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►Patreon: http://www.patreon.com/McFixer In this episode of 'My Xbox and Me', the crew talk about the potential delay to GTA6 (in physical form at least) Also the rest of the boys are here so we get their thoughts on Highguard and last week's Developer Direct ►Please Subscribe www.youtube.com/myxboxandme ► BRAND NEW MXAM DISCORD - https://discord.gg/aQDSbAy8QH ► Twitter: @MCFixer @Kreshnikplays @MattPVideo @PaulDespawn ► Twitch: https://www.twitch.tv/McFixer ► Twitch: https://www.twitch.tv/Kreshnik ► Twitch: https://www.twitch.tv/PaulDespawn Tags: Xbox Series X, Xbox Series S, Xbox, Fable, Developer Direct, Double Fine, gaming news, Xbox podcast, video games, RPG
Saulum and Quill are back and Saulum is devistated! Just like the group are that they did not get Roscoe's peach mead recipe. The continue towards the Druid Tree and run into Malinko. **Find us at: Instagram: https://www.instagram.com/tomesofthechaosbard/ Facebook: https://www.facebook.com/groups/1078849449250614 Our Email: chaosbardpod@gmail.com Our Discord: https://discord.gg/8NZZ5vyDUX Patron Program: https://ko-fi.com/tomesofthechaosbard Merch: https://ttrpgswag.com/pages/tomesofthechaosbard Our Website: https://tomesofthechaosbard.wixsite.com/podcast X: @ChaosBardPod **Shields of Power: https://www.drivethrurpg.com/m/product/266946 **Coltrin Compositions: https://linktr.ee/coltrincompositions **Realmwalker D&D Soundscapes: Forest Campfire. You can follow his work on X or even better subscribe to his YouTube Channel & use his soundscapes for your very own RPG!! **Our Sound Fx and additional audio were created by many folks at www.freesound.org, Monument Studios, and Tabletop Audio
In this episode Pemberton hosts a pancake breakfast.Cast- Reza- LenaThe Magnificent Figaro- Danny DelucaGamemaster- Jared WitkofskyAl Key- Chris FrenchPerberton- Andrew Collins-AndersonKevin- Morgan JustTony 'The Toe' Tito- Chris ThielFeaturing music by Pressure Highway, Jordan Fickel, Danny Deluca and Motoshi Kosako This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
Howdy Cowfolk and welcome to the acid punk weird west RPG, Frontier Scum, created by Karl Druid and the adventure 'Escape the Organ Rail'. Join a crusty band of outlaws aboard a notorious prison train bound for Fort Gullet where many good for nothings meet their end by the hangman's noose... Pick up Frontier Scum here: https://gamesomnivorous.com/pages/frontier-scum Community Discord: https://discord.gg/z2NW53APFa Merch: https://mystery-quest-shop.fourthwall.com/en-gbp Members and Patrons get $7 off your order - that's like a free membership along with your stylish new adventuring attire! Become a member: https://www.youtube.com/channel/UCd5_xAWJ4yX6NZ5cZaccqPw/join Podcast: https://www.pickaxe.uk/mystery-quest Patreon link: https://www.patreon.com/MysteryQuest Follow the Cast: Tom: https://www.youtube.com/angorytom Smith: https://youtube.com/hatfilms Ross: https://www.youtube.com/@hatfilms Lydia: https://www.twitch.tv/squidgame Ravs: https://www.twitch.tv/ravs_ Editing & Sound Design: Oscar Henderson Thumbnail Art: Jack Bailey Learn more about your ad choices. Visit podcastchoices.com/adchoices
Kenneth Hite moderates this panel with Crystal Mazur, Rick Meints, and Elisa Teague. We talk about how to approach investigations and mysteries within an RPG and how to keep it focused in those areas so as not to wander into horror. We talk about our favorite ways to put some urgency on players to keep the plot moving forward, and how not to completely stall progress.
(00:00:00) Introduction to the Podcast (00:04:07) Personal Histories and Community Forum (00:12:42) Development and Design Philosophy (00:30:51) Mechanics (01:01:41) Music and Sound (01:17:27) Lore and Story (01:58:32) Wrapping Up Please consider supporting the show on Patreon!You can also click the following to join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"No cost too great. No mind to think. No will to break. No voice to cry suffering. Born of God and Void."We're finally doing it: might be pretty late to the party, but today we're talking all about Hollow Knight, the metroidvania that had — and arguably still has — the gaming world rapt since 2017. Co-host Doug (Nostalgium Arcanum, Playing by Ear) joins the show to look into just what makes this game work...and what makes it work so impeccably well. Hollow Knight is rich with thematic strands, lurid visuals, affecting music, and enough lore to make even the most dedicated Wiki editor blush. Hope you love the show today. Enjoy!Kotaku interview w/ Kirk Hamilton Team Cherry AMA Larkin Interview Full game script c/o mossbagThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Saudações, futuro padrinho ou madrinha do RPG Next! Talvez você ainda não apoie o projeto hoje, mas acreditamos que um dia você vai fazer parte dessa aventura junto com a gente! Este episódio do Regras do D&D é exclusivo para quem já apoia o RPG Next lá no apoia.se/RPGnext, ou para membros do nosso canal no YouTube. Quem decide apoiar já ganha acesso a todos os episódios exclusivos, além de receber conteúdos antecipados e várias recompensas extras — e o melhor: não importa o valor, em qualquer nível de apoio você já desbloqueia tudo isso. Apoiar é simples e rápido, e faz toda a diferença para que nós possamos continuar criando novos podcasts, mais episódios e mais conteúdo para toda a comunidade RPGista. Então, se você gosta do que fazemos e quer ter acesso a este episódio completo e a todos os outros exclusivos, passa lá em apoia.se/RPGnext. Temos certeza de que em breve vamos poder te chamar de padrinho ou madrinha de verdade lá no nosso grupo exclusivo do WhatsApp. Até lá, obrigado por ouvir e por estar junto com a gente nessa jornada! Se você já é apoiador: Ouça aqui no Spotify: https://open.spotify.com/show/6g11105CEiIWAdClcc31Ml Ouça aqui no Apoia.se: https://apoia.se/rpgnext Ouça aqui mesmo no site do RPG Next. NOVIDADE!!! Para tornar a sua experiência ainda mais fácil e prática, agora disponibilizamos nossos conteúdos exclusivos do Apoia.se também no Spotify! Assim, você pode acessar tudo em um só lugar, sem precisar alternar entre plataformas. Quer saber como ativar essa opção e ouvir nossos episódios exclusivos diretamente no Spotify? Acesse este artigo com o passo a passo: https://suporte.apoia.se/hc/pt-br/articles/30944727495579-Ou%C3%A7a-%C3%A1udios-exclusivos-da-APOIA-se-no-Spotify Obrigado por apoiar nosso trabalho! Seu suporte faz toda a diferença. Boletim Informativo RPG Next https://bit.ly/boletim-informativo-rpg-next O RPG Next agora tem um grupo oficial no Telegram! Venha trocar ideias, compartilhar suas aventuras e se conectar com outros jogadores apaixonados por RPG. Entre agora e faça parte dessa comunidade épica: https://t.me/RpgNextOficial . Acesse nossos conteúdos antecipados e exclusivos pelo APP do Apoia-se Disponível para Android e iOS! Google Play: https://play.google.com/store/apps/details?id=com.apoiasemobile&pli=1 iOS: https://apps.apple.com/us/app/apoia-se/id1665747795 https://www.rpgnext.com.br/produto/dungeons-and-dragons-starter-set-heroes-of-the-borderlands/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-players-handbook-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-master-guide-2024/ https://www.rpgnext.com.br/produto/dungeons-and-dragons-monster-manual-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-masters-screen-2024/ Quer jogar RPG sem precisar montar grupo ou preparar nada? Agora você pode! Encontre todas as vagas on-line com Mestres de Aluguel no site do RPG Next e entre de cabeça em aventuras épicas conduzidas por narradores experientes! O serviço é pago e funciona por assinatura mensal, com cobrança exclusivamente via cartão de crédito. ♂️ O Mestre de Aluguel conduz toda a sessão — você só precisa escolher o sistema, montar seu personagem e se divertir! No site, você encontra um vídeo de apresentação e todas as informações sobre como participar, bem como link público para o grupo de WhatsApp de cada Mestre de RPG. Confira as mesas disponíveis agora em:https://www.rpgnext.com.br/categoria-produto/servico-de-mestre-de-aluguel/ SERVIDOR DO DISCORD - D&D BR: https://discord.gg/zYvhQETBEq APOIE NOSSA CAUSA! Nosso Plano de Assinaturas do APOIA.SE! Acesse e veja nossas recompensas para os apoiadores. https://rpgnext.com.br/doadores/ COMPARTILHE! Nosso site é https://rpgnext.com.br, Nossa Campanha do APOIA.SE: https://apoia.se/rpgnext Facebook RpgNextPage, Grupo do Facebook RPGNext Group, Instagram RPG Next Oficial, Bluesky rpgnext.bsky.social, Canal do YouTube, Vote no iTunes do Tarrasque na Bota e no iTunes do RPG Next Podcast com 5 estrelas para também ajudar na divulgação! DEIXE SEU FEEDBACK! Se quiser deixar seu feedback, nos envie um e-mail em contato@rpgnext.com.br ou faça um comentário nesse post logo abaixo. Seu comentário é muito importante para a melhoria dos próximos episódios. Beleza? Muito obrigado pelo suporte, pessoal! Contato Instagram / Facebook / Bluesky / TikTok / YouTube
Part 1 The Seekers arrive in Riesingürtle, where they explore the city and parley with Lord Einfasen, the head of the mighty and intimidating House Einfasen... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/ GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander "Wick" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
A man died under mysterious circumstances near the village of Haddow. Reported as an animal attack, a group of curious investigators heads to Haddow to find out if the death is connected to the legendary Darkmoor Devil, a local cryptid. Perhaps the death is connected to the recently uncovered Mesolithic artwork carved in granite. Whatever evil lurks in Haddow, it moves under a moonlit shadow. This scenario is from Darkened Hill and Dale, an anthology of British folk horror scenarios usable in any modern horror RPG. You can also get it on PDF on DrivethruRPG. Chris as Desmond Worcestershire, volunteer firefighter Tom as Connor McCully, engineer Aaron as Brody McGromit, bartender Elle as Eden Jensen, therapist Ross as the GM
All you need to do is close your eyes and concentrate. Retro Encounter enfolds you.On this week's episode of Retro Encounter, we discuss something that has only been awarded once at RPGFan: a perfect score. So, each panelist brings on one game they think deserves a perfect score and defend it against the panel. But there can be only one! Who will be our winner? Listen in to find out!
Welcome to the RPGBOT.Podcast, where today's lesson is simple: cosmic horror, but with punchable Nazis. If classic Call of Cthulhu is about fragile academics discovering forbidden truths and immediately dying, Pulp Cthulhu is about kicking down the door, firing a shotgun at an elder god, and saying, "That all you got?" This episode is about concepts, themes, and vibes—the part of the game where sanity is optional, luck is currency, and surviving certain death might involve parachuting into a hot-air balloon you didn't know was there. Grab your fedora. We're going full pulp. Show Notes What Is Pulp Cthulhu? Pulp Cthulhu is a fully compatible variant of Call of Cthulhu that dials the game from existential despair to high-octane pulp adventure. Characters are tougher, more competent, and far more likely to survive long enough to matter. If Call of Cthulhu is The Thing or Evil Dead, Pulp Cthulhu is The Mummy, Army of Darkness, or Indiana Jones with eldritch nightmares. Core Themes & Tone Heroic pulp action instead of grim cosmic inevitability Investigators who can take multiple hits and keep fighting A lighter, often comedic tone without abandoning horror Quips, gadgets, globe-trotting, and cinematic set pieces This makes Pulp Cthulhu an excellent transition for players coming from Dungeons & Dragons, Pathfinder, or other heroic tabletop RPGs. Setting & Genre Shift Time period: 1930s, just before World War II Scope: Global adventures—London, Cairo, jungles, ruins, secret bases Enemies: Cultists, mythos horrors… and a suspicious number of Nazis The game leans hard into classic pulp tropes: secret societies, forbidden relics, occult conspiracies, and globe-spanning races against evil. Core Mechanics D100 roll-under system with degrees of success Regular, Hard, and Extreme successes replace DCs Fumbles and pushed rolls create escalating consequences Skills improve when you fail them during advancement These mechanics reward specialization while keeping tension high, even for highly skilled characters. What Makes Pulp Cthulhu Different? Archetypes Two-Fisted Hero, Hard-Boiled Detective, Mystic, Mad Scientist, Femme Fatale, and more Each archetype boosts a core characteristic and grants bonus skills Talents Passive and active abilities that enhance combat, investigation, or survivability Categories include Physical, Mental, Combat, and Weird Science Hit Points Roughly double standard Call of Cthulhu HP Still deadly—just less instantly fatal Luck as a Meta-Currency Spend luck to: Cancel fumbles Reduce damage Stay conscious Cheat death entirely (with a suitably ridiculous explanation) Luck regenerates every session, encouraging aggressive use Insanity, Magic, and Weird Science Insane Talents can grant powerful abilities with narrative drawbacks Magic is faster to learn but still dangerous and unpredictable Psychic powers like telekinesis and clairvoyance are viable builds Weird Science introduces death rays, jetpacks, ghost detectors, and other Flash-Gordon-adjacent nonsense Yes, you can build a psychic mind-wizard or a mad scientist with a death ray. The game actively wants you to try. The Pulp Meter The game supports multiple pulp levels: Low Pulp: Almost classic Call of Cthulhu Mid Pulp: Standard Pulp Cthulhu rules High Pulp: Extra talents, cinematic survivability, full nonsense This episode sets the stage for going high pulp in future sessions Key Takeaways Pulp Cthulhu trades hopeless cosmic horror for heroic pulp survival Characters are tougher, more competent, and more fun to invest in Luck is a central mechanic that fuels cinematic storytelling The 1930s setting enables globe-trotting, occult conspiracies, and pulp villains Perfect for groups who want action, investigation, and horror without constant character death If you've ever wanted to punch Cthulhu—or at least shoot near him—this is your game Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Welcome to Dev Game Club, where this week we begin a series on 1985's Ultima IV. After talking about the recent Defeating Games for Charity, we set the game in its time, talk about our encounters in the past with the series, and then dive into the manuals and the start of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The first couple of hours and the manuals Issues covered: Defeating Games for Charity, the first pancake, our experiences with this series, an opaque franchise, mainlining a game, opacity being part of the point, performance characteristics of the PCs of the time, the importance of the manuals, entering the world as yourself, using the manual to reinforce the role-play, not requiring graphics, priming the player, describing the geography of different areas, imposing importance on a handful of pixels, the quest of the game, sublimating the quest of the game, a less traditional RPG experience, after reading the manual, the deep questions/dilemmas, tournament structure, choosing your most important virtue, getting the bard, series characters who can join your party, reflecting your beliefs, getting different dilemmas, the Venn diagram of virtues, the Tinker profession, symmetry in design, Buddhism and the Eightfold Path, countering the cultural zeitgeist, the Avatar and Hinduism, a deity's manifestation on Earth, finding your way into swamps, both hosts being poisoned and dying, death and rebirth, being unable to recruit early. Games, people, and influences mentioned or discussed: Dwarf Fortress, BioStats, KyleAndError13, Silksong, GreyFiery, Hollow Knight, Untitled Goose Game, Kaeon, Hitman, N0isses, Hades, Phil Salvador, MYST, RobotSpacer, Shadowgate, Unpacking, Kendrama, CalamityNolan, Splatoon 2, Typing of the Dead, Dark Souls 2, Nitro, Metal Gear Solid, Resident Evil, LostLake, Minecraft, Super Mario Bros Shuffler, Devil May Cry, MegaMan X, Belmont, NES, Atari 2600, Ultima Underworld, A Bard's Tale, Eye of the Beholder, Magic: The Gathering, LucasArts, Super Mario 64, Space Harrier, Gauntlet, Ghosts n' Goblins, Gradius, Super Mario Bros, Tetris, Where in the World Is Carmen Sandiego, Spy vs Spy (series), Oregon Trail, King's Quest II, The Goonies, Gremlins, A View to a Kill, Rambo, Temple of Doom, The Empire Strikes Back, SEGA Master System, Sonic (series), Wizardry, Apple ][, Commodore 64, Civilization III, The Sims, Bill Roper, Warcraft, The Elder Scrolls: Morrowind, Reed Knight, Pool of Radiance, Dungeons & Dragons, Warren Spector, Ultima Adventures, Outcast, Fallout, Wasteland, A Connecticut Yankee in King Arthur's Court, Harley Baldwin, Richard Garriott, the Ramayana, Ed Fries, Benimanjaro, Kirk Hamilton, Aaron Evers, Mark Garcia. Note: Because Ultima IV has very little music to speak of, I will be substituting music from later in the series in the openings to these episodes TTDS: 06:25 Next time: More Ultima IV Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Our first FULL YOUTUBE EPISODE of Stories RPG, and the start of the story of Punk Pantheon! The punks are about to discover their power - and the danger that comes with it! Eirnan lies to his mom and heads out to a Normal Stuff concert on his bike; Flutter encounters a gator-wrestling weirdo at the Donut Hole.
We kick off the new year by catching up on January's biggest pop culture and gaming stories—this time joined by returning guests Vintage Macaroni and Roo Ryder. From massive franchise shakeups to industry-wide pivots that could ripple for years, January came in hot. From Hawkins to Pandora, RPG revivals to studio restructures, we break it all down and wrap it up with a rapid-fire rundown of everything else you might've missed.• The final season of Stranger Things: fan response, backlash, and what Netflix does next • Ubisoft's wave of cancellations and delays—and what it signals about the industry • Fable's long-awaited return, first gameplay impressions, and expectations • The expanding legacy of James Cameron's Avatar and plans for up to seven films • One Piece live-action season two updates and rising confidence in the adaptation • Casting rumors and reactions for the live-action God of War series • Kathleen Kennedy's exit from Lucasfilm and what it means for Star Wars • Netflix and MAPPA's partnership and the future of anime streaming • Ted season two returning and the unexpected longevity of the franchise • Lightning-round pop culture headlines we couldn't ignoreCheck out Roo's website here: https://www.rooryder.com // Roo's LinktreeFind Vintage Macaroni here: https://www.instagram.com/vintagemacaroni/
Death and danger aren't just threats in Dungeons & Dragons—they're what give stories weight. In this episode of Jaunty Mantis, the gang digs into why real risk matters at the table, how rules and scenes create tension, and what makes RPG storytelling truly land. The Arcane Library article discussed on the episode: https://www.thearcanelibrary.com/blogs/news/the-importance-of-danger-and-death-in-your-dnd-game?srsltid=AfmBOoq7WfPKBDnaHKnVMJGfQ2PLkLYEzz8f0Ka9SGTV4qbMKFzinsbH
Send us a textIn which our gripes with the Veilguard reach their fever pitch.
This week we cover a little bit of everything, including a brutal browser puzzle game, new tabletop RPG pickups, meditation meetups, comic books, and a short film with a great twist. REAL LIFE Ben kicks things off talking about the puzzle game that has completely taken over his brain, Enclose the Horse (https://enclose.horse/). The goal is simple but cruel: build the biggest possible enclosure using limited walls, while the horse avoids water, ignores diagonal movement, and sometimes teleports through portals. Steven shares some new tabletop RPG pickups including Orbital Blues from Soul Muppet Publishing and Star Borg by JP Coovert, plus updates from his latest Mutant Crawl Classics game where he's running as Judge. Ben also talks about attending a meditation Sangha he found through Reddit, sitting silently with about twenty people and ending the night with an unexpected cookie tailgate. FUTURE OR NOW In Future or Now, Ben brings up an issue of Absolute Batman where Batman fights white supremacists, leading Steven to attempt a recap that goes about as smoothly as you'd expect. The conversation shifts into Superman Smashes the Klan, a graphic novel Ben highly recommends for its powerful storytelling and accessibility. The discussion touches on why Superman works so well as a symbol against hate, along with how modern comics are tackling real-world themes more directly. A related video discussion can be found here: https://www.youtube.com/watch?v=LQ5ID_k_iBA. BOOK CLUB For Book Club, we talk about the short film Likewise, Olive from Omeleto (https://youtu.be/lwEssWpRrxg). Both Ben and Steven enjoyed it, even though Ben didn't see the twist coming while Steven guessed it halfway through knowing it was a time travel story. Either way, the film still lands emotionally and is well worth watching. Next week's reading is The Song of a Non-Human Intelligence by Mical Garcia, published January 12, 2026, available at Strange Horizons: https://strangehorizons.com/wordpress/fiction/the-song-of-a-non-human-intelligence/. The story explores cetacean communication, memory, and hope carried across oceans and time. That's it for this week. From fencing in digital horses to tabletop chaos, meditation cookies, thoughtful comics, and time travel feelings, it's a full episode. We'll see you next week for whales, non-human intelligence, and a whole lot of hope.
Part 2 The Seekers reckon with the swift changes coming to Dol-Makjar while the Soldiers ponder stone, blood, and blade... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/ GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander "Wick" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
The gate is open!Tonight, host Whitney Moore sits down with Brennan Lee Mulligan, Laura Bailey, Robbie Daymond, and Sam Riegel from the Soldier Table (minus Travis Willingham) for Tale Gate—the live talk-back show where the cast of Campaign 4 reflect, answer Lorekeeper questions, spotlight incredible fan creations, and pontificate on what could happen next!Immediately following the show, Beacon members are invited to The Night Cap—an after-hours continuation where the cast members relax and answer live questions from our Beacon exclusive Discord chat! New Episodes of Campaign 4 release weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/ GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander "Wick" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
We are back with more Two Headed Serpent!Episode NotesWith huge thanks toBattle bards.comSyrinscapeKevin MaCleod at IncompetechFesliyanStudiosandPedar B HelandFor their excellent music and sfxIntro Theme Composed by Ninichi : ninichimusic.com You can find us:On Bluesky @HWRpodcastOn Facebook : https://www.facebook.com/HowWeRollPodcast/On Discord: https://discord.gg/C7h6vuDOn reddit: https://www.reddit.com/r/HowWeRollPodcastYou can find us all on bluesky!
Today I'll share the top 10 most-played tabletop RPGs right now. There are some surprises in this list, at least to me. I'll also begin my series of episodes exploring the new RPG, Daggerheart, by talking a bit about what I like about it and why I'm excited to run it. I'll compare and contrast DH with D&D, Pathfinder, and Numenera. Some of the aspects of Daggerheart I'll touch on in this episode include the basic mechanics, campaign frames, and how the game encourages collaborative storytelling by having the players contribute to detailing the setting, NPCs, etc. during play. I'll also talk a bit about how Darrington Press has made every effort to reduce math in the game and cognitive load on the GM and the players.Play Daggerheart with Me on Start Playing Games.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).The Top 10 Most Played Tabletop RPGs Right Now
In episode 133 of Game Design Unboxed, we chat with game designer and Creative Director Paul Salomon about his innovative worker placement and tile-laying game, Honey Buzz. The conversation covers the creative path that led him from math, music, and juggling into tabletop game design, the balance between aesthetics and mechanics, designing with math in […]
Thanks for listening! You can find us at various places.Patreon: https://www.patreon.com/thehobbledgoblinWebsite: https://thehobbledgoblin.com/thg-podcastFacebook: https://www.facebook.com/thehobbledgoblinInstagram: https://www.instagram.com/hobbled_goblin/?hl=enX formerly know as Twitter: https://twitter.com/Hobbled_GoblinTwitch: https://www.twitch.tv/thehobbledgoblinBecome a member of the Goblin Horde on Discord: https://discord.gg/SrYudSFOur logo was created by the talented Tassiji Stamp: https://tassji_s.artstation.com/?fbclid=IwAR05hAwWjkzRyXwA6pvyshksystohtOhw0jt5dZ6ln5KTGc5y-F7nvpwRJU
The guys go through the latest Dungeons & Dragons Unearthed Arcana. They also dive into the current lawsuit against the company over Magic the Gathering. Also the Grumpy DM's list their top 5 RPG's of all time.
In the Abbey of the Deep Brother, the party discovers a surprising ally.Streamed live on Jan. 23, 2026 at Youtube.com/@RogueWatsonRecap post at RogueWatson.comShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Original character art by Jimmy McClurehttps://mcclureartdesign.com/Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
We discuss the latest live session of our D&D campaign, Keys from the Golden Vault.Streamed live on Jan. 23, 2026 at Youtube.com/@RogueWatsonShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
Full Video: https://open.spotify.com/episode/3s2Ooni5uxdUNe6hSNfCUG?si=eE4yUI02TiOL5U4cladl9QLinktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0K In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy
Our heroes have a magic school but Quinny doesn't have a patron! Gartok (Laura Hamstra, @lauraehamstra) helped convince the ghost of Phineas he had done good in the world, Butthole (Ryan LaPlante, @theryanlaplante) used his divination powers and meteor swarm to destroy a djinn, and Quinny (Tyler Hewitt, @Tyler_Hewitt) discovered Captain Planteer killed Baba Yaga! Will the school be a success and can Quinny get his powers back?! Also featuring our awesome DM Tom McGee (@mcgeetd).Enjoying Dumb-Dumbs & Dragons?- Consider supporting the show for as little as $1 a month to get BTS fun, an ad-free feed, and even add your own character to the podcast! (https://dumbdumbdice.com/join)- Buy merch on our website (https://dumbdumbdice.com/)- Follow us on social media: @dumbdumbdice- Watch our video episodes on YouTube (https://youtube.com/@dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/), @deltastic on socialsSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
In this second part of our exploration of the art, design, and lore behind Grand Cathay - one of the newest factions in Warhammer: The Old World - artist LJ Koh breaks down the visual storytelling, cultural influences, and creative process behind their iconic look. *//SUPPORT* Help us produce new and exclusive content! Join us on Patreon for exclusive audio and series! https://www.patreon.com/aznsrepresent *//SPONSOR* The Asians Represent! podcast is brought to you by HERO FORGE! Visit HeroForge.com to start designing your custom miniature today and check back often: new content is added every week! Adventure Dice is your Canadian source for RPG dice, role-playing game accessories, and other tabletop gaming goodies. Head to adventuredice.ca and use code AZNSREPRESENT for 10% off your entire order! Check out WANDERING BLADES, a wuxia tabletop RPG of hyper-violent melodrama, at wanderingblades.com *//YOUTUBE* https://youtube.com/aznsrepresent?sub_confirmation=1 New Videos Every Other Week! *//FOLLOW* Website: *aznsrepresent.carrd.co* Blue Sky: *@aznsrepresent* Discord server: *https://discord.gg/aznsrepresent* *//CONTACT* If you have questions about this episode's themes, suggestions, or anything else related to Asians Represent, get in touch with us at aznsrepresent.com
D&D and RPG news and commentary by Mike Shea of https://slyflourish.com Contents 00:00:00 Show Start 00:01:03 Sly Flourish News: Location Moves, Simplest Quest Model, Your Own Prep Framework 00:03:47 Patreon Question: Missing Players with Strong Story Connections 00:06:38 Sly Flourish News: Dragonbane, Daggerheart, Tales of the Valiant Games 00:15:00 Kickstarter Spotlight: Nighthunters by Tales of the Valiant 00:19:00 Kickstarter Spotlight: Savage Arctic For Shadowdark by Jeff Stevens 00:21:37 Kickstarter Spotlight: Dungeons Inc by Merry Mushman 00:24:04 D&D & RPG News: Halls of Arden Vul Bundle of Holding 00:26:15 Product Spotlight: Index Card RPG GM's Guide and Player's Guide 00:30:37 D&D & RPG News: Dungeon Masterpiece on Four Indie RPGs 00:47:35 Commentary: Crows Playtest with James Introcaso 00:52:54 Patreon Question: Antagonistic Relationships with Warlock Patrons 00:56:20 Patreon Question: Roles for Players to Help Run the Game 00:58:52 Patreon Question: Missing Players with Current Connections 01:01:00 Patreon Question: Ninth Step for Larger World Ideas Links Subscribe to the Sly Flourish Newsletter Support Sly Flourish on Patreon Buy Sly Flourish Books: Location Moves The Simplest Quest Model Your Own Prep Framework Tales of the Valiant Night Hunters Kickstarter Savage Arctic by Jeff Stevens Kickstarter Dungeon Inc Kickstarter Halls of Arden Vul Bundle of Holding New ICRPG Books ICRPG Video Dungeon Masterpiece on Five Indie RPGs
Welcome back to the RPGBOT.Podcast, where today we're talking about Plane of Elysium—the one afterlife that sounds so good the Dungeon Master has to invent mechanics to stop you from moving there permanently. It's paradise. Your needs are met. You're at peace. You're happy. Too happy. In fact, if you stay too long, you might fail a Wisdom save and decide adventuring, heroism, and saving the multiverse are overrated compared to eternal riverfront property and a Mai Tai. And if that sounds suspiciously like quitting D&D to live in a gated community called "Ecstasy," don't worry—we'll explain why enforced happiness, dragon shift-work, and a giant bone spine gate mean Elysium is still absolutely unhinged. Show Notes What Is Elysium? Elysium is the Neutral Good Outer Plane, positioned between the Beastlands and Arborea. It represents true contentment, rest, and fulfillment, rather than law, chaos, or moral absolutism. Souls here aren't punished, tested, or judged—they're finally allowed to relax. The Core Vibe No labor, no scarcity, no stress. Everything you need is provided. Happiness is genuine—unless you're in the gate town, where it absolutely is not. The Four Layers of Elysium Amoria Gentle meadows, forests, and idyllic towns along the River Oceanus. Every settlement somehow has riverfront property. Biomes get weirder the farther you travel from the river (plains, badlands, deserts… for reasons). Eronia Craggy mountains, harsh winters, rugged terrain. Heaven for dwarves, mountain folk, and anyone who thinks Colorado weather is "nice actually." Belierin (Bellerin) The prison layer of heaven, which is a sentence that should worry you. Holds legendary threats that couldn't be killed: hydras, ancient evils, fallen dukes of Hell. Access is restricted—mostly via the River Oceanus. Perfect setup for a level 20 "heaven jailbreak" campaign. Thalassia Endless ocean dotted with heroic islands. Where the best souls go—or where deities personally abduct you before you die because you're just that good. Eternal tropical vacation, sailing, fishing, and zero capitalism. The River Oceanus A holy river that flows through Elysium and beyond. Functions as a major planar highway connecting multiple Upper Planes. Also conveniently Hydra-proof. Who Lives Here? Guardinals (celestial animal-folk with extreme "Narnia energy") Moon Dogs (the best boys; CR 12; hunt evil; deserve all the treats) Phoenixes, because nobody here is trying to harvest them for profit Numerous deities, including Pelor, Lathander, and Shantaea Pathfinder vs. D&D Pathfinder does have an Elysium—but it's functionally closer to D&D's Arborea. Same name, wildly different vibes. The Gate Town: Ecstasy Located in the Outlands, connected to Elysium. Appears joyful, welcoming, and celebratory… because happiness is magically enforced. Suppressed emotions inevitably explode into violence. Ruled by twin dragons: The Lightcaller (gold dragon, daytime ruler) The Night Whisperer (silver dragon, nighttime ruler) Never seen together. Definitely suspicious. Key Locations in Ecstasy Philosopher's Court – a "safe" place to vent grievances that now regularly turns into Fight Club. Revelhome Inn – run by a Lawful Neutral medusa who turns problem guests into garden statues. The Bone Plinth – a giant spine you climb to reach the gate to Elysium, because nothing says "upper plane" like skeletal horror décor. Planar Mechanics Overwhelming Joy (Optional Rule): Fail repeated Wisdom saves and you refuse to leave Elysium. If forcibly removed, you'll do everything possible to return. Fear effects are weakened. Violence is rare—unless you're in Ecstasy, where it's scheduled. Key Takeaways Elysium is D&D's most tempting afterlife—and the one most likely to derail your campaign. It offers true happiness, not moral judgment or endless labor. The layered structure lets every character imagine their perfect heaven. Belierin quietly turns heaven into an endgame boss rush. Ecstasy proves that enforced happiness is way scarier than honest suffering. Overwhelming Joy is a brilliant narrative mechanic for testing player priorities. If your party reaches Elysium and leaves voluntarily, they are either heroes… or liars. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
We interview Duncan Rhodes, and then he (about to run his first Alien game) interviews us!00.00.40: Introductions00.02.40: World of Gaming: 10 most anticipated games of 2026; Results of Toon Backerkit campaign; Dragonbane: Trudvang kickstarting soon; Matthew (and Frank/Raldanash) will be at Tabletop Live in Doncaster00.26.16: Old West News: Our new streamed campaign starts with session zero00.29.46: Interview Duncan Rhodes, author of (deep breath) The Creative Game Master's Guide of Extraordinary Locactions and How to Design Them, and the Hipsters and Dragons blog. 01.34.26: Next time and Goodbye Effekt is brought to you by Effekt Publishing. Music is by Stars in a Black Sea, used with kind permission of Free League Publishing.Like what we do?Sign up for updates on Tales of the Old West via our website and download Tales of the Old West QuickDraw available for free on DriveThru. The core rules are now available on DriveThru too.Put our brand on your face! (and elsewhere)Buy pdfs via our DriveThru Affiliate linkLeave a review on iTunes or PodchaserFind our Actual Play recordings on effektap ★ Support this podcast on Patreon ★
Preparing the next session of our Keys from the Golden Vault D&D campaignHUGE SPOILERS! No players allowed!Shop for your tabletop games, CCGs, miniatures, RPG supplies, and help support the channel by shopping at Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
◇ Vyrrk from DC wants to hear gaming reflections and resolutions, Spattz from Earth talks mystery game prep, From the archive 2021: GM Radio Rob asks about keeping games with day jobs interesting | Hosts: Kimi, Jay, & Rose ◇ 00:33◇ Welcome & Episode Summary 01:58◇ Announcements 05:07◇ Indie Designer of the Month: Carrie Linden (she/they) http://www.snowbrightstudio.com/shop 07:52◇ Mailbag 1 – Vyrrk from DC wants to hear gaming reflections and resolutions 22:39◇ Mailbag 2 – Spattz from Earth talks mystery game prep 44:44◇ Mailbag 3 – From the archive 2021: GM Radio Rob asks about keeping games with day jobs interesting 58:41◇ Episode Closing 63:04◇ Music ◇ Email happyjacksrpg@gmail.com or post in our Discord server to send in your own topic or question for the show! ◇ Find us on Youtube ◇Twitch ◇Bluesky ◇Instagram ◇Facebook ◇Discord or find all our podcast feeds on your favorite Podcast platform! happyjacksrpg.carrd.co ◇ Subscribe to our Actual Play Feed! We have a backlog of campaigns in over 20 RPG systems and new games running all the time. ◇ Become a Patreon! All the money goes into maintaining and improving the quality of our shows. patreon.com/happyjacksrpg Ⓒ2026 Happy Jacks RPG Network www.happyjacks.org
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KDive into the Fable Gameplay Overview from Xbox Developer Direct 2026 with Analytic Dreamz on Notorious Mass Effect. Playground Games unveiled stunning in-depth footage of the Fable reboot, confirming an Autumn 2026 launch on Xbox Series X|S, PS5, and PC, day one on Game Pass. Start as a child hero in Albion after your village turns to stone, shaping your path through moral choices that transform your appearance, world, and story. Explore dense forests, bustling Bowerstone, and fairytale regions packed with British humor, chickens, and mischief.Witness hybrid combat blending melee, ranged attacks, and dynamic magic spells in third-person action. This segment breaks down every reveal, developer insights, and why Fable recaptures the series' core DNA for modern RPG fans. Analytic Dreamz analyzes graphics powered by Forza tech, combat depth, open-world scale, and 2026 implications.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy
►Patreon: http://www.patreon.com/McFixer In this episode of 'My Xbox and Me', hosts MC Fixer and Despawn celebrate the milestone of episode 550 while discussing the highlights from Xbox's 2026 Developer Direct. They delve into the excitement surrounding the upcoming Fable game, its new features, and the evolution of its morality system. The conversation also covers Forza Horizon 6, Double Fine's new multiplayer game 'Kiln', and Game Freak's action RPG 'Beast of Reincarnation'. ►Please Subscribe www.youtube.com/myxboxandme ► BRAND NEW MXAM DISCORD - https://discord.gg/aQDSbAy8QH ► Twitter: @MCFixer @Kreshnikplays @MattPVideo @PaulDespawn ► Twitch: https://www.twitch.tv/McFixer ► Twitch: https://www.twitch.tv/Kreshnik ► Twitch: https://www.twitch.tv/PaulDespawn Timecodes: 00:00 Intro 02:43 Discussion on Xbox's 2026 Developer Direct 04:55 Fable: Expectations and Initial Reactions 12:04 NPCs and World Immersion in Fable 19:53 Morality System and Player Choices in Fable 26:24 Forza Horizon 6: Anticipation and Features 29:07 The Social Aspect of Racing Games 33:52 Excitement for New Game Announcements 41:58 Game Freak's New Action RPG 47:16 Reflections on Xbox's Developer Direct 51:45 Listener Questions and Recommendations Xbox, Fable, Forza Horizon, Developer Direct, Game Freak, Double Fine, gaming news, Xbox podcast, video games, RPG
In this episode the gang talks about the PAGE convention, the subtle effects of designing mechanics, and have our spirits lifted by some really kind letters from the listeners! This month's adventure is G2, which, admittedly we have sort of covered a bit before, but here we give it the full "This Ol' Dungeon" treatment. And ONCE AGAIN we get to try out the new version of our Geek Credit segment, with some really good/tough questions from our listeners. You too can write into the show at thisoldungeon@gmail.com or you can send us some multiple choice questions (with the answer marked) to thisoldungeonquiz@gmail.com. If we use your quiz question on the episode you will be put in a drawing for some swell RPG prizes!
We finally get to open up our Kickstarter for the Coriolis: The Great Dark RPG and get to flip through it with you all. The star portals are dead. Ship City is dying. But there is still hope. You are Explorers in a dangerous world. You do the work few others will. The star portals are dead. Ship City is dying. But there is still hope. You are Explorers in a dangerous world. You do the work few others will. The enigmatic ruins of the Great Dark are shunned by most, but not by you. You seek them out, to delve into their shadowy depths and uncover their secrets. The Blight – the cataclysmic scourge that spreads from the ruins – is your beacon. Where there is Blight, there are artifacts to find and mysteries to solve. Ship City is fading, but you and your fellow Explorers can find a way to a better future. So don your delver suit, step aboard a mighty Greatship and venture down the Slipstream towards the unknown. Your creed: explore or perish! The enigmatic ruins of the Great Dark are shunned by most, but not by you. You seek them out, to delve into their shadowy depths and uncover their secrets. The Blight – the cataclysmic scourge that spreads from the ruins – is your beacon. Where there is Blight, there are artifacts to find and mysteries to solve. Ship City is fading, but you and your fellow Explorers can find a way to a better future. So don your delver suit, step aboard a mighty Greatship and venture down the Slipstream towards the unknown. Your creed: explore or perish! We backed the Ks for the Standard Edition of the Core Rulebook and the Campaign Boxed Set. Full PDFs of both are included. Drivethru RPG affiliate link https://www.drivethrurpg.com/en/product/506382/coriolis-the-great-dark-core-rulebook?affiliate_id=49631 Amazon affiliate link: https://amzn.to/49FikZn Check out the Kickstarter here: https://www.kickstarter.com/projects/... And head on over the Free League for the RPG and some free downloads at: https://freeleaguepublishing.com/game... If you want to join in the fun and get in on a few games, please comment on the ongoing schedule over at our Patreon page / cppn Please support our shows at www.patreon.com/cppn and even join us in some games! Also keep an eye at the new things on our now affiliated Twitch channel: / creativeplayandpodcast Also follow us on Facebook at / creativeplayandpodcastnetwork Enjoy our older streamed games and other episodes on our Youtube channel at: / @creativeplayandpodcastnetwork Would you be interested if we hosted a Coriolis, D&D and Edge of Empire games on Roll20 for you to join? Email us at Creativeplaypodcastnet@Gmail.com
Somewhere in the multiverse, a cleric just whispered "I prepared Bless," and three dice immediately rolled higher out of pure fear. Because clerics aren't "the healbot," they're the divine Swiss Army knife: buffer, debuffer, front-liner, artillery, investigator, walking lie detector, and occasionally the person who politely asks a demon to leave and the demon actually does. Today we're building clerics from levels 1–10: how to pick your domain, what to prepare, how to stop wasting actions, and how to make your table say, "Wait… clerics can do that?" Show notes Cleric identity at levels 1–10: You're a full caster with armor, a strong action economy toolkit, and some of the best "party-wide value per spell slot" in the game. Choosing a Domain (Subclass) with intent What each domain wants to do in combat (frontline, blaster, controller, support, utility). How domain spells shape your "default prep list." The hidden question: "Do I want to solve problems with my action, my bonus action, or my reaction?" Ability scores and build priorities Wisdom as your engine (save DCs, prepared spells, key features). Constitution for concentration survivability. Strength vs Dexterity depending on armor and weapon plans. Armor, weapons, and "being accidentally hard to kill" Light/medium/heavy armor considerations. Shield math and when it's worth it. Weapon use: when it's a trap, when it's correct, and how cantrips change the calculus. Cantrips that actually matter Core combat cantrips (and why "I guess I'll swing my mace" is usually a cry for help). Utility cantrips that quietly win sessions. Spell preparation that doesn't make you cry Your "always-good" staples (buffs, heals, control, utility). How to prep for unknown adventuring days without over-prepping niche tools. Concentration discipline: the real cleric skill. Channel Divinity: use it early, use it often Turning Undead and its situational dominance. Domain Channel Divinity options as mid-tier power spikes. How Channel Divinity changes your "resource rhythm" between short rests. Level-by-level power spikes (1–10) L1: Domain + armor + Bless = "party performance enhancement plan" L2: Channel Divinity arrives (and suddenly your subclass has teeth) L3: 2nd-level spells broaden your problem-solving L5: 3rd-level spells are the "cleric becomes a headline" moment L6–8: subclass features + improved survivability + cantrip/weapon upgrades L9–10: 5th-level spells and consistent encounter impact Table role: how to be a cleric without becoming the babysitter Healing as a tool, not a lifestyle. Preventing damage and ending fights faster as the "real healing." Coordinating with your party so your buffs land where they matter. Key Takeaways Start with your cleric job description Pick one primary role and one secondary role: Support/Buffer (primary) + Controller (secondary) Frontline (primary) + Support (secondary) Blaster (primary) + Utility/Support (secondary) Most clerics get in trouble when they try to be all of these every round. Concentration is your true hit point total A cleric who keeps concentration up is a force multiplier. A cleric who drops it every other round is a very polite person wearing armor. Practical habits: Don't stack concentration spells in your head like a wishlist—pick one plan per fight. Invest in Con saves/survivability decisions early. Position like you're important (because you are). Your "default fight plan" should fit on an index card Example templates: Support opener: Concentration buff → sustain/position → emergency heal only when it flips the encounter. Control opener: Concentration control → maintain distance/cover → punish clustering. Frontline opener: Concentration buff/control → stand where enemies hate it → force bad choices. Healing is strongest when it changes the math right now In-combat healing shines when it: Prevents an ally from going down before they lose their next turn, Buys a crucial round of actions, Keeps a key damage dealer online, Or pairs with control/positioning to stop the "down-up-down" cycle. Otherwise, healing between fights (and prevention during fights) is often more efficient. Domain spells and Channel Divinity are your build's "signature moves" If you're not using your domain's unique tools regularly, you may have picked a domain whose play pattern you don't actually enjoy. Levels 1–10 clerics win by being the most consistent person at the table You don't need perfect optimization to be great—clerics reward: Reliable concentration, Smart positioning, Prepared spells that solve common problems, And knowing when to spend resources to swing an encounter. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Full Video: https://open.spotify.com/episode/5AvtVY4bKesqpW3NV9ESxA?si=V-ROnK2EQpae6KiriDWpygLinktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0K In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy
Who's ready for licensed comedy property RPGs? These are always the best, am I right? Today is Red Dwarf, an RPG based on a British comedy sci-fi series. And boy is it ever something. Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode the 7th Tower crew tries to escape the Hive's auction with their ill gotten goods...Cast- Reza- LenaThe Magnificent Figaro- Danny DelucaGamemaster- Jared WitkofskyAl Key- Chris FrenchPerberton- Andrew Collins-AndersonKevin- Morgan JustTony 'The Toe' Tito- Chris ThielFeaturing music by Pressure Highway, Jordan Fickel, Danny Deluca and Motoshi Kosako This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
Part 1 The Seekers reckon with the swift changes coming to Dol-Makjar while the Soldiers ponder stone, blood, and blade... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/ GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander "Wick" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
The agents discover the extent of Titus' plans and decide to sabotage them. His research into immortality has gone too far and he has become too dangerous. But can Project DOGMA be stopped at this point? Ross as Agent JULIAN, Erik Sørensen, antique dealer yeti as agent JENNIFER, Emma Masterson, naval intelligence/consultant fae as agent JöRMUNGANDR, eEtelle Cunegonde, wildlife forensics specialist Bridget as the Handler. Check out Bridget's Patreon for more unique RPG content!
The Patina continues trying to save Sasnak Traveling while simultaneously dismantling the city's innermost security protocols.Cast: - Marathon Messenger is played by Penn Van Batavia. She can be found on Twitter at @acquiredchaste and in drag as horror king JOHN on Instagram at @john.is.risen. Penn is an indie TTRPG designer whose most recent work includes SLICE *IT* OUT, a grisly carving RPG about cutting pieces of yourself out to fit in. Check out faer other work at pennharper.itch.io. - Cassidy Shard is played by Sydney Whittington. She is our wonderful editor. She's also a contributing editor and occasional guest player for the Orpheus Protocol, a cosmic horror espionage actual play podcast. Find her on Twitter at @sydney_whitt. - Emma Blackwood is played by Cameron Robertson. Find her on Twitter at @midnightmusic13 and on Instagram at @reading_and_dreaming. Cameron is also a player on Tabletop Squadron, a Star Wars Edge of the Empire actual play podcast. - Birdie Foundling is played by Kit Adames. Find her on Twitter at @venusvultures. Kit is also a voice actor and writer on Elevator Pitch Podcast, a queer genre-hopping anthology podcast that can be accessed on Spotify and YouTube. - Our GM and narrator is Nick Robertson. Find him on Twitter at @alias58. Nick is also the GM for Tabletop Squadron and can also be found as a player on the Orpheus Protocol.Music & Sound Credits: - This podcast features the musical talents of Dora Violet and Arne Parrott. You can find Dora at facebook.com/doraviolett. You can find Arne at atptunes.com. - old radio Channel search sound effect by Garuda1982. Link & License. - gunshot.wav by mark646. Link & License. - Centerfire_Rifle_Gun_Shot_01.wav by MATRIXXX_. License. - Sword Shing 19 by Department64. Link & License. - White Atlantis by Sergey Cheremisinov. Link & License. - The Signals by Sergey Cheremisinov. Link & License.Art Credits: - The official artwork for this podcast was created by Rashed AlAkroka, who can be found on Instagram and Artstation @rashedjrs.Find Us Online: - Our Website - Twitter - Join our Patreon - Join our Discord
Bloody Appalachia is produced by Bloat Games and uses the Survive This! system.
Jason, John and Ron discuss Digital Divination’s upcoming hiatus and some of the things they’ll be working on during the down time. And about fighting a Tarrasque! Listen Now! Watch Now!
Gaming hosts Josh, Ryan, and Ace strap in for another Hijack a Host as Josh gets taken over for the highly anticipated Where Winds Meet! This time, Josh is in the driver's seat, pulling the crew into a sweeping open-world wuxia adventure packed with fluid combat, breathtaking landscapes, and enough swordplay to make your jaw drop. Is this stylish epic the next must-play in the action RPG space, or just another beautiful mirage in the modern gaming landscape? We break down everything from traversal and combat flow to narrative ambition and whether Where Winds Meet actually delivers on its massive promise. If you love video games that aim big and swing hard, this episode is absolutely for you. Plus, we talk about how this title fits into the broader gaming conversation and what it could mean for the future of historical fantasy in the genre. Don't miss this hijacked deep dive on the Video Gamers Podcast — one of those video games discussions you'll be quoting all week! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, and Dettmarp Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/kKA7EMyM Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Full Video: https://open.spotify.com/episode/5AvtVY4bKesqpW3NV9ESxA?si=V-ROnK2EQpae6KiriDWpygLinktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0K In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy
Jonny, and Joel cover a small technical snapshot for Minecraft 26.1, answer listener email about anvils, and explore Hytale – a new voxel, survival RPG – and discuss what lessons Minecraft, and Hytale can learn from one another.Show notes for The Spawn Chunks are here:https://thespawnchunks.com/2026/01/19/the-spawn-chunks-385-what-can-minecraft-learn-from-hytale/Join The Spawn Chunks Discord community!https://Patreon.com/TheSpawnChunksThe Spawn Chunks YouTube:https://youtube.com/thespawnchunks Hosted on Acast. See acast.com/privacy for more information.