First-person shooter video game series
POPULARITY
Categories
Welcome to Dev Game Club, where this week we add to our Portal and Portal 2 discussion with an interview with Chet Faliszek. We cover tons of Valve time. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:45 Interview 1:09:15 Break 1:09:45 Outro Issues covered: text-based football, all the early computers, programming for the first time, committing fraud, the first zombie game and losing it all, campaign finance reform, getting an opportunity to practice your shtick, selling gray market games, dissing games you're selling, going back and forth with Valve, petting the dog, thanking yourself for being awesome, the Crab Cracker, walking out, diving in on a team, thinking everyone is smarter than you, iterating on Team Fortress and finding its identity, archetypes/stereotypes, multiplayer silhouettes, game lineages, iterating dialogue systems, pushing against the need for a story and being challenged, not having QA and dealing with cert, avoiding the bureaucracy, picking the vibe, negativity with a replacement, symphonies vs rock and roll, DNFing the bugs, a split code base, supporting the player story, playing with friends vs strangers, replaying the game in different roles, tasks vs moving through a space, having three of everything, moments that stick with you, wanting to play the game, getting roped into Portal 2, splitting responsibilities and not commenting on the other, living a little outside the space, playing couch co-op via over the Internet, game face and social cues, being excited about the song, bodies in the space, shipping all the time, shipping hardware and making an ecosystem, iterating and learning, letting the community support and learn from a game, a great storyteller, the logistics of starting up a company, helping each other out, islands, shifting strategy to console. Games, people, and influences mentioned or discussed: Erik Wolpaw, Valve, Bossa Studios, Vertigo Games, Kimberly Voll, Stray Bombay, The Anacrusis, Heath Kit, Stratomatic Football/Baseball, TRS-80, Timex Sinclair, Vic 20, Commodore 64, Amiga, PET, Nintendo, Brandon Lee, Project Zomboid, Zombieworld, Open Secrets, Old Man Murray, Computer Shopper, Myth: The Forgotten Lords, Ultima Online, UGO, Penny Arcade, Pointless Waste of Time, Jason Pargin (aka David Wong), Team Fortress (series), Day of Defeat, Half-Life (series/episodes), Scott Lynch, Gabe Newell, Left 4 Dead, Turtle Rock Studios, Mike Booth, Portal, Overwatch, Elan Ruskin, Crystal Dynamics, Night of the Living Dead, Dawn of the Dead, World War Z, Brad Pitt, Counterstrike, Reed Knight, Jay Pinkerton, Mark Laidlaw, Ellen McLain, The New York Times, The National, Thom Yorke, Kim Swift, The Sock Puppet, Steam Link, A View to a Kill, Far Cry 2, Spelunky, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: TBA! Links: Exile, Vilify... with sock puppet Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Fredrik och Poki ger forna år en match, när de ska samsas om dåtidens bästa spel. Detta ÄR "Retro GOTY!".Dags för retrospel - eller vad nu 2000-talets spel är?! Upplägget är som vanligt; Vi lyfter först våra personliga topp tio spel för året i fråga - denna gång spelåret 2008! Därefter gör vi den titulära RETRO GOTY:n.Vilka är spelen som hamnar i vår gemensamma "Game of the Year" á 2008? Lyssna och lär kära lyssnare!Exempel på spel som tas upp:Assassin's Creed,Braid,Burnout Paradise,Call of Duty: World at War,Condemned 2: Bloodshot,Crysis Warhead,Dead Space,Defense Grid: The Awakening,Eternal Poison,Fable II,Fallout 3,Far Cry 2,Fire Emblem: Radiant Dawn,Grand Theft Auto IV,Left 4 Dead,LEGO Batman: The Video Game,LEGO Indiana Jones: The Original Adventures,Lost Odyssey,Mario Kart Wii,Mass Effect,Mega Man 9,Metal Gear Solid 4: Guns of the Patriots,Mirror's Edge,Prince of Persia (2008),Soul Nomad & the World Eaters,Spore,Super Smash Bros. Brawl,Valkyria Chronicles,Wii Sports,World of Goo,Dessa och många många fler (obs! Vi spoilar inte de som ligger i våra personliga topplistor ovan!
En la edición de hoy del Radar Empresarial examinamos la reciente decisión de Ubisoft de detener temporalmente su cotización en la Bolsa de París tras posponer la presentación de sus resultados trimestrales. La compañía francesa ha solicitado volver al índice una vez que publique sus cuentas, algo que, según ha asegurado, sucederá en breve. En el último informe difundido, fechado el 22 de julio, la empresa ya mostraba una reducción del 3,9% en su facturación. El director financiero, Frédérick Duguet, comunicó internamente que la suspensión buscaba “evitar movimientos especulativos y fluctuaciones innecesarias mientras se completa el cierre del semestre”, justificando que necesitaban un margen adicional para finalizar este proceso. La medida abre la puerta a analizar el estado real del grupo, que viene atravesando varios años complicados. El rendimiento de sus títulos principales sigue siendo clave para entender su situación, y 2024 fue especialmente difícil. El lanzamiento de Star Wars Outlaws, llamado a convertirse en un éxito de ventas, terminó siendo uno de sus mayores tropiezos recientes. El juego apenas alcanzó el millón de copias vendidas durante su primer mes en el mercado, muy por debajo de las previsiones internas, que oscilaban entre 5,5 y 7,5 millones. Aunque las ventas repuntaron ligeramente tras varias actualizaciones y su llegada a Switch, el impacto inicial fue un golpe duro para la firma. El ejercicio 2025 comenzó con un panorama algo más alentador gracias al nuevo título de su saga estrella: Assassin's Creed. En agosto, Assassin's Creed Shadows se posicionó como el juego más vendido en Europa, pese a la controversia inicial provocada por su protagonista y las críticas sobre su plausibilidad histórica. Finalmente, el éxito comercial fue contundente: cinco millones de copias solo en agosto, convirtiéndose en la principal baza de Ubisoft para contrarrestar un 2024 marcado por pérdidas de 159 millones de dólares y un descenso del 17,5% en ingresos. Hablar de Ubisoft implica también mencionar a Tencent, su segundo mayor accionista con un 10% del capital, solo superado por la familia Guillemot, que controla el 15%. Ambas compañías anunciaron recientemente la creación de una nueva filial, Vantage, destinada a gestionar franquicias clave como Assassin's Creed, Far Cry y Rainbow Six, en un intento por reforzar la estabilidad y el futuro de estas marcas emblemáticas.
I veckans avsnitt pratar vi om den uppdaterade PS Portal, om svenska spelframgångar, om den nya Mario-filmen och om Sonys senaste State of play. Dessutom blir det snack om purfärska Valve-annonseringen. Vi har spelat Absolum, Dispatch, Little Misfortune, Far Cry 6, Ball x Pit, Alabaster Dawn och mycket mer.
Unisciti alla ribellione su Telegram – Iscriviti alla newsletter – Supportaci su Patreon Dopo The Veilguard volevi il woke fuori dai giochini e adesso EA si è venduta agli arabi. E al genero di Donald Trump, che ad occhio e croce non mi sembra una delle 10 personalità più inclusive d'America. Gran ficata, vedrai che adesso Dragon Age torna ad essere una cosa per very giocatory lasciando perdere tutte quelle porcate che ci hanno voluto infilare di forza nel gozzo. Solo che ne sei sicuro? Perché l'idea della nuova proprietà è di recuperare quei 20 miliardi di debito che hanno accumulato lasciando a casa un sacco di gente e facendo fare tutto il possibile all'Intelligenza Artificiale. I risultati sono disastrosi già adesso, perché le IA (quantomeno per ora) non possono sostituire un programmatore, un grafico, un designer: producono roba che si vede già ad occhio essere evidentemente sbagliata e finiscono per abbassare la qualità di quello che poi pretendi di vendere ad 80€ su PSN. E sarà anche peggio, perché questa idea di avere degli asset stock da riciclare tra le varie produzioni era già venuta ad Ubisoft nella sua parentesi che va dal 2017 al 2020, quella dove il drone di Ghost Recon Wildlands era identico all'aquila che usavi su Assassin's Creed per spottare i nemici negli avamposti. Ti ricordi com'è finita? Ad un certo punto ti sei rotto il cazzo di comprare e giocare sempre lo stesso gioco e adesso Ubisoft ha dovuto chiedere i soldi a Tencent per continuare a fare Assassin's Creed, Rainbow Six e Far Cry. Che poi com'è che Far Cry faccia ancora i soldi visto che dal 3 in poi so tutti uguali è un mistero, ma è un altro discorso. L'acquisizione di EA è uno di quei casi in cui devi stare attento a quello che desideri, perché potrebbe avverarsi. E forse tra qualche anno dovremmo rimpiangere quel periodo storico in cui il peggio che faceva EA erano le microtransazioni.
The Fork In Your Ear Podcast Ep#203 End of Line Hosts Tim K. Trotter and Nate Foo discuss video games, entertainment, technology, and personal life updates in a casual, banter-filled episode. They note this might be the last with the current cast due to Nate's upcoming personal changes. Opening and Setup The episode starts with technical glitches (freezes during recording setup) and casual chit-chat about sleep, caffeine, and weather. They spin a "topic wheel" landing on video games. Video Games (Main Focus) News and Rumors: Free Assassin's Creed Mirage expansion (funded by Saudi government, adding 5-10 hours of content, releasing Nov 18). Debunked rumor of Microsoft canceling a handheld due to AMD sales demands. Positive reviews for ROG Ally X handhelds ($800-$1100 models), praised as strong Steam Deck competitors but criticized for Xbox-PC library confusion. Windows 10 end-of-support (Oct 2025), pushing users to Windows 11 with workarounds for older hardware. Nintendo's unexplained animated short revealed as Pikmin-related, with plans for more in-house CGI shorts. Astroneer spin-off Star Seeker (2026, multiplayer-focused, handcrafted levels). Game Pass changes: PC tier crippled (no day-one releases, reduced library); premium tier required for full access, causing confusion and backlash. Games Mentioned: Space Adventure Cobra (Metroidvania adapting 1980s anime, recommended). Tron Identity and Catalyst (picked up by Tim). Fortnite Tron Ares skins (Tim frustrated by purchase issues due to timed exclusivity). Minecraft Tron pack. Death of Team Ninja founder Tomonobu Itagaki (58), praised for Ninja Gaiden and Dead or Alive despite controversies. Games Played: Nate enjoyed Far Cry 3: Blood Dragon (funny, retro FPS with Michael Biehn voicing). Tim beat Hollow Knight (48 hours, 86% completion; critiques it harshly for "artificially hard" design, inconsistent controls, and cheap difficulty, calling it "the best game I don't recommend"). Started Prince of Persia: The Lost Crown (highly praised Metroidvania). Brief mentions of Dead Cells and Castlevania for better controls. Entertainment In-depth review of Tron Ares (spoilers avoided): Both hosts loved it as a fun, visually stunning sequel blending old and new grids. Praised direction, action (light cycles, disc fights), Nine Inch Nails soundtrack, and themes (AI, identity). Minor critiques: heavy-handed callbacks, some sound inconsistencies, Jared Leto's performance (good but uneven). Tim notes it's his wife's favorite Tron film; appeals to non-fans. Discussed CGI evolution and fan reactions. Technology Apple surprise press release: M5 chip (best single-core performance ever), new M5 MacBook Pros and iPad Pros (available now, with faster SSDs). Apple TV+ rebranding to Apple TV (confusing due to hardware overlap); bundling with Peacock. Rivian CEO doubles down on skipping Apple CarPlay/Android Auto, accepting lost sales. Nate recommends CMF Headphone Pros ($100: excellent noise-canceling, on-device EQ, 60+ hour battery, replaceable ear cushions). Tim's ad-driven interests: Bearskin Hoodie 4.0 (tried one, praises pockets and fit but notes rain issues). Ridge Wallet Tracker Card ($45: slim, rechargeable Find My-compatible). Brief home improvement/Tool Time parody idea for a hypothetical YouTube channel. Life Updates Nate shares his drinking problem; intake for rehab starts Monday (hoping for outpatient to avoid work disruption). Wife stayed elsewhere last night due to issues. Tim's doctor visit: Stage 2 hypertension (unexpected spike); quitting alcohol post-current stock, limiting caffeine to one morning cup. Pursuing heart scans for genetic concerns (related to late father's issues). Leg physical therapy ongoing. Mom moving in end-Oct/early-Nov. Haunted house crawl tomorrow (waiver-required, including friends he matchmade). Friends' new relationship progressing adorably (poems, dates). Bought Nine Inch Nails tickets; Mariners baseball hype noted. The episode runs long (~3 hours), filled with humor, rants (e.g., Tim's Hollow Knight frustration), and mutual support. Ends with plans for editing and future episodes, uncertain due to Nate's situation. Join The Fork Family On Discord: https://discord.gg/CXrFKxR8uA Find all our stuff at Remember to give us a review on iTunes or wherever you downloaded this podcast from. And don't forget you can connect to us on social media with, at, on or through: Website: http://www.dynamicworksproductions.com/ Twitter Handle: @getforkedpod eMail Address: theforkinyourearpodcast@gmail.com iTunes Podcast Store Link: https://itunes.apple.com/us/podcast/dynamic-works-productions/id703318918?mt=2&i=319887887 If you would like to catch up with each of us personally Online Twitch/Twitter: Tim K.A. Trotter's Youtube ID: Dynamicworksproductions Tim K.A. Trotter's Twitter ID: Tim_T Tim K.A. Trotter's Twitch ID: Tim_KA_Trotter Also remember to buy my Sc-Fi adventure book "The Citadel: Arrival by Tim K.A. Trotter" available right now on Amazon Kindle store & iTunes iBookstore for only $2.99 get a free preview download when you visit those stores, it's a short story only 160-190 pages depending on your screen size, again thats $2.99 on Amazon Kindle & iTunes iBookstore so buy book and support this show!
Welcome to Dev Game Club, where this week we continue our series on 2010's Deadly Premonition. We revisit the Twin Peaks of it all, and then discuss some of the more mechanical aspects of the game, particularly the profiling and the combat. And then there's that open world. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Past/to the Sawmill (Tim/Brett) Issues covered: schedule of the next couple weeks, rewatching the Twin Peaks pilot, homage or theft?, leaning into the uncanny valley, things in video games we don't want to show people, technical limitations, localization issues, copying the diner, pricing items, music choices and tones and creepiness, adaptation and filters, conversations about rain, an artifact, survival horror elements, profiling, going through the clues, York putting together the profile, putting the player in the crime scenario, who is Zach?, hot take from Tim: "serial killers are bad news," having confidence in the story, dipping into the combat, aiming and lock-on, failing QTEs, random QTEs vs not, picture-in-picture, talking to Zach in the car, walking around the town after dark, the horrible map and how it interacts with driving conversations, a mechanic to help you understand the game that you don't understand, learning the space, car/character relativity, peeking into buliding windows, zombies after midnight and the blood moon, similarities to Silent Hill 2, the difficulty of making this at AAA scale, unorthodox mechanics, good moment-to-moment gameplay, publisher cachet, hearing about the games. Games, people, and influences mentioned or discussed: Welcome Back Kotter, Portal 2, Defeating Games for Charity, Phil Salvador, Video Game History Foundation, KyleAndError, Twin Peaks, Nintendo Switch, Swery, Yakuza: Like A Dragon, Waitress, Mark Frost, David Lynch, Naomi Watts, Batman (series), Golden Idol (series), Return of the Obra Dinn, Heavy Rain, Mindhunter, David Fincher, Zodiac, Se7en, Jaws, Miguel Ferrer, Fire Walk With Me, Chris Isaak, Kiefer Sutherland, God of War (2004), Shenmue, Alien: Isolation, Beyond Good and Evil, PhysX, Don't Look Now, Nicolas Roeg, Julie Christie, Donald Sutherland, Ferris Bueller's Day Off, Fred Ward, Remo Williams: The Adventure Begins, Joel Gray, Jennifer Gray, Olivia Newton-John, Xanadu, Audrey Hepburn, GTA 3, Silent Hill 2, Hideo Kojima, Metal Gear Solid (series), Death Stranding, Suda51, No More Heroes, Lollipop Chainsaw, Shadows of the Damned, Remedy Entertainment, Sam Lake, Far Cry, Sony, Spelunky, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Deadly Premonition! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
One Battle After Another, is what I should rename this podcast, because the movie was that good, and a full review is inside. Plus Xbox takes another self imposed L, Sony gives itself a gold medal, and EA goes private. The Simpsons are headed back to the big screen, and an AI "actress" has Hollywood in a fervor. Plus Forza Horizon is finally headed to the land of the Rising Sun, and Ubisoft gives Assassin's Creed a new home.
Kinda Funny Games Daily 2000 is happening next week! To celebrate grab a few shirts on our new drop KindaFunny.com/store Microsoft is revamping Xbox Game Pass, Ubisoft and Tencent form a new subsidiary, and Silent Hill Remake has been confirmed. Thank you for the support! Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: If you're a Kinda Funny Member: The Roper Report - - Microsoft revamps Xbox Game Pass plans and hikes Ultimate to $29.99 a month - Ad - SuperChats - Ubisoft and Tencent form new subsidiary, Vantage Studios, to lead development for the Assassin's Creed, Far Cry, Rainbow Six franchises - Bloober confirms Silent Hill 1 remake in production, and won't rule out a Cronos sequel just yet - Amazon has ‘completely redesigned' Luna with party games including an AI Snoop Dogg courtroom title - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode, we take a closer look at some more plot holes from famous movie, comic book, tv show and video game franchises, such as: which drug can't The Flash tolerate, and why it doesn't make any sense; how come Superman treated a fellow superhero so poorly, going against character in a big way; which Far Cry protagonist doesn't fit the mould; and an animation error/plot hole twofer in The Simpsons.WARNING: This episode of The Raven's Grove features the following Triggers:Poison mentionsViolence mentionsWeaponry mentionsMurder mentionsDeath mentionsCult mentionsDictator mentionsHunting mentionsSo, if any of those are an issue for you, PLEASE GIVE THIS EPISODE A MISS.
Bit of a mess this one as something technical went wrong during the recording so it didn't grab everything. But we said some words and you can listen to them Hosted on Acast. See acast.com/privacy for more information.
What makes a great villain? Is it the chaos they cause, the fear they strike, or the way they live rent-free in our heads long after the credits roll? Episode 68 of Co-op Chronicles is all about gaming's greatest villains, from spiky-shelled kidnappers to tragic fallen heroes, unhinged maniacs, and the nightmare fuel that made us throw controllers.Here's who we're talking about this week:
Cronos: The New Dawn, Hell Is Us, Hollow Knight Silksong, Borderlands 4, Silent Hill F, Trails In The Sky Remake, and the list goes on. It's an overload of games right now and the Dukes are doing their best to keep up! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:05:29 - Health Is Wealth0:45:32 - Dragon Quest 7 info0:50:36 - Is RE5 remake different from what we thought?0:55:30 - Does Bethesda still have it?1:16:25 - Nintendo Direct reaction1:35:26 - Randy Pitchford's Borderlands 4 meltdown1:50:40 - The Initiative studio head breaks his silence2:05:07 - The Scalebound Saga continues on2:14:03 - Zenimax Online Studios wants to make new stuff2:20:18 - Final Fantasy 7 Remake's Part 3 is going multi-plat2:33:04 - The Series S helped Battlefield 62:39:22 - GTA 6 is getting delayed… again?2:45:22 - Nintendo's dangerous new patent2:55:58 - Black Flag Remake might be more RPG-heavy3:00:50 - State Of Play next week3:10:34 - Far Cry is leaning into multiplayer3:15:22 - What We're Playing3:36:48 - Coming soon to Xbox Game Pass…3:39:23 - Game Pass Pick Of The Week Learn more about your ad choices. Visit podcastchoices.com/adchoices
Tonight we're talking about multiplayer focused FarCry, Sony's financial report, a PS5 system update, Silksong's wrongdoings, and plenty more! ***** Watch the show LIVE Wednesday nights at 7PM Eastern - @benishandsomeyt ***** Reviews and subscriptions help us out so much. If you enjoyed the show, make sure to subscribe and leave us a review on iTunes. ***** Follow us on Twitter! Twitter.com/BenSmith2588 Twitter.com/csfdave Twitter.com/_gloriousginger Learn more about your ad choices. Visit podcastchoices.com/adchoices
Welcome to Xbox On, a podcast with one host, about one console, Xbox. I am said host, Jesse DeRosa, and on today's episode we'll be talking the latest Xbox news for the week of September 18, 2025 including, Kamiya is out here bitching about Scalebound again, finally, a developer speaks positively about the Xbox Series S, the future of Far Cry may be what you feared, and more! New episodes every Thursday! ______________________________________________________________ Main YouTube Channel: www.youtube.com/channel/UCtW7KhvTGMgYnR6HvsY12Qg ______________________________________________________________ Twitch: www.twitch.tv/lightningmcstream ______________________________________________________________ Time stamps: 00:31 Opening Banter 02:00 New Game Releases 09:32 News 42:29 What I've been eating 50:53 What I've been playing 54:09 Listener Comments 1:15:28 Outro (Music by BB Murder Case
This week on GameBurst: Ubisoft's Far Cry focus, a new difficulty mode for Elden Ring Nightreign, Battlefield 6's BR, and RE games reportedly heading to Switch 2. Plus, our picks of the week! #gameburst Links The Lord of the Rings: Fate of the Fellowship https://boardgamegeek.com/boardgame/436217/the-lord-of-the-rings-fate-of-the-fellowship The Disco Elysium Saga Keeps Getting Worse - PMG Documentary- https://youtu.be/lZEAs6M1wts?si=qA6hNTZwzGdNXN77
Go to http://shadyrays.com and use code FUNNY for 35% off polarized sunglasses. Go to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off plus free breakfast for a year. Far Cry is is going to focus more on multiplayer, everything announced at the Acclaim showcase, and the Bioshock movie gets a good and bad update. Thank you for the support! Run of Show - - Start - HousekeepingToday after, KFGD, you'll get:GAMESCAST - Borderlands 4 ReviewAfter Gamescast is Kinda Funny Podcast w/ Greg and NickThen the STREAM is Borderlands 4If you're a Kinda Funny Member:Remember that today's Gregway went up early – it's 24 minutes of Greg talking about Six One Indie.Thank you to our Patreon Producers: Karl Jacobs, OmegaBuster, & Delaney "The Somm" TwiningThe Roper Report - - Ubisoft confirms Far Cry will ‘more predominantly push multiplayer' in future - Andy Robinson @ VGC - Acclaim marks its return by announcing 9 new games - Chris Scullion @ VGC - Ad - BioShock Movie is 'Definitely' Based on the First Game, as Script Work Continues Following Netflix Budget Cut - Tom Philips @ IGN - Fortnite Will Soon Let You Pay the Exact Amount for Items, Rather Than Buying More V-Bucks Than You Need - Tom Philips @ IGN - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Jeff Grubb and Jan Ochoa start your Thursday with stories about a Kirby game remaster getting moved, Sega calling the cops on abandoned hardware, Far Cry's multiplayer being prioritized, and more for your gaming life!
Stephen Business is back! And he's attempting to make a meme into a reality. The clubhouse attempts to answer these (and other) questions:How many fishing minigames is too many fishing minigames?Is it okay to shoot fish with lasers?Who are those teenagers with emo hair in the Bentley?Should Stephen make something on the Playdate?Why do people go fishing?Does anyone actually like fishing?You can wishlist 'Blippo+' on Steam! - SteamFishingLydia kicked of this topic with a comment an episode, maybe this one?Revisiting Your GamesFishing Minigame MemeRedditLydia learned about noodling from this youtube channelBon AppetitYouTubeFeeding time at a Fish Hatchery is bonkers!YouTubeLydia's nice list of games with fishing minigamesTales of Arise Pokemon Animal Crossing Stardew ValleyLegend of Zelda (many) SkyrimKirby The Forgotten Land Verdant Skies Spiritfarer Red Dead Redemption 2 Final Fantasy (many) Sonic Frontiers Far Cry 5Hades
MThe author of eight novels and two short story collections, Richard Dansky is widely regarded as a leading expert on video game narrative and writing. He has written for franchises including The Division, Assassins Creed, Far Cry, Splinter Cell, and many others, and was also a key contributor to White Wolf's classic World of Darkness horror RPG setting. His upcoming projects include the novel Nightmare Logic from Falstaff Dread, the graphic novel Bridgewater from Delcourt, and the nonfiction book The Video Game Writer's Guide To Surviving an Industry That Hates You.This story is original to StarShipSofaNarration by: Kevin CraybouldKevin Craybould is a newly emerging writer and actor with a background in tech. His upcoming techno thriller Who is Sarah Smith is due out from Ever After Books in 2027. Find him at Metaphors are Lies (kcraybould.substack.com). He also reviews for Bookstack (newbooks.substack.co ). He is a proud alumni of the Ubergroup, an educational non-profit that provides college-level writing courses for working adults, and recommends anyone who wants to learn to write check them out: theubergroup.orgFact: Looking Back At Genre History by Amy H SturgisSupport this show http://supporter.acast.com/starshipsofa. Hosted on Acast. See acast.com/privacy for more information.
Jonathan Jacques-Belletête is a French-Canadian creative director and artist whose work has helped shape some of the most stylish and thought-provoking contemporary video games. After graduating from Dawson College in Montreal, he worked as a commercial illustrator before joining Ubisoft as an artist on the Far Cry, Prince of Persia and Assassin's Creed series. In 2007 he joined Eidos Montreal, where he helped reimagine the Deus Ex universe with the games Human Revolution and Mankind Divided, blending cyberpunk aesthetics with deeply human themes. Now, as creative director of Hell is Us, he's led one of the most intriguing and mysterious projects in development—a game that promises to challenge how we think about conflict and identity. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
Midnight Madness Radio Episode 337 with Joey Jem, Ghosts of Sunset, Jimi Adam, Arsine Tibé, LUCKYANDLOVE, Bad Boy Troy, Renaissance Rock Orchestra, Grave Next Door, Rise Of The Wood, CRYSTAL SKULL, and The Far Cry.
Stop! Die Welt endet hier, ihr könnt hier nicht weiter! Auf unsichtbare Wände stoßen wir in Spielen mittlerweile nur noch selten, aber das Ende der Spielwelt ist trotzdem seit dem Anfang der Videospiele irgendwo da draußen. Sei es am linken Bildschirmrand, der mit unserem Fortschritt zum Ziel alles "verschlingt" oder in Form einer eingeblendeten Aufforderung, bitte sofort wieder ins Spielgebiet zurückzukehren. Und dann gibt es ja auch noch die richtig cool inszenierten Enden der Welt - welche Art ihr wo findet, finden Sebastian, Dom und Jochen für euch heraus. Viel Spaß! Wenn ihr uns abonnieren wollt, folgt einfach dem Link: https://www.gamespodcast.de/abo/ Timecodes: 00:00:00 - Einleitung 00:04:49 - Das Ende der Spielwelt und des Levels 00:27:54 - Wünsche und Ansprüche 00:48:39 - Offensichtliche Grenzen, die unsichtbare Wand und aufgestellte Schilder 01:02:00 - In Strategiespielen, Civilization, Morrowind, Far Cry 6 01:21:12 - Ein Ende, wo ihr leben wollt und in Battle Royale- Spielen In dieser Folge zu hören: Dom Schott & Jochen Redinger
Fredrik och Poki ger forna år en match, när de ska samsas om dåtidens bästa spel. Detta ÄR "Retro GOTY!".Dags för retrospel - eller vad nu 2000-talets spel är?! Upplägget är som vanligt; Vi lyfter först våra personliga topp tio spel för året i fråga - denna gång spelåret 2004! Därefter gör vi den titulära RETRO GOTY:n.Vilka är spelen som hamnar i vår gemensamma "Game of the Year" á 2004? Lyssna och lär kära lyssnare!Exempel på spel som tas upp:The Lord of the Rings: The Battle for Middle-earth,Need for Speed: Underground 2,Far Cry,Half-Life 2,Burnout 3: Takedown,Doom 3,The Chronicles of Riddick: Escape from Butcher Bay,Sid Meier's Pirates!,The Sims 2,Joint Operations: Typhoon Rising,The Legend of Zelda: The Minish Cap,Tales of Symphonia,Fire Emblem: The Blazing Blade,Disgaea: Hour of Darkness,Silent Hill 4: The Room,Paper Mario: The Thousand-Year Door,Metroid: Zero Mission,Metroid Prime 2: Echoes,Halo 2,Castlevania: Lament of Innocence,Fable,Pokémon FireRed and LeafGreen,Obscure,Doom 3,Baldur's Gate: Dark Alliance II,Lineage II,Final Fantasy Crystal Chronicles,Siren,Legacy of Kain: Defiance,Fatal Frame II: Crimson Butterfly,Dessa och många många fler (obs! Vi spoilar inte de som ligger i våra personliga topplistor ovan!
Life is retold many ways by many people, with the same story. A story we all know deep down.
Is it Xbox PC, or Xbox on PC or PC Xbox, or Xbox App on PC? Seems not even Microsoft knows... But We're looking forward to Xbox on Cup very soon. On this episode of The Regular Show
Seja apoiador do X do ControleCompre seus jogos na Nuuvem! MARCAÇÕES DE TEMPO0:00:00) - Abertura(0:05:56) - Publicidade (0:06:44) - Steam perde mais um meio de pagamento por ação de ONG conservadora(0:24:42) - Pesquisa revela que Game Pass está "canibalizando" jogos triplo A(0:37:53) - Far Cry será adaptado em série de TV antológica(0:47:03) - Rapidinhas(0:56:08) - EncerramentoCRÉDITOSApresentação: Guilherme Dias e Claudio PrandoniRoteiro: Guilherme DiasEdição: Gabriel SalesThumbnail: Lucas G. FerreiraSiga o XdC: YouTube| Instagram | Bluesky | Threads | Tik TokNossas plataformas e redesContato: contato@xdocontrole.comContato para anunciantes e parcerias: comercialxdc@gmail.com
On this week's episode, the guys dive into a stimulating and timely discussion about the current state of artificial intelligence (AI) and its rapid evolution in various sectors. Joe shares his insights with Cody, highlighting the transformative impact AI is having on industries ranging from healthcare to entertainment, and the ethical dilemmas that come along with its advancement. He emphasizes the importance of understanding AI's capabilities and limitations as society navigates this technological frontier. Following this engaging conversation, Joe shifts gears to talk about his recent experience with the open beta for Battlefield 6 multiplayer. He describes the thrill of jumping into the action, detailing the game's graphics, mechanics, and the overall gameplay experience. This leads to a broader discussion about the Battlefield franchise itself, where they reminisce about the evolution of the series, its iconic moments, and how it has shaped the first-person shooter genre over the years. They also explore the competitive landscape of multiplayer gaming and how Battlefield 6 stacks up against its rivals. As the episode progresses, there is a brief yet exciting talk about the revival of the beloved animated series King of the Hill. The guys reflect on the show's cultural significance and its unique portrayal of American suburban life, pondering what new storylines and character developments might be in store for the revival. They speculate about the potential for nostalgia to play a role in the new episodes and how the creators might balance honoring the original series while introducing fresh content for both old fans and new viewers. The episode takes an intriguing turn when they discuss a recent story suggesting that Ubisoft may have inadvertently leaked information regarding FX's plans to develop a live-action television series based on the popular video game franchise, Far Cry. Joe and Cody examine the implications of this potential adaptation, considering how the rich narratives and diverse settings of the Far Cry games could translate to the small screen. They also talk about the involvement of notable creators Rob McElhenney and Noah Hawley, speculating on how their unique storytelling styles might shape the series. This leads to a broader conversation about the trend of adapting video games into television and film, discussing both successes and failures in the industry. Overall, this episode is packed with insightful commentary and lively discussions that not only entertain but also provoke thought about the intersections of technology, gaming, and storytelling in contemporary culture.Official Website: https://www.comesnaturallypodcast.comOfficial Merchandise: https://shop.spreadshirt.com/comes-naturally-podcast/iTunes: http://tinyurl.com/kqkgackFacebook: http://tinyurl.com/myovgm8Tumblr: http://tinyurl.com/m7a6mg9Twitter: @ComesNaturalPodYouTube: http://tiny.cc/5snxpy
It is prediction time! We are one week from the second Keighley event, Opening Night Live and we give our predictions on what to expect from the show, including length discussions of Hollow Knight: Silksong and Resident Evil Requiem. In the news we have Rob Mac producing a Far Cry television show for FX and a hidden gem was found in the incredibly short Nintendo Indie World Showcase. We also have Nick's impressions of the big Battlefield 6 beta and finish on Jon's review of the indie game, Ninja Gaiden: Ragebound. Thanks for listening! Intro: Borderlands 2 5 Things: - [Rumor] Far Cry FX Television Show - [News] Nintendo Indie World Showcase 8.7.25 - [Impressions] Battlefield 6 Open Beta - [Topic] Gamescom Opening Night Live Predictions - [Review] Ninja Gaiden: Ragebound Questions or comments? Please send emails to BetweenTheJoysticks@gmail.com. Follow us on Twitter @JoysticksPod Subscribe to us on Youtube @BetweenTheJoysticks
Net Neutrality advocates wont appeal FCC rulings because there's no trust in the Supreme Court to rule fairly. AI companies face largest copyright lawsuit yet. Far Cry might come to TV! Google ends Steam for Chromebook. We get a sneak peek at the Vivo MR headset. Dimensity and Exynos chip rumors are swirling. Sony says they REALLY DO care about XPERIA. The hot news for Samsung is RAM speed. INTEL IS IN A DEATH SPIRAL!!! And is there any meat left on the bones of those Pixel 10 Pro leaks? Let's get our tech week started right! -- Show Notes and Links https://youtube.com/live/yFtE8G8QbDM Video Replay https://youtube.com/live/yFtE8G8QbDM Support Talking Tech with SomeGadgetGuy by contributing to their tip jar: https://tips.pinecast.com/jar/talking-tech-with-somegadgetgu Find out more at https://talking-tech-with-somegadgetgu.pinecast.co This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-c117ce for 40% off for 4 months, and support Talking Tech with SomeGadgetGuy.
Send us a textWelcome to another episode of The Gamerheads Podcast! This week on The Gamerheads Podcast, Jake, Zeb, and Trina join Roger to share their highlights from TennoCon, including a live Warframe concert and a welcoming community vibe that made the trip unforgettable.The crew also picks their favorite “summer feeling” games, from cozy favorites like Stardew Valley, Dave the Diver, and Animal Crossing to surprise picks like Far Cry 3, Zelda: Tears of the Kingdom, and even PowerWash Simulator. Roger rounds things out with Donkey Kong Bananza and Super Mega Baseball for those classic summer vibes.The episode wraps with updates on what everyone's been playing, including more Donkey Kong Bananza, Warframe, Destiny's new expansion, Moonlighter, and a first look at Tales of the Shire.Support the showHere are a few ways you can support Gamerheads!Leave us a review!Not only does your review help fellow gamers discover our podcast, but it also provides valuable insights for us as content creators. Your feedback serves as a compass, guiding us in crafting episodes that cater to your interests, addressing topics that matter to you, and enhancing your overall listening experience. Your words have the power to influence the direction of future episodes and ensure that we continue delivering content that captivates and engages. Review us on Goodpods! Review us on Apple Podcasts! Review us on Spotify! Join our Discord!In The Gamerheads Podcast Discord, you'll find a haven for lively discussions, where you can chat about the latest releases and share your gaming experiences with fellow gamers.Join our Patreon today https://www.patreon.com/gamerheadsFollow us on BlueSky: https://bsky.app/profile/gamerheadspodcast.comMusic: Jeff Dasler - Recus...
Giga Bytes Podcast #373: Hoy hablamos de Spiderman, Switch 2, BF6 y Mucho más!!! Battlefield 6 Lanza oct 10 PS, XB y PC Open Beta (Early Access Agosto 7-8) Weekend 1 9-10, Weekend 2 14-17 No Collabs/Skins fuera de temática destrucción Tactica Campaña Mapas Clases Modos Conquest Breakthrough Escaltion Mas Nintendo Switch 2 vende 6m en 7 semanas Marvel: Tokon Fighting Souls tendrá Closed Beta Sept 5-7 THQ Nordic Showcase Shinobi Art of Vengance Lanza Agosto 29, demo disponible ya en todas plataformas Demo The Adventures of Elliot The Millennium Tales Rumor: Nuevo Bioshock en problemas, Remake del primero cancelado Rumor: posibles especificaciones de PS6 y PS portátil Aumentos en precio para Switch Eyes of Wakanda Review Happy Gilmore 2 review Star Wars a New Hope regresa a cines abril 30 2027 para su 50 aniversario (Mayo 25 1977), Starfighter lanza Mayo 2027 Spiderman Brand New Day comienza filmacion Mark Ruffalo Regresa como Banner/Hulk Jon Benthal regresa como Punisher Michael Mando (Nacho, Better Caul Saul, Vaas, Far Cry), regresa como Scorpion Imágenes y videos de filmacion James Gun ya trabajando el guion de Secuela de Superman Sigueme y Suscribete: Facebook.com/elgiga Youtube.com/elgiga947 Instagram.com/elgiga947 Twitch.tv/elgiga947 Twitter.com/elgiga947 Giga Bytes Podcast #monsterenergypr @monsterenergy @Stephreyesmarketing @caribbeanxsports @eriberto213 #gigabytespodcast #NintendoSwitch2 #PS5 #DeathStranding2 #Multiplatform #MarvelTokonFightingSouls #SPidermanBrandNewDay #Battlefield6 #Beta #Switch2 #Switch #PS6 #Capcom #Superman #FantasticFour #Avatar #DeathStranding2 #GhostofYotei #Switch #Xbox #PSSR #PS5Pro #Xbox #Switch2 #Review #Playstation #Switch2 @tiendasmesalve #gigabytespodcast
For this episode of THE BRIG, we are joined by the writing team of Jesse Scoble and Devinder Thiara who rode in from the Great White North to promote their new weird western comic, DEAD MONEY! Jesse is an award-winning game writer with credits on: Assassin's Creed Origins & Odyssey, Far Cry 5, Watch Dogs 2, HyperScape, and Wizard101. TTRPG work includes A Game of Thrones d20, the Marvel Multiverse RPG, and Vampire. Devinder is a tabletop RPG writer with credits on Dune, Conan, John Carter of Mars, and the new Marvel Multiverse RPG. A published short story author, he is a history buff, and a longtime fan of SF/fantasy. Support Dead Money on Kickstarter and get in on this killer project before it explodes! And sign up for the Dead Money newsletter! ----------------------------------------Retro Ridoctopus is:• Parasite Steve (read)• 8-Bit Alchemy (listen) • Coopster Gold (join) • Nintenjoe (subscribe)----------------------------------------All original heavy metal music by Enchanted Exile
Gimpy and Chip discuss the state of Ubisoft after the announcement that the Ceo's son will be heading a subsidiary responsible for shepherding new entries in the Assassins Creed, Far Cry and Rainbowsix franchises.youtube available: https://youtu.be/hTmbfFHwllU
It's been said that Muriel Spark's career was not so much a life as a plot, and she did indeed repeatedly reinvent herself, closing one chapter of her life and opening another, regardless of how many friends and business associates she abandoned along the way. This month the Slightly Foxed team were joined by Muriel Spark's biographer Martin Stannard, and Spark enthusiast Emily Rhodes of Emily's Walking Book Club, to discuss the work of this highly original and somewhat forgotten writer and learn how Muriel first invited Martin to write her biography and then did her best to prevent it seeing the light of day. Born in 1918, Muriel grew up in a working class family in Edinburgh – the setting for her most famous novel The Prime of Miss Jean Brodie, which was based on a charismatic teacher at her own school. At the age of 19 she closed that chapter of her life by marrying an older maths teacher, Sydney Oswald Spark, known (appropriately) thereafter as SOS, and going with him to Southern Rhodesia (now Zimbabwe) where their son Robin was born. Unfortunately it soon became obvious that Sydney had severe psychiatric problems and in 1943 Muriel left husband and son and returned to London where she began her career as a novelist. Several times shortlisted for the Booker Prize, and much admired by Evelyn Waugh and Graham Greene, Muriel produced 22 novels, most of them drawing on events in her own life. Everyone at the Slightly Foxed table had their favourites, including The Girls of Slender Means, A Far Cry from Kensington, Loitering with Intent, and Memento Mori, a clear eyed and also very funny look at old age. Everyone agreed on the brilliance of her writing with its dark humour, preoccupation with the supernatural and with the presence of evil in unlikely places. Her life was equally fascinating, moving from poverty to great wealth and success, and from the shabbier parts of London to intellectual life in New York centred on The New Yorker magazine, to which she became a contributor. In 1954 she was received into the Roman Catholic church and for some time she lived in Rome, relishing the glitter of Italian high society, finally settling in Tuscany with her friend Penelope Jardine, where she died in 2005. Summer reading recommendations included Caledonian Road by Andrew O'Hagan, Death at the Sign of the Rook by Kate Atkinson, Homework by Geoff Dyer and Of Thorn and Briar by Paul Lamb. Martin also praised Electric Spark, the new – and very different – biography of Muriel Spark by Frances Wilson. For episode show notes, please see the Slightly Foxed website. Opening music: Preludio from Violin Partita No. 3 in E Major by Bach Hosted by Rosie Goldsmith Produced by Philippa Goodrich
Episode 421 of the Everybody ESL podcast is a mini episode that teaches you the interesting idiom “a far cry.” Send your questions about English and your comments and suggestions to EverybodyESL@gmail.com. (And let me know if you'd like to record the introduction to a future episode.)
On the show this week - Ellie is away sick so it's just the boys on the this episode. Chris has a quick rundown on his experience with Dark Souls so far, plus he needs some help with choosing a game for his travels. And Guy brings the easiest to grasp and follow quiz you've ever heard... Hosted on Acast. See acast.com/privacy for more information.
Is the planet also forbidden?The Xbox Game Pass "Surprise Me" button is back in control and it has chosen the one-and-only game that will ever be developed by Typhoon Studios. Published by 505 Games, this first-person title is billed as "action-adventure" but feels a bit more like "exploration-survival" to us. If you start with inspiration from Far Cry, add comedy science fiction films, and then mix that with Metroidvania elements, you may start to form an idea of what playing this game could be like. Fortunately for you, Tom and Chris have each dedicated an hour of their busy schedules to do some real reconnaissance on this wild world and are ready to determine if this interstellar investigation warrants increased investment. Join our duo as they discuss and find out if this savage planet is worth your time!What do you think? Let us know!Hit us up on Twitter at https://twitter.com/tc1h1dOr on Threads at https://www.threads.net/@tc1h1dDrop us an email at tc.1h1d(at)outlook[dot]comFollow us on Goodpods @1h1dCheck out our fancy site: https://quitthebuild.com/1h1dWatch the video: https://bit.ly/1H1DYTThanks for taking this ride with us :-)
Carl-Edwin Michel s'entretient avec Ludger Saintélien, directeur créatif chez Gearbox et vétéran du jeu vidéo passé par EA, Ubisoft, Warner et Activision. Ludger revient sur son parcours, entre design, narration visuelle et grandes franchises comme Far Cry, Batman ou Call of Duty. Il partage sa vision du rôle du directeur créatif, au croisement de l'artistique et de la coordination d'équipe. Sur l'IA, il évoque un équilibre à préserver : l'outil est prometteur, mais il ne doit pas effacer la sensibilité humaine. Chez Gearbox, l'automatisation touche les pipelines, mais la création reste entre les mains d'artistes. Pour lui, l'intuition et la touche unique de chaque créateur demeurent irremplaçables.
Dylan and Kirklin share a bunch of the games they've been playing the last few weeks!Ad-Free version: https://www.patreon.com/GeekVerseQuests0:00:00 intro0:02:40 Rock On! Island (UFO50)0:13:00 Metal Slug Attack Reloaded0:21:40 Youtube (Rye Games/EuroThug4000)0:26:00 Stellar Blade0:35:50 Far Cry 50:39:55 Wolfentstein: The New Order0:48:30 Total War: Warhammer 30:58:25 Squeakcross: Home Squeak Home1:05:30 RematchLinksDylan on Twitter @DylanMussDylan on Backloggd backloggd.com/u/Rapatika/Taylor on Twitter @TaylorTheFieldKirklin on Twitter @kirklinpatzerTravis on Twitter @TravisBSnellhttps://www.youtube.com/c/GeekVersePodcastBecome a supporter of this podcast: https://www.spreaker.com/podcast/geekverse-podcast--4201268/support.
Dylan and Kirklin share a bunch of the games they've been playing the last few weeks!Ad-Free version: https://www.patreon.com/GeekVerseQuests0:00:00 intro0:02:40 Rock On! Island (UFO50)0:13:00 Metal Slug Attack Reloaded0:21:40 Youtube (Rye Games/EuroThug4000)0:26:00 Stellar Blade0:35:50 Far Cry 50:39:55 Wolfentstein: The New Order0:48:30 Total War: Warhammer 30:58:25 Squeakcross: Home Squeak Home1:05:30 RematchLinksDylan on Twitter @DylanMussDylan on Backloggd backloggd.com/u/Rapatika/Taylor on Twitter @TaylorTheFieldKirklin on Twitter @kirklinpatzerTravis on Twitter @TravisBSnellhttps://www.youtube.com/c/GeekVersePodcast
Welcome to Dev Game Club, where this week we start a new game in our series on independent games with 2004's Cave Story. We briefly set the game in its time, talk a little about its developer, and then talk about the game proper. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A couple of hours Issues covered: freeware vs democratized indie dev and publishing, Japanese independent development, an indie darling, likely antecedents, 2004 in review, the end of a cycle, standing out in a stacked year, sticking it out, breaking through onto Nintendo platforms, early independent success on the Switch platform, influences and what's in the mix, weapon leveling, more story than expected, characters and dialog, more adventure, having a mess of villagers, setting up mysteries, merging lots of elements into their story and interactions, a spike at the end, adding puzzle-y elements, keys and keys that are not keys, threads of characters and relationships, something that is more than a MetroidVania, a skill-based game, "you're a really good person," forgetting a console came out, having the opportunity to play off-the-beaten path games, not needing a map, the dangers of categorization, how the platforming feels, fear of skill-based need, becoming one with the controller, an emotional response, empathetic response, catharsis, building the dam and breaking it, graceful building, manipulation in art, can a movie version work vs the interactivity, shock in literary fiction. Games, people, and influences mentioned or discussed: Nintendo Switch, Fez, Daisuke "Pixel" Amaya, Cara Ellison, Downwell, Wii, Crystal Dynamics, Super Meatboy, Metroid, Nifflas, Knytt, n/n+/n++, Pixeljunk (series), Q-Games, Dylan Cuthbert, World of Warcraft, Vampire: The Masquerade Bloodlines, Halo 2, Half-Life 2, The Sims 2, Metal Gear Solid 3, Doom 3, Ratchet and Clank Up Your Arsenal, Silent Hill 4: The Room, GTA: San Andreas, Far Cry, Metroid: Zero Mission, Metroid Prime 2: Echoes, Prince of Persia: Warrior Within, Knights of the Old Republic 2, Star Wars: Battlefront, Pikmin 2, Sly 2: Band of Thieves, Jak 3, Chronicles of Riddick: Escape from Butcher Bay, Katamari Damacy, Nintendo DS, Xbox 360, PlayStation 3, Republic Commando, Paper Mario: The Thousand-Year Door, WiiWare/DSi, PS Vita, Net Yaroze, Nicalis, Castlevania, MegaMan, CapCom, Bionic Commando, Sega, Sonic (series), Square Enix, Zelda (series), Final Fantasy IX, Dark Souls (series), The Seven Samurai, Firewatch, Animal Well, Spelunky (series), Hollow Knight, Gone Home, Ashton Herrmann, Last of Us, Shadow of the Colossus, Shakespeare, Outer Wilds, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish Cave Story Twitch Discord DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we continue our series on walking simulators with 2012's Dear Esther, played here in a 2017 "Landmark Edition" but based on a 2007 Source mod for Half-Life 2. We of course set the game in its time, spend a fair amount of time on randomness and meaning, and open the cellar door. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The whole shebang Issues covered: walking simulators, 2012 in games, a little history of The Chinese Room (the company), a little digression on The Chinese Room (the thought experiment), influences, developing in the mod community, the role of randomness, discovering the randomness, justifying the randomness, mod communities replaying games, not discussing games as you play them, writers having the same space to play, 30 seconds of depressing poetry, "cellar door," a quality of lovely phonemes, the facts we know and the things we might interpret, a dreamy narrative space, Tim reveals his baseball knowledge, a metaphor for grief and an otherworldly space, rebirth, a car accident setting vs a gurney setting, things you can miss, not a thing video games would do, appreciating a new design space, directors' commentaries, crematory urns, one of the props, the impact of the ultrasound, needing to relate to the characters, the potential for missing things. Games, people, and influences mentioned or discussed: Fez, The Stanley Parable, The Chinese Room, Dishonored, Halo 4, Diablo III, Kingdom Hearts 3D: Dream Drop Distance, Forza Horizon, New Super Mario Bros U, Far Cry 3, XCOM Enemy Unknown, Alan Wake's American Nightware, Hitman Absolution, Assassin's Creed 3, Max Payne 3, Mass Effect 3, Borderlands 2, Darksiders 2, Spec Ops: The Line, Dragon's Dogma, Fez, Journey, The Walking Dead, Hotline Miami, Spelunky, Papo y Yo, Bastion, Super Hexagon, Sumo Digital, Dan Pinchbeck, Jessica Curry, Rob Briscoe, Independent Games Festival, Korsakovia, Amnesia: A Machine for Pigs, Everyone's Gone to the Rapture, Unity, CryEngine, Little Orpheus, Still Wakes the Deep, Vampire: Bloodlines (series), Hardsuit Labs, Brian Mitsoda, John Searle, Alan Turing, William S. Burroughs, Nigel Carrington, Proteus, Halo, Drew Barrymore, Donnie Darko, Rogue Legacy 2, David Lynch, Lost Highway, Inland Empire, Laura Dern, Waiting for Godot, True West, Sam Shepard, Firewatch, LucasArts, 343 Games, Kevin Schmitt, Metal Gear, Death Stranding, Trespasser, Tacoma, Jedi Starfighter, Daron Stinnett, Outer Wilds, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: The Stanley Parable Twitch: timlongojr Discord DevGameClub@gmail.com
Linktree: https://linktr.ee/AnalyticBecome A Patron Of The Notorious Mass Effect Podcast For Additional Bonus Audio And Visual Content For All Things Nme! Join Our Patreon Here: https://ow.ly/oPsc50VBOuHJoin Analytic Dreamz in Episode 148 of The Notorious Mass Effect as we explore whether 2025 will be a landmark year for gaming. This episode delivers sharp insights into the latest gaming and music industry developments, blending cultural analysis with breaking news.Music Industry Highlights:Drake's ongoing lawsuit and its implicationsKanye West's latest controversiesKendrick Lamar's highly anticipated tourBig Sean's new book, Higher UpKen Carson's More Chaos and its impact on hip-hopGaming Industry Updates:GTA 6 delay and its industry-wide effectsU.S. tariffs disrupting gaming and music:Anbernic halts U.S. retro console shipmentsCombo Breaker FGC event faces financial crisisUbisoft spins out Assassin's Creed, Far Cry, and Tom Clancy's Rainbow Six into a Tencent-backed subsidiaryNintendo's press conference and strategic price drop2025 Gaming Spotlight:South of MidnightClair Obscur: Expedition 33The Elder Scrolls IV: Oblivion RemasteredSquad Busters mobile game review and sales roundupBongo Cat phenomenonOver RequiemzSchedule 1Cultural Flashpoints:Stan Lee's legal battle against his handlersXbox's controversial price hikesBig U's Rico case developmentsTune in to The Notorious Mass Effect Episode 148 for Analytic Dreamz's unfiltered take on gaming, music, and pop culture. Subscribe, rate, and share to stay in the loop!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Linktree: https://linktr.ee/AnalyticBecome A Patron Of The Notorious Mass Effect Podcast For Additional Bonus Audio And Visual Content For All Things Nme! Join Our Patreon Here: https://ow.ly/oPsc50VBOuHJoin Analytic Dreamz in Episode 148 of The Notorious Mass Effect as we explore whether 2025 will be a landmark year for gaming. This episode delivers sharp insights into the latest gaming and music industry developments, blending cultural analysis with breaking news.Music Industry Highlights:Drake's ongoing lawsuit and its implicationsKanye West's latest controversiesKendrick Lamar's highly anticipated tourBig Sean's new book, Higher UpKen Carson's More Chaos and its impact on hip-hopGaming Industry Updates:GTA 6 delay and its industry-wide effectsU.S. tariffs disrupting gaming and music:Anbernic halts U.S. retro console shipmentsCombo Breaker FGC event faces financial crisisUbisoft spins out Assassin's Creed, Far Cry, and Tom Clancy's Rainbow Six into a Tencent-backed subsidiaryNintendo's press conference and strategic price drop2025 Gaming Spotlight:South of MidnightClair Obscur: Expedition 33The Elder Scrolls IV: Oblivion RemasteredSquad Busters mobile game review and sales roundupBongo Cat phenomenonOver RequiemzSchedule 1Cultural Flashpoints:Stan Lee's legal battle against his handlersXbox's controversial price hikesBig U's Rico case developmentsTune in to The Notorious Mass Effect Episode 148 for Analytic Dreamz's unfiltered take on gaming, music, and pop culture. Subscribe, rate, and share to stay in the loop!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Welcome to Dev Game Club, where this week we begin a new series of series on the independent games of the last couple of decades, starting with 2012's Fez. We set the game in its time, talk a bit about its precedents and the landscape of independent games in the middle of that console generation. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Single-digit cubes Issues covered: our real plan or lack thereof, early games, the indie revolution, the influences back and forth, the pressure of the space we're in, a highly visible indie, games from that year, sequels vs the different stuff in the indies, democratization of the market, the console cycle, always online fiasco, getting on the Steam store, opening console store fronts to independents, limitations, the broadband market and bandwidth costs, the publicity on the store, low cost of goods, continuing power of retail, a two dimensional puzzle game in a three dimensional world, charm, great music and MIDI with an unsettling feel, rotating the world, rebooting the game, achieving the effect without perspective, the Trixel engine, having a hard time getting it, trusting the game, having a new lens on a game, taking the time to infuse the whole experience, team sizes, telling a different story with an existing language, having fewer people to get on board, independent publishers and producers, influences, glitch aesthetics, map language, climbing on the sides of things, stopping time while the world rotates, how the editor might work, games from the past, CONFIG.SYS (dang it, could not remember), skipping over generations. Games, people, and influences mentioned or discussed: Will Wright, Indie Game: The Movie, Polytron, Phil Fish, Dishonored, Halo 4, AW American Nightmare, X-COM, Firaxis, Mass Effect 3, Forza Horizon, Far Cry (series), Counterstrike: Go, Assassin's Creed 3, Borderlands 2, Diablo III, Dragon's Dogma, Journey, The Walking Dead, Telltale Games, FTL, Spelunky, Papo y Yo, Bastion, Super Hexagon, Terry Cavanaugh, Supergiant, Hades, Transistor, UFO 50, Derek Yu, That Game Company, Sky, Sony, PlayStation, Microsoft, Steam, XBLA, Braid, Super Meat Boy, Nintendo, Castlevania: Symphony of the Night, Zelda (series), Super Mario (series), Metroid (series), Outer Wilds, The Sixth Sense (obliquely), Renaud Bedard, Trapdoor, Penny Arcade, blitworks, Tetris, Axiom Verge, Tron, Out of this World, Captain Toad: Treasure Tracker, Super Mario 3D Land, Minecraft, Sam, Interstate '76, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Fez! Twitch: timlongojr Discord DevGameClub@gmail.com
Would you play a Miles Morales-style God of War interstitial? If you said "yes," we have good news: Just such a product is apparently slated for PS5 this fall, and it's rumored to return the series to its Greek roots. But is this really the best use of Santa Monica Studio's time? Shouldn't all eyes be on what's truly next? We discuss. Then: Ubisoft has announced its long-rumored financial deal with tech conglomerate Tencent, one that will give the Chinese firm a 25% stake in a new entity encompassing Assassin's Creed, Far Cry, and Rainbow Six. What does this $1+ billion infusion in capital do for the ailing publisher? Is it too little, too late? Plus: Indiana Jones' PS5 release date draws very near, Until Dawn's original PS3 version leaks in full, Rocksteady's upcoming Batman game may be the first confirmed PlayStation 6 title, Bandai Namco and Sony get together on more retro PlayStation ports, and more. Then: Listener inquiries! With Naughty Dog's Intergalactic unlikely to come to market before 2027, could it end up being PlayStation 5's swan song? Will Game Informer's unexpected comeback prove a triumphant success or a predictable failure? How can Housemarque best position Saros to succeed with Returnal fans? Has Colin ever sat on the couch behind him even a single, solitary time? EXCLUSIVE NordVPN Deal ➼ https://nordvpn.com/sacred Try it risk-free now with a 30-day money-back guarantee Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro 0:40:19 - The unified feed is back 0:50:07 - Reddit 1:19:56 - Depression tips 1:24:39 - Bidet recommendation 1:29:55 - Should Dustin actually talk less? 1:35:47 - New "situations" 1:38:19 - Colin's couch 1:42:18 - Dustin encounter at Target 1:43:16 - Sacred recommendations 1:51:14 - God of War expansion 1:56:03 - Indiana Jones PS5 release date 2:01:15 - Until Dawn on PS3 leaked 2:03:28 - New trophies for Days Gone 2:07:16 - Next Batman game for PS6 2:09:25 - Painkiller PS5 remake 2:12:24 - What We've Been Playing 2:55:01 - Ubisoft change-up 3:08:08 - Patapon and Everybody's Golf is back! 3:26:51 - New PS+ games 3:33:12 - Will Intergalactic be the swan song for PS5? 3:36:35 - Best video game stories 3:44:34 - Cosmetics in games 3:47:47 - Assassin's Creed vs Elon 4:00:04 - Game Informer's return 4:13:00 - Saros expectations Learn more about your ad choices. Visit podcastchoices.com/adchoices
Thanks to Opera GX for sponsoring this episode Use https://operagx.gg/DLC to download Opera GX today! Jeff and Christian welcome Bobby Pashalidis from Console Creatures to the show to discuss the last OG Switch Nintendo Direct, Ubisoft selling part of Assassin's Creed, Far Cry, and Rainbow Six to Tencent, and the latest offerings from Dreamhaven. The Playlist: Bobby: Assassin's Creed Shadows, The First Berserker: Khazan Christian: DOOM: The Dark Ages Jeff: 33 Immortals Parting Gifts!
Check out Monster Hunter Now here! https://mhn-web.onelink.me/ZLW3/tswfcfq5 The Tony Hawk game countdown has finally ended, a Far Cry extraction game has reportedly been rebooted, and somehow, Acclaim has returned. Thank you for the support! Run of Show - - Start - Housekeeping Pack your bags, trainers, because we're headed to Johto! The next chapter of our Pokemon Nicklocke journey begins this Friday! Join us after Gamescast for the start of our SoulSilver Nicklocke with a special new main character! Exclusively on twitch.tv/kindafunnygames Today after, KFGD, you'll get: GAMESCAST - Split Fiction Review After that is Kinda Funny Podcast The STREAM is Bless plays Dark Souls If you're a Kinda Funny Member: Today's Gregway is 20 minutes about grief. Thank you to our Patreon Producers: Delaney Twining, Karl Jacobs, OmegaBuster, & Karin Lindner The Roper Report - - Tony Hawk's Pro Skater 3+4 Reaction - Ubisoft's Far Cry Extraction-Based Multiplayer Shooter Has Been Rebooted - Tom Henderson @ Insider Gaming - Dotemu Announces New IP and Tim Played It - Iconic game publisher Acclaim has been resurrected, with wrestler Jeff Jarrett as advisor - Jeff Jarrett @ VGC - Monster Hunter Wilds sales top eight million in three days - Sal Romano @ Gematsu - Activision is Once Again Under Fire Over Alleged Generative AI Use, Now for... a Fake Guitar Hero Game? - Rebekah Valentine @ IGN - Wee News! - SuperChats - You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices