First-person shooter video game franchise
POPULARITY
Categories
Welcome to Dev Game Club, where this week we revisit our Splinter Cell conversation with a return interview with Clint Hocking. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:08 Interview 1:04:47 Break 1:05:11 Outro Issues covered: who is responsible for the MDA framework, moving to Montreal and working with New Yorkers, world-relative cameras, figuring out console cameras, the struggles with camera and controls, a game that had all the elements, neoconservative fantasy to save the world from future threats, having a team form around the ashes of disagreement, doing three jobs, clarity in the goals, design sins, having invited moments vs supporting being better than the designer, establishing a systemic language, the most complicated doors in video games, being bottom-up, negotiating all the types of doors, everyone being on board with the approach, intrinically motivated engagement, motivating the desired experience, real-world examples of what it means to get 100%, the one job, being remote vs being in the job, level design and script writing between entwined, the state of the industry. Games, people, and influences mentioned or discussed: UbiSoft, LucasArts, Valve, Amazon, Build Machine Games, Far Cry 2, Robin Hunicke, Mark LeBlanc, Robert Zubek, Doug Church, Red Storm Entertainment, Hitman, Halo, Xbox, Bounty Hunter, Jedi Knight, Metal Gear Solid (series), Resident Evil (series), The Fifth Element, James Bond, J. T. Petty, Rainbow Six, Call of Duty, Medal of Honor, EA, GoldenEye, Bloodborne, Sekiro, FromSoft, Dark Souls, mysterydip, Watch Dogs, Warren Spector, Psychonauts, Tim Schafer, Full Throttle, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish Psychonauts! (-ish) Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Call of Duty: Modern Warfare 4 is coming to Nintendo Switch 2, and players will get their first chance to test it next month! The Switch 2 open beta runs from August 28 through September 1, 2026. No preorder is required, although players will need an active Nintendo Switch Online membership and a Nintendo Account. Tonight, we discuss the beta announcement, what we need to see from the Switch 2 version, and whether Call of Duty can deliver the performance players expect from a competitive shooter. Modern Warfare 4 launches October 23, 2026, alongside the PlayStation 5, Xbox Series X|S, and PC versions. Are you planning to try the Modern Warfare 4 open beta on Switch 2? Subscribe for Nintendo news, discussions, reviews, and more from the Nintendo PowerCast. #NintendoSwitch2 #CallOfDuty #ModernWarfare4 Discord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh Instagram: https://instagram.com/n64josh Facebook: https://facebook.com/n64josh Website https://n64josh.com Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Patrick and Mark log into the world wide web to prepare for the upcoming network tests of two major Switch 2 games: The Duskbloods and Call of Duty: Modern Warfare 4. Plus, a new update for Mario Tennis Fever and Nintendo's evolving strategy for game updates, Hasbro and Nintendo team up for toys based on the Zelda series, and more.The guys also talk about:The joys of Game Share.Castlevania: Belmont's Curse has a confirmed release date on Switch.Level-5 teasing a thoughtful ending for Professor Layton and the New World of Steam.Hallmark reveals their 2026 Nintendo-themed holiday ornaments.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
Bonnie Bear Saves Frogtime is de nieuwste game van Bonte Avond, de ontwikkelstudio die we een paar jaar terug nog te gast hadden in deze podcast over hun spel Once Upon a Jester. Deze nieuwe game is gespeeld door BNR-collega's Jeanne Heeremans en Luc de Klerk, zij praten erover met Joe van Burik in deze Mini-Game-aflevering van All in the Game. Bonnie Bear Saves Frogtime is nu te spelen op Nintendo Switch en Windows pc. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Christian welcomes Jordan Epstein and Phillipe Bosher the show this week to discuss more Fallout games getting announced, a casting change for Amazon's God of War TV show, the Call of Duty movie teaser, and moreThe Playlist:Jordan: 007: First Light; Palworld 1.0; Fire Emblem Awakening; MixtapePhillipe: The Legend of Zelda: Twilight Princess; Trauma Center: Under the Knife; Danganronpa: Trigger Happy HavocChristian: Denshattack!Parting Gifts!
Infinity Ward just had its biggest Modern Warfare 4 reveal week yet — and the community immediately found the flaws. We break down everything shown at the MW4 creator event and Fanatics Fest: the Kill Block modular map with 500+ configurations, the gunplay reveal and the instant visual recoil backlash, VFX masking, no-bloom hipfire, doors, takedowns, proximity chat, and the Aston Martin Dreadnought that quietly confirmed Warzone isn't dead yet. Then the real question: MW4 looks like MW19 2.0 — but is a well-executed return to form enough in 2026? We get into why the arcade shooter can't hold anyone's attention all year anymore, why the "third game mode" is the entire Call of Duty paradigm now, and why everything — the game, the year, maybe the franchise's momentum — is riding on DMZ2. Plus: why you should treat beta weekend two as the final verdict, because beta tests aren't beta tests anymore. Also announced: monthly Patreon hangouts are BACK starting in August — hot take open mics, trivia, and more. patreon.com/thedropshot One of us is buying in. One of us has seen this movie before. You know how this goes. 0:00 - Intro 1:18 - MW4 reveal week: how we got here 3:30 - Patreon hangouts are BACK (August) 8:31 - Topic of the week: the MW4 reveal 9:07 - Kill Block: the shapeshifting map 15:01 - Was Kill Block worth the dev time? 20:00 - Kill Block in a BR? The bigger idea 25:15 - The gunplay reveal & firing range video 27:56 - Realism vs. fun: the two camps 30:06 - The visual recoil backlash 34:08 - Jake: I'll take Infinity Ward's flaws 35:48 - Raz: "Wouldn't it be nice?" 42:22 - VFX masking & visual noise 43:51 - The feedback honeypot pattern 48:43 - Bullets punch holes through smoke 51:09 - Underhand grenade throws 53:15 - "MW2 with improvements?" debate 57:27 - Raz: it's just more CoD slop 1:01:10 - Is a return to form enough in 2026? 1:07:49 - The third-game-mode paradigm 1:15:23 - Did Aston Martin just confirm Warzone? 1:16:31 - The Warzone fan's dilemma 1:19:10 - Doors, takedowns & prox chat 1:21:39 - No-bloom hipfire & the Tarkov skill gap 1:27:44 - The Aston Martin Dreadnought 1:31:51 - Combined-arms big maps 1:34:25 - Raz's beta advice 1:36:17 - Where is CoD Next? 1:39:21 - Wrap-up & what we're playing _Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads._ The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our YouTube (https://www.youtube.com/c/thedropshotpodcast) every Saturday morning at ~9 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
Welcome to episode #283 of The COD Casuals, where we discuss all things Call of Duty, casual and professional!In this episode, we continue the discussion regarding the continued success of the BO1 and BO2 ports, as they continue to hit record numbers of concurrent players and sales, topping GTA VI as a trending game in the PSN store. This comes as no surprise to us, but the question is how long will this last? We give our opinions on the success of these ports, and if they will rival the MW4 playerbase. If this is the case, the path for Call of Duty going forward looks much different than anticipated. Does COD lean into these ports for the future, or do they simply take the feedback from these games and apply it to future titles? We then move onto a quick overview of the season 5 roadmap, with a fan favorite map returning that we feel just came a bit too late in the year. We give our thoughts on this, along with the connection between these fan-favorite map releases and them being used in the CDL, as it could make the competition that much more exciting. We close with our COD Champs predictions, as we come down to the arguably the biggest and most prestigious event for the players to win. What are your thoughts on the continued success of these ports? Should developers be taking notes on what made these games good and apply it to their future games, or do you want more ports/remasters of old CODs? Do you want to see these older fan-favorite maps return earlier, or are you done with playing BO7 at this stage in the year? Finally, what did you think about COD Champs as an event, and the winners and losers? Please let us know as we discuss this and much more! Hope you all enjoy the episode and we'll see you next week.Join the Discord!https://discord.gg/XjBWUj4KtVFollow us:Twitter: @TheCODCasualsInstagram: @TheCODCasualsTikTok: @TheCODCasualsContact us:Business Inquiries: TheCODCasuals@gmail.com
This episode kicks off with a Kelly fact about one of America's strangest historical figures...
FaZe ZooMaa, Benj, Temp, Attach, Parasite, and Aches break down the Call of Duty league matches from COD Champs on 7/17/2026!Like, comment, subscribe! CHECK OUT THE NEW MERCH DROP: https://fazeproshop.com/collections/zoomaa
The Odyssey van Christopher Nolan is nu te zien! Hoewel All in the Game geen filmpodcast is, bespreken Joe van Burik en Donner Bakker 'm toch even. Vooral in de context van games die eveneens centreren rond de Griekse mythologie, zoals Hades (II), Assassin's Creed Odyssey, God of War en Titan Quest (2) - waarover BNR-collega Bavo Oost ook aanschuift. Ook krijgen Age of Mythology, Zeus Master of Olympus en Immortals Fenyx Rising Eervolle vermeldingen in deze Extra-Game-aflevering van All in the Game. Vragen of opmerkingen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
From The Batman part II being delayed, to Steam making $11b in 6 months. From the rising tide in Assassin's Creed Black Flag Resynched, to the lack of IMAX 70mm. Yet that all couldn't save Moana from Te Fiti, you're welcome?
On this show we are speaking to super-duper influencer, Jessie Anderson all about accessible gaming. Not even 'Skinny Pete' from the TV series Breaking Bad knows as much about video games and consoles as Jessie. A veteran of the ATARI 2600 and Apple 2, Jessie walks us through how a blind or partially sighted person can navigate the world of gaming. More importantly, he tells us how to play some of the most popular games out there at the moment, using screen readers and magnifiers. Yes folks, we're talking all the favourites here; Call of Duty, Mortal Combat, Card World, Doom, Quake, The Last of Us, Forza Motor Sport, and the MODs which are the modifications that some gamers have done to make other games accessible. Whether you have an X-Box, PlayStation 5, or a PC, we've got you covered! Don't forget to email us on BlindGuysChat@gmail.com about what games you enjoy, and what your experience has been with accessible games. So, pop on your racing suit and helmet, keep a sharp eye/ear out for the secret loot stash, and press restart on the number one podcast game as recently voted by the zombies' weekly newsletter: Blind Guys Chat. 16 out of 20 gamers prefer it to finger twitches! Links discussed in the show: · Jessie's website: https://www.illegallysighted.com/ · Jessie's channel: www.youtube.com/illegallysighted · Accessible MOD for Doom: https://alando1.itch.io/toby-accessibility-mod-v90-rc1 · The Last of Us part 2: https://www.playstation.com/en-us/games/the-last-of-us-part-ii/accessibility/ · Forza Motor Sport:https://support.forza.net/hc/en-us/articles/46524064744851-Forza-Motorsport-Accessibility-Support · Game info site: www.audiogames.net · Game info site 2: https://caniplaythat.com/ Support Blind Guys Chat by contributing to their tip jar: https://tips.pinecast.com/jar/blind-guys-chatRead transcript
In Episode #6 of the BROSKIGI Podcast, we're talking all things gaming. We dive into handheld gaming and if it's the future, how it had a hand in our passion for gaming, and how that eventually led us down the path of starting YouTube and creating content.We also rank our favorite gaming consoles in a tier list, discuss Call of Duty: Black Ops 2 on PS5, and talk about why it's still one of the greatest Call of Duty games ever made.If you're into gaming, nostalgia, content creation, and conversations with the boys, this episode is for you.
On this episode of The 3DO Experience we return for another Army Men game this time the short lived reboot title Army Men: Major Malfunction for the original Xbox!Check Out Call of Duty: Thrak Ops: https://superpodnetwork.com/podcast/call-of-duty-thrak-opsProud member of https://superpodnetwork.com/Follow us at: https://linktr.ee/ThebarberwhogamesFollow Thrak at: https://bsky.app/profile/thrak.bsky.social
In today's Daily Fix:Another casualty in the big Xbox reset of 2026 is reportedly an unannounced Halo multiplayer project. The game was in development at Certain Affinity, who is a support studio with credits on several other Halo and Call of Duty titles. Halo 5's Warzone mode was apparently an inspiration for the game, and was to be built in Unreal Engine, like the soon-to-be-released Halo: Campaign Evolved. In other news, Matt Reeves' The Batman Part 2 is being delayed to 2028 (!) which would make it about six years since Part 1 dropped in 2022. For comparison, all three of Christopher Nolan's Dark Knight movies were released in a seven-year period. And speaking of Christopher Nolan, The Odyssey will be journeying to theaters this weekend, as well as in Fortnite. Skins for Matt Damon's Odysseus and Benny Safdie's Agamemnon will be available in the game starting tomorrow.
Denshattack! is een heerlijk kleurrijke, swingende game, waarvoor Spaanse ontwikkelaar Undercoders duidelijk inspiratie haalde uit Jet Set Radio en Tony Hawk's Pro Skater. Maar in z'n enthousiasme vliegt deze stuntgame met een tram net te vaak uit de bocht. Wat er goed én wat er mist gaat, hoor je van Joe van Burik en Jochem Visser in deze Mini-Game-aflevering van All in the Game. Vragen of opmerkingen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Gdy dwóch graczy pokłóciło się w Call of Duty, nikt nie sądził, że spór o półtora dolara doprowadzi do tragedii.Instagram @konradshymanskyhttps://www.instagram.com/konradshymansky/Autor podcastuKonrad SzymańskiOpracowanie i scenariuszRafał Gałązkakontakt/współpraca: codypresents@gmail.com
Video Games Can the Chiefs have a top 10 offense and defense Cags hit 8 HRs in the first round
Voor Doom: The Dark Ages is nu DLC genaamd Revelations, een toevoeging waarin je letterlijk in de vrieskou onder de hel belandt. Is deze uitbreiding op één van de beste games van vorig jaar de moeite waard? Jochem Visser heeft het gespeeld en bespreekt het voor je met Joe van Burik in deze Mini-Game-aflevering van All in the Game. Vragen of opmerkingen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Sony stepped it in once again. They announced COD Black Ops 1 and 2 for PS4/PS5 and the price was... high. That, coupled with the backlash over their decision to end digital... didn't go well for them on X. Watch the podcast episodes on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629 MORE CLOWNFISH TV - Official Merch Store: http://ClownfishMinus.com Facebook - https://facebook.com/ClownfishTV X - https://x.com/ClownfishTVcom Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/ Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Games #playstation #Podcast #Commentary #News #Reaction #Gaming #Comedy #Entertainment #Hollywood #PopCulture #Tech #Anime #FYP Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Welcome to episode #282 of The COD Casuals, where we discuss all things Call of Duty, casual and professional!In this episode, we start off with the news that we will finally be getting the long awaited MW4 multiplayer reveal trailer, coming on July 16th. We give our expectations on what questions we will have answered from this reveal, as well as knowing how the COD community will feel about what Infinity Ward shows us. This is coming off of a highly successful launch of the ports of Black Ops 1 and 2 for PS4 and PS5, and the question remains; will these ports end up having more players than MW4 at launch? We share our thoughts on this question, and the problem it may pose if this ends up being the reality. Along with this, we give our predictions for what the fate of these ports will end up being in the coming weeks and months. They most likely will lose their initial playerbase after the nostalgia wears off, and the focus will shift to the new title. There are many who disagree with this prediction, and that's the question we answer today. What are you expecting from this MW4 multiplayer reveal trailer? Do you think it will live up to the hype, or will it fall flat with the fans? What do you think of the BO1 and BO2 ports? Have you been playing them, and what are your thoughts on their longevity in 2026? Will old CODs take over as the main COD, skipping MW4 entirely, or will the nostalgia wear off? Please let us know as we discuss this and much more! Hope you all enjoy the episode and we'll see you next week.Join the Discord!https://discord.gg/XjBWUj4KtVFollow us:Twitter: @TheCODCasualsInstagram: @TheCODCasualsTikTok: @TheCODCasualsContact us:Business Inquiries: TheCODCasuals@gmail.com
Is Taco Bell causing this health problem? Also, what is a leap hour? We talk about the latest movies coming out this weekend, Taylor Sheridan working on a Call of Duty movie, and lots more!
On this episode of The 3DO Experience to celebrate are milestone 150th episode of the we return for another tier list ranking of all the games we've played for the show so far.Check Out Call of Duty: Thrak Ops: https://superpodnetwork.com/podcast/call-of-duty-thrak-opsProud member of https://superpodnetwork.com/Follow us at: https://linktr.ee/ThebarberwhogamesFollow Thrak at: https://bsky.app/profile/thrak.bsky.social
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0K In this segment of Notorious Mass Effect, Analytic Dreamz delivers a detailed breakdown of Microsoft's historic Xbox restructuring announced July 6, 2026. Xbox is cutting approximately 3,200 jobs—20% of its workforce—through FY2027, with 1,600 immediate layoffs and another 1,600 to follow. As part of a broader 4,800-job reduction across Microsoft, new Xbox CEO Asha Sharma describes it as the most significant restructure in Xbox history.Analytic Dreamz examines the harsh realities behind the cuts: lagging Game Pass growth (30 million subscribers vs. 77 million projected), declining console sales, shrinking player engagement, exploding hardware costs driven by AI demand, and operating margins far below competitors. The segment covers major studio changes including Double Fine and Compulsion Games becoming independent, the sale of Ninja Theory and Undead Labs, Arkane Studios under strategic review, and Microsoft's sharpened focus on core franchises like Call of Duty, Minecraft, Halo, Gears of War, Forza, and Fallout. Analytic Dreamz also explores new leadership under COO Helen Chiang, management streamlining, and what this reset means for Xbox's future. A must-listen for gamers and industry watchers. Privacy & Opt-Out: https://redcircle.com/privacy
In today's Daily Fix:In an interview with Bloomberg, Xbox boss Asha Sharma has admitted Game Pass was in a period of decline when she took over for former head Phil Spencer. But now they seemed to have stopped the bleeding, after dropping the price of the service and removing Call of Duty as a Day One title. Still, Xbox has admitted that the previous strategy of pumping money and resources into Game Pass has not paid off, and are now in the process of offloading some of the studios they've acquired to boost the service's value. In other news, Assassin's Creed: Black Flag - Resynced has already sold more in pre-orders than Ubisoft's other pirate game, Skull and Bones, has sold in its lifetime. And finally, IO Interactive has closed one of its studios—despite having a hit with 007: First Light—after Xbox funding for an upcoming game was pulled.
Valve's Steam Machine reviews are in — and the verdict is brutal: by most measures it's slightly less powerful than a base PS5 while costing more than double. We break down the benchmarks, why Valve went semi-custom on the chips, and whether "access to the entire Steam library" is worth the price of admission. Before that, we go deep on Escape from Tarkov's first-ever season, Cord Breach — the new seasonal character system, the Path of Exile-style trait modifiers, the Kappa protocol, and whether this shakes up the Tarkov loop for good. Then it's War Dogs: the alpha impressions are rolling in, the hype is real, and the only "complaints" are people mad about camping in a large-scale warfare game. Plus: Sony is killing physical disc production for new PlayStation games in 2028 — do you even own your games anymore? And one last Call of Duty story from our CoD heritage: Warzone's cheater problem has never been worse, to the point streamers are teaming up mid-match just to survive. Jake sees the upside, Raz calls it like he sees it. 0:00 - Intro & Happy 4th of July 1:26 - This Week In Gaming (the rundown) 2:33 - Tarkov's First-Ever Season: Cord Breach 9:22 - Breaking Down The Seasonal Traits 21:28 - The Kappa Question & Big-Ticket Perks 26:46 - Neutral, Season-Wide Modifiers 29:44 - The Negative Traits 39:18 - Verdict: Is Cord Breach Worth It? 39:32 - Seasonal vs. Permanent Characters 47:03 - War Dogs Alpha: The Hype Builds 1:00:31 - Sony Kills The Disc (2028) 1:10:26 - Do You Even Own Your Games? 1:17:06 - Steam Machine: Impressive Hardware, Baffling Price 1:22:26 - Benchmarks: Weaker Than A PS5 For Double 1:33:24 - How Chips Are Made & The Silicon Lottery 1:34:16 - One Last CoD Story: Warzone's Cheater Hell 1:39:55 - Landing The Plane _Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads._ The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our YouTube (https://www.youtube.com/c/thedropshotpodcast) every Saturday morning at ~9 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
Welcome to episode #281 of The COD Casuals, where we discuss all things Call of Duty, casual and professional! In this episode, we start off with news relating to GTA VI, and the shock that 1. It will be completely digital, so no physical copies will be printed, and 2. At a base price of $80, the game still has content that is locked and only accessed through purchase of the $100 version of the game. These two announcements have created lots of conversation, both good and bad, not just for Rockstar, but the future of gaming. Will we ever see COD raise its prices? And what really justifies a game to be $100? We give our thoughts on this news, as well as our reaction to Sony announcing they will stop making physical copies of games starting in 2028, making the official end of discs in gaming. Is this the correct move and path for Sony and other publishers to make, or is this going to lead to bigger issues that are already being brought up. Do we own these games, and what rights do we actually have as “renters” of these games? Finally, we close off with a discussion on the biggest Call of Duty tournament that has ever been hosted, being Major IV in Paris. We share our thoughts on the event, and what is to be expected going forward, after the bar has been raised significantly. What are your thoughts on all of the GTA VI news? Does it warrant such a high price tag, or is the paywall their way of getting around charging $100 to a game they know everyone will buy? What do you think about the end of discs in gaming? Do you still buy physical games, or do you buy strictly online? Please let us know as we discuss this and much more! Hope you all enjoy the episode and we'll see you next week.Join the Discord!https://discord.gg/XjBWUj4KtVFollow us:Twitter: @TheCODCasualsInstagram: @TheCODCasualsTikTok: @TheCODCasualsContact us:Business Inquiries: TheCODCasuals@gmail.com
Justin is joined for this episode by Ryan Droste, who, hearing the call of duty as TCBCast's American-history-teacher-in-chief, swung by to discuss Elvis' Independence Day concerts; briefly the 1955 and 1956 performances early in his career, but primarily the July 4, 1976, show in Tulsa, Oklahoma, celebrating America's 200th anniversary. Fifty years later, on America's semi-quincentennial, the guys revisit the soundboard recording, as heard on FTD's 2017 release The Bicentennial Show. Staying on theme, the duo's Songs of the Week highlight America as well: Ryan's pick of "Hawaiian Sunset" from the soundtrack of Blue Hawaii pays homage not only to the 50th state, but to an earlier Sammy Kaye song of the same name that songwriters Sid Tepper & Roy Bennett clearly were drawing influence from. Then, finally, Justin looks into the story behind "America the Beautiful," its writer, Katharine Lee Bates, the trip to Peaks Pike, Colorado, that inspired the poem, our readings of its other, less famous verses and, of course, Elvis' performances of the song version in 1975/1976 intended to celebrate the bicentennial.
FaZe ZooMaa, Aches, Parasite, Benj, Enable, Temp, and Octane break down the Call of Duty league matches from Championship Sunday of Major 4 in Paris!
Former Green Beret and Special Mission Unit operator Tu Lam opens up about the hidden battles that followed one of the most decorated careers in special operations. In Part 2, Tu and host Mike Ritland go deep on his years conducting covert intelligence work, the opiate addiction that took root after a 2005 IED blast and quietly consumed nearly a decade of his life, and the shame of a medical retirement he never felt he earned. From rock bottom in a dark room to becoming the most downloaded character in Call of Duty history, Tu traces the long road back — through psychedelics, spiritual warfare, and an encounter he never expected — to something that finally gave him peace. Learn more about your ad choices. Visit podcastchoices.com/adchoices
On this episode Bill and Thrak return with along with Steve from Fine Time to cover another Humongous Entertainment game, this time covering Putt-Putt Goes to the Moon!Proud Member of https://superpodnetwork.com/Check Out Call of Duty: Thrak Ops: https://superpodnetwork.com/podcast/call-of-duty-thrak-opsFollow us at: https://linktr.ee/ThebarberwhogamesFollow Steve at: https://finetimepodcast.libsyn.com/Follow Thrak at: https://bsky.app/profile/thrak.bsky.social
Former Green Beret Tu Lam served over 23 years in Special Forces, deploying to 27 countries, and is the founder of Ronin Tactics and author of The Way of the Ronin. In this episode, Tu shares the full arc of his extraordinary life — from being born in Saigon and escaping war-torn Vietnam as a child refugee on a wooden fishing boat, to becoming one of the most elite operators in the U.S. military. They dig into the Bushido code, the warrior's path, faith, addiction, and what it truly means to surrender. Learn more about your ad choices. Visit podcastchoices.com/adchoices
The boys react to CDL Major 4 in Paris, the best Call of Duty event of all time? OpTic Texas lift the trophy over LA Thieves, with Paris Gentle Mates making a deep run. Who will lift the big one in Vegas at the World Championship?
Welcome to episode #280 of The COD Casuals, where we discuss all things Call of Duty, casual and professional!In this episode, we start off with a review of one of the best co-op games we've ever played; Split Fiction. For those interested in the game, we give a breakdown of it, predictions for the series, and discuss what makes it so great from year to year, and how COD could learn from this. We then shift to talking about Warzone and Multiplayer coexisting, and if this is really the best path forward. We give our thoughts on the idea of these being separate entities, hopefully giving more focus on each instead of trying to blend ideas into both games. We then end with talks about Black Ops 1 and 2 ports coming to PS5, making these old CODs playable on modern consoles. Though there is lots of hype surrounding this, we are skeptical about this being a good move for COD, and potentially a worrying sign. We give our reasoning, and share our thoughts on who these ports are really for. Have you ever heard of and/or played Split Fiction? Do you have a history with co-op games, or do you mainly stick to single player and multiplayer games? What are your thoughts on multiplayer and Warzone having no connection to one another, and being treated as separate games? Finally, how excited are you for the Black Ops 1 and 2 ports? Do you see yourself playing them a lot, or are you going to be focused on Modern Warfare 4? Please let us know as we discuss this and much more! Hope you all enjoy the episode and we'll see you next week.Join the Discord!https://discord.gg/XjBWUj4KtVFollow us:Twitter: @TheCODCasualsInstagram: @TheCODCasualsTikTok: @TheCODCasualsContact us:Business Inquiries: TheCODCasuals@gmail.com
This week, the crew discusses GTA 6 preorders, Xbox hardware price increases, and Bungie's latest layoffs. They also cover Capcom's record breaking year, Unreal Engine 6, Marvel's Spider-Man 2, and the return of classic Call of Duty titles, before reviewing Steam Machine, Star Fox, and more.
FaZe ZooMaa, Temp, Benj, Attach, Parasite, and Aches break down the first day of the Call of Duty league Paris Major 4 event!
Isaac López Martínez (Alicante, 1999) es un escritor español de ficción especulativa que, debido a la inhalación de polvo de PVC en el trabajo que le da de comer, ha acabado corrompiéndose hasta el punto de plasmar sus inquietudes más profundas en las páginas de sus historias. Isaac se forma en Academia Oscura y es asiduo en la revista de videojuegos Games Magazine, dando voz a personajes que moran en el mundo de videojuegos como Grand theft Auto, Blasphemous, Call of duty o Silent Hill, relato que podeis escuchar en esta casa. El cuento que traemos hoy es el ganador de un premio triple: aparecen en el número 25 de la revista Windumanoth; ser publicado en la antología Historias Phantasticas III con la editorial El Transbordador y, cómo no, ser radioficcionado en los Cuentos de la Casa de la Bruja. - Narración: Juan Carlos Albarracín - Locución Sintonía: Antonio Runa - Música: Epidemic Sound, con licencia ------- Contrata tu IVOOX PREMIUM anual desde este enlace y además de obtener un suculento 50% de descuento y de poder escuchar TODOS los programas de esta plataforma sin publicidad, estarás ayudando a sostener Los Cuentos de la Casa de la Bruja: https://www.ivoox.vip/premium?affiliate-code=27e5799d254c8a29ecdab3d8d5bfa96f ------- Los Cuentos de la Casa de la Bruja es un podcast semanal de audio-relatos de misterio, ciencia ficción y terror. Cada viernes, a las 10 de la noche, traemos un nuevo programa. Alternamos entre episodios gratuitos para todos nuestros oyentes y episodios exclusivos para nuestros fans. ¡Si te gusta nuestro contenido suscríbete! Y si te encanta considera hacerte fan desde el botón azul APOYAR y accede a todo el contenido exclusivo. Tu aporte es de mucha ayuda para el mantenimiento de este podcast. ¡Gracias por ello! Mi nombre es Juan Carlos. Dirijo este podcast y también soy locutor y narrador de audiolibros, con estudio propio. Si crees que mi voz encajaría con tu proyecto o negocio contacta conmigo y hablamos. :) Contacto profesional: info@locucioneshablandoclaro.com www.locucioneshablandoclaro.com También estoy en X y en Bluesky: @VengadorT Y en Instagram: juancarlos_locutor ------- CONVOCATORIA ABIERTA – Los Cuentos de la Casa de la Bruja. ¿Eres escritor o escritora y te gustaría escuchar uno de tus relatos narrado en el podcast Cuentos de la Casa de la Bruja? Estoy abriendo la puerta a autores emergentes que quieran compartir relatos originales dentro del tono del programa: historias de terror y ciencia ficción con atmósferas inquietantes, elementos fantásticos, oscuros o insólitos, y una cuidada calidad literaria. ¿QUÉ TIPO DE RELATOS BUSCO? • Relatos de terror y ciencia ficción • Con una extensión de entre 3.000 y 4.000 palabras • Con una narrativa sólida, buen uso del lenguaje y que se presten a ser narrados en voz • Textos originales e inéditos (o que al menos no estén vinculados a compromisos editoriales) ¿CÓMO PARTICIPAR? Puedes enviar tu relato en formato Word o PDF a info@locucioneshablandoclaro.com con el asunto: Relato para el podcast. Acompáñalo, si quieres, de una pequeña nota biográfica para que pueda presentarte adecuadamente. IMPORTANTE: La recepción de un relato no garantiza su publicación. La selección dependerá de criterios narrativos, temáticos y de estilo, siempre con el objetivo de mantener la atmósfera y el nivel que caracterizan al podcast. ¡No se trata de emitir juicios definitivos sobre ningún autor o texto! Yo no soy crítico literario, ni pretendo serlo. Se trata de encontrar aquellos textos que mejor encajen con el universo del programa. Si tu relato es elegido me pondré en contacto contigo. En caso contrario agradeceré igual tu confianza y el gesto de compartir tu trabajo. Gracias por hacer crecer esta casa con tu obra. ¡Espero leerte! Juan Carlos “Corman” Albarracín Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Eesti mängude kuu on selleks korraks jõudnud lõpule ja täna on külas Mari-Anna Lepasson, kes räägib 2025 aasta Eesti mänguks valitud Korter 1996'st. Uudistes saame lõpuks teada kui palju maksavad GTA 6 ja Steam Machine ning mis nad endaga kaasa toovad. Rein läbib the Long Darki antoloogiat meenutavat üksikmängu ja Rainer oli sunnitud vaatama, mida teevad Burnouti tegijad praegu. Teemad: 00:00:00 - Intro 00:07:12 - Intervjuu Mari-Anna Lepassoniga 00:58:07- Uudised 01:29:17 - Retro 01:32:50 - Mängitud 01:45:16 - Outro Lingid: https://store.steampowered.com/app/3086500/Korter_1996/ https://korter1996.neocities.org/ https://www.ign.com/articles/grand-theft-auto-6-physical-copies-wont-include-a-disc-will-just-be-a-code-in-a-box https://gamestar.ee/tooted/ps5-grand-theft-auto-6-t80424 https://www.eurogamer.net/gta-6-single-player-at-launch-gta-online https://store.steampowered.com/hardware/steammachine https://www.eurogamer.net/steam-machine-linux-steamos-anti-cheat-unplayable-games-list https://www.eurogamer.net/steam-controller-reservation-update-high-demand https://www.eurogamer.net/doom-composer-bobby-prince-dies https://techcrunch.com/2026/06/21/ubisoft-co-founder-claude-guillemot-dies-in-plane-crash/ https://www.eurogamer.net/call-of-duty-nicolas-cage-black-ops-7-warzone-skin-season-4
The wait is over for GTA VI....information. WE have all the details on GTA VI, and no its not getting delayed anymore. Valve also dropped the curtain on the Steam Machine and it is not cheap. Toy Story dominated the weekend, and no surprise there, and George Lucas is popping up in a very likely place. That and more this week!
Welcome to Dev Game Club, where this week we start a new series on 2005's Psychonauts. We stay in the same year as our last game, and dive into a little of the prehistory of the game before diving into the game proper. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Coach Oleander's Brain Issues covered: making something for someone else to own, spinning off from LucasArts, staying true to their persona, being a more open studio, documentaries about the studio, the possibility of the studio closing, how the game starts, a super stylistic game, clear identity, bringing individuality to each character, asymmetry, offending the efficient developer, hand-crafting everything, impeccable writing and voice acting, themes coming through later, trailblazing, an indie scene in San Francisco, changing guards at publishers, drawing on psychology for its setting, a cohesive and pure game, exploring two tutorial areas, customizing buckets of figments of imagination, building engine game and studio together, crunch-tastic development, a variety of action and platforming primitives, an underimplemented feel and polish, fighting the camera, systemic cameras that have trouble covering everything, a big swing, asymmetric multiplayer modes, mutators, an internal mail alias, voice over IP, what do you need to support an MP game post-launch, inventory tetris, risk to return to get a loot item, a vestigial element of games, forcing hard choices or loops, re-examining genre "defaults," informing our own work, Octavia's gadget system, giving more agency to the player, a shifting meta, a wide tunnel of known options. Games, people, and influences mentioned or discussed: Splinter Cell: Chaos Theory, Tim Schafer, Grim Fandango, Full Throttle, LucasArts, Microsoft, Ed Fries, Majesco, 2015, Metal of Honor: Allied Assault, Infinity Ward, Call of Duty, Jason West, Vince Zapella, Nihilistic, Infinite Machine, Zombies Ate My Neighbors, Phantom Menace, Dean Sharpe, Kalani Streicher, Broken Age, Unreal Engine, Kiln, Two Player Productions, Scott Campbell, Disney, Warner Bros, Studio Ghibli, Peter Chan, Day of the Tentacle, SW: Republic Commando, Beyond Good & Evil, Monkey Island (series), Spyro, Super Mario (series), Illumination, Braid, Celeste, Choice Provisions/Gaijin Games, Super Meat Boy, Team Meat, World of Goo, Crystal Dynamics, Prince of Persia: Sands of Time, Ocarina of Time, Ashton Herrmann, Unreal Tournament, Quake, Duke Nuke'em, Hunt: Showdown, Repo, Peak, Matthew, Outlaws, Aliens vs Predator, Starcraft, Matthew, Diablo, Animal Crossing, Resident Evil (series), Harley Baldwin, Halo, DOOM (1993), Maas, Project: Octavia, Troy Mashburn, Thief (series), Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: more Psychonauts! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
On this episode of The 3DO Experience we take some time to discuss not really a game so much as an experience with Dennis Miller: That's News to Me, an FMV "comedy" title!Check Out Call of Duty: Thrak Ops: https://superpodnetwork.com/podcast/call-of-duty-thrak-opsProud member of https://superpodnetwork.com/Follow us at: https://linktr.ee/ThebarberwhogamesFollow Thrak at: https://bsky.app/profile/thrak.bsky.social
T.i tells the Joe Budden pod he ain't trying to no Verzuz it's no money over there. That's poor people activityMaternal Instinctis a 2026 Netflix true-crime documentary detailing the disturbing 2020 case of Taylor Parker, who faked a pregnancy before murdering her friend, Reagan Simmons-Hancock, to steal her unborn babySouth African series, The Polygamist is trending at no. 2 on Neflix USA.Former NFL Star Brandon Marshall is facing backlash over his parenting methods, including making his son run at 2 a.m. while he drives alongside him.A Woman accuses NFL star Geno Smith of abuse and neglecting their special needs child, says he prioritized watching p*rn and playing Call of Duty.Toy Story 5' opens with $312M at the global box office!Biggest movie opening of 2026 so far- 2nd biggest opening ever for an animated film in the U.S. - Production budget was $250MThe “Harlan Coben” collection. Since I'm all in on “I will Find You”, I gotta watch the rest of the collection13 years ago today, Migos released the "Versace" remix featuring DrakeComedian Mona (AKA Don't Call Me White Girl) Reacts to Viral Video of Woman Confronting Her: “You Know How Hard It Is to Walk Away from A F*ght?”Sexyy Red Pays Tribute to Tay Keith, Fans Flood Comments with Claims Producer Was Owed MoneyMonaleo making first Juneteenth anthem for this young generationBeyoncé + Cecred vlogging about combing out Jay-Z's locs. I combined out my 1st set wish I knew all this before. A perfect marketing campaignFans are questioning where Big Sean & Jhené Aiko stand amid Larry June rumors — here's what he previously said about proposing to herJelly Roll is already dating following his split from Bunnie XO ... at least according to Bunnie herself. Jelly Roll has filed for divorce from wife Bunnie XO after 10 years of marriage, TMZ reports.Drake is officially the most-streamed artist EVER on Apple MusicFuture officially ranks as the third most-streamed artist of all time on Apple MusicLil Baby officially ranks as the 6th most-streamed artist of all time on Apple MusicGTA 6 price reportedly leaks ahead of pre-orders next week, and it looks like the game will cost between $100 and $230.Fans believe Gisele Bündchen is sneak dissing Tom Brady as she calls Joaquim Valente her “role model” in a Father's Day post.Lil Baby reportedly made 7 figures in just one night after putting up his own money and self-funding his own show in Biloxi, Mississippi, instead of relying on a traditional promoterRyan Coogler's Proximity Media Strikes TV Overall Deal with Netflix After Exiting DisneyQuinta Brunson Inks Overall Deal With 20th Television, Moves from Warner Bros. To DisneyJR Smith says Kyrie Irving ghosted the Cavs 10-year, 2016 NBA championship anniversaryIn just 79 games, Angel Reese has become the fastest player in WNBA history to reach 1,000 points and 1,000 rebounds.Los Angeles police fatally shot a 2-year-old dog outside his home while his owner was exuberantly celebrating the Knicks win. Police claim the dog attacked them. Why aren't police taught how to handle dogs?Garrett Morris reacts to his photo with Taraji P. Henson going viralRest in Peace Memphis producer Tay Keith has passed away, according to close friends & family. The cause of death has not yet been revealed.
The system that decides whether you have a good night in multiplayer almostnever gets explained by the people who actually build it. Today it does.Call of Duty just walked back the biggest matchmaking change in its history.Activision recently published internal white papers explaining parts of howtheir system actually works, which is rare for an industry that usually treatsthis stuff as proprietary. Lewis Ward and Greg Posner sit down with CharlieOlson, the engineer who helped architect Call of Duty's matchmaking ratingsystem back in 2015, to walk through what the white papers actually said,what they left out, and what's broken about how the industry thinks aboutmultiplayer matchmaking."Matchmaking is part of the UX. It's not a technical problem. This is adesign problem." — Charlie Olson
Halo is on PlayStation. Let that sink in. On this one we get into Halo: Campaign Evolved — the full Unreal Engine 5 remake landing on PS5, Xbox and PC on July 28 — and why cutting the multiplayer to protect the "next mainline Halo" might be the dumbest part of the whole thing. Plus the AI controversy Halo Studios can't stop being squirrely about. Then it's GTA 6: pre-orders go live June 25, November 19 release, no PC version, and the $100 price question nobody wants to answer honestly. Spoiler: if you'll pay $70, you'll pay $100, and we explain exactly why. But the one we're actually hyped about is WARDOGS — Bulkhead addressed the "too arcadey" killcam feedback head-on instead of going quiet like every AAA studio does. We break down the ghillie-suit compromise, the hardcore servers, and why devs who actually play their own game are so rare right now. Lightning round: CoD 2026 bringing DMZ back as the third mode, Black Ops 1 & 2 hitting PlayStation, and where the extraction-shooter graveyard leaves Marathon. Jake's optimistic. Raz sees the greed trap coming. Same as always. 0:00 Intro — back in the saddle 1:31 It's all about shooters 2:27 WARDOGS & the killcam controversy 7:07 Can't have it both ways: the killcam debate 7:49 The ghillie suit & hardcore server compromise 15:56 Devs who actually play their own game 19:59 The greed trap: how good shooters get ruined 29:50 Halo: Campaign Evolved comes to PlayStation 30:54 Cutting multiplayer to protect the next Halo 33:23 Are you a Halo or a Call of Duty guy? 45:52 The Halo AI controversy 1:05:09 GTA 6 pre-orders are live 1:05:40 No PC version — the PC wait 1:10:35 The $100 question & CEO spin 1:13:31 If you'll pay $70, you'll pay $100 1:15:56 Lightning round: CoD 2026 & DMZ returns 1:17:12 Black Ops 1 & 2 hit PlayStation 1:23:40 Marathon & the extraction graveyard 1:28:30 Patreon, wrap-up & goodbye _Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads._ The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our YouTube (https://www.youtube.com/c/thedropshotpodcast) every Saturday morning at ~9 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
O my God, I trust in thee. Let me not be ashamed, let not my enemies triumph over me. With Steven Spielberg's latest film Disclosure Day hitting theatres this month, we decided to revisit one of his most successful movies of all time and one that we have not discussed in great detail before. 1998's Saving Private Ryan was a hugely influential film that redefined action movies for decades to come, but does it hold up in 2026 or is it FUBAR? Is Spielberg always ahead of the curve with his casting choices? Is this an anti-war movie and is such a thing even possible? Would the Call of Duty video games exist without this movie? Which members of the Film Junk crew would have survived WWII? Earn this and download this week's episode of Film Junk.
FaZe ZooMaa, Attach, Temp, Parasite, and Aches break down the Call of Duty league matches from 6/21/2026!
Jake's sick, Raz is recovered, and karma is real — so we kept it loose and answered your questions from the Discord this week. We get into whether Apex hitting all-time-high player counts means anything for a Warzone comeback (short version: Warzone is the abusive ex who shows up with roses), why Zelda is a children's game, the most overrated franchises in gaming, when a game stops being a game and becomes a simulator (Tarkov vs. Squad vs. Hell Let Loose), whether AI will let you build GTA 6 in one prompt, the hardest gaming achievements we've ever earned, and a pile of off-topic chaos — first jobs, childhood cereal, the one-hair-on-your-steak test, and which historical event we'd go witness. Plus: a new development on splitting donations, the DMZ deep-dive over on Patreon, and a behind-the-scenes look at how the show actually gets made now. Got a question for us? Join the Discord (linked everywhere) and drop it in the Q&A channel. We may or may not answer it. Jake's the optimist, Raz is the cynic — guess which one of us thinks Warzone could still be saved. 0:00 - Intro (Jake's sick, karma is real) 3:03 - New: splitting donations 50/50 with Jake 4:02 - Patreon + the DMZ deep-dive 9:17 - Best life advice you've gotten 9:43 - 'Tell the truth, or at least don't lie' 14:03 - Just start — stop making the perfect plan 15:49 - Our first jobs 21:29 - Does Apex's comeback mean hope for Warzone? 23:01 - Warzone is the abusive ex 23:52 - How the rebranded show is going + the AI workflow 26:42 - Selling your old CoD-era Dropshot merch 28:05 - When does a game become a simulator? 31:23 - Would you play a good new Call of Duty? 32:17 - It's all a tax write-off now 33:52 - How we approach open-world games 37:32 - Did you beat Radahn before the nerf? 41:14 - Our most interesting use of AI (this podcast) 44:05 - Claude's Fable 5 + the gov't shutting it down 45:47 - If AI could build any AAA game, what would it be? 49:17 - Most overrated game & movie franchises 51:16 - Zelda is a children's game (hot take) 56:01 - Most useless & most useful real-life skill 57:48 - Hardest gaming achievement (Hearthstone Legend) 1:06:28 - A food that reminds you of childhood 1:10:21 - One app you'd keep on your phone 1:12:16 - Worst restaurant experience + picky eaters 1:18:44 - The one-hair-on-your-steak test 1:24:51 - Weirdest thing you've ever Googled 1:29:15 - A historical event you'd witness 1:36:32 - Ranking awkward social situations 1:39:00 - A historical figure to have dinner with 1:44:17 - Followers you'd rather have 1:44:45 - Hardest game you've ever finished 1:47:18 - Outro + peripherals _Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads._ The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our YouTube (https://www.youtube.com/c/thedropshotpodcast) every Saturday morning at ~9 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
Andre Williams fires off raw one‑word labels for Jay‑Z, Obama, George Floyd, MLK, Drake, and Byron Donalds, breaks down James Fishback's viral “you should be lynched” moment, and explains how old Call of Duty lobbies and the alt‑right era shaped his views on speech and Trump.
Xbox's 2026 summer showcase has come and gone! As per usual, it was a relatively strong showing featuring big reveals and welcome surprises, yet it still managed to put up a few big head scratchers. Fortunately, the good outweighed the bad. For starters, the hardcore Xbox community has deeply yearned for the return to exclusivity. After months of lip service, Xbox is taking action by making Gears Of War: E-Day and Clockwork Revolution console exclusive. Obviously, that leaves us with many questions! Why these two games? What data do they hope to collect from them? Is Xbox appeasing their hardcore community for enough time to help rebuild the base before transitioning to a fully PC ecosystem? Beyond the strategy updates, we have plenty of good games! Halo, State Of Decay, A Plague Tale: Resonance, Persona 6, a new Spryo, Vivarium, and a chockful of other delightful looking games all made their presence felt. Unfortunately, Xbox has decided for what is technically a third year in a row to round out a showcase on a Call Of Duty game. Combined with a predictably lacking performance by Bethesda and the otherwise strong showcase experiences some serious lows. Last, but not least, we got an extended showing for Gears Of War: E-Day. Did Coalition's return to the essence of this franchise go off without a hitch? We discuss! Sign up for your $1 per month trial period at https://www.shopify.com/duke Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.0:00:00 - Intro0:06:45 - General Impressions0:19:04 - Commitment to Console Exclusivity0:38:30 -Fable0:48:31 - Halo Campaign Evolved0:53:12 - A Plague Tale: Resonance0:57:10 - Persona 4 Revival1:06:31 - State of Decay 31:12:15 - Sea of Thieves Season 201:15:22 - Metro 20391:20:36 - Bad Magpie1:22:31 - Wo Long 2: Wings of Ember1:25:08 - Join Us1:26:30 - Senua1:34:00 - Fallout 76: Infestations1:44:44 - DOOM: The Dark Ages – Revelations1:48:23 - Crazy Taxi World Tour1:54:04 - 25th Anniversary Hardware1:57:54 - Age of Empires IV Expansion1:58:56 - Minecraft Dungeons 22:00:38 - Magicians: The Devil's Deal2:02:07 - Valor Mortis2:04:26 - ESO – Season One Teaser2:07:49 - Flight Simulator World Update 222:09:12 - Where Winds Meet2:09:49 - Castlevania: Belmont's Curse2:11:59 - Vivarium2:18:34 - Persona 62:29:08 - Spyro: A Realm Beyond2:32:14 - Clockwork Revolution2:42:10 - Call of Duty: Modern Warfare 42:54:30 - Gears of War: E-Day3:14:22 - Wrap Up Learn more about your ad choices. Visit podcastchoices.com/adchoices
WATCH SMUTROT NOW: https://youtu.be/xkYT-mQVxZg Get additional episodes and bonus content with early access (try now with 7 DAYS FREE): go to https://www.OFFICIAL.men Three close man-friends gather around to talk about a sinister market. This is the Official Podcast. Every Tuesday. Links Below. THE OFFICIAL NETWORK CHANNEL (SUBSCRIBE NOW): https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Episode 490: Recorded 27/05/26 --- Get additional episodes and bonus content with early access: Go to https://www.OFFICIAL.men or https://www.PATREON.com/THEOFFICIALPODCAST --- Timestamps: [00:00:00] Intro [00:03:13] Man-children [00:08:16] Good branding vs. fan service [00:21:19] Internet criticism and algorithm culture [00:27:07] AI “fixes” for The Boys [00:32:49] Call of Duty security disaster [00:37:27] Valorant anti-cheat and privacy fears [01:01:05] Kojima on Mandalorian and Grogu [01:03:18] The end of Destiny 2 :( [01:10:03] Games with chill communities [01:16:06] Wrap --- Audio Platforms (Spotify, Apple, Amazon, & Castbox): https://linktr.ee/theofficialpodcast Other Shows: https://linktr.ee/theofficialnetwork --- Hosts: Jackson: https://twitter.com/zealotonpc Andrew: https://twitter.com/huggbeestv Kaya: https://twitter.com/kayaorsan --- Additional Links: Channel: https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Subreddit: https://reddit.com/r/theofficialpodcast Patreon: https://www.patreon.com/theofficialpodcast Intro by: https://www.youtube.com/c/Derpmii Music by: https://soundcloud.com/inst1nctive & https://www.instagram.com/00zaya Art by: https://www.instagram.com/nook_eilyk/ & https://www.instagram.com/vaux.z Edited by: https://www.instagram.com/00zaya Designer: http://www.jr-design-co.com/ Produced by Jackson Clarke for The Official Network Learn more about your ad choices. Visit megaphone.fm/adchoices