Type of single-chamber megalithic tomb
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¡Volvemos con nuevo programa! 50% torteros y 50% tedeteros os contamos algunas de nuestras últimas lecturas. No se lo pierdan. - Blue Giant - Distrito manga - Superman. La orden de la lámpara negra - Panini - Winter Queen - Tengu - Absolute Power - Panini - Anzuelo - Astiberri - Qué lugar está más lejos de aquí - Planeta - Lonesome - Norma - Juez Dredd, la película - Dolmen 🎼 - John Coltrane - My favourite things Puedes encontrarnos en: Facebook: https://www.facebook.com/tdtpodcast Twitter: @PodcastTDT tertuliadetebeos@gmail.com tertuliadetebeos.blogspot.com Instagram: @tdtpodcast_ YouTube: https://www.youtube.com/tdtpodcast TikTok: @podcasttdt Bluesky: tdtpodcast
Palabras clave: Libros de videojuegos, historia del videojuego español, Diego Vargas Pardo, Dolmen editorial, informática española, años 1981-1992 Resumen: Características y Contenidos Experiencia Personal del Autor Recomendación
Palabras clave: Libros de videojuegos, historia del videojuego español, Diego Vargas Pardo, Dolmen editorial, informática española, años 1981-1992 Resumen: Características y Contenidos Experiencia Personal del Autor Recomendación
durée : 00:59:19 - Ladies First - par : Nathalie Piolé - Où sont les femmes ? Elles sont partout. Dans la soul des années 70, par exemple. Elles s'engagent, demandent du respect, se battent pour leurs droits, dénoncent les injustices. Place aux voix puissantes, dans Banzzaï !
[20250418] Crónicas de San Borondón El plan maestro de Javier Sierra Ovnis con Miguel Pedrero El dolmen de Menga: ingeniería prehistórica
1438 - Aclaraciones del Comandante Contreras - El misterio del metano en Marte - El dolmen de Menga - El impacto de un meteorito hace 3200 millones de años afectó la vida de la Tierra. https://www.ivoox.vip/premium?affiliate-code=397358271cac193abb25500d6dffa669 https://www.ivoox.vip/premium?affiliate-code=151a00607cbb1cb51c715a0e5ba841d2 https://www.ivoox.vip/plus?affiliate-code=af18e7aba430f5e6cd6342407a3b2cb9 Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Circoli megalitici, menhir, dolmen, antichi tracciati stradali pre-romani, caratterizzano la campagna inglese e, naturalmente, sono un ampio richiamo per gli studiosi e per i turisti. Testimonianze di culture neolitiche assai lontane dalla nostra, testimoni di un impegno culturale lungo, faticoso, ma oggi difficile da decifrare, come spesso succede, quando mancano i documenti scritti. Perché sono stati fatti in certi post e non in altri? L'astronomia degli antichi c'entrava qualcosa, in tutti quegli sforzi, spesso intrapresi per più generazioni? E, soprattutto, c'è una logica che faceva scegliere dove, come e verso quali direzioni geografiche mettersi a costruire certe strutture? Per tutto questo, c'è chi crede di avere trovato delle chiavi di interpretazione diverse da quelle che, con fatica, la scienza archeologica cerca di individuare. Hanno ragione, molti di questi, a collegare i presunti allineamenti di antiche strade a misteriose forze della Terra ancora tutte da scoprire?Una produzione Think about Science: thinkaboutscience.comCon: Massimo Polidoro e Giulio Niccolò Carlone; Video editing: Elena Mascolo, Fotografia: Claudio Sforza; Musiche: Marco Forni; Logo e animazioni: Zampediverse; Social - Comunicazione: Giacomo Vallarino - Grafiche: Roberta Baria; Distribuzione audio: Enrico Zabeo; Titoli: Jean SevillaLEGGI la mia graphic novel: "Figli delle stelle" (con Riccardo La Bella, per Feltrinelli Comics): https://amzn.to/47YYN3KLEGGI: "Sherlock Holmes e l'arte del ragionamento" (Feltrinelli), il mio ultimo libro: https://amzn.to/3UuEwxSLEGGI: "La meraviglia del tutto" l'ultimo libro di Piero Angela che abbiamo scritto insieme: https://amzn.to/3uBTojAIscriviti alla mia NEWSLETTER: L' "AVVISO AI NAVIGANTI": https://mailchi.mp/massimopolidoro/avvisoainavigantiAderisci alla pagina PATREON, sostieni i miei progetti e accedi a tanti contenuti esclusivi: /massimopolidoroScopri i miei Corsi online: "L'arte di Ragionare", "Psicologia dell'insolito", "L'arte di parlare in pubblico" e "l'Arte del Mentalismo": https://www.massimopolidorostudio.comPER APPROFONDIRELe musiche sono di Marco Forni e si possono ascoltare qui: https://hyperfollow.com/marcoforniLEGGI i miei libri: "Sherlock Holmes e l'arte del ragionamento": https://amzn.to/3UuEwxS"La meraviglia del tutto" con Piero Angela: https://amzn.to/3uBTojA"La scienza dell'incredibile. Come si formano credenze e convinzioni e perché le peggiori non muoiono mai": https://amzn.to/3Z9GG4W"Geniale. 13 lezioni che ho ricevuto da un mago leggendario sull'arte di vivere e pensare": https://amzn.to/3qTQmCC"Il mondo sottosopra": https://amzn.to/2WTrG0Z"Pensa come uno scienziato": https://amzn.to/3mT3gOiL' "Atlante dei luoghi misteriosi dell'antichità": https://amzn.to/2JvmQ33"La libreria dei misteri": https://amzn.to/3bHBU7E"Grandi misteri della storia": https://amzn.to/2U5hcHe"Leonardo. Genio ribelle": https://amzn.to/3lmDthJE qui l'elenco completo dei miei libri disponibili: https://amzn.to/44feDp4Non perdere i prossimi video, iscriviti al mio canale: https://goo.gl/Xkzh8ARESTIAMO IN CONTATTO:Ricevi l'Avviso ai Naviganti, la mia newsletter settimanale: https://mailchi.mp/massimopolidoro/avvisoainavigantie partecipa alle scelte della mia communitySeguimi:Patreon: massimopolidoroCorsi: massimopolidorostudio.comInstagram: @massimopolidoroPagina FB: Official.Massimo.Polidoro X: @massimopolidoro Sito: http://www.massimopolidoro.comQuesta descrizione contiene link affiliati, il che significa che in caso di acquisto di qualcuno dei libri segnalati riceverò una piccola commissione (che a te non costerà nulla): un piccolo contributo per sostenere il canale e la realizzazione di questi video. Grazie per il sostegno!
Cuando algo funciona muy bien y gusta ¡debe continuar! . Este nuevo volumen de CINCO DUROS profundiza en dos años MUY POTENTES de la llamada edad de ORO (1988-89) con las declaraciones de los PROTAGONISTAS. Juegos, DATOS, INDUSTRIA.... Todo ello lo vais a ver en este nuevo libro editado por DOLMEN editorial y maquetado por el siempre genial David Saavedra. HOY, Diego Vargas, nos hablará de su nueva obra Compra del libro: https://dolmeneditorial.com/tienda/cinco-duros-la-historia-del-videojuego-en-espana-para-todos-vol-2/
Dolmen Effects (dolmen-effects.fr) est un fabricant français de pédales qui propose des produits d'excellentes factures dans le domaine du gain, de l'overdrive à l'énorme Fuzz. Sa toute nouvelle création, l'Ankou, fait la promesse d'une Big Muff avec une vraie réponse dynamique. Voyons si le pari est réussi ! Test Ankou Dolmen Effects Gildas présente l'Ankou L'article Ankou Dolmen Effects, une Big Muff Enfin Dynamique est apparu en premier sur La Chaîne Guitare.
"Rustte de Duivel nog even uit op het Duivelsbed, een oeroude steen in Wéris (Durbuy), voordat hij aan zijn afdaling begon naar het middelpunt van de aarde, de hel? Of deed hij dat nadat hij uit de hel was opgeklommen naar de aarde? En lag hij daar alleen op dat bed?" Deze redelijk retorische vragen lagen aan de basis van dit verhaal...Je weet nooit precies waar het begint. Soms is het een droom. Soms een lied dat je niet herkent, maar dat toch in je hoofd blijft spoken. En soms... een gedachte die zich als een zaadje in je hersenen nestelt, ontkiemt en langzaam maar zeker bezit van je neemt. Ik was altijd gefascineerd door de geest, door de verborgen patronen die onze werkelijkheid vormgeven. Carl Gustav Jung noemde ze archetypen: oeroude beelden, diep verankerd in de menselijke ziel. De schaduw, de anima, de oude wijze... en de goden die we meenden vergeten te zijn.Script, stem, opname, montage: Patrick Bernauw. De muziek voor de liedjes werd gemaakt met Suno.Abonneer je nu op Mysterieus België zodat je zeker geen aflevering hoeft te missen. Misschien vind je ook de tijd om onze podcast een mooi boeketje sterren toe te kennen op je favoriete platform, of een review te schrijven? Wil je ons bovendien een onmisbaar financieel steuntje in de rug geven? Word dan lid van onze SUPPORTERS CLUB! Voor een kleine maandelijkse bijdrage krijg je toegang tot allerlei lekkers. Tot en met 15 april 2025 behoren daar 3 gratis ebooks bij uit de serie historische thriller van Patrick Bernauw, die speelt in"Mysterieus België": Het bloed van het lam, Nostradamus in Orval en Het Illuminati Complot. Volg de link:https://www.spreaker.com/podcast/mysterieus-belgie--5917929/support
La Fosa del Rancor se reúne para una charla especial con Alberto López Calvo, creador del canal Taller Skywalker, escritor de numerosos libros y reseñas. En esta entrevista, conversamos de manera distendida sobre su trayectoria, su pasión por Star Wars y su trabajo investigando la figura de George Lucas, centrándonos en sus dos últimos libros “George Lucas: El dios del mundo digital” publicado bajo el sello de “The Force Group” y “Star Wars Episodio IV: Escena por escena” de la editorial Dolmen. Hablamos sobre su experiencia como investigador y escritor, los desafíos que ha enfrentado al profundizar en el legado de Lucas y el impacto que ha tenido Star Wars en el cine moderno. También abordamos detalles fascinantes sobre el Rancho Skywalker , la evolución del cine digital bajo la influencia de Lucas y la importancia de su visión creativa en la industria cinematográfica. Por supuesto, no podía faltar un análisis sobre Episodio IV: Una nueva esperanza, repasando escenas icónicas, curiosidades del rodaje, efectos especiales y la inolvidable banda sonora de John Williams. Para esta ocasión, el equipo fosero está compuesta por Jorge Foley (como agente doble 0), Josemi y Paco Villa, con Alberto López Calvo como invitado especial en una conversación repleta de anécdotas y muchos datos interesantes sobre nuestra galaxia muy, muy lejana. ¡Lo pasamos genial con Alberto y espero que vosotros también lo paséis igual! También queremos recordaros que podéis adquirir productos de La Fosa del Rancor, como sudaderas, camisetas, tazas o bolsas, en nuestra sección de La Tostadora. Una manera de colaborar con nosotros y formar parte, de una manera especial, de esta gran familia fosera. Grabado en la noche del viernes 7 de febrero de 2025, montado y editado por Paco Villa. Un podcast hecho por fans para fans, que lo disfrutéis. No dejéis de soñar con galaxias lejanas y que la Fuerza os acompañe siempre. Os dejamos las redes de Alberto donde tenéis mas info de como adquirir sus obras o leer sus reseñas y entrevistas; https://tallerskywalker.wordpress.com/ https://www.youtube.com/@albertolopezcalvo #DalePacoto♥ No olvidéis seguirnos a través de nuestras RRSS: Twitter: @lafosadelrancor Facebook: Fosa del Rancor Instagram: @lafosadelrancor Twitch: LaFosaDelRancor Youtube: La Fosa del Rancor TV
"Misterios y Rituales en el Dolmen de Pedra Gentil en Vallgorguina" T11X23 Bienvenidos al Expreso de Medianoche, Hoy tenemos un programa para este mes de difuntos, por ello tenemos una investigación realizada en la Noche de difuntos, en esta ocasión el Grupo de Investigación de Barcelona con Carol a la cabeza, nos trae su experimentación en un lugar peculiar... ¿Tienes alguna psicofonía? - Ya sabes donde mandarla! ¿Qué opinas sobre este programa? ¿Viajas con nosotros al misterio? M E D I A N O C H E PRODUCCIONES ¿Qué opinas sobre esto? ¿Qué opinas sobre todo esto? Queremos saber y queremos conocer tu opinión, 👇Escríbenos 👇. Dirige y Presenta: José Paredes Tlf / +34 600 088391 Web: https://www.expresodemedianoche.com/ Correo electrónico: Contacto@expresodemedianoche.com Youtube: Expreso Live https://www.youtube.com/channel/UCV9PdMmFZKQz5v71zyz7T8Q Instagram: https://www.instagram.com/expresomedia/?hl=es TikTok: https://www.tiktok.com/@expresomedia?_t=8qXFWPTez56&_r=1 Discord: https://discord.gg/ydEpGa8U Twitter: https://www.google.com/url?q=https://twitter.com/expresomedia%3Flang%3Des&sa=U&sqi=2&ved=2ahUKEwis_pDY3Y2JAxVoh_0HHZ4IAfIQFnoECBEQAQ&usg=AOvVaw0BKuKGistxpW6KywXmNjnj Facebook: https://www.facebook.com/Expresomedia Telegram: https://t.me/expresodemedianoche Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
El Dolmen de Menga en Antequera (Málaga) es una de las obra más prodigiosas de la antigüedad. Charlamos con uno de los científicos del equipo que ha confirmado la excepcionalidad de la obra.
441-1-AUD nopop - 1274 - El misterio del metano en Marte - El extraordinario dolmen de Menga - Una nueva idea para encontrar al Planeta 9 - Impactos arcaicos que favorecieron la vida en la Tierra - El conturón de Kuiper - y más... Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
durée : 00:59:32 - Avis de voyage - par : Nathalie Piolé -
Entrevistam Enric Pujadas, autor del llibre ‘30 días con el Rey del terror’, publicat per l’editorial mallorquina Dolmen.
durée : 00:05:14 - Avec sciences - par : Alexandra Delbot - Situé en Andalousie, le dolmen de Menga est l'un des plus grands et anciens mégalithes du monde. Une nouvelle étude révèle que sa construction complexe témoigne des vastes connaissances en ingénierie et géométrie des peuples néolithiques.
Estudios recientes sobre esta construcción megalítica, el Dolmen de Menga, revelan como fue construido. Éstas construcciones datan del Neolítico, y por tanto son anteriores a la construcción de las Pirámides de Egipto. Por tanto, a falta de maquinaria adecuada, ¿Cómo levantaron nuestros antepasados estas piedras colosales con tal nivel de precisión? Pues eso es lo que revela este reciente estudio. El Dolmen de Menga es uno de los monumentos megalíticos más impresionantes y antiguos de Europa. Se encuentra en Antequera, una ciudad en la provincia de Málaga, España. Forma parte de los Dólmenes de Antequera, un conjunto arqueológico que también incluye el Dolmen de Viera y el Tholos de El Romeral. Este conjunto fue declarado Patrimonio de la Humanidad por la UNESCO en 2016 debido a su importancia histórica y cultural. Características del Dolmen de Menga: 1. Construcción y Datación: El Dolmen de Menga fue construido durante el Neolítico, aproximadamente entre 3500 y 3000 a.C. Está compuesto por grandes piedras verticales (ortostatos) que sostienen otras piedras horizontales (dintel). Estas piedras forman un corredor que lleva a una cámara funeraria. En total, mide alrededor de 27 metros de largo, 6 metros de ancho y 3,5 metros de alto. 2. Función: Aunque su función principal era probablemente funeraria, estudios recientes sugieren que también pudo haber tenido un significado ceremonial o de culto. Dentro del dolmen se han encontrado restos humanos y ajuares funerarios, lo que apoya la teoría de su uso como tumba. 3. Orientación: A diferencia de la mayoría de los dólmenes, que están orientados hacia el este o noreste, el Dolmen de Menga está orientado hacia el norte, apuntando directamente a la Peña de los Enamorados, una montaña con una forma peculiar que ha sido objeto de leyendas y mitos locales. Esta orientación sugiere un posible vínculo entre el dolmen y esta formación natural, lo que añade un aspecto místico y cultural a su estudio. 4. La Pila y el Pozo: En el interior de la cámara funeraria, se encuentra un pozo de aproximadamente 19,5 metros de profundidad. Se desconoce su propósito exacto, pero es un elemento único entre los dólmenes conocidos y ha generado diversas teorías, desde funciones rituales hasta un posible uso relacionado con el agua. 5. Simbolismo y Mito: El Dolmen de Menga ha sido interpretado no solo como una construcción funeraria, sino también como un lugar de gran importancia espiritual y social para las comunidades que lo construyeron. La conexión visual con la Peña de los Enamorados podría haber tenido un significado simbólico, tal vez relacionado con creencias sobre el más allá o la cosmovisión de sus constructores. Importancia y Conservación El Dolmen de Menga es un testimonio fascinante de la ingeniería y la espiritualidad de las sociedades prehistóricas. Su preservación y estudio continúan siendo fundamentales para entender mejor las prácticas culturales y religiosas de la época. Hoy en día, es uno de los sitios arqueológicos más visitados de Andalucía, y su conservación es una prioridad para las autoridades locales y nacionales. Visitar el Dolmen de Menga ofrece una ventana única al pasado, permitiendo a los visitantes conectar con las profundas raíces históricas de la humanidad y reflexionar sobre las creencias y conocimientos de nuestros antepasados. Puedes leer más y comentar en mi web, en el enlace directo: https://luisbermejo.com/plomo-o-salud-zz-podcast-06x03/ Puedes encontrarme y comentar o enviar tu mensaje o preguntar en: WhatsApp: +34 613031122 Paypal: https://paypal.me/Bermejo Bizum: +34613031122 Web: https://luisbermejo.com Facebook: https://www.facebook.com/ZZPodcast/ X: https://x.com/LuisBermejo y https://x.com/zz_podcast Instagram: https://www.instagram.com/luisbermejo/ y https://www.instagram.com/zz_podcast/ Canal Telegram: https://t.me/ZZ_Podcast Canal WhatsApp: https://whatsapp.com/channel/0029Va89ttE6buMPHIIure1H Grupo Signal: https://signal.group/#CjQKIHTVyCK430A0dRu_O55cdjRQzmE1qIk36tCdsHHXgYveEhCuPeJhP3PoAqEpKurq_mAc Grupo Whatsapp: https://chat.whatsapp.com/FQadHkgRn00BzSbZzhNviThttps://chat.whatsapp.com/BNHYlv0p0XX7K4YOrOLei0
Si, ya se que la frase conocida por diversas narraciones y series no es esta sino la de “Plomo o plata” pero a fin de cuentas cuando hablamos de sustancias y salud, el símil podría incluso aceptarse. Hay muchas sustancias que tradicionalmente se han consumido por la humanidad y que resultaron perjudiciales para la salud. En unos casos se desconocía y en otros se sabía, y a pesar de saberlo, se consumían. Y no me estoy refiriendo a drogas, sino a sustancias incluidas en productos de consumo diario. Una de ellas es el Plomo, habitual incluso desde la roma imperial, pero que se ha estado inhalando durante 100 años por todos. ¿Donde? Quizá si eres muy joven no lo recuerdas, pero se añadía plomo a la gasolina y a las pinturas para juguetes para niños. El objetivo y las consecuencias los vamos a enumerar en este programa. El envenenamiento por plomo, también conocido como saturnismo o plumbismo, es una condición médica grave que ocurre cuando se acumula una cantidad excesiva de plomo en el cuerpo. Este metal pesado es tóxico y puede causar una variedad de efectos perjudiciales en múltiples sistemas del cuerpo, particularmente el sistema nervioso, tanto en niños como en adultos. Fuentes de exposición al plomo El plomo puede ingresar al cuerpo a través de varias fuentes, entre las más comunes se incluyen: 1. Pinturas a base de plomo: Hasta hace algunas décadas, las pinturas para casas y muebles solían contener plomo, lo que sigue siendo un riesgo en viviendas antiguas. 2. Tuberías y soldaduras de plomo: En sistemas de plomería antiguos, el plomo se utilizaba en tuberías y conexiones, lo que puede contaminar el agua potable. 3. Polvo y suelo contaminado: En áreas industriales o urbanas, el suelo y el polvo pueden estar contaminados con plomo debido a la degradación de productos de plomo, gasolina con plomo (en el pasado) o residuos industriales. 4. Productos industriales: Algunos trabajos industriales o artesanales implican el uso de plomo, como en la fabricación de baterías, la minería y la fundición de metales. 5. Objetos domésticos: Algunos juguetes, joyas o productos de cerámica importados pueden contener plomo. Efectos del plomo en el cuerpo El plomo puede afectar casi todos los sistemas del cuerpo. Algunos de los principales efectos incluyen: • Sistema nervioso: En los niños, el plomo puede causar retrasos en el desarrollo, problemas de comportamiento, dificultades de aprendizaje, y en casos graves, daño cerebral. En los adultos, puede causar neuropatías, alteraciones cognitivas, y cambios en el comportamiento. • Sistema hematológico: El plomo interfiere con la síntesis de hemoglobina, lo que puede llevar a anemia. • Riñones: El daño renal es otra consecuencia del envenenamiento crónico por plomo. • Sistema cardiovascular: Se ha vinculado la exposición prolongada al plomo con hipertensión arterial y aumento del riesgo de enfermedades cardiovasculares. • Sistema reproductivo: El plomo puede afectar la fertilidad tanto en hombres como en mujeres y aumentar el riesgo de abortos espontáneos. Diagnóstico El diagnóstico del envenenamiento por plomo se realiza mediante un análisis de sangre que mide los niveles de plomo. Los síntomas del envenenamiento pueden ser sutiles y confundirse con otras condiciones, por lo que en áreas de alto riesgo se recomienda realizar pruebas de detección, especialmente en niños. Tratamiento El tratamiento depende de la gravedad del envenenamiento. Las estrategias incluyen: 1. Eliminación de la fuente de exposición: Es crucial identificar y eliminar la fuente de plomo para prevenir una mayor absorción. 2. Quelación: En casos de niveles elevados de plomo, se pueden usar agentes quelantes, como EDTA o DMSA, que se unen al plomo y ayudan a eliminarlo del cuerpo a través de la orina. 3. Tratamiento sintomático y de soporte: Según los síntomas presentes, puede requerirse tratamiento adicional, como la corrección de la anemia o el manejo de problemas neurológicos. Prevención La prevención del envenenamiento por plomo implica varias medidas, como la reducción del uso de plomo en productos industriales y domésticos, la renovación de viviendas antiguas, la educación sobre los riesgos del plomo, y la vigilancia constante de los niveles de plomo en entornos de riesgo. Conclusión El envenenamiento por plomo es un problema de salud pública que requiere atención tanto a nivel individual como comunitario. La identificación temprana y la intervención adecuada son esenciales para minimizar los daños causados por la exposición a este metal tóxico. Otros temas en el programa: 40:10 Análisis de V de Vendetta 53:09 Dolmen de Menga 1:04:44 Los anillos de poder No quiero matarte - Prólogo y Capítulo 1 Puedes leer más y comentar en mi web, en el enlace directo: https://luisbermejo.com/plomo-o-salud-zz-podcast-06x03/ Puedes encontrarme y comentar o enviar tu mensaje o preguntar en: WhatsApp: +34 613031122 Paypal: https://paypal.me/Bermejo Bizum: +34613031122 Web: https://luisbermejo.com Facebook: https://www.facebook.com/ZZPodcast/ X: https://x.com/LuisBermejo y https://x.com/zz_podcast Instagram: https://www.instagram.com/luisbermejo/ y https://www.instagram.com/zz_podcast/ Canal Telegram: https://t.me/ZZ_Podcast Canal WhatsApp: https://whatsapp.com/channel/0029Va89ttE6buMPHIIure1H Grupo Signal: https://signal.group/#CjQKIHTVyCK430A0dRu_O55cdjRQzmE1qIk36tCdsHHXgYveEhCuPeJhP3PoAqEpKurq_mAc Grupo Whatsapp: https://chat.whatsapp.com/FQadHkgRn00BzSbZzhNviThttps://chat.whatsapp.com/BNHYlv0p0XX7K4YOrOLei0
Cerca de Antequera existe un monumento que rivaliza con las construcciones megalíticas más emblemáticas del mundo: el Dolmen de Menga. Mientras que las piedras más grandes utilizadas en la Gran Pirámide de Egipto alcanzan las 70 toneladas, y las de Stonehenge llegan a 40 toneladas, los pobladores neolíticos del sur de la península ibérica, mil años antes, colocaron una enorme losa de 150 toneladas que forma el techo de la cámara principal del Dolmen de Menga. ¿Os podéis imaginar el volumen de conocimiento y la capacidad técnica de las personas que diseñaron, esculpieron, transportaron y colocaron semejante roca hace entre 5800 y 5600 años? Un artículo publicado en Science Advances, cuyo primer autor es José Antonio Lozano Rodríguez, nuestro invitado en Hablando con Científicos, propone una interpretación completamente innovadora de cómo se construyó este monumento colosal.
Cerca de Antequera existe un monumento que rivaliza con las construcciones megalíticas más emblemáticas del mundo: el Dolmen de Menga. Mientras que las piedras más grandes utilizadas en la Gran Pirámide de Egipto alcanzan las 70 toneladas, y las de Stonehenge llegan a 40 toneladas, los pobladores neolíticos del sur de la península ibérica, mil años antes, colocaron una enorme losa de 150 toneladas que forma el techo de la cámara principal del Dolmen de Menga. ¿Os podéis imaginar el volumen de conocimiento y la capacidad técnica de las personas que diseñaron, esculpieron, transportaron y colocaron semejante roca hace entre 5800 y 5600 años? Un artículo publicado en Science Advances, cuyo primer autor es José Antonio Lozano Rodríguez, nuestro invitado en Hablando con Científicos, propone una interpretación completamente innovadora de cómo se construyó este monumento colosal.
Onderzoek aan een 6000 jaar oud Hunebed in Spanje, de Dolmen van Menga, leerde wetenschappers dat de mensen in de steentijd over zeer veel technische kennis beschikten. De onderzoekers stelden vast dat de stenen waaruit het monument is opgetrokken met marges van een paar millimeter zijn geplaatst. Ook is de grafkamer aardbevingsbestendig gebouwd. See omnystudio.com/listener for privacy information.
Chroniqueu.r.se.s : Macalys, Samuel Ziterman, Farfa, Eric NieudanMontage : Lam Son Grand retour d'une tradition de Radio Rôliste : les chroniques de jeu, sans lien particulier entre elles. Comme ça, grâce à l'enthousiasme de nos chroniqueuses et de nos chroniqueurs, vous pouvez venir pour la chronique d'un gros jeu à licence, et repartir avec l'envie de tester un petit jeu indépendant. Ou venir pour la seule chronique en français d'un jeu alternatif perché et rester pour entendre parler du meilleur rétroclone de Donjons & Dragons. Jeux au menu Reimagined Un jeu léger pour jouer à deux des fanfictions, de Katarzyna Kuckzyńska publié en Français chez Pattern Recog Editions. A partir de 2'14 » La version française sur DrivethruRPG ou sur itch.ioUne chronique écrite sur C'est pas du JdRUne chronique vidéo chez Suck my Dice Dolmenwood Un jeu de Gavin Norman publié par Exalted Funeral. Un OSR basé sur le folklore britannique. Très dense, pour des campagnes longues, mais qu'il est possible de mener à la volée. Uniquement en Anglais. A partir de 22'18 » Le Kickstarter.Pauliina Hannuniemi (illustratrice sur Dolmenwood).Necrotic Gnome.Exalted Funeral.La bande originale crée pour Dolmenwood.Un petit kickstart.Blog autour de Dolmenwood (bestiaire, factions), en ce moment il explore et crée autour des factions. Tales of Xadia Le jeu de rôle officiel de la série Prince des dragons chez Dire Wolf Digital. Motorisé par le système Cortex, donc axé sur les personnages. Uniquement en anglais. A partir de 47'56 » Le site officiel Break!! RPG Un jeu de Reynaldo Madriñan, illustré et mis en page par Grey Wizard (Carlo Tartaglia), qui permet d'émuler animés et JRPG. Uniquement en anglais. A partir de 1h16'50 » Le site officiel Les coups de coeurs A partir de 1h51'23 » character.ai un site où une IA incarne un personnage, pour du JdR soloÉversion un roman d'Alastair Reynolds, 2023, Le Bélial.Monsterhearts v2 FR, voir RR#140La Station d'Araminta un roman de Jack Vance
Chroniqueu.r.se.s : Macalys, Samuel Ziterman, Farfa, Eric NieudanMontage : Lam Son Grand retour d'une tradition de Radio Rôliste : les chroniques de jeu, sans lien particulier entre elles. Comme ça, grâce à l'enthousiasme de nos chroniqueuses et de nos chroniqueurs, vous pouvez venir pour la chronique d'un gros jeu à licence, et repartir avec l'envie de tester un petit jeu indépendant. Ou venir pour la seule chronique en français d'un jeu alternatif perché et rester pour entendre parler du meilleur rétroclone de Donjons & Dragons. Jeux au menu Reimagined Un jeu léger pour jouer à deux des fanfictions, de Katarzyna Kuckzyńska publié en Français chez Pattern Recog Editions. A partir de 2'14” La version française sur DrivethruRPG ou sur itch.ioUne chronique écrite sur C'est pas du JdRUne chronique vidéo chez Suck my Dice Dolmenwood Un jeu de Gavin Norman publié par Exalted Funeral. Un OSR basé sur le folklore britannique. Très dense, pour des campagnes longues, mais qu'il est possible de mener à la volée. Uniquement en Anglais. A partir de 22'18” Le Kickstarter.Pauliina Hannuniemi (illustratrice sur Dolmenwood).Necrotic Gnome.Exalted Funeral.La bande originale crée pour Dolmenwood.Un petit kickstart.Blog autour de Dolmenwood (bestiaire, factions), en ce moment il explore et crée autour des factions. Tales of Xadia Le jeu de rôle officiel de la série Prince des dragons chez Dire Wolf Digital. Motorisé par le système Cortex, donc axé sur les personnages. Uniquement en anglais. A partir de 47'56” Le site officiel Break!! RPG Un jeu de Reynaldo Madriñan, illustré et mis en page par Grey Wizard (Carlo Tartaglia), qui permet d'émuler animés et JRPG. Uniquement en anglais. A partir de 1h16'50” Le site officiel Les coups de coeurs A partir de 1h51'23” character.ai un site où une IA incarne un personnage, pour du JdR soloÉversion un roman d'Alastair Reynolds, 2023, Le Bélial.Monsterhearts v2 FR, voir RR#140La Station d'Araminta un roman de Jack Vance
Six thousand years ago, in what is now Southern Spain, industrious residents built the Dolmen of Menga, a massive stone building that survives intact to this day, despite its location […] The post Neolithic Stone Builders Shown to have Advanced Math Skills appeared first on WORT-FM 89.9.
In this episode:00:31 Chatbots makes racist judgements on the basis of dialectResearch has shown that large language models, including those that power chatbots such as ChatGPT, make racist judgements on the basis of users' dialect. If asked to describe a person, many AI systems responded with racist stereotypes when presented with text written in African American English — a dialect spoken by millions of people in the United States that is associated with the descendants of enslaved African Americans — compared with text written in Standardized American English. The findings show that such models harbour covert racism, even when they do not display overt racism, and that conventional fixes to try and address biases in these models had no effect on this issue.Research Article: Hoffman et al.News and Views: LLMs produce racist output when prompted in African American EnglishNature News: Chatbot AI makes racist judgements on the basis of dialect07:01 How ancient engineers built a megalithic structureThe 6,000-year-old Dolmen of Menga is a marvel of ancient engineering. New research reveals new insights into the structure and the technical abilities of the Neolithic builders who constructed it. The work shows that a setup of counterweights and ramps may have been used to correctly position the massive sandstone blocks that make up walls of the structure, which were each tilted at precise, millimetre-scale angles. The researchers suggest that this construction shows that the Neolithic people who built the dolmen had a working understanding of physics, geometry, geology and architectural principles.Nature News: Stone Age builders had engineering savvy, finds study of 6000-year-old monument12:28 Spider makes fireflies flash as baitOrb-weaving spiders (Araneus ventricosus) use ensnared male Absocondita terminalis fireflies to trick more insects into their web. A bite from the spider causes the flashing pattern of the trapped firefly to shift to one resembling a female looking to mate, leading others into an ambush. Exactly how this system works is unclear, but researchers say it is a rare example of a predator altering the behaviour of its prey to catch others.Science: Spiders force male fireflies to flash like females—luring more males to their death16:35 The physics of paper cutsBy combining experiments and theoretical work, a team has unraveled the mystery of why only certain types of paper can cut into human skin. Their work shows that paper that is too thin will buckle without cutting, while paper that's too thick will distribute force over a relatively large area without inflicting damage. The research suggests that the sweet spot for slicing is paper with around 65 micrometres in thickness, which includes the kind used to print certain high-profile journals…Research Highlight: What Science and Nature are good for: causing paper cuts Hosted on Acast. See acast.com/privacy for more information.
Bienvenue à tous dans le podcast Light, présenté par Dali Dutilleul. L'objectif de celui-ci est simple: "Quelle que soit la graine que tu es, fleuris" S'inscrire à ma newsletter gratuite (et intéressante): https://dalidutilleul.substack.com La chaîne YouTube d'Etienne: https://www.youtube.com/@ledolmen Le livre S'anomaliser d'Etienne: https://www.amazon.fr/dp/2959263200 Merci à tous pour votre écoute !
[caption id="attachment_5359" align="aligncenter" width="1024"] "Dolmen de Menga entrance: Massive stone portal of 6,000-year-old Neolithic tomb in Antequera, Spain."[/caption][caption id="attachment_5354" align="aligncenter" width="1024"] "La Peña de los Enamorados: Distinctive mountain face aligned with Dolmen de Menga, resembling human profile."[/caption] Key Ideas: The invention of architecture during the Neolithic period marked a significant shift in human psychology and religion, creating a division between natural and man-made spaces and giving rise to new concepts of ownership, territoriality, and sacred spaces. The relationship between architecture and the awareness of death is explored, with the idea that built structures allowed humans to create a sense of permanence and continuity in the face of mortality. Neolithic dolmens and their alignment with the summer solstice may have played a crucial role in rituals related to death, the afterlife, and the cyclical nature of the cosmos. The astronomical alignment of the Dolmen de Menga is part of a larger pattern of archaeoastronomical significance in Neolithic monuments across Europe, suggesting a shared cosmological understanding among ancient societies. Neolithic art and architecture, including the use of red ochre and iron oxide paintings, may be linked to shamanic practices and altered states of consciousness. Peter Sloterdijk's theory of spheres is applied to understand the evolution of human spatial awareness and the desire to recreate protected, womb-like spaces through architecture. The fundamental nature of architecture and its role in human life is explored through various philosophical, psychological, and sociological perspectives. Adventure Time with My Daughter My daughter Violet likes the show Adventure Time. She loves mythology, creepy tombs, long dead civilizations and getting to be the first to explore and discover new things. I took my 6-year-old daughter to the Neolithic portal Tomb, or Dolmen, Dolmen de Menga in Antequera, while on a trip to Spain. This ancient megalithic monument, believed to be one of the oldest and largest in Europe, dates back to the 3rd millennium BCE. It is made of 8 ton slabs of stone that archaeologists have a passing idea of how ancient people moved. It has a well drilled through 20 meters of bedrock at the back of it and it is oriented so that the entrance faces a mountain that looks like a sleeping giant the ancient builders might have worshiped. All of this delighted my daughter. The dolmen's impressive architecture features massive stone slabs, some weighing up to 180 tons, forming a 25-meter-long corridor and a spacious chamber. Inside, a well adds to the mystery, possibly used for rituals or as a symbol of the underworld. What's truly fascinating is the dolmen's alignment with the nearby La Peña de los Enamorados mountain. During the summer solstice, the sun rises directly over the mountain, casting its first rays into the dolmen's entrance, illuminating the depths of the chamber. This astronomical alignment suggests the ancient builders had a sophisticated understanding of the cosmos. According to archaeoastronomical studies, the Dolmen de Menga might have served as a symbolic bridge between life and death, connecting the world of the living with the realm of the ancestors. The solstice alignment could have held great spiritual significance, marking a time of renewal, rebirth, and the eternal cycle of existence. Sharing this incredible experience with my daughter and witnessing her awe and curiosity as she felt the weight of boulders that men had moved by hand, is a moment I'll treasure forever. I reminded her that every time she has seen a building, be it a school or a sky-scraper, it all started here with the birth of architecture, and maybe the birth of something else too. Thinking about prehistory is weird because thinking about the limits of our human understanding is trippy and prehistory is, by definition, before history and therefore written language, meaning we cant really know the subjective experience of anyone who was a part of it. Talking to a child about the limits of what we as a species do or can know are some of my favorite moments as a parent because they are opportunities to teach children the importance of curiosity, intuition and intellectual humility than many adults never learn. Watching Violet contemplate a time when mankind didn't have to tools or advanced scientific knowledge was a powerful moment when I saw her think so deeply about the humanity she was a part of. What the Invention of Architecture did to Psychology Anecdote of the Jar by Wallace Stevens I placed a jar in Tennessee, And round it was, upon a hill. It made the slovenly wilderness Surround that hill. The wilderness rose up to it, And sprawled around, no longer wild. The jar was round upon the ground And tall and of a port in air. It took dominion everywhere. The jar was gray and bare. It did not give of bird or bush, Like nothing else in Tennessee. Prior to the advent of architecture, the world was an undivided, seamless entity, with no clear boundaries between human habitation and the natural environment. The construction of dolmens and other architectural structures shattered this unified perception, creating a new paradigm in which humans actively shaped and claimed portions of the earth for their own purposes. This act of claiming space and erecting structures upon it represented a profound psychological shift, as humans began to assert their agency and control over their surroundings. The division of the world into natural and man-made spaces had far-reaching implications for human psychology. It fostered a sense of ownership and territoriality, as individuals and communities began to identify with and attach meaning to the spaces they created. This attachment to claimed spaces gave rise to new concepts of home, belonging, and identity, which were intimately tied to the built environment. Simultaneously, the unclaimed, natural world began to be perceived as a separate entity, one that existed beyond the boundaries of human control and understanding. The impact of this division on religion was equally profound. The creation of man-made spaces, such as dolmens, provided a tangible manifestation of human agency and the ability to shape the world according to human beliefs and desires. These structures became sacred spaces, imbued with religious and spiritual significance, where rituals and ceremonies could be performed. The separation of natural and man-made spaces also gave rise to new religious concepts, such as the idea of sacred and profane spaces, and the belief in the ability of humans to create and manipulate the divine through architectural means. The significance of this division between natural and man-made spaces is beautifully captured in Wallace Stevens' anecdote of the jar. In this short poem, Stevens describes placing a jar in a wilderness, which "took dominion everywhere." The jar, a man-made object, transforms the natural landscape around it, asserting human presence and control over the untamed wilderness. This simple act of placing a jar in the wild encapsulates the profound psychological and religious implications of the invention of architecture. The jar represents the human impulse to claim and shape space, to impose order and meaning upon the chaos of the natural world. It symbolizes the division between the natural and the man-made, and the way in which human creations can alter our perception and understanding of the world around us. Just as the jar takes dominion over the wilderness, the invention of architecture during the Neolithic period forever changed the way humans perceive and interact with their environment, shaping our psychology and religious beliefs in ways that continue to resonate to this day. The Relationship of Architecture to the Awareness of Death Robert Pogue Harrison, a professor of Italian literature and cultural history, has written extensively about the relationship between architecture, human psychology, and our understanding of death. In his book "The Dominion of the Dead," Harrison explores how the invention of architecture fundamentally altered human consciousness and our attitude towards mortality. According to Harrison, the creation of built structures marked a significant shift in human psychology. Before architecture, early humans lived in a world where the natural environment was dominant, and death was an ever-present reality. The invention of architecture allowed humans to create a sense of permanence and stability in the face of the transient nature of life. By constructing buildings and monuments, humans could create a physical manifestation of their existence that would outlast their individual lives. This allowed for a sense of continuity and the ability to leave a lasting mark on the world. Harrison argues that architecture became a way for humans to assert their presence and create a symbolic defense against the inevitability of death. Moreover, Harrison suggests that the invention of architecture gave rise to the concept of the "afterlife." By creating tombs, pyramids, and other burial structures, humans could imagine a realm where the dead continued to exist in some form. These architectural spaces served as a bridge between the world of the living and the world of the dead, providing a sense of connection and continuity. Harrison also argues that architecture played a crucial role in the development of human culture and collective memory. Buildings and monuments became repositories for shared histories, myths, and values. They served as physical anchors for cultural identity and helped to create a sense of belonging and shared purpose among communities. However, Harrison also notes that architecture can have a complex relationship with death. While it can provide a sense of permanence and a symbolic defense against mortality, it can also serve as a reminder of our own impermanence. The ruins of ancient civilizations and the decay of once-great buildings can evoke a sense of melancholy and serve as a testament to the ultimate transience of human existence. Death and Ritual through Architecture Recent archaeological findings have shed light on the potential significance of the alignment of Neolithic dolmens with the summer solstice. These ancient stone structures, found throughout Europe and beyond, have long been shrouded in mystery. However, the precise positioning of these megalithic tombs suggests that they may have played a crucial role in Stone Age rituals related to death, the afterlife, and the cyclical nature of the cosmos. On the day of the summer solstice, when the sun reaches its highest point in the sky and casts its longest rays, a remarkable phenomenon occurs within certain dolmens. The light penetrates through the narrow entrance, illuminating the interior chamber and reaching the furthest recesses of the tomb. This alignment, achieved with great intentionality and skill, has led archaeologists to speculate about the beliefs and practices of the Neolithic people who constructed these monumental structures. One theory suggests that the dolmens served as portals for the souls of the deceased to ascend to the heavenly bodies. The sun, often revered as a divine entity in ancient cultures, may have been seen as the ultimate destination for the spirits of the dead. By aligning the dolmen with the solstice, the Neolithic people perhaps believed that they were creating a direct pathway for the souls to reach the sun and achieve a form of celestial immortality. Another interpretation posits that the solstice alignment was a way to honor and commemorate the dead. The penetrating light, reaching the innermost chamber of the dolmen, could have been seen as a symbolic reunion between the living and the deceased. This annual event may have served as a time for the community to gather, pay respects to their ancestors, and reaffirm the enduring bond between the generations. Furthermore, the cyclical nature of the solstice, marking the longest day of the year and the subsequent return of shorter days, may have held profound symbolic meaning for the Neolithic people. The alignment of the dolmen with this celestial event could have been interpreted as a representation of the cycle of life, death, and rebirth. Just as the sun reaches its peak and then begins its descent, the dolmen's illumination on the solstice may have symbolized the passage from life to death and the promise of eventual renewal. While we may never know with certainty the exact beliefs and rituals associated with the Neolithic dolmens and their solstice alignment, the structures themselves stand as testaments to the ingenuity, astronomical knowledge, and spiritual convictions of our ancient ancestors. The precision and effort required to construct these megalithic tombs and align them with the heavens suggest a deep reverence for the dead and a belief in the interconnectedness of life, death, and the cosmos. The Astronomical Alignment of the Dolmen de Menga and Its Broader Significance The astronomical alignment of the Dolmen de Menga with the summer solstice sunrise is not an isolated phenomenon, but rather part of a larger pattern of archaeoastronomical significance in Neolithic monuments across Europe and beyond. Many megalithic structures, such as Newgrange in Ireland and Maeshowe in Scotland, have been found to have precise alignments with solar and lunar events, suggesting that the ancient builders had a sophisticated understanding of the movements of celestial bodies and incorporated this knowledge into their architectural designs. The alignment of the Dolmen de Menga with the summer solstice sunrise may have held profound symbolic and ritual significance for the Neolithic community that built and used the structure. The solstice, as a moment of transition and renewal in the natural cycle of the year, could have been associated with themes of rebirth, fertility, and the regeneration of life. The penetration of the sun's first rays into the inner chamber of the dolmen on this date may have been seen as a sacred union between the celestial and terrestrial realms, a moment of cosmic alignment and heightened spiritual potency. The incorporation of astronomical alignments into Neolithic monuments across Europe suggests that these ancient societies had a shared cosmological understanding and a deep reverence for the cycles of the sun, moon, and stars. The construction of megalithic structures like the Dolmen de Menga can be seen as an attempt to harmonize human activity with the larger rhythms of the cosmos, creating a sense of unity and connection between people and the natural and celestial worlds they inhabited. Originally these structures were probably lovingly adorned with paint and patterns. This paint was usually made of red ochre and iron oxide. We know that because the paintings that are left in Iberia are made of these materials and the extremely few neolithic portal tombs that were protected from the elements still have geographic markings. [caption id="attachment_5367" align="aligncenter" width="715"] Here is me hiking up to look at some iron oxide neolithic paintings[/caption][caption id="attachment_5365" align="aligncenter" width="605"] Here is a little guy made out of iron oxide who is about six thousand years old[/caption][caption id="attachment_5372" align="aligncenter" width="466"] The 4th millennium BC painting inside the Dolmen Anta de Antelas in Iberia[/caption] Some researchers, such as David Lewis-Williams and Thomas Dowson, have proposed that the geometric patterns and designs found in Neolithic art and architecture may represent the visions experienced by shamans during altered states of consciousness. Other scholars, like Michael Winkelman, argue that shamanism played a crucial role in the development of early human cognition and social organization. According to this theory, the construction of sacred spaces like the Dolmen de Menga may have been closely tied to the practices and beliefs of shaman cults, who served as intermediaries between the physical and spiritual realms. What is Architecture: Why did we invent it? Philosopher, Peter Sloterdijk's theory of spheres, particularly his concept of the first primal globe and its subsequent splitting, offers an intriguing framework for understanding the evolution of human spatial awareness and its manifestations in art and architecture. Sloterdijk's "spherology" posits that human existence is fundamentally about creating and inhabiting spheres - protected, intimate spaces that provide both physical and psychological shelter. The "first primal globe" in his theory refers to the womb, the original protected space that humans experience. According to Sloterdijk, the trauma of birth represents a splitting of this primal sphere, leading humans to constantly seek to recreate similar protective environments throughout their lives and cultures. This concept of sphere-creation and inhabitation can be seen as a driving force behind much of human culture and architecture. Applying this framework to Neolithic architecture like dolmens and portal tombs, we might interpret these structures as attempts to recreate protected, womb-like spaces on a larger scale. These stone structures, with their enclosed spaces and narrow entrances, could be seen as physical manifestations of the desire to recreate the security and intimacy of the "primal sphere" and our universal interaction with it through the archetype of birth. In the Neolithic period, the world was perceived as an undifferentiated sphere, where the sacred and the secular were intimately intertwined. The concept of separate realms for the divine and the mundane had not yet emerged, and the universe was experienced as a single, all-encompassing reality. In this context, the creation of the earliest permanent architecture, such as portal tombs, represents a significant milestone in human history, marking the beginning of a fundamental shift in how humans understood and organized their environment. Portal tombs, also known as dolmens, are among the most enigmatic and captivating architectural structures of the Neolithic era. These megalithic monuments, consisting of large upright stones supporting a massive horizontal capstone, have puzzled and intrigued researchers and visitors alike for centuries. While their exact purpose remains a subject of debate, many scholars believe that portal tombs played a crucial role in the emergence of the concept of sacred space and the demarcation of the secular and the divine. Mircea Eliade. In his seminal work, "The Sacred and the Profane," Eliade argues that the creation of sacred space is a fundamental aspect of human religiosity, serving to distinguish the realm of the divine from the ordinary world of everyday existence. He suggests that the construction of portal tombs and other megalithic structures in the Neolithic period represents an early attempt to create a liminal space between the sacred and the secular, a threshold where humans could encounter the numinous and connect with the spiritual realm. Remember that this was the advent of the most basic technology, or as Slotedijik might label it, anthropotechnics. The idea that sacred and secular space could even be separated was itself a technological invention, or rather made possible because of one. Anthropotechnics refers to the various practices, techniques, and systems humans use to shape, train, and improve themselves. It encompasses the methods by which humans attempt to modify their biological, psychological, and social conditions. The Nature of Architecture and Its Fundamental Role in Human Life Architecture, at its core, is more than merely the design and construction of buildings. It is a profound expression of human creativity, culture, and our relationship with the world around us. Throughout history, scholars and theorists have sought to unravel the fundamental nature of architecture and its impact on the human experience. By examining various theories and perspectives, we can gain a deeper understanding of the role that architecture plays in shaping our lives and the societies in which we live. One of the most influential thinkers to explore the essence of architecture was the philosopher Hannah Arendt. In her work, Arendt emphasized the importance of the built environment in creating a sense of stability, permanence, and shared experience in human life. She argued that architecture serves as a tangible manifestation of the human capacity for creation and the desire to establish a lasting presence in the world. Arendt's ideas highlight the fundamental role that architecture plays in providing a physical framework for human existence. By creating spaces that endure over time, architecture allows us to anchor ourselves in the world and develop a sense of belonging and continuity. It serves as a backdrop against which the drama of human life unfolds, shaping our experiences, memories, and interactions with others. Other theorists, such as Martin Heidegger and Gaston Bachelard, have explored the philosophical and psychological dimensions of architecture. Heidegger, in his essay "Building Dwelling Thinking," argued that the act of building is intimately connected to the human experience of dwelling in the world. He suggested that architecture is not merely a matter of creating functional structures, but rather a means of establishing a meaningful relationship between individuals and their environment. Bachelard, in his book "The Poetics of Space," delved into the emotional and imaginative aspects of architecture. He explored how different spaces, such as homes, attics, and basements, evoke specific feelings and memories, shaping our inner lives and sense of self. Bachelard's ideas highlight the powerful psychological impact that architecture can have on individuals, serving as a catalyst for introspection, creativity, and self-discovery. From a sociological perspective, theorists like Henri Lefebvre and Michel Foucault have examined the ways in which architecture reflects and reinforces power structures and social hierarchies. Lefebvre, in his book "The Production of Space," argued that architecture is not merely a neutral container for human activity, but rather a product of social, political, and economic forces. He suggested that the design and organization of space can perpetuate inequality, segregation, and control, shaping the way individuals and communities interact with one another. Foucault, in his work on disciplinary institutions such as prisons and hospitals, explored how architecture can be used as a tool for surveillance, regulation, and the exercise of power. His ideas highlight the potential for architecture to serve as an instrument of social control, influencing behavior and shaping the lives of those who inhabit or interact with the built environment. By engaging with the diverse theories and perspectives on architecture, we can develop a more nuanced understanding of its role in shaping the human experience. From the philosophical insights of Arendt and Heidegger to the psychological explorations of Bachelard and the sociological critiques of Lefebvre and Foucault, each perspective offers a unique lens through which to examine the essence of architecture and its impact on our lives. As we continue to grapple with the challenges of an increasingly urbanized and globalized world, the study of architecture and its fundamental nature becomes more important than ever. By unlocking the secrets of this ancient and enduring art form, we may find new ways to create spaces that nurture the human spirit, foster connection and belonging, and shape a built environment that truly reflects our highest values and aspirations. Violet's Encounter with the Dolmen It is a common misconception to think of children as blank slates, mere tabula rasas upon which culture and experience inscribe themselves. In truth, children are born with the same primal unconscious that has been part of the human psyche since prehistory. They are simply closer to this wellspring of archetypes, instincts, and imaginative potentials than most adults, who have learned to distance themselves from it through the construction of a rational, bounded ego. While I talked to the archaeologist on site of the Dolmen de Menga, I saw the that these rituals and symbols are still alive in the unconscious of modern children just as they were in the stone age. I looked at the ground to see that Violet was instinctually making a little Dolmen out of dirt. My daughter Violet's recent fear of the dark illustrates this innate connection to the primal unconscious. When she wakes up afraid in the middle of the night, I try to reassure her by explaining that the shadows that loom in the darkness are nothing more than parts of herself that she does not yet know how to understand yet or integrate. They are manifestations of the unknown, the numinous, the archetypal - all those aspects of the psyche that can be terrifying in their raw power and otherness, but that also hold the keys to creativity, transformation, and growth. Violet intuitively understands this link between fear and creativity. She has begun using the very things that frighten her as inspiration for her storytelling and artwork, transmuting her nighttime terrors into imaginative narratives and symbols. This process of turning the raw materials of the unconscious into concrete expressions is a perfect microcosm of the way in which art and architecture have always functioned for humans - as ways of both channeling and containing the primal energies that surge within us. When Violet walked through the Dolmen de Menga and listened to the archaeologist's explanations of how it was built, something in her immediately responded with recognition and understanding. The dolmen's construction - the careful arrangement of massive stones to create an enduring sacred space - made intuitive sense to her in a way that it might not for an adult more removed from the primal architect within. I see this same impulse in Violet whenever we go to the park and she asks me where she can build something that will last forever. Her structures made of sticks and stones by the riverbank, where the groundskeepers will not disturb them, are her way of creating something permanent and visible - her own small monuments to the human drive to make a mark on the world and to shape our environment into a reflection of our inner reality. By exploring the origins of architecture in monuments like the Dolmen de Menga, we can gain insight into the universal human impulse to create meaning, order, and beauty in the built environment. The megalithic structures of the Neolithic period represent some of the earliest and most impressive examples of human creativity and ingenuity applied to the shaping of space and the creation of enduring cultural landmarks. Moreover, studying the astronomical alignments and symbolic significance of ancient monuments can shed light on the fundamental human desire to connect with the larger cosmos and to find our place within the grand cycles of nature and the universe. The incorporation of celestial events into the design and use of structures like the Dolmen de Menga reflects a profound awareness of the interconnectedness of human life with the wider world, a theme that continues to resonate in the art and architecture of cultures throughout history. [caption id="attachment_5361" align="alignnone" width="2560"] Here is my explorer buddy[/caption] Bibliography Arendt, H. (1958). The Human Condition. University of Chicago Press. Bachelard, G. (1994). The Poetics of Space. Beacon Press. Belmonte, J. A., & Hoskin, M. (2002). Reflejo del cosmos: atlas de arqueoastronomía del Mediterráneo antiguo. Equipo Sirius. Criado-Boado, F., & Villoch-Vázquez, V. (2000). Monumentalizing landscape: from present perception to the past meaning of Galician megalithism (north-west Iberian Peninsula). European Journal of Archaeology, 3(2), 188-216. Edinger, E. F. (1984). The Creation of Consciousness: Jung's Myth for Modern Man. Inner City Books. Eliade, M. (1959). The Sacred and the Profane: The Nature of Religion. Harcourt, Brace & World. Foucault, M. (1975). Discipline and Punish: The Birth of the Prison. Vintage Books. Heidegger, M. (1971). Building Dwelling Thinking. In Poetry, Language, Thought. Harper & Row. Jung, C. G. (1968). The Archetypes and the Collective Unconscious. Princeton University Press. Lefebvre, H. (1991). The Production of Space. Blackwell. Lewis-Williams, D., & Dowson, T. A. (1988). The signs of all times: entoptic phenomena in Upper Palaeolithic art. Current Anthropology, 29(2), 201-245. Márquez-Romero, J. E., & Jiménez-Jáimez, V. (2010). Prehistoric Enclosures in Southern Iberia (Andalusia): La Loma Del Real Tesoro (Seville, Spain) and Its Resources. Proceedings of the Prehistoric Society, 76, 357-374. Neumann, E. (1954). The Origins and History of Consciousness. Princeton University Press. Rappenglueck, M. A. (1998). Palaeolithic Shamanistic Cosmography: How Is the Famous Rock Picture in the Shaft of the Lascaux Grotto to be Decoded?. Artepreistorica, 5, 43-75. Ruggles, C. L. (2015). Handbook of Archaeoastronomy and Ethnoastronomy. Springer. Sloterdijk, P. (2011). Bubbles: Spheres Volume I: Microspherology. Semiotext(e). Sloterdijk, P. (2014). Globes: Spheres Volume II: Macrospherology. Semiotext(e). Sloterdijk, P. (2016). Foams: Spheres Volume III: Plural Spherology. Semiotext(e). Turner, V. (1969). The Ritual Process: Structure and Anti-Structure. Aldine Publishing Company. Winkelman, M. (2010). Shamanism: A Biopsychosocial Paradigm of Consciousness and Healing. Praeger. Further Reading: Belmonte, J. A. (1999). Las leyes del cielo: astronomía y civilizaciones antiguas. Temas de Hoy. Bradley, R. (1998). The Significance of Monuments: On the Shaping of Human Experience in Neolithic and Bronze Age Europe. Routledge. Devereux, P. (2001). The Sacred Place: The Ancient Origins of Holy and Mystical Sites. Cassell & Co. Gimbutas, M. (1989). The Language of the Goddess. Harper & Row. Harding, A. F. (2003). European Societies in the Bronze Age. Cambridge University Press. Hoskin, M. (2001). Tombs, Temples and Their Orientations: A New Perspective on Mediterranean Prehistory. Ocarina Books. Ingold, T. (2000). The Perception of the Environment: Essays on Livelihood, Dwelling and Skill. Routledge. Norberg-Schulz, C. (1980). Genius Loci: Towards a Phenomenology of Architecture. Rizzoli. Renfrew, C., & Bahn, P. (2016). Archaeology: Theories, Methods, and Practice. Thames & Hudson. Scarre, C. (2002). Monuments and Landscape in Atlantic Europe: Perception and Society During the Neolithic and Early Bronze Age. Routledge. Sherratt, A. (1995). Instruments of Conversion? The Role of Megaliths in the Mesolithic/Neolithic Transition in Northwest Europe. Oxford Journal of Archaeology, 14(3), 245-260. Tilley, C. (1994). A Phenomenology of Landscape: Places, Paths and Monuments. Berg. Tilley, C. (2010). Interpreting Landscapes: Geologies, Topographies, Identities. Left Coast Press. Twohig, E. S. (1981). The Megalithic Art of Western Europe. Clarendon Press. Watkins, A. (1925). The Old Straight Track: Its Mounds, Beacons, Moats, Sites, and Mark Stones. Methuen. Whittle, A. (1996). Europe in the Neolithic: The Creation of New Worlds. Cambridge University Press. Wilson, P. J. (1988). The Domestication of the Human Species. Yale University Press. Zubrow, E. B. W. (1994). Cognitive Archaeology Reconsidered. In The Ancient Mind: Elements of Cognitive Archaeology. Cambridge University Press. Zvelebil, M. (1986). Hunters in Transition: Mesolithic Societies of Temperate Eurasia and Their Transition to Farming. Cambridge University Press. Zvelebil, M., & Jordan, P. (1999). Hunter-Fisher-Gatherer Ritual Landscapes: Spatial Organisation, Social Structure and Ideology Among Hunter-Gatherers of Northern Europe and Western Siberia. Archaeopress.
Esther Lucas, el gran personaje del cómic creado por Phillip Douglas y la gran Purita Campos, cumple 50 años desde su publicación en nuestro país y lo celebra con su última aventura: el matrimonio. Dolmen editorial está recuperando toda su obra por lo que recorremos sus inicios como Patty's world en Gran Bretaña para convertirse en el cómic más vendido en España con sus ediciones en Lily, Esther o Pecosa. Esther concluye ahora su andadura de la mano de Carlos Portela y Aneke tras marcar a toda una generación. Junto a ellos, su gran experta Ruth Bernárdez y la autora y fan Teresa Valero, hablamos de un cómic esencial, sus personajes y su fandom. Además no nos quedamos sólo con Esther y su mundo sino que tenemos tiempo de recomendar otros tebeos: Las guerras de Lucas (Norma), Los evaporados (Astiberri) y La biblioteca de Turpin (La Cúpula) Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Viaje al pasado esta noche en la torre de Babel, a un pasado construido de imágenes que retratan una época, la de la España de los años 60 y 70. La continuidad y el cambio. Y es que coinciden estos días la aparición de dos libros que nos permiten viajar en el tiempo. La editorial Dolmen con el guionista Carlos Portela y la dibujante Aneke, publican Las nuevas aventuras de Esther. La boda el cómic que cierra la historia, 40 años después. La serie “Esther y su mundo”, creada en los 70 por el guionista Philip Douglas y la dibujante Purita Campos, fallecida en 2019 se cierra definitivamente con esta publicación.“Esther y su mundo” fue un éxito de ventas en los tebeos de los 70 y los 80 y supuso un cambio importante de imagen y mentalidad. Las madres de aquellas niñas, sin embargo, crecieron con las películas del aragonés Fernando Palacios, que dirigió durante los años 50 y 60 algunos de los grandes éxitos del cine español. “El día de los enamorados”, “La gran familia” películas con Marisol o con Pili y Mili. El cine de entretenimiento fue un éxito de público durante el franquismo, siempre con un toque aleccionador y moralizante. La figura de este aragonés la estudian ahora Ana Asión y Fernando Sanz Ferreruela, con los que hablamos en este programa de La Torre de Babel.
durée : 00:59:30 - On s'entraide - par : Nathalie Piolé -
durée : 01:08:51 - Club Jazzafip - Après la sortie de son troisième album "LéNo", en duo avec le pianiste Leonardo Montana, le batteur guadeloupéen partage avec nous son aventure et ses coups de cœur.
La historia del videojuego en España está llena de anécdotas y heroicidad, la de los constructores de los otros mundos con los que comenzó todo y a los que debemos estar donde estamos…Es por eso que aplaudimos siempre la mirada al pasado con el afán de homenajear, sobre todo cuando se trata de dar voz a los protagonistas que comenzaron la industria desde cero y alumbrando en una misma generación juegos y autores llenos de originalidad y talento.En esta línea nos encontramos con la iniciativa Cinco duros: la historia del videojuego en España para todos (Ed. Dolmen) de nuestro invitado Diego Vargas, que partiendo de un podcast del mismo nombre y con el afán de documentar los orígenes del videojuego en España contados por sus protagonistas, ha publicado ya el primer volumen que va de 1981 a 1987. Con Don Víctor desde el Planeta Segovia recordamos arcades, canciones y viñetas…Escuchar audio
durée : 00:59:10 - invités : Arnaud Dolmen & Leonardo Montana - par : Alex Dutilh - En 12 titres, le duo Dolmen-Montana parvient à constituer un mélange audacieux et rythmé, une sorte de kaléidoscope musical foisonnant, où les inspirations des deux musiciens s'enchevêtrent avec maestria et plongent dans un ailleurs onirique. Parution de “LéNo” le 29 mars chez Quai Son / Samana.
durée : 00:59:10 - invités : Arnaud Dolmen & Leonardo Montana - par : Alex Dutilh - En 12 titres, le duo Dolmen-Montana parvient à constituer un mélange audacieux et rythmé, une sorte de kaléidoscope musical foisonnant, où les inspirations des deux musiciens s'enchevêtrent avec maestria et plongent dans un ailleurs onirique. Parution de “LéNo” le 29 mars chez Quai Son / Samana.
Con el fallecimiento de Akira Toriyama a los 68 años, perdemos un referente absoluto de nuestra cultura popular, traspasando fronteras, generaciones y culturas. Cómics y series como Dr. Slump y, sobre todo, Dragon Ball, forman parte de un legado común, unido a los muchos videojuegos en los que participó como Dragon Quest, Chrono Trigger o Dragon Ball. Son muchos los motivos para juntarnos y decir gracias, y así lo hemos hecho un grupo de entusiastas de la obra de Toriyama en un homenaje colectivo que incluye a escritores, fans, cantantes de sus canciones y a sus propios personajes. Participan en este especial: Escritores sobre Dragon Ball:Javier Iglesias (¡Aparece Dragón!, Ed. Dolmen) Daniel Quesada (Generación Dragon Ball, Ed. Dolmen)Ignacio Pillonetto (La Odisea del Rey Mono, Ed. Héroes de Papel)Jordi Valero (Son Goku Made In Spain, Ed. Dolmen) Personajes:Mercedes Hoyos, directora de doblaje de Dragon Ball y voz de Videl.Pablo Dominguez, voz de Goku.Mariano Peña, voz de MutenRoshi.Ángeles Neira, voz de Krilin.Nonia de Gala, voz de Bulma. Jordi Cubino, cantante del Opening de Bola de Dragón Z José Viruete , especialista en cómics y cultura popular (Campamento Krypton)Concepción Pera (Lady Godiva), escritora.Escuchar audio
Nuevo programa en el que nos reunimos Fernando, Rafa, Juanjo, Enrique, Déborah y Jotaele para charlar de nuestras cosas y lectura conjunta de "PIEZAS" (Nuevo Nueve). Además, repasamos nuestras últimas lecturas: - Entre el cielo y la tierra (Sally Books). - Neverlanders (Norma). - La carrera del siglo (Astiberri). - Saga (Planeta). - El perro de Estroncio (Dolmen). - El ruiseñor de dos cabezas (Dolmen). - La Fosa (Cartem). - La guerra de Charley (Cartem). - Lectura conjunta Piezas (Nuevo Nueve) 2h1min45seg. 🎼 - Victorius - Wolfmother 🎼 - Out in the cold - Tom Petty & The Heartbreakers Puedes encontrarnos en: Facebook: https://www.facebook.com/tdtpodcast Twitter: @PodcastTDT tertuliadetebeos@gmail.com tertuliadetebeos.blogspot.com En Instagram: @tdtpodcast_ YouTube: https://www.youtube.com/tdtpodcast Y por supuesto, en Banana cómics, C/Castilla 8, Triana, Sevilla. www.bananacomics.es
With this playlist we focus on deep listening as a mindset for musicians who wish to achieve successful recording sessions, through a number of albums of seamless interplay. The playlist features Arnaud Dolmen, Leonardo Montana; Miguel Zenón, Dan Tepfer; Gui Duvignau; Arve Henriksen, Harmen Fraanje; Sonar, David Torn, J. Peter Schwalm. Detailed playlist at https://spinitron.com/RFB/pl/18494768/Mondo-Jazz [from "Zouky Monky" to "Third Movement"]. Happy listening!
Nuestro viaje es el de Alonso Bradley, un militar coleccionista de figuras de acción de los 80 que se ve inmerso en una aventura épica de viajes en el tiempo teniéndoselas que ver con presidentes del gobierno, terroristas y un niño que bien podría ser él mismo...Se trata de evitar un suceso de 1988 que amenaza con cambiar toda la línea temporal conocida... Pero, por el camino, se trata de volver a los 80, de recuperar los sentimientos más nobles y puros de la infancia y de recordar a quienes ya no están con nosotros... Recibimos al gran Kromic Bruck, que tras darnos una visión enciclopédica sobre los Másters del Universo (He-Man y los masters del Universo: el poder de los 80 Ed. Dolmen) ha pasado a la ficción con Proyecto: Retorno 80.Viajando a través del tiempo comiquero, nuestro encuentro con el Planeta Segovia de Don Víctor nos llevará por cómics protagonizados por muñecos...Escuchar audio
¡Volvemos con un programa rescatado del limbo tedetero! José, Rafa, Déborah, Angela, Enrique y Fernando nos juntamos y os traemos un variado de reseñas, y terminamos con unos bricoconsejos. - In (Norma). - La bestia (Editorial Base). - El velo (Karras). - Snow Angels (Astiberri). -Llittle Monsters (Astiberri). - BM Thor (Panini). - Caminante de las nubes (Dolmen). - Ideafix y los irreductibles (Salvat). - El ala rota (Norma). - BM Doctor Extraño (Panini). - Enigma (Planeta). - Batma/Superman los mejores del mundo (ECC). - Batman: Ciudad Rota (ECC). - Nenufares Negros (Norma). - La última tentación (Planeta). - PTSD (Grafito). - Alvar Mayor (Dolmen). - Mitos Nórdicos (Planeta). - Sweet Tooth (ECC). - Noir Burlesque 2 (Norma). 🎼 Alice Cooper - Nothing's Free 🎼 Brass Against - Killing in the Name 🎼 Edguy - Judas at the Opera Puedes encontrarnos en: Facebook: https://www.facebook.com/tdtpodcast Twitter: @PodcastTDT tertuliadetebeos@gmail.com tertuliadetebeos.blogspot.com En Instagram: @tdtpodcast_ YouTube: https://www.youtube.com/tdtpodcast Y por supuesto, en Banana cómics, C/Castilla 8, Triana, Sevilla. www.bananacomics.es
Nos acompañan desde hace casi medio siglo y su influencia en la esfera del cómic mundial ha sido muchísimo mayor que su popularidad, al menos en España. Los cómics de 2000 AD se han publicado siempre dispersos y de forma intermitente. Zinco, MC, Dude, Norma, Kraken o recientemente Dolmen nos han ido trayendo en España desde los años 80 salpicaduras de las mil y una historias que nacieron en una revista hasta convertirse en una institución. Hablaremos de sus orígenes, de su peculiar identidad, de su influencia y, por supuesto, de un buen puñado de sus títulos, la mayoría injustamente desconocidos entre el público español. Preparaos para descubrir los cómics donde dieron algunos de sus primeros pasos nombres como Alan Moore, Pat Mills, Kevin O’Neill, Brian Bolland, Grant Morrison, Garth Ennis, Carlos Ezquerra, Alan Grant, John Wagner, Ian Gibson, Simon Bisley, Alan Davis, Peter Milligan, Jaimie Delano, Dave Gibbons y otro sinfín de figuras de primerísima línea. Nos vamos de viaje a las islas británicas. La noche es caliente como el infierno. Todo se te pega. Una asquerosa habitación de un asqueroso barrio de una asquerosa ciudad. El aparato de aire acondicionado es un pedazo de chatarra que no podría enfriar ni una bebida aunque la metieras dentro. Parece el sitio perfecto para escuchar el podcast 312 de ELHDLT Selección musical: 🎶 Credit Blast v1, de Justin Greaves (Música del documental Future Shock, The Story Of 2000AD) 🎶 I Am The Law de Anthrax 🎶 2000 A.D. de The Rezillos
P. Schafer , El Psicópata Fue uno de los personajes más terribles y desconocidos de nuestra historia reciente. Miguel Ángel Ruiz nos habla de él como fue realizando varias telarañas para su beneficio y los abusos más salvajes que su mente imaginaba. - Brujería y Chamanismo en la Prehistoria Rituales secretos, sociedades ocultas, brujería...La prehistoria tiene partes desconocidas que estas rodeadas de más enigmas de lo que imaginamos. - El Dolmen de Antequera Misterios, leyendas e historias curiosas rodean una de las estructuras más antiguas realizadas en piedra por ¿gigantes?
Emission en direct Chaque mercredi à 19:00 sur YouTube :Les nouvelles de du monde de la six cordes et la réponses à vos questions en direct ! Replay FAQ du 25/10/23 Matos du soir Guitare : Pédales : Sujets abordés Podcast de La Chaîne Guitare La version audio de la vidéo est disponible dans le L'article FAQ – Tausch Guitars modèle Montreux, pédales Dolmen Effects, stage Bands Camp est apparu en premier sur La Chaîne Guitare.
Viajamos a los 80 con películas como E.T., Tron o Juegos de Guerra en la cabeza, con música de Erasure, Mecano, Queen , Michael Jackson o Desireless como banda sonora. Pero nos falta otra música, la de los 8 bits, y otro medio de expresión, el de los videojuegos, para completar nuestra historia, que es la de José A. Martín, contada en Bits armónicos y pijamas de monos (Ed. Dolmen). En primera persona y con todo lujo de detalles, a través de la mirada y memoria de Martín, asistimos y conocemos los inicios del videojuego en España, convirtiendo la composición de bandas sonoras para videojuegos y con las herramientas disponibles en un ejercicio de genialidad heroica. Visitando la VR, con Óscar González (Real o Virtual) hablamos del sonido en VR y de la pervivencia de música 8 bits en algunos juegos retronostálgicos. Escuchar audio
On Tuesday's Morning Focus, Alan was joined by local historian and author, Colm Liddy. On this week's edition of townlands in focus, Colm discussed Poulnabrone Dolmen and the very first people in Clare. Colm explained how the monument is actually called a portal tomb aging from six thousand years ago and then proceeded to showcase his knowledge on the portal tomb. Colm highlighted how to find the historic monument and dived into its history along with Clare's history. If you have any stories you would like to share with Colm about your townland you can contact him on colmliddy@eircom.net or contact Clare FM on focus@clare.fm.
Vent d'Ailleurs : Le Vent d'Ailleurs souffle depuis la capitale de la Georgie, où la révolte gronde ces derniers jours. Arnaud Contreras nous envoie une carte postale sonore des rues de Tbilissi, où la contre-culture s'exprime dans les rues avec force manifestations ces derniers temps. Pour en savoir plus, Arnaud Contrebas est aussi l'auteur de Tbilissi Tchatcha aux éditions de Juillet, un ouvrage dans lequel il documente les élans de la jeunesse contre une société conservatrice et les différentes façons de résister, entre musiques électroniques, fêtes, expositions et manifestations culturelles diverses. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
Dolmen de Guadalperal submerged since 1963 is a Spanish monolithic site. God bless you and thank you for listening! Please share, subscribe, and leave a five star review!
The mysterious Standing Stones around Carnac make a strong impression on most people. Why would anyone line up so many huge stones over such a long distance? What was their purpose? How did they do it? We don't have all the answers in this episode of the podcast, but we can help you plan a great trip to the standing stones of Brittany! What we can say for a fact is that large alignment of stones such as the one we see in Carnac are evidence of purposefulness. The people who created this structure were capable of planning a complex project. In a world that was still largely natural, this set them apart from the rest of the animal kingdom. Perhaps that was the whole point? Affirming their human nature as thinking, planning people? Table of Contents for 'Standing Stones around Carnac in Brittany' with links to the text transcript [00:00:14] Intro [00:00:38] Today on the podcast [00:01:04] Podcast supporters [00:01:22] The Newsletter [00:02:21] Annie and Elyse about the Standing Stones [00:02:33] Why the stones were made [00:02:59] The towns in the area [00:04:00] What are the Standing Stones? [00:05:15] What's a Menhir? [00:05:56] There are different kinds of standing stones [00:07:03] How they put them together [00:08:38] The orientation of the stones [00:10:28] Associated with the first farmers [00:11:32] Carnac, a World Heritage Site [00:12:35] Visiting Carnac [00:14:29] What could you do with the stones? [00:17:19] Standing stones are as mysterious as painted caves [00:18:12] The stones are marked, named, and described [00:19:12] The Dolmen as burial stones [00:19:40] How is a Dolmen different from a Menhir? [00:22:26] Cairn of Le Petit Mont in Arzon [00:24:46] Other places not to miss in the area [00:29:07] Perfect area to visit for people who like to be outside [00:31:24] The legend of Saint Cornely [00:34:14] Biking around Carnac [00:35:25] Riding Your Bike in France [00:35:53] This part of Brittany is great for slow travel [00:37:43] Weather in Brittany [00:38:50] Outro [00:39:22] New patrons and video update [00:39:59] Bootcamp [00:40:32] Preparing a trip to France? [00:40:53] Itinerary consultant [00:41:52] VoiceMap Tours [00:42:28] Travel question of the week: Train Conductors and getting told off [00:47:09] Personal Update [00:47:42] French people are not used to paying for medical care [00:51:30] Next week on the podcast More episodes about Brittany Episode Page | Show Notes | Transcript
In the wake of the nation's tragic events, we do our best this week to put on blinder and discuss some games like MultiVersus, Hardspace: Shipbreaker, Vampire Survivors, and Dolmen, plus the weekly news including EA acquisition rumors, unionization at Raven Software, Norman Reedus and a new Death Stranding, early news about PlayStation classics, and more. Advertise on The Nextlander Podcast at Gumball.fm, or support us on Patreon! CHAPTERS 00:00:00 NOTE: Some timecodes may be inaccurate in versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening. 00:00:10 Introduction. NOTE: References the current tragic events in America. Those looking to avoid this should skip ahead roughly three minutes. 00:03:03 Video Games 00:03:14 MultiVersus [PC (Microsoft Windows), PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S] 00:16:30 Hardspace: Shipbreaker 00:28:40 First Break 00:28:44 Vampire Survivors [PC (Microsoft Windows)] on Dec 17, 2021 00:37:39 HITMAN 3 [Google Stadia, Xbox One, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S, PlayStation 4] on Jan 20, 2021 00:47:02 Citizen Sleeper [Xbox Series X|S, PC (Microsoft Windows), Xbox One, Nintendo Switch] on May 05, 2022 00:50:14 Warhammer 40,000: Chaos Gate - Daemonhunters [PC (Microsoft Windows)] on May 05, 2022 00:54:30 Second Break 00:54:35 News 00:55:06 Do conglomerates dream of Electronic Arts? 01:04:45 Geoff Keighley sees his video game shadow and predicts more Winter 01:08:17 Raven's QA group votes to approve Union under Activision 01:14:46 Death Stranding 2 is really, probably, surely happening 01:19:35 PlayStation using the PAL versions of some PS1 games for its new services 01:24:38 Thanks and wrapping up 01:25:11 Mysterious Benefactor Tier Shoutouts 01:26:49 Nextlander's One Year Anniversary and announcements 01:29:51 See ya, and be safe See omnystudio.com/listener for privacy information.
Ben, Blood, and Isla get their vampire on by discussing Vampire: The Masquerade - Swansong and V Rising. Other games discussed include Dolmen, Evil Dead: The Game, and more. TIMESTAMPS Opening - 00:00 Vampire: The Masquerade - Swansong - 08:34 Dolmen - 48:34 Evil Dead: The Game - 01:06:09 THE SIZZLE: What do we think the most exciting game at E3 will be? - 01:14:24 Loot River - 01:21:26 Rogue Legacy 2 - 01:33:34 V Rising - 01:43:40 HOTTAKE: Can Silent Hill 2 be successfully remade? - 01:54:42 Email 1 - 02:25:04 Email 2 - 02:34:11 Email 3 - 02:36:51 Thank you to these wonderful "Shout-Out!" tier patrons: Elthanas Greg “TheDarkKnight” Kettering Caleb "Togi" Crawford Nik Anacrothe Special mention to our Everything Producer: Jabbawabs --- Graphics - Joe Ellis (@Joe_David_Ellis): Concept & Design Chris Leroux (@ChrisLeroux): Animation & Motion Graphics Music: "Illuminate" by Ethan Rank - https://artlist.io/song/4423/illuminate