FREE, listen and watch before they are released to anyone else, bonus episodes, a 20% merch discount, additional content, and more! Learn more by visiting: https://www.patreon.com/scaredtodeathpodcast.Send stories to mystory@scaredtodeathpodcast.comSend everything else to info@scaredtodeathpodcast.comPlease rate, review, and subscribe anywhere you listen.Thank you for listening!Follow the show on social media: @scaredtodeathpodcast on Facebook and IG and TTWebsite: https://www.badmagicproductions.com/Facebook: https://www.facebook.com/scaredtodeathpodcastInstagram: https://bit.ly/2miPLf5Mailing Address:Scared to Deathc/o Timesuck PodcastPO Box 3891Coeur d'Alene, ID 83816Opening Sumerian protection spell (adapted):"Whether thou art a ghost that hath come from the earth, or a phantom of night that hath no home… or one that lieth dead in the desert… or a ghost unburied… or a demon or a ghoul… Whatever thou be until thou art removed… thou shalt find here no water to drink… Thou shalt not stretch forth thy hand to our own… Into our house enter thou not. Through our fence, breakthrough thou not… we are protected though we may be frightened. Our life you may not steal, though we may feel SCARED TO DEATH." Subscribe to SiriusXM Podcasts+ to listen to new episodes of Scared to Death ad-free and a whole week early. Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus.

Same Brain
Justine's Recent Addiction, Matty's Surgery, Mario Kart Hack, and More!

Same Brain

Play Episode Listen Later Jul 23, 2025 40:24


Catching up --- mic stands, labubu's, Matty's surgery, Mario Kart hacks, and so much more!

Top Flight Time Machine
The 1984/85 Argos Catalogue - Part 4

Top Flight Time Machine

Play Episode Listen Later Jul 23, 2025 31:24


Handheld video games, Mario Kart life lessons, eBay activity, Reaganite Pac Man, cheques, and a Big Trak con. Join the Iron Filings Society: https://www.patreon.com/topflighttimemachine and on Apple Podcast Subscriptions Hosted on Acast. See acast.com/privacy for more information.

Our Big Dumb Mouth
OBDM1311 - Occult Science in Modern Warfare | 3I Atlas may be heading for Earth | Strange News

Our Big Dumb Mouth

Play Episode Listen Later Jul 19, 2025 125:03


Iranian official claims Israel used 'the occult and supernatural spirits' during 12-day war https://www.jpost.com/middle-east/iran-news/article-860798 3I Atlas may be heading for Earth after all! Stranger than Oumuamua https://youtu.be/x64sRPvCdWk?si=nlC74jJNDzO0IXhX

Nintendo Power Cast - Nintendo Podcast
5 Ways To Fix Mario Kart World

Nintendo Power Cast - Nintendo Podcast

Play Episode Listen Later Jul 18, 2025 19:55


5 Ways To Fix Mario Kart World3 Reasons No 3D Mario On Nintendo Switch 2 Is A Good ThingContent Creation Gear https://n64josh.com/elgato use code N64JoshMy podcast book  ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://stan.store/N64Josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠For ad-free episodes, subscribe here. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://anchor.fm/nintendo-power-cast/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Connect with meMy Nintendo Switch Recommendations: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/amazon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitch: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitch.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Tiktok: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://tiktok.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 

This Week in Google (MP3)
IM 828: Stochastic Carrots - Navigating the Future of AI

This Week in Google (MP3)

Play Episode Listen Later Jul 17, 2025 140:26 Transcription Available


Interview with Anil Dash egirl Grok x Claude Zuckerberg announces Meta's new AI data centers for superintelligence Meta Hires Two More OpenAI Researchers Reflections on OpenAI RSS is (not) dead (yet) (NED #3) – audra mcnamee Perplexity AI browser Perplexity CEO says its browser will track everything users do online to sell 'hyper personalized' ads Stewart Holbrook: Portland Mythmaker How I Learned to Stop Worrying and Have Fun With A.I. Hosts: Leo Laporte, Jeff Jarvis, and Paris Martineau Guest: Anil Dash Download or subscribe to Intelligent Machines at https://twit.tv/shows/intelligent-machines. Join Club TWiT for Ad-Free Podcasts! Support what you love and get ad-free shows, a members-only Discord, and behind-the-scenes access. Join today: https://twit.tv/clubtwit Sponsors: helixsleep.com/twit agntcy.org Melissa.com/twit

All TWiT.tv Shows (MP3)
Intelligent Machines 828: Stochastic Carrots

All TWiT.tv Shows (MP3)

Play Episode Listen Later Jul 17, 2025 140:26 Transcription Available


Interview with Anil Dash egirl Grok x Claude Zuckerberg announces Meta's new AI data centers for superintelligence Meta Hires Two More OpenAI Researchers Reflections on OpenAI RSS is (not) dead (yet) (NED #3) – audra mcnamee Perplexity AI browser Perplexity CEO says its browser will track everything users do online to sell 'hyper personalized' ads Stewart Holbrook: Portland Mythmaker How I Learned to Stop Worrying and Have Fun With A.I. Hosts: Leo Laporte, Jeff Jarvis, and Paris Martineau Guest: Anil Dash Download or subscribe to Intelligent Machines at https://twit.tv/shows/intelligent-machines. Join Club TWiT for Ad-Free Podcasts! Support what you love and get ad-free shows, a members-only Discord, and behind-the-scenes access. Join today: https://twit.tv/clubtwit Sponsors: helixsleep.com/twit agntcy.org Melissa.com/twit

Radio Leo (Audio)
Intelligent Machines 828: Stochastic Carrots

Radio Leo (Audio)

Play Episode Listen Later Jul 17, 2025 140:26 Transcription Available


Interview with Anil Dash egirl Grok x Claude Zuckerberg announces Meta's new AI data centers for superintelligence Meta Hires Two More OpenAI Researchers Reflections on OpenAI RSS is (not) dead (yet) (NED #3) – audra mcnamee Perplexity AI browser Perplexity CEO says its browser will track everything users do online to sell 'hyper personalized' ads Stewart Holbrook: Portland Mythmaker How I Learned to Stop Worrying and Have Fun With A.I. Hosts: Leo Laporte, Jeff Jarvis, and Paris Martineau Guest: Anil Dash Download or subscribe to Intelligent Machines at https://twit.tv/shows/intelligent-machines. Join Club TWiT for Ad-Free Podcasts! Support what you love and get ad-free shows, a members-only Discord, and behind-the-scenes access. Join today: https://twit.tv/clubtwit Sponsors: helixsleep.com/twit agntcy.org Melissa.com/twit

Purpose Chasers Podcast| Author| Transformational Life & Business Coach| Keynote Speaker|
Ep. 122 – Fencepost Festival: From Merch Booths to Main Stage + Scott Hannay's Live Game Jam Giveaway

Purpose Chasers Podcast| Author| Transformational Life & Business Coach| Keynote Speaker|

Play Episode Listen Later Jul 16, 2025 37:22


Part 1: One Time WeekendIan and Eddie share their journey from slinging merch to headlining the Fencepost stage. Discover what it takes to grow a band from the van to the spotlight.Part 2: The Origins of FencepostDennis and Eddie from RDI Productions break down the vision, sweat, and purpose behind one of this year's most buzzworthy independent festivals.Bonus: Scott Hannay (The Mihali Band)Scott is turning the Fencepost stage into a gamer's paradise with a live video game jam band set.Imagine Sonic, Castlevania, Mario Kart—and you on stage playing—while Scott's band performs the soundtrack in real time.“We're remixing these soundtracks live, syncing with gameplay—it's like Bit Brigade meets jam band energy.” – Scott HannayGIVEAWAY: Play On Stage with Scott Hannay at FencepostTwo lucky fans will be chosen:2 Grand Prize Winners: Choose your favorite game from Scott's setlist and play it live on stage at Fencepost Festival, soundtracked by a full bandBonus Winner: Exclusive Fencepost merch plus a surprise prize packHow to Enter:Share this Blog Link: https://thepurposechasers.com/post/fencepost-festival-ep122Tag 3 friends you want to bring to Fencepost 3. Use hashtag: #FencepostMultiplayerLive

The JTrain Podcast
Being "Busy", Buckets Instead Of Toilets, and A Year's Supply Of Pancakes - TICKED OFF TUESDAY - The JTrain Podcast w Jared Freid

The JTrain Podcast

Play Episode Listen Later Jul 1, 2025 28:59


It's Ticked Off Tuesday and Jared is coming in hot from sunny Portugal (in spirit). This week's gripes include geography snobs nitpicking Connecticut towns, a landlord who thinks a Home Depot bucket is a toilet replacement, and a 5K race that rewarded victory with... six pancake coupons. Jared also roasts email evaders and golf cart speed demons mowing down frogs like it's a twisted version of Mario Kart. Plus, big tour news and a brand-new hour of comedy on the way. Tune in for righteous complaints, sharp takes, and all the cathartic laughs you didn't know you needed.