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Best podcasts about battle network

Latest podcast episodes about battle network

Remember The Game? Retro Gaming Podcast
Remember The Game? #319 - Mega Man Battle Network

Remember The Game? Retro Gaming Podcast

Play Episode Listen Later Jan 8, 2025 96:09


Are you on social media? Of course you are. So follow us!  Twitter: @MemberTheGame Instagram: @MemberTheGame Twitch.tv/MemberTheGame Youtube.com/RememberTheGame Facebook.com/RememberTheGamePodcast TikTok.com/@MemberTheGame And if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year! Patreon.com/RememberTheGame It's pretty well known that I'm a diehard Mega Man fan. But it took me over 20 years to finally play my first Battle Network title. I'm not sure I loved this game, but I'm a pretty big fan of what the franchise is trying to do. If you've never played it, it's a tactical RPG spin on classic Mega Man. You play as a grade 5 student trying to save the world from computer viruses (and Dr. Wily of course), and you do it with your MegaMan.EXE program. The game is split between over world traversal and tactical combat, and while navigating the game's maps drove me crazy, the combat system really peaked my interest. I'll play more of these games at some point, no doubt about it. Long-time hot dog and power mad Discord mod, Keegs, is my guest this week. We both agreed that there's a great concept for a Mega Man game here, even if the execution is a little flawed. I think you can say the same about the first mainline Mega Man game, and that ended up working out ok... And before we jack-in, I put together another edition of the Infamous Intro! This week, someone asks if I've ever played the Mega Man ZX games? Does anyone else regularly fall asleep while gaming?? And what if Link to the Past had been on the NES?? Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 of Metacritics highest scored GBA RPGs: Golden Sun, Tactics Ogre, and Fire Emblem. Learn more about your ad choices. Visit megaphone.fm/adchoices

Retrologic
Ep - 124 Mario Party like its 1998!

Retrologic

Play Episode Listen Later Oct 18, 2024 88:00


Introduction Welcome to RetroLogic! I'm Sam Wagers here with John Cummis, and Shannon Eno   But RetroLogic isn't just a podcast. It's a community of retro gamers! - We've got an active, friendly, and free discord. - Giveaways - Contests - AND Dive into our family of Retro podcasts! Like RetroGroove, a music history podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins. - you can find everything at our website retrologic.games Tell me one thing that happened this week! Housekeeping Sam: Blog and Streaming updates - Battle Network 5 in postgame   John: On Topic/Retro Rewind + blog    FilmLogic: Minisode: Joker 2 and most annoying streaming service   RetroGroove: A Tribe Called Quest: Midnight Marauders (1993)   Star Wars dads:    1 The Price Is Retro If this is your first time playing Price Is Retro, here's how we play. I'm going to list off 4 or 5 games and everyone has to guess how much the lot is worth in total. Whoever is closest to the actual value wins that round! Everyone has a list and everyone guesses on each other's list. At the end, the player that won the most rounds wins the episode! But watch out for the robot Deus Guess Machina! He averages all of our guesses together for his own guess Dan's list Shan's list Sam's list Trivia Card   28:38 Show Topics Mario Party!   Release timeline   1998 Mario Party 1999 Mario Party 2 2000 Mario Party 3 2001   2002 Mario Party 4 2003 Mario Party -e Mario Party 5 2004 Mario Party 6 2005 Mario Party Advance Mario Party 7 2006   2007 Mario Party 8 Mario Party DS 2008–2011   2012 Mario Party 9 2013 Island Tour 2014   2015 Mario Party 10 2016 Star Rush 2017 The Top 100 2018 Super Mario Party 2019–2020   2021 Mario Party Superstars 2022–2023   2024 Super Mario Party Jamboree Favorite Minigames   Sam -Aces High (3) -Etch ‘n Catch (3) -Bumper Balls (1 & 2) -Facelift (1 & 2) -Crazy Cutters (1 & 2) Blooper Barrage (9) (most of the boss minigames, really) Line in the Sand (9) -Paintball Battle (10) -Sizzling Stakes (Super MP) Community Couch SpiderShan — Today at 6:17 PM Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Twitter at @RetrologicGames. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my twitter bio. You can also find everything on our website Retrologic.games  

THE LONG BLUE LEADERSHIP PODCAST
Maj. Gen. (Ret.) Heather Pringle - An Officer, a Mother and a Leader

THE LONG BLUE LEADERSHIP PODCAST

Play Episode Listen Later Mar 5, 2024 38:27


General Pringle discusses her experiences as a cadet, including unique firsts. and she highlights the challenges she faced in her career and the lessons she learned. ----more---- SUMMARY Retired Major General Heather Pringle '91 shares her journey from the Air Force Academy to commanding the Air Force Research Laboratory. She emphasizes the importance of teamwork and being the best wingman. General Pringle discusses her experiences as a cadet, including unique firsts. She highlights the challenges she faced in her career and the lessons she learned. General Pringle also provides advice for other leaders, emphasizing the value of honesty and feedback. She encourages listeners to pursue their dreams and make a difference in the world.   OUR QUOTE PICKS "The mission gets done 100 times better if the whole team is working in concert it the success or the failure of the mission isn't on one person's shoulders. It never is on one person's shoulders." "Everyone has a story. And so if someone's a supervisor out there, I would say job number one is to listen and know your team, listen to their stories." "I would just say, don't think about me, you know, just go for it. And if you need help, call me. So that's it, that I just said, go for it. There's nothing should be stopping you."   SHARE THIS EPISODE FACEBOOK  |  LINKEDIN  |  TWITTER  |  EMAIL   CHAPTERS 00:00:  Introduction and Teamwork 01:06:  General Pringle's Journey 03:22:  Cadet Life and Experiences 04:22:  Unique Firsts and Exchanges 05:41:  Impressions of Today's Cadets 06:08:  Indoctrination Day and Early Memories 07:30:  Involvement in Clubs and Groups 08:19:  Challenges and Lessons Learned 09:39:  Transition to Air Force Research Laboratory 12:32:  Commanding Air Force Research Laboratory 14:46:  Transition to Civilian Sector and Nonprofit Work 19:05:  Advice for Supervisors and Taking Care of Your Team 20:30:  Overcoming Challenges and Embracing Failure 23:49:  Lessons from Mentors and Leaders 24:46:  Being the Best Wingman and Team Player 25:12:  Commanding Air Force Research Laboratory 27:33:  Transition to Civilian Sector and Nonprofit Work 30:25:  Lessons Learned and Being True to Yourself 34:36:  Final Thoughts and Encouragement   TAKEAWAYS FOR LEADERS AND ASPIRING LEADERS - The importance of teamwork and being a good wingman in achieving mission success. No one person carries the burden alone. - As a leader, it's important to listen to your team's stories to better understand and support them. Everyone comes from a unique background. - Facing challenges and setbacks are an opportunity to learn and grow. Don't get discouraged by failures or non-selections - keep pursuing new opportunities. - It's important to be honest with yourself and others for personal and professional development. Be open to feedback to improve. - Focus on serving others through your work and giving back to your community through service and leadership. - Believe in yourself and pursue your dreams and passions. With perseverance, you are capable of more than you realize.  - The success or failure of a mission is not on one person's shoulders; it requires a whole team working together.  - Embrace challenges and failures as opportunities for growth and learning.  - Be true to yourself and embrace your unique story and background.  - Take care of your team and listen to their stories; everyone has a unique perspective and contribution to make.  - Don't be afraid to ask for help and seek feedback to improve as a leader.   BIO Major General (Ret.) Heather Pringle '91 Gen. Pringle retired as Commander of the Air Force Research Laboratory, Air Force Materiel Command, Dayton, Ohio, and Technology Executive Officer, supporting both the United States Air Force and United States Space Force. She led a $2.5 billion science, technology and innovation enterprise in accelerating the discovery and development of solutions for Airmen and Guardians. She was responsible for formulating a comprehensive technology portfolio that anticipates future warfighter needs, while promoting risk-taking and problem solving across her 6,000-member government workforce. She accelerated the delivery of cross-domain solutions through partnerships with industry, academia, and international allies, and executed an additional $2.3 billion in externally funded research and development. Through the laboratory's technology and functional directorates, AFWERX and the 711th Human Performance Wing, her team produced a deep technical and medical bench, pushed the boundaries of modern technology and improved the science for tomorrow. Prior to her last assignment, Maj. Gen. Pringle served as the Director of Strategic Plans, Deputy Chief of Staff for Plans and Programs, Headquarters U.S. Air Force, the Pentagon, Arlington, Virginia. - Copy and image credit:  www.af.mil     ABOUT LONG BLUE LEADERSHIP Long Blue Leadership drops every two weeks on Tuesdays and is available on Apple Podcasts, TuneIn + Alexa, Spotify and all your favorite podcast platforms. Search @AirForceGrads on your favorite social channels for Long Blue Leadership news and updates!          FULL TRANSCRIPT   SPEAKERS Our Host is Naviere Walkewicz '99 | Our Guest is Maj. Gen. (Ret.) Heather Pringle '91   Major Gen. (Ret.) Heather Pringle '91  00:09 The mission gets done 100 times better if the whole team is working in concert. The success or the failure of the mission isn't on one person's shoulders. It never is on one person's shoulders. Just like being a cadet isn't just on the cadet's shoulders. There's a whole team of folks out there who, if we are the best wingman that we can be, then the mission will succeed.   Naviere Walkewicz  01:00 My guest today is retired Major General Heather Pringle, a 1991 graduate of the Air Force Academy. General Pringle's journey from in-processing day to her current role in the nonprofit sector spans 32 years. Along the way, she served in education, warfighter support, research, innovation and global leadership roles culminating in the command of the Air Force Research Laboratory, Air Force Materiel Command. There is a unique first from her days as a fourth degree that stands out. And it makes me wonder how that affected the trajectory of your Air Force career. We'll talk about that with the general and much more. General Pringle, thank you for being here today.   Gen. Heather Pringle  01:36 Thanks for having me, Naviere. And please, call me Heather.   Naviere Walkewicz  01:39 So Heather, let's kind of go back a little bit, you know, to some early days. Back to the beginning. Let's talk about what you were like as a kid where you grew up, about your family?   Gen. Heather Pringle  01:50 Well, I grew up in a small town in Idaho. And I guess before we really dig in, I do want to say, thanks so much for having me here. It's yes, it's an honor to be able to talk to your audience and share some stories. And if there's any way I can be of help, that's what I'm all about.   Naviere Walkewicz  We love that. Thank you.   Gen. Heather Pringle  So, growing up in small town in Idaho, it's well known for the place where Evil Knievel jumped the Snake River Canyon, but he did not land on the other side, or the part of the canyon where I grew up. But the excitement surrounding it really enthralled me. And you asked what I was like growing up, and I love to challenge. I'd love to learn new things. And maybe that was a little difficult on my parents. But boy, they did a such a great job of instilling values in me and always doing my best and working hard and trying to make a difference for others.   Naviere Walkewicz  You grew up, you moved to Idaho.   Gen. Heather Pringle  I'm the oldest of three and my sister served in the Air Force as a nurse and my younger brother, also known as “Zoom”, also served in the Air Force as well. He was a pilot, and yes, so he was a pilot. There you go.   Naviere Walkewicz  03:11 That's awesome. And another long blue line graduate of the Air Force Academy.   Gen. Heather Pringle  03:15 Absolutely. He was class of 1996.   Naviere Walkewicz  03:18 Is that something? Did you know you wanted to go to the academy? How did that come about?   Gen. Heather Pringle  03:22 My aunt and uncle live on a ranch in Wyoming. And that's where I spent my summers. So that part about hard work and doing chores and you know, dawn to dusk type stuff. They taught me a lot about working to make a contribution. And my aunt was a high school teacher. And as part of her curriculum, she went on a trip to Annapolis. And she came back and she said if she had her life to do over again, she would go to a service academy. That was the first I'd ever heard of a service academy. I'm so grateful to my aunt and uncle. And I did my own research and found out about the Air Force Academy in Colorado. And it had an exchange with France…   Naviere Walkewicz  Okay.   Gen. Heather Pringle  …which was really fun. That intrigued me as well. So, I just worked hard and did my best and I got lucky.   Naviere Walkewicz  So did you get to go on an exchange?   Gen. Heather Pringle  While I was a cadet?   Naviere Walkewicz  Wow.   Gen. Heather Pringle  Yes, I did. And I used to joke that it was my favorite semester at the Academy. But there were a lot of great semesters out the Academy, but France was a unique one that is so unique. Yeah, we do. My brother and I have a unique distinction that we're the only brother sister at least couple years ago that was true. The only brothers sister combo that went to the French exchange. Naviere Walkewicz  Oh my goodness. That's cool.   Gen. Heather Pringle  It is kind of cool. But I'm sure today's cadets have already surpassed that milestone and many more.   Naviere Walkewicz  05:02 The level of talent coming in and just how smart they are. I don't know that I would have made it in today's…, for sure where I was, you know, back, you know, in '95.   Gen. Heather Pringle  05:13 I completely agree. It's mind blowing. And I'm just so impressed by the cadet population and their talent and their selfless drive. It's amazing. And I'm very honored. They make me look better than I am. And they're, just fantastic. And the future is really bright. And we're in great hands.   Naviere Walkewicz  05:39 I think that's true. They make they make us look good, because really they represent the long blue line from you know, from years before and as we move forward. So, talk about that a little bit more the cadet life. I know you graduated from five were you always in Vandy? What was Cadet life like for you?   Gen. Heather Pringle  05:55 So Cadet life was, oh, I don't even know how to describe it. But let's see, I started we're…   Naviere Walkewicz  06:03 You're not military at all, like no exposure. So that was it. You literally showed up? Let's talk about just ID (induction day) what was that? Like? Let's start there, indoctrination day.   Gen. Heather Pringle  06:10 Okay, I have a couple of memories. So, the first one is I was on the plane, and my parents shipped me from Idaho to Colorado Springs. And I'm sitting next to somebody on the plane who has this little gold book in front of him. And I'm looking and I said, “Well, hi. I'm Heather.” And it turns out the individual was going to the Academy and had this book. He said, “Well, we have to memorize quotes.” And so that was the first part and then the bus ride from the airport to at the time, that was the Bring Me Men” ramp. It was dreary, it was raining. It was a rare rainy day here in Colorado. And so, you know, the ambiance started to sink in. And the weight of what I was about to enter started hitting me and I started getting worried. And could I cut it? Was I good enough? And all I could do was try. And the other funny memory that I have new here is they take you around on indoctrination day and you get measured for boots, you get measured for uniforms, etc. And they cut your hair.   Naviere Walkewicz  07:27 Yes. I remember that vividly.   Gen. Heather Pringle  07:28 Yes, and I had my hair cut before I went because I was going to be as prepared as I could. And immediately after getting my hair cut, they hand you the little placard to hold it under your chin and they were going to take your military identification photo. And I had the biggest grin because I was just proud and happy to be a part of the cadet corps and loving life. And then immediately after that, an upperclassman came around and definitely trained the smile right out of me. It was the last one for a little bit.   Naviere Walkewicz  08:02 Oh my goodness. So that was definitely a memory for sure. Let's talk a little bit more about while you're at the Academy. I know you, going before the Academy, you dabbled in different things and challenges. What were some of the experiences that you got involved with, or maybe clubs or groups that you can get involved as well while you were at the Academy?   Gen. Heather Pringle  08:19 Oh, that was, that was so fun. And the clubs really helped build that feeling of connection and camaraderie and family in addition to your squadron, right? I was a walk-on the track team. I was a hurdler.   Naviere Walkewicz  Wow.   Gen. Heather Pringle  Not great. I'm really, really not great. I was definitely the walk-on. But there's something for everyone. And that's, that's the goodness of it. And it just was really great. And I'm still friends with some of my track colleagues. And I'm really lucky to make some great friends during that time. I thought I'd mentioned as well, it wasn't all roses, as you can imagine. And in high school, I really liked physics. And I thought, you know, maybe I'll do physics. And I did not do well on the test that I had. So, I pretty quickly dropped physics as a major. And that's a tiny little regret that I have. Human Factors, which is no regret whatsoever. I loved it. And I loved the opportunity to combine technology and the human side of it. And it's it really worked out very, very well. At the time though I was a little disappointed that I didn't quite cut it but that's one of the thoughts that I had might be of interest is don't give up on your dreams when you're going through the Academy. And I'll say that even when one door closes a window opens and you're right, Human Factors, was the best thing ever. I loved it, I pursued it as a scientist and met many great people. And I leave the physics to the really, really talented people, which is there are so many out there.   Naviere Walkewicz  10:14 Well, that really speaks volumes, because so many listeners I think are at, you know, different points when you come to a crossroad. And you kind of wonder which way do I go. So, I think that's a really great story that you shared there. Because sometimes the path that you're not even seeing is the one that you should be going on. And that's kind of how you, you approached it. So, at the Academy, were there any particular leaders that really spoke to you and shaped you in a way that you knew was going to kind of make a difference in your career after the academy?   Gen. Heather Pringle  10:43 You look to so many around you. I leaned on so many people from my roommates along the way to faculty. I was really drawn to the academic side. And I had a lot of faculty that I looked up to, and they encouraged me. My academic advisor, for example, made a friendly bet with me once that I should get a particular grade point average. And, you know me, I love a challenge. So, I didn't just meet the challenge, but you know, that's a little, that's my personality. Unfortunately, yes, well, it can get in the way sometimes, too, but, um, you know, and then my AOCs. I still have my Cadet coin from 5th Squadron from 1991. I just can't believe how many people are dedicated to helping cadets succeed across the weighing across the base. I mean, we can't forget all those folks that are keeping the dorms warm, and ensuring that, you know, all the grounds are kept up to speed. And I, if I could say thank you to all of them for the lack of thank you's that I said at the time, I would love to do so now.   Naviere Walkewicz  12:14 So, I did want to touch on this unique first that your class experienced. So, you know, your class was amongst the first cadets to receive desktop computers. Let's talk a little bit about that. Because, you know, I can think a lot of firsts that cadets have, but this was game changer for the Academy. How did that kind of, what did that look like for you, and did it, you know, shape anything for what you wanted to do in the future?   Gen. Heather Pringle  12:38 The freshmen had computers and the sophomores, but not the juniors and not the seniors. Interesting, very fascinating tool differential. So, I do remember getting the computer during basic training and trying to figure out how to stick the floppy in to boot up the computer and use it right. And we also had an intranet at the time. And I would say that our class got very, very good at coordinating spirit missions using our computers, and the juniors and seniors were none the wiser. And so, we would say, you know, we had to be pretty good about doing that. But we could never pull the wool over the eyes of our sophomores and they were always right there to get us. But I even remember a couple of upperclassmen requesting services, for example, in terms of entering papers into the computer so that they would have a document because I had it and they didn't, rather than handwriting or typing right on a typewriter.   Naviere Walkewicz  13:47 So, just share, do you have a particular spirit mission that still stands out into your mind that you remember?   Gen. Heather Pringle  13:54 Oh, I don't even know if I should get into those.   Naviere Walkewicz  13:58 Fair enough? I think we all have those. Those spirit missions are li those just stay with us.   Gen. Heather Pringle  14:03 Yeah. Let's just say, you know, I really bonded with my classmates. Yeah. And I'm really grateful for having those friends over the years as well. So yeah, there. We, I'm sure, we weren't the best, or the worst. But yeah, we made our mark.   Naviere Walkewicz  14:22 I think of all, every class, I think, feels like they either had the toughest or they had the best spirit mission.   Gen. Heather Pringle  14:29 So, you know, yeah, we're probably right in the middle, right in the middle.   Naviere Walkewicz  14:33 Well, maybe we can shift a little bit to your career. But before we do, for those listeners that are thinking about the Air Force Academy or kind of, you know, lessons that you learn, if you can go back and talk to Cadet Heather, you know, what would you say to her?   Gen. Heather Pringle  14:46 Oh, I would say just keep going for it and enjoy it because it's over too quickly. And I think I didn't really realize how many people were there to help me and I don't think I asked for help enough when I needed it. So, I would say that there are people that want you to succeed. And they're there to help cadets succeed. So that would be my message.   Naviere Walkewicz  15:16 Let's talk about this 32 years of amazing leadership in the in the Air Force, and I know that you're very modest.   Gen. Heather Pringle  15:24 (It) spans two centuries. So, I think it's not all that remarkable. And I have to say, you know, even given that the long blue line, there are so many leaders to look up to, like Heather Wilson, David Ogilvy and Mark Welsh, so many great leaders to look up to. It's very humbling just to be a part of it, and to help someone else make it better and follow in their great footsteps.   Naviere Walkewicz  15:55 Yes, well, I think that's part of what makes us so special is because I think every, you know, person that shares their experiences when it comes to their, like leadership lessons, or just some of the trials, tribulations, successes, someone that's listening on the other end can pick something from that and say, like, that really, that really spoke to me. So, you know, we'll talk about your career. Maybe you can just share just off the bat, you know, you're a mom?   Gen. Heather Pringle  16:19 I am a wife…   Naviere Walkewicz  16:20 You are also you know, you did 32 years and leadership positions. What's that like, juggling all of that? How did you do that?   Gen. Heather Pringle  16:27 I don't know that I did it very well. You know, you just do the best you can. But first is having a great husband who supported me along the way and made sure that the kids were fed. And yeah, I'll say they had dirt on their faces, or, you know, my daughter dressed in mismatched, you know, whatever. But it was just, it was just a great life. And I'm really grateful that he was helping me through the ups and the downs. It's hard to be a mom and to be active duty, and it gets harder over time. It's especially hard when they're little juggling. And you kind of feel like, wow, I'm failing at being a mom, I'm failing at being an officer, and how do you manage both? And I would just say, give yourself a break, and be the best you that you can be. I once tried to be something or meet a standard that I thought was the right thing to do. But once I decided, you know what, I'm Heather, I'm from Idaho, and not many of us are, and I'm a mom, and I just kind of owned that as part of my leadership. I was happier. And I don't know if I did better, but I was able to go further because of it. And I was much more comfortable in my skin. And, you know, you take the highs and the lows, and you just keep going.   Naviere Walkewicz  18:10 No, that's wonderful. I think there's young officers that feel that pressure at both moms and dads. And so I think that's, it's nice to hear those who have done so well to admit, you know, hey, it's tough at times, and sometimes you gotta lean on your network, and your network can be a lot of different things. So thank you for sharing that.   Gen. Heather Pringle  18:28 Yeah, well, you, you might end up going to work once in a while was spit-up on your shoulder, or, you know, kind of being a little, you know, or late to a soccer game. And you don't have to, I guess that's what I'm really saying, is you don't have to be perfect. Across the board. Just be you.   Naviere Walkewicz  18:49 I think that's a great nugget for those that are listening that maybe are feeling some of those pressures. What advice might you give to supervisors that maybe have some, some members in their, on their teams that you might say, maybe consider giving grace? Or what does that look like to you that you might share?   Gen. Heather Pringle  19:06 Well, this is something that I learned from General Mark Walsh, and he said, everyone has a story. And so, if someone's a supervisor out there, I would say job number one is to listen and know your team, listen to their stories. And every individual in the military is serving and comes from all these unique, amazing backgrounds. And they've conquered their own challenges, whether it's past or present. And so, when supervisors understand that, then they can better meet the individual in the middle. Of course, the mission has to get done and you want it to be done. Well, national security is an imperative and we're depending on our uniformed members, so I'm not worried about our military letting us down. I just want to make sure that we're living up to what our military needs. And so, listen, learn, and see if we can meet in the middle.   Naviere Walkewicz  20:12 I mean, it goes back to taking care of your people. And then I think that you just said, you couldn't have said that any better.   Naviere Walkewicz  20:20 Maybe you can share some of the challenges that you might have experienced. You talked about, you know, being a mom and being a leader. Talk about just in leadership in general. What was maybe one of the most challenging things you've experienced? And how did you overcome that?   Gen. Heather Pringle  20:34 I had a variety of challenges. Throughout my career, I'll say I didn't have necessarily a straight line in the way that I went. And I think that's great. And I didn't know if I was, you know, I applied to a lot of different opportunities, you know, there's so many, and I, you know, I didn't get half of them or more. I wanted to be a Squadron Commander down at Air Education and Training Command down at Lackland. And I didn't get selected. That's okay. It like, it's, I kept going and doing other things, and other doors opened, and so you just, you just don't give up. That would have been an amazing opportunity. And what they do down at Lackland is phenomenal. But, you know, that's just one example of, you know, something I tried and didn't pan out. But what do you do, you just keep going and try something new, or work on those skills and learn from it. The worst thing I could have done, or the worst thing anyone could do, is to let that you know, non-selection define them as an individual or feel like, you know, all hope for the future is lost. That's not, couldn't be, couldn't be further from the truth. In fact, all learning comes from failure. And that's something we need to embrace, to improve, to adapt to change, and to keep getting better, right? And to grow as leaders to grow as a leader. So, I love a challenge. So, I took those failures as a challenge. All right, what am I going to learn what I'm going to do next?   Naviere Walkewicz  22:23 And it probably even helped in your, you've probably mentored others, you know, that are going through similar challenges that actually like let's look at it this from a different vantage point. And because you kind of went through those different experiences, you're able to be even more impactful in their lives.   Gen. Heather Pringle  22:35 It is important to be honest and give feedback that helps individuals grow. And so, another thought maybe for supervisors is we don't do them any favors if we don't tell them honestly, where they're strong, but where they need to work. And so, we all want to improve, and we all want to be the best that we can at whatever job that we've been given. So, I welcome that kind of feedback. And I'm currently learning about what I need to do. And so, I've got a lot to learn. So, I'm all ears every day all day long.   Naviere Walkewicz  23:14 I think there's a, I don't know that it's not a direct quote, it's certainly not in contrails. But there's something that talks about I think, truly being kind is being honest, you know, being truthful with people. And I think that's some of the best ways we can be kind is by just being honest and truthful with others. So sure. Now, that's wonderful. So you had mentioned that some of the best things that, you know, advice you can give to someone is ways that they can improve. Was there any particular mentor leader that just gave you something that really stuck with you, aside from general wells that maybe you've taken with you in your career as a growth opportunity?   Gen. Heather Pringle  23:45 A lot, I honestly, I really have so many people that I'm grateful for leaving a mark on me. You know, I learned or watched from afar, General Laurie Robinson and she would always say, “Be the best airman you can be, but also be the best wingman that you can be.” And I think that is another area where not only trying to improve yourself but uplift your teammates. And the mission gets done 100 times better if the whole team is working in concert. And the failure, the success or the failure of the mission isn't on one person's shoulders. It never is on one person's shoulders. There's a whole team of folks out there who if we are the best wingman that we can be, then the mission will succeed.   Naviere Walkewicz  24:44 Right, now teams are where it's at. And you had the opportunity to lead an incredible team at AFRL. And what's so, I think, so cool about that is you were at a time when you were supporting both Air and Space Force. Let's talk a little bit about that and talk about what was it like when you found out you're going to be commanding, you know, Air Force Research Laboratory? How did that feel and maybe just kind of share some of those moments with us.   Gen. Heather Pringle  25:08 Well the Air Force Research Lab, which you know, don't get confused about Air Force in the name, because it's there for the Space Force too, and provides a ton of amazing technologies for guardians. That was the honor of a lifetime, a huge privilege, because that team is eye-wateringly smart, and brilliant, and innovative. And they are, every day focused on solving problems for warfighters. What can be a higher calling than that? I, I just enjoyed getting to know them, helping them succeed. And they're doing some amazing things for, you know, they shoot lasers, they build robots, they blow things up. They code like crazy, right? It's just they love it, they love it. And they're great at it. They're the best in the world. And I'm forever grateful to have had that opportunity. And I know they continue that mission, even today. That's the other beauty of the military. So even when you have an opportunity, you're always moving, right. And now I know that the research lab is in wonderful, amazing, great hands of a test pilot, and doing even better things. And so it keeps getting better and better. Just like those cadets were better than we were back in the day. AFRL is better today than it ever was. And it's going in the right direction. And I would encourage anybody who's listening to go look up the research lab, because it's pretty inspiring, and they don't get the credit they deserve. That's for sure.   Naviere Walkewicz  27:00 Well, that is good for people. I think people always want to know, like, how do we get to some of these technologies that are doing all of these things and supporting our guardians, our Air Force, or you know, what does that look like? And I think that's cool that you said, “Hey, go check it out.” And part of that is maybe that journey will take them there as well.   Gen. Heather Pringle  27:15 Yeah. So that'd be great.   Naviere Walkewicz  27:17 How did you find out, so talk about just I think that's such a wonderful opportunity to like you said, you know, chance of a lifetime. How did you find out when you were selected for that?   Gen. Heather Pringle  27:26 Oh, I don't even remember. It was probably a blur. I was pretty incredulous though. I'll say this when I graduated in 1991. So last century, I never would have dreamed that I would have had such an opportunity or such a wonderful, yeah, opportunity to be a part of a team like that. So, as I said, my trajectory or my path may have been weaving, and I got so lucky to be there. And now they're doing great things. I just remember trying to relish every moment and trying to relate to the team that what they did mattered. And they're in it for the long haul. So, when they're solving problems, it's not a two-day problem. It's a problem for 10 years from now. So, it can be a little discouraging, but that's where you kind of have to have that you're in it for the long game. So, I don't really remember it was kind of a blur.   Naviere Walkewicz  28:33 Just the whole experience was itself just amazing. Yeah.   Gen. Heather Pringle  28:37 And it was also COVID. So that was a bit of a tricky wicket to navigate and figure out, well, how are you going to lead a distributed, diverse organization like that?   Naviere Walkewicz  28:57 Yeah, that's cool. That is, was there a particular capability that under your leadership, and with the team with you that you could, you know, just share about that you're proud of that kind of was accomplished during your tenure?   Gen. Heather Pringle  29:08 Well, they did it all. So, all the credit goes to the 10,000 professionals who do all that problem solving. They were focused on everything from, oh, the Battle Network, JADC to, to all this space technologies which are so exciting, and also the collaborative combat aircraft was a big one. And the other thing, I'll mention it here, too, even in that organization, it was important to think about who else is contributing to that mission. So, all of those technologies were collaborative efforts with acquirers and Air Force Materiel Command and the program offices with the warfighters, who were helping us understand what is needed on the battlefield and everyone in between. So, none of that work gets done without the whole team contributing.   Naviere Walkewicz  30:16 Was there any moments that you remember that you were surprised? Were there any particular people that just really kind of stood out to you that you were just so incredibly happy that you were able to be a part of their team? While you're there?   Gen. Heather Pringle  30:29 I used to say that if I, if I'm not surprised every single day, then the Air Force Research Lab isn't doing its job. Over the course of a couple years, there were plenty of surprises and lots of opportunities to learn, right? Say that in quotes. So, you were asking before the show, what are unicorns? Yeah, and I may have overused the phrase, but I always thought of the team at the research lab as unicorns because each one was unique. We had opera singers and fiction writers and band players. And, by the way, the world record for pumpkin chucking in a trebuchet is held by an AFRL team. Everyone had a unique story, they came from such amazing backgrounds, and here they were dedicated to serving the nation through technology.   Naviere Walkewicz  31:30 So that is how you catch unicorns? Well, let's talk a little bit about your transition from the military side to the civilian sector and nonprofit work. What does that been like for you?   Gen. Heather Pringle  31:42 Well, it was, it was hard to say goodbye to the team. And but, you know, like all things, you know, life goes on, and they're doing amazing, which is, I'm so proud of them, and so happy for them. And that's what you love to see. And that's truly the beauty of the military. And coming to being a retired person I love being called Heather. So that's probably, and mom, actually, I love mom first. And I get that a lot more than, you know, when I was full time military. And I have found that a lot of the things that you learned those gifts that you pick up through your military career are valued by the civilian sector. So having a mission focus, thinking about, you know, what is it you're trying to accomplish, and then focusing all your efforts on that. And you can't forget, it all starts with the team and who they are and the leadership that permeates everything. So, no mission gets accomplished, without the team there behind it. So, I've spent time getting to know this new team, that I'm a part of learning their unique contributions and understanding what the mission is. And then again, relying on that whole external teamwork, that external group of partners and stakeholders who also want success for that mission, and you find it's not lonely, you're not alone in accomplishing that, that so many people want you to succeed. And that's, that's what I want for your listeners. I want them to go conquer the world, make it better, you know, sweep up all that broken glass that me and my troubled classmates made and it's a little change, you know, you I'll say I have more to give and so that spirit of service before self, if that isn't in my blood, I'm, I am really hoping to continue to serve my family, my community, and my team and so I've got more to give and the Academy gave me those foundational skills to give more.   Naviere Walkewicz  34:18 I mean, well, starting with your family to your time as a cadet to your time in the military, and now the civilian, this new journey. What are some of the most important lessons that you've learned? Maybe in leadership and maybe just in you know, being a successful servant?   Gen. Heather Pringle  34:35 Oh, well, you know, and it's not always success. It's going through setbacks, learning more and trying to be more honest and sometimes those learnings are hard, too. And I had to, I had, there were times when I had to think long and hard about okay, what does this really mean? Am I being truly honest with myself and uh, you know, I'm not, I'm far from perfect. But, you know, I guess just, you know, being the best person that you are. Own whatever unique story that you are. Don't try and be something you're not. You know, I'm from Idaho, you're from Nebraska, we can do that. And it makes the solution so much better. And the more we help each other, the more successful our world will be. I guess the one thing I haven't mentioned really is take time to be with your family and know that they're making your service possible. And now I'm giving back to them.   Naviere Walkewicz  35:46 I mean, you've given so many incredible nuggets about yourself, and I think that people can really relate to that are listening. What's something that you really want them to remember about you?   Gen. Heather Pringle  35:57 I would just say, don't think about me, you know, just go for it. And if you need help, call me. So that's it, that I just said, go for it. There's nothing should be stopping you. And you know, every challenge is an opportunity to learn and I bet you are so much better than you even know that you are. So go for it.   Naviere Walkewicz  36:21 I think that was a great boil down nugget there. Well, I do want to just make sure we're there anything that I didn't ask you that you would really love for our listeners to hear?   Gen. Heather Pringle  36:32 No, I just want to say thanks for having me. I hope it's been an enjoy. It's I've enjoyed the conversation. So very much. Yeah. You know, it's it's important to be part of this community and give back and thanks for doing these kinds of podcasts to spread the word and get people excited. Yes, about coming to the academy and serving our Air Force in our space force. There is so much out there to do really is and we need great people and there's a lot of us out there rooting for you.   Naviere Walkewicz  37:11 Thank you very much. Thanks so much and Heather you have a wonderful day.   Gen. Heather Pringle  You as well.     KEYWORDS team, Academy, cadet, great, Air Force, mission, Air Force Academy, work, military, love, leadership, unique, amazing, Idaho, serving, challenge, learn, opportunity, Heather, mother, mom, leader, succeed       The Long Blue Line Podcast Network is presented by the U.S. Air Force Academy Association and Foundation

Soul of a Gamer
Megeman: Battle Network

Soul of a Gamer

Play Episode Listen Later Mar 3, 2024 63:12


This week, we take on the classic game Megaman: Battle Network

What Am I Podcasting For?
Episode 42 - Rockman Gold Empire & Battle Network 2 Postgame

What Am I Podcasting For?

Play Episode Listen Later Oct 2, 2023 46:53


Two games, and also some actual news, too, about the Mega Man series, because I spent so long in a combination of depression, summer heat, and big deal video game releases that I kinda just... yeah.  Anyway, for now, let's get back to Mega-ing some Men! Twitter: https://twitter.com/whatamipodcast4 Contact: whatamipodcastingfor@gmail.com

State of the Save
Bonus Show - Mega Man Battle Network Prep

State of the Save

Play Episode Listen Later Jun 24, 2023 12:08


Michael and John lay the groundwork for the next GameClub - Mega Man Battle Network. Grab your PETs and Jack-In with us as we detail the fun we'll have this Thursday on State of the Save. This will be a 2 part series: Part 1 of our Battle Network discussion will cover from the game's beginning to the boss fight with Colorman.EXE Part 2 will cover the rest of the game. Until then, We'll Jack-Out and see you later this week! Music: Track: Chicago — Jey Co [Audio Library Release] Music provided by Audio Library Plus Watch: ⁠⁠https://youtu.be/MNbfbvZR10A⁠⁠ Free Download / Stream: ⁠⁠https://alplus.io/chicago⁠⁠ Track: Jungle Mood — Peyruis [Audio Library Release] Music provided by Audio Library Plus Watch: ⁠⁠https://youtu.be/AE4AWGTNa-A⁠⁠ Free Download / Stream: ⁠⁠http://alplus.io/JungleMood

Hunting Pixels
Ep. 101: Hungry Boys Say Bye

Hunting Pixels

Play Episode Listen Later May 8, 2023 112:28


Similar to movies, Video Games often get blasted into the mainstream and achieve massive success. Other times they enter with a whimper and die out before anyone has had a chance to know what they're about. There is, however, a third, and often compelling, option. Some games come out with little fan fare and eventually grow a following. This can be seen in the Dark Souls series,  many of the Suda51 creations, and Rockstar's Table Tennis. So what makes these games so beloved by those that play them and why did they never achieve the mainstream success that some believe they deserved?Media Discussed: Evil Dead Rise Super Mario Bros Movie Video Games Discussed: Final Fantasy Pixel Remastered Collection Resident Evil 4 Destiny 2 Lightfall Megaman Battle Network Collection Picks Of The Week: Josh: A Thorough Look At Resident Evil - YouTube Austin: Fit For a King- Deathgrip Dylan: The Entire Story of Destiny (Youtube) As always you can find us on social media for all things Culture Bop, Hunting Pixels, and the Culture Bop family of content.Culture Bop: Instagram - @culture_bop, Youtube - youtube.com/c/CultureBopJosh: Twitter - @TheBebopman182, Instagram - @bebopman182, Twitch - The_BebopmanDylan: Twitter - @OMDizzyTV, Instagram - @omdizzy, Twitch - OMDizzy, YouTube - @OMDizzy, Austin: Twitter - @bigpappaplays, Instagram - @bigpappaplays, Twitch- @bigpappaplays, TikTok- @bigpappaplaysAnd finally, if you're looking to suppizzle the podcizzle or any of the endeavors that we're undertaking as Culture Bop, then go to Patreon.com/culturebop and toss us a pledge, we're offering some very cool perks and once we start hitting our goals even more content will be on its way.Special Shout Out To Our Patrons For Making This Podcast Possible: Justin “Numberman” Ruiss Tonny “Gutsman” Sulmann Jeffery “Skullman“ Szyarto Sean “Dustman” O'Keeffe Jr. Bren “Ring” Woodham Dylan “Roll” Martin Austin “Protoman” Stephens

Game Time With Manny
Episode 224 - What's The Best Mario Kart 8 Deluxe Track?

Game Time With Manny

Play Episode Listen Later Apr 24, 2023 78:31


We return for another fun week of news such as Lil' Wayne hosting a Street Fighter 6 stream and much more (not really that much more). I played the Battle Network collection and that's really all the gaming between the two of us! To finish the podcast out we rate our top ten favorite courses in Mario Kart 8 Deluxe. This is obviously the definitive list so you won't want to miss it!

Capital Games
Could MEGA MAN BATTLE NETWORK Be Ready For A Comeback?!

Capital Games

Play Episode Listen Later Apr 11, 2023 22:07


On this episode of Capital Games, Wiz talks about the release of the Mega Man Battle Network Legacy Collection coming this Friday. He talks about the potential sales numbers and the previous sales of all Battle Network games and Collection games that have been released. He then furthers the discussion on the possibility of the Battle Network games making a comeback and how likely it is to happen!

Press B To Cancel
Press B 149: March Radness - Best Video Game Villains

Press B To Cancel

Play Episode Listen Later Mar 20, 2023 99:28


Read transcript It's time for Press B's March Radness! A month long celebration of salt and tears as each week in March we do bracket tournment style episodes. On this week's episode of Press B, join our hosts as they dive into the world of video game villains and battle it out to crown the ultimate bad guy! We've assembled (scientifically and randomized) brackets of 12 of the most iconic and memorable video game villains, from Bowser to Sephiroth to GLaDOS. Listen in as they debate and discuss each villain's strengths, weaknesses, and overall impact on their respective game's story and gameplay. Who will come out on top and be crowned the ultimate video game villain? Tune in to find out! Press B To Cancel now on Youtube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel. Special thanks to The Last Ancient on SoundCloud for our podcast theme. Transcript: Chard (A): If he dies, he dies. Greatest video game vitillins today on. Wulff (B): Um. Chard (A): Welcome, everybody, back to another actual, live bless you episode of Presbyter cancel tonight. I am the blessed host of this evening's episode. But I'm not alone. As Jake say. No, I'm not alone. I'm with four of the greatest villains I know running amongst us here. Jake, how are you, sir? Jake (C): I'm doing good. Thanks for being having me back. Chard (A): Thanks for being having back. Thanks for being having back, too. You hit me. I'm just werewolf. Jake (C): I'm distracted setting shit up and oh, crap. Chard (A): How are you set up if we're running? Jake (C): I always set stuff up. Sins (D): The intro. Chard (A): No, even every mad scientist has an evil contraption werewolf. How are you, sir? No. Wulff (B): Is the audio long? Sins (D): There we go. Chard (A): There it is. Wulff (B): Okay, so I unmuted after the sneeze. Cool. Chard (A): It works. Wulff (B): Just muted after the sneeze. Great. Chard (A): Your reverse machines work great. Wulff (B): I apologize for that sneeze. Sins (D): Hey, I caught a light sneeze. Chard (A): Of the evening. I guess I also made my own pretty hate machine. Citistar, how are you? Sins (D): I am Valaneous tonight. Chard (A): There's a pill for that GP. How are you? No whimsical, friend. GP (E): Speaking of Charlie, speaking of whatever those erection pills were that you sent me, they are nuts if we can keep this episode under 2 hours, because at the end of about an hour and a half from now, I will need to go to the Er. Two and a half hours ago, my. Chard (A): Wife accidentally washed those pills, and now I cannot get my pants to fold. Guys, just as bad as that joke are these people that are on our list today. You like that, Segue? Jake (C): That's pretty damn smooth. GP (E): We go hard. Chard (A): We do in the paint, as a matter of fact. Sports reference. Sports ball. Sins (D): Sports ball. Chard (A): Guys, it is march. Radness. We continue fourth on our continuation of brackets bracketeering the brack on tears. Isn't that a Jack White band? No, we're talking music, and we're definitely talking music and sports today. And unfortunately, these guys have come along. We're going to break these guys down. We have several selected villains that we are going to do in our own scientifically, whimsical, Canadian lies way of discussing who tyrannically. Sorry, tyrannically is what I meant to say. Jake (C): I have whimsical back. I'd rather be whimsical. But, you know, out of our no. Chard (A): There'S no Whimsical out of our list of these people. Now, we know there's other villains out there. We dug very deep on the surface of these to try and figure out which one of these villains would be good. Some you'll know, some we won't know. It'll happen, trust me. And some you will probably rant rave that these were poor choices, but guess what? We're the host, so we pick what we want, because that's how things work around here. Sins (D): If it's not on our list, call out in the comments or come yell at us in discord there you go. Chard (A): Yeah, that 100% of us have full time jobs. It's very difficult to find a list when you're having people yelling at you all day. Well, okay. Sorry. 90% of us. Wow. Sins (D): Jeff throwing down early. Chard (A): Time job. Wulff (B): You take care of it. Chard (A): That's not easy. That beautiful background behind you. That's beautiful. That's hard work. Wulff (B): I don't get to see it as. Sins (D): Much as I used to in Chat. Jeff's throwing down early. GP (E): Let's ease up on the spoilers. Chard (A): What do you think? Jake (C): Kafka may not even be there. Sins (D): Kefa didn't make our list. Jake (C): Yeah, he's a small time you guys. Chard (A): Are using the Kafka didn't make our list. Chard Monk didn't make the stream. Wulff (B): All right. Chard (A): It's kind of a one, and it's like, if there's one thing that comes with me everywhere, that's not my wife, it's Kefca. Let's just be honest, all right? I do. I'm trying to get a Kefca tattoo, as a matter of fact. That's not a joke. That's true. Let's go ahead and fire things off. We're going to start with our first two villain matchup back to back here. Our first selection is Joker Mark Hamill. Sins (D): Mark, joker. GP (E): Need to specify that. Chard (A): And Bowser from Mario from the Mario Brothers series. Jake (C): The Marios. Yeah. Sins (D): We're specifically talking video game versions of these villains. So Joker, Mark Hamill, I know that there's similarities, but it is the video game arkham series and not the cartoon series, where he's the Joker. Jake (C): Right. He's great in both, but specifically the video game in this case. Yes. GP (E): Also, when we're talking about let's read. Chard (A): Everything'S about video games here. Right. GP (E): But also, is the metric or the rubric that we are saying for best villain, meaning, like, most iconic, most likable, most successful. What's the metric here? Jake (C): I think we have to be well rounded with this. Right. We have to look at their impact in the game, their successes, their character. I think it's a well rounded we should look at all angles when we're talking about these villains. GP (E): Yeah, agreed. Wulff (B): Yeah. Chard (A): We got to think about some longevity issues that are in here too, because Bowser has been an iconic villain for a long time, while the Joker has been an iconic villain, but not in video game tropes for as long as Bowser. Jake (C): Okay. Sins (D): And if we do look at backstory, then Joker actually comes all the way in from whatever 1930s or 40s or whatever it was, right? If we're talking backstory. Chard (A): Right. Not joaquin. Phoenix's. Joker, by the way. Sins (D): No. Chard (A): Still a great movie. Jake (C): No. GP (E): I could do an entire podcast episode on why that movie upset me. Chard (A): All right, who wants to go round robin on this first? I'll go. I'll tell you what, I'm going to just announce this right now. I know Sinister said he would go last, but I'll tell you what, as the host, I will be the tiebreaker of going last. I will make that decision. Sins (D): This is how Kefco wins call me a tyrant. This is how Kefko wins. Chard (A): I'm trying to ease everybody's mind on here. Although I do like it when GP says, all right, Char, well, you and I, our opinions don't matter. So what do you pick? GP (E): I'm going to go and call it Chard. You and I, our opinions don't matter. Chard (A): So who wants to go first in this round? Jake (C): I'll go for this one. Yeah. The randomized brackets are really cruel here because this is a tough matchup. I mean, Bowser is one of the longest standing video game villains. It was randomized. We discussed this off this, off the stream. It's randomized, scientifically, accurately, through the AI. Anyway, bowser has been a longtime villain, but Mark Hamill, forget the animated series, forget everything else in his career. Just the arkham joker, like Arkham city and Arkham Asylum. He is so good. His voice acting is just iconic as this villain. He's chilling. He's just scary. He's such a great villain and such a great performance in the Arkan games. I mean, Bowser is great and all, and he's a big part of the Mario franchise. But I mean, come on. Joker, I think, is the villain. I think he's like, such an iconic villain. I like Bowser, but I think especially the more recent Mario games where they had the opportunity for things like me voice acting or a story, they don't really do that right. Like, even in Mario Odyssey, the story was Bowser's kidnapping Peach to get married. It makes no sense, and it's barely even a damn plot. So even though he's like, iconic looking, he's not really impactful in the storylines to Mario. Not that there is one to begin with. I mean, he's memorable, I guess, because of nostalgia. But I think Mark Campbell's performance as the joker in Arkham is so damn good. Sins (D): All right, I want to go next. That's why I was holding up my finger there. Chard (A): Because I was getting my bingo card out? Sins (D): No, because I was going to make the argument, you already did this, but I guess I'm going to probably drive it home a little bit. Bowser, while being a long term video game villain, he hasn't actively tried to murder at mass levels. His whole goal is to marry Peach and rule the mushroom kingdom. Right? And then here's the Joker who has literally tried to kill everyone through infection or some other whatever, and he does it with almost a lack of reasoning or care. We've done this trope before, but some people just want to watch, so well. Ben right. GP (E): Specifically, your Mark Hamill impression is horrible. Sins (D): It is. Chard (A): I thought that was Bowser. GP (E): I should have said that. Jake (C): Jack black. Sins (D): But one thing I want to point out, and this happened, I think this was in Arkham Asylum. The first of kind of the video games that we're talking about at the end, he actually has destroyed the cure and he is infected and he knows that Batman is going to save him. And so he goes into this just balls to the wall. Because he knows that no matter how bad of a villain he is, his hero is going to save him because he knows Batman is that good. And so he is just that bad that he is like I will destroy my chances of even surviving this because I know that the hero is going to save me. So I also vote joker. GP (E): Interesting. I hear what you're saying, Sinistar, and also I hear what you're saying, daddy, but I think that it's tough. I think the more iconic villain here in terms of video games is going to have to be Bowser. Which villain do I find more ultimately captivating? Interesting? Would I rather party with all those things going to go to the Joker? But if we're just talking across the spectrum of pop culture, I don't know, it's tough. If the Joker did not exist in movies, TV shows, or anything other than the Arkham series, I don't think he would be as prolific as Bowser, who is primarily in the video games. Yes, he's been in some movies, dennis Hopper, but that's not what he's known for. Sins (D): We don't talk about Super Mario Brothers. Jake (C): Yeah. Chard (A): John Lang Guizamo was excellent as an Italian plumber. GP (E): Okay, first off, John Lang Guizamo is great in about anything. I'll watch him read the dictionary. Johnny Legs, if you're watching, I love you. Hope I can call you Johnny Legs. The other part of that, though no, again, I think if the Joker didn't exist outside of video games, he would be a cool villain, but I don't know that he would be as prolific as Bowser. So I think I got to vote Bowser, even though, in fact, right now, I'm wearing my Batman pajama pants. You guys know I'm a big Batman fan. I got to give it to Bowser. I'll lock it up. Wulff (B): All right. Chard (A): That was an incredible twist of events I did not expect. Wulff (B): Let's look at the lengths that Bowser will go to accomplish his goals. Chard (A): He is willing oh, you're going to read the book. Wulff (B): No, he's going to read the he. GP (E): Is the biggest employer of the Mushroom Kingdom, I wager that. Wulff (B): But he's willing to go to the moon to accomplish his goals. He is willing to. What was the other one? He'll work with Mario if he absolutely has to. GP (E): Mario RPG. I like that. Wulff (B): Which he's done. He can set aside his personal differences to achieve his goals. And when a villain really wants to accomplish what they want to accomplish, they have to learn to be able to move forward with the circumstances they're given. And Bowser always does that. Bowser also lied to his child about who his mom was. Who the fuck does that? That's dark. Jake (C): That's how bad a villain he is. He lies to his children. He's a bad daddy. That's what. Chard (A): His nephews we have the daddy of daddy. Sins (D): I want you to remember somebody who knows something. I want you to remember this argument for later. Because me? Yeah, because there is a villain that we are going to bring up daughter issues. GP (E): No, I don't want to know. I have done my way to ignore the list that you all do some research. Chard (A): I know what you're going to talk about. Jake (C): Okay, real quick. Bowser versus Mario. Can't we all agree that Mario is killed more than Bowser? So isn't Mario a better villain than Bowser anyway? So that automatically disqualifies. GP (E): That goes back to what I was saying though. I mean, Bowser is the largest employer of the Mushroom Kingdom. You have the Princess Kingdom who rules over all these individuals. And then you have the Plumber who comes in and kills them all trying. Jake (C): He's a bad employer. He's a bad boss, but doesn't make him a bad guy. GP (E): Look, yes, we all know horrible employers, but in the end of the day, is he not putting food on tables? I don't know. Chard (A): It sounds like the premise for horrible boss is three. Wulff (B): Yeah. How many things does Bowser kill? We never see him kill anything unless he kills Mario. Right. Have you watched Mario brother throwing yoshis into lava pits and off of cliffs? Sins (D): Yeah, never mind. Never mind punching yoshi in the back of the head to make him eat things. Chard (A): Yeah, right. Wulff (B): Friends. He's throwing off of cliffs and into lava pits. GP (E): For what it's worth, count for a lot. It's mutually. Wulff (B): Mario is the villain. Jake (C): I think so. Browser's biggest crime is just not having his fortresses up to safety. GP (E): That's not true. There's the kidnapping and presumed attempted rape, which you can't sweep that under the rug. Chard (A): That's true. Sins (D): Trigger warning. GP (E): Sorry folks, nobody's a piece of shit. But I think if the issue is iconic have we voted? Did everybody go? Wulff (B): I said bowser. To me. Bowser. No line is too much to cross for him. Jake (C): Okay. GP (E): Yeah. Jake (C): So it's two to two, I guess, right? Chard (A): Yeah, the tiebreaker is wow. Jake (C): There you go. Your opinion does matter. Chard (A): It does matter. It never matters that far. Okay, well, on that note, listen. You guys say that Bowser hasn't killed a whole lot of people. I've watched Cindy Star play Mario Brothers. That's not true. He's killed a lot of people. GP (E): You're thinking of gravity. You're thinking of gravity and spatial awareness. Chard (A): He did design spatial awareness. That's true. The big villain here is actually gravity and spatial awareness. That's true. Sins (D): In a trick twist, the first bracket goes to gravity and spatial awareness. Chard (A): Aka Bowser. Listen, bowser turned the Mushroom Kingdom people into bricks and Mario did kill them. That's where I thought you were going with that wolf. I got to lean on this whole thing with me and the Joker. The Joker and Mark Hamill. Fantastic. Let's think of it this way. I'm going to do how my discussion on the phone went today. Listen. Mark Hamill. Incredible actor. Wonderful job. Top tier, couldn't have done any better. Top notch. However, not going to cut it in this bracket. I got to go with Bowser on this one. And purely because, like GP said, if it wasn't for the Joker being iconic and other things and in comic books before he was put into video games, he's everywhere. It's not really a video game character. He's everywhere. Bowser is a video game character. He was created for gaming and gaming likeness and then has spawned into Dennis Hopper playing King Cooper and the whole nine yards. I'm just saying that if we're going to the roots of video game villains, got to go with Bowser. And it may be the nostalgia again talking. Don't know, don't care. I'll go with bowser. So I've noticed that the bowser fight. GP (E): In Super Mario World. Sorry for the Super Nintendo. After you jump on him and he's in his little thing, he pops out and she's waving. She's like hell. Not to show my sensibilities here, but that was terrifying to me as a kid. She's obviously not wanting to be there. Don't do that. Sins (D): Yeah. Chard (A): Horrible, right? Sins (D): And Bowser, don't stand on her when you're flying your little weird propeller chair. GP (E): That's a TARDIS. There's more room down there than what you think. Jake (C): Yeah, figure it on the inside than isn't. Sins (D): I don't want to hear about Bowsers down there. It's fine. Chard (A): I was going to say it's an undetectable extension charm. GP (E): I love that. All right. Bowser. Jake (C): Bowser. Chard (A): Okay, so round two. So round one goes to Bowser of the Mario franchise. That's fantastic. I'm excited about this one. I'm really excited about this next matchup. We had discussed this amongst our MPs together as a team and we were kind of very him and ha. But Jake actually had a very solid point about this. Could have some really good discussion going into it. So without further ado, I had a good point. Sins (D): No, it's getting delayed. Chard (A): As I am told quite often when I say see, I say things that are smart, I usually get retorted with, well, a broken clock is right twice a day, too. So I'm going to hit you with that one. 1%. One in a row, Jake. One in a row. Sins (D): Except for you're running in military time. And it's once a day, sir. GP (E): My anxiety can't handle this. What's the bracket? Is it like two minutes? Jake (C): Come on. Chard (A): Don't a, I'm going to pronounce this the way I feel it needs to pronounce. Do not at me. This is Magis from Chrono trigger fame. Wulff (B): What? Chard (A): And Handsome Jack versus Mages and Handsome Jack. Sins (D): All right. Can I go first? Jake (C): Only you called megas. GP (E): Maybe. Chard (A): Not called magic. Called magic. Thank you. Sins (D): Look, we're going to have a GIF versus GIF argument here. It's fine. Like my juffed, I'm going to start with Magis. So my experience with Magus Magus, Magus, magus is so far I have only had him as the villain, and I ran him off. I haven't seen some sort of redemption story, but I've heard tell of redemption story. Chard (A): Should we have Citizen mute his headphones for this discussion after he's done making. Sins (D): No, well, it's fine. Jake (C): He's already past the point of the spoilers for that anyway, right? Like you did the NC Palace. I saw you stream it. Chard (A): Yeah, no, he did not go to the end of the he's in the area, like right before one of the boss fights. Sins (D): It's fine. It's okay. That game is 30 years old. However years old it is. Jake (C): Yeah, there is a redemption in that. He's not the big bad, right? In crone trigger. It's Lavos. That's the big bad. Sins (D): And that's kind of where I'm going, is even knowing that he's a redemption story. He did start the whole Lavos mess, right? Well, didn't he kind of kick it off? I mean, it's fine anyway, but with the redemption story, he feels a little soft. He feels a little soft as far as a villain goes. Now, Handsome Jack handsome Jack literally places a floating space station in orbit that can nuke basically whatever he wants. And when his daughter, who has the Siren abilities, accidentally kills her mother through a fight with another person, he decides that he's going to imprison her to power his station. So if you want to talk a daughter arc, if you want to talk a father daughter arc, here's a guy that's like, well, sure, you accidentally killed your mother, but you know what? You're now my power source and enslaves her and then proceeds to basically destroy any vault hunter that decides to show up on Pandora. He purposefully murders, unless they have the chance to open the vault for him specifically. GP (E): But he was honest about who the mother was, and I think that counts. I agree. Handsome Jack for the win on this one. Sins (D): Yeah, I'm going Handsome Jack over. Magus. Magus. Magus. GP (E): Have you guys heard of Dragon Ball Z? Chard (A): Yeah. GP (E): Who is the greatest villain from Dragon Ball Z? Here's a hint. Not Vegeta. Chard (A): That's true. GP (E): Okay, well, I'll close it there, but no law applies. And between these two I got to go. Handsome Jack. Though I do very much enjoy Maggis. Sins (D): That's two for Handsome Jack, then. GP (E): His Majesty. No, too much. Sorry. Chard (A): Booker T. Booker. Majesty. Booker. Sins (D): Yeah. Chard (A): Wrestler do you want to go or. Wulff (B): You want I have a quick question. Is Handsome Jack's daughter, serif or Seraphim, whatever her name was. Whoever. Sins (D): No, he enslaves her later when his I think his daughter ends up dying and he ends up putting the other Siren in her place. Wulff (B): I didn't finish. I only got like maybe halfway through or something. Sins (D): Yeah. Angel. Thank you. Wulff (B): Angel. Yeah. Thank you, jeff but McGuff, he was an asshole. Chard (A): I love it. Wulff (B): But his intentions were in the right place. He was trying to do something for the greater good. He wasn't trying to be a villain. And his end goal was to save the world, not destroy it. Right? That's not much of a villain. He's Chronos nemesis for a time, but he's not the villain of the game. Handsome Jack is a villain. I got to say that's coming from I knew about his redemption chance the first time I played Chrono trigger, and I still said, Fuck that, Maggus. You're going down. GP (E): He's not your gus. He's Mcguss. Wulff (B): Yeah, he's Mcguss. Jake (C): As a youth, he was Janus. As an adult. He's megas janus. Wulff (B): Janice. GP (E): Which would you rather be called? Anus. Chard (A): Look, we don't get to pick her. Jake (C): Names that her parents bestowed on us. And he was named J Anus. And that's just the way it is, my kids. Wulff (B): Question. How do you pronounce his sister's name? Chard (A): Shala. Wulff (B): I'm sorry, I derailed the conversation there. Sins (D): Quick aside, quick aside. I do have to give Handsome Jack. He did create. Or he bought, actually. But without Handsome Jack, we wouldn't have butt stallion but. Chard (A): The iconic. Wulff (B): But my vote is Handsome Jack on this one. GP (E): Yeah. Jake (C): Okay. Chard (A): Well, Jake, looks like you're, in my opinion, don't matter. So what do you got, bud? Jake (C): I tell you. Here's the thing. Okay, fine. So you want to argue that Handsome Jack is maybe the more sinister, the more evil villain. That's fine. Villain does not necessarily always mean evil. Sometimes it could just be a jerk and that could be a villain, right? GP (E): Are you talking about Kirby? Jake (C): No. Kirby has many villains. Can you do those? Misunderstood. Chard (A): Anyway, is this a veiled attack? Jake (C): No. So maggus. Magus magus magus magus maggas. His aura, okay? His look, his garb, the cape, the rubber gloves, the dark slick back hair, the paley pasty white skin, the red eyes. The theme music in the boss battle with Megas is fucking iconic and is one of my favorite boss encounters. And you don't do boss encounters against friends. He's the bad guy. Is he the world's most evil villain? No, but he's a pretty awesome bad guy. GP (E): Conversation is, though. Jake (C): Handsome Jack is just evil. Chard (A): Sure, but he's just rich. Jake (C): He doesn't look cool. He's got a cool horse, he spends his money. Sins (D): He's handsome. Is he? GP (E): We will have other episodes where we discuss handsome doable dude in video games. Is that is not this one. Chard (A): Wow. Jake (C): Ride his crystal horse all he wants. He's not the best bad guy in this match. Sins (D): He purposefully diamond horse. It's a horse made of diamonds. Literally of diamonds. But he is so handsome that he put his face on a whole bunch of doppelgangers on purpose. Jake (C): Look, is Batman the best hero because he's rich? No. Chard (A): He's arguably not a very good hero to begin with, but let's not get into that debate. Sins (D): Jeff. Jeff is correct. Wulff (B): In Chat, this isn't about heroes. This is about village. Sins (D): Jeff is correct. In Chat, Handsome Jack succeeded. GP (E): Now, is it not Handsome Jack. Jake (C): It's Handsome handsome also, am I not wrong? Chard (A): Who cursed? Jake (C): Wasn't it not Magus who cursed, Frog? It was maggus, right? GP (E): Glenn? Chard (A): Magis. GP (E): Not to dachshund, but Glenn, yes. Jake (C): Who cursed? Glenn. Chard (A): Glenn of 600 Ad. Sorry, dude, my bad. GP (E): Wow. Everybody's going to go hunting for Glenn now. Sins (D): It was Maegus. Wulff (B): To be fair, Cyrus had no business dragging Glenn around with him to fight McGuff. Chard (A): They were buggy. I go everywhere. Dennis Star, he doesn't drag me around. I just fucking chill up. Wulff (B): How many squires? How many squires? Just Glenn. He's the only one taken advantage of by heroes in that game. Chard (A): Cyrus is so good, he doesn't need multiple squires. He only needs g. Lynn all right, so we're going to go with Mages on that one, Jake? Is that what you're saying? Jake (C): Yeah. I'm saying magus mages cool. GP (E): Please agree. How to pronounce jump. J Is it Forest Jump are we having. Chard (A): I don't know a lot about Borderlands, I know a lot about Chrono Trigger, and I'm going to go ahead and chime in on this one. Magus is not a villain. He is a man of circumstance and time. Literally of time. He's a man that is trying to get revenge. Sinister plug ears earmuffs sinister ear muffs. Thank you. He's a man that's trying to get revenge on what his mother did to him and his family and how and his sister and all the shit that went down with there. The man was just trying to get back at him and unfortunately, people were getting in his way to get it done. Yes, it is the Vegeta complex, we will call it that. It is vegeta. It's literally vegeta. Wulff (B): Literally trying to what his family broke. Chard (A): With the risk of how this sounds, it's Vegas. It's what it is. It's what it's going to be. We're going with it. I don't care. Don't die on me, Jake. Jake (C): Really? Chard (A): Vegas? Yes. Handsome Jack, you could put your there you go. Handsome Jack is so fucking twisted that in his brain, he thinks he's the hero. GP (E): Well, that's the hallmark of a good villain. Chard (A): Yeah, he thinks he's doing the right thing, but it's so fucking twisted and fucked up, he doesn't care. He still thinks he's right. He still thinks he's getting roll up. I did research today. I've barely played any Borderlands, so I have plenty of people here to tell me if I'm wrong or not. GP (E): You knew he was from Borderlands. Chard (A): Like we are killing off all the Volt hunters because he thinks he's doing it right and he's doing world dominance. Thinks he's the hero. He thinks he's saving his daughter by turning her into the power source for his doomsday device. So as much as I love Mages, or Ages, or Mcgaggas, or Janus Forest Guillumpus, I'm going with Handsome Jack. Sins (D): It's Forrest. Chard (A): I did not stutter. So, I think Handsome Jack is going to be the true villain out of these two. I think that Mages is a really good story and could be a really like on its own debate on on his experience. His depiction is direction, but for actual villainry, I got to go with Handsome Jack on that one. Jake (C): Look, Handsome Jack doesn't have a theme song. Just saying. He does not have a clip. Chard (A): Mages theme song is easily I had it recreated for my stream. That's how good it is. Sins (D): I love that Handsome Jack gets not one, but two games, right? Two entire games of him as the villain. Chard (A): If Chronocross wasn't garbage, then maybe Mages could have had two games too. But unfortunately they decided to shit all over that one. But listen, in terms of cool factor, if we're talking cool factor and badass fights and great lead ins and music and shit, majors wins nine times out of ten and twice on Sundays. He's incredible. But in the villainry department, without spoiling it for Sinistar, heads of Jack wins. You're good. GP (E): What constitutes as a theme song for a villain? The reason I ask there is a song my dad used to hum when I was a kid and he would not important. Chard (A): Let's move on. Was it an original piece? Jake (C): Wow. GP (E): I don't know. Chard (A): Made it up as he went. That it's his this was fucking dark. You want to go dark? I'll dive right into that black pit with you. Right. Sins (D): Sorry, YouTube. Chard (A): Everybody said he was going to be agreeable. Sins (D): Yeah, he's agreeably. Tainting all of every story with his. GP (E): Dad always up on the backstory on the lore. The GP. Chard (A): Lore. Doesn't the GP lore. GP (E): Yeah. Chard (A): All right, guys, let's move on to the next one. So I just recently got to know one of our villains in this particular bracket, and I'm pretty excited about it because she's fucking funny as shit. She kills me, literally. Tries to at least a couple of times. And then this other one is we went with the human form, the later form of this in particular. So we're going to go with Gladys from Portal and Ganondorf Ganondorf, the dorf in the later versions. Ganondorf Dorphy. Good old the zelda. This is a good bracket montage. GP (E): It also sucks because gentlemen, these are great bad guys. Start your bad AIS. Sins (D): Who's starting this one? GP (E): I don't want to. Wulff (B): I will start. So we've got the humanoid gannon. Ganondorf. Or we've got genetic life form and disc operating system. Chard (A): But she's so funny. Sins (D): Have you played number two? Yeah, I've been playing no, jimmy, have. Wulff (B): You played the show? Yeah. Sins (D): Okay. Wulff (B): Portal two. Chard (A): This would be the time where I pull out my steam deck and say, yes, I've been playing on my steam deck, but it's in the living room because I was playing it on my steam deck. Wulff (B): Absolutely. I've played portal one and two. I love those games. But glados. Oh, man, I don't know. This is a tough one because Gannon is just such an evil prick who is relentless, right? GP (E): What an. Ahole, absolutely. Chard (A): But he has a smug look on his face too. Jake (C): Don't punchable face. Chard (A): Big fucking nose, asshole. Wulff (B): Gladys isn't even really capable of emotion. She's just doing what needs to be done. Sins (D): No, but she is an asshole prick too. With the whole parents thing. Your parents don't love you. Or this air is recycled from outside. I'm just kidding. Or I saw a deer today, but you don't get to. Chard (A): Stasis. Wulff (B): She is definitely endlessly demeaning, I will give you that. Chard (A): Which most people, when they come out of stasis, tend to lose a little bit of weight and are fatigued. You don't appear to have lost anything. Damn, bitch. Call me fat man. Sins (D): When she has celebration for the character's parents, confetti comes out. Chard (A): Oh, I'm sorry, they don't love you. Wulff (B): It's just a insults and attacks constantly. Sins (D): Just verbal. Wulff (B): Not just verbal, but you know what I mean, because she does try to kill shell numerous times. Sins (D): What about when she's in the potato? She actually kind of has a personality with feelings when she's in the potato. Wulff (B): I think that's partly because she doesn't have the personality core limiters. Sins (D): Right, right. Wulff (B): So it's really all the Tweaking to her systems that have made her how she is. She was not inherently that way, but at the end of the day, those tweakings to the systems are still Gladys and not the original person that she was based on. That worked for Cave Johnson. At her core. She's Cave, johnson's assistant. But the personality limiters have made her glados. Right. And that's what we see as the villain in Portal. And then you've got Gan, and again, like I said, he's just a relentless reincarnating self aggrandizing wanting to take over the world. Bastard, right? GP (E): Yeah, he's the archetype. Wulff (B): Yeah. Chard (A): I don't know. GP (E): Part of what makes Blatant so kind of scary and chilling is because her motives were kind of unknown. To what degree? What is her end game? If I die in this building, is she going to continue mocking my corpse? Sins (D): Well, and that's the thing that I want to bring up is that's the thing I want to bring up is yes, Ganondorf has continued to try to take over the world. Right? But here's the thing about Gladys. The world has already ended and she's continuing on with this last person. Jake (C): Is that the lore for Portal? Wulff (B): We don't know for sure. Sins (D): You don't know? But there's no humans. You don't ever see any other humans. Jake (C): Right? Well, the facility is empty except for the one character. Sins (D): Well, but there are allusions to basically saying like, this is post the end of humanity. There are illusions to that. Jake (C): Okay, you guys kept saying Ganondorf is wanting to take over the world. He does, though, in Arcarena of Time, he actually ends up taking over the world when Link is stuck in a time thing. And when you come out as adult Link, the world is basically an apocalypse. Gannon rules everything. So he kind of does win in Link to the Past. He maintains dominion over the entire dark world. So he's always had in some capacity like this. He controls vast number of people and, like, takes him down. But he still he wins to a degree. Right? Wulff (B): Yeah. Well, he also you come into Breath of the Wild, and Gannon has already won. You're well past Gannon winning. Sins (D): That's true. Wulff (B): Gannon is supposed to be the physical form of evil in The Legend of Zelda. Right. Like, that's what Gannon is, no matter what iteration of it. Gannon is the physical manifestation of evil in Zelda. Sins (D): Right. Wulff (B): Whereas glados she's got goals with psychopathic tendencies. Right. And it's hard to say which is scarier, kind of no, this is crazy, is scary and Gladys is crazy. GP (E): And you don't have enough information because of the Starkness and the scarcity of anything in the Portal games, your knowledge of what is is severely limited. But you know that there's this very irritating but oddly charming, funny, sexy, early bond kind of voice talking to you. Sins (D): Anyway, Gannon, real quick aside, real quick aside, there's a poker game on steam poker night. Wulff (B): Poker night at the inventory. Sins (D): Yeah. And the second one, Gladys, is the dealer. And it is delicious. It is absolutely delicious. Chard (A): I just had dinner, too. Wulff (B): This is a tough one. Chard (A): I forgot Wolf hasn't been yeah, I. Wulff (B): Think I have to it's it's very close, but I gotta go Gannon on this one. GP (E): I agree, Gannon dorf. But who would I rather probably have a conversation with? Gladys? Sins (D): There's two for Gannon. There is a scene in my mind there is a scene in my mind in Portal Two when Wheatley has been helping or you've been helping Wheatley get the system activated again and all of a sudden that elevator starts going up and all those switches start flipping. And then you see Gladys peel herself off the floor in her cybernetic bits and pieces and it is terrifying. And then on top of that, for those that have VR whatever, that steam that VR. No, but I'm talking the game that they made where you can like but it's all portal based game stuff. Chard (A): Oh, is it really? Yes. Sins (D): And Gladys gladys is massive and terrifying. Wulff (B): So they did something. Chard (A): You can play portal on VR. Sins (D): No, it's its own game. I can't remember what it's called. There's a scene where you assemble the little dudes that are in Portal Two. Wulff (B): And there's a scene where you okay, this is a thing that they built to sort of teach you how to use the valve index. Sins (D): It was prior to valve index. This was during live. Wulff (B): Okay. Sins (D): But if you go into that, you put that headset on it, you look up a gladys, it's called the lab. That's what it is. It's the lab. Chard (A): The lab. Sins (D): It is terrifying. Yeah, it is terrifying. I'm going to say Gladys because to. GP (E): Me. Sins (D): There is nothing more sinister than what seems like the world has already ended and the villain is still going. Like the villain has one last toy and is still going. So I'm going to vote for Gladys because it's not even trying to take over the world. She just wants to experiment on these people. GP (E): Just wants to watch the world burn. I think I just came up with that. Chard (A): That is kind. Sins (D): So gladys here. Jake (C): So I was already to say Gannon but then sister is making a good point and then Wolf said something that's sticking with me where it's just like Gannon is the embodiment of evil. Sure. But Gladys is crazy and crazy is scary and terrifying. Wulff (B): Yeah, crazy beats scary is what it was. I think. Chard (A): Crazy hot. Crazy hot scale, right? Jake (C): So Link against Gannon. Link kind of knows where he stands with Gannon, right. At all times. He's evil. He's the bad guy. His mission is defeat Gannon. He knows this. They could enter a room together and they know where he stands with Gannon. He's just the bad guy. Glados you never know. Is she throwing you a bone, throwing you some cake, trying to get you to help you? Or is she just experimenting as another trap, another twist, another minor cake. GP (E): There will be cake. You will. Sins (D): Spoiler. Warning for those that haven't played portal one I'm going to say this. There is a line where she says in one of the experiments she says I lied to you but I won't lie to you again. And then later, like a couple of experiments later she says you will be baked and then there will be cake. And you think it's a slip of the tongue. GP (E): But there is no tongue. Jake (C): Yeah, it's not. GP (E): There's only a disk operating system. Jake (C): The other thing is too is Gannon. Chard (A): Is he's the bad guy. Jake (C): He's kind of like created these dungeons or added his minions to these dungeons. His final tower is constructed by him. It's really not effective at all. Really. Link easily trounces the final dungeon arcane of time and makes it to the top. It's not much of an obstacle. Whereas Gladys has made a maze of traps and just terrifyingly difficult puzzles to torment and torture the player. I actually think Gladys I think is the better villain in this case. I didn't think I'd go this way but I'm going to vote Gladys. Sins (D): All right, one last thing. And this has no voting like tie to it whatsoever. I talked to Chard about this but the anger module is voiced by Mike Patton. GP (E): Also Ganondorf I think has to win with horse riding abilities. So not that's part of the official you ever see Gladys on a horse? I've not. Chard (A): How fortuitous that I am here yet again. Being the tiebreaker between you chosen charge. Jake (C): Your opinion matters again. Wulff (B): Yeah. Jake (C): Two for two. GP (E): Wow. Chard (A): Two for two. That's never did it right there. GP (E): What do we got? Chard (A): I'll approach. It the same way that my phone call went this morning. Gannon Dorf is a fantastic additional fuck it. Gannon is an evil motherfucker and he's repetitive, but it's the trope. It's the same thing, right? I'm going to kidnap Zelda user. GP (E): It's consistency. Chard (A): My shit is pretty consistent and nobody wants to hear about that either. Sins (D): It's true. GP (E): Charge. Deuce. Moving on to the next round. Chard (A): That is my shit. Sins (D): In a surprise twist, not only do we have gravity going one round, but we have charged shit going on round three. GP (E): What kills more people? Gravity or charge? Jake (C): Please continue. GP (E): I'm sorry, I'm done interrupting. Chard (A): I am Gwen Stefani. Shit. GP (E): But one more thing. Chard (A): Okay, Fenda? Wulff (B): Yeah. Chard (A): I got to go. Gladys. So here's my thing about Gladys. Sinister literally pulled the thing from my brain is the thing coming up and you're flipping all the switches on and Gladys coming in, following that. Gladys remembers you killing her, and she constantly reminds you of it the entire time you're running around inside the fucking maze. And every time you feel like you're going to get out just puts you further, deeper in and then gives you some fucking snide comment about you. That's horrible. And it's literally it's the kid with the magnifying glass on the anthill. That's exactly what it is. She is playing with you the entire time. GP (E): One of my favorite things about Portal was discovering that it was kind of a psychological horror game going into it. You don't know it. It's fun, it's cheeky. It's a puzzle game. Chard (A): You just think it's a puzzle game. GP (E): Oh, my God, I'm getting shot at. As you're learning more, I really don't. Chard (A): Want your learning the entire way. Yeah, she's twisted. She's twisted. Fuck. And she does want to kill you, but unlike Gannon, wants to take over the world and links just in the way of that. That's pretty basic, right? You're in the way of me. Or he's already done it and he's trying to maintain his evil persona and links. He's the fly in the ointment. He's the monkey wrench in the gears. I got to kill this motherfucker. Gladys is just like inkling of hope. You may have no, take that away. Oh, hey, I'm going to give you a little bit. No, I'm going to go ahead and take that away. And you're just going to keep getting worse and worse. She goes, I'll kill you eventually, but right now, this is just too fun. GP (E): It's that whole going back to talk about my dad real quick in a weird coincidence. Jake (C): I'm kidding. GP (E): Please, go ahead. Chard (A): Yeah, I got to go. Gladys and it's fresh with me. It's a fresh thing with me. So it's still like, on the brain with her. I've been really impressed as I think Jake said it, where it was like this. You think it's just a puzzle game. GP and Jake both said it. It's a puzzle game. And I just never got into how interesting the puzzle aspect of it was. But there's so much more into it, and she's so fucking twisted. I remember fighting her at the end of the first one. It's like, this is crazy. All the shit's going down. Gladys is my winner for this round. Sins (D): And for me, one of the things I absolutely love is I went into that game thinking it was just a bear puzzle game. Just a bear puzzle game. And then it has this very cool backstory of what Gladys is doing to you. Chard (A): Anyway. All right, so Gladys, winner of the over Ganondorf. Perfect. All right, I'll try and speed these up because we're already 52 minutes in and we still got at least three more to go. All right, our next one ridley from Metroid series and Salvanis from the Warcraft series. Now, I know there is a lot of deep knowledge amongst this panel for at least one of these characters. I'll go first. So please have added gentlemen, give us. Jake (C): That Lord dump GP. GP (E): Well, okay, no, I don't want to retread things that everybody here clearly already knows and it would be insulting to the audience to go over too much. One of the things that I like so much about Ridley is actually tangentially to Glados. It's this idea of the unquantifiable entity. We don't exactly know the motivations right away. We just know there's, in the case of Ridley, this big, imposing figure that we have to figure out how to take down. And the fact that Ridley comes back several different times for the series, I don't know. And then, of course, the other person that you named who I mean, what. Sins (D): Needs to be said about Sylvanis? GP (E): What else can you say that hasn't already been said and documented in the annals of time? But that said, Ridley I always thought Ridley, aside from being kind of scary or whatever, just a really cool bad guy. And then the revelation of Ridley being in prime when you first see him and all that kind of thing and then you think you've taken him down with the space frigate and then just for him to I don't know, it was some cool shit and a dope looking bad guy. Chard (A): That's my I think you pronounced annals wrong. It's j annals. Sins (D): Analyze anals. GP (E): I thought you were going a different direction. Anyway, yeah, so that's me, of course. I'm kind of a Metroid fanboy, so yeah, that's where I fall between that one and. Wulff (B): Runner. GP (E): Sylvana. Chard (A): Windrunner was my maiden name. Sins (D): Ilvana. Wulff (B): Let me give you guys some backstory on Sylvanis and Ridley. GP (E): Please. Chard (A): You mean Kerrigan? Wulff (B): Yeah, I can do some backstory on Ridley, too. Actually, I did some reading about him today. Fantastic. I want to preface this by saying if we were counting expanded lore outside of the Games, ridley would win. Okay? Because Ridley, shown outside of the Games in the manga is one evil, soulless son of a bitch right? But once you limit your lore base to just what's in the video games, Sylvanis wins. And it's not entirely because she's just a bad person. Because she's not entirely a bad person. She was actually someone of great stature and honor who her soul was ripped out of her by the Lich King, and then he turned her into a monster. And she's been wrestling with that ever since. Her soul was split in two when that happened. When it's together, she is at least someone who is trying to make a better world for the people like her, the Forsaken, the undead that don't answer to the Lich King. Right? But when her soul is ripped apart, separated, the evil part is pure evil and commits genocide. Right? She burned down the world. GP (E): That's Sylvana. Chard (A): Sylvana Winchester. Wulff (B): She was willing to do whatever it took for other people's nefarious devices. Right. But when her soul is whole, she actually means well and does not get her hands all that dirty unless she absolutely has to for the greater good of the Forsaken first, the Hoard second. She's for her people first and then for her faction second. But that's still way up there, right? It's just the fact that her soul can be separated again makes her a scary villain because she will go to great darkness to achieve things. Chard (A): Remember that episode where Sylvanus and Dean were fighting the Lich King outside of the hotel? And then the yellow eyed Lich King, he throws the holy water and he says, hey, ass face, and then he throws on her, and then Sylvanus gets trapped. Her soul gets trapped in the cage with Satan or Lucifer. I remember that. Wulff (B): It wasn't as face. It was ass butt. Sins (D): Yeah. Wulff (B): Okay, you're a short ass, but. Jake (C): I want to build on what Wolf said. So the thing with Savannah so when we're making this list of villains, I think we had to put a Blizzard villain on here. The problem is a lot of Blizzard villains are very formulaic, right? Like, we joked. Carrigan. Right. There's also the lady who played Diablo in Diablo three. Kind of some similar personality traits, I guess. But Sylvanus, though, she's a long standing character. Going back to warcraft three and then World of Warcraft. Yes, in World of Warcraft Three, or sorry, Warcraft Three, she was the bad guy, but she's under the control of the Lich King Arthur when she freed herself in World Warcraft and built up a faction of basically the undead who opposed the Lich King. She's not necessarily a bad guy. Yes, she's looking for people and very Xenophobic, maybe you could say. But she's still looking out for people. So I don't think she's evil then. And there were recent expansion. This is why I want on the list. She becomes the bad guy in that expansion. I think she goes to, like, the afterlife. I don't know the warcraft lore, but she goes to the afterlife and makes a deal with the jailer, the demon. And part of the deal is that she becomes alive again. But she has to kill people to feed him souls. And that's why I felt she was, like, such a great villain. But by the end of that Expansion, she's redeemed her soul. Pieces that are split are burst together, and she feels remorse and guilt and all those things. And by the end of that Expansion, she's no longer a villain. She's trying to redeem herself. So that, I think, does not make her villain. Just like megas. I was all ready to say she was the big, the winner in this. But when I read that last bit of lore today at the end of the expansions, that's what happens to her. That's her fate, is she redeems herself. And she's out there in the world now trying to gain due penance to make up for the atrocities that she's committed. I think that turns around. And much like Meghan, I think she's maybe not the better villain in this case. Wulff (B): Yeah. Sins (D): All right. Chard (A): Sylvanus's origin story is going to premiere on The WB here real soon, too. Sins (D): So, are you saying that's two for Ridley and one for Sylvana? Jake (C): Ridley is not a great villain. Like, Ridley, to me, is super Metroid, and that's it, right? You shoot him in the intro and then you have a boss fight with him. GP (E): Sorry, did Ganondorf show up in a bunch of other properties I don't know about? Wulff (B): Other than Ridley? Chard (A): Mega Ridley? Holy shit. That thing is mega. Wulff (B): Ridley is not Ridley. Right, but it's made of himself to show how powerful he is. Jake (C): Oh, I thought it was him. Chard (A): That's a pretty evil trope. You know what? I'm going to make an evil robot of myself just to prove you how fucking evil I am. That seems pretty evil. Jake (C): That's the robot I'm delegating. Chard (A): I may not have seen that episode of Supernatural, but I'm telling you, that's pretty fucked up. Wulff (B): Two things we never actually learn of Ridley's personal motivations in the Games. Also, he just works for Mother brain. GP (E): Kind of a dick, non quantifiable entity. Why is this person destroying Henchmen then? Jake (C): Not a villain? Is that the argument? Sins (D): I guess. Wulff (B): Yeah. He's basically a cooper kid. Chard (A): What is it, two and two still? Sins (D): I'm going last. I haven't voted. Chard (A): Okay, well, you know what? Jake (C): I think I might go back to savannah has been a villain, right, in the past. I can't even see the name. Windrunner has had a villainous past. She may not be a villain currently, but she was. Ridley's just a henchman and has always been a henchman. He's just a schmuck. All right, you know what? It will flip me. I'm Sylvanis. Sins (D): Okay? So sylvana. Sylvanis. Ridley for GP. What are you charred last? Chard (A): Go. GP (E): No, real quick, please keep in mind to the two other guys who still need to vote here, if you vote Sylvanis, that means that Sylvanis will show up in another bracket and we're just going to have to talk about her some more. We all have to act like we know what's going on. Wulff (B): She's a better villain. Chard (A): No, I'm going, Ridley, because I've seen that episode of Supernatural and it wasn't very good. Sins (D): So now it's two and two, right? Wulff (B): Yes. GP (E): Okay, that's announced my retirement. Go ahead. Sins (D): I'm going, Sylvanus, because no werewolf is absolutely right. We talked about how these are specifically the video game villains versions and Ridley in the video game is just a boss. Sylvan just a boss and not the final boss. Chard (A): All right, that's fine. No, that's fine. You could be a bad guy for like, a segment and then be good again and still be a better villain than a person that's a villain all the time. That's fine. That seems to make perfect sense. GP (E): That's all it is. You're just a temporary asshole. That's all it is. Chard (A): That's fine. I'm sorry I didn't eat today. I was hangry. Best villain ever. Jake (C): Have a snicker. Chard (A): You're good. Sins (D): Except for I didn't eat today and I'm an asshole means I actually fed human lives to the Lich King. That's fine. Chard (A): I fucking slept 3 hours. I guess I'm the best villain today. Cool. GP (E): If somebody would just give don't worry. Chard (A): And my advanced DG, all my soul shards will come back together and I'll stop eating a dick. Cool. Your soul shard villain. GP (E): I love that. Chard (A): They're all in my kitchen next to my advanced GG shaker. Terrible pick. Let's move on. So what everybody's been waiting for? Let's go. We got two final fantasies back to back, but I'm going to throw you a curveball. Yeah, we're going to pick. Everybody likes Sephiroth for some reason is picked on here. I don't know why we went with Sephiroth. There's better villains than that, but not Canadian. So I guess I don't have to understand. Jake (C): I didn't make these brackets. It was a group. Chard (A): Of the gods. Section two. GP (E): Versus what? Chard (A): I love all the squids. It's just Kafka. I'm just fucking with you. It's Kafka. Kafka versus Sephirothko. This should be an easy one. Sins (D): Kafka, look. GP (E): Life, dreams, hope. Where do they come from? Where do they go? Such meaningless things. I'll destroy them all. Kafka for the win. Forever and always. Sins (D): Where did you go? Chard (A): Oh, must be exhausting. GP (E): We talked earlier about how one of the benchmarks of an interesting villain is a strong willed person who believes they're doing the right thing thanos Ultron. Just use some comic book tropes. The great thing about Kefka is Kefka doesn't really have the ideals of right or wrong. They are bat shit crazy in a similar way to the Joker, but to a very, very successful degree. Sins (D): We talked about how crazy is scarier than evil. Kafka is crazy when he man killed an entire kingdom. GP (E): Yes, the kingdom of Doma poisoning. And he becomes all powerful and in a way that's what he's after. But he doesn't really care about being powerful. He just cares about destroying the power is not the goal. Ending everything is the goal. The power is just the means for it. And. Sins (D): The power to destroy a world was in Kafka all along. Chard (A): Yeah. And all of us. Wulff (B): Yeah. GP (E): I don't know about all right, that's two for Kefka. Chard (A): How did Sephiroth even get a fucking. Wulff (B): Heyday, Sephiroth looks cool. Chard (A): Yeah. Jake (C): He is a big source. Wulff (B): An angry toddler. Chard (A): Yeah. Wulff (B): He is just mad about his life circumstance. Chard (A): Genetically enhanced toddler. Wulff (B): That's all it is. Whereas Kefka and we're going to bring it around. We're going to bring it around. Kefka is the joker. If Joker had magic. GP (E): Yeah, that's exactly right. That's a mic drop. Don't drop the mic. But that's right. Chard (A): There goes the thing is, somebody lied. GP (E): To Kefka about who his real mom is. And the reveal of that in the game, I think was one of the highlights of Final Fantasy Seven, because he believes he was an ancient, but turns out he wasn't. He ends up being descendant of this other horrible thing that came to Earth. So big twisty reveal there. You don't have to have a big twisty reveal with Kafka. He just did the thing he said he was going to do. Wulff (B): Yeah, he's just horrified. All he cares about is himself. That's it. Chard (A): I don't even think he cares about himself. I think he doesn't care about anything. Wulff (B): No, he cares about him. If he didn't care about himself, he wouldn't name things after him. He wouldn't say, I'm rebuilding the world in my image. Chard (A): He is, right? Jake (C): Yes. Wulff (B): An egomaniac to the umpteenth degree. Right. He wanted power, so he became a general for Emperor Gestalt. And then Gestalt was like, no, stop. And he was like, you're stupid. You don't know what you're talking about. I'm not stopping here. And so he kept going and kept going and kept going. And then he succeeded, and then he kept everybody down afterward. Even after he was a success, he still didn't care about anybody but himself. GP (E): Yeah. The closest thing Kepka ever cared about, in my opinion, in my estimation, is trying to get people to understand why nothing matters, and he doesn't really care that they understand it, but he still poses those questions. Why do people cling to life knowing it has to end, and that once you're dead, none of it will have meant anything? Like, that's? Some lofty ass shit for six year old me. And I'll say this. Even if Kafka was we'll say, Dr. Wiley, I would probably still vote for him based on nothing other than the Kafka Tower fight battle music fair. I'll stop now. I'll let everybody else talk. Chard (A): You're good. So is that three for Kafka? Wulff (B): I vote Kafka. Chard (A): All right. Sins (D): Jake, you don't matter. Jake (C): Yeah, I know. The story of my life. Chard (A): I'll just say. Jake (C): I thought when the brackets were randomly selected in this. I thought there'd be more of a fight and more balanced fight, but I guess I was wrong. I mean, the brackets fate was wrong. GP (E): That speaks to Kepka. I'm sorry. Would easily beat see how Gladys feels about it. Charge. Jake (C): So Sephiroth's greatest achievements is he burned a village down and he killed Eris. Wulff (B): Or Erith well, I mean nearly destroyed the planet with a giant comet, if you recall. Jake (C): Yeah, but then Kafka literally destroyed everything. GP (E): The weapons, the giant elemental weapon beasts. He took down Midgar, which is the source of all the horrible stuff. Wulff (B): Transformers. GP (E): Yeah. Sephiroth is a badass again, that doesn't. Chard (A): Take away from Sephora screamer off. Jake (C): I think I'm going to go back to what you said earlier. Crazy is scary. Like, crazy is terrifying. And Kefka is going to win. But I was hoping that Sephiroth would have more of an argument for him. But ultimately, I think kefa. This one. Wulff (B): I've always thought that Sephiroth was just like an adult child having a tantrum. GP (E): Scary or pure than a child. The quote from Bebop or crazy. Jake (C): No, but GP, when you mentioned the backstory in Sephiroth and where he came from, I completely forgotten. He thought he was an ancient. And there's a whole weird thing there that the story in fanface seven was always just confusing. I still never understood. I was hoping the remake would expand on that when they finally finish whatever, how many parts they do. Chard (A): We're going to leave out all that important stuff. GP (E): I think we took out Liquid, am I correct? I'll mention this real quick. The reason I thought Liquid Snake would have been interesting for this is because the whole premise to Metal Gear Solid is we have these two genetically almost identical twins who are manufactured, and then one is believing himself to be the inferior clone, and the other one superior, and it kind of goes back and forth. So then Solid Snake ends up winning. And the big kind of twisty thing there, because they do that in that series a lot, is that in fact, Solid Snake was the inferior one, and that theming. And that twist kind of speaks back to the only thing, in my opinion, that really makes Sephiroth super interesting is realizing or finding out eventually you're not what you thought you were. Wulff (B): You heard it here first, folks. Solid snake is Danny DeVito. Confirmed. GP (E): Anyway, all right, sorry. Chard (A): Thank you for that Kafka sweeps. Okay, I'll cut it short. I don't need to go on my die triad for that. You know how I feel about that. All right, we'll go into the next one. Robotnik eggman as depicted by Jim Carrey in the recent films and Dr. Wiley of the Mega man series. Sins (D): Gentlemen, can I start this one? Chard (A): You have your doctor's degrees, you have your eight years in college and in what do they do in practice? Residence. That's it. Resident, please don your white lab coats and. Vote. Sins (D): Okay, my vote. Chard (A): Sorry, you can go first. Sins (D): My vote. Who cares? Move on. Chard (A): Because we'll have a fucking awkward leg if that's the case. And Kefi will automatically win. Sins (D): Fine. Dr. Wiley. Because Mega Man I don't know, I always felt like eggman robotnik was like I always felt like he was a joke. Honestly, I always did. At least Wiley was. I don't know, he felt like robots should always be subservient. So let's go. Wiley wins. Wulff (B): They're both pretty egomaniacal and kind of inept. Let me say something here. How many eons of injustice is Dr. Wiley responsible for? Start with Mega man. He is responsible for the events of Mega Man X, which lead to the events of Mega Man Zero, which lead to the events of Mega Man ZX. All of that is Wiley's fault. GP (E): Yes, he even comes back as surges in my mind palace in X Two. I know there's a subreddit there, but you're exactly right. I don't want to step on you. I'll wait for my turn. Chard (A): Go ahead. GP (E): Sorry. Wulff (B): No, and even if you look at the Battle Network aspect, I'm pretty sure he's responsible for all of those six. And then it goes on to what? Star Force? Which is a spin off of Battle Network. So regardless of Mega Man timeline, you follow, wiley is responsible for everything. Maybe he didn't Wiley all along, but he did the most damage. GP (E): Yes. I'll kind of make my case here. The bad thing about Wiley is he failed a bunch. I can name at least eleven instances in which he did. With that said, whatever it was, he died. His final fuck you to the world was leaving the Zero virus like his last send off was apocalyptic levels of horseshit. But the pro for him being voted is, like you said, the longevity. His legacy of evil is top tier. So if you look at Robotnik, kind of a silly bad guy. I don't really fully understand the story there, why he hates Sonic. Here's the thing though. If you're going to say a pro about Robotnik, and this will lead into his con, he's actually faster than Sonic the Hedgehog. If you make it to the end of Sonic Two, as I recently did, there is a foot race that happens and it doesn't matter if you're running a Sonic or if you're in your little run like Naruto. Yeah, and Naruto runs all the way to the end. So he is faster than the enemy that he is trying to beat. And his enemy, Sonic, the only thing he's famous for is his speed. So why go through all the extra stuff? Why build the giant robots? Why do all that stuff when you can just say Sonic, I bet I can beat you, and we'll go our separate ways? Wulff (B): That he's got to think it's jewelry, right? GP (E): Yeah, I mean, can't blame that. Wulff (B): All he's really after is the the bling bling. GP (E): So, you know, that's robotics kind of. Chard (A): Cue the ring sound. Cue the ring sound. GP (E): Sinister, would you put the the ring sound in after you make the shiny thing? And anyway sure, and show me every step of the process. But the thing is I love you so much, Sinister. You're my best friend. I got to give it to Wiley for those reasons. Chard (A): Oh, man, there's so many inside jokes in this episode. I think you and I might have a similar answer being Sega kids at one point in our lives. Jake (C): Yeah, for me, when I look at this matchup, they do feel very similar in that they both fail a whole lot. And I'm not as familiar with the X lore and ZX and all that stuff. I only know the classic Mega Man games and Dr. Wiley there, where even when he's not the bad guy, he still kind of is, but he still loses every damn time, and he keeps making invention after invention, and they all fail to make a man. So I don't know, but it's also. GP (E): The sorry, go ahead. I'm sorry, I don't mean to keep interrupting. Jake (C): Yeah, not to say Robotnik is this supervillain. He also loses a Sonic every damn time. What does it say when the most brilliant mind in that franchise loses to a blue little fur ball? Every time, right? Like every single time. Yeah, he's faster than. Sins (D): All that means is that Sonic was the true villain all along. GP (E): Look, either die a hero, or you live long enough to see yourself become the villain. Jake (C): So here's where I'm going to fall on this one, because I think both of them are inept villains. From my experience in the franchise, I played with them. They both lose all the time. Sins (D): I come back and come down. Jake (C): No, well, I care for the sake of the science in this bracket, in this tournament important, it's relevant. We're doing dedication here, dedication. We're professional at Press B. So, look, don't let me forget, my point comes down to shit, I lost it. GP (E): Well, while he's searching Sonic, which one are you picking? Chard (A): Robotnik or Wiley? Jake (C): Who's more recognizable as a bad guy? If you went to the

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Molehill Mountain Episode 294 – E3? Oh, Um… Okay, here.

KNGI Network Podcast Master Feed

Play Episode Listen Later Jul 6, 2022 80:33


Nintendo comes through? 1:45 - I finally got a replacement Wii! 4:56 - I'm really enjoying the uncensored version of Tokyo Mirage Sessions. I might even finish it this time! 27:31 - I had no interest in Baymax but I watched it anyway and really enjoyed it! 34:55 - Nintendo gives a half-assed E3 this year If you missed Saturday's live broadcast of Molehill Mountain, you can watch the video replay on YouTube.  Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night! Credits: Molehill Mountain is hosted by Andrew Eisen.  Music in the show includes “Albino” by Brian Boyko. It is in the public domain and free to use. Molehill Mountain logo by Scott Hepting. Chat Transcript: 6:59 PMJared Knisely​what!? 7:00 PMJared Knisely​im not a good one to ask 7:01 PMJared Knisely​i have my own audio mixing 7:01 PMSheekago​Hey all 7:04 PMSheekago​I just beat Kirby Return to Dreamland. Glad I saw you playing it. It was fun. 7:09 PMExile​Everyone, get a hit on this enemy! Friendship is a second pair of fingerprints! 7:10 PManime momo​I got a job already guys…I start Tuesday! 7:10 PMJared Knisely​or pick the worst one cough (Josette) 7:12 PMSheekago​That's awesome. Do they also get xp for attacking even though they're not in the active party? 7:13 PManime momo​@Sheekago have you played Kirby triple deluxe? 🍙 7:16 PMSheekago​@anime momo I have. I have also played Planet Robobot 7:17 PManime momo​Nice @Sheekago 7:19 PManime momo​I'm a pirate…I love to sell the blue sea of ones and zeros (: 🛥 7:21 PManime momo​Oops lol 7:25 PManime momo​I'm glad they brought that game to the PS4 now I can play it at a better frame rate lol 7:26 PManime momo​Still $40 smh 7:26 PMSheekago​Maiden of the Black water is on Switch also now 7:29 PMCafeFox​just watched that movie last night 7:31 PManime momo​Oh yeah I saw a light-year it was a very average movie. 7:32 PMSheekago​What about laughing WHILE punching things? Just me? 7:36 PMSheekago​Kind of like when I popped in Transformers Beast Wars and realized how bad it looks. In my mind, it looked very high tech and realistc. 7:37 PManime momo​Yes I agree…it was fine. 7:37 PMExile​@Sheekago It's what we had at the time. I enjoyed Rattrap more than I should have 7:39 PMJared Knisely​well the first part of nier is the desert 7:46 PMJared Knisely​i didnt enjoy it because of the lack of color stopped at the desert 7:46 PMJared Knisely​to depressing for me 7:47 PMJoey Jojo Jr. Shabadoo​And we still don't know whether we're getting the content complete versions of 4 & 6 7:47 PMCafeFox​love Mega Man, never had interest in the Battle Network games. 7:48 PMJoey Jojo Jr. Shabadoo​The original english release scrubbed the quests/chips from the Boktai crossovers 7:48 PMSheekago​Yakuza 8: Egg Roll Yakuza 8: Spring Roll 7:50 PMJared Knisely​could just buy the duo version when they are sold in one version 7:50 PMJoey Jojo Jr. Shabadoo​Battle Network is weird because it's like a kids version of black mirror 7:51 PMJared Knisely​not a much of a fun of post-apocalyptic settings 7:51 PMJoey Jojo Jr. Shabadoo​literally every bad thing that happens is because people connect even the most mundane crap to the internet 7:52 PMSheekago​Madworld was hard to discern depth because it was black and white... except for all the red blood 7:52 PMJared Knisely​much more of a fan of games about ancient civs/technology 8:00 PMJoey Jojo Jr. Shabadoo​dreamlight valley is gonna sell like crazy I bet 8:05 PMJared Knisely​do u like legos? 8:05 PMJared Knisely​minecraft is like legos 8:06 PMJared Knisely​with more creative power 8:10 PMSheekago​Lego games look better and more fun than Min...

What Am I Podcasting For?
Episode 34 - Get Equipped With Good Weapon

What Am I Podcasting For?

Play Episode Listen Later Apr 18, 2022 18:40


The next episode is taking its sweet time, because Battle Network is not exactly a small undertaking to talk about.  So please enjoy this bonus slash filler episode discussing what makes a good weapon in the Mega Man games.   Twitter: https://twitter.com/whatamipodcast4 Contact: whatamipodcastingfor@gmail.com

Retrologic
Ep 62 - Half-Life with Sean Capri

Retrologic

Play Episode Listen Later Dec 14, 2021 120:04


RetroLogic - Episode 62 33:56 - The Price Is Retro 1:14:48 - Show Topic - Half-Life 1:45:25 - Community Couch Welcome to RetroLogic episode 62 - I'm Dan Caporello. Here with John Cummins, Sam Wagers And special guest Sean Capri from the Podcasting Network ‘You, Me, and Capri' But RetroLogic isn't just a podcast, It's also a Blog! Visit retrologic.games, click “blog” at the top to check out fresh content every month! Sam, tell us what's coming this week… Housekeeping: GOTY30 episode on Dec 28th - 1991 Join the discord to vote Icebreaker - what did you buy? And what did you play? Sean: Big Brain Academy, Halo Infinite, Forza Horizon 5, Pokemon Diamond, Furi, Sam: Mega man Battle Network, John: Bought: Mario Golf Advance Tour, Kung Fu Chaos XB, Perfect Dark Zero XB360, Brute Force XB, Kameo XB360, Sonic Unleashed Wii, General Chaos Genesis, Sonic the Hedgehog PS3, Sudeki XB, House of the Dead Overkill PS3, Popeye NES, and Popeye Famicom Played: Pokemon Brilliant Diamond, Star Wars KOTOR, Far Lone Sails, and Forgone. Dan: Archvale, TG16 mini The price is RETRO How to play: I'm going to list off 4-5 games. You're going to guess how much the games are worth in total, dollars and cents. Whoever is closest to guessing the actual price of the lot, wins! Everyone has a list, and everyone guesses. The “ghost” always guesses $300 Dan's list Sam's list John's list Sean's list Galaxy Wolf's list BintendoMan89's list Ken L's list “Spot the fake game” The Ambassador Galaxy Wolf Ken L Trivia Questions from cards Check out the Price Is Retro Database at Retrologic.games for history and stats for all of our past games! Show Topic Topic: Half Life   Releases: Half-Life, was released on November 19, 1998 for Windows November 16, 2004, Valve released Half-Life 2. Half-Life 2 was the first game to use Valve's Steam content delivery system Episode One was released on June 1, 2006 Episode Two was released for Windows, Xbox 360 and PlayStation 3 on October 10, 2007 as part of the compilation The Orange Box. Valve released Half-Life: Alyx, a virtual reality (VR) game, on March 23, 2020, for Windows. Hal-Life Developement: According to designer Harry Teasley, Doom was a major influence, and the team wanted Half-Life to "scare you like Doom did". According to designer Brett Johnson, the level design was inspired by environments in the manga series Akira. By September 1997, the team found that while they had built some innovative aspects in weapons, enemies, and level design, the game was not fun and there was little design cohesion.[16] The company postponed the release and reworked every level. They also produced a 30-page document for the narrative, and hired science fiction novelist Marc Laidlaw to help manage the script.[11][16] Laidlaw said his contribution was to add "old storytelling tricks" to the team's ambitious designs: "I was in awe of [the team]. It felt to me like I was just borrowing from old standards while they were the ones doing something truly new."[ Half Life 2 Developement: Valve announced Half-Life 2 at E3 2003, with demonstrations of the characters, animation, and physics. The reaction was positive, and the game won the E3 Game of the Show award.[8] Newell also announced a release date, September 30, 2003 Rumors spread of a delay, but Valve made no announcement until September 23, when they released a statement targeting a "holiday" release, leading to fan backlash. In early October, the Half-Life 2 source code was leaked online by a German hacker, Axel Gembe, who had infiltrated Valve's internal network months earlier. A week later, a playable version of Half-Life 2 was compiled from the source code, revealing how unfinished it was. In 2004, the development team returned after Christmas to long hours, stressful working conditions, and no guarantee that the game, which was costing $1 million a month to develop, would be finished soon. Eric Plunk — Today at 11:55 AM Like many other PC games of the era, I enjoyed Half Life 1 & 2 vicariously through one of my best friends who always had the latest and greatest video cards. Half Life felt very much like the beginning of in engine cinematic storytelling and Half Life 2 built on that. Unfortunately the home console versions of these games didn't live up to the original releases so I haven't played through them on my own to this day. I need to acquire The Orange Box collection for my HL2 fix. Community Couch Questions Eric Plunk — 12/10/2021 Before you started collecting, when is the last time you remember playing a NES or other console? For me I remember playing one of the Sharp TV's with a NES built in at a friend's apartment around 2002. Punch Out was the main game I remember playing. Outro Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Twitter and Instagram @RetrologicGames. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my twitter bio. You can also find everything on our website Retrologic.games

RPG Fan's Retro Encounter
307 - RPG Confessions III: Muse City Stories

RPG Fan's Retro Encounter

Play Episode Listen Later Oct 14, 2021 63:45


The Church of Retro opens its confessional booth again, and three RPGFan panelists discuss the games and series for which they are the most embarrassed not to have played. So which RPGFan staffperson has never played a Suikoden title? Which Mega Man fan has never played Battle Network?  Listen and find out! Retro Encounter encourages confession, but unlike Catholicism there is no shame in this podcast space. Featuring: Michael Sollosi, Cory Tischbein, Zach Wilkerson; Edited by Michael SollosiOpening and ending music by Miles MorkriGet in Touch:RPGFan.comEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom

KNGI Network Podcast Master Feed
BumbleKast – For July 12th, 2021

KNGI Network Podcast Master Feed

Play Episode Listen Later Jul 12, 2021 67:28


What if the entire Galactic Empire was played by Big the Cat? Support the show on Patreon and Ko-Fi! Shop the BumbleStore! Find all previous questions on the Q&A Master List! Show Information Your hosts: Ian "BumbleKing" Flynn - Head writer of Sonic the Hedgehog comics for IDW Publishing and Mega Man for Archie Comics, Narrative Director for Rivals of Aether, writing for Archie, Teenage Mutant Ninja Turtles, and more Kyle "KyleJCrb" Crouse - Founder & Administrator of the KNGI Network, host of the Nitro Game Injection video game music podcast Subscribe and listen on YouTube, Apple Podcasts, Spotify, Stitcher and Google Play RSS Feed for podcast apps and readers Check out BumbleKing Comics and the KNGI Network Like BumbleKing Comics & KNGI on Facebook Follow @BumbleKast, @IanFlynnBKC & @KyleJCrb on Twitter Get some BumbleGear at the BumbleStore Original music in this episode composed by Ken "coda" Snyder, used with permission – Check out his music on Bandcamp Special Thanks to our friends at Noise Channel! Pay what you want for the theme song and more great music as part of their charity compilation Noisechan & Nugget: Adventures in Chiptunes Want to have your product promoted on the show? Check out the Patreon site to find out how! Want to ask us a question? Ask at: Twitter at @BumbleKast Email bumblekast [at] yahoo [dot] com YouTube comments Patrons can post on Patreon – https://patreon.com/bumblekast PRIORITY Q&A DaniTheLight I was wondering If Mephiles will still show up as stated after the Scourge lockdown positive response even if Sega has more control of the series. And if he still exist or not. Cuz I along when many Mephiles fans are still waiting for his dark and awesome return, due to his potential being rushed just as they did with Infinite. Digamma Was the 5th Sonic Comic Origins story (the one about Nicole's backstory) made alongside the first 4 (it basically finished the framing device story that also encompassed the first 4, and it had the same art team) but not published until a bit later to tie in with Spark of Life, or was it actually made later? Diane W. So on a previous Q&A, you said that if a Zombot gets set on fire, it basically melts and dies, but would happen to a Zombot if it gets electrocuted? Andrew D. If Geoffrey studied Ixian Magicks when he was younger, why did he choose not to use any when he was trying to kill Sonic during Endgame? [Didi the] Tails Doll concept design had a spherical gem on its head like in the comic...? Speed Weed If you're not allowed to LOOK at any fan content, does that also mean you're not allowed to, say, play a good ole session of AM2R or watch a video of a fan animation or anything...? Happytimes (Kofi) How would you have done a crossover between the Classic series and the Battle Network series? Scurvy Piratehog (Kofi) So..what would happen if Sonic took care of a Chao as the werehog? PC-the-Unicorn Ian, how would you do Worlds Collide but if instead of Mega Man crossing over with Modern Sonic, Mega Man crossed over with Classic Sonic and Boom respectively? Johnny_B_Goode What are your top 3-5 mysterious ancient civilizations with amazing technology that may or may not have destroyed themselves in Sonic media? Hero of Light 13 Sonic and Kingdom Hearts crossover? SaturnFlicky (KoFi) Do you have any thoughts on how long [Sonic, Mighty & Ray] all known each other...? AWF For Ian and any other writers/artists, how to you cope with art/writer's block? Scruffymatt What are each of your top 3 karaoke songs? STANDARD Q&A Koopaling Krew ...might we be able to soon see another new character appear, this time from Silver's future...? breezy does metal overlord still have all, or at least most of, the capabilities of neo metal sonic? EmerlForgotten You're about to be stuck on a desert island and you can only bring one movie and one song with you for ...

BumbleKing Comics Presents: BumbleKast
BumbleKast – For July 12th, 2021

BumbleKing Comics Presents: BumbleKast

Play Episode Listen Later Jul 12, 2021 67:28


What if the entire Galactic Empire was played by Big the Cat? Support the show on Patreon and Ko-Fi! Shop the BumbleStore! Find all previous questions on the Q&A Master List! Show Information Your hosts: Ian "BumbleKing" Flynn - Head writer of Sonic the Hedgehog comics for IDW Publishing and Mega Man for Archie Comics, Narrative Director for Rivals of Aether, writing for Archie, Teenage Mutant Ninja Turtles, and more Kyle "KyleJCrb" Crouse - Founder & Administrator of the KNGI Network, host of the Nitro Game Injection video game music podcast Subscribe and listen on YouTube, Apple Podcasts, Spotify, Stitcher and Google Play RSS Feed for podcast apps and readers Check out BumbleKing Comics and the KNGI Network Like BumbleKing Comics & KNGI on Facebook Follow @BumbleKast, @IanFlynnBKC & @KyleJCrb on Twitter Get some BumbleGear at the BumbleStore Original music in this episode composed by Ken "coda" Snyder, used with permission – Check out his music on Bandcamp Special Thanks to our friends at Noise Channel! Pay what you want for the theme song and more great music as part of their charity compilation Noisechan & Nugget: Adventures in Chiptunes Want to have your product promoted on the show? Check out the Patreon site to find out how! Want to ask us a question? Ask at: Twitter at @BumbleKast Email bumblekast [at] yahoo [dot] com YouTube comments Patrons can post on Patreon – https://patreon.com/bumblekast PRIORITY Q&A DaniTheLight I was wondering If Mephiles will still show up as stated after the Scourge lockdown positive response even if Sega has more control of the series. And if he still exist or not. Cuz I along when many Mephiles fans are still waiting for his dark and awesome return, due to his potential being rushed just as they did with Infinite. Digamma Was the 5th Sonic Comic Origins story (the one about Nicole's backstory) made alongside the first 4 (it basically finished the framing device story that also encompassed the first 4, and it had the same art team) but not published until a bit later to tie in with Spark of Life, or was it actually made later? Diane W. So on a previous Q&A, you said that if a Zombot gets set on fire, it basically melts and dies, but would happen to a Zombot if it gets electrocuted? Andrew D. If Geoffrey studied Ixian Magicks when he was younger, why did he choose not to use any when he was trying to kill Sonic during Endgame? [Didi the] Tails Doll concept design had a spherical gem on its head like in the comic...? Speed Weed If you're not allowed to LOOK at any fan content, does that also mean you're not allowed to, say, play a good ole session of AM2R or watch a video of a fan animation or anything...? Happytimes (Kofi) How would you have done a crossover between the Classic series and the Battle Network series? Scurvy Piratehog (Kofi) So..what would happen if Sonic took care of a Chao as the werehog? PC-the-Unicorn Ian, how would you do Worlds Collide but if instead of Mega Man crossing over with Modern Sonic, Mega Man crossed over with Classic Sonic and Boom respectively? Johnny_B_Goode What are your top 3-5 mysterious ancient civilizations with amazing technology that may or may not have destroyed themselves in Sonic media? Hero of Light 13 Sonic and Kingdom Hearts crossover? SaturnFlicky (KoFi) Do you have any thoughts on how long [Sonic, Mighty & Ray] all known each other...? AWF For Ian and any other writers/artists, how to you cope with art/writer's block? Scruffymatt What are each of your top 3 karaoke songs? STANDARD Q&A Koopaling Krew ...might we be able to soon see another new character appear, this time from Silver's future...? breezy does metal overlord still have all, or at least most of, the capabilities of neo metal sonic? EmerlForgotten You're about to be stuck on a desert island and you can only bring one movie and one song with you for ...

Unpatched Gaming Podcast
Ep.020 Mega Man Battle Network 3

Unpatched Gaming Podcast

Play Episode Listen Later Mar 21, 2021 156:08


Happy 20th anniversary, Megaman Battle Network! Today, Nick joins Zack and Tyler as they discuss the underrated masterpiece, Megaman Battle Network 3. Tyler plays the game for the first time and shares his unclouded insight while Zack and Nick gush over the six times they've played the game throughout the years. It's a really special experience and one in need of the Unpatched sharing treatment! So make sure you join us on Discord, Twitter, and Instagram to share the love for this awesome franchise!And we want to give a huge shoutout to u/TDOzero from the Battle Network subreddit for generously providing his footage for the video! The whole subreddit is an awesome place for Battle Network fans filled with people like TDOzero who just want to love on this underloved series.Patreon: https://www.patreon.com/unpatchedgamingTwitter: https://twitter.com/UnpatchedGamingInstagram: https://www.instagram.com/unpatchedgaming0:00:00 Megaman Battle Network 32:12:57 Hitman2:28:10 Announcement!

Commercial Innovation for Defense
Ep13: Using Blockchain to Ensure Battle Network Integrity-Part 2 of 2

Commercial Innovation for Defense

Play Episode Listen Later Nov 13, 2020 38:33 Transcription Available


In our previous episode, the first part of my conversation with Michael Lewellen, we discussed the basics of blockchain and how it could be used to improve the integrity of battlefield networks. In this episode, I put Michael to the test. As he entered the studio for this recording, I handed him a 1.5 page story that was published a few months ago. It announced a second phase AFWERX SBIR award to a startup based in North Carolina named Fluree. Based solely on the limited information in the news article, I asked Michael to speculate on what AFWERX (and the Air Force) might be funding Fluree to develop. Michael had never heard of Fluree nor did he do any research during the show prior to this segment. I did this for two reasons. First, I was interested in what he might posit as within the realm of the possible given his subject matter expertise in blockchain. Second, I wanted to demonstrate - without any coaching or preparation - what can happen if a commercial developer is presented a military use case in terms they can understand. America has many bright and capable commercial innovators. But if the needs of the military aren't explained in ways that are understandable to the commercial sector, few commercial firms will respond to the invitations to innovate for the military. Email: mark@commercebasix.com and michael@tarski.tech Original music by Josh Goode Music: joshgoode1@mac.com

Commercial Innovation for Defense
Ep12: Using Blockchain to Ensure Battle Network Integrity-Part 1 of 2

Commercial Innovation for Defense

Play Episode Listen Later Nov 12, 2020 44:42 Transcription Available


This is the first episode taken from my conversation with Michael Lewellen, a subject matter expert on blockchain technology. Michael is the president of Tarski Technologies, and a guest lecturer at the University of Texas at Dallas. The key driver of the Pentagon's many efforts to harness commercial innovation for its military systems is the growing threat from China. Christian Brose, a former senior staff member of the Senate Arms Services Committee, writes in his book “The Kill Chain,” that “China has devised strategies not to beat America at its own game but to play a different game—to win by denying the US military the opportunity to project power, fight in its traditional ways, and achieve its goals. China has rapidly developed arsenals of advanced weapons intended to break apart US battle networks, destroy the US military's traditional platforms, and shatter its ability to close the kill chain. ” A battle network can be broken apart in many ways. But one of the more effective and nefarious methods is to exploit weaknesses relating to the identity of the participants in the network so that a bad actor can masquerade as a good actor. One technique for attenuating this class of attack is to integrate blockchain technology within the battle network. In this first episode of a two episode series, Michael and I discuss what blockchain is, some of its commercial use cases, and its potential value for ensuring the integrity of battlefield communications. In the second episode, we speculate on how the Air Force may be planning on using blockchain technology, based on the recent announcement of a SBIR contract in June of 2020. Participant emails: mark@commercebasix.com and michael@tarski.tech Original music by Josh Goode Music. Email: joshgoode1@mac.com

Know Nonsense Trivia Podcast
Episode 115: Peter Criss Angel Olsen Twins

Know Nonsense Trivia Podcast

Play Episode Listen Later Sep 14, 2020 126:26


Quizmasters Lee and Marc are joined by Kyle Anne to ask, suss and answer a general knowledge quiz with topics including NBA, Olympic Athletes, Defense Attorney, French Language, Nuclear Energy, Caribbean Food, Method Actors, Geography, Video Games, Movie Antagonists, Food, Smurfs, Music and more! Round One NBA - What is the only NBA team to have all players choose the same message for their jersey for the 2020 season? OLYMPIC ATHLETES - Athlete and smuggler Reg Spiers is known for shipping what in 1964 from England to his native Australia in a box labeled “cans of paint”? DEFENSE ATTORNEY - What criminal defense attorney was known for representing Ernest Medina for the My Lai Massacre in Vietnam, Patty Hearst, for her bank robberies after being kidnapped, as well being part of O.J. Simpson's dream team at his murder trial in 1994? FRENCH LANGUAGE - Once meaning “idiot”, or “nincompoop” in French slang, the word cornichon would refer to what charcuterie board item? NUCLEAR ENERGY - As of 2020 this year, which European country got 75% of its electricity from nuclear power, the most of every country? CARRIBEAN FOOD - What Jamaican dish typically involves seafood, plantains, yam, tomato and onion stewed in coconut milk? Round Two METHOD ACTORS - What actor typically picks a different cologne for each character, but opted for baby oil during filming of Furious 7, where makeup artists were also instructed to not to “remove any sweat”? GEOGRAPHY - Algeria became the largest country in Africa as of 2011 when what country became divided into two? VIDEO GAMES - Legends, Battle Network and Star Force are all spin-offs of what popular video game series that began in 1987 and was developed by Capcom? MOVIE ANTAGONISTS - Amon Goeth is one of the main antagonists in what movie? FOOD - What fish was the most popular sushi ingredient in Japan for the sixth year in a row according to a 2017 survey done by a leading Japanese seafood company? Rate My Question SMURFS - What is the system of measurement used for the height of a smurf? ANIMALS - The snood is a distinctive caruncle--a fleshy outgrowth--unique to what creature? - submitted by Evan Final Questions MUSIC - What band was known for using a large P.A. system known as the “Wall of Sound” starting in 1974? MUSIC - McKinley Morganfield, who would inspire bands such as the Rolling Stones, Cream and Fleetwood Mac with his "screaming guitar and howling piano" on a 1956 tour of England was known professionally by what name? Upcoming LIVE Know Nonsense Trivia Challenges September 17th, 2020 - Know Nonsense Trivia Challenge - Live on Twitch 8pm - 10pm EDT You can find out more information about that and all of our live events online at KnowNonsenseTrivia.com All of the Know Nonsense events are free to play and you can win prizes after every round. Thank you Thanks to our supporters on Patreon. Thank you, Quizdaddies – Dylan, Tommy (The Electric Mud) and Tim (Pat's Garden Service) Thank you, Team Captains – Lydia, Gil, David, Rachael, Aaron, Kristen & Fletcher Thank you, Proverbial Lightkeepers – Lisa, Alex, Jenny, Logan, Spencer, Kaitlynn, Manu, Mo, Matthew, Luc, Hank, Justin, Cooper, Elyse, Sarah, Karly, Kristopher, Josh, Shaun, Lucas and Max Thank you, Rumplesnailtskins – Kevin and Sara, Tiffany, Allison, Paige, We Do Stuff, Mike S. ,Kenya, Jeff, Eric, Steven, Efren, Mike J., Mike C. If you'd like to support the podcast and gain access to bonus content, please visit http://theknowno.com and click "Support." Special Guest: Kyle Anne.

Video Game Podtimism
Ep. 18: Megaman Barglemen Network

Video Game Podtimism

Play Episode Listen Later Jun 20, 2020 69:58


Hey Pod People,Hope you're doing well out there! Today we've got a great look back at a very special megaman game from the GBA era. We also go over what a modern take on that very series would look like.Special guest appearance by Derick Barglemen---We use the song '5 min call' from Chill Out Records as our intro and outro. Give it a listen here: https://youtu.be/Pi15uaLENj8?t=1680

Character Reveal
Getting Bi #6: Slay The Battle Network

Character Reveal

Play Episode Listen Later Apr 1, 2020 7:33


Hey friends. Since times are getting a little bit rough, we wanted to do a little side series to give daily recommendations for things to help get us all through. Today, Dom recommends an action video game with deckbuilding elements. Let us know what you're doing to get by!

dom slay roguelike roguelite battle network getting bi
Retro Spectives
Episode 10 - Megaman Battle Network 3

Retro Spectives

Play Episode Listen Later May 20, 2019 94:28


Certain games defy easy description or understanding. They unite so many disparate ideas, many of which feed into one another, that explaining it in one sentence is both a simplification and completely obtuse. And this is Megaman Battle Network 3. Its a card game - but it's also an action game. Its like pokemon - except you have no overarching goal or objective at the start of the game. Its an RPG - but you can beat the game barely touching that stuff if you’re good enough at rhythm games!So, what exactly is Megaman Battle Network 3, and do all these elements come together into a complete package?In this episode, we explore:How well do the RPG, action, and deck building parts of the gameplay work together? Do they feed into one another to create a better whole, or simply feed off one another?What sorts of things can you do with the customisation options available to you? Are they all damage upgrades and variants, or more diverse, allowing for creativity?Is the story actually decent or is James completely insane?Find out the answers to these questions (particularly the last one) in the 10th episode of the Retro Spectives Podcast!  If you enjoyed the show and would like to continue the conversation, feel free to head on over to our Discord which you can  find here or on our website. Thanks for listening!

Going Digital: A Digimon Rewatch Podcast
Episode 116: S02E45: Digi - Seven Sorrows

Going Digital: A Digimon Rewatch Podcast

Play Episode Listen Later Mar 12, 2019 78:16


In the grimdark future, there is only Guest Editor. Digi Hosts: Shin Garrett and Swat Kat Digi Notes: The Black Gate Resident Evil 2 Beat Kidz Yu-Gi-Oh cards bootlegged by their own US distributor Peter Thiel is a vampire the Battle Network anime and wearing AIs like armor Komm Süsser Tod Gauntlet: Seven Sorrows actually happened "I don't believe you, Pete." Lego ripping off Battle Network Violet wands

The Talent Agency
The Talent Agency B-Sides 4.1: Night Club Junkie

The Talent Agency

Play Episode Listen Later Nov 4, 2018 75:51


This mission we use NetBattlers! A rules-light system designed by Will Uhl, it explores the daily life of the Post-Cyberpunk setting of the Battle Network series. Rebel teens Chad, Mo and Buck receive an email inviting them to the live concert of Human/AI pop duo, Diana & Corona. But a rival musician turns things from loveable to lethal.

Secret Levels
Level 6: Mega Man 1 (NES)

Secret Levels

Play Episode Listen Later Jun 22, 2018 36:42


This week the guys discuss a game and character they hold near and dear to their hearts! The boys fan boy out over the Blue Bomber, Mega Man, as they play through the first level and tell you all about it! Follow Secret Levels on all social media! Twitter: https://twitter.com/secretlevelspod Instagram: https://instagram.com/secretlevelspod Facebook: https://www.facebook.com/secretlevelspod/ Check out all our pals on the SomeBuddies Network! Twitter: https://twitter.com/SomeBuddiesNet Instagram: https://www.instagram.com/somebuddiesnet/ Facebook: https://www.facebook.com/SomeBuddies-Network-548993775519049/?ref=your_pages Goobz's other podcast! The DeRailers Podcast Twitter: https://twitter.com/TheDeRailers Toby's other podcast! Secret Transmission Podcast Twitter: https://twitter.com/secrettranspod ----------------------------------------------------------- HORSE The Band - Cutsman https://www.youtube.com/watch?v=W7wpzKvNhfA Rage Meter Song: https://www.youtube.com/watch?v=kuBO6aDLM_4Support the show (https://www.patreon.com/badsecretmedia)

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Lore Party: A Video Game Lore Podcast
MEGA MAN: Battle Network Predicted Our World

Lore Party: A Video Game Lore Podcast

Play Episode Listen Later May 23, 2018 15:44


Kevin and Lawerence discuss the differences between the original Mega Man lore and Battle Network lore (0:59), the history of Dr. Light and Dr. Wily (6:17), and the customization of NetNavis (13:17). This is an [Expert] level episode, which means some parts of the discussion may not make sense unless you’ve played the game. Expect lots of spoilers.

Fanthropological
#49 - Megaman Fans

Fanthropological

Play Episode Listen Later Nov 3, 2017 72:00


We start off Season 5 with a mega-blast! It's all of our hosts favourites fandoms this season starting off with fans of the Blue Bomber: Mega Man! Why haven't there been any new games lately, and how have the fans adapted? How is a game from more than 25 years ago still relevant to fans today? Tune in and find out! Next week, we'll be doing the things a particle can and talking about two rockin' musicians (John and John) and their fans as we talk about They Might Be Giants fandom! ## Episode outline ### Fandom Facts **Origins:** Rockman (also known as Mega Man, outside of Japan) is a video game franchise created by Akira Kitamura and designed by Keiji Inafune by (and owned by CAPCOM). Originally released for Nintendo Entertainment System in 1987, the franchise has over 50 games on multiple systems, and, by March 2015, over thirty million copies have been sold worldwide. The original game follows the story of Rock (Mega), an android created by Doctor Light and his assistant, Doctor Wily. Doctor Wily reprograms Doctor Lights other robots in an act of treachery, and Rock volunteers to defend the world from Wily's violent robotic threats. Other main series within the game's history: - Mega Man X - Mega Man Legends - Mega Man Battle Network **Most Active and Fandom Trends:** Based on [Google Trends data](https://trends.google.com/trends/explore?date=all&q=%2Fm%2F016vdf), interest in the Mega Man series of games has been on a steady decline since Google has started tracking trend data (current interest is about one fifth of data back in 2004). The most popular point in this history is around July 2004, which likely corresponds to the release of Mega Man X: Command Mission, a turn-based RPG. **Size of Fandom:** It's especially challenging to try to get estimates on fandoms that have been on the decline for a while. To get a rough sense of scale and level of community: - The [Mega Man Subreddit](https://www.reddit.com/r/Megaman/) has over 10 000 subscribers - Mighty No 9, a game developed a sort of spiritual successor to Mega Man (and directed by longtime Mega Man director, Keiji Inafune) [has over 67 000 backers](https://www.kickstarter.com/projects/mightyno9/mighty-no-9) - Over 30 million copies of the various games have been sold worldwide. A rough estimate taking the number of sales and dividing by the number of games (131) yields a rough estimate of over 220 000 game buyers **Famous fan works:** - [Mega Maker](https://mega-maker.com/), a fan game about creating your own Mega Man levels (like Mario maker) - [Mega Man x Street Fighter](http://www.capcom-unity.com/mega_man), a fan game that puts Mega Man (circa Mega Man 2) in stages reminiscent of the characters in Street Fighter 2 and featuring them as bosses - [Mega Man 2.5D](http://petersjostrand.com/), [20XX](http://store.steampowered.com/app/322110/20XX/), [Azure Striker Gunvolt](http://gunvolt.com/en/), [The Megas](http://www.themegas.com/), [BrentalFloss](https://www.brentalfloss.com/)... the list goes on **Fanfics and Fanart** - DeviantArt has almost 100 000 works for [Mega Man](https://www.deviantart.com/?section=&global=1&q=mega+man) - FanFiction.net has over 5000 works for [Mega Man](https://www.fanfiction.net/game/Mega-Man/) - Archive of Our Own has over 700 fan works for [Mega Man](https://archiveofourown.org/tags/Rockman%20%7C%20Mega%20Man%20-%20All%20Media%20Types/works) ### The Verdict **G is in. Would like to play more Mega Man games.** **T is in. 100% in.** **Z is out. Would try Battle Network or Command Mission.** [// Modern Mega Man fandom is the millenial generation's response to intellectual property. CAPCOM has been slowly killing off Mega Man titles or releasing things that fans (and gamers don't like). So the fans take it upon themselves to take the formula, remix it, and make something new. ]: # ### This week's spotlight **[Mega Man-athon](https://megamanathon.com/)** What w

Sonderbonbon Podcast
Sonderbonbon Podcast 56 - Mega Man - Teil 4

Sonderbonbon Podcast

Play Episode Listen Later Dec 30, 2015 82:29


Im vorerst letzten Teil unseres Mega Man Podcasts nehmen wir uns den Legens, Battle Network und Star Force Spielen an. Timecodes:Pretalk: Wir sagen die Zukunft voraus!0:05:02 - Start0:07:26 - Mega Man Legends & Legends 20:36:38 - The Misadventures of Tron Bonne0:42:34 - Mega Man: Battle Network1:02:13 - Mega Man: Star Force1:12:45 - Sidetracked: Digimonwww.VictoryRoad.deUnterstützten könnt ihr uns perhttp://www.patreon.com/VictoryRoad

Sonderbonbon Podcast
Sonderbonbon Podcast 56 - Mega Man - Teil 4

Sonderbonbon Podcast

Play Episode Listen Later Dec 30, 2015 82:29


Im vorerst letzten Teil unseres Mega Man Podcasts nehmen wir uns den Legens, Battle Network und Star Force Spielen an. Timecodes:Pretalk: Wir sagen die Zukunft voraus!0:05:02 - Start0:07:26 - Mega Man Legends & Legends 20:36:38 - The Misadventures of Tron Bonne0:42:34 - Mega Man: Battle Network1:02:13 - Mega Man: Star Force1:12:45 - Sidetracked: Digimonwww.VictoryRoad.deUnterstützten könnt ihr uns perhttp://www.patreon.com/VictoryRoad

GameFM » Debug Mode – Podcast
Debug Mode #128: Mega Man [Parte 2] – Podcast

GameFM » Debug Mode – Podcast

Play Episode Listen Later Sep 15, 2015 188:20


Novo episódio do Debug Mode, o podcast da GameFM! Bem que tentamos mas Mega Man é épico demais para ficar em um podcast apenas! Nessa parte 2 discutimos todos os assuntos que não couberam na parte 1: Série X, ZX, Zero, Legends, Battle Network, incluindo o abandono da Capcom, e a volta por cima de Keiji Inafune. Confira quais os nossos jogos favoritos, assim como os melhores e piores Mavericks também! Confira! O post Debug Mode #128: Mega Man [Parte 2] – Podcast apareceu primeiro em GameFM » Debug Mode - Podcast.

GameFM » Debug Mode – Podcast
Debug Mode #127: Mega Man [Parte 1] – Podcast

GameFM » Debug Mode – Podcast

Play Episode Listen Later Sep 9, 2015 167:42


Novo episódio do Debug Mode, o podcast da GameFM! Essa semana vamos abordar um dos temas mais pedidos da história do Debug Mode: Mega Man! Acompanhamos a saga do Blue Bomber da Capcom ao longo de seus mais de 100 jogos, levantando pontos altos e baixos de sua carreira. Falamos sobre os melhores (e piores) games, músicas, robot masters, assim todas as polêmicas envolvendo a série clássica, X, Legends, Battle Network, incluindo o abandono da Capcom, e a volta por cima de Keiji Inafune. Confira! O post Debug Mode #127: Mega Man [Parte 1] – Podcast apareceu primeiro em GameFM » Debug Mode - Podcast.

Fanthropological
#49 - Megaman Fans

Fanthropological

Play Episode Listen Later Jan 1, 1970


We start off Season 5 with a mega-blast! It's all of our hosts favourites fandoms this season starting off with fans of the Blue Bomber: Mega Man! Why haven't there been any new games lately, and how have the fans adapted? How is a game from more than 25 years ago still relevant to fans today? Tune in and find out! Next week, we'll be doing the things a particle can and talking about two rockin' musicians (John and John) and their fans as we talk about They Might Be Giants fandom! ## Episode outline ### Fandom Facts **Origins:** Rockman (also known as Mega Man, outside of Japan) is a video game franchise created by Akira Kitamura and designed by Keiji Inafune by (and owned by CAPCOM). Originally released for Nintendo Entertainment System in 1987, the franchise has over 50 games on multiple systems, and, by March 2015, over thirty million copies have been sold worldwide. The original game follows the story of Rock (Mega), an android created by Doctor Light and his assistant, Doctor Wily. Doctor Wily reprograms Doctor Lights other robots in an act of treachery, and Rock volunteers to defend the world from Wily's violent robotic threats. Other main series within the game's history: - Mega Man X - Mega Man Legends - Mega Man Battle Network **Most Active and Fandom Trends:** Based on [Google Trends data](https://trends.google.com/trends/explore?date=all&q=%2Fm%2F016vdf), interest in the Mega Man series of games has been on a steady decline since Google has started tracking trend data (current interest is about one fifth of data back in 2004). The most popular point in this history is around July 2004, which likely corresponds to the release of Mega Man X: Command Mission, a turn-based RPG. **Size of Fandom:** It's especially challenging to try to get estimates on fandoms that have been on the decline for a while. To get a rough sense of scale and level of community: - The [Mega Man Subreddit](https://www.reddit.com/r/Megaman/) has over 10 000 subscribers - Mighty No 9, a game developed a sort of spiritual successor to Mega Man (and directed by longtime Mega Man director, Keiji Inafune) [has over 67 000 backers](https://www.kickstarter.com/projects/mightyno9/mighty-no-9) - Over 30 million copies of the various games have been sold worldwide. A rough estimate taking the number of sales and dividing by the number of games (131) yields a rough estimate of over 220 000 game buyers **Famous fan works:** - [Mega Maker](https://mega-maker.com/), a fan game about creating your own Mega Man levels (like Mario maker) - [Mega Man x Street Fighter](http://www.capcom-unity.com/mega_man), a fan game that puts Mega Man (circa Mega Man 2) in stages reminiscent of the characters in Street Fighter 2 and featuring them as bosses - [Mega Man 2.5D](http://petersjostrand.com/), [20XX](http://store.steampowered.com/app/322110/20XX/), [Azure Striker Gunvolt](http://gunvolt.com/en/), [The Megas](http://www.themegas.com/), [BrentalFloss](https://www.brentalfloss.com/)... the list goes on **Fanfics and Fanart** - DeviantArt has almost 100 000 works for [Mega Man](https://www.deviantart.com/?section=&global=1&q=mega+man) - FanFiction.net has over 5000 works for [Mega Man](https://www.fanfiction.net/game/Mega-Man/) - Archive of Our Own has over 700 fan works for [Mega Man](https://archiveofourown.org/tags/Rockman%20%7C%20Mega%20Man%20-%20All%20Media%20Types/works) ### The Verdict **G is in. Would like to play more Mega Man games.** **T is in. 100% in.** **Z is out. Would try Battle Network or Command Mission.** [// Modern Mega Man fandom is the millenial generation's response to intellectual property. CAPCOM has been slowly killing off Mega Man titles or releasing things that fans (and gamers don't like). So the fans take it upon themselves to take the formula, remix it, and make something new. ]: # ### This week's spotlight **[Mega Man-athon](https://megamanathon.com/)** What w