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Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: Mortal Kombat 2 (SNES, Genesis, Game Gear, Game Boy) Video Version: https://youtu.be/KI-X2NobWF0 https://www.mobygames.com/game/600/mortal-kombat-ii/ Corrections: September 1994 Ep - https://youtu.be/CvMg_FUb3p0 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.imdb.com/title/tt0131646/ https://www.mobygames.com/company/8/software-toolworks-inc-the/ Console Wars Readthrough - https://youtu.be/wYhpTBPXZkI LGR Never Obsolete PC - https://www.youtube.com/watch?v=qQo0yOqOb_4 George Morrow - Krzysztof Kieslowski - https://www.imdb.com/name/nm0001425/ 1994 Nintendo caves to E3 Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday CES interactive postponed Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday Nintendo lowers investor expectations NINTENDO TO SEE 2ND SALES, PROFIT DROPS, Jiji Press Ticker Service, OCTOBER 4, 1994, TUESDAY Nintendo revises FY '94 performance downward, Report From Japan, October 5, 1994 Nintendo sales, profits to post 2nd yearly fall,The Daily Yomiuri, October 5, 1994, Wednesday Nikkei lower on new issue worries, Financial Times (London,England), October 5, 1994, Wednesday, London, Section: World Stock Markets (Asia Pacific); Pg. 41, Byline: By EMIKO TERAZONO SEGA HITS '94 LOW ON TSE,Jiji Press Ticker Service,OCTOBER 4, 1994, ,TUESDAY Thornton warns of UK video game market decline THORNTON ISSUES WARNING AS VIDEO GAMES SALES PLUMMET, The Guardian (London), October 6, 1994, Section: THE GUARDIAN , CITY PAGE; Pg. 19 CentreGold buys Core CentreGold picks up Core, The Independent (London), October 27, 1994, Thursday, Section: BUSINESS & CITY PAGE; Page 42 Convergance is the name of the game Merging on The Information Superhighway The New Comfort Zone Where Public Meets Private - Correction Appended, The New York Times, Correction Appended, Distribution: Home Design MagazineHome Design Magazine, Section: Section 6; ; Section 6; Part 2; Page 40; Page 21; Column 3; Column 2; Home Design MagazineHome, Design Magazine ; Part 2; ; Column 3; Column 2;Byline: By Phil Patton; By JULIE V. IOVINE "Media Futures: SRI denounces superhighway claims, Financial Times (London,England), October 31, 1994, Monday, Section: Pg. 13 Length: 507 words, Byline: By RAYMOND SNODDY" https://en.wikipedia.org/wiki/IBM_Simon Microsoft to buy Intuit Microsoft To Acquire Intuit, Shareholder Sues, Newsbytes News Network, October 14, 1994 https://en.wikipedia.org/wiki/Microsoft_Money BUSINESS TECHNOLOGY; Banks Going Interactive to Fend Off New Rivals, The New York Times, October 19, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; First Virtual Holdings brings banking into cyberspace A Credit Card for On-Line Sprees, New York Times (National Edition), October 15, 1994, Business and Industry, Section: Pg. Y17; Vol. 144; No. 49,850; ISSN: 0362-4331 https://www.pcmag.com/encyclopedia/term/first-virtual https://en.wikipedia.org/wiki/Einar_Stefferud HOME SHOPPING NETWORK STORE LAUNCH ON PRODIGY SUCCESSFUL, PR Newswire, October 18, 1994, Tuesday - 10:04 Eastern Time, Section: Financial News MicroTime Media is bringing ads to games Media: Watch out Sonic, the admen are coming; Maggie Brown meets the founder of an advertising agency that is putting commercials into computer games, The Independent (London), October 18, 1994, Tuesday, Section: MEDIA PAGE; Page 29 https://danielbobroff.com/ https://www.mobygames.com/game/1777/push-over/ https://www.mobygames.com/game/581/james-pond-2-codename-robocod/ Dreamworks announced Spielberg, Katzenberg, Geffen Troika Launch Entertainment Venture. The Associated Press. October 13, 1994, Thursday, PM cycle. Section: Business News. Byline: By JOHN HORN, AP Entertainment Writer https://archive.org/details/menwhowouldbekin0000lapo Sega expands Model 2 offerings https://archive.org/details/edge-013-october-1994/page/10/mode/1up?view=theater https://segaretro.org/Sega_Model_2 Namco's Empire of Egg ups the ante https://archive.org/details/edge-013-october-1994/page/16/mode/1up?view=theater https://en.wikipedia.org/wiki/Wonder_Eggs Sega VR parks coming to Canada --The Business Report--, Broadcast News (BN), October 25, 1994 Tuesday https://en.wikipedia.org/wiki/Playdium https://web.archive.org/web/19970223190650/http://www.playdium.com/ Aussie arcades go family friendly ARCADE GAMES ARRIVE, The Courier Mail (Australia), October 30, 1994 Sunday, 2 - STATE, Section: Pg. 13, Byline: VEITCH C Next Gen battle lines drawn at Japan Electronics Show Next-Generation Game Machines Battle at Japan Electronics Show, The Associated Press, October 4, 1994, Tuesday, AM cycle, Section: Business News, Byline: By DAVID THURBER, Associated Press Writer https://archive.org/details/GamePro_Issue_063_October_1994 pp178 JVC to Enter Video Game Machine Market Through Sega OEM, Japan Industrial Journal, October 5, 1994 https://segaretro.org/JVC JVC to market Sega's Saturn video game machines, Japan Economic Newswire, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, Oct. 24 Kyodo https://segaretro.org/Sega_Saturn#Models Sega announces Saturn launch price Sega to sell new generation of video game machines, Japan Economic Newswire, OCTOBER 7, 1994, FRIDAY SEGA SHARES FALL BELOW 5,000 YEN ON TSE,Jiji Press Ticker Service, OCTOBER 17, 1994, MONDAY, Dateline: TOKYO, OCT. 17 SEGA HITS NEW 1994 LOW ON TSE, Jiji Press Ticker Service, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, OCT. 24 Shanghai A shares decline by 8.1 per cent, Financial Times (London,England), October 27, 1994, Thursday, Section: World Stock Markets (Asia Pacific);,pg. 49, Byline: By EMIKO TERAZONO https://archive.org/details/edge-013-october-1994/page/9/mode/1up?view=theater https://archive.org/details/edge-013-october-1994/page/7/mode/1up?view=theater Matsushita announces cheaper 3DO Matsushita introduces cheaper game machine, The Daily Yomiuri, October 21, 1994, Friday, Byline: Yomiuri Shimbun https://archive.org/details/egm-2-october-1994/page/n39/mode/1up Sony announces PSX price Sony to Launch New Video Game Machine, Associated Press Worldstream, October 27, 1994; Thursday 08:44 Eastern Time Sony to introduce next-generation video game machine, Report From Japan, October 28, 1994 NEC reveals PC-FX launch date and price NEC joins video game war, Agence France Presse -- English, October 31, 1994 05:54 Eastern Time 3DO to charge developers $3 fee 3DO kicks off holiday season with aggressive national advertising campaign, Business Wire, October 21, 1994, Friday 3DO devs revolt 3DO FACES REVOLT BY GAME DEVELOPERS OVER FEE TO CUT MANUFACTURERS' LOSSES, WALL STREET JOURNAL, October 24, 1994, Monday, Section: Section B; Page 3, Column 1, Byline: BY JIM CARLTON Toys R Us to stock Jaguar Toys R Us stocks up on Jaguar, the world's first 64-bit video game system; Atari launches multi-million dollar marketing campaign for Jaguar, Business Wire, October 10, 1994, Monday https://youtu.be/ndcTWeaVbLQ?si=kX5qo8st8oPI1wT0 https://archive.org/details/GamePro_Issue_063_October_1994 pp178 https://songbird-productions.com/jagdomain/jvmfaq.html Nintendo retakes 16 bit crown "Nintendo Retakes 16-Bit Sales Crown, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 28, 1994, Business and Industry Section: Pg. B3; Vol. LXXVI; No. 11; ISSN: 0099-966" Nintendo nixes Play it Loud campaign PLAY IT GONE, ADWEEK, October 31, 1994, Western Advertising News Edition https://youtu.be/FArjEUhBgP4?si=JkfYhRH8hkeB8-_M Nintendo mails out 2 million video cassettes Mario Homes in on D-Base, Ad Day, October 10, 1994, Section: DMK; Pg. 14, Byline: By Terry Lefton https://youtu.be/Rv_YCSbWP78?si=jYmiIbfLxG87xjbv Video game king invades cyberspace jungle; Nintendo of America enters the information super highway to launch Donkey Kong Country, Business Wire, October 13, 1994, Thursday Nintendo Is Expecting Revenue From Game To Top $100 Million, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 26, 1994, Business and Industry, Section: Pg. B12; Vol. 224; No. 82; ISSN: 0099-9660 NINTENDO'S BIGGEST EVER GAMES LAUNCH AND BRITAIN IS AHEAD OF THE REST., PR Newswire Europe, October 28, 1994, Origin Universal News Services Limited, 1994, Section: GENERAL AND CITY NEWS Acclaims gets Marvel license TCI may form Acclaim alliance, United Press International, October 19, 1994, Wednesday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 19 TCI buys into Acclaim TCI to buy 10 percent of Acclaim, United Press International, October 20, 1994, Thursday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 20 Virtuality is virtually everywhere Atari plans to put virtual reality into home computer games, The Sunday Times (London), October 30, 1994, Sunday, Section: Features, Byline: Steve Boxer https://upload.wikimedia.org/wikipedia/commons/9/95/Project_Elysium_pg_1.jpg https://en.wikipedia.org/wiki/Sega_VR Atari joins forces with Virtuality to offer home virtual reality games by,Christmas 1995, Business Wire, October 25, 1994, Tuesday https://en.namu.wiki/w/%EC%A0%84%EB%87%8C%EC%A0%84%EA%B8%B0%20%EB%84%B7%20%EB%A8%B8%ED%81%AC Laser Quest transforms itself to push virtual reality 'tag' game, The Financial Post (Toronto, Canada), October 15, 1994, Saturday,WEEKLY EDITION, Section: SECTION 4, SPECIAL REPORT: COMPUTERS; Pg. C26; PROFILE, Byline: Johanna Powell ESRB announces rating milestone ENTERTAINMENT SOFTWARE RATING BOARD ANNOU CES 100 INTERACTIVE ENTERTAINMENT PRODUCTS RATED IN FIRST MONTH, PR Newswire, October 5, 1994, Wednesday - 19:40 Eastern Time RSAC rates Doom CONSUMER SOFTWARE RATING SYSTEM RECEIVING STRONG INDUSTRY SUPPORT, PR Newswire, October 6, 1994, Thursday - 07:00 Eastern Time Sega breaks budget records Video, Playback, October 10, 1994, Section: Pg.VI-1, byline: Laura Pratt Mobile phones set to be hot Xmas item in UK And only 75 shopping days to go . . ., The Independent (London), October 9, 1994, Sunday, Section: HOME NEWS PAGE; Page 6 Bible goes Gameboy Game Boy offers competition to Gideons, St. Petersburg Times (Florida), October 8, 1994, Saturday, City Edition, Section: CITY TIMES; Religion; Pg. 8 October 10th is Doomsday DOOM II: Hell On Earth now available, Business Wire, October 10, 1994, Monday Doom II' video game rates an 'M', USA TODAY, October 11, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D IBM falls to 4th place among Aptiva sell out "IBM Sells Out New Aptiva PC Shortage May Cost Millions in Potential Revenue, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 7, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 69; ISSN: 0099-9660" TECHNO-POP; PCs Embrace Mass Market Promos, Partners, Ad Day, October 17, 1994, Section: PROMOTIONS; Pg. 1, Byline: By Karen Benezra and Gerry Khermouch IBM GETS BACK TO ITS ROOTS, The Australian Financial Review, October 24, 1994 Monday, Late Edition, Section: INFORMATION TECHNOLOGY; Pg. 40, Byline: DAVID CROWE Packard Bell rises to 3rd place in PC biz Packard Bell's Surpirsing PC Rise, New York Times (National Edition), October 12, 1994, Business and Industry, Section: Pg. C1 https://vintage-packard-bell.fandom.com/wiki/Spectria_610_AN https://en.wikipedia.org/wiki/Packard_Bell Microsoft Revenues jump! Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Microsoft's Gates Heads Richest Americans List, Newsbytes, October 3, 1994, Monday, Section: NEWS Build to Order PCs boom THE GLOBAL GUARD: THE INFORMATION REVOLUTION; The young pretenders ready to stake their claim, The Guardian (London), October 20, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T15 Hyundai and DLT see PC-to-TV as the future of multimedia Display Research In Technology Pact With Hyundai, Newsbytes, October 4, 1994, Tuesday, Section: NEWS, Dateline: KWAI CHUNG, HONG KONG FMV goes software only Full-motion, full-screen realism without MPEG chips in GameTek's Quarantine CD-ROM, using Duck TrueMotion video, Business Wire, October 10, 1994, Monday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 https://segaretro.org/TrueMotion Mindscape buys SSI MINDSCAPE, INC. ACQUIRES STRATEGIC SIMULATIONS, INC.; ACQUISITION STRENGTHENS ENTERTAINMENT DEVELOPMENT, EFFORTS, PR Newswire, October 20, 1994, Thursday - 08:16 Eastern Time, Section: Financial News Corel gets into games Corel decides to spread its software bets around; Company moves, aggressively into new markets, The Ottawa Citizen, October 8, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. E1 https://www.mobygames.com/company/2075/cascade-parent-limited/ Will Wright working on Project X Meet Mr. SimCity, Newsweek, October 24, 1994 , UNITED STATES EDITION, Section: Pg. 48, Byline: BARBARA KANTROWITZ Politicians are concerned about the internet "Ottawa seeks advice about privacy Information highway raises new questions, paper says, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C3, Byline: BY ROBERT BREHL TORONTO STARPRIVACY RIGHTS CANADA COMPUTER TELECOMMUNICATIONS Regulator may police culture at infohighway phone booths, The Ottawa Citizen, October 1, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. D1, Byline: ALANA KAINZ; CITIZEN" College kids are becoming email junkies "On campus, there's a letter in the e-mail, USA TODAY, October 5, 1994, Wednesday, FINAL EDITION, Section: LIFE; Pg. 6D; Education, Byline: Karla Price Internet the focus of Calgary computer sho Calgary Herald (Alberta, Canada), October 6, 1994, Thursday, FINAL EDITION, Section: COMPUTERS; Pg. D10, Byline: MEL DUVALL" Commercial services: where content is king, The Toronto Star, October 27, 1994, Thursday, METRO EDITION, Section: FAST FORWARD; Pg. J2 Compuserve to open service to the Internet DRIVE FOR INFORMATION, The Courier Mail (Australia), October 25, 1994 Tuesday, 2 - FIRST WITH THE NEWS, Section: Pg. 34, Byline: COX P Apple to Cyberdog it Secret Apple Cyberdog unleashed on Internet, USA TODAY, October 24, 1994, Monday, FINAL EDITION, Section: MONEY; Pg. 1B, Byline: James Kim https://en.wikipedia.org/wiki/OpenDoc https://en.wikipedia.org/wiki/Cyberdog The file format of the web is still in doubt Dial-a-catalog, Forbes, October 10, 1994, Section: ON THE COVER; Computers/Communications; Pg. 126, Byline: By David C. Churbuck Cybersquatting demo'd Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Maryland's Sailor Project sees expansion need TESTIMONY OCTOBER 4, 1994 BARBARA G. SMITH ON BEHALF OF MARYLAND'S SAILOR PROJECT HOUSE SCIENCE/SCIENCE INTERNET ACCESS, Federal Document Clearing House Congressional Testimony, October 4, 1994, Tuesday, Section: CAPITOL HILL HEARING TESTIMONY Pearson buys Future PEARSON BUYS FUTURE PUBLISHING FOR 52.5 MLN STG: 2, Extel Examiner, October 24, 1994, Monday - 08:25 Eastern Time, Section: Company News; Takeovers and Acquisitions Ziff family sells Ziff Davis ZIFF FAMILY SELLS ZIFF-DAVIS PUBLISHING COMPANY TO FORSTMANN LITTLE FOR $1.4 BILLION, PR Newswire, October 27, 1994, Thursday - 12:52 Eastern Time Ziff Davis launches Family PC NEW COMPUTER MAGAZINE APPEALS TO FAMILIES, The Columbian (Vancouver, A.), October 09, 1994, Sunday, Section: Money; Byline: By MICHAEL J. HIMOWITZ The Baltimore Sun Computer Living breaks records in Australia Computer Living Largest Launch In Australian History, Newsbytes News Network, October 21, 1994 PC USERS RESUME AFFAIR WITH MAGS, Philadelphia Daily News, October 28, 1994 Friday PM EDITION, Section: BUSINESS , MONEYTALK; Pg. 75, Byline: Michael Connor, Reuters Supreme Court won't review Game Genie case No Headline In Original, WALL STREET JOURNAL, October 13, 1994, Thursday, Section: Section B; Page 2, Column 4 Mario Paint suit dismissed Nintendo claims victory in inventor's patent suit, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C7 NINTENDO PREVAILS IN PATENT INFRINGEMENT CASE, PR Newswire, October 14, 1994, Friday - 11:00 Eastern Time, Section: Financial News Jail time first for software pirate https://www.tampabay.com/archive/1994/08/22/software-pirate-is-first-to-get-prison-time/ https://archive.org/details/PC-Player-German-Magazine-1994-10/page/n15/mode/2up Nintendo donates to epilepsy research Nintendo to help study video-epilepsy link, The Daily Yomiuri, October 15, 1994, Saturday, Byline: Yomiuri Shimbun UK to begin game preservation SuperMario and Aladdin meet Marlon Brando; The National Film and Television Archive, preserver of artistic heritage, is planning a collection of video games. Nick Wray reports, The Independent (London), October 10, 1994, Monday, Section: NETWORK PAGE; Page 24, Byline: NICK WRAY Home office furniture goes upscale COMPUTER STATIONS GO HIGH-STYLE HOME-ENTERTAINMENT SYSTEMS AND WORK PODS HIGHLIGHTED AT SHOW. / WANT A LOUIS XV ARMOIRE FOR YOUR TELEVISION SET AND SEREO AND VCR? JUST LIKE THOSE IN,THE 18TH-CENTURY FRENCH COURT?, The Philadelphia Inquirer, October 21, 1994 Friday FINAL EDITION, Section: FEATURES MAGAZINE: HOME & DESIGN; Pg. E01, Byline: Susan Caba, INQUIRER STAFF WRITER Taco Bell gameifies employee performance Users eye game technology to spice up service, Computerworld, October 10, 1994, Section: NEWS; MULTIMEDIA; Pg. 24, Byline: Suruchi Mohan; CW Staff MK Album https://archive.org/details/Electronic_Gaming_Monthly_63_October_1994_U/page/n157/mode/1up?view=theater MK Live coming to an arena near you Fishof Producing $2.5 Million Mortal Kombat Arena Show, Amusement Business, October 31, 1994, Business and Industry, Section: Pg. 14; Vol. 106; No. 43; ISSN: 0003-2344, Byline: Susan Ray https://en.wikipedia.org/wiki/Mortal_Kombat:_Live_Tour Raul Julia RIP Puerto Rico to salute late actor Raul Julia, USA TODAY, October 25, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D, Byline: Ann Oldenburg Quote of the month: CBS is No. 1 with older viewers, but other networks say 'So what?' The Gazette (Montreal, Quebec), October 2, 1994, Sunday, FINAL EDITION, Section: ENTERTAINMENT: SHOWCASE; Pg. F4, byline: ED BARK; DALLAS MORNING NEWS Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Un 13 de septiembre, pero de 1985, Super Mario Bros. salió en Famicon primero y poco después en NES, tardando algo más (casi dos años) en España Se cumplen 40 años de una revolución cultural, el juego cuyo primer nivel sigue estudiándose en las escuelas y universidades del videojuego, y, en definitiva, un icono, una IP que sigue muy viva y que por impacto y trascendencia nos lleva a analizar su impacto en comparación con Star Wars o la Disney de Mickey mouse. Eso mismo planteamos, un superpodcast analizando el impacto cultural de Super Mario y su 40º aniversario con: Sonia Herranz: periodista (Hobby Consolas)David Caballero: periodista (Gamereactor)Antonio J. Planells de la Maza: profesor en la Pompeu Fabra y académico escritor de varios libros del videojuegoMarçal Mora: profesor en la Universidad de Alcalá y académico escritor de varios libros del videojuegoLucy Paradise: Cantante, especialista en cultura coreana y fan de Mario.Escuchar audio
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/137421899 7 Minutes in Heaven: Lazy Jones Video Version: https://www.patreon.com/posts/7-minutes-in-137421447 https://en.wikipedia.org/wiki/Lazy_Jones Corrections: September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://archive.org/details/atariincbusiness0000gold http://jerrymomoda.com/universal-vs-nintendo-part-i-2/ https://www.patreon.com/posts/83174490/ https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/ https://www.youtube.com/watch?v=1-Uz0LMbWpI https://archive.org/details/zaprisefall00cohe/mode/2up 1944 Coinmen looking forward to VE Day https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf pg. 1 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3 https://www.ipdb.org/machine.cgi?id=2735 https://www.ipdb.org/machine.cgi?id=2736 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf pg. 5 First National Electronics Conference held https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2 1954 Popular Electronics debuts https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf pg. 52 Von Neumann joins Atomic Energy Commission https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3 https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5 New York Magistrate resigns to head Comics Code Authority https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4 1964 UNIVAC experiments with airflow computing https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2 Big Tech hit by defense spending cuts https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65 Bowling gets computerized https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf pg. 46 1974 ASCII code extensions proposed https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf pg. 26 https://www.aivosto.com/articles/charsets-7bit.html#body Atari Debuts Touch Me https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf pg. 31 Sega sponsors video game tournament https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf pg. 45 https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest 1984: Hasbro buys Milton Bradley Toys Hobbies & Crafts, October 1984 Warner returns to profitability "Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News" Atari Games Inc. established Replay, October 1984, pg. 15 Jack is looking for cash The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery Electronic Games, October 1984, pg. 12 Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News Commodore financials break records https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater Apple numbers soar Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21 TI settles investor suit Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116 Ocean buys Imagine https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater Sinclair buys rights to bandersnatch https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater Activision to spend big as computer game maker ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday PCS going into bankruptcy https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater Konami goes public KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY Japanese Arcade law https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater Japanese arcades diversify https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up Chuck E. Cheese operations normalize Play Meter, October 15, 1984, pg. 9 Fighting games are all the rage Replay, October 1984, pg. 16 https://en.wikipedia.org/wiki/Punch-Out!! AMOA set to be the battle of the carts Replay, October 1984, pg. 27, pg. 31 Video Games donated to Smithsonian https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf pg. 38 Namco moves to Famicom https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater http://www.videogameden.com/fc.htm?lor Parker Bros may be getting out https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419 Adam woes continue https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15 Oric on the ropes https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater GEC drops MSX plans https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater Sega to launch MSX in UK https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater https://www.msx.org/wiki/Yashica_YC-64 https://www.msx.org/wiki/Category:Yeno Amstrad bullish on CPC Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN Commodore prepping 128 https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater Sinclair denies rumors of expanded speccy https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater Sinclair announces Spectrum+ https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater Home computers have the price right, just not the power Byte, October 1984, pg. 6 Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE Games on cassette are dead https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater Bookware mania explodes! https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater Toy & Hobby World, October 1984, pg. 8 Visi On sold to CDC https://books.google.de/books?id=d-tPdHcBE9wC&pg=PAPA41&redir_esc=y#v=onepage&q&f=false Microsoft delays Windows... again PERIPHERALS; SPECIAL INSURANCE COVERAGE COULD PREVENT COSTLY LOSSES, The New York Times, October 30, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 6, Column 5; Science Desk Ensoniq plans ad campaign No Headline In Original, ADWEEK, October 22, 1984, Eastern Edition, Section: ACCOUNT ACQUISITIONS; New England https://en.wikipedia.org/wiki/Ensoniq Crackers get organized https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater https://csdb.dk/group/?id=3423 Playnet Launches nationwide PLAYNET; Launches national access to its in-home, on-line network, Business Wire, October 30, 1984, Tuesday Comp-U-Card hits 1 million COMP-U-CARD-INTL; Announces individual membership base exceeds one million, Business Wire, October 18, 1984, Thursday Micronet to take on Compunet in the UK https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater Futures (Micro Guardian): Search and you will find / The World Reporter full text news and current affairs database, The Guardian (London), October 18, 1984 Videotex or videotext? Business World;Infant videotext industry has identity problems in pitching home information systems to consumer, United Press International, October 21, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By SUSAN POSTLEWAITE, UPI Business Writer Business World; Infant videotext industry has identity problems in pitching home information systems to consumer; First question: What does it do?; Second question: Why do I want it?; Third question: Can I afford it?, United Press International, October 21, 1984, Sunday, BC cycle, Section: Financial, Byline: By SUSAN POSTLEWAITE, UPI Business Writer Game creators get chatty https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n13/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n29/mode/2up ISBN adds software Byte, October 1984, pg. 10 Antic Reviews The Art of Computer Game Design https://archive.org/details/artofcomputergam00chri/mode/2up?view=theater https://archive.org/details/1984-10-anticmagazine/page/82/mode/2up Nintendo beats Universal on appeal "Universal City Studios, Inc. v. Nintendo Co., United States Court of Appeals for the Second Circuit, May 23, 1984, Argued ; October 4, 1984, Decided, No. 84-7095 On the Light Side, The Associated Press, October 11, 1984, Thursday, PM cycle" MCA sues Atari https://archive.org/details/computer-entertainer-3-7/mode/1up https://www.atariprotos.com/2600/software/dune/dune.htm Commodore runs afoul of the FTC Byte, October 1984, pg. 9 Learn to speculate - the Video Game! INVESTMENT WATCH, The San Diego Union-Tribune, October 31, 1984 Wednesday, Section: BUSINESS; Pg. A-13, Byline: Janet Lowe, TRIBUNE FINANCIAL EDITOR https://www.worthpoint.com/worthopedia/comex-game-market-simulator-software-3764189470 Acorn dives into Laserdiscs Venture in video discs,Financial Times (London,England), October 31, 1984, Wednesday, Section: SECTION I; Technology; Education; Pg. 15, Byline: EDITED BY ALAN CANE https://www.historyofinformation.com/detail.php?id=1661 RIP HESWare https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267 No Headline In Original, United Press International, October 8, 1984, Monday, BC cycle, Section: Financial, Dateline: EUGENE, Ore. Quote of the month: https://archive.org/details/popular-computing-weekly-1984-10-25/page/n2/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
On March 1st, the world lost a pop culture legend, Akira Toriyama. In today's episode, friend-of-the-podcast Matt Alt re-joins the Krewe to look a back at the legacy that Toriyama left behind and his impact on pop culture in Japan and around the world. You won't want to miss this one!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page, Blue Sky Social: @kreweofjapan.bsky.social, & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode (timestamps [hh:mm:ss] where you can find the code)!Liquid IV Offer Link to save 20% Off your Entire Order! (00:01:06)Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! (01:00:01)------ Past KOJ Podcast Episodes with Matt ------The History of Nintendo (S4E18)How Marvel Comics Changed Tokusatsu & Japan Forever ft Gene & Ted Pelc (S3E13)Yokai: The Hauntings of Japan ft. Hiroko Yoda (S2E5)Rapid Fire Question Challenge (S1B - After the Recap Episode)Krewe Cuts: Unabridged Matt Alt Interview *Bonus Content* (S1B - After Episode 1)Why Japan? (S1E1)------ Matt Alt Links ------Pure Invention: How Japan's Pop Culture Conquered the WorldPure Invention Newsletter on SubStackPure Tokyoscope PodcastMatt's WebsiteMatt on TwitterMatt on InstagramMatt on TikTok------ JSNO Upcoming Events ------JSNO Event Calendar2024 Matsue-New Orleans Sister City Exchange Program Application (4/30/24 Deadline)
¿Cómo un plomero salvó la industria de los videojuegos? En 1983, la industria de los videojuegos estaba al borde del colapso. El mercado estaba inundado de juegos de mala calidad, y los consumidores habían perdido la confianza. En Japón, Nintendo vio una oportunidad. La compañía tenía una consola exitosa, la Famicon, pero sabía que tenía que hacer algo para conquistar el mercado estadounidense. Nintendo tomó tres decisiones clave que ayudaron a salvar la industria de los videojuegos. Descubre cuáles fueron y cómo puedes aplicar la misma lógica en tu empresa o negocio. Accede a una clase gratis entrando a platzi.com/laclasedehoy. --- Send in a voice message: https://podcasters.spotify.com/pod/show/platzi-podcast/message
This week on Krewe of Japan Podcast... the end is here! Well, Season 4 anyway. Jenn, Doug, & Maddy sit down to talk about the best of Season 4, new & exciting milestones, upcoming plans for Season 5, & some listener feedback. Whether you've been along from the ride since the beginning of the season or just recently hopped on, you'll definitely enjoy catching some of the highlights and behind-the-scenes stories from this amazing season! Thank you so much for listening in to the Krewe of Japan Podcast for Season 4!!! ------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan LinkedIn Page & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ Support the Krewe! Offer Links for Affiliates ------Use the referral links below & our promo code from the episode (timestamps [hh:mm:ss] where you can find the code)!Liquid IV Offer Link to save 20% Off your Entire Order! (00:01:10)Zencastr Offer Link - Use my special link to save 30% off your 1st month of any Zencastr paid plan! (01:14:40)Tokyo Treat Offer Link to save $5 off your next box! (00:03:44)Sakuraco Offer Link to save $5 off your next box! (00:03:44)------ Other Links/References in the Episode ------Walden's Language Journey YouTubeWatch the Sumo World Championships 2023 in Tachikawa Streaming LIVE on YouTube!
The Krewe sits down with returning guest and author of Pure Invention, Matt Alt! Matt takes the Krewe on a deep dive extravaganza into the history of the beloved Nintendo. From its humble beginnings as a playing card company to its various pivots along the way (hello taxis & love hotels) before its transformation into a behemoth in the video game industry, the Krewe explores the driving forces behind this superpower of the video game industry.------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram: @kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast, LinkedIn: Krewe of Japan Podcast Page & the Krewe of Japan Youtube Channel). Until next time, enjoy!------ SUPPORT THE KREWE ------Use our promo code KOJPODCAST when subscribing to TokyoTreat! Yoroshiku ne!------ More Info on Matt Alt ------Pure Invention: How Japan's Pop Culture Conquered the WorldPure Invention Newsletter on SubStackPure Tokyoscope PodcastMatt's WebsiteMatt on TwitterMatt on InstagramMatt on TikTok
It's nearly the halfway point in the season, and Editor Doug is currently in Japan for a couple weeks... so it's definitely a great time to announce our Mid-Season Break! But this episode is more than just that announcement; it's a full-blown preview with longer clips from the final 11 upcoming episodes of the season! Here's the line-up of what's to come:Life of a Pro Sumo Wrestler ft. 3-time Grand Champion Konishiki YasokichiCraving Ramen ft. Shinichi Mine of Tabi EatsBeing an Artist in Japan ft. Rachel of TravelBug ArtThemed Cafes in Japan ft. Chris Nilghe of TDR ExplorerDon't Forget Your Omiyage!Learning Kendo ft. 7th Dan Kyoshi of Kendo Alexander BennettHistorical Deep Dive into Nintendo ft. author of Pure Invention & co-host of Pure Tokyoscope Podcast, Matt AltExplore Matsue City ft. Coordinator of International Relations in Matsue Nicholas McCulloughand a couple other episodes still in the works!Get hyped!------ About the Krewe ------The Krewe of Japan Podcast is a weekly episodic podcast sponsored by the Japan Society of New Orleans. Check them out every Friday afternoon around noon CST on Apple, Google, Spotify, Amazon, Stitcher, or wherever you get your podcasts. Want to share your experiences with the Krewe? Or perhaps you have ideas for episodes, feedback, comments, or questions? Let the Krewe know by e-mail at kreweofjapanpodcast@gmail.com or on social media (Twitter: @kreweofjapan, Instagram:@kreweofjapanpodcast, Facebook: Krewe of Japan Podcast Page, TikTok: @kreweofjapanpodcast & the Krewe of Japan Youtube Channel). Until next time, enjoy!
Join Anibaes Stoney, Crimson and Farris as they interview music producer and founder of Famicon Aka Sothe. Follow Famicon on all platforms: https://linktr.ee/FAMICONOnline Follow us on Facebook, Twitter and Instagram @AnibaesAnime Links to all socials : beacons.ai/anibaesanime Check us out on all available podcasting platforms: https://pod.link/1586921583 Intro song : Why's Your Hair Pink by Nelac Listen to more Nelac here: nelac.bandcamp.com --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/anibaes-anime/message Support this podcast: https://anchor.fm/anibaes-anime/support
Quinto episodio de la segunda temporada del podcast "Pantalla Partida". Con sus anfitriones: Alex, mejor conocido como el "LowSpecGamer" y Enrique Colinet, alias "Baxayaun". Un espacio en donde discutiremos sobre temas de gaming y el mundo de la tecnología. En este episodio, hablaremos sobre la evolución de los controles. Cómo fue cambiando el enfoque de estos, desde los mandos intuitivos de las arcade, la revolución que trajo el Famicon, los controles a movimiento de la era del Wii y como Sony terminaría estandarizando el dual stick. Además, hablaremos de cómo tanto desarrolladores como jugadores impulsaron estos cambios. ¡Acompáñanos y no te pierdas de todas las novedades!
This week, join Emily, Paul and Paul as they discuss: 3D printers (and the Creality Ender Pro 5)Windows 11 launchPlayStation 5Justice League Synder CutWhat If?Shang-Chi and the Legend of the Ten RingsBlack WidowSex Education season 3The Year of Living Danishly: Uncovering the Secrets of the World's Happiest Country by Helen RussellHannibal, Hannigram fanfic “it never sings vain” by chaparral_crownSquid GameMidnight MassFamicon shenanigansRussell T Davies coming back as Doctor Who showrunnerSo, are you sitting comfortably?Click here to listen in your browser.Find the podcast on Stitcher here.Find the podcast on Apple Podcasts.Find the podcast on Spotify here.Find the show on Amazon Music here.RSS here.Any feedback or questions? Let us know via the comments below or on Facebook or Twitter.
Presented in partnership with Thick Lines: https://soundcloud.com/thicklines Find Leomi Sadler online: Instagram - https://www.instagram.com/leomi_sadler/?hl=en Twitter - https://twitter.com/leomisadler?lang=en Find Breakdown Press online: Instagram - https://www.instagram.com/breakdownpress/ Twitter - https://twitter.com/breakdownpress?lang=en Facebook - https://m.facebook.com/breakdownpressuk/ Leomi Sadler is a member of the Famicon artist group alongside Stef Sadler, GHXYK2 and Kitty Clark, with uncle Jon Chandler. A cult figure in the alternative comics scene for over a decade, with her brother Stef, she runs the critically acclaimed publisher Famicon Express and is co-editor of the Mould Map anthology series alongside Hugh Frost of Landfill Editions. With a core practice of drawing and comics, her artistic tendrils continue to extend into the worlds of fashion and contemporary art. She has exhibited her sculptural works internationally, and has recently collaborated with brands such as Braindead, Gasius, Heresy and Givenchy. Her biggest book so far, Tummy Bugs, was recently published by Breakdown Press, the first in a library series, each one packaging up a unique module of her multifaceted approach to story and image-making. === We are thrilled to announce the Autoptic 2021 Digital Festival. Starting on Monday, August 23rd, and in partnership with Gutter Boys and Thick Lines, we'll be releasing a great series of recorded conversations and readings with a roster of fantastic artists, cartoonists, and educators. Check out our full schedule here: Monday, August 23rd Jaime Hernandez Blue Delliquanti Pascal Girard Wednesday, August 25th Weng Pixin Trung Le Nguyen Joshua W. Cotter Friday, August 27th Keiler Roberts Leomi Sadler Shira Spector We'll be releasing all of the Autoptic 2021 Digital Festival content in both audio and video formats via our podcast feed and YouTube channel respectively: Podcast Feed: https://anchor.fm/autoptic-2021 YouTube Channel: https://www.youtube.com/channel/UC8t6eDi8f6b86CH1Are1MaA Subscribe to either of our feeds today so that you can listen in on all of these incredible makers discussing their work and process. Also, make sure you subscribe to our partners Gutter Boys and Thick Lines for great comics content all year long!
@HuddsMagruder, @RealRonWarner and Edwardo are back to discuss condiments, but first they discuss celebrity image and America's obsession with them. Ron found a new job and Edwardo regales the fellas with a #Crocs purchase tale, the Croc Drop, if you will.
@HuddsMagruder, @RealRonWarner and Edwardo are back to discuss condiments, but first they discuss celebrity image and America's obsession with them. Ron found a new job and Edwardo regales the fellas with a #Crocs purchase tale, the Croc Drop, if you will.
No ar o nosso novíssimo podcast: Bora pro Fliper! Hoje, Guilherme Ferrari, Renato Guardia e Dr. Marcos Melo comentam sobre O post Bora Pro Fliper #32 – Os Goonies (Famicon) apareceu primeiro em FLIPERAMA DE BOTECO.
No ar o nosso novíssimo podcast: Bora pro Fliper! Hoje, Guilherme Ferrari, Renato Guardia e Dr. Marcos Melo comentam sobre O post Bora Pro Fliper #32 – Os Goonies (Famicon) apareceu primeiro em FLIPERAMA DE BOTECO.
Oláááá Maratoneiros, tudo bem com vocês??Esse minicast é na verdade uma homenagem a uma das maiores franquias de jogos de videogame já criadas: The Legend of Zelda. O primeiro jogo, The Legend of Zelda, foi lançado em 21 de fevereiro de 1986 para Famicon, no Japão. Ou seja, HOJE Zelda faz 35 anos!Infelizmente, um programa maior não caberia no cronograma do mês, então para não passar batido, fizemos esse episódio curtinho, de 35 minutos (sacou, sacou) tentando condensar a grandiosidade de todo esse legado histórico.Venham ser nostálgicos com a gente!Aviso: Episódio sem edição.Participantes: Fernando (@ferna_mn), Diogo (@DioMf), João Pedro (@Mr_Frogi), Maurício (@masterice__), Pedro (@pedrocorujeira)
On this episode of the world famous Sofa King Podcast, we talk about the interesting history and massive success of the Japanese gaming giant Nintendo (and we might just look at little red plumber who jumps on psychedelic mushrooms and hides in pipes while we’re at it). Nintendo didn’t start like you think it did. Well, if you thought it started a hundred and twenty years ago by printing playing cards on tree bark for Yakuza gambling dens, then you thought right. From there, a maintenance man named Gunpei Yokoi was discovered to have created a toy to keep himself entertained at work, and the company president happened to see it. This became a massive success called the Ultra Hand and sold millions of units. Nintendo was officially in the toy biz. Yokoi developed several hit toys, including the hugely successful Game Watch, which was the engineering and spiritual successor to the Game Boy. But everything changed when a game designer named Shigeru Miyamoto created the game Donkey Kong with its popular hero Jumpman. Ultimately, renamed Mario, he went on to the best the star of the show for Nintendo, headlining every game system, creating a (horrible) 80s TV show, and becoming the first of many icons for Nintendo. Their systems ranged in ability and success from the Famicon (aka the Nintendo Entertainment System or NES) to the SNES, N64, Wii, Game Cube, and of the course different generations of the Game Boy, all culminating in the Switch. Nintendo found success by always doing exactly what other video game companies did not do. It even survived the video game crash of 1983 that destroyed world-leader Atari. They also clung to their intellectual property and used them very wisely: Mario, Luigi, Bowser, Donkey Kong, Princess Peach, Zelda, Link, Metroid, Mario Kart, Smash Brothers, Animal Crossing, and more. They all have been substantial successes for this little upstart card company from Japan. Visit Our Sources https://www.youtube.com/watch?v=UsKyquWWl-s https://www.nintendo.co.uk/Corporate/Nintendo-History/Nintendo-History-625945.html https://en.wikipedia.org/wiki/History_of_Nintendo https://en.wikipedia.org/wiki/Nintendo https://www.bbc.co.uk/newsround/48606526 https://interestingengineering.com/the-extraordinary-and-surprising-history-of-nintendo https://en.wikipedia.org/wiki/Shigeru_Miyamoto
We have a guest this week! Welcome Mimiisanerd! Not only is this amazing person on the show but we have a TON to discuss. It looks like Papa Phil and Daddy Howard have made a deal, Amazon goes cloud gaming silly, and Xbox pre orders go crazy. This and much more including the Mailbag and games that are tickling our funny bits. Enjoy the podcast with some good tacos. Trust me, it makes it more palatable.
Well, Jeremy did the thing. He preordered a PS5! Speaking of Playstation, we have news form that front as well as a Nintendo Direct to talk about. So much is starting to happen in the digital world and we are excited. We also discuss what the appeal for various versions or editions of games and why we buy them. All in all. not a bad episode!
This show is brought to you by two exhausted gamers! It's all good though because we have new Xbox Series X details, Ubisoft Forward, and a rather unique Mail Bag question. We ask each other to insert a video game buzzword into the phrase, "If I had a dollar for every time I heard..." Yes folks, we may have lost our minds, but at least we have video games to keep us excited. Enjoy!
Work has finally broken Jessee. He is seeing hawks fly around his office. I don't know about wrangling hawks, but I do know there is some awesome video game news. Join the fun as we discuss spatulas in the NVIDIA presentation, Sony wanting more, and the Mario Nintendo Direct. We also delve into buying too many new games and of course, the games that are tickling our funny bits. Thanks for listening folks!
What a great week! Join us as we have a side discussion on anime and other gaming greatness. Playstation 5 pre-pre-orders are a Go as well as is the Witcher. We also delve into our favorite video game sidekicks or companions. Sorry Claptrap, you are NOT one of our favorites. Enjoy it folks!
The fall gaming season is just around the corner and the video game world is ramping up with some news. This amazing episode is your one stop shop for Nintendo Indies, Fall Guys News, and of course, Epic vs. Apple. Let's discuss some gaming greatness with thoughts and shenanigans!
Flashback to Episode 34. PS5 News is here! PS5 News is here! The long awaited showing of the new PS5 and it's games was amazing. You know what is not amazing, DMCA takedowns. We discuss these things and the games that are tickling our funny bits. Did we mention PS5 news was here?!
Chris sits down and plays the NES game Dr. Jekyll and Mr. Hyde, and it's Famicon counterpart, Houma ga Toki.
Chris sits down and plays the NES game Dr. Jekyll and Mr. Hyde, and it's Famicon counterpart, Houma ga Toki.
This week seems to be a lighter week with news but we still have things to talk about. For instance, what is up with Spider-Man and is typing really an eSport? Maybe it is, maybe it isn't. We also discuss xCloud and its state as well as share with you what games are tickling our funny bits.
It's a good week to be a gamer! G4 is coming back, we got some odd information from a Nintendo leak, Tony Hawk's soundtrack will be as rad as ever, and Suikoden's successor is being Kickstarted. All of that and Jeremy got a Playstation 2 to tinker with and Jessee is fixated on some silly peanut butter and jelly sandwich. Thanks Jessee, now I am hungry. Enjoy this episode folks!
Nintendo has new games! Xbox has new games! WE HAVE NEW GAMES! Well, new games are eventually coming out, but wow are we excited. Let's celebrate one year with Jessee and Jeremy in discussions such as Mixer shutting down, the Nintendo Direct, and the Xbox presentation. There is a ton to discuss so let's get started.
Você sabia que a Nintendo já criou um console que ameaçava roubar os olhos de seus jogadores? Fica esperto e vai ouvir este episódio pra entender essa história! See omnystudio.com/listener for privacy information.
We are back from a little vacation! Join Jessee and Jeremy as we get excited about Far Cry 6, speak of Lego Nintendos, ponder or not ponder about Dr. Disrespect, and geek out of Ready Player TWO! Many games are dropping and that includes Ooblets and Ghost of Tsushima, which we are playing a ton of. Buckle up your virtual ear seats and get ready.
Flashback to Episode 24. Let's talk Animal Crossing and address the issue about what they are crossing.
With the pandemic still in place, Jessee and Jeremy are playing a TON of video games. These past few weeks have been filled with news and this week is no different. We see Twitch has suspended a certain president's account, Fortnite is FINALLY out of early access, and for some reason, we are getting a new Wii and WiiU game. Welcome to 2020! All of that news and we discuss what video game movie adaptations we love and what the cheesiest are. Enjoy!
Well, it has been a real emotional week for folks. We discuss the brave and awesome women who spoke out against creeps, an old Mixer employee speaking out against racism, and then the abrupt closing of Mixer. All of that and Billy Mitchell's record, EA Play, and DrDisRespect is at it again. On a slightly happier note, the summer Steam sale is here. Join us as we discuss this and more!
The Arcade Raiders Podcast can now be found on the Rogue Media Network! What a week! In video game news, Pokemon Snap is back, Nintendo shuns the Animal Crossing black market, itch.io raises $8 million to help support the NAACP Legal Defense and Educational Fund and Community Bail Fund, and EA shows us a new Star Wars game. We also go over our highlights of the PC Gaming Show and of course discuss the games that we are playing. So much excitement folks!
PS5 News is here! PS5 News is here! The long awaited showing of the new PS5 and it's games was amazing. You know what is not amazing, DMCA takedowns. We discuss these things and the games that are tickling our funny bits. Did we mention PS5 news was here?!
We wanted to take the time to show our support of the Black community and Black Lives Matter. We hear you and are here to support! Included in this episode is some news, free stuff, our summer game list and stuff that has been tickling our funny bits. Hosts: Jessee (mixer.com/AttackBurger and @AttackBurger) Jeremy (twitch.tv/MrSkyrobi and @MrSkyrobi) Welcome and Intro 0:00:10 News 0:05:50 Rockstar shut down GTA and Red Dead Servers Infinity Ward Flagging Usernames Sega Announces Game Gear Micro Free Stuff Epic Store Til 11th - Overcooked Epic Store Til 28th - Sludge Life Mail Bag Topic 0:13:43 What is your sumer 2020 backlog game list? What is tickling our funny bits? 0:18:56 Jessee (Have to Rerun Minecraft Dungeons, Satisfactory, PSO2) Jeremy (Finally beat Persona 5 Royal; Xenoblade Chronicles: DE) Game Releases For The Week Of June 8th The Dark Eye: Book Of Heroes (PC) – June 9 The Elder Scrolls Online: Greymoor (PlayStation 4, Xbox One) – June 9 Ys: Memories of Celceta (PlayStation 4) – June 9 Beyond Blue (PlayStation 4, Xbox One, PC) – June 11 Samurai Shodown (PC) – June 11 Warborn (PlayStation 4, Xbox One, Switch, PC, Mac) – June 12 Outro 0:27:45 Where to find Jessee and Jeremy on the internet: Jessee (mixer.com/AttackBurger, @AttackBurger on Twitter and Instagram, discord.gg/BurgerNation) Jeremy (twitch.tv/MrSkyrobi, @MrSkyrobi on Twitter and Instagram) Fish Hands Music: FishHands on Spotify and @FishHandsMusic on Twitter
This episode was recorded live and went very well. Well, that is after we completely geeked out over the NASA and Space-X launch. EA equals NFL, a little game called Valorant is on hiatus for a week until release, Blizzcon is cancelled, and of course we await the PS5 show. We also predict things coming out of Summer Game Fest and wow are there a ton of free games available! Stay safe and love each other! Hosts: Jessee (mixer.com/AttackBurger and @AttackBurger) Jeremy (twitch.tv/MrSkyrobi and @MrSkyrobi) Welcome and Intro 0:00:10 News 0:02:16 EA Renews NFL Rights Valorant Releases Blizzcon Cancelled PS5 Reveal Event Free Stuff Epic Store 6/4 Borderlands: The Hansome Collection Playstation Plus Call Of Duty WWII Starwars Battlefront 2 Xbox Games With Gold Shantae and the Pirates Curse Destroy All Humans Mail Bag Topic 0:16:31 What are your predictions coming from Summer Games Fest 2020? What is tickling our funny bits? 0:31:44 Jessee (Man Eater, Satisfactory, PSO2, Minecraft Dungeon) Jeremy (Persona 5 Royal and Minecraft Dungeons) Game Releases For The Week Of June 1st Liberated (Switch) – June 2 Little Town Hero (PlayStation 4) – June 2 Valorant (PC) – June 2 Awesome Pea 2 (PlayStation 4, Xbox One, Switch) – June 3 Pro Cycling Manager 2020 (PlayStation 4, Xbox One, PC) – June 4 Tour De France 2020 (PlayStation 4, Xbox One) – June 4 Clubhouse Games: 51 Worldwide Classics (Switch) – June 5 The Outer Worlds (Switch) – June 5 Outro 0:42:02 Where to find Jessee and Jeremy on the internet: Jessee (mixer.com/AttackBurger, @AttackBurger on Twitter and Instagram, discord.gg/BurgerNation) Jeremy (twitch.tv/MrSkyrobi, @MrSkyrobi on Twitter and Instagram) Fish Hands Music: FishHands on Spotify and @FishHandsMusic on Twitter
Sexto programa de QDN en riguroso directo. - CAJÓN DE MIERDA: reflexiones sobre los aplausos, usos y costumbres - NOSTALGIA: Videojuegos de nuestra infancia, NES, SNES, PlayStation, PC, FAMICON, ATARI, SEGA MEGADRIVE Puedes verlo en directo en www.Facebook.com/quedenoche
Join Jessee and Jeremy each Monday as they discuss what is happening in the video game world. Each episode will bring our take on video games and its current news with segments like "The Mailbag" and "What is Tickling Our Funny Bits." Enjoy your games!
Join Jessee and Jeremy each Monday as they discuss what is happening in the video game world.
¡NUEVO PROGRAMA! Hablamos de la mítica NES, Famicon para los amigos orientales, la reina de los 8-bits que salvó aquella generación huérfana tras la caída de Atari, y vio nacer algunas de las sagas más importantes de la historia. Seguro que fue la primera de muchos de vosotros... Qué disfrutéis. En este programa intervienen: Jaime (@jaibrot), Alberto (@Martin87Alberto), Julín (@impozible), Loren (@LorenLumiere)
¡NUEVO PROGRAMA! Hablamos de la mítica NES, Famicon para los amigos orientales, la reina de los 8-bits que salvó aquella generación huérfana tras la caída de Atari, y vio nacer algunas de las sagas más importantes de la historia. Seguro que fue la primera de muchos de vosotros... Qué disfrutéis. En este programa intervienen: Jaime (@jaibrot), Alberto (@Martin87Alberto), Julín (@impozible), Loren (@LorenLumiere)
Fala galera! Sejam bem vindos a mais um Flynns Arcade. Neste episódio Allan, Márcio e Xande lembram dos jogos que moldaram as personalidades de uma ou duas gerações. Imagine como pixels se transformava em pornografia e também saiba como não falar de jogos famosos e só lembrar de coisa underground. Comentários? Sugestões? Críticas? Mande um e-mail para: arcade@flynns.com.br Para mais conteúdo acesse: Site: www.flynns.com.br Facebook: facebook.com/canalflynns Instagram: instagram.com/canalflynns Twitter: twitter.com/canalflynns
Fala galera! Sejam bem vindos a mais um Flynns Arcade. Neste episódio Allan, Márcio e Xande lembram dos jogos que moldaram as personalidades de uma ou duas gerações. Imagine como pixels se transformava em pornografia e também saiba como não falar de jogos famosos e só lembrar de coisa underground. Comentários? Sugestões? Críticas? Mande um e-mail para: arcade@flynns.com.br Para mais conteúdo acesse: Site: www.flynns.com.br Facebook: facebook.com/canalflynns Instagram: instagram.com/canalflynns Twitter: twitter.com/canalflynns
Avante Renegados! Beleza? E no programa de hoje Eric, Cido, Digão e Dza se unem ao senhor Celso “Defenestrador de jogos” Affini para tentar prestar uma homenagem ao Legado Nintendo!! No episódio: Conheça toda a história desta empresa que mudou o mundo dos games desde seu início no século retrasado, até os dias atuais, passando pelos seus maiores […]
En este especial, extraído del programa 3x30, repasamos todos los videojuegos de Saint Seiya que han visto la luz en las diferentes plataformas, desde las desaparecidas Game Boy o Famicon, pasando por los PC's, emuladores, y consolas más actuales. Si te gusta Saint Seiya, si te gustan los videojuegos, este es tu especial
It's been forever but we're back! In this episode, we talk about the upcoming SteamOS and its beta, Papers Please, the Bioshock Infinite DLC, GTA V, and the 30th anniversary of the Famicon, along with a discussion of our favorite NES games of yesteryear!The hosts this week:Eji (Steam name: Krentist the Dentist), Colin (XBL: kojimyuu | Steam name: scoot_stl), Adam (PS3: badcamera), Knox (Steam name: snakesyafilthyanimal)Follow us now on Twitter! Follow @IntheNameofGameAnd Facebook! https://www.facebook.com/inthenameofgameSupplemental Links:Leigh Alexander's opinion piece on GTA VThe SteamOS home pageComments/Suggestions/Questions email us at nameofgamepodcast@gmail.com and we'll read it on the air!Please subscribe or follow us if you like us! Subscribe to us direct on iTunes!RSS FeedMP3 Download Link
DNA Failure creators and brothers, Leon and Stefan Sadler joined me to talk about their collection from PictureBox and their Famicon publishing project.
This show is devoted to soundtracks from the Super Nintendo (SNES) system. It features 27 excellent SNES tunes including Super Mario World, Super Castlevania 4, The Legend Of Zelda, Donkey Kong Country, Chrono Trigger, Starfox, Street Fighter II and many more. None of the tracks have been remixed or updated, all the music is how you remember hearing it in the original SNES games.