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The first Pokémon videogames, ‘Red' and ‘Green' were launched in Japan on 27th February, 1996. The franchise went on to be the most successful ever video game to TV adaptation, and the highest selling trading card game in history of cards. Created by Satoshi Tajiri, the gameplay recalled his childhood obsession for bug-hunting, and made use of Nintendo's new GameBoy connection cable to enable players to swap and collect monsters. But it wasn't until the card-trading game went viral in playgrounds that his company, Game Freak, was accused of encouraging gambling. In this episode, Arion, Rebecca and Olly explain why the series was re-named for the American market; reveal just how many epileptic seizures were caused by the anime adaptation in one ill-fated broadcast; and explain what the Grand Mufti of Saudi Arabia had in common with a group of Long Island moms… Further Reading: • ‘The Year in Ideas; Pokémon Hegemon' (The New York Times, 2002): https://www.nytimes.com/2002/12/15/magazine/the-year-in-ideas-pokemon-hegemon.html?searchResultPosition=21 • ‘Pokémon: The Japanese game that went viral' (BBC Culture, 2020): https://www.bbc.com/culture/article/20200811-pokemon-the-japanese-game-that-went-viral • ‘Gameplay: Pokemon Red' (GameFreak, 1996): https://www.youtube.com/watch?v=C034iux-EJ8 This episode first aired in 2023 Love the show? Support us! Join
Heute erfüllt Janny mit der Geschichte der Pokémon einen Themenwunsch seiner Kinder, die auch im ersten Teil ordentlich reinschreien. Ansonsten gibt es noch wenig Wissenswertes zu Uri Geller und Janny bringt mal wieder Bismarck und Wrestling unter. Tuut Tuut! Literatur macht er morgen. Und bessere Shownotes. Und vielleicht die Schmutzspur berichtigen. Mehr musikalischen Kontext zu unseren Folgen findet Ihr hier auf Spotify:https://open.spotify.com/playlist/3V4...Den aktuellen Popkultur-Kontext und viele andere Videos gibt es in dieser Playlist:https://www.youtube.com/watch?v=QpIAKV0OMYQ&list=PLZgnFFgLv7g-AoQi_9mRgbVrLrpVqXUKPBleibt uns gewogen und schreibt uns was!Support the show
Continua la nostra avventura alla scoperta di come sono nati i Pokémon, animaletti di fantasia che si sono trasformati in un brand da 100 miliardi di dollari. Satoshi Tajiri è un imprenditore squattrinato con un'idea in mente; un'idea per la quale è pronto a mettere in gioco qualsiasi cosa. Ascolta il podcast di approfondimento BRANDY - https://shorturl.at/1roWe Ascolta la storia di NINTENDO - https://linktw.in/Qggjhl Iscriviti al canale YouTube - https://bit.ly/3V0UMXE
What do Anthony Hopkins, Dan Aykroyd, Courtney Love, Daryl Hannah, Jerry Seinfeld, Albert Einstein, Heather Kuzmich, Elon Musk, Lionel Messi, Eminem, and Satoshi Tajiri have in common?Celebrity? Creativity? Fame? Fortune? Yes, all of them have these things to varying degrees. Each and every one of them also has (or in Einstein's case, had) autism.So does author, actor, autism advocate, and animal rights activist Daniel Keith Austin, creator of the children's book series, Chelsea's New Journey. I was especially interested in hosting Daniel on the show because there are a lot of misconceptions around what autism is and how people with it interact with the world. It's a topic that's near and dear to my heart because my nephew is on the spectrum. Daniel was raised with the core beliefs of striving to be a good and decent person who treats people well, does things for the overall benefit of mankind, and helps people lead better lives.He also grew up as one of four autistic siblings and experienced many challenges. He was a disruptive kid who struggled in an educational system that just wanted him to follow orders and behave while doing little to support him in learning to form relationships and communicate effectively. He didn't find out he had autism until he was 14 years old. In Daniel's case, you could say things were never “fine” – for him, Fine is a 4-Letter Word and always has been.In a moment, when you meet Daniel, you'll discover how his passion for writing, performing, and storytelling led him to create a series of children's books about Chelsea the Golden Retriever.Revolving around the life story of a Golden Retriever based on Daniel's childhood dog, this series breaks down and transforms complicated, contentious themes into an understandable, relatable tale that powerfully addresses themes of abandonment, the need for acceptance and belonging, and triumph over adversity through seemingly impossible challenges from the perspective of someone who lacks a human voice.Through Chelsea's eyes, Daniel invites you to join an engaging and thought-provoking story arc around Chelsea becoming a therapy dog for people on the autism spectrum.Daniel's hype song is “Something's Coming” from West Side Story.Resources:Daniel Keith Austin's websites: https://danielkeithaustin.com/ and https://www.chelseasnewbeginningbook.com/ Facebook: https://facebook.com/chelsea.the.golden.retrieverInstagram: https://instagram.com/chelseathegoldenretriever88/X (formerly Twitter): https://x.com/ChelseaTheGold2Invitation from Lori: Before we get to this thought-provoking, emotional conversation that delivers a new perspective on thriving with autism, let me mention that in my special guide, 5 Easy Ways to Start Living the Sabbatical Life, you can discover, step-by-step, how you can stop settling for “fine” and look at your life with a fresh set of eyes. Even if, like many people in today's high-speed world, you're not in a position to take a month or year-long sabbatical. You know how you normally hear the disclaimer “Don't try this at home!” In this case, you CAN try this at home. And not just “try,” DO. Once...
Are you passionate about following God?Romans 12:11Do not lack diligence in zeal; be fervent in the Spirit; serve the Lord.Support the Show.
Saviez-vous que les versions Rouge et Verte de Pokémon auraient pu sortir dans l'indifférence la plus totale ? Laissez-nous vous raconter l'histoire de Satoshi Tajiri, le mystérieux créateur des Pokémon.Armez-vous de vos pokéball, on part à la chasse aux infos sur Satoshi Tajiri et les secrets derrière la création des Pokémon. Enfant, Satoshi se passionnait déjà pour les petites créatures et collectionnait même les insectes. Avec l'urbanisation et en grandissant, le jeune homme va découvrir les jeux vidéo, un hobby dans lequel il rêve de faire carrière. D'abord en tant que rédacteur et testeur dans un magazine auto-édité qu'il va créer, puis en temps que game-designer et développeur dans son propre studio. Studio qui donnera naissance aux célèbres Pokémon ! Retrouvez tous les JV LEGENDS sur Youtube ou sur JV !
Does Pikachu have a stand? The manga has a unique take on how and why Pikachu can surf. Did you know you could teach Pikachu to surf? Sip plot summary @ 6:40 We also talk about the inconsistent looks of Blaine the fire Pokémon gym leader. Email: WeAppreciateManga@Gmail.com 120: Pokémon Adventures vol. 5 Chapters 53 to 65, ‘Can't Catch Caterpie' and ‘Karate Machomp' Story by Hidenori Kusaka Art by Mato English Translation by Kaori Inoue Lettering and touch up by Wayne Truman With the disappearance of trainer Red it is now Yellow Caballero's job to team up with Pikachu and find him. Along the way Red's rival, Blue, teaches Yellow the ways of a Pokémon trainer before they head off on their journey. Soon Yellow has a short run in with members of a fractured team Rocket and eventually Yellow traces Red's previous steps to a hidden Tentacool nest within the ocean, a pocket of air holds the treasure of evolutionary stones and Yellow finds that three of the stones have already been taken. Meanwhile an old ally of Red and Yellow's is the young Lady, trainer Green. She breaks in to Bill's house (the man who invented the Pokémon to PC transport system, remember?) and tries to find records of Red's Pokémon use, both Bill and Green learn that Red took out an Eevee, but before they learn anymore, they become attacked by Bruno of the elite four. With the use of Green's Blastoise they learn that the fight has been a distraction from the danger that Yellow is in. Lance, the dragon pokemon expert and member of the elite four attacks Vermillion city whilst Yellow is at a surfing competition. Pikachu is almost abducted by Lance but uses the substitute move and learns how to surf, overpowering Lance which causes him to flee. After learning of Lance's manifesto of destroying humans for the benefit of Pokémon. Yellow asks Pikachu if siding with humans is something they want to do. Of course, Pikachu agrees to side with humans, because Pikachu is cool like that. The Elite Four have spread out individually to make their attack. Bruno attacks Pewter city, Agatha attacks Cerulean city and Lorelei attacks Celadon city. Lance's whereabouts are unknown but Yellow teams up with Blaine to check out Cerise Island and see if Lance is there. Blaine intentionally gets to the island before Yellow and teams up with Blue at the shore. Once they travel inside the caves the two are ambushed, not by Lance but by the triad leaders of the Rocket gang. Lt. Surge, Sabrina and Koga! Yellow has yet to arrive. Topics: · Why Yellow Caballero works as a character! · The “enemy mine” trope that James refers to pre-dates Star Trek, James talks about the third season finale of Voyager titled “Scorpion” where the crew need the help of an enemy in order to navigate Borg territory. The actual trope namer/codifier could be the 1985 Dennis Quad movie ‘Enemy Mine' adapted from a Barry Longyear novella. That story also involves a war between humans and an alien race. · A mention to Red's Poliwhirl evolving in previous chapters brings cohesion to an otherwise bizarre quest for Yellow. Poliwhirl is unique to the manga as Red's first Pokémon, where as in the anime and the Dengeki Pikachu (Electric Tale of Pikachu) manga it is Pikachu who is the first Pokémon that our hero owns. The reasoning behind this is that the lead creative designer of the '96 game, Satoshi Tajiri, considers Poliwhirl to be his favorite Pokémon. Which is unsurprising since Red is based on Satoshi Tajiri. · The surfing Pikachu is a hidden feature in a few of the games in the series. When certain criteria are met, such as acquiring HM03 for example, you can teach Pikachu surf. There is also a hidden surfing Pikachu mini-game in Pokémon Yellow Edition. Differences and Comparisons to other Media: · Lance of the Elite Four has the name "Wataru" in his native Japanese appearance. Possibly derived from the word "Watatsumi", an ocean deity of Japanese creationist myth. In German translations he is given the name Siegfried, named after the dragon slaying hero of norse myth, mostly famous due to Wagner's Nebelunglied Opera. (Which you would have heard of if you watched the movie 'Apocalypse Now'). In English translations he is named after a weapon that medieval knights used. · In this manga Blaine has it as a disguise but in the anime, he prefers to wear a short-sleeved shirt with hair on his sides sans the usual shades that cover the eyes. This is how Blaine was illustrated and looked like in the manual and early concept art. Blaine also has hair in the anime but will wear a wig and shades to disguise himself. In the '96 Gameboy game and later appearances on the trading cards he is fully bald and wears shades, like his first appearance in the manga. According to... Blaine's design is recycled from unused pixel art of what was supposed to be the president and head scientist/researcher of Silph co. The theory was that you would have a Pokémon battle with this character but it may have been scrapped since the goal was to save them, since when you first meet them, they are a hostage during Rocket's takeover of the Silph building, thus defeating the purpose of seeing them in battle graphics. On top of this, Blaine's original design has a military motif and may have been too much like Lt. Surge. In other words Blaine's disguise in the manga is a nod to his scrapped design. The Obsessive Gamer on Youtube has a video which goes in to better detail. Blaine was a unique gym leader in that he would have his gym members battle you if you got his Pokémon trivia questions wrong and so he would test the players intelligence. In the anime he would test Ash by speaking in riddles. Facebook Instagram Twitter Official Website Email
James and Will talk about volume 4 of the Pokémon Adventures manga. Including the new and original “Yellow” who is perhaps the first gender neutral looking character we have seen in an otherwise shonen manga. Skip summary of the plot @ 5:15 Email: WeAppreciateManga@Gmail.com 119: Pokémon Adventures vol. 4 Chapters 41 to 52, ‘Ponyta Tale' and ‘Growing out of Gengar' Story by Hidenori Kusaka Art by Mato English Translation by Kaori Inoue Lettering and touch up by Wayne Truman Two years have passed since the events of Volume 3 and the protagonist Red is now missing. A concerned Misty contacts Professor Oak and their talk is interrupted by Red's Pikachu, a bruised, bloody Pokémon dragging its feet as it enters Oak's place. A new and mysterious protagonist arrives to pick the Pikachu up and take it with them as they journey to find Red. Much to Oak's dismay. Red was last seen after he was invited to Battle with Bruno of the Elite Four. A group of Pokémon trainers who are stronger than the Pokémon gym leaders. It is not long until Lorelei of the Elite Four tracks down the Pikachu it's new trainer. The trainer proudly states their name as Amarillo, the Spanish word for Yellow. Lorelei also learns that Yellow has telepathic powers towards Pokémon, a sort of Pokémon whisperer that can heal Pokémon with a touch and express great empathy for them, even seeing through them. Eventually Yellow escapes Lorelei and along the journey meets Red's friends, whom only want to see Pika (Red's Pikachu) be reunited with its owner. Albeit they do not have faith in Yellow. Questioning if Yellow is fit for being Red's substitute. During such a conversation, Pika hears that Red is nearby and tracks his old trainer's scent. In a twist of fate, Pika falls for an imposter Red. A “Super Nerd” who works for the Elite Four. Desperate, friends of Red and Pokémon gym leaders call Blaine for help. Yellow with the help of the gym leaders defeats the nerd but in doing so a Gastly Pokémon appears to spirit the nerd away. Blue appears and makes a decisive strike that ends the Gastly. Blue tells everyone that the ghostly gas Pokémon most likely belongs to Agatha of the Elite Four. He also tells them of his previous encounter with Agatha and how he found the strength to fight a ghost Pokémon. Blue even criticises Yellow for saving a Caterpie (caterpillar Pokémon) during the battle with the super nerd. Saying that Red could have saved it without putting his own life at risk. Blue decides to take Yellow with him and train but not before Yellow is gifted two new Pokémon for protection. Brock's Graveller and Misty's Omanyte. Topics: · A criticism of volume 4 is how the villains are perhaps too mysterious for their own good. Their motives remain hidden and not having any context for their behaviour we do not know what they are willing to do to achieve their goal. This does not make an entertaining read since by making the villain mysterious you risk making the stakes too vague to understand. It is not enough to know what characters fight for, we also need to know why. Understandably the villains are trying to cover up something but we do not know what as of this volume. · Writing mystery is a good way to entice readers and keep them stuck to the story. But Hidenori reveals information too soon, making the sense of mystery trite. · Yellow as a character is first time we see a gender-neutral looking hero in the franchise. Although addressed as male by others in the story, there is no signifier or trait to tell us that they are male, they also lack traits that tell us there are female. The straw hat and tunic add to this warm, innocent and naïve appearance of a child, a contrast to someone like Lorelei who has a more mature and effeminate appearance since she wears high heels and glasses that comb away her thick hair. · The origins of Game Freak from fanzine to game design company and Ken Sugimori's journey from mangaka to designer. For more information on the history of Game Freak and Pokémon creator Satoshi Tajiri there is the article, The Ultimate Game Freak - TIME and Dr. Lava's twitter as well as their amazing blog on Nintendo History. Differences and Comparisons to other Media: · The Super Nerd appeared as a trainer class enemy in the original ‘96 game, having a personality between the Pokémon maniac and the Scientist. They are really Geeks who specialise in Poison and Electric Pokémon. They usually have Voltorbs that do the self-destruct move, which in and of itself seems like a commentary on nerd culture. From the original Japanese text their name translates to “Science-man” with the in-game scientist class having a name that translates to “rouge researcher” · The Elite Four are the last bosses of the original '96 game and called the Pokémon masters in some cannon. In the anime Lorelei was named Prima, this was so that she would have the same syllables as her original Japanese name, Kanna, which is written using the Kanji for the word cold and/or dread The name Loreilei comes from a slate rock located on the Rhine River at Sankt Goarshausen in Germany, believed to have been haunted by a siren that lured sailors to their death. The etymology behind the name has the words Lurein and the Celtic word Lei, which means murmuring, or whispering rock. Agatha may have possibly got her name from Agatha Christie, the famous murder mystery writer and creator of Hercule Poirot and Miss Marple. Agatha's Japanese name is Kikuko, and is spelt using the kanji for devil, demon or ghost. Bruno, the fighting type Pokémon master gets his name from the words brawn and brute, his Japanese name, Shiba, is derived from the word, “Shibaku”, which means “to strike”
This is an encore presentation of my episode about Satoshi Tajiri and Pokemon is one of the biggest games in modern history. For over 25 years, hundreds of millions of people around the world have enjoyed videogames, card games, cartoons, and movies. But how did it all get started? For that we need to go back a little further than the 25 years of Pokemon, back to the 1960s and 70s in Machida Tokyo Japan, and a little boy named Satoshi Tajiri. Even though Tokyo is obviously a big city, the area where Satoshi grew up was still kind of rural. He loved exploring nature and in particular, he liked catching bugs. The other kids took notice of his love of entomology and called him Dr. Bug. The thing is, Machida didn't stay rural. Satoshi saw Tokyo's urban sprawl pave over the space where he grew up and he felt a sense of loss. As an adult in the 1980s, he started a gaming magazine, then decided that making his own games would be more satisfying than writing about other people's games. He and his friends started the video game company Game Freak with some modest success early on. In the early 1990s, Satoshi came up with an idea for a game inspired by his childhood. He thought about all the kids growing up in cities who wouldn't get the chance to enjoy exploring nature and collecting bugs as he had. He thought it would be great to build a game around this idea with a kid collecting fantasy creatures he called pocket monsters. Check out my other podcast Art Smart | Rainbow Putty Science Lab Who ARTed is an Airwave Media Podcast. If you are interested in advertising on this or any other Airwave Media show, email: advertising@airwavemedia.com Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn about Satoshi Tajiri and the creation of the video game Pokemon and the subsequent success of the card game and other media.
In this episode we return to a topic we've briefly touched on in previous shows. But this time it's personal. I know what you're wondering. How could an Asian video game involving monsters, magic and mythology upset people with a Chri$tian world view? Well, it's Asian, involves monsters, magic and you get where this is going.Phil Arms, Satoshi Tajiri, Pastor Brett Peterson from the incredibly credible show Ancient Aliens, Gene Moody, Earline Moody, Franz Klintsevich, Andrei Polyakov, Eric Barger, David Benoit, David Brown and Uri Gellar all make guest star appearances.Sauceshttps://www.livedesignonline.com/houses-worship/millennial-perspective-pokemon-demonichttps://www.snopes.com/fact-check/pokemon-satanist-anti-christian-inverview/https://www.nintendolife.com/news/2019/07/feature_pokemons_dark_history_in_11_shocking_momentshttps://www.worthynews.com/2816-a-critique-of-the-anti-pok-mon-hypeThe Complete Deliverance Manual by Gene & Earline Moodyhttps://abcnews.go.com/International/story?id=81345&page=1https://unity1.store/2016/07/25/a-brief-discussion-of-a-fatwa-prohibiting-pokemon/https://www.themoscowtimes.com/2016/07/19/pokemon-goes-russian-a54635https://www.huffpost.com/entry/pokemon-go-cyber-demons-rick-wiles_n_5787ff01e4b03fc3ee501a76Entertaining Spirits Unaware By Eric Barger & David Benoithttp://www.ericbarger.com/understanding.pokemon.go.htmhttps://www.wayoflife.org/reports/the_problem_with_pokemon.htmlhttps://www.lifewire.com/lavender-town-syndrome-1126184https://gamerant.com/pokemon-anime-kadabra-removal-magician-lawsuit-return-2021/#:~:text=For%20a%20decade%20and%20a,used%20his%20likeness%20without%20permissionhttps://www.polygon.com/2020/11/30/21726492/pokemon-nintendo-lawsuit-uri-geller-kadabra-apology
Journey begins at approximately 1min 30secs On this journey we go on a Pokemon adventure in the hope of catching them all! Inspired by the franchise created by Satoshi Tajiri. SUBSCRIBE & never miss a journey RATE & REVIEW to help other families find us & join us on 'Your Floating Bed' journeys VISIT US www.yourfloatingbed.com SAY HELLO yourfloatingbedpod@gmail.com PERSONAL JOURNEYS: Let's create your personalised journey https://kerrykeenanmindfulnessandwellbeing.co.uk/create TIP JAR: www.paypal.me/yourfloatingbedpod if you would like to tip us, no matter how small the amount, your tip will be gratefully received and will help us continue to create our sleep journeys and run the podcast. Let us know your name in the notes section and you will be credited in the next episode. INSTAGRAM: www.instagram.com/kerrykeenanmindfulness_y_f_b MUSIC: Savannah (Sketch) & Numinous Shine by Kevin MacLeod Full Accreditation in show biog https://filmmusic.io/standard-license
The first Pokémon videogames, ‘Red' and ‘Green' were launched in Japan on 27th February, 1996. The franchise went on to be the most successful ever video game to TV adaptation, and the highest selling trading card game in history of cards. Created by Satoshi Tajiri, the gameplay recalled his childhood obsession for bug-hunting, and made use of Nintendo's new GameBoy connection cable to enable players to swap and collect monsters. But it wasn't until the card-trading game went viral in playgrounds that his company, Game Freak, was accused of encouraging gambling. In this episode, Arion, Rebecca and Olly explain why the series was re-named for the American market; reveal just how many epileptic seizures were caused by the anime adaptation in one ill-fated broadcast; and explain what the Grand Mufti of Saudi Arabia had in common with a group of Long Island moms… Further Reading: • ‘The Year in Ideas; Pokémon Hegemon' (The New York Times, 2002): https://www.nytimes.com/2002/12/15/magazine/the-year-in-ideas-pokemon-hegemon.html?searchResultPosition=21 • ‘Pokémon: The Japanese game that went viral' (BBC Culture, 2020): https://www.bbc.com/culture/article/20200811-pokemon-the-japanese-game-that-went-viral • ‘Gameplay: Pokemon Red' (GameFreak, 1996): https://www.youtube.com/watch?v=C034iux-EJ8 Love the show? Join
In this episode of The Autistic Culture Podcast:Hosts Matt and Angela share why so many Autistic people have an affinity for Pokémon (one of the most beloved franchises in history) and its characters. Pokémon not only taps into natural Autistic skills, it also helps to build authentic community around a shared interest.Creator of Pokemon, Satoshi Tajiri (officially diagnosed on the autism spectrum), was obsessed with collecting and cataloging bugs as a child, which later inspired his idea for a hugely successful series of games that has since become iconic around the world. The need to collect, categorize, and understand all the different Pokémon appeals strongly to autistic adults and children alike.Podcast hosts go on to talk about the concept of "Flow": a state of complete absorption in an activity. They relate this to Tajiri's intense focus in creating the original Pokémon games. Autistic individuals are prone to entering Flow states when engaged in their special interests. Pokémon's vast, intricate world taps into an Autistic person's curiosity and persistence.M: I went to this training led by a neurotypical person about autism.A: Oh my favorite.M: I will never forget this.A: My favorite. Autistic trainings run by allistic people. Mmm! Bring it on!M: Exactly…He said, and I quote, “There's a special place in hell for the person who created Pokemon because of the obsession it causes in children with autism. And being an Autistic person...A: And by obsession, you mean joy and fun? Is that...M: That's the thing.A: No more joy and fun for Autistic people!Pokémon is representative of Autistic Culture because of the ability to collect and analyze data, follow intrinsic motivations, and achieve Flow states. Pokémon provides a world where Autistic skills are celebrated and Autistic socializing is supported. On this culture trip, the hosts praise it as an immersive special interest that encapsulates the Autistic experience.Do you, “Gotta catch ‘em all?” Tell us about it in the comments!See MewFlow: The Psychology of Optimal ExperienceWant more Autistic cartoons? Check out Episode 18: Ponies are AutisticEpisode 39: Dungeons & Dragons is AutisticEpisode 32: Animation is AutisticReady for a paradigm shift that empowers Autistics? Help spread the news!Check us out on InstagramFind us on Apple podcasts and SpotifyLearn more about Matt at Matt Lowry, LPPMatt's social media: Autistic Connections Facebook GroupLearn more about Angela at AngelaLauria.com and Difference PressAngela's social media: Twitter and TikTokTACP's Autism-affirming TeePublic merch shop This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.autisticculturepodcast.com/subscribe
Herzlich willkommen zum zweiten Teil der 100. Folge von Miauz Genau! In diesem Special lauschen wir einem Interview, welches im Jahr 2000 für das japanische Nintendo Online Magazin geführt wurde. Bei den beiden Interviewten handelt es sich um Satoshi Tajiri und Tsunekazu Ishihara, die zu diesem Zeitpunkt noch bereit waren, mehr Einblicke hinter die Kulissen von Pokémon zu geben. Viel Spaß beim Special und vielen Dank an PokemontutorialTV, Knopey und Ferus, die die jeweiligen Rollen in dem Interview für euch performt haben. __________ Zum Kanal von PTTV: https://www.youtube.com/@PoketutorialTV Zum Kanal von Knopey: https://www.youtube.com/@Knopey Zum Kanal von Ferus: https://www.youtube.com/@FerusDE Zu Dr Lavas Website: http://lavacutcontent.com
The Game Awards aired last week, and thanks to the Wednesday curse, we're just now able to do our wrap-up of the live stream. So for our main topic, we're going to review our predictions and find out which one of us got the most picks correct. Then we'll be recapping the biggest game announcements from the show, including Hades 2, Crime Boss: Rockay City, Death Stranding 2, and more.We'll also be discussing Bloomberg's claim that the esports boom is fading as investors and sponsors dry up, how Diablo IV developers are bracing for the game's impending release, the Federal Trade Commission's lawsuit to block Microsoft's $69 billion acquisition of Activision Blizzard, and the newfound footage of a long-lost Michael Jackson Sega game.Finally, class is in session with Professor Ryebread in our Gaming History 101 segment. In this episode, we're looking at the history of Game Freak founder and creator of Pokémon, Satoshi Tajiri.We love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Visit the Leetist Podcast at linktr.ee/LeetistPodcast- Connect with CafeBTW at linktr.ee/cafebtwHosts: @donniegretro, @retrogamebrews, @wrytersview Opening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by @donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenMerch: gamers-week-podcast.creator-spring.comSupport the show
Pikachu, c'est cette petite souris jaune de 40 cm de haut pour 7 kilos, tête de gondole de la franchise la plus rentable de toute l'histoire du divertissement. Depuis leur création en 1996, les Pokémon, abréviation de Pocket Monsters, Monstres de Poche, ont rapporté 100 milliards d'euros. Quasiment le double de Star Wars et le triple de Marvel ! Et alors ça veut dire quoi Pikachu ? C'est Satoshi Tajiri, le créateur des Pokémon, qui l'a expliqué. Beaucoup de fans sont persuadés que ça vient du Pika, une sorte de petit-cousin du lapin et du lièvre aux allures de rongeur qui pousse des petits cris stridents, comme Pikachu... Tiens au passage, la voix très enfantine de Pikachu, c'est une actrice japonaise Ikue Ōtani qui a aujourd'hui 57 ans. Tous les jours à 6h50 sur RTL, Florian Gazan révèle une histoire insolite et surprenante, liée à l'actualité.
¡Bienvenidos a la Iniciativa Pokémon! ¿Queréis saber cómo nació Pokémon? Para entender los orígenes de Pokémon tenemos que trasladarnos a Japón, país en el que un amante de los videojuegos llamado Satoshi Tajiri, con apenas 25 años tuvo la idea de diseñar un sistema en el que varios jugadores pudieran interactuar en un mundo compartido. Era una idea ambiciosa para 1989, pero fue el germen de lo que años más tarde se convertiría en un suceso a nivel mundial. ¿Queréis saber más? ¡Escuchad el primer episodio de la Iniciativa Pokémon! ¡No os olvidéis de escuchar el siguiente episodio de la mano de 4 Players! Guión y texto: Sandro "Tecnofanes" Edición: Carles "Zettai" Visita nuestra súper web: http://sectorgaming.tv Intagram: https://www.instagram.com/sectorgamingtv/ Twitter: @sectorgamingtv Nos puedes ver en: Twitch: https://www.twitch.tv/sectorgamingtv YT: https://www.youtube.com/c/sectorgamingtv FB: https://www.facebook.com/SectorGamingPodcast/ Nos puedes escuchar en: Spotify: https://open.spotify.com/show/1kmzuU1aGBHbKqAz08qOoP Ivoox: https://www.ivoox.com/podcast-sector-gaming_sq_f1921985_1.html Amazon Music: https://music.amazon.com/podcasts/9deba130-2100-4547-b998-c7c5b26a2ea2/sector-gaming Apple Podcast: https://podcasts.apple.com/us/podcast/sector-gaming/id1517561335
Hoy hablaremos de la mente detrás de está saga, el creador del género del Monster Catching y una persona sin la cual tal vez Pokémon no existiría. Hablaremos hoy de Satoshi Tajiri, un grande en el mundo de los videojuegos. Enjoy!
Hoje Guilherme Ferrari, Lili Brandelli e Guilherme Dellagustin comentam sobre mais uma joia escondida do Mega Drive, falamos de Pulseman. Finalmente pegue seu fone de ouvido, sua cerveja e aperte o play! “Pulseman” é um jogo de plataforma desenvolvido pela GameFreak e lançado em 1994 no Japão e no ano seguinte nos Estados Unidos através do Sega Channel, pioneiro em serviços online. O game chama a atenção por ter sido idealizado por Satoshi Tajiri, dirigido por Ken Sugimori e músicas de […] O post Fliperama de Boteco #338 – Pulseman apareceu primeiro em FLIPERAMA DE BOTECO.
Who ARTed is the art history show dedicated to appreciating art in all of its forms from all sorts of artists. This week's mini-episode is about Pokemon. Pokemon is one of the biggest games in modern history. For over 25 years, hundreds of millions of people around the world have enjoyed videogames, card games, cartoons, and movies. But how did it all get started? For that we need to go back a little further than the 25 years of Pokemon, back to the 1960s and 70s in Machida Tokyo Japan, and a little boy named Satoshi Tajiri. Even though Tokyo is obviously a big city, the area where Satoshi grew up was still kind of rural. He loved exploring nature and in particular, he liked catching bugs. The other kids took notice of his love of entomology and called him Dr. Bug. The thing is, Machida didn't stay rural. Satoshi saw Tokyo's urban sprawl pave over the space where he grew up and he felt a sense of loss. As an adult in the 1980s, he started a gaming magazine, then decided that making his own games would be more satisfying than writing about other people's games. He and his friends started the video game company Game Freak with some modest success early on. In the early 1990s, Satoshi came up with an idea for a game inspired by his childhood. He thought about all the kids growing up in cities who wouldn't get the chance to enjoy exploring nature and collecting bugs as he had. He thought it would be great to build a game around this idea with a kid collecting fantasy creatures he called pocket monsters. Who ARTed is an Airwave Media Podcast. Connect with me: Website | Twitter | Instagram | Tiktok Support the show: Merch from TeePublic | Make a Donation As always you can find images of the work being discussed at www.WhoARTedPodcast.com and of course, please leave a rating or review on your favorite podcast app. You might hear it read out on the show. Learn more about your ad choices. Visit megaphone.fm/adchoices
Súper programón con dos conocidos de la casa: Apa y Stratos, quienes se nos suman para charlar largo y tendido sobre la primera generación de títulos de Pokémon. Repasamos la vida de su creador Satoshi Tajiri, además de comentar todos altibajos que sufrió para ver su obra realizada.
¡Saludos amigos de toda la red! Súper programón con dos conocidos de la casa: Apa y Stratos, quienes se nos suman para charlar largo y tendido sobre la primera generación de títulos de Pokémon. Repasamos la vida de su creador Satoshi Tajiri, además de comentar todos altibajos que sufrió para ver su obra realizada. Nuestra web: https://www.modo7podcast.com Descubre a Legión Gamer : https://linktr.ee/legiongamerrd Descubre a Estamos en Podcast: https://twitter.com/PodcastEstamos Apóyanos desde $1: https://ko-fi.com/modo7podcast Canal de BraGeek: https://www.youtube.com/c/BraGeek1 Dai Games: https://www.instagram.com/daigamesstore/
Satoshi Tajiri nait à Machida en 1965 à l'ouest de Tokyo, au milieu de la campagne où la nature va nourrir son imaginaire d'enfant avant de l'inspirer pour créer ses fameux Pokémon… Perles de Culture est un podcast Cultura produit par Création Collective Textes de Julien Bordier racontés par David Abiker Curation : Frédéric Bénaïm - Rédaction en chef : Eric Le Ray - Réalisation : Léo Gagnon Générique : Alto Music - Naming et Création Graphique : Saint John's Enregistrements à l'Arrière-Boutique Studio Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
https://www.patreon.com/ruinedheroeshttps://www.ruinedheroes.com/home-1Theme music by Tyler C. Dones and Jon BolichPrimary Sources:https://www.bbc.co.uk/newsround/56167405#:~:text=Pok%C3%A9mon%20was%20invented%20by%20a,instead%20of%20writing%20about%20them.https://www.livemint.com/https://happymag.tv/the-evolution-of-pokemon-and-the-story-of-satoshi-tajiri/https://www.pokemon.com/us/parents-guide/https://en.wikipedia.org/wiki/Pok%C3%A9monhttps://en.wikipedia.org/wiki/Satoshi_Tajiri
In this month's episode, we discuss a list of celebrities who have been diagnosed with autism. There are a wide range of celebrities with autism, from actors to singers, to climate change activists, to entrepreneurs. In this episode, we talk about these celebrities and how they believe their diagnosis has contributed to where they are today. Sources Famous People with Autism, Elon Musk, Dan Harmon, Temple Grandin, Daryl Hannah, Satoshi Tajiri, Heather Kuzmich, Clay Marzo, Greta Thunberg --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/autism-breakthrough/support
L'histoire de la franchise Pokémon. Comment un japonais du nom de Satoshi Tajiri a créé et développé la franchise la plus rentable de l'histoire ? Sony à la narration, BGT Prod à la console. Un Podcast Radio Gâtine. Episode du 17/02.
O equilíbrio do mundo pokémon está em crise desde que o tipo noturno perdeu completamente seu poder. Após enfrentarem fantasmas em uma misteriosa biblioteca e explorarem as gélidas ruínas de Snowpoint, a busca pela verdade de Ging, Kain, Jona e Yufu parece estar chegando ao fim. O último desafio? Invadir o QG da Equipe Galáxia... A história contada nesse podcast é uma fanfic ambientada no mundo de Pokémon, pertencente a Nintendo e a Pokémon Company, criado por Satoshi Tajiri. Não recomendado para menores de 14 anos Sistema jogado: Pokémon RPG Confira nosso site e nos siga em nossas redes sociais: https://tabernadecontos.wixsite.com/taberna https://linktr.ee/tabernadecontos Participantes -Luiz Victor Aragon como o Mestre -Padu como Ging, o investigador pokémon -Eduardo como Kain, o criador pokémon -Leo como Jona, o xamã líder de ginásio pokémon -João como Yufu, o fotógrafo ex-líder de ginásio pokémon Episódio editado por Luiz Victor Aragon
O equilíbrio do mundo pokémon está em crise desde que o tipo noturno perdeu completamente seu poder. Após lidarem com a presença da Equipe Galáxima nas ruínas de Solaceon, a procura por respostas leva o investigador Ging e seus companheiros, o criador pokémon Kain e o xamã Jona, a enfrentarem fantasmas em uma misteriosa biblioteca e explorarem as gélidas ruínas de Snowpoint. A história contada nesse podcast é uma fanfic ambientada no mundo de Pokémon, pertencente a Nintendo e a Pokémon Company, criado por Satoshi Tajiri. Não recomendado para menores de 14 anos Sistema jogado: Pokémon RPG Confira nosso site e nos siga em nossas redes sociais: https://tabernadecontos.wixsite.com/taberna https://linktr.ee/tabernadecontos Participantes -Luiz Victor Aragon como o Mestre -Padu como Ging, o investigador pokémon -Eduardo como Kain, o criador pokémon -Leo como Jona, o xamã líder de ginásio pokémon -João como Yufu, o fotógrafo ex-líder de ginásio pokémon Episódio editado por Luiz Victor Aragon
O equilíbrio do mundo pokémon está em crise desde que o tipo noturno perdeu completamente seu poder. Acreditando que a resposta para essa crise encontra-se no Deus Pokémon Arceus, o investigador Ging e seus companheiros, o criador pokémon Kain e o xamã Jona, partem numa perigosa missão para investigar as misteriosas ruínas de Solaceon. A história contada nesse podcast é uma fanfic ambientada no mundo de Pokémon, pertencente a Nintendo e a Pokémon Company, criado por Satoshi Tajiri. Não recomendado para menores de 14 anos Sistema jogado: Pokémon RPG Confira nosso site e nos siga em nossas redes sociais: https://tabernadecontos.wixsite.com/taberna https://linktr.ee/tabernadecontos Participantes -Luiz Victor Aragon como o Mestre -Padu como Ging, o investigador pokémon -Eduardo como Kain, o criador pokémon -Leo como Jona, o xamã líder de ginásio pokémon Episódio editado por Luiz Victor Aragon
In honor of the release of Brilliant Diamond and Shining Pearl, Jeff and Donald watch Pokemon: The First Movie!"Scientists genetically create a new Pokémon, Mewtwo, but the results are horrific and disastrous."Join them as they discuss all things Pokemon and their relationship to the franchise in this special Movie Club Classic!Directed by Kunihiko Yuyama and Michael HaigneyWritten by Satoshi Tajiri, Takeshi Shudo, and Norman J. GrossfeldStarring Veronica Taylor, Rachael Lillis, and Eric StuartThe 1990s and 2000s were a turning point in cinema featuring an unprecedented coalescence of styles and genres. Watch along with Jeff and Donald as they explore iconic movies from the '90s and '00s that define a generation. Find out all the details in this episode of Millennial Movie Diary.Join the conversation at discord.gg/un3AQb7Subscribe for more Coy Knuts Movie Club at https://soundcloud.com/coyknutspodcastnetworkdistributed under Creative Commons Attribution-NonCommercial by Coy Knuts Podcast Network
We look back at Pokemon Red and Blue, released to North American audiences on September 28, 1998. We talk at length about Pokemon creator, Satoshi Tajiri, and how an early childhood obsession with bug collecting inspired him to create the largest media franchise in the entire world. As part of our discussion on Gameplay, Rob and Dave discuss why they love, or don't love the Pokemon series. Finally, we converse about crowdsourced gaming, which started with Twitch Plays Pokemon, in which over 1 million people played Pokemon Red at once. Join us for a destiny achieving trip down Memory Card Lane.
#DetectivePikachuReview #Pokemon #Podcast Pokémon Detective Pikachu[c] is a 2019 mystery film directed by Rob Letterman. Based on the Pokémon franchise created by Satoshi Tajiri and serving as a loose adaptation of the 2016 video game of the same name,[6] it was written by Letterman, Dan Hernandez, Benji Samit and Derek Connolly, from a story by Hernandez, Samit and Nicole Perlman. The film was produced by Legendary Pictures in association with Toho. It is the first live-action Pokémon film,[7] as well as the first live-action film based on a Nintendo game property since Super Mario Bros. (1993). Ryan Reynolds stars as the voice and facial motion capture of Pikachu, with Justice Smith, Kathryn Newton, Suki Waterhouse, Omar Chaparro, Chris Geere, Ken Watanabe and Bill Nighy in live-action roles. The plot follows a former Pokémon Trainer Tim Goodman and the titular Pokémon as they attempt to uncover the mysterious disappearance of Tim's father, Harry. Filming took place from January to May 2018 in Colorado, England and Scotland. Detective Pikachu was released in Japan on May 3, 2019[8][9] and in the United States on May 10, 2019, distributed by Warner Bros. Pictures in RealD 3D, Dolby Cinema, IMAX, 4DX, and ScreenX formats.[10] It is the first Pokémon film to be distributed theatrically in the United States since Pokémon Heroes (2003) and the first to be distributed by Warner Bros. since Pokémon 3 (2001). The Rotten Tomatoes critical consensus calls it an "offbeat adaptation" that should appeal to fans. The film has a worldwide gross of $433 million. It is the second highest-grossing video game film adaptation of all time behind Warcraft, another film produced by Legendary Pictures. Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/doseofnerdacumen --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/doseofnerdacumen/support
In their first episode, Atomic and Tavarita discuss the origins of their podcast concept, the humble beginnings of video game designer Satoshi Tajiri, and the cultural impact of his Pokémon franchise, and what we can learn from the never-ending journey of Ash Ketchum. [0:00] Episode Introduction [0:52] Why did we start this podcast? [7:54] Host Introductions [12:20] Logo Discussion & "Ganbaru" Etymology [16:19] History of the Pokémon Franchise [31:36] Pokémon in Science & Sociology [49:17] Pokémon: I Choose You Movie [53:00] Pokémon Edgelord Theories [1:04:00] What We Can Learn From Ash Ketchum [1:25:00] Outro - Alexa Guesses That Anime [Show Notes] Suzuki, M. (2018, September 19). Ganbaru (頑張る) –– What it Really Means and How to Use it. Tofugu. https://www.tofugu.com/japanese/ganbaru/ Wikipedia contributors. (2021, August 4). Satoshi Tajiri. Wikipedia. https://en.wikipedia.org/wiki/Satoshi_Tajiri Joseph Tobin. (2004). Joseph Tobin. http://joetobin.net/ Tobin, J. (2004). Pikachu's Global Adventure: The Rise and Fall of Pokemon. Duke University Press Books. Isaak, M. (2020). Curiosities of Biological Nomenclature: Etymology: Fiction. Curiosities of Biological Nomenclature: Etymology: Fiction. https://www.curioustaxonomy.net/etym/fiction.html Gomez, J., Barnett, M., & Grill-Spector, K. (2019). Extensive childhood experience with Pokémon suggests eccentricity drives organization of visual cortex. Nature Human Behaviour, 3(6), 611–624. https://doi.org/10.1038/s41562-019-0592-8 Yuyama, K. (Director). (2017). Pokémon the movie: i choose you! [Film]. OLM, Inc. Brackett, C. (2021). 10 Fan Theories That Explain Why Ash Ketchum Never Ages. Ranker. https://www.ranker.com/list/ash-ketchum-age-theories/crystal-brackett Impidimp. (2021). [Illustration]. https://cdn2.bulbagarden.net/upload/f/fb/859Impidimp.png [Art Credit] "Shounen Protagonist" Logo & Design by Jules Riseling https://www.julesriseling.com (thank you Jules!) https://www.twitter.com/julesriseling [Music Credit] Opening Music: "Next" by Gio Navas Intermission Music: "Brave" by Gio Navas https://www.gionavas.com/ (thank you Gio!) https://www.twitter.com/giomaria
Pokémon (an abbreviation for Pocket Monsters in Japan) is a Japanese media franchise managed by The Pokémon Company, a company founded by Nintendo, Game Freak, and Creatures. The franchise was created by Satoshi Tajiri in 1996, and is centered on fictional creatures called "Pokémon".
So how did a nice guy in Japan turn his childhood love of bug collecting into one of the biggest media franchises of all time? This week, we’re joined by the magnificent Michael Helmbrecht for a journey into the Pokémon universe. Start filling in your Pokédex as we discuss generations of the game, how Pokémon have infiltrated pretty much every aspect of pop culture, and of course, Pokémon You Should Know. Later, enjoy a quiz called “Who’s That, Pokémon?” . . . [Music: 1) Pokémon, “Pokérap,” from Pokemon – 2.b.a. Master – Music From The Hit Tv Series, 1999; 2) Frau Holle, “Ascending Souls,” 2017. Courtesy of Frau Holle, CC BY-NC 3.0 license.]
Topic: Pokemon Tutorial Today, we're starting the long haul of going through Pokémon. We're going to discuss mostly the games today and the world of Pokémon, because if we went through the myriad of spinoffs, this would become an even longer episode. We go over the basics, and try to discuss some of what Pokémon represents as a whole. History Created by Satoshi Tajiri, the game initially started based off his love of collecting insects as a child. As the home he lived in started to become more urbanized, he noticed bugs disappearing and children staying in the house more often. He wanted to create a game that would allow people to catch creatures similar to insects, which he would call Pokémon. Prior to Tajiri being known for Pokémon, he developed the self-published magazine, Game Freak, which discussed Video Game, and eventually began reviewing them, before becoming a video game development company. The initial Pokémon game was Pocket Monsters Red & Green in 1996, which was quite popular for the aging Nintendo GameBoy. It went on to re-invigorate the series, and sparked its second coming. A further version known as Pocket Monster Blue updated the graphics and went on to add some more Pokémon and updated the graphics for many of their Pokémon as well. This Blue version would be the basis for the Red and Blue Pokémon titles we saw in the west and other portions of the world. The initial idea for having two games was that they could divide some of the monsters between the two different systems, allowing for more of a reason to trade between other players, which was a focus of the game. About a year later, the Pokémon Anime would start in Japan, which has been ongoing since 1998 until today, and included all of the previous game series. The series follow Satoshi, or Ash, with his Pikachu through various Pokémon regions and areas, interacting with new Pokémon, gyms, and trying to become a Pokémon master. Pikachu was originally the second option for a Mascot Character, as the original Jigglypuff was initially considered, but turned down after lukewarm reception. GameFreak and Nintendo would continue to release new games, adding to the expanding roster of Pokémon with each cycle, or Generations. There are too many spins off to name; the series is likely one of the best selling franchises behind Mario, and probably more common than Mario as well. Premise The world is very similar to ours, save for more wild forests and areas that have been unaltered or inhabited by humans. Typical animals do not exist, but instead replaced with Pokémon, many of which resemble animals of our own species, as well as various planets, materials, and forms. Most Pokémon are animals of some king, but some are plant based, take the shape of rock golems, or even pool of slime. There are even ghost Pokémon. Pokémon carry an affinity, or known as a type, which signifies what abilities they have available to them. Some Pokémon may use abilities that are not associated with their type, and may even have more than one type associated with them. Pokémon all have special abilities, from head-butting and clawing, to even producing fire, water, electricity, and even psychic abilities, and more. These abilities form the basis of Pokémon battles and fighting. Pokémon come in all shapes and forms, and most can evolve after a period of time, or training. Evolved Pokémon follow a simple track and always evolve in to the next line of Pokémon in their species, save for an Eevee, which can evolve in various other Pokémon in its species family. Evolved Pokémon are almost always more powerful than non-evolved Pokémon. Pokémon live in the wild, but can also live with humans much in the same way you would pets. Depending on the type of Pokémon, they might life in forests, caves, near water, or even in snow. Pokémon typically reside in certain regions of the world, and even then only in certain areas, though some Pokémon are more common than others in some regions. If a Pokémon lives with humans, it’s not uncommon for them to be treated like members of the family. It’s not uncommon for Pokémon to develop long lasting relationship with their human owners, or trainers, often coming to their aid or defense if anything is to arise. Most humans have at least one Pokémon, if not more, of their own; though for younger generations, they may have a family Pokémon, as adults are less likely to have huge Pokémon collections. If living with a human, Pokémon typically reside within a Pokeball, a ball that electronically houses the Pokémon within a ball roughly the size of a softball. The size of the Pokémon doesn’t matter, as it is digitized and placed within the pokeball. No science has really gone on to explain the mechanics or sciences behind it. Pokémon generally get caught in a pokeball once they have been weakened in a battle, usually by throwing the ball and having it tap the pokeball. Once a Pokémon is in a pokeball, they are forever tied to that pokeball and can be recalled back into the ball if they are in a weakened state. Most people who go on to raise and train Pokémon are known as Pokémon Trainers. Pokémon Trainer is a person that trains Pokémon to become stronger or better over time, with the usual intention of using the Pokémon to perform battles with. Pokémon Battles are typically 1 on 1, with each trainer being able to use up to six Pokémon in total. Pokémon battles are typically affairs to see who is the better training, but also a way of resolving most major disagreements. Anyone and everyone can be a trainer, even those with jobs already, and it is not uncommon for a battle to break out at a moment’s notice, though most do not do so indoors, but tend to do it outside, or in specialized locations or Arenas. If a Pokémon take enough damage, they will faint and return to their pokeball until they can be healed or revived. The goal of most Pokémon Trainers is to become Pokémon Masters, competing in tournaments and competitions to crown truly skillful and great trainers. In order to be able to compete in these tournaments and competitions, Trainers must compete in Gym Battles in the local area, and defeat the Gym Leader to receive a Badge that signifies the Trainer’s skill. These badges are often requirements four tournaments, competitions, or matches, and trainers without a significant number, or certain badges, will not be allowed to compete. Beyond battle competitions, there are Pokémon Coordinators, a type of trainer that specializes in showing Pokémon Skills and talents, along with clothing, in order to prove their worth. Rather than fighting, a Pokémon may use their abilities to create shows or tricks that can be judged by judges. Similar to Gym Battles, most major towns have some sort of competition that can be entered throughout the year. At the age of 10, young children can start their adventure to become a Pokémon Trainer. They are often gifted, or earn, a Pokémon, and from there are allowed to leave the house and start their own adventure. A typical trainer will start with some basic necessities, including some pokeballs and medicine for their Pokémon, along with basic camping and survival gear. Pokémon Trainers can make money off of other trainers or collect rare objects in the wild to help them along. Everyone has access to Pokémon Centers. There are locations that offer to heal and rehabilitate Pokémon if they have been injured, hurt, or incapacitated in a battle. The process is relatively quick, and free of charge to any Pokémon trainers. The Pokémon Centers offer bedrooms and meals for children trailing on their own adventure, along with helpful advice and information about the area. They are found in every town, village, and city, and even long specialized routes or locations. While most people are good natured to their Pokémon, not everyone is, and some will use their Pokémon for evil or malicious intentions. There are some leagues of villains that band together, like Team Rocket, which attempt to steal and kidnap Pokémon from their owners in order to assist with world domination or some other evil plot. They are often the antagonist of games and other media. Much like bad people, there are good people, who try to study Pokémon throughout the world. To aid young adventures, these professors of Pokémon offer a Pokedex, which keeps track of all known Pokémon in the region and other locations, and offers information, pictures, and collecting of Pokémon. The intent is for trainers to fill up their Pokedex, and return the information to the professor for further analysis and study, leading to their symbiotic nature. Games - Mainline Generation 1 (1996 – 1999) Console: GameBoy JP: Pokémon Green & Red, Blue, Yellow US: Pokémon Red & Blue, Yellow Total Pokémon: 151 Region: Kanto These initial games were the basis for the Franchise, which hasn’t deviated much from the initial formula. Released in Japan in 1996, and the US 1998, the series has one major spinoff in Pokémon Yellow, an enhanced version with updated sprites for the Pokémon, minor game play tweaks, and the ability to have Pikachu follow you from the start. Pokémon Yellow is meant to mirror the anime, which mirrors the original game as a whole. The original game took place in the Kanto region, similar to the real life Kanto region of Japan, which is the home of Tokyo and surrounding prefectures. Generation 2 (1999 – 2002) Console: Gameboy Color Pokémon Gold & Silver, Crystal Total Pokémon: 251 Region: Johto This generation was the first major advance, debuting on the gameboy color, but if you still had the older hardware, would still work on a regular Gameboy. He series added a day and night system, as well as an in-game clock, with some Pokémon only appear at certain times of the day. The game also introduced an additional 100 Pokémon, and evolutions for other Pokémon that didn’t exist before. Players upon finishing the Johto region could travel back to the Kanto region and continue the adventure there. Players who also had the older games could trade Pokémon from their older version to the new version, allowing for a full complete pokedex. You can not trade from a newer version to an older version however, as the older Blue & Red games would have the newer Pokémon added. Taking place in the Johto region, which mirror modern day Japan’s Kansai region, with places like Osaka and Kyoto included in the area. Generation 3 (2002 – 2006) Console: Gameboy Advance Pokémon Ruby & Sapphire, Emerald, FireRed & LeafGreen Total Pokémon: 386 Region: Hoenn This was the first generation to offer remakes of older games, with FireRed & LeafGreen faithful remakes of the original Pokémon Red and Green, but using the updated pokedex of 386 Pokémon. These games also offered the first series of 2 on 2 battles, pitting four Pokémon against each other. The series is however not well regarded, as they dropped the day and night cycle due to issues with the battery in the cartridge, as well as limited updating of the series elements, including trying to limit the collectable Pokémon to 202 instead of the full 386. The games take place in Hoenn, an island similar to Japan’s Kyushu Island. Generation 4 (2006 – 2010) Console: Nintendo DS Pokémon Diamond & Pearl, Platinum, HeartGold & SoulSilver Total Pokémon: 493 Region: Sinnoh Introduced on the two screen DS, the games offered an improved Day and Night cycle, found in Generation 2, as well as introducing 3D Graphics to the game in certain areas. Due to the Nintendo DS’s wifi capabilities, it allowed people to also play against other people in local areas virtually, meaning you could be battling or trading with someone on the other side of a building or network. Like the previous generation, the also remade Generation 2’s Gold and Silver games, being relatively faithful adaptations and remakes using newer hardware and technology. This time, the Sinnoh region acts as Japan’s Hokkaidō island, the very north of Japan’s islands. Generation 5 (2010 – 2013) Console: Nintendo DS Pokémon Black & White, Black 2 & White 2 Total Pokémon: 649 Region: Unova Unlike other generations, 5th generation is unique for a couple of reasons. Firstly, at the time, it’s offered the most new Pokémon at 156, but none of the Pokémon were evolutions for previous Pokémon in other generations, meaning only New Pokémon. It also was the first generation to not remake older games, which would have been Ruby & Sapphire by normal conventions. It’s also the only series to have direct spin offs in the form of new games; these games continued the story from the first game, but played as though it was you were a new trainer coming in to the continuing story. It is also unique in not offering a third, director’s-cut version of the game, like with Yellow, Crystal, Emerald or Platinum. It is also unique in that the setting is meant to be New York City and not a part of Japan as previous versions had been. Generation 6 (2013 – 2016) Console: Nintendo 3DS Pokémon X & Y, Omega Ruby & Alpha Sapphire Total Pokémon: 721 Region: Kalos 6th generation is notable for introducing fully 3d Pokémon, with all Pokémon fully rendered in 3d. It also introduced Mega Evolutions, a rare additional evolution that is limited but extremely powerful form for some Pokémon. Introduced was the Pokémon Bank as well, which could hold all your Pokémon online for an additional fee, and upload them in to other games without link cables or wifi access locally. The 6th generation returned with remakes of older titles, with Ruby and Sapphire getting the remake treatment. The Kalos region is heavily influenced by France, but also by the greater Europe as a whole as well. Generation 7 (2016 - 2019) Console: Nintendo 3DS & Nintendo Switch Pokémon Sun & Moon, Ultra Sun & Ultra Moon, Pokémon Let’s Go! Total Pokémon: 809 Region: Alola For the first time in many generations, the ability to trade back and forth with older versions was made available again, with X & Y, Omega Ruby & Alpha Sapphire, and Virtual Console remakes of Red, Blue, & Yellow, allowing players to collect all 809 Pokémon. It was also the second time in which new versions of the games were released as direct sequels to the first. A new feature wasn’t necessarily new Pokémon, be regional Pokémon, with some Pokémon switching elements and getting new looks, associated with them, leading to variations on the same Pokémon. Pokémon Let’s Go Pikachu and Eevee were also released for the Switch, which were faithful adaptations of Pokémon Yellow with Pokémon Go style controls. The Alola region is based off Hawaii and it’s islands. Generation 8 (2019 – Present) Console: Nintendo Switch Pokémon Sword and Shield Total Pokémon: 896 Region: Galar The first mainline game title for the home Console, Sword and Shield offers a refinement of all the classic systems. Rather than an overhead, or 2d plane, the game is fully 3d and follows players in a similar fashion as they world a 3d game, though areas are still laid out like maps. Pokémon now have a new evolved form, making them huge, and in some cases, new features and forms, but giving them new abilities as well. One major dislike is that while there are a total of 896 Pokémon, only about 400 total Pokémon are available for collection and being added to the pokedex, with many fan favorites being omitted from the final roster. Dubbed Dexit, after Brexit and pokedex, the news was not well received, with Nintendo and Gamefreak stating that they couldn’t support all nearly 900 Pokémon, and realized they would have to limit it at some point, as well as focusing their energy on improving the quality of the remaining Pokémon. Galar is loosely based on Great Britain and the British Isles. Homework Pokémon Let’s Go Eevee Pokémon Anime of Any Kind
Once upon a time in Japan, a media franchise was created by Satoshi Tajiri that was centered on fictional creatures, which humans catch and train to battle each other for sport. Nobody ever imagined that one day it would become the immensely popular franchise known only as Pokemon. But how did Pokemon become such a renowned media franchise? Why did it become a media franchise? Was Rhydon the first Pokemon ever created? Is James Turner really the first westerner to design Pokemon? Is it true that the Swords of Justice is based on The Three Musketeers? Is Cosmoem really dense? Did some Pokemon have distinctly different names? It's time for me to answer all these questions and more since this is ASMR Aaron back at it again... This Story is Available in Amazon and Itunes Also. --- Send in a voice message: https://anchor.fm/asmraaron/message Support this podcast: https://anchor.fm/asmraaron/support
A wild episode has appeared! It's the Pokémon episode! Grab your balls (of Poké) and listen in as Thomas revisits the globe sweeping "PokéMania" of the 90s.0:00 - We are the 90s10:30 - Chapter I: Satoshi Tajiri14:40 - Chapter II: A Wild Idea Has Appeared!19:90 - Chapter III: Pokemon - The Game29:32 - Chapter IV: Pokémon in TV/Movies31:43 - Chapter V: Gotta Buy Them All, Gotta Buy Them All, Pokémon Cards!38:09 - Chapter VI: Here Comes the 90s Adults45:43 - Chapter VII: Pokémon in 2020 49:30 - Pokémon Fun Facts!1:00:10 - Pokémon card opening segment1:02:23 - 90s Trivia1:06:58 - Plugs and shout outs1:10:58 - OutroFollow us on social - linktr.ee/wethe90sBecome a Patreon - patreon.com/wethe90sResearch Sources:"Train On": Parts 1-5 - https://www.youtube.com/watch?v=F61J0F-ZMKo"Train On": Parts 6 & 7 - https://www.youtube.com/watch?v=FJoRz9Zk6i4Satoshi Tajiri Interview (2004) - https://www.youtube.com/watch?v=0gzTRo9Xlwk
An exchange of perspective with Sean Yap, a PHD student , teacher, field researcher , insect & passionate Pokemon enthusiast. ____________________________________ Sean is a self-proclaimed Pokemon enthusiast: who in the Pokemon World imagines himself to be an early route Generation 1 Bug-catcher ♂ , leading the fight with a level 2 Caterpie, while having a level 100 Heracross in the backline. The narrative through Pokemon, and his current work as a PHD student ( studing reproductive evolution in Southeast Asian Dung Beetles ) & field researcher are fascinating, and rather logical, considering the franchise's own history and creator, Satoshi Tajiri, citing bug collecting as a root source of inspiration for the series.. Sean is kinda living the dream right now: he (sort of) gets paid to collect his own poop to attract beetles, with the end goal of examining their horniness and the size of their balls. Peppered between the talk about poop, he sheds light on his own perspective and thoughts on ecology and the vastness of the insect biodiversity in the world.
Desgranamos todo lo que se esconde en aquella demo de Pokémon Oro y Plata mostrada en el evento Nintendo Spaceworld de 1997, una versión con multitud de contenido descartado y preliminar de lo que sería la segunda generación de la saga en Game Boy en 1999. Recuperamos entrevistas a Ken Sugimori y Satoshi Tajiri, analizamos el mapa de esa región de Johto y repasamos los diseños más curiosos de criaturas que nunca llegaron a ser Pokémon. Cogemos la lupa y nos vestimos de arqueólogos en uno de los programas más introspectivos de Conexión Trigal hasta la fecha. Esperamos que podáis aprender cosas y descubrir aspectos que no conocíais de estas ediciones. Gracias por escuchar Conexión Trigal. —Sergio C. En la técnica, Fabio Rodríguez. Puedes escucharnos en iVoox, Apple Podcast, Spotify y YouTube; también puedes escribirnos a conexiontrigalpodcast@gmail.com
Desgranamos todo lo que se esconde en aquella demo de Pokémon Oro y Plata mostrada en el evento Nintendo Spaceworld de 1997, una versión con multitud de contenido descartado y preliminar de lo que sería la segunda generación de la saga en Game Boy en 1999. Recuperamos entrevistas a Ken Sugimori y Satoshi Tajiri, analizamos el mapa de esa región de Johto y repasamos los diseños más curiosos de criaturas que nunca llegaron a ser Pokémon. Cogemos la lupa y nos vestimos de arqueólogos en uno de los programas más introspectivos de Conexión Trigal hasta la fecha. Esperamos que podáis aprender cosas y descubrir aspectos que no conocíais de estas ediciones. Gracias por escuchar Conexión Trigal. —Sergio C. En la técnica, Fabio Rodríguez. Puedes escucharnos en iVoox, Apple Podcast, Spotify y YouTube; también puedes escribirnos a conexiontrigalpodcast@gmail.com
Saludos frikipilleros. Hoy, repasamos la historia de Pokémon. Desde su invención por parte de Satoshi Tajiri, hasta su adaptación a la gran pantalla con Detective Pikachu. Y entre medias, hacemos un repaso a todos los juegos, generaciones y sagas que ha tenido este título. Podéis ver el vídeo correspondiente a este audio aquí: https://www.youtube.com/watch?v=kBADQ-MaNZw
Criado pelo japonês Satoshi Tajiri, a franquia Pokémon é um fenômeno que conquistou fãs em todos os lugares por onde passou. Surgiu nos videogames, fez sucesso nos animes e mangás, e dessa vez chegou aos cinemas com Detetive Pikachu! É a melhor adaptação de games já feita? As mudanças eram pra ter acontecido mesmo? Como explicar o sucesso desses monstros de bolso?
Kinderen weten maar weinig over diersoorten in hun omgeving. Liever leren ze dinosaurussen, autotypes en Pokémons uit het hoofd. Maar is dat erg? En waarom delen we dieren en planten eigenlijk zo graag in hokjes in? In deze aflevering van Onbehaarde Apen alles over onze drang tot hokjesdenken en hoe inheemse volkeren en kinderen dat soms heel anders aanpakken.Presentatie: Lucas Brouwers, Gemma Venhuizen en Hendrik SpieringProductie: Misha Melita@lucasbrouwers // @hendrikspiering // @GemmaJVMeer weten over ethnobiologie? Kijk hier de hele lezing van Andrea Pieroni terug.https://www.youtube.com/watch?v=gZs6S-z0kVA&feature=youtu.be&t=195Kijk hier het hele interview met Satoshi Tajiri over zijn Pokémon terug.https://www.youtube.com/watch?v=iwxgGpgbcfc&t=2245sBenieuwd naar de theorie van Brent Berling over kleurenindelingen?https://www.youtube.com/watch?v=gMqZR3pqMjgEn lees hier het artikel dat Hendrik Spiering erover schreef.https://www.nrc.nl/nieuws/1999/05/08/nol-wor-en-wap-7446343-a150357
Pochi personaggi nell'industria dell'intrattenimento sono popolari quanto Pikachu. Forse Topolino, Super Mario o Hello Kitty, ma è indubbio che il piccolo pokémon giallo sia oggi tra le icone più celebri al mondo. Approfittando della recente uscita di Pokémon Let's Go! Pikachu e Eevee abbiamo deciso di raccontarvi la storia di Pokémon e le origini del suo creatore, Satoshi Tajiri. Nel nuovo Punto Doc ci focalizziamo soprattutto sull'idea dietro i primi Pokémon Rosso e Blu per Game Boy, ripercorrendo il successo del franchise fino ai giorni nostri con il fenomeno Pokémon Go.
This week, we interview composer, writer, director, and programmer Andrew Allanson of Ackk Studios, who is developing YIIK: A Post-Modern RPG. Despite the name, even if you're not a big RPG guy, I think this episode has a lot of interesting discussion on game design in general! We talk about the purpose of music in games, looking outside the industry to create within it, and how to fight millions of bees. Next week, look forward to Blood Feast (1963) with Justin Whang! Show Notes: YIIK: A Post-Modern RPG Official Website Mark Brown on Shovel Knight and Nailing Nostalgia Hidetaka Miyazaki on regaining health in Bloodborne Satoshi Tajiri on bug catching Shigeru Miyamoto on arches Tales of Game's Presents Chef Boyardee's Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa Andrew on post-modernism Trails of Cold Steel camerawork
– Bienvenue dans la RétroZone – Entrons ensemble dans l’univers de Pokémon : Rouge et Bleu édité par Nintendo en 1996 ! C'est en 1996 que les magasins nippons accueillaient de drôles de boîtes vertes et rouges : celles des tout premiers jeux Pokémon sur Game Boy. Vingt ans plus tard, cette franchise créée par Satoshi Tajiri, a dépassé les frontières et captivé des millions de joueurs notamment en France avec la version Rouge et Bleue. Pourtant, rien ne semblait prédestiner ce jeu de rôle développé par Game Freak à devenir un univers qui apporte encore aujourd'hui du rêve aux petits et aux grands enfants du monde entier. https://www.youtube.com/watch?v=AEQXXM6qdsQ Dans ce monde fabuleux, le joueur s'éveille au cœur de Bourg-Palette, un village en noir et blanc. Il y incarne Red, un jeune garçon assoiffé d'aventure et qui rêve de devenir Maître Pokémon. Cette longue épopée emprunt de poésie et d'insouciance a donné naissance à sept générations de jeux ainsi qu'à de nombreux produits dérivés. Pokémon est un RPG atypique dont le concept et l'univers a marqué toute une génération de joueuses et de joueurs. La principale force de l’œuvre est son concept. Le joueur doit attraper et collectionner plus de 151 créatures aussi attachantes les unes que les autres. Êtes-vous prêts à être le meilleur dresseur ? Révisons nos classiques ! ────────────────────────────────────────────────────────────────────────── Réalisation : Jonathan Abchira (Noctis) pour Radio Campus Paris. Remerciements : Loup Lassinat-Foubert et Alvin Haddadène pour leur magnifique livre Générations Pokémon. 20 ans d'évolutions aux éditions Third. ────────────────────────────────────────────────────────────────────────── RETROUVEZ-MOI SUR NOCT' IN GAME
Everyone wants to be the very best, like no one ever was. If you're old enough or nerdy enough to know that that's from the original Pokemon theme song, welcome. You've found your tribe! Come back with us to Pallet Town where this whole mess started when Ash Ketchum met up with Pikachu. Christopher and AJ remember back to their own Poke-Origins, including their first Gameboys, their starting Pokemon and how many dates they missed out on because they brought their nerd badges to school. Who needs sports? Follow us on all the Social Media Things! We're @outofmemorypod pretty much everywhere And if you have questions, comments, corrections or need a pen pal, you can email us: outofmemorypod@gmail.com Reference Links Regular animals WERE in Pokemon:(Christopher was right) https://bulbapedia.bulbagarden.net/wiki/Animals_in_the_Pok%C3%A9mon_world Here's the fascinating, animated story of Satoshi Tajiri: https://www.youtube.com/watch?v=h1tOsta5z5Q
Gotta catch'em all! This week, Asian Jon and Average Joe are joined by special guest Pixel to go on a Pokémon journey through the Kanta region and explore the first season of the Pokémon anime, The Indigo League. But first, Henry Cavill's moustache is costing Warner Bros. $25 million? What's the deal with the Justice League reshoots. And soon after, what made Pokémon so popular with kids in North America and what changes were made to localize the show for an English speaking audience? Why do people remember the theme song or identify with Ash Ketchum? Throw a Poké ball and find out! Audio and music from "Pokémon: The Series" is the property of Kunihiko Yuyama, Satoshi Tajiri, Jason Paige, and The Pokémon Company International. Check out our Facebook page at www.facebook.com/batjarpodcast. Invite your friends to like our page! You can contact us at @thebatcookiejar on Twitter or you can send an e-mail to batjarpodcast@gmail.com.
I want to be the best there ever was! To beat all the rest, yeah that's my cause! Shamare! Buzzcat! Bing Bong! Shadonk! Buzzroar! Drim Drum! Catch 'em, catch 'em, gotta catch 'em all! If you have any suggestions for future episodes, go ahead and tweet to us at @thatsnotpod. You can also drop us a line at thatsnotpod@gmail.com. A special thanks this week to Satoshi Tajiri, for being really into bug fighting!
Breaking News! Were you at YetiCon? If so, you may have been a part of our live podcast: *A Fanthropological View of Pokemon*! What is it that keeps a franchise going for over twenty years? Why do fans continue to flock to it? Who are the fans of Pokemon anyway? Stay tuned, and find out! ## Episode outline ### Fandom Facts **Origins:** Pokemon is a video game and media franchise that was started in 1995 by Game Freak / Nintendo video game designer Satoshi Tajiri. The franchise centers on fictional creatures called Pokemon (*Pocket Monsters*) which humans, known as Pokemon trainers, catch and train to battle each other for sport. The is the third best-selling video game franchise (behind Mario, and Tetris) and spans 18 mainline games, over 60 different spin-off games, an anime series that has been running for 20 years and 11 seasons, 20 different movies... there is a *lot* of Pokemon! **Demographics:** Obviously, the main game series has broad appeal, so it is hard to pin down. Using data from [*Club Nintendo* and *Media Create*](http://www.siliconera.com/2014/12/01/pokemons-audience-growing-older/), it looks like the average Pokemon player is male, between the ages of 19-24. *However*, there are lots of other data sources. Data from [*Infoscout* on Pokemon licensed merchandise](http://infoscout.co/brand/pokemon_licensed) is slightly different: the largest group being white females between the ages of 35 to 44. Also interesting is that this data shows that Pokemon purchasers are more likely to have kids, to have a college education, and to make over $80k USD. Some data on [*Forbes* about Pokemon GO](https://www.forbes.com/sites/ryanmac/2016/07/26/more-women-than-men-are-playing-pokemon-go-by-a-lot/#29c1bee613dc) suggests that the majority of players are age 18-29, and female by a large margin (63% vs 37%). That's 2-to-1! **Names:** Pokemon Fans, Pokémaniacs, Pokétubers (Youtube) **Most Active:** I would argue that Pokemon is more popular now than ever but perhaps it is oversaturated as there are so many different Pokemon properties. As for trends (based on [Google Trends](https://trends.google.com/trends/explore?q=%2Fm%2F05xwg,%2Fm%2F0532x8,%2Fm%2F01w626)), Pokemon popularity has been relatively flat, but is likely going up slightly since 2016 with a huge spike in interest towards the end of July 2016 (the most popular period for Pokemon searches), which happened to be the time of the release of Pokemon Go **Changes in Fandom:** The largest change in the fandom, from demographics, is that it has been skewing older as time goes on. From the [*Club Nintendo* and *Media Create* data](http://www.siliconera.com/2014/12/01/pokemons-audience-growing-older/), the age group has gone from primarily pre-school to 6th grade when Diamond and Pearl were released, to 19-24 when Black and White were released. **Fanfics:** Archive of our own has approximately 9000 fanfics across all media types, with almost 5000 of those being for the main video game series. Fanfiction.net has almost 27 000 fanfics, which I think is a general indication of the relative popularity of Pokemon and the state of the fandom in the past vs now. ## Where can you find us online? We are everywhere! Most notably though, we like to hang out in a few places on social media: - If you want to help us to create more amazing fannish content, become a patron on [Patreon](http://patreon.com/thenickscast); even as little as a dollar a month pledge really helps us out! - For all the latest updates, check us out on [Facebook](https://facebook.com/thenickscast) or [Twitter](https://twitter.com/thenickscast) - To see the latest hijinx from our conventions or even our daily lives and adventures, check us out on [Instagram](https://instagram.com/thenickscast) - For our latest convention updates, *Let's Plays*, and other in-real-life video, [check out our YouTube channel](http://youtube.com/thenickscast) - We're
Pokémon Detective Pikachu is a 2019 urban fantasy mystery film directed by Rob Letterman. Based on the Pokémon franchise created by Satoshi Tajiri and serving as a loose adaptation of the 2016 video game of the same name, it was written by Letterman, Dan Hernandez, Benji Samit and Derek Connolly, from a story by Hernandez, Samit and Nicole Perlman.
With pokeballs in hand, Rick and Ben go on the hunt for Pokemon. Covering decades of games, television episodes and other merchandising, our hosts dive into the world of one of the biggest franchises on Earth. Plus, Rick brags about his greatest life accomplishment, and Ben surprises everyone with his pick for favorite Pokemon. File Under: Pokemon, Satoshi Tajiri, Ken Sugimori, Game Freak, Nintendo, Yo-Kai Watch, Game Boy, Blue / Red / Yellow, Game Boy Color, Gold / Silver / Crystal, Game Boy Advance, Ruby / Sapphire / Emerald / FireRed / LeafGreen, Nintendo DS, Diamond / Pearl / Platinum / HeartGold / SoulSilver / Black / White / Black 2 / White 2, Nintendo 3DS, X / Y / Omega Ruby / Alpha Sapphire, Professor Oak, Gym Leaders / Badges, Team Rocket, EV Training, Shinies, Pokeball, Pokedex, Legendaries, Mystery Dungeon, Battle Stadium, Pokemon Snap, Trading Card Game, Manga, Anime, Ash Ketchum, Misty, Brock, Gotta Catch ‘Em All, Pokemon Symphonic Evolutions Find us on the web: Rick on Twitter: https://twitter.com/WrathRainbows Ben on Twitter: https://twitter.com/theragu40 ThePastCast website: http://www.thepastcast.com
The media franchise published and owned by Japanese video game company Nintendo and created by Satoshi Tajiri in 1996, focused on the titular creatures. Originally released as a pair of interlinkable Game Boy role-playing video games developed by Game Freak, Pokémon has since become the second-most successful and lucrative video game-based media franchise in the world, behind only Nintendo's own Mario franchise. Pokémon properties have since been merchandised into anime, manga, trading cards, toys, books, and other media.--- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app--- Send in a voice message: https://anchor.fm/southarcadia/messageSupport this podcast: https://anchor.fm/southarcadia/support
Breaking News! Were you at YetiCon? If so, you may have been a part of our live podcast: *A Fanthropological View of Pokemon*! What is it that keeps a franchise going for over twenty years? Why do fans continue to flock to it? Who are the fans of Pokemon anyway? Stay tuned, and find out! ## Episode outline ### Fandom Facts **Origins:** Pokemon is a video game and media franchise that was started in 1995 by Game Freak / Nintendo video game designer Satoshi Tajiri. The franchise centers on fictional creatures called Pokemon (*Pocket Monsters*) which humans, known as Pokemon trainers, catch and train to battle each other for sport. The is the third best-selling video game franchise (behind Mario, and Tetris) and spans 18 mainline games, over 60 different spin-off games, an anime series that has been running for 20 years and 11 seasons, 20 different movies... there is a *lot* of Pokemon! **Demographics:** Obviously, the main game series has broad appeal, so it is hard to pin down. Using data from [*Club Nintendo* and *Media Create*](http://www.siliconera.com/2014/12/01/pokemons-audience-growing-older/), it looks like the average Pokemon player is male, between the ages of 19-24. *However*, there are lots of other data sources. Data from [*Infoscout* on Pokemon licensed merchandise](http://infoscout.co/brand/pokemon_licensed) is slightly different: the largest group being white females between the ages of 35 to 44. Also interesting is that this data shows that Pokemon purchasers are more likely to have kids, to have a college education, and to make over $80k USD. Some data on [*Forbes* about Pokemon GO](https://www.forbes.com/sites/ryanmac/2016/07/26/more-women-than-men-are-playing-pokemon-go-by-a-lot/#29c1bee613dc) suggests that the majority of players are age 18-29, and female by a large margin (63% vs 37%). That's 2-to-1! **Names:** Pokemon Fans, Pokémaniacs, Pokétubers (Youtube) **Most Active:** I would argue that Pokemon is more popular now than ever but perhaps it is oversaturated as there are so many different Pokemon properties. As for trends (based on [Google Trends](https://trends.google.com/trends/explore?q=%2Fm%2F05xwg,%2Fm%2F0532x8,%2Fm%2F01w626)), Pokemon popularity has been relatively flat, but is likely going up slightly since 2016 with a huge spike in interest towards the end of July 2016 (the most popular period for Pokemon searches), which happened to be the time of the release of Pokemon Go **Changes in Fandom:** The largest change in the fandom, from demographics, is that it has been skewing older as time goes on. From the [*Club Nintendo* and *Media Create* data](http://www.siliconera.com/2014/12/01/pokemons-audience-growing-older/), the age group has gone from primarily pre-school to 6th grade when Diamond and Pearl were released, to 19-24 when Black and White were released. **Fanfics:** Archive of our own has approximately 9000 fanfics across all media types, with almost 5000 of those being for the main video game series. Fanfiction.net has almost 27 000 fanfics, which I think is a general indication of the relative popularity of Pokemon and the state of the fandom in the past vs now. ## Where can you find us online? We are everywhere! Most notably though, we like to hang out in a few places on social media: - If you want to help us to create more amazing fannish content, become a patron on [Patreon](http://patreon.com/thenickscast); even as little as a dollar a month pledge really helps us out! - For all the latest updates, check us out on [Facebook](https://facebook.com/thenickscast) or [Twitter](https://twitter.com/thenickscast) - To see the latest hijinx from our conventions or even our daily lives and adventures, check us out on [Instagram](https://instagram.com/thenickscast) - For our latest convention updates, *Let's Plays*, and other in-real-life video, [check out our YouTube channel](http://youtube.com/thenickscast) - We're
Welcome to the first of a long-awaited series collaboration between me and Olivia Broussard of No Cartridge After Dark fame! In GGNoReread, we read books and discuss them in light of games that have a thematic connection. This week? It's Philip K Dick's seminal novel, Do Androids Dream of Electric Sheep? and Satoshi Tajiri's seminal Pokemon series. What do they have in common? What lines of thought might they share? Listen on!Thanks to Julian for the wonderful production and to Liv and Daniel nee gokunaruto for the incredible image. Frankly, shirts will be forthcoming.Support this podcast at — https://redcircle.com/no-cartridge-audio/donationsWant to advertise on this podcast? Go to https://redcircle.com/brands and sign up.