Podcasts about IMA

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Latest podcast episodes about IMA

Rádio UFRJ - Sementes da Ciência
Isopor de quentinhas é principal fonte de poluição nas praias do Rio de Janeiro

Rádio UFRJ - Sementes da Ciência

Play Episode Listen Later Sep 29, 2026 3:18


Estudo do Instituto Macromoléculas Professora Eloisa Mano (IMA/UFRJ) investigou microplásticos nas areias da Praia Vermelha e da Urca. As análises das amostras detectaram que o poliestireno expandido foi o poluente mais encontrado. Maria Inês Tavares, doutora em Química pela UFRJ, professora e diretora do IMA, conta como a pesquisa foi desenvolvida.Reportagem: Isabella Diniz FerreiraEdição: Vinícius Piedade

Transforming Insight Podcast
Episode 94: It's now or never

Transforming Insight Podcast

Play Episode Listen Later Sep 24, 2026 32:04


At the Quirk's events in Chicago, London and New York, I've been asking corporate Insight professionals that question. And the answers have been largely split between those who say they are “tentatively hopeful” and those who admit to having “mixed feelings”.Exploring this topic further at the IMA's Insight forums and team development workshops, I think there are some clear patterns we see relating to how visible and valued an Insight team feels, and how optimistic it is for the future.Those that are engaged early on strategic projects, whose opinion is respected, and whose work is valued are being a given a licence to experiment with new tools and have a confidence about shaping the future.Those who feel trapped on the corporate hamster wheel feel so much pressure to just produce analysis and research they say they can't prioritise Insight communication or stakeholder influence. Not surprisingly they are worried that AI adoption be a threat to their jobs.So the big question for me, at this pivotal moment in the evolution of Insight teams, is whether we are going to wait for change to happen to us, or step forward and shape the definition, development and decisions of Insight-driven organisations. If you have the ambition to be a change-maker rather than a change-taker, please listen to Episode 94 of the Transforming Insight podcast to find out more! Topics Discussed· The first episode of Season 14 of the podcast (0.44)· Are you feeling visible and valued, with a licence to explore? (5.50)· Are you constantly under pressure, responding to requests (9.22)· Are we going to wait and accept change, or step forward and lead it? (12.12)· An Insight-driven organisation needs a blueprint (16.18)· Changing our self-perception from Insight producers to Insight activists (19.57)· Insight leaders' responsibility to write their own playbook (27.23) This is episode 94 of the Transforming Insight podcast.If you have the ambition to transform your Insight team and the role it plays in your organisation, please tune in to future episodes. Not only will we explore the 42 secrets of successful corporate Insight teams as outlined in the Transforming Insight book, and the 9Ps of The Insight Leader's Playbook, we will also talk to senior corporate Insight leaders, delve into books that have inspired us, and discuss new best practice research carried out with the IMA's corporate members.You won't want to miss this! So please subscribe - and thank you for listening. About James WycherleyJames Wycherley was Director of Customer Insight and Analytics at Barclays Bank from 2005 to 2015 when he became Chief Executive of the Insight Management Academy (IMA).He published his first book, Transforming Insight, in 2020, and his second, The Insight Leader's Playbook, in 2025, and he hosts the Insight forums and the Transforming Insight podcast.An entertaining keynote speaker, he has presented over 60 times at Quirk's events, a global record, and has provided thought leadership in the UK, USA, Europe, Canada, Australia, India and the Middle East.The Insight Management Academy is the world's leading authority on transforming corporate Insight teams, and its vision is to inspire and support every Insight leader to transform the impact of Insight in their organisation. Resources:If you would like more information on any of the ideas discussed in this episode of the Transforming Insight podcast, please visit www.insight-management.org DisclaimerThe Transforming Insight podcast is published by the Insight Management Academy and produced by Zorbiant.

TeaTime
#185: Kako prodati ponudu - prvi klijenti, veći doseg i više prodaje

TeaTime

Play Episode Listen Later Sep 24, 2026 20:13


Besplatna 3-dnevna edukacija 5k FORMULA stiže 13.-15.10. PRIJAVI SE: https://www.radimposvom.com.hr/5k-formula/?utm_source=podcast&utm_medium=referral&utm_campaign=biz-arena-ep185Kako prodati ponudu ako tek krećeš, nemaš veliku publiku ili tražiš prve klijente - i što napraviti ako aktivno prodaješ, ali nitko ne kupuje?U ovoj epizodi pričamo o tome od čega krenuti kada želiš doći do prvih prodaja, kako pronaći potencijalne klijente čak i bez velike zajednice te što prvo provjeriti kada prodaja ne ide.Saznat ćeš koje prodajne akcije možeš poduzeti već danas, kako testirati ponudu prije nego što je lansiraš te koji su najčešći razlozi zbog kojih se dobra ponuda ne prodaje.Istraži biz ARENU: https://www.radimposvom.com.hr/biz-arena/?utm_source=podcast&utm_medium=referral&utm_campaign=biz-arena-ep185OSTANI U TOKU:Prijavi se na newsletter: https://www.radimposvom.com.hr/newsletter/Piši mi na Instagramu: https://www.instagram.com/teazavackiTIMESTAMPS:(00:00) Uvod(00:45) Jedina stvar koju trebaš raditi svaki dan u biznisu(04:00) Kako do prvih klijenata bez velike publike(06:20) Kako prodavati prije nego što imaš potpuno razrađenu ponudu(09:43) Što napraviti kada nitko ne kupuje tvoju ponudu(10:58) Razlog #1: Premalo ljudi zna za tvoju ponudu(11:55) Tri načina kako doći do više potencijalnih kupaca(13:35) Razlog #2: Problem je u poruci i komunikaciji(15:02) Razlog #3: Ima li tvoja ponuda sve dobitne elemente?(15:55) Razlog #4: Cijena gotovo nikada nije previsoka(17:02) Razlog #5: Prodaješ li pravoj niši?(17:56) Jesi li stvarno pokušala sve?

Duhovna misao
Duhovna misao - Ante Vranković: Zavist - 20.09.2026.

Duhovna misao

Play Episode Listen Later Sep 20, 2026


Ima ljudi koji traže nešto drugo, a zapravo traže Boga. Ima i onih koji kažu da slijede Boga, a zapravo traže nešto drugo. Nisu sva traženja ispravna.

Skumma Kultur
Onsdag 16.09 - Tobias Sten gone bad...

Skumma Kultur

Play Episode Listen Later Sep 16, 2026 32:11


Å herregud alle sammen, har dere hørt om Tobian Rahin? Blod på snø? Kanskje ByLarm? Nei? Taper... Neida men det går bra! Pappa skumma er her og skal gjøre ekstremt rede for disse sakene! Lotte, Gian og Joachim undersøker kulturbildet og blir kjent med vår nye skumpis Mathilda!! takk til Ima og Ludvig på teknikk, kyss og klem!

njuznet
Kesić postao Jutjuber, izbori u oktobru i Informer prsao zbog Mladića : Njuz PODkast 250

njuznet

Play Episode Listen Later Sep 11, 2026 79:04


Samo u Srbiji možeš da snimaš podkast 40 minuta spekulišući da li će predsednik raspisati izbore, da bi on to uradio bukvalno dok mi pakujemo opremu. Tako da, da, izbori su zvanično 25. oktobra. Odmah prelazimo na drugu udarnu vest: Zoran Kesić je postao Jutjuber! Istraživali smo "Šonetovu kletvu" - da li je Nenad Milosavljević glavni krivac što svaka televizija na koju dođemo propadne (od B92 do Nove S), pa sad i Kesić mora da postane naš direktni konkurent na internetu? Treća velika tema je potpuni fijasko sahrane Ratka Mladića. Informer je najavljivao "stotine hiljada ljudi" i događaj za udžbenike, a pojavilo se oko 16.000, zbog čega su režimski mediji doživeli kolektivni nervni slom. Vučić je mudro izbegao blam pravdajući se posetom predsednika Uzbekistana (koji je, gle čuda, sleteo dan kasnije). Tu su naravno i Jelisavetin govor na Prajdu, Siniša Mali koji na žetone pere kola i mračno saznanje da je Doktor Igi devedesetih po gradu nosio utoku.

FLCCC Alliance
#265 (Sep. 09, 2026) 'Understanding Mast Cell Activation Syndrome (MCAS)' IMA (formerly FLCCC) Weekly Update

FLCCC Alliance

Play Episode Listen Later Sep 10, 2026 64:33


Sign up for weekly webinars: https://imahealth.org/weekly-webinars/What happens when the immune cells meant to protect you start overreacting?In this episode, Dr. Ryan Cole, IMA Head of Medical and Scientific Affairs, was joined by Dr. Keith Berkowitz, IMA founding member and founder and medical director of the Center for Balanced Health, to discuss mast cell activation syndrome (MCAS).The conversation covered:• What mast cells do and how MCAS differs from allergies.• Common symptoms, triggers, and the diagnostic process.• Possible mast-cell involvement in long COVID and persistent post-vaccination symptoms.• Treatment options, diet, and the evidence and safety considerations behind complementary approaches.Watch the full episode.The Independent Medical Alliance (formerly FLCCC) is a healthcare nonprofit on a mission to restore trust, integrity, and the doctor-patient relationship. Get involved by clicking below:• Donate: Support IMA: Donate for Advancements in Patient Care https://imahealth.org/donate/• Follow: Connect with Us - https://imahealth.org/contact/• Weekly Webinars: - https://imahealth.org/category/weekly-webinars/• Treatment Protocols: - https://imahealth.org/treatment-protocols/• Medical Disclaimer: https://imahealth.org/about/terms-and-conditions/

MIPD47
MIPD47 #122_Novas tecnologias de culturas resistentes a herbicidas

MIPD47

Play Episode Listen Later Sep 10, 2026 41:39


As culturas resistentes a herbicidas representam uma das principais inovações tecnológicas da agricultura moderna e vêm transformando, ao longo das últimas décadas, a forma de manejar plantas daninhas. A evolução dessas tecnologias ampliou as possibilidades de controle, trouxe benefícios importantes para a produtividade e a eficiência das operações agrícolas, mas também criou desafios, especialmente relacionados à seleção e ao manejo da resistência de plantas daninhas aos herbicidas. Neste episódio do MIPD47, discutimos a evolução das culturas resistentes a herbicidas, os benefícios e desafios das novas tecnologias disponíveis, seus impactos sobre o manejo de plantas daninhas e como essas ferramentas podem ser utilizadas de forma estratégica nos sistemas de produção. Para essa conversa, recebemos @Edson Andrade Jr. (IMA), @Cristiano Piasecki (ATSI) e @Gilmar Picoli (HRAC-BR), que trazem diferentes perspectivas sobre inovação, tecnologia e os desafios para o futuro do manejo de plantas daninhas. Mais do que incorporar novas tecnologias ao campo, o grande desafio é utilizá-las de maneira responsável e integrada, conciliando produtividade, eficiência, sustentabilidade e preservação das ferramentas disponíveis. Afinal, o futuro das culturas resistentes a herbicidas não depende apenas da inovação tecnológica, mas também da forma como essa inovação será utilizada para construir uma agricultura cada vez mais produtiva e sustentável. #MIPD47 #PlantasDaninhas #Herbicidas #CulturasResistentes #ResistênciaAHerbicidas   Equipe MIPD47: Aroldo Ferreira Lopes Machado - @_aroldomachado; Lucas Soares Rosa - @_lucassoaresr; Milena Gonçalves Costa - @milenagoncalvesc   Participantes: @Edson Andrade Jr. (IMA); @Cristiano Piasecki (ATSI); @Gilmar Picoli (HRAC-BR).   Apoio: @HRAC-BR; @PDPAUFRRJ @UFRRJ

Radijski dnevnik
Minister za izobraževanje Rončević napovedal vrnitev na osemletko.

Radijski dnevnik

Play Episode Listen Later Sep 8, 2026 16:12


Minister za izobraževanje Borut Rončević je ob predstavitvi izsledkov mednarodne raziskave PISA 2025, ki kaže doslej najslabši povprečni rezultat bralne, matematične in naravoslovne pismenosti slovenskih 15-letnikov, predstavil obširno reformo šolskega sistema. Ima 10 izhodišč, med drugim odpravo devetletke in vrnitev na osemletno osnovnošolsko izobraževanje. Večina deležnikov v šolstvu je nad ministrovim predlogom presenečena. Prepričani so, da vnovičen prehod na osemletno osnovno izobraževanje v dveh letih ni izvedljiv. V oddaji tudi: - Fundacija Hind Radžab pred jutrišnjim obiskom izraelskega zunanjega ministra v Sloveniji pričakuje njegovo aretacijo. - Sandoz v Ljubljani napovedal skoraj 260-milijonsko naložbo. - Ob svetovnem dnevu fizioterapije poudarek na njenem pomenu tudi v okviru preventive.

Accounting Influencers
Inside the Data Trust Crisis Affecting AI In Accounting

Accounting Influencers

Play Episode Listen Later Sep 7, 2026 13:41


Accounting Voices is a senior leadership platform hosted by Rob Brown that interprets the forces reshaping accounting firms across North America and beyond.This "AI Reality Inside Firms" series brings together influential accounting leaders to answer the same five structured questions about how AI is actually landing inside firms.No hype. No vendor narratives. Just honest leadership perspective from someone navigating AI from the inside.Today's special guest is Mike DePrisco, President and CEO of IMA, the Institute of Management Accountants.The five questions:Where is AI genuinely reshaping strategic direction for firms?What are firms still getting wrong about AI?Which AI-related leadership decisions will matter most over the next two years?Where is AI creating the greatest internal tension in firms?By 2027, what will separate leading firms from the rest?Five questions. One honest conversation. Part of a season that is building a definitive picture of AI reality inside accounting firms in 2026.Watch this episode on YouTube: https://youtu.be/vFE5B2jslRYThank you to our Season Partners for making this series possible.Fieldguide is the AI-native platform for audit and advisory enabling human and AI collaboration to scale capacity, improve quality and transform how firms operate. fieldguide.ioInstead is the first AI agent that owns end-to-end tax from research, planning, filing, and defense all in one system. It replaces CCH, GoSystems, UltraTax, Lacerte, ProConnect, Drake and many more. instead.comKarbon is the global leader in AI-powered practice management software for accounting firms. Their research into how technology is reshaping firm performance is essential reading for anyone leading a firm in 2026. karbonhq.comDigits is the world's first AI-native accounting platform. It's accounting software that works for you to deliver real-time financials and automate the month-end close. digits.comFiled is the intelligent tax workspace for preparation and review automation and the only AI for prep, review and planning that runs inside your tax software especially made for high-volume firms. filed.comAccounting Voices is a senior sense-making platform for firm owners, managing partners and senior operators navigating the forces reshaping accounting firms. Host Rob Brown convenes structured conversations with leaders across the profession to interpret what AI, private equity, consolidation and leadership pressure mean in practice.This season, AI Reality Inside Firms, brings together senior accounting firm leaders answering the same five structured questions about how AI is actually landing inside firms, separating execution from narrative.Find all episodes on your preferred podcast platform or on the Accounting Voices YouTube channel. https://www.youtube.com/@accountingvoicesTo find out more or to explore season partnership opportunities, connect with Rob on LinkedIn. https://www.linkedin.com/in/therobbrown

Inform Performance
Sports Science Insights - Niklas Virtanen: Are we training the way we play? Or using outdated methods?

Inform Performance

Play Episode Listen Later Sep 1, 2026 34:07


Episode 234: In this episode of Sports Science Insights Podcast, host Steve Barrett is joined by Niklas Virtanen, who leads the sport science efforts at FC Midtjylland. With over eight years of experience in elite sport and high-performance consulting, and backed by UEFA fitness coaching and physiotherapy credentials, Niklas has built his work around a data-driven approach to optimising player performance and development. Much of the conversation starts from a premise that is easy to say and harder to sit with: GPS has been mastered. Total distance, high-speed running, sprint counts — the metrics that once felt like the frontier are now table stakes, tracked by almost every club at almost every level. The interesting question is no longer whether you can collect them, but what you do once collecting them stops being a competitive advantage. ㅤ From there the discussion turns to what sits underneath the movement data. Niklas makes the case for IMA and IMU signals as a way of understanding how a player is performing an action, not just what action they performed — the accelerations, decelerations, changes of direction and mechanical signatures that separate two players covering identical distances in completely different ways. It's a shift from describing workload to interpreting quality, and it changes what sport science can offer a coach. ㅤ The episode also explores where that leaves practitioners: the discipline required to stop adding metrics, the value of asking better questions of the data already being captured, and what genuine progress looks like once the obvious layer has been solved. ㅤ Topics Discussed: GPS Is Mastered — So What Should We Be Doing Now? Using IMA/IMU Data to Understand How a Player Is Performing, Not Just What They're Doing Moving from Workload Description to Movement Quality What Progress Looks Like Beyond the Obvious Metrics Where you can find Niklas: LinkedIn Instagram — Sponsors Axon: Performance teams spend the morning after game day stitching together six systems before the coach gets an answer. Axon Perform fixes that. Every source you already use, Catapult, StatSports, VALD, Opta, OVAL, Wyscout, WHOOP, Garmin and the rest, connects into a dedicated Snowflake warehouse. Ask Axon, the in-platform chat, lets analysts and sports scientists query the lot in plain English. Reports that took hours now take seconds. Used by the Springboks, England RFU, Japan RFU, Sydney Roosters and a growing list of rugby, football & cricket clubs and federations. Your data, reports, measures and AI models stay yours, fully portable. See if your data is ready for AI at axonperform.com BTL: BTL Industries develops advanced rehabilitation and performance technologies, including SIS DUO, Shockwave Therapy, High-Intensity Laser, TR-Therapy, Lymphastim and R-FORCE. BTL systems are designed to support recovery, pain management, functional rehabilitation and return-to-play pathways across clinical and elite sport settings. VALD Performance, makers of the Nordbord, Forceframe, ForeDecks and HumanTrak. VALD Performance systems are built with the high-performance practitioner in mind, translating traditionally lab-based technologies into engaging, quick, easy-to-use tools for daily testing, monitoring and training Hytro: The world's leading Blood Flow Restriction (BFR) wearable, designed to accelerate recovery and maximise athletic potential using Hytro BFR for Professional Sport.  -  Where to Find Us Keep up to date with everything that is going on with the podcast by following Inform Performance on: Instagram Twitter Our Website - Our Team Andy McDonald Ben Ashworth Nicola Graham Steve Barrett  Pete McKnight  

Za življenje
Da bo učenje veselje

Za življenje

Play Episode Listen Later Aug 29, 2026 50:12


Pogovarjali smo se z dr. Urško Sešek Crnkić, profesorico angleščine in nemščine ter doktorico znanosti s področja didaktike tujih jezikov. Ima več kot 30 let izkušenj dela z učenci različnih starosti in več kot 500 strokovnih obiskov šol. Njeno osrednje področje je celostna pomoč pri učnih težavah. Pogovarjali smo se o možnih spodbudah k učenju na prijazen način, kako pomagati pri zapletih z branjem, pri pisanju, matematiki, jezikih, govornem izražanju, koncentraciji ali strah pred ocenjevanjem. Težava pogosto ni omejena samo na predmet, vzroki so lahko širši in skriti v ozadju. Dr. Urška pri svojem delu povezuje pedagoške izkušnje z različnimi dodatnimi pristopi, metodami in posameznimi tehnikami, povezanimi tudi z gibanjem in dihanjem. Pri mlajših otrocih so vaje pogosto predstavljene kot gibanje ali igra, ne kot dodatno šolsko delo za mizo.

Naš gost
Dr. Anda Perdan, družinska zdravnica

Naš gost

Play Episode Listen Later Aug 29, 2026 59:58


Dr. Anda Perdan, dr. med., spec. splošne medicine, je skoraj štirideset let delala v splošni ambulanti v Gorenji vasi v Poljanski dolini. Vodila je tudi otroško posvetovalnico in skrbela za paliativno oskrbo. Ima veliko izkušenj tudi s Himalajo, gorskim reševanjem in humanitarnim delom. Bila je povezana z Gorsko reševalno službo, sodelovala pri izobraževanju iz prve pomoči ter bila zdravnica na več alpinističnih odpravah. Ima številne izkušnje na pohodih po hribovjih. Pravi, da skoznje človek dozoreva. Po upokojitvi sodeluje kot prostovoljka v kranjski Fajdigovi ambulanti, ki brezplačno pomaga ljudem brez urejenega zdravstvenega zavarovanja.

The Orvis Hunting and Shooting Podcast
The Pawn Stars Firearms Expert: Alex Cranmer of International Military Antiques

The Orvis Hunting and Shooting Podcast

Play Episode Listen Later Aug 25, 2026 90:59


Alex Cranmer takes time out of a busy schedule to discuss his family's business, IMA. Started by Alex's father, Christian, IMA has become the world's foremost dealer in collectible military firearms and antiques. The business has taken both Cranmers across the globe in pursuit of treasures and caches of military firearms and paraphernalia, often forgotten by the governments that once held them, and Alex has grown the business to make these antiques available to an incredibly broad consumer base. IMA has outfitted movie and TV sets, and Alex may be most widely known for serving as the antique firearms and weaponry expert on the History Channel's "Pawn Stars." Alex describes a fascinating life and career, and an encyclopedic knowledge of military antiques that is essentially self-taught.

Conservative Review with Daniel Horowitz
Replacing the AMA: How Independent Doctors Are Taking Back Medicine | 8/20/26

Conservative Review with Daniel Horowitz

Play Episode Listen Later Aug 20, 2026 59:24


The American medical system is more centralized than ever — but what happens when doctors decide to build an alternative? I'm joined by Kelly Bumann, executive director of the Independent Medical Alliance, to discuss the growing movement of independent physicians working to restore patient-centered medicine, open scientific debate, informed consent, and medical freedom. IMA grew out of the network of frontline doctors associated with the FLCCC and is now expanding its mission far beyond COVID. The organization is building a network of independent physicians, medical education, research, patient resources, referrals, and tools designed to help people become more informed participants in their own health care. It is the best network of decentralized doctors who refuse to cower before the medical establishment and also strive to constantly improve clinical outcomes.  Learn more about your ad choices. Visit megaphone.fm/adchoices

Count Me In®
Ep. 367: Ted Bozarth - Why Every Young Professional Needs a Mentor

Count Me In®

Play Episode Listen Later Aug 17, 2026 28:44 Transcription Available


Get inspired by Ted Bozarth, founder of the SetFire Foundation, as he shares his journey from IT whiz kid and supply chain veteran to retirement, where his passion turns towards helping the next generation of professionals. In this episode, Ted opens up about what led him to launch a mentorship organization for college students, the story behind the SetFire name, and why meaningful guidance can be life-changing for young adults navigating the leap into adulthood and business. Discover how the SetFire Foundation's personalized approach to mentoring helps students unlock their potential—with practical tools, real-world support, and an empowering network. Whether you're an experienced professional wondering if you have what it takes to be a mentor, or you're curious about giving back to the business community, Ted's insights on purpose-driven mentoring, finding your passion, and making every day count are sure to motivate.And if you're an IMA member, you already have a head start—IMA partners with the SetFire Foundation to connect members with students through their mentorship program. This episode is a great next step into getting involved. Plug in for a conversation that's equal parts candid, tactical, and uplifting—just what you need to fuel your own spark for growth and connection.

Corbett Report Videos
Books That Inspire - #SolutionsWatch

Corbett Report Videos

Play Episode Listen Later Jul 31, 2026 92:55


So, inspired by the recent Corbett Report exploration of the real fate of The Library of Alexandria and the subsequent report on how They Don't Want You To Read, you've decided to pick up a book? Great! Need a book suggestion for your foray into the wide world of books? Then you've come to the right place! Specifically, on this special edition of the #SolutionsWatch/IMA roundtable, the IMA panel (along with special guest Tim Lacy) recommend a slew of books to keep even the most inveterate reader busy for the foreseeable future. Happy reading!

Transforming Insight Podcast
Episode 93: More than just interesting

Transforming Insight Podcast

Play Episode Listen Later Jul 30, 2026 30:19


Elizabeth brings over two decades of experience in the Insights sector, with a reputation that spans both sides of the Atlantic. Her book is part memoir, part manifesto, drawing on hard-won lessons from a career spent helping organisations turn research into action. She's refreshingly candid about her own missteps along the way, including a telling example of research that yielded plenty of findings but precious few answers, simply because the right questions weren't asked at the outset. The conversation gets into the practical mechanics of actionable Insight: how to identify the knowledge gaps that are genuinely blocking decisions, how to work backwards from the actions stakeholders could take, and how to close the gap between what Insight teams think success looks like and what senior decision-makers actually need. Elizabeth also introduces a memorable framework: “no longer true, still true, now true” - for navigating an industry in flux. Because while AI, budget pressures, and shifting methodologies are reshaping the landscape, her core conviction holds firm: the job of Insight is to surface human truths and drive business action. Everything else is context. More Than Just Interesting is warmly recommended for any Insight professional looking to deepen their impact.   Please listen to find out more!   Topics Discussed The Genesis of “More than just Interesting” (2.54) Key Pillars of Insight Practice (06.57) Learning from Mistakes in Insight Projects (12.09) Planning vs Agility in Insight Functions (18.09) Framework: No Longer True, Still True, Now True (26.13)   This is episode 93 of the Transforming Insight podcast.  If you have the ambition to transform your Insight team and the role it plays in your organisation, please tune in to future episodes. Not only will we explore the 42 secrets of successful corporate Insight teams as outlined in the Transforming Insight book, and the 9Ps of The Insight Leader's Playbook, we will also talk to senior corporate Insight leaders, delve into books that have inspired us, and discuss new best practice research carried out with the IMA's corporate members. You won't want to miss this! So please subscribe - and thank you for listening.    About James Wycherley James Wycherley was Director of Customer Insight and Analytics at Barclays Bank from 2005 to 2015 when he became Chief Executive of the Insight Management Academy (IMA).  He published his first book, Transforming Insight, in 2020, and his second, The Insight Leader's Playbook, in 2025, and he hosts the Insight forums and the Transforming Insight podcast. An entertaining keynote speaker, he has presented over 60 times at Quirk's events, a global record, and has provided thought leadership in the UK, USA, Europe, Canada, Australia, India and the Middle East. The Insight Management Academy is the world's leading authority on transforming corporate Insight teams, and its vision is to inspire and support every Insight leader to transform the impact of Insight in their organisation.   Resources: If you would like more information on any of the ideas discussed in this episode of the Transforming Insight podcast, please visit www.insight-management.org   Disclaimer The Transforming Insight podcast is published by the Insight Management Academy and produced by Zorbiant.

Movie Mingle
Seven Samurai

Movie Mingle

Play Episode Listen Later Jul 29, 2026 99:55


In episode twenty-one, Caveman-San and Maggi visit Japan with Seven Samurai. This one film has inspired hundreds, so how good can this classic actually be? Ima sugu tashikamemashou! Arigatō!Follow our Instagram, Threads, & Letterboxd accounts @movieminglepodCheck out our YouTube channel, MovieMinglePodcast here...Questions? Comments? Write us at movieminglepod@gmail.com

Good Morning Portugal!
Portuguese passport power, lower electricity & fuel prices, 8.5 billion for new airport (live fire update)

Good Morning Portugal!

Play Episode Listen Later Jul 29, 2026 2:09 Transcription Available


For Wednesday 29 July 2026, Carl Munson's Good Morning Portugal! news highlights that the Portuguese passport retains its position as one of the world's most powerful, offering extensive visa-free access.Other headlines include Lisbon emerging as a top-tier European data-centre hub (driven by renewable energy and strategic location), AIMA shifting residence-permit renewals to an online portal, proposals for special courts to handle AIMA legal cases, calls for mandatory building insurance by condominium managers, lower electricity prices for regulated-market households, reduced fuel prices in the Azores, new elevators at key Lisbon Metro stations, foreign residents now eligible to donate blood, the new Lisbon airport projected to cost €8.5 billionFirefighting snapshot: Nearly 1,200 operatives with 368 vehicles and 3 aircraft currently tackling 28 active wildfires (https://fogosagora.pt/).Become a supporter of this podcast: https://www.spreaker.com/podcast/the-good-morning-portugal-podcast-with-carl-munson--2903992/support.Get help moving to and living in Portugal

Les matins
Anne-Claire Legendre, une diplomate à l'IMA / Manifestations citoyennes en Ukraine /"Le Feu et la Rose" de Maud Simonnot

Les matins

Play Episode Listen Later Jul 20, 2026 120:58


durée : 02:00:58 - Les Matins de France Culture - par : Bérengère Bonte - Ce matin à 7h38, Bérengère Bonte reçoit la présidente de l'Institut du Monde Arabe, Anne-Claire Legendre. - équipe : Félicie Faugère, Mathilde Thon-Fourcade, Victoria Géraut-Velmont, Inès Bouffartigue Sebastia, Rodi Eken, Anouk Seveno, Salomé Erbs, Romain Rincon Hernandez - invités : Anne-Claire Legendre Haute-fonctionnaire française, présidente de l'Institut du monde arabe, Maud Simonnot Auteure et éditrice, Adrien Nonjon Chercheur, spécialiste de l'Ukraine et de l'extrême droite post-soviétique Vous aimez ce podcast ? Pour écouter tous les épisodes sans limite, rendez-vous sur Radio France

Transforming Insight Podcast
Episode 92: AI at work in Insight

Transforming Insight Podcast

Play Episode Listen Later Jul 16, 2026 30:02


In Episode 92 of the Transforming Insight podcast, James is joined by IMA Head of Content, Emma Jones, and IMA Senior Adviser, Roy Hammond, who have been leading the discussion about AI adoption at the Insight forums this month. Emma shares the results of a recent survey of IMA members, which shows that the proportion of Insight teams “regularly adopting” or “rapidly embracing” AI has moved from 10% in 2024 to 56% this year. But adoption alone isn't the whole story: we need to explore quality standards, skills gaps, trust issues, governance challenges, and the cultural variations in organisations that go a long way to explaining the context in which this transformation is happening. Roy offers a framework to help make sense of that journey: a 5-step model of AI adoption running from discovery and experimentation through to optimisation, standardisation, and ultimately transformation. Most Insight teams are somewhere in the middle of that arc. Roy's practical advice for teams at each stage will give listeners something genuinely useful to take back to their own organisations. But throughout the conversation we keep coming back to the parallel ways in which we can think about AI: is it the technology behind a set of tools forced upon us to enable our organisations to cut costs, or a treasure trove of opportunities which, handled carefully, could enable your Insight team to provide faster, better and cheaper insights and simultaneously enable you to move upstream and add more value?  There's much to be said for exploring what lots of new technology can do for us, but we should also remember that we must see new opportunities and threats in the context of the evolution of Insight in our organisations. As James reminds us at the end, it's an Insight leader's role to shape the definition, development and decisions of an Insight-driven organisation; how can AI help you to do that?   Please listen to find out more!   Topics Discussed Current Trends of AI Adoption in Insight Teams (1.06) The Dual Perspectives of Insight Teams on AI (05.11) Examples of AI Applications in Insight Processes (11.09) Framework for AI Adoption in Insight Teams (17.39) Transforming Insight Roles in an AI-Driven World (23.05)   This is episode 92 of the Transforming Insight podcast.  If you have the ambition to transform your Insight team and the role it plays in your organisation, please tune in to future episodes. Not only will we explore the 42 secrets of successful corporate Insight teams as outlined in the Transforming Insight book, and the 9Ps of The Insight Leader's Playbook, we will also talk to senior corporate Insight leaders, delve into books that have inspired us, and discuss new best practice research carried out with the IMA's corporate members. You won't want to miss this! So please subscribe - and thank you for listening.    About James Wycherley James Wycherley was Director of Customer Insight and Analytics at Barclays Bank from 2005 to 2015 when he became Chief Executive of the Insight Management Academy (IMA).  He published his first book, Transforming Insight, in 2020, and his second, The Insight Leader's Playbook, in 2025, and he hosts the Insight forums and the Transforming Insight podcast. An entertaining keynote speaker, he has presented over 60 times at Quirk's events, a global record, and has provided thought leadership in the UK, USA, Europe, Canada, Australia, India and the Middle East. The Insight Management Academy is the world's leading authority on transforming corporate Insight teams, and its vision is to inspire and support every Insight leader to transform the impact of Insight in their organisation.   Resources: If you would like more information on any of the ideas discussed in this episode of the Transforming Insight podcast, please visit www.insight-management.org   Disclaimer The Transforming Insight podcast is published by the Insight Management Academy and produced by Zorbiant.

Count Me In®
Ep. 361: Connecting Members Around the World: A Conversation with IMA's New Board Chair Brigitte de Graaff

Count Me In®

Play Episode Listen Later Jul 6, 2026 29:06 Transcription Available


In this special edition of Count Me In, Adam Larson sits down with Dr. Brigitte de Graaff, IMA's new Board Chair and Assistant Professor at Vrije University in the Netherlands. Brigitte shares how a student job with IMA's CMA program launched a career that never followed a straight line, and why she believes that is a strength, not a detour. She talks about her vision for a more connected IMA community, one that bridges the gap between academics and practitioners, connects experienced leaders with the next generation, and makes sure members everywhere feel at home in the organization. Whether you've been a member for decades or are still figuring out how IMA fits into your career, you'll enjoy this conversation with IMA's volunteer leader. 

Priključenija
310: Brač

Priključenija

Play Episode Listen Later Jun 29, 2026 40:03


✓ Ima li ostrvski život mesta za vesti? ✓ Kako Elon Musk i drugari uzimaju od penzionera? ✓ Koji LLM model je najbolji za medicinska pitanja?

Babble POP!
สี่ร้อยหนึ่ง – เอาใจเขามาใส่ใจเรา

Babble POP!

Play Episode Listen Later Jun 6, 2026 54:27


[Thai: Four hundred and one – Think of each other] Tell your mates: The babble’s back! Michael and Io line up some of the biggest songs going around right now, along with some bops that are brand spankin’ new. Buckle up and enjoy the ride! Liked a particular track? Click the link to check out the video. And don’t forget to follow across social media: Facebook | X (Twitter) | Threads Playlist Kuba Szmajkowsky – Ale u mnie też [Polish: But for me too]        marguerite – bellevie [French: Beautiful life]        Los Mirlos & Mireya – Cumbia Pa Olvidar [Spanish: Cumbia to Forget]        SENIDAH – Ti i Ja [Serbian: You and Me]        Oscar Zia – Ful [Swedish: Ugly]        babble2babble: Thai BNK48 – Ponytail to Shushu        PROXIE – ฮ็อบ [Hob]        Samurai Jay & Vito Salamanca – OSSESSIONE [Italian: OBSESSION]        Fiki & Azis – Ima li, nyama li [Bulgarian: Is there, or is there not?]        Drifting Clouds – Rarrandharr [Liyawulma'mirr-Djambarrpuyngu]        The post สี่ร้อยหนึ่ง – เอาใจเขามาใส่ใจเรา appeared first on babble POP!.

DECODEUR
Stylé : Julie Borgeaud, la journaliste lifestyle à suivre sur Instagram

DECODEUR

Play Episode Listen Later Jun 5, 2026 53:00 Transcription Available


Décoration, design, création, savoir-faire, ces mots vous parlent ? Alors vous êtes au bon endroit !Bienvenue dans STYLé, l'émission de DECODEUR dans laquelle une personnalité qui n'est pas forcément du monde de la décoration - mais qui a du style (style / stylé vous l'avez ? :) nous ouvre les portes de chez elle pour parler de ses goûts, de sa déco, ses inspirations, sa vie pro, perso... et tout cela au fil des pièces.Aujourd'hui c'est Julie Borgeaud qui se prête au jeu. Vous la suivez peut-être déjà sur Instagram mais sinon faut que vous raconte : il y a 25 ans elle était rédactrice en chef de MARIE CLAIRE MAISON / web et c'est elle qui m'a embauchée pour mon premier stage en journalisme ! Julie a ensuite créé Imaï une marque de bijoux. Et aujourd'hui elle reprend du service dans le monde de la déco, du design et du lifestyle, on va tout vous raconter.Julie est tellement stylée (style / stylée / stylé, on est toujours bons ? :), dans sa personnalité, dans son look, dans ses goûts, je suis ravie qu'elle soit là pour ce format et je sais d'avance que vous allez l'adorer !Si ce podcast vous plait n'hésitez pas 

Being and Doing
Being and Doing: Tanasije Ćakić i Vladimir Puvača - Mentalno zdravlje mušakaraca - ep.65

Being and Doing

Play Episode Listen Later Jun 4, 2026 134:19


Ja sam Aleksandra Vančevska, geštalt terapeutski savetnik i UKCP terapeut pod supervizijom. Cilj mi je da kreiramo prostor gde se uspeh sastaje sa spokojem. Želim da podržim one koji u životu dosta postižu da nauče kako da stave negu sebe, autentičnost i ispunjenje na prvo mesto, a da pritom ostanu uspešni u onome što rade. Zakaži sesiju: https://calendly.com/aleksandra-vanchevska/discovery-callZa informacije o radu sa mnom posetite https://aleksandravancevska.com/linkovi/

Lap 76
#620 | Magični Mugello razgalio svet trkanja! Istorija, drama, suze i radost za domaće. Marquez ipak u igri

Lap 76

Play Episode Listen Later Jun 2, 2026 219:11


-Legendarna staza moćna kao i 1976, kada je prvi put bila domaćin trke svetsko prvenstva u motociklizmu.-Aprilia slavila prvi put u svom novom domu, u srcu Italije.-Šta dalje za Ducati? Ko ide gde u 2027? Ima li nade za KTM? Hondu? Yamahu?OMV, ZVANIČNI PARTNER LAP 76 ⛽️Preuzmite OMV MyStation mobilnu aplikaciju, podržite Lap 76 - https://www.omv.co.rs/sr-rs/mystationPretvorite poene u trenutke radosti - svaka kupovina na OMV stanicama vam donosi poene, koje možete pretvoriti u trenutke radosti u prodavnici OMV-a.Pri kupovini goriva, preporučujemo MaxxMotion, za koji ostvarujete i popust!

Poslovne krivulje
Vodenje s posluhom: Luka Eržen

Poslovne krivulje

Play Episode Listen Later Jun 2, 2026 31:44


Luka Eržen je akademsko pot zamenjal za izzive v Adidasu. Dela kot strokovna podpora vodstvu kadrovske funkcije na globalnem nivoju. Ima več kot 60.000 sodelavcev in vodi najbolj zahtevne transformacije v podjetju z dolgoletno tradicijo. Zelo neposredo govori o tem, kaj so sestavine dobrega vodenja in kaj potrebuješ za uspeh v globalnem okolju. Strokovni sodelavec oddaje je profesor Miha Škerlavaj z Ekonomske fakultete Univerze v Ljubljani.

DJs, résident.e.s et festivals [Tsugi Radio]
Rita Amoureux invite LUA, IMA et Vampti

DJs, résident.e.s et festivals [Tsugi Radio]

Play Episode Listen Later Jun 1, 2026 70:47


Gros B2B pour clôturer la saison des résidences de Tsugi Radio. Pour ce faire, Rita Amoureux invite LUA, IMA et Vampti. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

Count Me In®
Ep. 354: Jennifer Pinder - Surviving Check and Wire Scams in a Digital World

Count Me In®

Play Episode Listen Later May 28, 2026 31:47 Transcription Available


Get ready for a revealing conversation as Jennifer Pinder, Controller for Watchdog Real Estate Project Management, joins Adam Larson to share real-life stories of bank fraud in the small business world. This episode is brought to you in connection with IMA's Shared Interest Groups, a community where members explore topics that matter most to their careers and industries. From firsthand experiences with check scams and wire fraud to tips you can put to use today, Jennifer brings her unique perspective as both an accountant and a former small business owner. She talks about how old-school fraud methods have become even easier for scammers with new technology, and why most small businesses are more vulnerable than ever. Whether you are running your own business or want to learn about practical fraud prevention, this episode is packed with eye-opening examples, simple strategies, and lessons learned the hard way.

FLCCC Alliance
#250 (May 27, 2026) 'Beyond Lyme: Tick-Borne Illness, Alpha-Gal Syndrome, And Prevention': IMA (formerly FLCCC) Weekly Update

FLCCC Alliance

Play Episode Listen Later May 28, 2026 69:41


Could one tick bite change the way your body reacts to food?Sign up for weekly webinars: Weekly Webinars - Independent Medical Alliance This week on IMA's weekly webinar, Dr. Ryan Cole is joined by Dr. Kat Lindley and Dr. Lynn Fynn for a practical conversation on Alpha-Gal Syndrome and tick-borne illness beyond Lyme disease.The discussion will begin with Alpha-Gal Syndrome, a tick-associated condition currently receiving more attention, then broaden into engineered insects, public concern, and what patients should know about tick-borne illness beyond Lyme.The doctors will also cover what to do after a tick bite, symptoms to watch for, prevention strategies, and practical questions families may face at home or while traveling.Topics include:• Alpha-Gal Syndrome and delayed allergic reactions• Tick-borne illness beyond Lyme disease• Engineered insects and public concern• Public health transparency and patient questions• What to do after a tick bite• Prevention without panic• Children, families, pets, and travel considerationsFirst aired 13th May 2026Also:• Donate: https://imahealth.org/donate/• Follow: https://imahealth.org/contact/• Webinar: https://imahealth.org/category/weekly-webinars/• Treatment: https://imahealth.org/treatment-protocols/• Medical Disclaimer: https://imahealth.org/about/terms-and-conditions/About IMA (Formerly FLCCC Alliance)The Independent Medical Alliance™ is a nonprofit, 501(c)(3) organization and coalition of physicians, nurses, and healthcare professionals united by a mission to restore trust and transparency in healthcare. The organization's mission is one driven by Honest Medicine™ that prioritizes patients above profits and emphasizes long-term wellness and disease prevention through empowerment of both physicians and their patients. With a focus on evidence-based medicine, informed consent, and systemic reform, IMA is driving a movement to create a more compassionate and effective healthcare system.For more information about the Independent Medical Alliance, visit www.IMAhealth.org

Let's Get Surety
#160 Stability Through Purpose: A Conversation With NASBP President Monica Donatelli

Let's Get Surety

Play Episode Listen Later May 26, 2026 30:12


What happens when a banker discovers a calling to enter the surety industry? Join us as Monica Donatelli shares her unexpected journey from banking to becoming the Vice President, Surety Department Manager at IMA and NASBP's President. This episode dives into her transformative experiences from her involvement with the NASBP 5-15 Leadership Committee, advocacy efforts, and leadership development in the surety space and how these have shaped her Presidential term's theme, Stability Through Purpose. Discover how Monica turned challenges into opportunities and why she believes that advocating for surety at the local level is crucial for the industry's future. Tune in for inspiration and insights! With special guest: Monica Donatelli, Vice President, Surety Department Manager, IMA, Inc. Hosted by: Kat Shamapande, Director, Professional Development, NASBP and Mark McCallum, CEO, NASBP Sponsored by EMC Bond!

La Mano de Thanos
LMDT 2.0 - 7x32 - IMA vs. Civil War

La Mano de Thanos

Play Episode Listen Later May 26, 2026 187:46


Esta semana nos adentramos de nuevo en el laboratorio de IMA para modificar todos los escenarios de Civil War, Sedición sintezoide y algunos más, (00:19:44) Noticias (01:06:03) Laboratorio de IMA (02:44:34) Comentarios de nuestros patronos ¡Esperamos que os guste! [ESCENARIOS IMA] Iron Man. Los 3 pesados: P1. Reclutas de S.H.I.E.L.D. P2. No hay vuelta atrás 1. María Hill 2. Ley Marcial 3. Silla del juicio -------------------------- Capitan América. Duros de pelar: P1. Llamamiento P2. Guerra de guerrillas 1. Superfuerza 2. Armadillo 3. Brigada de demolición -------------------------- Capitana Marvel. Acusadora: P1. Imponer la ley P2. Prisión en la Zona Negativa 1. Gema de poder 2. Militantes Kree 3. Yon-Rogg 3B. Arsenal sin guardias Plot twist - Añade el Acesorio "Arma universal" del escenario de Ronan. Las cartas que hacen referencia a Ronan, hacen referencia a Capitana Marvel. -------------------------- Spiderwoman. Mínimo 3: P1. Rebelión abierta P2. Guerra de guerrillas 1. Caos en la ciudad 2. Armadillo 3. Defensores -------------------------- Hulka. Estrella mediática: P1. Indignación pública P2. No hay vuelta atrás 1. Telecomedia 2. Telepatía 3. Amo del tiempo Plot twist - El entorno "Mojo el travieso" pierde la capacidad de "Respuesta" para 2+ jugadores. -------------------------- Visión. Visión infinitesimal: P1. Llamamiento P2. No hay vuelta atrás 1. Guantelete del infinito 2. Civiles en peligro 3. Archienemigo de Visión 4. Hijos de Thanos Plot Twist - Ultrón se vincula a Visión como un accesorio que le da la respuesta. Super-extra-hot-plot-twist - Ultron desatado gana la palabra clave "Inicio". -------------------------- Caballero absorbente: Hombre Absorbente 1. Caballero Luna 2. La Iniciativa 3. Estado de emergencia Plot Twist - Muestras la fase 2 de Hombre absorbente y cuando resuelvas el "cuando se muestre", cambias a fase 3. Derrotar la fase 3 dos veces. -------------------------- Simbiosis vengativa: Veneno 1. Poderoso Vengadores 2. Nuevos Vengadores 3. Vengadores secretos Plot Twist - El Accesorio "Armas improvisadas" del conjunto modular "Fuerza Simbiótica" se vincula al Villano en la preparación (a 2+ jugadores). No hace falta incluir el resto del conjunto modular "Fuerza Simbiótica". -------------------------- Seduceme otra vez: Encantadora 1. Spiderman 2. La iniciativa Plot Twist - Todos los esbirros ganan el Rasgo "Subyugado".

Musiques du monde
#SessionLive Spéciale Sacré Sound festival Rabbath x Konopnicki

Musiques du monde

Play Episode Listen Later May 24, 2026 48:30


À l'occasion de la 3ème édition du festival Sacré Sound, #SessionLive autour de la création Ima Yemma + famille Rabbath.  François Rabbath est un contrebassiste franco-syrien de renom, qui a porté son instrument auprès des plus grands noms de la chanson française, Barbara, Aznavour, Paco Ibanez, Edith Piaf. Son fils Sylvain, alias HabibiSly, pianiste voyageur formé au fil des tournées internationales de son père, perpétue et enrichit cet héritage en duo avec lui. Les compositions, nourries d'ambiances et de paysages glanés en chemin, offrent un souffle épique et une profondeur rare où la contrebasse de François se fait guide et le piano de Sylvain compagnon de route. Avec AMALL, père et fils signent une œuvre à la fois intime et universelle. Guest concert du 26 mai au Couvent des Récollets : Minino Garay. Pour la #SessionLive, le duo invite la chanteuse syrienne Lynn Adib (Bedouin Burger) Puis, en exclu, une idée de la création Ima Yemma Orchestra - Entre New York, Paris, Alger, Tanger Chaâbi d'Alger, Groove Gnawa et Soul Yiddish, pour faire danser et célébrer la joie d'être ensemble. Ima, Yemma... Maman, en hébreu et en arabe, les sons des mots sont si proches. Cet orchestre n'est pas composé de juifs ou de musulmans, mais d'artistes frères et sœurs qui rendent un vibrant hommage aux mères. Un hommage à toutes les mamans mais aussi à toutes celles à venir. ​Au présent, le IMA YEMMA ORCHESTRA vous propose une fête, de la danse, de la musique du monde entier. La soul Yiddish et Juive New Yorkaise va rencontrer le Chaabi d'Alger et le groove Gnawa marocain. Un espace rêvé où les croisements de langues seront des surprises, des rimes, où les instruments de toutes ces traditions se marient en un seul son. Ce concert est une “safe place” au croisement des cultures, une grande fête. ​Coproduction Noa Music / Sacré Sound Festival. Avec : David Konopnicki, Ptit Moh, Myriam Beldi, Deborah Sacks Minz, Yoshie Fruchter, Reine Rubis, Adhil Mirghani, Clémence Lasme, Gurvan Zytynski. Pour la #SessionLive nous recevons David Konopnicki, Myriam Beldi, Gurvan Zytynski et Clémence Lasme. Sans oublier Madame la Directrice Laurence Haziza !   Titres Interprétés dans le grand studio : - Atoun François Rabbath et Sylvain Rabbath avec Lynn Adib, Live RFI  - Wellahi Madrit Konopnicki avec Myriam Beldi, Live RFI - Ah Ya Layla Yumma Shiran et Bakal, extrait de l'album Electro Baghdad (Batov Rd 2025) - Sevillana François Rabbath et Sylvain Rabbath, Live RFI  - Chahlet Layani Konopnicki, Live RFI - Impro entre François Rabbath, David Konopnicki et Sylvain Rabbath, Live RFI.  Line Up : François Rabbath (contrebasse), Sylvain Rabbath (piano), Lynn Adib (chant), David Konopnicki (mandole), Myriam Beldi (chant), Gurvan « Bleu Sang » Zytynski (laptop + synthé) et Clémence Lasme (guitare basse électrique). Son : Mathias Taylor, Benoît Letirant, Camille Roch. ► Album Amall (Heavenly Sweetness 2025) + Création David Konopnicki Ima Yemma.  Site - Instagram - Facebook. François Rabbath - Facebook - Institute  Sylvain Rabbath - bandcamp Lynn Adib  David Konopnicki  Myriam Beldi  Clémence Lasme  Shiran & Bakal  Laurence Haziza.

Musiques du monde
#SessionLive Spéciale Sacré Sound festival Rabbath x Konopnicki

Musiques du monde

Play Episode Listen Later May 24, 2026 48:30


À l'occasion de la 3ème édition du festival Sacré Sound, #SessionLive autour de la création Ima Yemma + famille Rabbath.  François Rabbath est un contrebassiste franco-syrien de renom, qui a porté son instrument auprès des plus grands noms de la chanson française, Barbara, Aznavour, Paco Ibanez, Edith Piaf. Son fils Sylvain, alias HabibiSly, pianiste voyageur formé au fil des tournées internationales de son père, perpétue et enrichit cet héritage en duo avec lui. Les compositions, nourries d'ambiances et de paysages glanés en chemin, offrent un souffle épique et une profondeur rare où la contrebasse de François se fait guide et le piano de Sylvain compagnon de route. Avec AMALL, père et fils signent une œuvre à la fois intime et universelle. Guest concert du 26 mai au Couvent des Récollets : Minino Garay. Pour la #SessionLive, le duo invite la chanteuse syrienne Lynn Adib (Bedouin Burger) Puis, en exclu, une idée de la création Ima Yemma Orchestra - Entre New York, Paris, Alger, Tanger Chaâbi d'Alger, Groove Gnawa et Soul Yiddish, pour faire danser et célébrer la joie d'être ensemble. Ima, Yemma... Maman, en hébreu et en arabe, les sons des mots sont si proches. Cet orchestre n'est pas composé de juifs ou de musulmans, mais d'artistes frères et sœurs qui rendent un vibrant hommage aux mères. Un hommage à toutes les mamans mais aussi à toutes celles à venir. ​Au présent, le IMA YEMMA ORCHESTRA vous propose une fête, de la danse, de la musique du monde entier. La soul Yiddish et Juive New Yorkaise va rencontrer le Chaabi d'Alger et le groove Gnawa marocain. Un espace rêvé où les croisements de langues seront des surprises, des rimes, où les instruments de toutes ces traditions se marient en un seul son. Ce concert est une “safe place” au croisement des cultures, une grande fête. ​Coproduction Noa Music / Sacré Sound Festival. Avec : David Konopnicki, Ptit Moh, Myriam Beldi, Deborah Sacks Minz, Yoshie Fruchter, Reine Rubis, Adhil Mirghani, Clémence Lasme, Gurvan Zytynski. Pour la #SessionLive nous recevons David Konopnicki, Myriam Beldi, Gurvan Zytynski et Clémence Lasme. Sans oublier Madame la Directrice Laurence Haziza !   Titres Interprétés dans le grand studio : - Atoun François Rabbath et Sylvain Rabbath avec Lynn Adib, Live RFI  - Wellahi Madrit Konopnicki avec Myriam Beldi, Live RFI - Ah Ya Layla Yumma Shiran et Bakal, extrait de l'album Electro Baghdad (Batov Rd 2025) - Sevillana François Rabbath et Sylvain Rabbath, Live RFI  - Chahlet Layani Konopnicki, Live RFI - Impro entre François Rabbath, David Konopnicki et Sylvain Rabbath, Live RFI.  Line Up : François Rabbath (contrebasse), Sylvain Rabbath (piano), Lynn Adib (chant), David Konopnicki (mandole), Myriam Beldi (chant), Gurvan « Bleu Sang » Zytynski (laptop + synthé) et Clémence Lasme (guitare basse électrique). Son : Mathias Taylor, Benoît Letirant, Camille Roch. ► Album Amall (Heavenly Sweetness 2025) + Création David Konopnicki Ima Yemma.  Site - Instagram - Facebook. François Rabbath - Facebook - Institute  Sylvain Rabbath - bandcamp Lynn Adib  David Konopnicki  Myriam Beldi  Clémence Lasme  Shiran & Bakal  Laurence Haziza.

The Holistic Kids Show
Strong Moms, Strong Kids: The Fitness & Hormone Reset with Debra Atkinson

The Holistic Kids Show

Play Episode Listen Later May 21, 2026 29:49


Timestamps 00:00 — Intro & Show Opening 01:00 — Why Strong Moms = Strong Kids 01:30 — Meet Debra Atkinson 03:31 — Debra's Journey & Mission 05:28 — Why Moms Must Put Themselves First 07:37 — Where to Start: Food & Movement 08:52 — Minimum Exercise for Busy Moms 09:14  — The Harvard Hotel Maid Study 11:19 — Best Exercises for Moms 15:36 — Hormones & Mood Swings 16:26 — Serotonin, Dopamine & Oxytocin 17:35 — Can Too Much Cardio Hurt Moms? 19:29 — The Danger of Chronic Cardio 20:24 —Top Fitness Myths Busted 21:46 — Muscle Is a Girl's Best Friend 22:07 — How Kids Can Help Mom Get Healthy 24.51 — #1 Tip: Find What You Love 25:45 — How to Stay Consistent 27:19 — Connect with Debra Atkinson In this special Mother's Day episode of The Holistic Kids Show, hosts Zane, Dula, and Ima sit down with hormone-centric fitness coach and 41-year fitness expert Debra Atkinson — bestselling author, TEDx speaker, and host of the Flipping 50 Podcast — to talk about one of the most important topics of all: the health and wellbeing of our moms. Did you know the average mom works 98–112 hours a week? Or that 75% of moms feel their lives are entirely for others? In this powerful conversation, Debra shares how moms can reclaim their energy, strength, and mental resilience — without overcomplicating it. In this episode, you'll learn: Why muscle is a mom's best friend (and how strength training changes everything) How movement, sunshine, and connection naturally boost mood and reduce stress The truth about cardio — and why more isn't always better How small, everyday activity counts more than you think Simple ways kids can support their moms in getting healthier How to stay consistent with exercise even when motivation runs low Whether you're a mom, a kid who loves their mom, or someone on a wellness journey — this episode is packed with practical, science-backed wisdom that applies to the whole family.

FLCCC Alliance
#249 (May 20, 2026) 'The Price of Medical Courage': IMA (formerly FLCCC) Weekly Update

FLCCC Alliance

Play Episode Listen Later May 21, 2026 73:25


#249 (May 20, 2026) 'The Price of Medical Courage': IMA (formerly FLCCC) Weekly UpdateWhat Happened to the Doctors Who Refused to Stay Silent About Early COVID Treatments?This week, IMA Head of Medical and Scientific Affairs Dr. Ryan Cole will be joined by IMA Senior Fellow Dr. Mary Talley Bowden and Dr. Ron Elfenbein. They'll discuss the Biden administration's lawfare attacks over Dr. Elfenbein's position on monoclonal antibody access, Dr. Bowden's new book

njuznet
Mir, stabilnost, mafija i gde je nestao Ivica Dačić? | Njuz Podkast 238

njuznet

Play Episode Listen Later May 20, 2026 82:13


U novoj epizodi Njuz Podkasta bavimo se najnovijim beogradskim trendovima: kako policija uspešno sakriva leševe po restoranima, i zašto svaki dobar čovek pre svega mora da se razume u nemačka vina. Detaljno smo analizirali Vučićevo istorijsko izvinjenje Indijancima, kao i njegov strah da će opozicioni studenti, u duhu Pola Pota, ukinuti sve ljude sa naočarima. Pored kriznog PR-a vlasti, obradili smo studentski Memorandum o Kosovu, Informerovo gubljenje kompasa i prisetili se neponovljivog Koraksa, koji je do poslednjeg dana bio najoštriji kritičar ovog nadrealnog sistema. Vesti u ogledalu.

FLCCC Alliance
#248 (May 13, 2026) 'A New Review of Autism Risk Factors': IMA (formerly FLCCC) Weekly Update

FLCCC Alliance

Play Episode Listen Later May 14, 2026 57:33


What if autism research has been asking too narrow a question?Sign up for weekly webinars: Weekly Webinars - Independent Medical Alliance Autism now affects an estimated 1 in 31 children in the United States, and families deserve honest answers about what may be driving that rise.In this episode of the IMA Weekly Show, Dr. Joseph Varon sits down with Dr. Peter McCullough and Nicolas Hulscher for a discussion about a new review in the Journal of Independent Medicine examining the many factors that may contribute to autism spectrum disorder.The paper, “Determinants of Autism Spectrum Disorder,” looks beyond any single proposed cause and reviews potential contributors through a broad, multifactorial framework, including genetics, parental age, prematurity, maternal immune activation, environmental toxicants, gut-brain disruption, in utero drug exposures, developmental regression, and the cumulative pediatric vaccine schedule.The conversation covers:• Why autism research must account for timing, cumulative exposure, and biologic vulnerability• Why developmental regression is an important area for further study• What limitations the authors see in existing autism and vaccine-related research• Why the authors argue the full pediatric vaccine schedule has not been adequately studied• What a more rigorous future study would need to include• How physicians, parents, and policymakers can think more clearly about modifiable risk factorsDr. Joseph Varon is President and Chief Medical Officer of the Independent Medical Alliance. Dr. Peter McCullough is President of the McCullough Foundation. Nicolas Hulscher is an epidemiologist and administrator at the McCullough Foundation.This is a complex and emotional topic, but families deserve honest discussion, better data, and serious research.Watch now to hear the full discussion.First aired 13th May 2026Also:• Donate: https://imahealth.org/donate/• Follow: https://imahealth.org/contact/• Webinar: https://imahealth.org/category/weekly-webinars/• Treatment: https://imahealth.org/treatment-protocols/• Medical Disclaimer: https://imahealth.org/about/terms-and-conditions/About IMA (Formerly FLCCC Alliance)The Independent Medical Alliance™ is a nonprofit, 501(c)(3) organization and coalition of physicians, nurses, and healthcare professionals united by a mission to restore trust and transparency in healthcare. The organization's mission is one driven by Honest Medicine™ that prioritizes patients above profits and emphasizes long-term wellness and disease prevention through empowerment of both physicians and their patients. With a focus on evidence-based medicine, informed consent, and systemic reform, IMA is driving a movement to create a more compassionate and effective healthcare system.For more information about the Independent Medical Alliance, visit www.IMAhealth.org

FLCCC Alliance
#247 (May 06, 2026) 'The Oral Microbiome: What Your Mouth Reveals About Your Health ': IMA (formerly FLCCC) Weekly Update

FLCCC Alliance

Play Episode Listen Later May 7, 2026 70:35


What does your mouth reveal about your health?Sign up for weekly webinars: Weekly Webinars - Independent Medical Alliance In this episode of the IMA Weekly Show, Dr. Ryan Cole welcomes Dr. Mark Cannon for an eye-opening conversation on the oral microbiome and why oral health is about much more than brushing, flossing, and cavities.The mouth is one of the body's most important entry points. Every day, it interacts with food, bacteria, environmental exposures, dental products, and the immune system. When the oral microbiome is balanced, it can support health. When it becomes disrupted, it may contribute to inflammation and broader health challenges.Together, they unpack:• How the mouth acts as a front door to the immune system• Why oral bacteria may affect inflammation, gut health, and chronic disease risk• What the latest research suggests about microbial balance and systemic health• How diet, processed foods, microplastics, and other modern exposures may disrupt the oral ecosystem• Why xylitol and other microbiome-supportive tools are getting renewed attention• What practical steps families can take to support a healthier mouth and bodyBecause what happens in the mouth doesn't stay in the mouth.First aired 6th May 2026Also:• Donate: https://imahealth.org/donate/• Follow: https://imahealth.org/contact/• Webinar: https://imahealth.org/category/weekly-webinars/• Treatment: https://imahealth.org/treatment-protocols/• Medical Disclaimer: https://imahealth.org/about/terms-and-conditions/About IMA (Formerly FLCCC Alliance)The Independent Medical Alliance™ is a nonprofit, 501(c)(3) organization and coalition of physicians, nurses, and healthcare professionals united by a mission to restore trust and transparency in healthcare. The organization's mission is one driven by Honest Medicine™ that prioritizes patients above profits and emphasizes long-term wellness and disease prevention through empowerment of both physicians and their patients. With a focus on evidence-based medicine, informed consent, and systemic reform, IMA is driving a movement to create a more compassionate and effective healthcare system.For more information about the Independent Medical Alliance, visit www.IMAhealth.org

The Last American Vagabond
IMA: How to Deal With Authorities – #SolutionsWatch

The Last American Vagabond

Play Episode Listen Later May 6, 2026


Today, the Independent Media Alliance (IMA) brings you a panel focused on solutions. A TLAV viewer reached out recently asking if we could set up such an IMA panel, and of course I thought of James Corbett and his outstanding #SolutionsWatch segment (we plan to make this overlap a regular occurrence). Today's focus is guided by a question from oner of James' viewers, who was asking when, if ever, do voluntaryists ask the state to solve problems created by the state, and we go on to discuss state-backed violence being utilized to solve non-violent, often trivial personal problems. Pertaining to this episode of Solutions Watch, James writes: “A listener writes in to ask when, if and how voluntaryists and the liberty minded should engage with representatives of the state. James recruits the Independent Media Alliance panel (and some special guests) to respond.”     Source Links: https://corbettreport.com/how-to-deal-with-authorities/     Bitcoin Donations Are Appreciated: www.thelastamericanvagabond.com/bitcoin-donation (3FSozj9gQ1UniHvEiRmkPnXzHSVMc68U9f)

Umetnost Lenarjenja
#48 Neža Majdič - šport, prehana in zdravo hujšanje

Umetnost Lenarjenja

Play Episode Listen Later May 2, 2026 63:06


Svet zmeraj bolj prepričljivo prepljavlja epidemija debelosti, obenem pa imamo zmeraj več znanja in priporočil na področju gibanja in zdrave prehrane; toliko, da se včasih zdi preveč! Ali na področju športa in prehrane sploh še obstajajo enostavni, zanesljivi koncepti? In kako po eni strani skrbeti za grajenje mišične mase, po drugi pa izgubiti odvečno maščobo? Ali imajo pri celostnem pristopu k hujšanju mesto tudi zdravila in kirurški posegi? Neža Majdič je zdravnica, specialistka fizikalne, rehabilitacijske medicine, doktorica znanosti in docentka na Medicinski fakulteti Univerze v Ljubljani. Ima tudi diplomo Evropskega združenja za klinično prehrano in metabolizem in je vodja tima za klinično prehrano na URI Soča, poleg tega pa se aktivno ukvarja tudi s športom in športniki. Skupaj sva skušala kompleksno tematiko predstaviti na razumljiv način in iskreno upam, da bova komu pomagala k bolj premišljenim in zdravim odločitvam o prihodnosti!Hvala, ker spremljate podkast Umetnost Lenarjenja! Prijavite se, da ne zamudite nove epizode - vsako prvo soboto v mesecu.Za več informacij o izgubi telesne mase vas vabim, da obiščete www.resnicaodebelosti.siTa podcast epizoda nastaja v sodelovanju z družbo Novo Nordisk. Podpora podjetja ne vpliva na vsebino podcasta – mnenja in stališča, ki jih slišite, so izključno moja oziroma Nežina.Časovnica00:00:00 – Uvod: Gibanje, prehrana in zdravje00:02:16 – Kdo je dr. Neža Majdič in pot do specializacije FRM00:08:42 – Rehabilitacija športnikov vs. poškodovancev: Kaj je skupnega00:13:29 – Čuječno prehranjevanje in principi zdrave prehrane00:16:44 – Realistično zdravo prehranjevanje v praksi (služba, naročanje)00:18:56 – Pravilo 80/20 in krivda ob "grešnih" obrokih00:20:21 – Čustveno prehranjevanje in stres00:29:45 – ITM ni vse: Mišice vs. maščoba in merjenje telesne sestave00:32:50 – Centralna maščoba: Zakaj je nevarna in kaj dela v telesu00:34:26 – Hujšanje: Realna pričakovanja, jojo efekt in kdaj poiskati pomoč00:38:47 – Celostni pristop k debelosti in stanje sistema v Sloveniji00:46:43 – Zdravila za hujšanje (GLP-1) in zakaj vadba ostaja nujna00:47:00 – Trening moči kot temelj: Zakaj upor, ne kardio00:49:23 – Longevity, sedenje in gibanje v modernem življenju00:55:50 – Kako Neža sama živi, kar priporoča00:59:12 – Knjižna priporočila in zaključna misel

The Holistic Kids Show
232. Eat to Thrive: Dr. Joel Fuhrman on Nutrition, G-BOMBS, and Growing Up Healthy

The Holistic Kids Show

Play Episode Listen Later May 1, 2026 36:08


Timestamps : 0:00 - Intro & Welcome to The Holistic Kid Show 2:03 - Dr. Fuhrman's origin story — from figure skating to nutrition medicine 4:55 - What does true health look like for kids & teens? 8:57 - Introducing G-BOMBS — the 6 most powerful disease-fighting foods 13:08 - Plant protein vs. animal protein — the secret to longevity & athletic performance 15:30 - Tips for picky eaters — how to introduce healthy foods gradually 17:30 - Making healthy food delicious — ice cream, cakes & creative recipes 24:52 - Warning signs your child's diet needs a change 25:45 - Food addiction explained — glycemic load, lipid load & ultra-processed foods 29:35 - #1 action step: demand a family nutrition meeting 30:23 - Start today — sprouting at home, salads & weekly family soup 32:13 - Where to find Dr. Fuhrman & Dr. Kara online 33:49 - Episode recap & key takeaway   What should teens actually be eating? In this episode of The Holistic Kid Show, hosts Zan and Ima sit down with world-renowned nutrition expert Dr. Joel Fuhrman, MD — 7x New York Times bestselling author and board-certified family physician — and his daughter Dr. Kara Fuhrman to break down the science of teen nutrition in a way that's real, actionable, and actually fun. From the powerful G-BOMBS framework (Greens, Beans, Onions, Mushrooms, Berries & Seeds) to the truth about food addiction, plant protein, acne, painful periods, and picky eaters — this episode is packed with wisdom every teen and parent needs to hear. In this episode, you'll learn: Why what you eat as a teen has a bigger impact on your long-term health than what you eat as an adult The secret to athletic performance and longevity: shifting from animal to plant protein How to make healthy food actually taste amazing (yes, even ice cream!) Simple steps to start eating better today — including sprouting at home and making family soup nights Why acne, painful periods, and low energy are signs your diet needs a change — and how to fix it Whether you're a teen trying to figure out what to eat, or a parent looking to raise healthier kids, this conversation will change the way you think about food.

Lap 76
Trka u Majamiju posle pet nedelja pauze kao početak nove sezone! Nova pravila donose novi poredak?

Lap 76

Play Episode Listen Later May 1, 2026 160:51


Da li je Mercedes još uvek najbrži i najbolji? Ima li Ferrari i dalje prednost na startu? Gde je McLaren? A, Red Bull? Sprint vikend dodaje još jednu dimenziju drami!KITKAT NAGRADNA IGRA 2026!https://www.nestle.rs/nagradne-igre/napravi-pauzu-kao-sampionNapravi pauzu kao šampion, učestvuj u nagradnoj igri u kojoj je glavna nagrada 5 putovanja na Veliku nagradu Belgije 2026.OMV, ZVANIČNI PARTNER LAP 76 ⛽️Preuzmite OMV MyStation mobilnu aplikaciju, podržite Lap 76 - https://www.omv.co.rs/sr-rs/mystationPretvorite poene u trenutke radosti - svaka kupovina na OMV stanicama vam donosi poene, koje možete pretvoriti u trenutke radosti u prodavnici OMV-a.Pri kupovini goriva, preporučujemo MaxxMotion, za koji ostvarujete i popust!

FLCCC Alliance
#246 (Apr. 29, 2026) 'Psychedelics in Medicine: Curiosity & Caution': IMA (formerly FLCCC) Weekly Update

FLCCC Alliance

Play Episode Listen Later Apr 30, 2026 62:29


Could psychedelics open new doors in medicine, or are patients being asked to trust the promise before the proof is in?Sign up for weekly webinars: Weekly Webinars - Independent Medical Alliance This episode of IMA's Weekly Show aired Wednesday, April 29, 2026.Dr. Ryan Cole, IMA Head of Medical & Scientific Affairs, sits down with Dr. Molly Rutherford, IMA Senior Fellow in Family Medicine and Addiction Medicine, to separate hope from hype around psychedelic-assisted therapies.They discuss:• Why interest in psychedelic-assisted therapies is growing now• What the current science does and does not show• Why these substances have been difficult to study• The risks of moving too quickly toward unproven treatments• What responsible progress could look like for patients, families, and physiciansThe bottom line: when a treatment changes lives, it deserves to be studied carefully, not rushed blindly.First aired 29th April 2026Also:• Donate: https://imahealth.org/donate/• Follow: https://imahealth.org/contact/• Webinar: https://imahealth.org/category/weekly-webinars/• Treatment: https://imahealth.org/treatment-protocols/• Medical Disclaimer: https://imahealth.org/about/terms-and-conditions/About IMA (Formerly FLCCC Alliance)The Independent Medical Alliance™ is a nonprofit, 501(c)(3) organization and coalition of physicians, nurses, and healthcare professionals united by a mission to restore trust and transparency in healthcare. The organization's mission is one driven by Honest Medicine™ that prioritizes patients above profits and emphasizes long-term wellness and disease prevention through empowerment of both physicians and their patients. With a focus on evidence-based medicine, informed consent, and systemic reform, IMA is driving a movement to create a more compassionate and effective healthcare system.For more information about the Independent Medical Alliance, visit www.IMAhealth.org

Count Me In®
Ep. 348 - The Power of IMA Shared Interest Groups: Leadership, Collaboration, and Practical Insights

Count Me In®

Play Episode Listen Later Apr 27, 2026 29:52 Transcription Available


What exactly makes a community thrive, especially one built for professionals around the globe who are passionate about the same topics? In this lively and insightful episode, Amanda Bernard, Tala Khalifeh, and Izz Ansari—dynamic leaders of three of IMA's Shared Interest Groups—chat with Adam about what sets these virtual communities apart.You'll hear real stories about why these leaders got involved, how IMA Shared Interest Groups actually fit into (and improve) their busy lives, and the creative ways these groups are sparking genuine connections and professional growth for everyone—including nonmembers! From practical tips on ethics and engaging in tough workplace topics, to highlights from the small business and people & culture groups, this conversation sheds light on the real impact of joining an IMA Shared Interest Group.Whether you're looking to broaden your network, gain fresh perspectives, or simply want to know what goes on behind the scenes of these fast-growing communities, this episode is packed with honest answers and relatable moments. If you've ever wondered if there's an IMA Shared Interest Group out there for someone just like you, tune in. You'll leave feeling inspired to get involved!

Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0
Moonlake: Causal World Models should be Multimodal, Interactive, and Efficient — with Chris Manning and Fan-yun Sun

Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0

Play Episode Listen Later Apr 2, 2026 66:47


We've been on a bit of a mini World Models series over the last quarter: from introducing the topic with Yi Tay, to exploring Marble with World Labs' Fei-Fei Li and Justin Johnson, to previewing World Models learned from massive gaming datasets with General Intuition's Pim de Witte (who has now written down their approach to World Models with Not Boring), to discussing the Cosmos World Model with with Andrew White of Edison Scientific on our new Science pod, to writing up our own theses on Adversarial World Models. Meanwhile Nvidia, Waymo and Tesla have published their own approaches, Google has released Genie 3, and Yann LeCun has raised $1B for AMI and published LeWorldModel.Today's guests have a radically different approach to World Modeling to every player we just mentioned — while Genie 3 is impressive, its many flaws demonstrate the issues with their approach - terrain clipping, noninteractivity (single player, no physics/no objects other than the player move), and maximum of 60 second immersion. Moonlake AI (inspired by the Dreamworks logo) is the diametric opposite - immediately multiplayer, incredibly interactive, indefinite lifetime, capable of MANY different kinds of world models by simulating environments, predicting outcomes, and planning over long horizons. This is enabled by bootstrapping from game engines and training custom agents: In Towards Efficient World Models, Chris Manning and Ian Goodfellow join Fan-Yun in explaining why their approach to efficiency with structure and casuality instead of just blind scaling is sorely needed:SOTA models still show physical or spatial understanding glitches, such as solid objects floating in mid-air or moving “inside” other solid objects.If the goal is to plan for the next action, how often is a high-resolution pixel view necessary for modeling the world? Our bet is that there is a disproportionately large share of economically valuable tasks where such detail is not required. After all, humans with a wide variety of sensory limitations have little difficulty doing almost everything in the world. Furthermore, for a large number of purposes, describing a scene or a situation in a few words of language (“the car's tires squealed as it cornered sharply”) is sufficient for understanding and planning.Experiments also show that humans only partially process visual input in a top-down, task-directed way, often making use of abstracted object-level modeling. In almost all cases, partial representations combined with semantic understanding are sufficient.…If the goal is to facilitate the understanding of causality in multimodal environments, then the world model—whether it is used in the virtual world or the physical world—must prioritize properties such as spatial and physical state consistency maintained over long time periods, and an ability to evolve the world that accurately reflects the consequences of actions. That's what Moonlake is building.Game engines are the right starting point abstraction to efficiently extract causal relationships, and building the interfaces and community (including their new $30,000 Creator Cup) to kickstart the flywheel of actions-to-observations.We were fortunate enough to attend their sessions at GDC 2026 (the Mecca of Game Devs), and were impressed by the huge variety and flexibility of the worlds people were building with Moonlake's tools already! Live videos on the pod.Full Video Pod on YouTube!Timestamps00:00 Benchmarking Gets Hard00:47 Meet Moonlake Founders01:26 Why Build World Models03:12 Structure Not Just Scale05:37 Defining Action Conditioned Worlds07:32 Abstraction Versus Bitter Lesson14:39 Language Versus JEPA Debate20:27 Reasoning Traces And Rendering Layer37:00 Gameplay Over Graphics38:02 Fiction Rules And World Tweaks39:15 Code Engines Beat Learned Priors41:10 Diffusion Scaling Limits43:23 Symbolic Versus Diffusion Boundary46:14 Platform Vision Beyond Games50:24 Spatial Audio And Multimodal Latents54:23 NLP Roots Hiring And Moon Lake NameTranscript[00:00:00] Cold Open[00:00:00] Chris Manning: Think this whole space is extremely difficult as things are emerging now. And I mean, it's not only for world models, I think it's for everything including text-based models, right? ‘cause in the early days it seemed very easy to have good benchmarks ‘cause we could do things like question answering benchmarks.[00:00:20] But these days so much of what people are wanting to do is nothing like that, right? You're wanting to get some recommendations about which backpack would be best for you for your trip in Europe next month. It's not so easy to come up with a benchmark, and it's the same problem with these world models.[00:00:41] Meet the Founders[00:00:41] swyx: Okay. We're back in the studio with Moon Lake's, two leads. I, I guess there's other founders as well, but, sun and Chris Manning. Welcome to the studio.[00:00:54] Fan-yun Sun: Thanks. Thanks, Chris. Thanks for having us.[00:00:56] swyx: You've got, you guys have, come burst onto the scene with a really refreshing [00:01:00] new take of mold models.[00:01:01] I would just want to, I guess ask how you, the two of you came together. Chris, you're a legend in NLP and just AI in, in, in general. You're, you're his grad student, I guess[00:01:10] Fan-yun Sun: Actually my co-founder.[00:01:11] swyx: Oh, yeah.[00:01:12] Fan-yun Sun: I should give a lot of credit to my co-founder, Sharon. Yeah. She was, she was actually working with Professor Fe Androgyn and then she ended up working with, Ron and Chris Manning here.[00:01:22] And then, so I got connected through to Chris initially, actually through my co-founder,[00:01:26] What is Moon Lake?[00:01:26] swyx: what is Moon Lake? What, what is, actually, I'm also very curious about the name, but like why going into world models?[00:01:33] Fan-yun Sun: So I was working a lot. With actually Nvidia research during my PhD years on essentially generating interactive worlds to train reinforcement learning agents or embody EA agents.[00:01:44] And then there's two observations. One in academia and one in industry. An industry like folks at Nvidia are actually paying a lot of dollars to purchase these types of interactive worlds, whether it's for the sake of evaluation or training the robots, or policies or models. And [00:02:00] then, in academia, same thing is happening.[00:02:02] And more specifically, when I was actually working with Nvidia on the synthetic data foundation model training project, we were actually generating a lot of these synthetic data and showing that, hey, you can actually, these synthetic data are actually as useful as real world data when it comes to multimodal pre-training.[00:02:16] But then, like I said, there's a lot of dollars being paid out to like external vendors or, or like. Other folks to manually curate these types of data. It was very clear to us that, okay, on our way to, let's call it embody general intelligence models need to learn the consequences behind their actions, which means that they need interactive data and the demand for those types of data are growing exponentially.[00:02:38] But everybody's sort of thinking about it from a pure, say, video generation perspective or something else. But we feel like the true actually opportunity is actually building reasoning models that can do these things, like how humans do these things today. So that's a little bit on the genesis of Moon Lake, and I think the reason I got into world models was partly.[00:02:59] A philosophical [00:03:00] take of the on the world where I like, believe the simulation theory and stuff like that. But on the other, on the other hand, it's really just like, oh, like there's an opportunity there that I feel like nobody's doing it the way I think should be done.[00:03:10] Structure, Not Scale: The Vision[00:03:10] Chris Manning: I can say a little bit about that.[00:03:12] Yeah. So of the overall goal is the pursuit of artificial intelligence and most of my career has been doing that in the language space and that's been just extremely productive. As we all know, the story of the last few years, I don't have to tell about how much we've achieved with large language models, but, uh.[00:03:31] Although they have been extremely effective for ramping language and general intelligence, it's clearly not the whole world. There's this multimodal world of vision, sound, taste that you'd like to be dealing with more than just, language. And then the question is how to do it. And despite, a huge investment in the computer vision space, right, as the research field computer [00:04:00] vision has been for decades, far, far larger than the language space, actually.[00:04:05] I think it's fair. Say that, vision, understanding sort of stalled out, right? You got to object recognition and then progress just wasn't being made right? If you look at any of these, vision language models, it's the language that's doing 90% of the work and the vision barely works. And so there's really an interesting research question as to why that is and at heart, the ideas behind Moon Lake are an attempt to answer that, believing that there can be a really rich connection between a more symbolic layer of abstracted understanding of visual domains, which aren't in the mainstream vision models, which are still trying to operate on the surface level of pixels.[00:04:50] swyx: I think one of your blog posts, you put it as structure, not scale. Is that, a general thesis?[00:04:57] Chris Manning: Yeah. Well, scale is good too.[00:04:58] swyx: Yeah. Scale is good. Too[00:04:59] lot,[00:04:59] Chris Manning: [00:05:00] lots of data is good as well and scale, but nevertheless, you want the structure Yeah. To be able to much more efficiently learn.[00:05:07] swyx: Yeah. The other thing I really liked also is you put out an example of what your kind of reasoning traces look like.[00:05:12] Right. Which you would distill is the word that comes to mind. I don't even think that's a good, good description, but it would involve, for example, geometry, physics, affordances, symbolic logic, perceptual mappings, and what, what have you. But like that, that is the kind of example that involves, let's call it spatial reasoning, role model reasoning as as compared to normal LM reasoning.[00:05:35] Yeah.[00:05:36] Defining World Models vs Video Generation[00:05:36] Vibhu: But also like taking it a step back. So how do you guys define world models? A lot of people see okay, you can do diffusion, you can do video generation. But, you guys put out quite a few blog posts. You put out a essay recently, we can even pull it up about efficient world models. You have a pretty like structural definition here, but for the general audience that don't super follow the space, right.[00:05:55] What's, what's the difference in what we see from like a video generation model to [00:06:00] a world gen A simulator? How do you kind of paint that last[00:06:02] Chris Manning: year? Yeah, so I think this is actually a little bit subtle because, people look at these amazing generative AI video models, SAWA VO three, one of these things, and they think Genie, they think, oh, this is amazing.[00:06:17] This is we've solved understanding the world because you can produce these generative AI videos, but. The reality is that although the visuals do look fantastic, those visuals actually are accompanied by an understanding of the 3D world, understanding how objects can move, what the consequences of different actions are, and that's what's really needed for spatial intelligence.[00:06:49] So I mean, a term we sometimes use is that you need action condition, world models. That you only actually have a world model if you can predict, [00:07:00] given some action is taken, what is going to change in the world because of it. And in particular, that becomes hard over longer time scales. So if you're simply, trying to.[00:07:12] Predict the next video frame. That's not so difficult. But what you actually want to do is understand the consequences, likely consequences of actions minutes into the future. And to do that, you actually much more of an abstracted semantic model of the world.[00:07:32] The Bitter Lesson & Data Abstraction[00:07:32] swyx: Yeah, the question comes where you want to have more structure than is available in just predicting the next token.[00:07:41] And typically, well, let's, let's call it the experience of the last five years has been that is just washed away by scale, right? So what is the right middle ground here that, you don't ignore the bitter lesson, but also you. Can be more efficient than what we're doing today.[00:07:57] Chris Manning: One possibility [00:08:00] is, look, if we just collect masses and masses and masses and masses of video data, this problem will be solved.[00:08:11] Under certain assumptions that could be true, but there are sort of multiple avenues in which it could not be true. The first is what's really essential is understanding the, the consequences of actions producing an action conditioned world model. And if you are simply, collecting observational video data, which is the easy stuff to collect, when you're sort of mining online videos, you don't actually.[00:08:41] Know the actions that are being taken to see how the video is changing. And so if you are never collecting directly actions and you are having to try and infer them from what happened in the observed video, that's not impossible. But it's very [00:09:00] hard and it's not really established that you can get that to work at any scale yet.[00:09:05] And so there's a lot of premium on collecting action condition video data, which is part of why there's been a lot of interest in using simulation so that you can be collecting data where you do know the actions, which isn't quite limited supply, but there's also in the limit of as much data as you could possibly have.[00:09:28] Maybe the problem is eventually solvable, but. Even though we collect huge amounts of text data is always at a great level of abstraction, right? Language is a human designed, abstracted representation where there's meaning in each token and it's representing and abstraction of the world, right?[00:09:51] As soon as you are describing someone as a professor, and as soon as you are saying that they're condescending, right? These are very [00:10:00] abstracted descriptions of the world. It's not at what you're observing as pixel level, and to get to that kind of degree of abstraction, starting from pixels is orders and magnitude of extra data and processing.[00:10:14] And so, although, we absolutely want to exploit, get as much data as possible, use the bitter lesson. Nevertheless, if there are ways in which you can work with five orders of magnitude less data than people working purely from pixels, you're gonna be able to make a lot more progress, a lot more quickly.[00:10:34] And that's the bet here. And so you could just say that's only wanting to be able to, do it more efficiently, do it more quickly, do it more cheaply. But I think it's actually more than that, I think. One should be making the analogy to how human beings work at one level. You know? Yes, we have these high [00:11:00] resolution eyes and we can look and see a scene like a video, but all of the evidence from neuroscience and psychology is that most of what comes into people's eyes is never processed.[00:11:13] Right. That you are doing fairly fine ated processing of exactly what you're focusing on. But as soon as it's away from that of yeah, there's another guy over there that you've sort of only processing top down this very abstracted semantic description of the world around you. And so, that's what human beings are doing.[00:11:33] They're working with semantic abstractions and so. I think it is just the right representation. ‘cause we also have other goals we want to be able to do, real time worlds. So that means there's a limit to how much processing you can do and we want to do long-term planning and consistency. And again, that favors abstraction.[00:11:55] I mean, I guess there was actually a recent. Blog posts that [00:12:00] came out from our Friends of physical intelligence and, they were sort of heading in the same direction they were saying Oh, to the pay[00:12:06] swyx: pay model.[00:12:07] Chris Manning: Yeah. Yeah. To maintain a long term memory of what's happening in the world. So we can, do longer term we actually storing text of what is, been happening in the world.[00:12:19] Right. It is not such a successful strategy of trying to keep it all at a pixel level.[00:12:24] Vibhu: And yeah, I mean, you can see it in video models like that Temporal consistency. We're at a scale of train on, all the video data we have. We have it for maybe 30 seconds, a few minutes. That's not the same as a game state played for half an hour.[00:12:37] Right. I thought you guys break it down pretty well. You have a, you have a blog post about. Building multimodal worlds with an agent. I dunno if you guys wanna talk about this. This is one of the things I read, I[00:12:48] swyx: thought, yeah, it's the thing I talked about with the reasoning chain. Yeah.[00:12:51] Vibhu: So there's like different phases to this.[00:12:53] It seems like it's more of an agent, a scaffold, very different approach than just, type in a prompt and you, you don't have the same consistency. [00:13:00] It also, like, for people that are listening, I, I would highly recommend reading it. It breaks down the problem in a different light, right?[00:13:06] So like, what do you need to consider when you're talking about video, like world game models, right? How would, what do you need to consider? What are the factors? What are the elements? What's the state? So I don't know if you guys have stuff to talk about for this one.[00:13:19] Fan-yun Sun: Yeah. Actually, I wanted to add on a little bit Yeah.[00:13:22] On our previous point, which is just like, change topics so quickly. I, I do feel like sometimes people confuse like, oh, like we're taking an an, an method with abstraction. That means they don't believe in bitter lesson. Like that's just false, right? Like we are believed is a bitter lesson. But then I feel like the question that we always discuss is like, what is the right abstraction level today?[00:13:42] The analogy I like to make is like, let's just say we can encode and decode. Represent all of images, videos, audio and bytes. Then the most bitter lesson approached is to train a next byte prediction model as opposed to the next token prediction model where it's just like, okay, it's natively multimodal, can just, but it's like, yeah, like [00:14:00] to, to Chris's point, it's like the scale and computing you need to achieve that.[00:14:03] So that's why we always come back to like, okay, what is the most efficient way to do it? And reasoning models to the point of this blog post is a showcase of like, Hey, we're actually just like reasoning about the world and reasoning about. The aspects of the world that CAGR that matter for me to learn what I want to learn from this role model.[00:14:21] swyx: Yeah, it's like you're improving the en encoder of whatever you're, trying to model. And like a better representation would just represent the important things in less space. Yeah. Which would just be more efficient.[00:14:33] Fan-yun Sun: Yeah.[00:14:34] swyx: So yeah, I, I, I fully agree that it is not, antagonistic to, bitter lesson.[00:14:38] I do wanna wanna mention one more thing. Is there any philosophical differences with the JPA stuff that, Yun is working on? I gotta go there. You, you, you, you're, you're imagining like some latent abstraction. I'm like, okay, fine. Let's, let's talk about it, right? Like it's an elephant in the room.[00:14:52] Chris Manning: Yeah.[00:14:53] JEPA & Philosophical Differences with LeCun[00:14:53] Chris Manning: There are philosophical differences. Jan Lacoon is a dear friend of mine, but. [00:15:00] He has never appreciated the power of language in particular, or symbolic representations in general. Yarn is a very visual thinker. He always wants to claim that he thinks visually and there are no words, symbols, or math in his head.[00:15:21] Maybe that's true of yarn. It's certainly not the way I think. Um. But at any rate, the world according to yarn is the basic stuff of the, the world and of intelligence is visual and language is just. This low bit rate communication mechanism between humans and it doesn't have much other utility and it's far inferior to the high bit rate video, that comes into your eyes.[00:15:53] And I think he's fundamentally missing a number of important things [00:16:00] there. Think of this evolutionary argument looking at animals, right? That the closest analogies, the things with chimps, right? So chimpanzees, have fairly similar brains to human beings. They have great vision systems, they have great memory systems.[00:16:18] They've got, better memory than we do of short term memories. They can plan, they can build primitive tools that, humans. Massively ahead in what we understand about the world, what we can plan, what we can build. And essentially what took off for us was that humans managed to develop language and that gave a symbolic knowledge, representation, and reasoning level, which just, okay if this sort of vaulting of what could be done with the intelligence in brains.[00:16:59] So the [00:17:00] philosopher Dan de refers to language as a cognitive tool and argues that, humans unique among the creatures in the world have managed to build their own cognitive tools and language is the famous first example. But other things like, mathematics and programming languages are also cognitive tools.[00:17:21] They give you an ability to. Think in abstractions, in extended causal reasoning chains. And that allows you to do much more. And we use that for spatial representation and intelligence and planning and gameplay as well. So we believe, and this is, underlying the specific technologies that Moon Lake is making, that symbolic representations are powerful.[00:17:50] And you want to use that in your understanding of the visual world when you want a causal understanding, when you want to maintain long-term [00:18:00] consistency and prediction. And as I understand it, that's just not in ya Koon's worldview. So I think that's the fundamental philosophical difference. Then there's the specific model.[00:18:11] He's been advancing jpa, that's a reasonable. Research bed is a direction as to, to head for building out a model of the visual world. To my mind, it's sort of one reasonable research bed. It's not really established. It's the best one that everyone should be following,[00:18:32] swyx: at least developed at scale, at Meta.[00:18:34] But it's not just vision, right? Like, I mean, JPA is a, just joint admitting prediction can be applied to anything really. And people have done it. The argument is that there is a latent representation or that is probably more. Suited to the task, then why not let machines do it for us instead of predefining it at all?[00:18:50] And isn't something like a JPA shaped thing the right answer? And if not, why not?[00:18:55] Chris Manning: So I think there's a part of jpa that's right, which is [00:19:00] you do want to have a joint. Embedding that gives you a consistent model of the world. And Jan's argument is you can never get that from auto aggressive language models ‘cause they're sort of left to right churning out one token at a time.[00:19:22] I guess this is where we're the research arguments of the field, I'm not actually convinced that's right. ‘cause although the token production is this auto aggressive, process that's heading, left to right, I guess don't have to be left to right. But anyway, in sequence of tokens we could have right to left Arabic.[00:19:40] But although that's true, all of the weights of the model that are internal to the transformer, they are a joint model of the model's understanding of the world. And so I think you can think of the weights of the model as a form of. Joint representation, [00:20:00] and therefore it is plausible to think that could be the basis of a world model, which avoids, ya's objections.[00:20:10] swyx: I think I follow, and obviously that would touch on what Moon Lake eventually ends up doing as well. Right. Like, which it's hard to tell because you put out the end results, but we don't know the inputs that go into it. So it's, it's, that's something that we have to figure out over time.[00:20:25] Vibhu: Yeah. I mean, I guess this kind of breaks down some of the outputs. Do you wanna walk us through it?[00:20:31] Reasoning Traces & Interactive Worlds[00:20:31] Fan-yun Sun: Yeah. So this, this really just walks us through the reasoning traces of like, okay. So that just say, if we wanna build a world in this context, it's really just a game demo that, that shows the, the variety of interactions that this world model can build.[00:20:45] And yeah, it's really just a reasoning traces of like, okay it prompted to create a bowling game. Like how did it achieve what you saw? That level of causality, interaction and consistency, right? So yeah, this is almost just like a, an example of [00:21:00] like a reasoning traces. Very[00:21:01] swyx: detailed.[00:21:01] Fan-yun Sun: Yeah.[00:21:01] Vibhu: Very, very detailed.[00:21:02] You gotta you don't even realize it, right? Like when a video is generated, what happens when a ball strikes a pin, right? So first, like you, there's audio in that, like audio triggers happens, score increments, the world changes. Like pins have to start dropping. There's a timer that goes on. It's just like very similar to how now we're used to reasoning for language models.[00:21:20] There's a whole state of what happens. So geometry, physics, all this stuff. And then yeah, there's kind of that single prompt. So asset, ation all this stuff. It's like a, it's a nice view to see what's going on.[00:21:32] swyx: I think Sun is also too polite to point out that, both like Google's genie, demos as well as world Labs is marble, do not have interactive worlds.[00:21:41] Fan-yun Sun: That's the benefit of having a reasoning model, right? Like, because you can, you can say, oh, like maybe in this particular context, I want to learn how to bowl. And then you can say, okay, then what is it important when it comes to learning how to bowl? Okay, maybe it's like I need to understand the, the basic of like, physics and I want to throw it over [00:22:00] them.[00:22:00] I wanna know that when I, when it resets it's a new game. So I know that yeah, basically, you know to pick up the ball, you know that ball's gonna cause the pins to fall down. You know that what's important to this particular bowling game is to score and you know that the score corresponds to the number of pins that fell down.[00:22:19] So it's just like, if it's a model that sort of knows what it. Looks like, knows what a bowling game looks like, but doesn't actually allows you to practice over and over again and to understand that, oh, like what it takes to actually get a high score. Then it sort of doesn't actually allow you to learn what you set out to learn within the world model.[00:22:38] And I think this is really just one example of showing like the advantages of the approach that we're taking over most the, let's call it the zeitgeist, is today, when people talk about clinical role models,[00:22:51] Chris Manning: right? So it sort of seems like the question to ask when there's a world model is.[00:22:58] Can I not [00:23:00] only just wander around the world and look at the beautiful graphics, can I interact with the objects in the world and see the right consequences of actions?[00:23:11] Vibhu: And you also understand what the consequences would be if you do something right. So it's not just like, okay, there's one thing if I pick it up, something will happen.[00:23:19] But, there's 50 options and I know I can expect, I can infer what would happen if I do any of them. Right. So very different when you can actually see it play around with it.[00:23:28] swyx: There,[00:23:28] Beyond Unity: Cognitive Tools for World Building[00:23:31] swyx: there's two cheeky elements of that. I mean, the, the, the I guess, less ambitious one is, let's really establish for listeners, why is this fundamentally different than writing Unity code, right?[00:23:40] Like just creating a model to translate a prompt into Unity code[00:23:44] Fan-yun Sun: so there is an underlying physics engine. Yeah. In that sense, there's some overlapping things to Unity, but the way we think about it is like physics engine. Tools or code are cognitive tools like borrowing Chris's term, right? Like tools [00:24:00] that the model can employ as means to an end.[00:24:04] So today maybe you say, okay, in this particular context we care about physics, we care about the long-term causality consequences. Then yes, we deploy it, employ physics engine, and then maybe tomorrow we say, okay, we're we're training that. Just say drones where we only care about really fluid dynamics and the visual aspect of the world.[00:24:25] Then, then yeah, maybe we don't actually, the model actually doesn't have to use a physics engine. Or maybe it employs other types of representation or physics engine to achieve the task. So yes, writing code for Unity is sort of similar to a tool that our A model can employ, but our goal is for a model to take a representation conditioned reasoning.[00:24:46] Approach or process.[00:24:47] swyx: Yeah,[00:24:47] Fan-yun Sun: internally.[00:24:48] swyx: Yeah. Using these things as just like general two calls. Right. Which I think is very interesting. The other more ambitious one is, some kind of recursive element where it becomes multiplayer, right? Like here, there's a single player element, you're not [00:25:00] modeling any other people involved.[00:25:01] And that is a whole other thing.[00:25:04] Fan-yun Sun: But in fact, we can really do multiplayers. Oh yeah, okay. I haven't seen any double situations. So just actually just like prompt our, our model to say, Hey, like configure to multiplayer. Then it'll do like this. You'll be able to configure multiplayer[00:25:16] swyx: great[00:25:17] Fan-yun Sun: persistency database for you.[00:25:18] Easy. Yeah.[00:25:19] Vibhu: So what, what are like some of the current limitations in where we're at? So there's one approach of like, okay, scale up video predictors. Obviously there's data issues. With approaches like this, is it data constraints? What are like the next steps? Is it real time? Like, so there's one side of, write an agent to write Unity code, but okay, I want to be streaming a game real time.[00:25:38] I want to have characters being also like agent, but where, where do we kinda see this scaling up? Right?[00:25:44] Fan-yun Sun: Yeah, there's definitely a data constraint. Like the more data, the, the better. This reasoning model can almost basically act as humans to like operate a variety of tools and softwares to build whatever's necessary.[00:25:57] And then there's a sort [00:26:00] of fidelity constraint, which we're actually solving with another model, which we can talk about later. But it's like, it's not as easy to get to photorealism with the approach that we're taking. But we think there are better solutions to that, which is we can dive into later.[00:26:14] Later.[00:26:15] Vibhu: The one one thing you note here is it's a diffusion model, right? So there's, there's a few approaches, diffusion caution, splatting, yeah, so Ry diffusion model, you guys wanna[00:26:25] Fan-yun Sun: Yeah.[00:26:25] Vibhu: Introduce,[00:26:26] Fan-yun Sun: yeah, totally.[00:26:26] Rie: Neural Rendering & Skins for Worlds[00:26:26] Fan-yun Sun: So within our world modeling framework, we think there are two models that we train, right?[00:26:31] Like, there's the multimodal reasoning model that we just talked about that essentially handles. Mainly the, the causality, the persistency and logic determinism of the world. And then RY is our bet on saying, okay, like while all those model, can take care of all these things that we just talked about, it's limitations compared to existing, say, video models, is that it doesn't have as high of a pixel [00:27:00] ality right off the gate, right?[00:27:02] And EE is to say, Hey, we can actually take whatever persistent representation that we generate with our multimodal reasoning model and learn to restyle it into photo photorealistic styles or arbitrary styles you want. So this model is almost to say, Hey, I'm going to respect the persistency and interactivity of the world that you created, but my only job is to make sure that its pixel distribution is close to what we want.[00:27:29] Vibhu: Yeah.[00:27:30] swyx: Great example right there. You kept the KL divergence.[00:27:33] Fan-yun Sun: Oh. Where,[00:27:34] swyx: no, no. I mean this, this is a, a classic like, how you don't stray too far from the source material as you, you kept the kl, which is Oh yeah. Kind of cool. Yeah.[00:27:43] Fan-yun Sun: Yeah.[00:27:44] swyx: I mean, and the[00:27:44] Chris Manning: difference is, and I mean sun was pointing at this, where sort of saying it's in one way a more difficult path, but a better path that, typically the diffusion models are producing the whole scene and it looks lovely, [00:28:00] but there isn't spatial understanding behind it, which is allowing for the real time graphics gameplay, the spatial intelligence, understanding the consequences of worlds where this is, taking a path where it is assuming an abstracted semantic model of the world's state.[00:28:20] And then the diffusion model is then being used on top of that to produce the high quality graphics.[00:28:27] swyx: Is there an intended practical, or business use for this, or is it like a, like a demonstration of capabilities?[00:28:34] Fan-yun Sun: We actually believe that this is gonna be the next paradigm of rendering. So it's gonna replace how ra raizer, it's gonna replace DLSS today because it not only has these pixel prior that's learned from the world such that you can literally play any game in photo realistic styles, which is a lot of people's desire when they do GTA, right?[00:28:51] Like,[00:28:51] Vibhu: all the mods, all the people adding perfect lighting and all this.[00:28:54] swyx: So[00:28:54] Fan-yun Sun: skins[00:28:55] swyx: for worlds, let's call it[00:28:56] Fan-yun Sun: skins, let's call it skin for worlds. I,[00:28:58] Vibhu: it's also like, you can call it skin, you can call it [00:29:00] customization. You can play it how you want, right?[00:29:01] Fan-yun Sun: Yeah, exactly. And I think another thing that we really pointed out specific specifically in this blog is the programmability of it, right?[00:29:09] So what this means is that this render historically render is always a derivative of the game state, right? You're saying, oh, here's the game state, I'm rendering out a frame. But here I'm saying actually this render can be part of the gameplay loop. I can say something along the lines of, if upon getting 10.[00:29:26] Apples, I'm gonna, my weapon of choice, my bullet's gonna turn into apples. And that's, that's possible because we can say, we can basically dynamically have certain game state trigger the, the preconditions to the render such that the rendering is now part of the game loop too. One thing is to just say, okay, it's, it's, it's the appearance.[00:29:47] But the second thing is also to say there's these novel interactions that are possible because this render now has actually priors of the world.[00:29:57] swyx: It is up to the artist to figure out what to do with it.[00:29:59] Fan-yun Sun: It [00:30:00] is up to the creators. Yes.[00:30:01] swyx: Yeah.[00:30:01] Fan-yun Sun: And I also think that's actually another big argument that we're making and the reason that we're picking, taking the bet we're baking is that a lot of the times, whether it's for embody AI gaming, like you want a layer where human can inject their intentions.[00:30:15] So, for example, let's just say in the context of gaming, it's obviously like my creative intent, but maybe in the context of embodied ai, it's like, oh, like I take this foundational policy and I want to actually fine tune it to deploy in my house. So you want to almost say, inject, have a layer where human can say, oh, here's the distribution of things I want to create to achieve my goal.[00:30:35] And I think 3D graphics as it as it is today, is basic, the layer for people to say, Hey, what do I care about in this world? And it allows, basically human intent to be expressed in these worlds much more explicitly and distributionally as opposed to just saying, Hey, I'm gonna generate like, arbitrary.[00:30:54] And it's like just prompts,[00:30:55] swyx: it's one of those things where like, I think you, you're going to build up a series of models, right? [00:31:00] This is just one of, this is probably like the highest utility or heaviest, frequency one, I don't dunno what to call this. Where like you Yeah. You can immediately drop this in on any game and you don't need anything else that.[00:31:10] That you guys do. But, I, I could see, I could see that I think the, the human intent is something that people are not even used to because we're so used to static worlds or, worlds that just don't react, or, I don't know. It's, it, you're kind of blowing my mind right now with like, I'm, I wonder if you've talked to people at GDC Hmm.[00:31:27] And what are they gonna do with it?[00:31:30] Fan-yun Sun: Yeah. Now the stance that we take on this front is like, we're not gonna be more creative than our users to ship[00:31:35] swyx: it out.[00:31:35] Fan-yun Sun: Yeah. But we wanna make sure that we're building things in a way that really allows them to express their intent.[00:31:41] swyx: The thing that you said about, here's the distribution that I want.[00:31:45] I think text may be too low of a bandwidth to. To really demonstrate, because I, I, there, I'm, I'm probably just gonna want to drop in a bunch of, reference assets and then you can figure it out from[00:31:58] Vibhu: there. But you probably wanna do a, a mixture of [00:32:00] both, right? Like you throw in a few images. I wanted this style.[00:32:02] Yeah. I want it to look like this. So it, it's, it's a mixture, right?[00:32:05] Chris Manning: I, I think it's a mixture. I mean, yeah, I mean there's clearly a visual component of this, and it's not that, everything can be text. ‘cause of course you want to give a visual look, but there's also a massive amount of giving the overall picture of the look of the world and the behavior of things that you can express in a few words of text.[00:32:32] And it be very time consuming and difficult to do via visual means. So I think, yeah, you want a combination of both.[00:32:40] Evaluating World Models[00:32:40] Vibhu: So one question I kind of have is, how do we go about evaluating world models? So like, there's many axes, right? One is like, okay. I have preferences. How well do we adhere to prompts? One is the simulation.[00:32:50] One is like do things, is there core logic that's broken? So coming from we know how to evaluate diffusion, there's fidelity, there's [00:33:00] stuff like that. But what are some of the challenges that most people probably aren't thinking about?[00:33:04] Fan-yun Sun: Yeah, I think this is like a great question and probably one of the hardest questions in role models because like, I think it always comes back to what are you building this role model for?[00:33:13] And depending on your end goal and purpose, the evaluation should defer. So in the context of games, then the most direct way of measuring is how much behind are people actually spending in this world that you create? And if your goal is to say, for example, in the context that we just talked about, like, hey, deploying, deploying action in body, a agent, then your, your end.[00:33:33] Metric is then, okay, after training in these worlds that you generate how robust it is to when you actually deploy to the target environment. But then, it's, it's hard to measure these end metrics. So today people have like these proxy metrics that I call that basically try to measure what we really care about, which is the end metrics, but then frankly it's different for every use case.[00:33:57] Yeah,[00:33:57] Vibhu: which seems like quite a challenge, right? Like in [00:34:00] in language models or video models. Image models, your benchmarks are proxies, right? People aren't actually asking instruction, following tool use questions. They're proxies of how well it will do downstream. But for this, so like, should teams, should companies have their own individual benchmarks outside of games?[00:34:16] If you think of stuff like, okay, video production, movies, stuff like that, that also want to use world models. Should, should they sort of internalize like. Their own proxy. Is this something you guys do? Where, where does that connect[00:34:28] Chris Manning: go? Yeah, I think this whole space is extremely difficult as things are emerging now.[00:34:35] And I mean, it's not only for world models, I think it's for everything including text-based models, right? ‘cause in the early days it seemed very easy to have good benchmarks ‘cause we could do things like question answering benchmarks and could you answer the question based on these documents and the various other kinds of, do pieces of logical reasoning or math.[00:34:58] But again, these are sort of. [00:35:00] And there were sort of visual equivalents of things like object recognition, right? For these small component tasks. These days so much of what people are wanting to do also with language models is nothing like that, right? You're wanting to, have an interaction with the language model and get some recommendations about which backpack would be best for you for your trip in Europe next month.[00:35:25] And it's not the same kind of thing, right? And it's not so easy to come up with a benchmark as to does this large language model give you an effective interaction for guiding you in a good way for shopping, right? So, and it's the same problem with these world models. So if we take the game design case, well success is that a game designer can.[00:35:57] Produce what they are [00:36:00] imagining in a reasonable amount of time. And that's really the kind of macro task. That's a very hard thing to turn into a benchmark and I think a lot of this is actually going to turn into people walking, walking with their feet. Right? I mean, I guess that's what's happening, at the large language model level, right?[00:36:23] When people are choosing to use, GPT five or Gemini or clawed, individuals are trying out these different models and deciding, oh, I like the kind of answers that GT five gives me, or no, I feel like I get more accurate detail from Claude, right?[00:36:43] Vibhu: It's a lot of[00:36:43] Chris Manning: vitech, a lot of people just using it.[00:36:45] It's vibe checking. I realize that, but it's actually whether. People feel it's giving them utility in what they want. Right.[00:36:52] Vibhu: And the the interesting thing there is like a lot of people prefer the visual, right? This looks pretty, which is not the objective of what this is [00:37:00] for, right? It's if a, if a game designer is working on something, they care about the game engine, right?[00:37:04] The state, it's, it can look whatever. You can fix that up later. Or you can have a really good game state and you can quickly edit it to 20. 20 different versions, like Keep State,[00:37:14] Chris Manning: right?[00:37:14] Vibhu: So[00:37:14] Chris Manning: that's a really important distinction, for and for speaking to Moon Lake strength, right? So, yeah, great visuals are lovely to look at for a few seconds, but gains are really all about the concept, the game play.[00:37:33] And a lot of the time that doesn't actually even require great visuals. I mean, there are just lots of very successful games which have relatively primitive visuals, and there are other games where people have spent millions producing photo realistic, visuals, and the game sucks, right? So, keeping those two axes apart is really important in thinking about what's important in a [00:38:00] world model for different uses.[00:38:02] swyx: This conversation is reminding me of some game review and fiction discussions I've, had in my sort of non-AI related life. Some, for some people might know Brandon Sanderson, who's a very famous, fiction author, had, is is a big game reviewer. And he, he's a big fan of video games where you change one thing about a normal what you might assume about, about the world.[00:38:22] For example, Baba is you, I don't know if you might have come across that, where like the rules change as you play the game. And also like where, you can do things like reverse time selectively or like change gravity selectively. And I think this is also reminds, reminds me of other kinds of world models that are created by authors.[00:38:38] Where Ted Chang is, is my typical example where he'll take the world that, you know today, but change one thing about it and, but then create a consistent world based on that. Which is long-winded answer of me to, of. For me to say is it's it easy to create alternative roles that don't exist, but you change one thing and then let's, let's run a whole bunch of people through it to see if it works.[00:38:58] Chris Manning: My first dance will [00:39:00] be, that seems a lot easier and more conceivable to do using Techn technology like Moon Lakes than with some of the other world models out there, where the sun can actually make it happen. I'll let him give a second answer.[00:39:15] swyx: If I guess for you, you're constrained by the game engine tool, right?[00:39:18] Like at the end of the day, that's the, that's the thought, partner that you have. If I ask for something where like, if it never is allowed to reverse time or if gravity only ever works one way, then well that's it. But sometimes gravity might change,[00:39:33] Fan-yun Sun: but it's a lot easier to change with code as opposed to a model that is learned primarily on data of.[00:39:42] Real world and virtual worlds that are, I guess, like for example, junior, like there's actually trained on a lot of real world data and a lot of virtual gaming data, and it's hard to say maybe it's easier to say, okay, I wanna change the visuals in like the time period of, of the world. Like, you can't change gravity, for [00:40:00] example.[00:40:00] Vibhu: I feel like you can to light bounds, right? Everything comes down to like, code is a better way to execute it, but the models aren't that diverse and creative, right? You can say, okay, make gravity slower. It can do that, but it's limited to your representation of how you text it out, right? Like they're, they're only gonna do a few iterations, whereas programmatically, if there's a game engine under the hood, you can kind of go wild, right?[00:40:22] So one of the, I dunno, one of the limitations of most models is that they're very overtrained to one style. Right. And extracting diversity is pretty difficult. At least that's something we've seen.[00:40:35] Fan-yun Sun: I mean, are there examples you have in mind where you Existing models? Yeah. Like it would be easier to do that's not using code.[00:40:43] Certain types of creative intent or like transition state transitions,[00:40:47] swyx: Clipping, other models, other wo models are very good at clipping through things. Clipping my, my, my legs clipping through a rock because it's, it's just, it's just bad. [00:41:00] Like, you would have to struggle very hard with your stuff to actually make that happen.[00:41:04] Which I think is maybe a topic that you actually prepared on, Gian Splatting versus, the other stuff.[00:41:09] Vibhu: Yeah. Yeah. It's just for those not super familiar, right? There's a, there's gian splatting, there is diffusion. Like what works, what scales up. I feel like in February when Soro one came out the blog post was literally titled like,[00:41:21] swyx: you bring it up.[00:41:22] You never know.[00:41:23] Vibhu: World, world, video generation models are world simulators. It's super bitter lesson pilled. Yeah, emer, a lot of it is emergence, right? So, not to go through their blog post, basically their whole thing was as you scale up all this consistency, all this stuff just kind of solves, it's a very simple premise, right?[00:41:41] They just scaled up, diffusion, and from there, this is, this is Feb 2024, how much can we, it's already been two years, which is basically five years. How much more in AI time do we need to just scale up or, or do we hit a data cap? But I think we already talked about this a lot, right? Like this is back to the beginning discussion of what's [00:42:00] appropriate for the time.[00:42:01] And that seems like your approach, right?[00:42:03] Fan-yun Sun: Yeah. The point I'm trying to make is that they're very many, many different types of world simulators and like having a world simulator that can produce pixel coherency is very, very useful for games and, marketing and all these things, but it's not as useful as people think when it comes to causal reasoning.[00:42:25] When it comes to embodied ai. Yeah, like it this title is true. We're not saying that it's, it's like, not a great world simulator, but actually in the blog that we, we, we, we wrote, the bet is more so that there are gonna be disproportionately large share of value of real world tasks or, and virtual tasks where high resolution pixel fidelity is not needed.[00:42:47] Yes. Video models have their values.[00:42:50] swyx: Yeah. This is at the absolute limit of my physics understanding, but one example that comes to mind is basically having to solve like ba the equivalent of a three [00:43:00] body problem in a deterministic Well, where the video models, which is approximated good enough. Yeah.[00:43:08] Right. Like there's, there's some point at which your approach kind of runs into like the you now have to simulate the world. Please, thank you very much. And like you're trying to do that, but only to the extent that the game engine lets you and like game engines cannot do some things.[00:43:23] Fan-yun Sun: Yeah, no, I mean, I think the interesting or more technical question here actually is where do you draw the boundary between.[00:43:32] What's handled with, let's say, diffusion prior and what, when? What's handled with symbolic priors?[00:43:38] swyx: Yes.[00:43:38] Fan-yun Sun: Okay.[00:43:38] swyx: Okay.[00:43:39] Fan-yun Sun: Right. Let's go there. Because this, this boundary can actually be fluid. Like I think like maybe what you're trying to get at is like, okay, people are saying pixel prior, everything. But what we're saying is, okay, there's a boundary that we draw where this is where we think provides the most economical value for the domains and things that we care about today.[00:43:59] [00:44:00] And I actually do think, and it's something that we do internally all the time, which is like, okay, given new equations that we learn or new elements of the world and that we, we learn, or maybe some other knowledge that we acquire in the process of developing the models. Should we still be maintaining this line exactly as it is today?[00:44:22] Or should we move it a little bit left or a little bit right? Right. Like sometimes that we realize that, oh, like maybe customers or, or folks like want certain things that are better handled with preop pryor as opposed to, symbolic prior than,[00:44:34] swyx: yeah. Your, your skin thing is a, is a example moving it, right.[00:44:37] Yeah.[00:44:37] Or left. Yeah,[00:44:37] Fan-yun Sun: exactly.[00:44:38] swyx: I dunno what the, the left right is.[00:44:39] Fan-yun Sun: Yeah, yeah, yeah. No the, the model.[00:44:42] swyx: Yes.[00:44:42] Fan-yun Sun: Actually we have a few iterations of them. They're actually at slightly different[00:44:45] swyx: I know boundaries. You should, you should do that. That's a cool dimension to show.[00:44:49] Fan-yun Sun: Yeah.[00:44:50] swyx: Is quantum mechanics the diffusion prior of our world?[00:44:55] Right. It's like that's the boundary of classical mechanics versus quantum. Right? Like, that's it. At one [00:45:00] point God plays dice and the other point doesn't.[00:45:02] Fan-yun Sun: I dunno if Chris, you wanna say it, but I think, I think generally I feel like physics is better with symbol P priors.[00:45:08] Chris Manning: Even quantum physics.[00:45:09] Fan-yun Sun: Even quantum physics.[00:45:11] swyx: Yeah. This is starts against to, MLST territory is, is what I call it, where, he, he likes to get philosophical. We, we we're quite friendly.[00:45:18] Vibhu: I mean, we need to get, we need to get singularity. I heard some of that.[00:45:23] swyx: No, no, I think that is actually really helpful and man, I just want you to productize this like, as a product guy, I'm just like, oh, also[00:45:32] Vibhu: a gamer, I[00:45:33] swyx: wanna, it's like a researcher, like, it's cool.[00:45:35] Like this is a, the theoretical, like you have a very good, I don't know, like the way of thinking about these things, but I just wanna see you like, express it. I do think like your fundamentally things when, when you leave open new tools, like, okay, use, use human intent to incorporate it into how you render.[00:45:52] Artists are gonna have to take like two to three years to figure out what to do with this. And you just don't know.[00:45:57] Chris Manning: Right. But I think, this is, [00:46:00] gives a much more approachable and controllable world for the society, which is the beauty, the beauty of, NLP, that that will enable it to be adopted and used.[00:46:10] And we are very hopeful about that. Yeah,[00:46:13] Fan-yun Sun: yeah. Yeah. I mean, we are, we are very focused actually on commercialization in the sense that like we do, we do really believe in the data flywheel app approach. Yeah. Where, we put this in the hands of the creators and the users and then they will teach us when, what capability our model should improve.[00:46:27] And that's why we are, we are actually, like products and beta[00:46:31] swyx: Yeah. Focusing on gaming. What, what's like the adjacent thing to gaming[00:46:34] Fan-yun Sun: embody adjacent, basically. So maybe we can, we can I'll maybe start with where we see the platform in three years. Yeah. Which is like, okay. The users would tell us what they want to achieve.[00:46:45] The end goal could be, Hey, I just, I wanna make something to teach my kids the value of humility. Or it could be, Hey, I wanna fine tune my, drones to be really good at rescue situations. I could be vacuum robots. I want to like train [00:47:00] my manipulation or like vacuum robot to be very robust to my office, right?[00:47:04] But it's like, whatever it is, scenario robust to[00:47:06] swyx: my office[00:47:07] Fan-yun Sun: or like navigate very robustly in my office. But then it's like, whatever end goal that you want, our role model will say, okay, given what you want to achieve, let me generate a distribution of environments such that I can train and evaluate whatever it is you want.[00:47:24] Yeah. Right. Maybe for the purpose of games, it's just the end simulation and that's the end product for certain policies. It's like I can train it within these environments and then help you see where your policy is failing or not. Yeah. And then, so I think,[00:47:37] swyx: so in that case, much more of a training tool.[00:47:40] Than in other training[00:47:41] Vibhu: evaluation? Both. Right?[00:47:43] swyx: Sure. Same. Same thing.[00:47:43] Fan-yun Sun: Yeah, same thing. I think it's just this role model that allows people to train any policy that can act in any multimodal environments.[00:47:51] swyx: Would it be harder to reward hack? Is there an angle here where it is harder to reward hack? Like it's just, I'll just put it generally because I think that's a, that's obviously a key [00:48:00] problem that a lot of people face when in training agents in these environments, and I don't know, can you solve it?[00:48:07] Chris Manning: I think not necessarily. To the extent that there's a mis specified reward that. It seems like it could be hacked in a more symbolic world or in a more pixel based world. I dunno if Sun's got any thoughts, but I don't think that's really being solved.[00:48:26] swyx: The other thing that comes to mind is just you could just build a better sawa as a video generator model, right?[00:48:31] Because then you, you would move the diffusion, side a bit more further to the right. I think if I got the directionality correct. And that's it.[00:48:40] Vibhu: It's better on domains, right? Like on consistency over now, or for sure it exists versus something doesn't, right.[00:48:46] Chris Manning: So[00:48:46] swyx: yeah. Yeah. Is[00:48:49] Vibhu: is a question more like, like[00:48:51] swyx: I'm just riffing on like, how do you, what can you build, you know?[00:48:54] Oh, with the stuff that you have. I do think that the minor, the academic does go immediately to training [00:49:00] and in eval evaluation, but like art tends to take unusual directions. Like you might end up,[00:49:06] Chris Manning: okay. Yeah. But the question is, can you use this piece of software to develop compelling gameplay and. I don't think you can take SOAR and produce compelling gameplay, right?[00:49:19] If you want to have a world that you can wander around in a bit, you are good. But what are your abilities to have gameplay mechanics implemented the way you'd like them to be and to have things stay, with the long-term history of your gameplay that influences future actions. I think there's just nothing there for that.[00:49:39] swyx: Yeah, I do tend to agree. I, I'm just trying to sort of test the boundaries. I would also make the observation that as AAA games industry has developed the line between what is a movie and what is a game has blurred. And you, you, you do end up basically producing a two hour movie as part of your game.[00:49:57] Fan-yun Sun: No, honestly, there, there's so many actually [00:50:00] applications in adjacent markets that our world model can go into. Yeah. But yeah, it, it's sort of fun to riff, riff on. Although on the execution side, we we, we need to stay focused with like, okay, what are the capabilities we want to unlock over time?[00:50:11] And there's a roadmap for that. But yeah, if we're just riffing on sort of like the possibilities, I feel like, whether it's endless Yeah, it's like classic[00:50:18] swyx: and the embedding for a possibility and endless in my mind, it's very close. Yeah. I do wanna, focus on one, like weird choice. I, I don't know if it's weird.[00:50:28] Maybe I'm, I got something here. Audio, right? You could have just said no audio And audio in my mind has a lot of recursion, whereas in video you can just do recasting and that's much computationally much simpler. Audio just seems way harder. I don't know if you wanna just comment on just the special 3D audio.[00:50:46] Problem. Did you really have to do it? I guess you do to be immersive, but like a lot of people do treat it as like, well, you just stick a, a tt S model on top of[00:50:57] Vibhu: Well, there's a lot more to game audio than [00:51:00] just speech. Right. It's not just[00:51:01] swyx: tts. Yeah. Tts. S Fxt, GM Spatial in my mind Echoes[00:51:06] Chris Manning: Yeah.[00:51:06] swyx: And reflections.[00:51:07] And I, I don't even know what's, what else? I don't know what, what other problems in this space.[00:51:13] Fan-yun Sun: Yeah, I think this point like the, it's sort of a more, more pointing to the benefits of using an game engine as a tool that's available to the model, right? Because like part of the spatial audio is from the code that is underlying the simulation.[00:51:32] And while we do give our model access to other types of audio models as. Tools.[00:51:39] swyx: None of them would be spatial, I think.[00:51:41] Fan-yun Sun: But that's exactly sort of more 0.2. We're giving our model an abstraction or a suite of tools such that it's able to achieve that. And you can argue that sort of spatial is like a, like a emergence out of the, the tools that we and abstraction that we provide to the agents.[00:51:59] And I think that's the beauty of [00:52:00] this, this, this approach is like there's a lot of things kind of like how human's built technology and they're like Lego blocks that build on top of each other. And it's the same thing here. There's gonna be things that sort of just sort of emerges from being able to put these things together in like combinatorially interesting ways,[00:52:14] Chris Manning: right?[00:52:15] So this integrated audio model exploits the understanding and semantics of the Moon Lake world, right? And whereas in general for the Gen AI video models. There's no actual integration across to audio at all, right? That someone might stick some music or stick a soundscape or whatever else on top of their video.[00:52:44] So it's not a silent video, but they're in no way connected into a consistent world model. And there's nothing that's okay. An action is happening in the video. Therefore there should be a sound that's [00:53:00] coming from this part of the visual field.[00:53:03] swyx: Yeah.[00:53:03] Vibhu: Is that different than Sora too? Does it not have audio?[00:53:06] Not to say it's not like[00:53:08] swyx: amazing[00:53:08] Vibhu: isn't a spatial[00:53:09] swyx: audio.[00:53:09] Vibhu: It doesn't,[00:53:10] swyx: no. I've played around it with it enough. It just sounds like someone put an 11 laps voice on top of it and just tried to do the lip sync.[00:53:18] Vibhu: Oh, yeah. I've seen, okay. Generate a dog at the beach and reactions to big wave and move[00:53:23] swyx: around.[00:53:23] It's definitely like, so have the dog, have the dog move away from camera and see if the, the song goes down. It doesn't. ‘Cause they don't have facial audio.[00:53:32] Fan-yun Sun: We do want to basically like we, our moral model, like the one we're training is basically towards the goal of having a combined latent representation across all these different modalities.[00:53:42] Right? Such that it can like reason across these different modalities. So for example, if I close my eyes and like you play a video, you play a sound of like a car skidding away from me. I almost can like, visually extrapolate that trajectory in my mind. And I think that type of capability, we want our model to be able to reason, right?[00:53:59] And that's the reason that [00:54:00] we're sort of taking this multimodal reasoning approach. It's like we want this combine late in space that can[00:54:05] swyx: Yeah. Oh, you said late in space. We like that. Here we have to play the, the bell Every time that someone says late in space, no, you gotta train daredevil one. Where you, you, you, it's only audio, but you have to work out.[00:54:15] Where everything is.[00:54:19] Cool. I I think that that was, that was about it for our Moon Lake coverage. I do think that we have like a couple of, Chris Madden questions on, on IR and, just any, any other sort of attention topics or n NLP topics.[00:54:31] Vibhu: Okay.[00:54:31] swyx: Go ahead.[00:54:32] Chris Manning's Journey: From NLP to World Models[00:54:32] Vibhu: Well, no, I mean, yeah, it's just fun. We talked a bit about how you guys met, but you basically, you, you were like the godfather of NLP per se, right?[00:54:39] You spent the whole career from early embeddings, early early attention. You did 2015 attention for machine translation, everything. You, you had information retrieval, so RAG before rag, we just wanna shout that out and admire a lot of that. Right? So what prompted the switch over to world models?[00:54:56] How, how'd all that come about?[00:54:58] Chris Manning: To some answer it [00:55:00] is, the enthusiasms and creativity of students, but there's a bit of a history there, right? So, yeah. So clearly most of my career has been doing stuff with language and how I got into research was thinking, ah, this is just so amazing how humans can produce speech and understand each other in real time.[00:55:21] And somehow they managed to learn languages from their kids. How could this possibly happen? And so, yeah, starting off I was very focused on language, but as it sort of got into the 2000 and tens, I started, going, I'd been working on question answering, and then I started to get, interest in visual question answering.[00:55:42] And that was an area where it was very noticeable. That the visual understanding was bad. Right. These were the days when like, it sort of seemed like there's almost no visual [00:56:00] understanding. You were just getting answers that came from priors. So, if you asked how many people are sitting at the table, it'd always answer two regardless of how many, how many people you could see in the picture.[00:56:11] And so it seemed like, oh, these models actually aren't able to get semantic information outta

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Play Episode Listen Later Mar 25, 2026 214:27


Jorge Matin upotpunio dominaciju Aprilije drugim mestom u Brazilu. Diggia jednom izgubio jednom pobedio protiv Marca Marqueza, kog čeka omiljena staza u kalendaru - čuvena COTA. Ima li Bezz u sebi i petu pobedu zaredom! Katastrofalna organizacija trke u Brazilu spašena sportskim spektaklom!------------------OMV, ZVANIČNI PARTNER LAP 76 ⛽️Preuzmite OMV MyStation mobilnu aplikaciju, podržite Lap 76 - https://www.omv.co.rs/sr-rs/mystationPretvorite poene u trenutke radosti - svaka kupovina na OMV stanicama vam donosi poene, koje možete pretvoriti u trenutke radosti u prodavnici OMV-a.Pri kupovini goriva, preporučujemo MaxxMotion, za koji ostvarujete i popust!