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What makes a house a home? South African architect and TED Fellow Wandile Mthiyane joins John Maytham to explore the emotional and spiritual dimensions of architecture. “A home is not where you live. It is where you are remembered.” Presenter John Maytham is an actor and author-turned-talk radio veteran and seasoned journalist. His show serves a round-up of local and international news coupled with the latest in business, sport, traffic and weather. The host’s eclectic interests mean the program often surprises the audience with intriguing book reviews and inspiring interviews profiling artists. A daily highlight is Rapid Fire, just after 5:30pm. CapeTalk fans call in, to stump the presenter with their general knowledge questions. Another firm favourite is the humorous Thursday crossing with award-winning journalist Rebecca Davis, called “Plan B”. Thank you for listening to a podcast from Afternoon Drive with John Maytham Listen live on Primedia+ weekdays from 15:00 and 18:00 (SA Time) to Afternoon Drive with John Maytham broadcast on CapeTalk https://buff.ly/NnFM3Nk For more from the show go to https://buff.ly/BSFy4Cn or find all the catch-up podcasts here https://buff.ly/n8nWt4x Subscribe to the CapeTalk Daily and Weekly Newsletters https://buff.ly/sbvVZD5 Follow us on social media: CapeTalk on Facebook: https://www.facebook.com/CapeTalk CapeTalk on TikTok: https://www.tiktok.com/@capetalk CapeTalk on Instagram: https://www.instagram.com/ CapeTalk on X: https://x.com/CapeTalk CapeTalk on YouTube: https://www.youtube.com/@CapeTalk567 See omnystudio.com/listener for privacy information.
BONUS: Nesrine Changuel shares how to create emotionally connected, delightful products! In this BONUS episode, we explore the concept of product delight with Nesrine Changuel. Nesrine shares insights from her extensive experience at companies like Skype, Spotify, Google Meet, and Chrome to help us understand how to create lovable tech experiences that drive user loyalty and differentiation. We explore the Delight Grid Framework she created, and discuss the importance of emotional connection in product design. We also touch on practical ways to incorporate delight into everyday product decisions. The Essence of Delight in Products "Creating emotional connection between users and products... What I'm usually vocal about is that it's not enough to solve functional needs if you want to create sustainable growth, and more particularly if you want to have your users love the product and create habits using your product." Nesrine explains that while most companies know how to solve functional problems, truly delightful products go beyond functionality to create emotional connections with users. This connection comes from anticipating user needs and surprising them on both functional and emotional levels. She emphasizes that delight emerges when users experience both joy and surprise simultaneously, which is key to exceeding expectations and building brand loyalty. Moving Beyond User Complaints "Most features that are built in products are coming from users' complaints... What I'm trying to be clear about is that if you want to build an emotional connection, it's about opening up a little bit more of your source of opportunities." Many teams focus primarily on addressing user complaints, which puts them in a reactive position. Nesrine encourages organizations to anticipate user needs by engaging with users in comfortable environments before problems arise. She suggests looking beyond direct feature requests and investigating how users feel while using the product, how they experience the journey, and what emotions arise during the experience. This proactive approach opens new opportunities for creating delightful experiences that users may not explicitly request. In this segment we refer to the KANO model for categorizing product features. Understanding Emotional Demotivators: The Zoom Fatigue Example "I tried to interview many users and realized that, of course, with the fact that we all moved into video conferencing, some demotivators started to surface like boredom, low interaction, overwhelm. There was a term that started to show up at the time - it's called zoom fatigue." Nesrine shares how her team at Google Meet tackled emotional demotivators by first deeply understanding them. By investigating "Zoom fatigue," they discovered through Stanford research that one major cause was the fatigue from constantly seeing yourself on screen. This insight led them to develop the "minimize self view" feature, allowing users to broadcast their video without seeing themselves. This example demonstrates how understanding emotional pain points can lead to features that create delight by addressing unspoken needs. The Delight Grid Framework "We want to delight the users, but because we don't know how, we end up only doing performers or hygiene features." Nesrine introduces her Delight Grid Framework, which helps product teams balance functional and emotional needs. The framework begins by identifying emotional motivators through empathetic user research. These motivators are then placed in a grid alongside functional needs to classify features as: Low Delight: Features that only solve functional needs Surface Delight: Features that only address emotional needs (like celebratory animations) Deep Delight: Features that solve both functional needs and emotional motivators She emphasizes that the most successful products prioritize deep delight features, which create lasting emotional connections while solving real problems. Detecting Opportunities Through User Journey Mapping "I use customer journey maps... One of the elements is feelings... If you do the exercise very well and put the feeling element into your journey map, you can draw a line showing peak moments and valley moments - these are pivotal moments for connecting with users at the emotional level." Nesrine advocates for using customer journey maps to identify emotional highs and lows throughout the user experience. By focusing on these "pivotal moments," teams can find opportunities to amplify positive emotions or transform negative ones into delightful experiences. She encourages teams to celebrate positive emotional peaks with users and find ways to turn valleys into more positive experiences. Real-World Example: Restaurant QR Code Payment "The waiter came with a note, and on the note, there is a QR code... What a relief that experience was! I've been very, very surprised, and they turned that moment of frustration and fear into something super fun." Nesrine shares a delightful dining experience where a restaurant transformed the typically frustrating moment of splitting the bill by providing a QR code that led to an app where diners could easily select what they ordered and pay individually. This example illustrates how identifying emotional pain points (bill-splitting anxiety) and addressing them can turn a negative experience into a memorable, delightful one that creates loyal customers. Creating a Culture of Delight Across Teams "It's very important to have the same language. If the marketing team believes in emotional connection, and the designer believes in emotional connection, and then suddenly engineers and PMs don't even know what you're talking about, that creates a gap." For delight to become central to product development, Nesrine emphasizes the importance of creating a shared language and understanding across all teams. This shared vision ensures everyone from designers to engineers is aligned on the goal of creating emotionally connected experiences, allowing for better collaboration and more cohesive product development. Recommended Reading Nesrine refers us to Emotional Design by Don Norman Designing for emotion, by Aaron Walter And Dan Olsen's The Lean Product Playbook About Nesrine Changuel Nesrine Changuel is a product leader, coach, and author with over a decade of experience at Skype, Spotify, Google Meet, and Chrome. She specializes in designing emotionally connected, delightful products. Her book, Delight, introduces a framework for creating lovable tech experiences that drive user loyalty and differentiation. You can link with Nesrine Changuel on LinkedIn and follow Nesrine's website.
we're diving into the top UX trends for 2024 that every designer needs to know. From AI-powered experiences to sustainable design and emerging markets, we're breaking down the biggest shifts happening right now and sharing practical tips to help you stay ahead of the curve. In this episode, we'll explore: ✨ The role of AI in shaping the future of UX
Send us a textDid you know that the words you use to describe your home can impact your mindset, stress levels, and overall well-being? In this episode of yourHome by design, I share how speaking negatively about your home—whether casually in conversation or internally to yourself—can disconnect you from the joy your space is meant to bring. Drawing on research, real-life stories, and a simple mindset shift, I'll show you how to reframe your words to transform your relationship with your home.Learn how to shift from “I hate how this looks” to “I can't wait to transform this,” and why this subtle change can inspire action, spark creativity, and make your home feel like the sanctuary it's meant to be.Website: www.yourparo.comResources: Bathroom Serenity Guide www.yourparo.com/bathroom-serenityLiving Room Essentials Guide www.yourparo.com/living-room-know-howWaitlist: The Power of Home (mini course) www.yourparo.com/miniseries
When Eva Oh posted a question on AI and sex work to Instagram a wave of opinions came back, but a referenced musing via Google Docs from Goddess Faye clearly stood out - and now we have quite the episode of the #teakink Podcast on Bizarre Ladies, the potential viscerality of the digital, emotional design in session, nerdiness and BDSM, TeamLabs, Cyborg Dominatrix Dreams, brain tissue, VR Porn, Web3, Digital Harems and more! Watch on YouTube: https://youtube.com/evaoh More on Eva Oh: https://eva-oh.com HIGHLIGHTS: Here are the timestamps for the episode. On some podcast players you should be able to click the timestamp to jump to that time. (00:00) - Welcome. What is #teakink (00:18) - Meet Goddess Faye aka Sensory Girl (01:20) - From Tumblr to Dominatrix and Pro Deviant (02:45) - Bizarre Ladies (03:18) - Sitting on Wet and Messy Things (04:55) - The Visceral Meets The Digital (09:27) - Emotional Design in Session (11:12) - Nerdiness and BDSM (12:10) - Technology in Session (15:00) - My Ultimate Fantasy and TeamLab (17:45) - Our Cyborg Dominatrix Dreams (20:20) - Brain Tissue, AI and Sentience (22:50) - VR Porn Needs to Evolve (23:35) - Next Innovations in the Sex Industry? (25:20) - Web3 Concerns (28:00) - Truthfulness (30:30) - The Unknown of AI (32:00) - Curator of Your Mind (33:40) - How Will AI Change BDSM and the Dominatrix (34:30) - The Digital Harem (35:25) - Consent, Chatbots and Submissive Control (36:50) - AI as a Good Submissive (39:15) - The Dehumanisation of Sex Workers (42:30) - Skin in the Game
Co-authors of Assembling Tomorrow: A Guide to Designing a Thriving Future, the authors, Scott Doorley, creative director, and Carissa Carter, academic director at Stanford University's d.school.Welcome you to Change Ready, an original series brought to you by Behind the Human & Malosi. A series where we do everything possible to future-proof your mind and thrive in an era of unprecedented change. ___How Prepared is Your Team for the Next Big Disruption? Future-proof your team with Malosiminds.com Get your copy of Personal Socrates: Better Questions, Better Life Connect with Marc >>> Website | LinkedIn | Instagram | Twitter Drop a review and let me know what resonates with you about the show!Thanks as always for listening and have the best day yet!*A special thanks to MONOS, our official travel partner for Behind the Human! Use MONOSBTH10 at check-out for savings on your next purchase. ✈️*Special props
As a designer, Scott Doorley is interested in how humans create the world around them. It's a conversation, he says, that starts with the question: What kind of world do we want?Doorley is the creative director of the Stanford d.school and co-author of the book, Assembling Tomorrow: A Guide to Designing a Thriving Future. In designing everything from a device to an app to a building, “People get excited about what it can do,” he says, “but what should it do? What do we want? What's the desirable outcome that we want in the world?”In this episode of Think Fast, Talk Smart, Doorley and host Matt Abrahams discuss how applying design thinking to communication can help us connect more with each other, better understand the world, and create meaningful change.Episode Reference Links:Stanford d.school Profile: Scott Doorley Stanford d.school Scott's Book: Assembling TomorrowEp.61 Courage, Belonging, Ambiguity and Data: How to Design Your Communication for Success Website / YouTube Ep.70 Keep 'Em Coming: Why Your First Ideas Aren't Always the Best Website / YouTube Connect:Email Questions & Feedback >>> thinkfast@stanford.eduEpisode Transcripts >>> Think Fast Talk Smart WebsiteNewsletter Signup + English Language Learning >>> FasterSmarter.ioThink Fast Talk Smart >>> LinkedIn Page, Instagram, YouTubeMatt Abrahams >>> LinkedInStanford GSB >>> LinkedIn & TwitterChapters:(00:00:00) IntroductionHost Matt Abrahams introduces guest Scott Doorley, creative director of Stanford's d.school.(00:01:07) What is Design?The broad scope of design at Stanford's d.school and the role of intention in bringing ideas to life.(00:02:16) The Design ProcessThe design process, emphasizing desirability and externalizing ideas to understand them better.(00:03:32) Communication in DesignThe vital role of communication in all aspects of design.(00:05:09) Mistakes in Spatial DesignThe biggest mistake people make when arranging spaces for communication and interaction.(00:06:47) Runaway DesignThe concept of runaway design and its implications in the modern world.(00:09:29) Intangibles and ActionablesThe distinction between actionables and intangibles, and how these concepts can be applied beyond design.(00:12:47) Using Stories in DesignHow storytelling helps envision and communicate future impacts of design.(00:16:20) Emotion in InnovationThe role of emotions in driving innovation, communication, and design.(00:19:03) The Final Three QuestionsScott shares what he is currently designing, a communicator he admires, and his ingredients for successful communication.(00:23:17) ConclusionSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
| گفتگو با فاطمه توحیدی فر| |طراحی احساس گرا | قسمت ویژه روز طراحی صنعتی|| قسمت پنجم | فصل چهارم | پادکست کوبیک| سازمان جهانی دیزاین برای سال 2024 شعار Let's get emotional را به بهانه ی یاداوری اهمیت Emotional Design انتخاب کرد. برای آشنایی بیشتر با این شاخه از دیزاین، یک محقق در این زمینه میهمان این قسمت بود؛ فاطمه توحیدی فر، دانشجوی دکترای طراحی صنعتی دانشگاه تهران . در این قسمت سعی کردیم از تمامی جوانب به رویکرد طراحی احساس گرا نگاه کنیم و به انواع موضوعات مرتبط با آن بپردازیم. از طریق لینک زیر نیز به تمامی پلتفورم های کوبیک دسترسی خواهید داشت :https://zil.ink/cubicpodcastتمامی لینک و فایل های معرفی شده از سوی فاطمه، در کانال تلگرام ما در دسترس شما خواهد بود: https://t.me/cubicpodcastمسیر دسترسی به شماره جدید مجله طراحان ایده :https://www.idmagazine.ir/کتاب طراحی احساس گرا و پادکست پیشنهادی این قسمت؛ حرفه هنرمند:https://herfeh-honarmand.com/ کوبیک کاری از کیمیا انصاری و زینب زارعیمشاور پادکست : محمد افخمیمرداد 1403 Hosted on Acast. See acast.com/privacy for more information.
In this episode of Anthro Life host Adam engages in a fascinating discussion with Chris Carter, a geoscientist-turned-design-educator, and Scott Dorely, a filmmaker-turned-design-educator. They explore how design and anthropology intersect to shape the future.Key Topics:-Holistic Design & Speculative Fiction: Discover the valuable lessons from speculative stories like "On the Mammoth Step," focusing on the de-extinction of species and future design.-Emotional & Biomic Design: The importance of integrating emotional design and the interconnectedness of ecosystems with technology. Interdisciplinary Approaches: The necessity of combining different disciplines to tackle contemporary challenges. -Diversity in Storytelling: The critical role of diverse perspectives in creating more inclusive and innovative designs.-Emerging Technologies: The discussion covers the real-world implications of AI and algorithms, and the potential unintended consequences they may bring. Chris and Scott highlight the importance of humility and relational understanding in design work.I'm Adam Gamwell as a cultural anthropologist and award-winning media creator, I specialize in storytelling. My diverse background spans startups, nonprofits, cultural organizations, and Fortune 1000 companies, focusing on applied strategy, experience design, and human insights. My approach blends experiential research, like engaging with Peruvian quinoa farmers for climate change initiatives, with cutting-edge tools like AI and trends foresight. By leveraging big data alongside traditional ethnography, I align human needs with business goals, ensuring projects resonate profoundly. Keywords: Design, Anthropology, Speculative Fiction, Future Design, Holistic Design, Interdisciplinary Approaches, Emotional Design, Biomic Design, Emerging Technologies, AI and Algorithms, Diversity in Storytelling, Innovation, Complex Systems, Cross-Cultural Communication, Human-Centered Design, Future of DesignAbout Carissa Carterhttps://www.linkedin.com/in/carissalcarter/https://x.com/snowflyzonehttps://www.snowflyzone.com/About Scott Doorleyhttps://x.com/scottdoorleyhttps://www.linkedin.com/in/scottdoorley/ Follow This Anthro Life:https://www.linkedin.com/company/this-anthro-life/ https://www.thisanthrolife.org/ https://thisanthrolife.substack.com/ https://www.facebook.com/thisanthrolife https://www.instagram.com/thisanthrolife/
Graphic designers are taught the golden rules of logo design—simplicity, minimalism, versatility, timelessness. But what if the key to creating a logo that lasts for centuries lies in breaking these very rules?This week on The Angry Designer podcast, we dive into the fascinating world of the oldest logos that are still in use, yet break every design rule. From the cultural icons of the past to the pitfalls of today's blanding trend, we uncover the secrets behind logos that stand the test of time...centuries for that matter.Join us as we dissect the 25 oldest logos currently in use, explore the unique factors that contribute to their longevity, and share actionable tips for modern designers to design new logos with lasting impact. Whether you're a seasoned graphic designer or just starting out, this logo design episode is packed with insights that challenge conventional wisdom and inspire you to think beyond the rules when designing your next mark. Tune in and transform your logo design approach with The Angry Designer podcast!Stay Angry our Friends –––––––––––Want to see more? See uncut episodes on our YouTube channel at youtube.com/theangrydesigner Read our blog posts on our website TheAngryDesigner.comJoin in the conversation on our Instagram Instagram.com/TheAngryDesignerPodcast
Join host Doug Shapiro for part 2 of 'In the ROOM' LIVE from ICFF. Today, Doug explores the essence of ICFF, capturing the spirit of design through the voices of global influencers, such as Lee Broom, Shreya Somani, Alain Gilles, and entrepreneur Sadig Alekperov.In this episode, Lee Broom shares his inspiring journey from theater lighting design to international acclaim, exploring the emotional depth of his creations. Next, Shreya Somani joins us to discuss her dual roles as a commercial designer and artistic creator, revealing how joy fuels her work. Finally, Green Mood founder Sadig Alekperov and designer Alain Gilles discuss their groundbreaking mission to bring nature indoors, blending innovation with natural beauty.Listen to Part 1 of In the ROOMLearn more about ROOM. Follow Doug on LinkedIn.Click here to get your copy of Doug's children's book—Design Your World.Follow Imagine a Place on LinkedIn.
Emotional Design" by Don Norman "The Design of Everyday Things" by Don Norman "Maximum Achievement" by Brian Tracy "Rich Dad Poor Dad" by Robert T. Kiyosaki "Goals!: How to Get Everything You Want—Faster Than You Ever Thought Possible" by Brian Tracy "Cradle to Cradle: Remaking the Way We Make Things" by William McDonough and Michael Braungart "The Power of Habit: Why We Do What We Do in Life and Business" by Charles Duhigg "Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation" by Tim Brown "Zero to One: Notes on Startups, or How to Build the Future" by Peter Thiel and Blake Masters "Thinking in Systems: A Primer" by Donella H. Meadows "Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days" by Jake Knapp, John Zeratsky, and Braden Kowitz "Design of Everyday Things" by Don Norman (added for clarity, as there are two books by Don Norman) Hooked
This week on Let's Talk Design I met with Ed Ko. Ed's career has spanned an interesting balance of Design practice as well as education. He started off his career working for prestigious Sydney consultants such as Vert Design and Alquemy. Then he moved to work as a tutor/lecturer at UNSQ, working under his company name Ed KO Designs. In the podcast, Ed discusses the trends of nostalgia bringing back lost designs into the modern day. Further, we discuss the value of consumers' emotional connection to our designs. In addition, we mention the move toward organic design where aesthetics imitate the design language of nature. I hope you enjoy the podcast, and if you do would you consider subscribing and sharing the podcast with a friend to help grow the platform. If there is someone you would like to see on the podcast reach out to me through the comments section or through social media, and I will be happy to get them on. Support the podcast by purchasing a Lemanoosh course through our affiliate link: https://courses.lemanoosh.com/a/21475... LinkedIn: ED KO Lets Talk Design Roman Cherfan Instagram: @_letstalkdesign @cherfan_design --- Send in a voice message: https://podcasters.spotify.com/pod/show/lets-talk-id/message
☀️ [3/10] UX SUMMER TALKS - Tutto ciò che ci circonda è stato pensato o progettato in qualche modo perché stimoli delle emozioni in noi. Quante volte abbiamo acquistato un prodotto solo per il packaging attraente? Oppure, quante volte scegliamo un servizio perché ci fa sentire a proprio agio?
Adam Bulley on How Mental Time Travel Makes Us Human https://www.preposterousuniverse.com/podcast/2023/01/02/221-adam-bulley-on-how-mental-time-travel-makes-us-human/ Large funerary building and Fayoum portraits from the Ptolemaic and Roman period discovered https://www.heritagedaily.com/2022/12/large-funerary-building-and-fayoum-portraits-from-the-ptolemaic-and-roman-period-discovered/145401 O tamanho do negacionismo https://www.estadao.com.br/opiniao/o-tamanho-do-negacionismo/ Adam Bulley on How Mental Time Travel Makes Us Human Cities Need to Realize the Value of Emotional Design https://www.wired.com/story/cities-architecture-design/ In Our TimeThe Great Stink ... Read more
Herkese merhaba! Bu bölümde günümüz dünyasının en büyük problemlerinden biri olan sosyal medya bağımlılığı, arkasındaki tasarım kararları, psikolojik tarafı ve alışkanlıklar hakkındaki konulara yer verdim. Ayrıca TikTok neden bu kadar başarılı, neden uzun içerik tüketmek yerine kısa içerikleri çok fazla tüketiyoruz, edimsel koşullama, dürtme teorisi ve daha bir çok konuya yer verdim. Devamını merak edenleri bölümü dinlemeye davet ediyorum. Keyifli dinlemeler dilerim.------------------------------------------Podcast'in devamlılığına katkıda bulunmak isterseniz. Buy me a coffee platformu aracılığıyla bir kahve ısmarlayabilirsiniz.https://www.buymeacoffee.com/gelecekistasyon------------------------------------------Twitter - Durmuş KavcıoğluInstagram - Durmuş KavcıoğluReklam ve iş birlikleri için: info@gelecekistasyon.net
Donald Norman is perhaps the most influential design educator of all time. Don is often cited as the father of user interface design and user experience design. He is best known for his book The Design of Everyday Things and is set to release a new book early next year – Design for a Better World.In his latest book, Don argues that design principles can provide solutions to many of the complex global problems we are currently facing.In this episode, Dart and Don discuss how business leaders can shift to a more sustainable, and humanity-centered approach to business while maintaining a thriving economy. They discuss the impact design has on human behavior, the incredibly important role designers play in society, why everyday things are often designed poorly, and much more. Topics Include: - The difference between human-centered design and humanity-centered design- Circular Economies- Designing products and services with ecosystems in mind- How product design can massively influence human behavior- Training designers in sustainably- How better regulation can help reduce negative externalities- Don's experience working for Apple- Work design- And other topics…Donald Norman is Distinguished Professor Emeritus of Cognitive Science and Psychology and founding director of the Design Lab at the University of California, San Diego. Business Week has named Don as one of the world's most influential designers of all time. He was an Apple Vice President, has been an advisor and board member for numerous companies, and has three honorary degrees. His numerous books have been translated into over 20 languages.Resources Mentioned:Design for a Better World by Donald Norman: https://www.amazon.com/Design-Better-World-Sustainable-Humanity-Centered/dp/0262047950The Design of Everyday Things by Donald Norman: https://www.amazon.com/Design-Everyday-Things-Revised-Expanded/dp/0465050654/Emotional Design by Donald Norman: https://www.amazon.com/Emotional-Design-Love-Everyday-Things-ebook/dp/B005GKIYD4/ The Psychology of Everyday Things by Donald Norman:https://www.amazon.com/Psychology-Everyday-Things-Don-Norman/dp/0465067093
In the latest edition of Season 3 of Thoughtcast by Onething, Manik (Co-Founder, Onething) is joined by Venky (UX Lead, Onething). They exchange anecdotes about what empathy means to them as designers and what their journey has been like.While covering their narratives about the significance of empathy in design, the discussion culminates in discussing how to understand the needs of a user as a designer and pay attention to the underlying issues and find expedient solutions to them. Furthermore, Venky's take on a comprehensive guide about what position empathy holds in design thinking pushes the urge to think about empathy being the cornerstone of any successful design undertaking. The duo then climbs up the hierarchy of empathizing with every individual in the design creation queue - from designers, and developers to stakeholders.---For more on the design space, head over to onething.design. Join our community on LinkedIn, Instagram, and YouTube.
Aarron Walter is Director of Product on the COVID Response team at Resolve to Save Lives. Previously, he was VP of Content at InVision, and founded the UX practice at Mailchimp where he helped grow the product from a few thousand users to more than 10 million. He's the author of a number of books, the latest of which is a second edition of Designing for Emotion. In this episode, we talked about: the business case for emotional design, how healthy personal finance lead to better job performance, and Aarron learnings from his recently launched podcast Reconsidering.
This week features the legendary Kate Paterson or KP, she's been in lockdown in Melbourne for many days. We dive into her Brower History which brings up conversations from the Markup on Iceberg Lettuce to Ghost Poop, Emotional Design, Practical Jokes on your First Aid Tutor, Mormon Porn, Sichuan Struggles, VR and Time Management Games, plus a whole bunch more. Browsers With Friends: Conversations from stalking my friend's browser history, with them, while they watch.Hosted by Kiwi, Jane Street, with Guests from all around. Hosted on Acast. See acast.com/privacy for more information.
Design ist überall: Sobald wir mit menschengemachten Dingen interagieren, haben wir es auch mit gestalteten -- also designten -- Dingen zu tun. Niklas, Claus und Marius diskutieren in dieser Episode über gutes und schlechtes Design.
What makes video game storytelling unique? In this episode, Sam chats with Shawn Kittelsen, the VP of Creative Development of Games at Skybound Entertainment. Shawn chats about how his background in playwriting and screenwriting contributes to storytelling in video games and developing narratives that connect the player to the games. Later on in the show, they are joined by Mike Pondsmith, a role playing, board and video game designer who founded R.Talsorian Games and the creator of the acclaimed Cyberpunk series. Mike chats about the value of storybuiling in video games and how he came to develop the Cyberpunk Universe. Together, they chat about their favorite recently played video games. For links to resources we discuss on this episode, visit our show page: The Emotional Design Behind Video Games
sito del Podcast : https://strategiait.infosito transcribe service: https://transcribe.refacturing.comsito aziendale: https://www.refacturing.comcorso GTM: https://refacturing.it/corso-gtm-base/corso base API MVP : https://gumroad.com/l/HoYrSIT Newsletter su: https://it.refacturing.comVideo sulla playlist: https://youtu.be/ssrxbUYHWWIIlaria Mauric:https://tangible.ishttps://twitter.com/ilariamaurichttps://www.ilariamauric.itLean UX e Sense & Respond di Jeff Gothelf e Josh Seiden (https://www.goodreads.com/book/show/13436116-lean-ux https://www.goodreads.com/book/show/29502593-sense-and-respond)La caffettiera del masochista e Emotional Design di Donald Norman (https://www.goodreads.com/book/show/3876199-la-caffettiera-del-masochista-psicopatologia-degli-oggetti-quotidiani https://www.goodreads.com/book/show/841.Emotional_Design)Technically wrong di Sara Wachter Boettcher (https://www.goodreads.com/book/show/38212110-technically-wrong#)Ruined by design di Mike Monteiro (https://www.goodreads.com/book/show/44432844-ruined-by-design)
In his 2003 book, Emotional Design, the well-known American academic, Don Norman, came up with a theory to capture how and why people react, and emotionally connect, to certain objects and visual experiences. His theory was that true delight and enduring pleasure in something can only be achieved if positive visceral, behavioural and reflective reactions are achieved. In this episode, Jeff and Susie are joined by Brian Woulfe of Designed by Woulfe to explore how this theory can be applied to the design of interior spaces. Is Don Norman’s approach just marketing spin or are there real benefits to be had? And, if so, how can designers ensure their clients respond positively to their designs on all levels? Thanks to our series partner Parkside Architectural Tiles for their support. The Interior Design Business is a Wildwood production.
In his 2003 book, Emotional Design, the well-known American academic, Don Norman, came up with a theory to capture how and why people react, and emotionally connect, to certain objects and visual experiences. His theory was that true delight and enduring pleasure in something can only be achieved if positive visceral, behavioural and reflective reactions are achieved. In this episode, Jeff and Susie are joined by Brian Woulfe of Designed by Woulfe to explore how this theory can be applied to the design of interior spaces. Is Don Norman's approach just marketing spin or are there real benefits to be had? And, if so, how can designers ensure their clients respond positively to their designs on all levels? Thanks to our series partner Parkside Architectural Tiles for their support. The Interior Design Business is a Wildwood production.
Health Tech Matters: Talks About Healthcare Products and Design
In this episode, we are talking about mental health among cancer patients, healthcare design in Bangladesh and great healthcare apps to learn from. More about the guest: Chris Bredie is a healthcare product designer at Natia, a mobile application that provides yoga and meditation therapies to support all those affected by cancer. Chris on LinkedIn: https://www.linkedin.com/in/christopher-bredie/ Natia website: https://www.natiacares.com/ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Personalisations and customisations exist for the sole reason that we should be able to make anonymous objects, our own - by altering them, reassembling them, designing them - to fit our personalities. In this process, our belongings become unique to us, and we hold them very dear to us. If we did not personalise what we own, it would have no attachment or bonding, and more importantly - it would not be an extension of our identities. We just didn't think of it this way, but we are all designers. This episode is based on an excerpt from "Emotional Design" by Donald Norman. Please rate & review this podcast here: https://podcasts.apple.com/in/podcast/the-31-5-guy-podcast/id1528897344 You can find me at https://rounakbose.in Links: https://www.instagram.com/the31point5guy/ https://twitter.com/The31point5Guy https://medium.com/the-31-5-guy https://www.linkedin.com/in/rounakbose1997/ ~ The 31.5 Guy
Polygraph tests, or lie-detector tests as they are commonly known, do not read minds. Nor do they read lies. They rely on small but significant physiological changes to predict whether a lie has been spoken, stemming from changes in certain emotions. You would be better off, calling them "emotion-detectors". False alarms are so often, and the underlying working principles dish out so flawed results in real life, that the National Research Council of the United States National Academics, has declared it unusable for legal and security screening. This episode is based on an excerpt from Emotional Design, written by Donald Norman. You can find me at https://rounakbose.in Links: https://www.instagram.com/the31point5guy/ https://twitter.com/The31point5Guy https://medium.com/the-31-5-guy https://www.linkedin.com/in/rounakbose1997/ ~ The 31.5 Guy
Real behavior change is fueled by emotion. How can designers leverage this universal truth to enhance their products and impact user journeys? Our guest today is Adi Mazor Kario, a design strategist and innovation expert. You’ll learn about emotion-based innovation, empathizing with users, trust-based onboarding, and applying emotional design in a variety of industries.Podcast feed: subscribe to https://feeds.simplecast.com/4MvgQ73R in your favorite podcast app, and follow us on iTunes, Stitcher, or Google Play Music.Show NotesWizard, Invincible Innovation, ExStrategy — Adi’s companies and projectsEpisode 119: Emotional Targeting with Talia WolfEpisode 173: Voice UX with Sina Kahen8 Things UX/UI Designers Can Learn From Steve Jobs — an article by Julia ZellEpisode 131: Design Sprint with Jonathan CourtneyInspire, Not Instruct: How We Do User Onboarding at Userlist — Jane’s articleHarnessing the Wind of Change — Adi’s upcoming bookChinese ‘Wind of Change’ proverbInvincible Innovation — Adi’s websiteConnect with Adi on LinkedIn and TwitterToday’s SponsorThis episode is brought to you by the new season of Wireframe — a podcast by Adobe about how UX can help technology fit into our lives. Whether you’re a designer or simply design-curious, you’ll learn how design intersects with the current world changes and hear from major leaders in the design and technology industries. Check out the show here, or just search for “Wireframe” in your favorite podcast app.Interested in sponsoring an episode? Learn more here.Leave a ReviewReviews are hugely important because they help new people discover this podcast. If you enjoyed listening to this episode, please leave a review on iTunes. Here’s how.
Emotions are an integral part of our life. Only when we understand why we love or hate some everyday items around us, will we be able to design emotional machines, products that people can truly love and accept as part of their lives. This is just a glimpse of the gem of a book that is Emotional Design, by Donald A. Norman. You can find me at https://rounakbose.in Links: https://www.instagram.com/the31point5guy/ https://twitter.com/The31point5Guy https://medium.com/the-31-5-guy https://www.linkedin.com/in/rounakbose1997/ ~ The 31.5 Guy
A prominent figure in the new wave of generation-defining British interior design talent, Fran Hickman is a name you either know or you should know. A House & Garden 100 and LuxDeco 100 honouree and the Elle Decoration British Interior Designer of the Year for 2019, Fran began her design career at Soho House. There she turned her hand to hotspots such as Babington House and Shoreditch House before stints at prestigious—and very different—studios Colefax and Fowler and Waldo Works. Since setting up her own studio in 2014, she’s been responsible for London’s Moda Operandi flagship store, a pop up for Gwyneth Paltrow’s lifestyle brand Goop as well as numerous other award winning residential, hospitality and retail projects. Such a stellar portfolio is the result of Fran's unique approach to design. The creative advocates design storytelling: the power of design choices in telling one’s story—be that for a person or a brand—the beauty of creating the right feeling within that space and, ultimately, design’s ability to influence our personal narratives by changing how we act. Listen in as LuxDeco Chief Creative Officer Jon Sharpe discusses emotional design, the power of storytelling and why feeling is just as important as form and function. Don't Miss Where a good design story starts at 17:58 Fran’s unique take on the Form v. Function debate at 27:11 What home means to her at 34:15 And the Marmite piece in her home at 56:55 Links & Articles https://www.luxdeco.com/blogs/styleguide/top-interior-designers (LuxDeco 100) https://franhickman.com/ (Fran's website) https://www.instagram.com/franhickman/ (Fran's Instagram)
Have you ever needed to decide between two options, and you picked the option that was available sooner?It's not just you. When deciding among two options, we generally tend to favor the more quickly available option.
Have you ever visited a website, wanting to purchase an item, but weren't able to find the right button?According to the Von Restorff Effect, a cognitive bias, we often remember elements that stand out from their surroundings. The effect suggests that an item that sticks out in a particular setting is more likely to stand out from the rest.
Lola Rua, y su empresa Efemera Emotional Design Studio, presenta un nuevo proyecto consistente en unas mamparas de policarbonato con flores secas en su interior para garantizar y facilitar el distanciamiento social ahora que comienza la desescalada del confinamiento por el COVID19. Al mismo tiempo sirven para embellecer y decorar tiendas, restaurantes, bares o cualquier lugar. Elegancia, diseño y sostenibilidad para un proyecto excitante.
Even though I've talked about the importance of reading in past episodes, the practice hasn't always been perfect. I find my days are filled with with more meetings than I anticipate each week and can truly only dive into a book over the weekends. What I've been doing instead, though, is filling the cracks of my days with words. When I find I have 15 minutes in between calls or meetings, I grab a nearby book or pull up Medium articles to find a topic that peaks my interest. The latest to do so? "What Is Emotional Website Design?" by Abigail Stock In it, she notes that 95% of consumer decisions are made subconsciously. That is a crazy statistic! But, is there a way to still influence buyers even in their subconscious? Stock goes on to cite Don Norman and his book Emotional Design: Why We Love (or Hate) Everyday Things. "The essential premise is that emotions have a crucial role in the human ability to understand the world and learn new things. In reality, all design is emotional, whether intentional or not; the trick is in shaping the user’s emotional response to the benefit of your product or service." The concept is simple -- tapping into consumers' emotions can help position your product or service as the superior choice when buying. In this week's episode, Marcella and I break down how that's possible and why it's so important companies keep this front of mind when redesigning their websites.
Entrevistamos a Lola Rua, CEO de Efemera Emotional Design Studio y hablamos con ella de los diseños emocionales y la experiencia memorable en eventos y decoraciones en el sector del lujo.
Llega un nuevo programa de Pecados Veniales en LibertadFM. El mejor programa sobre el lujo y estilo de vida de la radio española. Entrevistamos a Miguel Morales, fundador de Ophion Watches, una joven marca española de relojes que está creando preciosos relojes con unos grandes acabados con precios muy asequibles. Tenemos con nostros a Sonia Segura, CEO de la revista Urbanizaciones de Lujo con la que hablamos de las mejores urbanizaciones de Madrid y de como ha ido evolucionando el sector en los últimos años. Viene a pasar un buen rato Santiago Tejedor, creador de Horas y Minutos, uno de los mejores blog-canal de YouTube sobre el mundo de la relojería. Finalmente entrevistamos a Lola Rua, CEO de Efemera Emotional Design Studio y hablamos con ella de los diseños emocionales y la experiencia memorable en eventos y decoraciones en el sector del lujo. Pecados Veniales con Ramón Biosca, Alfonso Escámez, Vicente Alonso, María Gijón y Hernando Reyes
En nuestro primer episodio Negocio ante el Diseño, nuestros hosts de esta primer temporada, Aditi y Eduardo, se presentan y platican sobre la mutua influencia del diseño y los aspectos de negocio en un entorno de productos o experiencias digitales, cómo usar aspectos de negocios para abogar por diseño y generar credibilidad, así como algunas experiencias que han vivido como diseñadores y qué técnicas usaron para adaptarse a diferentes proyectos. Recursos: - Experience Canvas by Atlassian - Lean UX Canvas - Guerrilla research - Emotional Design de Don Norman - Jeff Gothelf - Designer, author & speaker. Author of Lean UX - Lean UX de Jeff Gothelf - John Maeda’s Design in Tech Report Influencias: - John Maeda, Designer & author. - Diego Rodríguez, Intuit Chief Product & Design Officer
Welcome to Mediacurrent’s Open Waters podcast. A podcast about open source solutions. I’m Mark Casias, surrounded by my wonderful co-hosts, Bob Kepford… and Mario Hernandez. This episode we will be talking with the creative director here at Mediacurrent, Sheree Hill. With 15 years of award-winning agency experience, Sheree has been privileged to work with iconic brands including Harley-Davidson, AT&T, Kellogg’s Special K, Tupperware, Budweiser, The Home Depot, Toyota Scion, Listerine, Dancing with the Stars, American Idol, Southeastern Conference Sports, NCAA and Sony Pictures to create branded entertainment, rich media, games and interactive motion marketing and product sites. With our design team, has recently launched projects including Georgia Tech’s Workforce of the future and Emory University’s Goizueta School of Business. Pro Project Pick Open Source Design Animation Tool - Airbnb Lottie Animation Inspiration - Motion Corpse Interview Q: Tell us about yourself: What is your role? A: As Creative Director at Mediacurrent, I lead the design team in brand-led engagements, website, design and user experiences by practicing empathy and behavioral science. We practice design thinking use a component-based design process to create scalable web sites for higher education, non-profit and financial services verticals. Q: Tell me a little bit about the component-based design process. A: Component based design is unique in that the design elements are reusable and scalable rather than one-off designs. Our team is versed in building well-structured design systems, this means that we design on an atomic level, viewing each component and design element as a part of a larger whole. Often we base our designs on our basic install profile, which is a set of wireframes we have created that address standard content needs. Basic components, such as heroes, cards, accordions, left/right components are already wired out. We can use them as a base, which eliminates the need to duplicate prior efforts. It's transformed our process. Brands are intimate and have personalities. We create moodboards to set the tone of the digital brand extension. We perform discovery including UX and brand audits We ask questions. There is power in knowing which questions to ask. Our digital strategists partner with our UX designers to create iterative design. We rapidly prototype and map out MVP needs for components and lay out with matrix’s. Q: What is unique about designing for higher ed? A: If you’re on a marketing team for a university there are many unique challenges. There are multiple stakeholders (often more than the corporate clients we work with) with different goals and objectives. Design needs to appeal/solve problems for a larger stakeholder audience in higher ed because there are often agendas and priorities that are duplicative or competing. We solve this by doing a deep onsite discovery engagement where we get to know an institution’s unique set of needs. We have a team of developers, strategists and designers that work together at the onsite to have an understanding of what is needed, we practice agile methodology and partner with your team to co-create a scalable solution. Agile methodology typically works well in a higher ed project because of the dynamics and evolving discussions on requirements between various stakeholders. When it comes to search technologies, universities have deep repositories of data that they need to get into their students hands, we worked with USC Libraries to create bento box search functionality. Q: What are some development challenges that you see in implementing UI design from a development perspective for higher ed? A: Often times if the Design process is not in line with development this can create problems. If designs have not accounted for realistic content flow or placement on different device sizes, this can lead to poor performance, poor accessibility and poor user experience. As you know our team of developers is brought into design discussions early to be able to identify potential problems. Solving these early on is a win-win for everyone, including clients. Q: What is your team studying right now? Our design and strategy teams are leveling up in psychology and persuasion certifications We learn and grow together. Importance of cross pollination (strategy and design) Our weekly design team check in allows us to discuss how we can apply the theory we’re learning to our current projects, in content strategy, UX design and art direction. Q: What is the importance of behavioral research in data driven design? A: When we understand why and how people make decisions, it informs our UX strategy and art direction. Understanding human needs informs and desires informs our content strategy through empathy and persuasion. So, if you’re a CMO at a university and wanting to focus on lead generation, it’s important to understand how to nudge visitors to sign up to visit your campus. You have to also keep in mind that not every visitor is a prospective student - some are faculty, staff, or donors. It’s critical to understand how each of these different personas interacts with a website. What’s motivating their action? When do they typically make decisions related to actions that impact a site’s KPIs? Understanding human biases and neuromarketing allows us to make a more compelling UX that will lead to conversions. Thanks for joining us Sheree! Check out the blog post reference in this podcast: Human Centered: Brand Intimacy in Emotional Design, and stay tuned for the next episode of Open Waters.
Welcome to Mediacurrent’s Open Waters podcast. A podcast about open source solutions. I’m Mark Casias, surrounded by my wonderful co-hosts, Bob Kepford… and Mario Hernandez. This episode we will be talking with the creative director here at Mediacurrent, Sheree Hill. With 15 years of award-winning agency experience, Sheree has been privileged to work with iconic brands including Harley-Davidson, AT&T, Kellogg’s Special K, Tupperware, Budweiser, The Home Depot, Toyota Scion, Listerine, Dancing with the Stars, American Idol, Southeastern Conference Sports, NCAA and Sony Pictures to create branded entertainment, rich media, games and interactive motion marketing and product sites. With our design team, has recently launched projects including Georgia Tech’s Workforce of the future and Emory University’s Goizueta School of Business.
Emotional design and emotional intelligence are turning mainstream concepts in design. When the former talks about how we should design products that evoke positive emotions in our user, the latter focuses on being intelligent and mindful of context of these emotions. This episode compares the two concepts and covers how to go about designing for emotions.
Ep. #24: Welcome to season 2! We are kicking the season off with a fascinating conversation about changing the world with design, with Don Norman. Don Norman has been a well-known name in the design field for over 30 years, and is currently Director of Design Lab at UC San Diego, where he spoke to us from, in between trips around the world spreading the practice of design to change the world. You might know Don from his book The Design of Everyday Things, or maybe you know him as a co-founder of the Nielsen Norman Group, or any one of the other many influential writingsand talks and work he’s created. Don is generally recognized as one of the early framers of the discipline we now call user experience, which is a term he coined while he was a VP at Apple, though he really doesn’t like how the term UX is being used -- it’s often misused, it’s overused and it’s lost its original intent. He talked about that a little in our conversation, but mostly we talked about why, and how, designers and researchers in our discipline should be changing the world. Don Norman is the founder and Director of the Design Lab at the University of California, San Diego. The UC San Diego Design Lab does fundamental work in a number of different areas, with healthcare and public health being the largest. He is also cofounder of the Nielsen Norman Group [https://www.nngroup.com], a member of the National Academy of Engineering, IDEO fellow, and former Vice President of Apple. He serves on numerous company and educational advisory boards and boards of directors. He has published 20 books translated into 20 languages including Emotional Design and Design of Everyday Things. He can be found at www.jnd.org.Don is one of the keynote speakers at this year’s IxDA conference, Interaction19.Books by Don Norman:The Design of Everyday Things: Revised and Expanded EditionEmotional Design: Why We Love (or Hate) Everyday ThingsFrom the show:The Tyranny of Experts: Economists, Dictators, and the Forgotten Rights of the Poor by William EasterlyERIC VON HIPPEL evhippel@mit.edu - Professor of Technological Innovation at MITFREE INNOVATION – (A book on how citizens create and share innovations) (free PDF download) Community-based design organizations for change:San DiegoDesign Forward AllianceSeattleDesign for Good | AIGA Seattle Design in Public Connect with UX Cake!Twitter Facebook Instagram www.uxcake.coYou can now support the future of the UX Cake podcast and be a part of the UX Cake community at Patreon.com/uxcake See acast.com/privacy for privacy and opt-out information.
The Justyna Green podcast live at designjunction, during the London Design Festival, September 2018. Guest speakers: designer Terri Pecora, designer Tej Chauhan, journalist and writer Kasia Maciejowska, designer Kusheda Mensah. Kasia Maciejowska hosts a panel featuring three renowned designers to discuss how emotional designs shape the human experience. Presented by Justyna Green Music by James Green
AI is learning to read your emotions. Pamela Pavliscak tells us all about it.
This has been one of the best topics, in my opinion, to talk about as I break down how we as designers try to capture emotions and portray them through mechanics in video games. I take a look at a few amazing examples from games I recommend to everyone to check out. Please support the podcast: www.patreon.com/leveldesignlobby ----- Articles ----- Designing Florence - www.gamasutra.com/view/news/315047…eing_in_love.php Crisis Core Mechanic -www.gamasutra.com/view/news/112864…ative_Divide.php ----- Contact Me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
In this episode, Alexis Oschild describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Taylor Merriott describes an object of emotional importance to her. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Rhys Demelo describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Zachary Sullivan describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Djodson Camille describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Stephen Dwyer describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, John Ryan describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Alain Benoit describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Ashley Hiller describes an object of emotional importance to her. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Brendan Sullivan describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Connor Beaumont describes an object of emotional importance to him. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Ellie Tallman describes an object of emotional importance to her. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
In this episode, Taylor Schon describes an object of emotional importance to her. This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
This podcast series was developed as part of a college seminar on communication, design, and technology. In particular, this podcast series was inspired by Donald Norman’s book Emotional Design, in which he explores how and why we love or hate everyday things.
Emotional design can help your story come alive in new and imaginative ways…as long as you know what it is! Erika Lutz, Creative Director at Lumosity shares how she and her team use emotional design to help motivate, entertain and engage their audience of brain-training game enthusiasts. Get the scoop on what emotional design is, […]
Today we have a great interview with Ben Einstein, general partner and co-founder of Bolt, an early stage venture capital fund that invests and the intersection of hardware and software. Prior to starting bolt, Ben ran Brainstream Design, a product design and development consultancy in Massachusetts. Ben has been directly responsible for bringing a long list of products to market covering diverse sectors including consumer electronics, high-performance audio, sporting goods and green energy. Ben developed his engineering skill sets at MIT. Lets listen into Ben Einstein interviewed by our Startup Grind Boston Chapter director Carlos Cardenas. Toptal is an amazing company. They've got over 2,500 developers and designers in their network. They've screened them extensively so that you get to work with only the top 3%. So basically you just let Toptal know what you're looking for, they understand your business and technical requirements and they search for the right person for the job. You don't have to do all the screening and interviews that you normally would and they make it really easy for you. You can even do part time hires that are a few hours a week or full time hires too. You can get an amazing no risk free trial for up to 2 weeksl Get started with Toptal by emailing Laura@startupgrind.com. the best part is that you can work with the developer or designer, and if you're not satisfied by the end of the trial, you don't pay anything. Toptal pays the talent. So to get started with this trial, email L a u r a @startupgrind.com
Aarron Walter and Jeffrey Zeldman discuss launching a design education initiative at InVision, building a UX practice at MailChimp, putting design at the heart of strategy, managing teams, the secret life of Walt Disney, and more. Aarron is the VP of Design Education at InVision. He founded the UX practice at MailChimp and is the author of Designing for Emotion and other books about design. Brought to you by: Bushel (Visit the link to learn more). Meh.com (Visit the link to check out their awesome daily deals!).
Aarron Walter and Jeffrey Zeldman discuss launching a design education initiative at InVision, building a UX practice at MailChimp, putting design at the heart of strategy, managing teams, the secret life of Walt Disney, and more. Aarron is the VP of Design Education at InVision. He founded the UX practice at MailChimp and is the author of Designing for Emotion and other books about design.
Most apps suck. Making an app that doesn’t suck is hard work and requires uncompromising focus. We call apps that don’t suck "usable". However, in the Age of User Experience, making apps that are merely usable is no longer good enough. So how can you go beyond making usable apps to creating exceptional experiences that evoke powerful emotions in users? In this inspirational session, Aral will offer you an impassioned glimpse into his approach of authoring apps that people find joyful and fun; apps that people fall in love with. Delight, story, empathy, character, voice, beauty, fun, and play are just some of the topics that will be covered and illustrated with examples from Aral’s decade-long experience in authoring web, Flash, desktop, and mobile apps, including his latest top-selling iPhone app, Feathers. Aral Balkan is an independent interaction designer and developer with over a decade of experience in creating web, Flash, desktop, and mobile applications. His latest iPhone app, Feathers, was featured by Apple as "New and Notable" and reached #1 in the What’s Hot list in the US. It is often cited as an example of beautiful, emotional design. Aral aims to build beautiful, empathic apps that create joy and delight. He shares his experiences, frustrations, and joys via his blog, tweets, and the numerous keynotes and talks he gives around the world every year. Follow Aral on Twitter: @aral Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).
Technological gadgets promise to ease the burden of every day living, but often prove more trouble than they are worth. On this week's program, we explored making technology more fun and user-friendly with Prof. Donald Norman from Northwestern University.