Podcasts about virtual production

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Best podcasts about virtual production

Latest podcast episodes about virtual production

Film Disruptors Podcast
101. Marc Iserlis: From Fans to Investors - Rethinking Film Finance

Film Disruptors Podcast

Play Episode Listen Later Jun 17, 2026 37:37


For decades, film finance has relied on a familiar model: studios, distributors and a relatively small pool of investors deciding which stories get made. But what happens when audiences themselves become part of the equation? In this episode, Alex sits down with producer and Republic Film founder Marc Iserlis to explore a new approach to financing screen stories, one that allows fans to invest in film and entertainment projects and participate in their potential success. The conversation explores how film finance is changing, why creator communities may be becoming as valuable as traditional industry gatekeepers, and what recent successes such as Backrooms, Obsession and Markiplier's Iron Lung reveal about the future of audience-driven storytelling. Along the way, Marc shares lessons from his journey as a producer, discusses the rise of creator-led IP, and explains why he believes the next generation of breakthrough stories may emerge from communities rather than traditional development pipelines. It's a conversation about ownership, participation and what happens when fans become stakeholders in the stories they want to see in the world. Topics include: • Why film finance needs new models • The difference between crowdfunding and crowd investing • Creator-led IP and the rise of audience-first storytelling • What Backrooms, Obsession and Markiplier tell us about the future • Why creators may be becoming the new celebrities • How communities can help de-risk creative projects • The future of film finance, ownership and audience participation About Marc Iserlis Marc Iserlis leads Republic Film--an SEC-regulated investment platform enabling global accredited and unaccredited investors to invest directly in film projects and share in their financial success. Officially launched in late 2024, Republic Film has raised more than $32 million from over 40,000 everyday film fans into premium projects from Eli Roth, Robert Rodriguez, Skybound Entertainment, Pressman Film, and Ron Perlman. Marc is also a film and television producer whose credits include Hotel Mumbai (2019), Gone in the Night (2022), Dalíland (2023), and The Testament of Ann Lee (2026).

And Now For Something Completely Machinima
S6 E228 Star Wars Battlefront 2 Machinima Breakdown | Cinematic Storytelling, Mods & Virtual Production (May 2028)

And Now For Something Completely Machinima

Play Episode Listen Later May 28, 2026 37:36


In this episode of And Now For Something Completely Machinima, hosts Phil Rice, Damien Valentine, and Tracy Harwood dive into a stunning fan-made cinematic created inside Star Wars Battlefront II (2017 video game).We explore how machinima creators are pushing the limits of game engines, modding tools, and cinematic language to produce high-quality storytelling—despite technical limitations like no built-in camera controls. From Cloud City aesthetics to editing techniques and Star Wars authenticity, this episode unpacks what makes this project so impressive (and occasionally hilarious).Whether you're into machinima, virtual production, or the Star Wars universe, there's plenty here to inspire.⏱️ Timestamps00:00 – Intro & classic Completely Machinima opening 01:09 – Welcome + episode setup 01:36 – Damien introduces Battlefront 2 machinima scene 02:30 – Why this film stood out (engine use & in-game rendering) 04:22 – Tracy's first impressions: cinematic language & storytelling 06:00 – Cloud City, mood-building & Star Wars “grammar” 08:30 – Editing, pacing & shot composition analysis 11:13 – The challenge: no camera tools → modding solutions 11:34 – Phil on cinematic storytelling vs dialogue limitations 12:44 – Voice acting, authenticity & sound design 13:03 – Unexpected comedy moments (yes, really

Focus Check
ep118 - From an $8M Exit to a Virtual Production Studio: Inside Biro Florin's New Course – CineD Focus Check

Focus Check

Play Episode Listen Later May 28, 2026 84:18


In this episode of Focus Check, Nino speaks with Biro Florin — entrepreneur, misfit, and founder of Masterwork Films — about his unconventional path from cosmetics and software to running a green screen virtual production studio in Brighton, UK. They also dive deep into the new Virtual Production for Beginners course now available on MZed, which Biro co-created to help filmmakers, studio owners, and virtual production engineers build their own VP setups from scratch — without the budget of a Hollywood LED volume.

Film Disruptors Podcast
100. Jeff Gomez, HaZ Dulull and Brian Newman: Building Stories that Last

Film Disruptors Podcast

Play Episode Listen Later May 21, 2026 56:21


In this special Future of Film conversation, Alex Stolz is joined by three leading voices exploring how storytellers can build work that sustains in a rapidly changing creative landscape: Jeff Gomez, pioneer in worldbuilding and transmedia storytelling HaZ Dulull, filmmaker and creator working across film, games and emerging technologies Brian Newman, strategist and producer focused on audience, creator sustainability and new creative models Together, they explore: • Why filmmakers can no longer think only in terms of single projects • The shift from “audience after” to “audience throughout” • How creators can build worlds that expand across formats and platforms • Ownership, IP and sustainable creative careers • AI, games and emerging storytelling tools • Why emotional resonance matters more than ever From Kickstarter and creator-funded IP to transmedia storytelling, audience feedback loops and the future of story worlds, this conversation explores how screen storytellers can adapt and thrive in an era of fragmented attention and rapidly evolving technology. A must-listen for filmmakers, writers, producers, worldbuilders and creators thinking about the future of storytelling. And if this resomates for where you are heading in your creative work, then you may want to consider applying to Story Founders. the new accelerator by Future of Film. Story Founder is designed to help storytellers build projects - and creative practices - that can endure. Applications are now open: 👉 futureoffilm.live/storyfounders/ About the Speakers Jeff Gomez Jeff Gomez is an architect of large-scale narrative systems, internationally recognized for designing the storyworld architectures and canon governance behind some of the most enduring global franchises of the modern era. For more than 25 years, Jeff has pioneered long-horizon narrative frameworks that enable intellectual properties to expand across platforms, cultures, and decades while maintaining coherent identity. His work has shaped global franchises including Pirates of the Caribbean, Avatar, Halo, Transformers, Spider-Man, and Teenage Mutant Ninja Turtles, contributing to billions in franchise value across media, licensing, and global markets. Brian Newman Brian Newman, founder of Sub-Genre, consults on content strategy, development, distribution and marketing for some of the top brands in the world. Current and former clients include: The Climate Pledge (Amazon), IBM, Keen, Merck KGaA, New York Times, Oatly, Patagonia, REI, Shopify Studios, Sonos, Stripe, Sundance, Unilever, Vulcan Productions, Yeti Coolers, and Zero Point Zero. Brian is also an independent film producer and has served as CEO of the Tribeca Film Institute, president of Renew Media (known for the Rockefeller Fellowships) and executive director of IMAGE Film & Video (producers of the Atlanta Film Festival & Out on Film). HaZ Dulull HaZ Dulull started his career in video games on titles such as Colin Mcrae Rally (Codemasters) and Battlion Wars (Nintendo) before moving to a VFX career on films like The Dark Knight before becoming a director / Producer known for merging cinematic storytelling with real-time technology. He made his debut with the live action indie sci-fi feature films The Beyond, and 2036 Origin Unknown (both licensed on Netflix), followed by Disney's Fast Layne (where he served as Director + Exec Producer), Universal's prequel animated short - 47 Ronin: The Samurai Spirit, and Disney's Under the Sea: A Descendants Story. In 2024, he directed / Produced MAX BEYOND, an animated feature made entirely in Unreal Engine (with co-financing by Epic Games Mega Grant) before hired to be the cinematic's director for Chapter 1 of the in-game cinematics for triple A game - Dune Awakening (Funcom / Tencent).

Film Disruptors Podcast
99. Jeff Rivera: AI, Animation and 'Greenlighting Yourself'

Film Disruptors Podcast

Play Episode Listen Later May 8, 2026 45:41


In this episode, Alex Stolz speaks with Jeff Rivera, three-time Telly Award winner, author, producer and AI storytelling pioneer, about creator-driven, AI-enabled production. Jeff shares his journey from developing projects within the traditional Hollywood system to experimenting with new AI-assisted workflows that allow creators to move from idea to execution faster than ever before. From worldbuilding and character design to animation pipelines and audience development, he offers a detailed look at how he is building and testing projects outside of the traditional development model. The conversation dives deep into the practical realities of working with AI today: the tools Jeff is using, how much these workflows actually cost, the progress being made around character consistency, and why storytelling remains the true differentiator in an age where production capabilities are becoming increasingly accessible. Alex and Jeff also explore the bigger strategic questions emerging around creator ownership, audience-building, monetisation, copyright and chain of title, as well as what happens when anyone can potentially create studio-quality work from a laptop. Jeff also shares practical strategies for building your '1,000 true fans' and ways in which he is monetising his work. At its heart, this is a conversation about creative agency, emerging workflows, and how creators can navigate a landscape where the barriers to making work are rapidly changing - but where the need for meaningful stories remains. Story Founders Story Founders is the new accelerator by Future of Film, designed to help storytellers build projects - and creative practices - that can endure. Applications are now open: 👉 futureoffilm.live/storyfounders/ If you're working on a screen project - or know someone who is - we'd encourage you to take a look. About Jeff Rivera Jeff Rivera is a three-time Telly Award winner, a published author (Warner Books), and Co-Executive Producer of the American Reality Television Awards. He is the creator of the acclaimed 1-Hour Mentorship and Showrunner Mentorship programs, which launched with world-class mentors including Annette Bening, Ed Harris, Steven Soderbergh, Julianne Moore, Michael Douglas, Lee Daniels, and senior executives from Netflix, Disney, Nickelodeon, and more. At the forefront of AI-driven storytelling, Jeff is pioneering the use of cutting-edge models to create feature film–style animated shorts, music videos, and movie trailers. As technology evolves, he continues to adapt and push boundaries, positioning himself as a leader in the convergence of Hollywood and AI. About Alex Stolz Alex Stolz is Founder of Future of Film and Head of Audience at usheru, working at the intersection of storytelling, audience and ownership. His background spans leading audience strategy at the BFI and developing data-driven approaches to audience growth across film and media.

Skip the Queue
The Future of Experiences: What Guests Expect Now (and What Comes Next) - Andy Zimmerman

Skip the Queue

Play Episode Listen Later Apr 29, 2026 42:34


Andy Povey is joined by Andy Zimmerman, CEO of Journey, the global design and innovation agency behind some of the world's most innovative immersive experiences. Andy shares how Journey blends storytelling, technology, and multidisciplinary creativity to transform everything from theme parks and observation decks to healthcare and live entertainment. They discuss the shift from digital to real-world experiences, the importance of designing every touchpoint in the guest journey, and why the most memorable moments often happen before the main event even begins.   Topics Discussed How Journey creates world-class immersive experiences across multiple industries Why storytelling is the foundation of every successful project Designing experiences beyond entertainment, including healthcare and hospitality The transformation of the Empire State Building visitor experience Lessons from Disney's MagicBand and pre-arrival guest engagement The growing demand for real-life, technology-enabled experiences How Journey combines diverse creative disciplines under one roof The future of immersive experiences and opportunities with influencer-led attractions Why every part of the guest journey, including queues, matters The shift from the experience economy to the transformation economy   Show references: Andy Zimmerman, CEO of Journey https://journey.world/ https://www.linkedin.com/company/journeydotworld/ https://www.linkedin.com/in/andrewzimmerman1/   Skip the Queue is brought to you by Merac. We provide attractions with the tools and expertise to create world-class digital interactions. Very simply, we're here to rehumanise commerce. Your host is Andy Povey. If you like what you hear, you can subscribe on Apple Podcasts, Spotify, and all the usual channels by searching Skip the Queue or visit our website SkiptheQueue.fm. If you've enjoyed this podcast, please leave us a five star review, it really helps others find us. And remember to follow us on LinkedIn. Credits: Written by Emily Burrows (Plaster) Edited by Steve Folland Produced by Emily Burrows and Sami Entwistle (Plaster) Download The Visitor Attractions Website Survey Report - https://www.merac.co.uk/download-the-visitor-attractions-survey We have launched our brand-new playbook: ‘The Retail Ready Guide to Going Beyond the Gift Shop' — your go-to resource for building a successful e-commerce strategy that connects with your audience and drives sustainable growth. Download your FREE copy here

Filmcourage
9 Reasons Why Filmmakers Need To Think About Virtual Production - Keith Sutliff

Filmcourage

Play Episode Listen Later Apr 28, 2026 71:50


Our two new books... STORY QUESTIONS is currently 10% off! - https://payhip.com/b/ZTvq9 and 17 Steps To Writing A Great Main Character - https://payhip.com/b/kCZGd Watch the video version of this podcast here: https://www.youtube.com/watch?v=bbwuZGHSGM4 Film Director/Producer/Writer Keith Sutliff, originally from Florida, moved to Los Angeles in 2012. His award-winning work in film encompasses feature films, episodic narratives, short form content and commercial productions. Keith's original screenplays are the foundation for his creative projects. His original screenplay The Refuge (2019), acquired by the Academy of Motion Picture Arts and Sciences is included in the Margaret Herrick Library (The Oscars Library) permanent Core Collection there. His feature films held premieres at Grauman's Egyptian Theatre in Hollywood with theatrical releases to follow. Keith's creative vision has driven him to master the aspects of filmmaking, writing and now virtual production. He founded his production company, KS Pictures, in early 2016. He is now fully committed to virtual production, opening a film studio in the Arts District-Downtown area of Los Angeles called “Sutliff Studios: Virtual Productions.” The studio focuses on rental to companies for film, TV, commercial, and other related media content productions. The studio also focuses on in-house production of its own virtual productions. This is done using the latest cutting-edge software and equipment to bring productions together on a virtual stage. Gaming software such as Unreal Engine combined with a camera tracking solution to help bring real time rendering along with “parallax” on the LED volume wall to life. He is also heavily involved in the operation of the production and filming techniques used on a virtual stage and In-Camera VFX. Familiarity with 2D and 3D assets used on a LED volume and all the technical elements that goes into filming on these stages. MORE VIDEOS WITH KEITH SUTLIFF http://tinyurl.com/4v935nxp CONNECT WITH SUTLIFF STUDIOS: VIRTUAL PRODUCTIONS https://sutliffstudiosvp.com CONNECT WITH KEITH SUTLIFF https://sutliffstudiosvp.com http://www.imdb.com/name/nm5335962 / keith-sutliff-402714233 / sutliffstudiosvp / keithsutliff (Affiliates) ►FILMMAKER STARTER KIT BLACKMAGIC Design Pocket Cinema Camera 4K - https://amzn.to/4gDU0s9 ZOOM H4essential 4-Track Handy Recorder - https://amzn.to/3TIon6X SENNHEISER Professional Shotgun Microphone - https://amzn.to/3TEnLiE NEEWER CB300B 320W LED Video Light - https://amzn.to/3XEMK6F NEEWER 160 LED CN-160 Dimmable Ultra High Power - https://amzn.to/3XX57VK ►WE USE THIS CAMERA (B&H) – https://buff.ly/3rWqrra ►WE USE THIS SOUND RECORDER (AMAZON) – http://amzn.to/2tbFlM9 ►Stuff we use: LENS - Most people ask us what camera we use, no one ever asks about the lens which filmmakers always tell us is more important. This lens was a big investment for us and one we wish we could have made sooner. Started using this lens at the end of 2013 - http://amzn.to/2tbtmOq AUDIO Rode VideoMic Pro - The Rode mic helps us capture our backup audio. It also helps us sync up our audio in post https://amzn.to/425k5rG Audio Recorder - If we had to do it all over again, this is probably the first item we would have bought - https://amzn.to/3WEuz0k LIGHTS - Although we like to use as much natural light as we can, we often enhance the lighting with this small portable light. We have two of them and they have saved us a number of times - http://amzn.to/2u5UnHv SUPPORT FILM COURAGE BY BECOMING A PATRON https://www.patreon.com/filmcourage SUPPORT FILM COURAGE BY BECOMING A MEMBER https://www.youtube.com/channel/UCs8o1mdWAfefJkdBg632_tg/join *Disclaimer: This video and description contains affiliate links, which means that if you click on one of the product links, we'll receive a small commission. This helps support the channel and allows us to continue to make videos like this. Thank you for your support!

Film Disruptors Podcast
98: Nuno Bernardo: How to Build IP as an Independent Creator

Film Disruptors Podcast

Play Episode Listen Later Apr 2, 2026 56:24


How do you actually build IP as an independent creator? In this episode, Alex Stolz is joined by Nuno Bernardo, IP creator, producer and founder of beActive, whose work has explored how stories can move across platforms, formats and audiences long before it became widely discussed. Drawing on more than two decades of experience, Nuno shares how his approach to IP developed, from early experiments in multi-platform storytelling to building projects that have travelled globally, been adapted across multiple territories, and sustained audiences over time. The conversation explores why IP isn't defined by scale, but by audience connection, and why it's ultimately the audience that determines whether something becomes IP. They also dive into practical ways creators can approach their work differently, from designing stories with expansion in mind, to testing ideas through smaller formats, building early traction, and using those signals to guide what comes next. Along the way, Nuno shares lessons from both successes and failures, including what happens when projects are over-planned without real audience engagement, and how independent creators can think more strategically about long-term value. A clear and practical conversation for anyone looking to move beyond one-off projects and build work that can grow, connect and endure. About Nuno Bernardo Nuno Bernardo is an Emmy-nominated transmedia architect and the founding of beActive Entertainment, a globally recognized IP studio. A true multidisciplinary creator, Nuno has spent over two decades pioneering the transition from digital-first content to international television formats, most notably with Sofia's Diary - a groundbreaking cross-media phenomenon that grew from a Portuguese blog into a global property distributed by Sony Pictures Television across 30 countries, reaching over 500 million viewers, and sustaining a diverse revenue ecosystem of books, radio, and licensed products for over 20 years. Nuno's expertise lies in the strategic construction of worlds that bridge the gap between Film, Television, Video Games, and Publishing. His track record includes the sci-fi franchise Collider, which integrated digital comics and mobile gaming into a feature film and TV series, and the Kids Emmy-nominated Beat Girl, which scaled from a Pinterest visual concept to a global series on Hulu. As a creator who successfully pivoted from project-based production to a sustainable IP ownership model, Nuno provides the blueprint for modern professionals to maintain creative control and build long-term asset value in a crowded global market. STORY FOUNDERS We've opened applications for a new programme from Future of Film. Story Founders is an 8-week accelerator designed to help storytellers build projects - and creative practices - that can endure. Applications are now open: 👉 https://futureoffilm.live/storyfounders/ If you're working on a screen project - or know someone who is - we'd encourage you to take a look.

Irish Tech News Audio Articles
Studio Ulster expands due to high demand for virtual production

Irish Tech News Audio Articles

Play Episode Listen Later Mar 27, 2026 5:26


Studio Ulster, a world-class virtual production facility today announced the expansion of the groundbreaking studio's team, hiring in roles across all divisions. With vacancies posted in technical, stage, and commercial roles, Studio Ulster is opening the doors to new possibilities for talented production crew in Northern Ireland. These new roles will enable Studio Ulster to meet the growing demand of Virtual Production services, a rapidly expanding area within media production in an already thriving Northern Irish film ecosystem. The Studio's most recent productions include 'No Way Off', a survivor thriller starring Maria Bakalova, David Wilmot, and Andrew Gower. No Way Off is written by Gaby Hull, and produced by Matthew James Wilkinson of the UK's Stigma Films, and Jamie Harvey. Laura Rister is executive producer through her company Esme Grace, which is financing the film alongside Head Gear Films, Northern Ireland Screen, OnSight and Altitude. Head Gear Films packaged the project, with Phil Hunt, Compton Ross and Charlie Kemball as executive producers. This follows the release of Titanic Sinks Tonight to critical acclaim in December, a docudrama for BBC produced by Stellify Media, the first production to shoot at the studio and one of BBC iPlayer's most popular historical documentaries in 2025. Studio Ulster is the result of a £72 million investment and partly funded through the Belfast Region City Deal. Developed by Ulster University in partnership with the Belfast Harbour Commission and supported by Northern Ireland Screen, the studio boasts large scale, virtual production facilities with the latest high-end equipment. It is designed to elevate the commercial studio capability for real-time visual effects across the UK and Ireland. It is one of five CoSTAR Screen Labs, part of a UK-wide initiative to lead global innovation in screen technologies all supported by £75.6 million of AHRC funding and £63 million of new industry investment. Roles are across the Commercial, Stage, Finance, and Operations teams and include senior positions including Virtual Production Producer, Bidding Producer, Strategic Engagement Manager as well as entry and mid-level roles across operations and finance. The immediately posted roles include the following: Strategic Engagement Manager – The Strategic Engagement Manager will provide senior level executive and project support to the CEO and executive team of Studio Ulster, a high-profile, publicly funded creative technology company and subsidiary of Ulster University. The post holder will operate as a trusted extension of the CEO's office, supporting governance, strategic coordination, stakeholder engagement, compliance documentation and the effective execution of complex, multi-partner activity across industry, government and academia. Virtual Production Producer – In partnership with key production, creative and technology leadership, this role creates and executes Studio Ulster and the client's vision for Virtual Production in line with the operations teams running and maintaining Studio Ulster's Volumes, as needed. Bidding Producer – The Bidding Producer is responsible for supporting the Commercial team in sourcing, assessing, and winning new projects; compiling detailed proposals while balancing available resources and creative project needs. Declan Keeney, CEO said: "This is a rare opportunity to join one of the most advanced virtual production environments anywhere in the world. Studio Ulster is not simply a workplace, it is a living, evolving creative technology ecosystem where world-class talent, cutting-edge research, and global production converge under one roof. "Demand for our facilities and services has exceeded our ambitious forecasts. As major productions and international partners look to Northern Ireland as a destination for next-generation content creation, we are scaling rapidly. We are now expanding our team to meet that demand and to ensure Studio Ulster continues to set...

Film Disruptors Podcast
97. Carol Trang: Building Community, Not Just Audiences

Film Disruptors Podcast

Play Episode Listen Later Mar 12, 2026 45:58


Community has become one of the most talked-about ideas in the creative industries. But what does it actually mean in practice for storytellers and filmmakers? In this episode, Alex Stolz is joined by community strategist Carol Trang, whose work spans platforms and brands shaping modern creator culture including Unity, TikTok and LEGO. Together they explore how communities form, why creators should think beyond traditional audience engagement, and what storytellers can learn from gaming, fandom and platform culture. Carol shares insights from her work across global creative ecosystems — from the power of rituals and remix culture to the role of authenticity, niche audiences and creator identity in building lasting communities. The conversation also looks at how filmmakers can practically begin building communities around their work today — starting with existing spaces like Reddit, Twitch and live events. For creators navigating an increasingly fragmented media landscape, this episode offers a powerful reframing: Stories don't just attract audiences anymore, they create worlds people want to live in. About Carol Trang Carol Trang is a community strategist working at the intersection of games, entertainment, and digital platforms. She's spent her career building creator-first communities at Unity Technologies, TikTok, and The LEGO Group, exploring how fandom, creators, and players shape culture together.

CG Garage
Episode 538 - Jess Loren on Gaussian Splats, AI Actors, and the Real Future of Virtual Production

CG Garage

Play Episode Listen Later Mar 2, 2026 55:58


Jess Loren has built one of the most-followed voices in the entertainment technology space on LinkedIn, and she has earned it by calling industry shifts before they become consensus. Her read on Gaussian splats as a genuine production tool, not a novelty, is proving correct. As co-founder of Global Objects and a board member of the Visual Effects Society, Jess has spent the last year turning that conviction into working pipelines: partnering with XGrid as California's media and entertainment distributor, building Go Scout for collaborative splat-based location scouting, and installing a virtual production wall inside ISS (Independent Studio Services) where filmmakers can shoot a full day on LED for $6,000, props included. Recorded live at the HPA (Hollywood Professional Association) Tech Retreat in Palm Springs, this conversation covers why polygons are giving way to splats, how AI is quietly restructuring VFX workflows, the uncomfortable reality of synthetic actors and deepfake-flooded social feeds, and what happens when a research lab asks you to find 40,000 random objects for training data and you realize the answer is a prop house. Jess also breaks down Global Objects' partnership with ISS to digitize the world's largest prop library, creating 3D assets destined for Fab, Turbo Squid, and eventually, robot training sets. //links// Jess Loren on LinkedIn >  Global Objects >  Independent Studio Services (ISS) >  XGrid >  Visual Effects Society >  HPA Tech Retreat >  This episode is sponsored by: Center Grid Virtual Studio Kitbash 3D (Use promocode "cggarage" for 10% off)

Growth Masterminds Podcast
XR post-hype: what's next?

Growth Masterminds Podcast

Play Episode Listen Later Feb 6, 2026 27:47


What happens when AI moves off the screen and into your field of view?Recorded live at Web Summit Qatar, this TechFirst episode dives deep into the real future of XR ... beyond the hype cycles of VR headsets and toward smart glasses, physical AI, and contextual computing.Host John Koetsier sits down with Amy Peck, founder of EndeavorXR, to unpack what's actually working in AR, VR, and mixed reality, and why the most important XR breakthroughs may not be for humans at all.They explore:• Why VR was never “dead” but always a destination technology• How physical AI and robotics rely heavily on AR and spatial understanding• Why smart glasses are emerging as the next AI-native device• What Meta, Apple, Google, and NVIDIA are really signaling with their hardware bets• The hidden risks of eye tracking, biometric data, and always-on augmentation• How digital twins, virtual training, and simulation are reshaping manufacturing and robotics• The uncomfortable truth: we're about to let Big Tech into our most private spacesThis is a candid, funny, and deeply informed conversation about where XR is going, who will control the data, and why augmentation, not immersion, is likely the future.⸻

Film Disruptors Podcast
96. Evan Shapiro: The Affinity Economy and a New Model for Indie Film

Film Disruptors Podcast

Play Episode Listen Later Jan 22, 2026 50:12


In this episode, Alex is joined by Emmy and Peabody Award–winning producer, and analyst, Evan Shapiro. Known widely as the Media Cartographer, Evan has spent years mapping how power, attention, and money move across media. But now he's gone beyond analysis and into practice with SKIT, a $65,000 feature film shot in eight days and released globally via Tubi and Filmhub. Evan calls SKIT a case study in the “Affinity Economy”: a new model for independent filmmaking that is creator-led, audience-aligned, and designed for sustainability rather than old industry models of gatekeepers and 'lottery-ticket' thinking. Evan and Alex explore why the traditional indie film system no longer works, how festivals and streamers have narrowed opportunity, and why creators must now think in terms of communities, engagement, and ownership. They dive into the making of SKIT, the economics of free ad-supported streaming, the collapse of monoculture media, and what it really takes to build a sustainable creative career in 2026 and beyond. This episode is essential listening for filmmakers, creators, and anyone navigating the future of screen storytelling. About Evan Shapiro Since he created his Media Universe Map, Evan Shapiro has become known as the Media Cartographer. Using his very specific voice and point of view, Shapiro charts Media's future through his essays on the Media War & Peace Newsletter – which is now one of the most read entertainment business publications on Substack. He also co-hosts The Media Odyssey podcast, which has become an industry touchstone. Shapiro has been a featured speaker at the world's most important media events. His maps, infographics, and ruminations are now widely quoted and used by businesses, executives, analysts, and colleges around the world. Shapiro is also an Emmy and Peabody Award winning producer of TV, films and podcasts, including Portlandia, This Film Is Not Yet Rated, Please Like Me, Comedy Bang Bang, Brick City, and Harmonquest. He also served 18 years as a professor at New York University's Stern School of Business. Find our more about Evan at https://eshap.substack.com/ More abut Future of Film: www.futureoffilm.live

Credit to the Edit Podcast
Yes or No Games - Wenn Schnitt entscheidet

Credit to the Edit Podcast

Play Episode Listen Later Jan 12, 2026 66:59


Was passiert, wenn eine einfache Ja-oder-Nein-Frage auf 128 Menschen, 30 Mikrofone und eine virtuelle Welt trifft? Und wie erzählt man daraus eine spannungsgeladene Show, die gleichzeitig Quiz und Reality ist? In dieser Folge des "Credit to the Edit Podcast" geht es um genau diese Grenzfrage, erzählerisch wie montagetechnisch. Im Mittelpunkt steht die neue Original-Show "Yes or No Games" (zu sehen ab dem 16. Januar 2026 bei Prime Video): ein Format, das klassische Quizmechaniken mit Reality-Elementen und Virtual Production verbindet. Gemeinsam mit den Gästen wird diskutiert, wie Spannung entsteht, wenn hunderte Erzählfäden gleichzeitig entstehen, und wie der Schnitt aus riesengroßen Menge an Material klare Dramaturgie formt. Es geht um Materialaneignung dutzender Tonspuren, um die Frage, wann O-Töne die Spannung erhöhen oder verhindern, und um das ständige Austarieren von Live-Gefühl und erzählerischem Flow. Dabei wird schnell klar: Diese Show entsteht nicht erst im Schneideraum. Dramaturgische Entscheidungen werden bereits im Development getroffen: durch Musik, durch Set-Design, durch das immer wiederholte Durchgehen der Show in zahllosen Teammeetings, also eben durch die bewusste Reduktion von Möglichkeiten. Und der Schnitt wird dann zur archäologischen Arbeit: Dialoge freilegen, Figuren finden, Inseln bauen, ohne den Flow des Quiz zu brechen. Daher sprechen wir mit zwei zentralen Stimmen der Produktion: der Senior Producerin Anna Eva Heymer und dem Head-Cutter Daniel Quack die zusammen Einblicke geben, wie eng Redaktion, Regie, Producing und Montage bei diesem Format verzahnt waren. Und warum man manchmal erst im Schnitt versteht, was man eigentlich gedreht hat.   Zu Gast Anna Eva Heymer ist Senior Producerin bei ITV Studios Germany und verantwortet diverse Show- und Reality-Formate für Streamingplatformen und (klassisches) TV. Mit einem starken Fokus auf Dramaturgie und Formatentwicklung begleitet sie Projekte von der ersten Idee bis in die Postproduktion. Zu den Formaten, an denen sie maßgeblich beteiligt war, zählen Licht aus (2024, Prime Video), Song Clash (2023, VOX), Dance Dance Dance (2016/2017, RTL) und Let's Love – Eine Hütte voller Liebe (2021, RTL Zwei).   Daniel Quack arbeitet seit vielen Jahren als Filmeditor im Reality- und Showbereich. Seine besondere Expertise liegt in der Strukturierung extrem komplexer Produktionen. Zu den Formaten, die er geschnitten hat, zählen Licht aus (2024, Prime Video), Good Luck Guys (Staffel 1 & 2, 2023 / 2024, Joyn) und Let's Love - Eine Hütte voller Liebe (2021, RTL Zwei) sowie Der Promihof (2025, RTL/TV-Ausstrahlung).    Reinhören! Warum? Weil diese Folge zeigt, wie moderne Unterhaltung erzählt wird, nämlich im Wechselspiel von Technik, Intuition und klaren Entscheidungen. Und weil sie eine seltene Innenansicht bietet, wie Schnitt bei großen, komplexen Showformaten wirklich entscheidend ist. Timeline-Shortcuts 00:14 Anmoderation 03:18 Was ist „Yes or No Games"? Quiz trifft Reality 08:21 Development: Skripte schreiben für die Realität 15:15 Die Tonspur-Archäologie: Wenn man hört, aber nicht sieht 23:05 O-Töne vs. Live-Atmosphäre: Was den Fluss stört 33:04 Der Cube: Schnitt und Virtual Production 46:45 Der wichtigste Tipp: Sichten, sichten, sichten! 52:03 Kategorien: Das Schnitt-Quiz 64:18 Abmoderation Weiterführende Links Format Yes or No Games – Offizielle Seite bei ITV Studios Germany Gäste & Team Anna Eva Heymer – Senior Producerin, ITV Studios Germany Daniel Quack – Head-Cutter „Yes or No Games" Artikel & Pressemeldung Yes or No Games – Prime-Video-Pressemeldung: „Yes or No Games: Prime Videos erste Quizshow startet im Januar"  

Film Disruptors Podcast
95. Kevin Goetz and Bob Levin: Building Better Greenlights: Audience Insight, Testing, and Creative Confidence

Film Disruptors Podcast

Play Episode Listen Later Jan 6, 2026 49:05


This episode is about decision-making; and how filmmakers, producers, and executives can make more effective, more impactful creative choices under uncertainty. Kevin Goetz and Bob Levin argue that most films don't fail because they lack quality or ambition, but because key decisions around budget, positioning, and audience fit are made without enough clarity. Drawing on decades of experience in audience insight and testing, they unpack how better greenlight decisions come from understanding what a film is, who it is for, and the scale at which it can genuinely succeed. Rather than treating testing as a verdict on creativity, the conversation reframes it as a decision-support capability: a way to reduce blind spots, align stakeholders, and give filmmakers the confidence to make braver, more grounded creative choices. Used well, insight doesn't dilute vision, it strengthens it. As Kevin puts it: “Every movie, if made and marketed for the right price, should make money.” For anyone involved in development, financing, or creative leadership, this episode explores how better decisions earlier in the process can dramatically change outcomes later on. About Kevin Goetz Kevin Goetz is the founder and CEO of Screen Engine, a global leader in entertainment research and strategy serving all the major film studios, television networks, and streaming services. Throughout his career, he has been at the forefront of Hollywood, having personally tested over 5,000 film titles, where his work significantly impacts how movies are made, marketed, and released. In 2024, Kevin received American Cinematheque's prestigious Power of Cinema Award for his contributions to the film industry. He is the author of two books: the bestselling Audience•ology: How Moviegoers Shape the Films We Love (Simon & Schuster, 2021), offering an inside look at the power of audience pre-release movie test screenings, and How to Score in Hollywood (Simon & Schuster, November 2025), exploring the secrets to success in the movie business. Kevin brings his expertise to life as the host of the popular podcast, Don't Kill the Messenger (Apple Top 100), and continues educating the filmmaking community through keynote speeches and global presentations. He has produced twelve TV movies, including the Emmy-winning Wild Iris, and the 2026 documentary Children in the Fire. A member of the Academy of Motion Picture Arts and Sciences, the Television Academy, and the Producers Guild of America, Kevin also serves on the boards of six nonprofit organizations. He currently resides in Beverly Hills with his husband, Neil, a producer and former creative advertising executive, and their labradoodle, Kasha. About Bob Levin Bob Levin is a legendary movie marketing executive, having for over two decades holding the position of president, worldwide marketing at first Disney, then Sony and MGM. As well as being a key member of each studio's greenlight committee, he led the advertising, publicity, promotion, and research programs that helped launch hundreds of films, breaking numerous box office records throughout his career. Bob came out of semi-retirement when Kevin Goetz invited him to join Screen Engine/ASI as president and chief operating officer, where he has played a pivotal role in the company's continued success. His first book, How to Score in Hollywood, cowritten with Kevin, reveals the secrets to a movie's success and profitability, exploring how smart, data-driven decisions—from development to release—help filmmakers minimize risks and maximize returns. Bob lives in Los Angeles with his wife, Hilda Wynn.

CG Garage
Episode 529 - Efficiency, Artistry, and the LED Wall: Ivan Reel, Executive Leader in Virtual Production, StradaXR

CG Garage

Play Episode Listen Later Dec 15, 2025 83:01


From disrupting the print industry with the original Macintosh to building bespoke tech for Premier League teams, Ivan Reel has always lived at the bleeding edge of media. Now the Head of Studio Technology at StradaXR, Reel traces his evolution from graphic designer to virtual production leader, sharing insights from his time managing Sony's pivot to digital workflows and his inspiring choice to return to film school later in life to master modern VFX. This convergence of deep technical experience and fresh artistic training has placed him at the forefront of optimizing LED stages for the next generation of filmmaking. The discussion digs into the technical and economic forces reshaping the industry, drawing parallels between the current AI explosion and the democratization of digital video. Ivan details how StradaXR utilizes Chaos Vantage to introduce real-time ray tracing to the volume , offering a superior alternative to standard game engine pipelines. The episode wraps with a compelling argument for the future of indie film, suggesting that the true power of virtual production lies not in big budgets, but in its ability to empower efficient, high-quality genre storytelling. Ivan Reel on LinkedIn > StradaXR > Ivan Reel's website > Chaos Arena > Hammer Film Productions >   This episode is sponsored by: Center Grid Virtual Studio Kitbash 3D (Use promocode "cggarage" for 10% off)  

Film Disruptors Podcast
94. Ben Lock: Visual Intelligence, AI Workflows and the Future of VFX

Film Disruptors Podcast

Play Episode Listen Later Dec 5, 2025 50:09


What happens when a BAFTA winning VFX veteran walks away from the studio system to help reinvent the film pipeline with AI? In this episode, Alex is joined by Ben Lock, a producer with over 20 years in animation, VFX and virtual production, with credits including Star Wars: The Force Awakens, Rogue One and Ready Player One. After decades at Aardman, Lucasfilm and ILM, Ben is now Director of Production Strategy at Asteria Film and Moon Valley, where he is working on a new generation of ethical, AI driven workflows for film and animation. Ben shares why he believes the future of filmmaking lies in visual intelligence rather than prompt driven tools, and how rapid visualisation can transform pre production, VFX and animation. He explains how AI can reduce friction, keep artists closer to performance and story, and even help make high quality animated features in under a year. The conversation explores: - How AI is reshaping the production pipeline without replacing artists - Why Moon Valley is built around visual intelligence, not just language models - What a faster, more iterative animation and VFX workflow looks like in practice - How generative tools can support virtual production and independent visions - What the VFX industry needs to do now to adapt and thrive Sharing insights from across his career working on tentpole studio projects as well as independent filmmaking, Ben conveys his vision for how AI might just help the film industry become more creative, more sustainable and more responsive to new stories and audiences. About Ben Lock Ben Lock - A BAFTA-winning producer with over 20 years of experience in animation, VFX, and virtual production. He has produced award-winning content for studios in Europe, Asia and the US including Aardman, Lucasfilm, and ILM, with credits on global franchises such as Star Wars: The Force Awakens, Rogue One, and Ready Player One. As Director of Production Strategy at Asteria Film, he helps develop scalable, ethical AI workflows for film and animation. Ben is the Chair of the VES Education Committee, member of BAFTA, PGA, ATAS and a UK National Film and Television School alumni.

Film Disruptors Podcast
93. Mehret Mandefro: Empowering Storytellers and Building Creative Infrastructure

Film Disruptors Podcast

Play Episode Listen Later Nov 14, 2025 46:06


How do you build an entire creative ecosystem? And what does it take to empower storytellers at scale? In this episode, Alex speaks with Emmy-nominated producer, writer, doctor and serial entrepreneur Mehret Mandefro, a visionary voice at the intersection of storytelling, healing and creative innovation. As co-founder and MD of Realness Institute, Mehret has spent years strengthening Africa's media landscape through training, mentorship and systemic infrastructure-building. She shares her remarkable journey from medicine to media, the origins of her “audiovisual medicine” artistic practice, and the powerful lessons learned from pioneering television in Ethiopia and developing talent across the continent. In a wide ranging conversation, Mehret also dives into: • Why creative infrastructure is the missing piece in global storytelling • How Realness Institute nurtures and de-risks new creative voices • The urgent need for producers to think like entrepreneurs • The role of technology and AI in elevating human stories • Why Africa is central to the future of film This is a conversation about creativity, systems change and the responsibility we all share in shaping the future of screen storytelling. About Mehret Mandefro Mehret Mandefro is an Emmy-nominated producer, writer, and entrepreneur working at the intersection of culture, commerce, and social impact. A former physician turned storyteller, she has dedicated her career to transforming how stories are made—and who gets to tell them. Born in Ethiopia and raised in America, Mehret is a transnational force in global media who has built several groundbreaking enterprises, including Truth Aid Media in New York, Kana TV in Addis Ababa, and the Realness Institute in Cape Town, a nonprofit dedicated to training and mentoring writers, producers, and directors across Africa and the diaspora. Her award-winning film and television work bridges documentary and fiction, revealing hidden truths across the human experience. Her credits include How It Feels to Be Free (American Masters), Sweetness in the Belly (Amazon), Difret (Netflix), The Cost of Inheritance (PBS), Little White Lie (PBS), and Ethiopia's first teen drama, Yegna. Recognized on Variety's list of the most impactful women in global entertainment, Mehret is a member of the Academy of Motion Picture Arts and Sciences and is currently building the African Film and Media Arts Collective with artist Julie Mehretu with the support of BMW. Mehret has a BA in Anthropology from Harvard University, an MD from Harvard Medical School, a MSc in Public Health from the London School of Hygiene and Tropical Medicine as a Fulbright Scholar, and a PhD in Cultural Anthropology from Temple University. www.futureoffilm.live

Film Disruptors Podcast
93. Mehret Mandefro: Empowering Storytellers and Building Creative Infrastructure

Film Disruptors Podcast

Play Episode Listen Later Nov 14, 2025 46:06


How do you build an entire creative ecosystem? And what does it take to empower storytellers at scale? In this episode, Alex speaks with Emmy-nominated producer, writer, doctor and serial entrepreneur Mehret Mandefro, a visionary voice at the intersection of storytelling, healing and creative innovation. As co-founder and MD of Realness Institute, Mehret has spent years strengthening Africa's media landscape through training, mentorship and systemic infrastructure-building. She shares her remarkable journey from medicine to media, the origins of her “audiovisual medicine” artistic practice, and the powerful lessons learned from pioneering television in Ethiopia and developing talent across the continent. In a wide ranging conversation, Mehret also dives into: • Why creative infrastructure is the missing piece in global storytelling • How Realness Institute nurtures and de-risks new creative voices • The urgent need for producers to think like entrepreneurs • The role of technology and AI in elevating human stories • Why Africa is central to the future of film This is a conversation about creativity, systems change and the responsibility we all share in shaping the future of screen storytelling. About Mehret Mandefro Mehret Mandefro is an Emmy-nominated producer, writer, and entrepreneur working at the intersection of culture, commerce, and social impact. A former physician turned storyteller, she has dedicated her career to transforming how stories are made—and who gets to tell them. Born in Ethiopia and raised in America, Mehret is a transnational force in global media who has built several groundbreaking enterprises, including Truth Aid Media in New York, Kana TV in Addis Ababa, and the Realness Institute in Cape Town, a nonprofit dedicated to training and mentoring writers, producers, and directors across Africa and the diaspora. Her award-winning film and television work bridges documentary and fiction, revealing hidden truths across the human experience. Her credits include How It Feels to Be Free (American Masters), Sweetness in the Belly (Amazon), Difret (Netflix), The Cost of Inheritance (PBS), Little White Lie (PBS), and Ethiopia's first teen drama, Yegna. Recognized on Variety's list of the most impactful women in global entertainment, Mehret is a member of the Academy of Motion Picture Arts and Sciences and is currently building the African Film and Media Arts Collective with artist Julie Mehretu with the support of BMW. Mehret has a BA in Anthropology from Harvard University, an MD from Harvard Medical School, a MSc in Public Health from the London School of Hygiene and Tropical Medicine as a Fulbright Scholar, and a PhD in Cultural Anthropology from Temple University.

Irish Tech News Audio Articles
Studio Ulster and Dell Technologies join forces to power virtual production and use AI to advance on-screen innovation

Irish Tech News Audio Articles

Play Episode Listen Later Nov 12, 2025 5:01


Studio Ulster, a world-class virtual production company in Northern Ireland, has collaborated with Dell Technologies to elevate its virtual production capabilities. By leveraging Dell's AI infrastructure solutions, Studio Ulster is set to redefine the future of on-screen innovation. Why does it matter? Studio Ulster's £72 million virtual production facility in Belfast positions Northern Ireland as a global leader in virtual production. Developed by Ulster University in partnership with Belfast Harbour Commission and supported by Northern Ireland Screen, the facility is home to some of the world's most advanced virtual production technologies, pushing the boundaries of cinematic storytelling through using LED panels to create real-time, in-camera digital environments. The facility also houses CoSTAR Screen Lab, an integrated R&D lab driving advancements in screen and performance technology. Advancing Creativity Through AI Innovation Dell PowerEdge R760 servers provide the computing power required to handle the complex and resource-intensive workloads of virtual production. This technology supports multiple production stages, accelerates workflows and raises the bar for visual quality, enabling teams to bring their cinematic visions to life with confidence and ease. Leveraging Dell's extensive GPU technology ecosystem, the Dell team identified and deployed the optimal graphics cards to meet the environment's demanding rendering requirements, while ensuring seamless compatibility with the Unreal Engine matrix. Dell PowerScale's advanced AI capabilities are transforming how Studio Ulster delivers cutting-edge virtual production solutions. With trillions of data points generated every day, teams can now train machine learning models directly within their workflow - empowering artists to create and customise virtual sets quickly and efficiently from existing libraries. This saves production teams time and resources by eliminating the need to build sets from scratch. Dell PowerScale extends this high-performance foundation with next-generation data management, supporting intensive motion capture and 3D/4D scanning workflows. Its robust, scalable architecture ensures that massive data volumes move securely and quickly. Driving Sustainability and Global Impact Virtual production is transforming entertainment mediums everywhere, from blockbuster films to hit television shows to AAA gaming titles. It's not only faster and more cost-effective than traditional methods but also more sustainable. Ulster University's research shows that virtual production can reduce carbon emissions by up to 50% compared to conventional filming. The studio further amplifies its sustainability efforts by operating on 100% renewable energy and maintaining a BREEAM Excellent certification. Dell and Ulster University share a long-standing research partnership, spanning health, life sciences, and digital media. This collaboration has fueled innovation through PhD research funding and joint projects in media and entertainment. Professor Declan Keeney, CEO of Studio Ulster, said: "As we expand our virtual production capabilities, having the right infrastructure to manage intensive computational workloads is essential. Dell's expertise in compute and storage makes it the ideal partner to support our needs today and in the future. From managing terabytes of daily data to unlocking AI's potential, Dell's solutions are integral to how we're using technology to develop cutting-edge solutions within the entertainment industry." Mark Hopkins, General Manager, Ireland and Northern Ireland, Dell Technologies, said: "With AI transformation accelerating, Dell is empowering businesses across the island of Ireland to seamlessly adopt AI, drive faster insights, improve efficiency, and accelerate business outcomes. Together, with Studio Ulster, we're pioneering advancements in creative production, filmmaking, and immersive experiences for global audiences." More about Irish Tec...

Film Disruptors Podcast
92. Meagan Keane: How to Tell Your Story in the Age of AI

Film Disruptors Podcast

Play Episode Listen Later Oct 28, 2025 45:39


What happens when a documentary storyteller steps into the heart of creative tech? In this episode, Alex talks with Meagan Keane, Director of Product Marketing at Adobe Pro Video, about the tools, trends, and tectonic shifts shaping the future of screen storytelling. From AI and generative workflows to the rise of mobile editing and creative AI agents, Meagan shares Adobe's vision for empowering a new generation of creators, while protecting the values of authenticity and artistry. In a conversation that explores the intersection of storytelling and technology in the fast changing media landscape, Meagan shares how her journey in film shapes her work today and shares powerful advice for anyone creating today. About Meagan Keane Meagan Keane is Director of Product Marketing for Adobe Professional Film & Video. She joined the Adobe Premiere Pro Management team in 2012 and has led business strategy across the Adobe video portfolio since 2019. While Meagan's leadership has guided Adobe video strategies for over a decade, her beginnings were in documentary film. She was a producer across numerous documentary features including High School 911 (2016), Defining Beauty (2011), We Live in Public (Sundance Grand Jury Winner, 2009) and Join Us (2007). Meagan is a thought leader in the film and video industry, recently speaking on behalf of Adobe at the IBC in Amsterdam, the ITVS independent filmmakers summit in San Francisco, “AI on the Lot” conference in Los Angeles, hosting numerous panels at the 2025 Sundance Film Festival. Keane has also recently been quoted in Variety, Hollywood Reporter and Forbes Magazine regarding the future of filmmaking, as well as the growing impact of AI in Hollywood. Meagan sits on the Board of Governors of the Advanced Imaging Society and was named one of PR Daily's Top Women in Marketing in 2023. She loves remaining connected to the film industry, while influencing future innovation in her field. Meagan lives with her family in Marin County, CA and has an MFA in film production from USC's School of Cinematic Arts.

Almost Daily
#563 | Ein NEUES Pen & Paper mit Gast: Anja R.

Almost Daily

Play Episode Listen Later Oct 16, 2025 118:32


WERBUNG | Jetzt wird es spoOooky - Halloween steht vor der Tür! Damit die Zeit bis dahin schneller vergeht, kommt hier unsere schaurig-schöne rktbns Halloween-Kollektion mit zwei brandneuen Styles! Checkt es aus unter: [Link weiter unten] /WERBUNG Nach langer, langer Zeit sitzt Anja Rässler mal wieder bei Etienne, Nils und Budi in ALMOST DAILY am goldenen Tisch - so lange, dass zunächst ein kleines Recap geboten wird: Es um ihre Vergangenheit als Schaustellerin auf dem Jahrmarkt, aber natürlich auch um ihre aktuelle Position bei ROCKET BEANS und damit einhergehend ein neues Projekt: Das demnächst anstehende PEN & PAPER „FEHLER IM SYSTEM” mit Hauke als Spielleiter, Uke, Budi und einigen anderen bekannten Gesichtern in der Runde und sogar noch weiteren Schauspielern als Nebencharaktere in der Gschichte. Das ganze wird mit dem SWR in einer Virtual Production realisiert - man darf also gespannt sein. Da sich die Story um KI dreht, darf hier natürlich ein entsprechender Ausflug nicht fehlen, der uns tief in den schweren Konflikt zwischen Etienne und ChatGPT einblicken lässt. Achja, und: Wieviel Kaffee ist eigentlich gesund? Viel Spaß bei ALMOST DAILY in der ersten Live-Version seit laaaaangem.

CG Garage
Episode 520 - Dan Fowler on 20 years of Virtual Production on the Avatars

CG Garage

Play Episode Listen Later Oct 13, 2025 79:31


After nearly 20 years dedicated to James Cameron's groundbreaking Avatar saga, virtual production supervising stage operator Dan Fowler joins host Chris Nichols in the garage for a deep dive into his incredible 30-year career. Dan recounts his journey from being the drummer in a 90s hair metal band to becoming a key operator on one of the most technologically advanced film sets in history. This conversation is a rare, firsthand look into the evolution of modern filmmaking. Dan shares stories from the trenches, starting with his self-taught entry into VFX, his "rock and roll" days at Digital Domain in the late 90s, and the pivotal moment in 2005 when he joined the top-secret Avatar prototype project. He provides an insider's perspective on how the virtual production pipeline was built from the ground up, the immense pressure of working alongside James Cameron, and what it was like to solve unprecedented technical challenges in real-time. Dan Fowler and IMDB > Dan Fowler on LinkedIn > Avatar: The Way of Water - Capturing Pandora > Episode 518 - Scott Ross: "You Got It Wrong About James Cameron" > Episode 510 - Industry Roundtable — James Cameron, AI, Sinners, and Indie films >

Film Disruptors Podcast
91. David Neumann: Creativity, Ownership and Global Opportunity in Animation

Film Disruptors Podcast

Play Episode Listen Later Sep 30, 2025 48:49


In this episode of Future of Film, Alex talks with David Neumann, CEO of Newmation, a talent management and production company working with some of the world's leading writers, directors and TV creators in both animation and live action. David shares his journey from ICM and CAA to founding Newmation, and why he bet early on global and independent animation. He discusses how to balance creativity with business, what makes a project stand out, and why IP ownership matters more than ever. The conversation explores: - How international co-productions and new funding models are reshaping animation - Why African and global voices are essential for the next generation of stories - The impact of technology — from Flow's Blender breakthrough to AI disruption - How creators can pitch, package and protect their dream projects It's an inspiring, candid look at where the animation industry is heading — and how new storytellers can succeed within it. About David Neumann David Neumann is a Producer, Talent Manager and CEO of NEWMATION. Newmation represents Academy award winning animation writers, directors and TV creators, spanning 5 continents and produces animated and live action films & series. He previously was an agent at Hollywood mega-agency, CAA, growing global animation in New York. Between his agent career at CAA and ICM, he's represented Oscar winning filmmakers such as David Yates (Harry Potter), Tom Hooper (Les Miserables, The King's Speech), Sir Stephen Frears (The Queen, Philomena) Arlene Klasky (Rugrats), Todd Komarnicki (Sully), and Anthony McCarten (Bohemian Rhapsody) to name a few. In 2020, Neumann launched his own company and was honored on Observer's Entertainment Power 50 List, alongside Dwayne Johnson, Will Smith, JJ Abrams, Margot Robbie, and more.

Brand Slam Podcast
EP 42: Lights, Camera, Impact: Going Green in Virtual Production

Brand Slam Podcast

Play Episode Listen Later Aug 21, 2025 37:09


Sustainability isn't just a buzzword, it's becoming a brand essential. And no one understands that better than the Environmental Media Association (EMA). In this episode of Brand Slam, hosts Steve Rosa and Joe Kayata go behind the scenes of a major milestone, how our virtual production studio became the first on the East Coast to earn EMA's Green Seal for Studios. EMA CEO Debbie Levin joins the conversation to talk about what that seal means, why it matters, and how sustainability is reshaping media and marketing. Debbie Levin has been a force in environmental storytelling for over two decades. She's helped make green productions something brands can actually do—and want to do. From celebrity campaigns to certifying feature films, she's helped shift the way Hollywood talks about sustainability. In this episode, Debbie, Steve, and Joe dive into the Green Seal process, why it aligned with our values, and what it takes to build a space with sustainability in mind. They talk about the power of celebrity influence, including a story from EMA's recent IMPACT Summit featuring George Clooney. The episode wraps with a real talk on authenticity. With “greenwashing” on the rise, Debbie shares honest advice for brands that want to tell environmental stories the right way. Whether you're in media, marketing, or just want to make an impact—this one's for you. Interested in a particular topic or want to be a guest? Contact us at brandslam@addventures.com.

CG Pro Podcast
Revolutionizing Virtual Production with Chris Barnett | Ep. 88

CG Pro Podcast

Play Episode Listen Later Aug 12, 2025 38:19


In this episode of the CG Pro podcast, host Edd Dawson-Taylor interviews Chris Barnett, a pioneer in virtual production technology. They discuss Chris's journey from traditional media to cutting-edge virtual production techniques, including the use of laser projection and the integration of AI and machine learning in cinematography. Chris shares insights on how these advancements are making virtual production more accessible and the potential for storytelling in the creator economy.

Film Disruptors Podcast
90. Kurt McClung: Worldbuilding, Communities and the Storyteller's Responsibility

Film Disruptors Podcast

Play Episode Listen Later Aug 7, 2025 65:42


In this episode of Future of Film, Alex Stolz speaks with worldbuilding pioneer Kurt McClung, a narrative designer whose “world-first” methodology has helped build over 100 fictional universes across AAA games, film, TV, animation, and transmedia. From major gmaing franchises such as Ghost Recon and Beyond Good & Evil 2 to original IPs in development for the screen, Kurt has worked at the intersection of storytelling, design, and audience engagement for over two decades. Kurt shares why the traditional focus on characters and plot is no longer enough and how starting with a flawed world, defined by a central metaphor or societal question, can unlock new creative possibilities and commercial longevity. But more than that, Kurt explores how powerful worlds don't just contain stories they create space for audience participation, debate, and community-building. With real world and practical examples, Kurt explains how worldbuilding is not just a storytelling tool, it's a strategic engine that can align creative teams, connect with real-world conversations and give audiences something they want to explore, contribute to, and advocate for. Whether you're developing a game, a TV series, or an immersive transmedia experience, this conversation offers essential insights into designing IP that's both creatively bold and culturally resonant. In this episode, you'll learn: - Why starting with a flawed world — not a character — leads to stronger stories - How to frame your world as a metaphor for a meaningful societal question - The three essential elements of a compelling narrative bible - How world-first storytelling creates alignment across large creative teams - Why audiences gather around problems, not plots and how to build a community around your story -Practical strategies for involving marketing and distribution early through theme-based outreach - How to design IP with built-in potential for audience expansion and participation About Kurt McClung Kurt McClung is a transmedia storyteller with a passion for epic inspirational experiences. He started his career writing graphic novels and interactive children's books, and then blossomed into videogames and recently television and cinema. He has worked on over on one hundred fictional worlds for more than forty studios as a Creator, Writer, Lead Writer, Script Doctor, Content Director, Narrative Designer and World Designer. A specialist of IP creation, narrative structure and world logic with an industrial engineering education, he builds fictional journeys like one would plan the construction of a work of architecture. He has developed his own set of creative vision tools, and has shared his passion teaching transmedia strategy, interactive script writing, world design and 360 narrative design in several universities and for master class circuits. He serves as narrative Content Director on several boards of game studios he helped found. Kurt is an excellent team builder and creative alignment lead, whether on small scale projects or those of AAA scale. He strives to give audiences a novel point of view, an “extra life”.

Best in Fest
Nathan Elliott on Virtual Production & Brand-Backed Cinema

Best in Fest

Play Episode Listen Later Jul 29, 2025 37:20


What do PlayStation, storefront media, and cutting-edge documentaries have in common? Nathan Elliott. In this episode of Best in Fest, host Leslie LaPage sits down with the Canadian entrepreneur, technologist, and filmmaker to discuss how he's revolutionizing advertising and storytelling. Nathan reveals how his company, FrontRunner Technologies, transforms vacant storefronts into immersive media platforms—and how that tech-savvy mindset shaped his foray into film production.They explore Black Mark, a powerful documentary about NBA star Matt Barnes' near-fatal high school experience with the KKK, and its evolution into a gripping series concept. Plus, Nathan shares behind-the-scenes insight into With Love, Charlie, a Korean War-era short film now hitting Samsung platforms on August 1. From branded entertainment to virtual production and beyond, this episode is packed with game-changing ideas for creators, producers, and marketers alike.

The Making Of
In-Camera Visual FX Leader Eric Hasso on Virtual Production Workflows, Plates, & More

The Making Of

Play Episode Listen Later Jul 25, 2025 18:44


In this episode, we welcome back Eric Hasso. Eric is a modern-day master in the art of In-Camera Visual FX, used in both film and TV production. In our conversation, he shares all about his latest projects, recent developments in his workflow and technologies — and other insights into his craft. “The Making Of” is presented by AJA:AJA DRM2-Plus 3RU Frame Unlocks Flexible Mini-Converter ConfigurationsIdeal for production and post environments where signal conversion needs vary, the AJA DRM2-Plus is a high-capacity, 3RU Mini-Converter frame houses up to 12 full-size AJA Mini-Converters of any kind, and up to 24 of AJA's compact Mini-Converters. DRM2-Plus boasts flexible cooling and redundant power supply options and an intuitive faceplate design that lets users quickly access installed converters. Learn more about DRM2-Plus.Massive Speed. Big Capacity. DIY Ready.The OWC Express 4M2 delivers up to 32TB of high-performance NVMe storage with real-world speeds up to 3200MB/s over USB4. Built for demanding workflows like 4K/8K editing and VFX, it features thermally controlled fans for quiet, sustained performance. With massive capacity, a compact footprint, and easy drive installation, it's the ultimate DIY solution for creative pros who need speed and flexibility.Browse hereHED: Bring Filmmaking to Your Classroom with LUMIX EDUDEK: Discover how LUMIX EDU can support your school's video production goals with camera loaners, curriculum resources, and hands-on training. Learn more and get involved hereZEISS Summer Savings EventNow through September 1, save up to $4,000 on select Nano Prime lens sets and another $3,000 on the ZEISS Lightweight Zoom LWZ.3. Explore hereNew Solutions from Videoguys:Bring your vision to life with the SanDisk Professional Creator Series—fast, reliable storage designed specifically for content creators like you. Whether you're capturing footage on your iPhone or Android device, flying a drone, or shooting with a digital camera, SanDisk gives you the tools to stay in control of every shoot, every transfer, every edit, and every backup. From microSD and SD cards to portable SSDs and high-performance flash drives, the Creator Series is built to keep up with your creativity. Ready to take your content to the next level? Call Videoguys today at 800.323.2325 to learn more and find the perfect storage solution for your workflow! Browse here Podcast Rewind:July 2025 - Ep. 90…“The Making Of” is created by Michael Valinsky.To advertise your products or services to 228K filmmakers, TV production pros, and content creators reading this newsletter, send an email to: mvalinsky@me.com Get full access to The Making Of at themakingof.substack.com/subscribe

Film Disruptors Podcast
89: Doug Shapiro: AI, Infinite Content & the Next Great Disruption

Film Disruptors Podcast

Play Episode Listen Later Jul 23, 2025 63:08


In this episode, Alex Stolz talks with Doug Shapiro, media strategist, former Turner executive and author of The Mediator, about the disruptive force of generative AI and what it truly means for filmmakers and creators. Doug draws a striking parallel: just as the internet drove the cost of moving bits (distribution) toward zero and reshaped the media landscape, generative AI is now driving the cost of making bits (content creation) toward zero. But what does that mean for the value of original storytelling? For jobs, budgets, and creativity? And how can creators and studios adapt to a world of “infinite content,” where audiences' definitions of quality are shifting, and discovery becomes the real battle? Across the conversation, Doug explores the opportunities (democratization, bold creative choices, lower barriers for new voices) and the challenges (market saturation, changing consumer standards, legal and ethical uncertainty) that AI brings. Drawing on his experience of seeing streaming disrupt TV from the inside, he shares lessons for both incumbents and emerging studios and why, despite the disruption, he believes AI can empower a new generation of creators rather than replace them. About Doug Shapiro Doug has spent nearly 30 years in and around the media industry, as an analyst, strategist, advisor and operator. He is currently an independent advisor and consultant, speaker, and senior advisor for Boston Consulting Group. He also writes The Mediator, which is widely read and circulated in the industry. Doug is frequently asked to present his views about the evolution of the media business at corporate offsites, institutional investor conferences, industry events, and academic institutions. He is also writing Infinite Content: AI, the Next Great Disruption of Media, and How to Navigate What's Coming, due to be published by The MIT Press in 2026. Prior to his current role, Doug was the Chief Financial Officer and a Managing Member of Pugilist Capital LLC, an investment firm formed with the purpose of acquiring media and media-adjacent technology businesses. Before that, he was EVP and Chief Strategy Officer at Turner, a division of WarnerMedia, and member of the Executive Committee, where he headed the Corporate and Data Strategy functions. Prior to that position, Shapiro was the SVP of International and Corporate Strategy at Time Warner Inc. He previously headed the Time Warner Investor Relations group, overseeing the development and execution of the company's investor relations initiatives, formulating investor messaging and serving as the primary contact for Time Warner with the investment community. Before joining Time Warner, Shapiro was a senior equity analyst at Banc of America Securities and Deutsche Banc Securities, where he covered the Cable and Satellite TV and Media Conglomerate sectors. He was ranked as one of the top Cable and Satellite analysts by Institutional Investor magazine each year from 1997 to 2006.

Film Disruptors Podcast
88. Guy Gadney: AI, Microdramas & the Next Screen Revolution

Film Disruptors Podcast

Play Episode Listen Later Jul 11, 2025 46:35


In this episode, Alex Stolz speaks with Guy Gadney, CEO and founder of Charismatic.ai, about how generative AI is being used not just to assist, but to co-create stories in bold new ways. Charismatic — a spin-out from a major UK R&D consortium with Channel 4 and Aardman — has developed a platform that enables creators to develop structured, consistent narratives from the seed of an idea, with real-time iteration and animated playthroughs. The result? A system that's making storytelling more accessible, scalable, and personalized than ever before. We explore how this technology could unlock new opportunities for storytellers globally, from neurodiverse creators to grassroots communities, and what the rise of microdramas — short, serialized, mobile-native stories — means for audience engagement, monetization, and the next wave of creator-owned IP. Guy also shares his candid views on AI, authenticity, and why creators must act now to ensure the future of content is not just automated — but equitable. About Guy Gadney Guy is CEO and Founder of Charismatic.ai which is at the forefront of Creative AI. He has run three start-ups as well as working for international media and telco organisations. With Charismatic.ai, Guy is transforming the use of AI in film, television and video games, focusing on the power of good storytelling and bridging the gap between the creative and technology industries. He has produced Emmy and BAFTA-nominated digital productions, and interactive narratives for Warner Bros, Dreamworks, Sky and the BBC, as well as the award-winning AI game adaptation of John Wyndham's The Kraken Wakes. Guy is on Innovate UK's BridgeAI Advisory Board, a Trustee of Sheffield Doc Fest, on the Board of Oxford's Story Museum, and a co-founder of The Collaborative AI Consortium in 2019, researching the impact of Artificial Intelligence on the Creative Industries.​ You can find out more about Charasmatic AI at www.charasmatic.ai. www.futureoffilm.live 2025

CG Garage
Episode 508 - Michael Ralla - VFX Supervisor, "Sinner"

CG Garage

Play Episode Listen Later May 26, 2025 113:11


Michael Ralla joins the podcast to share his journey through the world of visual effects, with a focus on his latest project as VFX Supervisor on the film Sinners. He discusses how he worked closely with cinematographer Autumn Durald Arkapaw, whose fearless approach to lighting and darkness pushed the creative envelope. The episode features a deep conversation about the differences between film and digital, the evolving language of color, and how these choices impact storytelling—insights that are especially relevant to the visual style of Sinners. Michael also opens up about his unconventional path into VFX, from his early ambitions as a heavy metal drummer to finding his footing in sound engineering, and ultimately discovering his passion for compositing. He reflects on his formative years at Scanline, learning the ropes through hands-on experience, and how that foundation led him to major studios like Digital Domain and ILM. Throughout the episode, Michael's candid perspective offers a rare look at the challenges and excitement of modern visual effects, as well as the importance of staying adaptable in an ever-changing industry.

CG Pro Podcast
The Evolution of Virtual Production with AI with Geoffrey Kater | Ep. 84

CG Pro Podcast

Play Episode Listen Later May 13, 2025 63:36


In this episode of the CG Pro Podcast, Edd Dawson-Taylor interviews Geoffrey Kater, Creative Director at S4 Studios. Geoffrey shares his inspiring journey from childhood as a Star Wars fan to an animation and visual effects professional. The conversation explores the evolution of computer graphics, AI's impact on creative roles, and the future of automotive design and filmmaking. Geoffrey offers valuable insights on adapting to new technologies while maintaining artistic fundamentals, finding your unique creative voice, and the continued importance of storytelling in an increasingly tech-driven industry.

CG Garage
Episode 507 - Jess Loren - CEO, Global Objects

CG Garage

Play Episode Listen Later May 12, 2025 62:01


Jess Loren, CEO and co-founder of Global Objects, joins us for a wide-ranging conversation about the future of immersive content and the creative tech reshaping the industry. A force to be reckoned with, Jess has a sharp pulse on where things are headed, and she doesn't hold back when discussing the current state of Hollywood. She talks candidly about the challenges studios and creators face today, and how technology like digital scanning, virtual production, and Gaussian splats can embolden independent filmmakers. Jess also shares insight into how she builds meaningful partnerships across art, tech, and media. Her business and life partner, Erick Geisler, appeared back in episode 483, and together they've helped position Global Objects at the intersection of innovation and storytelling. In this episode, Jess dives into her own journey as an entrepreneur and explains how she identifies trends before they break, working with brands, creators, and studios to help them stay ahead. Whether you're building pipelines, pitching ideas, or just trying to understand where things are going, this episode offers a grounded, unfiltered look at the creative future.

VP Land
NAB 2025: Virtual Production, Gaussian Splats, Budget Friendly Gear and More!

VP Land

Play Episode Listen Later Apr 12, 2025 25:24 Transcription Available


Joey breaks down his week at NAB while Addy provides perspective from afar, covering the unexpected surge in VP innovations, practical AI implementations in post-production tools, and notable hardware releases that dominated the show floor.

VP Land
From VistaVision to Virtual Production: Film's Unexpected Second Act

VP Land

Play Episode Listen Later Apr 8, 2025 34:05 Transcription Available


Film isn't dead — it's finding new life alongside cutting-edge technology. Join Addy and Joey as they explore why major productions like Fallout and Poor Things are combining film with virtual production, the psychological benefits that shooting on celluloid brings to directors, and the surprising technical advantages film offers over digital. Plus, discover how Kodak and Fujifilm took dramatically different paths in the digital age, and why affordable anamorphic lenses are changing the game for indie filmmakers.

CG Garage
Episode 503 - Joshua Lastine - Lastine Entertainment Law

CG Garage

Play Episode Listen Later Mar 24, 2025 61:00


Joshua Lastine, an entertainment lawyer, returns to the podcast to break down the rapidly changing legal and business landscape of the film industry. As AI tools reshape content creation, streaming platforms redefine distribution, and independent filmmakers leverage new technology, Joshua explains how contracts, intellectual property, and revenue models are evolving. He dives into the legal implications of AI in filmmaking, from WGA and SAG-AFTRA's new protections to the ethical and financial risks of content licensing for AI training. He also discusses how major studios are adapting to these shifts and what it means for the future of traditional and independent production. The conversation highlights how cutting-edge technology is empowering low-budget filmmakers to create studio-quality content without massive resources. Joshua explores the impact of real-time rendering, virtual production, and AI-driven tools on independent filmmaking, making it easier than ever to produce high-end visuals on a fraction of the budget. He also breaks down the shifting economics of streaming vs. theatrical releases, how tax incentives influence production locations, and why smart distribution strategies are more critical than ever. Packed with expert legal insights and industry analysis, this episode offers a roadmap for navigating the intersection of law, technology, and the evolving film industry.

Virtually Everything! Podcast
Why Virtual Production Starts At Pre-Viz + Tech Tools Used In Oscar Movies

Virtually Everything! Podcast

Play Episode Listen Later Mar 10, 2025 46:33


Virtual Production depends on pre-visualization tools.Peter is joined by Judah Mantell, the creator of SceneForge, one such tool that shows us that virtual production is a form of storytelling that can start long before you yell, "action!" (01:08)Then, Judah walks us through some of the stigmas of this type of tool and what lies in its future (16:43).Finally, Peter shares insights on all the tech-driven tools used in the Best Picture nominees from the 2025 Oscars (32:41).Judah Mantell is the Lead Software Developer at Vū Technologies.You can learn more about Judah Mantell and connect on LinkedIn at https://www.linkedin.com/in/judah-mantell-a9634b143/You can learn more about SceneForge and its role in Vū's Vū Studio at their website.Follow the Virtually Everything! Podcast on Instagram: https://www.instagram.com/virtually.live/?hl=enIf you want to send an email with feedback or show suggestions, you can reach us at virtually.everything@vustudio.com.Otherwise you can:Find Peter on LinkedIn https://www.linkedin.com/in/peterfrelik/The Virtually Everything! Podcast is presented by Vū Technologies. #VuStudio #ContentAtTheSpeedOfThoughtBye for now! Hosted on Acast. See acast.com/privacy for more information.

CG Garage
Episode 502 - Oliver Markowski - Head of 3D, RISE

CG Garage

Play Episode Listen Later Mar 3, 2025 73:42


Oliver Markowski, Head of 3D at RISE, returns to the podcast to dive deep into the latest advancements in VFX technology. Since his last appearance, the industry has seen major shifts, and Oliver shares insights on how USD and MaterialX have evolved, shaping how studios exchange data and build pipelines. He discusses the adoption of USD across the industry, from major VFX houses to tech giants like NVIDIA and Apple, and the challenges of standardizing MaterialX for real-world production. Oliver also provides an update on RISE's latest projects, including their work on Guardians of the Galaxy Vol. 3, Megalopolis, and the highly anticipated Fallout series. A major focus of the conversation is the use of Gaussian Splats and how they are revolutionizing virtual production and 3D asset capture. Oliver explains how this technique has surpassed neural radiance fields (NeRFs) in efficiency, enabling real-time 3D reconstruction with remarkable accuracy. He explores its potential to replace traditional polygon-based workflows and the challenges of integrating Gaussian Splats into existing VFX pipelines. With fascinating insights into real-time rendering, AI-driven workflows, and the future of digital filmmaking, this episode is a must-listen for anyone following the cutting edge of VFX innovation.

School of Motion Podcast
Unreal Engine, Creative Communities, and Career Growth with Cart & Horse

School of Motion Podcast

Play Episode Listen Later Feb 26, 2025 65:39


What happens when a small group of motion designers in Detroit evolves into a powerhouse of collaboration and innovation? The crew from Cart & Horse sat down with Joey on the School of Motion podcast to share their journey—from navigating the tight-knit creative community in Detroit to pioneering new workflows in Unreal Engine. Check out the corresponding blog post and key takeaways here: https://www.schoolofmotion.com/blog/cart-and-horse

AVWeek - MP3 Edition
Finding Truly Immersive AV Solutions | AVWeek 705

AVWeek - MP3 Edition

Play Episode Listen Later Feb 24, 2025 30:54


Modern projectors turn imagination into reality, transforming ordinary spaces into extraordinary experiences. And digital signage just leveled up—Samsung is partnering with Cielo's AI. Joining us this week are expert guests to dissect the latest updates reshaping the commercial AV landscape, including Christie's transformative projection technology at BYD's energy vehicle museum, showcasing immersive audio visual experiences and AV sustainability like never before.Plus, unpack Samsung's groundbreaking partnership with Cielo for AI-powered digital signage, highlighting AI in AV and the future of audio visual setup for small offices. We also dove into the exciting world of XR, Virtual Production, and Broadcast AV, exploring how these cutting-edge technologies are transforming the industry.Host: Tim AlbrightGuests:Bren Walker – KirkegaardJoe Dunbar – Midwich USTim Van Woeart – Rutgers UniversityLinks to sources:AVNation – Christie Projectors Used In MuseumAV Buyers' Club – Samsung Partners With Cielo for AI Digital SignageSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

VP Land
HPA Tech Retreat: AI Editing & Next-Gen Production Tools

VP Land

Play Episode Listen Later Feb 22, 2025 45:44


In this episode of Denoised, Joey shares his first-hand experience at the Hollywood Professional Association (HPA) Tech Retreat, including his participation in a live AI-assisted editing challenge. Joey and Addy break down what makes HPA unique in the M&E space, the innovative AI editing tools Joey tested under pressure, and the cutting-edge tech on display in the Innovation Zone.Key topics covered:The unique networking environment at HPA Tech RetreatJoey's "Live without a Net" AI editing challengeAI tools tested: Claude, Perplexity, Strada, Eddie AI, ElevenLabsInnovation Zone highlights: Quickture, Strada's peer-to-peer technologyVirtual production updates from Lightcraft, B&H Studio, and PlatePros#############

VP Land
From Europe to Hollywood: Inside VFX Production with TRIXTER's Christina Caspers

VP Land

Play Episode Listen Later Feb 18, 2025 51:08 Transcription Available


Join us for an insightful conversation with Christina Caspers, General Manager of TRIXTER, one of Europe's leading VFX companies. Christina shares her unique perspective on industry changes, technological innovation, and the future of visual effects.In this episode, we explore:✅ The evolution of virtual production in Europe✅ How VFX companies are adapting to smaller budgets✅ The impact of AI and machine learning on VFX workflows✅ Cultural differences between European and American production✅ The challenges of being a female leader in tech#############

CG Garage
Episode 501 - Eric Barba - Oscar nominated VFX Supervisor, Alien: Romulus

CG Garage

Play Episode Listen Later Feb 17, 2025 67:59


Eric Barba, Academy Award-winning VFX supervisor, returns to the podcast to discuss his latest work on Alien: Romulus, directed by Fede Álvarez, for which he is nominated for an Oscar in 2025. He shares the challenges of bringing the world of Alien to life, from balancing practical effects with cutting-edge VFX to ensuring the film stays true to Ridley Scott's iconic franchise. Eric dives into the evolution of creature effects, how real-time technology is being used in production, and the meticulous process of creating photorealistic environments that blend seamlessly with on-set footage. Beyond Alien: Romulus, the conversation explores how VFX workflows are evolving, the increasing role of AI in production, and Eric's thoughts on the future of the industry. He also reflects on his time at Digital Domain, leading teams on groundbreaking projects like The Curious Case of Benjamin Button (David Fincher), Tron: Legacy (Joseph Kosinski), and Oblivion (Joseph Kosinski). With behind-the-scenes insights and expert knowledge, Eric offers a fascinating look into the state of visual effects today and where it's heading next.

VP Land
What could DeepSeek mean for the film industry? Plus, Blackmagic's $7K URSA Cine 12K Camera

VP Land

Play Episode Listen Later Feb 4, 2025 60:19 Transcription Available


Joey and Addy explore the latest developments on DeepSeek AI and discuss what it could mean for the media and entertainment industry. They also dive into Blackmagic's new URSA Cine 12K, its lower-cost body-only package, its new RGBW sensor, and how it competes in Hollywood's evolving production landscape. Plus, AI and copyright clarifications.#############

Wolf Talk
Building a Virtual Production Studio from Scratch | Joshua Lykkeberg

Wolf Talk

Play Episode Listen Later Dec 4, 2024 73:47


CinePacks would not be what it is today without the crazy and ambitious mind of Joshua Lykkeberg. Learn how he runs the virtual production volume at our studio.Follow Josh - https://www.instagram.com/mangoquafferSupport the show

WILDsound: The Film Podcast
EP. 1369 - Writer/Producer Graham John Lamb (TAINTED)

WILDsound: The Film Podcast

Play Episode Listen Later Nov 29, 2024


TAINTED, 11min,. Singapore Directed by Ian Wee In a world driven by corporate greed and unethical genetic experimentation, Darien, the pioneering human clone, finds himself obsolete against a superior 2nd Generation Clone, leading to his and his mentor's targeting. Following his mentor's death, Darien's hidden hybrid nature—combining human and vampire DNA—surfaces during a critical confrontation, granting him unexpected survival. Marked as a “Tainted” failure yet possessing newfound powers, Darien faces an ambiguous future, embodying the narrative's critique of ambition's perils and the poignant fallout of manipulative sciences. http://www.brightvoxelstudios.com/ https://www.instagram.com/film_tainted/ Get to know writer/producer Graham John Lamb: What motivated you to make this film? I was Virtual Production Supervisor on a film in Singapore, when the IMDA (InfoComm Media Development Authority Singapore) announced that they were funding projects in this particular area. My producer, director and director of photography were at the time over in the UK at the National Film and Television School also attending a Virtual Production immersion program aimed at industry professionals to learn about this new way of film making. So excited with this new surge of enthusiasm I asked Jeffrey about joining this content creation initiative and we all got together and created Tainted. What were your initial reactions when watching the audience talking about your film in the feedback video? Honestly I got a little teary, when I was looking at the reviews, I am greatly appreciative that the reviewers talk about the whole film in general from stunts, makeup, sound & music to performance and that really shows that the team was really the best – such a dynamic group all around and I have nothing but high praise for everyone involved. Subscribe to the podcast: https://twitter.com/wildsoundpod https://www.instagram.com/wildsoundpod/ https://www.facebook.com/wildsoundpod

CG Garage
Episode 495 - Jo Plaete - Chief Innovation Officer & VFX Supervisor at Metaphysic.ai

CG Garage

Play Episode Listen Later Nov 12, 2024 75:18


Jo Plaete, a pioneer in digital humans and chief innovation officer at Metaphysic, joins the podcast to discuss his company's groundbreaking work on the newly released film Here, now in theaters. Jo traces his journey from his early career in computer graphics and visual effects, working on films like Where the Wild Things Are and Aladdin, to creating cutting-edge AI-driven tools that enable photorealistic de-aging of actors like Tom Hanks and Robin Wright. His experience includes collaborating with Disney Research on facial reconstruction technologies and pushing the boundaries of neural network-based visual effects. Jo also explains how Metaphysic's tools provided real-time feedback on set, allowing filmmakers to see younger versions of the actors instantly. This innovation enabled directors and actors to evaluate performances live, making adjustments on the spot to achieve the most authentic and emotionally resonant portrayal. Jo reflects on the future of digital humans in cinema, emphasizing how AI and real-time feedback are reshaping storytelling while maintaining a high level of artistic control.

CG Garage
Episode 494 - Daniel Thron, Erick Schiele, and James Blevins — BTS Ray Tracing FTW

CG Garage

Play Episode Listen Later Oct 28, 2024 89:13


Daniel Thron, Erick Schiele, and James Blevins join Chris to discuss their work on the short film Ray Tracing FTW. Directed by Daniel, the film pushed the boundaries of virtual production, and Erick's production design had to work both digitally and practically, ensuring consistency across virtual environments and physical sets. James, with his expertise in virtual production, shares how they overcame technical challenges using real-time ray tracing to handle complex scenes. Each of them wore many hats on the project—including cowboy hats—since they were all actors in the short as well. The conversation explores how new tools like Project Arena allowed the team to streamline production, balancing innovation with practicality. They talk about how careful pre-production, from storyboarding to previewing assets, helped maintain visual fidelity while keeping the project within budget. By merging creativity with cutting-edge technology, Daniel, Erick, and James highlight how virtual production is reshaping filmmaking, particularly for projects requiring a blend of digital and physical workflows.

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Episode 493 - Jared Sandrew - Creative Executive & Visual Effects Supervisor

CG Garage

Play Episode Listen Later Oct 14, 2024 73:57


Jared Sandrew, a 3D supervisor at Disney and visual effects veteran, joins the podcast to discuss his career journey, from growing up around the pioneering technology of digital colorization to becoming a key figure in stereoscopic 3D conversion for blockbuster films. Jared shares fascinating stories about his time at Legend 3D, where he worked on major projects like Alice in Wonderland and Shrek, and how he helped build the stereo pipeline that revolutionized the industry. His passion for storytelling, visual effects, and the future of technology shines through as he reflects on how the field has evolved. The conversation also touches on cutting-edge developments in AI and machine learning, which Jared has been exploring as a way to enhance visual effects and stereoscopic workflows. He explains how new tools are making the process more efficient and consistent, while still allowing for creative input from filmmakers. Jared and Chris also discuss the future of virtual production and real-time rendering, including the impact of LED walls and new ways to streamline content creation for films and beyond.