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El 6 de junio de 1944 ha quedado escrito en la Historia de la Humanidad como uno de los días más importantes del siglo XX. En las playas de Normandía tuvo lugar una de las batallas decisivas de la II Guerra Mundial, aquella que lograría abrir el frente occidental a los aliados y obligaría a la Alemania nazi a replegarse aún más. Muchos historiadores lo marcan como el punto de inflexión para la definitiva caída del III Reich. Por ello, hoy abrimos un nuevo episodio sobre historia que va a estar dividido en dos partes. Por un lado nos centraremos en los hechos históricos de aquel 6 de junio y analizaremos cómo se gestó la operación, cómo plantearon la batalla aliados y alemanes y cuales fueron los puntos clave del enfrentamiento. Tras el intermedio pasaremos a un aspecto más lúdico y nuestro amigo Claudio Yoldi nos comentará los wargames más destacados sobre El desembarco de Normandía. Un episodio especial para una fecha especial en homenaje a aquellos valientes que se enfrentaron a la muerte para luchar por la libertad en Europa. Equipo habitual Javier Moñino Pablo Aguado Invitados Paco Iváñez Claudio Yoldi Producción Samuel Ferrer ‘Doctor Kinton’ Ismael Marín ‘Sagaelx’ Música del podcast Jesús Moñino ¿Quieres anunciarte en nuestro podcast? https://advoices.com/fase24 fase24podcast@gmail.com Si quieres formar parte de nuestra comunidad, entra en nuestro grupo de Telegram: https://t.me/fase24 Si te gusta Fase 24 Podcast y quieres apoyarnos y ayudarnos a mejorar, invítanos a un café: https://ko-fi.com/fase24 También puedes apoyarnos pasando a iVoox Plus a través de alguno de estos enlaces: Plan Anual https://www.ivoox.com/premium?affiliate-code=8c09fb5a8058f3eeda41ddf70593ddf3 Plan Mensual https://www.ivoox.com/premium?affiliate-code=28e5c797498187a91eebddc0977d2b49 iVoox Plus https://www.ivoox.com/plus?affiliate-code=c16f1b36738d87bd53d152b8aca2344c Podcast patrocinado por: Kinton Brands https://www.kintonbrands.com/ Episodio anterior sobre wargames https://go.ivoox.com/rf/104425320 Wargames comentados por Claudio en el episodio 5.2.- El mejor y el peor (Según BGG): El más valorado: 8.5 Command Commander Battle Pack#3 Normandy (2010) GMT, Autor: John Foley. Premio Charles S. Robert 2010 a la mejor expansión. Tercera entrega de la serie con 17 escenarios nuevos. El menos valorado: 4.8 Normandy 44 (Mitchell Games) Editorial desconocida (igual que su autor), todo apunta a que es una autoedición. 5.3.- Mi lista de elegidos: Peculiaridades, puntos fuertes y puntos flojos de cada uno de estos wargames. 2. D-Day Omaha Beach: (2009) GMT. Solitario (o para 2 jugadores). John Butterfield. Premios: Golden Geek al mejor wargame 2010 y el Charles S. Roberts 2009 al mejor juego de la IIGM.Dif: Med/Alta. 3. Pegasus Bridge: (1997) AH, 2 jugadores. Huntington, Petersen, Van Sant, Youse. Arte: Kurt Miller & Mark Simonitch.Sistema ASL. Dif: Alta. 6. Normandy 44:(2010) GMT 2 a 4 jugadores. Mark Simonitch. Arte: Robert MacGowan & Mark Simonitch. Premios: Charles S. Roberts 2010, al mejor wargame de la IIGM y a los mejores gráficos. Dif. Med/Alta. 11. Memoir 44: (2004) Days of Wonders. 2 a 8 jugadores. Richard Borg. Premios: Charles S. Roberts. 2004 y varios premios más. Dif. Med. 13. Heroes of Normandy: (2014) Devil Pig Games. 2 jugadores. Yann & Clem. Varios premios internacionales. Dif. Med. Undaunted Normandy: (2019) Osprey 2 jugadores. Trevor Benjamin & David Thompson. Dif. Sencillo. 19. The Longest Day: (1979) AH. 2 a 8 jugadores. Randall C. Reed (uno de los pioneros en el diseño de wargames). Dif. Alta. Monster. 31. Paul Koenig’s D-Day: Sword & Gold-The British Beaches: (2009) Victory Point Games. 1 a 2 jugadores. Paul Koenig (Autor de juegos para SPI y GDW en la primera época de los wargames comerciales. Creador de la serie para VPG y ahora tiene su propia editorial). Dif. Sencillo. 51. Axis & Allies: D-Day: (2004) AH. 2 a 3 jugadores. Larry Harris & Mike Selinker. Ha recibido varios premios internacionales. (Es un clásico, forma parte de una serie con diversas temáticas de la IIGM. Usa figuras). Dif. Sencillo. 54. Omaha Beachhead: Battle for the Bocage: (1987) VG. 1 a 2 Jugadores. Joseph Balkoski (Creador de la serie GCACW y es uno de los mejores historiadores sobre la división 29 y las playas americanas en el Día-D). Dif. Sencilla/Med. 57. Battle for Normandy: (1982). Attactix Adventure Games. 2 Jugadores. Autor desconocido. Dif. Sencillo. 64. D-Day: (1961) AH. 2 jugadores. Charles S. Roberts (Padre de los wargames comerciales. Clásico primeros wargames y de AH). Dif. Sencillo. 65. El día más largo: (1982) NAC. 2 jugadores. Autor desconocido. (Editorial española y clásico en nuestro país). Dif. Sencillo. Bibliografía https://www.bbc.com/mundo/noticias-internacional-48513120 https://historia.nationalgeographic.com.es/a/dia-d-playas-desembarco-normandia_12788 https://www.elespanol.com/quincemil/articulos/cultura/el-gallego-manuel-otero-el-unico-espanol-en-el-desembarco-de-normandia https://www.elperiodico.com/es/internacional/20190605/desembarco-normandia-7490159 https://www.youtube.com/watch?v=nBKfelgx508&t=962s https://www.youtube.com/watch?v=8bcR2KOSE9g&t=1048s https://www.youtube.com/watch?v=D5AsoC2qUOw https://www.tokyvideo.com/es/video/testigos-del-dia-d Libros: “Historia del desembarco de Normandía”, de Olivier Wieviorka “Seis ejércitos en Normandía. Del día D a la liberación de París”, de John Keegan “History of the Second World War” // “Así fue la Segunda Guerra Mundial” de Las grandes batallas de la historia (Canal Historia) La Segunda Guerra Mundial / Willmott | Cross | Messenger (Galaxia Gutenberg)
El 6 de junio de 1944 ha quedado escrito en la Historia de la Humanidad como uno de los días más importantes del siglo XX. En las playas de Normandía tuvo lugar una de las batallas decisivas de la II Guerra Mundial, aquella que lograría abrir el frente occidental a los aliados y obligaría a la Alemania nazi a replegarse aún más. Muchos historiadores lo marcan como el punto de inflexión para la definitiva caída del III Reich. Por ello, hoy abrimos un nuevo episodio sobre historia que va a estar dividido en dos partes. Por un lado nos centraremos en los hechos históricos de aquel 6 de junio y analizaremos cómo se gestó la operación, cómo plantearon la batalla aliados y alemanes y cuales fueron los puntos clave del enfrentamiento. Tras el intermedio pasaremos a un aspecto más lúdico y nuestro amigo Claudio Yoldi nos comentará los wargames más destacados sobre El desembarco de Normandía. Un episodio especial para una fecha especial en homenaje a aquellos valientes que se enfrentaron a la muerte para luchar por la libertad en Europa. Equipo habitual Javier Moñino Pablo Aguado Invitados Paco Iváñez Claudio Yoldi Producción Samuel Ferrer ‘Doctor Kinton’ Ismael Marín ‘Sagaelx’ Música del podcast Jesús Moñino ¿Quieres anunciarte en nuestro podcast? https://advoices.com/fase24 fase24podcast@gmail.com Si quieres formar parte de nuestra comunidad, entra en nuestro grupo de Telegram: https://t.me/fase24 Si te gusta Fase 24 Podcast y quieres apoyarnos y ayudarnos a mejorar, invítanos a un café: https://ko-fi.com/fase24 También puedes apoyarnos pasando a iVoox Plus a través de alguno de estos enlaces: Plan Anual https://www.ivoox.com/premium?affiliate-code=8c09fb5a8058f3eeda41ddf70593ddf3 Plan Mensual https://www.ivoox.com/premium?affiliate-code=28e5c797498187a91eebddc0977d2b49 iVoox Plus https://www.ivoox.com/plus?affiliate-code=c16f1b36738d87bd53d152b8aca2344c Podcast patrocinado por: Kinton Brands https://www.kintonbrands.com/ Episodio anterior sobre wargames https://go.ivoox.com/rf/104425320 Wargames comentados por Claudio en el episodio 5.2.- El mejor y el peor (Según BGG): El más valorado: 8.5 Command Commander Battle Pack#3 Normandy (2010) GMT, Autor: John Foley. Premio Charles S. Robert 2010 a la mejor expansión. Tercera entrega de la serie con 17 escenarios nuevos. El menos valorado: 4.8 Normandy 44 (Mitchell Games) Editorial desconocida (igual que su autor), todo apunta a que es una autoedición. 5.3.- Mi lista de elegidos: Peculiaridades, puntos fuertes y puntos flojos de cada uno de estos wargames. 2. D-Day Omaha Beach: (2009) GMT. Solitario (o para 2 jugadores). John Butterfield. Premios: Golden Geek al mejor wargame 2010 y el Charles S. Roberts 2009 al mejor juego de la IIGM.Dif: Med/Alta. 3. Pegasus Bridge: (1997) AH, 2 jugadores. Huntington, Petersen, Van Sant, Youse. Arte: Kurt Miller & Mark Simonitch.Sistema ASL. Dif: Alta. 6. Normandy 44:(2010) GMT 2 a 4 jugadores. Mark Simonitch. Arte: Robert MacGowan & Mark Simonitch. Premios: Charles S. Roberts 2010, al mejor wargame de la IIGM y a los mejores gráficos. Dif. Med/Alta. 11. Memoir 44: (2004) Days of Wonders. 2 a 8 jugadores. Richard Borg. Premios: Charles S. Roberts. 2004 y varios premios más. Dif. Med. 13. Heroes of Normandy: (2014) Devil Pig Games. 2 jugadores. Yann & Clem. Varios premios internacionales. Dif. Med. Undaunted Normandy: (2019) Osprey 2 jugadores. Trevor Benjamin & David Thompson. Dif. Sencillo. 19. The Longest Day: (1979) AH. 2 a 8 jugadores. Randall C. Reed (uno de los pioneros en el diseño de wargames). Dif. Alta. Monster. 31. Paul Koenig’s D-Day: Sword & Gold-The British Beaches: (2009) Victory Point Games. 1 a 2 jugadores. Paul Koenig (Autor de juegos para SPI y GDW en la primera época de los wargames comerciales. Creador de la serie para VPG y ahora tiene su propia editorial). Dif. Sencillo. 51. Axis & Allies: D-Day: (2004) AH. 2 a 3 jugadores. Larry Harris & Mike Selinker. Ha recibido varios premios internacionales. (Es un clásico, forma parte de una serie con diversas temáticas de la IIGM. Usa figuras). Dif. Sencillo. 54. Omaha Beachhead: Battle for the Bocage: (1987) VG. 1 a 2 Jugadores. Joseph Balkoski (Creador de la serie GCACW y es uno de los mejores historiadores sobre la división 29 y las playas americanas en el Día-D). Dif. Sencilla/Med. 57. Battle for Normandy: (1982). Attactix Adventure Games. 2 Jugadores. Autor desconocido. Dif. Sencillo. 64. D-Day: (1961) AH. 2 jugadores. Charles S. Roberts (Padre de los wargames comerciales. Clásico primeros wargames y de AH). Dif. Sencillo. 65. El día más largo: (1982) NAC. 2 jugadores. Autor desconocido. (Editorial española y clásico en nuestro país). Dif. Sencillo. Bibliografía https://www.bbc.com/mundo/noticias-internacional-48513120 https://historia.nationalgeographic.com.es/a/dia-d-playas-desembarco-normandia_12788 https://www.elespanol.com/quincemil/articulos/cultura/el-gallego-manuel-otero-el-unico-espanol-en-el-desembarco-de-normandia https://www.elperiodico.com/es/internacional/20190605/desembarco-normandia-7490159 https://www.youtube.com/watch?v=nBKfelgx508&t=962s https://www.youtube.com/watch?v=8bcR2KOSE9g&t=1048s https://www.youtube.com/watch?v=D5AsoC2qUOw https://www.tokyvideo.com/es/video/testigos-del-dia-d Libros: “Historia del desembarco de Normandía”, de Olivier Wieviorka “Seis ejércitos en Normandía. Del día D a la liberación de París”, de John Keegan “History of the Second World War” // “Así fue la Segunda Guerra Mundial” de Las grandes batallas de la historia (Canal Historia) La Segunda Guerra Mundial / Willmott | Cross | Messenger (Galaxia Gutenberg)
bP and Kiwi's record for losing a cooperative game is 2.5 minutes, it was a game of Pandemic. Listen this week to find out if the pair does any better at Pathfinder Adventure Card Game: Rise of the Runelords. There won't be any spoilers in this game designed by Mike Selinker and published in 2013 by Paizo Publishing. Post your comments to Twitter/Instagram @FirstTurnCast or email us at firstturntabletop@gmail.com. Please remember to rate, review, and subscribe! Until next week, play more games!
It has been a quiet couple of weeks in the world of tabletop news, but not too quiet. Iain and Jamie are back to look at Iello waving goodbye to Iello USA, Mike Selinker accusations, Nederland game awards and much more on this episode of Brainwaves. Headlines Iello splits with Iello USA https://icv2.com/articles/news/view/49655/french-board-game-company-iello-ends-ties-iello-usa?utm_source=dlvr.it&utm_medium=twitter https://www.dicebreaker.com/companies/iello/news/iello-cuts-ties-iellousa Mike Selinker Accusations https://medium.com/@gabrielleweidling/youre-no-good-to-me-if-you-re-slowly-killing-yourself-on-mike-selinker-and-lone-shark-games-f92204d99fc3 Apology https://twitter.com/mikeselinker/status/1459272455785041922?s=20 Nederland game prize announced https://denederlandsespellenprijs.nl/ News Alliance hit by Ransomware attack https://icv2.com/articles/news/view/49710/diamond-alliance-hit-ransomware-attack https://icv2.com/articles/news/view/49750/diamond-alliance-ransomware-update Arrests in string of burglaries at Midwest game stores https://icv2.com/articles/news/view/49665/arrest-texas-string-midwest-game-store-burglaries Berserk Games royalties https://boardgamegeek.com/thread/2757485/seeking-help-regarding-berserk-games Sustainability in Games https://www.dicebreaker.com/companies/postmark-games/news/postmark-games-studio-print-at-home-board-games https://postmark-games.mailchimpsites.com/ Patreon Shoutouts James Naylor https://naylorgames.com/ Shaun Newan game-a-lot.fun/en facebook.com/gamealotboardgames Our Patreon https://www.patreon.com/thegiantbrain Support Us https://giantbrain.co.uk/support-us-new/ Metallic Dice Games https://metallicdicegames.com/ Promo Code: ROLLWITHBRAINS Outro Moto GP Monopoly https://www.worldofmonopoly.com/sport/motorsport/motogp/2021/index.php Our Links Thanks very much for listening. If you like what you've listened to then the best way to help us out is to share the podcast and drop us a review and rating on itunes. You can also follow us on Discord: https://discord.gg/3bMx2HK75r Twitter: https://twitter.com/thegiantbrain Instagram: https://www.instagram.com/giantbrainuk/ Facebook: https://www.facebook.com/thegiantbrain Website: https://giantbrain.co.uk/ Email: giantbrainuk@gmail.com
We talk with our special guest, Creative Director of D&D 3rd edition, created Pathfinder Card game, and essential to the release of Betrayal at House on the Hill, president of Lone Shark Games: Mike Selinker! Lots of topics including his past, present, and even some exclusive future plans. Even better, for the first time ever: A tour of the Selinker Spoopy Bathroom! GOTM: Back 4 Blood You Tube safer for kids, Phoennix plays XBOX Cloud, and DayDrinker Feeds the Kitty! This and more on Got Our Attention! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/sassgaming/message
In the HUGE 24th episode of VARIA we talk about Google's quantum time crystals, even more Activision Blizzard news, changes coming to Nexus, a new Teenage Mutant Ninja Turtles movie and much more! Plus Fatsack and FiftySeven is play a new game based on Munchkin called... VARIAkin. Clever, I know. Watch live on Twitch every Tuesday at 6pm central at https://www.twitch.tv/resonantdrifter TOPICS + Google's time crystal discovery is so big, we can't fully comprehend it https://bgr.com/tech/googles-time-crystal-discovery-is-so-big-we-cant-fully-comprehend-it/ + Activision Blizzard workers walk out after sexual harassment lawsuit https://www.nbcnews.com/tech/tech-news/activision-blizzard-workers-walk-sexual-harassment-lawsuit-rcna1525 + Former Blizzard developer and ArenaNet, Undead Labs founder: “We need unionization” https://www.ign.com/articles/jeff-strain-its-time-letter-unionize-games-industry + Mike Selinker tweets https://twitter.com/mikeselinker/status/1421146466932822018?s=20 + Everything shown in the Annapurna Interactive's showcase https://www.eurogamer.net/articles/2021-07-29-everything-shown-in-annapurnas-interactive-showcase + Sony's Jim Ryan confirms Nissex is bringing PlayStation games to PC https://www.gamespot.com/articles/sonys-jim-ryan-confirms-nixxes-is-bringing-playstation-games-to-pc/1100-6494538/ + Nexus Mods: An important notice and our future plans for collections https://www.nexusmods.com/news/14538 + Billing system and premium pricing update https://www.nexusmods.com/news/14543 + D&D Beyond: Frame Design Contest controversy https://twitter.com/DnDBeyond/status/1421140703602561025 & https://twitter.com/DnDBeyond/status/1421159552611852291 + New Teenage Mutant Ninja Turtles live-action movie lands SNL lead writer https://www.ign.com/articles/teenage-mutant-ninja-turtles-movie-colin-jost-snl-writer + ‘Lord of the Rings' Amazon series sets premiere date, drops first-look image https://variety.com/2021/tv/news/lord-of-the-rings-amazon-series-premiere-date-1235032768/ + David Ayer slams studio cut of ‘Suicide Squad', praises James Gunn's new movie https://variety.com/2021/digital/news/david-ayer-suicide-squad-directors-cut-1235030787/ + Scarlett Johansson sues Disney for breach of contract over ‘Black Widow' release https://variety.com/2021/film/news/scarlett-johansson-sues-disney-black-widow-1235030582/ + Variety tweets https://twitter.com/Variety/status/1420858831119081474 + Disney's long history of broken contracts https://twitter.com/Cynical_CJ/status/1421142555211796480?s=19 + New Predator movie will be called ‘Skull' and will feature a female hero https://twitter.com/IGN/status/1420497044595265543?s=09 + Skull is just the code name for the film https://www.instagram.com/p/CR7TOCoJc_m/?utm_source=ig_web_copy_link + Venom: Let There Be Carnage official trailer #2 https://www.youtube.com/watch?v=-FmWuCgJmxo HOSTS ResonantDrifter https://www.twitch.tv/resonantdrifter FatsackFails https://www.twitch.tv/fatsackfails FiftySeven https://www.twitch.tv/fifty_seven MERCHANDISE Buy your VARIA T-shirt here! https://merch.streamelements.com/resonantdrifter/products/varia-t-shirt MUSIC Music provided by White Bat Audio https://www.youtube.com/channel/UC_6hQy4elsyHhCOskZo0U5g --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/varia/message Support this podcast: https://anchor.fm/varia/support
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Game Time!: Our Hosts will place any general gaming topic in this slot as they see fit! So it may be a new release, PSA etc. if it's Gaming related, and it's time to talk about it, it's GAME TIME! This time we welcome special Guest Ryan Howard and talk all things Tabletop RPG! From GM, to Character Design and implementation, we dig deep! His show is Rollin' Bones with Ryan Howard over on Youtube and they drop episodes every Wednesday. If you like to watch along live, catch him on Twitch on Monday nights at 8pm Central and join in the fun! There is also an Audio only version of the show; RollinBones Ryan wherever you download your podcasts. Not just Good, but SUPER Good - Top 3 lists themed by genre. This time Top Three Favorite Adventure Board Games NOT based on DnD! Ryan: Marvel Crisis Protocol By Will Pagani, Will Shick Published by Atomic Mass Games Released in 2019. Betrayal at house on the Hill By Bruce Glassco, Rob Daviau, Bill McQuillan, Mike Selinker, Teeuwynn Woodruff Published by Wizards of the Coast Released in 2004. Elder Sign By Richard Launius, Kevin Wilson Published by Fantasy Flight Games Released in 2011. Alex: Star Wars Imperial Assault By Justin Kemppainen, Corey Konieczka, Jonathan Ying Published by Fantasy Flight Games Released in 2014. Gloomhaven By Isaac Childres Published by Cephalofair Games Released in 2017. Mice and Mystics By Jerry Hawthorne Published by Plaid Hat Games Released in 2012. Larry: Clank!: A Deck Building Adventure By Paul Dennen Published by Renegade Game Studios Released in 2016. Mage Knight By Vlaada Chvátil Published by WizKids Released in 2011. Runebound 2nd Ed By Darrell Hardy, Martin Wallace Published by Fantasy Flight Games Released in 2005. Special Thank you to our sponsor: VanRyder Games Links: Podstudio1 BGG Twitch.tv/rollinbonesryan Music: As always from the amazing community of gifted musicians, arrangers, and composers over at ocremix.org go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Final Fantasy VI: Balance and Ruin | OC ReMix Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
An interview with award winning game designer for multiple companies and president of Lone Shark Games Mike Selinker
A BAD MIX: This week, the Twitter account, @TerriblyBland, posted a thread calling out nerd industries' tendency to do networking at bars, especially during and after conventions. As ever with nerd discourse, the claim was met with a lot of support...as well as some very staunch opposition. Andrew and D. Bethel look at the original claim and examine the overall conversation. RELEVANT LINKS: The original @TerriblyBland Twitter thread that kicked everything off. Citadels creator, Bruno Faidutti's counter-argument to the @TerriblyBland's claims (the English version can be found at the bottom of the post). American game designer, Mike Selinker, offered a thoughtful argument supporting @TerriblyBland's claims. RELEVANT EPISODES: "Some Solid Copy" (14 August 2015): Where Andrew first discussed his experience playing Watch the Skies, a megagame. "Action Noir Theater" (29 July 2016): Episode 100, Part 2 where our hosts reveal the first part of an intended series of the audio drama, Nick Springer. With a bonus, heavily-produced opening where a song by D. Bethel brings Andrew back from being trapped in the rift between space and time! INFO: Visit our website at forallintents.net and leave your thoughts as comments on the page for this episode. Join our Facebook page Social: Andrew - Twitter & Instagram, D. Bethel - Twitter & Instagram Subscribe to our YouTube channel. Subscribe to and review the show on the iTunes store or on Spotify. FEATURED MUSIC: "Disco Medusae" by Kevin McLeod Link: https://incompetech.filmmusic.io/song/3652-disco-medusae "District Four" by Kevin McLeod Link: https://incompetech.filmmusic.io/song/3662-district-four Tracks are licensed under Creative Commons BY Attribution 4.0 License (http://creativecommons.org/licenses/by/4.0/) "Back in Time" by D. Bethel Originally published as part of Episode 100, part 2: "Action Noir Theater"
This 2016 interview with Keith Baker and Mike Selinker was to promote their kickstarter and talk about their projects past and present.
This week, Brian and Ryan sit down with Hayley Gold and Mike Selinker to talk about the upcoming graphic novel "Letters to Margaret," a beautifully drawn story about politics, crosswords, and funny stuff. We encourage you to support their Kickstarter campaign, which launches at 3pm ET on Tuesday, March 9. We also have a new contest crossword (you can download it at http://bit.ly/fmi286con), and you should check out our twice-weekly Twitch stream at https://www.twitch.tv/nextdoorcomics on Wednesdays and Saturdays at 4pm PT / 7pm ET. If you get bored, write something for the Fill Me In wiki. And if you're feeling philanthropic, donate to our Patreon. Do you enjoy our show? Actually, it doesn't matter! Please consider leaving us a 5-star review on Apple Podcasts. This will help new listeners find our show, and you'll be inducted into the Quintuple Decker Turkey Club. Drop us a note or a Tweet or a postcard or a phone call — we'd love to hear from you. Helpful links: Apple Podcasts link: https://podcasts.apple.com/us/podcast/fill-me-in/id1364379980 Google Play link: https://player.fm/series/fill-me-in-2151002 RSS feed: http://bemoresmarter.libsyn.com/rss Contact us: Email (fmi@bemoresmarter.com) / Facebook / Twitter / Instagram / Google Voice (315-510-9892) We're putting these words here to help with search engine optimization. We don't think it will work, but you probably haven't read this far, so it doesn't matter: baseball, crossword, crosswords, etymology, game, hunt, movies, musicals, mystery, oscar, pizza, puzzle, puzzles, soup, trivia, words
Jay is a film maker who directed Islam and the Future of Tolerance with the best selling authors Sam Harris and Maajid Nawaz. Jay currently hosts the Dilemma Podcast which handles ethical problems. Season 2 has hosted guests such as Susan Blackmore, Mike Selinker, Jon Wertheim, and Chloe Valdary.Find Jay on Twitter @jay_shaprio and his website: whatjaythinks.com
Emma, Gil, and Scott discuss the idea of complexity in a board game. We explore 6 types of complexity, and discuss their effects on the games we play and design. SHOW NOTES 0m51s: Pete Seeger was an American folk singer, known for songs like "If I Had a Hammer," "Turn, Turn, Turn," and "Where Have All the Flowers Gone?" 2m04s: Our list of complexities: Spatial complexity Arithmetical complexity Zone complexity Planning complexity Rules/mechanism complexity Component complexity 2m45s: Barenpark, New York Zoo 3m44s: The SAT is a standardized test in the United States that is a major factor in a college's admission of a prospective student. 4m16s: Number 9 4m32s: Bosk 5m31s: Photosynthesis 6m30s: Treasure Island, Escape from the Aliens in Outer Space, Specter Ops, Tigris & Euphrates 7m14s: Checking the rules, an Internal Conflict in Tigris & Euphrates happens when a Leader is moved to a Kingdom where there is already a Leader of the same color belonging to another player. 8m00s: Star Wars: X-Wing Miniatures Game. Check out Scott's Biography of a Board Game on the Flight Path family of games, including X-Wing and Wings of War. 8m25s: The Warhammer family of games is absolutely massive. The flagship game, Warhammer 40,000, is in its 9th edition. 10m18s: The Funkoverse Strategy Game. We chatted with Chris Rowlands, one of its designers, in Ludology 224: Putting the Fun in Funko. 11m01s: Heroclix, Heroscape 13m23s: Set 15m17s: Power Grid, Russian Railroads, and Gil's own The Networks 16m26s: The term "Goumbaud's Law" was coined by Jesse Schell in his book The Art of Game Design: A Book of Lenses. 21m12s: Sticheln (the pronunciation of which Gil has completely butchered) was recently re-released by Capstone Games as Stick 'Em. Smartphone Inc. 22m46s: Sushi Go, Disney: The Haunted Mansion – Call of the Spirits Game 25m38s: Search for Planet X, Zendo (Kory Heath's design diary for Zendo remains a fantastic look at how hard it is to design a seemingly simple game.) 26m40s: Mastermind 28m12s: Here's a description of the XYZ Wing solve technique for Sudoku. 28m33s: https://www.youtube.com/watch?v=Bg21M2zwG9Q (explicit language warning) 28m59s: Hey, That's My Fish, graph theory, and the Traveling Salesman problem. 29m33s: Scott first proposed the 6 Zones of Play in Ludology 209 - The 6 Zones of Play. 32m28s: Formula D 33m27s: Seafall, the Betrayal family of games. 41m21s: Ra 43m53s: A Feast for Odin 44m22s: A Few Acres of Snow 46m45s: Nielsen Media Research is best known for its Nielsen TV ratings, that offer the TV industry in the United States metrics into the number of viewers a TV show enjoys. 48m06s: Advanced Squad Leader, The Campaign for North Africa 50m13s: We discussed the futility of 1:1 models with Volko Ruhnke in Ludology 178 - COIN Operated. Gil also brings up the "Map-territory relation" problem. 50m29s: Food Chain Magnate, Feudum, Cloudspire, Kanban 54m48s: Two designers who work in complex games: Vital Lacerda and Dávid Turczi. You can hear our chat with Dávid about complex games in Ludology 234 - Playing with Time. 55m34s: Brass: Lancashire 57m27s: Fresco 1h00m20s: Gil discussed his doomed auction mechanism most recently in Ludology 235 - Rise to the Challenge. 1h01m45s: Samurai, Steel Driver, For Sale. Here's Samurai's scoring system: If one player has the most figures of 2 or 3 of the types of figures, they win. If no one has won in the previous step, only players who have the most of a single type of figure can win. All other players are eliminated. The remaining players set aside the figures they have of which they have the most of a certain type. The player with the most remaining figures wins. In case of a tie, the tied players re-collect all their figures and count their total number of figures. Highest total wins, all remaining ties are shared. 1h02m30s: Nomic, Fluxx 1h09m23s: Descent: Journeys in the Dark 1h10m45s: Geoff and Gil discussed "tight coupling" in Ludology 172 - Odd Coupling. 1h12m04s: Carcassonne (the type Gil was thinking of is Monk) 1h13m25s: The Betrayal family of games (again) 1h14m46s: GameTrayz 1h16m20s: Mike Selinker uttered this now-legendary quote in Ludology 189 - The Missing Selinker. 1h17m47s: Gil's announcements: BGG@Home, Weird Stories pregen settings, High Rise pre-orders opening soon, Rival Networks 1h20m02s: Battling Tops, and the legendary BGG Battling Tops tournament. 1h20m22s: Tabletopia 1h20m44s: Emma, Gil, and Scott recorded Ludology 215 - Table Topics live at BGG.CON 2019. 1h21m06s: Scott's announcements: Treats, Xeno Command, Comic Book Crisis, The Pitch Project. 1h24m06s: Emma's announcements: Game Maker's Guild panel, Dutch and Hungarian versions of Abandon All Artichokes. 1h25m26s: Our contact info: Emma (Twitter, Instagram, Web), Gil (Twitter, Facebook, Web), Scott (Twitter, Instagram, and Facebook)
Emma and Gil welcome Sen-Foong Lim back to the show to discuss the differences—and similarities—between board games and roleplaying games. We go through the perspectives of playing them, designing them, and examining the culture of play between both. Sen originally appeared on Ludology 134: There's No "I" in Team with frequent co-designer Jay Cormier. SHOW NOTES 0m41s: Board games Sen has designed or co-designed: Junk Art, Belfort, D&D: Rock Paper Wizard. RPGs Sen has designed, co-designed, or written for: Jiang-Shi: Blood in the Banquet Hall, Kids on Bikes, The Curse of the House of Rookwood, North Sea Epilogues 3m39s: If the comparison between RPG and improv intrigues you, wait till you hear Ludology 237... 4m47s: An example of a crunchy old-school RPG: Traveller 5m10s: Chainmail was the game that D&D evolved from. 5m20s: While Gil agrees with Sen that encumbrance as implemented by a game like D&D tends to bog down gameplay, a nice counter-example is Torchbearer, a dungeon-crawling TTRPG in which encumbrance is a central mechanism. 7m44s: You can see one Emma's chats with Peter Adkison (who founded Wizards of the Coast and owns Gen Con) here. 11m34s: Sen is currently watching Black Sails. 12m31s: RPGs where your character is likely to die: Fiasco, Paranoia 17m55s: The RPG Masks: A New Generation. 19m14s: Gil and Sen's friend and beloved loudmouth Errol Elumir. 19m40s: This is literally Errol's first rule of escape room puzzle design. 20m36s: Critical Role (with GM Matt Mercer) is the most popular of the vibrant active play scene. 21m46s: The party game Cranium. 22m25s: Save Against Fear, a convention about gaming in therapy. 23m01s: Roll20 is an online platform for playing RPGs, as is Role. Tabletop Simulator can handle crunchy RPGs like D&D as well. 28m21s: Formula D (née Formula Dé) 30m00s: We had Mike Selinker on the show for Ludology 189: Missing Selinker. 31m13s: Sen's favorite D&D module, Expedition to the Barrier Peaks 31m30s: Star Frontiers 33m05s: You can hear more from Jiang-Shi co-designer Banana Chan on Ludology 228: The Roles We Play. 35m51s: Emma's storytelling games ...And Then We Died (...And Then We Held Hands is a different game) 45m02s: "Jay" is Jay Cormier, Sen's frequent collaborator. "Jesse" is game designer Jesse Wright. 45m30s: Jay and Sen's tabletop escape game Scooby Doo: Escape from the Haunted Mansion. 47m20s: The TV show Bob's Burgers. 48m50s: Itch is an online platform for digital games, but has a lot of downloadable PDFs for tabletop games. DriveThruRPG offers PDFs and PODs of many RPGs. 50m12s: RPGs that Emma mentions: Burning Wheel, Paranoia, FATE Core System, Ryuutama, Over the Edge. 51m58s: For more about safety tools in RPGs, check out Ludology 227: Respect the X. 53m04s: You can access all these tools via the TTRPG Safety Kit. 56m05s: Gil's board game safety tool Check-In Cards. 1h07m06s: Board games that allow for relaxed conversation: Sagrada, Lotus. 1h08m27s: More about the semiotic function. 1h09m57s: Sen mentions psychologist Lev Vygotsky. 1h10m30s: Emma is a Mythic-tier Magic player! 1h11m55s: More info about the D&D Adventurers League. 1h14m13s: Jay and Graeme's game In the Hall of the Mountain King. Jay also created the Fail Faster playtesting notebook. 1h19m31s: Sen's web series, the Meeple Syrup Show, with Jessey Wright and Erica Hayes-Bouyouris. 1h20m59s: Sen's licensed games: Batman: The Animated Series - Rogues Gallery, Legend of Korra: Pro-Bending Arena, and the Scooby Doo and D&D games mentioned above. 1h22m01s: The manga and anime My Hero Academia. 1h23m08s: Follow Sen on Twitter!
Jay goes down the dark paths that might lie ahead spurred by the 2020 US election with Mike Selinker. Mike is an award winning game designer and game theorist who writes frequently about politics. What are the historical analogies that could warn us and help us steer clear of the dangers? This episode follows the format of Mike's viral essay "A wargame designer defines our four possible civil wars". Available here: https://medium.com/@mikeselinker/a-wargame-designer-describes-our-four-possible-civil-wars-cf5b2e980099
Friend of TMI Carl Gibson joins us to discuss his piece at Free Chicken and Beer, entitled "Civil War II is Already Underway", and how we need to fight to preserve the Union. Then, we cover Governor Evers' latest COVID-19 Emergency Order, and why ti is we can't seem to just cooperate to flatten the curve. Finally, we discuss a piece from wargame designer (and military history buff) Mike Selinker that defines four possible outcomes of November's Presidential election, and he agrees with Carl Gibson: it looks like civil war to him. All this and more on this episode of TMI for Friday, September 25th, 2020. Listen in for your Cure for the Common Media!
In this episode, Adrienne and Kathleen talk with Mike Selinker talk about creating puzzles. (1:04:16) After the break, Brian Counter gives a review of The Artemis Project. Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obg Twitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rss Email us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
This episodes the Dukes ... ... Discuss recent plays of: Pokemon; Smartphone, Inc.; Fields of Arle: Tea & Trade Expansion; Papayoo; (14:51) ... Look at recent gaming news including game designer Mike Selinker and his recent attempts to foil the Riddler, as well as the Kickstarter for Queen Games' Amsterdam and Hamburg (36:22) ... Review Restoration Games' Unmatched: Cobble & Fog (59:37); and ... Look back at their review of Century: New World in their Dukes' Double-Take (1:47:26). In the episode we mentioned our friends over at the Cult Classic Callback Podcast are giving away a copy of Unmatched: Buffy... give the episode a listen to find out how to win it by clicking here! Click here to Twitter: @dukesofdice Facebook: /dukesofdice Dukes of Dice YouTube ChannelSubscribe on iTunes Thanks to our awesome sponsors - please give them a visit Arcane Wonders Game Toppers
This week, Ryan and Brian fail to premiere Season Six with any kind of excitement as they show up to the studio to discover an empty Viewer Mail Bag. Ah well. We have a new Contest of Now, guest constructed by Sid Sivakumar (which you can download at http://bit.ly/fmi258con), and you should check out our twice-weekly Twitch stream at https://www.twitch.tv/nextdoorcomics on Wednesdays and Saturdays at 4pm PT / 7pm ET. Stuff to click: Mike Selinker solves the Batman Trailer Quinapalus.com If you get bored, write something for the Fill Me In wiki. And if you're feeling philanthropic, donate to our Patreon. Do you enjoy our show? Actually, it doesn't matter! Please consider leaving us a 5-star review on Apple Podcasts. This will help new listeners find our show, and you'll be inducted into the Quintuple Decker Turkey Club. Drop us a note or a Tweet or a postcard or a phone call — we'd love to hear from you. Helpful links: Apple Podcasts link: https://podcasts.apple.com/us/podcast/fill-me-in/id1364379980 Google Play link:https://player.fm/series/fill-me-in-2151002 RSS feed: http://bemoresmarter.libsyn.com/rss Contact us: Email (fmi@bemoresmarter.com) / Facebook / Twitter / Instagram / Google Voice (315-510-9892) We're putting these words here to help with search engine optimization. We don't think it will work, but you probably haven't read this far, so it doesn't matter: baseball, crossword, crosswords, etymology, game, hunt, movies, musicals, mystery, oscar, pizza, puzzle, puzzles, soup, trivia, words
In this episode Mike Selinker, the President of Lone Shark Games, returns to our show to talk about game design and social justice. He even gives us a peek into what is going on with Lone Shark Games and discusses his latest project to help bring positive change to politics and promote social awareness. 00:00 Con and Tabletop Game News along with witty banter 17:18 Mike Selinker 45:05 More witty banter 01:47:36 Final thoughts To find out how Mike Selinker got into game design and creating Lone Shark Games check out episode 15 of our Geeks of Cascadia podcast. If you want to follow Mike Selinker Facebook: https://www.facebook.com/mike.selinker Twitter: @mikeselinker Or check out Lone Shark Games Website: http://www.lonesharkgames.com/ Facebook: https://www.facebook.com/lonesharkgames Twitter: @LoneSharkGames Geeks of Cascadia Email us at: geeksofcascadia@gmail.com Facebook at: https://www.facebook.com/geeksofcascadia/ Twitter @geeksofcascadia Instagram: https://www.instagram.com/geeksofcascadia/
In this episode, Don and Bruce talk with Mike Selinker from Lone Shark Games talk about what they've been playing lately including: Lords of Vegas on Tabletop Simulator Terraforming Mars on STEAM Headlock Paper Scissors Clubhouse Games 51 Parsley Dating Sim Games Dream Daddy Boyfriend Dungeon I Love You Colonel Sanders (24:57) Next they talk about what they are doing to support the gaming community, whether it be giving game stores support through retail deals or even making masks. Also they chat about the difficulty of moving games online from a host perspective. LONE SHARK GAMES Retailer package lonesharkgames.com/retailer (1:14:42) Lastly, Erik does a review of the Alexa skill Deep Space Dice that Brian took a look at last episode. Friend of the Show Robert Searing needs our help after being laid off of his job of 20 years. You can either visit his GoFundMe page at https://www.gofundme.com/f/lost-job-of-20-years-and-needing-help Or visit http://inserthere.me and purchase a wonderfully made insert for one of your favorite games. Mike Selinker @mikeselinker http://lonesharkgames.com/ http://lonesharkgames.com/2020/07/15/our-retailer-recovery-booster-pack-debuts-also-gen-con-online Bruce Voge @BGtheGameShow Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obg Twitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rss Email us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
In this episode, Erik, Adrienne, and Kathleen talk about what they've been playing lately including: Rallyman GT Horrified Wordsy Sherlock Holmes: Consulting Detective Mike Selinker @mikeselinker http://lonesharkgames.com/ http://lonesharkgames.com/2020/07/15/our-retailer-recovery-booster-pack-debuts-also-gen-con-online Bruce Voge @BGtheGameShow https://www.youtube.com/channel/UCy5dVKmOOYlq-wS_Wfjnuog (20:01) Next they take a look at some older games, some good, some bad, and some ugly. (59:22) Lastly, Brian Counter does a review of Deep Space D6 and the Alexa skill based on it, Deep Space Dice. Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obg Twitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rss Email us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
Liked the episode? Please rate, review, and subscribe to join us on our journey through gaming history. We'll release classic episodes of Fireside covering the history of Magic: The Gathering every Monday, as well as new episodes of Fireside: Dungeons & Dragons every Friday. Fireside with Peter Adkison is broadcast live on Twitch every Wednesday at 4 pm Pacific Seattle, WA. For more awesome weekly tabletop gaming content, check out: Twitch.tv/GenConTV Follow us on Twitter: Producers: @Gen_Con Studio: @WorldofChaldea Guest: @mikeslinker + @LoneSharkGames Podcast Engineer: @BestKindaWorst Music: Consort for Brass by Kevin MacLeod is licensed under a Creative Commons Attribution License.
Emma and Gil welcome accomplished designer Cole Wehrle, designer of Root, Oath, and Pax Pamir (Second Edition), back to the show (Cole previously appeared on Ludology 163 - A Pain in the Asymmetry). We discuss fairness in games. Has it been around for as long as we think it has? What can an "unfair" game do that other games can't? Cole is a staff designer at Leder Games, and co-founded Wehrlegig Games with his brother Drew. SHOW NOTES 2m18s: You can watch Cole's GDC talk here. 12m02s: Learn more about Twilight Imperium (this is the most recent version, but there were previous versions with slightly different rulesets) 13m52s: Learn more about Memoir '44. 14m25s: Learn more about Scythe. 16m04s: Learn more about Blood Rage and Sushi Go! 19m30s: Gil remembers a bunch of Viking games in the mid-aughts. One of the biggest was Michael Kiesling's Vikings, whose gameplay, while clever, did little to evoke actual Vikings. 22m41s: The book Strike Four was recommended to me by Dennis Goodman, who is himself a baseball historian and rules expert, and has written a streamlined rulebook for the sport. 24m16s: The book Cole refers to is The Games Ethic and Imperialism (Sport in the Global Society) by J. A. Mangan. 25m14s: I'm referring to the book The Ball is Round: A Global History of Soccer/Football, by David Goldblatt. The exact title depends on if you buy the US or UK version; this link is to the US version. 27m07s: Cole refers to the book Making England Western, by Saree Makdisi. 27m33s: Thomas Arnold was headmaster of Rugby School from 1828, and was influential in reforming the British public school system. Tom Brown's School Days was written by Thomas Hughes and published in 1857, and popularized British public schools as a literary setting. 28m11s: If you're curious, here is the official 2019 NFL rulebook. If your eyes aren't crossed yet, here is the official 2019 MLB rulebook (though note Dennis Goodman's streamlined take on the rules of baseball, mentioned above). And to finish you off, here is the official ICC web page on all the Playing Conditions of every form of cricket (although to be fair, they have to handle all three major forms of the game - imagine if the NFL rulebook had to account for Canadian and Arena Football as well!) Side note: I also checked out the official Laws of World Rugby Union, and I was stunned to see how clearly-written they were! They are made to be read by a layperson, not a lawyer, and come with many video examples of rule violations. 30m42s: This is a good time to remind you to check out Scott Rogers' Biography of a Board Game last week for The Game of the Goose. It's not technically a Victorian board game - no one knows how old it is - but it's the template for many Victorian parlor games. (I wish we could say we planned these episodes to run consecutively, but it was just a happy coincidence!) 32m08s: We're discussing The Landlord's Game, by Elizabeth Magie (interestingly, Hasbro still does not officially acknowledge Magie's role in the creation of Monopoly, perhaps for legal reasons) 32m56s: More like 150-175 years old, really. Most sports rules began getting formally codified in the mid-19th century (though cricket had already started getting codified in the 18th century). 33m14s: The Eton Wall Game is still played today. And yes, there's video of it! Note that Eton has a second code of football, the Eton Field Game, which is closer to soccer, but still contains many elements found in rugby. There's a video of the Eton Field Game here. 36m34s: Cole is referring to Bernie De Koven and his book The Well-Played Game. He also refers to the games Acquire and Caylus. 37m23s: To Emma's point, Prussian college professor Johann Christian Ludwig Hellwig invented the first wargame in 1780, but it was Kriegsspiel, designed by Prussian nobleman George Leopold von Reisswitz in 1812 and refined by his soldier son Georg Heinrich Rudolf Johann von Reisswitz in 1824, that introduced realism and verisimilitude into the form. Note that these wargames were designed more for military training than recreation. 37m43s: H.G. Wells, who wrote many seminal science-fiction novels like The Time Machine, The Island of Doctor Moreau, The Invisible Man, and The War of the Worlds, was also a game designer. In his books Floor Games and Little Wars, he establishes rules for the first recreational wargames. (Also, the idea of games solving world problems is still alive, most notably by Jane McGonigal in her book Reality is Broken.) 38m53s: Alexander Pope's classic (albeit somewhat overly-dramatically-named) poem The Rape of the Lock. Read it here. 39m58s: Roger Caillois' Man, Play and Games, written in 1961, probably deserves its own episode. 42m00s: Hare and Tortoise is, of course, the first Spiel des Jahres winner. (On a related note, Scott's Biography of a Board Game about Eurogames is a really good listen on this subject.) Cole then mentions Die Macher and Catan. 46m20s: I did not come up with this "roll a die at the end of a game of Chess to see who wins" thought experiment, but I can't remember where I read it! Maybe Characteristics of Games? 47m29s: Relevant quote from Mike Selinker from Ludology 189 - Missing Selinker: "Frustration is a valuable, positive thing up to a point. You’ve just got to know where the table flip is." 48m08s: Cole is kind enough to mention Gil's forthcoming game High Rise after playing it at GDC 2019. Cole gave his talk on defending kingmaking; Gil gave his talk on how indirect interaction in games can be good. 52m21s: More info about Descent, Dark Venture, and Tomb. 59m30s: More info about Byzantine themes. 1h04m44s: More info about Liberté. 1h06m36s: More info about The History of Rome podcast. 1h08m58s: The political compass of Root, as suggested by Reddit user u/orionsbelt05.
The hosts talk to Mike Selinker, founder of Lone Shark Games about his work in the industry. He has been involved in major companies like Wizards of the Coast and Paizo Publishing, working primarily in production and writing. You can reach out to Mike on twitter: @mikeselinker You can find out more about Mike's work on www.lonesharkgames.com Mike also writes quite a bit on Medium. His blog is here: https://medium.com/@mikeselinker Please support our Patreon! https://www.patreon.com/breakingintoboardgames Hosts of Breaking into Board Games: Tony - Designer - @beardedrogue Ian - Developer - @ianzangdesign Dan - Publisher - @letimangames "There It Is" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org
A bonus episode to keep you company during your social distancing. Thank you to Platypus Con for bringing up Mike Selinker. We'll have a regularly scheduled interview next week.03:30 Introduction08:20 - Finding the fun in your games10:20 - What is elegance?12:40 - The long process of designing Apocrypha15:00 - What are my game's 3 things?16:40 - Vetting your games21:30 - What I look for in a designer22:50 - Q: Once you have an idea, where do you go from there?34:00 - Q: What about when a game design is cost prohibitive?38:40 - Q: Do you ever work on video games?41:15 - Q: How do you reduce setup time on games?46:45 - Q: Can you tutorialize a board game?50:10 - Q: Advice for breaking into the industry?53:40 - Q: How protective are you as a game designer?
We all love to play board games. We each have our favourite genres, themes and mechanisms, and ultimately our favourite games. Over time our favourites change of course, as new games come out and we get a chance to play them. Yet, when we play a board game, we don't usually think about how this game came into being in the first place. Chances are we know the designer of the game. In fact, we might have chosen the game because we like other games by the same designer. Yet, very few will have any inkling of the hard work the designer has put into taking a spark of an idea and turning it into a working game. In the film The Games Designers written and directed by Eric Rayl, Mike Selinker phrases it really well: "Board game design is hard, like, I mean, real hard."
We all love to play board games. We each have our favourite genres, themes and mechanisms, and ultimately our favourite games. Over time our favourites change of course, as new games come out and we get a chance to play them. Yet, when we play a board game, we don't usually think about how this game came into being in the first place. Chances are we know the designer of the game. In fact, we might have chosen the game because we like other games by the same designer. Yet, very few will have any inkling of the hard work the designer has put into taking a spark of an idea and turning it into a working game. In the film The Games Designers written and directed by Eric Rayl, Mike Selinker phrases it really well: "Board game design is hard, like, I mean, real hard." Read the full article here: https://tabletopgamesblog.com/2020/03/21/the-game-designers-saturday-review/
Professor Scott Rogers joins Gil and Emma once again! This time, we're discussing Scott's time as an Imagineer designing games and experiences for Disneyland, and his subsequent work designing VR attractions. It's a fascinating topic, with a surprising amount of overlap into any kind of game design! Show notes: 05m45s: More info about Disney Play here. 08m06s: Scott is right, sportscaster Al Michaels was indeed traded for Oswald the Lucky Rabbit. 18m16s: Ludology 189 - Missing Selinker, wherein Mike Selinker shares a funny story testing Sorcerers of the Magic Kingdom: 30m20s: The Design of Everyday Things, by Donald Norman. Highly recommended to anyone who wants a better understanding of how people interact with objects. 40m53s: The history of how Tetris has chosen its pieces is really fascinating! 41m29s: Some more information about Legends of Frontierland: Gold Rush. 46m09s: We discussed dark rides and the challenge of choice in an immersive environment Ludology 214 - Escape from Reality with Strange Bird Immersive. 52m34s: Two-Bit Circus, the place in LA where you can experience the Terminator-themed dark ride that Scott worked on. 1h02m46s: Geoff interviewed Curtis Hickman, CCO of The Void, in GameTek 134. 1h05m51s: More info about Dreamscape. 1h06m37s: More info about Evermore. 1h10m58s: We discussed emergent vs. embedded narrative in Ludology 213 - Your Humble Narrator. 1h11m24s: Look, it was a long recording session, okay? :)
Tantrump is a protest political game designed by Mike Selinker and Liz Spain that tries to breach the gap between gaming and protesting like all good pieces of art should do. Tantrump is a game that is likely to offend and elate in equal measures and I do hope it will get a reaction in you. Either because it offends or makes you happy, it will have done part of its job. And if it entertains you as a game too, then all the better! This is the first time we do video interviews in the channel and, as you can probably tell, the quality of the image is not great (thanks Skype!), so any advice would be very, very welcome. This has also been released as a podcast and you have the link to the episode a bit lower down, so if you want to take this on the to rather than watch, you can do that too. And you can find hundreds of interviews too! Hope you enjoy the show! Visit other G*M*S Magazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj
In this episode, Don and Bruce talk with Mike Selinker from Lone Shark Games about games they've played lately, including: Various Prototypes Charty Party They quickly design a game Tortured Cardboard 3D printing box inserts (17:20) After that, Don, Bruce and Mike talk about political games. Be sure to check out the Grand Gamers Guild. Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obgTwitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rssEmail us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
In this episode, Don and Bruce talk with Mike Selinker from Lone Shark Games about games they've played lately, including: Blood on the Clocktower Book It Tiny Epic Dinosaurs Ducks in Tow Chrystalo The Great Flamingo Uprising (https://indirispeaks.tumblr.com/post/146787072801/the-great-flamingo-uprising) The Untitled Goose Game Silent Death Roll Estate (30:45) After that, Don and Bruce talk about Extra Life (37:18) Lastly, Don, Bruce and Mike talk about collaborating with other super-creatives. And the creation of Sausage Party. https://www.kickstarter.com/projects/loneshark/paul-and-storms-sausage-party Be sure to check out the pre-order option with Essen pick up at Grand Gamers Guild. Inverse Genius: http://www.inversegenius.com/ On Board Games is a proud member of the Punch Board Media Group. Patreon account: http://www.patreon.com/obgTwitter: @onboardgames RSS Feed: http://onboardgames.libsyn.com/rssEmail us: onboardgamesmailbag@gmail.com On Board Games Guild at Board Game Geek
Which gaming convention seems to have the most equal representation of men and women? @SHUXshow 2019 seemed to have a pretty even distribution, which is most excellent. In this LIVE episode, Alan (@alangerding)and Lindsey (@linzy_rd) take to the stage and host a bevy of guests, including: Jennifer Abele (designer of "Tooth or Bear") Mike Selinker(@mikeselinker) Jonathan Ying (@fancymancer) Niki Shults (@Nikishults) Isaac Vega (@Isaacsashes) JR Honeycutt (@Jayahre) Mentioned this episode: Labyrinthos by Lindsey Rode (http://kck.st/2mU4Vbf) Paul & Storm's Sausage Party by Mike Selinker (http://kck.st/2M9SsJh) Champions of the Wild (https://youtu.be/McThbYSscX0) Bargain Quest by Jonathan Ying (http://bargainquestgame.com/) Machi Koro Legacy (https://boardgamegeek.com/boardgame/259081/machi-koro-legacy) ...and more! Sponsor: www.thegamecrafter.com
Join the Pathfinder Adventure Card Game crew to discuss the new Core Set and Curse of the Crimson Throne releases, Adventure Card Game Society plans, and talk about what exciting new things are on the horizon! Speakers: Tonya Woldridge, Linda Zayas-Palmer, Mike Selinker, Keith Richmond, Vic Wertz Listen Now! (mp3)
Join the Pathfinder Adventure Card Game crew to discuss the new Core Set and Curse of the Crimson Throne releases, Adventure Card Game Society plans, and talk about what exciting new things are on the horizon! Speakers: Tonya Woldridge, Linda Zayas-Palmer, Mike Selinker, Keith Richmond, Vic Wertz Listen Now! (mp3)
Thanks for helping me reach 200 subscribers!Podcast with Mike Selinker!! https://www.youtube.com/watch?v=C22CqXk1gzwNot doing customs as much because ES done, AoS can’t be a priority considering everything else and lack of opportunities to use the massive amount of customs out there.https://pirateswithben.com/epic-seas-my-custom-fantasy-set-is-nearly-done/Uncut sheets sold at BST group! O_O https://postimg.cc/dDC1S1kjFleets, not “lists” (though latter understandably applies to other games)http://m.miniaturetrading.com/user/adminFeedback page: http://m.miniaturetrading.com/im/feedbackLegend of the Giant Turtle: https://pirateswithben.com/legend-of-the-giant-turtle/Deals of the day: https://ebay.to/2JQMdLJ https://ebay.to/2QDbTvOMaster Spreadsheet: https://docs.google.com/spreadsheets/d/18Z-x-z9gaWiKFLk-kw1weamc0A1-NxMN3xLjWWKsUmA/edit?usp=sharingPicture of the day: https://www.instagram.com/p/BySRJUEhvCo/Economy Edition: https://pirateswithben.com/economy-edition-2015/
Mike Selinker is one of the original game designers of Pirates CSG. His company, Lone Shark Games: http://lonesharkgames.com/http://lonesharkgames.com/staff-member/mike-selinker/https://www.facebook.com/lonesharkgames/Wikipedia page: https://en.wikipedia.org/wiki/Mike_SelinkerBGG page: https://boardgamegeek.com/boardgamedesigner/604/mike-selinkerTwitter: https://twitter.com/mikeselinker Question of the Day: Do you wish the Dutch had been a faction from the start in Spanish Main? Would you prefer them as one of the major factions in the game?The list of questions from the Forum at Pirates with Ben: https://pirateswithben.com/forums/topic/submit-your-questions-for-pirates-designer-mike-selinker/ Take the podcast survey! https://goo.gl/forms/CsnwVmi3qhtqik323Feel free to rate and review the podcast on iTunes: https://itunes.apple.com/us/podcast/pirates-csg-podcast/id1258016060Pirates packs on eBay: https://goo.gl/MfHBQJSign the Petition! https://www.ipetitions.com/petition/bring-back-pirates-of-the-cursed-seasJoin the Forum at Pirates with Ben! https://pirateswithben.com/forums/forum/pirates-csg/ The following should eventually be updated from ShoutEngine so they will be available when they get the podcast.iTunes: https://itunes.apple.com/us/podcast/pirates-csg-podcast/id1258016060Overcast: https://overcast.fm/itunes1258016060/pirates-csg-podcastGoogle Play Music: https://play.google.com/music/m/Imxc6vplvkqlmagcvkxvi2er2wu?t=Pirates_CSG_PodcastBlubrry: https://www.blubrry.com/piratescsgpodcast/Stitcher: https://www.stitcher.com/podcast/a7xfanben/pirates-csg-podcast?refid=stpr
For Episode 20 of the Nerdlab, I have had the honor to interview Mike Selinker. A legend in the Game Design industry. He is the brain behind many of the games that inspired me to start my quest as a game designer. Just to mention a few: Pathfinder Adventure Card Game Apocrypha Betrayal at House […]
Everybody wants to be better, and we know just the Juice company that can help! Marn creates an incredible demo reel! Andrew hangs out with a bunch of friends in a field! Both discover new ways to make a better... you!Useful Links:Spectacular Organic Corporation Youtube"I've Officially Lost Control" on the NoSleep SubredditRarerFood Introduction Video (Very Creepy)Kotaku Article about GDC Quote from Mike Selinker and Thomas SnyderWhat Andrew Was Talking About when he mentioned LuLuLemon being a cult.Recommendations:The Left/Right Game from RedditThe Beatles Never Broke Up.....Let's Watch 2 MoviesAndrew refuses to include a link for Devil
What does it take to be a game designer? Let's ask one of the most prolific game designers of all, Mike Selinker! Mike joins Alan as they reminisce about their time wrestling at SHUX and other times together. Mike is currently stuck in an escape room as he promotes his latest Kickstarter, he talks about possible past failures, and why failure is one of the best things you can do as a designer. Music Attribution: "So Many Mikes" by Peelander Z "Divertissement" Kevin MacLeod "Dub Pirate Boat" by Mildtape Sponser: www.thegamecrafter.com
In this first episode, I speak with Mike Selinker. Mike is CEO of LoneShark Games and a legend in the Gaming Industry. He has worked on huge properties like Marvel, Disney Animation, Harry Potter, and Dungeons and Dragons. Mike shares his insights and advice for aspiring game designers and veterans alike. Don't forget to subscribe to get access to many more great interviews and lessons!
Gil and Geoff are joined by game and puzzle designer Mike Selinker to discuss the relationship between puzzles and games.
What do Paul Dean, No Pun Included's Efka, Pip Warr, Mike Selinker, Jonathan Ying, Isaac Vega, Alex Hague, Justin Vickers, Lindsey Rode, and Jennifer Abele have in common? They all were guests on this #SHUX18 episode! Music Attribution: Quasi Motion by Kevin Macleod Lead Editor: Delton Brack Sponsor: www.thegamecrafter.com
It's election day and the city of Snow needs a new Mayor. Plus.. we have a special guest. Mike Selinker joins us as the leader of the plague people. Mike was the creative director for D&D 3rd edition. How awesome is that?! We played with someone who actually knows the rules!
Chris & Rev review the latest book for the Starfinder RPG system; Rev, BJ & Chris talk with Mike Selinker & Trevor Kidd from Lone Shark Games about the latest games they have, creative design, and the state of games in 2018; and we get the Geek Sheet with Vicky B! See omnystudio.com/policies/listener for privacy information. Learn more about your ad choices. Visit podcastchoices.com/adchoices
The art of the pitch is a learnable skill. We discuss the essential elements of a successful pitch, plus tips and tricks to help make your game design stand out from the crowd. Panelists: Mike Selinker, Stephen Buonocore, Tim WK Brown, Erica Bouyouris
The art of the pitch is a learnable skill. We discuss the essential elements of a successful pitch, plus tips and tricks to help make your game design stand out from the crowd. Panelists: Mike Selinker, Stephen Buonocore, Tim WK Brown, Erica Bouyouris
The art of the pitch is a learnable skill. We discuss the essential elements of a successful pitch, plus tips and tricks to help make your game design stand out from the crowd. Panelists: Mike Selinker, Stephen Buonocore, Tim WK Brown, Erica Bouyouris
This time the guys sit down with Mike Selinker. Mike Selinker is the president and chief creative officer of Lone Shark Games. He's the co-creator of the Pathfinder Adventure Card Game, Lords of Vegas, Unspeakable Words, and many other games, as well as the author of the books Puzzlecraft, The Kobold Guide to Board Game Design, and the interactive puzzle novel The Maze of Games. While at Wizards, he helped design and develop games like Betrayal at House on the Hill, Risk Godstorm, and Axis & Allies, and was a creative director on 3rd edition Dungeons & Dragons. He can be found onstage at events like w00tstock, manipulating the masses with ARGs like the Cards Against Humanity holiday game, at @mikeselinker, and occasionally at Brogans shop, Wizards Keep Games. This episode was recorded at Wizards Keep Games in Renton and kicks off with discussion about the shops game nights and age of people that come in. Mike then discusses his concern with Brogans ‘Reading Rainbow' shirt and Jeff's shirt collection. Brogan discusses meeting Mike for the first time, Mike talks about the numerous games he's created over the past 30 years, and his history in the in the gaming industry. Talk then goes to his augmented video games. 16:04 – They discuss how convenient it would be to have a direct USB port linked to your brain to download data automatically and quickly goes back to augmented games. Mike talks about working with places like Amazon and building puzzles that their team works together to solve. He tells them of a latest apps they've developed like Apocrypha ℵ1 Companion App that updates the game in real-time, responding to the current news going on around the world and changes the users experience base on what's happening in the news. 27:38 – Talk then goes to Mike designing puzzles, one of his recent ones he did for the Mox Boarding House charity. He talks about the huge competition during the charity event and the training that goes on prior to game day. He then dives into previously running Pax Dev, the huge game designer group in Seattle that support each other, and his career in Chicago before moving back to Seattle. 46:12 – The show winds down with Mike telling the guys the number of conventions he goes to each year and what it feels like for him to see a group of people that are playing the games he made. He discusses getting approached with new ideas for games, the importance of helping people that approach him about it, and him helping game designer Jack Emmert get his career started. Many thanks to Mike for hanging out with the guys and the great conversation!!! Special Guest: Mike Selinker.
The Shut up and Sit Down Expo (#SHUX2017) live episode! So many guests join Alan Gerding, including: Pip Warr @philippawarr Kwanchai Moriya @kwanchaimoriya Mike Selinker @mikeselinker Jonathan Ying @fancymancer Isaac Vega @isaacashes and Fred Wan
Tabletop game developer and TSR refugee Mike Selinker talks about his journey and Lone Shark Games. Plus a Geeks Tabletop Game Review of a new game called Great Western Trail. Of course tons of witty banter and blathering of nerdy stuff.
In our eighty-second episode, we bring you right to the Washington Stat Convention Centre floor as we cover PAX West 2017. We interview Dire Wolf Games, North Star Games, Mike Selinker of Lone Shark Games, Christopher Badell of Greater Than Games, Catalyst Game Labs, Daily Magic Games, Oni Press, White Wizard Games, and Alexandria RPG. It's our biggest episode ever, so buckle up! This episode is sponsored by Tasty Minstrel Games & Board Game Bliss
Blue Samurai and Greg go over each day and gives their insights to GenCon. Greg geeks over Larry Elmore and tries not to die in True Dungeon. Steve apologies about his fumbles and acting weird when he interviewed his tabletop game developer childhood heroes Paul Peterson and Mike Selinker. Throughout the podcast we’ll have interviews from several game developers big and small; Bruce Cordell, David Gerrard, Paul Peterson, Rob Duncan, Robert Huss, Tim Blank and of course David Hoppe the CEO of GenCon. We find out about the future of GenCon and how successful GenCon 50 was. Notes Episode 9 will drop after. With GenCon we had to push the episode out. We had VERY lengthy interviews at GenCon with industry luminaries that we will save for future episodes. Below is what is coming soon! Andrew Hackard: Gives us insights into the Munchkin line and the future of Steve Jackson Games. Mike Selinker: Shares thoughts about his history of game development going back to TSR and what his company, Lone Shark Games, is doing. Owen K.C. Stephens: The lead developer of Piazo’s big hit, Starfinder, gives us the untold story behind the story of Starfinder development and gives us a peek into Starfinder’s future.
En esta entrega tuvimos la oportunidad de entrevistar a una casa desarrolladora de juegos de mesa Argentina: Rosa de los Vientos. Platicamos de Castles of Burgundy, Pathfinder adventure card game, Citadels, Blood of an english man y Risk 2200 AD. Y como siempre la seccion de novedades, donde mencionamos ciertas noticias que nos llamaron la atencion.00:18 Intro01:36 Los Juegos de la semana:02:00 Castles of Burgundy The Card Game10:28 Risk 2210 AD23:21 Pathfinder The Card Game: Rise of the Runelords 37:18 The Blood of an Englishman45:22 Citadels51:10 El tema del Podcast: Entrevista a Rosa de los Vientos81:22 Novedades 95:30 DespedidaSi te interesa comprar alguno de los juegos de los que hablamos en este episodio puedes checarlos a través de estos links:Castles of Burgundy The Card Game de Stefan Feld: https://amzn.to/2IeuHxKRisk 2210 AD de Rob Daviau: https://amzn.to/3127pUcPathfinder The Card Game: Rise of the Runelords de Mike Selinker: https://amzn.to/2IhXmBIThe Blood of an Englishman de Dan Cassar: https://amzn.to/2IjCYArCitadels de Bruno Faidutti: https://amzn.to/2JV44RM
Tuvimos la oportunidad de entrevistar a Aether Tower, creadores del primer juego mexicano kickstartiado en México: Tricksters. Aprovechando que los teniamos en el set de grabación, tambien platicamos con ellos que es lo que han estado jugando ultimamente!00:22 Intro00:46 El tema del Podcast: Entrevista a Aether Tower (1er kickstarter Mexicano)37:50 Los Juegos de la semana:37:55 Gloomhaven49:19 Betrayal at the house on the hill51:00 The Resistance/Avalon57:38 Energy Empire61:30 DespedidaSi te interesa comprar alguno de los juegos de los que hablamos en este episodio puedes checarlos a través de estos links:Gloomhaven de Isaac Childres: https://amzn.to/2Z2bFRNBetrayal at House on the hill de Mike Selinker y Rob Daviau: https://amzn.to/2EQjGS8The Resistance de Don Eskridge: https://amzn.to/2IdHC2RThe Resistance Avalon de Don Eskridge: https://amzn.to/2MqZrRaEnegy Empire de Luke Laurie & Tom Jolly: https://amzn.to/2EQ6igW
In our sixtieth episode, we talk about our busy-ness with the new school year and the games we have been playing lately. Then we interview Mike Selinker of Lone Shark Games about how his childhood design skills, his spooky designs and his life as a publisher, including his newest games Apocrypha, Betrayal at House on the Hill: Widow's Walk and his upcoming game Thornwatch with Penny Arcade. This episode is sponsored by Board Game Bliss & Tasty Minstrel Games
It's a special broadcast of BJ Shea's Geek Nation! Chris Walker interviews Lone Shark Games President & Chief Creative Officer, Mike Selinker, about their latest kickstarter project, Thornwatch! See omnystudio.com/policies/listener for privacy information. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Mike and Geoff are thrilled to welcome two of the designers of Thornwatch, Mike Krahulik and Mike Selinker, to discuss their game design process, and their views on gaming culture. Mike Krahulik is the artist for the popular webcomic Penny Arcade and co-founder with Jerry Holkins. Mike Selinker is founder of Lone Shark games, and designer of many titles, including the Pathfinder Adventure Card Game. Duration: 1:15:33
This week, Wash and I welcome back renowned board game designer, developer, publisher, and President of Lone Shark Games, Mike Selinker back into the studio. We stumble upon many topics ranging from the digital implementation of the Pathfinder ACG, Apocrypha, to an upcoming Lords of Vegas expansion to crossword puzzles and more.
Andy & Keith just got back from JoCo Cruise 6 so that's the big topic this week, including Keith's story of almost being left behind on St. Maarten. They both did a lot of playtesting on the boat: Andy was showing off all the games in Pyramid Arcade, and Keith was testing out his secret “Project B” game. Other topics include one of the shows Keith most enjoyed, Imogen Heap's performance, Andy talks about visiting the Kennedy Space Center with other “sea monkeys” when the cruise ended, and they both share stories about hanging out with geeky celebs including other game designers, in particular James Ernest and Mike Selinker. Non-cruise topics include Keith's next version of Gloom, the differences between their roles as a Free-lance designer vs. being on staff, and Andy's experiences with wearing a giant mascot costume of an Uglydoll character at Toy Fair.
https://therpgacademy.com/wp-content/uploads/2015/12/Show-Tell-17-The-Ninth-World.mp3 Hello and welcome to Show & Tell the Podcasts from The Rpg Academy where we bring on guests to talk about something new and cool we want them to show us and tell us all about! (Get it?) Today's Guests are game designers' extraordinaire Mike Selinker (@mikeselinker), Paul Peterson (@Warewolf00) and Boyan Radakovich (@thegamesmith) who have been collaborating on a new game (as in brand new, as in a new TYPE of game ) that is set in the Numenera RPG setting. The game, The Ninth World: A skillbuilding game for Numenera, is on Kickstarter right now. it has already funded and is working toward some stretch goals. The campaign is set to end on 1/15/2015 so please check it out s soon as you finish listening to this! Listen to hear Mike, Paul and Bo discuss the game, how it works and where it came from. There may also be some Star Wars: The Force Awakens spoilers - you have been warned. Please check out Lone Shark Games You can find Paul's game Smash up at www.alderac.com Comments and Feedback are always welcome. Thanks!! ~Michael E-mail us at Podcast@TheRpgAcademy Follow us on twitter @TheRpgAcademy Visit our Facebook Page Join our Google+ Community Page at: The RPG Academy Support our show by becoming a Patron at www.Patreon.Com/TheRpgAcademy
https://therpgacademy.com/wp-content/uploads/2015/08/ShowTell-ep-13-Mike-Selinker.mp3 Hello and welcome to Show & Tell the Podcasts from The Rpg Academy where we bring on guests to talk about something new and cool we want them to show us and tell us all about! (Get it?) For this episode we have Mike Selinker of Lone Shark Games. You may know him as one of the creators of the Pathfinder Adventure Card Game, or Unspeakable Words or Betrayal at House on the Hill - or as the creative coordinator for D&D 3.0. Mike was recently the host for the Ennie Awards which are given out each year during GenCon named after EnWorld.net which organizes and sponsors the event. I asked Mike to come on and talk about some of his work as well as his recent stint as the MC of the Ennies. I hope you enjoy the conversation as much as I did (and certainly more than Caleb). If you purchase any of the games though the links provided then a small % will come back to our site. You can Follow Mike on Twitter at @MikeSelinker or @LoneSharkGames On Facebook on Tumbler and check out his site: Lonesharkgames.com Comments and Feedback are always welcome. Thanks!! ~Michael E-mail us at Podcast@TheRpgAcademy Follow us on twitter @TheRpgAcademy Visit our Facebook Page Join our Google+ Community Page at: The RPG Academy Support our show by becoming a Patron at www.Patreon.Com/TheRpgAcademy
This week we revisit the Pathfinder Adventure Card Game. We are joined by our friend, Dennis Holliday, and we talk about the second and third base games, Skull and Shackles & Wrath of the Righteous. Pathfinder Adventure Card Game is a cooperative game Ages: 13 and up Players: 1-4 (up to 6 with expansion) Time: 60-90 minutes Publisher: Paizo Publishing Designers: Chad Brown, Mike Selinker, Tanis O'Connor, Paul Peterson, Liz Spain, Gabby Weidling We previously reviewed the base set in 2014 on our fourth podcast, http://meeplenation.com/podcast/mn-podcast-0004-pathfinder-adventure-card-game-rise-of-the-runelords/
We are back this week. This time famed board game designer Mike Selinker joins us to chat about the board game industry, his company Lone Shark Games, Apocrypha, Pathfinder Adventure Card Game, and as always, much, much more. This week's Kickstarter Games: Wombat Rescue, Epic Card, Empires At Sea, Board Games That Tell Stories II, No Thank You, Evil!
In Episode 25, Craig and David offer their usual banter about the games they played this week which followed a weird pattern of brutal coop games including Robinson Crusoe from Z-Man Games and Space Hulk: Death Angel from Fantasy Flight. In Kickstarter chatter they look at Dragon Punch from Koen Hendrix and Apocrypha from Mike Selinker and Lone Shark Games. Lastly they go in depth with the game that got them started on the hobby, Betrayal at House on the Hill, before wrapping it up with a quick round of Who Would Win wiith Chuck and Dave. Show Times: Robinson Crusoe (Z-Man Games): 4:15 Space Hulk: Death Angel (Fantasy Flight): 9:45 Dragon Punch (Koen Hendrix): 29:30 Apocrypha (Lone Shark Games): 31:15 B-Sieged (CoolMiniOrNot): 35:15 Battlefleet Gothic: Armada (Tindalos Software): 38:30 Noire Black Box Edition (Level 99 Games): 39:45 In Depth: Betrayal at House on the Hill (Avalon Games, WOTC): 43:15 Who Would Win with Chuck and Dave: 1:12:30
The man known as a “game guru,” “game god,” or just … “game designer,” Mike Selinker returns to the show to discuss his new game on Kickstarter, Apocrypha … eventually. Mike and the boys get caught in cavalcade of pop cultural tangents before staying the course to talk about his new tabletop RPG/card game hybrid that will assuredly involve cartoon dinosaurs learning valuable life lessons and NOT unspeakable horrors.
In Episode 21, Craig is joined by Chuck on the episode in which the podcast is now of legal age. They talk at length about Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre from Cryptozoic Games, Pathfinder Advanture Card Game from Mike Selinker and Paizo, and One Night Ultimate Werewolf from Ted Alspach and Bezier Games, giving a game breakdown and discussion for each. In kickstarter and overall hype news, they talk about Forbidden Stars from Fantasy Flight, 504 from Friedemann Friese, and The Titans of Gaming Series from Calliope Games. After a shout out to their local shops and groups for International Tabletop Day, they dive into a topic where they discuss how to get a group back into roleplaying after a falling out. Show Times: Epic Spell Wars of the Battle Wizards (Cryptozoic): 3:00 Pathfinder Adventure Card Game (Paizo): 11:00 One Night Ultimate Werewolf (Bezier): 27:45 Forbidden Stars (Fantasy Flight): 37:00 504 (2F-Spiele): 41:30 Titans Series Kickstarter (Calliope Games): 45:30 Local Shops: 50:30 Topic: Let's Roleplay Again: 54:30
Keith Baker invites Nick, Adam, and Matt to join him and Mike Selinker on HIS podcast!
This is Part 1 of a two part remote podcast at our local gaming convention, Gamestorm. This podcast represents two firsts for me in my short career as a podcaster. This is not only my first remote podcast, but also first time given the opportunity to collaborate with another local podcast Punching Cardboard. After a mis punch of a button and a false start, we get things rolling with a round table discussion with none other than Michael Mindes, the owner of Tasty Minstrel Games, and Mike Selinker, President of Lone Shark Games, and designer and developer of many board and RPG games over the years including Betrayal at House on the Hill and Pathfinder Adventure Card Game. The chatter in the background is from the designers reception that was going on at the same time. I hope everyone has as much fun listening to this as we did recording it.
The Official Geek A Week Interview with Drew Curtis, founder of Fark.com. Pre-Order this new Season of Geek A Week and the reprint of Geek A Week Season 1. It will be a playable CCG (colllectible card game)! And it's designed by Mike Selinker and Kid Beyond!Also, limited quantities of previous Geek A Week cards at my online store.RSS FeedDownload Now!VISIT THE OFFICIAL SITE for GEEK A WEEK: http://geekaweek.net
The Official Geek A Week Interview with actor James Urbaniak. Pre-Order this new Season of Geek A Week and the reprint of Geek A Week Season 1. It will be a playable CCG (colllectible card game)! And it's designed by Mike Selinker and Kid Beyond!Also, limited quantities of previous Geek A Week cards at my online store.RSS FeedDownload Now!VISIT THE OFFICIAL SITE for GEEK A WEEK: http://geekaweek.net
The Official Geek A Week Interview with Ain't It Cool News' Harry Knowles! Pre-Order this new Season of Geek A Week and the reprint of Geek A Week Season 1. It will be a playable CCG (colllectible card game)! And it's designed by Mike Selinker and Kid Beyond!Also, limited quantities of previous Geek A Week cards at my online store.RSS FeedDownload Now!VISIT THE OFFICIAL SITE for GEEK A WEEK: http://geekaweek.net
The Official Geek A Week Interview with musician and voice actor, Kid Beyond! Pre-Order this new Season of Geek A Week and the reprint of Geek A Week Season 1. It will be a playable CCG (colllectible card game)! And it's designed by Mike Selinker and Kid Beyond!Also, limited quantities of previous Geek A Week cards at my online store.RSS FeedDownload Now!VISIT THE OFFICIAL SITE for GEEK A WEEK: http://geekaweek.net
The Official Geek A Week Interview with game designer Mike Selinker. Pre-Order this new Season of Geek A Week and the reprint of Geek A Week Season 1. It will be a playable CCG (colllectible card game)! And it's designed by Mike and Kid Beyond!Also, limited quantities of previous Geek A Week cards at my online store.RSS FeedDownload Now!VISIT THE OFFICIAL SITE for GEEK A WEEK: http://geekaweek.net
Have we got some specials g-g-ghosts for you! James Ernest and Mike Selinker are here, creators of Unspeakable Words, a Cthulhu Mythos-based word game with a wildly popular Kickstarter for the Deluxe Edition. We talk a little Marvel and Star Trek 3 news before diving in headfirst into the world of table top gaming. And boy, do they have some stories to share!
Max and Robo-Patrick are joined by puzzle master Mike Selinker to talk about who took our babies.
Calliope is known for family friendly games like Roll for It and Tsuro. They are launching a new venture - the Titan Series: 9 games from some of the most creative minds in the industry including Richard Garfield, Eric Lang, Mike Selinker and many more.
Calliope is known for family friendly games like Roll for It and Tsuro. They are launching a new venture - the Titan Series: 9 games from some of the most creative minds in the industry including Richard Garfield, Eric Lang, Mike Selinker and many more.
Calliope is known for family friendly games like Roll for It and Tsuro. They are launching a new venture - the Titan Series: 9 games from some of the most creative minds in the industry including Richard Garfield, Eric Lang, Mike Selinker and many more.
Welcome to Episode 96 of Speculate! The Podcast for Writers, Readers and Fans. In this episode we interview world class game designer and founder of Lone Shark Games, Mike Selinker, about the imminent release of his game novel The Maze of Games. We get the chance to talk about some of the principles of game […]
Our guest is Mike Selinker (Lone Shark Games Dot Com). Mike, whose puzzles appear regularly in GAMES magazine, The Chicago Tribune and The New York Times, talks with Steve and J.C. about his time at Wizards of the Coast, building ARGs like the one he did for Universal’s Repo Men, and his new book Maze of Games. Plus, if you pay attention, you just might hear a mysterious message!
Joe Peterson discusses Stonehenge with Mike Selinker.
Paul corners prolific game designers Mike Selinker and James Ernest of Lone Shark Games. Show notes: Lone Shark Games Discuss this episode in the HG,WT forum