Podcasts about tech art

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Best podcasts about tech art

Latest podcast episodes about tech art

The POZCAST: Career & Life Journeys with Adam Posner
The Entrepreneur's Odyssey: Navigating Tech, Art, and Integrity with Hussein Hallak

The POZCAST: Career & Life Journeys with Adam Posner

Play Episode Listen Later Feb 2, 2024 51:30


00:00 Introduction to Hussein Halak and his background01:08 Personal experiences and an upcoming trip to Japan04:03 Balancing work and personal life as an entrepreneur06:57 Discovering the entrepreneurial spirit09:22 Lessons learned from parents and their influence on entrepreneurship11:33 The importance of integrity and delivering on commitments13:13 Recognizing the importance of personal fulfillment and happiness15:14 Early ventures and lessons learned19:02 Building Creative Arab and connecting art and culture20:10 Exploring the intersection of technology and art with NFTs23:06 Challenges and misconceptions surrounding NFTs27:31 Introduction to Momentum and the visual web31:52 Working with friends and personal development in entrepreneurship36:21 The Importance of Working with People You Like37:11 Hiring Methodology and Questions38:09 Dealing with Change in a Startup39:13 Adaptability and Loyalty in a Startup40:55 The Excitement and Challenges of Technology43:34 The Fear and Potential of AI45:38 Delivering on Your Word47:30 Love for Family as a North Star

Game Dev Advice: The Game Developer's Podcast
Working on Jedi Starfighter, Portfolios, DirectX's Mission, Embracing AI, the Neuroscience of Play, Empathy, the Industry's Next Growth Market, and Helping Ukraine with Founder and CEO Sam Glassenberg of Level Ex

Game Dev Advice: The Game Developer's Podcast

Play Episode Listen Later Feb 2, 2024 58:06


In this episode, I spoke with Sam Glassenberg, Founder and CEO of Level Ex, as we dive into subjects encompassing the gaming industry, technology, and healthcare. Sam recounts his unexpected journey into gaming, beginning as an animator at LucasArts and eventually helping lead Microsoft's DirectX Graphics team. We then transition to discussing the critical importance of having a portfolio for job seekers, the interesting challenges of working in Tech Art, the foundational value of solid engineering principles, and the innovative ways Level Ex pushes Unity3D beyond its limits. Our conversation also touches on the essential qualities of empathy, adaptability, and curiosity in the gaming industry. Sam fondly recalls working on his two favorite projects, Star Wars: Jedi Starfighter and Gastro Ex. We also explore the role of generative AI in skill enhancement, the unique challenges of movie-based games, and the exciting yet still maturing potential of AR/VR/XR technologies. Sam then shares an amusing story from a medical conference and emphasizes the need for improved medical training, along with his interest in casual and hyper-casual mobile games. As the episode nears its end, Sam provides insights from his recent trip to Kiev where Level Ex is helping assist the Ukrainian armed forces in medical training and his experiences presenting at NATO. He sheds light on the neuroscience behind game design and identifies professional video games as a burgeoning opportunity within the industry. We conclude with Sam encouraging game developers to embrace AI and where to find him online for further discussions and collaboration. Bio: Sam Glassenberg is the CEO and Founder of Level Ex - the world's first medical video game company. Sam leads a team of veteran game developers and designers who are establishing a new genre of medical games: pushing the limits of game design, physics, and rendering to capture the most terrifying challenges of medicine. Offering the only games certified to provide AMA Category 1 Continuing Medical Education credit, Level Ex's games are played by over a million medical professionals. 20 out of the top 40 medical device and pharmaceutical companies use Level Ex game technology to train and sell their products. Level Ex's games are used by leading medical societies - and NASA - to disseminate the latest guidelines and techniques for topics ranging from COVID to Space Health. Through their work, Level Ex is rapidly establishing 'play' as a fundamental force accelerating adoption in medicine.  Show Links: * DirectX - Wikipedia * FarBridge - website * ArtStation - website * SIGGRAPH 2019 Real-Time Live! - YouTube * Star Wars: Jedi Starfighter - Wikipedia * Gastro Ex - website * ChatGPT - website Connect With Links: * Sam Glassenberg - LinkedIn * Sam Glassenberg - blog * Sam Glassenberg - X/Twitter * Level Ex - website * Level Ex - YouTube Game Dev Advice Links:  * YouTube - check out this episode with 100% more video * Patreon - 1:1 career coaching through the Gain Wisdom membership * website - show notes, links, stuff * info@gamedevadvice.com - reach out! * Game Dev Advice hotline: (224) 484-7733 * Level Ex Jobs - Current openings for advancing the practice of medicine through play * Subscribe and go to the website for full show notes with links * X/Twitter - not really using it to be honest Learn more about your ad choices. Visit podcastchoices.com/adchoices

Skiptown All-Stars
080 - Tech, Art and the Great Outdoors of Ogden, UT: It's Not Just for the IRS, Anymore

Skiptown All-Stars

Play Episode Listen Later Jan 23, 2024 55:37


Get ready for something unexpected! James recaps his recent visit to Ogden, Utah and how the town has transformed over the past few years. Ogden is located just north of Salt Lake City and was once a gritty railroad town. However, recent investment and development has turned it into an up-and-coming, artsy, mountain destination. Does Ogden's growth, outdoor recreation, and real estate make it a potential hometown? Depends on your hobbies and occupation, but YES. Denise is all up in arms over e-bike hunting, James is sick of virtue signaling, and Huffington Post is intoxicated on their own crazy news headlines. This one is packed with info on life in Utah and lots of jokes… a few of which are even funny! We're gaining subscribers every day on YouTube... Care to join the party? And our social media is pretty damn cool for a coupla Gen-Xers. You should follow us!

Der GameDev Podcast
74 - Ivettes Jobwechsel: Von Tech Art zur Producerin

Der GameDev Podcast

Play Episode Listen Later Dec 4, 2023 156:18 Transcription Available


Ivi wollte eigentlich nie vor dem Computer "enden", aber die Wege der Spieleentwicklung sind unergründlich und so arbeitete sie erst als Tech Artist und wechselte dann vor kurzem ins Producing. Solche Wechsel in einen komplett anderen Bereich sieht man nicht alle Tage und deshalb wollte ich unbedingt mit ihr darüber reden. Es geht also um Tech Art und Producing, aber auch um Traktoren, Eichhörnchen und wie Game Development der Forschung helfen kann.

English Academic Vocabulary Booster
4215. 117 Academic Words Reference from "Aparna Rao: High-tech art (with a sense of humor) | TED Talk"

English Academic Vocabulary Booster

Play Episode Listen Later Aug 28, 2023 104:50


This podcast is a commentary and does not contain any copyrighted material of the reference source. We strongly recommend accessing/buying the reference source at the same time. ■Reference Source https://www.ted.com/talks/aparna_rao_high_tech_art_with_a_sense_of_humor ■Post on this topic (You can get FREE learning materials!) https://englist.me/117-academic-words-reference-from-aparna-rao-high-tech-art-with-a-sense-of-humor-ted-talk/ ■Youtube Video https://youtu.be/_v_iCNQ6YOg (All Words) https://youtu.be/irWuE_A_gmc (Advanced Words) https://youtu.be/tOFEx9gTXyA (Quick Look) ■Top Page for Further Materials https://englist.me/ ■SNS (Please follow!)

Game Dev With a Shot of Jameson
Francisco Cruz III Returns! - Sr. Tech Artist at Unity Technologies

Game Dev With a Shot of Jameson

Play Episode Listen Later Dec 23, 2022 111:23


Today we continue our discussion about Francisco's career as an Environment Artist and how he then moved into Tech Art and what that role means. Also, how his desire to build something on his own led him to work that allows side projects. Credits include: Various Projects @ Unity Technologies System Shock 3 Redfall Wolfenstein II Prey Paladins Destiny Socom 4 SEcore (Military Sim) Francisco's Socials & Portfolio: https://youtube.com/cruzncreations https://www.instagram.com/cruzncreations/ https://twitter.com/cruzncreations https://www.artstation.com/ciscocruz Be sure to join us LIVE every Wednesday night from 7-9pm EST using the link below! JOIN US LIVE▹ https://www.twitch.tv/jamesondurall JOIN THE DEV TEAM DISCORD▹ https://discord.gg/Xp6WsYVszS JAMESON'S PODCAST▹https://anchor.fm/jamesondurall/ JAMESON'S YOUTUBE▹ https://www.youtube.com/jamesondurall JAMESON'S TWITTER▹ https://twitter.com/jamesondurall JAMESON'S INSTAGRAM▹ https://www.instagram.com/jamesondurall/ #GameDev #TechArt #Wolfenstein #Destiny #Redfall #Prey #Socom #Paladins --- Support this podcast: https://anchor.fm/jamesondurall/support

Lone Soldier 's Deepcast ...
Episode 78: The D3EP Lounge "Ripped Vinyl Sessions Part II" (Tech-Art)

Lone Soldier 's Deepcast ...

Play Episode Listen Later Nov 30, 2022 120:02


So this was me back on the airwaves on Tues night(15/11/22)..for my fortnightly jaunt into everything D3EP. For this one I went crate diggin' again for part 2 of the ripped vinyl sessions. On a slightly different tip, we visited some of the tracks that I grew my club career on back in the early nineties, crossing the boundaries of Early French and US jazz influenced house through to Chicago/Detroit techno. One thing is certain it was definitely deep with a wonky edge..dust ya hard hats off and enjoy ;) Peace X

ripped tech art chicago detroit vinyl sessions d3ep
Tipar Zanor
Ep.26 Sektori i Muzikës Elektronike me Elio Lleshi | Tipar Zanor | Tech + Art

Tipar Zanor

Play Episode Listen Later Nov 8, 2022 113:08


Kërkuam të gjenim dy fjali për të përshkruar Elio Lleshin. Kuptuam që nuk gjenim dot fjali por vetem playlistën e tij. --------------------------------------------------------------------------------------------------------------------------- Instagram Tipar Zanor: https://www.instagram.com/tiparzanor/ Spotify: https://open.spotify.com/show/7EOJ0xQp5TmBC03kK7WeGW A special thanks to our Patreons: Jolin Matraku, Ilian Papakozma, Roksana Papakozma, Erina Mati. ---------------------------------------------------------------------------------------------------------------------------

Game Dev Advice: The Game Developer's Podcast
Game Jams, Resiliency, Game Dev Resources, The Future, Mentors, Neurodiversity, Bodystorming, Tech Art, Networking, Art Automation, Anxiety, Mixed Reality, and AI with Angel Muniz

Game Dev Advice: The Game Developer's Podcast

Play Episode Listen Later Oct 14, 2022 86:37


I welcome Angel Muniz, a 3D Generalist and Technical Artist who shares about her transition into the game industry, talking with Bungie, getting her first job, and going back to school. Hear career advice about how the art field is changing, creating automation, learning integration, and getting your first position. Learn about knowing your value, having mentors, passion & curiosity, and advancing your career. We then discuss hackathons, growing your skills, her VR portfolio, and her love of learning. Hear about emotional intelligence, politics, listening, bodystorming, and how we process information. Discover AI machine learning, building an experience to help with anxiety, XR, wearables, aerospace, and NASA.  Learn about integrating XR into education, roles outside of triple-A, different projects she's worked on, challenges around hiring, toxic environments, and thoughts on being neurodivergent. Hear about overwhelming job descriptions, changing skills, the metaverse, wantrepreneurs, reading the room, and not being critical when playing games.  Towards the end we talk about networking, connecting with the IGDA, Global Game Jam, the value of GDC, and the game dev community in Houston. Hear about games like Graveyard Keeper, kind words for this podcast, where to connect online, new tech battles, keeping your skills sharp, her mentor's advice on making progress each day, and info on my YouTube presentation about careers outside of traditional game development. Bio: Angel Muniz is originally from Texas, a former NASA JSC - Animation & Graphics Lab 3D Intern, who worked on growing the game industry in Houston —mainly in the XR field. Angel served as a Co-PI for a National Science Foundation Grant & Adjunct Professor for the Dynamic Reality Technology program (AAS in XR) at Coastal Alabama College. With a background in public speaking for high-performance art/PBR & optimization, she was a keynote speaker for the University of Pennsylvania, a guest lecturer at the University of Houston - Computer Science, Microsoft's HoloAcademy in Redmond, Immersive Tech Conference, IGDA, and more. For over 7 years, Angel has worked as a 3D Generalist and Technical Artist - CGI for Amazon AWS, TenGun, TYM Studio, Practical VR, Ong Innovations, and served as a consultant to many more. She's been a professional mentor for the game developer community co-creating and participating in boot camps, hackathons, and one-on-one sessions with artists and developers. She is currently building an application in XR and plans to apply for her 2nd NSF grant to fund her research in behavioral health, communication, and technology. Angel is an advocate for neurodiverse individuals in the field as she continues her work in the game industry. She is an avid learner and seeks to build and utilize new tools in automation for game art in the industry. Show Links: * Substance Designer website * SMU Guildhall website * Digipen website * NSF Grants website * Rain on Your Parade Steam * IGDA website * Global Game Jam website * GDC website * Graveyard Keeper website * The Survivalists Steam * Detroit: Become Human Wikipedia * Joowon Kim SMU Guildhall * Careers Options Beyond Traditional Game Development me on YouTube   Connect Links: *Angel Muniz LinkedIn *Angel Muniz website Game Dev Advice Links:  * Game Dev Advice Patreon: please help support the show if you find it useful * Game Dev Advice Twitter * Game Dev Advice email: info@gamedevadvice.com * Game Dev Advice website * Level Ex Careers: I'm hiring lots of roles! * Game Dev Advice hotline: (224) 484-7733 * Subscribe and go to the website for full show notes with links Learn more about your ad choices. Visit podcastchoices.com/adchoices

The (Unofficial) Unreal Engine Podcast
Feat. Steve Biegun, Tech Art, Pop Tarts, and Epic & Autodesk Join Forces

The (Unofficial) Unreal Engine Podcast

Play Episode Listen Later Oct 11, 2022 80:00


In this episode Steve Beigun, Senior Tech Artist currently at Framestore joins Alex and Jacob to talk about Tech Art, Pop Tarts, and much more!

Sala 1604
Você já pensou em trabalhar com tech art? - Episódio 260 - Sala1604

Sala 1604

Play Episode Listen Later Aug 25, 2022 36:58


Olá, artistas do Brasil! Hoje a gente vai falar de uma área da arte que mais precisa de profissionais justamente porque é uma das mais técnicas! A Tech Art anda do ladinho de todas as outras áreas de produção, mas é possível que você não saiba quase nada sobre ela. Pra gente ter essa conversa hoje eu chamei aqui a Anna Fratus, a maior tech das techs da nossa produtora, a Miralumo, pra explicar o que é, como são, vivem e se alimentam os tech artist. PARTICIPAM DESTE EPISÓDIO: ANNA FRATUS: Instagram: https://www.instagram.com/anna.fratus/ Twitter: https://twitter.com/anna_fratus Artstation: https://www.artstation.com/anna_fratus GABRIELA ANTONIA ROSA Instagram: https://www.instagram.com/gabrielantoniarosa/ Twitter: https://twitter.com/galantoniarosa

VanHack Podcast
How to make your profile more visible for recruiters? | Alla Pavlova, Tech & Art Talent sourcing

VanHack Podcast

Play Episode Listen Later Jul 25, 2022 63:33


Do you want to learn the ways to Make Your Profile Stand Out? In this Webinar, Alla Pavlova, a Tech Recruiter and Sourcer shared essential tips to help you have a high-performing profile with the vital aspects recruiters are looking for. Review this webinar and learn how to really attract the attention of recruiters, and at the end of the session, you will be ready to stand over the crowd and nail that dream job. Visit www.vanhack.com/candidates to be one of the next VanHackers hired :) Learn more about Premium Academy at www.vanhack.com/premium Check the following events in VanHack at https://vanhack.com/candidates/events

VOV - Việt Nam và Thế giới
Tin trong nước: Ra mắt Làng công nghệ nghệ thuật sáng tạo và phát động cuộc thi khởi nghiệp sáng tạo “Kỷ nguyên số với nghệ thuật đương đại"

VOV - Việt Nam và Thế giới

Play Episode Listen Later Jul 25, 2022 1:39


- Nằm trong chuỗi hoạt động của Ngày hội khởi nghiệp đổi mới sáng tạo quốc gia – TECHFEST 2022, chiều nay (25/7), tại Hà Nội, Làng công nghệ nghệ thuật sáng tạo - Tech Art đã chính thức ra mắt và phát động cuộc thi khởi nghiệp sáng tạo “Kỷ nguyên số với nghệ thuật đương đại”. Sự kiện do Làng công nghệ Tech Art phối hợp cùng Trung tâm hỗ trợ Khởi nghiệp quốc gia (Bộ Khoa học và Công nghê), Viện Ứng dụng mỹ thuật Việt Nam, Trường Đại học Sư phạm nghệ thuật Trung ương tổ chức. Tác giả : #Techfest 2022 #Làng Tech Art #Khởi nghiệp sáng tạo Chủ đề : TECHFEST 2022, Làng Tech Art, Khởi nghiệp sáng tạo --- Support this podcast: https://anchor.fm/vov1tintuc/support

Experience Points Podcast
Tech Art | Nina Klos and Kay Volbeda

Experience Points Podcast

Play Episode Listen Later May 30, 2022 73:40


Welcome to the EXP Podcast hosted by Tim Burroughs and co-host Luan Vetoreti. This episode we are joined by Nina Klos, Associate Technical Artist at DR Studios and Kay Volbeda, Environment Tech Artist. We cover a range of topics including: What is a tech artsist, how tech artists fit in with other teams and the tech of UE4 vs UE5. Kay Volbeda: https://www.artstation.com/artwork/03EZQ8 Nina Klos: https://www.artstation.com/artwork/14RBGX Spotify: https://open.spotify.com/show/7gscvAcyPKpveH4dmpEWgf Apple: https://podcasts.apple.com/gb/podcast/experience-points-podcast/id1514661728 Intro Music by A Himitsu - https://www.youtube.com/watch?v=6WQjgHuUDWU https://www.exp-points.com Patreon - https://www.patreon.com/exppoints Discord - https://discord.gg/hdv6ZEb Twitter - https://twitter.com/exp_points_int Facebook - https://www.facebook.com/experiencepoints.international LinkedIn - https://www.linkedin.com/company/experiencepoints/ Instagram - https://www.instagram.com/experiencepointsinternational/

Tiny Farm Friends
Creating Sensistan, Tech art, and Communities with Stephanie and Shammi

Tiny Farm Friends

Play Episode Listen Later Feb 17, 2022 83:29


Stephanie and Shammi are the creators of the unique tech-art social enterprise Sensistan - a space providing immersive and interactive experiences that expand people's senses through combining technology and interactive art. To read the show notes click here.For people who are visually inclined watch the episode on Youtube. Time Stamps 00:00:00 - Intro 00:02:20 - Background Story of Sensistan 00:05:20 - NGO Circus Collective 00:09:00 - Challenges in developing Sensistan 00:18:53 - Shades of Sensistan 00:25:00 - Ansh's Installation at Sensistan 00:28:00 - Museum and Lab 00:31:25 - Night Museum 00:34:15 - Story of Sista 00:38:50 - Financing Sensistan 00:42:15 - Digital Art and future 00:45:20 - Mixed Reality 00:52:15 - Advice for young artists 00:54:00 - Moments to Remember 00:58:45 - Building Communities 01:02:04 - Space and community in Cambodia 01:10:23 - Art curation 01:16:25 - Life in Camper VanConnect with Tiny Farm Lab 

Futurized
Tech, Art and Transformation

Futurized

Play Episode Listen Later Feb 1, 2022 54:07


Author Nathalie Nahai guests the Futurized podcast, hosted by futurist Trond Arne Undheim. In this conversation, they discuss her new book Business Unusual: Values, Uncertainty and the Psychology of Brand Resilience which is about consumer trends and digital interactions. They also get into whether art still has transformative powers.   Futurized goes beneath the trends to track the underlying forces of  disruption in tech, policy, business models, social dynamics and the environment.  Trond's takeaway: Big tech and its products and solutions are so purpose-driven that it threatens to stifle our creativity. We need to consider the future of creative boredom to counter this effect. Reconnecting deeply with the natural world is a remedy. This takes effort, but if we want change, it cannot just be an individual strategy but must be a collective effort. If you are interested in Trond's products or services, feel free to check out [Futurized.org/store](https://www.futurized.org/store/), where you can book a keynote speech, become a sponsor or partner, request a podcast swap, or buy a few of Trond's books, such as Health Tech, Future Tech, Pandemic Aftermath, Disruption Games or Leadership From Below. If you are interested in all of Trond's projects, check out his website, [Trondundheim.com](https://trondundheim.com/) which has links to his other podcasts as well as his public appearances. Thanks for listening. If you liked the show, subscribe at Futurized.org or in your preferred podcast player, and rate us with five stars. If you like this topic, you may enjoy other episodes of Futurized, such as episode 129, How Executives Handle Crisis, episode 147, Health Tech Reboot, or episode 108, Play, Uncertainty and Growth. Hopefully, you'll find something awesome in these or other episodes. If so, do let us know by messaging us, we would love to share your thoughts with other listeners. Futurized is created in association with Yegii, the insight network. Yegii lets clients create multidisciplinary dream teams consisting of a subject matter experts, academics, consultants, data scientists, and generalists as team leaders. Yegii's services include speeches, briefings, seminars, reports and ongoing monitoring. You can find Yegii at Yegii.org. Please share this show with those you care about. To find us on social media is easy, we are Futurized on LinkedIn and YouTube and Futurized2 on Instagram and Twitter: Instagram: https://www.instagram.com/futurized2/ Twitter (@Futurized2): https://twitter.com/Futurized2 Facebook: https://www.facebook.com/Futurized-102998138625787 LinkedIn: https://www.linkedin.com/company/futurized YouTube: https://www.youtube.com/Futurized Podcast RSS: https://feed.podbean.com/www.futurized.co/feed.xml See you next time. Futurized—conversations that matter.

RTVFX Podcast
Ep. 41 WTF is Tech Art

RTVFX Podcast

Play Episode Listen Later Dec 11, 2021 42:44


Have you ever wondered what technical art is?  Many people have their own definitions and this episode brings some additional insight on this broad profession. Joining us on the show are guest expert panelists Anthony Davis, Jan Kaluza, and Christian Sparks.

Digital Artcast
EP76 - Marina Alexandra Bade Interview

Digital Artcast

Play Episode Listen Later Oct 8, 2021 90:27


Check out Ahmed Aldoori's course on digital painting! https://medsmap.mykajabi.com/a/214748... Wanna learn concept art? Check out this link! https://www.conceptstart.net/106.php Join the community Discord https://discord.gg/59ENDfD Marina and I met at Industry Workshops back in 2018 and I just fell in love with her passion for not only games but technology and the industry. For the past three years she has been honing her craft over at Splash Damage Studios in London and can I just say she had been killing it! We talked about Tech Art and all things related to the pipeline of video games we also chatted about Math and how it can be something you can learn ever when you don't feel you can. My thanks again to Marina for giving up her time to chat to us. Check out her links below Marina's Social Links: https://www.artstation.com/marinabade https://www.linkedin.com/in/marinabade https://www.instagram.com/cho_chonkster Marina's Provided Resources * Kahn Academy (Maths) - https://www.khanacademy.org/ * 3Blue1Brown (Maths) - https://www.youtube.com/c/3blue1brown * Freya Holmer (Maths & Unity Shaders) - https://www.youtube.com/c/Acegikmo * Cem Yuksel (Graphics) - https://www.youtube.com/c/cmyuksel * Tech Art Aid (TA, Perf ++) - https://www.youtube.com/c/TechArtAid* The Art of Code (Shadertoy) - https://www.youtube.com/c/TheArtofCodeIsCool * Mathew Wadstein (anything UE4) - https://www.youtube.com/c/MathewWadsteinTutorials * Ray Wenderlich (UE4 & Shaders) - https://www.raywenderlich.com/unreal-engine * Junichiro Horikawa (Houdini VEX & Maths) - https://www.youtube.com/watch?v=MYRtwY-DQV8&ab_channel=JunichiroHorikawa * JoyOfVex (Houdini VEX & Math) - https://www.tokeru.com/cgwiki/index.php?title=JoyOfVex WE NOW HAVE A TIP JAR WITH KO-FI BUY US A COFFEE! ko-fi.com/digitalartcast Check out IFCC a great online festival⯈ https://ifcc-croatia.com/ If you guys wanna support the podcast remember to shoot me a like or a comment and check us out on iTunes and Soundcloud also or if you are listening remember we have a YouTube video here also! #MarinaAlexandraBade #SplashDamage #DigitalArtcast --- Send in a voice message: https://anchor.fm/digitalartcast/message

Der GameDev Podcast
Tech Art aka "Hurra ein Problem!"

Der GameDev Podcast

Play Episode Listen Later Sep 1, 2021 209:21 Transcription Available


Drei fröhliche Tech Artists reden über Tech Art und erkennen, dass der Begriff jeweils etwas ganz anderes bedeutet. Hier ein grober Überlick unserer Themen: Studium. Unity Kurs. Plugins. Command Line. Lieblings-Tools. Notion. Tech Talks. Vertices, Normals und UVs. Blueprints. RClone. ImageMagick. Festivals. Museum. Sport.

Beyond Japan with Oliver Moxham

Oliver is joined by Kanako NAKAMURA, General Manager of Digital Interactive Rehabilitation System (Digireha for short), to discuss tech, art and rehabilitation. Kanako will explain how technological innovations and digital art can revolutionise monotonous rehabilitation processes for disabled children, creating a joyful, customised experience and fostering interactive relationships with family members. Visit the Digital Interactive Rehabilitation System website. Image and sound credits: Digireha introduction video [デジタルアートやセンサーを用いたリハビリツール『デジリハ』- Digital Interactive Rehabilitation System] Copyright © 2021 Oliver Moxham, ℗ 2021 Oliver Moxham. May be freely distributed in a classroom setting. --- Send in a voice message: https://anchor.fm/beyond-japan/message

DevTalk BR
#034 - TECH ARTIST : A Pessoa Importante que Você Não Conhecia - Com Vinícius Hashirama

DevTalk BR

Play Episode Listen Later May 27, 2021 57:08


"PO, EU SOU PROGRAMADOR, MAS EU GOSTO DE ARTE!" E vice-versa! Essa semana traremos Vinícius Hashirama, ou Jappa, ou Vini, para os íntimos e ele falará sobre uma profissão que nem todo mundo conhece, mas todo mundo deveria adicionar na equipe! ARTISTA TÉCNICO! O Vini é Artista Técnico na Tiny Hydra lá da Holanda! Ele começou a trabalhar a 4 anos com GameDev e posso dizer que foi amor a primeira vista! Bora saber mais sobre isso e descobrir o que dá para fazer como Tech Art e porque ele é necessário para gente.

State Of The Art
The Art of Ali Santana

State Of The Art

Play Episode Listen Later Feb 23, 2021 47:01


Ali Santana is a director and multi-disciplinary artist working with video, sound, collage, installation, and performance. Santana, a native Brooklynite is influenced by community, natural patterns, music and, ancient cultures. His work often explores topics related to Black American identity, observations of nature, and sensory perception. Ali's audio-visual works combine video art, performance and experimental cinema with booming beats, sound design and original recordings which are chopped, looped, and arranged in real-time to create an abstract method of storytelling that he dubs Boom Bap Cinema.Ali is an award winning educator having received the 2019 award for 'Innovation in Teaching Artistry' from the Association of Teaching Artists for his work with The Museum of Modern Art (MoMA) Teens Program. He enjoys sharing his artistic practice with students of all ages, teaching video art, collage, and beatmaking. He prioritizes accessibility, creative problem-solving and resourcefulness, emphasizing that anyone can use art as a tool for change.Visit his website: http://www.alisantana.com/Follow him @boombaye

State Of The Art
The Art of Brett Volker and Steve Milton

State Of The Art

Play Episode Listen Later Jan 22, 2021 52:00


Brett Volker and Steve Milton are the founders of Listen, a cultural innovation agency rooted in sound and music, but seasoned at the strategic use of cultural programs to make an impact. They work with brands and innovative artists to craft boundary-pushing creative projects. Learn more about them at www.wearelisten.comFollow them @wearelisten

State Of The Art
The Art of Ziv Schneider

State Of The Art

Play Episode Listen Later Jan 8, 2021 40:39


Ziv Schneider is an artist and designer working with new and emerging technologies, often in the context of non-fiction storytelling. She is an alumna, former research fellow, and sometimes lecturer at NYU ITP.Ziv is currently a Creative Technologist at The Brown Institute for Media Innovation.Her recent project Sylvia is a storytelling experiment that disrupted the virtual influencer landscape for a short period of time. Unlike her “peers” who are designed to appear young forever, Sylvia was designed to age rapidly. She posted to Instagram from July to November 2020, and during these five months, her image aged five decades, from 30 to 80 years old.Check out @myfriendsylviaLearn more about Ziv's work https://zivschneider.com/Follow her on IG @zivschneider

State Of The Art
The Art of Vivien Greven

State Of The Art

Play Episode Listen Later Dec 25, 2020 39:13


Vivian Greven’s painting is based on an adept play with various notions of bodies, being and representation, with concepts of classical antiquity merging with pop art and digital image worlds. Vivian Greven’s painting is characteristic of our present times, which are shaped by the internet and social media and thus dissolve the hierarchies between original, reproduction and simulation. The art historical and contemporary historical nestling corresponds with Greven’s painterly treatment of surfaces. Parts of her painting rise as actual reliefs that encounter sprayed or painted fictions of bodies and space. The aesthetic of her pictures vacillates between the vocabulary of physical painting and the ethereal illusion of LCD windows.Learn more about her work http://www.viviangreven.de/

State Of The Art
The Art of Yuge Zhou

State Of The Art

Play Episode Listen Later Dec 11, 2020 49:41


Yuge studied drawing under Chinese contemporary painter Kaixi Cui 崔开玺 and eventually moved into Video Art after earning her Master of Fine Art from the School of the Art Institute of Chicago. Yuge’s work addresses connections, isolation and longing across urban and natural environments. She creates immersive experiences through digital collaging and sculptural reliefs. Yuge also directs and curates the 3300-square foot 150 Media Stream, a unique public digital art installation in Chicago. In addition to her MFA, she holds a masters degree in Computer Engineering from Syracuse University.Yuge has exhibited her work nationally and internationally including the Grand Rapids Art Museum; Elmhurst Art Museum; Spartanburg Art Museum; Ars Electronica Center at Linz, Austria; Chicago Cultural Center; SIGGRAPH Asia in Kobe, Japan; Microscope Gallery in NY among many others. Yuge’s work has been featured in various publications such as the New York Magazine, HYPEBEAST, and The Atlantic Monthly. Yuge received the Santo Foundation Individual Artist Award in 2017 and Honorary Mention in the 2020 Prix Ars Electronica. She is currently an artist at NEW INC, the world's first museum-led incubator for art, technology and design founded by New Museum. Follow her work @yugezhou

State Of The Art
The Art of Greg Gage

State Of The Art

Play Episode Listen Later Nov 27, 2020 52:08


Greg is the co-founder and CEO of Backyard Brains, an Ann Arbor-based company started as a neuroscience graduate student at the University of Michigan. Greg is a published neuroscientist and engineer and develops tools, curriculum and experiments that allow the general public participate in neural discovery. He is an award-winning investigator at the National Institute of Health, a Senior Fellow at TED and the recipient of the White House Champion of Change award from Barack Obama for his commitment to citizen science.Learn more about Backyard Brains here: https://backyardbrains.com/about/Follow @backyardbrains

State Of The Art
The Art of Efraín Rozas

State Of The Art

Play Episode Listen Later Nov 13, 2020 49:18


In this episode, Peruvian artist Efraín Rozas talks with us about his career, projects, how he uses software programming to produce sound installations and his experience dancing with robots.-About Efraín Rozas-Peruvian performer/composer and robotics/software developer. His work was described as “A heady confluence of technology, culture and cognition” by The New Yorker, and “A deep psychonautic dive” by Wire Magazine. He will be resident at The Kitchen on 2021. He is recipient of the NY State Council on the Arts/ Wavefarm Media Arts Assistance Fund, Jerome Foundation/Harvestworks New Works Commission, and Knockdown Center (NYC) residency for time based art.He has performed at Lincoln Center, Kennedy Center, Brooklyn Museum, Queens Museum, Levitation Festival, Museum of Contemporary art of Lima and Central Park Summerstage Fania Records 50th anniversary. His album Roza Cruz was named one of the best Latin American albums of the decade by Zona Sucia and Estereofonía. Featured at CNN, BBC, Washington Post, Daily News, and NPR.He holds a PhD (NYU) on new integrations of body, mind and technology through ritual and rhythm. He published the book “Fusión: a soundtrack for Peru”, and released albums via Names You Can Trust (NYC), Futura Resistenza (Amsterdam) and Buh Records (Lima).He produces the radio show “La Vuelta al día en 80 mundos” nominated to best “World Sounds” by Mixcloud.com. He was a professor at NYU music department and directs Tangible: Sound Research Lab (Lima). Based in Lima and NYC. Learn more about Efraín at http://efrainrozas.com/Follow Efraín @efrainrozasListen to his project ¨I enjoy the world¨

State Of The Art
The Art of Saks Afridi

State Of The Art

Play Episode Listen Later Sep 24, 2020 46:07


In this episode, multidisciplinary artist, Saks Afridi discusses his collaborative projects with artisans and technologists across the globe to create sociopolitical and thought provoking works of art. These collaborations range from the creation of intricately designed traditionally woven rugs featuring UFOs to explorations with archaeological leanings, and something Saks calls "Sci-fi Sufism".-About Saks Afridi-Saks Afridi is a multi-disciplinary artist living in New York City. Saks’s art practice is two-fold: Collaborative and Personal. His personal work investigates the predicaments and perplexities of the life of an ‘Insider Outsider’. This is the practice of achieving a sense of belonging while being out of place, finding happiness in a state of temporary permanence, and re-contextualizing existing historical and cultural narratives with the contemporary.His latest project ‘SpaceMosque’, exists in a new genre he terms as ‘Sci-fi Sufism’. Here he explores the idea of ‘Spiritual Machines’ that fuse mysticism and technology, bringing humanity closer to understanding itself. He draws inspiration from Afrofuturism, South Asian folklore, Sufi Poetry, Islamic mythology, architecture and calligraphy. Saks likes to let the concept lead the medium he works in, often working with architects, artisans, modelers and fabricators to bring the work to life. He comes to art with a background in advertising, as a Creative Director on brands such as Mercedes-Benz, MTV and White Castle. He studied advertising at the Academy of Art and later sculpture at the Art Students League of New York. He speaks English, Urdu, Pashto and conversational Arabic.He is the proud recipient of 2 Gold Cannes Lion Awards, 3 D&AD Pencils, 2 OneShow pencils and a United Nations Award for Peace & Understanding. His work has also been featured in The New York Times, The Guardian, Al Jazeera, CNN and The Colbert Report.Learn more about Saks at http://www.saksafridi.com/Follow Saks @saks__

State Of The Art
The Art of Kameron Neal

State Of The Art

Play Episode Listen Later Sep 10, 2020 41:19


In this episode, we speak with video artist Kameron Neal who uses his body and personal narratives to explore intimacy and to challenge socio-political ideologies. -About Kameron Neal-Kameron Neal is a queer Black video artist, designer, and performance-maker based in NYC. Forbes described Kameron’s solo exhibition at Detroit Art Week 2019 as “an absurd escape that simultaneously provokes and entertains.” Kameron is currently in residence at CultureHub, The Public Theater’s Devised Theater Working Group, and the Bemis Center. As a Resident Artist at Ars Nova, he co-created MukhAgni, an irreverent multimedia performance memoir, with Shayok Misha Chowdhury; the piece was curated in Under the Radar 2020. His stop-motion self-portrait Liquid Love was awarded Best of Show at Digital Graffiti Festival 2017 where he returned in 2018 as an artist in residence. Kameron’s video art has been featured in music videos for Billy Porter and Rufus Wainwright. His work has also been seen in National Geographic, HYPEBEAST, Studio Magazine, and at BAM, New York Theatre Workshop, SohoRep, La Mama, Bushwick Starr, New Orleans Film Festival, Blue Balls Festival, the Type Director’s Club, Vox Populi, and Williams College Museum of Art.Learn more at kameronneal.comFollow Kameron @kamer_n

State Of The Art
Digital Expansion in Art with David Goodman, former Executive Vice President of Digital Development & Marketing at Sothebys

State Of The Art

Play Episode Listen Later Aug 27, 2020 53:42


In this episode, SOTA host Gabriel Barcia-Colombo speaks with David Goodman, former VP of Digital Development & Marketing at Sothebys about the role of media in the arts, his work at Sotheby's, his trajectory into the art world, and how art infiltrates many corners of everyday life.-About David Goodman-Experienced C-Suite executive who has spent 30+ years running divisions of global multi-media organizations, spearheading/overseeing growth, revenue, marketing, content creation, production, product/technology innovation/services, distribution and oversight of some of the worlds most recognizable brands and properties. Most recently he served as Executive Vice President, Marketing and Digital Development at Sotheby's where he and his team (advertising, technology, content creation, audience development, exhibition design/creative services, sponsorship, membership) were responsible for numerous initiatives which resulted in record growth in audience (physical/digital), revenue, e-commerce sales, on-line audience, content creation (web, mobile, social, video, print, AR/VR) while incorporating best-in-class technology into client-facing products and processes.

State Of The Art
The Art of Mona Kasra, New Media Artist

State Of The Art

Play Episode Listen Later Aug 13, 2020 53:26


Today we speak with Mona Kasra, new media artist, interdisciplinary researcher and Assistant Professor of Digital Media Design at the University of Virginia. Mona uses her tech to explore, document, and augment nature, culture, theater and more. Together, Mona and Gabe discuss her trajectory into the arts initially through video experimentation, the significance and history of selfie-rallies, and her collaborative interactive and immersive VR projects which merge nature and music, and preserve and present traditional aboriginal dances.Projects DiscussedIt's Misogyny That's Humiliating Gif Animation (2013) Dwelling in the Enfolding (2020) created in collaboration with Matthew Burtner (composer)Embodied Cultural Practices & Immersive Media (2019-Present) created in collaboration with Luke Dahl (UVA Music Dept) and the indigenous community of Peppimenarti-About Mona Kasra-Mona Kasra is a new media artist, interdisciplinary researcher, and Assistant Professor of Digital Media Design at the University of Virginia (UVA).Her research trajectory involves exploring the confluence of media technologies, art, and culture, reflecting on the impact of emerging media on personal, political, and creative expression, and experimenting with affordances of such media for artistic practices of performance and installation. Currently, she is researching representational, affective, and creative possibilities of immersive media, and designing experimental and performative experiences in Virtual Reality (VR/360). One of her latest projects is in collaboration with music prof Luke Dahl where we will be exploring how motion capture, spatial audio, and interactive XR environments can represent and transmit embodied cultural practices. Mona was born in Tehran, Iran. I hold a Ph.D. in Arts, Technology, and Emerging Communication from the University of Texas-Dallas, an M.F.A. in Video/Digital Art from California State University Northridge, and a B.A. in Graphic Design and Visual Communication from the Art University of Tehran.Learn more about Mona at https://www.monakasra.com/Follow Mona @monaism

State Of The Art
The Art of Resistance & Documentation: Morehshin Allahyari, New Media Artist

State Of The Art

Play Episode Listen Later Jul 30, 2020 47:34


Morehshin Allahyari is an Iranian media artist, activist, educator, and curator uses technology as a philosophical toolset to explore the social, political, and cultural. Her projects are often research heavy and employ new media as a method of documentation and as acts of resistance. In this episode we discuss Allahyari's use of 3D printing to recreate and preserve cultural artifacts destroyed by ISIS, and her exploration and reframing of Middle-Eastern myths and folklore to include female/queer figures.Projects DiscussedMaterial Speculation: ISISShe Who Sees the Unknown-About Morehshin Allahyari-Morehshin Allahyari is an artist, activist, writer, and educator. She was born and raised in Iran and moved to the United States in 2007. Her work deals with the political, social, and cultural contradictions we face every day. She thinks about technology as a philosophical toolset to reflect on objects and as a poetic means to document our personal and collective lives and struggles in the 21st century. Morehshin is the co-author of The 3D Additivist Cookbook in collaboration with writer/artist Daniel Rourke. Morehshin has been part of numerous exhibitions, festivals, and workshops around the world including Venice Biennale di Archittectura, New Museum, The Whitney Museum of American Art, Pompidou Center, Museum of Contemporary Art in Montreal, Tate Modern, Queens Museum, Pori Museum, Powerhouse Museum, Dallas Museum of Art, and Museum für Angewandte Kunst. She has been an artist in residence at BANFF Centre (2013), Carnegie Mellon University’s STUDIO for Creative Inquiry (2015), Autodesk Pier9 Workshop in San Francisco (2015), the Vilém Flusser Residency Program for Artistic Research in association with Transmediale, Berlin (2016), Eyebeam’s one year Research Residency (2016-2017) in NYC, Pioneer Works (2018), and Harvest Works (2018). Her work has been featured in The New York Times, BBC, Huffington Post, Wired, National Public Radio, Parkett Art Magazine, Frieze, Rhizome, Hyperallergic, and Al Jazeera, among others.She is the recipient of The Joan Mitchell Foundation Painters & Sculptors Grant (2019), The Sundance Institute New Frontier International Fellowship, and the leading global thinkers of 2016 award by Foreign Policy magazine. Her 3D Additivist Manifesto video is in the collection of San Francisco Museum of Modern Art, and recently she has been awarded major commissions by The Shed, Rhizome, New Museum, Whitney Museum of American Art, Liverpool Biennale, and FACT.Learn more at http://www.morehshin.com/Follow her Morehshin @morehshin

Get Out
Episode 074 - Shammi Raj Bhalla | Tech Art explorer, & Co-creator of Sensistan

Get Out

Play Episode Listen Later Jul 23, 2020 135:40


Shammi Raj Bhalla is a co-creator of Sensistan, and Cyrcus Collective. In addition to being a Tech+Art explorer he's an artist in the making. Shammi also teaches at the Royal University of Law and Economics. Expect to find him learning the latest in technology, and mingling with new age artists. Listen to his story from engineering studies and chasing Wall Street, to empowering communities through art therapy, and now spearheading India's first tech art museum! Sensistan is India's first tech art museum, nestled amid the lush surrounds of Badem in North Goa, India. Spread across three floors, a terrace, and a tropical garden, experience See the website Follow them on Instagram Like their Facebook pageWatch their YouTube channel Step into this interactive wonderland replete with permanent and rotating exhibits that hope to take you on a multi-dimensional journey. Sign up for immersive workshops, art sessions, and dining experiences that happen regularly. Cyrcus Collective is a not-for-profit organisation that uses Tech+Art and art therapy to stimulate creative expressions in communities that have had traumatic events. Timestamps- What is Sensistan? 13:15- Story of Sista, the young girl 24:30- Awe in art 27:15- Psychedelics in art 41:00- Softwares for Tech Art 50:55- Engaging with interactive art 57:15- Artist operations at Sensistan 01:08:10- Shammi meets Steph 01:18:00- Early days during the ideation of Sensistan 01:20:00- Artshram, Phnom Penh 01:23:43- Light festivals around the world 01:36:45- Personal story of Shammi 01:46:10- Future projects of Sensistan 01:51:00 Also mentioned in this episode3D Printing - Ai Weiwei - Amy Adams - Andy Trootootoo - Anindya Gupta - Ansh - Arrival - Artechouse - Artificial Intelligence - Art shares - Art therapy - Assagao - Bangladesh - BITS Pilani - Broadway - Burning Man - Cambodia - CODEC - Coded Field - Deep fake - Deep Playa - Disneyland - Elon Musk - Factory Obscura - Family Guy - Fête des Lumières - Foresta Lumina series - Friends - Game of Thrones - George R R Martin - Georgia - Grasshopper - Himalayan Academy of Music Technology - House of Electronic Arts Basel - Jens Uwe Parkitny - Hologram - Kinetic art - Kingdom of Dreams - Kochi Biennale - Light Art Biennale - Light Festival Italy - Lisbon - Live Happy Goa - Long distance sex toys - Louis Vuitton - Machine learning - Magical realism - MoDem Festival - Moment Factory - Meow Wolf - MOMA - Museum of Goa - N, N-Dimethyltryptamine - Naoshima Island - Narcos - Neuralink - New York Stock Exchange - Nimesha Ranasinghe - No Pants Subway Ride - Orlando - Panjim boardwalk - Rahul - Rann of Kutch - Raspberry Pi - Red Cross - Richard McKenzie - Rohingya - Serendipity Arts Festival - Silent Disco - Stephanie Maria Ludwig - Style Transfer Imaging - Subodh Kerkar - Sujauddein - Taste hacking - teamLab* - The Metropolitan Museum of Art - The Wolf of Wall Street - Times Square - Touchdesigner - UNICEF - United Nations - University of Maine - US Open - Vincent Van Gogh - Virtual Reality - VR Porn - Wall Street - Western Ghats - Yayoi Kusama - Zainul Abadeen ******* Show cover jingle courtesy of Icons8 Music by Nordgroove from Fugue Episode background tunes courtesy of YouTube Audio LibraryHang by Max Sergeev Kamogawa Dreaming by South London HiFi Mix It Up by RalpReal All photographs by Sensistan, and Shammi Raj Bhalla, unless otherwise stated

State Of The Art
The Art of Time: Emilio Chapela, Artist

State Of The Art

Play Episode Listen Later Jul 16, 2020 53:34


Multidisciplinary artist, Emilio Chapela uses a diverse range of mediums and media to delve into concepts around time. Together, Emilio and SOTA host Gabe BC, discuss cosmic micro waves, the Big Bang and its relation to white noise, and the construct of time.Projects DiscussedUsumacinta Noise PaintingsAsk GoogleThe Earth is dying… (from the "Ask Google" series)-About Emilio Chapela-Emilio Chapela is a visual artist with a background on mathematics, photography and the moving image. His work explores intricate connections between science, technology and ecology through the art practice. He enquires on notions of time and space that are manifested through various forces and agencies such as astronomical phenomena, light, gravity, rocks, plants, volcanoes and rivers.Challenging our fixed notions of time and space, Emiio aims to develop a practice that visualizes our bonds and connections with humans and nonhumans to reconcile with the world’s temporalities and movements.Emilio is interested in the poetic possibilities of the visual arts as a means to establish a connection with the world. Emilio enjoys writing, walking, hiking and stargazing, which are tools that he deploys in his art practice.Learn more by visiting http://www.emiliochapela.com/Follow Emilio @echapela

Tech+Art
Sofia Crespo, Generative Artist | Tech+Art

Tech+Art

Play Episode Listen Later Jun 11, 2020 21:31


Sofia Crespo is a generative artist working with neural networks and machine learning models - effectively blending these new technologies with biology-inspired concepts to produce incredibly unique outputs. One of Sofia’s main focuses areas and underlying thesis, is the way organic life uses artificial mechanisms to simulate itself and evolve, implying that technologies are a biased product of the organic life that created them and not a completely separated object. She is also passionate about creativity and the changing role of artists who are working with machine learning techniques. I highly recommend checking out her work and resources online - as always, all resources are in the show notes below. Sofia's Website Sofia's Twitter Sofia's Instagram ML4A School of Machines ML5js.org P5js.org As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.

State Of The Art
Revisiting The Art of Social Disruption: Glenn Cantave, Activist & Founder of Movers & Shakers NYC

State Of The Art

Play Episode Listen Later Jun 4, 2020 48:28


At State of the Art we strongly believe Black Lives Matter and stand firmly against injustice and abuse of any kind. This week we revisit our conversation with social-activist, Glenn Cantave. Originally recorded in November 2019, Glenn shares with us his personal story into activism, how and why he began working "outside of the system", and how his nonprofit, Movers & Shakers, employs AR to highlight the narratives of oppressed communities.Where to Contribute Your Support:The Legal Rights Center: Provides criminal defense and legal services for low-income people of color in and around Minneapolis, including arrested protesters.legalrightscenter.org/donateNational Bail Out: a Twin-Cities based organization created to deal with police brutality on an ongoing basis. NBO works on day-to-day abuses, extreme cases, and provides support for survivors and families of victims of police brutality. Their overriding goal is to create a climate of resistance to abuse of authority by police organizations and to empower local people with a structure that can take on police brutality and actually bring it to an end.cuapb.orgBlack Table Arts: Gathering Black communities through the arts, towards better black futures.blacktablearts.comCentro de Trabajadores Unidos en Lucha: CTUL is a worker-led organization where workers organize, educate, and empower each other to fight for a voice in their workplaces and in their communities.ctul.netBail Out Funds:New York: The Brooklyn Community Bail Fund is bailing out protestors and pressuring Governor Cuomo to take action on defunding New York City police. Donate at brooklynbailfund.org/donateLos Angeles: Los Angeles Black Lives Matter chapter is supporting organizers and fighting to adopt a "People's Budget" that reallocates police funding to vulnerable communities. Donate at blmla.orgNational: The Bail Project works nationally, including several cities where protests are taking place, including Los Angeles, Louisville, and New York City. Donate at bailproject.org-About Glenn Cantave-Glenn Cantave is an activist, performance artist and social entrepreneur who uses immersive technology to highlight the narratives of the oppressed. Through his non-profit Movers & Shakers NYC, he organized a pop up slave auction performance piece/AR exhibit, ran the NYC Marathon in chains, and is creating AR educational content focused on highlighting the narratives of marginalized communities. He is also the Creator, Executive Producer of We the People, a 360 documentary focused on activism in the age of Trump. His team has documented the actions of several New York based activist groups and captured footage from events such as the Trump Inauguration, Charlottesville Riots, and a White Lives Matter Rally in Tennessee. He is a TED Resident, incoming artist in resident at Eyebeam NYU Something un Residence and a member at New Inc, an arts/tech incubator with the New Museum. He will be speaking about his work at TEDx in Ghent, Belgium this December.

State Of The Art
The Art of ASMR: Melinda Lauw, Co-Creator & Artistic Director of Whisperlodge

State Of The Art

Play Episode Listen Later May 28, 2020 38:50


In this episode we speak to Melinda Lauw, Co-Creator and Artistic Director of Whisperlodge, an immersive performance of live ASMR. Melinda guides us through the history of ASMR, common misconceptions around ASMR culture, how Whisperlodge took a medium that solely existed online and brought it into the physical world with live experiences. Melinda also treats us to an impromptu ASMR experience on air.-About Melinda Lauw-Melinda Lauw is a Singaporean artist, curator and performance creator based in San Francisco.Melinda is the co-creator of Whisperlodge, an immersive spa for the senses. Combining her interests in immersive theatre and ASMR, Whisperlodge is based on the idea of providing ASMR in a live, one-to-one environment, translating the work of ASMRtists on Youtube, into a tangible, physical performance.Her co-creators are Andrew Hoepfner, creator of Houseworld, and Steph Singer, founder of Bitter Suite. Whisperlodge has completed two sold-out runs in 2016 and is currently preparing for more performances.Learn more at https://melindalauw.com/-About Whisperlodge-Whisperlodge is an immersive spa for the senses. Based on ASMR, Whisperlodge provides one-to-one live ASMR treatments for our guests in a safe and relaxing environment. Whisperlodge is designed to relax the body and mind, expand awareness and heighten the senses.Co-created by Melinda Lauw, Andrew Hoepfner, and Steph Singer, Melinda now serves as its creative director.Whisperlodge has performed 7 sold-out runs in New York, San Francisco and Los Angeles, and have been featured in The Atlantic, Buzzfeed, VICE, Nylon and TimeOut. Melinda will also be speaking at the Immersive Design Summit 2018 in San Francisco.Learn more at https://whisperlodge.nyc/Follow them at @Whisperlodge

Tech+Art
Vera van de Seyp, Designer & Creative Coder | Tech+Art

Tech+Art

Play Episode Listen Later May 21, 2020 23:02


Today we’re speaking with Vera Van de Seyp, a designer and creative coder currently based in Amsterdam. Through her work and projects, Vera explores how new technologies and digital tools are able to push media forward. She joins us to share insights from her work, her process for building rule based, creative systems and much more. I highly recommend checking out her work and resources online - as always, all resources are in the show notes below. Vera's Website Vera's Twitter Vera's Instagram Hello World Project Design / Research Club Project #2 GAN Album Art The Coding Train Tim Rodenbroken RNDR As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.

State Of The Art
The Art of Hacking Contemporary Tech: Addie Wagenknecht, Artist

State Of The Art

Play Episode Listen Later May 21, 2020 54:22


Addie Wagenknecht uses the basic tech devices to create art that pokes fun at our expectations of and reliance on technology, and how these instances in turn influence our relationships with one another. Her conceptual installations have co-opted Roombas, cell phones, drones, surveillance cameras, and more.Projects DiscussedInternet of ThingsAsymmetric LoveBeautyDeep LabThe perfect cat eye with or without your Zoom date-About Adde Wagenknecht-Addie Wagenknecht's work explores the tension between expression and technology. She seeks to blend conceptual work with forms of hacking and sculpture. Previous exhibitions include MuseumsQuartier Wien, Vienna, Austria; La Gaîté Lyrique, Paris, France; The Istanbul Modern; Whitechapel Gallery, London and MU, Eindhoven, Netherlands. In 2016 she collaborated with Chanel and I-D magazine as part of their Sixth Sense series and in 2017 her work was acquired by the Whitney Museum for American Art.Her work has been featured in numerous books, and magazines, such as TIME, Wall Street Journal, Vanity Fair, Art in America, and The New York Times. She holds a Masters degree from the Interactive Telecommunications Program at New York University, and has previously held fellowships at Eyebeam Art + Technology Center in New York City, Culture Lab UK, Institute HyperWerk for Postindustrial Design Basel (CH), and The Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University.Learn more at http://www.placesiveneverbeen.com/Follow Addie @WheresAddie

Simulation
#639 Paul D. Miller aka DJ Spooky - Tech, Art, Music

Simulation

Play Episode Listen Later May 16, 2020 25:18


Paul D. Miller, aka DJ Spooky, is a composer, multimedia artist, and writer whose work immerses audiences in a blend of genres, global culture, and environmental and social issues. He has collaborated with Metallica, Chuck D, Steve Reich, Yoko Ono; his 2018 album, DJ Spooky Presents: Phantom Dancehall, debuted at #3 on Billboard Reggae; his books include the award-winning Rhythm Science; he was named National Geographic Emerging Explorer; and performs large-scale, multimedia pieces including “Rebirth of a Nation.” http://djspooky.com FB ► https://facebook.com/DJSpooky Twitter ► https://twitter.com/djspooky Partner ► https://newwestsummit.com Welcome ✌

Tech+Art
Sakchin Bessette, Co-Founder & Executive Creative Director, Moment Factory | Tech+Art

Tech+Art

Play Episode Listen Later May 14, 2020 20:45


Sakchin Bessette is the Co-Founder and Executive Creative Director of Moment Factory, a new breed of studio that has been pushing the boundaries of of several industries in order to create some of the most imaginative public experiences the world has ever seen. Since its inception in 2001, Moment Factory has created more than 400 unique shows and destinations. Productions span the globe and includes clients like the NFL, Microsoft, Sony, Madonna and more! Sakchin joins us to share his story, perspective on the evolution of the industry, a glimpse at their creative process and much more! I highly recommend checking out Moment Factory online: Website Twitter Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.

State Of The Art
The Art of YACHT the band

State Of The Art

Play Episode Listen Later May 7, 2020 48:14


We speak with Claire Evans and Jona Becholt of YACHT, Young Americans Challenging High Technology, about their use of tech to produce albums and performances that push the boundaries of how music is experienced, produced, delivered, and more. Such projects include their Grammy-nominated album Chain Tripping created with the assistance of AI. In this episode, we speak with YACHT about the creative process to produce Chain Tripping, address misconceptions around their use of AI, YACHT's origin story, and Evans' recently published book, Broad Band: The Untold Story of the Women Who Made the Internet.-About YACHT-YACHT stands for Young Americans Challenging High Technology, but they're neither young nor all-American. YACHT is three people—Jona Becholt, Claire L. Evans, and Rob Kieswetter—working in Los Angeles, California, asking questions and answering them with records, texts, videos, objects, installations, scores and performances. They make as much as possible with as little as possible and learn by doing.Chain Tripping is their Grammy-nominated seventh album, composed by running their 18-year back catalogue through a scotch taped-together assortment of machine learning models and then reckoning with the results. Learn more at https://teamyacht.com/tour/Follow YACHT at @teamYACHT

Tech+Art
Tim Rodenbroker, Creative Coder | Tech+Art

Tech+Art

Play Episode Listen Later Apr 30, 2020 20:01


Today we’re speaking with Tim Rodenbroker, a designer, musician and media-artist from Paderborn, Germany. After graduating from the Münster School of Design, Tim discovered Creative Coding and has been pursuing it in countless projects ever since, constantly pushing into “unexplored territories”. He joins us to share some of his perspectives and learnings, why his passion is centred around teaching creative coding to students, and much more. I highly recommend checking out his work online: Website Twitter Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.

State Of The Art
The Art of Analog Media: Jennifer Juniper Stratford, Artist

State Of The Art

Play Episode Listen Later Apr 30, 2020 40:11


We speak with producer and director, Jennifer Juniper Stratford who uses analog media to create video art pieces inspired by the look and feel of 80s and 90s late-night TV. Jennifer and SOTA host Gabe dive into topics ranging from analog broadcasting tools to Dungeons and Dragons, music videos, and more.Projects Discussed:MoCA LOTIONJohn Maus, Touchdown (music video)-About Jennifer Juniper Stratford-Jennifer Juniper Stratford is a photographer, director, and artist based in Hollywood, California.Her photographs have appeared in magazines and publications around the world. and she has directed science-fiction serials, video installations, title sequences, concert visuals, short films, and music videos.In 2004, she established Telefantasy Studios, an underground television studio and analog media lab. Inspired by decades of video art, late-night television, and experimental film Telefantasy Studios is dedicated to the creative use of analog broadcast tools on the verge of becoming obsolete and integrating them into the digital age. Her work has been exhibited, broadcast, and screened internationally and includes MoCA, The Hammer Museum, LACMA, The Getty, Cinemarfa, CPH:DOX, The Museum of the Moving Image New York, New Beverly Cinema, BAM Cinématek, and on public access stations across the United States, and various exhibitions in cyberspace. In 2016 she was awarded a grant from the Mike Kelley Foundation for the Arts.Learn more at http://telefantasystudios.com/Follow Jennifer at

Tech+Art
Lee Jones, Researcher & Creator | Tech+Art

Tech+Art

Play Episode Listen Later Apr 23, 2020 26:07


Today we’re joined by Lee Jones, a researcher at Carleton University’s Creative Interactions Lab. Lee is pursuing her PhD there and exploring topics related to wearables, e-textiles and co-design. She’s also a prolific creator and routinely delivers workshops around her work for the public. Lee has create easy-to-use, e-textile prototyping kits for one of these workshops called ElectroStitches. She’s also been a fellow at Open Style Lab in NYC & is currently doing a virtual artist-in-residency with Daimon. I highly recommend checking out her work online: Website Instagram As always you can find out more about Tech+Art by visiting our website or following us on Twitter! Cover art by Matt DesLauriers.

Der GameDev Podcast
Game (Tech)Art Unterricht

Der GameDev Podcast

Play Episode Listen Later Apr 17, 2020 246:47 Transcription Available


Wir haben an verschiedenen Schulen GameDev-Themen unterrichtet und sprechen über unsere Erfahrungen aus dieser Zeit. Es geht um die Phase vor, im und nach dem Unterricht angereichert mit Anekdoten, Tipps und was gut bzw. weniger gut funktioniert hat.

State Of The Art
The Art of Jon Han, Illustrator

State Of The Art

Play Episode Listen Later Apr 16, 2020 45:47


Jon Han creates surreal, digital renderings that meld digital environs with painterly mark-making. His process combines contemporary digital tools, traditional painting, and collage to produce unconventional illustrations. Learn more about his trajectory into illustration after pivoting away from mechanics, his mission to stay authentic, and the process of illustrating for heavy-hitters like the New York Times, The New Yorker, and The Los Angeles Times by tuning in.-About Jon Han-Jon Han was born and raised in California. He has a BA of illustration, from Art Center College of Design. Jon currently lives and works out of Los Angeles, California.Learn more at http://jon-han.com/index.htmlFollow Jon @jonwrhan

The Bald Podcast

Let’s go into some classy house vibes together with this mix!   Tech Art

The Limit Does Not Exist
Tech, Art, and Rock'n'Roll (Butch Rovan)

The Limit Does Not Exist

Play Episode Listen Later Feb 18, 2017 63:44


We interview Professor Butch Rovan, a performer, composer, media artist, and the faculty director of the Brown Arts Initiative. Once a rock musician in Los Angeles, Butch now creates award-winning work at the intersection of technology, code and composition. We learn why it's artists who push technology to the nth degree, how to interpret your work from one field to another, and why movie soundtracks make us cry. Learn more about your ad-choices at https://www.iheartpodcastnetwork.comSee omnystudio.com/listener for privacy information.