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APÚNTATE AL CONCURSO DE LOS CUSTO PCPULSA SOBRE EL ENLACE ACTUALIDAD TECNOLÓGICA DE LA SEMANA Presentaciones innovadoras en el CES 2024Este año, el CES ha sorprendido con tecnologías como televisores OLED 4K transparentes de LG y Samsung, auriculares con monitoreo de salud de Sennheiser, y robots asistenciales diseñados para hospitales y hoteles. Además, productos como un cepillo dental inteligente con IA están redefiniendo la rutina diaria【7】【8】.El lanzamiento del cohete Ariane 6Europa estrenó su cohete más grande hasta ahora, el Ariane 6, marcando un paso significativo en la exploración espacial y el desarrollo de nuevas tecnologías satelitales【7】.BlackBerry regresa con fuerzaTCL anunció el relanzamiento de BlackBerry con un smartphone que combina seguridad mejorada y características premium, destacando su enfoque en privacidad para usuarios empresariales y particulares【8】.Integración de IA en vehículos de VolkswagenVolkswagen ha integrado ChatGPT en sus vehículos para ofrecer asistencia personalizada y mejorar la experiencia de conducción, una tendencia que lidera la innovación en la industria automotriz【8】.Avances en dispositivos de bajo costoUn análisis de smartphones económicos destacó modelos de Xiaomi, OnePlus y Honor por ofrecer características premium a precios accesibles, mejorando el acceso a la tecnología en mercados emergentes【9】.Iniciativas de sostenibilidad tecnológicaStartups como la colombiana Octopus Force están liderando proyectos innovadores en redistribución de alimentos y sostenibilidad tecnológica, demostrando el impacto social positivo de la tecnología【9】.Un apagón tecnológico global afecta a MicrosoftUn fallo en una actualización de seguridad provocó el mayor apagón informático de la historia reciente, afectando a empresas, aeropuertos y hospitales en todo el mundo【7】.Progreso en la IA para la salud mentalBaracoda lanzó BMind, el primer espejo inteligente para bienestar mental, que utiliza IA para monitorear el estado emocional del usuario y ofrecer recomendaciones personalizadas【8】.El auge de los eSports y la VRNuevas plataformas de realidad virtual están transformando los eSports, ofreciendo experiencias más inmersivas para jugadores y espectadores【7】【8】.Meta lanza Horizon Workrooms 2.0La actualización de la plataforma de realidad virtual de Meta promete revolucionar el trabajo remoto con herramientas de colaboración más avanzadas y personalizables【7】【8】GRACIAS POR ESCUCHAR ESTE PODCASTte dejo toda la informacion CacharreoGeek.COMPRAR MONITOR OFERTAAquí tienes toda la información de CacharreoGeek Pagina webhttps://cacharreogeek.comhttp://www.youtube.com/cacharreogeek———————————————————————–Podcasthttps://podcasts.apple.com/us/podcast/cacharreogeek/id1493737255?uo=4———————————————————————–Discordhttps://discord.gg/wbNws954KS———————————————————————–telegramGrupo telegram impresión 3Dhttps://t.me/joinchat/G53LwWyJY5TvGCnz———————————————————————–INSTAGRAMhttps://www.instagram.com/cacharreogeek/———————————————————————–Xhttps://twitter.com/cacharreogeek———————————————————————–CORREOhola@cacharreogeek.com————————AFILIADOShttps://amzn.to/3KRsh8Fhttps://s.click.aliexpress.com/e/_DnFl5mL
On revient sur les actualités du mois de juin signées Apple, Google, OpenAI ou encore Anthropic.EN PARTENARIAT AVEC FREE PRO, LE MEILLEUR DE FREE POUR LES ENTREPRISESIAJuin a été marqué par des annonces majeures, essentiellement en matière d'IA. Apple a présenté de nouvelles fonctionnalités estampillées "Apple Intelligence" pour iOS 18, dont le déploiement en Europe sera cependant retardé "en raison du Digital Markets Act (DMA)", selon la marque à la pomme. OpenAI, de son côté, a dévoilé GPT-4O, tandis que Google a présenté diverses nouvelles fonctionnalités également prometteuses, sans oublier Anthropic qui impressionne avec la version 3.5 de son chatbot Claude.IA et droits d'auteurLa RIAA, l'association de l'industrie musicale aux États-Unis, a commencé à contester les IA génératives de musique, rappelant les batailles juridiques contre Napster.Elon Musk et TwitterElon Musk a continué à faire parler de lui avec ses interventions sur X (anciennement Twitter) et des changements comme la suppression des likes pour certains utilisateurs. Son bras de fer avec Yann Le Cun et les tensions avec Linda Iaccarino, la CEO de Twitter.Élections et Vote ÉlectroniqueEn cette période d'élections, impossible de ne pas évoquer la sempiternelle question du vote électronique, histoire de rappeler les défis de sécurité et de confidentialité mais aussi les expériences menées ici et là. Cet épisode a été enregistré dans le "métaverse" avec Horizon Workrooms de Meta. L'utilisation d'avatars 3D a offert une expérience immersive, mais a également révélé des défis, notamment le confort des casques de réalité virtuelle.Au micro :
This week in VR, we sit down with Giovanni and Rodolfo to discuss their impressive new game, VRider SBK, which is a Moto GP sim-arcade game out on Quest 3 today! Vermillion got a paint by numbers update a few months ago and it's fricken awesome. Meta Connect is official but still no word of a showcase. First looks at Behemoth and Alien Rogue Incursion. And finally, what on earth is Sony doing with PSVR2. VR COVER: https://vrcover.com Use code: PlayTestVR for 10% off EVERYTHING Quest Referral Spreadsheet...over 150 games!: https://docs.google.com/spreadsheets/d/1kssKH2L8cSZCwbJ2S6aZQwvbIZsjZ0s1UcCHKotJ3ic/edit?usp=sharing Merch! https://playtest-vr.creator-spring.com Want to be part of the show? Send in your questions at letstalkoculus@gmail.com Visit Patreon.com/letstalkoculus to help support the podcast and receive early access! Twitter: @playtest_vr | @samson143vr Main Channel: https://youtube.com/c/playtestvr Spreading VR: https://youtu.be/9BCu3lnnCKU Chapters:00:00 Intro04:07 Ultimate Swing Golf Challenges07:55 Assassins Creed Nexus is still great09:50 Synthriders Love11:54 Meta has made Horizon Workrooms worse!15:15 Paradiddle continues to shine16:40 Vermillion paint by numbers update is amazing22:45 Samson plays alot23:51 Meta Connect is official, showcase isn't26:08 Gameplay of Behemoth30:41 Gameplay of Alien Rogue Incursion35:07 Meta Quest 3s Name is official, kinda37:17 Quest + games for June40:13 Asgards Wrath 2 finally gets Quest 3 graphics update41:06 Sony strips down PSVR2 features for PC48:32 Interview with VRider guys!
Muy buenas y bienvenido al podcast “Noticias Marketing”, soy Borja Girón y cada lunes te traigo y analizo las noticias que más pueden impactar en tu negocio para generar más ingresos. Si eres emprendedor es el momento de hacer crecer tu negocio y dejar de emprender solo. Únete a la Comunidad Emprendedores Triunfers desde: https://borjagiron.com/comunidad y podrás acceder a las sesiones de Mastermind cada lunes conmigo y el resto de emprendedores, al podcast secreto, a los retos y las categorías con todo lo necesario para hacer crecer tu negocio.Hoy es lunes 3 de junio de 2023, ¿Estás preparado? ¿Estás preparada? ¡Comenzamos!ChatGPT para Mac.Filtración Siri con ChatGPT.Claro, aquí tienes 15 noticias recientes de marketing digital, tecnología, lanzamientos de productos y redes sociales, con sus respectivas descripciones y consejos para emprendedores online:### Marketing Digital1. **Google Introduce Nuevas Herramientas de SEO en Google Search Console** Google ha añadido nuevas funcionalidades a Search Console para mejorar la experiencia del usuario y optimizar el rendimiento de las páginas web. - **Consejo**: Revisa y utiliza estas nuevas herramientas para identificar y solucionar problemas SEO en tu sitio web.Se filtra el algoritmo de Google.2. **Facebook Actualiza su Algoritmo para Priorizar Contenidos Originales** La plataforma ha ajustado su algoritmo para dar más visibilidad a los contenidos originales, incentivando la creación de material único. - **Consejo**: Enfócate en crear contenido original y auténtico para aumentar tu alcance y visibilidad en Facebook.3. **LinkedIn Lanza "LinkedIn Marketing Labs" para Formación en Marketing** LinkedIn ha introducido una plataforma educativa para ayudar a los profesionales a mejorar sus habilidades de marketing en la red social. - **Consejo**: Aprovecha estos cursos gratuitos para mejorar tus estrategias de marketing en LinkedIn y generar más leads.### Tecnología4. **Apple Presenta Vision Pro: Su Primera Visión de la Realidad Mixta** Apple ha revelado su innovador dispositivo Vision Pro, que combina realidad aumentada y virtual. - **Consejo**: Considera cómo la realidad mixta puede integrarse en tu negocio para mejorar la experiencia del cliente.5. **Microsoft Anuncia Copilot, su Nueva Función de IA para Microsoft 365** Copilot usa inteligencia artificial para ayudar a los usuarios de Microsoft 365 a ser más productivos mediante la automatización de tareas. - **Consejo**: Implementa herramientas de IA en tus flujos de trabajo para aumentar la eficiencia y reducir el tiempo en tareas repetitivas.6. **Google Lanza PaLM 2, su Modelo de Lenguaje de Próxima Generación** Google ha lanzado su modelo de lenguaje más avanzado, PaLM 2, que promete mejoras significativas en el procesamiento del lenguaje natural. - **Consejo**: Explora cómo los modelos de lenguaje avanzado pueden optimizar tus estrategias de marketing y atención al cliente.### Lanzamientos de Productos7. **Tesla Desvela su Nueva Generación de Vehículos Autónomos** Tesla ha presentado su última generación de coches autónomos con mayor autonomía y capacidades de autoconducción mejoradas. - **Consejo**: Mantente al tanto de los avances en tecnología autónoma para prever cambios en la logística y entrega de productos.8. **Samsung Introduce la Serie Galaxy S24 con Innovaciones en Cámaras** La nueva serie Galaxy S24 de Samsung cuenta con mejoras significativas en sus cámaras y rendimiento. - **Consejo**: Utiliza smartphones con cámaras avanzadas para crear contenido visual de alta calidad para tus campañas de marketing.9. **Amazon Anuncia el Lanzamiento de los Drones de Entrega Prime Air** Amazon ha comenzado a desplegar sus drones de entrega Prime Air en varias ciudades, reduciendo los tiempos de entrega. - **Consejo**: Evalúa la implementación de soluciones logísticas innovadoras para mejorar la eficiencia en la entrega de productos.### Redes Sociales10. **Instagram Introduce Funciones de Suscripción para Creadores de Contenido** Instagram ha lanzado nuevas opciones de suscripción que permiten a los creadores de contenido monetizar sus publicaciones exclusivas. - **Consejo**: Si eres creador de contenido, considera ofrecer suscripciones para generar ingresos adicionales y fidelizar a tu audiencia.11. **TikTok Implementa Nuevas Herramientas de Compras Integradas** TikTok ha añadido funciones de comercio electrónico para facilitar las compras directamente desde la aplicación. - **Consejo**: Incorpora estrategias de comercio social en TikTok para aprovechar su base de usuarios y aumentar tus ventas.12. **Twitter Lanza el Programa de Verificación de Organizaciones** Twitter ha introducido un nuevo programa de verificación para organizaciones, aumentando la credibilidad y confianza de las cuentas verificadas. - **Consejo**: Si tienes una empresa, aplica para la verificación en Twitter para aumentar tu credibilidad y alcance.### Otras Noticias Relevantes13. **Netflix Expande su Oferta de Juegos Móviles** Netflix ha ampliado su catálogo de juegos móviles disponibles para sus suscriptores, entrando más en el mercado del gaming. - **Consejo**: Considera el potencial del gaming como una extensión de tu marca para atraer a nuevas audiencias.14. **Shopify Introduce Herramientas de Automatización para PYMES** Shopify ha lanzado nuevas herramientas de automatización para ayudar a las pequeñas y medianas empresas a gestionar sus tiendas online más eficientemente. - **Consejo**: Implementa soluciones de automatización en tu tienda online para optimizar la gestión y mejorar la experiencia del cliente.15. **Meta (Facebook) Lanza Horizon Workrooms para Trabajo Remoto en Realidad Virtual** Meta ha lanzado Horizon Workrooms, una plataforma de realidad virtual para reuniones y colaboración a distancia. - **Consejo**: Explora el uso de plataformas de realidad virtual para mejorar la colaboración remota y la interacción con tu equipo.Estos titulares y consejos te ayudarán a mantenerte actualizado y aprovechar las últimas tendencias y herramientas para mejorar tu negocio online.Conviértete en un seguidor de este podcast: https://www.spreaker.com/podcast/noticias-marketing--5762806/support.
This week in VR, Dad does a solo show and he's been playing VR! Humanity, vRider and Soapbox to be exact. Elsewhere, Apple show off the impressive spatial personas. Meta announce a Horizon Workrooms overhaul, and there are a lot of indie releases coming this month. Soapbox access: https://www.oculus.com/experiences/6448581685227749/release-channels/720836910227171/?token=MN0GWZG6 VR COVER: https://vrcover.com Use code: PlayTestVR for 10% off EVERYTHING Quest Referral Spreadsheet...over 150 games!: https://docs.google.com/spreadsheets/d/1kssKH2L8cSZCwbJ2S6aZQwvbIZsjZ0s1UcCHKotJ3ic/edit?usp=sharing Merch! https://playtest-vr.creator-spring.com Want to be part of the show? Send in your questions at letstalkoculus@gmail.com Visit Patreon.com/letstalkoculus to help support the podcast and receive early access! Twitter: @playtest_vr | @samson143vr Main Channel: https://youtube.com/c/playtestvr Spreading VR: https://youtu.be/9BCu3lnnCKU
Interview Wie wirkt sich die Apple Vision Pro auf die Einreichungen für den nextReality.Contest aus? Darüber, und was sonst noch alles neu ist beim diesjährigen Wettebewerb der XR-Branche, darüber spreche ich mit Susanne Ahmadseresht, Co-Founderin und Vorstandvorsitzende des nextReality.Hamburg e.V. News: - Internationaler Apple Vision Pro Launch - VisionOS 1.2 - VisionOS 2.0 zur WWDC am 10. Juni 2024? - 10 Jahre Oculus Übernahme - Großes Update für Meta Horizon Workrooms im Mai angekündigt - Meta Ray-Ban Update mit multimodaler KI
On this edition of VR News of the Week it's a bit of a shorter news week but that doesn't mean we have any less fun! Featuring news that Quest users can join paid Zoom meetings via Horizon Workrooms, news regarding Samsung's rumored new VR headset, some Apple Vision Pro production rumors, some rumors about new games coming up, some more game updates to some already great games like Zero Caliber, and more! Listen for all the news and fun!Mondays are dedicated to our series of episodes about the discussion of Virtual Reality (VR) newsPodcast Awards: https://www.podcastawards.com/Meta Quest 2 Giveaway: https://gleam.io/1Bf8O/quest-2-giveawayPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Discord: https://discord.gg/9JTdCccucSThis podcast was sponsored by Kiwi Design - the premier company for Oculus Quest accessories. Visit our affiliate link below to shop for your VR accessories including knuckle straps, lens protectors, head straps, link cables, and more while also supporting the podcast!Affiliate Link: https://www.kiwidesign.com/?ref=RuffTalkVRAs a Ruff Talk VR listener, you get a special offer: 10% off your first month of BetterHelp! Just visit BetterHelp.com/RuffTalkVR and start taking charge of your mental health today."Get 20% OFF @manscaped + Free Shipping with promo code RUFFTALKVR at MANSCAPED.com!*We are paid a commission through affiliate links to help support the podcast on the Kiwi links abovePatreon: https://www.patreon.com/rufftalkvr Support the show
It's the most wonderful time of the year: The time to talk about calling libraries that power most of our audio and video calls across Meta's app. Alice, Ishan and Hani join Pascal to talk about how they replaced the different calling solutions with a library that's extensible by the teams that choose to adopt it. But with great power comes great responsibility, so how does their team balance the desire for new features with the mandate to stay small, fast and reliable? Tune in for episode 46 to learn this and more! Got feedback? Send it to us on Twitter (https://twitter.com/metatechpod), Instagram (https://instagram.com/metatechpod) and don't forget to follow our host @passy (https://twitter.com/passy and https://mastodon.social/passy). Fancy working with us? Check out https://www.metacareers.com/. Links: Rsys: A smaller, faster video calling library for our apps: https://engineering.fb.com/2020/12/21/video-engineering/rsys/ Flipper: https://fbflipper.com/ Horizon Workrooms: https://www.meta.com/de/en/work/workrooms/ Timestamps: Intro 0:06 Team Overview 1:34 RSYS History 4:42 Design Tradeoffs 6:10 Testing Infrastructure 8:09 Usage and Support Model 11:04 Core Architectural Components 12:58 Changing Engines Mid-Air 16:48 Measuring Quality 19:30 Building on top of RSYS 21:34 Collaboration Model 24:22 Feature Development 26:41 Experimentation 28:43 Metaverse Strategy 29:51 What's Next for RSYS 33:26 Outro 34:36 Bloopers 35:24
Cami and Cassidy take us down memory lane, sharing how they got into computer science together, hosted a web series (and still podcast together sometimes), and overlapped at two jobs together.We discuss the technologies being used to build in/for the Metaverse like Horizon Workroom, Presence Platform, Insights SDK, and of course, React. Cami shares how object and scene recognition work in VR.Cami reveals a family secret — so listen up if you want to know how to beat Cassidy at board games.Blackbishop wins the Illuminator Badge for answering and editing 500 different questions on Stack Overflow.Follow Ben, Matt, Cassidy, and Cami.We're taking a break for the Thanksgiving holiday so no podcast this Friday…have a good one, and see you next week.
Hi everyone,Post-send note: In the original post the audio was only 1-second long. That has been fixed now.As mentioned in yesterday's email, I will now begin including an audio version of these essays. The audio is created in my voice with an AI. For those who listen please provide feedback on the quality and whether it is worth continuing.Between Meta's stock collapse and Musk's takeover of Twitter, the future of social platforms dominated headlines last week.On that note, today's essay looks at VR/AR and Meta's new headset.—EdwardReal FidelityIn January 2020 — before most North Americans had heard of COVID-19, let alone started processing its impact — I wrote a Marketing BS essay that connected the science of music technology (CD vs vinyl vs live concerts) to videoconferencing and office productivity. Specifically, I coined the term “real fidelity” to explain why our enjoyment of an experience — music or sports or work or anything, really — is significantly shaped by our perception of its “realness.”Eight months later — with many people using technology to connect with colleagues, classes, and friends — I wrote a follow-up post that expanded upon the idea:The term fidelity refers to the formats we use to communicate sounds, images, or experiences. Fidelity plays a fundamental role in the effectiveness of a marketing strategy. For instance, video can deliver a message more effectively than audio. And a video played on a large, high-definition screen is more impactful than one played on a small, low-quality screen. The most powerful fidelity is real life. A live presentation in an auditorium (usually) holds people's interest better than a YouTube video of the event — a phenomenon that many parents discovered [in 2020], while watching children struggle with Zoom-style classes.In that second essay about real fidelity, I used the concept to explain why companies like Netflix, Meta (then Facebook), Google, and Amazon were betting on a post-pandemic return to the office. The reason? Co-workers felt like something was missing from their collaborations. Despite the improvements in technology, videoconferencing didn't feel as “real” as face-to-face interactions.Humans crave that sense of “realness” — so much so that it drives many of our decisions. As I wrote in my first essay about real fidelity:At times, our compulsion to attend live events seems to defy logic. I would never pull up YouTube and watch an hour-long lecture, but I was drawn to go see Bill Clinton during one of his “live in conversation” tours. For an $80 ticket, I sat at the back of an enormous theater, with a view far worse than the one I could have watched on my laptop. That is the power of real fidelity.Better FidelityOn October 11, Meta announced that their new virtual reality headset, called “Quest Pro,” would ship by the end of the month — at a cost of $1500. Unlike their earlier Quest headsets (cost ~$400), the new device is aimed at the enterprise market. The Pro model offers multiple technical upgrades that support AR (augmented reality), like higher resolution, wider peripheral vision, automatic eye tracking, and the ability to see full color in both the virtual and physical environments. Plus, the device's improved processors allow people to engage in more seamlessly immersive (and therefore “more real”) business meetings, brainstorming sessions, and more.Most pundits from the mainstream media, as well as many of the smart analysts I respect (Ben Thompson, Benedict Evans, John Gruber, Kevin Roose, John Carmack, etc.) reacted to the Quest Pro announcement with skepticism. There seems to be a critical consensus about two key points:* Meta is too early: Useful VR is still ten years away — especially the social aspects. Plus, there are limited barriers to entry; when VR tech finally matures, another company can just come along and leapfrog Meta.* Customers don't want full immersion: Meta believes that VR is the future for both office productivity and personal recreation. This strategic bet assumes that immersiveness is a defining characteristic in the tech continuum from desktop computers to laptops to mobile devices to VR. But smartphones are actually LESS IMMERSIVE than desktop computers. The shift from desktops to laptops — followed by the mobile revolution — was the result of consumer demand for convenience, not immersion. Where's the evidence that customers are clamoring for VR experiences?Point 1 could easily turn out to be true: Meta might be too early for VR, just like many mobile-focused companies in the mid-90s were too early.For Point 2, though, we still don't know how consumers will feel about immersive tech (it's hard for any of us to have a strong opinion until developers refine the VR gear and platforms). Instead of focusing on immersion, then, I might suggest an alternative way to frame Point 2: “convenience is the most important element for bringing a new product to scale.” Getting someone to try something new is HARD — just ask P&G about the challenges with teaching people to use fabric softener. As such, I agree with critics who think Meta faces an uphill battle convincing consumers to make “putting on a headset” part of their everyday routine — especially at a cost of $1500. (The early research isn't encouraging. Only 28% of current VR set owners use their devices daily.)And yet…VR has a “killer app” — presence. And, as I wrote in my first real fidelity essay almost three years ago, presence really matters. There are many types of experiences that work much better (or only work at all) when humans are physically together in the same space.By definition, VR cannot achieve 100% real fidelity, but the technology is definitely approaching interactions that “feel” real. Nothing on a two-dimensional screen comes close. Could VR attain a level of sophistication that replicates the feeling of collective presence? Meta seems to think so.And if VR does, in fact, ever manage to offer a reasonable facsimile for physical presence, here are some likely applications for VR (in order of “corporate-ness”):* Meetings* Conferences* Sales* Learning* Comedy* “Hanging out”* Tabletop gamingI'm probably overlooking some other important use cases, but that list of seven is a good place to start discussions about how things might play out in VR.MeetingsClearly, Meta understands that workplace meetings will be a core piece of their VR business.The company has already launched Horizon Workrooms — “a virtual space that brings teams together in the metaverse.” There is a web app version of Workrooms that anyone can use on their computer, just like a regular video call. But to access the VR features, you need a (base model) Quest headset. And with a Quest Pro, you can unlock AR functionality, which allows you to build a virtual model of your physical office; that way, you can interact with other people's avatars in your familiar office environment (with the same placement of your monitors, keyboards, etc.). With Workrooms, you can also bring your computer into the space, so you don't have to give up multi-tasking in big meetings (or if you want to pull up a slide or a spreadsheet, you don't need to leave “the room”). You can collaborate with colleagues on whiteboards. You can throw around ideas.Plus, Quest Pro can replicate elements of human communication. If you smile in real life, your avatar smiles. If you look away, your avatar looks away. If you put up four fingers to drive home a point, so does your avatar.Workrooms is more than just a novelty — Meta is developing a business tool that evokes the “presence effect” of collaboration. If you have not tried a headset yet, I highly recommend it, if only for 15 minutes: The experience really does feel like you are “there” — as long as you can get over the cartoon-like graphics. It is nothing like the rows of video screens you experience on Zoom or other video platforms.Moreover, the virtual space offers some advantages over real life (beyond the obvious convenience of working in different parts of the world regardless of time or distance). In addition to Workrooms, there are third-party software programs that allow you to build and manipulate three-dimensional designs, create and shape chemical molecules, and generate housing and infrastructure projects. Given that most people haven't even put on a modern VR headset, it's incredible how many high-quality third-party applications are being developed — and most are free or very inexpensive.Last week, I was working with some clients; they are debating whether to remain a remote-first company or to establish a physical office. They see the benefits of building a company culture with in-person collaboration, but they also recognize the challenges (real estate costs, recruiting talent, and office distractions). I suggested they pause their decision — until they purchase three Quest Pro headsets ($4500) and experiment with some team meetings in Horizon Workrooms. When I receive their feedback, I will report back.Ultimately, I expect virtual meetings will be THE feature that eventually convinces users to adopt Meta (or whatever company leapfrogs them). For the rest of today's essay, I'll describe how other activities might develop viable use cases for this nascent technology.ConferencesLet's be clear: no one decides to attend a conference because of the keynote speakers (no matter how prestigious they might be). The profile of the speakers is a way to signal the conference's quality, so that potential attendees know the event (and its networking opportunities) will be worth their time.For many people, the value of a conference comes down to these things:* Sales* Account management (i.e., meeting with existing clients all in one place)* Job search (subsidized by your company)* Vacation (subsidized by your company)* Love (or sex, for the cynical — subsidized by your company)* Serendipity (The most productive time I ever spent at any conference was sharing a taxi back to the airport with a random stranger who eventually became a lifelong friend)As everyone realized over the last few years, online conferences can't really accomplish any of those things. In turn, many people have opted to give up on online conferences altogether.But what if you could attend a virtual conference experience that still managed to check off several of the above points? A virtual event won't get you a vacation, but there might be ways that new tech innovations could provide suitable alternatives for the other conference goals (with a big asterisk on point 5…).SalesPart of the reason salespeople travel to the client is signaling. They are showing you just how much they care. Taking a client to dinner or lunch or a live sporting event can be a great way to build relationships. Duplicating those experiences in a virtual space might not be possible. But there are also millions of sales calls that have been enhanced by moving from the telephone to Zoom. And I expect that shifting those Zoom meetings into the virtual space will enhance things one step further — with a more interactive way to get to know each other, to understand the client's business, to identify pain points and solutions, etc.The hard part will be getting the client to put on the headset.To reduce that hesitation, here's an idea: for big enterprise sales with a very high potential contract value, what if you sent the CMO (or CFO or CEO) a Quest headset, along with an invitation for a meeting in virtual space? That approach is obviously expensive, but so is any tactic that tries to interrupt the workflow of a senior executive. If the take rate for the meeting is high enough, a $1500 (or even $400) headset might deliver a better ROI than sending another branded paperweight.LearningThere's a cringeworthy Meta ad that shows students visiting Ancient Rome and watching debates with Mark Antony. The problem isn't the lack of possibility — exploring virtual 3D worlds is possible now, and the fidelity will only increase over time. The issue is Meta's misunderstanding about how people learn history. Watching an experience in VR isn't much better than watching a documentary on those old rickety TV/VCR carts (while your teacher sits at their desk, grading papers). We also know that sitting down to watch a lecture — either on a Zoom screen or in a physical classroom — is a pretty terrible way to learn anything.There aren't currently any large-scale education platforms for VR, but there are signs that learning may be another killer app. Motive is a Canadian tech company that's been creating immersive video games since 2008. They've partnered with companies in the mining industry to develop VR-based safety training modules. In the computer simulation, workers move through an interactive mining environment that requires them to recognize hazards and operate machinery. Sitting at a computer station is obviously much safer than conventional workplace orientation methods, but what are the results like? Early studies suggest that learner retention is significantly higher than other modalities. In another example, the University of Maryland ran a test/control study of AR training versus desktop training — they found 90%+ higher retention with the AR approach.I believe the two most important training use cases are situations where training in “real fidelity” is either very expensive, very dangerous or both. Even if VR is not as good as training on site, if it can reduce the time required working with expensive equipment (i.e., in a mine), or save lives (i.e., allow a junior surgeon to practice without the risk to a real human being), then it seems like mass adoption for those situations is not unreasonable.Consumer-aimed educational products are also emerging. PianoVision is a VR tool to help people learn to play piano. You can imagine how effectively the right software could help someone develop muscle memory for a stationary task like that. I expect similar possibilities for activities like golf or table tennis. (In fact, there's already a free table tennis app where you can play against another user or a “perfect AI” that feels shockingly like the real thing — without the dirty work of picking up the ball when you drop it).ComedyComedy is much funnier when you are in a social setting. (This phenomenon might explain why comedies are on a downswing in Hollywood — fewer and fewer people are seeing movies in theaters, compared to solo viewing at home).During the COVID era, there was a rise of online comedy shows. Many of the shows resembled Zoom videocalls, while others had comedians standing on stage, performing in front of a wall of screens (like this one). Many of the shows experienced tech hitches and logistic limitations — the same types of issues that companies discovered when they shifted meetings online.For comedy, getting the right mix of audio is particularly tricky. Muting the audience makes the show feel dead, but turning on everyone's mics to allow laughter can overpower the comedian (especially if they have to compete with random babies and dogs).Improvements to VR could make an online comedy show feel like a social situation, with the “presence” of other people laughing around you. There would definitely be market demand for live comedy shows that people could watch from the comfort of their home.The industry would quickly change. Stand-up comedians spend a lot of their life on the road (which is a lonely experience for many of them). With a more immersive tech platform, comics could put on a headset at 7:00 pm, deliver their 40-minute set, and take the headset off — and already be home to tuck their kids into bed or spend the night with their partner.For producers, the cost to book a higher-profile comedian would decrease (no need to book large venues, etc.); as such, stars would have more opportunities to reach audiences around the world. Bookings might be harder to come by for emerging comedians, who would now be competing in a global market (which isn't that different from the story of the last 20 years, as technology has reduced friction in everything).The biggest technical challenge here is supporting large groups of people simultaneously in the same space. Right now the cap for the number of people who can be live in a single venue is only 20. That makes for a pretty poor live comedy show.Hanging OutVR platforms offer lots of ways for people to connect socially. Internet chat forums evolved into social media platforms; the next iteration might include having people's avatars interact in a virtual space. Groups of friends could “gather” to watch a football game or awards show on TV — with everyone in their own individual houses. You can't really go on a (physical) walk with someone, but you could play games like mini-golf together.The business opportunity in “hanging out” might not be immediately obvious, but a lot of value in companies comes from lunchtime conversations, post-work drinks, bowling nights, etc.Remote employees miss out on those types of social connections and outings. Company off-sites and retreats can help bring everyone together, but those events, by definition, will happen infrequently. VR could provide alternative ways to build a close-knit team.Tabletop GamingDemeo is a VR game that allows friends to play a Dungeons & Dragons-type adventure together — controlling characters, solving puzzles, and defeating monsters. When you play, you can opt for a view that looks like a digital version of an in-person roleplaying game (people sitting around a board, moving pieces, and rolling dice). But the VR functionality also allows you to change your relative size and position, so you can zoom in and become part of the action.Many tabletop games have already been ported into electronic form (I've seen families playing Carcassonne on their tablets, online chess is growing dramatically, and anyone who owned a Windows device in the 1990s knows the rules to Solitaire).Imagine a VR environment with virtual dice, cards, and tables. People could gather and play countless games, without the need to program any “rules.” Of course, this would require players who know the rules, but no more so than playing a game in real life – only now you can do it with someone on the other side of the continent. And if you did want to learn the rules for a new game, current VR headsets aren't good enough to let you read text from a book, but linking to a computer is an easy way to bring in written material from outside the virtual setting.Will Meta even be around to see this?On October 27, Meta announced their latest earnings (or lack thereof). In response, their stock quickly dropped 28%. The company is now worth $266 billion, down from over a trillion dollars last September (just before announcing the rebrand to Meta). They have fallen a long way. If they continue along this trend, will there even be a company to realize their vision of the Metaverse?One thing VR-believers have going for them is that Mark Zuckerberg has maintained control over the business. While he only owns 14.6% of Facebook stock, his “founder shares” give him 58% of the voting rights. There is nothing stopping him from continuing to spend $10 billion per year on VR and AR R&D. While Facebook's net earnings and cash flow have dropped dramatically from 2021 (when they were bringing in $10 billion or more of both per quarter), they still made $4.6 billion in net revenue and almost $200 million in positive free cash flow in Q3 2022. If the company ever found themselves in serious trouble, Zuckerberg could just reduce VR investments by a billion or more dollars to keep the company liquid. Meta is in no danger of folding.The real risk to Meta is holding onto their talent. Employee compensation at Meta is a roughly 50/50 mix of cash and stock options. When the stock price drops by 70%, that means a 35% pay cut for everyone who works there. If you are smart and talented, why not leave to build products somewhere where you will be better rewarded? The silver lining right now is that there are hiring freezes at most of the big tech companies these people would consider jumping to. But that situation won't last forever; sooner or later, Meta is going to have to address compensation. And beyond compensation, Meta will need to ensure that a very large workforce (now almost 72,000 employees), still believes in the company, their mission, and their chances of success. Zuckerberg may be a true believer in VR, but how do the marginal employees feel?If Zuckerberg can somehow keep his employees happy and engaged, then there is nothing stopping him from going all-in on virtual reality. As a clue, here's what one of Zuckerberg's friends and former professors wrote about the CEO back in 2012 (in response to a Quora question about Zuckerberg's attitude to money):Mark's main motivations were pretty clearly based around materially changing the world and building technology that was used by everyone on the planet. It's not like he didn't know that if he was successful, he'd become incredibly wealthy - and I wouldn't go as far to say that he would've done everything he's done if there wasn't a big financial payout from it all. But that always seemed like a happy side-effect of his true goals. My impression back then was that if he had to choose, he'd rather be the most important/influential person in the world rather than the richest. And I think that's visible in how he directed the company to focus on user growth and product impact rather than revenue or business considerations. Even today, while Facebook makes a ton of money, it could probably make magnitudes more if that were its primary goal.The post continues to explain that Zuckerberg was happy living in a small apartment and sleeping on a mattress on the floor, before his security team dragged him into a more protective environment.It's entirely possible that Zuckerberg is not focused on maximizing shareholder value of Meta in either the short or the long term. It's possible, even likely, that he is spinning the story enough so that he has the flexibility to spend Meta's billions of free cash flow towards building what he sees as the future.If effective VR is only possible by spending $10 billion per year with a negative ROI, then without Meta's investment it might not otherwise happen — or only far into the future when the related costs have been reduced by tangential technologies. Zuckerberg may be okay with that. He owns the wealth to make that investment. But, since his company is public and employs tens of thousands of people, even if he believed that, he could not say it. Zuckerberg has to build the narrative that the investment will eventually pay off (and that shareholders and employees are smart to invest their time and dollars with him).It remains to be seen if Meta will be the one to make VR happen, if VR will go into another long winter, or if Meta will kick things off before another company takes it over the finish line. But it sure looks like Zuckerberg is ready to either swing for the fences or go down swinging.Keep it simple,EdwardEdward Nevraumont is a Senior Advisor with Warburg Pincus. The former CMO of General Assembly and A Place for Mom, Edward previously worked at Expedia and McKinsey & Company. For more information, check out Marketing BS. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit marketingbs.substack.com
WEB3 o Web 3.0: Descentralización de Internet mediante tecnología Blockchain. Ahora Internet lo controlan grandes empresas como Google o Meta. Incluso Movistar, Vodafone y Orange.La web3 está llegando y pretende dar el control a los usuarios, conviertiendo por ejemplo las redes sociales por ejemplo en un medio más.La tecnología Blockchain es una tabla de datos pública con una parte privada en la que se puede ver todo lo que sucede como la compra de bitcoins, artículos NFTs y quién lo creó o quién es el dueño...El Metaverso es la fusión de la vida real con Internet usando por ejemplo gafas de Realidad Virtual (Oculus ahora llamadas Meta Quest 2 https://amzn.to/3OfvNZX por 350€ o PlayStation VR https://amzn.to/3zaLf57) o de realidad aumentada (Google Glass o Google Maps con Live view) pero con la necesidad de usar la web3.Charla TED Adam Mosseri: https://www.ted.com/talks/adam_mosseri_a_creator_led_internet_built_on_blockchainPor tanto el Metaverso debe ser descentralizado.Podremos conectarnos varias personas como si fuera real y vernos dentro de ese mundo.La gente puede crear herramientas, juegos, NFTs, codificar...Permite crear negocios y máquinas y ver si funcionan antes de llevarlos al mundo real o dejarlo.Mark Zuckerberg cambió el nombre por Meta para ser pionero.Tienen espacio de trabajo virtual. Horizon WorkRooms donde los miembros se ponen las gafas y pueden tener reuniones de trabajo.Nvidia está creando réplicas de fábricas para probar robots de trabajo. Tienen acuerdo con BMW.Empiezan con videjojuegos como Roblox o Fornite. En Oculus Beat Saber de espadas.Conciertos o exposiciones a través de las gafas de RV. Compra de objetos para tu avatar como ropa, armas, alquileres de espacios, cuadros...La tecnología NFT ayuda a esto porque usa también tecnología Blockchain.Experiencia Inmersiva.En un futuro gafas normales o lentillas.Iremos poco a poco como con Internet.Adios pantallas.Patrocinadores y recursos:Mira esta clase gratis "Secretos para crecer en Instagram": https://borjagiron.com/hacks-crecer-instagram/Accede al grupo privado de Telegram gratis: https://borjagiron.com/telegram Manychat: Automatiza mensajes en Instagram para pasar seguidores a clientes o ingresos: https://borjagiron.com/manychat CRM Instagram y WhatsApp: https://borjagiron.com/amocrmPrueba Canva Pro 45 días gratis para crear diseños fácilmente: https://borjagiron.com/canva Analiza tu cuenta y la de tus competidores: https://www.notjustanalytics.com/Prueba gratis Audible y escucha audiolibros desde https://borjagiron.com/audible Hostinger: Mejor hosting WordPress al mejor precio: https://borjagiron.com/hostingerSemrush: Herramienta SEO y Marketing Digital todo en uno: https://borjagiron.com/semrush Sendinblue: Herramienta de Email Marketing: https://borjagiron.com/sendinblue Benchmark Email: Herramienta de Email Marketing: https://borjagiron.com/benchmark Spreaker: Crea tu podcast: https://borjagiron.com/spreakerSígueme en Instagram: https://instagram.com/borjagiron Cursos Marketing Digital Gratis: https://triunfacontublog.com Blog: https://borjagiron.comNewsletter gratuita: https://borjagiron.com/newsletter
Qué es el Metaverso y la WEB3WEB3 o Web 3.0: Descentralización de Internet mediante tecnología Blockchain. Ahora Internet lo controlan grandes empresas como Google o Meta. Incluso por operadoras como Movistar, Vodafone y Orange.La web3 está llegando y pretende dar el control a los usuarios, conviertiendo por ejemplo las redes sociales en un medio más sin que haya empresas que controlen lo que sucede en ellas.La tecnología Blockchain es una tabla de datos con una parte pública en la que se puede ver todo lo que sucede como la compra de bitcoins, artículos NFTs y quién lo creó o quién es el dueño y con otra parte privada a la que tiene acceso cada persona con sus claves...Esa tabla la tienen miles de ordenadores que la van actualizando.El Metaverso es la fusión de la vida real con Internet usando por ejemplo gafas de Realidad Virtual (Oculus ahora llamadas Meta Quest 2 https://amzn.to/3OfvNZX por 350€ o PlayStation VR https://amzn.to/3zaLf57 ) o de Realidad Aumentada (Google Glass o Google Maps con Live view) pero con la necesidad de usar la web3.Charla TED Adam Mosseri: https://www.ted.com/talks/adam_mosseri_a_creator_led_internet_built_on_blockchainPor tanto el Metaverso debería ser descentralizado.Podremos conectarnos varias personas.La gente puede crear herramientas, juegos, NFTs, codificar...Permite crear negocios y máquinas y ver si funcionan antes de llevarlos al mundo real o dejarlo.Mark Zuckerberg cambió el nombre por Meta para ser pionero.En Meta tienen espacio de trabajo virtual llamado Horizon WorkRooms donde los miembros se ponen las gafas y pueden tener reuniones de trabajo.Nvidia está creando réplicas de fábricas para probar robots de trabajo. Tienen acuerdo con BMW.Empiezan con videjojuegos como Roblox o Fornite. En Oculus Beat Saber de espadas.Conciertos o exposiciones a través de las gafas de RV. Compra de objetos para tu avatar como ropa, armas, alquileres de espacios, cuadros...La tecnología NFT ayuda a esto porque usa también tecnología Blockchain y se sabe quién es el creador y el dueño de cada artículo digital (imagen, audio, vídeo, gif...)Puede ser como el arte.Experiencia Inmersiva.En un futuro gafas normales o lentillas.Iremos poco a poco como con Internet.Adios pantallas.Oportunidades de Marketing y negocio.Patrocinadores y recursos:Prueba gratis Audible y escucha audiolibros desde https://borjagiron.com/audiblePrueba Canva Pro 45 días gratis para crear diseños fácilmente: https://borjagiron.com/canva Hostinger: Mejor hosting WordPress al mejor precio: https://borjagiron.com/hostinger Semrush: Herramienta SEO y Marketing Digital todo en uno: https://borjagiron.com/semrush Sendinblue: Herramienta de Email Marketing: https://borjagiron.com/sendinblue Benchmark Email: Herramienta de Email Marketing: https://borjagiron.com/benchmark Manychat: Automatiza mensajes en Instagram: https://borjagiron.com/manychat Cursos Marketing Digital Gratis: https://triunfacontublog.com Blog: https://borjagiron.com Newsletter: https://borjagiron.com/newsletter
Qué es el Metaverso y la WEB3WEB3 o Web 3.0: Descentralización de Internet mediante tecnología Blockchain. Ahora Internet lo controlan grandes empresas como Google o Meta. Incluso por operadoras como Movistar, Vodafone y Orange.La web3 está llegando y pretende dar el control a los usuarios, conviertiendo por ejemplo las redes sociales en un medio más sin que haya empresas que controlen lo que sucede en ellas.La tecnología Blockchain es una tabla de datos con una parte pública en la que se puede ver todo lo que sucede como la compra de bitcoins, artículos NFTs y quién lo creó o quién es el dueño y con otra parte privada a la que tiene acceso cada persona con sus claves...Esa tabla la tienen miles de ordenadores que la van actualizando.El Metaverso es la fusión de la vida real con Internet usando por ejemplo gafas de Realidad Virtual (Oculus ahora llamadas Meta Quest 2 https://amzn.to/3OfvNZX por 350€ o PlayStation VR https://amzn.to/3zaLf57 ) o de Realidad Aumentada (Google Glass o Google Maps con Live view) pero con la necesidad de usar la web3.Charla TED Adam Mosseri: https://www.ted.com/talks/adam_mosseri_a_creator_led_internet_built_on_blockchainPor tanto el Metaverso debería ser descentralizado.Podremos conectarnos varias personas.La gente puede crear herramientas, juegos, NFTs, codificar...Permite crear negocios y máquinas y ver si funcionan antes de llevarlos al mundo real o dejarlo.Mark Zuckerberg cambió el nombre por Meta para ser pionero.En Meta tienen espacio de trabajo virtual llamado Horizon WorkRooms donde los miembros se ponen las gafas y pueden tener reuniones de trabajo.Nvidia está creando réplicas de fábricas para probar robots de trabajo. Tienen acuerdo con BMW.Empiezan con videjojuegos como Roblox o Fornite. En Oculus Beat Saber de espadas.Conciertos o exposiciones a través de las gafas de RV. Compra de objetos para tu avatar como ropa, armas, alquileres de espacios, cuadros...La tecnología NFT ayuda a esto porque usa también tecnología Blockchain y se sabe quién es el creador y el dueño de cada artículo digital (imagen, audio, vídeo, gif...)Puede ser como el arte.Experiencia Inmersiva.En un futuro gafas normales o lentillas.Iremos poco a poco como con Internet.Adios pantallas.Oportunidades de Marketing y negocio.Patrocinadores y recursos:Prueba gratis Audible y escucha audiolibros desde https://borjagiron.com/audiblePrueba Canva Pro 45 días gratis para crear diseños fácilmente: https://borjagiron.com/canva Hostinger: Mejor hosting WordPress al mejor precio: https://borjagiron.com/hostinger Semrush: Herramienta SEO y Marketing Digital todo en uno: https://borjagiron.com/semrush Sendinblue: Herramienta de Email Marketing: https://borjagiron.com/sendinblue Benchmark Email: Herramienta de Email Marketing: https://borjagiron.com/benchmark Manychat: Automatiza mensajes en Instagram: https://borjagiron.com/manychat Cursos Marketing Digital Gratis: https://triunfacontublog.com Blog: https://borjagiron.com Newsletter: https://borjagiron.com/newsletter
In a first for The Mind Tools L&D Podcast, we are coming to you this week LIVE FROM THE METAVERSE. Gemma, Mike, Jonathan and Claire met in Horizon Workrooms to discuss: what it feels like to meet in VR applications of VR that go beyond health and safety training which VR experiences are meaningful, and which are still 'fluff'. The VR experiences discussed were: Richie's Plank (oculus.com/experiences/quest/1642239225880682/) Bodyswaps (bodyswaps.co) Training for nuclear plant employees (ans.org/news/article-3164/virtual-reality-in-the-nuclear-community) The National Autistic Society's Too Much Information experience (autism.org.uk/shop/products/merchandise/too-much-information-virtual-reality-headset) VirtualSpeech (virtualspeech.com) In 'What I Learned This Week', Jonathan discussed the 'Mandela Effect'. Are you living in an alternate reality? telegraph.co.uk/news/2016/09/20/are-you-living-in-an-alternate-reality-welcome-to-the-wacky-worl And Gemma discussed ptarmigans: wildlifetrusts.org/wildlife-explorer/birds/grouse-partridges-pheasant-and-quail/ptarmigan For more from us, including access to our back catalogue of podcasts, visit mindtoolsbusiness.com. There, you'll also find details of our award-winning performance support toolkit, our off-the-shelf e-learning, and our custom work. Connect with our speakers If you'd like to share your thoughts on this episode, connect with our speakers on Twitter: Gemma Towersey - @GemmaTowersey Mike Shaw - @MikeShawLD Claire Gibson - @ClaireIsDigital Jonathan Hancock - @J_B_Hancock
Ich habe mit dem CEO & Gründer von Getbaff gesprochen: Über die Genese seines fünf Jahre alten Startups mit dem er jetzt so aufgestellt ist, dass es eigentlich nur noch eine ordentliche AR Brille bräuchte. Doch die braucht das Unternehmen eben nicht. In den News: Es geht um eine neue Szene bei Horizon Workrooms und endlich kommt Parental Control für die Quest 2. Der Digital Markets Act ist da und es gibt einige spannende Investitionen in der letzten Zeit, die ich einmal zusammengefasst habe.
Welcome to this episode of the EUCdigest ThrowDown. In the ThrowDown we'll discuss and debate on the news of the past month in the EUC space:Microsoft introduces "Woke Filter" in its spell checkerCitrix to be acquired by affiliates of Vista Equity Partners and Evergreen Coast CapitalThoughts on customers backing away from public cloud, hybrid cloud and multi-cloudThe value of performance testing compared to end user performanceWhat three technologies touted as a must, do we kiss, marry or avoidMeta shows AI prototype which creates VR world by describing itMeta adds “Personal Boundaries” to Horizon WorldsMeta introduces Horizon Workrooms for remote collaborationDocuSign enhances remote signing experience with Zoom integrationHostIngmar Verheij - https://www.linkedin.com/in/ingmarverheij/Co-hostsJits Langedijk - https://www.linkedin.com/in/jitslangedijk/Johan van Amersfoort - https://www.linkedin.com/in/hojan/Kees Baggerman - https://www.linkedin.com/in/keesbaggerman/
番組へのフィードバックはtwitterハッシュタグ ろっくぼとむ をつけてツイートしてください。 RockBottom Tシャツはアンテナワークスさんにて販売中です! ライブ情報:public bar ash ちゃーりーtwitterアカウント:Charlie_RockBottomPodcast ちゃーりーYoutubeチャンネル 使用機材 ちゃーりー ・MOTU M4 ・AKG C451B ・GDVスペシャルマイクケーブルVer2.0 --- Send in a voice message: https://anchor.fm/charlie-iwaki/message
Metaverse gerçeklik algımızı nasıl değiştirecek? Yaşam Boyu Öğrenme'de sanal evrenler bize nasıl hizmet edecek? VR teknoloji duygusal bağ kurmamızda ve öğrenme deneyimlerimizde bize nasıl katkı sağlıyor? Eskişehir OMM müzesindeki eşsiz sanal gerçeklik deneyimimizi, Horizon Workrooms platformunu ve Metaverse hakkındaki gelecek öngörülerimizi sizler için derledik. Eğitim 4.0 Uzmanı Filiz Güleç Kutlu'nun başlattığı yetkinlik programlarımızın devamı için podcastlerimizi ve www.reskills.training web adresini takip etmeye devam edin.
Recent AWS outages sent Alex on a hunt to find more self-hosted alternatives, and Chris digs into the latest Home Assistant release. Plus a frenzy of your excellent feedback and questions.
Un épisode exceptionnel enregistré dans le monde virtuel. Nous avons chaussé nos masques de réalité virtuelle Oculus Quest et nous nous sommes donné rendez-vous dans Horizon Workrooms, la plateforme VR de Facebook. Du coup, ce mois-ci, on discute du metavers lui-même, et aussi de la tech en région, de nos rencontres inspirantes du mois, de Spotify et Apple TV+ qui adoptent de vieilles pratiques du monde analogique et du prochain CES de Las Vegas. Bienvenue dans le metavers ! Chaque mois, Jérôme Colombain et François Sorel commentent l'actualité high-tech et vous racontent les coulisses de leur métier de journalistes geeks.
Un épisode exceptionnel enregistré dans le monde virtuel. Nous avons chaussé nos masques de réalité virtuelle Oculus Quest et nous nous sommes donné rendez-vous dans Horizon Workrooms, la plateforme VR de Facebook. Du coup, ce mois-ci, on discute du metavers lui-même, et aussi de la tech en région, de nos rencontres inspirantes du mois, de Spotify et Apple TV+ qui adoptent de vieilles pratiques du monde analogique et du prochain CES de Las Vegas. Bienvenue dans le metavers ! Chaque mois, Jérôme Colombain et François Sorel commentent l'actualité high-tech et vous racontent les coulisses de leur métier de journalistes geeks.
In this episode, Mark Mathis talks about Facebook's launch of Horizon Workrooms, a virtual office using a virtual reality room that you design.
In this episode, Mark Mathis talks about Facebook's launch of Horizon Workrooms, a virtual office using a virtual reality room that you design.
Se realizó el Facebook Connect 2021 y hay grandes sorpresas que contarles! Facebook cambió de nombre y ahora se llama Meta. Vimos el lanzamiento del projecto Cambria, un headset de Mixed Reality además vemos los primeros pasos de su metaverso a través de Horizon Home, Horizon Workrooms y Horizon Worlds. ¡Por supuesto no podía faltar los próximos juegos VR como GTA San Andreas! ¡Hola! Emiliusvgs, la web líder en habla hispana de tecnología XR, impulsa el conocimiento de la realidad aumentada, realidad virtual y realidad mixta en nuestra idioma. Nuestra misión es difundir y generar comunidad por ello hemos creado este podcast donde hablaremos de las noticias más relevantes del mundo de las tecnologías inmersivas.
In this episode, Mark Mathis talks about Facebook's launch of Horizon Workrooms, a virtual office using a virtual reality room that you design.
Paris Marx is joined by Brian Merchant to discuss Mark Zuckerberg's big plans for the metaverse, everything that's wrong with it, the concept's scifi origins, and why Silicon Valley is desperate to make it happen.Brian Merchant is the author of The One Device: The Secret History of the iPhone and Blood in the Machine, coming in 2022. Follow Brian on Twitter at @bcmerchant.
In this episode, Mark Mathis talks about Facebook's launch of Horizon Workrooms, a virtual office using a virtual reality room that you design.
FACEBOOK SE CAMBIA EL NOMBRE A 'META' PARA SEPARAR LA EMPRESA DE LA RED SOCIAL Fuente: Gizmodo https://es.gizmodo.com/facebook-se-cambia-el-nombre-a-meta-para-separar-la-emp-1847958243 Mark Zuckerberg ha anunciado hoy que la empresa que fundó en 2004, ya no se llama Facebook, sino Meta. Facebook, la red social, seguirá existiendo con el mismo nombre. Pero Facebook, la empresa dueña de Messenger, Instagram, WhatsApp, Oculus y la propia Facebook ha cambiado de nombre, de logo y de identidad de marca. En otras palabras: Facebook, Messenger, Instagram, WhatsApp y Oculus ahora se desarrollan bajo el paraguas de Meta, no de Facebook. Y lo que es mejor: ni estas, ni las aplicaciones que se desarrollen en el futuro, requerirán que tengas una cuenta de Facebook para usarlas. Por cierto, Oculus también cambiará su nombre a Meta, y los cascos de realidad virtual Oculus Quest pasarán a llamarse Meta Quest. Meta llega en el momento más oportuno, cuando la empresa está pasando por una de sus peores crisis de imagen por los Facebook Papers filtraciones de una exempleada que estallaron con un documento interno que sugería que Instagram puede exacerbar ideas suicidas en las adolescentes, y que más tarde pusieron el foco en cómo la red social difunde discursos de odio y desinformación al tiempo que se enriquece sirviendo publicidad a los usuarios. Meta, cuyo logotipo es una M estilizada en forma de infinito, hace referencia al “metaverso” que la compañía quiere construir en los próximos años sobre su plataforma de realidad mixta. Lo que el director de Meta, planea, es liderar la creación de una nueva gran plataforma social llamada metaverso en la que empresas de todo tipo desarrollarán los juegos y las aplicaciones de comunicación, deporte, entretenimiento, educación y trabajo del futuro. Para empezar a mover el metaverso, Facebook ha anunciado nuevas herramientas de desarrollo de realidad mixta y ha apartado 150 millones de dólares para los desarrolladores que creen nuevos tipos de aplicaciones y programas de aprendizaje inmersivo. En el evento Facebook Connect, Zuckerberg ha presentado Horizon Workrooms, una sala de conferencias virtual para trabajar de forma remota con los compañeros de oficina, y Horizon Worlds, una red social para reunirse con personas de otras partes del mundo en entornos virtuales para hablar o jugar. El éxito del metaverso, admitió Zuckerberg, depende de atraer a otros para crear nuevas aplicaciones y programas que funcionen en el mismo metaverso. LOS ANUNCIOS LLEGAN A TELEGRAM Fuente: Xataka https://www.xataka.com/aplicaciones/anuncios-llegan-a-telegram-asi-funciona-publicidad-app-mensajeria No es ningún secreto que Telegram estaba trabajando en una plataforma de publicidad. A finales del año pasado su fundador desveló los planes de monetización de la app: anuncios en los canales masivos y funciones premium para empresas y "power users". De esta segunda opción todavía no se sabe nada, pero los anuncios ya se han dejado ver. Los anuncios en Telegram no son otra cosa que mensajes patrocinados que aparecerán en los canales públicos masivos, siendo estos aquellos con más de mil seguidores. Según Telegram, no se mina ni analiza ningún dato de los usuarios. A pesar de lo que se podría pensar, los anuncios en Telegram no serán banners en la aplicación ni en los chats privados. Cada mensaje estará limitado a 160 caracteres, poco más que un tweet de los de antes. --- Send in a voice message: https://anchor.fm/elgordocircuito/message
If media reports are to be believed, Facebook is planning to rebrand itself with a new name next week to reflect its focus on building the metaverse. It has already announced its plans to create 10,000 jobs in the European Union in the next five years to work on the futuristic technology. Facebook already has 10,000 employees in its Reality Labs division working on Augmented Reality and Virtual Reality devices and it has invested heavily in VR and AR with a goal to connect its 2.8 billion monthly active users through several devices and apps. Facebook CEO Mark Zuckerberg had said in July that over the next several years the company would transition from being seen primarily as a social media company to being a metaverse company. But what is metaverse? The term ‘metaverse' was coined by American writer Neal Stephenson in his 1992 novel Snow Crash, where a 3D virtual world was inhabited by the avatars of real people. He described the concept as a successor to the internet. While his idea of the metaverse was fiction then, it is slowly turning into a reality now. The definition of metaverse is evolving, but today it refers to real-time 3D virtual spaces, where users like you and I can meet, create, socialise, work, buy goods and services and attend events with other people who are not in the same physical space. A true metaverse is meant to perfectly replicate real life, although it is unclear how many more years it will take to develop. For now, nothing comes closer to the metaverse experience than video games. Games like Fortnite and Roblox host virtual events. American rapper Travis Scott's live virtual concert in Fortnite in April last year attracted 27.7 million players. Many platforms are developing Augmented Reality (AR) and Virtual Reality (VR) technology that will allow users to fully interact in virtual worlds. Several platforms that are powered by blockchain are also allowing users to build and own decentralised digital assets. Such assets are often traded using cryptocurrencies. Blockchain platforms like Decentraland and The Sandbox allow people to buy virtual real estate, trade artworks in the form of Non-Fungible Tokens (NFTs) and create their own environments. The land prices in Decentraland have surged in the past few years. Facebook recently unveiled the beta version of its VR-powered app Horizon Workrooms, where colleagues represented by animated avatars could work together in virtual conference rooms. The collaboration tool works on Facebook's VR headset Oculus Quest 2. Together with the app, Facebook announced a $50-million fund to develop the metaverse more responsibly and collaboratively. Apple, Google and Microsoft are investing in cloud computing and Virtual Reality (VR) technology, anticipating the growth in this space. Microsoft is building what it calls ‘Enterprise Metaverse' with Mesh, a cloud-based mixed reality app, to make collaboration and software creation easier. In conclusion, the metaverse is being seen as the convergence of physical and digital worlds. Let's brace for it.
In this episode, Mark Mathis talks about Facebook's launch of Horizon Workrooms, a virtual office using a virtual reality room that you design.
Facebook prepara un nuevo Zoom pero con características de Los Sims con personajes virtuales. Será una plataforma para las nuevas reuniones virtuales donde podremos sentirnos como en una reunión física. Te cuento más en el episodio de hoy y puedes ver imágenes de cómo será la plataforma Horizon Workrooms en el blog. Dale a seguir el podcast para no perderte las últimas novedades de las redes sociales. Gracias por tus reseñas y valoraciones de ⭐️⭐️⭐️⭐️⭐️ También nos podemos ver en Twitter e Instagram
Facebook släpper Horizon Workrooms där du istället för videomöten blir en risigt animerad figur i en 3d-värld i era möten. Spoiler alert: det blir en sågning av det konceptet. Men vi resonerar också kring just den virtuella världen och hur vi själva tänker om kombinationen av den digitala/fysiska världen.I "Lilia funderar" ringer Robin Lilia in med en tanke om att vissa städer börjar få fart på sin innovation, både i norr och söder. Hur gör man för att som stad behålla relevansen för sina medborgare i innovationsarbetet?Veckans Goodiebag innehåller ett tips om en fantastisk yta på Skeppsholmen. Arkdes - som är ett center för arkitektur och design.Spännande ställe för att kunna delta och få en inblick i framtidens städer, arkitekter, design och medborgarskap. Ta och besök det om/när ni är i Stockholm. -> arkdes.seHoneypot Podcast med Fredrik Heghammar & Alexander Wennerberg LarssonProducerat av hives.co See acast.com/privacy for privacy and opt-out information.
自 7 月宣布元宇宙战略后,Facebook在AR&VR领域里面动作频频。就在不久前发布了亮眼的新 VR 会议软件 Horizon Workrooms,在这个数字空间中,Oculus Quest 2 的用户可以用Avatar「数字人」分身沉浸式地进行线上会议以及工作。 这期节目的嘉宾用 Oculus Quest 2 体验了 Horizon Workrooms,在他看来尽管是测试版,但已经让他有想要每天带领团队使用一小时的冲动。 再加上字节跳动收购 AR/VR 软硬件研发制造商 Pico,苹果、微软、Snapchat、高通也都在硬件上加速布局。沉寂了好几年的VR/AR领域又热闹了起来,互联网大厂都在积极布局下一个「互联网」,这个时间节点终于到了吗?还又只是一个小热潮? 那时隔 4 个月,我们再来和精准资本的王焱(Ryan)聊聊元宇宙和 AR/VR 生态。 #加入我们# 声动活泼正在招聘「内容研究员 」、「业务拓展和合作管理总监/经理」、「声音设计师」、「播客制作实习生 」、「内容营销负责人」及「节目制作人」,查看详细讯息请在公号「声动活泼」回复暗号:入场券 。简历接收邮箱
Following the recent announcement of Facebook's https://www.theverge.com/2021/8/19/22629942/facebook-workrooms-horizon-oculus-vr (Horizon Workrooms), Jason and Dimitrius discuss the 'Metaverse' and what that could mean for the built environment and society at large. Thank you to our sponsors! Twinmotion Twinmotion is a real-time rendering solution used by architecture, engineering, and construction professionals to create high-quality imagery, client presentations, and interactive experiences that help communicate your BIM data and design ideas, fast. Visit https://my.captivate.fm/twinmotion.link/spaces (twinmotion.link/spaces) and try Twinmotion for free. Show Music: Intro - "Keep Calm and Chill" by Soundroll Outro - "Back in the Days" by Mai Ligne If you enjoy our content, you can check out similar content from our fellow creators at https://gablmedia.com/ (Gābl Media).
Unas semanas muy interesantes! TikTok está lanzando su plataforma para crear efectos de realidad aumentada (al estilo Spark AR). Facebook sigue generando noticias relevadoras: Horizon Workrooms (para crear espacios de trabajo) y Facebook Connect 2021 (evento de realidad aumentada y realidad virtual) Conoce más información! Hola! Emiliusvgs, la web líder en habla hispana de tecnología XR, impulsa el conocimiento de la realidad aumentada, realidad virtual y realidad mixta en nuestra idioma. Nuestra misión es difundir y generar comunidad por ello hemos creado este podcast donde hablaremos de las noticias más relevantes del mundo de las tecnologías inmersivas.
ベータ版とはいえない程の完成度で驚きました!是非使ってみてください!
Clubhouseの空間オーディオは、見た目のアイコンの並び順と音の聞こえる位置関係が揃ってないので違和感あります。脳内でビジュアルを組み立てないといけないところからブラインドサッカーを連想しました。=== 目次 ===00:00:00 Clubhouseが空間オーディオ対応00:01:25 頭の中で位置関係を視覚化する必要がある?00:04:15 Horizon Workroomsは位置関係が見てわかる00:05:30 音の位置関係がないのがZoom疲れの原因の一つ00:07:06 空間オーディオに対応してほしいツール-------#アシカガCASTデジタル活用のヒントを与えられることを目指した・各回ワンテーマ(余計な近況報告ナシ)・5分くらいでさらっと聴けるポッドキャストを基本週5回(月〜金)配信しています。#ラジオ #ポッドキャスト■Twitterアカウントhttps://twitter.com/ashikagacastApple Podcast、Spotify、Google Podcastなどでも配信しています。■アシカガCAST on アシカガノオトhttp://bit.ly/ashikagacast_notion■アシカガノオトhttp://bit.ly/ashikaganote
Clubhouseの空間オーディオは、見た目のアイコンの並び順と音の聞こえる位置関係が揃ってないので違和感あります。脳内でビジュアルを組み立てないといけないところからブラインドサッカーを連想しました。 === 目次 === 00:00:00 Clubhouseが空間オーディオ対応 00:01:25 頭の中で位置関係を視覚化する必要がある? 00:04:15 Horizon Workroomsは位置関係が見てわかる 00:05:30 音の位置関係がないのがZoom疲れの原因の一つ 00:07:06 空間オーディオに対応してほしいツール ------- #アシカガCAST デジタル活用のヒントを与えられることを目指した ・各回ワンテーマ(余計な近況報告ナシ) ・5分くらいでさらっと聴ける ポッドキャストを基本週5回(月〜金)配信しています。 #ラジオ #ポッドキャスト ■Twitterアカウント https://twitter.com/ashikagacast Apple Podcast、Spotify、Google Podcastなどでも配信しています。 ■アシカガCAST on アシカガノオト http://bit.ly/ashikagacast_notion ■アシカガノオト http://bit.ly/ashikaganote
Una propuesta inmersiva con tecnología VR
Wat is de toekomst van het hybride werken? Volgens Facebook ligt die in virtual reality en het metaverse. Met de VR-bril Oculus Quest 2 kun je dat nu al ervaren in Horizon Workrooms.
Radar podcast host Steven Van Belleghem and his #nexxworks friends Peter Hinssen, Pascal Coppens and Julie Vens - De Vos talk about Elon Musk's humanoid robot, the 600 million dollar Polynetwork heist, how Amazon is now bigger than Walmart, the technology crackdown from Beijing, the US (IBM) and Japan working together on quantum computing to counter China's masterplan in the matter, NFTs, back to the office madness, rules and systems regarding vaccinations and Facebook's metaverse for work, Horizon Workrooms. For more inspiration about business and technology, go to nexxworks.com.
Welcome to the Full Dive Gaming podcast, bringing a weekly dive of all the news, discussion, and condensed nerd talk you need for VR gaming! Every Friday we release FULL PODCASTS on all Your Favorite major platforms: Spotify, Apple, Google... etc. We post daily segments here on YouTube for you to enjoy throughout the week and see our interactions inside of VR, where we film and record every podcast! View more CupOfJasmine content here: YouTube - https://youtube.com/cupofjasmine (https://youtube.com/cupofjasmine) Instagram - https://instagram.com/vrwithjasmine (https://instagram.com/vrwithjasmine) Twitter - https://twitter.com/vrwithjasmine (https://twitter.com/vrwithjasmine) TikTok - https://www.tiktok.com/@vrxjasmine?lang=en (https://www.tiktok.com/@vrxjasmine?lang=en) This week's podcast was made in partnership with Asterion Products. Get 5% off the Aura headset or any other order $19.99 or more with the code FULLDIVE at https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqblFyQjNPaUxJQ0FzdzBzTXhSZTdUbFg2XzdMZ3xBQ3Jtc0tuUGwzZ1RPWGs2LVprQWhqNVZxazBycVJNVExZVDFDWmdHZUExTmJ2all4aGVvRWxSOXNQelJHT09rcndxUUhmMmRiWkhxYmx3aWlhNU9MQlV4bGUxMXUxR0ZLZ01kR0hkYWgwLXZrOFFoNG5MUDV5VQ&q=https%3A%2F%2Fwww.asterionproducts.com (https://www.asterionproducts.com) SUPPORT US: -https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqa1RsdjNWZE1DR25USm04dG1Ba3lIQ3ROaGFEQXxBQ3Jtc0tsNE9zaEJnd2E5UllQa0pxT0Q2RW5UTXVieGtCRUpyT09Vd2ZGOWY5MGtneERmVklQY0xWTHYxZkhDRE81aFFNXzNhejlEMlMwb1MwckUzNjJBLWRfUWRHVnZvMFd0bDdoeXpHaXFpM0stb1NDam13Zw&q=https%3A%2F%2Fwww.patreon.com%2Ffulldivegaming (https://www.patreon.com/fulldivegaming) Join The Discord Server: -https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbEUyTzFWTGhUSWpYUmlKUUNVYzQza0JhNGg2QXxBQ3Jtc0trSmhFR2FrUXFpN2N6RlNGcTFUQ29jLVJNcVVIWXI0YmRJdFBPT2U3RFZ4NFVvTzRhcmJhdW1za1I3dElMTmdRMFhUdGhIekM2bndGekFpVlNhWHlZa21Ed1gwdzlnY3Y5NFBEN3ZFSGxURlpvMFdFaw&q=https%3A%2F%2Fdiscord.gg%2FVWGcT3G (https://discord.gg/VWGcT3G) LISTEN TO FULL EPISODES: -SPOTIFY: https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbVVHdTVYdk1zX1hCN2UzNVNTYXBnOHNxdUh4Z3xBQ3Jtc0tubDUxRmpfSmd0emE2QWJqNTNiQXFYSWp3MHB6OFN6VnBkNzd6N2syNVN5aEkzNWJEdDk5TTdGV0ZZTUdnRDNVUXY5bWRTa2RJTnpESWQyYlc3ckNISFdvZV9pa284Nzd5TUlmRk9tNzJKTTlBZmpGdw&q=https%3A%2F%2Fopen.spotify.com%2Fshow%2F1BhFGZWRhobzEVsQ9csjhA%3Fsi%3DO_Zo3xtuS7eFJz5jNzbwdw (https://open.spotify.com/show/1BhFGZW...) -APPLE: https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqa1IzdEl5di1haXg3UEFlMi1zczgzdzRZMmJTd3xBQ3Jtc0tsNmx1cE1yTHFpeExRYm9ERGxNRUtWMFVqT0lCMm9wbkxhX05aSmVlTV82TnROQU9RcDlHSGdFWFBBT1BtMHhtbVMybmEydXRiczVqTlEtMmJ2V09maDBEMkQzUDhPWDF6U1p6XzFkQ1RyLXVtckNzYw&q=https%3A%2F%2Fpodcasts.apple.com%2Fus%2Fpodcast%2Ffull-dive-gaming-podcast%2Fid1513469932 (https://podcasts.apple.com/us/podcast...) -GOOGLE PODCASTS: https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbFR3OEpiWXNNRlU3MkNldVhrX29Md0RnLW1rZ3xBQ3Jtc0trZGdEMDEtcWRGcFUta1p5N2NmS282MnA4SjhVM1dWcHkyWlhKNE1Cakc2Qm85c1dpZFpTVm5vZzRscGdCd1N2TlRMWlBVbFY5cG1GY2NFajRSeHBaRUVBVjhaRTBiSzZOMlJlVmZoMVk1MTFodnNucw&q=https%3A%2F%2Fpodcasts.google.com%2F%3Ffeed%3DaHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vZnVsbGRpdmVnYW1pbmc%253D (https://podcasts.google.com/?feed=aHR...) -OVERCAST: https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbGRhMElYZzIyNW5qUkJubEJ0MDJ2WHFPVTNnZ3xBQ3Jtc0trMEk0OVJEMVlfb2xVal81bEUyQjdCZFQxME85ekRrWGxhSWpZNVJPd1FpWUhFQnpkUGdYTE0tUzdMMTUwb1Z0Qzk2azVJUHAtb0VUNXhSUDI4TGtxRXNHYWdjR3lFWFBMLWNDcnloRDBLeGpjWTRoOA&q=https%3A%2F%2Fovercast.fm%2Fitunes1513469932%2Ffull-dive-gaming-podcast (https://overcast.fm/itunes1513469932/...) -TUNEIN:... Support this podcast
https://josemorenojimenez.com/podcast ◄ PODCAST Noticias Facebook Ads e Instagram Ads Agosto 2021 Puntos vistos en el podcast: - Horizon Workrooms (workplace) - Anuncios en pestaña de tienda de Instagram - Tecnologías para mejorar la privacidad - Inspiración en Instagram
En el Mundo Futuro tú escoges qué presentador quieres en tu programa favorito, y en qué idioma quieres que hable, todo por medio de captura de imagen realista. Manda tu guión y por 30 USD obtén a cambio una interpretación en viva voz de quien quieras, vivo o muerto, al alcance de un video. Además, Facebook anunció Horizon Workrooms, la materialización del proyecto Horizons para replicar la experiencia de la oficina en desde tu casa. El principio del fin comienza hoy. /// Jorge Alor | @elpadrino Mario Valle | @bilbeny Jaime Limón | @mrlemon /// Síguenos en @sonoropodcast en todas las redes sociales.
Im MIXEDCAST #262 widmen wir uns ausführlich Facebooks neuestem VR-Projekt Workrooms und denken darüber nach, wie ein neuer KI-Super-Prozessor Künstliche Intelligenz verändern könnte. VR-Meetings im Facebook-Universum: Horizon Workrooms ausprobiert Mit Workrooms versucht es Facebook mal wieder mit einer VR-Telepräsenz-App, diesmal spezifisch für das Arbeitsumfeld und virtuelle Meetings. Als Avatare können sich VR-Brillenträger mit gewöhnlichen Webcam-Nutzern zusammentun und gemeinsam in digitalen Meeting-Räumen konferieren. Wie funktioniert Workrooms, welchen Mehrwert bietet die App derzeit und wo könnte (müsste?) die Reise hingehen bei VR-Meetings? Mehr zum Thema: https://mixed.de/horizon-workrooms-das-ist-facebooks-antwort-auf-videokonferenzen/ Cerebras CS-2: Ein Super-Chip für die nächste KI-Generation? Die auf Künstliche Intelligenz spezialisierte Chip-Manufaktur Cerebras kündigt Großes an: Mit dem CS-2-Chip ausgerüstete Systeme sollen KI-Systeme mit bis zu 120 Billionen Parametern trainieren können. Das aktuell größte KI-Modell schafft nur circa 1,75 Billionen Parametern. Ein riesiger Sprung auf dem Papier, doch was würde er in der Praxis bringen? Würde er überhaupt etwas bringen? Der Cerebras-Mitgründer Andrew Feldman ist natürlich davon überzeugt und verspricht "neuronale Netze auf Gehirnniveau". Ob das Potenzial wirklich so groß ist, darüber diskutieren wir im aktuellen Podcast. Mehr zum Thema: https://mixed.de/cerebras-cs-2-super-chip-soll-die-naechste-ki-generation-trainieren/ Den MIXED.de-Podcast gibt es bei Soundcloud, Spotify, iTunes, in der Google Podcast-App oder als RSS-Feed. Mehr Infos und alle Folgen: mixed.de/podcast Bitte unterstütze unsere Arbeit mit einem Werbefrei-Abo für die Seite: mixed.de/abo Oder einem Einkauf über unseren Amazon-Link (ohne Aufpreis für Dich): amzn.to/2Ytw5CN mit einem deaktivierten Werbeblocker oder einer positiven Bewertung bei iTunes, Spotify und Co.
『VR会議室 Horizon Workrooms がコミュニケーションを円滑にする』 【キーワード】 フェイスブック/Facebook/Horizon/Workrooms/VR会議室/Oculus/アバター/飲み会/近未来 #マティパラ #MatirogTV #ファイオン navigated by Matirog(マティログ) presented by Phiomn(ファイオン)
VR空間で会議ができるFacebookの「Horizon Workrooms」が良さそうです。アバターの手の動きやまばたきがリアルで、自分のパソコンをVR空間に持ち込んで使えるのも面白いです。 === 目次 === 00:00:00 Horizon Workroomsはバーチャル会議室 00:02:23 実際に使った人から大絶賛 00:06:24 VR会議に自分のパソコンを持ち込める 00:09:05 ホワイトボードに絵や文字を書ける 00:10:06 ビデオ会議での参加もできる ------- #アシカガCAST デジタル活用のヒントを与えられることを目指した ・各回ワンテーマ(余計な近況報告ナシ) ・5分くらいでさらっと聴ける ポッドキャストを基本週5回(月〜金)配信しています。 #ラジオ #ポッドキャスト ■Twitterアカウント https://twitter.com/ashikagacast Apple Podcast、Spotify、Google Podcastなどでも配信しています。 ■アシカガCAST on アシカガノオト http://bit.ly/ashikagacast_notion ■アシカガノオト http://bit.ly/ashikaganote
Natural Gas Blaze Blamed on Operator ErrorOn February 6, 2019, an excavator operator working for Kilford Engineering was digging a trench to install fiber optic conduit in San Francisco. The mini excavator's bucket struck a PG&E gas pipe - causing a leak and igniting the natural gas main.Pet Food Factory Reeks of 'Rotting, Dog Food-Like Excrement'Residents in Neptune City, New Jersey are complaining about a Nylabone plant on the Jersey Shore. One resident described the odor coming from the plant as “rotting, dog food-like excrement.”Glass Factories Close, 400 Jobs LostApogee Enterprises, which manufactures architectural products used on commercial buildings, recently announced a reorganization that will close plants in Georgia and Texas. The cuts include 400 layoffs.Ford Asks Patent Office to Rescind GM's TrademarksAccording to the Detroit Free Press, Ford has filed a request with the US Trademark & Patent office, asking the agency to rescind some trademarks owned by GM, including “Cruise” and “Super Cruise.”Prototype Military Plane Crashes Outside MoscowA prototype of a Russian military transport plane crashed while performing a test flight, killing all three crew members on board.In Case You Missed ItMondelez Workers Striking at Several U.S. Nabisco Plants At least 200 workers at a Nabisco factory in Portland, OR are on strike following a failed deal with Mondelez. Additional strikes have formed at a plant in Richmond, VA, a sales center in Aurora, CO and a Nabisco bakery in Chicago.Facebook VR Meetings AppFacebook is trying to pull in workplace users with a new virtual-reality meetings app called Horizon Workrooms for Facebook's $300 headset that weighs a pound.Lordstown Poised to Begin Limited ProductionLordstown Motors expects to begin limited production of its electric pickup truck next month, yet the future of the Ohio start-up remains hazy.Please make sure to like, subscribe and share the podcast. You could also help us out a lot by giving the podcast a positive review on whatever platform you use. Finally, to email the podcast, you can reach any of us at Jeff, Anna or Andy @ien.com, with “Email the Podcast” in the subject line.
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Facebook VR Horizon Workrooms / Amazon Opening Large Stores in US / Coinbase Japan