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In this exciting episode of The Fourth Curtain, hosts Alexander Seropian and Aaron Marroquin dive deep into the world of gaming journalism with none other than Dean Takahashi, the lead writer of GamesBeat at VentureBeat. With over three decades of experience covering tech and gaming, Dean shares his unique insights on the evolving landscape of the gaming industry, the challenges of maintaining journalistic integrity in the age of AI, and the stories that have shaped his career.Timestamped Highlights:[00:00:00] - Introduction and Dean's Perspective on AI in JournalismDean discusses the importance of unique perspectives in journalism, especially in an era where AI-generated content is becoming more prevalent.[00:12:00] - The Art of Juggling Multiple StoriesDean explains how he manages to publish over ten stories a day, offering a peek into the meticulous planning and execution that goes into his work.[00:18:00] - Dean's Early Gaming Experiences and Journalism JourneyA nostalgic look at Dean's introduction to video games, from playing Pong in Las Vegas to his first console, Intellivision, and his journey to becoming a prominent gaming journalist.[00:27:00] - The Ethics of Game Journalism and Insider InformationThe hosts explore the ethical considerations of covering the gaming industry, from handling embargoed information to maintaining neutrality.[00:43:00] - The Future of Gaming: Blockchain, Web3, and BeyondDean shares his thoughts on the future of gaming, including the potential of blockchain and Web3 technologies in revolutionizing the industry.[00:51:00] - Challenges and Hopes for the Gaming Industry's FutureA discussion on the impact of unionization, open platforms, and the importance of accessibility in the gaming industry.Tune in to hear Dean's incredible stories and his predictions for the future of gaming. Whether you're a seasoned industry veteran or a casual gamer, this episode offers valuable insights into the dynamic world of video games.Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.comCome join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.comFeaturing the music track Liberation by 505
From headsets to room-scale experiences, VR is reshaping the gaming industry. In this episode, Dean Takahashi of VentureBeat talks about how far VR technology has come and where it's headed next.
Join The Full Nerd gang as they talk about the latest PC building news. In this episode the gang is going by special guest Dean Takahasi, Lead Writer at GamesBeat by @VentureBeat , to talk about studio closures, the health of the gaming industry as a whole, and the uncertain fate of the Xbox. And as always we answer your questions live! Subscribe to the new @thefullnerdpodcast YouTube channel: https://www.youtube.com/@thefullnerdpodcast Join the PC related discussions and ask us questions on Discord: https://discord.gg/SGPRSy7 Follow the crew on X: @GordonUng @BradChacos @MorphingBall @AdamPMurray ============= Follow PCWorld! Website: http://www.pcworld.com X: https://www.x.com/pcworld =============
Bobak Tavangar is the co-founder and CEO of Brilliant Labs, a company creating an open-source AR glasses hardware platform and pairing that with powerful generative AI models to help you engage with the real world.Bobak studied at George Washington and Georgetown universities before completing a graduate degree at Cambridge University.Bobak is a serial entrepreneur with a core theme running through his entrepreneurial experiences: how to create better ways for people to find and utilize information based on the context of where they are and what's around them.Bobak also worked for a while as a program lead at Apple.In this conversation, Bobak covers a number of topics, including:- dating advice for physicists, - finding the essential essence of a product, - his rationale for developing open source AR hardware, - the powerful combination of generative AI and AR, - the lure of pursuing a broad set of use cases vs being laser focused, - recent fundraising success and advice, - where the company is going, - and more.Links From The Episode- Article: [This AR Monocle Device Is Designed To Be Hacked](https://vrscout.com/news/this-ar-monocle-device-is-designed-to-be-hacked/) by Kyle Melnick for VRScout- Article: [Singapore AI-Powered AR Wearable Startup Scores $3 Million From Oculus And Siri Cofounders](https://www.forbes.com/sites/zinnialee/2023/06/28/singapore-ai-powered-ar-wearable-startup-scores-3-million-from-oculus-and-siri-cofounders/?sh=47e427995d2a) by Zinnia Lee for Forbes- Article: [Brilliant Labs raises $3M for generative AI-based AR glasses](https://venturebeat.com/metaverse/brilliant-labs-raises-3m-for-generative-ai-based-ar-glasses/) by Dean Takahashi at VentureBeat- Article: [Brilliant Labs Monocle: The World's Smallest AR Glass Is Here!](https://blog.learnxr.io/extended-reality/brilliant-labs-monocle-review) by Dilmer Valecillos for Learn XR- Video: [Monocle: The Future of Open Source AR + Interview with the CEO!](https://www.youtube.com/watch?v=0N3TPATaFyo) by Sumit Basra- Book: [The Creative Act: A Way of Being](https://amzn.to/3Rb0suO) by Rick Rubin- [Episode Transcript](https://otter.ai/u/IFvUlHLeMMXLtkDvGlKTe2ORnLY)You can find all of the show notes at thearshow.com. Please consider contributing to my Patreon at https://www.patreon.com/theARshow.
In Episode 38 of Venture Games, my guest Dean Takahashi, Lead Writer for GamesBeat at VentureBeat, discusses his 25+ year career as a gaming journalist; his infamous Cuphead video; and some of the many trends he has covered throughout his career.
I interviewed Dean Takahashi, Lead Writer at Games Beat and Venture Beat, at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
Alan Forman is the former Director of Real Estate at the Yale Investments Office, where he spent 31.5 years before retiring last year. For three decades, Alan was one of the core four at Yale alongside David Swensen, Dean Takahashi, and Tim Sullivan. In his next chapter, he hung a shingle named Blue Orchard Capital, where he works with real estate managers to help them understand best practices in the industry. In our conversation, Alan shares rare insight into Yale's investment operation and, in particular, highlights the consistent and essential importance of people and alignment in Yale's strategy. We walk through how he applied the process to the real estate asset class and how he's looking to help the next generation of great real estate managers in his post-Yale endeavors. For full show notes, visit the episode webpage here. Learn More Follow Ted on Twitter at @tseides or LinkedIn Subscribe to the mailing list Access Transcript with Premium Membership
Guest: Dean Takahashi Description: Co-hosts Brett King and Robert Tercek interview journalist Dean Takahashi, who has been covering innovation in the game industry for three decades. Dean gives The Futurists a post-CES roundup of new trends and genres that span a dizzying array of evolving technologies. Games have expanded beyond a niche category of entertainment to dominate mainstream media. Games now foster new story franchises that attract tens of millions of fans daily. Dean explains how game tech is blurring the boundaries between the classic game industry and other media, such as motion pictures and television series. He tells us why game developers are most likely to lead the way into the metaverse. And he anticipates interoperable game economies where any player can also be a creator of generative worlds that are photorealistic. Topics include: core gamers, casual games, free-to-play, cloud gaming, blockchain games, VR and AR, Roblox, Fortnite, PUBG, digital twins and game communities.
Co-hosts Brett King and Robert Tercek interview journalist Dean Takahashi, who has been covering innovation in the game industry for three decades. Dean gives The Futurists a post-CES roundup of new trends and genres that span a dizzying array of evolving technologies. Games have expanded beyond a niche category of entertainment to dominate mainstream media. Games now foster new story franchises that attract tens of millions of fans daily. Dean explains how game tech is blurring the boundaries between the classic game industry and other media, such as motion pictures and television series. He tells us why game developers are most likely to lead the way into the metaverse. And he anticipates interoperable game economies where any player can also be a creator of generative worlds that are photorealistic. Topics include: core gamers, casual games, free-to-play, cloud gaming, blockchain games, VR and AR, Roblox, Fortnite, PUBG, digital twins and game communities. Websites: @DeanTak on Twitter GamesBeat.com VentureBeat.com
Randi and her guests talk about the trends and predictions that will shape 2023! They discuss the biggest stories from 2022, big themes expected in 2023, CES 2023, tech and gaming trends and much more! Guests include: Melissa Biggs Bradley, Indagare Founder & CEO, and Host of Passport to Everywhere on SiriusXM Business Radio, John Kelley, Vice President and Acting Show Director, CES, Dean Takahashi, Lead Writer for GamesBeat at VentureBeat, Matt Turner, Editor in Chief for Business at Insider
The Consumer Electronics Show is back next week. Dean Takahashi from VentureBeat.com joined John Hines - in for Jason - with a preview.
Our guest today is Dean Takahashi, the dean of XR and Metaverse writers. He joins the hosts to talk about the biggest stories of 2022, including crypto reckoning, AI, Meta, John Carmak, HTC, Sony, and the tech recession. Next year, says Rony Abovitz, will be the year of AI. "You ain't seen nothing yet," predicts the Magic Leap founder. Thank you to our sponsor, Zappar!Don't forget to like, share, and follow for more! Follow us on all socials @ThisWeekInXR! Hosted on Acast. See acast.com/privacy for more information.
Welcome to episode 16 of This Week in the Metaverse, our weekly show in which Yon and a guest co-host provide commentary on three metaverse-related news items. Joining Yon today as guest co-host is Mario Stefanidis, Vice President of Research at Roundhill Investments, a thematic ETF sponsor who's behind the Metaverse ETF alongside Ball Metaverse Research Partners. Mario is responsible for Roundhill's research activities within the digital media and entertainment sector and serving on the firm's investment committee, helping oversee Roundhill's investment activities across all sponsored ETFs and other vehicles. Our three topics for the past week: First, Jensen Huang, CEO of Nvidia, was interviewed by Dean Takahashi from VentureBeat (who was a guest on our podcast a few months ago). What really captured our attention is Huang's bullishness on the industrial metaverse and the prospect of Nvidia's Omniverse to play a key role in realizing that vision. Then, we talk about the changes at Snap who's shutting down Snap Originals, an in-house production studio of scripted and documentary-style programming and double down on its core priorities, including augmented reality. And we finish with more news from Meta Platforms, as Meta's VP of Horizon is leaving the company, adding more uncertainty on where its metaverse project is heading.
The metaverse is emerging from interactive entertainment, most notably the gaming sector, and there's no better authority on everything happening in gaming than VentureBeat and GamesBeat's Dean Takahashi. We discussed a range of topics about all things gaming and the metaverse including the evolution of gaming in the metaverse era, how that compare and contrasts with Meta Platforms' view of the metaverse, the impact of gaming consolidation and the role crypto may play in all of this.
In the lead-up to our 100th episode in a couple weeks, Logan and Trevor are reflecting on some of their all-time favorites lists. This week, they discuss their favorite video game characters. Shoutouts: "Investigating Three Indie Superstars Accused of Emotional Abuse" by Chris Bratt, People Make Games https://www.youtube.com/watch?v=xDPzZkx0cPs "Despite its beautiful Ori games, Moon Studios is called an 'oppressive' place to work" by Dean Takahashi, GamesBeat https://venturebeat.com/2022/03/18/despite-its-beautiful-ori-games-moon-studio-is-called-an-oppressive-place-to-work/ "JK Rowling's Anti-Transgender Stance And Hogwarts Legacy" by Jessie Earl, Gamespot https://www.gamespot.com/articles/jk-rowlings-anti-transgender-stance-and-hogwarts-legacy/1100-6501632/ "Why Sander Cohen is one of BioShock's most memorable elements" by Ashley Oh, Polygon, highlighting "Why We Remember Bioshock's Fort Frolic" YouTube video by Mark Brown, Game Maker's Toolkit https://www.polygon.com/2016/10/10/13228630/why-sander-cohen-is-one-of-bioshock-s-most-memorable-elements Follow the Nerds: Logan: @LeftyLoggy Trevor: @TrevorJStarkey That Nerdy Site: @thatnerdysite
We wrapped our latest GamesBeat Summit with Dean Takahashi, Rache Kaser, Jeff Grubb, and Mike Minotti.
This week! Bill Tucker from the A Gamer Looks At 40 podcast joins Greg and Phil to talk Microsoft/Activision, Shenmue anime, LEGO Star Wars' new date, Fatal Frame 2, Deathloop, The Coin Game, Bioshock Infinite, Hopping Mappy, Picross S7, and much, much more. Join us, won't you? Links of interest: Bill Tucker on Twitter A Gamer Looks At 40 podcast A Gamer Looks At 40 on Twitter Microsoft buys Activision/Blizzard for $68.7b Simon Carless' analysis of the acquisition Dean Takahashi interviews Kotick Phil Spencer says Microsoft will honor deals/keep CoD on PlayStation Cuphead Show coming to Netflix next month Shenmue anime series debuts Feb. 5 LEGO Star Wars The Skywalker Saga out April 5 Secondplayer.net Second Player podcast Greg Sewart's Extra Life Page The Player One Podcast t-shirt The Player One Podcast mug ResetEra Player One Podcast Topic Player One Podcast Discord Greg Streams on Twitch Sword of Sodan - Generation 16 #125 Add us in Apple Podcasts Check out Greg's web series Generation 16 - click here. And take a trip over to Phil's YouTube Channel to see some awesome retro game vids. Follow us on twitter at twitter.com/p1podcast. Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. Running time: 1:29:15
Lars og Jon Cato skroter hele episoden de hadde klar og spiller heller inn på nytt for å snakke masse om tirsdagens sjokknyhet: Microsoft kjøper Activision Blizzard for 604 milliarder kroner. Hva betyr dette for spillere og industrien når det plutselig er Xbox som kan ha svært mange av de aller største spillene helt for seg selv? Verdens største enkeltinvestering i spillverdenen kommer til å endre landskapet, men vi er ikke sikre på at dette kun er for det bedre. Microsoft har ikke alltid vært en forkjemper for mangfold, og monopol var lenge ensbetydende med softwarkjempen som hadde enorm makt gjennom sitt operativsystem Windows. Er det ikke lenger Sony som er hovedmotstanderen for Xbox? Og hva i all verden betyr det at oppkjøpet av spill som Overwatch, World of Warcraft og mange flere skal danne "grunnlaget for selskapets metaverse"? Vi ser også på en nostradamus i spillverdenen, Dean Takahashi, som spådde at oppkjøp som dette ville skje. Vi tar også en titt på GTA-eierne Rockstars "mini"-oppkjøp av Zynga og hva betyr det egentlig at Player Unknowns Battlegrounds går free to play? Dette og masse mer går under lupen i ukens brennaktuelle episode av den eneste podkasten i Norge som bare snakker om spillnyheter.
E3 is dead again. We've been here like 40 times in the last 20 years. Can't wait to discuss this at the next E3. Join GamesBeat editors Jeff Grubb, Mike Minotti, and Rachel Kaser (and then Dean Takahashi) for a discussion of news topics and then answers to your questions. VOTE FOR GAME MESS COMMUNITY GOTY Patreon.com/gamemess Jeff Grubb's Twitter Mike Minotti's Twitter Watch live Friday afternoons on YouTube (subscribe and ring the bell) Subscribe to the RSS Listen on Anchor.fm Apple Podcasts Spotify Google Podcasts Find past episodes here
What is the future of the metaverse? Veteran tech journalist Dean Takahashi shares his thoughts in this episode of the Anna-Ly-sis. Takahashi is the lead writer for GamesBeat at VentureBeat. He has been a tech journalist for more than 32 years, and he has covered games for more than two decades. He joined the podcast from the San Francisco Bay Area. Questions explored? What are the latest developments? Which companies are investing? What are some of the dangers? Podcast available on all platforms, including YouTube.com/AnnalysaGayle
Ah, the metaverse — that alternate reality that we’ll soon be able to escape to whenever we want. Tech companies are in a race to make the metaverse in their own images so that they can take our future dollars. Facebook recently announced it was even changing its name to Meta, to reflect its focus on the space. Marketplace’s Jed Kim speaks with Dean Takahashi, who writes about gaming for VentureBeat. Takahashi said it's now getting clear just how seriously tech giants have been working to build the future of the metaverse.
Ah, the metaverse — that alternate reality that we’ll soon be able to escape to whenever we want. Tech companies are in a race to make the metaverse in their own images so that they can take our future dollars. Facebook recently announced it was even changing its name to Meta, to reflect its focus on the space. Marketplace’s Jed Kim speaks with Dean Takahashi, who writes about gaming for VentureBeat. Takahashi said it's now getting clear just how seriously tech giants have been working to build the future of the metaverse.
Ah, the metaverse — that alternate reality that we’ll soon be able to escape to whenever we want. Tech companies are in a race to make the metaverse in their own images so that they can take our future dollars. Facebook recently announced it was even changing its name to Meta, to reflect its focus on the space. Marketplace’s Jed Kim speaks with Dean Takahashi, who writes about gaming for VentureBeat. Takahashi said it's now getting clear just how seriously tech giants have been working to build the future of the metaverse.
Do you ever wonder how to keep reporters interested and engaged during a briefing? On today's episode of ConnectThe2, co-hosts Millie and Rich speak with editors, analysts, and journalists about the importance of capturing and holding a reporters' attention during an interview. Connect2's approach… At Connect2 Communications, Millie and Rich encourage their clients to be the best storytellers they can be and to put these storytelling skills to use when interviewing with reporters. Throughout the years, Millie and Rich have asked their fair share of reporters, “What makes an interview stand out to you?” and on today's episode, they reveal their favorite answers. Stick around for an inside scoop on how to pique a reporter's interest. Clint Boulton's take on the importance of narrative... Clint Boulton, Senior Writer at CIO.com, explains how a narrative can make or break an interview. If the interviewee (i.e. CIO, CTO, etc.) tells a compelling narrative in an interview or briefing, it will immediately capture an editor's attention. Tara Seals dives into her biggest pet peeves… Tara Seals, Editor at Threatpost, describes her annoyance with vendor specific messaging. Tara uses the example of tech companies that are often so “hellbent” on selling their product, they completely ignore the actual story that reporters and editors are interested in writing. Eric Savitz speaks on compelling stories... Eric Savitz, Editor for Barrons, illustrates what a compelling story can do to spark a reporter's interest. Eric explains how most interviews are repetitive and lack a key message. He reveals that the best way to leave an impression in an interview is to add an engaging storytelling element. Julie Kunstler raves about two-way conversations… Julie Kunstler, Analyst with Omdia, reveals her main frustration with briefings: ignoring the analyst. Julie explains how important it is to converse with the analyst you are briefing. Both parties can benefit from getting a well-rounded view of the issue or story at hand. Dean Takahashi shares a memorable interview… Dean Takahashi, journalist for Venturebeat, shares a memorable interview with his old professor about the ethics of video games. Dean explains that an interview where there is back and forth between both parties keeps the journalist interested and creates a story the writer is excited to tell. Quotes • “Part of marketing and publicizing your company's products and ultimately receiving earned media coverage, involves conducting interviews or briefings with reporters.” (0:18-0:28 | Millie) • “And this goes all the way back to anthropology. We, as humans, relate to stories more than anything else in terms of a communication perspective.” (02:29-02:40 | Clint Boulton) • “My biggest pet peeve is when people insist on being vendor-specific when you are actually trying to talk to them about general trends and you just want general insight to things.” (04:18-04:27 | Tara Seals) • “You are just looking for some element to latch on to that gets through the clutter.” (07:12-07:17 | Eric Savitz) • “Rather than focusing on the technology, I try to understand how they are defining the problem.” (08:50-08:55 | Julie Kunstler) • “The reason why I wish they would ask me what I think or how I look at it is I think they could get more out of the briefing and the conversation. It becomes more interactive, which leads to deeper involvement.” (09:52- 10:07 | Julie Kunstler) Learn more about Connect2 Communications: Website: https://www.connect2comm.com/ Podcast home page: https://www.connect2comm.com/podcast Twitter handle: @Connect2_Comm Instagram handle: @connect2_comm LinkedIn: https://www.linkedin.com/company/connect2-communications Facebook: https://www.facebook.com/Connect2-Communications
Tim Sweeney, le patron d’Epic Games, connu pour son célèbre jeu vidéo Fortnite, s'est attaqué en justice à Apple pour abus de position dominante. Le procès a débuté lundi 3 mai à Oakland en Californie. Le jeu vidéo Fortnite est au centre du conflit entre Epic Games et Apple, accusé de prélever des commissions trop élevées sur les transactions des jeux sur l’App Store. Un fonctionnement que Tim Sweeney a voulu contourner, ce qui lui a valu d’être exclu d’Apple. Dans une interview vidéo donnée au journal américain le New York Times, il s'en explique : « On est arrivé à la conclusion que l’offre d’Apple était non seulement une mauvaise affaire, mais qu’en plus il monopolisait la distribution des jeux sur l’App Store et donc le coût pour les utilisateurs. Il torpille le principe fondamental d’une économie équilibrée: la concurrence. Apple doit changer de politique. » assure-t-il. Démonter une tondeuse à gazon À 51 ans ce fin stratège en affaires, possède une fortune évaluée entre 7 et 9,5 milliards dollars. Il est pourtant parti de rien. Yohan Bensemhoun, journaliste pour Jeuxvidéos.com, raconte : « Il a grandi dans les années 1970. Son père était dans la communication militaire. Il était au sein d’une fratrie de trois garçons et il s’intéressait au bricolage et à l’électronique. Il y a par exemple cette anecdote selon laquelle il aurait démonté une tondeuse à gazon très jeune pour savoir comment elle fonctionnait. Et il s’est passionné très vite pour l’informatique et les jeux vidéo, car il y voyait à peu près le même schéma : le fait qu’un jeu vidéo c’est ni plus ni moins qu’un assemblement de mécanismes qu’on peut démonter et remonter à loisir. Il a passé plus de 10 000 heures entre 11 et 15 ans à bosser sa programmation pour faire des jeux, pour créer des programmes. Puis il a commencé à en vendre et c’est là que l’aventure vidéo ludique a vraiment commencé. » Tim Sweeney fait ensuite des études d’ingénieur à l’Université de Maryland. Mais ce sont les ordinateurs qui le fascinent. Il crée Epic Games en 1991, commercialise son premier jeu ZZT, puis le moteur graphique Unreal Engine utilisé aussi dans l’industrie automobile. En 2017, il met à jour son jeu Fortnite, créé en 2011 qui explose les compteurs avec 350 millions de gamers. Selon Yohan Bensemhoun, « Fortnite a une force exceptionnelle, c’est que c’est un jeu gratuit, mais qui fonctionne sur des petits paiements que vous allez pouvoir faire à travers vos sessions de jeux. Cela veut dire que vous allez acheter un nouveau revêtement pour vos armes, une nouvelle tenue, une nouvelle danse pour saluer vos amis ou pour humilier vos ennemis une fois que vous les avez mis à terre. » Changer les règles de l'économie numérique Tim Sweeney continue sur sa lancée et fonde Epic Games Stores, sa propre plateforme de distribution de contenus en ligne, et consolide sa notoriété aux États-Unis. Dean Takahashi est spécialiste des jeux vidéo à San Francisco. Il explique : « Les gens le respectent parce qu’il dit ce qu’il pense. On le considère aussi comme un véritable expert en technologie qui rendu ses jeux accessibles d’une façon tout à fait nouvelle. Il a permis aux gamers de jouer ensemble sur différentes plateformes. Un joueur sur une console Sony, peut jouer à Fortnite avec un de ses amis qui est lui sur Nintendo. Ils peuvent être rejoint par un autre sur Xbox, que ce soit à partir d’un PC ou d’un appareil mobile. Il a aussi une vision. Il veut que le concept de "Metaverse" devienne réalité. C’est une sorte de monde virtuel où l’on peut jouer, travailler, vivre, interagir sous forme d’avatar, comme on se connecte sur Internet. C’est du domaine de la science-fiction depuis longtemps, mais j’ai été surpris de l’entendre en parler comme si c’était une réalité possible dans un avenir proche. », témoigne Dean Takahashi. Tim Sweeney, un héros pour les développeurs, ne va pas s’enrichir avec ce procès contre Apple, conclut Dean Takahashi. Il ne demande pas de dommages et intérêts. Il veut juste changer les règles de l’économie numérique. ► À écouter aussi : le procès d'Epic Games contre Apple, «C'est surtout une question de gros sous»
Ted and Charlie discuss this week in XR!Our Guest this week to talk about his projects is Dean Takahashi!Check back here next week for your scoop on the latest XR news. See acast.com/privacy for privacy and opt-out information.
Welcome to TWIG #125! Today we cover: #1. MrBeast’s management company, Night Media, has a new venture fund that’s backed by creators #2 2k Sports Acqures HB Studios, signs PGA Tour 2k deal with Tiger Woods #3. Thoma Bravo SPAC Agrees to Take IronSource Public #4. Facing Post-Trump Slowdown, New York Times Eyes $100 Billion Games Market #5. Discord exploring sale that could be worth more than $10 billion LINKS: #1. AdTech + Game Studios | The big DANGER from Applovin and Zynga #2. Consumer Insights In Gaming Guest: - Dean Takahashi, Lead Writer VentureBeat & GamesBeat Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel! --- Support this podcast: https://anchor.fm/deconstructoroffun/support
In this episode of The Data Privacy Podcast, Tom is joined by Dean Takahashi to discuss the outlook for the app gaming industry once Apple requires that app users consent to tracking.
Dean Takahashi, who is lead writer for GamesBeat at VentureBeat, where he covers games, hardware, R&D, and other tech. I’ve known him for about fifteen years and have contributed guests under my byline as well over the years. Dean came to Silicon Valley in 1994, the year that Netscape went public. He says two of… The post Getting Featured in VentureBeat with GamesBeat’s Dean Takahashi appeared first on Eric Schwartzman.
Dean Takahashi is a renowned gaming journalist and author of two books, “Opening the Xbox” and the “The Xbox 360 Uncloaked.” He is the lead writer for GamesBeat at VentureBeat, and prior to that he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times and the Dallas Times-Herald. Dean joins the ConnectThe2 podcast to discuss the gaming industry, journalism and what makes a good pitch.
Host Molly Wood speaks with VentureBeat’s Dean Takahashi about simultaneous show and movie watching options that are helping us be alone together during the pandemic. He says people have the options of creating group watches via Netflix Party and gaming streaming sites. “Gaming is the new social network,” he says.
Host Molly Wood speaks with VentureBeat’s Dean Takahashi about simultaneous show and movie watching options that are helping us be alone together during the pandemic. He says people have the options of creating group watches via Netflix Party and gaming streaming sites. “Gaming is the new social network,” he says.
In this episode I get to talk to Oliver Kern of Target Gamers. We talk about user acquisition in general, but also about how to adjust your user acquisition in games during this Covid-19 period and after the virus. Can and will consumer, read gamers, still be able to spend as much as before. How can you predict LTV, lifetime value? What can we expect today and later this year from other metrixs like retention, cost per install, CPM/advertising for your game and in your game. I belief this is extra interesting for indie game developers, who might struggle with the current situation, but also gaming companies in general. Hope you like this and please send this also to other people in gaming. Other episodes with Oscar Clark, Dean Takahashi, Doki Tops and others can be found on PodcastGameConsultant.com.
First interview is with Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab. Second interview is with Dean Takahashi, who is the lead writer for GamesBeat at VentureBeat. Besides the news of https://www.pocketgamer.biz/, https://www.gamesindustry.biz/ and https://venturebeat.com/category/games/, also attention to "Xsolla Launches Game Developers Carnival, a Virtual Industry Event to Benefit GDC Postponement" of Justin Berenbaum. Chris Reed will do an esports item every episode as per next week. He is doing a quick intro. First interview is with Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln Technical University of Cologne. She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. She wrote the book; “The publishing Challenge for independent videogame developers”. Oder the book here; https://www.crcpress.com/The-Publishing-Challenge-for-Independent-Video-game-Developers-A-Practical/Limpach/p/book/9780367416720 (20% Discount Available - enter the code SCI20 at checkout) Second interview is with Dean Takahashi, who is the lead writer for GamesBeat at VentureBeat. He has been a tech journalist for more than 28 years, and he has covered games for 21 years. He has been at VentureBeat since 2008. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat and GamesBeat Summit conferences. He lives in the San Francisco Bay Area. Listen the other episodes on PodcastGameConsultant.com.
Talking to Dean Takahashi of Gamesbeat. Also a talk with Odile Limpach, who published her book “The publishing Challenge for independent videogame developers" Some of my questions; Who is Dean Are you a gamer Why and how did you start writing about games What was your most read article How many years are you doing this and how many articles do you think you wrote How are you looking at the games space, what are you expectations for 2020 GDC no go, what do you think of online events? And secondly what will be a possible effect of these cancellations? What makes a good game journalist? Advice for new upcoming writers? Who are speaking at Gamesbeat Summit this year? Also a talk with Odile Limpach, who published her book “The publishing Challenge for independent videogame developers". Furtheron, quick introducing Chris Reed, who will be doing every episode, starting next week, an item about esports. What is going on in esports, latest news, updates and more. And of course a company on my watch list; Pikoya and Dream of Darkness Other episodes, listen here; PodcastGameConsultant.com.
It was a big week with a lot of video game news, and the crew runs through it all on this week's episode of the GamesBeat Decides podcast. Dan Houser is leaving Rockstar Games. Warcraft III: Reforged is the worst thing since murder. And Nvidia GeForce Now is launching out of beta. We also have a huge pile of financial news from Sony, Take-Two, and Activision. GamesBeat PC gaming editor Jeff Grubb also has a chat with lead writer Dean Takahashi about Doom Eternal. He posted a video on YouTube, and -- surprise -- people are mad at him about it. Then reviews editor Mike Minotti talks to us all about Mega Man Zero. Jeff, meanwhile, is playing ScourgeBringer and PictoQuest on Steam. Join us, won't you? WHAT WE’VE BEEN DOING Jeff: ScourgeBringer PictoQuest Mike: Mega Man Zero --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
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When you’ve been a journalist on the XR technology beat for 20 years, like VentureBeat’s lead writer Dean Takahashi has, you develop a hunch or two about the direction the industry might go. Alan picks Dean’s brain for a few such scoops. Alan: Thank you for joining the XR for Business Podcast with your host, Alan Smithson, today’s guest is the one and only Dean Takahashi, the lead writer for VentureBeat. He’s been a tech journalist for more than 28 years, and he’s covered games for a twenty one of those years. He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. He organizes the annual GamesBeat and GamesBeat Summit conferences. To learn more, you can visit games beat dot com or venture beat dot com. Dean, welcome to the show, my friend. Dean: Thank you. And thank you for having me. Alan: It’s my absolute pleasure. We had the distinct opportunity to meet at AWE this year for a very short amount of time. I think we rode the escalator down? But I’ve been a big fan of yours for a long time. I read the articles that you write, and they’re very insightful. They’re very factual. I’m just very honored to have you on the show. So, thank you very much. Dean: Thank you. Nice, and happy to hear. Alan: How did you start… first of all, I guess you’ve been in the games world for a long time. How did you kind of pivot over to VentureBeat, and what is VentureBeat? Let’s let’s unpack what VentureBeat is, for people that may or may not know? Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. I was at the San Jose newspaper at the time. So about 11 years ago, I joined VentureBeat, and it had been started two years earlier by Matt Marshall, who was a venture capital writer for the Mercury News and an early blogger as well. And so, we were a tech news blog and competed at the time with likes of GIGO, and TechCrunch. They have been either… gone away, or they they’ve been acquired by larger companies. So we’re still one of the last, larger independent tech blogs. And then within that, when I joined about eleven years ago, we started GamesBeat as well, as sort of a subsection that focused on games. At the very beginning, we were sort of a startup and venture capital site. But now we pretty much cover the gamut of tech news and game news. And then, our particular vertical focuses are artificial intelligence on the tech side, and then the whole game sector. And then, I guess as far as getting into VR and AR, I’ve really followed the news. I remember seeing the Oculus guys — Palmer Luckey and Nate Mitchell and Brendan (Iribe) over at one of their CES tables in the early years, well before they were acquired. I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. The next day, he was gone. So I was on the hunt kind of early. Never quite the absolute first person to dive into VR. Alan: But very close. You’ve seen it from pre-DK1 days — where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape — and what it is today, where you have real consumer-grade virtual reality that’s not even connected to computers. You’ve seen a lot over the years. You’ve written countless articles on virtual and augmented reality. Is there anything that you may have written about before that you couldn’t have predicted, that has happened already? Dea
When you’ve been a journalist on the XR technology beat for 20 years, like VentureBeat’s lead writer Dean Takahashi has, you develop a hunch or two about the direction the industry might go. Alan picks Dean’s brain for a few such scoops. Alan: Thank you for joining the XR for Business Podcast with your host, Alan Smithson, today’s guest is the one and only Dean Takahashi, the lead writer for VentureBeat. He’s been a tech journalist for more than 28 years, and he’s covered games for a twenty one of those years. He’s authored two books: Opening the XBox, and The XBox 360 Uncloaked. He organizes the annual GamesBeat and GamesBeat Summit conferences. To learn more, you can visit games beat dot com or venture beat dot com. Dean, welcome to the show, my friend. Dean: Thank you. And thank you for having me. Alan: It’s my absolute pleasure. We had the distinct opportunity to meet at AWE this year for a very short amount of time. I think we rode the escalator down? But I’ve been a big fan of yours for a long time. I read the articles that you write, and they’re very insightful. They’re very factual. I’m just very honored to have you on the show. So, thank you very much. Dean: Thank you. Nice, and happy to hear. Alan: How did you start… first of all, I guess you’ve been in the games world for a long time. How did you kind of pivot over to VentureBeat, and what is VentureBeat? Let’s let’s unpack what VentureBeat is, for people that may or may not know? Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. I was at the San Jose newspaper at the time. So about 11 years ago, I joined VentureBeat, and it had been started two years earlier by Matt Marshall, who was a venture capital writer for the Mercury News and an early blogger as well. And so, we were a tech news blog and competed at the time with likes of GIGO, and TechCrunch. They have been either… gone away, or they they’ve been acquired by larger companies. So we’re still one of the last, larger independent tech blogs. And then within that, when I joined about eleven years ago, we started GamesBeat as well, as sort of a subsection that focused on games. At the very beginning, we were sort of a startup and venture capital site. But now we pretty much cover the gamut of tech news and game news. And then, our particular vertical focuses are artificial intelligence on the tech side, and then the whole game sector. And then, I guess as far as getting into VR and AR, I’ve really followed the news. I remember seeing the Oculus guys — Palmer Luckey and Nate Mitchell and Brendan (Iribe) over at one of their CES tables in the early years, well before they were acquired. I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. The next day, he was gone. So I was on the hunt kind of early. Never quite the absolute first person to dive into VR. Alan: But very close. You’ve seen it from pre-DK1 days — where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape — and what it is today, where you have real consumer-grade virtual reality that’s not even connected to computers. You’ve seen a lot over the years. You’ve written countless articles on virtual and augmented reality. Is there anything that you may have written about before that you couldn’t have predicted, that has happened already? Dea
It's not cheating if it's anime. At least, those are the rules on the GamesBeat Decides podcast. On this week's episode, reviews editor Mike Minotti and PC gaming editor Jeffrey Grubb are talk more about Fire Emblem: Three Houses. Meanwhile, GamesBeat lead writer Dean Takahashi shows up to talk about Wolfenstein: Youngblood and Steel Division 2. In the news, the crew talks about mass shootings and how video games do and don't relate to gun violence in the United States. This touches on Walmart, Apex Legends on ESPN, Trump, and more. Elsewhere in the news, the industry has a plan to self-regulate lootboxes, and Death Stranding is probably coming to the Epic Games Store, right? Probably. That just seems like something that is going to happen. Here's everything we talked about this week: WHAT WE’VE BEEN PLAYING Jeff: Fire Emblem: Three Houses Rashlander Mike: Fire Emblem: Three Houses Dean: Wolfenstein: Youngblood Steel Division 2 Modern Warfare --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
We wear horn-rimmed glasses with a heavy duty lens, button down shirts and a pocket full of pens. That’s right the Nerds are back again with another episode that some may say is entertaining, a few might go so far as to describe it as educational, but it is Nerd operated and focused. This week we don’t have a fabulous show for you all, sorry, no it is in fact AWESOME!!! We have some absolutely mind blowing news that is as revolutionary as going from an 8 bit operating system to a 32 bit IBM back in the 70’s. First up Buck has news about the English finally realising that the areas around solar farms etc can actually be used as green space and help provide habitat for the endangered wildlife. We don’t mean the DJ after he gets a bit of static electricity from scuffing his feet in the wool carpet either. No, we mean birds and the like that some grotty people have destroyed the homes of. This sparks the discussion of how can we implement similar measures to improve society. Have you heard about the bladeless wind turbines? We have and even have a link, they are so cool and even more environmentally friendly. Next up is the Professor with child soldier. Oops, sorry, that is supposed to read Call of Duty Modern Warfare (the latest of the latest of the most recent up to date Modern Warfare – we think). Yep, if you are still wondering why the put in the Airport chapter in the other Modern warfare (don’t ask or we will look at you like a dog when you do something silly) we have something equally confronting, pointless and kind strange even. No not DJ either for those smarty pants who were going to say it. Nope, they have child soldiers in the latest instalment of, oh you get the drift. Well apparently some people are upset about it, surprise surprise surprise, you just put on the Robin Williams voice for that didn’t you. Well we talk about this and Mobile Suit Gundam, how do these topics link? Listen in, and find out. The next topic is about the Zoids franchise delivering a new manga series for us all to enjoy. That’s right folks, a new series to further expand your library, your mind, and lighten your wallet. We are still light on the details but hopefully it is going to maintain that high level of fun, entertainment and action that we all love. Now, for the Marvel fans we apologise (Buck says no we don’t); but, Batman is getting a star on the Hollywood walk of fame. That’s right, the caped crusader is being recognised and celebrated. The first Super hero to be so recognised, and it is DC first once again. This is part of our usual line up of shout outs, remembrances, birthdays and special events. We hope you enjoy, take care of yourselves and look out for each other, remember to stay hydrated, catch you all next Bat time, on the same Bat channel.EPISODE NOTES:Solar Farms - https://www.theguardian.com/environment/2016/mar/07/solar-farms-to-create-natural-habitats-for-threatened-british-speciesCall of Duty modern warfare’s child soldier - https://www.greenmangaming.com/newsroom/2019/06/21/call-of-duty-modern-warfares-child-soldier-level-raises-eyebrows/Zoids franchise gets a new manga - https://www.animenewsnetwork.com/news/2019-06-23/zoids-franchise-gets-new-manga-in-august/.148187Games currently playingProfessor– My Friend Pedro - https://www.nintendo.com/games/detail/my-friend-pedro-switch/Buck– Assassin’s Creed 2 - https://store.steampowered.com/app/33230/Assassins_Creed_2_Deluxe_Edition/DJ– Mortal Kombat 11 - https://www.playstation.com/en-us/games/mortal-kombat-11-ps4/Other topics discussed2016 South Australia Blackouts- https://en.wikipedia.org/wiki/2016_South_Australian_blackoutBladeless wind turbinesPhoto- https://www.technologyreview.com/i/images/bladeless.turbinex392.jpg?sw=280Vortex Bladeless Turbine - https://vortexbladeless.com/Protest at South Brisbane- https://www.abc.net.au/news/2019-06-27/brisbane-protestors-lock-themselves-together/11251358?WT.ac=localnews_brisbaneGerman nuclear power plants shutting down- https://www.bbc.com/news/world-europe-135922087 Years later, Fukushima is still leaking radioactive waste- https://www.japantimes.co.jp/news/2018/03/29/national/seven-years-radioactive-water-fukushima-plant-still-flowing-ocean-study-finds/Chernobyl (2019 HBO miniseries)- https://en.wikipedia.org/wiki/Chernobyl_(miniseries)Off with the Fairies (That’s not Canon Podcast)- https://thatsnotcanon.com/offwiththefairiesFamous Assassinations- Georgi Markov: Death by Ricin via umbrella - https://en.wikipedia.org/wiki/Georgi_Markov- Alexander Litvinenko: Death by radioactive polonium-210 poisoning - https://en.wikipedia.org/wiki/Alexander_Litvinenko- Other famous assassinations - https://www.theguardian.com/world/2018/mar/06/poisoned-umbrellas-and-polonium-russian-linked-uk-deathsNo Russian (Call of Duty: Modern Warfare 2 mission)- https://en.wikipedia.org/wiki/No_RussianSpec Ops: The Line’s new feature- https://www.eurogamer.net/articles/2012-02-09-spec-ops-the-line-lets-you-shoot-unarmed-civilians-angry-mobsSongs of a War Boy by Deng Adut- https://www.amazon.com.au/Songs-War-Boy-bestselling-biography-ebook/dp/B01HDL3LI6Mobile Suit Gundam: Iron-Blooded Orphans (Mecha anime series)- https://en.wikipedia.org/wiki/Mobile_Suit_Gundam:_Iron-Blooded_OrphansFirst impressions of 2019 Call of Duty: Modern Warfare by Dean Takahashi- https://venturebeat.com/2019/05/30/call-of-duty-modern-warfare-impressions-taking-war-in-a-frightening-direction/Call of Duty: Black Ops 4 no single campaign- https://www.polygon.com/2018/5/18/17366980/call-of-duty-black-ops-4-no-single-player-campaignEA calls loot boxes “surprise mechanics”- https://www.pcgamer.com/au/ea-calls-loot-boxes-surprise-mechanics-and-compares-them-to-kinder-eggs/Zoids (Franchise)- https://en.wikipedia.org/wiki/ZoidsZoids anime series in chronological order- Zoids: Chaotic Century (1999 anime series) - https://en.wikipedia.org/wiki/Zoids:_Chaotic_Century- Zoids: New Century (2001 anime series) - https://en.wikipedia.org/wiki/Zoids:_New_CenturyInternet Chat ProgramsIRC (Internet Chat Relay) - https://en.wikipedia.org/wiki/Internet_Relay_ChatICQ - https://en.wikipedia.org/wiki/ICQDial up internet- https://en.wikipedia.org/wiki/Dial-up_Internet_accessNapster (file sharing program)- https://en.wikipedia.org/wiki/NapsterChris Hemsworth gets a Hollywood star- https://metro.co.uk/2019/06/21/chris-hemsworth-scores-himself-a-star-on-the-hollywood-walk-of-fame-10023662/R.I.P Bryan Marshall (1938 – 2019)- Bio - https://en.wikipedia.org/wiki/Bryan_Marshall- Captain Talbot (007 character played by Bryan Marshall) - https://jamesbond.fandom.com/wiki/Commander_TalbotCriminal penguins narrated by David Attenborough- https://www.youtube.com/watch?v=M--8devfaaAShoutouts21 Jun 2019 - BATMAN Finally Gets a Star on HOLLYWOOD Walk of Fame - https://www.newsarama.com/45714-batman-finally-gets-a-star-on-hollywood-walk-of-fame.html24 Jun 2019 – 30 Years since Australia First Connected To The Internet - https://www.gizmodo.com.au/2019/06/30-years-since-australia-first-connected-to-the-internet-weve-come-a-long-way/25 Jun 2019 – 10 years since Michael Jackson died - https://news.yahoo.com/looking-back-michael-jacksons-legacy-195632565.htmlRemembrances25 Jun 1997 - Jacques Cousteau was a French naval officer, explorer, conservationist, filmmaker, innovator, scientist, photographer, author and researcher who studied the sea and all forms of life in water. He co-developed the Aqua-lung, pioneered marine conservation and was a member of the Académie française. Cousteau described his underwater world research in a series of books, perhaps the most successful being his first book, The Silent World: A Story of Undersea Discovery and Adventure, published in 1953. Cousteau also directed films, most notably the documentary adaptation of the book, The Silent World, which won a Palme d'or at the 1956 Cannes Film Festival. He died of a heart attack in Paris - https://en.wikipedia.org/wiki/Jacques_Cousteau25 Jun 2009 – Michael Jackson was an American singer, songwriter, and dancer. Dubbed the "King of Pop", he is regarded as one of the most significant cultural figures of the 20th century and one of the greatest entertainers. Jackson's contributions to music, dance, and fashion, along with his publicized personal life, made him a global figure in popular culture for over four decades. Michael made his professional debut in 1964 with his elder brothers Jackie,Tito,Jermaine, and Marlon as a member of the Jackson 5. He began his solo career in 1971 while at Motown Records, and in the early 1980s, became a dominant figure in popular music. His music videos, including those for "Beat It", "Billie Jean", and "Thriller" from his 1982 album Thriller. Through stage and video performances, Jackson popularized complicated dance techniques such as the robot and the moonwalk, to which he gave the name. His sound and style have influenced artists of various genres. He died of homicide at 50 in Los Angeles, California - https://en.wikipedia.org/wiki/Michael_Jackson25 Jun 2011 - Annie Easley was a female African-American computer scientist, mathematician, and rocket scientist. She worked for the Lewis Research Center (now Glenn Research Center) of the National Aeronautics and Space Administration (NASA) and its predecessor, the National Advisory Committee for Aeronautics (NACA). She was a leading member of the team which developed software for the Centaur rocket stage, and was one of the first African-Americans to work as a computer scientist at NASA. She died of natural causes in Cleveland, Ohio - https://en.wikipedia.org/wiki/Annie_EasleyFamous Birthdays25 Jun 1903 - George Orwell, was an English novelist and essayist, journalist and critic, whose work is characterised by lucid prose, awareness of social injustice, opposition to totalitarianism, and outspoken support of democratic socialism. As a writer, Orwell produced literary criticism and poetry, fiction and polemical journalism; and is best known for the allegorical novella Animal Farm and the dystopian novel Nineteen Eighty-Four. In 2008, The Times ranked George Orwell second among "The 50 greatest British writers, since 1945". Orwell's work remains influential in popular culture and in political culture, and the adjective "Orwellian" — describing totalitarian and authoritarian social practices — is part of the English language, like many of his neologisms, such as "Big Brother", "Thought Police", and "Hate week", "Room 101", the "memory hole", and "Newspeak", "doublethink" and "proles", "unperson" and "thoughtcrime". He was born in Motihari,Bengal Presidency which is present-day East Champaran, Bihar - https://en.wikipedia.org/wiki/George_Orwell25 Jun 1928 – Peyo, Belgian cartoonist, best-known for his comic strips The Smurfs and Johan and Peewit, in which the Smurfs first appeared. In 1960, Peyo founded a studio to accommodate his assistants such as François Walthéry, Gos, and Marc Wasterlain and created the series Steven Strong and Jacky and Célestin. Peyo's output diminished in the 1970s, at first due to the time he invested in the film The Smurfs and the Magic Flute (1976); in the 1980s, he put in more time, despite recurring health problems, into an American adaptation of The Smurfs as an animated television series. He was born in Brussels - https://en.wikipedia.org/wiki/Peyo25 Jun 1864 - Walther Hermann Nernst, German chemist known for his work in thermodynamics, physical chemistry, electrochemistry, and solid state physics. His formulation of the Nernst heat theorem helped pave the way for thethird law of thermodynamics, for which he won the 1920 Nobel Prize in Chemistry. He is also known for developing the Nernst equation in 1887. He was born in Briesen,West Prussia which is now Wąbrzeźno,Poland - https://en.wikipedia.org/wiki/Walther_NernstEvents of Interest23 Jun 1989 – Tim Burton’s Batman was released worldwide - https://www.smh.com.au/entertainment/movies/batman-turns-30-all-of-the-big-screen-batmen-definitively-ranked-20190624-p520m4.html24 Jun 1994 – The Lion King was released worldwide - https://www.eonline.com/news/1049787/the-lion-king-turns-25-everything-you-need-to-know-about-disney-s-original-trip-to-pride-rock25 Jun 1678 – Venetian Elena Cornaro Piscopia is the first woman awarded a doctorate of philosophy when she graduates from the University of Padua. - https://wordsmusicandstories.wordpress.com/2017/06/25/25-june-1678-the-first-woman-who-graduated/25 Jun 2018 - Harley-Davidson plans to shift some motorcycle production away from the US to avoid the "substantial" burden of European Union tariffs. - https://www.bbc.com/news/business-44604280IntroArtist – Goblins from MarsSong Title – Super Mario - Overworld Theme (GFM Trap Remix)Song Link - https://www.youtube.com/watch?v=-GNMe6kF0j0&index=4&list=PLHmTsVREU3Ar1AJWkimkl6Pux3R5PB-QJFollow us on Facebook - https://www.facebook.com/NerdsAmalgamated/Email - Nerds.Amalgamated@gmail.comTwitter - https://twitter.com/NAmalgamatedSpotify - https://open.spotify.com/show/6Nux69rftdBeeEXwD8GXrSiTunes - https://itunes.apple.com/au/podcast/top-shelf-nerds/id1347661094RSS - http://www.thatsnotcanonproductions.com/topshelfnerdspodcast?format=rss
This week has been interesting to say the least, Dean Takashi "Doesn't want to burn books", Polygon makes us wonder "WHAT ABOUT THOSE BILLION DOLLAR DEVELOPERS D;", Chris Avellone upsets people by saying games don't need external politics, Iron Maiden sues 3D Realms, Collection of Mana incoming?, and Larian studios teases with "III". We also talk Magazines with GamePro (US) Issue 1 Podcast Site: https://cbcast.walkinshadows.com/ Written Work: https://blog.walkinshadows.com/ Intro clip: https://ocremix.org/remix/OCR01613 Magazine Link: https://www.retromags.com/magazines/usa/gamepro/gamepro-issue-1/ 1. Dean Takahashi "journalism" ( https://nichegamer.com/2019/05/31/censorship-moral-outrage-and-the-new-age-of-game-journalism/ ) 2. Polygon article on lootboxes ( http://archive.fo/bzXBD ) 3. Chris Avellone: games can be apolitical -> people lose their mind ( https://twitter.com/RPGEndBoss/status/1134961767992479746 ) ( https://pbs.twimg.com/media/D76xKKmXoAAOjPD.png ) 4. Iron Maiden sues 3D Realms for "Ion Maiden" ( https://nichegamer.com/2019/05/29/iron-maiden-files-2-million-lawsuit-against-3d-realms-shooter-ion-maiden/ ) 5. Collection of Mana trademarked in Europe ( https://nichegamer.com/2019/05/31/square-enix-trademarks-collection-of-mana-in-europe/ ) 6. Larian Studios teasing "III" (3) ( https://nichegamer.com/2019/05/30/larian-studios-reveal-new-iii-teaser/ )
Dean Takahashi, lead writer for GamesBeat at VentureBeat, visits from the Bay Area to tell Rose Donahue about the growing E-Sports industry and developing tech that's taking immersive entertainment to the next level. This is a great interview for gamers, filmmakers, and anyone interested in the intersection of gaming, technology, and entertainment.Dean reference's the GamesBeat Summit that happened in April, to learn more about that check out the website and keep your eye out for 2020! https://vbevents.venturebeat.com/GamesBeatSummit2019
Join co hosts Dirt Griggity TRS Fusionwolf and MM2K as they talk the latest news in video games: Red Dead Redemption 2 will actually be Native 4K, but not everywhere. CD Projekt Red's recent high notes and drama come under the microscope. Also, Dean Takahashi, the reporter who couldn't pass Cuphead's tutorial, is back with some head turning comments...
Join co hosts Dirt Griggity TRS Fusionwolf and MM2K as they talk the latest news in video games: Red Dead Redemption 2 will actually be Native 4K, but not everywhere. CD Projekt Red's recent high notes and drama come under the microscope. Also, Dean Takahashi, the reporter who couldn't pass Cuphead's tutorial, is back with some head turning comments...
Microsoft Announces the return of X018 Xbox Conference. Interview with Dean Takahashi of GamesBeat about his gaming journalism career, video game business, Cuphead, Red Dead Redemption 2, Telltale Games, Nintendo Switch Online and next gen consoles. Gamertag Radio Store: store.gamertagradio.com. Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community members!
This week on Nice Games Club your nice hosts discuss Code Libraries, Tutorials and all the juicy pre-E3 news that was available at the time of this recording. Stephen debates the merits of show vs. tell in tutorials, Martha complains about the WordPress theme and plug-in search and Mark doesn't fall for Pokemon propaganda.Picture: a diagram from this Wikipedia article of the iconic World 1-1 from Super Mario Brothers which was a tutorial in disguise![0:05:17] Pre-E3 NewsHow Close is 'Assassin's Creed: Origins' Egypt to the Real Thing? - Justin Reeve, Waypoint Code Libraries 0:17:29 Mark LaCroixProgrammingNot Invented here (NIH) philosophy - TechopediaUnity ratchets up its marketing to game developers - without a GDC booth - Dean Takahashi, VentureBeat Tutorials 0:41:51 Stephen McGregorGame DesignUI / UX
This week on Nice Games Club your nice hosts discuss Code Libraries, Tutorials and all the juicy pre-E3 news that was available at the time of this recording. Stephen debates the merits of show vs. tell in tutorials, Martha complains about the WordPress theme and plug-in search and Mark doesn't fall for Pokemon propaganda. Picture: a diagram from this Wikipedia article of the iconic World 1-1 from Super Mario Brothers which was a tutorial in disguise! [0:05:17] Pre-E3 News "How Close is 'Assassin's Creed: Origins' Egypt to the Real Thing?" - Justin Reeve , Waypoint Code Libraries 0:17:29 Mark LaCroix Category Programming Not Invented here (NIH) philosophy "Unity ratchets up its marketing to game developers - without a GDC booth" - Dean Takahashi , VentureBeat Tutorials 0:41:51 Stephen McGregor Category Game Design UI / UX
Co-host and GamesBeat reviews editor Mike Minotti has returned from E3 judge's week for another entry in the GamesBeat Decides podcast. He has brought with him tales of loud media presentations and Disney games. While in Los Angeles to get briefed on a handful of games along with his GamesBeat colleagues Dean Takahashi and Stephanie Chan, Mike played Kingdom Hearts III, Call of Duty: Black Ops 4, and more. Now, he is ready to tell co-host Jeffrey Grubb (and the rest of the world) all about it. In the second segment, Jeff and Mike break down this month's NPD numbers before hopping into the news. Microsoft has a new accessibility controller, Epic is putting a lot of money into Fortnite esports, and Valve doesn't like cartoon boobs ... or maybe it does. We're in the weird-news period before E3, so buckle up for a wild one, won’t you? Days Gone Dreams Kingdom Hearts III Black Ops 4 God of War State of Decay 2 April 2018 NPD Xbox Adaptive Controller STALKER 2 in 2021(?!) Valve cracks down on boob games and then backs off Epic puts $100 million into Fortnite esports Best Buy ends Gamers Club Unlocked Shenmue III delayed (lol) Vita physical game production ends Resident Evil 7 cloud edition for Switch --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
Co-host and GamesBeat reviews editor Mike Minotti has returned from E3 judge's week for another entry in the GamesBeat Decides podcast. He has brought with him tales of loud media presentations and Disney games. While in Los Angeles to get briefed on a handful of games along with his GamesBeat colleagues Dean Takahashi and Stephanie Chan, Mike played Kingdom Hearts III, Call of Duty: Black Ops 4, and more. Now, he is ready to tell co-host Jeffrey Grubb (and the rest of the world) all about it. In the second segment, Jeff and Mike break down this month's NPD numbers before hopping into the news. Microsoft has a new accessibility controller, Epic is putting a lot of money into Fortnite esports, and Valve doesn't like cartoon boobs ... or maybe it does. We're in the weird-news period before E3, so buckle up for a wild one, won’t you? Days Gone Dreams Kingdom Hearts III Black Ops 4 God of War State of Decay 2 April 2018 NPD Xbox Adaptive Controller STALKER 2 in 2021(?!) Valve cracks down on boob games and then backs off Epic puts $100 million into Fortnite esports Best Buy ends Gamers Club Unlocked Shenmue III delayed (lol) Vita physical game production ends Resident Evil 7 cloud edition for Switch
It’s an episode full of wild entertainment, wild guesses, and a list of things we wouldn’t mind too terribly much. Not to mention one or two misguided sentiments. Enjoy what can only be described as Episode 13.… Continue reading →
[Correction: We called Venturebeats video of Cuphead from Dean Takahashi a review it was actually his gameplay video from Gamescom. They had to rely on his gameplay because no one else was available to attend for the recording.] Have trouble upgrading in Mass Effect? Stuck in the Cuphead tutorial for over 10 minutes? Tough aiming in Doom? Can't tell the difference between FIFA and the Football Manager series? Alien: Isolation too hard to play through while on hard mode? If "yes" to these then you might have a chance to being a reviewer! We joke and jab about the silliest reviewers that journalists have brought us. We give the full scoop on the NeoGaf drama and where things are going from there. The Pixel8bit is crew is delivering in this one!
Cette semaine, c'est ambiance cour de récré lorsque la presse se dispute pour savoir qui c'est qui est le plus fort aux jeux vidéo. Cuphead, sorti cette semaine, avait mis à rude épreuve la communauté journalistique jeux vidéo lors de la Gamescom en Allemagne, en Août dernier. Dean Takahashi, du site Venture Beat, a publié la vidéo de ses déboires, sous le regard moqueur des joueurs. Il a ainsi provoqué la colère d'un certain nombre de passionnés qui estiment qu'il est nécessaire d'avoir un certain niveau de compétence en jeux vidéo pour pouvoir en parler. Faut-il savoir jouer parfaitement pour pouvoir donner son avis sur un jeu? Faut-il finir un jeu pour faire un test? L'avis des joueurs moins "doués" n'a-t-il pas sa valeur? Est-ce que le premier boss de Bloodborne était vraiment trop dur? La maniabilité de Cuphead ne serait-elle pas à chier? Est-ce bien raisonnable de jouer à Doom à la manette? Ben et Aza vont au fond du problème... Merci à tous de nous rejoindre pour le second épisode de notre podcast, et n'hésitez pas à vous abonner sur iTunes, et à nous faire part de vos avis et vos commentaires ici même, sur Facebook, sur Youtube ou même sur Twitter!
Nous sommes au mois d'octobre. L'été n'est plus qu'un lointain souvenir. Les feuilles mortes, la pluie et le vent nous rappellent qu'on rentre dans cette période où il fait bon de rester chez soi devant son PC ou devant sa console. Préparez vous un thé ou un chocolat chaud (pourquoi pas les deux ?!) et mettez-vous bien pour écouter nos échanges avec la team au complet, pour une fois ! Nous parlons de nos vacances, de nos péripéties vidéoludique et de pas mal de choses à vrai dire pour un enregistrement qui a durer assez longtemps. Au programme : Sofiene a joué à Knack 2 Guillaume a joué à FIFA 17 Théo a joué à NieR: Automata Ken a joué à Yakuza Kiwami Pazou à joué à Life is Strange: Before The Storm et Until Dawn —- Nioh ou le succès de Koei Tecmo et la Team Ninja Quizz Final Fantasy : Duel fratricide Le Sonic Bashing, pourquoi, comment ? Recommandations lettonnes : Phantasmagoria II : Obsessions Fatales et l'app Kanji Study Dans la série « Uberisation de la darksoulerisation et de la gentrification des jeux vidéo » : CupHead-gate! Dean Takahashi : escroc ou génie incompris?! Mais qu'en pense le public ?!?! Morceaux utilisés : Triplego – Orange Nobuo Uematsu – Let the Battles Begin! (闘う者達) Fat Jon – Genome Un grand merci à vous tous. Nous allons gagner en régularité, ça nous fait vraiment chaud au coeur de voir votre enthousiasme s'exprimer à chaque nouveau contenu que nous publions. Du fond du coeur : MERCI ! ❤ www.merugezu.com
Dean Takahashi is bad at games. Which is bad for a Games journalist. https://www.youtube.com/watch?v=848Y1Uu5Htk IGN playing the same game as Dean Takahashi, but with people who have clearly played a video game before. https://www.youtube.com/watch?v=iMkCIdGikmk NBA2K18 has micro-transactions for the single player mode. Huzzah. https://kotaku.com/nba-2k18-is-riddled-with-microtransactions-1818554307
OH FOLKS! Sorry for the delay. This episode I tackle the various incarnations of William Shatner's Rocket Man, bad game journalists, aging, cordyceps zombies, general mushroom biology for some reason, the inherent comedy of the North Korea showdown, and The Orville. Check out Dean Takahashi's fateful play through of Cuphead on Youtube with the following link. It'll be important halfway through the show! https://www.youtube.com/watch?v=848Y1Uu5Htk Email me at Budiak@dynamitegun.com DO IT!
Segundo episodio de The Past is Now Radio. Antonio y Adrián dan un repaso por algunas de las noticias más destacables de las últimas semanas como las novedades que está trayendo Nintendo Switch o la polémica creada por el periodista Dean Takahashi y el juego Cuphead. Además dan un pequeño repaso por alguna de las entradas del blog, así como opinan con más amplitud sobre si existirá Half Life 3 o no, un tema sugerido desde el canal de Tiaviolí Gaming. Los post que se comentan en el Podcast son: Street Hoop https://thepastisnow.net/2016/09/12/street-hoop-los-retrogamer-tambien-saben-meterla/ Life Is Strange https://thepastisnow.net/2016/09/11/life-is-strange/ Megaman X4 https://thepastisnow.net/2016/09/18/megaman-x4-doble-salto-a-los-32-bit/ El día del tentáculo https://thepastisnow.net/2016/09/20/maniac-mansion-el-dia-del-tentaculo-purpura-contra-todos/ Pang 3 https://thepastisnow.net/2016/09/27/pang-3-vuelta-al-mundo-a-traves-del-arte/ Evento homenaje a Game Boy en Fnac Sevilla https://thepastisnow.net/2016/09/25/evento-homenaje-a-game-boy-en-fnac-sevilla/ Blast Podcasting. Síguenos en nuestras redes sociales: https://twitter.com/IveliasZero https://twitter.com/Cabesa_freeman https://twitter.com/ThePastIsNowBL https://www.instagram.com/iveliaszero/ https://www.instagram.com/cabesa_freeman/ https://www.facebook.com/profile.php?id=100013323733086 https://www.facebook.com/profile.php?id=100013367409536
A Hat In Time! https://www.youtube.com/watch?v=LdQXsDUCaFE Okami HD PC https://www.rockpapershotgun.com/2017/09/12/okami-hd-pc-release-announced/ Dean Takahashi "Playing" Cup Head. https://www.youtube.com/watch?v=848Y1Uu5Htk "IGN" playing Cup Head https://www.youtube.com/watch?v=iMkCIdGikmk Tracks is the train track sandbox of your inner childs' dreams. https://www.rockpapershotgun.com/2017/09/11/tracks-the-train-set-game-passenger-mode/ Bethesda? More like, can't-make-an-unbroken-game-to-save-their-life-and-thinks-its-cool-to-charge-the-modding-community-that-frankly-saves-their games-real-money-for-paid-dlc-da https://www.youtube.com/watch?v=4ikzMPOEQ74 Pewdie Pie uses racial slur. https://www.youtube.com/watch?v=jMq65CslbZA Warner Brothers "Forthog" Controversy. https://www.youtube.com/watch?v=K8bSs3eOZv0
The boys are back once again! Denzel doesn’t finish something and Chet does! They cover a abysmal play by Dean Takahashi in Cuphead, Dante’s story in Paste Mag, PewDiePie’s mess…
The boys are back once again! Denzel doesn't finish something and Chet does! They cover a abysmal play by Dean Takahashi in Cuphead, Dante's story in Paste Mag, PewDiePie's mess up, and a Ezra Koenig/Jaden Smith anime. Chet also talks about a pop-off at a party that didn't turn out well. Denzel goes into the dating game! Ping Pong the Animation: https://www.youtube.com/watch?v=MfdGc3Ry1P8 Dean Takahashi Play Cuphead Poorly https://www.youtube.com/watch?v=848Y1Uu5Htk Videogame Culture Needs to Stop Fetishizing Skill https://www.pastemagazine.com/articles/2017/09/videogame-culture-needs-to-stop-fetishizing-skill.html Neo Yokio: Ezra/Jaden Anime https://www.youtube.com/watch?v=hwc6fTnsdBI DJ YUNG VAMP x [ bsd.u ] - HOPPED UP https://www.youtube.com/watch?v=v-qPvuucpjc Patreon: patreon.com/realnerdhours Intro/Outro by: wauterboi (@wauterboi, twitter.com/wauterboi) twitter.com/xRealNerdHours is co-hosted by Denzel Walkes (twitter.com/thatdenzel) and Chet Brown (twitter.com/BushidoBrownSD) Holler at the voicemail line: (413) SAVAGE-1 Email us at: askrnh@gmail.com Join the Subreddit: www.reddit.com/r/RealNerdHours/ Like us on Facebook: facebook.com/realnerdhourspodcast
Diving into a world of shadow play and adventure, Projection is game in which you control light to enable new platforms of discover, exploration and puzzle solving all whilst experiencing and controlling historically rooted shadow puppetry. Michael Chu of Sydney’s Shadowplay Studios joined us to discuss his upcoming game, being selected for the PAX Australia Indie Showcase, and rebuilding from scratch. Yosha Noesjirwan previously on the show put together the phenomenal art in this game, but wasn't able to join us this week. We also covered a much talked about topic this week and took a look at our own gaming skills as journalists. The l33t skill of journalists was called into question this month when a video was released of GamesBeat’s lead writer Dean Takahashi fumbling his way through the yet to be released Cuphead. We ask, should game journalists be good at video games? Should anyone be good at video games? What is good? What are games? SPONSORS: Combine your love of making media, whether its let's plays or your own games with a world class education with a degree from Murdoch University School of Arts. Click here to learn what is on offer. You can find us on social media, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift!" Murdoch University School of Arts:
Luego del terrible gameplay que exhibió el medio Venture Beat de Dean Takahashi jugando muy mal al juego Cuphead se ha levantado la polémica desacreditando a los periodistas de videojuegos, especialmente si son malos jugando. En este episodio discutimos la polémica y expresamos nuestro punto de vista sobre este controvertido tema.
Trecem printr-o săptămână mohorâtă de început de lucru și ne uităm la jurnaliști de jocuri care nu știu să se joace jocuri, PE LÂNGĂ ALTELE. Timestamps: 00:45 Paul s-a jucat X-COM, The Cave 5:51 Edgar s-a jucat Crusaders of Might and Magic și Rune 8:40 Știri: Nightmare Creatures sequel; Jocul Homestuck (Hiveswap); Neofeud; LA Noire apare pe consolele moderne; Oculus Rift ajunge din urmă Vive; Unde a dispărut VR-ul? Trailer nou Scorn; PUBG a depășit 1 milion de useri concomitenți pe Steam; Bethesda va lansa un joc nou anul acesta! Discuție neplanificată despre MOBA-uri; 33:24 Cifre PUBG; Pete Hines vorbește despre modurile plătite; Randy Pitchford face teaser; CS GO Lotto primește o mică bătăiță și promit să nu mai facă; G2A vinde loot boxes cu jocuri; Elex nu va avea DLC-uri; 48:53 Râdem un pic de gameplay-ul de Cuphead al lui Dean Takahashi și discutăm despre jurnalism și în ce măsură vine cu obligația de a fi gamer BUN; Killer Instinct va avea crossplay pe ecosistemele Microsoft; Malaezia forțează mâna Steam-ului; Destiny 2 va rula decent pe PC; Denuvo Watch! YouTube: www.youtube.com/channel/UC6bvYQKQxMGIYsPc0McgSeg iTunes: https://podcasts.apple.com/us/podcast/all-vorbe/id1331438601 Spotify: https://open.spotify.com/show/3RFgOJDgyEnpvkUQoSh0Tc?si=7A0VG-hjTDi32z-mhIuDig Facebook: https://www.facebook.com/JocSiVorbe/ Tip Jar: https://ko-fi.com/jocsivorbe RSS și linkuri de download: http://feeds.soundcloud.com/users/soundcloud:users:281506836/sounds.rss
This week the Gaming Marathon crew open the show with a discussion of the unfortunate Cuphead gameplay skills of Dean Takahashi and thoughts on the current state of video games journalism. Up next it's this week's rapid fire news including CD Projekt Red celebrates 10 years of The Witcher series, PlayerUnknown's Battlegrounds sells more than ten million units thus far, L.A. Noire is coming to modern consoles, Blizzard is building its own esports arena, the color of your characters skin in South Park: The Fractured But Whole affects the difficulty of the game, Bungie addresses Destiny 2 Shader concerns, the first DLC for Destiny 2 is Curse of the Osiris, an update to ARMS on the Nintendo Switch will finally allow players to remap controls and this weeks video game releases are discussed. Finally Asad and Adam wrap up the show with a turn based strategy extravaganza with reviews for XCOM 2: War of the Chosen and Mario + Rabbids Kingdom Battle.
Dean Takahashi's play session of Cuphead raises questions about a journalist's required game skill, Campo Santo brings DMCA into the Pewdiepie racial slur controversy, recapping the Nindie Showcase for Summer 2017, PlayStation Plus free games for September 2017, and more! The post The PowerSwitch – Game Skill VS Game Critique – Episode 37 appeared first on Rhymes With Asia.
The collection of gamers that compose YouTube and Reddit have turned their suspicious gaze upon GamesBeat, and we swear we didn't mean to offend. On this week's episode of the GamesBeat Decides podcast, hosts Dean Takahashi, Jeffrey Grubb, and Mike Minotti humble themselves before this great and terrible force. Together, we are holding hands and begging for one last chance to "git gud." We awoke this ancient legion of frustrated gamers with a 26-minute demo of Dean playing the upcoming Xbox One and PC platformer Cuphead. In the video, Dean struggles with the tutorial and fails to pass the first stage. To paraphrase one YouTube comments, it's like watching an artificial intelligence slowly figure out how to run and jump at the same time. It's difficult to watch, and that made us at GamesBeat laugh. Dean is no professional esports athlete, and he's a good sport about being made into the butt of a joke. So we uploaded the video. But many viewers didn't see the humor. Instead, a lot of people are using this video as evidence that people like Dean don't have the basic skills required to adequately assess games. And that is our big topic in the first segment of the podcast this week. In addition to our Dean drama, we also dive into the news and some of the games we've spent some time with. Games discussed include: Mario + Rabbids: Kingdom Battle Absolver Uncharted: The Lost Legacy Metroid: Samus Returns Knack 2 Hellblade: Senua's Sacrifice Subscribe on Apple Podcasts, Google Play Music, or Stitcher Listen on Cast GB Decides on Facebook Watch live on Twitch Watch on YouTube Subscribe to the RSS Follow us: GamesBeat on Twitter GamesBeat Decides on Twitter JeffGrubb on Twitter Mike Minotti on Twitter Stephanie Chan on Twitter Jason Wilson on Twitter Anthony Agnello on Twitter --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
The collection of gamers that compose YouTube and Reddit have turned their suspicious gaze upon GamesBeat, and we swear we didn't mean to offend. On this week's episode of the GamesBeat Decides podcast, hosts Dean Takahashi, Jeffrey Grubb, and Mike Minotti humble themselves before this great and terrible force. Together, we are holding hands and begging for one last chance to "git gud." We awoke this ancient legion of frustrated gamers with a 26-minute demo of Dean playing the upcoming Xbox One and PC platformer Cuphead. In the video, Dean struggles with the tutorial and fails to pass the first stage. To paraphrase one YouTube comments, it's like watching an artificial intelligence slowly figure out how to run and jump at the same time. It's difficult to watch, and that made us at GamesBeat laugh. Dean is no professional esports athlete, and he's a good sport about being made into the butt of a joke. So we uploaded the video. But many viewers didn't see the humor. Instead, a lot of people are using this video as evidence that people like Dean don't have the basic skills required to adequately assess games. And that is our big topic in the first segment of the podcast this week. In addition to our Dean drama, we also dive into the news and some of the games we've spent some time with. Games discussed include: Mario + Rabbids: Kingdom Battle Absolver Uncharted: The Lost Legacy Metroid: Samus Returns Knack 2 Hellblade: Senua's Sacrifice Subscribe on Apple Podcasts, Google Play Music, or Stitcher Listen on Cast GB Decides on Facebook Watch live on Twitch Watch on YouTube Subscribe to the RSS Follow us: GamesBeat on Twitter GamesBeat Decides on Twitter JeffGrubb on Twitter Mike Minotti on Twitter Stephanie Chan on Twitter Jason Wilson on Twitter Anthony Agnello on Twitter
The GamesBeat crew has lost its mind. We have gone repeatedly into the belly of the Electronic Entertainment Expo beast, and the trade show has revealed the beast in us. Now, we need to talk about video games at E3. On today's episode of GamesBeat Decides, the entire team gets together to discuss the best game they saw today. Hosts include Jeffrey Grubb, Mike Minotti, Stephanie Chan, Dean Takahashi, and Jason Wilson, and they each pick one game that they played on the penultimate day of E3. Highlights include Super Mario Odyssey and A Way Out. We also spend some time yelling at Dean, making Jeff weep, and discussing how this show was a bummer for the public that paid to attend. --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
The GamesBeat crew has lost its mind. We have gone repeatedly into the belly of the Electronic Entertainment Expo beast, and the trade show has revealed the beast in us. Now, we need to talk about video games at E3. On today's episode of GamesBeat Decides, the entire team gets together to discuss the best game they saw today. Hosts include Jeffrey Grubb, Mike Minotti, Stephanie Chan, Dean Takahashi, and Jason Wilson, and they each pick one game that they played on the penultimate day of E3. Highlights include Super Mario Odyssey and A Way Out. We also spend some time yelling at Dean, making Jeff weep, and discussing how this show was a bummer for the public that paid to attend.
On this week's episode, host Jeffrey Grubb and GamesBeat lead writer Dean Takahashi talk about the latest Mass Effect game. Is Mass Effect: Andromeda a galactic leap forward for the company? Ehhhhh.... --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
On this week's episode, host Jeffrey Grubb and GamesBeat lead writer Dean Takahashi talk about the latest Mass Effect game. Is Mass Effect: Andromeda a galactic leap forward for the company? Ehhhhh....
On this week's episode, we talk about our Zelda: Breath of the Wild review. Host Jeffrey Grubb gave the new Zelda masterpiece a 100/100, so he had on freelancer Willie Clark who gave the game a "NO" in his review at Zam.com (and got a lot of shit for it). Along with GamesBeat's Mike Minotti and Dean Takahashi, the crew talk about what the game gives you to love and why Willie doesn't love it at all. Join us, won't you? --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
On this week's episode, we talk about our Zelda: Breath of the Wild review. Host Jeffrey Grubb gave the new Zelda masterpiece a 100/100, so he had on freelancer Willie Clark who gave the game a "NO" in his review at Zam.com (and got a lot of shit for it). Along with GamesBeat's Mike Minotti and Dean Takahashi, the crew talk about what the game gives you to love and why Willie doesn't love it at all. Join us, won't you?
On this week's episode, host Jeffrey Grubb has GamesBeat writers Dean Takahashi and Mike Minotti on. Together, they discuss Oculus Touch, The Last Guardian, PlayStation Experience, and The Game Awards. --- Support this podcast: https://anchor.fm/gamesbeat-decides/support
On this week's episode, host Jeffrey Grubb has GamesBeat writers Dean Takahashi and Mike Minotti on. Together, they discuss Oculus Touch, The Last Guardian, PlayStation Experience, and The Game Awards.
Gaming fans are eagerly awaiting the arrival of “cloud gaming,” with its promise of mobile, low-end devices running intense, realistic graphics at amazing speeds. Technological developments from leading scientists, combined with newsmaking marketplace competition (well-covered by Dean Takahashi), are bringing intense graphics and computationally demanding games to devices like Apple’s iPad. Games like “Assassin’s Creed […]
Gaming fans are eagerly awaiting the arrival of “cloud gaming,” with its promise of mobile, low-end devices running intense, realistic graphics at amazing speeds. Technological developments from leading scientists, combined with newsmaking marketplace competition (well-covered by Dean Takahashi), are bringing intense graphics and computationally demanding games to devices like Apple’s iPad. Games like “Assassin’s Creed […]
This is a foundational briefing from reporter Dean Takahashi for anyone in the video game PR, console PR and PC game PR. If you want to get into public relations in the video game industry, this exclusive interview will bring you up to speed quickly on earned media best practices in this vertical. Before Venture… The post Video Game Public Relations Primer with Dean Takahashi of Venture Beat appeared first on Eric Schwartzman.