Podcasts about The Lost Vikings

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Best podcasts about The Lost Vikings

Latest podcast episodes about The Lost Vikings

Atari ST Show
Lost Vikings Meets Lemmings?! It's GOBLIIINS on The Atari ST Show Episode 28

Atari ST Show

Play Episode Listen Later Oct 7, 2024 54:18


Welcome to a brand new Atari ST Show! This time out join THE BRENT and Amigo Aaron as we answer the age old question: What would happen if you crossed "The Lost Vikings" with "Lemmings"? The answer just might be this weeks game, GOBLIIINS! Kiiiick back and joiiin iiin on all the fun!!! 00:00 - 00:56 Intro 00:57 - 04:00 New ST Game Pickups! 04:01 - 10:22 Discussion about Point and Click Style Puzzle Games 10:23 - 51:21 Gobliiins Review 51:22 - 51:42 Next Weeks Game 51:43 - 52:54 Schedule for the rest of the year and current releases 52:55 - 54:21 Outro

Amigos: Everything Amiga Podcast
Lost Vikings Meets Lemmings?! It's GOBLIIINS on The Atari ST Show Episode 28

Amigos: Everything Amiga Podcast

Play Episode Listen Later Oct 6, 2024 54:18


Welcome to a brand new Atari ST Show! This time out join THE BRENT and Amigo Aaron as we answer the age old question: What would happen if you crossed "The Lost Vikings" with "Lemmings"? The answer just might be this weeks game, GOBLIIINS! Kiiiick back and joiiin iiin on all the fun!!! 00:00 - 00:56 Intro 00:57 - 04:00 New ST Game Pickups! 04:01 - 10:22 Discussion about Point and Click Style Puzzle Games 10:23 - 51:21 Gobliiins Review 51:22 - 51:42 Next Weeks Game 51:43 - 52:54 Schedule for the rest of the year and current releases 52:55 - 54:21 Outro

Topic Lords
240. Who Was Emily Dickinson Owning?

Topic Lords

Play Episode Listen Later May 27, 2024 60:50


Lords: * JP * Shepard Topics: * Damn it, Microsoft added something worthwhile to Office. * Favorite DOS game soundtracks? * The Balatro Discourse * Faith is a Fine Invention, by Emily Dickinson * https://www.poemhunter.com/poem/faith-is-a-fine-invention/ Microtopics: * Artist Alley. * Scrolling down a web page and seeing a bunch of cool stuff. * Seeing a list and wondering "how did this list happen"? * Steam Farming Fest. * Trying to figure out what you want to do when you grow up. * Eating eggs and rice when you have tummy troubles. * The file you all edit to make the deposit slip. * Taking data from multiple columns and putting them all in a single list. * Becoming the spreadsheet wizard. * Installation wizards. * Why nobody calls a software feature a "wizard" any more * A window into the dialectic of wizards. * The LLM hype tornado. * Renting video software from Blockbuster. * Back when any media was a "tape" * Enumerating the kinds of MS-DOS audio hardware. * Emitting a blast of data. * Enjoying a video game in 4, 16 or 256 colors. * How Doom sounded on the internal PC speaker. * Playing multiplayer Doom on a four computer LAN where two of the computers don't have sound cards. * The Doom source port family tree. * Whether Linux supported the internal PC speaker. * Playing each MIDI note with the off-the-track square wave. * Holding on to a joke for several minutes. * Doing sound effects via the Roland MT-32. * FM synth guitars sounding more evil than real guitars. * Synthesizers that are fancier than other synthesizers and are therefore better. * The ambient music on the Doom soundtrack. * The Lost Vikings soundtrack. * Games with tracker soundtracks. * The tracker music era. * A roguelike deck builder kind of a thing. * A huge hit within your social horizon. * Beginners hoping to project intelligence and competence. * The kind of mixing of data and code that Lua makes easy to do. * How to deploy a Love2D game to consoles. * A cool game idea that's just a bunch of cards doing stuff. * Sean Barrett's STB libraries. * The ability to change your mind without having to throw away a bunch of work. * Ambient complexity vs. intrinsic complexity. * Hot takes escaping containment. * The Celeste character controller. * Software security practices that do not apply to a single player indie game. * Looking at code and seeing all the things that it used to be. * Looking at code solving a problem in a domain you are unfamiliar with. * An Emily Dickinson poem that reads like a response to an argument she had at dinner. * Situations where you can directly observe what's happening. * All the filters preventing you from bursting out into song. * Esprit de escalier. * Who was Emily Dickinson owning? * A contempt for faith and a sense that microscopes are good. * Knowing that nobody reads your blog, but taking satisfaction in the knowledge that someone hypothetically could. * Excavating spiritual truth from apocryphal ramblings. * The app that holds all the texts you don't send for ransom. * Digging through people's trash but with fewer steps.

SuperJuegos30
Episodio 22 - Febrero 1994

SuperJuegos30

Play Episode Listen Later Feb 7, 2024 130:26


El erizo (¿o es un puercoespín?) más chulo de todo el gaming ha llegado a Superjuegos con su tercera entrega. En un número lleno de bazofia inmunda (¡Luego no digáis que no os avisamos!) en el que hemos invitado a Toti, nuestro míster, a comentar con nosotros. Pocos juegos se salvarán (Lost Vikings, Rock and Roll Racing, Young Merlin, Sunset Riders), pero al menos hemos pasado un buen rato comentando engendros como Space Ace, Clay Fighters, Pelé!, Last Action Hero, Cliffhanger, Bram Stoker Dracula, Ground Zero Texas, Robocop 3 o Mechwarrior. Ah! Y el indie del mes, que este febrero es "Super Wooden GP2" Y como todo siempre puedo ir a peor, ¡Despediremos con la música de Hugo! Este mes, si aguantáis hasta el final del programa, os merecéis un premio. Enlace para leer la revista : https://archive.org/details/Superjuegos_022 Síguenos en la cuenta de Twitter / Bluesky : @superjuegos30 Ven a comentar el podcast a nuestro grupo de telegram : t.me/sj30podcast Si queréis uniros al grupo de Retro Soccer de Toti en Telegram este es el enlace : https://t.me/+qp9Fxgqw1qg0OTlk

Ewig Gestern – Retropodcast
The Lost Vikings (Folge 111)

Ewig Gestern – Retropodcast

Play Episode Listen Later Jan 26, 2024 73:52


Ein Spiel, das sich nicht so einfach in ein Genre stecken lässt: Rätsel lösen wie bei Lemmings oder The Humans und Plattform-Action wie bei Super Mario und Co. Und dann wäre da noch der Entwickler – wer hätte damals gedacht, das aus Silicon & Synapse, mal eines der größten Gaming-Studios aller Zeiten werden würde ...

The Fourth Curtain
Getting a Rise with Brian Fargo

The Fourth Curtain

Play Episode Listen Later Nov 2, 2023 76:13


One time Olympic hopeful and leader-in-exile Brian Fargo is a true legend. He founded Interplay and inExile Entertainment. He's made dozens of smash hit games like Wasteland, Battle Chess, Lost Vikings and Fallout. He's now mastering time and space with the Newgate Clockwork Revolution. We talk sales shenanigans, AI and much more in this week's episode.Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.comCome join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainFeaturing the music track Liberation by 505Please consider supporting the show by pre-registering for our Season Two Kickstarter at www.thefourthcurtain.com/kickstarter

Gone Medieval
Lost Vikings of Greenland

Gone Medieval

Play Episode Listen Later Jul 21, 2023 34:36


Is there a lost colony of Vikings somewhere in Greenland, shut off from the rest of the world? For hundreds of years, that question has taxed many minds for a variety of reasons that often reflect changes in outlook.In this episode of Gone Medieval, Matt Lewis talks to Dr. Robert Rix who, in his new book The Vanished Settlers of Greenland, goes in search of a legend and its legacy .This episode was edited by Joseph Knight and produced by Rob Weinberg.Discover the past on History Hit with ad-free original podcasts and documentaries released weekly presented by world renowned historians including Dan Snow, Suzannah Lipscomb, Lucy Worsley, Matt Lewis, Tristan Hughes and more. Get 50% off your first 3 months with code MEDIEVAL. Download the app on your smart TV or in the app store or sign up here > You can take part in our listener survey here. If you're enjoying this podcast and are looking for more fascinating Medieval content then subscribe to our Medieval Monday newsletter here: https://insights.historyhit.com/signup-form Hosted on Acast. See acast.com/privacy for more information.

Now You're Playing With Podcast
Volume 48 (feat. Zelda: Links Awakening, Kirby's Adventure, Super Mario Bros: The Movie)

Now You're Playing With Podcast

Play Episode Listen Later Apr 19, 2023 81:20


Link to the magazine here! (https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20048%20May%201993/) Things discussed: Soylent, getting cigs, Batman, sticky sticky controller stickers, Lost Vikings, Shadow Run: the sequel to Shadow Gate, game jams, Bubsy, My Year of Dicks, The Nesters, Star Fox comic, The Legend of Zelda: Links Awakening, Zen Ninja, Ring Rage, Great Greed, Super Mario Bros: The Movie, Kirby's Adventure, The Incredible Crash Dummies, Super Turrican, Jet Ski's, Top 20, the end of rating things 1-10 See ya after our cigarettes!

Nintendo Times Radio
Warp Zone Podcast: April 1993

Nintendo Times Radio

Play Episode Listen Later Apr 17, 2023


Tiny Toon Adventures 2, Batman Returns, Cybernator, The Lost Vikings, Cool Spot, Bomberman '93, Magical Chase, and we answer your questions in this month's Community Connection!

Now You're Playing With Podcast
Volume 43 (feat. Zelda & Mario comic finales, Super Mario Land 2, Cheers)

Now You're Playing With Podcast

Play Episode Listen Later Feb 8, 2023 98:34


Link to the magazine here! (https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20043%20December%201992/) Things discussed: Blaseball, Road Runner, George & Rob drama, Breath of the Wild tears, Batman Returns, James Bond Jr, Techmo NBA Basketball, Ceasers Palace, The Legend of Zelda A Link to the Past comic finale, Super Mario Land 2 6 Golden Coins, Bonk's Adventure, Looney Tunes, Super Mario Adventures Finale, Desert Strike, Link Between Worlds, Road Runners Death Valley Rally, The Lost Vikings, Spider-Man, Push-Over, Rapid Fire, March Madness contest, Nester's Adventures, Top 20, Craig T. Nelson, Cheers and Westin being sad, Now Playing, Domino's contest

Classic Gaming Today:  A Retro Gaming Podcast
Episode 3 - The Lost Vikings

Classic Gaming Today: A Retro Gaming Podcast

Play Episode Listen Later Oct 10, 2022 76:21


Join me as we explore one of Blizzard's (yes, that Blizzard) earlier video game efforts, The Lost Vikings!  Released in 1992, The Lost Vikings was a puzzle platformer that had you navigate three Vikings, all with different skills, through a number of devious levels, all in the hopes of defeating the evil Tomator and returning home.  Did we manage to save our Viking companions?  Tune in to find out! Join the discussion on Discord! Want more Classic Gaming Today?  Sign up as a patron at Patreon.com/ClassicGamingToday!

Pursuing Pixels
Save it for the 'cast! — Issue #23

Pursuing Pixels

Play Episode Listen Later Jun 20, 2022 61:38


Welcome back to Pursuing Pixels, and welcome back to another edition of 'Save it for the 'cast!' As always, Kevin gets things started by rattling off a list of his favorite games from the recently wrapped-up Steam Next Fest, which featured a large number of demos for upcoming indie games — many of which are right around the corner!  He also squeezes in a quick shoutout to TMNT: Shredder's Revenge, as well as Kingdom: Norse Lands, which recently won a poll amongst our monthly supporters. After that, we're digging back into the long-winded conversation that Randall & Kevin had nearly two months ago, at this point — and talking about everything from the Mega Man, to The Lost Vikings, to Gunsmoke on the NES, and much, much more...   Timestamps: Steam Next Fest  -  00:00:47 ↳  Rog & Roll  -  00:01:28 ↳  Frogun  -  00:02:22 ↳  Shinobi Non Grata  -  00:03:26 ↳  Frogue  -  00:05:11 ↳  Dome Keeper  -  00:07:41 Kingdom: Norse Lands  -  00:10:15 TMNT: Shredder's Revenge  -  00:11:50   Thanks for taking the time to listen!  If you'd like to find us elsewhere on the Internet, you can find us at:   

Pursuing Pixels
Save it for the 'cast! — Issue #21

Pursuing Pixels

Play Episode Listen Later May 23, 2022 34:42


Welcome back to Pursuing Pixels, and welcome back to another edition of 'Save it for the 'cast!' We're just about ready to celebrate our third anniversary, so Kevin kicks things off this week with a quick recap of our very own game jam that we hosted, in honor of the milestone! From there, Kevin also gives a shoutout to a trio of awesome indies that he played through recently, including an updated on one of our most-anticipated upcoming metroidvanias! After the indie update, John & Randall join the discussion and we get into all sorts of video game goodness — everything from Tunic, to The Lost Vikings, to Chex Quest, and beyond...   Timestamps: Pursuing Pixels James Jam Game Gam  -  00:00:47 Rusted Moss  -  00:02:49 Moonleap  -  00:05:14 Lulu's Temple  -  00:06:15   Thanks for taking the time to listen!  If you'd like to find us elsewhere on the Internet, you can find us at:   

The Gaming Blind Podcast
Episode 247 - The Lost Vikings (SNES)

The Gaming Blind Podcast

Play Episode Listen Later May 15, 2022 51:24


On this week's full episode of The Gaming Blind Podcast, Samuel takes precautions, finds himself in a conundrum, and doesn't know how to get it out of there while discussing SNES puzzle-platformer The Lost Vikings (and also PSP puzzle-platformer Exit 2 for a bit)! Gaming Jay's YouTube channel: https://www.youtube.com/c/GamingJay1001  Twitter: https://www.twitter.com/sammobam  Matinee Manatees: https://www.matineemanatees.com 

Retroutcast
Abbiamo ritrovato The Lost Vikings

Retroutcast

Play Episode Listen Later Apr 22, 2022 72:29


The Lost Vikings è il platform/puzzle game occidentale anni Novanta che non ti aspetti: bello ancora oggi. Ne chiacchieriamo per un'ora e mezza schivando punte acuminate e gonfiandoci come palloni. Buon ascolto! Soundtraccia: Tanaka - Alessandro Mucchi

In Research Of
S03E13 - Lost Vikings (Explicit)

In Research Of

Play Episode Listen Later Jan 16, 2022 90:04


EXPLICIT TAG - this episode contains a lot of swearing and complaining. Blake and Jeb go in search of a lost Norse settlement in Canada, but discover that the real treasure isn't Vikings, and it definitely isn't the racist bullshit you meet along the way.     Links: Thomas E. Lee - professor whose weird (racist) theories are at the heart of this episode   "Hammer of Thor" - monument/dry-stack/possible Inuksuk at end of episode   Sveinbjörn Beinteinsson - Icelandic Heathenry Revitalist   The statue supposed to be of Erik the Red was actually of Thorfinn Karlsefni Mjolner (aka Thor's Hammer) Greenland (as a Norse Settlement)The GyrfalconThule (aka Ultima Thule) The Norse sorcerer KolgrimJournal article about “Viking” presence in Nunavik Nimoy Fashion Alert:   Not in the episode - but stuff we talked about: L'Anse aux Meadows - real Norse archeological site in Canada The Mismeasure of Man (by Gould) 2021 Calls to boycott Canada Day after graves found Triumph of the Moon (Ronald Hutton) Famous statue of Leif Erikson  Asatru/Heathenry

RetroRenegades
Retro Renegades - Episode: Don't Eat Yellow Snow!

RetroRenegades

Play Episode Listen Later Dec 1, 2021 122:58


In celebration of Blizzard's 30th anniversary, we've recharged three console classics—with all the history, hard work, and love that went into making them—and added a few extras. Relive the legacy of The Lost Vikings, Rock N Roll Racing, and Blackthorne, all faithfully reproduced on modern platforms, in the Blizzard Arcade Collection! Fire up the time machine and start playing today on Battle.net PC (for Windows 10), Nintendo Switch, PlayStation4, and Xbox One (the collection also plays great on PlayStation5 and Xbox Series X|S via backwards compatibility). UPDATE [4/13/2021]: Lost Vikings 2 and RPM RacingTM are now also part of the Blizzard Arcade Collection. ****************************************************************************************** Grab a beer, a slice of pizza and come hang out with us. We play the greatest games from yesterday while discussing today's gaming news and reminisce on the past. A no topic, no fuks given eccentric cast. Come hang with us at 7:00PM EST | 6:00PM CST | 5:00PM MST | 4:00PM PST.. ****************************************************************************************** Listen to RetroRenegades on all major podcast platforms https://anchor.fm/retro-renegades ***************************************************************************************** ****** THE RETRO RENEGADES ARE ****** Graphic God Twitter: @Graphic_God Youtube: https://Youtube.com/GraphicGod​​ Twitch: https://twitch.tv/Graphic_God​​ SUPERSONICSTATION Youtube : https://youtube.com/user/SuperSonicSt... Twitch : https://twitch.tv/supersonicstation​​ STINKINCORPSE Twitter: @stinkincorpse Youtube: https://youtube.com/channel/UChhVxkV0... UK Dazarus Twitter: @UKDazarus Youtube: https://youtube.com/channel/UCud_ef29... Jago Kuken Twitter: @RetroRenegade_ Youtube: https://youtube.com/channel/UCqKT2pP9... CRISPYBOMB Twitter: @Crispybomb EnFin3t Twitter: @EnFiN3t Youtube: https://www.youtube.com/c/RetroRenegades DragonHeartYoby Twitter: @DragonHeartYoby Twitch: https://www.twitch.tv/dragonheartyoby​ Cerebral Paul | Living Differently Youtube: https://www.youtube.com/c/CerebralPaul Twitter: https://twitter.com/CerebralPaul1 DoggyDog420 Twitter: @DoggyDog420Xbox Youtube: https://www.youtube.com/user/Axle1324 ****** FOLLOW OUR FELLOW #GAMERS UNITED GUILD FRIENDS! ************************** The ORIGINAL Next Level Gaming https://www.youtube.com/c/TheORIGINAL... TXR (The Xbox Roundtable) Podcast https://www.youtube.com/channel/UC7S-... 4 Guys With Quarters https://www.youtube.com/user/4GuysWit... http://bitly.ws/e2hW Open Every Box Pete https://www.youtube.com/c/OEBPete http://bitly.ws/e2ia Cerebral Paul | Living Differently https://www.youtube.com/c/CerebralPaul https://twitter.com/CerebralPaul1 The Multiverse Show https://www.youtube.com/c/MultiverseShow http://bitly.ws/e2ip GoGameGo https://www.youtube.com/c/gogamego http://bitly.ws/e2ir Bacon Ice Cream Productions https://www.youtube.com/user/BaconIce... http://bitly.ws/e2iv BG4G https://www.bg4ghub.com/ http://bitly.ws/e2iz The Flamish Experience https://www.youtube.com/user/dutchyga... http://bitly.ws/e2iB 108 Dragons TV https://www.youtube.com/c/108DRAGONSTV http://bitly.ws/e2iC Geeks with Cash https://www.youtube.com/channel/UC7F2... http://bitly.ws/e2iH Papa Pete https://www.youtube.com/user/Skates0008 http://bitly.ws/e2iM PK ENTERTAINMENT https://www.youtube.com/c/PKEntertainmentlive https://twitter.com/PKXLIVE DJC GAME STUDIOS https://www.youtube.com/DJCGAMESTUDIOS ------------------------------------------------------------------------------------------------------------- Music by: Judzilla Music Title: Sounds of the room Title: Closer To The Stars Find this and more at: https://www.youtube.com/channel/UCKlI... License: Creative Commons Attribution license (reuse allowed) --- Support this podcast: https://podcasters.spotify.com/pod/show/retro-renegades/support

Nerd Cave Retro
Vol. 240 - The Lost Vikings

Nerd Cave Retro

Play Episode Listen Later Sep 2, 2021 59:08


This week, The Metroid: Dread trailer gives us a look at a classic villain, the GBA is getting its first release in 13 years, Nintendo Switch might be getting GameBoy and GBA games soon, This Month in Video Game History, and Jason review The Lost Vikings for the SNES. --Check out our merch: www.ncrmerch.com --www.nerdcaveretro.com --Join our Patreon: www.patreon.com/nerdcaveretro -- Watch live at https://www.twitch.tv/jayfunktastic --- Send in a voice message: https://anchor.fm/nerdcaveretro/message Support this podcast: https://anchor.fm/nerdcaveretro/support

DOS Game Club
The Lost Vikings

DOS Game Club

Play Episode Listen Later Aug 31, 2021 90:16


Back when Blizzard Entertainment was still known as Silicon & Synapse, they made a funny looking puzzle-platformer called The Lost Vikings. It's hard as nails, utterly unfair, but also weirdly kind of compelling. What more can we say about it? Listen to find out! Joining hosts Martijn ("Tijn") and Florian ("rnlf") for this episode are […]

SNEScapades
Playing With Power - May 1993

SNEScapades

Play Episode Listen Later Jun 16, 2021 92:37


There is so much to talk about in this May 1993 issue of Nintendo Power, that we needed a super-sized episode cram it all in. We're gonna talk Batman Returns, The Wonder Years, Dave, the Mario Bros. movie, Kawasaki jet skis, defunct comics! What more could you ask for? Oh, I guess we could talk about some games as well. We'll be discussing Batman Returns, The Lost Vikings, Kirby's Adventure, and more. Do you like your games with a clumsy environmental message? We have at least two of those! There's also a sneak peak at the original Game Boy version of Link's Awakening and the Super NES version of Shadowrun. As if that weren't enough, we'll break down that month's Star Fox comic and tell you who Nintendo Power readers voted as their favorite games from 1992. All this and more. Give it a listen!

SNEScapades
Lost Vikings Edition

SNEScapades

Play Episode Listen Later Jun 3, 2021 59:51


It's finally here! The final episode for April 1993 contains a classic. The Lost Vikings may not be a name that carries quite the legacy of a Mario or a Halo Chief (that's the character's name, right?) but it ought to be up there because this game is pure 2D puzzle-platforming bliss. It's a shame then that we didn't get to talk a little more about it despite having only one other game to discuss today. That game being Tom & Jerry. We dug into the history of the Tom & Jerry cartoon and it's almost like once we start talking cartoons, it's hard to get us to shut up about them. But it's nice that April 93 gets to go out on a high note.

Retrobits Podcast
Retrobits 7x02: Los inicios de Blizzard: The Lost Vikings, Rock'n Roll Racing y Blackthorne

Retrobits Podcast

Play Episode Listen Later May 10, 2021 94:45


Blizzard no es solo W.O.W. y Diablo. Hubo un tiempo en el que programaban juegazos para consolas 16 bits, alejados de su modelo actual pero que de un modo u otro han llegado a nuestros días, con elementos que han servido en múltiples ocasiones de inspiración a sus títulos más famosos. Aquí os lo vamos a contar. También daremos un repaso a tres de los títulos icónicos que les lanzaron a la fama: The Lost Vikings, Rock'n Roll Racing y Blackthorne.

Podcast – Spieleveteranen
#208: Blizzard Arcade Collection

Podcast – Spieleveteranen

Play Episode Listen Later Mar 20, 2021 98:30


Rockende Raser, waghalsige Wikinger und ein knallharter Knarrenheld: Blizzard Entertainment hat zum 30. Studiogeburtstag drei Frühwerke neu aufgelegt. Die Arcade Collection bietet neben emulierten Konsolenfassungen von damals auch neue »definitive« Editionen der Edel-Oldies. Wie gut die neuen alten Spiele noch in Form sind, untersucht unser Veteranen-Trio: Gaststar Stephen Freundorfer geht mit den Lost Vikings auf […]

The First Hour
Episode 25 - The Lost Vikings

The First Hour

Play Episode Listen Later Mar 15, 2021 78:35


A group of friends pick out a game from their childhood each week, play the first hour of it, then get together and discuss the game. This week is The Lost Vikings for the Sega Genesis/SNES/Switch.If you want even more from the boys of The First Hour, here's a link to our Discordhttps://discord.gg/j2MV5U5 You can find us all on Twitch under our usernames:    quickpauseit    roocifer_rl    bedruid   pretentiousattention jackofspadez  filthymuffin  *editor's note* there is some weird splicing due to the editing process of this specific episode which makes the conversation seem weird and unnatural. This is due to me being a bad editor, we're a small indie podcast like Blizzard is a small indie developer. Please do not hate me for my mistakes, but see my mistakes as I do, a chance to learn. -QPI Terrible editing done by World Record Holder: Jacob AKA Quickpauseit / Joel AKA FilthyMuffin

Stay Forever
The Lost Vikings (SSF 38)

Stay Forever

Play Episode Listen Later Mar 14, 2021 71:10


Anfang der 90er Jahre war das kalifornische Unternehmen Blizzard Entertainment noch nicht der auf PC-Spiele und eSports fokussierte Gigant, als den man es heute kennt, sondern ein kleiner Entwickler für Konsolenspiele. Und hieß noch nicht einmal Blizzard, sondern trug den Namen Silicon & Synapse. Die in dieser Ära von Blizzard entwickelten Titel waren die beiden Rennspiele RPM und Rock'n'Roll Racing, dazu kam mit The Lost Vikings ein origineller Puzzle-Platformer, das Thema dieser Folge. Geistiger Vater des Titels ist Ron Millar, der später noch mit seiner Arbeit an den WarCraft-Spielen groß herauskam. Fabian und Gunnar sprechen über die Entstehung des Spiels, die Mechanik und die Frage, ob Lost Vikings heute noch Spaß macht. Podcast-Credits: Sprecher: Fabian Käufer, Gunnar Lott Audioproduktion: Lars Rühmann, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Trash80.com (Musik) Infos zum Spiel: Thema: The Lost Vikings, 1992 Plattform: Sega MegaDrive, SNES, DOS, 2003 Port auf GBA, 2021 Remake für Windows 10, Playstation 4, Xbox One und Switch Entwickler: Silicon & Synapse Publisher: Interplay Genre: Jump&Run Designer: Ron Millar, Brian Fargo, Michael Morhaime Musik: Charles Deenen www.stayforever.de

The Bobby Blackwolf Show
748 - 02/21/21 Bobby Blackwolf Show - Persona 5 Strikers Early Impressions, Blizzard Brings Back Its Best Game

The Bobby Blackwolf Show

Play Episode Listen Later Feb 27, 2021 62:29


We start off with a viewer comment regarding Google and its connected accounts that could control your entire digital life. BlizzConline was this weekend, and there was a legendary musical act who performed but wasn't heard by most of the audience. However, Blizzard DID announce that it was rereleasing the best game in its collection - Rock N Roll Racing is out with the Blizzard Arcade Collection alongside The Lost Vikings and Blackthorne. The Intellivision Amico has been delayed again - it slipped from its initial launch date of 10-10-2020 to 4-3-2021, and now has slipped again to October 10, 2021 - exactly one year after its initially announced launch. Persona 5 Strikers was released early for people who purchased the Digital Deluxe edition - and I had gotten about 10 hours into it over the weekend. Then we talk to OLR about putting some respect into Diablo's name.

GeekHard Podcast
GeekHard News #4 Februar 2021

GeekHard Podcast

Play Episode Listen Later Feb 27, 2021 7:47


Tim berichtet Euch diese Woche wieder von Cyberpunk, von der State of Play, von der Blizzcon sowie News rund um Filme und Streamingdienste.

MotherChip - Overloadr
Notícias da Nave Mãe #103 - Adeus a Anthem, novo VR para PlayStation 5, novidades da Blizzcon e mais

MotherChip - Overloadr

Play Episode Listen Later Feb 26, 2021 86:47


Como diz Guilherme Jacobs, a indústria dos videogames funciona em dois modos, ou não tem nada acontecendo ou tudo está acontecendo. Este último foi o caso nesta semana, em que tivemos uma série de notícias, anúncios e novidades. A Sony resolveu dar entrevistas e falar sobre vários dos seus planos, incluindo um novo visor de realidade virtual para o PlayStation 5 e Days Gone no PC, uma edição digital da Blizzcon trouxe algumas surpresas como um pacote com The Lost Vikings, Rock ‘n Roll Racing e Black Thorne, e a EA resolveu não dar novas chances a Anthem. E isso é apenas parte do que discutimos neste episódio. Participantes: Guilherme Jacobs Heitor De Paola Assuntos abordados: 02:00 - Gran Turismo 7 adiado para 2022 07:00 - Há um novo visor de realidade virtual em desenvolvimento para o PlayStation 5 14:00 - Nova reportagem indica novamente mudanças ao Japan Studio 22:00 - Days Gone será lançado para PC 25:00 - PlayStation at Home retorna em março 27:00 - Blizzcon 2021 39:00 - Bloodlines 2 será finalizado por um novo estúdio 46:00 - O caso de Journey to the Savage Planet no Stadia 52:00 - EA decide encerrar o desenvolvimento de Anthem 1:02:00 - Rápidas e curtas Apoie o Overloadr! Saiba mais em https://www.overloadr.com.br/assine Tem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br. Apoie o Overloadr: https://www.overloadr.com.br/ajude See omnystudio.com/listener for privacy information.

Yugen
7 Divinità perse tra la via Emilia e Manhattan (LOREN TAMÌ CANOVA TUNONNA MOROZZI LOST VIKINGS)

Yugen

Play Episode Listen Later Feb 26, 2021 51:53


Menù del giorno: - 5 ARTISTI ITALIANI CHE NON SENTIRAI A SANREMO 2021 (Loren, Tamì, Canova, I miei migliori complimenti, Tunonna) - GIANLUCA MOROZZI E IL MOROZZIVERSE (con Francesco Mucci) 2' 04'' - LA FINE DI LOST (con Massimiliano Chiesa) 14' 23'' - VIKINGS (con Roberto Monzani) 24' 22'' - FUORI ORARIO (con Marco Rossi) 38' 32'' ATTENZIONE: contiene anche tre trailer di film da maneggiare con cura, un documentario musicale da attendere e una cosa che non sappiamo nemmeno di che si tratti. LINK DELL'EPISODIO: - La playlist del Morozziverse realizzata da Francesco su Spotify https://open.spotify.com/playlist/0A578rjJasvsLaaRXIRQmf?si=O4aJ2WH9SMqleYkRyMFb5g - Il finale extra di Lost https://www.youtube.com/watch?v=_pD2iQABwx8

MotherChip - Overloadr
Notícias da Nave Mãe #103 - Adeus a Anthem, novo VR para PlayStation 5, novidades da Blizzcon e mais

MotherChip - Overloadr

Play Episode Listen Later Feb 26, 2021 87:17


Como diz Guilherme Jacobs, a indústria dos videogames funciona em dois modos, ou não tem nada acontecendo ou tudo está acontecendo. Este último foi o caso nesta semana, em que tivemos uma série de notícias, anúncios e novidades. A Sony resolveu dar entrevistas e falar sobre vários dos seus planos, incluindo um novo visor de realidade virtual para o PlayStation 5 e Days Gone no PC, uma edição digital da Blizzcon trouxe algumas surpresas como um pacote com The Lost Vikings, Rock ‘n Roll Racing e Black Thorne, e a EA resolveu não dar novas chances a Anthem. E isso é apenas parte do que discutimos neste episódio.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:02:00 - Gran Turismo 7 adiado para 202207:00 - Há um novo visor de realidade virtual em desenvolvimento para o PlayStation 514:00 - Nova reportagem indica novamente mudanças ao Japan Studio22:00 - Days Gone será lançado para PC25:00 - PlayStation at Home retorna em março27:00 - Blizzcon 202139:00 - Bloodlines 2 será finalizado por um novo estúdio46:00 - O caso de Journey to the Savage Planet no Stadia52:00 - EA decide encerrar o desenvolvimento de Anthem1:02:00 - Rápidas e curtasApoie o Overloadr! Saiba mais em https://www.overloadr.com.br/assineTem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br.Apoie o Overloadr: https://www.overloadr.com.br/ajudeSee omnystudio.com/listener for privacy information. Hosted on Acast. See acast.com/privacy for more information.

The Xbox Drive
The Xbox Drive Episode 179: Diablo 2 Gets Resurrected!

The Xbox Drive

Play Episode Listen Later Feb 25, 2021


The Most Horse-Powerful Podcast On The Internet, The Xbox Drive is back with Episode 179. This week Sean played The Division 2. Ryan played Overwatch. Cleaning the GarageHalo Saturdays! 10:30PM EST. Install Master Chief Collection. We mostly play Halo 2 and 3. Twitch.tv/seancapri or YouTube.com/TheXboxDriveIf you like what we do, support the Show. Subscribe to YouTube.com/TheXboxDrive where we're giving away a Year of GamePass when we hit 500 Subs. You can get early access and exclusive content at Patreon.com/YouMeCapri.Thank you Dallas Robbins - our newest GOLD MEMBER Patron Drive-by ShoutoutsYouTube Comments: The PlaylistRyan: Overwatch, Persona 5 Strikers? Project Triangle Strategy?Sean: The Division 2 Braking News Fall Guys: Ultimate Knockout is coming to Xbox One and Series X/S this summer! https://news.xbox.com/en-us/2021/02/18/fall-guys-ultimate-knockout-xbox-this-summer/Stubbs the Zombie makes his return to Xbox One and Series X/S on March 16th!https://news.xbox.com/en-us/2021/02/18/fall-guys-ultimate-knockout-xbox-this-summer/Blizzard have released Blizzard Arcade Collection, bringing together the arcade versions of Rock N Roll Racing, Blackthorne and The Lost Vikings along with new behind the scenes features. https://news.xbox.com/en-us/2021/02/19/blizzard-arcade-collection-arrives-today/Blizzard have announced a remake of Diablo 2 in the form of Diablo 2 Resurrected and it will launch on Xbox One and Series X/S this fall!https://www.ign.com/articles/diablo-2-resurrected-announced-for-pc-ps5-xbox-series-x-ps4-xbox-one-and-nintendo-switchMadden 21 is officially coming to Xbox Game Pass via EA Play on March 2nd!https://news.xbox.com/en-us/2021/02/22/xbox-game-pass-madden-nfl-21-with-ea-play/The Ninja Gaiden Master Collection was announced for Xbox One and Series X/S! It will contain Ninja Gaiden Sigma, Ninja Gaiden Sigma 2 and Ninja Gaiden 3: Razor's Edge and will launch on June 10th! https://www.polygon.com/2021/2/17/22288083/ninja-gaiden-trilogy-nintendo-switch-release-dateTony Hawk's Pro Skater 1+2 is getting an Xbox Series S/X version on March 26th! This version will include an 120fps mode at 1080p or run at native 4K at 60fps on Series X while Series S will run at native 1440p at 60fps. The upgrade will be free for physical owners of the game or those who purchased the digital deluxe edition, otherwise it'll cost $10 USD to upgrade. https://blog.activision.com/tony-hawk/2021-02/Tony-Hawks-Pro-Skater-1-2-Platforms-Announcement The Carpool Seumas MacIsaac @FamousSeumas - Somehow you now have a working time machine but you can only use it to make one bad game better. What game would you make better with your future knowledge.xero sKill @xerosKill1 - For you (individually), what has been your favorite GamePass entry so far? What's been a title that took you by surprise?Jack Kozma @thordahll - What game on arcade/PC would you like to see get remade/remake on Xbox Series X? Mine would be Gauntlet Legends, I put lots of tokens into the arcade version and many hours in on DreamcastEdward Varnell @thatretrocode - Is Microsoft's value of gaming only for certain ages or can their ecosystem be valuable to everyone? Gamepass and cloud gaming cannot be the only answer to this?Todd Oxtra @toxtra - We talked about gaming pet peeves on @Co_opMode_pod yesterday. What are yours? A note Mark the CaNERDian about this question, I already gave a shout out to @seancapri and acknowledged the hatred for not being able to invert stick directions, so don't pick that one.Mark the CaNERDian @The_CaNERDian - Kojima statue in Phil's office. Epic troll and he's just a fan or real possibility for another big acquisition? If it's real, rate how upset would Sony fans would be from a scale of 1 slap in the face to 10.PlugsiTunes: https://goo.gl/CMv4fr Spotify: https://goo.gl/Vh4DH4YouTube: https://www.youtube.com/channel/UCN5HUqsfM7RyqLKEr6wD7sw Sean:http://twitter.com/seancaprihttp://twitch.tv/seancaprihttp://patreon.com/youmecapriRyan: http://twitter.com/ryanturfordhttp://youtube.com/ryanturfordhttp://twitch.tv/ryanturfordDiscord [You, Me & Capri]:https://discord.gg/zN4cZbA

Nintendo Switch UK Podcast
A 35 Year Link - Episode 102

Nintendo Switch UK Podcast

Play Episode Listen Later Feb 22, 2021 58:34


After the excitement of the February Direct, Mike, Anton and Al get a chance to digest all the amazing Switch news and upcoming releases, as well as all the latest news from the world of Nintendo.* There was a slight audio hiccup, so if it sounds like Mike is interrupting Al, on this occasion, he wasn't . Even though he'd like to more often.Games we discuss includeDiablo II: ResurrectedBlizzard Arcade Collection including Blackthorne, The Lost Vikings & Rock N Roll Racing.Neo Geo Pocket Color Selection including Samurai Shodown! 2, SNK Gals' Fighters, King of Fighters R-2, Fatal Fury: First Contact, & The Last Blade: Beyond the Destiny.Fall Guys -Ultimate Knockout-, available summer.Outer WildsSamurai Warriors 5Mario Golf Super RushTales from the BorderlandsStubbs the ZombieNeon WhitePlanets Vs. Zombies Battle for NeighborvilleMiitopiaWorlds End ClubNinja Gaiden: Master CollectionThe Legend of Zelda Skywards SwordSplatoon 3Super Mario 3D WorldPokemon UNITENintendo Documentary Playing with PowerOverwatch 2Lost N64 title Dinosaur PlanetResident Evil Revelation 3Wind Waker and Twilight PrincessSupport the show (http://www.patreon.com/nsukp)

GAMELX Videojuegos
Gamelx News 22 - Nintendo Direct, BlizzCon, el crunch en videojuegos y Andorra

GAMELX Videojuegos

Play Episode Listen Later Feb 21, 2021 18:42


Hola en un lluvioso domingo del 22 de Febrero del 2021 desde Shadow Moses, Rubi al habla. Hoy tocan bastantes noticias por lo que vamos a ir más rápidos de lo habitual. Empezamos con las más breves. La primera es https://www.20minutos.es/noticia/4590467/0/espana-sopesa-declarar-paraiso-fiscal-a-andorra-para-poner-coto-a-ricos-como-los-youtubers-deportistas-o-multinacionales/?autoref=true Los Youtbers podrían tener los días contados en Andorra. Al quererlo declarar paraiso fiscal que se acabó en el 2018. Con el ‘agujero’ de 3.600 millones de euros se tributa un 4,5% por el IVA, frente al 21% de España. El Impuesto de Sociedades es del 10% frente al 25% del tipo general en España. El IRPF en Andorra no se aplica a los salarios inferiores a 24.000€ anuales. A partir de esta cantidad va en concordancia a la renta, no siendo nunca superior a un 10%. En España, en cambio, llega a ser de hasta un 53%. Numerosas las multinacionales establecidas en Irlanda (Amazon, Booking, Google, Facebook, Yahoo, PayPal, Microsoft, Apple, Twitter, LinkedIn, eBay)… donde el Impuesto de Sociedades oscila entre el 12,5% y el 25%, y de sociedades que representan a personas ricas como deportistas, artistas, modelos o youtubers que han decidido trasladar su residencia fiscal a Andorra, algo que en la actualidad es completamente legal. Y es legal si se cumple con la condición de residir más de 183 días en el país. Esta argucia tributaria realizada por millonarios y multinacionales supone para España un “agujero” fiscal del 14% del Impuesto de Sociedades. ese porcentaje se traduciría en 3.600 millones de euros que España deja de recaudar y que, por tanto, deben pagar el resto de españoles que sí tributan en el país. Los Técnicos del Ministerio de Hacienda, Gestha, aseguran que Andorra, Chipre, Irlanda, Chequia y Luxemburgo podrían ser paraísos fiscales en la próxima lista de España, ante la actualización del listado de la UE que están llevando a cabo los ministros de Economía y Finanzas. El presidente de Gestha, Carlos Cruzado, en el Congreso.EFE Sindicato de Técnicos del Ministerio de Hacienda Por su parte, Carlos Cruzado, presidente de Gestha, asegura que “estamos asistiendo a un intenso debate social en torno al traslado de algunos famosos youtubers a Andorra para acogerse al más que beneficioso sistema impositivo del Principado”. “Supuestamente estarían huyendo de lo que llaman un ‘infierno fiscal’, cuando la realidad es muy distinta”, recalca Cruzado, ya que en los países más desarrollados y con mayores niveles de bienestar, “la presión fiscal es significativamente más alta que la nuestra”. “Al margen del efecto negativo que este comportamiento puede conllevar respecto de los miles de jóvenes seguidores, dicen que millones,, cuya conciencia fiscal no contribuyen estos youtubers a fomentar, lo cierto es que si anuncian su traslado a Andorra y no a Alemania, Francia, Austria, Países Bajos, Dinamarca, Suecia…, es porque allí van a pagar muy pocos impuestos. Y ahí es donde reside el verdadero problema”, reprocha Cruzado. Nintendo Direct Empezamos con el Nintendo Direct con todos los títulos anunciados. Blizzcon 2021 Nos han anunciado interesantes cositas que veremos si son suficientes para los fans. Primero tenemos el Blizzard Arcade Collection. Que incluye los títulos The Lost Vikings, Rock N Roll Racing y Blackthorne. Con filtros, rebobinados, guardados en cualquier parte, editores de niveles, multiplayer a 4 jugadores o adaptación a la pantalla de 16:9 Las delicias a los fans más antiguos del lugar que apreciarán con los brazos abiertos. Si vemos en el horizonte World of Warcraft Shadowlands recibe un nuevo parche con una nueva ubicación, más misiones, mazmorras y jefes. Pero de WoW siempre sabemos que es un juego finito por eso anuncian otra expansión para finales de año. The Burning Crusade. El juego de cartas Hearthstone sigue vivo con una nueva expansión temática en el mundo de Warcraft llamado Forjados en los Baldiós. Más información sobre Overcraft 2, Más información sobre Overcraft 2, una nueva clase para Dia blo 4 en este caso la arpía. Y si hace un año tuvimos la remasterización de Warcraft 3 con un inicio decepcionante. Ahora toca la remasterización de Diablo 2 Resurrected para todas las plataformas. ¿Habrá contentado Jeff Kaplan a sus fans? Noticias de actualidad nacional https://elpais.com/tecnologia/2021-02-19/historias-del-crunch-la-explotacion-de-la-industria-de-los-videojuegos-contada-desde-dentro.html?event_log=oklogin La explotación en la industria de los videojuegos, contada desde dentro Trabajadores que participaron en la elaboración de títulos como ‘Cyberpunk 2077′ o ‘The Last of Us II’ relatan cómo el sector ha normalizado una cultura laboral inhumana y despiadada Sadie Adler, extrabajadora de Rockstar, en una foto proporcionada por ella misma. Sadie Adler, extrabajadora de Rockstar, en una foto proporcionada por ella misma. Al final uno acaba renunciando a sus sueños por cosas tan tontas como una lumbalgia. Tommy Miller trabajaba en Naughty Dog, la empresa más prestigiosa de su sector, el de los videojuegos. Pero su interminable jornada laboral, que le hacía acumular más de 60 horas semanales de trabajo, le estaba destrozando la espalda. Decidió irse antes de que la cosa empeorara. “Tuve suerte”, relata Miller en conversación telefónica. “Otra gente salió peor. Vi a un compañero marcharse en camilla, con un ataque de ansiedad. A otro, irse de baja por depresión. Uno acabó en tratamiento por estrés postraumático… Hay muchas historias peores que la mía”. El nombre de Tommy Miller es inventado. Las situaciones que describe no. Las condiciones de trabajo de la industria cultural más próspera del mundo están en el punto de mira. Las principales empresas del sector han normalizado unas prácticas que pasan por exprimir a sus trabajadores en jornadas maratonianas durante meses. Este sistema de explotación es algo tan común que hasta tiene un nombre: crunch. Miller repite mucho esta palabra y sus derivadas: “En Naughty Dog estuvimos cruncheando casi un año”, explica; “crunchear es parte de la cultura de empresa”, abunda. Miller define estas prácticas laborales con dos palabras que cualquiera puede entender: “Inhumanas y despiadadas” Este desarrollador no solo denuncia las interminables jornadas de trabajo que, reconoce, en ocasiones se alargaban por decisión de los trabajadores. También habla de la fiscalización de esas horas extras por parte de la empresa y de la presión colectiva sobre quienes no las hacían. “Todos los viernes enviaban un correo, o directamente venía un jefe con una libreta, para preguntar quién se quería quedar a trabajar el fin de semana”, recuerda. “Era una forma de señalar al que no lo hiciera”. La situación que denuncia Miller dista mucho de ser excepcional. Cerca de 50 trabajadores del sector fueron contactados para este reportaje. Solo cinco contaron su historia. Ninguna de las empresas mencionadas quiso hacer comentarios. Según el informe del International Game Developers Association, una asociación profesional con más de 12.000 miembros y 25 años de experiencia, el 59% de los desarrolladores de videojuegos aseguraba en 2015 que la explotación laboral era parte estructural de su trabajo. En la actualidad, el 42% lo sigue afirmando. Parece que las cosas están cambiando poco a poco. El motivo, coinciden los analistas, es la denuncia de estas prácticas y la mala fama que empiezan a granjear a las empresas. También ha ayudado la incorporación de una nueva generación de desarrolladores que valoran su calidad de vida por encima de su trabajo. Miller lo confirma hablando de quienes fueron sus compañeros. “El 30% del equipo de ingeniería que trabajó en The Last of Us II[último título de la compañía, estrenado el pasado verano] ya se ha ido. “Y se acabarán yendo más” vaticina. “Después del último Uncharted[anterior juego de la empresa] se fue el 90% del departamento de diseño. Lo llamaban «el juego de los divorcios», por la cantidad de gente que acabó separándose durante el desarrollo”. El problema es que después de estas oleadas de deserciones la gente que se queda y asciende es la que más crunchea. Eso acaba convirtiendo la explotación en parte estructural de la cultura de empresa. Apuestas más arriesgadas Andrew Maximov podría encajar en esa descripción. Este californiano de sonrisa amplia y melena larga lleva 12 años en la industria, cuatro de ellos precisamente en Naughty Dog. Allí ascendió al puesto de director técnico de arte. Supervisó a gente como Miller. “He estado en los dos lados”, explica en videoconferencia desde Los Ángeles “durante años me he cruncheado el culo. Después he trabajado para evitar que otros hicieran lo mismo”. Maximov tiene una visión del problema más global y menos crítica. Asegura que parte de su trabajo consistía en pasearse por las mesas mandando a la gente a su casa. Dice que incluso prohibió hacer horas extra por la noche. “No sirvió de nada”, se lamenta. Niega tajantemente que la empresa apuntara en listas los nombres de quienes trabajaban (y quienes no) los fines de semana. Asegura no haber presenciado ninguno de los episodios a los que Miller hace referencia. Imagen del videojuego 'The Last of Us Parte II'. Imagen del videojuego ‘The Last of Us Parte II’. Para él, el principal problema es que los juegos de hoy son excesivamente ambiciosos. “Ha habido un cambio exponencial”, denuncia. “En la PlayStation 3 un buen juego, con presupuesto alto, podría rondar los 40 millones de euros. Ahora mismo superaría fácilmente los 120 millones de euros. Y eso sin tener en cuenta las campañas de marketing, que pueden llegar a igualar esa cantidad”. El mercado, sin embargo, no ha cambiado tanto. “Los juegos siguen costando unos 50 euros y la base de jugadores no ha aumentado demasiado en los últimos 10 años, así que hacer un juego es una apuesta cada vez más arriesgada”, razona Maximov. Por eso, explica, la presión de los estudios es enorme y muchas veces tienen que recurrir a prácticas reprobables. Aunque estas prácticas existen desde los mismos inicios de esta industria, ahora empiezan a denunciarse. Aunque cuesta. Como explica Álvaro Castellano, director de la página 3DJuegos, con amplia experiencia en el sector: “El sector del videojuego es muy hermético, tienes a muchos responsables de prensa alrededor, es complicado conseguir sacar cosas malas de la industria”. “El Metal Slug [serie de videojuegos Arcade que arrancó en 1996] es un ejemplo perfecto”, señala Castellano. Tiene fama de juego simpático y divertido, pero salió adelante gracias a la explotación laboral. La gente iba a trabajar no solo con su cartera, sino con su saco de dormir”. Castellano hace constante referencia al escenario internacional. Cuando se le pregunta por el mercado español matiza: “En general son estudios pequeños y medianos, por lo que estas prácticasyo creo que son más residuales. Aunque también es cierto que aquí el sector aún es más hermético”. El hermetismo sin embargo se está empezando a romper. Eso persigue Games Workers Unite, un sindicato de trabajadores del sector cuya delegación en España, aún embrionaria, promete canalizar las demandas de los trabajadores nacionales. En uno de sus primeros estudios, realizado junto al investigador Roldán García Párraga, concluyen que el 34% de los empleados españoles ha sufrido explotación en algún momento y que el 28% aún la padecen. “Esta forma de explotación laboral no parece estar tan extendida en España como en la industria a nivel internacional”, explica García Párraga por correo electrónico. “Un dato relevante es que las horas extras, sean en crunch o no, raramente se pagan”. Hay particularidades nacionales, pero los factores estructurales se repiten. La excesiva dependencia económica de la prensa especializada de las empresas que tendría que fiscalizar. O la indiferencia de un público fanatizado que ignora las malas noticias de ciertas compañías. Como explica Castellano, “hay mucha gente que defiende el crunch si lo ha puesto en práctica un estudio que le gusta”. Y prosigue: “Eso es un problema. Siempre ha habido una idea como de Real Madrid-Barça. Eres de Sony, eres de Nintendo… Al final, el público desarrolla filias y fobias por empresas. Y son multinacionales que ganan mucho dinero, que tienen juntas de accionistas en base a las cuales toman decisiones… Este comportamiento no tiene sentido, pero se sigue dando”. Se sigue dando pero menos. En los últimos años, cuando estas historias han trascendido a la prensa, se ha empezado a apreciar cierto movimiento de boicot en las redes sociales (que no se ha trasladado a las ventas). Estas prácticas, toleradas hace años, empiezan a dañar la reputación de las empresas. Aunque hay pocas opciones para evitar la explotación. Una sería posponer el lanzamiento del juego a pesar de las presiones de las plataformas, el público y los departamentos de marketing. La otra, subcontratar trabajo. “Un contratista”, apunta Shinobi Sekijo (nombre supuesto), al teléfono desde Suecia. “Nos llamamos contratistas”. Con este nombre se designa al desarrollador al que las empresas llaman cuando los plazos empiezan a no cumplirse. Sekijo era uno de ellos. Actualmente trabaja como fijo en Ubisoft, una de las compañías más grandes del mundo, con delegaciones en cuatro continentes, más de 10.000 trabajadores en plantilla y sagas como Assassin ‘s Creed o Far Cry a sus espaldas. Es un buen lugar donde trabajar. Lo bueno de un contratista es que no sufre tanta explotación. “Te lo tienen que pagar muy, muy bien”, explica Sekijo. Lo malo, es que mucha gente a tu alrededor sí la padece. “En la anterior empresa donde estuve, From Software [productora japonesa creadora de Dark Souls y Bloodborne], todo el mundo la sufría”, denuncia. Aunque la mayoría ni siquiera lo sabía. “Es que el mismo concepto no existe en Japón. Su mentalidad es distinta y echar horas de más es casi una forma de dar las gracias a tu empleador”. Sekijo no se muestra tajantemente en contra de esta práctica porque entiende que hay veces en las que nace de los propios trabajadores. “Pero hay casos y casos”, matiza, “los que trabajamos en este mundo sabemos dónde ir y dónde no. Todos sabemos cómo se trabaja en algunas empresas. Pregúntale a alguien que haya trabajado en Cyberpunk 2077”, anima. Los salvadores de ‘The Witcher’ condenaron a ‘Cyberpunk 2077’ Pregunto a Adrian Jakubiak. No tiene muchas cosas buenas que decir. “A ver, que había gente maravillosa”, señala en conversación telefónica desde Varsovia, “pero la cultura de empresa, el sueldo, el crunch… No compensaba”. Jakubiak fue durante tres años desarrollador y técnico de sonido en la empresa CD Projekt, desarrolladora de The Witcher y de Cyberpunk 2077. Trabajó en las expansiones del primero y en los inicios del segundo, hasta 2018. Podía echar 13 horas al día, cinco o seis días a la semana. Ganaba 700 euros al mes como programador junior, 1.100 cuando renunció. “Eso, en Polonia, me daba para alquilar una habitación en un piso compartido y para invitar a cenar a mi novia de vez en cuando”, dice. “Para poco más”. Sin embargo, cuando se le pregunta por qué abandonó la empresa no menciona el sueldo ni la jornada: “Lo hice por los jefes”, dice. “En la empresa los llamaban «los salvadores de The Witcher»”, confiesa. El nombre hacía referencia al anterior título de la compañía. The Witcher 3 era un juego de presupuesto modesto que se convirtió en referente mundial gracias, en parte, al esfuerzo titánico que hizo un pequeño equipo. Según Jakubiak el pedigrí que daba haber estado en ese selecto grupo concedía carta blanca a ciertos trabajadores para imponer su ley y su criterio. Su jefe era uno de ellos. Y eso, lejos de salvarle, le acabó condenando. “Solucionaba cualquier problema diciendo que ya lo crunchearíamos más adelante y a la le daba por pensar que era un buen jefe por ello”, rememora el exempleado. “Pero que él cruncheara significaba que al final yo también lo tenía que hacer”, resume. El desarrollo de Cyberpunk 2077 pasará a la historia como uno de los más accidentados que se recuerdan. Ejemplifica muy bien los males que aquejan a la industria. Los jefes de CD Projekt empezaron diciendo que el trabajo a destajo no sería obligatorio en este proyecto, en una declaración que trascendió a la prensa y generó aplausos generalizados. La realidad dentro de la empresa, explica Jakubiak, era bien distinta. Era 2016 y el prototipo del juego se hacía y deshacía de cero, dando tumbos sin un rumbo (ni un horario) fijo. Dos años después presentaron un impresionante tráiler en la feria más importante del sector. Las imágenes no se correspondían con el estado real del juego y se habían hecho ex profeso para la ocasión. Eran un engaño. A esas alturas, las presiones para echar horas de más eran constantes y podían venir del jefe, del equipo o de un compañero. La táctica era similar a la que describe Jakubiak, asumir que si tú no lo haces, tu superior lo haría por ti. Fue más o menos en esa época cuando él se marchó. “Para entonces ya era evidente que había muchas cosas que no iban bien. Ni siquiera teníamos una herramienta para cortar y pegar”, se queja el informático. Sin embargo, las expectativas del juego seguían por las nubes. Incluso dentro de la empresa había cierta confianza en que las cosas, al final, saldrían bien. Los salvadores de The Witcher salvarían también Cyberpunk 2077, “La gente tiende a pensar que es una cosa de un par de meses en la fase final del desarrollo, pero cuando hablamos de juegos grandes es algo que puede extenderse durante años”, comenta. Aun así los últimos meses suelen ser lo peor y Cyberpunk 2077 no iba a ser una excepción. Cuando la fecha de lanzamiento estaba cerca, los directivos se dieron cuenta de que no llegaban. llegaron hasta las 100 horas semanales. Los trabajadores remendaban los errores a contrarreloj pero había demasiados, era como apuntalar un edificio en ruinas con tiritas. Artículo de opinión Sergio nos cuenta su opinión sobre la estrategia de Marketing de Nintendo respecto a los Nintendo Direct nombrando la priámide de Maslow. https://gamelx.es/reportajes/nintendo-direct-piramide-de-maslow/ Canciones empleadas para este programa: Alan Walker (Remix New Songs) – Alan Walker Style 2020 – Animation Music Video [GMV] #4 https://www.youtube.com/watch?v=kuckSkBL_CM Alan Walker (Remix New Songs) – Alan Walker Style 2020 – Animation Music Video [GMV] #3 https://www.youtube.com/watch?v=7-kwII6Wt-c

Gedankensprung
Blizzard Arcade Collection (Review)

Gedankensprung

Play Episode Listen Later Feb 20, 2021 15:36


Zur Blizzcon erinnert sich Blizzard seiner Konsolengeschichte und legt The Lost Vikings, Rock 'n Roll Racing & Blackthorne neu auf. Bei nur 3 Spielen kostet die Arcade Collection aber auch satte 20,- €. Zuviel? Ich analysiere es im Review der Nintendo Switch-Version.

The Retrograde: A Video Game Podcast
Episode 142: The Lost Vikings

The Retrograde: A Video Game Podcast

Play Episode Listen Later Jan 19, 2021 95:24


This week we rediscover The Lost Vikings on the SNES! Was this pre-Blizzard puzzle platformer worth the journey, or should it have been left in the Lost and Found? Along our hunt for this lost game we find time to talk about Andrew's commitment to Death Stranding, experiencing motion sickness in video games, the announcement of a new Indiana Jones game, and we give our thoughts on whether Star Wars partnering up with Ubisoft will work out for the best. Plus, when it comes to separating the art from the artist, just how funny WAS John Wayne Gacy Jr.? Join us on Twitter: twitter.com/RetrogradePod Or on Instagram: www.instagram.com/theretrogradepodcast Or visit our website at www.theretrogradepod.com/ E-mails and business inquiries can be sent to theretrogradepodcast@gmail.com Support this podcast

Home on the RNG
Side Quest: Lost Vikings 2

Home on the RNG

Play Episode Listen Later Jan 18, 2021 7:36


Jeff wanted to introduce Russ to something new. So Jeff and Russ are going to review the SNES game Lost Vikings 2, which was later remade as Lost Vikings: Norse by Norsewest.

The Pod-Cast
S6 E11.5 - The Semi-Annual Heroes of the Storm Trivia Gameshow!!1!1!ONe!11

The Pod-Cast

Play Episode Listen Later Dec 15, 2020


In this surprise, bonus episode, Cameron tricks Bryan into recording an extra Pod-Cast episode, when in reality it's actually the FIRST of our HEROES OF THE STORM SEMI-ANNUAL TRIVIA GAMESHOW! It's… EXACTLY what it sounds like! Cameron spends nearly 45 minutes testing Bryan's HotS knowledge, and in the end, SOMEONE has to play the Lost Vikings in Quick Match. What a WORLD. SORRY about all the CAPS in this EPISODE. I”M EXCITED. If… if you don't like Heroes of the Storm, literally no one would blame you for not listening to this. Lazily edited by Cameron. Our theme music is The Olive Gang by coda. All other music is from the Heroes of the Storm Youtube.

Cross Over Gaming
54 - Super Nintendo fyller 30 år

Cross Over Gaming

Play Episode Listen Later Nov 23, 2020 146:24


Jubileene står i kø i november! Den 21. november 1990 ble Super Famicom, bedre kjent her til lands som Super Nintendo eller SNES, lansert i Japan. Denne tidløse konsollen må selvfølgelig feires, og for å ta den gode samtalen om herlige SNES-klassikere har vi fått besøk av Simon Andreas Skollevoll, som er bassist på flere av podcastens lekre jingler. Vi får også høre mer om Pikmin 3 Deluxe og Hyrule Warriors: Age of Calamity, og i kunngjøringsdelen er det Mass Effect og Ubisoft som får mest fokus. Spill vi snakker om i episode 54: Hyrule Warriors: Age of Calamity, Pikmin 3 Deluxe, F-Zero, Super Mario World/3D All-Stars, Super Metroid, The Legend of Zelda: A Link to the Past/Breath of the Wild, Super Castlevania IV, Chrono Trigger, Mega Man X-X3, MicroMachines, Yoshi's Island, Donkey Kong Country, Dragon Ball Z: Super Saiya Densetsu, Chip 'n Dale: Rescue Rangers, Mass Effect: Legendary Edition, Assassin's Creed Valhalla, Lord of the Rings, Myst, Doom/Doom Eternal, The Witcher 3: Wild Hunt, Star Wars: Squadrons, Curse of Monkey Island, Beat Saber, And Then the Sun Went Out, Alundra, Final Fantasy VI/VII Remake, Hades, Ghost of Tsushima, Animal Crossing, Hades, The Last of Us Part II, Secret of Mana, Turtles IV: Turtles in Time, Lost Vikings, Heroes of the Storm, NCAA Basketball, Tales of Phantasia, Pilotwings, Street Fighter II, Illusion of Time, Soul Blazer, Terranigma, Transport Tycoon Deluxe.

Gare aux Pixels - Attention un pixel peut en cacher un autre - Retrogaming Podcast

Bonjour à toutes et à tous, l’équipe espère que vous allez bien et nous vous souhaitons un bon 2ème confinement dans la mesure du possible. Au programme : Actus : Shooter sur Amstrad CPC, Zelda remaster HD sur emulation MESEN, Borne SNK…Test retro : Alfred’s Adventure sur Gameboy Color – YoutubeTest retro : Blazing Stars sur Neogeo AES – YoutubeTest retro : The Lost Vikings sur PC et SNES – YoutubeRemerciements : à vous nos auditeurs préférés ^^ Credits audio : Intro : Turtles in Time – Sewer Surfin Metal de Florian Haack Sommaire : Castlevania – Vampire Killer [Metal Cover] de Nestalgica News : Street Fighter 2 Guile theme goes Heavy Metal de Charlie Parra del Riego Remerciements : Ducktales Moon Theme – METAL COVER de PirateCrab Bonne écoute à toutes et à tous et bon retrogaming !

Hardcore Gaming 101
Shovel Knight

Hardcore Gaming 101

Play Episode Listen Later Oct 22, 2020 60:53


Join the HG101 gang as they discuss and rank Yacht Club's retro-perfect mega-platformer. Dig up, stupid! This weekend's Patreon Bonus Get episode will be The Lost Vikings. Donate at Patreon to get this bonus content and much, much more! Follow the show's host on Twitter to get the latest and straightest dope. Check out what games we've already ranked on the The Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts or Stitcher! Intro music by NORM. 2020 (c) Hardcore Gaming 101

Hardcore Gaming 101
Skullgirls

Hardcore Gaming 101

Play Episode Listen Later Oct 20, 2020 51:08


Join the HG101 gang as they discuss and rank the most beautifully grotesque 2D fighting game of the fake 1930s. This weekend's Patreon Bonus Get episode will be The Lost Vikings. Donate at Patreon to get this bonus content and much, much more! Follow the show's host on Twitter to get the latest and straightest dope. Check out what games we've already ranked on the The Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts or Stitcher! Intro music by NORM. 2020 (c) Hardcore Gaming 101

The SEGA Lounge
BONUS: Matt Furniss

The SEGA Lounge

Play Episode Listen Later Aug 6, 2020 21:57


Hello! I hope you're all safe and as happy as possible these days. As you know, The SEGA Lounge is currently on break for the whole month of August. But I wanted to bring you some bonus content during the month so starting this week you'll be able to listen to some short interviews I did back in 2018 as part of "The Manic Lounge" segment of The Manic Monday Show on RadioSEGA. This week, we have a legendary vgm composer, the marvelous Matt Furniss, known for many iconic game soundtracks, including The Terminator, Alien 3, The Lost Vikings and many more on SEGA systems. Enjoy the interview and come back next week for another bite-sized chat. Follow Matt on Twitter: https://twitter.com/mfurniss Check out his Soundcloud page: https://soundcloud.com/matt-furniss And his music Facebook page: https://www.facebook.com/furnissmusic Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com. Follow The SEGA Lounge on Twitter: https://twitter.com/thesegalounge Like us on Facebook: https://www.facebook.com/thesegalounge Check out our website at https://www.thesegalounge.com Find KC on social media: https://streamerlinks.com/kcradioman

Call Me By Your Game
Episode 25 – The Lost Vikings with Fernanda Perez

Call Me By Your Game

Play Episode Listen Later Jun 10, 2020 66:24


LA based writer, improviser, and wonderful person Fernanda Perez joined us to talk about her experience with The Lost Vikings (1993). At the top of the episode Conner addresses the […]

Remember The Game? Retro Gaming Podcast
Remember The Game #89 - The Lost Vikings

Remember The Game? Retro Gaming Podcast

Play Episode Listen Later Mar 25, 2020 64:00


Some people skip episodes about games they don't know. I get that, but don't skip this one! You can play it online for free, so this is like a commercial for it. Plus, what else do you have to do these days??   The Lost Vikings is a platformer/puzzle game, originally released on the SNES and developed by Blizzard (the little known game developer behind World of Warcraft, Diablo, and Overwatch). Before anyone knew who they were, they made a game about three vikings and their adventures through spaceships, jungles and pyramids, and it was awesome.    This game isn't perfect, but it's fun, and it's charming as all hell. I used to play with my friend Daniel when we were kids, and we had a great time breaking down the good, the bad, and the ugly about Erik, Baleog, and Olaf (the vikings) adventure. If that's all you're here for, skip to 24:15.    Before we get into Lost Vikings, I get some stuff off my chest. I weigh in on the Corona situation quickly. I'm glad this show is helping some of you get through it, because you're all helping me more than you know.    Video games are helping us pass time too, and there's an INSANE run of new releases right now! I break down some of the top scoring games that have come out over the past few weeks. I also talk about all the games I've been playing while I'm locked down (including the return of my let's play series 'Adam Sucks at Video Games'!)    And finally, I rant about EB Games/Gamestop again, because their management team is hot garbage.    Enjoy the podcast, wash your hands (and your controllers), and stay safe.    OH YEAH! We're gonna try running another Mario Kart tourney Saturday night. Follow us on Twitter or Instagram for the tournament ID (we follow back!)   Twitter - @memberthegame Instagram - @memberthegame

La Caz' Retro
#134 : THE LOST VIKINGS (1992)

La Caz' Retro

Play Episode Listen Later May 28, 2019 98:40


Retrouvez le conducteur et toutes les infos sur lacazretro.fr

The Upper Memory Block
UMBCast 105 - The Lost Vikings

The Upper Memory Block

Play Episode Listen Later Mar 1, 2018 46:16


Time for episode 105 where I dive into the 1992 Silicon and Synapse puzzle platformer, The Lost Vikings. Links: Get The Lost Vikings direct from Blizzard, for free! http://eu.blizzard.com/en-gb/games/legacy/ Lost Vikings in Heroes of the Storm: https://us.battle.net/heroes/en/heroes/the-lost-vikings/ Next Episode: Next time, we'll be hearing a guest show from Father Beast about the 1994 MicroProse business sim, Transport Tycoon.

The Upper Memory Block
UMBCast 104 - Defender of the Crown

The Upper Memory Block

Play Episode Listen Later Jan 24, 2018 64:55


Here is the long awaited episode 104 in which I dive deep into the 1986 strategy/action game, Defender of the Crown from Cinemaware. Links: Jim Cuomo's Amiga and gameplay CD music (authorized hosting from Tomer): http://www.tomergabel.com/DefenderOfTheCrownMusic.aspx Buy Defender of the Crown on GoG: https://www.gog.com/game/defender_of_the_crown?pp=1106a1dda2d680438ecfb0bb70fd479c55a1791f Next Episode: Next time, we'll be discussing the 1992 Blizzard puzzle/platformer, The Lost Vikings.

The Diad Presents: A VGM Podcast

Welcome to The Diad Presents! Sorry for the delayed post this week. I was traveling and Alan was not in the studio for the holiday weekend. As I said on twitter, sorry I ruined your morning commute! This week is all* about vikings! *and anything else I can tie to vikings. The show can be downloaded here, or streamed here: Here is the trailer I mention: And here is one of my own personal pictures - mobile phone quality! And the track list below: # - Game - Track - System - Composer 1 - Prophecy I: The Viking child - The Village / Level 1 - Amiga - Barry Leitch 2 - Erik the Viking - New Dawn (Erik the Viking's Theme) - NES / FC - Neil Baldwin 3 - Lost Vikings - Factory Beat - SNES / SFC - Charles Deenen 4 - Lost Vikings 2 - Dark Ages - SNES / SFC - Glenn Stafford 5 - Myth: History in the Making / Conan: The Mysteries of Time - Title Theme - C64 - Jeroen Tel 6 - Spike in Transylvania - intro number 35 - Amiga - WOTW (“Warrior of the Wind”) / Supplex (Group) 7 - Heimdall - Track 4 - Sega CD - Martin Iveson 8 - Viking Squad - Cathedral - Playstation 4 - A Shell in the Pit

Purple Daily
Adrian Peterson and Matt Kalil are lost; Vikings aren't (ep. 155)

Purple Daily

Play Episode Listen Later Sep 21, 2016


The Vikings got new on long-term injuries to LT Matt Kalil and RB Adrian Peterson. Ben Goessling and Matthew Coller tell you what it means for the Vikings now and in the future. How much will the offense be better or worse without Peterson? And how good is Sam Bradford? Can he keep up the pace he set on Sunday night? Should the Vikings feel they are in the drivers seat still to win the division?