POPULARITY
We were thrilled to meet Ben Rosset, co-designer of our favorite deduction games The Search for Planet X and The Search for Lost Species (as well as the classic Between Two Cities), at Gen Con 2024. Find out why that first meeting was ridiculous (in our eyes), what's Ben's creative process on his deeply thematic designs, and how we feel about the various types of second-edition board games. Timeline: 2:58 - Christina's game pick: Kronologic: Paris 1920. 9:58 - Shoe's game pick: Sacred Valley. 14:58 - Ben's game pick: Century: Spice Road/Golem Edition. 23:05 - Going Analog's topic: designing board games around interesting themes. 34:13 - Ben's topic: the good and bad of second editions.
We put on our City Planner hats, got our clip boards, and worked together to build a bunch of cities. That's right, you guessed it, we're playing Between Two Cities. Designed by Matthew O'Malley and Ben Rosset, then published by Stonemaier Games in 2015. Post your comments to Twitter/Instagram @FirstTurnCast or email us at firstturntabletop@gmail.com. Please remember to rate, review, and subscribe! Until next week, play more games!
Brendan meditates on which games he's best at … and what he thinks is a good way to measure that. Join us, won't you?The Five Games I thought would be at the top of my list:Cartographers 58%Barenpark 73%Anachrony 62%Wingspan 54%Lost Ruins of Arnak 52%A few more games that would be in the running:Century: Golem Edition 54%Terra Mystica 52%Between Two Cities 75%The Isle of Cats 72%My best ISO ratings on Board Game Arena:Through the Ages 106Res Arcana 202Welcome To 244That Time You Killed Me 244Beyond the Sun 129Terra Mystica 133What games are you best at? Join the conversation over on boardgamegeek in guild #3269.
Brendan meditates on which games he's best at … and what he thinks is a good way to measure that. Join us, won't you?The Five Games I thought would be at the top of my list:Cartographers 58%Barenpark 73%Anachrony 62%Wingspan 54%Lost Ruins of Arnak 52%A few more games that would be in the running:Century: Golem Edition 54%Terra Mystica 52%Between Two Cities 75%The Isle of Cats 72%My best ISO ratings on Board Game Arena:Through the Ages 106Res Arcana 202Welcome To 244That Time You Killed Me 244Beyond the Sun 129Terra Mystica 133What games are you best at? Join the conversation over on boardgamegeek in guild #3269.
This week Bob and Natasha review Super Mega Lucky Box and Between Two Castles of Mad King Ludwig. Super Mega Lucky Box is a fun light roll and write. Between Two Castles of Mad King Ludwig is like Between Two Cities but set in the world of The Castle of Mad King Ludwig. Then Bob tells us his top 10 Cooperative games. Let us know what you think, send us an email at boardgameshenanigans@gmail.com
The best thing about being part of a team is even when things go wrong, your team is there for you. And boy, did things go wrong this week ... but I'm getting ahead of myself. This week we're talking about team games! Twice! Before we make the dream work, we talk about Art Decko, Feed The Kraken, and War of the Ring: The Card Game. 02:47 - Art Decko 09:03 - Feed The Kraken 20:08 - War of the Ring: The Card Game 32:51 - Team games 35:26 - Guards of Atlantis II 39:20 - Ingenious 40:10 - Tichu 43:32 - Concordia Venus 47:43 - Shadow Hunters 49:33 - Inkognito 51:27 - Between Two Cities 52:06 - Ladies & Gentlemen 53:16 - Space Cadets: Dice Duel 53:16 - Captain Sonar We're going to be at SHUX: https://www.shutupandsitdown.com/shux22 Check out our wiki at: https://boardgamebarrage.com/wiki Join the discussion at: https://boardgamebarrage.com/discord Join our Facebook group at: https://boardgamebarrage.com/facebook Get a Board Game Barrage T-shirt at: https://boardgamebarrage.com/store
Okay, this end of the BGG top list starts to get weird. Regardless, we must draft. Who's going to end up with the best selection of five games from this chunk of one hundred? That's up to you - vote and you could win a $50 gift voucher! Before we pick a peck of paper products, we talk about Town 66, Akropolis, and Pampero. 02:09 - Town 66 08:24 - Akropolis 16:51 - Pampero 27:38 - Drafting BGG's #601-700 29:40 - Lord of the Rings: The Confrontation 31:11 - So Clover! 32:49 - 6 nimmt! 34:19 - Bus 35:56 - The Oracle of Delphi 37:11 - The Estates 38:50 - Long Shot: The Dice Game 40:44 - Yellow & Yangtze 42:06 - Undaunted: North Africa 43:05 - Between Two Cities 44:02 - City of the Big Shoulders 47:05 - Merv: The Heart of the Silk Road 48:05 - QE 49:47 - Civilization: A New Dawn 52:18 - Fort Check out our wiki at: https://boardgamebarrage.com/wiki Join the discussion at: https://boardgamebarrage.com/discord Join our Facebook group at: https://boardgamebarrage.com/facebook Get a Board Game Barrage T-shirt at: https://boardgamebarrage.com/store
Yes, you could make the argument that every game is a negotiation game if you try hard enough, but for a lot of games it's more integral to the design. We look at games that we think integrate negotiation mechanics especially well, and ask how much is too much (or too little) when it comes to negotiation. Before we compromise, we talk about Septima, and Kremlin. 02:12 - Septima 18:09 - Kremlin 34:26 - Negotiation as a mechanic 35:51 - Catan 38:01 - Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant 43:23 - Inis 45:45 - Rising Sun 47:31 - Between Two Cities 49:22 - Dune 50:28 - Spartacus: A Game of Blood and Treachery 52:48 - Diplomacy Check out our wiki at: https://boardgamebarrage.com/wiki Join the discussion at: https://boardgamebarrage.com/discord Join our Facebook group at: https://boardgamebarrage.com/facebook Get a Board Game Barrage T-shirt at: https://boardgamebarrage.com/store
Jamey Stegmaier, the mind behind Stonemaier Games, has been releasing some of the most successful boardgames of the last few years. WE got to ask him some of his secrets! From the company's BGG page: Stonemaier Games is a tabletop game publisher run by Jamey Stegmaier with the support of co-founder Alan Stone, Director of Communications Joe Aubrey, Director of Sales Alex Schmidt, and a myriad of talented independent contractors, volunteers, and fans. Based in St. Louis and distributed worldwide, Stonemaier Games' brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles of Mad King Ludwig, Wingspan, Tapestry, Pendulum, Red Rising and Rolling Realms. Mission Statement: We strive to create memorable, beautiful, fun games that bring joy to tabletops worldwide. Our games seek to capture the imaginations of all types of people, as our goal is to include, not exclude: experienced gamers, new gamers, solo gamers, partners, larger groups, people of all ethnicities, genders, creeds, cultures, nations, sexualities, and ages. We try to add value to our fellow creators in a way that extends beyond board games by sharing our entrepreneurial successes, mistakes, and insights, and we take an increasing number of measures in our manufacturing process and charitable efforts to improve the environmental sustainability of our games. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Join us in our Discord Server: https://discord.gg/fHaKNPe Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj
Welcome to this impossibly long named episode 28 of The Last Standee Podcast! In this episode, Audrey tells us about one of the rare deckbuilding co-op games (go ahead, check!) with Aeon's End (10:06), then Fen brings us inside the smart scoring mechanics of Between Two Cities and its late successor, Between Two Castles of Mad King Ludwig (32:36), and finally Alessio takes us out for a(n exhausting) ride with Flamme Rouge (54:34)!
00:00 Presentación 01:32 Presentación del Programa con Luis, Germán y Eze! 04:23 Sorteo! 08:00 Esencia del Math Trade y breve historia de las ediciones Argentinas 21:10 Estadísticas copadas del Math Trade 24:00 Joyas escondidas del Math Trade 25:00 Catch the Moon 28:25 Bosk 29:37 Dive 31:20 Maharaja 34:15 Jetpack Joyride 38:00 Pyramid Arcade 41:10 Días de Radio 44:35 Stop Thief! 48:00 Broom Service el Juego de Cartas 51:45 Hive Pocket 55:40 La Cittá 58:10 Council of 4 1:02:00 Juegos más cambiados en el MT 1:14:50 Between Two Cities y Between Two Castles 1:18:30 Ganymede 1:20:05 Cold War: Cia vs KGB 1:23:00 Ghost Fightin' Treasure Hunter 1:25:20 Res Arcana 1:28:05 D-Dice Pocket 1:33:02 Kitchen Rush 1:35:42 The Gallerist 1:39:00 Próximos pasos del Math Trade y esfuerzos de la organización 1:54:10 Trivia del Math Trade 2:01:00 Sorteo! 2:03:05 Recordatorios y Despedida Seguinos en Facebook: https://www.facebook.com/latinludens Seguinos en Twitter: https://twitter.com/LatinLudens Seguinos en Instagram: https://www.instagram.com/latinludens Canal de YouTube: https://www.youtube.com/c/LatinLudens Canal de Twitch: https://www.twitch.tv/latinludens Canal de ivoox: https://ar.ivoox.com/es/podcast-latin-ludens_sq_f1649666_1.html Canal de iTunes: https://itunes.apple.com/ar/podcast/latin-ludens/id1451113045?l=en Canal de la BGG: https://boardgamegeek.com/boardgamepodcast/55210/latin-ludens Canal de Spotify: https://open.spotify.com/show/16XtmBx69gkK40vwtCN8ug
If you noticed that we discussed men and women, respectively, over the last two episodes, you may already have an incorrect idea of what the Blending episode is all about. So let me be clear. Things God made to be distinct will remain distinct, despite our best efforts. But sometimes the whole becomes more than merely the sum of its parts. That's true with Jews and Gentiles in the church, fact and fiction in books, different singing parts in a chorus, and even the occasional board game mashup. May God help us know the difference between the good blends and the bad. Hal Hammons is the preacher for the Lakewoods Drive church of Christ in Georgetown, Texas. He is the host of the Citizen of Heaven podcast. You are encouraged to seek him and the Lakewoods Drive church through Facebook and other social media. Lakewoods Drive is an autonomous group of Christians dedicated to praising God, teaching the gospel to all who will hear, training Christians in righteousness, and serving our God and one another faithfully. We believe the Bible is God's word, that Jesus died on the cross for our sins, that heaven is our home, and that we have work to do here while we wait. Regular topics of discussion and conversation include: Christians, Jesus, obedience, faith, grace, baptism, New Testament, Old Testament, authority, gospel, fellowship, justice, mercy, faithfulness, forgiveness, Twenty Pages a Week, Bible reading, heaven, hell, virtues, character, denominations, submission, service, character, COVID-19, assembly, Lord's Supper, online, social media, YouTube, Facebook. Key words, blending, blend, singing, men, women, Between Two Castles of Mad King Ludwig, Castles of Mad King Ludwig, Castles, Between Two Cities, King Ludwig, mashup, Jews, Gentiles, Galatians 3:28, roles, harmony, songs,
Erica, Gil, Scott, and Sen have a roundtable discussion about player counts. We go through each of the common player counts, as well as a few uncommon counts, and discuss what's special about designing for them. SHOW NOTES 0m39s: Our thoughts about and general strategies for designing games at different player counts. 5m42s: 2-player games 9m20s: We chatted with Matt Wolfe about decision scales on Ludology 157 - Come Scale Away. 13m08s: Inhuman Conditions 13m59s: Belfort 16m24s: Alien: Fate of the Nostromo 19m41s: Pandemic 22m06s: Tokaido, High Rise 24m20s: Scott Pilgrim Miniatures the World 24m38s: 3p games 26m44s: The three-body problem. 27m38s: Here's Cole Wehrle's talk on kingmaking in games, and how it can be a good thing. 28m16s: Churchill 28m37s: Basari, which was adapted into Edel, Stein, and Reich in 2003 and modified to try to better handle a higher player count. Also, a note on ties with 3-players: it's impossible to tie on a vote with 3 voters (or any number of odd voters), as long as you are limited to two choices to vote for. Once you have at least 3 choices to vote for, the possibility space gets far more complicated (see the three-body problem above). 30m52s: Rayguns & Rocketships 32m25s: 9-5-2 is known by various names. Here are the rules to Sergeant Major, which is a very similar game; rule changes for 9-5-2 are further down the page. Also: Carolus Magnus, Bargain Hunter, End of the Triumvirate (Gil was wrong, it can play 2 players), Three Kingdoms Redux 32m58s: 4p games 38m24s: Stuffed Fables, Between Two Cities 39m14s: Tichu 40m03s: 5p games. Also, a note: Eagle-eared listeners will notice that you don't hear much from Scott from now until the end of the episode. He had to leave our recording session early, so we quickly recorded his bits for the end of the episode. And that's how the sausage gets made! 41m10s: 7 Wonders 44m16s: Alhambra, Alhambra: The Vizier's Favor, Catan: 5-6 Player Extension 47m36s: 6p games 50m44s: Godfather: A New Don. The "other Godfather game" Sen is hinting at is The Godfather: Corleone's Empire by friend of the show Eric Lang. 54m43s: Floor Plan, Welcome To..., Take It Easy, Time's Up, Karuba 56m11s: Werewolf, Two Rooms and a Boom 57m11s: The Unlock! series of games, Cranium 1h00m59s: Terra Mystica 1h01m23s: Arkham Horror 1h02m02s: 1p games. If you want to know more about designing solo versions of games, check out Ludology 154 - Leave Me Alone! (with Morten Monrad Pedersen), Ludology 234 - Playing With Time (with Dávid Turczi), and Ludology 248 - Solo-liloquy (with Carla Kopp). 1h05m12s: Onirim 1h06m38s: Chainsaw Warrior. Sen also mentions Ian Livingstone, who created the Fighting Fantasy series of interactive books with Steve Jackson (that is, the British Steve Jackson who co-founded Games Workshop, not the American Steve Jackson who designed Ogre, GURPS, Illuminati, and Munchkin. To muddy the picture further, the latter Steve Jackson authored three Fighting Fantasy books himself!). 1h07m33s: Kingdom Rush: Rift in Time 1h10m03s: 0p games, starting with So, You've Been Eaten. (Note that the BGG header only shows it as a 1-2 player game; technical limitations prevent it from properly showing as a 0-2 player game.) 1h11m34s: Strat-o-matic Baseball 1h13m30s: In Ludology 142 - Slots of Fun, Geoff and Mike chatted with slot machine designer Jeremy Hornik. 1h15m19s: Another link to Alien: Fate of the Nostromo. 1h15m43s: Sen's project: Avatar: Last Airbender RPG, Tiny Frontiers: Mecha and Monsters (referred to as "Mechs vs. Kaiju"), Coded Chronicles (Jay and Sen have already designed games with the Scooby Doo and The Shining licenses for this series), Dungeon & Dragons: Rock Paper Wizard 1h16m34s: Erica's projects: Rat Queens: To the Slaughter, Disney Sidekicks 1h17m37s: Gil's projects: Networks Broken Token insert, shipping issues, con season coming up
In our one hundred and thirty-ninth episode, Aaron is joined by Suzanne Sheldon from The Dice Tower podcast and the Salt and Sass Games Twitch stream. We talk about Food Chain Magnate: Ketchup Mechanism and Other Ideas expansion, and Tiny Towns: Villagers and Trees expansions in the BA Banter. Then in our Digital Diversion segment we talk about Hades, and Griftlands. We reflect on our review of Between Two Cities from 100 episodes ago. Then you listeners Ask Aaron Anything, where you get a chance to ask Aaron and his guest anything you want. This episode is sponsored by Board Game Bliss
I have never seen such a fantastical theme. Cats that desire order over chaos, patterns over randomness, and who can see in reds and pinks. Today we're reviewing Calico, a powerful tile-laying pattern-matching game in a small box. After that, it's the strength of our favorite and least favorite board game names. Which ones perfectly capture the essence of these games and which junk them up with their garbage words. Leave us a review on Apple podcasts: https://tinyurl.com/y2eyvquxRead Tony's blog: https://boardgamegeek.com/user/maxlongstreet/blogsListen to more episodes on Spreaker: https://www.spreaker.com/show/two-wood-for-a-wheatVisit our website: http://twowood4awheat.com/01:05 Tekhenu04:44 Kingdom Builder06:38 Coatl09:44 Tainted Grail: The Fall of Avalon19:30 FEATURE REVIEW Calico38:52 FEATURE DISCUSSION What's in a Name?39:08 Medium (and a game of Medium)43:09 Point Salad, Wavelength, Just One44:14 Bananagrams, Flick 'em Up, Flick 'em Up: Dead of Winter45:18 Cat Lady45:45 HATE46:25 Bus46:54 Mandala47:15 Barenpark and Parks47:36 Orleans, Maracaibo, Great Western Trail47:53 Space Empires: 4x48:23 Wingspan, Scythe, Pendulum49:06 Between Two Cities and Heaven & Ale49:42 Above & Below49:57 Bunny Kingdom50:07 Rococo50:27 Photosynthesis, Petrichor, Pipeline, and Mariposas50:57 Junk Art51:13 A Fake Artist Goes to New York51:35 Demon Worker52:30 Dogs of War52:42 Blood Bowl and Baseball Highlights: 204553:13 Castles of Mad King Ludwig53:49 Space Empires: 4x, Eclipse, and Twilight Imperium55:16 Paths of Glory55:24 18xx56:10 Kingsburg, the King's Guild, Fantasy Realms, and the King's Dilemma56:51 Harvest57:49 Museum57:57 Biblios and Ex Libris58:13 Nova Luna58:41 Herbaceous 59:08 Maracaibo, Castles of Burgundy, Tekhenu: Obelisk of the Sun, Tawanitsu: The Inca Empire, and Tzolkin: The Mayan Calendar59:34 Root, Vast, Fort, and Oath59:42 Azul, Reef, Century: Spice Road, Century: Golem Edition01:00:28 Brass: Birmingham and Brass: Lancashire01:00:42 Clank!: A Deck Building Adventure01:01:07 Caverna: The Cave Farmers01:01:16 Cerebria: The Inside World01:01:40 Endeavor: The Age of Sail01:01:50 The Crew: The Quest for PLanet Nine01:02:00 Through the Ages: A New Story of Civilization and Through the Ages: A Story of Civilization01:02:09 Roll through the Ages: The Bronze Age and Roll through the Ages: The Iron Age01:02:41 Star Wars: Rebellion01:04:33 A Game of Thrones: The Board Game01:05:14 This War of Mine: The Board Game01:05:55 Bang! The Dice Game01:06:50 7 Wonders Duel and 7 Wonders Duel: Pantheon01:06:55 Marvel Champions: The Card Game01:07:17 Keyforge01:07:22 Keyflower, Keythedral, and Key Market01:08:02 Tainted Grail: The Fall of Avalon01:11:00 Tiny Epic...01:11:55 Tally Ho!, Ingenious, Fresh Fish01:12:03 L.L.A.M.A., That's Pretty Clever, 6nimmt01:12:20 The Rise of Queensdale01:12:46 Carpe Diem01:13:14 My City01:13:42 Between Two Castles of Mad King Ludwig01:14:23 Trismegistus: The Ultimate Formula01:15:19 Oh My Goods!
Julius and I are between a rock and a hard place on this one. Between Two Cities is a Stonemaier Games game about building a city while working with your opponents or against two Automa. It's a neat little tile laying game. Between Two Cities (BGG, Publisher)
In episode 68 of the Out of the Dust podcast, Bryce brings The Omega Virus out of the dust and a contributor dusts of Eminent Domain, Bryce examines the board game communities' response to Black Lives Matter, reviews both Pictures and the obscure Orongo, and continues his Top 5 of 2015 countdown with #2 on the list.0:26 - Introduction1:22 - Out of the Dust: The Omega Virus2:20 - Out of the Dust: Eminent Domain3:42 - Reaction: Board Gamers and Black Lives Matter7:33 - What I Have Been Playing: Pictures11:20 - Obscure Bryce Game: Orongo15:18 - Top 5 of 2015: #217:41 - Contact Info
Pick Up & Deliver 225: Drafting - Brendan talks about the pick-and-pass mechanism usually called "drafting," its pros and cons, and several games he enjoys that use this mechanism. Join us, won't you?
Pick Up & Deliver 225: Drafting - Brendan talks about the pick-and-pass mechanism usually called "drafting," its pros and cons, and several games he enjoys that use this mechanism. Join us, won't you?
Pick Up & Deliver 225: Drafting - Brendan talks about the pick-and-pass mechanism usually called "drafting," its pros and cons, and several games he enjoys that use this mechanism. Join us, won't you?
Pick Up & Deliver 225: Drafting - Brendan talks about the pick-and-pass mechanism usually called "drafting," its pros and cons, and several games he enjoys that use this mechanism. Join us, won't you?
Brendan explores the subject of "Elections" as your curator of experiences, your Board Game Sommelier. Sample this flight of pairings about voting, corruption, fascism, and hope. Join us, won't you?
Brendan explores the subject of "Elections" as your curator of experiences, your Board Game Sommelier. Sample this flight of pairings about voting, corruption, fascism, and hope. Join us, won't you?
Brendan explores the subject of "Elections" as your curator of experiences, your Board Game Sommelier. Sample this flight of pairings about voting, corruption, fascism, and hope. Join us, won't you?
Brendan explores the subject of "Elections" as your curator of experiences, your Board Game Sommelier. Sample this flight of pairings about voting, corruption, fascism, and hope. Join us, won't you?
RECENT PLAYS What have De and Sean been playing lately? Find out now as they brew up some questionable mixes, fight to take down the pantheon on Olympus, get into the dungeon real estate business and take to the skies during WW2. GAME REVIEW #1 Between Two Cities (2015) by Stonemaier Games It is the […]
In this episode, Shawn and Emily share their first impressions of the long-awaited Pokémon: Sword and Shield. Emily spends too much time in the Wild Area and Shawn is wondering where TF Squirtle is. *insert angry emoji* But that's not all! They also discuss the unique co-op gameplay of Between Two Cities, have mixed reactions from Patchwork Doodle, and share what game they'll be bringing to the Thanksgiving table.Housekeeping - 00:48Harper Update - 1:40Pokémon: Sword & Shield First Impressions - 3:30Between Two Cities - 32:34Patchwork Doodle - 37:41Hive Mind vs. No Thanks (for Thanksgiving) - 42:49Join our Discord server! - https://discord.gg/pQKS72Connect with us and other listeners, give us suggestions, and tell us what we got wrong (or right) in this episode. Let's all be friends.
I will give thanks for the assurance we have in our salvation. Balancing confidence and humility is tricky, but thankfully we have Jesus to show us the way.I will give thanks for God’s presence, as expressed in Aaron’s benediction. It’s easier to remember our blessings when we remind one another from time to time.I will give thanks for Charles Schultz. I plan on watching A Charlie Brown Thanksgiving again this year, and remembering the great opportunities and responsibilities we have in America.I will give thanks for Between Two Cities, a board game that makes the player pursue his own goals by helping his neighbors pursue theirs. Kind of like the local church.
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! How much Space you gonna need?: How big is it on the table? How much space does a game actually need to be played. This Episode Underwater Cities and Funkoverse! To the Limit - The guys push a game to the actual limit based on what the rules actually allow. This could be min maxing a particular strategy, to exploiting a particular rule, to playing games at their full player count. They recall their experience and discuss the results again all within the confines of the rules. This time we talk about which games should or should not be played at their full player count: Shouldn’t be: Wingspan, Root , Rising Sun, Terraforming Mars Should be: Sidereal Confluence, Between Two Cities, Captain Sonar, Kemet , Dice Throne, Kings of Air and Steam, Settlers of Catan (with Expansions; 5-6 Player: Cities & Knights, Seafarers) On the table - We will examine what the game is like when played, we need to personify that experience, this should be impersonal experience wise, but cover angles and what to expect from the title, cover components, setting, rules and the overall atmosphere. This Episode Zombicide Invader ! Points to hit: Components Set-up Table presence Smoothness of play Rules learning Atmosphere Use of setting in implementation Links: Podstudio1 BGG Music: As always from the amazing community of gifted musicians, arrangers, and composers over at ocremix.org go visit and support them for the full project and so much more amazing music! Intro/Interlude/Outro : Climb Terra Tower, This High / by prophetik music Original Song: Prayer of the Dragons From the Album - Chronopolis - Music Inspired by Chrono Cross
Pick Up & Deliver 183: Medium Complexity (Depth vs. Complexity, part 2) - Brendan continues his discussion of Depth vs. Complexity, started in episode 182. In this episode, he discusses games of Medium Complexity.
Pick Up & Deliver 183: Medium Complexity (Depth vs. Complexity, part 2) - Brendan continues his discussion of Depth vs. Complexity, started in episode 182. In this episode, he discusses games of Medium Complexity.
Pick Up & Deliver 183: Medium Complexity (Depth vs. Complexity, part 2) - Brendan continues his discussion of Depth vs. Complexity, started in episode 182. In this episode, he discusses games of Medium Complexity.
Pick Up & Deliver 183: Medium Complexity (Depth vs. Complexity, part 2) - Brendan continues his discussion of Depth vs. Complexity, started in episode 182. In this episode, he discusses games of Medium Complexity.
Episode 155: Brendan shares some of his experience of playing lots of games with a large group. Buckle in for the ride.
Episode 155: Brendan shares some of his experience of playing lots of games with a large group. Buckle in for the ride.
Episode 155: Brendan shares some of his experience of playing lots of games with a large group. Buckle in for the ride.
Episode 155: Brendan shares some of his experience of playing lots of games with a large group. Buckle in for the ride.
In Episode 41 of the Out of the Dust board game podcast, Bryce brings Colony out of the dust and a contributor dusts off both Blue Moon City and Amun-Re, Bryce concludes the chronicle of the Game of Thrones card game Kickstarter, reviews both Roll to the Top and the obscure Escape From 100 Million BC, and counts down game #3 of his Top 5 Favorite Kickstarters Of All Time.0:26 - Introduction1:22 - Out of the Dust: Colony2:21 - Out of the Dust: Blue Moon City3:17 - Out of the Dust: Amun-Re4:51 - Reaction: Game of Thrones Card Game, Part 37:55 - What I Have Been Playing Segment: Roll to the Top10:23 - Obscure Bryce Game: Escape From 100 Million BC13:58 - Top 5 Favorite Kickstarters: #315:48 - Contact Info
Slow down. Why're you always in such a rush? Kick off your shoes, join us on the couch and enjoy a nice, tall, refreshing ... board game. We're counting down our five favourite relaxing games, the ones we're drawn to at the end of a long game night. Before we slip into something more comfortable, we also talk about Heaven & Ale, Men At Work, and Yellow & Yangtze. 01:59 - Heaven & Ale 08:30 - Men At Work 14:08 - Yellow & Yangtze 18:18 - Tigris & Euphrates 24:50 - Our Favourite Relaxing Games 26:32 - Lanterns: The Harvest Festival 27:49 - Bärenpark 29:22 - Illusion 30:42 - Dixit 32:34 - Telestrations 34:35 - Crokinole 37:09 - Cottage Garden 38:34 - Karuba 39:54 - Rise of Augustus 41:19 - Between Two Cities 43:58 - Welcome To ... 45:00 - Red7 46:58 - Notre Dame 48:47 - Patchwork 50:15 - Camel Up
Episode 142 - Brendan shares his experiences trying three games during his trip to Washington D.C. - Oceans, Tiny Towns, and K2.
Episode 142 - Brendan shares his experiences trying three games during his trip to Washington D.C. - Oceans, Tiny Towns, and K2.
Episode 142 - Brendan shares his experiences trying three games during his trip to Washington D.C. - Oceans, Tiny Towns, and K2.
Episode 142 - Brendan shares his experiences trying three games during his trip to Washington D.C. - Oceans, Tiny Towns, and K2.
In today's episode Bruce and Josh talk about what they have been playing, discuss some legal news in the hobby, have an impact review for Root by Leder Games as well as its expansions, and then discuss some of the great Kickstarters to pay attention to. There is quite a bit of content in this episode thanks to Bruce and Josh experimenting with different segments. All the more content for you to enjoy and to help you make informed decisions for your gaming group. Specific games discussed: Root: A Game of Woodland Might and Right by Leder Games, Mystery a Graphic Novel Adventures game by Van Ryder Games, Gloomhaven by Cephalofair Games, Betrayal at House on the Hill by Wizards of the Coast, Between to Castles of Mad King Ludwig by Stonemaier Games, Castles of Mad King Ludwig by Bezier Games, Between Two Cities by Stonemaier Games, Cards Against Humanity, Dune by Gale Force Nine, Rex by Fantasy Flight, and briefly talk about Warhammer 40K by Games Workshop In addition, the Kickstarters discussed are: The Game Designers video documentary, Critical Role: The Legend of Vox Machina Animated Special, Graphic Novel Adventures Season 2, Fail Faster: Game Designer Journal, Wyrmwood: Table Tiles, Summit, Iwari, Feudum, and Root: The Underworld Expansion To learn more about Board Game Impact you can: Join the Patreon: Board Game Impact Like the Facebook Page: Board Game Impact Instagram: @boardgameimpact Email: boardgameimpact@gmail.com Transcript 00:00:09 - 00:05:02 In today's episode of board game impact, Josh and I talked about the games have been playing recently talk about some news going on in the board game hobby do a deep dive into the fan favourite game route by leader games as well as talk about a myriad of kick stars that are going on right now for your benefit enjoy. Welcome to board game impact on board game. Impact, we seek to combine our passions for the board game hobby, as well as education and experiences for your benefit. So that way you can know what experiences were having in the hobby for your game group and your benefit. So that way, you can get even more enjoyment out of this awesome hobby. That's given us so much. My name is Bruce Brown. I'm Josh Isringhausen, and we are your hosts we did it the same size. Though q. So for those who haven't been here in a while. Yes, Josh has joined the show. I'd recommend you go back to the last episode. And check that one out in which we kind of go into a full history on Joshua a little bit talk out talk out how him and I had met and kind of came together because of this awesome hobby of game together conventions. Some of the things that he likes go listen to that. But I'm sure a lot of that will come out in the show. So something we talked about in the last episode is that with bringing Josh onto the show. We're gonna be trying out some different formats and things. So we've actually got not one not two not three but four different segments for you today in trying something out. And so this should be pretty fun. But we're going to start out first by saying and talking about what things been going on, for us lately, in the hobbies that way, you can know and make informed decisions on knowing. Hey, how're they staying engaged in the hobby and so I'm gonna jump right in Josh if that's all right with you go for it. All right. So. So the most recent thing, I've been doing and actually what I'm gonna be spending all day on in two days playing so couple days before this recording went live is I built, the entire Daedalus productions Inc. Gloom haven insert so gloom haven for those you who are not familiar is an amazing game made by Isaac Childress who's with Steph air games. It was a Kickstarter super popular so popular, they put out another Kickstarter for it. Number one game on board game. Geek, it is essentially dungeons and dragons roleplaying games in, in a box. And so in the game you can play up to ninety four different scenarios,
In Episode 127: Board Game Snobbery, Brendan shares his experience at the Board Game Club for which he serves as faculty adviser, and the thoughts it gave him about how we talk about our hobby and our engagement with people outside the hobby.
In Episode 127: Board Game Snobbery, Brendan shares his experience at the Board Game Club for which he serves as faculty adviser, and the thoughts it gave him about how we talk about our hobby and our engagement with people outside the hobby.
In Episode 127: Board Game Snobbery, Brendan shares his experience at the Board Game Club for which he serves as faculty adviser, and the thoughts it gave him about how we talk about our hobby and our engagement with people outside the hobby.
In Episode 127: Board Game Snobbery, Brendan shares his experience at the Board Game Club for which he serves as faculty adviser, and the thoughts it gave him about how we talk about our hobby and our engagement with people outside the hobby.
In Episode 126, Brendan shares his thinking about bringing games to a game group when he doesn’t know the size of the group, the hobby-level of the group, or the style of play they prefer. Games I brought: Two Rooms and a Boom Welcome To… The Resistance: Avalon Ladies and Gentlemen Between Two Cities dude and More dude Gizmos What games would you bring for an event like this? Pop over to our Boardgame Geek guild (#3269) and let us know!
In Episode 126, Brendan shares his thinking about bringing games to a game group when he doesn’t know the size of the group, the hobby-level of the group, or the style of play they prefer.Games I brought:Two Rooms and a BoomWelcome To…The Resistance: AvalonLadies and GentlemenBetween Two Citiesdude and More dudeGizmosWhat games would you bring for an event like this? Pop over to our Boardgame Geek guild (#3269) and let us know!
In Episode 126, Brendan shares his thinking about bringing games to a game group when he doesn't know the size of the group, the hobby-level of the group, or the style of play they prefer. Games I brought: Two Rooms and a Boom Welcome To… The Resistance: Avalon Ladies and Gentlemen Between Two Cities dude and More dude Gizmos What games would you bring for an event like this? Pop over to our Boardgame Geek guild (#3269) and let us know!
In Episode 126, Brendan shares his thinking about bringing games to a game group when he doesn’t know the size of the group, the hobby-level of the group, or the style of play they prefer.Games I brought:Two Rooms and a BoomWelcome To…The Resistance: AvalonLadies and GentlemenBetween Two Citiesdude and More dudeGizmosWhat games would you bring for an event like this? Pop over to our Boardgame Geek guild (#3269) and let us know!
At Tabletop Bellhop we answer your game and game night questions, go "Ask The Bellhop" at https://tabletopbellhop.com/. Ep 27 - Bellhop Boardgaming Birthday Bash. So many games played and reviewed this past week there was no time for a question. Please subscribe to our YouTube ChannelThis is the 27th episode of Tabletop Bellhop Live, an edited version of our live show recorded on January 30th, 2019. Join us as we stream live every week Wednesday’s at Nine Thirty Eastern: https://www.twitch.tv/tabletopbellhopDisclosure: Some links below are affiliate links. As an associate, it costs you nothing, but we earn a small amount from qualifying purchases. This episode includes:---Viewer/Listener Feedback--- We read off and respond to listener feedback. Send feedback to moe@tabletopbellhop.com or sean@tabletopbellhop.com4-6 Player game suggestions from fans: New York Slice, Between Two Cities, Between Two Cities of Mad King Ludwig ---Tabletop Gaming Weekly--- A look at what games hit The Bellhop's table over the last week. Games mentioned and other links:The CG Realm, Dragon Ball-Z Yahtzee, Monty Python Fluxx, Bandu, DC Comics Deck-Building Game, Ascension, GloomhavenRelated Blog Post: https://tabletopbellhop.com/playing-tabletop-games/wir1-28/---Announcements---Newsletter: Sign up for our newsletter. Get updates about everything going on at The Bellhop in your mail. We promise we won’t spam you! https://newsletter.tabletopbellhop.comNew Video Content: We are now releasing some kind of video content every day! We’ve got unboxings, video podcast, the live show, Gloomhaven Actual Plays, the new Express Check-In show and more.Be sure to watch and subscribe to our YouTube channel.Breakout Con: March 15-17 Sean, Deanna and I will all be at Breakout Con at the Sheraton center in downtown toronto.Let us promote your thing! We are looking to do 30 second mid show segment for the live show/video/podcast and we are also looking for sidebar ads for the website. So if you dig the show and are interested in having us promote your thing, fire off an email to moe@tabletopbelllhop.com---Ask The Bellhop--- This week we are taking a break from your questions to do a recap of The Bellhop’s Boardgaming Birthday Bash. We played so many games!The games played: Ticket to Ride New York, Scoville, Gizmos, Azul: Stained Glass of Sintra, Railroad Ink: Deep Blue Edition, Bohnanza, Bandu, Junk Art, Valeria: Card Kingdoms, Euphoria: Build a Better Dystopia, Azul, Egizia, Splendor, Gravwell: Escape from the 9th DimensionRelated Blog Post: https://tabletopbellhop.com/playing-tabletop-games/birthday/---Blog Plug and Patreon Shout Out--- Head over to the Tabletop Bellhop Blog where you can read more about today’s topics and more. The Tabletop Bellhop Blog: https://tabletopbellhop.com If you enjoyed the show be sure to tip The Bellhop at: patreon.com/tabletopbellhopFind us all over the web:Facebook www.facebook.com/tabletopbellhop/Twitter Twitter.com/tabletopbellhopInstagram www.instagram.com/tabletopbellhop/Google Plus plus.google.com/u/1/communities/105133123664243159789BoardGameGeek boardgamegeek.com/guild/3347YouTube www.youtube.com/tabletopbellhop?sub_confirmation=1Twitch twitch.tv/tabletopbellhop MeWe
Players aren't the only people who make choices, of course. Designers and publishers make decisions about the setting and the theme of their games. Insofar as games can communicate a message--whether purely aesthetic or more ideological--it is beneficial to have a clear vision. Things can get exceptionally problematic when you start playing fast and loose with things of great cultural and historical import. Incidentally, I will note that while our topic and our feature game often have no connection between them, sometimes they do. I don't know why I'm mentioning that this week.Games Played Last Week: -Hyperborea: Light and Shadow 1m37s (Andrea Chiarvesio, Maurizio Vergendo, & Pierluca Zizzi, Asterion Press, 2016)-Between Two Cities 3m15s (Matthew O'Malley, Morten Monrad Pedersen, & Ben Rosset, Stonemaier, 2015)-Factory Funner 5m03s (Corné van Moorsel, Cwali, 2016)-Photosynthesis 8m06s (Hjalmar Hach, Blue Orange, 2017)-Stephenson's Rocket: Eastern USA & China 9m13s (Reiner Knizia, Grail Games, 2018)-Petrichor 12m12s (David Chircop & Dávid Turczi, APE Games, 2018)-The Voyages of Marco Polo 12m57s (Simone Luciani & Daniele Tascini, Hans im Gluck, 2015)-Teotihuacan: City of Gods 14m59s (Daniele Tascini, NSKN Games, 2018)-Dominant Species 15m37s (Chad Jensen, GMT, 2010)-Res Publica 18m03s (Reiner Knizia, Queen, 1991)News (and why it doesn't matter)-Descent into new digital depths 22m05s-Fards of Inshinity digital 22m20s-Failed Carnival of Monsters rises again 23m02s-Die Macher won't die 24m15sFeature Game: Crusaders: Thy Will Be Done 25m10s (Seth Jaffee, Tasty Minstrel, 2018)Topic: Thematic Disconnects 48m15s
Players aren't the only people who make choices, of course. Designers and publishers make decisions about the setting and the theme of their games. Insofar as games can communicate a message--whether purely aesthetic or more ideological--it is beneficial to have a clear vision. Things can get exceptionally problematic when you start playing fast and loose with things of great cultural and historical import. Incidentally, I will note that while our topic and our feature game often have no connection between them, sometimes they do. I don't know why I'm mentioning that this week.Games Played Last Week: -Hyperborea: Light and Shadow 1m37s (Andrea Chiarvesio, Maurizio Vergendo, & Pierluca Zizzi, Asterion Press, 2016)-Between Two Cities 3m15s (Matthew O'Malley, Morten Monrad Pedersen, & Ben Rosset, Stonemaier, 2015)-Factory Funner 5m03s (Corné van Moorsel, Cwali, 2016)-Photosynthesis 8m06s (Hjalmar Hach, Blue Orange, 2017)-Stephenson's Rocket: Eastern USA & China 9m13s (Reiner Knizia, Grail Games, 2018)-Petrichor 12m12s (David Chircop & Dávid Turczi, APE Games, 2018)-The Voyages of Marco Polo 12m57s (Simone Luciani & Daniele Tascini, Hans im Gluck, 2015)-Teotihuacan: City of Gods 14m59s (Daniele Tascini, NSKN Games, 2018)-Dominant Species 15m37s (Chad Jensen, GMT, 2010)-Res Publica 18m03s (Reiner Knizia, Queen, 1991)News (and why it doesn't matter)-Descent into new digital depths 22m05s-Fards of Inshinity digital 22m20s-Failed Carnival of Monsters rises again 23m02s-Die Macher won't die 24m15sFeature Game: Crusaders: Thy Will Be Done 25m10s (Seth Jaffee, Tasty Minstrel, 2018)Topic: Thematic Disconnects 48m15s
MHGG Review - Between Two Castles In this week’s featured review, the Mile High Game Guys take a look at the interesting smash-up of Between Two Cities and The Castles of Mad King Ludwig: Between Two Castles of Mad King Ludwig! 00:01:29 Between Two Castles 00:02:02 Rules Overview 00:02:42 Free Copy Disclosure 00:03:42 Initial Thoughts 00:06:25 Components 00:11:02 Rules and Rules Explanation 00:20:22 Gameplay 00:42:59 Final Thoughts 00:52:55 Listener Feedback 00:57:44 Cost and Availability 00:58:29 Contact Info Slack Channel Patreon Guild
This week Chris and Anthony are discussing the hottest games currently on BGG to provide some insight on why they're there and what's upcoming. First up, though, we have our question of the week, asking the listeners: "Between Two Cities of Mad King Ludwig was a pleasant surprise. What other games or game franchises would you like to see mashed together?" Next up, for acquisition disorders, Anthony looks at A Feast for Odin: Norwegians and Chris looks at Pearlbrook, the first expansion for Everdell, currently on Kickstarter. At the table for our reviews this week, Anthony played both My Little Scythe and Blue Lagoon, and Chris played Reef Encounter and Blokus Duo. Finally, in our feature, we look at the top 15 games currently on BoardGameGeek's hotness list. Question of the Week: 3:03 Acquisition Disorders: 5:48 My Little Scythe Review: 12:18 Blue Lagoon Review: 22:15 Blokus Duo Review: 26:34 Reef Encounter Review: 28:24 BGG Hotness Review: 32:57 If you haven’t yet, be sure to connect with us on Facebook (www.facebook.com/boardgamersanonymous), Twitter (http://twitter.com/bgapodcast), and on our website (www.boardgamersanonymous.com). You can support the show as well by donating on Patreon (www.patreon.com/bga), or using our Amazon affiliate link.
Host Tim Jennette (Metal Meeple), and co-hosts Matt RoBear and Eric Ledford begin the show with a few first impressions for the board games: Lotus (Renegade Games, Yokohama (Tasty Minstrel Games), and Remnants (Fireside Games) Matt talks about his trip to Dragoncon 2018, the gang discusses co-op board game difficulty and if a game can be too hard or too easy, then they give some crazy answers to this episodes Top 5 "Things we want to learn"... ...and much more! Other games and topics briefly discussed in this episode: Cardistry, Queen Essen Games Kickstarter, Dark Domains kickstarter, Quarriors, Between Two Cities of Mad King Ludwig, Monster Hunter World, Louisville Bats baseball, Burt Reynolds
In this episode Chris and TC are joined by special guest Matt Riddle to delve deep into global thermonuclear war, the Prisoner's Dilemma, evolutionary metagaming and other cerebral subjects related to the mathematical analysis of Game Theory. All this, plus strange business practices, Space Base, Welcome To..., cannibalism, End of the Trail, Nyet, Through the Desert, deconstructing two-player game mechanics, Between Two Cities of Mad King Ludwig, Jaipur, Infamous, & more!
The Spoken Token Summer of Games 2018! WHAT DOES THAT MEAN?!?!?!? Alex and Larry commit to games coverage all summer long, dropping more in depth long form coverage that is very life with board games centric, giving special attention to fun angles that each of the hosts pick each month! First up: ART in boardgames!! (This very episode…) So we are going to celebrate Summer from a lot of angles particularly all things boardgames, as a special summertime treat we will be sure to suggest fun things to go and play tonight! Or today…or whenever you listen to this podcast! We’ll even culminate with the FIRST EVER Spoken Token Podcast Summer of Boardgames Giveaway!! So sit back, relax and let’s kick off the SUMMER OF GAMES 2018, The Spoken Token Style! Intro Banter: Alex and Larry Catch up with each other! Beyond the Box - Two very special projects from Larry are upcoming: a Daedalus Productions Insert for Star Trek Frontiers, and a custom HAND MADE gaming table is incoming!! Larry Discusses the process of working with Deadalus so far and looks ahead to working with a carpenter on his own personal custom table! Conventional wisdom - Conventional Wisdom: http://www.sjgames.com/con/ June 1-3: UK Games Expo – Birmingham, UK Now in its 12th Year, UK Games Expo (UKGE) is the largest Hobby Games Convention in the UK. A fun event appealing to families and the general public as well as the enthusiast. June 13-17: Origins – Columbus, Ohio June 15-17: PrairieCon – Brandon, Manitoba PrairieCon is a weekend long event which allows the Brandon and area gaming community to get together. The primary purpose is entertainment, and the main attractions are the tournaments and events. The mission of PrairieCon, which is a non-profit event, is to promote gaming as a form of recreation in the community, and by gaming we are referring to board games, role-playing games, collectible card games, miniature games and live-action role-playing games; we do not promote gambling of any sort June 21-24: PortConMaine – South Portland, ME Game Life - We talk about the reality of hobby boardgaming integrating into our everyday lives. This month Art of board games!! Episode 22e: Expansion with Elijah Longwell, Alex and Larry talked about Asmodee’ and its unique position within the industry earlier this year. With recent developments ongoing about Asmodee’s future in the Hobby gaming industry, we thought it topical to air the conversation. Links: Podstudio1 Bgg.com OCremix.org http://www.sjgames.com/con/ References: Larry Artist list: Beth Sobel Herbaceous (With Benjamin Shulman) Arboretum Between Two Cities Circle the Wagons Coldwater Crown ---------------------------------- Benjamin Shulman Heroes of Land, Air & Sea ---------------------------------- Kwanchai Moriya (With Sami Laakso, and Katalin Nimmerfroh ) Days of Ire: Budapest 1956 Dinosaur Island Dual Powers: Revolution 1917 Favelas Kepler-3042 ----------------------------------- Lou Catanzaro Legendary Creatures (With Sebastián Koziner, Helen Zhu ) Music: As always from the amazing community of gifted musicians, arrangers, and composers over at ocremix.org go visit them for the full project and so much more amazing music! Intro / Bumps / Outro Choose Your Destiny / By DaMonz From the Album: Smash The Record: The Record! Source: Super Smash Brothers Melee Original Composer: Hirokazu Ando Project Page: http://ocremix.org/info/Smash_The_Record:_The_Record
SUMARIO: 05:18 — Mass Effect Andromeda 29:10 — Frutas Fabulosas 38:05 — Death Show TV 44:45 — The Sexy Brutale 53:20 — Charterstone 01:09:00 — Between Two Cities 01:18:00 — Entrevista a Jaume Esteve (La Edad de Oro del Soft. Español) 02:01:00 — (Historia de PC Fútbol) Iniciamos programa con nuestro habitual repaso a videojuegos […] The post Episodio #40.- Rumbo a tu infancia: los 8 bits y PC Futbol first appeared on Homo Meeple.
Jakub and Greg talk about building two cities at the same time! Join us for another great review on Dragon’s Demize! The post Between Two Cities appeared first on Dragon's Demize.
Per sort pels aficionats, comencem a tenir editorials petites i no tan petites que publiquen en castellà gairebé qualsevol novetat interessant. Una de les no tan petites és SD Games, que esdevé el braç editorial de la distribuïdora SD Distribuciones. Tot i no ser una novetat, Between Two Cities és un joc impactant per la dinàmica tan diferent que proposa: jugar cooperant amb els jugadors del nostre costat dret i esquerre tot competint per obtenir la millor puntuació individualment. A més d'aquesta particularitat, portem a la ràdio Between Two Cities perquè César Sánchez (director editorial de SD Games) ens ha confirmat que hi haurà edició en castellà de la seva recent i esperada expansió Capitals, presentada a la darrera fira d'Essen.
Paul and Quinns meet (on the INTERNET) to discuss board games new and old. On this episode this includes Between Two Cities, World Championship Russian Roulette, Pit Crew and the first expansion for 2016 submersible smash hit Captain Sonar.
Ambie, Cassadi, and Crystal discuss 1817, 1880: China, 1857, Between Two Cities, and Mint Works. We talk about being a good sport whether you win or lose, and Crystal goes over the origins of the word "tie."
AthFest is here! The best (and usually hottest) weekend of the summer and two of AthFest's longest serving volunteers, Anita and Troy Aubrey, are on hand to give you all the details about the festival. The Aubrey's provide insight into what goes on behind the scenes, this year's lineup and the amazing work AthFest does year-round in town through its charitable arm. More importantly, we got them to play Obama Llama with us! Plus Outburst!! Outburst! Standings: 1) (tied) Caitlin Wilson 3pts (tied) Natalie Cox. 3pts (tied) Lemuel "Life" LaRoche 3pts (tied) Caleb Zane Huett 3pts 2) Tommy Valentine 2 pts Find out more about AthFest, AthFest Educates, and AthFest Lineup/Schedule and more: http://athfest.com/ AthFest Educates: http://athfesteducates.org/ To volunteer at AthFest: http://athfest.com/athfest-volunteers Classic City American Music Festival: http://thefoundryathens.com/foundry-calendar/calendar- view/ Follow The Rook & Pawn on Social Media: http://twitter.com/rooknpawn http://instagram.com/rooknpawn http://facebook.com/rookandpawn http://www.therookandpawn.com The Rook & Pawncast Theme Music by Nicholas Mallis: http://nicholasmallis.bandcamp.com/ http://www.facebook.com/nicholasmallis/ Special thanks to Scott Duvall at Jawavi Films for producing this podcast, more info here: http://www.jawavifilms.com http://instagram.com/jawavifilms For more information about the games we played and discussed, check out them out here: Quadropolis: https://boardgamegeek.com/boardgame/176396/quadropolis https://www.daysofwonder.com/quadropolis/en/ Between Two Cities: https://boardgamegeek.com/boardgame/168435/between-two-cities https://stonemaiergames.com/games/between-two-cities/ Obama Llama: http://bigpotato.com/obamallama https://boardgamegeek.com/boardgame/184525/obama-llama
Hold our hand as Adam, Ryan and Chad escourt you thought the last few epochs from boardgaming history; Pre-Catan (before 1995), the European Invasion (1995 - 2005), and the Thematic Renessance (2005 - 2012). Chad also practices some real-life pandemic while trying describe Ethnos and Adam celebrates his recent playing of Between Two Cities
We're back and we kick things off with our International Tabletop day shenanigans, Hex demoed Robits and played Rock, Paper, Wizards! Hex also missed out on playing Anachrony which we have been hearing a lot of buzz about. In the news, The Thing board game is finally shown off with two different versions. There will be a Dungeons and Dragons deck builder called Dragonfire. Between Two Cities gets a surprising expansion called Capitals. Rambo: The Board Game is a legacy game? Really! May the 4th brought a bunch of expansions with Heart of the Empire for Imperial Assault & Rise of the Empire for Star Wars Rebellion. We also compare a couple of Kickstarters as well for board game designers. Zack teaches Hex one of his favorite games Roll for The Galaxy! Also, Zack played a couple of games at International Tabletop day as well as a sleeper hit called Vikings. And as always stay thirsty for games my friends!
Just in time to miss Halloween, the boys return for the Polyhedron Collider Cast Episode 13. We recount our time at AireCon 2016 where we played a whole host of games and took part in our first media panel. Steve and Jon attempt a séance in Mysterium, Andy becomes blind but unfortunately can still speak as all three take part in the social deduction party game Two Rooms and a Boom, a conversation about one of favourite game Neuroshima Hex leads to a chat about The Edge Dawnfall, Deep Madness and Siege of Citadel Kickstarters, we revisit dreams in Dixit, build up relations with our neighbours in Between Two Cities and attempt to troll Luke Hector from the Broken Meeple in Android Mainframe. We also dip into the mailbag for some questions about board game expansions, the Asmodee super entity and who we'd like to get onto the show. 00.00.00 Intro 00.01.03 AireCon - media panel 00.04.25 Mysterium 00.08.06 Two Rooms and a Boom 00.15.56 Neuroshima Hex, The Edge: Dawnfall (https://www.kickstarter.com/projects/awakenrealms/the-edge-dawnfall?ref=PolyhedronCollider), Deep Madness (https://www.kickstarter.com/projects/diemensiongames/deep-madness?ref=PolyhedronCollider) and Siege of the Citadel 00.25.35 Dixit 00.27.55 Between Two Cities 00.31.37 Android: Mainframe 00.38.43 Questions from the Mailbag The podcast is also available on iTunes or your favourite podcast player via our feed http://polyhedroncollider.libsyn.com/rss Intro and Outro Music: "Ouroboros" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0/ Don't forget to visit www.polyhedroncollider.com for more great reviews and interviews, or connect with us on Facebook and Twitter
This week Kieran and Mike talk about their board game filled weeks. We discuss some board games we hadn't played before, including Kieran's new favourite game Beyond Baker Street, Between Two Cities, Celestia and some old reliables like Smash Up. On the videogame side of things, we discuss the Playstation Pro announcement event and the oncoming onslaught of game releases.
Sorry! Sorry! Sorry! I had some sort of weird mic failure happen that I wasn't aware of when I recorded and this is the result! You're hearing the ambient mic on my phone as it rattles around in the cupholder next to me! I cleaned it up and hope it's palatable! Join in the conversation as we talk: Between Two Cities, Jelly Beans and more! Produced by Jeremiah Isley Background music: Bensound.com --- Support this podcast: https://anchor.fm/rollpodcast/support
Jeff and Christian welcome Chris Bergman from Choremonster.com back to the show this week to discuss XCOM 2's exclusive support of the Steam controller, Titanfall 2's confirmed single player campaign, Unreal engine editing inside VR, another failed Kickstarter, and more! In the Playlist, Chris has been playing XCOM 2, Christian has been enamored with Unravel, and Jeff gushes about Firewatch. For Tabletop Time, Chris plays in a cabin in the woods, and yearns for Codenames, and Jeff can play with a lot of friends in Between Two Cities. All that, plus YOUR emails.
Jeff and Christian welcome Chris Bergman from Choremonster.com back to the show this week to discuss XCOM 2's exclusive support of the Steam controller, Titanfall 2's confirmed single player campaign, Unreal engine editing inside VR, another failed Kickstarter, and more! In the Playlist, Chris has been playing XCOM 2, Christian has been enamored with Unravel, and Jeff gushes about Firewatch. For Tabletop Time, Chris plays in a cabin in the woods, and yearns for Codenames, and Jeff can play with a lot of friends in Between Two Cities. All that, plus YOUR emails.
Jason, Eric, and Chris talk about what they've been playing: Get Bit!, Agricola: All Creatures Big and Small, and Between Two Cities. They also dig into a few stacking games: Jenga, Rhino Hero, Wonky, Bataclan, and Cat Tower!
Well it's the end of another year and what a year it has been for board gaming. So many good titles this year to talk about and on top of this podcast you can also hear me comment on various games on the Dice Tower 2015 Special. Four first impressions to start things off including Coup G54, Between Two Cities & 504. Then a discussion segment on 2015 as a whole including news stories, trends I've noticed and a few general facts. And then of course, what everyone wants to hear at this time of year, my Top 10 of 2015! Have a happy Xmas and a great New Year and I will catch you all again in 2016! 07:33 - First Impressions (Coup G54 Rebellion) 10:18 - First Impressions (Patchwork) 13:52 - First Impressions (504) 18:29 - First Impressions (Between Two Cities) 23:22 - Discussion (Looking Back At 2015) 37:00 - Top Ten Games Of 2015
Post BGG.con Show! SHOW NOTES: My BGG.con Runthrough Video: https://www.youtube.com/watch?v=iksdjeA6_fA •••[00:01:37] Travel Stories, part I►►► Dallas via Moscow •••[00:12:13] Games!►►► Roller Derby Final Jams (https://www.facebook.com/groups/219406578216672/) and the five Action Phase Prototypes •••[00:18:24] Pandemic Legacy stuff►►► (my variant thread: https://www.boardgamegeek.com/thread/1467497/13th-month-spoilers), •••[00:25:31] Pandemic Secret Project •••[00:28:08] Seafall •••[00:36:06] Chronicles: Origins •••[00:50:00] Travel Stories, part II►►► First spot of trouble •••[00:51:00] More Games ►►► HIDE, Skyliners, Fuse, 9th World: Numenera, Quadropolis, The Opulent, (Movie Making game - can't remember name) •••[01:14:36] The lovely people of BGG.con •••[01:25:05] Travel Stories, part III►►► Getting to Mom's •••[01:29:47] Online Guest Appearances►►► https://www.youtube.com/watch?v=YQSe19aX9Vw https://www.youtube.com/watch?v=3bJigI7OoCY https://www.youtube.com/watch?v=cE7pdT5_T_4 •••[01:31:10] Even more games!►►► Noblemen, Pagoda, Abyss •••[01:40:51] Travel Stories, Part IV►►► Leaving Mom's •••[01:45:20] Final games►►► Between Two Cities, Flick 'Em Up, Codenames •••[01:55:11] Travel Stories, Part V►►► Getting to New York, Saturday Night Live - live!, 36+ of travel hell •••Help Rahdo run @ https://patreon.com/rahdo •••Send your questions to questions@rahdo.com
In this episode, we talk about German Railroads, Estoril 1942, Klask, Stinky Business, Mow Money, ...and then we held hands, KLASK, and Between Two Cities. We answer questions about conventions, using cash to buy games, and why we don't review everything. Finally, we end the show with our top ten games from AEG games.
In this episode, we talk about German Railroads, Estoril 1942, Klask, Stinky Business, Mow Money, ...and then we held hands, KLASK, and Between Two Cities. We answer questions about conventions, using cash to buy games, and why we don't review everything. Finally, we end the show with our top ten games from AEG games.
In our thirty-ninth episode, we are joined by a very special co-host, Suzanne Sheldon of Board Game Breakfast & Blender. We do a Survival Kit about Crit Hit Cermamic Dice and talk about the games we have been playing lately. We also review the drafting city building game Between Two Cities, and discuss Board Games Apps.
Chris and Jay review Between Two Cities, The Grizzled, Exploding Kittens, Codenames, Tesla v. Edison and Forbidden Stars.
In Episode 34, Craig digs in to three tile placement games, which quickly becomes a lesson on intro/family games. During the episode he discusses Lanterns: The Harvest Festival from Foxtrot Games and Renegade Games, Between Two Cities from Stonemaier Games, and New York 1901 from Blue Orange Games. Show Times: Lanterns (Foxtrot Games): 6:50 Between Two Cities (Stonemaier Games): 20:45 New York 1901 (Blue Orange Games) 41:15
In this second part of our "Between Two Cities" post-mortem, I am joined by Jamey Stegmaier of Stonemaier Games and designers Matthew O'Malley and Ben Rosset. We touch on the Kickstarter campaign, game development contracts and designing expansions, as well as protecting intellectual property.
This episode features game designers Jamey Stegmaier, Matthew O'Malley and Ben Rosset, discussing the latest release from Stonemaier Games, Between Two Cities. We break down the entire development and publishing process, from the idea for the game to launching the Kickstarter, in this first of two parts.
I got to talk to Jamey Stegmaier about the Stonemaier Games upcoming release, Scythe. The transcription of the interview is below and you can always subscribe to iTunes and listen to the podcast there. In addition to talking about Scythe and the hype engine that surrounds the game, I also ask Jamey a few unusual questions, which serve as the beginning of a, hopefully ongoing, segment I like to call "Inside the Designer Studio" or something like that. The name is a work in progress. Lots of laughs were had. After seeing the amazing miniatures for Scythe, I cannot wait for this game to launch on Kickstarter. RICHARD: This is Richard Miles with Board Games Authority and today I have the privilege of talking with… JAMEY: Jamey Stegmaier of Stonemaier games. RICHARD: Hi Jamey, thank you for agreeing to be on the show today and taking some time out of your day. JAMEY: I think the last time we chatted was at Gen Con, when we had a good time just hanging out in the demo room that we have there. RICHARD: Yeah, yeah, those were good times. For me, Gen Con is just such a big, awesome, experience. It was my first time so I was just overwhelmed and blown away by just how much of an awesome convention that was. JAMEY: Yeah, yeah, that was my second Gen Con and the first year I just walked around for four days just kind of overwhelmed and trying to figure out how I could fit my little company into that giant entity that is Gen Con. RICHARD: Alright, well, let’s jump into some Stonemaier Games news. In 2015 it seems like we will see at least two games from Stonemaier games. We'll see 'Between Two Cities' and 'Scythe'. Let's talk about Scythe first, if you don't mind, because that game has received a lot of, a lot of hype for the limited information that has been released on it. Most of the hype has been completely positive that I've seen. It's been overwhelmingly positive and, I think, rightly so, but there has been a few negatives that I've heard. And a lot of it has to do with the hype. It has to do with: it has too much hype for too little information and it's just a hype engine. It's just running on your past success and an image, a good looking image, a great looking image, but that's it. There's no meat. How do you take that kind of, I don't know if that's a criticism, but how do you take that? You know, does that put a dampener on your day and what do you do about that? JAMEY: Well, I think hype, hype is an interesting thing because I've heard that term thrown out, definitely with Scythe, and even with previous games. And what hype, to me is, is it's a lot of people being excited about something, and then it's some people who end up getting that thing, and they end up being either not as excited about it as they were like a few months before that, or they're not as excited, or they don't end up liking it as much as people seem to be excited about it. Like, hype in its essence is kind of an empty thing. I guess, it’s just people being excited about something. Right? RICHARD: Right. JAMEY: Well, most hype is, I think, I mean, the other type of hype that, I think is, can be misused, is a company or an individual hyping their own thing and saying, "This thing is awesome, you should be excited about it." And, I think, that's a key difference here because with Scythe I, yeah, I basically put out a press release with an image and I talked a little bit about the game, but I made sure that people knew, in that press release, and on BoardGameGeek and everywhere I could, that the game was in very early development. So, this wasn't really a case of me going out there and saying, "Hey, this thing is awesome, you, everyone should be so excited about this thing." It was more like, I put this little thing out there and people got really excited about it and I kind of love that. I mean,
In Episode 17, Craig and guest-co-host B discuss a few games they've played this week: Aquasphere from Stefan Feld and Tasty Minstrel Games, and Kingsburg from Fantasy Flight. In Kickstarter news, they talk about Above and Below from Ryan Laukat and Red Raven Games. During the What the What?! segment, Craig defines what a pasted on theme which leads to a discussion on what came first, the Mechanic or the Theme? In the main topic of this episode, Craig and B set up a theme game night with a plethora of Antoine Bauza games, ranging from the simplistic to the complex and everything in between, and their ideas on implementing a Bauza game night, including games like Tokaido, Hanabi, Ghost stories, and 7 Wonders. Finally Craig subjects B to the "know your podcaster lightning round"! Show Times: Kingsburg (Fantasy Flight): 3:45 Aquasphere (Tasty Minstrel): 11:15 Above and Below (Red Raven Games): 23:00 Between Two Cities (Stonemaier Games): 27:00 What the What?! Pasted-On Theme: 28:30 Main Topic: An Evening of Bauza: 36:30 Hanabi (RnR Games): 38:00 Tokaido (Passport Games): 43:30 Takenoko (Asmodee): 46:45 Ghost Stories (Asmodee): 51:00 Samurai Spirit (FunForge): 54:15 7 Wonders (Repos Productions): 57:30 Know Your Podcaster Lightning Round: 1:08:15
In Episode 16, Craig and Dave tackle the fringes of the role of art in hobby games, touching on the characterisctics artwork and design adds to the look, play style, and theme of games. They discuss a few games they've played this week including Samurai Spirit from Funforge and Antoine Bauza, Ancient Terrible Things from Pleasant Company Games, and Wizard Dodgeball from Peter Newland and Mind the Gap Studios. They talk some kickstarter hype with Dragoon from Lay Waste Games, Between Two Cities from Jamey Stegmaier, and Project Dreamscape from Ben Haskett. In their What the What segment, they take a few minutes to define and describe the term point salad weighing the advantages and disadvantages of the mechanic. Lastly, in a new segment, you get to learn a little bit about everyone's favorite bearded co-host, Dave, in out "Know Your Podcaster Lightning Round" Show Times: Samurai Spirit (Funforge): 4:00 Ancient Terrible Things (Pleasant Company Games): 11:30 Wizard Dodgeball (Mind The Gap Studios): 16:15 COMING SOON: Steam Donkey (Ragnar Brothers): 29:15 X-COM (FFG): 30:30 Dragoon Kickstarter (Lay Waste Games): 32:30 Between Two Cities Kickstarter (Stonemaier Games): 37: 00 Project Dreamscape Kickstarter (Ben Haskett): 40:00 Bad Medicine--Botch Plays Plug (Formal Ferret): 50:45 What the What?! Point Salad: 53:45 Main Theme: The Importance of Art: 59:00 Know your podcaster: Lightning Round: 1:25:00
This was a very special week for us. Not only were we able to come together for the first time in nearly three months at Dreamation 2015 in Morristown, NJ, but we had the opportunity to play a number of fantastic new games, including our feature review for this week’s episode, Between Two Cities. This week we also discuss the ridiculous grabs we made at the convention auction and some of the other games we got to the table, including Roll for the Galaxy, Pandemic Survival, and Diamonds. We had a blast and are extremely excited for the next Double Exposure convention in April, Maelstrom.
A few days ago I was able to corner Jamey Stegmaier into doing a podcast with me. The transcription of the interview is below and you can always subscribe to iTunes and listen to the podcast there. In this awesome episode, Jamie and I talk about Between Two Cities, which should launch on Kickstarter on February 25th. We also talk about Viticulture and the cock jokes that can be made because of the rooster tokens, and then we discuss the Tuscany tile misprint and whether Jamey lost any sleep over that. We also touch on the topic of board games being a great tool that introverts can use to connect with other people and how board games can be used either during or as a part of therapy. RICHARD: This is Richard Miles with Board Game Authority and today I have the privilege of talking with... JAMEY: Jamey Stegmaier of Stonemaier Games. RICHARD: Alright, well let's jump into some Stonemaier Games news. In 2015 it seems like we will see at least two games from Stonemaier Games. We’ll see ‘Between Two Cities’ and ‘Scythe.’ Let's talk about ‘Between Two Cities.’ JAMEY: Yeah. RICHARD: This game will actually come out before ‘Scythe’ but I haven't seen as much hype surrounding it. Have you seen a difference as well from ‘Between Two Cities’ and ‘Scythe’ and why do you think that would be? JAMEY: Well, yeah they're very different games. I mean I wish ‘Between Two Cities’ would have gotten as much attention and excitement as ‘Scythe’. But, and part of it is that we didn't have art for ‘Between Two Cities’ until fairly recently and it was on the Board Game Geek list for like games people are most excited about in 2015 and it's near the, at least it was nominations, it is near the top of that list. It was definitely in the top 20 and that vote is currently happening. So, my sense is that a lot of people are excited about it. It's just not, like it's a gateway game so it's like getting super, super excited about ‘Settlers of Catan’ when it came out. Like it might end up being a game that hits the table all the time but you're going to get more excited about the Star Wars Imperial Assault game, even if you don't buy it because it's so expensive you know. So I'm kind of putting it in that category, you know, of excitement and hype. This is the first game that we're publishing that wasn't designed by me, basically, right? RICHARD: And do you think that has anything to do with the hype or lack thereof? JAMEY: No I don't. I mean that's a good question and it was my concern. Like one of the major discussions we had early on was… So the designers are Ben Rosset and Matthew O’Malley. They're both talented designers and they have a few games published and I knew going into it that I would be developing the game which was essentially like, you know, the designers design the game and the developer comes in and hones the game and helps balance and makes it better, makes every element of it interesting and fun. At least that's the goal right? So, one of the discussions we had early on was: should my name go on the box as like ‘Developed by Jamey Stegmaier’? And so we had a big debate about it. And the only reason… and that may sound egotistical. Ego wise I don't care at all about having my name on the box but I thought if it helped sell it to our followers, the Stonemaier followers, if that would help then I would put it on there. What we ended up determining was that that probably wouldn't matter. Like all the people who already follow us, I could directly tell them through the Kickstarter page or through my e-newsletter that I was involved in the process and that I didn't need to put my name on the box to ensure that that was communicated. RICHARD: Since this will be the first game that is just kind of published by Stonemaire Games, that's not a Jamey Stegmaier and Alan Stone game. Do you feel this is pivotal to the future and the success of Stonemai...