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Descript CEO and founder Andrew Mason joins Lightspeed Partner and Host Michael Mignano on the podcast to talk about the future of content creation with AI tools. Michael and Andrew talk about the evolution of Descript as an AI product designed for podcast and video creators, navigating a world of synthetic content, and Descript's new features including Descript Rooms and Underlord. Andrew talks about raising a $50 Million Series C led by OpenAI Startup Fund and how seeing an early version of ChatGPT inspired confidence in Descript's foundational vision and goal to simplify media production. Episode Chapters (00:00) Introduction(00:09) Introducing Descript Rooms(01:10) Descript's Versatility with Media Creation(04:22) Social Clips and Longform Content(07:15) Craft and Control in AI in Content Creation(13:16) Descript AI Tools, OpenAI, and ChatGPT(17:30) Multimodality and Improving Quality(26:17) Trust and Adoption of AI Features(29:29) Detour and Groupon(37:31) Closing Thoughts Stay in touch: www.lsvp.com X: https://twitter.com/lightspeedvp LinkedIn: https://www.linkedin.com/company/lightspeed-venture-partners/ Instagram: https://www.instagram.com/lightspeedventurepartners/ Subscribe on your favorite podcast app: generativenow.co Email: generativenow@lsvp.com The content here does not constitute tax, legal, business or investment advice or an offer to provide such advice, should not be construed as advocating the purchase or sale of any security or investment or a recommendation of any company, and is not an offer, or solicitation of an offer, for the purchase or sale of any security or investment product. For more details please see lsvp.com/legal.
Exploring the Creator Economy Shift and the Rise of Descript with Andrew MasonIn this episode, we delve into the significant shift towards the creator economy, discussing how over 200 million creators are reshaping marketing on platforms like YouTube, Instagram, and TikTok. Our special guest, Andrew Mason, CEO of Descript, provides insights into this trend and shares the journey of Descript, an innovative audio and video editing tool. Learn about the origins, development, and unique features of Descript, including its AI capabilities branded as Underlord, and the newly launched Rooms for remote recording. Andrew also offers valuable advice for aspiring creators and discusses the future direction of Descript, emphasizing the importance of craft in an AI-driven content creation landscape.This is one of the first podcast episodes recorded with Descript's new virtual studio offering called Rooms coupled combined with Descript's Underlord AI editing tools.00:00 Introduction to the Creator Economy00:34 Meet Andrew Mason, CEO of Descript00:55 The Evolution of Descript02:37 Descript's Impact on Content Creation04:04 Marketing Strategies and Product Growth09:15 AI Integration and Innovations14:56 Descript's New Features: Rooms and More20:48 Future of the Creator Economy23:27 Advice for Aspiring Creators24:30 Conclusion and Upcoming FeaturesSend us a Text Message, give feedback on the episode, suggest a guest or topic Visit the Remarkable Marketing Podcast website to see all our episodes.Visit the Remarkable Marketing Podcast on YouTube Remarkable Marketing Podcast Highlights on InstagramEric Eden on LinkedIn
Welcome to another episode of From Startup to Underbrand with Nicholas Kuhne! In this exciting episode, we sit down with Brandon Copple, Director of Content Marketing at Descript, to explore the ever-evolving landscape of content creation and the role of AI in enhancing creative processes. Brandon shares insights into Descript's latest Season 6 update, which introduces the groundbreaking AI suite, Underlord. Discover how Descript is integrating AI to make creative work more efficient while maintaining the human touch that makes content truly unique. We delve into the challenges and opportunities in content creation, community management, and the importance of user-generated content in modern marketing strategies. Learn how Descript's team navigates the fast-paced world of AI advancements, balancing innovation with user feedback to deliver a product that keeps creators engaged and inspired. Brandon also offers a glimpse into the company's content creation tools and workflow, highlighting how Descript utilizes its own platform to streamline video editing and production. Whether you're a content creator, marketer, or tech enthusiast, this episode offers valuable perspectives on leveraging AI to amplify creativity while preserving authenticity. Tune in to hear about Descript's exciting plans for the future and how they're supporting their creator community. To try out Descript for Free use this link below: https://get.descript.com/mrzy10nwivuq Content creation, AI in content marketing, Descript Season 6, Underlord AI features, Community management, User-generated content (UGC), Affiliate marketing, Video editing tools, Creative workflow, Content marketing strategies.
Nathan interviews Andrew Mason, CEO of Descript, about their AI-powered video editing platform. Learn how Descript is transforming content creation with features like AI transcription, custom voice overdubbing, and eye contact models. Discover the future of video editing and how AI is making it accessible to everyone in this insightful episode of The Cognitive Revolution. Apply to join over 400 founders and execs in the Turpentine Network: https://hmplogxqz0y.typeform.com/to/JCkphVqj Looking for podcast production? Our production team, led by Adi and Sai from AI Podcasting (https://aipodcast.ing), is now open to taking on additional clients for podcast production and AI-driven workflows; if you need help with your podcast, you can contact them directly through their website (https://aipodcast.ing/contact/) or reach out to me for more information. RECOMMENDED PODCAST: Second Opinion A new podcast for health-tech insiders from Christina Farr of the Second Opinion newsletter. Join Christina Farr, Luba Greenwood, and Ash Zenooz every week as they challenge industry experts with tough questions about the best bets in health-tech. Apple Podcasts: https://podcasts.apple.com/us/podcast/id1759267211 Spotify: https://open.spotify.com/show/0A8NwQE976s32zdBbZw6bv SPONSORS: Building an enterprise-ready SaaS app? WorkOS has got you covered with easy-to-integrate APIs for SAML, SCIM, and more. Join top startups like Vercel, Perplexity, Jasper & Webflow in powering your app with WorkOS. Enjoy a free tier for up to 1M users! Start now at https://bit.ly/WorkOS-TCR Oracle Cloud Infrastructure (OCI) is a single platform for your infrastructure, database, application development, and AI needs. OCI has four to eight times the bandwidth of other clouds; offers one consistent price, and nobody does data better than Oracle. If you want to do more and spend less, take a free test drive of OCI at https://oracle.com/cognitive The Brave search API can be used to assemble a data set to train your AI models and help with retrieval augmentation at the time of inference. All while remaining affordable with developer first pricing, integrating the Brave search API into your workflow translates to more ethical data sourcing and more human representative data sets. Try the Brave search API for free for up to 2000 queries per month at https://bit.ly/BraveTCR Omneky is an omnichannel creative generation platform that lets you launch hundreds of thousands of ad iterations that actually work customized across all platforms, with a click of a button. Omneky combines generative AI and real-time advertising data. Mention "Cog Rev" for 10% off https://www.omneky.com/ Head to Squad to access global engineering without the headache and at a fraction of the cost: head to https://choosesquad.com/ and mention “Turpentine” to skip the waitlist. CHAPTERS: (00:00:00) About the Show (00:00:22) Sponsor: WorkOS (00:01:22) About the Episode (00:04:23) Introduction (00:05:18) Creating Descript (00:06:53) Favorite Features (00:10:41) Descript Workflow (00:14:10) Product Strategy (Part 1) (00:16:45) Sponsors: Oracle | Brave (00:18:49) Product Strategy (Part 2) (00:18:49) API Access (00:23:50) OpenAI Partnership (00:27:01) Expensive Product Version (00:29:20) Multimodal AI (00:31:12) User Fine-Tuning (Part 1) (00:32:24) Sponsors: Omneky | Squad (00:34:10) User Fine-Tuning (Part 2) (00:34:54) Content Creators (00:35:54) Monetization Challenges (00:37:20) AI Avatars (00:42:20) Small Businesses and AI (00:43:42) Hiring AI Engineers (00:46:25) Outro --- SOCIAL LINKS: Website : https://www.cognitiverevolution.ai Twitter (Podcast) : https://x.com/cogrev_podcast Twitter (Nathan) : https://x.com/labenz LinkedIn : https://www.linkedin.com/in/nathanlabenz/ Youtube : https://www.youtube.com/@CognitiveRevolutionPodcast Apple : https://podcasts.apple.com/de/podcast/the-cognitive-revolution-ai-builders-researchers-and/id1669813431 Spotify : https://open.spotify.com/show/6yHyok3M3BjqzR0VB5MSyk
Alex Howard, editorial director of Lonely Planet, discusses his journey from Central Florida to leading the world's top travel guidebook publisher. Discover Alex's recommendations for hidden gems like Isle Royale National Park in Michigan, Haida Gwaii in British Columbia, and the Puye Cliff Dwellings at Santa Clara Pueblo in New Mexico. Alex shares personal stories, from childhood trips to Disney World, the Redwoods and Hong Kong, to backpacking in China (where he met his wife) and India, to adventuring in an Alaskan glacier bay, dressed in an Arctic dry suit and paddling around icebergs. Beginning as a backpacker reliant on Lonely Planet's guidebooks, "the blue spines," Alex transformed into a guidebook creator himself, driving Lonely Planet's vision for over a decade. Passionate about authenticity in travel journalism, Alex offers editorial tips for aspiring Lonely Planet writers, talks about Lonely Planet's Offbeat Destinations guides and discusses sustainability in travel. Plus, Alex muses on Lonely Planet's distinction among travel guidebooks for its focus on locals and experiences. Here he also reveals what destination proposals he'd like to see cross his desk.This episode is perfect for travel writers and avid adventurers alike, seeking to explore the world's offbeat paths and create their own transformative journeys.00:38 Alex Howard's Early Travel Memories03:56 Backpacking and Teaching in China07:02 Lonely Planet's Evolution and Challenges11:03 Memorable Travel Experiences20:12 Travel Writing Insights and Advice27:44 Offbeat Destinations and Future PlansContact infoYou can find Alex Howard, editorial director of Lonely Planet, at LinkedIn, Instagram or Twitter/X.Check out Lonely Planet's website. Follow Lonely Planet's Webby Award-winning Instagram. CREDITSHost and creator: Christi CassidyContact: christi@movingalongpodcast.comArtwork by Phyllis BusellMusic by Eve's Blue. Show notes written with assistance from Underlord. You know who you are. LINKS:More information and to listen to past episodes: https://movingalongpodcast.comPast episodes are here too: https://moving-along.simplecast.com/Tag and like Moving Along episodes on Facebook and Instagram!
Some big company-driven controversies are at the front of this week's episode. Our hosts, Mike Kaput and Paul Roetzer, discuss Apple's introduction of "Apple Intelligence," a suite of generative AI features integrated into its devices, former OpenAI's superalignment researcher Leopold Aschebrenner claims on the rapid approach of superintelligence and, the backlash surrounding Adobe's updated terms of service. 00:06:02 — Apple's WWDC 00:20:14 — Leopold Aschenbrenner, AGI and Superintelligence 00:38:31 — Adobe's Controversial New Terms of Use 00:42:38 — Microsoft Recall Backlash 00:45:40 — Chris Bach's Generative AI Policy PSA 00:49:05 — Underlord from Descript 00:51:17 — Perplexity Pages 00:55:12 — Spark Capital, Jared Leto Back AI Video Startup Pika 00:56:49 — McDonald's HeyGen Campaign Today's episode is also brought to you by Scaling AI, a groundbreaking original series designed for business leaders who want to thrive in the age of AI, and help drive AI transformation within their organizations. The Scaling AI course series includes 6 hours of content, complete with on-demand courses, video lessons, quizzes, downloadable resources, a final exam, and a professional certificate upon completion. Head to ScalingAI.com to pre-order today! Want to receive our videos faster? SUBSCRIBE to our channel! Visit our website: https://www.marketingaiinstitute.com Receive our weekly newsletter: https://www.marketingaiinstitute.com/newsletter-subscription Looking for content and resources? Register for a free webinar: https://www.marketingaiinstitute.com/resources#filter=.webinar Come to our next Marketing AI Conference: www.MAICON.ai Enroll in AI Academy for Marketers: https://www.marketingaiinstitute.com/academy/home Join our community: Slack: https://www.marketingaiinstitute.com/slack-group-form LinkedIn: https://www.linkedin.com/company/mktgai Twitter: https://twitter.com/MktgAi Instagram: https://www.instagram.com/marketing.ai/ Facebook: https://www.facebook.com/marketingAIinstitute
The episode has been a long time coming. But it's well worth the wait. AI is everywhere and today we broke out our best production skills and have decided to share all our secrets. The Podcast Superfriends get together to review their favourite AI-powered tools. We reviewed the following. David showed us a jingle/song tool called Suno. Cost: nil. Matt Reviewed Vocal Remover which is free and separates the music from the vocal leaving you with two files to play with. (Thanks to James Cridland who shared this idea at Radiodays North America last week) Catherine shared one of her favorite tools from CoSchedule - which is their Headline writing feature. There is a cost to it but it takes out all the mystery out of SEO. Johnny gave us a tour of Adobe's Enhanced audio tool which turns your crappy echoey mess of a podcast and makes it sound like it was recorded in a studio. It is free but will only do 30 minutes at a time at the free level. A paid version of Adobe willl give you full access. Finally, Jag in Detroit, Jon Gay gave us some serious updates on Descript's Underlord, Riverside's forthcoming updates, and a non-AI hack to get rid of echo using RX-11 from Izotope. Check out more from the Superfriends below: Johnny - Straight Up Podcasts David - Boston Podcast Network Jon - JAG In Detroit Podcasts Catherine - Branch Out Programs Matt- The Soundoff Podcast Network Learn more about your ad choices. Visit megaphone.fm/adchoices
Edge of the Web - An SEO Podcast for Today's Digital Marketer
Welcome back to the EDGE! Mordy makes his return this week as the team digs even deeper into the Google Search API leaks, and evaluates the state of AI in search. Aleyda Solis has composed a collection of resources surrounding the API Doc leaks, readily accessible for you to gather the full picture of what these leaks mean for SEO. Be sure to keep this list in your back pocket for any current and future updates! Google AI Overviews are now showing up in only 15% of search queries, a major drop since the rollout. Many reports of concerningly false outputs over the past months seem to be the cause of the decline. It's clear that Google is pulling back while they attempt to fine tune the technology, but the timeline is unknown for AI Overviews moving forward. Matt Southern, a Moz Search Scientist, released an article this week warning SEO's of ‘challenges ahead' due to Google AI. SEO's are facing a rising threat in zero click content, leaving traditional organic SEO vulnerable. Tune in as we uncover new developments revealing how AI continues to emerge as a bigger and bigger question mark in search this week on the news from the EDGE of the Web! News from the EDGE: [00:08:07] Aleyda Solis Shares Insights from Leaked Google Search API Document [00:11:16] Google AI Overviews' Visibility Plummets, Appearing in Only 15% of Queries [00:19:12] EDGE of the Web Sponsor: Site Strategics [00:20:51] SEO Facing Crisis? Moz Search Scientist Highlights Upcoming Challenges AI Blitz: [00:25:20] Perplexity Pages showing in Google AI Overviews, featured snippets [00:26:20] Meta is notifying Instagram and Facebook EU users that it's using their data to train its AI models, and users can opt-out, "if your objection is honored" [00:27:00] X now permits AI-generated adult content [00:29:08] EDGE of the Web Sponsor: Inlinks AI Tools: [00:30:18] Underlord, from Descript [00:31:02] Generate AI TV shows and episodes Barry Blast from Search Engine Roundtable: [00:32:21] Google Warns: Sites That Are Inaccessible On Mobile Will Not Be Indexed [00:34:24] Google Fixed The Search Console Links Report [00:35:12] Google Business Profiles Tests Chat With SMS & WhatsApp Thanks to our sponsors! Site Strategics https://edgeofthewebradio.com/site Inlinks https://edgeofthewebradio.com/inlinks Follow Us: Twitter: @ErinSparks Twitter: @MordyOberstein Twitter: @TheMann00 Twitter: @EDGEWebRadio Resources: Aleyda Solis Shares Insights from Leaked Google Search API Document Google AI Overviews' Visibility Plummets, Appearing in Only 15% of Queries SEO Facing Crisis? Moz Search Scientist Highlights Upcoming Challenges Perplexity Pages showing in Google AI Overviews, featured snippets Meta is notifying Instagram and Facebook EU users that it's using their data to train its AI models, and users can opt out, "if your objection is honoured" X now permits AI-generated adult content Underlord, from Descript Generate AI TV shows and episodes Google Warns: Sites That Are Inaccessible On Mobile Will Not Be Indexed Google Fixed The Search Console Links Report Google Business Profiles Tests Chat With SMS & WhatsApp #StandwithUkraine edgeofthewebradio.com/ukraine
Danny van Leeuwen, the host of Health Hats, tells good stories. About his incredible experience on a swaying walkway 20 stories above the jungle canopy in Costa Rica. About the time he fell on the Camino de Santiago in Spain. About the first time he fell. About trying to climb 11th century castle steps in Spain. A nurse and healthcare advocate, he shares his experiences of living with multiple sclerosis and being an advocate for health equity. Danny also discusses his background, including his career in healthcare and membership in several important health organizations. He remembers what travel meant to him as a child and recounts his various adventures traveling with disabilities, including trips from Chicago and Detroit to New York, to the Camino in Spain, to the Portugal Camino and to Costa Rica. Danny provides practical advice on dealing with the challenges of traveling with a disability, emphasizing the importance of support systems and leveraging available resources. He also touches on his work with underrepresented communities and his interest in long COVID research. Danny's philosophy of taking calculated risks and remaining adaptable despite physical limitations resonates throughout the conversation.Danny van Leeuwen InfoContact Danny: https://health-hats.com/#contactHealth Hats Website: https://health-hats.com/Danny Health Hats Podcast on YouTube: https://www.youtube.com/user/dvanleeuDanny crossing the suspension bridge in Costa Rica with Juve Acuna, the grandfather of disability travel guides, on YouTube: https://www.youtube.com/watch?v=s1zokW8rnNkPlaces mentioned:BostonChicagoDetroitNew YorkSpain Camino de SantiagoSantiago de Compostela CathedralPortugal CaminoCosta RicaCloudland State Park, Georgia CREDITSHost and creator: Christi CassidyContact: christi@movingalongpodcast.comArtwork by Phyllis BusellMusic by Eve's Blue. Show notes written with assistance from Underlord. You know who you are. LINKS:More information and to listen to past episodes: https://movingalongpodcast.comPast episodes are here too: https://moving-along.simplecast.com/Tag and like Moving Along episodes on Facebook and Instagram!
On this episode of the podcast Ursi, Zac, Proud, and AHW discuss a ton of hero builds and specific meta developments. Topics include: Meepo, Broodmother, Ember Spirit, Tinker, Underlord, Dazzle, Phoenix, power/feature creep, Storm Spirit, Lycan, Puck, Tiny, Wraith King, Venomancer, and much more!
Night Listeners - We have a loud night ahead of us! New music from the legendary Captain Three Leg. First time plays from Bodiah and Worm Dot Net. We stoned with Twin Wizard and fall into the subconscious jams of Underlords of the Overworld.The Pestilents - "Unkown Solider" / Obedience is Suicide (Iowa City)Captain Three Leg - "W.Y.W.D." / W.Y.W.D. (Ottumwa)Citrus Boy - "Difficult Stew" / Conniption Fits (Ottumwa)Rue Morgue - "Why the Little Frenchman Wore his Arm in a Sling" / Demo (Des Moines)Only Ten Between Us - "How Many More?" / Youth Posi Snack Attack (Davenport)Mainstreet Blake - "Sorta VHS" / Sorta VHS (Waterloo)Tires - "01" / TIRES (Des Moines)Bodiah - "Delerium" / Soft Memory (Des Moines)Chemical Buffet - "Front Rewind" / Front Rewind (Des Moines)Wet Hair - "Tarantula" / In Vogue Spirit (Iowa City)Twin Wizard - "Cult of Yeti" / Glacial Gods (Iowa City)Why Bother? - "Until" / Serenading Unwanted Ballads (Mason City)Worm Dot Net - "Faulty Wiring" / Weird Bugs (?)Underlords of the Overworld - "Metal Monster Omega" / Underlords of the Overlords (Des Moines) Iowa Basement Tapes has its own archive of Iowa music. Be sure to check out iowabasementtapes.bandcamp.com and download any of the releases for free. If you would like to contribute any music please send an email to kristianday@gmail.com. BROADCAST SCHEDULEThursdays at 9PM on 98.9FM KFMG - Des MoinesFridays at 11PM on 90.3FM KWIT - Sioux CityFridays at 11PM on 90.7FM KOJI - OkobojiSaturdays at 8PM on 1240AM KWIC - DecorahIf you miss the show please subscribe to the broadcast archives: https://apple.co/2MzdH5e
This week, Sam and August discuss the tragicomedy of soulless!Sam (he has no soul and not a clue!) We discover that Dean knows at least one therapy word but that giving Sam therapy-speak without a soul might actually be pretty ethically dubious. If we could ask the writers one question about this episode, it would be: Why not aliens? Plus, August is VERY excited about the X Files. All hail the alien octopi underlords! This episode discusses Season 6 Episode 9: Clap Your Hands if You Believe, through the theme of Masculinity. Find us online at queeringthingspodcast.com! This episode contains discussions that may be inappropriate for those under 18. Listen with discretion. Don't miss out on our new show, Queering People, Saving Throws, a D&D adventure podcast, releasing every other Friday right here on our feed! --- Send in a voice message: https://podcasters.spotify.com/pod/show/queeringthingspodcast/message
Josh and Ryan continue our Cradle coverage with reviews of Ghostwater and UnderlordNext Up: Fated by Benedict JackaCheck us out on YouTube:https://youtube.com/c/FantologyPodcast Check out the Podcast:https://podcasts.apple.com/us/podcast/id1489097985Chat with us more and support in the links belowhttps://www.fantologybooks.comhttps://discordapp.com/invite/k5efNbGhttps://www.patreon.com/fantology_bookshttp://www.audibletrial.com/Fantologyhttps://www.redbubble.com/people/fantology/shopMusic Credit: Nathan Towns, see more at https://nathantownscomposer.com/#cradle #willwight #underlord
Web3 games are taking off and Planet Mojo is one of the premiere titles leading the way. On Ep 23 of The Zeitgeist, CEO Mike Levine shares the web3 opportunity for game publishers, how digital ownership empowers gamers, and the future of community gaming. About Planet Mojo:Planet Mojo is an ecosystem of interconnected games built by Mystic Moose and set inside a mysterious alien planet with an evolving narrative. Players compete with customized teams of fantastical creatures in a suite of eSports, PvP games. The long-term goal is to create a sustainable and growing catalog of games for the next generation of gamers, empowering players by allowing them to own their in-game assets and have a say in the project's future direction.Show Notes:01:02 - Background and how he started in Web3?04:34 - Unique challenges in Web307:25 - What is planet Mojo? 11:17 - Owning your assets in planet mojo12:50 - Is Mojo Planet a Play-to-own model?13:5 - The future of in-game economy in Web319:31 - Why are traditional gamers skeptical of NFTs?23:15 - Would traditional games benefit from adding a Web3 component?24:54 - The future of Web3 gaming 28:58 - A builder in the Web3 gaming ecosystem he admires? Full Transcript:Brian Friel (00:00):Hey everyone and welcome to the Zeitgeist, the show where we highlight the founders, developers, and designers who are pushing the web 3.0 Space forward. I'm Brian Friel, developer relations at Phantom, and I'm super excited to introduce our guest, Mike Levine. Mike is the CEO of Planet Mojo, one of the leading games on Polygon. Mike, welcome to the show.Mike Levine (00:28):Hello. Thanks for having me, Brian. Excited to be here.Brian Friel (00:32):I'm excited for you to be here as well. We got a lot of really awesome stuff to talk about. Just the time of recording this, I saw you guys sold out your first mint on Magic Eden. You've got this great ecosystem you guys are building out related the web 3.0 gaming. But before we dive into all that, I want to learn a little bit more about you. You have a very interesting background. You're a veteran of the gaming industry and you spent a lot of time at Lucas Arts Entertainment. Can you walk us through what your background is and why you started working in web 3.0?Mike Levine (01:02):Yeah, I started working at Lucas Arts in the early 90s, I'm going to make myself sound as old as I am. But I'm from the east coast in Massachusetts where I am now. But went out to California with dreams of, well, really going to grad school. But I needed a job and amazingly Lucas had one in the paper. Lucasfilm games at the time, and I went in and somehow convinced them to hire me, and just really clicked. I never considered it for a career at all. I'd played video games my whole life growing up and Nintendo and all kinds of other games, but I hadn't really played PC games, so I kind of had to lie a little. I remember when I called a friend back east who was like, tell me some PC games that I could tell them about. Little did I know they were about to release their first console game, so it was like, oh, you played console games?(01:52):And they're like, so yeah. And I started at the bottom floor I guess doing QA, which is a great place to start in the industry. But I didn't sort of let my dreams of why I moved to California die, and I took an internship, and I was working 90 hours a week at Lucas and this other place and I was learning all about basically the beginning of digital media and video, and started using the computers at Lucas. And next thing I knew I was working in the art department, I was really just using their Macs to practice Photoshop and the art director noticed it and was like, wait, you know Photoshop? But then I started to get more brave and propose ideas because I was just using these cutting edge tools. And I guess anyways, to fast forward, that theme has gone throughout my whole career because I'm always sort of tinkering with what's new and what's next.(02:40):And yeah to give you the quick version, worked on some amazing games at Lucas. Went on to sort of create the visual effects department there, and did some great games. And eventually it was a pretty big mass exodus of people that I was at the beginning of. But went on to do a startup with people from ILM because the visual effects department or company that Lucas owns or did. But I had worked with them a lot just because all these techniques we were doing and Skywalker ran, so did a startup with those guys for a couple years, it was more about tools and effects, and wanted to get back to games. I missed games after not being in it. So I moved back to the east coast, started my own companies, and over the years I've just done a mix of our own games but also done service work to survive with Hasbro and Spin Master and other things.(03:33):And we had a great run doing augmented reality, and we had Apples game of the day, and worked with Phil Tippett, but also worked with big companies like Niantic and others. And ultimately that disillusioned with mobile AR, at least the short term future of it. And we made a VR game a couple years ago for Sam and Max, which was a game I worked on the original way back at Lucas. So that was a lot of fun. But during that game, that's when I started getting obsessed with first NFTs, and then blockchain and blockchain games, and that's how we got here.Brian Friel (04:09):That's awesome. So you painted an awesome story there. I guess starting from the bottom at QA intern, rising up. And you've worked on titles that you didn't mention, but like Jedi Knight, the Force Within, Rebel Assault One and Two, so you've seen what it takes to make really successful video games. Coming into the Web 3.0 space, what have you noticed that's different? What is uniquely challenging about web 3.0?Mike Levine (04:34):We could talk for the next half hour just about this, but it's completely different, and it's completely the same. And I think that's what we're seeing now, is each company finding that balance of what is a web 3.0 game right now? You have some that are completely on chain and others that are completely off chain. And then there's things like us, which are in between which some people call Web 2.5 or whatever. But I think we're closer to 3.0 than 2.5. But I say as someone new coming into the space, which I was a year and a half ago at least, it's an overwhelming amount of stuff to learn. People say the rabbit hole for crypto and web 3.0 and blockchain. And as I've talked about here, we've gone down other tech rabbit holes in my career learning all about AR and everything related to it.(05:23):That was a pretty deep rabbit hole, but nothing compared to this, right? There's just so much more. And it took at least six months to just sort of get our bearings, get our sea legs basically, where it's like you start to figure out what's important, what's not important. And a big part of that at the beginning, because there was still so much lack of clarity, was making a good game. Making a fun game. We were in the minority I think on that in the beginning when everyone was kind of obsessed with play to earn and we're like, well let's make sure the game's fun. Because everything else kind of stems from that. Or you're really just going to have people there only to earn. And I'm not an Axie slammer, but that's kind of what we saw happen there, right?Brian Friel (06:10):Right, that makes sense.Mike Levine (06:11):So yeah, I mean there's massive differences, and I think it's really about finding your rudder and then once you do, just going for it basically. And there's just a lot of noise in this space. So it's constantly, is this call important? Should we partner with this company? How many partnerships can we do? Because we're still a relatively small company, you can spread yourself thin in this space. And then you have the whole Web 2.0 side of it, which maybe want to save that for another question if it comes up.(06:41):But yeah, just taking that on and trying to bring people over to web 3.0, it's easier when you're just in web 3.0 and these are already the converts, so we don't have to convince them. And I think there are other companies that are content to just sort of stay in this web 3.0 echo chamber right now. But I feel like the reason us and all these companies were able to get funding, the whole idea was games can bring more people into web 3.0. So if we only stay in with the converted, we're not really doing that justice. So that's kind of been our philosophy.Brian Friel (07:15):Trying to grow the pie. I totally resonate with that. So I think this might be a good time to talk a little bit about your project Planet Mojo. What is Planet Mojo in your own words?Mike Levine (07:26):Yeah, planet Mojo is an ecosystem of interconnected games built by us, Mystic Moose. That's the company. It is set in a mysterious alien planet, which we're going to keep revealing more about over time. We're really just the first chapter now, and we like to say it has an evolving narrative, just like the game has evolving seasons, eventually. Players compete with customized teams in our first game, Mojo Melee of fantastical creatures in a suite of eSport PVP games over time, because we plan to make more games soon.(07:58):The long-term goal is to create a sustainable growing catalog of games for the next generation of gamers. Empowering players by allowing them to own their in-game assets and have a say in the project's future direction/ which is a really simple way of saying we believe in decentralization and player ownership, digital property rights and all those fun things.Brian Friel (08:20):And so when you first had the idea to go into web 3.0, did you have this vision of what Planet Mojo would be, and was Planet Mojo the catalyst for this? Or was it more that you were interested in web 3.0, you wanted to tinker with new technologies, and Planet Mojo kind of arose out of that curiosity? Which way would you say that evolved?Mike Levine (08:39):It was a lot of things coming together. I mean first off, we love creating original IP. We've done that over the years. We created an indie game before the term existed, Colin Insecticide, I think part one is still on Steam and it was on the DS as well. And that was a complete fantasy, amazing fictional world that a lot of us worked on, a lot of friends from Lucas Arts. So creating original worlds and IP is not easy, but it's something we enjoy a lot. And we also just know from history sort of that whenever new platforms are born, new paradigms begin. That's usually when new IP is born, or has a chance to be born before the big licenses and IP. We've seen this over and over Whenever a new console launches. You see it with AxiE and things like this, that just IPS kind of rise. So it seemed like a great opportunity.(09:40):But yeah, I mean I guess before that we really had the specific idea, it was just the understanding what web 3.0 was, and we didn't even call it that then, right? Crypto games or game-fi or whatever we were calling it. But just understanding what that was going to mean to the players, to the developers, what it could do to gaming in general. People talk a lot about indie games and that's a big thing in games, but I'm here to break it to you, it's a bit of a fallacy. It's like there's thousands of indie games that don't really succeed, and then we have one or two that sort of propel, it's kind of being a rockstar when I grew up. It was like, good luck, right.(10:20):And that doesn't mean you can't do it, but the game is kind of rigged. There's usually outside funding involved, and publishers, and the platform fees. And so web 3.0 was a way to me also it's like wow, we can flip the script here and have more control as indies, and control of our own destiny, and it was like the evolution of community. We've seen community and gaming become a huge thing over the last decade. This is the natural evolution of community to me.Brian Friel (10:52):Yeah, that's very well put. So let's dive in a little more then. You've mentioned you paint this great picture here of players owning their assets, the decentralization aspect of it. How exactly does this work in Planet Mojo? So for reference, you guys just had this mint madness NFT moment on Magic Eden, you guys sold out in four seconds. I imagine these NFTs are used in game, is that correct?Mike Levine (11:17):Yeah, I mean first and foremost and we really have taken a, we're the tortoise not the hair approach to the blockchain, and we haven't launched our token, and we've always wanted to take a slow and steady approach to it.(11:30):So yeah, first and foremost, and we're literally still hooking this up right now. It's about to be done. But if you own the Champion NFTs, you will have them in the game. We're soon, we've kind of spoiled the players up to now by the way, because we've been in alpha, we haven't really worried about the game progression too much, and we've just kind of given everything to players to make tournaments more fun. But we're really only a few weeks away from being an open beta. And that's when we'll be taking everything away from everyone and resetting all stats, and then people will have to play to unlock champions and abilities, and spell stones, and different skins, and eventually arenas when we hook those up, because those could be NFTs as well, maybe. Intent.(12:16):So, yeah. When you own them you will automatically unlock them to use in teams and play within the game, and you won't have to worry about the progression, just like free to play. But the difference here of course is you truly own it. You can sell it if you want at any point on open markets or our marketplace when we launch it. And our whole thing is as we launch more games, you're going to get to use that character in our other games as well, only if you own it as a NFT.Brian Friel (12:44):And so this model it's kind of like a play to own model, which I've heard about. Is that a correct characterization?Mike Levine (12:50):Yes. I mean I love and hate acronyms I guess I'll just go on record of saying that. But we do kind of need them in a way. And I think I can certainly get behind that a lot more than anything with the term earn in it. Because that was just a bad idea. Free to own, I know Gabe really pushes that, but I always was just like, wait a minute. Let's not take play out of this. If we're really going to have an acronym debate now. The word play should be at the center of this. There's just not enough words. So that's why I like play to own.Brian Friel (13:25):I like that as well. So then talk to us a little bit about the economy of this game. You guys are building this world, you're going to be adding on a piece arenas over time, this thing's going to continually evolve. Players also own their own assets, but you made a point up front to be like, this isn't something where we're just advertising a quick way to make money in this game. How do you see the in-game economy here evolving over time?Mike Levine (13:52):Good question. And back to the last point related too, we do plan to add other features to owning the NFTs. And I didn't even mention by the way that we have what we call a, it's an in-game collection tier basically. And the very easy way to explain it is the more NFTs you own, the more chances for rewards and prizes you're going to get in the game. Because we sort of tally up, look at all of the NFTs you own, there's like a point system, and you'll sort of have a different tier, and then each month you'll get these collection tier points basically that you can put towards our premium quest, which if you didn't own them would take much, much longer to unlock, basically. So that's another thing. And we also want to eventually have some form of sort of holding slash staking with rewards as well.(14:39):And then moving to your question just about the economy. So right now we just have a soft currency in the game, it's called Ore, or you're going to earn it through the battles, it's going to help you rank up, level up. There's a whole free battle pass system that you get battle pass points for that unlock assets, champions, currency, all kinds of things. We're going to have a hard currency too. And by the way, just backing up, because I don't even think we really explained or, I jumped over this, my fault.(15:09):But so our game is Mojo Melee. It is a next generation strategy auto-chess battler. We've been nominated in a bunch of the web 3.0 award shows, which has been in great. The game's currently still in alpha, it's in the browser base game, so you can play it right in our web browser, and we are planning to take it to mobile very soon as well. So I just want to make sure we explain what the game was-Brian Friel (15:34):Cover those bases. Yeah, yeah, yeah.Mike Levine (15:36):And you can play, if anyone has played team fight tactics, that's kind of where these games really came from Dota 2, Underlords, but Teamfight Tactics has sort of become the most popular one. But making this for blockchain and why we say we feel it's like the next evolution of these games, even taking the web 3.0 part out of it, is all those games really came from PC downloadable. There are mobile versions, but TFT matches can take easily 30 minutes to play. And we wanted to make something that was faster paced. Even the browser version, when you play it, you'll notice it feels like a mobile game, that's because we designed it that way. So when you're playing it on mobile, the matches can take 5 to 10 minutes, you can play against one-on-one or eight other players at a time. It's like a round-robin tournament format, which is another one of the big reasons we chose the genre to start off with because we did take a lot of time debating what kind of game do we want to make first.(16:33):And we just thought this was a great way to introduce the world, the characters, and this is the other big thing we changed with these games is we're like, okay, players are going to own their characters. And normally these games up to now and it's very new genre, but you typically played with a shared deck. So players are playing against each other but they're pulling from the same deck. And what we did was kind of make it more like Hearthstone and other games and we kind of took that out of it, we made it more about collection and team building. Where you have just insane amount, every time we add a champion or a spell stone, which is another element we added, it just gives you insane combinations to try and strategy in terms of how you lay them out and use them.Brian Friel (17:18):The theory crafting because endless, yeah.Mike Levine (17:20):Yeah. So we sort of made a new paradigm sort of around that, and as we were making it, Supercell started testing their auto-chess game and they actually did something pretty similar so we were like okay, they're pretty smart, we must be onto something. So it just gave us confidence that we were on the right path.Brian Friel (17:37):That's good validation.Mike Levine (17:39):Yeah. Their game is way more casual. We kind of built something in between TFT and what they built. But yeah, web 3.0 with community we're always listening, and we've taken huge amounts of feedback. I mean we started privately play testing it last August, and so we've definitely listened to the community, we've added tons of features that people have asked for, and we may even add longer form matches eventually, enough people request them. But our sort of goal right now is to get into open beta and test like I was saying the progression and the retention, and all this awards and things like that in the game.Brian Friel (18:20):That's great. That's a big overview. Thank you for that. I guess I'm obligated to ask this question for all your fans who are listening, but when beta? Can you share anything about that?Mike Levine (18:29):I mean we're real close here. I would tell you within two weeks, but we have this little thing coming up called GDC and a bunch of our team is going there, so we may decide to wait till right after that, just till we're all back. So we're talking hopefully before March is over I'm fairly confident we'll get open beta, knock on wood.Brian Friel (18:51):Right on. So I guess switching gears a little bit, at the start of this conversation you talked about the idea of growing the pie and that right now web 3.0 is relatively to all the gaming industries that are out there, it's a small subset of user base. There's people who really resonate with it, but then the vast majority of gamers maybe don't care or don't see the value prop. But I'd say there's also, I've seen a little bit of blow back where anytime the term NFT is mentioned to traditional gamers, a lot of times it elicits this response where people immediately say, no, I don't want it, I don't like it.Mike Levine (19:26):It's a trigger word.Brian Friel (19:27):It has become a bit of a trigger word. Why do you think that's the case?Mike Levine (19:31):Oh, this is very simple actually. And first of all, we don't have NFTs in our game. We have digital collectibles.Brian Friel (19:39):Good marketing.Mike Levine (19:40):And I've seen a lot more people use this term, especially who are bringing it to the masses or trying to. But I was talking about this for many months ago, just that the web 3.0 gaming space needs to break free of the NFT space. And it hasn't yet. Because there are these rules, many of which are very silly in the NFT space. You've got to sell out, and in terms of pricing, and distribution, and quantity and just all the sort of FOMO around it, and not to mention all the scams and rug pulls and it's like, we've been on tons of calls in the beginning of this where meeting with very DeFi crypto groups on Telegram. And at the beginning we were just sort of surprised at all the questions, it was like, how do we know this isn't a scam and all this stuff?(20:30):And we're like, we've been doing this for over 20 years, this is what we do. We make games, we do what we say, but we get it. So I think that's, the mass public, first of all I think it's a myth actually that gamers hate this. I really do. They hate something else. It's all that stuff we were just talking about. And I think we hit the peak hate months ago. I think we've been getting much more people like yeah, I'm interested in this actually, and what's it all about? And I just know from firsthand experience, that's why every time now when I'm doing these spaces or whatever I'm trying to say, everyone on this call, we're in the bubble already. What you have to do is everyone go bring in one friend. Just go talk to your friends about this, because there's nothing more powerful to this day in any media than word of mouth.(21:23):I just saw a chart on this, and it's like over 50% the most powerful form of user acquisition. And I just know from firsthand experience, when I talk to gamers young and old, what are you doing now? I'm making a web 3.0 game. What's that? Crypto. And then I say, well, have you ever thought about owning your assets and what that means? And then literally their eyes open up. What are you talking about? Because they're like gamers, they stream, they're watching Fortnite and playing Call of Duty, like wait a minute, that skin that I paid so much for, I could sell it? Yeah. Ooh, tell me more. So this has to be a grassroots campaign really to win over people. See, this is the big difference here is that people like to compare this to free to play, and it's not the greatest analogy. Because free to play had one thing, I don't know if I should say over us, but it was the main point of it.(22:25):It was free. Right in the title. And to the average consumer, to Joe 6-pack, whatever, they don't care about decentralization and blockchain and immutable and any of that stuff. They want to know is this a good deal for me? What's in it for me? And if we just explain to them, yes, you can own it, there's value in it, you can make it better by playing, and when our new games come out, you're going to be able to use it. Maybe you can use it in other games. It's really a lot of value. It just has to be explained to players.Brian Friel (23:03):Well put. I guess on that thread then, are there any traditional games that you think should be adding like a web 3.0 component in the short term that you think would be in that benefit?Mike Levine (23:16):No, none.Brian Friel (23:18):Interesting. You want to expand on that?Mike Levine (23:19):I want them to pay out and be ignorant and let us dominate. Usually happens in others game cycles and then they come in and want to acquire companies like us or have to play catch up. I mean Disney, other companies, they're still playing catch up on mobile and things like that.(23:39):So look, I can't control what they're going to do. And we're already seeing from Asia, being in North America and Europe, I think we're heavily biased by the sentiment in Asia. From every people I talk to over there, which is a lot and Reid, the sentiment's almost the opposite. They're bullish. So you're seeing, look at Oasis and all the companies that they've brought in from that side of the world. I don't have to even sit here and say what companies should add it because it's happening. Those companies are doing it. Will the big companies from North America and Europe? We'll see. Let's put it this way. If they see those companies making money, you can bet. But there's the legality and all that involved too. And that's where startups can afford to be nimble and take risks. So I don't have a crystal ball, but I know it's going to be an interesting year.Brian Friel (24:33):Yeah. Well I know you said you don't have a crystal ball. But I want to know, blockchain is young, especially in the gaming space in particular, everyone's I think still figuring out what the right kind of primordial soup of ideas and gaming talent, trying new things. Where do you think the space goes from here? In the next year or two, how do you think the space unfolds?Mike Levine (24:55):I mean, there are a lot of roadblocks for games right now in this space. On the mobile side we have Apple with their guidelines, which is depending on who you talk to a step forward or also very restrictive, or sometimes a deal breaker as we've seen with other companies. And on the PC side, again, we're sort of limited. Epic will allow games. So in some ways this space is back to the 1990s and 2000s where everyone has their own website and come here and make your own account and connect your wallet. But yesterday, the Amazon rumor was in the press again, right, about their marketplace. And you're seeing big Web 2.0 players get into the space. So if I'm going to make wild predictions or my hopes even, is that those are the companies that kind of need to help bring in the masses, and hopefully some of those barriers will come down, or the smart ones will realize the opportunity, the GameStops, who already jumped into it.(26:05):And I think those people who have those relationships already, and a lot of those companies like overseas and Japan, China, et cetera where they're so bullish on it, it seems like it's an even easier path. But I think those gateways will sort of lead the way. And of course just more and better games finally coming out. So the public can see, oh wait, there are some cool, actual games here in the web 3.0 space. And I always make the analogy about this space, and I think I've even realized it's bigger than I was making it, because I think it pertains to anything like pro sports, whatever, but I usually make it with gaming. Is that there are ways to earn in Web 2.0 games today. You can go to tournaments, Magic the Gathering, card game, and you can make millions of dollars and travel around there.(26:56):But that only applies to a certain percentage of people in gaming. You think about eSports and all this, right? There's like three spheres to this really that intersect, that help all drive each other. There's the professional level, then there's the spectators, the fans, the people who really pay attention, who are watching. And then there's the mass audience who just plays the game. And that's why I'm saying that it's no different than golf. The people who watch golf or NBA like, oh, I want to wear the shoes he's wearing, and I want to get the shirt he wears. Or like my son, I want to get Jason Tatum's high school jersey. I'm like, are you kidding me? And you're going to see that same parallels here. And it's just like in web 3.0, the earning part is going to appeal to some people. And it should be there and all the web 3.0 aspects, but you have to have those three layers.(27:55):That's why we think we made a PVP game and eSports are important to this. That's why we did a tournament, and worked with a lot of creators. And that's really important here kind of to take it to the masses, and let everyone kind of choose at what level they want to go down their own rabbit hole. Do I want a wallet? Do I want to own these NFTs? And the idea is going to start to snowball. And the early adopters are going to be like yeah, I want to own these things. And then other people are like, why are they owning them? I should probably own them too. I'm putting all this time in here, maybe I should actually own my assets. And yeah, that's where I think it's going to go. That's my optimistic feel. I ended more optimistic than I started.Brian Friel (28:36):That's great. That's a good way to do it. And also on the word of mouth part as well, which you said, the most powerful force of growing, word of mouth.Mike Levine (28:44):Totally.Brian Friel (28:45):Mike, this has been awesome. I guess on this last topic of getting more games into the space, we always end our podcast with a similar question. I want to ask this for you. Who is a builder in the web 3.0 gaming ecosystem that you admire?Mike Levine (28:59):Oh boy. It's easier for me to name projects because we're big fans of multiple people at these projects. So like Trap Knoll, we're very good friends with, and Undead Blocks and Phantom Galaxies, and I mean, I know I'm going to forget people I feel like. I mean, BoomLand were really supportive to us because they did their mint before us. And just Magic Eden, the people there, Matt, Knock, Liz, and Polygon. The people at Polygon are building too, I think. So probably named more than you wanted. But yeah, there's so many projects.Brian Friel (29:40):The more the merrier.Mike Levine (29:41):Yeah, I mean we're always looking at other projects. At the beginning we were always just, whoa, what are those guys doing? And then you get to the point where it's like, well, maybe they don't know any more than we do. So that's where everyone starts, the creativity comes from. You start seeing cool ideas.Brian Friel (29:58):That's awesome. Well, you named a lot of folks there. I guess all potential upcoming podcast guests, we'll have to reach out to them as well. Well Mike, this is a really fantastic discussion. Thanks for sharing a bit about your history and your journey from Lucas all the way to now pioneering web 3.0 gaming. Where can people go more to learn about Planet Mojo and Mojo Melee?Mike Levine (30:18):Easiest is this go to planetmojo.io, and then there are links right on the top right to our Discord, that's really where all the action is. Please join our Discord, Twitter, and there's a link to the game. You can play the game right now in alpha. We're actually hoping to push an update up today. Well, I guess my, it'll be last week when this comes out. But that's a play.planetmojo.io.Brian Friel (30:41):Awesome. Mike Levine, thank you so much for coming on the show.Mike Levine (30:44):Thanks for having me.
“He taught me everything I knew, then one day, he disappeared.”Detective Gray Cooper investigates her most personal case yet - the disappearances of her father, Woody Cooper, and her partner, Joe Nebraska.----------------Are you enjoying Season 1 of THE STRANGE CHRONICLES? If so, please consider sharing it with your friends, family, social media followers...everyone you know! The best way you can support the podcasts you love is to help them grow by sharing them. We'd love to bring you another season of THE STRANGE CHRONICLES, and adding more listeners will go a long way toward making that a reality. Thank you for listening.Follow us on Instagram & TwitterSign up for our Newsletter
“I knew something bigger was happening.”Detective Gray Cooper investigates the case of her missing therapist, and in the process, uncovers dark truths from her past.----------------Are you enjoying Season 1 of THE STRANGE CHRONICLES? If so, please consider sharing it with your friends, family, social media followers...everyone you know! The best way you can support the podcasts you love is to help them grow by sharing them. We'd love to bring you another season of THE STRANGE CHRONICLES, and adding more listeners will go a long way toward making that a reality. Thank you for listening.Follow us on Instagram & TwitterSign up for our Newsletter
Support Podcast Patreon In this episode I was able to catch up with Jesse & Jesus from Underlord on the eve of the release of their debut EP Groundbreaker. Jesse and Jesus are names you may remember as members of the Newstead band. Here they discuss the whirlwind that was their time in the band, how it all came together and how it ended. Now, all these years later, it's all come together for them again and we discuss what made them bring Underlord to life. In addition there is a rant through the news with the usual amount of praise and distain for everything from fans helping bands to fans hindering bands and Blackie Lawless as an old farmer from the deep south. This Is Parakeet Bollocks. Video Interview Underlord - Bandcamp
Get 20% OFF @manscaped + Free Shipping with promo code WESAYTHINGS at https://MANSCAPED.com #ad #manscapedpod Slacks video: https://www.youtube.com/watch?v=9waTZFUjY80 Timestamps: 00:00 Start 05:19 Next week's episode 08:31 NBA 11:29 7.31c 31:28 VP Pure Punishment 43:28 EEU DPC Results 47:32 Stockholm Major Teams 51:54 4zoomers sponsored 57:37 Diaper Man 1:01:07 SUNSfan recommends chair 1:04:45 SUNSfan recommends movie Video: https://youtu.be/CA6Nxl0_qJQ
On this week's Tuesday Show Ursi, Bee, and Proud play a game. Topics include: Nature's Prophet, Tiny & his Agh's, Arc Warden, grouping up, Juggernaut, Winter Wyvern, learning from pros, horses, Elden Ring, Underlord, Orchestrions, and more!
Night Listeners -We are deep into jam world with when one of my favorite obscure bands from DSM called Underlords of the Overworld. I have never even seen a flyer for this band. More tunes off the new Huxley Maxwell release and a plethora of jams to accommodate this premature winter melt down we are having. Iowa Basement Tapes has its own archive of Iowa music. Be sure to check out iowabasementtapes.bandcamp.com and download any of the releases for free. If you would like to contribute any music please send an email to kristianday@gmail.com. Hear us every Thursday at 9PM on 98.9FM KFMG – Des Moines and every Friday at 11PM on 90.3FM KWIT – Sioux City & 90.7FM KOJI – Okoboji. If you miss the show please subscribe to the broadcast archives: https://apple.co/2MzdH5e Find me on twitter @kristianmday #trustkristiandayUnderlords of the Overworld - "Dirty Hands Make a Great Sandwich" / Underlords of the Overworld(Des Moines)Huxley Maxwell - "Leaking" / Holding Hands Under Hot Water (Des Moines)Why Bother? - "She is Gonna Wake the Dead" / A Year of Mutations (Mason City)Mr. Bomb - "Fo Nun" / Demo (Sioux City)Satan's Almighty Penis - "Labrynth of Asterion" / Pulsing Feral Spire (Cedar Rapids)Penny Peach - "Ledding it All Go" / Brain Gamez (Iowa City)Alex Body - "4" / Jazz Menu (Iowa City)Zap Tura - "Every Blessing" / Adaptasia (Des Moines)Splayed Innards - "Hodge Construction" / Splayed Innards (Iowa City)Atomic Opera - "Take Control" / Demo (Des Moines)Linn County - "Fever Shot" / Fever Shot (Cedar Rapids)Spectral Aeons - "Desolation Divine" / Hymns to the Ashen Skies (Cedar Rapids)fellfields - "Jubilee" / The Jinx Shield EP (Iowa City)Emmy Strut - "Young and Strong" / Demo (Davenport)
On this week's Tuesday Show Bee, Ursi, and Zac chat about Dota! What a surprise! Topics include: Natures Prophet, Bee's Cavern Crawl, Necrophos, commitment issues, lower mmr games often skewing longer, the stat leveling trend, Sand King, Underlord's shard, Doom, and more!
Cesky, Eradandis and Soulution talk about Underlord the 6th book in the Cradle Series by Will Wight. Era liked it more than Ghostwater. Music: Galactic Damages by Jingle Punk
After the Pythor's Tower event wraps up, the Chosen make their way into the Royal Labyrinth but Team Omega finds themselves face to face with Lutheria's Underlord team! What is Odyssey of the Dragonlords? An epic journey in a land where gods walk the earth. Discover an epic campaign in the utterly unique lands and seas of Thylea. Inspired by Greek Mythology, Odyssey of the Dragonlords calls forth a band of heroes chosen by destiny to best the many challenges in their path, even the gods themselves. This immense adventure path comprises a 466-page campaign book created by James Ohlen and Jesse Sky, a team of ex-BioWare creative directors, and NYT best selling author Drew Karpyshyn. Whose collective portfolio includes:
Thank you very much to Andy for commissioning this episode for me! In these chapters, we've got the fight inside the vault, and shit is really going down in a way that leaves me baffled as to how our crew is going to be able to move forward and advance. When in the hell are they going to be able to do that???They're right on the edge, though, and that makes this confrontation really tense. I just hate Daji so much and hope he dies, and meanwhile his brother seems like such a good egg...just tell me he's gonna be okay!Thanks for listening, and I will see you all again soon with a new episode!
Thank you to Andy for commissioning this episode! Oh man this is an upsetting ending, y'all. I mean, all my friends made it out and managed to advance and got into the Uncrowned King tournament...but I'm devastated that Kiro died and that Lindon is going to be separated from Yerin for the duration of the lead-up to the competition. And I'm mad at Charity over this. I am just ANNOYED. AT EVERYTHING. Okay that's it for now, see you soon with a new episode!
Thank you very much to Andrew for commissioning this episode! In these chapters of Underlord, we get to see some of the potential that Dross holds which Lindon hadn't even considered. Soulsmiths use constructs called Drudges that help them make sense of the ingredients they use and predict interactions, and it looks like Dross could potentially serve that function for Lindon. How cool is that? Also, we find out that Charity is very specifically pitting the Seishens against our crew in a much more personal way (or so it seems to me) than I thought she was willing to stoop to. I deeply resent the fact that she's in there listening openly, and they allow her to because they trust her, and then she just flies off and narcs on them. Fuck you, Charity. Thanks so much for listening to this episode, and I will see you soon with more!
Thank you very much to Andy for commissioning this episode! These chapters we're dealing with a whole new mission being presented to the crew, in the form of an officially sanctioned competition called the Uncrowned King Tournament. It looks like there's going to be some other very formidable foes on the field, and one of them is Seishen Kiro, AKA The Reluctant Mountain as I'm going to call him from now on. I like this guy, and I don't want him going up against my Lindon. I want everyone to get along! Is that too much to ask?Thanks so much for listening, and I will see you soon with a new episode!
Thank you very much to Andy for commissioning this episode! So this is the episode with the chapter that made me cry and then talking about it I cried again and that's all I'm going to say about that.
Thank you to Andy for commissioning this episode! I'm really starting to get concerned about how good this author is at introducing new characters that are here to fight Lindon, and then making me LIKE them so I don't even really want them to lose. Like, that's just kinda rude, you know? Also, I am NOT please at the injury that Yerin has taken. At all. I know she's likely going to be fine, but I swear to god I love her so much and I will RIOT if she dies. DO YOU HEAR ME???Thanks for listening!
Thank you so much to Andrew for commissioning this series! These chapters begin with massive battle of proportions which it is hard for my poor brain to comprehend. We get to see the vroshir for the first time and they are taken care of relatively easily by Suriel, but I swear to god they're just able to like...start off a volcanic eruption? Really? Damn. Meanwhile, Lindon is realizing that he's sick and tired of being pushed around, and that since he's not a fucking Copper anymore he doesn't have to take it. So he decides to fuck up the Skysworn's day, and they deserve every bit of it. Thank you all so much for listening, and I will see you next week with a new episode!
Thank you so much to Andy for commissioning this episode!These chapters are so wonderful and make me so so happy. I swear to god, this is just a really good time and I'm deeply fucking here for it and that's all I'm going to say. I love it. I love it. See you soon with Underlord!
Thank you so much to Andrew for commissioning this entire book! These final chapters really get into some deep shit because Lindon winds up killing Kral which is just so unexpected. Granted, Kral was taken off his guard, but that was only because he deeply underestimated Lindon and thought he was much easier to kill than he turned out to be. What saves Lindon's ass is that it turns out Eithan is a goddamn Aurelius, and I still don't entirely know what that means but evidently they're kind of a big deal. Not only is he from that family he's a fucking Underlord, and he's nothing to fuck with. Eithan takes custody of Lindon and Yerin, and tells Jai Long that Lindon will fight him in a duel in a year. I can hardly wait. Thank you again for listening, and I will see you soon with a new episode!
TOPICS: ONE Esports, July break, Omega $500k tournament, patch 7.27b, Treant, Underlord, Paper Mario, Path of Exile, Aghanim’s Labyrinth, & Hockey
TOPICS: ONE Esports, July break, Omega $500k tournament, patch 7.27b, Treant, Underlord, Paper Mario, Path of Exile, Aghanim's Labyrinth, & Hockey
Topics (Timestamps thanks to Patreon unlock): 01:02 Patreon Shoutouts 03:00 1 Year Anniversary 03:38 Michael Jordan 05:43 WePlay casting 06:25 ESL EU/CIS conclusion 09:05 7.26 16:23 PPD retires 23:13 C9 wins 25:08 CSGO eclipses Dota 37:30 Underlords promoted on Twitter 41:02 CSGO copies Valorant 43:10 Riot - does being unique even matter anymore? 55:57 Mailbag 1:04:13 In Bruges Weekly Question
SirActionSlacks or Mr. Slacks, has graced us with such a bat shit crazy podcast that honestly even trying to summaries it may do it a disservice. He does talk a lot about baby making, being pro pandemic (but anti-terrorism), Artifact, Valve, TI, Creating, and most things in-between.
Fellowship 2nd edition in the world of Gauntlet Comics!
Fellowship 2nd edition in the world of Gauntlet Comics!
Dan gets pretty heated (some would say too heated) about some past comments (we love em). Luke and Dan puzzle out who we are rooting for in this series. Luke has some very important questions about Eithan (firstly, who is he hiding in there) and we need to get an invite to the Akura Halloween party this year if only to meet Mercy. Special thanks to VOLO for the intro and outro music.The post Underlord first appeared on Don't call it a book club..
Dan gets pretty heated (some would say too heated) about some past comments (we love em). Luke and Dan puzzle out who we are rooting for in this series. Luke has some very important questions about Eithan (firstly, who is he hiding in there) and we need to get an invite to the Akura Halloween party this year if only to meet Mercy.Special thanks to VOLO for the intro and outro music.
Fellowship 2nd Edition in the world of Gauntlet Comics!
An Actual Play of Fellowship 2nd edition set in the Science-Fantasy of Gauntlet Comics' Hollow Earth realm of Kam-Dir!
Our never-ending quest to bring you just the best podcast out there continues on this leap year day!! Join us for a bunch of movies, a bunch of gacha games, idols, world war 2, dota, horror, and much much more!! Timestamps: 00:06:30 - Podcast Start 00:05:30 - Uncut Gems 00:08:00 - Birds of Prey 00:16:25 - Shazam 00:22:35 - Love Live! All Stars 00:46:15 - Kards 00:52:33 - Underlords (1.0) 01:12:25 - World of Horror 01:22:00 - News 01:39:41 - Twitter Questions! https://fyx.space https://twitter.com/fyxpodcasts/
Our never-ending quest to bring you just the best podcast out there continues on this leap year day!! Join us for a bunch of movies, a bunch of gacha games, idols, world war 2, dota, horror, and much much more!! Timestamps: 00:06:30 - Podcast Start 00:05:30 - Uncut Gems 00:08:00 - Birds of Prey 00:16:25 - Shazam 00:22:35 - Love Live! All Stars 00:46:15 - Kards 00:52:33 - Underlords (1.0) 01:12:25 - World of Horror 01:22:00 - News 01:39:41 - Twitter Questions! https://fyx.space https://twitter.com/fyxpodcasts/
Our never-ending quest to bring you just the best podcast out there continues on this leap year day!! Join us for a bunch of movies, a bunch of gacha games, idols, world war 2, dota, horror, and much much more!! Timestamps: 00:06:30 - Podcast Start 00:05:30 - Uncut Gems 00:08:00 - Birds of Prey 00:16:25 - Shazam 00:22:35 - Love Live! All Stars 00:46:15 - Kards 00:52:33 - Underlords (1.0) 01:12:25 - World of Horror 01:22:00 - News 01:39:41 - Twitter Questions! https://fyx.space https://twitter.com/fyxpodcasts/
Nesse episódio, comento os jogos que chamaram minha atenção esse ano mas não o suficiente para ficar entre meus dez jogos do ano.https://zaumstudio.com/https://www.ea.com/pt-br/games/apex-legendshttps://underlords.com/https://www.remnantgame.com/pt/about/https://neocabgame.com/https://outerworlds.obsidian.net/enhttp://imageform.se/game/steamworld-quest/Contato:twitter.com/o_Thomazexpansionpack.net
Were back! The year 2020 is here and hopefully the best gaming year yet. We're starting of the year with a news episode, we will do a deep dive on the year 2020 this Sunday. CES are in full motion which mean a lot of tech, it seems that the Switch might have competition in the future from Alienware's UFO. The game series Witcher have recently got a TV series, we discuss it and give you our take on it. Final Fantasy XII is going to get a demo before the release of the game, Valve's Underlords is losing players, a lot of players. Wargroove is getting a huge update and it's free, Blizzard is retiering StarCraft 2 WCS and handing it over to ESL and Dreamhack in it's place. This and more in the first episode of 2020.
On this week's Theory Craft Thursday we rejoice in the coming of a new patch and say farewell to 7.22 and its various iterations! We're chatting about our highlights from the patch, what we learned & took away from our experiences over the last 6 months or so, and plenty more before we play Lifestealer with 5 CM as our final combo of the patch! Other topics include: how much money Valve deserves as tithes, the stompiest heroes, Faceless Void builds, Underlord, Anti-Mage, Ursi's encounter with a prophetic 11 year old, the development of the 4 position hero pool & game role, super-late-game decision making, and plenty more!
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
10-годишнината на League of Legends е отпразнувана с обявяването на играта с карти Legends of Runeterra, мобилната версия на League of Legends, официално обявяване на fighting игра във вселената на LoL и first-person shooter от Riot Games. Vampire the Masquerade Bloodlines 2 е отложен, първи превюта на Star Wars Jedi: Fallen Order, ъпдейт на Underlords и други.
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Economia,Posicionamento e Builds Salve! Lords,Chefões e companhia!No ar mais um Undercast hoje, Rodit, Urso, Aracnes Fernando, vão conversar sobre os principais erros dos jogadores iniciantes e chegam até mesmo nos ranks mais altos como Lord.Está pronto pra descobrir o que tem que fazer para evita-los Definitivamente ? Ainda mais, ficar Pro e alcançar elo tão […]
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Underlords! Auto Chess! Photographs! Baba is you! Deep Rock Galactic! The Witness! Hypnospace Outlaw! Dwarf Fortress (AGAIN!) SteamID clockface and dybno
Underlords! Auto Chess! Photographs! Baba is you! Deep Rock Galactic! The Witness! Hypnospace Outlaw! Dwarf Fortress (AGAIN!) SteamID clockface and dybno
Underlords! Auto Chess! Photographs! Baba is you! Deep Rock Galactic! The Witness! Hypnospace Outlaw! Dwarf Fortress (AGAIN!) SteamID clockface and dybno
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Hello! We have a new fortnightly/monthly Underlords show! Bee & Proud play a game to chat about for this episode. Bee goes for Brawny, Warriors & Hunters with a dash of Warlock, Heartless & Troll on the side. Proud builds a Savage, Druid & Primordial team. They also discuss an item, a hero and an alliance as the second segment of the show, which this week is; Embarrassment of Riches, Tiny, & Scaled. Let us know what you think or if you have any suggestions!
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Yo! is a weekly Dota Underlords podcast bringing you the most up-to-date in news, esports, and Underlords strategies! Join JR, Charlie, and Willie as they host the Underlords... Continue reading
Marcus, Nanna och Daniel pratar om Fire Emblem, Dota Underlords, GTA V, Red Dead Redemption 2 och en massa andra spel! Vi diskuterar också det återkommande konceptet med dailyquests(dagliga uppdrag) i spel och exklusiva titlar. www.spelsekten.se
This week is all about Auto Chess. Ayush sits down with Arkadyuti, and talk about the genre that is Auto Chess. What is Auto Chess? Why is it so popular? Should I be interested in Auto Chess? Where can I play Auto Chess? We answer all these questions as we discuss Riot's Team Fight Tactics, Valve's DOTA 2 Underlords, and Epic's own Auto Chess. #FollowTheNoob Find out more about IndianNoob at: www.indiannoob.in Facebook : https://www.facebook.com/theindiannoob/ Twitter: https://twitter.com/theIndianNoob Instagram: https://www.instagram.com/theindiannoob YouTube: https://www.youtube.com/channel/UC1TvB3ArhSEH9561zXNownQ
Nanna, Petrina, Björn och Daniel pratar om Mario Maker 2, Dota Underlords, Red Dead Redemption 2, Sims 4: Island Living, "Femkamp i spel" och en massa mer! Vad tycker våra sektledare egentligen om uppföljare till stora titlar? Har dom några dåliga barndomsminnen angående spel? Koden till Nannas Mario Maker 2 bana: BFR-J63-Q4G www.spelsekten.se
Topics: syndereN pronounces NBA player names Rant of the week TI Regional winners Collector's Cache 2 Summer Scrub Prizepool update 7.22e Midas Mode 2 VR TI9 Jungle Jam Chessie's twitlonger Negative effect of TI Dota Underlords Proto-pass How to NOT approach talent as a fan Favorite experiences with fans Top 5 most annoying heroes In Bruges Weekly Question
This week on The Free Cheese, what's after Mars? Marc is away but Matt and Joe come together to talk about the Sega Genesis and how it lives on in 2019. With the announcement of the Vita 2, or "Nintendo Switch Lite", we talk about what we want in portable gaming and where we think Nintendo should take its family of hardware next. Another week of Dota 2 and Underlords is in Matt's play record while Joe spent some time exploring the star map in Warframe and trying to find ground in Super Mario Maker 2.
On est en plein état post-steam sale et Pierre nous explique les problèmes reliés aux fameuses soldes de jeux et nous fait comprendre qu'elles ne sont plus aussi géniales comme elles le pouvaient l'être auparavant. Pier-Luc s'aventure dans les ruelles de Tokyo pour nous parler de Judgement, dernier jeu de la même équipe derrière la série Yakuza. Martin nous fait le combat des jeux de kart en opposant les grands jeux du kart avec quelques autres plus petits, tandis que Simon nous suggère quoi essayer et éviter cet été pendant qu'on voyage et explore des jeux mobiles! Les jeux couverts dans cet épisode (en ordre chronologique) : Judgement Mario Kart 8 Deluxe Team Sonic Racing Crash Team Racing Nitro […]
Nanna, Tomas och Daniel pratar om Root, Mariomaker, Dota Underlords och en massa mer! Vilka är våra favorit trailers? Vilka skador kan man få utav att spela? Lyssna så får ni veta! www.spelsekten.se
Siege is an etablated multiplayer game that is still going strong. We have played the game on an off since the release. When we now started playing the game again we felt like an episode would be perfect. One off us have completed Gears of War 4 and what is this game Underlords everyone is talking about?
James is back from being married and he's brought all sorts of things with him while avoiding quarantine. We get musical with Cadence of Hyrule, avoid the Void Bastards and Underlords exists I guess! All this AND MORE™! Games discussed: Cadence of Hyrule, Kids, American Fugitive, My Friend Pedro, Reventure, Code Vein, Trover Saves the Universe, FFX HD, Void Bastards, Dota Underlords, CoD Mobile, SoulCalibur 6, Avengers, Phantom Brigade, Microsoft Flight Simulator, Witcher 3, Mewgentics, John Wick Hex Join us on Discord: discord.eightandahalfbit.com Follow us on twitter! Eight and a Half Bit: @8AndAHalfBit James: @JamesBowling Paul: @MrParoxysm
Джони Айв уходит из Apple — Слухи, что он не работает над новыми продуктами ходили очень давно — быть может, поэтому и не менялся; — Джони Айв — один из немногих работников Apple, которого обожал Джобс. Каким должен быть MacBook Pro 2019 — Что сейчас не так с MacBook Pro — наши претензии, и как их исправить; — Что нужно изменить. Google прекратила производство планшетов — Неужели кроме iPad на рынке вообще были другие планшеты?! — Последний планшет Google вышел в 2018 году с массой вариантов комплектации. 32/64/128/256 + 4/8/16 Гб ОЗУ и на операционной системе Chrome OS. Релиз Dota Underlords — можно ли назвать Valve ворами; — шансы Dota Underlords на успех; — Riot уже запустили свою версию Chess и заносят стримерам. Релиз Harry Potter: Wizards Unite — 300 тыс. долларов за первые сутки; — бездушный донат на энергию; — нет атмосферы волшебства. Безумные нейросети на примере DeepNude — Куда двигаются нейросети; — Какие могут быть нормальные сценарии использования нейросетей.
A week with Underlords and we might have a problem. Mario Maker 2 is at your door. PUBG going full story in a new game. Nintendo Sony and MS all going after tariffs. Why are we not playing more Rocket League and more!
Charlene, Arian, and Jim make an exciting announcement about WeLikeDota, and talk about their weeks, Underlords, and the beginning of the Epic Enter Major. Axe is the hero of the week, and the hosts take listener questions from all over the world. #Merch #AXEISDISCUSSED #TheReckoning
Scott dives deep into DOTA Underlords. Amid Evil is cool. Beating Resident Evil 2. Brian likes Kingdom New Lands. Void Bastards. Fallout is back on his hard drive. Emails and more!
Hot episode after our week off - a ton has happened in Esports including a STUNNING Pikachu Major victory by Axe - the first in Melee's history - Ninja becoming a certified AUTHOR with a world-first 3 book deal for an esports star, Dota and League rivalry heating up in the war for the next AutoChess, and a HIGH STAKES Esports Stock Market. It's a great ep - don't miss it!
Безплатни игри - Toonstruck в GOG, Enter the Gungeon в Epic Epic с безплатни игри до края на годината Blizzard и промените в WoW - Level Squish и има ли почва това? Dota Underlords, Auto Chess, Teamfight Tactics - какво ни очаква в ерата на Auto Chess клонингите. XBOX Game pass и какво означава това за гейминг индустрията E3 Recap, любимите игри, разочарованията и надеждите на двуглавото огре - https://2019.e3recap.com/
The boys talk about the new Dota patch, Twitch Rivals & Collector's cache release. They also discuss the leaked Dota Underlords content. They continue to have a back-and-forth about Google Stadia & Blizzard's general track-record. This leads to long rant about Overwatch, as usual.
On today's episode of Teach Me Tuesday, Bee & Proud discuss how to win games when you have a rubbish draft, how to recognise what your team is good at & how to gank mid! They also answer some listener questions about fighting Meepo, whether Vlads is back, how to itemise on Underlord & cores, Dota abilities in real life & more!
On this week's episode of Theorycraft Thursday Proud and Ursi are doing a deep dive into the dynamics of how safelane equilibrium works from the perspective of everyone involved: safelane carries, safelane supports, and offlaners! We're also chatting about Ursi's losing streak, all the ins and outs of pulling (and interrupting pulls as the offlaner), playing trilane safelane vs. aggro trilanes, support starting items, and more! The hero combo for this week is Underlord offlane with 4 Slardar, an excellent pairing for a well-rounded team comp!
That’s right, naked mole rats may be the true underlords of this planet, shriveled immortals lurking beneath our feet, sewing discontent throughout society until humanity is on the verge of collapse. Explains the current state of the world quite well, I’d say. But unfortunately we can’t pin humanity’s failings on the machinations of mole rats. We may, however, learn how to extend our misery indefinitely by studying their apparent agelessness. https://elifesciences.org/articles/31157
On today's episode of Theorycraft Thursday Ursi and Proud talk all about their new project Fourth Spirit, what that means for TcT (hint: nothing, its staying the same!), and more before going into their week in dota, how to identify and optimize your hero choices and item choices around your allies and more! This week's combination is a 4 position roaming Slardar paired with an offlane Underlord with particular emphasis on how the two compensate for the nuance of Underlord offlane versus many other common offlaners!
Well here’s my first meat and potatoes episode for the Dog Days of Podcasting Challenge It’s a review of the true spiritual successor to Dungeon Keeper and Dungeon Keeper 2. Welcome to “War for the Overworld” The intro music is all thanks to Prism Shard. They deserve your admiration! Muhahahah!
Exploited podcast episode 101 mixed by Underlord
FULL TITLE:"PreMillennial Propaganda,Angels,Scribes,Mormonism,Bogus Skies & Easter" FACEBOOK POST:Obviously I don't promote my show on Facebook because I hold to the firm belief that the general public is largely incapable of processing the opinion of a Deep Conspiracist in a category of one because they're entirely unfamiliar with such fantastic notions due to the simple fact that they've never heard them before. However Emily did such a fantastic job last year on this Easter Day show that it motivated me to make it available for download on Talkshoe. Emily is a close friend of mine and a major contributor to the podcast but her FB page is currently deactivated because she has the same general disinterest in Dumbook as other intellectuals I converse with as well as a significant number of our listening audience who refuse to create a FB account as well as those who regret they ever did. Much thanks to James for editing the audio properly as well as Jesse for inspiring my Premillennial Propaganda rant. My apologies to all the politically correct snowflakes and Femimen buried in a massive sea of synthetic estrogens that I may have offended at some point by triggerIng their mind control programming. I'll try not to post here too often in order not to offend your sensibilities unless there's a major event and trouble comes knocking at your door that will finally enable you to wake up and listen for your own personal safety with the hope that you might eventually reform your ways and reconsider the manufactured reality they handed you on a plate during your so-called education on YouTube University where McDum Dums everywhere believe that reading books is unimportant while they copy and paste from each other in order to promote their propaganda saturated YouBoob channels for rapidly devolving minds overwhelmed with left-spin frequencies and industrial sludge. I told you I was a Deep Conspiracist and yes we do conspiracy humor around here from time to time as a carefully constructed psyop in accordance with the infallible decrees of the subterranean Dero...the true Underlords!
Defense of the Patience - A Dota 2 Podcast On this Monday episode of Proudland power spikes get talked about a lot. Also, Roland's grandma calls - it's not an emergency. Learn about breakfast in a croc-pot, or about your favorite hero! Because this Dota 2 PS (power-spike) episode was so long, below are time stamps. Weave through the episode as we call out the waning rifts in power spikes between amping your play, or hooking your thoughts. Time Stamps: Ember Spirit: 19:30 - 42:15 Outworld Devourer: 42:16 : 1:05.26 Underlord: 1:05.27 - 1:31:38 Tidehunter: 1:30.39 - 138.40 Slardar: 1:41.36 - 1:54.39 Pudge: 1:54.40 - END
Defense of the Patience - A Dota 2 Podcast Cyphus, Ursinity and Flubb are getting together today to talk about the term "overpowered" in Dota 2. They try to define it and shape the meta discussion about what it means to be OP, talk about the parameters for being OP, which heroes are overpowered in the current meta or may become overpowered, and then look at heroes on the opposite end of the spectrum to find out why they might be undepowered. All this and some Underlord and Omniknight hate on the latest edition of the Dota 2 podcast.
Defense of the Patience - A Dota 2 Podcast Cyphus, Ursinity and Flubb get together for a chat about variations in item builds. They discuss when to do it, what it means, common items and heroes where items vary, how item builds vary by position and who varies most, and then start to wonder what they even started talking about in the first place. Plus: Crystal Maiden Blademail, Death Prophet Desolator/Necronomicon, Underlord being awesome, and more stuff Ursinity has a strong distaste for. All this and more in the latest edition of the Dota 2 podcast.
Defense of the Patience - A Dota 2 Podcast Roland and Cyphus talk the latest show news regarding a demographics survey and advertising, how Green Day is a bunch of sellouts but maybe they are too, their latest Dota 2 runs, Underlord's ultimate and how they'd rework it, and a mini State of Affairs all in the latest edition of the Dota 2 podcast!
Defense of the Patience - A Dota 2 Podcast Theorycrafters are taking their theorycrafting to the Dark Rift as Ursinity and Proud tackle an Underlord dual lane with Tusk in honor of the Dark One's release. All this and more in the latest edition of the Dota 2 podcast!
Welp. You've either heard of it or you haven't. Either way, this is the supposed "true story" of a five-year old girl who was abducted by a Satanic cult and only managed to remember after years and years of therapy with a moderately creepy psychiatrist who she co-authored this book with and then married immedately after publication. I can't emphasize enough that this book is filled with "disturbing shit" but in the samd way that a Tool video is. It's not 'scary', it's just gross. Fair warning: this podcast is pretty gross too. If your parents never let you watch witchcraft movies or play dungeons & dragons, this book is definitely part of the reason why. Bumper music: "Underlord" by Into Another, "Devil Woman" by Cliff Richard, and "The Best Ever Death Metal Band Out of Denton" by Mountain Goats