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A Game for Boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. With an Appendix on Kriegspiel. Miniature wargaming got its start with the publication in 1913 of this thoroughly entertaining little account of how H.G. Wells, with certain of his friends, took their childhood toys and turned play into acceptable middle-aged sport by subjecting the exercise to the civilizing influence of actual rules. While wargaming progressed far past these beginnings, Wells observes how "little wars" with even his elementary rules can suggest the wholesale crudity of the real thing. "You have only to play at Little Wars three or four times to realise just what a blundering thing Great War must be. Great War is at present, I am convinced, not only the most expensive game in the universe, but it is a game out of all proportion. Not only are the masses of men and material and suffering and inconvenience too monstrously big for reason, but--the available heads we have for it, are too small. That, I think, is the most pacific realisation conceivable, and Little War brings you to it as nothing else but Great War can do." Wells leaves almost hanging the tantalizing concept that we might someday simulate war, as an instrument of international decision-making, rather than practice actual combat. But most of this book is just the fun of evicting the boys from the playroom and spending happy days there, away from the "skirt-swishers", developing the framework under which two gentlemen might meet and accumulate boastable victories! Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
A Game for Boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. With an Appendix on Kriegspiel. Miniature wargaming got its start with the publication in 1913 of this thoroughly entertaining little account of how H.G. Wells, with certain of his friends, took their childhood toys and turned play into acceptable middle-aged sport by subjecting the exercise to the civilizing influence of actual rules. While wargaming progressed far past these beginnings, Wells observes how "little wars" with even his elementary rules can suggest the wholesale crudity of the real thing. "You have only to play at Little Wars three or four times to realise just what a blundering thing Great War must be. Great War is at present, I am convinced, not only the most expensive game in the universe, but it is a game out of all proportion. Not only are the masses of men and material and suffering and inconvenience too monstrously big for reason, but--the available heads we have for it, are too small. That, I think, is the most pacific realisation conceivable, and Little War brings you to it as nothing else but Great War can do." Wells leaves almost hanging the tantalizing concept that we might someday simulate war, as an instrument of international decision-making, rather than practice actual combat. But most of this book is just the fun of evicting the boys from the playroom and spending happy days there, away from the "skirt-swishers", developing the framework under which two gentlemen might meet and accumulate boastable victories! Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Enjoy a recording of our LIVE panel at Little Wars Faire 2024 last weekend! Adam, Renee, and John Michael chat about their favorite board/table top games as well as Pokemon TCG Pocket, Sonic X Shadow Generations, [REDACTED], Metaphor: ReFantazio, Nintendo Music, and more! This week's cast: Adam Arinder John-Michael Carley Renee Martin Music Credit: Outro -- Scott Bezdek RSS Feed: http://feeds.soundcloud.com/users/soundcloud:users:61611947/sounds.rss November 2, 2024 (recorded)
We're spanning generations on this week's ALL-NEW episode of Gameware Express where current Gameware warrior Olivia Hawkins joins us this week to chat all things Sonic X Shadow Generations as well as TMNT: Mutants Unleashed, Metaphor: ReFantazio, Slay the Princess, Visions of Mana, Netflix shutting down its AAA game studio, and more! PRODUCER'S NOTE: Come see us for our live panel at Little Wars Faire this Saturday, November 2 at 11:30am at Little Wars in Baton Rouge! This week's cast: Adam Arinder Neal Bonham Olivia Hawkins Renee Martin Music Credits: Outro -- https://www.youtube.com/watch?v=bDunSQ5qJac Outro 2 -- Scott Bezdek RSS Feed: http://feeds.soundcloud.com/users/soundcloud:users:61611947/sounds.rss October 29, 2024
Anything But a One! Adventures in Historical Miniature Wargaming
Send us a textHow can you not go back to a topic when an expert wants to chime in! Miles Reidy from Little Wars TV drops in to give us his insight on running a game.Show NotesInternational Kriegsspiel SocietyLittle Wars TVSupport the show
Hey Up, Its time to go across the pond to the USA and speak to a couple of guys who are part of the team who run Little Wars TV on that there Utubes. These guys are so big they even have more subscribers than Alex Sotheran ! The channel has been off air for a while and has recently returned to the airwaves so I thought it would be a great time to have a chat and see what was going on and what the plans for the future are. Greg and Miles from the show volunteered to be my guests, we had limited time so its a slightly different format to normal, but I don't think you will notice that much, however its "only" 2 hours long, blink and you will miss it :-) If you haven't seen their channel its here https://www.littlewarstv.com/ Hope you enjoy the show and I'll see you in a couple of weeks when I will be back with a chat with Legend of the Hobby, Trevor Dixon of Dixon Miniatures Until then, Sithee Regards Ken The Yarkshire Gamer
Tabletop-Spiele sind zweifellos ein modernes Hobby, oder? Nein! Tatsächlich sind wir die Fackelträger einer gut 250 Jahre alten Tradition. Heute nehmen wir euch mit auf einen Streifzug durch die Geschichte des tabletops und erklären euch was für eine Rolle preußische Militär-Offiziere und englische Schriftsteller darin spielen und wieso es mindestens ein nachgewiesenes Todesopfer durch tabletop-Spiele gibt. Schnallt euch an und spitzt die Ohren! Zudem gibt es wieder jede Menge Schnack, Umwuchtungen und Infos rund um das Hobby und um den TablePott Dies und vieles mehr erfahrt ihr in dieser Folge Was geht ab? Gruß der Woche Was wäre wenn... Thema der Woche: Die Geschichte des TableTops Heute mit: Fabian, Matthias und Martin KEYWORDS: Freebooter Miniatures, Freebooters Fate, Star Wars ShatterPoint, Asmodee, Games Workshop, One Page Rules, Warhammer 40k, Krombacher Spezi, Flügelschlag Bemastudio, Star Wars Legion, Age of Sigmar, Warhammer Fantasy Battles, Warhammer the old World, Turnip28, May the 4th, Shatterpoint, Orks und Goblins, Skaven, Playmobil Schiff, Diceonauts, Space Marines, Hochelfen, Regimentsbase, Ferrofolie, Radio Hobbybruch, Umfrage, Gewinnspiel, Discord, Little Wars, Strategos, Kriegsspiel, Geschichte des Tabletop Wir sind der Podcast aus dem (Ruhr)Pott mit interessanten Themen und Gästen rund um das Thema TableTop, Brettspiele, Gesellschaftsspiele, Miniaturen, Geländebau, TableTop News. Weitere Informationen auf www.tablepott.de oder in unserem Linktree : https://linktr.ee/TablePott ------- Links ------- Webseite www.tablepott.de Spenden www.paypal.me/TablePott Mörtsch https://www.getshirts.de/tablepott ------- Shownotes ------- https://www.tablepott.de/die-grosse-tabletop-umfrage-2024/ https://www.tablepott.de/wir-werden-100-mega-gewinnspiel/ The following music was used for this media project: Music: Rock Guitar Intro 03 by TaigaSoundProd Free download: https://filmmusic.io/song/6744-rock-guitar-intro-03 Music: Rock Guitar Intro 02 by TaigaSoundProd Free download: https://filmmusic.io/song/6699-rock-guitar-intro-02 Music: Rock Guitar Intro 07 by TaigaSoundProd Free download: https://filmmusic.io/song/8342-rock-guitar-intro-07 Music: Lofi Hiphop Intro 18 by TaigaSoundProd Free download: https://filmmusic.io/song/8361-lofi-hiphop-intro-18 Music: Trap Powerful Intro 22 by TaigaSoundProd Free download: https://filmmusic.io/song/9489-trap-powerful-intro-22 Music: Cinematic Logo 19 by TaigaSoundProd Free download: https://filmmusic.io/song/8354-cinematic-logo-19 Music: Happy Excited Logo 43 by TaigaSoundProd Free download: https://filmmusic.io/song/9374-happy-excited-logo-43 Music: Cinematic Logo 04 by TaigaSoundProd Free download: https://filmmusic.io/song/8221-cinematic-logo-04 Music: Happy Calm Intro 37 by TaigaSoundProd Free download: https://filmmusic.io/song/9776-happy-calm-intro-37 Artist website: https://linktr.ee/taigasoundprod License (CC BY 4.0): https://filmmusic.io/standard-license Music (CC BY 4.0): Imagefilm 038 by Sascha Ende
A review of HG Wells' most important work, Little Wars. The book that changed the way table top war games were played and paved the way for the development of role-playing and modern war games. Full Show Notes: https://www.thejaymo.net/2024/04/20/2405-little-wars-of-the-worlds/ Support the show! Subscribe to my zine Watch on Youtube Permanently moved is a personal podcast 301 seconds in length, written and recorded by @thejaymo
#WorldWar2: The little wars that became a global war. Colonel Jeff McCausland , USA (retired) @mccauslj @CBSNews @dickinsoncol https://www.bloomberg.com/opinion/features/2024-03-17/it-s-looking-like-world-war-ii-out-there-with-russia-china-iran?cmpid=BBD031824_BIZ&utm_medium=email&utm_source=newsletter&utm_term=240318&utm_campaign=bloombergdaily&embedded-checkout=true 1942 OSS
In this enlightening podcast, we delve into the world of artistic expression with Souraya Baghdadi, a remarkable Lebanese actress and choreographer whose journey has been a testament to her unwavering passion and resilience. Hailing from Beirut, Souraya's initial foray into the performing arts commenced in 1975 when she joined the prestigious Caracalla Dance Theatre. However, her life took a transformative turn in 1981 when she took on the lead role in Maroun Baghdadi's acclaimed film, "Little Wars," a selection at the Cannes Film Festival. After the film's success, Souraya's life intertwined with Maroun's, as they embarked on a shared journey in both cinema and life until his death in 1993. Join us in this insightful conversation as Souraya Baghdadi shares the intricacies of her artistic voyage, recounting the challenges, achievements, and the legacy that has characterized her career.في هذه الحلقة من البودكاست، نتعمّق في عالم التعبير الفني مع ثريا بغدادي، الممثلة ومصممة الرقص اللبنانية التي كانت رحلتها شهادة على شغفها ومرونتها التي لا تتزعزع. بدأت ثريا في مجال الفنون المسرحية في عام ١٩٧٥ عندما انضمّت إلى مسرح كركلا للرقص. ومع ذلك، أخذت حياتها منعطفاً تحولياً في عام ١٩۸١ عندما لعبت الدور الرئيسي في فيلم مارون بغدادي الشهير "حروب صغيرة"، الذي تمّ اختياره ليُعرض في مهرجان كان السينمائي. بعد نجاح الفيلم، تشابكت حياة ثريا مع حياة مارون، حيث انطلقا في رحلة مشتركة في السينما والحياة حتى وفاته عام ١٩٩٣. انضموا إلينا في هذا البودكاست حيث تشاركنا ثريا بغدادي تعقيدات رحلتها الفنية، وتسرد التحديات، الإنجازات، والإرث الذي ميّز مسيرتها.
Episode 223. James B and Eddie debate whether The Amazing Spider-Man 169 & 170 are good books or just better than recent books The JJJ photos plotline is resolved. Should lasers be “deadly” is discussed. Eddie shares his knowledge on psychedelic mind control studies. (01:46) From October, November and December of 1986 Stan Lee presents Web of Spider-Man 19, 20, and 21 “Humbug!”, “Little Wars!”, “the Enemy Unknown!” Written by David Michelinie Larry Lieber, Penciled by Marc Silvestri and inks Bob McLeod, Vince Colletta (03:09) Villain's Segment (05:56) Peter's Relationships (06:16) Segment - It's Not Huckleberry Finn, it's Spider-Man (09:24) Spider-Man Stuff (12:50) Daily Bugle (13:50) Segment - Live with Eddie Sponsored by the Daily Bugle (18:09) Listener Mail (20:29) Eddie's Most Interesting Realization Theme Music by Jeff Kenniston. Not Sam Kennison. This Episode Edited by James B using Audacity and Cleanfeed. Summaries written by Eddie and smuggled to James B by Fawn Hall. Most Sound effects and music generously provided royalty free by www.fesliyanstudios.com and https://www.zapsplat.com/ Check out all the episodes on letsreadspiderman.podbean.com or wherever you get your podcasts. Check out our live meetup and Discord Channel here https://docs.google.com/document/d/1_mW6htjJUHOzlViEvPQqR-k68tClMGAi85Bi_xrlV7w/edit
Little Wars: 20+20. Complicated verb tenses. The origins of the Fair. H.G. Wells is a Prick. The Masters of DIE. Dual Wield: If your kids grew up any time after the 1990s and get Jumanji'd, it's not your fault. According to tiktok dice are a little easier to make than this. If a Protagonist's mom is Bad News, what do you do? BabPod: DIE is a production of the Okay, So network. Connect with the show at @babylonpodject Help us keep the lights on via our Patreon! Justen can be found at @justenwrites Ana can be found at @The_Mianaai, and also made our show art. Both Ana and Justen can also be found on The Compleat Discography, a Discworld re-read podcast. Jude Vais can be found at @eremiticjude. His other work can be found at Athrabeth - a Tolkien Podcast and at Garbage of the Five Rings. Music: The Horror Maschine 1 by Sascha Ende Free download: https://filmmusic.io/song/43-the-horror-maschine-1 Licensed under CC BY 4.0: https://filmmusic.io/standard-license This show is edited and produced by Aaron Olson, who can be found at @urizenxvii
Welcome to the Circle of the World Podcast! Join George, Harrison, and Jeffrey as we continue our coverage of Joe Abercrombie's First Law series! In this episode, we continue covering Last Argument of Kings, the third book in the original trilogy. This week we cover Authority, and The Circle. Meme of the week: https://www.reddit.com/r/HouseOfTheMemeMaker/comments/15tp714/groundhog_posted_here_as_the_philistines_over_on/Music Credit: Maszy Music
A lovely chat with Tom from Little Wars TV about his gaming, rules writing and approach to the hobby.
#CutTheClutter #Russia #RecepTayyipErdogan Soft and hard power of Turkey, the Transcaucasian Region and the many little wars that are erupting in a region we rarely watch. In episode 1094 of #CutTheClutter, ThePrint Editor-In-Chief looks at the Region which is considered to be the soft underbelly of Russia, Dagestan, Georgia, and how Turkey is playing a role in conflicts & wars. Brought to you by @Kia India ----more----Read James Dorsey's article here: https://www.globalvillagespace.com/the-geopolitical-minefields-of-a-turkic-world/----more----Bayraktar drone song here: https://twitter.com/tb2infield/status/1498694672973279241?s=12&t=NwTAu1nDbLKliH0FlXQ-fw
Floor Games by H. G. Wells audiobook. H.G. Wells had so much fun playing with his children on the floor of their playroom, he decided to write a jovial little book to inspire other parents in their pursuit of quality time with the kids. While the raw materials available from hobby stores of his day were woefully short of the variety and quality of what can be bought easily now, he and his sons created their own worlds to rule. This short work describes two games of imagination played out upon the floor of his home - an archipelago of islands, and a thoroughly integrated city, conveniently organized with two mayoral positions for his sons “G.P.W.” and “F.R.W.” While the toy people appearing in their worlds were often of martial nature, Wells decided to leave description of military games to a later book: “Little Wars.”
Little Wars by H. G. Wells audiobook. A Game for Boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. With an Appendix on Kriegspiel Miniature war gaming got its start with the publication in 1913 of this thoroughly entertaining little account of how H.G. Wells, with certain of his friends, took their childhood toys and turned play into acceptable middle-aged sport by subjecting the exercise to the civilizing influence of actual rules. While wargaming progressed far past these beginnings, Wells observes how "little wars" with even his elementary rules can suggest the wholesale crudity of the real thing. "You have only to play at Little Wars three or four times to realise just what a blundering thing Great War must be. Great War is at present, I am convinced, not only the most expensive game in the universe, but it is a game out of all proportion. Not only are the masses of men and material and suffering and inconvenience too monstrously big for reason, but--the available heads we have for it, are too small. That, I think, is the most pacific realisation conceivable, and Little War brings you to it as nothing else but Great War can do." Wells leaves almost hanging the tantalizing concept that we might someday simulate war, as an instrument of international decision-making, rather than practice actual combat. But most of this book is just the fun of evicting the boys from the playroom and spending happy days there, away from the "skirt-swishers", developing the framework under which two gentlemen might meet and accumulate boastable victories!
The Night Shift has made it through all the rooms of the Getaway Chamber…and finally arrived at the conclusion of this particular trial. What will they find? A few plants, a few jokes, and a twist ending that will surprise everyone. Are they up for the challenge? It doesn't matter, they're going to do it anyway. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of Drop Biscuit Studios
Our crew has made it through a few chambers in Davoc's vacation home full of riddles and traps. But the next room is more of a challenge than all the others combined - it will require both brain and brawn: a real gut check. Can they handle it?The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of Drop Biscuit Studios
The team meets its match - not in terms of power or skill, but in terms of riddles, their most well-known weakness. The Night Shift enters Davoc Goresman's home, only to find a series of riddles, traps, and theatrics designed to drain them of their patience…and their life. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of Drop Biscuit Studios
The Night Shift was built for fighting street toughs and washing away graffiti, not for swinging from the ropes of a tall ship while fighting a kraken. But - they're going to learn very quickly, or they're going to suffer the consequences. Will they be able to drown this problem with their usual calmness or will they kraken under the pressure?The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of Drop Biscuit Studios
This week, Andy and Tom chat with Greg of Little Wars TV If you don't already follow Little Wars TV, then please check them out. https://www.littlewarstv.com
The crew meets a new face, Lucius, the gregarious pirate lord of The Purple Manse - who sports a funny accent and a serious reputation. Exploring the Purple Manse, and specifically the blood dungeon in the now-burned-out basement, is the priority. But, will the Night Shift be able to get down there after blowing their cover so quickly? The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of Drop Biscuit Studios
The pitched battle happening between the hedges outside of Sir Alduous Trowbridge's estate is still raging. How will it end, who will it hurt, and why is Timbo laughing so hard at the descriptions of violence? The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of Drop Biscuit Studios
Leaving Sir Alduous Trowbridge's estate, there are no good options. Between the hedges, chaos erupts. The team quickly finds out that their location has been discovered and have to fight their way through the crowd. Several people go down, but they are not out yet. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
Having met with one of Exinidor Alfiron's confidants, the Night Shift traverses a city brimming with people hunting for them in order to go meet the second confidant: Sir Alduous Trowbridge. They find that this story goes back further than they could've imagined. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
Our merry band seeks out the crimescene of the murder of of Exinidor Alfiron and they quickly find themselves in over their heads. They gain a few friends, get some new tricks to keep up their sleeves, and stumble into an ever-expanding conspiracy. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
Kestral enters the Khakris Estate, hoping to send a missive to friendly forces, and gets far more than she bargained for. The missing wands of Exinidor Alfiron become the focal point of an investigation that the Night Shift crew will need considerable help with.The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
After making quick work of the mercenaries who were in pursuit of their bounty, the Night Shift has a good talk with the captured captain and then decides to sneak into Dragonspear. The next few steps involve sewers, carts, a wig, and a festival.The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
The Night Shift crew leaves the underground dwarven city of Myrdon headed back to the capital. With war erupting around them, they make their way to Dragonspear, but not before running into a few problems first. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
The Night Shift is investigating the deep mysteries under the great dwarven city of Myrdon - trying to get to the bottom of why so many dwarves are going missing, and what is causing the Duergar (Dark Dwarves) to rush toward the surface. They find more than they expected and are less prepared than ever. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
The Night Shift has found their way into the mountains of the dwarves of the Southern Thundersummits. It is a strange, dark, deep world where everything feels foreign, and a new mystery awaits in the citys depths. -The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. -Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)-SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.-Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. -Links: https://linktr.ee/TheNightShiftRPG-Music by: Jay Parker-Part of the Guaranty Podcast Network
The Night Shift has made its way out of Highhome and across the southern plains of Gildebrag. Now, they search for a way across the Southern Thundersummits and back into the Sarriahn Dynasty. A rumbling under their feet signifies trouble can they dodge the bulette? The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
The Night Shift flees Highhome stealthily, but are followed by headhunters and Highhome Guard in the service of the Prince of Gildebrag. However, they make a plan to handle the conflict in the standing boulders south of the city. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
Little Wars TV Website: https://www.littlewarstv.com/ YouTube: https://www.youtube.com/channel/UCD6gPsr1xdvT9F4dntRAJ5g Patreon: https://www.patreon.com/littlewarstv Tabletop Gaming Guild Podcast Tabletop Gaming Guild podcast is all about the experiences and memories that playing board games with friends and family can create. We talk about our experiences in the board game hobby. About Tabletop Gaming Guild Tabletop Gaming Guild is devoted to supporting local tabletop gaming communities. We strive to help promote and support local gaming events and stores, and have a podcast to provide discussions about this great hobby. It is our belief that tabletop games can help bring people together and create a shared sense of community. Tabletop Gaming Guild Info Website: https://tabletopgamingguild.com/ Board Game Geek Guild: https://boardgamegeek.com/guild/view/2989 Discord: https://discord.gg/fEYRsWe YouTube: https://www.youtube.com/tabletopgamingguild Instagram: https://www.instagram.com/TabletopGamingGuild/ Twitter: https://twitter.com/TabletopGG Facebook: https://m.facebook.com/tabletopgamingguild Podcast: https://TabletopGamingGuild.PodBean.com or subscribe to us wherever you listen to podcasts
News of the death of an important public figure has put The Night Shift in a tough spot. The crew is no longer welcome in Highhome, after killing a couple of people, infiltrating a royal event, kidnapping a betrothed princess, and jumping out of the highest tower. What is their next step? And will their conflicts catch up to them? The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
Hello everyone, A bit of an unexpected release today for a bit of an unexpected event. You will remember that award that I was asking people to nominate me for ? Well the Podcast only went and won the thing ! After just over a year on air and with lots of quality competition its not a bad effort to walk away with the winners spot. I just wanted to put together a quick episode to say thanks to everyone who voted for the channel and give a quick whistle stop tour of the short history of Yarkshire Gamer, its only 20 mins long so don't get too comfortable. Expect a branded range of round dice in celebration. The Award Ceremony can be seen here, https://youtu.be/I1tB54NYQeE If you don't follow the Podcast yet, get thissen down to the link below and give us a follow, Its FREE ! Yarkshire Gamers Reet Big Wargames Podcast (podbean.com) Back to regular programming with a new episode next Friday. Until then Sithee Regards Ken The Yarkshire Gamer
Lady Taros is a formidable enemy, even in this new form, but a former member of the Order of Ashkelon is here to help The Night Shift. More importantly, theyve kidnapped a princess right before her wedding - can they even escape Highhome? The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
What could be worse than kidnapping a princess in a foreign country? Being pursued by a Dark Wizard and trapped on the highest floor of the highest tower. The best laid plans of the Night Shift go out the window can they make it out alive? The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
The Princes Perch, the high palace of the Prince of Gildebrag, is infiltrated by Lucious Leeks - the catering company that kills. But, whats the next step in this plan? There is little room for error and a history of committing them early and often. The Night Shift stumbles but will they fall?The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
New friends and old enemies rear their heads in Highhome - amongst the onion domes and spires of this elevated city, danger lurks around every corner. But the Night Shift knows they must found out more, by infiltatrating the Princes Perch. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
Anthony blows the dust off the Football War (4 days). Adam gets competitive and rolls out the Anglo-Zanzibar War (38 minutes). May history judge us all harshly. Hosts: Anthony Staten, Adam Azra'el Producer: Adam Azra'el
Highhome is a city of Spires - they live in the air and ignore those on the ground. So, when the Night Shift crew finds danger, they struggle to find the right approach. Can they find the Prince of Gildebrag or is that too tall a task?The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
It starts as it always does - just a little smoke, an early indication that this might be a combustible situation. Hot embers glow crimson with heat. Theres no need to fan these flames, knowledge is the fuel that it consumes - it burns slowly, quietly, inconspicuously. The appropriate kindling applied to the right place with just enough room to breath. One spark .and the whole place is ablaze.High Seer Grnich Lnktons library of dragonmagic tomes has been burned. As black smoke curls into the sky, the necromancer leaps off of his balcony, careening towards The Night Shift crew. One spark - and the whole thing is up in smoke. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
In Episode 27, The Night Shift finds and enters the famed Bone City of Falkoun, formed from bleach-white bones and containing some great mystery. The city has an inescapable charm and the crew soon finds that it has a hold not only on them, but on everyone. The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. Links: https://linktr.ee/TheNightShiftRPGMusic by: Jay ParkerPart of the Guaranty Podcast Network
In Episode 26, The Night Shift begins with a blast - Atilius the Haunted has had enough of hiding and decides to make a strong move against the agitators in the Village of Cranium. Thus begins The Skirmish at the Skull. -The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. -Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)-SUBSCRIBE: to make sure you see new episodes. REVIEW: to ensure we make more.-Content Warning: This episode contains harsh language, violence, and touches on topics like genocide, abuse, and torture. -Links: https://linktr.ee/TheNightShiftRPG-Music by: Jay Parker-Part of the Guaranty Podcast Network
In Episode 25, The Night Shift has escaped the clutches of the Yeti - after a daring slide down the mountain. It is cold, so they seek shelter in the Village of Cranium, where they discover how deep the fear of dwarven-kind runs in Gildebrag. -The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. -Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)FOLLOW AND REVIEWLinks: https://linktr.ee/TheNightShiftRPG-Music by: Jay Parker-Part of the Guaranty Podcast Network
In Episode 24, The Night Shift stumbles across a new, and terrifying, foe. An abominable monster who engages them immediately. They must get past the creature in order to get into Gildebrag, the Great Northern Nation and the place they know Davoc Goresman is headed. Will they fight or flee? And what role will their new tortle friend, Bill, play? -The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. -Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/)-FOLLOW AND REVIEW-Links: https://linktr.ee/TheNightShiftRPG-Music by: Jay Parker-Part of the Guaranty Podcast Network
In Episode 23, The Night Shift meets someone new and then embarks on their journey North - into Gildebrag! They leave behind the relative safety of Gildebrag, but they bring along a new friend with them. -The Night Shift is an actual-play, homebrew D&D Podcast and Youtube series that features the ridiculous antics of Jay Ducote, T-Bob Hebert, Lindsey Duga, and Chuck Pierce playing Dungeons and Dragons version 5e. -Brought to you by Little Wars (https://littlewars.com/) and Pelican Craft Brands (http://pelicancraftbrands.com/).-FOLLOW AND REVIEW-Links: https://linktr.ee/TheNightShiftRPG-Music by: Jay Parker-Part of the Guaranty Podcast Network
Anything But a One! Adventures in Historical Miniature Wargaming
We are joined today by Tony Morano and Greg Wagman from Little Wars TV! We talk games, venues, conventions, and a whole lot more.Show NotesLittle Wars TVSupport the show (https://www.buymeacoffee.com/anythingbutaone)
Barrelling to the finish. So sad for the women, but we can't avoid politics, betrayal and "doing the right thing!".
Erica and Scott welcome game design legend Mike Elliot, creator of innumerable Magic: the Gathering and Pokémon cards, designer of Thunderstone, and co-designer of Quarriors and the Dice Masters series. And of course, of DuelMaster and Charm Angel, which were both huge hits in Japan. Mike also runs the Academy of Adventure Gaming Arts & Design Hall of Fame, commemorating the work of legendary tabletop game designers. SHOW NOTES 1m22s: NeoPets, Hecatomb, The Harry Potter Trading Card Game. 1m41s: Game designer and friend of the show Eric Lang. Gil and Geoff chatted with Eric in Ludology 175 - Auld Lang Design. , Also, Wiz Kids is a publisher that should not be confused with Hasbro-owned D&D and Magic: the Gathering publisher Wizards of the Coast (aka WOTC, often referred to as "WHAT-see"). Wiz Kids and WOTC are two unrelated companies, although Wiz Kids publishes some D&D-related products under license from WOTC. 3m24s: Gary Gygax and Dave Arneson are the credited designers behind the first version of D&D. Richard Garfield designed Magic: The Gathering, King of Tokyo, and Robo Rally. Jordan Weisman founded legendary RPG publisher FASA before starting WizKids. Reiner Knizia has designed hundreds of games, including Tigris & Euphrates, Medici, Ra, and Lost Cities. Vlaada Chvatl designed Through the Ages and Galaxy Trucker. 3m58s: Uwe Rosenberg designed Agricola, Le Havre, A Feast for Odin, and Bohnanza. Bruno Cathala designed 5 Tribes, Kingdomino, and 7 Wonders Duel. Maureen Hiron has been in the industry for decades, with games like 7 Ate 9, Cosmic Cows, and Qwitch. 4m31s: The Strong Museum of Play, in Rochester, New York, is a museum dedicated to play, toys, and games. If you're ever in Rochester, make an appointment with their archivist to look at Sid Sackson's meticulously-kept diaries; they are amazing. GAMA is the Game Manufacturer's Association, a trade organization of tabletop game publishers and retailers. GAMA runs the industry convention GAMA Expo (formerly the GAMA Trade Show), and the public convention Origins. 5m26s: Little Wars, by novelist H.G. Wells (author of War of the Worlds, The Time Machine, and The Island of Doctor Moreau), was a rulebook for playing with toy soldiers. That sort of formalized ruleset for a wargame was rather novel in 1913. Note the cringeworthy full title: Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. 7m39s: Here's the website Mike mentions. Note that Mike is in the middle of the photograph on the front page, in the black short-sleeved shirt. 8m31s: Here's the Biography of a Board Game for Pass-out. 9m43s: And here's the Biography of a Board Game for Quarriors. 10m22s: Del Mar, California. 15m44s: Hearthstone 21m34s: If you want to know more about the intersection of gaming and improv, check out our episode of Improv for Gamers author Karen Twelves, Ludology 237 - Improv-ing Games. 28m22s: Halo ActionClix, Star Wars PocketModel TCG, DC HeroClix: Batman (Alpha) 34m00s: The Dice Masters family of games. 35m04s: Duel Masters Trading Card Game, from WOTC and Takara Tomy (both of which are part of Hasbro), part of the Duel Masters franchise. 38m44s: Battle Spirits: Trading Card Game 45m27s: More information about Target halting sales of trading cards, including Pokémon. 46m01s: Thunderstone, published by Alderac Entertainment Group. Alderac is usually abbreviated as AEG, but is unrelated to the massive sports/music promoter Anschutz Entertainment Group, which is also abbreviated as AEG. Alderac is run by John Zinzer. 47m25s: Kingdom of Loathing 50m45s: Card Jitsu was originally part of Disney's MMO Club Penguin, which has since been replaced by Club Penguin Island. 54m08s: Quarriors 58m25s: Yahtzee: Doctor Who edition, and its TARDIS dice cup. 1h00m26s: The Quacks of Quedlinburg, The Mind 1h05m17s: AR games, or Augmented Reality games, utilize technology like phones or tablets to augment real-world locations with computer-generated enhancements. The most successful AR game at the moment is Pokémon Go. 1h07m53s: Mark Rosewater is the head designer for Magic: The Gathering. 1h15m15s: The film American Pie.
“You stand accused of crimes against orcdom!” The PCs have been captured and brought to the volcanic orcish city of Zajar Mal to stand trial. Will your dwarven public defender Anoya get you through this bureaucratic nightmare of gladiatorial fights and iron gut contests? Or, will the orc prosecutor, Cruelty DeKill be able to prove your weakness with surprise witnesses and violent objections to the dishonorable Judge YouDie and an unwitting jury of kidnapped citizens?This week's guest: Tim Kask was hired by Gary Gygax as the first employee of TSR and helped establish Appendix N, the backbone of the Dungeons & Dragons OSR. He was editor of Little Wars & The Strategic Review, which later became The Dragon, and then Dragon Magazine. He edited the original D&D rules: Eldritch Wizardry, Gods, Demi-gods & Heroes, and Swords & Spells. Tim now hosts his YouTube show Curmudgeon in the Cellar where he answers the internet's questions about Od&d and the early days of TSR. Tim drinks Sparkling Ice with caffeine and NOS orange... like a true gamer.Follow Tim Kask on YouTube / FacebookThanks for listening to the Epic Levels Mad Dungeon podcast, where D&D hip hop group Epic Levels and a guest create a system-neutral, playable one-page adventure map using improv, comedy, and lifetimes wasted on roleplaying games.Let us know if you run this or any of our other adventures and use the hashtag: #maddungeonYou can support us via Patreon for early episode releases, bonus map content, extra art, access to our discord server, and lots of other exclusive goodies.Epiclevelsrapgods.compatreon.com/epiclevelsinstagram.com/epic_levelstwitter.com/epic_levelsfacebook.com/epiclevelsrapgodsSubscribe to us on your favorite podcast player, leave a comment and tell your friends.Get nerd merch and stay up to date at EpicLevelsRapGods.comThe Epic Levels Mad Dungeon podcast is hosted by Andrew Bellury, Rob Bellury & Steve Albertson.Produced by Zach Cowan. Theme song by Epic Levels and beat by Inner Resting AKA Mason Grant who also makes tabletop games that you can purchase at Gamma Wave Games.© 2021 Epic Levels. All characters in this adventure–even those based on real people–are entirely fictional.
Join Marty, Chris and Bill live from the Little Wars Convention! This is the first in person convention we have been able to attend since 2019! Bear with us as we work out all the kinks in our equipment as go mobile!
Join me as I chat to Tony, Miles and Ed from Little Wars TV. Little Wars TV Youtube channel Check out the Caesars awards page: Caesar Awards page Thanks to : Baccus 6mm and Tiny Wargames Mats for sponsoring the inaugural Gods Own Scale competition. If you like the channel and wish to support it, please head to God's Own Scale Patreon Until next time, keep talking about 6.
Little Wars - H. G. Wells - Book 12 Title: Little Wars Overview: Little Wars is a set of rules for playing with toy soldiers, written by English novelist H. G. Wells in 1913. The book, which had a full title of Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books, provided simple rules for miniature wargaming.[1] Although first printed in 1913, an updated version was released in 2004. It is mentioned in one of Wells' other books, Joan and Peter, where, during the Great War, a sensitive young man named Bunny Cuspard tries his best to compare his life in the army as a larger version of the manual. Published: 1913 Author: H. G. Wells Genre: Literary Fiction, War & Military Fiction, Published 1900 Onward, Novel Episode: Little Wars - H. G. Wells - Book 12 Part: 1 of 1 Length Part: 1:44:28 Book: 12 Length Book: 1:44:28 Episodes: 1 - 5 of 5 Narrator: Mark F. Smith Language: English Edition: Unabridged Audiobook Keywords: adventure, hero, struggle, camaraderie, social commentary, history, satire, futurist, utopian, aircraft, tanks, space travel, nuclear weapons, technology Credits: All LibriVox Recordings are in the Public Domain. Wikipedia (c) Attribution-ShareAlike 3.0 Unported License. WOMBO Dream. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/free-audiobooks/message Support this podcast: https://anchor.fm/free-audiobooks/support
In the first Wheelie Stagey Podcast of 2021, I take you back through 3 shows that kept me going in the latter part of 2020: Lambert Jackson Productions , Steven Carl McCasland's "Little Wars" and "Falling Stars", a celebration of the 1920s starring Peter Polycarpou & Sally Ann Triplett!Both Little Wars & Falling Stars are available to stream from Feb 1st - 14th 2021. Tickets are available at https://www.stream.theatre/homeBlog: www.wheeliestagey.wordpress.comTwitter/Instagram @wheeliestageyFacebook: https://www.facebook.com/WheelieStageyBlog/Wheelie Stagey Artwork by Steve MundeyTheme & Incidental Music by Ashley MA Walsh
This week Matt and Paul sat down with Greg and Steve from Little Wars TV to follow up on their video "Is Historical Wargaming Dying?"You can watch that video HERE and the follow up video HEREThe James Bond clip Steve mentioned HERECheck out Ravenfeast HERECheck out and Support Little Wars TV HERE We've started our first Group Hobby Challenge. If you interested in following along you can download the Bingo card from it's creator on his blog HERE Be sure to like and follow us on Facebook, Instagram for WIP photos, scenarios and to keep in touch! Thank you everyone, for your support! Facebook: Hobby Knockout Podcast Instagram: HobbyKnockout
Roll for initiative as Karen and Blake discuss the history of roleplaying games and the Monster Manual with Jon Peterson. Jon Peterson (@docetist) is the author of PLAYING AT THE WORLD A HISTORY OF SIMULATING WARS, PEOPLE, AND FANTASTIC ADVENTURES, FROM CHESS TO ROLE-PLAYING GAMES. He was also a contributor to the recent retrospective volume looking at the game DUNGEONS & DRAGONS ART & ARCANA: A VISUAL HISTORY. His latest book is the official D&D cookbook (for real and actual food) titled HERO'S FEAST. Mentioned in this episode: Painting miniatures H. G. Wells' Little Wars E. Gary Gygax Dave Arneson TSR (now Wizards of the Coast) Telengard (computer RPG) PLATO computer system Mazes and Monsters Backlash against D&D from Patricia Pulling The "steam tunnel" case of James Dallas Egbert III. The D&D Cartoon Dungeons & Dragons today
Historical wargaming has always fascinated me, but has always seemed a bridge to far for me to get into. While I like history, my empathic self is too sensitive for the deep dive of knowledge that comes along with historical wargaming. Steve and Tony from Little Wars Tv, a very cool YouTube channel, sat down with me and talked why they like historical wargaming, and answered some really hard questions about how to grow such a niche portion of the hobby. https://www.youtube.com/c/LittleWarsTV/featured https://www.patreon.com/littlewarstv Support my Patreon https://www.patreon.com/HeathaldrichCheck out my twitch at www.twitch.tv/heathaldrich Check out my music at https://heathaldrich.bandcamp.com/If you want a podcast version of this episode https://open.spotify.com/show/0PganrMaZnzuRjZ6lnvcet?si=hsoiTMubRhi1hHwcUucJDA or search wherever you get your podcasts. If you want to check out Conquest The Last Argument of Kings, use this affiliate link and use the code EI79MEXR for 10% off your first order! https://eshop.para-bellum.com/?ref=21 Make sure you like, subscribe, and share this with your friends. Lets boost the signal of this channel!
Next week the Union Theatre plays virtual host for the most fantastical what-if dinner party imaginable and everyone's invited. Steven Carl McCasland’s female-fuelled drama Little Wars, streamed online, unites iconic witty literary figureheads Gertrude Stein, Alice Toklas, Dorothy Parker, Lillian Hellman and Agatha Christie, plus anti-fascist freedom fighter Muriel Gardiner. In a comedy that truly resonates today, these women of all creeds (Jewish, gay, straight…) find themselves round a boozy dinner table in wartime France as the Nazis invade. Ahead of the release, JR's Arts Editor Judi Herman spoke to playwright McCasland, plus cast members Linda Bassett (Stein) and Debbie Chazen (Parker) about the fascination of these women – for the audience as much as the playwright and cast – as wits, their loves and rivalries, and their feistiness and sheer bravery in very different times to ours.Other members of Little Wars' star-studded cast include Juliet Stevenson (Hellman), Catherine Russell (Toklas), Sophie Thompson (Christie) and Sarah Solemani (Gardiner). Funds raised will be donated to the charity Women for Refugee Women.Little Wars streams Tuesday 3 – Sunday 8 November. £12. ONLINE. www.littlewars.co.uk
Olivier Award Winning Sophie Thompson has been one of Michael's inspirations since he studied abroad in London and saw her play Mrs. Hardcastle in She Stoops to Conquer at the National Theatre. Sophie may not think she is a multi-hyphenate, but does Michael have what it takes to convince her? Listen to this absolutely lovely conversations as they talk about the joys of being odd, activism, and a life without social media. Plus, we talk about Sophie's appearance in the virtual play Little Wars, by Steven Carl McCasland which is streaming worldwide from November 3rd - 8th, 2020. Connect with Michael: @themichaelkushner @thedressingroomproject dressingroomproject.com Produced by Alan Seales and the Broadway Podcast Network. Learn more about your ad choices. Visit megaphone.fm/adchoices
Greg and Steve from Little Wars TV join me to discuss the future of their channel. Find them at Little Wars TVFind the Pony Wars subscription at Pony Wars SubscriptionAnd find my patreon page at God's Own Scale Patreon Thanks to all my Patriots!! Thanks for listening. As ever, keep talking about 6.
In this quick introduction to the show, we'll briefly explain why we started Little Wars FM, what you can expect to hear on the show, and how frequently new episodes will air. This is a premium podcast supported by our patrons. and if you enjoy the sampling of episodes we make public, we encourage you to visit us on Patreon for access to every episode available! This show is a companion podcast to our YouTube channel, Little Wars TV, where we play historical tabletop wargames to fight the great battles of military history and test alternate strategies. Enjoy the show! And if you do, be sure to subscribe to both the podcast and to our YouTube channel for a fun exploration of wargames, history, and the occasional dram of fine Scotch.
Whats this, whats this? Jesse, Aaron, Ben and Will return for another episode and in a brand new format! We hope you enjoy these smaller episodes and the more regular release schedule! In this episode we discuss our initial impressions of Warhamsters 40k Thousand 9th Rendition as our very first topic of our very second season. We very much hope you enjoy this new format! We will see you again next week with an all new episode!! We've got links, yes we do, we've got links, how bout you? Check out our ko-fi! - If you like our content and would like to support us, this is the easiest way to do so! Send us an old fashioned email! - We reply to each and every message we receive and love hearing from you! Our Instagram! - Go ahead, @ us!
Hello and welcome to Episode Twenty Six of Page Turn: the Largo Public Library Podcast. After missing a month due to the SARS-CoV-2 pandemic we're back and so happy to be! I'm your host, Hannah! If you enjoy the podcast subscribe, tell a friend, or write us a review! The Spanish Language Book Review begins at 17:42 and ends 21:43 at The English Language Transcript can be found below But as always we start with Reader's Advisory! The Reader's Advisory for Episode Twenty Six is Speak No Evil by Uzodinma Iweala. If you like Speak No Evil you should also check out: Happiness, Like Water by Chinelo Okparanta, Every Kind of Wanting by Gina Frangello, and Where We Come From by Oscar Casares. My personal favorite Goodreads list Speak No Evil is on is Oooh Shiny! March 2018. Today’s Library Tidbit is all about tabletop gaming and Dungeons & Dragons. Tabletop game covers a very wide array of types of games, including chess, shogi, backgammon, mahjong, and go. However, Dungeons & Dragons specifically developed out of wargames. Wargames started as military training tools. The Prussian were the first known people to use tabletop wargaming and they did so for military training. Once the Prussian beat the French in the Franco-Prussian war wargaming became a more widely used training strategy and also spread to be a fun hobby. One of the more well known early wargames players was author H. G. Wells who created a rule book for a game called Little Wars that used toy soldiers, a large open area like a living room floor or a lawn, and spring loaded cannon to attack opponents with. Gary Gygax, a well known wargaming enthusiast, developed Dungeons & Dragons with Dave Arneson by adapting wargames by adding in fantasy elements. Some fantasy authors that influences Dungeons & Dragons include, but are very not limited to, J. R. R. Tolkien, Poul Anderson, Jack Vance, Fritz Leiber, and Lewis Carroll. Dungeons & Dragons is set up and the narrative run by a person called a Dungeon Master. This person is responsible for creating the dungeons (maps that the players go through), writing a narrative the players will be following, guiding the players using the narrative along the story path, playing the non-player characters and monsters, and oh yeah, keeping the rules. Players before starting the game role up a character sheet. A character sheet is where a player keeps track of their characters stats and inventory. Although D&D is famous for being played in person and on a shared “tabletop”, the game has a devoted online game scene in the modern day. Online D&D groups function the same as their offline counterparts with a Dungeon Master and a handful of players except instead of sharing a table, the group members meet over voice and video chat programs like Discord, Google Hangouts, Skype, or Zoom. If you're interested in playing Dungeons & Dragons online you can see if any friends have a group you could join, check out social media, and online discussion boards. Groups looking for new members or Dungeon Masters could post on D&D Beyond or the Looking For Group sub-reddit. You can also check out Facebook groups too! Several library workers here enjoy a variety of different types of tabletop gaming and we hope that if you’re interested that you look into trying out one using an online service. And now it's time for Book Traveler, with Victor: Intro: Welcome to a new episode of Book Traveler. My name is Victor and I am a librarian at the Largo Public Library. Today I am going to talk to you about a fiction book that we have in the Spanish collection entitled La Fruta del Borrachero by Ingrid Rojas Contreras. Synopsis: In this captivating debut, Ingrid Rojas uses by her own life to talk about the passage from childhood to adulthood of two powerful narrative voices. An exuberant story that, framed in one of the most convulsive times of Colombia, sheds light on the unexpected ties that can be born...
Emma and Gil welcome accomplished designer Cole Wehrle, designer of Root, Oath, and Pax Pamir (Second Edition), back to the show (Cole previously appeared on Ludology 163 - A Pain in the Asymmetry). We discuss fairness in games. Has it been around for as long as we think it has? What can an "unfair" game do that other games can't? Cole is a staff designer at Leder Games, and co-founded Wehrlegig Games with his brother Drew. SHOW NOTES 2m18s: You can watch Cole's GDC talk here. 12m02s: Learn more about Twilight Imperium (this is the most recent version, but there were previous versions with slightly different rulesets) 13m52s: Learn more about Memoir '44. 14m25s: Learn more about Scythe. 16m04s: Learn more about Blood Rage and Sushi Go! 19m30s: Gil remembers a bunch of Viking games in the mid-aughts. One of the biggest was Michael Kiesling's Vikings, whose gameplay, while clever, did little to evoke actual Vikings. 22m41s: The book Strike Four was recommended to me by Dennis Goodman, who is himself a baseball historian and rules expert, and has written a streamlined rulebook for the sport. 24m16s: The book Cole refers to is The Games Ethic and Imperialism (Sport in the Global Society) by J. A. Mangan. 25m14s: I'm referring to the book The Ball is Round: A Global History of Soccer/Football, by David Goldblatt. The exact title depends on if you buy the US or UK version; this link is to the US version. 27m07s: Cole refers to the book Making England Western, by Saree Makdisi. 27m33s: Thomas Arnold was headmaster of Rugby School from 1828, and was influential in reforming the British public school system. Tom Brown's School Days was written by Thomas Hughes and published in 1857, and popularized British public schools as a literary setting. 28m11s: If you're curious, here is the official 2019 NFL rulebook. If your eyes aren't crossed yet, here is the official 2019 MLB rulebook (though note Dennis Goodman's streamlined take on the rules of baseball, mentioned above). And to finish you off, here is the official ICC web page on all the Playing Conditions of every form of cricket (although to be fair, they have to handle all three major forms of the game - imagine if the NFL rulebook had to account for Canadian and Arena Football as well!) Side note: I also checked out the official Laws of World Rugby Union, and I was stunned to see how clearly-written they were! They are made to be read by a layperson, not a lawyer, and come with many video examples of rule violations. 30m42s: This is a good time to remind you to check out Scott Rogers' Biography of a Board Game last week for The Game of the Goose. It's not technically a Victorian board game - no one knows how old it is - but it's the template for many Victorian parlor games. (I wish we could say we planned these episodes to run consecutively, but it was just a happy coincidence!) 32m08s: We're discussing The Landlord's Game, by Elizabeth Magie (interestingly, Hasbro still does not officially acknowledge Magie's role in the creation of Monopoly, perhaps for legal reasons) 32m56s: More like 150-175 years old, really. Most sports rules began getting formally codified in the mid-19th century (though cricket had already started getting codified in the 18th century). 33m14s: The Eton Wall Game is still played today. And yes, there's video of it! Note that Eton has a second code of football, the Eton Field Game, which is closer to soccer, but still contains many elements found in rugby. There's a video of the Eton Field Game here. 36m34s: Cole is referring to Bernie De Koven and his book The Well-Played Game. He also refers to the games Acquire and Caylus. 37m23s: To Emma's point, Prussian college professor Johann Christian Ludwig Hellwig invented the first wargame in 1780, but it was Kriegsspiel, designed by Prussian nobleman George Leopold von Reisswitz in 1812 and refined by his soldier son Georg Heinrich Rudolf Johann von Reisswitz in 1824, that introduced realism and verisimilitude into the form. Note that these wargames were designed more for military training than recreation. 37m43s: H.G. Wells, who wrote many seminal science-fiction novels like The Time Machine, The Island of Doctor Moreau, The Invisible Man, and The War of the Worlds, was also a game designer. In his books Floor Games and Little Wars, he establishes rules for the first recreational wargames. (Also, the idea of games solving world problems is still alive, most notably by Jane McGonigal in her book Reality is Broken.) 38m53s: Alexander Pope's classic (albeit somewhat overly-dramatically-named) poem The Rape of the Lock. Read it here. 39m58s: Roger Caillois' Man, Play and Games, written in 1961, probably deserves its own episode. 42m00s: Hare and Tortoise is, of course, the first Spiel des Jahres winner. (On a related note, Scott's Biography of a Board Game about Eurogames is a really good listen on this subject.) Cole then mentions Die Macher and Catan. 46m20s: I did not come up with this "roll a die at the end of a game of Chess to see who wins" thought experiment, but I can't remember where I read it! Maybe Characteristics of Games? 47m29s: Relevant quote from Mike Selinker from Ludology 189 - Missing Selinker: "Frustration is a valuable, positive thing up to a point. You’ve just got to know where the table flip is." 48m08s: Cole is kind enough to mention Gil's forthcoming game High Rise after playing it at GDC 2019. Cole gave his talk on defending kingmaking; Gil gave his talk on how indirect interaction in games can be good. 52m21s: More info about Descent, Dark Venture, and Tomb. 59m30s: More info about Byzantine themes. 1h04m44s: More info about Liberté. 1h06m36s: More info about The History of Rome podcast. 1h08m58s: The political compass of Root, as suggested by Reddit user u/orionsbelt05.
What does insurance, J.R.R. Tolkien, HG Wells, and the Civil War have in common? They created a perfect storm for the advent of Dungeons and Dragons. Sure, D&D might not be directly impactful on the History of Computing. But it's impacts are far and wide. The mechanics have inspired many a game. And the culture impact can be seen expansively across the computer gaming universe. D&D came of age during the same timeframe that the original PC hackers were bringing their computers to market. But how did it all start? We'll leave the history of board games to the side, given that Chess sprang up in northern India over 1500 years ago, spreading first to the Persian empire and then to Spain following the Moorish conquest of that country. And given that card games go back to a time before the Tang Dynasty in 9th century China. And Gary Gygax, the co-creator and creative genius behind D&D loved playing chess, going back to playing with his grandfather as a young boy. Instead, we'll start this journey in 1780 with Johann Christian Ludwig Hellwig, who invented the first true war-game to teach military strategy. It was good enough to go commercial. Then Georg Julis Venturini made a game in 1796, then Opiz in 1806, then Kriegsspiel in 1824, which translates from German to wargame. And thus the industry was born. There were a few dozen other board games but in 1913, Little Wars, by HG Wells, added hollow lead figures, ornately painted, and distance to bring us into the era of miniature wargaming. Infantry moved a foot, cavalry moved two, and artillery required other troops to be around it. You fought with spring loaded cannons and other combat resulted in a one to one loss usually, making the game about trying to knock troops out while they were setting up their cannons. It was cute, but in the years before World War II, many sensed that the release of a war game by the pacifist Wells was a sign of oncoming doom. Indeed it was. But each of these inventors had brought their own innovations to the concept. And each impacted real war, with wargaming being directly linked to the blitzkrieg. Not a lot happened in innovative new Wargames between Wells and the 1950s. Apparently the world was busy fighting real war games. But Jack Scruby started making figures in 1955 and connecting communities, writing a book called All About Wargames in 1957. Then Gettysburg was created by Charles Roberts and released by Avalon Hill, which he founded, in 1958. It was a huge success and attracted a lot of enthusiastic if not downright obsessed players. In the game, you could play the commanders of the game, like Robert E Lee, Stonewall Jackson, Meade, and many others. You had units of varying sizes and a number of factors could impact the odds of battle. The game mechanics were complex, and it sparked a whole movement of war games that slowly rose through the 60s and 70s. One of those obsessed gamers was Gary Gygax, an insurance underwriter, who started publishing articles and magazines, Gygax started a the Lake Geneva Wargames Convention in 1968, which has since moved to Indianapolis after a pitstop in Milwaukee and now brings in upwards of 30,000 attendees. Gygax collaborated with his friend Jeff Perren on a game they released in 1970 called Chainmail. Chaimail got a supplement that introduced spells, magic items, dwarves, and hobbits - which seems based on Tolkien novels, but according to Gygax was more a composite of a lot of pulp novels, including one of his favorite, the Conan series. 1970 turned out to be a rough year, as Gygax got laid off from the insurance company and had a family with a wife and 5 kids to support. That's when he started making games as a career. At first, it didn't pay too well, but he started making games and published Chainmail with Guidon Games which started selling a whopping 100 copies a month. At the time, they were using 6 sided dice but other numbering systems worked better. They started doing 1-10 or 1-20 random number generation by throwing poker chips in a coffee can, but then Gary found weird dice in a school supply catalog and added the crazy idea of a 20 sided dice. Now a symbol found on t-shirts and a universal calling card of table top gamers. At about the same time University of Minnesota history student, Dave Arneson met Gygax at Gencon and took Chainmail home to the Twin Cities and started improving the rules, releasing his own derivative game called Blackmoor. He came back to Gencon the next year after testing the system and he and Gygax would go on to collaborate on an updated and expanded set of rules. Gygax would codify much of what Arneson didn't want to codify, as Arneson found lawyer balling rules to be less fun from a gameplay perspective. But Gary, the former underwriter, was a solid rule-maker and thus role-playing games were born, in a game first called The Fantasy Game. Gary wrote a 50 page instruction book, which by 1973 had evolved into a 150-page book. He shopped it to a number of game publishers, but none had a book that thick or could really grock the concept of role-playing. Especially one with concepts borrowed from across the puIn the meantime, Gygax had been writing articles and helping others with games, and doing a little cobbling on the side. Because everyone needs shoes. And so in 1973, Gygax teamed up with childhood friend Don Kaye and started Tactical Studies Rules, which would evolve into TSR, witch each investing $1,000. They released Cavaliers and Roundheads on the way to raising the capital to publish the game they were now calling… Dungeons and Dragons. The game evolved further and in 1974 they put out 1,000 copies of in a boxed set. To raise more capital they brought in Brian Blume, who invested 2,000 more dollars. Sales of that first run were great, but Kaye passed away in 1975 and Blume's dad stepped in to buy his shares. They started Dragon magazine, opened The Dungeon Hobby Shop and started hiring people. The game continued to grow, with Advanced Dungeons & Dragons being released with a boatload of books. They entered what we now call a buying tornado and by 1980, sales were well over 8 million dollars. But in 1979 James Egbert, a Michigan State Student, disappeared. A private eye blamed Dungeons and Dragons. He later popped up in Louisiana but the negative publicity had already started. Another teen, Irving Pulling committed suicide in 1982 and his mom blamed D&D and then started a group called Bothered About Dungeons and Dragons, or BADD. There's no such thing as bad publicity though and sales hit $30 million by 83. In fact, part of the allure for many, including the crew I played with as a kid, was that it got a bad wrap in some ways… At this point Gary was in Hollywood getting cartoons made of Dungeons and Dragons and letting the Blume's run the company. But they'd overspent and nearing bankruptcy due to stupid spending, Gygax had to return to Lake Geneva to save the company, which he did by releasing the first book in a long time, one of my favorite D&D books, Unearthed Arcana. Much drama running the company ensued, which isn't pertinent to the connection D&D has to computing but basically Gary got forced out and the company lost touch with players because it was being run by people who didn't really like gamers or gaming. 2nd edition D&D wasn't a huge success But in 1996, Wizards of the Coast bought TSR. They had made a bundle off of Magic The Gathering and now that TSR was in the hands of people who loved games and gamers again, they immediately started looking for ways to reinvigorate the brand - which their leadership had loved. 3rd edition open gaming license was published by Wizards of the Coast and allowed third-part publishers to make material compatible with D&D products using what was known as the d20 System Trademark License. Fourth edition came along and in 2008 but that open gaming License was irrevocable so most continued using it over the new Game System License, which had been more restrictive. By 2016 when 5th edition came along, this is all felt similar to what we've seen with Apache, BSD, and MIT licenses, with TSR moving back to the Open Gaming License which had been so popular. Now let's connect Dungeons and Dragons to the impact on Computing. In 1975, Will Crowther was working at Bolt, Beranek, and Newman. He'd been playing some of those early copies of Dungeons and Dragons and working on natural language processing. The two went together like peanut butter and chocolate and out popped something that tasted a little like each, a game called Colossal Cave Adventure. If you played Dungeons and Dragons, you'll remember drawing countless maps on graph paper. Adventure was like that and loosely followed Kentucky's Mammoth Cave system, given that Crowther was an avid caver. It ran on a PDP-10, and as those spread, so spread the fantasy game, getting updated by Stanford grad student Don Woods in 1976. Now, virtual words weren't just on table tops, but they sprouted up in Rogue and by the time I got to college, there were countless MUDs or Multi-User Dungeons where you could kill other players. Mattel shipped the Dungeons & Dragons Computer Fantasy Game in 1981 then Dungeon! For the Apple II and another dozen or so games over the the years. These didn't directly reflect the game mechanics of D&D though. But Pool of Raidance, set in the Forgotten Realms campaign setting of D&D popped up for Nintentendo and PCs in 1988, with dozens of D&D games shipping across a number of campaign settings. You didn't have to have your friends over to play D&D any more. Out of that evolved Massive Multiplayer Online RPGs, including EverQuest, Ultima Online, Second Life, Dungeons and Dragons, Dark Age of Camelot, Runescape, and more. Even more closely aligned with the Dungeons and Dragons game mechanics you also got Matrix online, Star Wars Old Republic, Age of Conan and the list goes on. Now, in the meantime, Wizardy had shipped in 1981, Dragon Warrior shipped in 1986, and the Legend of Zelda had shipped in 1986 as well. And these represented an evolution on a simpler set of rules but using the same concepts. Dragon Warrior had started as Dragon Quest after the creators played Wizardy for the first time. These are only a fraction of the games that used the broad concepts of hit points, damage, probability of attack, including practically every first person shooter ever made, linking nearly every video game created that includes combat, to Dungeons and Dragons if not through direct inspiration, through aspects of game mechanics. Dungeons and Dragons also impacted media, appearing in movies like Mazes and Monsters, an almost comedic look at playing the game, ET, where I think I first encountered the game, reinvigorating Steven Jackson to release nearly the full pantheon of important Tolkien works, Krull, The Dark Crystal, The Princess Bride, Pathfinder, Excalibur, Camelot, and even The Last Witch Hunter, based off a Vin Diesel character he had separation anxiety with. The genre unlocked the limitations placed on the creativity by allowing a nearly unlimited personalization of characters. It has touched every genre of fiction and non-fiction. And the game mechanics are used not only for D&D but derivatives are also used for a variety of other industries. The impact Dungeons and Dragons had on geek culture stretches far and wide. The fact that D&D rose to popularity as many felt the geeks were taking over, with the rise of computing in general and the reinvention of entire economies, certainly connects it to so many aspects of our lives, whether realized or not. So next time you pick up that controller and hit someone in a game to do a few points of damage, next time you sit in a fantasy movie, next time you watch Game of Thrones, think about this. Once upon a time, there was a game called Chainmail. And someone came up with slightly better game mechanics. And that collaboration led to D&D. Now it is our duty to further innovate those mechanics in our own way. Innovation isn't replacing manual human actions with digital actions in a business process, it's upending the business process or industry with a whole new model. Yet, the business process usually needs to be automated to free us to rethink the model. Just like the creators of D&D did. If an insurance underwriter can have such an outsized impact on the world in the 1970s, what kind of impact could you be having today. Roll a d20 and find out! If you roll a 1, repeat the episode. Either way, have a great day, we're lucky you decided to listen in!
Chad Cole, a young US Marine Rifleman experiences the strains of the Marine Corps in the aftermath of the Persian Gulf War. In a raw and looping narrative, Chad teaches the reader the importance of hearing and telling war stories from Vietnam and Desert Storm and also offers up his own experience with Lima Company 3rd Battalion, 1st Marines during Operation Peacemaker, the military response to the 1992 Rodney King Riot, in Los Angeles, California. By 1995 the young Sergeant leads a squad from 2nd Platoon, Lima Company 3/1, during Operation United Shield, the final United Nations withdrawal from "the dirty little war," of Mogadishu, Somalia. The author was awarded the Navy Achievement Medal for Valor and the Combat Action Ribbon for his actions during United Shield. You can purchase his book from thedirtylittlewars.com and amazon/thedirtylittlewars Also, check out his veteran owned t-shirt company called Heavy Metal Thursday.
A very interesting chat with Greg Wagman from Little Wars TV about his hobby life, his rules writing, his club and of course Little Wars TV. Check out the website here Little Wars TVAlso please take a look at these other amazing podcasts!Wargaming Recon:https://podcasts.apple.com/gb/podcast/podcasts-wargaming-recon/id273121833The Veteran Gamerhttps://soundcloud.com/user-989538417 Wargames Soldier and Strategyhttp://wsspodcast.libsyn.com/The Too Fat Lardies Oddcasthttp://toofatlardies.libsyn.com/Henry Hyde's podcasthttps://henrys-wargaming.co.uk/Meeples and Miniatureshttp://www.meeplesandminiatures.co.uk/ If you have 2 minutes spare after all that, take a look at my little blogwww.godsownscale2.blogspot.com Until next time...Keep talking about 6!
On today's episode, Dan and Matt discuss 3D Printing, what it means for the hobby and how it actually works versus the perception of how 3D printing works. Be sure to like and follow us on Facebook and Instagram for WIP photos, scenarios and to keep in touch. Thanks everyone, for your support! Facebook: Hobby Knockout Podcast Instagram: HobbyKnockout For More information about 3D printing, check out Little Wars videos about 3D printers in the Historical community! https://www.youtube.com/watch?v=_WZ3az1RgvY
Little Wars TV blends historical wargaming with the history behind the tabletop. Steve Cerutti tells us about Little Wars TV and his monumental Battle of Gettysburg game played on the battlefield! Wargaming Recon Army members get newest episodes FIRST Don’t want to wait? Support Wargaming Recon through Patreon. It costs… Read More» The post Little Wars TV – Wargaming Recon #233 appeared first on Wargaming Recon.
Hey everyone. Adam and John bringing episode 10. This week we talk about our trip to Little Wars RTT, Adepticon top 4 list, and finish up part II of list building discussion with some listener questions,
This episode, Erik starts a new series called "Knowledge - History - D&D". A chronological review of how Dungeons & Dragons came into being. We'll start by releasing episodes every other week. This first episode starts with the prehistory of D&D from 500 AD to 1950. Since this episode involved a lot of research, I wanted to share all my sources and give credit where credit is due. So, here is my big thick bibliography. It wouldn't pass muster in a college level class, but you trust my sources are legit, right? I also highly recommend the following books: Empire of Imagination by Michael Witwer Of Dice And Men by David M. Ewalt Chaturanga http://www.chessvariants.com/historic.dir/chaturanga.html (http://www.chessvariants.com/historic.dir/chaturanga.html) https://www.chess.com/blog/Shadow_47/chaturangahellipthe-lost-game (https://www.chess.com/blog/Shadow_47/chaturangahellipthe-lost-game) https://en.wikipedia.org/wiki/Chaturanga (https://en.wikipedia.org/wiki/Chaturanga) Chess https://en.wikipedia.org/wiki/Chess (https://en.wikipedia.org/wiki/Chess) Kriegsspiel Developed in 1812 by Lieutenant Georg Leopold von Reiswitz and his son Georg Heinrich Rudolf von Reiswitz of the Prussian Army https://en.wikipedia.org/wiki/Kriegsspiel_(wargame) (https://en.wikipedia.org/wiki/Kriegsspiel_(wargame)) https://web.archive.org/web/20090710224303/http://www.boardgamestudies.info/pdf/issue3/BGS3Hilgers.pdf (https://web.archive.org/web/20090710224303/http://www.boardgamestudies.info/pdf/issue3/BGS3Hilgers.pdf) (see page 63 or so) https://boardgamegeek.com/boardgame/16957/kriegsspiel (https://boardgamegeek.com/boardgame/16957/kriegsspiel) Little Wars: http://www.thortrains.net/downloads/litwars.pdf (http://www.thortrains.net/downloads/litwars.pdf) Napoleonic Miniature War Gaming: http://www.wargamer.com/articles/an-introduction-to-napoleonic-miniature-wargaming/ (http://www.wargamer.com/articles/an-introduction-to-napoleonic-miniature-wargaming/) History of the War Gaming Hobby: http://www-personal.umich.edu/~beattie/timeline2.html (http://www-personal.umich.edu/~beattie/timeline2.html) Jack Scrubby: https://en.wikipedia.org/wiki/Jack_Scruby (https://en.wikipedia.org/wiki/Jack_Scruby) War Gaming Digest (1957-1963) Music is used under the creative commons license. "Raga Bageshri" by Ashok Pathak (used during Part 1) "Pierre" by Hicham Chahidi (used during Part 2) "Tendresse" by Hicham Chahidi (used during Part 3) Intro and Outro music written by Erik Dewhurst
Wrap up of the 2017 Little Wars convention in Chicago. Several video podcasts were made here, see them at ITGRpodcast.com Note: This is the audio from the final video podcast from the show ... so when I say something about what you can see behind me, you'll just have to imagine it.
Phil and Brian take the Podcast as a duo (as Aaron was unable to make it) we discuss what we have been doing in our absence, the reason for our absence. We hit up Brian's new KNIL force; Discuss the Elefant in the room, Tiger Fear (see what I did there?); we take listener requests and discuss what are a haves and haves not in a Bolt Action army; and then we hit up the Boadicea rebellion in Roman times, and finish with a small discussion of Little Wars changes. Thanks for listening and your patience on ths "delayed" podcast.
Have Insurgencies, the 'little wars' of insurrection, become the mainstay of modern war? Why is it that the might of Western military powers, particularly the US, fared so badly in them? Should they be considered wars at all? Shownotes: https://onwarthepodcast.wordpress.com/2017/03/15/episode-5-little-warsof-insurgency/ Support our show! https://www.patreon.com/user?u=4769847 Contact Us: onwarthepodcast@gmail.com
War, what is it good for? Apparently, 'absolutely nothing,' may have been a bit of an understatement. Teddy Roosevelt felt every generation of Americans needed its war to build its character. Manufacturing for the Second World War kind of saved the economy. War was basically what won American independence. Also, it freed enslaved people throughout the American South. We think of international allies in terms of their willingness to stand in battle with us. ---Most of us do, at least (we love you Australia)--- We threaten war against those who break treaties or violate human rights. Politically and practically, war can be very useful. But, would any government, anywhere ever create an attack out of whole cloth, just to sell its own citizens on the idea of war? Join us this week as we take a look at the legends of false flag operations and the history of American paranoia. Guest Story Teller: Dr. Averill Earls of the History Buffs Podcast https://historybuffs.org/ For more on this week's episode, and every episode: justastorypod.com Twitter: @justastorypod Instagram: justastorypod Leave a voicemail on the Urban Legend Hotline 1-(512)-222-3375 Help support the show: https://www.patreon.com/justastorypod
Masters of the Forge | Warhammer 40k Narrative Play Podcast | Radio
This fortnight we're talking about bringing the world of 40k to life by sweating the small stuff in skirmish-level games. In particular, we discuss the Beta Test rules of the 7th Edition version of Special Operations: Killzone. We would greatly appreciate it if our listeners could take some time and playtest these alpha rules for Killzone. By the next episode, we should be able to get a beta release out after your playtest data. Please be frank about the things you like and do not like; you will not hurt our feelings. We want this game to be as good as it can be, whether we adopt suggestions or not. Also, please send us Listen now: http://traffic.libsyn.com/mastersoftheforge/MotF_Episode_33.mp3 Timestamps:00:00:00 - 00:23:50 - Intro 00:23:50 - 00:42:20 - Little Wars 00:42:20 - 01:31:04 - Special Operations: Killzone 01:31:04 - 01:46:41 - Outtro Special Operations: Killzone v.7.03-alpha http://mastersoftheforge.com/?attachment_id=397 Don't forget that we are always accepting "commercials" for your blogs, podcasts, local game groups, or events. These are offered free of charge so long as they are not directly selling anything. To do this, email a commercial script to: mastersoftheforge@gmail.com Please give us a nice rating on iTunes: https://itunes.apple.com/us/podcast/masters-forge-warhammer-40k/id862907899 Check out our Facebook page: https://www.facebook.com/mastersoftheforge Follow us on Twitter: https://twitter.com/MastersOfForge And check out our blog: http://mastersoftheforge.com/ Upstate Honor Guard Facebook Page: https://www.facebook.com/upstatehonorguard/events
Soren Johnson kicks off an extended visit to 3MA by joining Rob, Julian, and Bruce to talk about smaller-scale strategy games, and how they compare to their more traditional cousins. Julian thinks they let developers play to their strengths, while Soren worries about their potential to be ephemeral. Bruce suspects that if great games are ephemeral, that says a lot more about gamers than it does about games. Rob wants to like "big" strategy games more than he does, but likes the more contained experience that smaller games, and board games, increasingly offer. Bruce reveals that his gaming habits are stranger than anyone imagined.
It's France, 1940. Tensions are high. The booze is flowing. War is coming. Inspired by one of the literary world's most famous scandals, Steven Carl McCasland's LITTLE WARS features Lillian Hellman, Dorothy Parker, Gertrude Stein, Agatha Christie, Alice B. Toklas and Muriel Gardiner having the best what-if dinner party imaginable. Together they'll drink, scoff and face their demons. Everyone has a confession. Someone has a secret. Little Wars is available for purchase through The Drama Bookshop - http://www.dramabookshop.com/book/9781532805660Support this podcast at — https://redcircle.com/at-the-table-a-play-reading-series/donations