POPULARITY
V Stockholmu in Herningu se končuje skupinski del svetovnega prvenstva v hokeju na ledu. Slovenija je zadnjo tekmo odigrala včeraj, v švedski prestolnici se je na odločilni tekmi za obstanek med elitno druščino pomerila s Francijo. Po dnevu premora se bo nadaljevala kolesarska dirka po Italiji. Tekmovalci se bodo še drugič na letošnjem Giru pomerili v posamični vožnji na čas, na kateri bi lahko vodilnim v razvrstitvi vnovič nekaj prednosti odščipnil Primož Roglič.
Na svetovnem prvenstvu elitne skupine v hokeju na ledu so se zaostrili boji velesil za mesta v končnici, za slovensko reprezentanco pa se dve koli pred koncem skupinskega dela turnirja začenja boj za obstanek med svetovno elito. Risi se bodo popoldne v Stockholmu v sosedskem derbiju pomerili z Avstrijci. V domačih športnih dvoranah pa se začenja polfinale državnega rokometnega prvenstva. Celje se bo pomerilo z velenjskim Gorenjem, drugi par pa sta Slovan in trebanjski Trimo.
Začela se je 108. kolesarska dirka po Italiji. Sloviti Giro se je včeraj z uvodno etapo začel v Albaniji, danes pa se bodo tekmovalci na mestnih ulicah Tirane pomerili v vožnji na čas. Na Švedskem danes čaka slovenske hokejiste prvi nastop na letošnjem svetovnem prvenstvu. V Stockholmu bo v zgodnjem popoldnevu njihov prvi nasprotnik močna reprezentanca Kanade, ki je z 28 naslovi najuspešnejša država v zgodovini svetovnih prvenstev.
Henüz tamâmıyla erimedi; ama Biden devrinde buz tutmuş Rusya -ABD münâsebetleri, Trump devrinde tam bir bahar havası yaşamaya başladı. Biden, Ukrayna'da, NATO disiplinini pekiştirerek Rusya'nın üzerine yürüdü. Trump'ın kazanması ise durumu aksine çevirerek Avrupa'yı boşluğa düşürdü. (Rusya-Ukrayna savaşının bir ABD-Avrupa savaşına dönüşeceğini o zamanlar dile getiriyor, yazıyorduk). Hiç şüphesiz bu, Avrupa'da hüküm süren çürük ve yoz merkez siyâset sınıfının mes'uliyetsizliği ile açıklanabilir.
di e con Fabrizio Coppola - Letture: Jay McInerney, Le mille luci di New York (trad. M. Caramella, Bompiani); Constantinos Kavafis, Settantacinque poesie (a cura di N. Risi e M. Dalmati, Einaudi). Musica: Cameron Winter, Blondie, Radiohead, Ludwig van Beethoven.
Il giovane Tino si reca a Venezia dagli zii, allo scopo di studiare arte e perfezionare il suo talento pittorico. Nell'enorme e antica dimora dei parenti, il ragazzo sentirà strani rumori notturni, provenienti dalla soffitta, scoprendo così che il fratello dello zio, ormai fuori di mente, vive in quel piccolo e angusto luogo, dopo un tragico avvenimento passato, che ha ancora un terrificante alone di mistero, verso il quale il giovane vorrà scoprire la verità. Film completamente dimenticato e orgogliosamente italiano, che Risi dirige con sempre grande maestria. Nonostante una parte centrale forse un po' troppo tirata, Anima Persa è un film che merita di essere recuperato, per la grande atmosfera che ha dalla sua, le magnifiche performances di Vittorio Gassman e Catherine Denevue e il finale struggente e sorprendente. Splendida la colonna sonora di Francis Lai.
Müzik Habercisi podcast dizisinin bu bölümünde Michael Kuyucu, O Ses Türkiye jürisini yorumluyor.
Els contes em fan pensar. Narració de contes propis i versions de contes tradicionals per part de la seva autora, la Mònica Risi, veïna de Mollet que es dedica professionalment al món de l'animació. RISI ANIMACIONES: www.risianimaciones.com podcast recorded with enacast.com
Els contes em fan pensar. Narració de contes propis i versions de contes tradicionals per part de la seva autora, la Mònica Risi, veïna de Mollet que es dedica professionalment al món de l'animació. RISI ANIMACIONES: www.risianimaciones.com podcast recorded with enacast.com
Els contes em fan pensar. Narració de contes propis i versions de contes tradicionals per part de la seva autora, la Mònica Risi, veïna de Mollet que es dedica professionalment al món de l'animació. RISI ANIMACIONES: www.risianimaciones.com podcast recorded with enacast.com
Els contes em fan pensar. Narració de contes propis i versions de contes tradicionals per part de la seva autora, la Mònica Risi, veïna de Mollet que es dedica professionalment al món de l'animació. RISI ANIMACIONES: www.risianimaciones.com podcast recorded with enacast.com
Të ftuar në “Live From Tirana” kanë qenë aktorët Rozi Kostani, Xhino Musollari dhe Xhulia Musagalliu, për të folur mbi shfaqjen “Dheplrat e Vogla”.
What's Your Baseline? Enterprise Architecture & Business Process Management Demystified
There was a big splash in the Enterprise Architecture tool market a few weeks ago - BizzDesign announced that they will merge with Mega and an unnamed third party (which we will learn about in Q4 soon, but cannot name here at this time). But why these two (three) players and why now? Since we know some people in the industry, I reached out to Luca de Risi from Mega and we quickly came up with the idea of doing a show about Mergers & Acquisitions and not only talk about the current example, but also more generally about ownership models, how M&A comes together, and what that means for the involved organizations. Our first guest doesn't need an introduction since he has been on the show already: Luca de Risi. Luca is Mega's Chief Executive Officer and he held various leadership positions at the firm before that, like, being the country manager for the APAC business while being located in Singapore, or as Business Development Executive in the United States. He started his career as an internal auditor for a major French car maker before joining Mega. Our second guest is Nick Reed, the Chief Strategy Officer of BizzDesign. He is a senior software and services leader with a successful track record of building and leading teams in high growth software technology companies. Strategy development and execution, M&A, value proposition development, strategic partnerships and analyst relations. Nick builds long term relationships with customers, with a relentless focus on business value and customer success and is a strong cross-functional team player, connecting the dots across sales, marketing, product, services and customer success for strategic initiatives. In this episode of the podcast we are talking about: Luca's and Nick's backgrounds Forms of ownership and the impact on an organization's strategy What are the reasons (and timing) to acquire another organization Criteria to check if you are a match Impact of a merger on customers and products What is the process of mergers and acquisitions What is the impact on the organization(s)? How is the product strategy affected? Luca and Nick can be reached on LinkedIn. More detailed information about the merger is available here: https://bizzdesign.com/bizzdesign-merger-enterprise-transformation/. Please reach out to us by either sending an email to hello@whatsyourbaseline.com or leaving us a voice message by clicking here. --- Support this podcast: https://podcasters.spotify.com/pod/show/whatsyourbaseline/support
Çdo mëngjes zgjohuni me “Wake Up”, programi i njëkohshëm radio-televiziv i “Top Channel” e “Top Albania Radio”, në thelb ka përcjelljen e informacionit më të nevojshëm për mëngjesin. Në “Wake Up” gjeni leximin e gazetave, analiza të ndryshme, informacione utilitare, këmbimin valuator, parashikimin e motit, biseda me të ftuarit në studio për tema të aktualitetit, nga jeta e përditshme urbane e deri tek arti dhe spektakli si dhe personazhe interesantë. Zgjimi në “Wake Up” është ritmik dhe me buzëqeshje. Gjatë tri orëve të transmetimit, na shoqëron edhe muzika më e mirë, e huaj dhe shqiptare.
Her hafta Canlı Yayında sinema ve televizyon gündemini konuşuyoruz, ilgimizi çeken konuları tartışıyoruz.*Bu video MSI ve EXVEGA reklamları içermektedir.
#.Pasaulis aptaria įspūdingą Olimpinių žaidynių Paryžiuje atidarymą.Olimpinėse žaidynėse - pirmieji lietuvių startai.Jūros šventėje Klaipėdoje intensyviausia diena: individualūs turai laivuose, pristatomos laivų įgulos, naktį laivų paradas išsirikiuos tarp Biržos ir Pilies tiltų, Teatro aikštėje - jūrinė kultūra ir jūrinės veiklos.Kauno Kelių policija: vien praeitą savaitę nustatyti 277 vairuotojai, kurie vairuodami naudojosi mobiliais telefonais.Rusų atakos metu Ukrainoje sužeistas savanoris Ričardas Savickas svarsto, ar tikrai vietos medikai jam turėjo amputuoti koją?Vedėja Madona Lučkaitė
Ekibe oyuncu Isabelle Huppert başkanlık edecek. Cansu Baydar'ın yazıp yönettiği kısa film, festivalin Orizzonti (Ufuklar) bölümünde yarışacak. Bu bölüm Daikin hakkında reklam içermektedir. Herhangi bir klima değil, Daikin. Bu çok özel klimalar 25.990 TL'den başlayan fiyatlarla Daikin bayilerinde ve Daikin.com.tr'de. Aposto Gündem'e buradan ulaşabilirsiniz.
Çdo mëngjes zgjohuni me “Wake Up”, programi i njëkohshëm radio-televiziv i “Top Channel” e “Top Albania Radio”, në thelb ka përcjelljen e informacionit më të nevojshëm për mëngjesin. Në “Wake Up” gjeni leximin e gazetave, analiza të ndryshme, informacione utilitare, këmbimin valuator, parashikimin e motit, biseda me të ftuarit në studio për tema të aktualitetit, nga jeta e përditshme urbane e deri tek arti dhe spektakli si dhe personazhe interesantë. Zgjimi në “Wake Up” është ritmik dhe me buzëqeshje. Gjatë tri orëve të transmetimit, na shoqëron edhe muzika më e mirë, e huaj dhe shqiptare.
Michael Jackson: Umstrittenes Musik-Genie oder spiritueller Revolutionär? Wurde er tatsächlich in den Tod getrieben? Die Wahrheit hinter den Anschuldigungen und sein tragisches Ende. In dieser packenden Episode sprechen wir mit Armin Risi über die spirituelle Mission von Michael Jackson und sein Lebenswerk. Armin Risi beleuchtet die Missverständnisse und die medialen Hetzkampagnen, die Jacksons Ruf dauerhaft schädigten. Erfahre mehr über die teils unbekannte spirituelle Mission vom King of Pop und entdecke die wahre Bedeutung hinter seiner Musik und seinen Handlungen. Armin Risis Buch über Michael Jackson: "Make that change" https://amzn.to/4b6hvpQ
Elite Agent Secrets, Start, Grow and Scale Your Real Estate Business
Michelle Risi was named one of the Top 50 Women in Canadian Real Estate according to Real Estate Professionals Magazine.It's an accolade she has earned!Born into the real estate industry, Michelle began her career over 20 years ago, and has served in multiple roles to help grow one of Canada's largest real estate franchises.She is the Broker/Owner of Royal Lepage Connect Realty a brokerage in the Greater Toronto Area with 6 locations and approx 300 agents and staff, and she's the CEO of the Aligned Agent Academy home to her signature program Mindset to Millions.Michelle's journey as a female entrepreneur has shaped her commitment and passion to help others create their own personal success. In addition to her brokerage and industry leadership, she shares her wealth of experience and insights as a coach, public speaker, and a published writer for Forbes. [FREE Online Masterclass Training] The 3 Step Lead System To Close Your Next 6 Figures in GCI (From Leads You've Never Met)
Elite Agent Secrets, Start, Grow and Scale Your Real Estate Business
Michelle Risi was named one of the Top 50 Women in Canadian Real Estate according to Real Estate Professionals Magazine.It's an accolade she has earned!Born into the real estate industry, Michelle began her career over 20 years ago, and has served in multiple roles to help grow one of Canada's largest real estate franchises.She is the Broker/Owner of Royal Lepage Connect Realty a brokerage in the Greater Toronto Area with 6 locations and approx 300 agents and staff, and she's the CEO of the Aligned Agent Academy home to her signature program Mindset to Millions.Michelle's journey as a female entrepreneur has shaped her commitment and passion to help others create their own personal success. In addition to her brokerage and industry leadership, she shares her wealth of experience and insights as a coach, public speaker, and a published writer for Forbes. [FREE Online Masterclass Training] The 3 Step Lead System To Close Your Next 6 Figures in GCI (From Leads You've Never Met)
Elite Agent Secrets, Start, Grow and Scale Your Real Estate Business
Michelle Risi was named one of the Top 50 Women in Canadian Real Estate according to Real Estate Professionals Magazine.It's an accolade she has earned!Born into the real estate industry, Michelle began her career over 20 years ago, and has served in multiple roles to help grow one of Canada's largest real estate franchises.She is the Broker/Owner of Royal Lepage Connect Realty a brokerage in the Greater Toronto Area with 6 locations and approx 300 agents and staff, and she's the CEO of the Aligned Agent Academy home to her signature program Mindset to Millions.Michelle's journey as a female entrepreneur has shaped her commitment and passion to help others create their own personal success. In addition to her brokerage and industry leadership, she shares her wealth of experience and insights as a coach, public speaker, and a published writer for Forbes. [FREE Online Masterclass Training] The 3 Step Lead System To Close Your Next 6 Figures in GCI (From Leads You've Never Met)
Codey and Jonnie talk about Rusty's Retirement Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:14: What Have We Been Up To 00:09:02: News 00:36:48: Jonnie Rants About Coral Island 00:43:23: Rusty’s Retirement 01:16:02: Outro Links Harvest Moon: One World Complete Everafter Falls Release Starstruck Vagabond Release Disney Dreamlight Valley Update 10 Song of the Prairie 0.8 Update Farming Simulator Farm Production Pack Echoes of the Plum Grove Upcoming Features Of Life and Land Roadmap Coral Island 1.1 Update Info Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello and welcome to another episode of The Harvest Season. My name is Cody and we’re here today to talk about cottagecore games. Whoo! As always, (0:00:36) Jonnie: and my name is Jonny. (0:00:38) Jonnie: Whoooo! (0:00:45) Codey: transcripts are available in the show notes and on the website and today we are gonna talk about Rusty’s retirement. Whoo! Which I am addicted to already. (0:01:01) Codey: We will figure… I will figure out how to mentally and emotionally detach from it at some point I’m sure. So that’s what we’re gonna talk about is that data journey. Before that we have news but before that Johnny what have you been (0:01:16) Jonnie: What have I been up to? I feel like the last few months I’ve been bouncing between games and trying to find a thing and nothing’s really been sticking. And last night I decided I was going to try Cyberpunk, because I was kind of feeling like that open world sort of call. (0:01:36) Jonnie: And I know the game had a lot of issues when it first came out, but there’s been plenty of time and I really enjoyed The Witcher 3, which is the same. (0:01:47) Jonnie: So I was like, let’s try Cyberpunk. And I’m very, very early into Cyberpunk, but I’m really enjoying it. It feels like this is the thing I was probably looking for, just open world, turn your mind off, fun story, but easy to get distracted sort of game. So yeah, (0:02:07) Jonnie: I’m looking forward to getting more and more into Cyberpunk. (0:02:10) Codey: Do you feel like it’s been fixed, the issues that were present in the beginning? (0:02:19) Codey: Do you know the history of the game? (0:02:22) Jonnie: Not really like I don’t really recall like I remember seeing it and I was aware of it at the time but none of it really like stuck in my brain because I just don’t think I cared that much. (0:02:35) Jonnie: I feel like I’m so early that I can’t I like I don’t know that I would have a good opinion on a lot of the stuff anyway like I’m literally like just out of the tutorial so I haven’t really got to experience the open world side of things yet like I’ve just been going from story mission. (0:02:53) Jonnie: To story mission and it’s been a lot of like sort of scripted events going on so (0:02:58) Jonnie: I assume that stuff is pretty well like designed and locked down but yeah other than that I think it’s like to me to me it feels good but we’ll see how that holds up. What was the the main the main thrust of the controversy? (0:03:10) Codey: - Okay. (0:03:13) Codey: I think it was just that it was so poorly did like, (0:03:17) Codey: it came, when it came out, it was not good. (0:03:19) Codey: Like it was a very laggy, it was just poor quality, (0:03:24) Codey: kept like crashing on people, like that kind of thing. (0:03:28) Codey: And I know that some people had like waited a year or so to like try it again. (0:03:34) Codey: And then even when they tried it again, it was not great. (0:03:37) Codey: Um… (0:03:37) Jonnie: yeah I would say like so far I haven’t had any lag issues but also it’s been a lot of like heavily instanced combat with like a very low number of entities involved so like I don’t know that i’ve really there hasn’t been a lot of opportunities for the game to really chug um so I will reserve judgment on that i’m also not the sort of person that I think really gets as affected by that as And some people do. (0:04:05) Jonnie: So. (0:04:07) Codey: cool. Yeah, I’ve never played it. It’s not, I don’t know. I’m glad you’re enjoying it. Um, I have been playing Disney Dreamlight Valley’s newest, uh, DLC, not DLC, free update, (0:04:12) Jonnie: Yeah. Should be good. Should be good. What have you been up to? (0:04:25) Codey: which we’ll talk about later. I’ve been playing Minecraft, um, continuing the Fox journey. (0:04:31) Codey: I’ve actually been doing a lot of farming in Minecraft because I need bone meal to dye dye my terracotta white so that I can finish the fox’s t- (0:04:37) Codey: tail. So I’ve actually been doing a lot of farming in Minecraft. I let’s see those two games, my coloring game on my phone as per usual. And then just a lot of research. A lot of research stuff, PhD stuff. Also started working at the coffee shop again. So extra money whoop whoop. Pretty stoked. I have three tattoos. I’m getting… (0:05:07) Codey: three tattoos within a nine-day span here in a couple within the next like 12 days. (0:05:13) Codey: I just have so many appointments and it’s all like some of one of them I’ve had booked since like December and I’ve had I’ve been saving money for it and stuff like that. (0:05:22) Codey: But the other one there’s apprentices and they don’t they need to like (0:05:27) Codey: learn how to do stuff or whatever and (0:05:30) Codey: so they just have really cheap. All the tattoos are fairly inexpensive. (0:05:35) Codey: good quality, but (0:05:37) Codey: it’s their first time tattooing, so… (0:05:38) Jonnie: are they are they good quality how do you know that’s their first time definitely that would give me such a level of anxiety (0:05:39) Codey: so, so when you’re a tattoo- when you’re a tattoo apprentice, you tattoo on fake skin first, and so I have- I’ve seen like their fake skin tattoo, like, stuff, which- fake skin is pretty accurate, but it doesn’t do the same like bleeding stuff that skin does, um, and then I’ve seen their art, so I know what they’re capable of, like, (0:06:07) Codey: drawing and shading and like doing all of that, and then the next stage after that you fake skin is heels, so like the heel of your foot, the bottom heel part of the heel of your foot, um, they tattoo that, and I’ve gotten seven heels done so far, because after like two weeks, it just sluffs off, like the skin just flakes off and it takes the ink with it, um, so, you know, every time my heel becomes bare, or I just go back in, and I just- you- it’s a dollar, because they have to legally have exchanged money for insurance purposes, um, and I just let the apprentice do whatever it is they need to be practicing, um, so for a while it was color, and then it was line art, and then it was black and gray, and then now one of the apprentices has a customer wants them, or a client wants them to do this like dagger with smoke, or whatever, so they designed this smoke thing, and then they tried it on my foot to like see if they if they could do it, and they were like, oh, this part, this part’s good, but this other part I need to do something different, and so they’re gonna work on on doing that. So yeah, I’ve just been like, going in, it’s this is, it’s the artist I always go to, and then her two apprentices, both apprentices are amazing, one of them does color realism and illustrative, and she has a really pretty fox that she’s like drawn and put on her Instagram. So I literally told her I was like, I can budget two hundred dollars, you can have this much of my arm, and I just want it to be a fox. And other than that, it’s completely up to you. Like, I don’t care what it looks like, like what the design is what the posture is or whatever, I want it to be realism or illustrative, and it can either be color, it could be black and gray, it could be whatever you want. So that’s in a week, less than a week, that’s in six days. I just show up and I’m like, cool, put it on my arm. And I told the other apprentice, they have the same deal in next month. (0:08:07) Codey: Because I can only do one a month for money reasons. Same deal, 200 bucks, black and gray illustrative bug, because they really like bugs. And that’s gonna go on my leg. So really excited about all that. So next time I’m on the pot, I’m going to be have a lot more art on my body. I am pretty excited. And I’m thinking of more, but I need to save my So this is like my final push of like, get art while I can afford it slash, like, before I just like shut down my extra curricular spending. Because I’ve been these are good humans, and I’ve been getting helping them out for a while, and I just want to get some art before they before I’m done. So that’s what we’ve been up to. (0:09:07) Codey: So this is the complete edition for Harvest Moon One World. (0:09:12) Codey: It’s the base game, plus all of the DLC is now available, question mark. (0:09:20) Codey: Becoming available. (0:09:21) Codey: Oh, it’s a pre-order. (0:09:22) Codey: So if you pre-order it, you can pre-order it right now, and it’s for 30 bucks available on Switch. (0:09:29) Codey: Gives you the full game and all previously released DLC in one package, and you also Look at this, what they call adorable Yeti plush. (0:09:37) Codey: I, I disagree. (0:09:38) Jonnie: Yeah, that’s not an accurate description of this plush. (0:09:44) Codey: Uh, I don’t know, I, I wouldn’t get this. (0:09:48) Jonnie: The plush is so There’s been this trend with (0:09:53) Jonnie: Cottagecore games and doing plushes because they do you know, Cottagecore games generally do cute creatures. I (0:10:01) Jonnie: think recently there has been a trend towards these plushes looking low quality and (0:10:07) Jonnie: This is a huge offender in this this has elements that are in the direction of cute (0:10:13) Jonnie: but ultimately the plush looks cheap and (0:10:17) Jonnie: That it kind of just attracts (0:10:18) Jonnie: from it being being a little cutie and it’s unfortunate but I think this is an example of whatever you are going to do you know around your game in your game you got to do it well and this is not done. (0:10:32) Codey: Yeah, this is just not spark joy. (0:10:35) Codey: Yeah. (0:10:36) Codey: So that is up for pre-order on switch. (0:10:40) Codey: So but Al also wrote online store not actually working. (0:10:45) Codey: Don’t know what that means, but hopefully it’s working when you are hearing this and when you can download or you can pre-order this game. (0:10:54) Codey: Our next bit of news ever after falls is releasing on June 20th. (0:10:58) Codey: So I had to look this up because I was like, I don’t know if I’ve ever looked up this game (0:11:02) Codey: before. (0:11:03) Codey: So quote ever after falls is a mix of Stardew Valley, Harvest Moon, Animal Crossing with some action RPG elements found in the dungeons. (0:11:12) Codey: And when you watch the trailer within the first like two seconds, you get hit by a car. (0:11:21) Codey: And that was shocking. (0:11:23) Codey: So yeah, there’s new cooking content that you can read about, read some other stuff online, like there seems like they’ve. (0:11:33) Codey: Had some stuff that they’ve been working on. It looks really cute! (0:11:37) Codey: This might be something I get on Switch. (0:11:40) Codey: Have you looked at this at all? So it’s available on all platforms, so it’ll be PC, Mac, Linux, Switch, Xbox, and PlayStation. (0:11:47) Codey: What are your thoughts about this, Johnny? (0:11:50) Jonnie: yeah I i mean I had a glance at it when I saw it in the news um unfortunately for me again this looks cheap you know um it looks low quality and I get it’s indie developer but i’m you know and it’s just even little things like the description right where they you know compare themselves to as a mix between three really high quality games um and it’s it’s not right like it’s just not going to be a mix between those three. (0:12:20) Jonnie: And I ultimately think games like this do themselves a disservice by pretending that they’re something that they’re not, because they’ve said the buzzwords of the popular things in the genre. So I don’t know that this is necessarily something that I am interested in, (0:12:40) Jonnie: like I hope it’s good and I hope it’s people that, you know, people are excited about it, but (0:12:46) Jonnie: um I don’t really see anything here to be (0:12:51) Codey: I mean, I think it looks cute. (0:12:53) Codey: I might give it a shot. (0:12:54) Codey: We’ll see when in June. (0:12:56) Codey: We’ll see how I feel in June after I’ve spent $400 plus on tattoos. (0:13:02) Codey: My bank account might be screaming. (0:13:04) Codey: Uh, the next bit of news is Starstruck Vagabond is releasing on May 24th, 2024. (0:13:11) Codey: Yep. (0:13:12) Jonnie: I am very excited for this one. (0:13:12) Codey: That’s. (0:13:14) Codey: Oh, okay. (0:13:15) Jonnie: So Star Trek, Star Trek Vagabond. Yeah, for those who don’t remember this is the game that’s produced by or developed by, (0:13:15) Codey: Uh, tell, tell us about that. (0:13:23) Jonnie: I don’t know what the right word is. It’s the Yahtzee (0:13:26) Codey: Oh, I forgot (0:13:26) Jonnie: Crucial game. (0:13:28) Jonnie: Yeah, most people forget because the name is not the greatest, right? And there’s like a few other games that have a similar (0:13:34) Jonnie: similar sounding name that have come out now (0:13:37) Jonnie: but this is the one that (0:13:40) Jonnie: they are producing (0:13:42) Jonnie: Yahtzee does, what was the name of the series, it was (0:13:47) Jonnie: he does a version of Angry Man yells at those angry game reviews but he has generally I think quite good taste in games (0:13:57) Jonnie: and I know there was a whole thing about the company, zero punctuation, there we go (0:13:58) Codey: it zero punctuation and it was basically because he would talk so fast there was no punctuation but then it was like also audit like illustrated was really cool (0:14:07) Jonnie: Yes. (0:14:12) Jonnie: » Yeah, but he I think has like generally I would say a taste in games that lines up with my taste, which is a part of the reason I like his reviews. And Star Trek Vagabond is, (0:14:28) Jonnie: I guess space delivery is kind of the theme of the game. I guess to put the vibes of the game, (0:14:38) Jonnie: the closest thing I can imagine or the closest (0:14:42) Jonnie: thing that I kind of get vibes from whenever I look at this game is um oh my god the name of it just walked out of my head that like 2d pixel-ish RPG that everyone frost over like seven or eight years ago um that has like the skeletons pardon no no no it has the skeletons like the the RPG um oh my god so many people are gonna be yelling it (0:14:56) Codey: Stardew Valley. (0:14:57) Codey: Stardew Valley. (0:15:04) Codey: 2D skeleton RPG game, Dead Heroes. (0:15:07) Codey: Dead Heroes. (0:15:08) Jonnie: No. (0:15:10) Jonnie: Ah, God. (0:15:12) Jonnie: It’s like, are you like, you’re like the daughter of a cow, and like… (0:15:16) Codey: Skeleton Crew. (0:15:17) Jonnie: No, no, scale of this. (0:15:18) Codey: Daughter of a cow. (0:15:20) Jonnie: Um, what were the names of the cows? I think that one was like, what’s one papyrus? (0:15:25) Jonnie: Undertale. There we go. (0:15:28) Jonnie: It’s like, I didn’t realize how ridiculous that game is to explain until I totally lost the thread of what the name of the game was. And in no way is Starstruck Mega 1 like, similar to Undertale. (0:15:28) Codey: Okay. (0:15:42) Jonnie: It’s just the vibe is like, I don’t know, to me it feels similar-ish. (0:15:49) Jonnie: I guess in that it’s like a weird, similar-ish art style. (0:15:55) Jonnie: Yeah, I don’t know. Maybe it’s more my expectations for this game is that it’s going to be weird. (0:16:00) Jonnie: To be honest, I don’t even know if it’s going to fit in the definition of Cottagecore, (0:16:03) Jonnie: but I will definitely be trying it. (0:16:06) Jonnie: Don’t we say the news? The news is that it’s coming out on May 24th. It’s very exciting. (0:16:10) Codey: yes yes I think we I said the news and then I was said I was underwhelmed and then you reminded me that it’s Yahtzee (0:16:17) Jonnie: And then I went on a wild fever dream for like five minutes. (0:16:21) Codey: yeah which is good it’s good it’s good yeah so I’m excited to hear more or see more about this for sure Disney Dreamlight Valley so the update and the free update, thrills and frills, and the second app. (0:16:41) Codey: There’s also really detailed patch notes online. (0:16:48) Codey: Have you jumped back into this at all? (0:16:50) Jonnie: No, I’m kind of like, so I hit credits on DDV and I kind of feel like I did everything that I wanted to in that game. (0:17:05) Jonnie: Like I know that they will continue to add characters and they do a, you know, a really good job with the storytelling as we’ve talked about in the interactions between those characters. (0:17:14) Jonnie: But ultimately, I think I feel that the player’s place in the game is kind of… (0:17:20) Jonnie: Lost and lacking and a lot of this for me comes back to the customization of the Valley itself. (0:17:29) Jonnie: It’s just so limited and so bad, you know, like having to put all of these houses down. (0:17:36) Jonnie: They’re big, they’re kind of ugly, they take up a ton of space. (0:17:41) Jonnie: You know, I think I just hit that point where it’s like, I kind of just hit, you know, the point where it’s like, it’s the grind of the game. (0:17:48) Jonnie: And that wasn’t really pulling me in. (0:17:50) Jonnie: And kind of because I hit credits and like the main story around your character is really good, right? (0:17:55) Jonnie: I really like that story, but I finished that story. Yeah, you know, I don’t have a strong need to (0:17:56) Codey: Mm-hmm, yes. (0:18:04) Jonnie: To come back and it’s like I’m not a I’m not a Disney freak right like it’s you know, I like Disney (0:18:12) Jonnie: But I don’t just want Disney for the sake of Disney And I think that’s where the game is at now is like if you’re if you’re a Disney freak and you’re into all of that (0:18:21) Jonnie: Cool, like this is this is a game that’s producing content for you (0:18:25) Jonnie: But if you’re a fan of like a good game, not sure that the longevity is there with D.V. (0:18:30) Codey: Yeah, I’m still, I still play it every day because I really want to complete the characters that I have up to their max level. (0:18:38) Jonnie: Yeah, cuz you’re a Disney freak [laughs] (0:18:40) Codey: I mean, I’m not really, uh, like, I don’t even really like read the quest text usually. (0:18:50) Codey: I usually will like glimpse it and be like, okay, yeah, cool. (0:18:55) Codey: He’s mad at this other character for reasons and he wants to make, make up with that person and he wants these. (0:19:00) Codey: He needs these things to build a thing to– (0:19:03) Codey: well, like, I’m just like, cool, I get it. (0:19:06) Codey: I just– I like the mechanics in the game, (0:19:09) Codey: and it’s really gratifying, and I’m, like, pretty. (0:19:13) Codey: It also gives percents on a lot of the achievement things that you can do. (0:19:17) Codey: And so, like, I see that I’m, you know, (0:19:19) Codey: almost done with some of the achievements. (0:19:21) Codey: And so that’s the biggest thing, is it’s like– (0:19:24) Codey: it tickles my brain. (0:19:25) Codey: I can jump on for, like, 10 minutes and go harvest a couple plants. (0:19:31) Codey: And make progress towards my achievement of harvesting 900 coconuts, or whatever the heck I’m working on right now. (0:19:40) Jonnie: I think that’s where I got to as well. I probably just finished the game when a lot of that content was new, so I did a lot of that stuff. I did as much of it as was in the game at the time, and now that they’re adding more of those grinds to do, I just don’t necessarily feel the pull to be like, “Oh yeah, I absolutely need to go and do more of that.” But I totally get the desire to, when you’re in the throws of it, to be like, “Yeah, I do need to go in and do a lot of that stuff right, ‘cause that’s- (0:20:00) Codey: Mm-hmm. That’s fair. (0:20:10) Jonnie: how our brains are wired now. (0:20:12) Codey: Yep. Yeah. So they’re new. Um, I’m also going to be honest. I, (0:20:16) Codey: so one of the new things in the thrills and frills is they add Daisy Duck and they add her boutique. (0:20:22) Codey: And then in part of the boutique challenge, you’re supposed to like up or like not upload, (0:20:26) Codey: but display one of your, um, things that you want displayed, I guess. (0:20:34) Codey: And it is not clear where you find all of that stuff. So I was trying to figure out how to do (0:20:42) Codey: in her boutique, but then I realized, like I, I just finally googled it. (0:20:46) Codey: Cause I was like, heck this, I don’t want to like keep trying to figure this out and getting lost. (0:20:52) Codey: So I googled it and apparently like in the wardrobe screen, like the first button that I’ve always just like skipped over in my brain is a customize button. (0:21:02) Codey: You can literally customize and create your own designs of everything with the motifs that you’ve been getting and like I remember getting all those motifs (0:21:12) Codey: like every time you level up a character they sometimes every now and then it gives you a like little motif. And I’m like, (0:21:16) Codey: I have no idea what to use this for. It’s not clear to me. And it’s because you can customize and create your own furniture and your own wardrobe. And this is not a new thing. This has been in the game. And it was exactly. It’s not very for people. I don’t know. I never looked at it. And so you So you basically create that, like you customize (0:21:24) Jonnie: What? (0:21:29) Jonnie: I have never come across this feature at all. (0:21:42) Codey: your own things, it gives you like a base shirt to use or whatever. (0:21:45) Codey: And then you can choose a color, choose a motif to throw on it. (0:21:48) Codey: And then you put that on a mannequin in the boutique and then voila, (0:21:54) Codey: you’ve completed part of that quest. (0:21:56) Codey: Another thing that she has, this is, this is my PSA to listeners because I could not figure this out for like a half an hour today. (0:22:04) Codey: And I was getting really grumpy. (0:22:07) Codey: Uh, she has these boutique daily challenges where you basically go up (0:22:12) Codey: to the daily challenge and she’s like, I want shoes and seating that are black with a calm vibe and a casual vibe. (0:22:23) Codey: And this other thing, like it basically gives you criterion to, to do. (0:22:29) Codey: And so then I was like, okay, cool. (0:22:30) Codey: So I’m going to use the touch of magic. (0:22:32) Codey: I’m going to create a piece of seating that matches the black, whatever, (0:22:35) Codey: like the black part of the challenge or whatever, and then put it on a pedestal. (0:22:40) Codey: Wrong. (0:22:42) Codey: You’re supposed to put it on the wooden platform that’s to the left of the door. (0:22:46) Codey: So when you enter the boutique there’s this wooden platform on the left that is where you’re supposed to display the things that you’re using for your boutique daily challenge. (0:22:53) Codey: So I kept putting this black chair that I made and then I kept changing the motif and changing the color and removing glossiness and like trying to do all these different things to make it match but like the check marks in the um like quest whatever wasn’t It was like, nope, you still haven’t given her a black chair. (0:23:12) Codey: And I’m like, there’s a black chair right here. (0:23:13) Codey: I don’t know what to do. (0:23:15) Codey: Um, so that was annoying, but when I finally figured it out, that was nice. (0:23:20) Codey: And then it also doesn’t have to be stuff that you have designed. (0:23:22) Codey: So she’ll be like, I want a bed that’s blue. (0:23:26) Codey: Um, and I don’t have the base bed, like template. (0:23:31) Codey: So I just put a blue bed on the, on the wooden platform. (0:23:35) Codey: And she was like, it’s lovely. (0:23:37) Codey: That’s like sweet. (0:23:38) Codey: And from doing those you get these like daisy (0:23:42) Codey: points or whatever and then using those points you can buy new templates to be able to design your own stuff which I think is cool but yeah we’ll see also the star path they have a new star path called a day at Disney it’s very underwhelming I went through all the I looked through all of the rewards and I was like I really don’t care about any of this actually so I might accidentally do some of the quests for that and get the rewards but (0:24:12) Codey: then use the rewards to reward points to like cash in for free moonstone but I’m I’m not doing much of that. I’ve also never been to Disneyland so getting like the teacup ride or whatever is just not I don’t care I genuinely don’t care. Next up Song of the Prairie this is the 0.8 update is out now so again this this isn’t really access update, they’ve added. (0:24:42) Codey: they’ve added new festivals, they’ve added the ability to do marriage, there’s a bunch of bug fixes. (0:24:48) Codey: Yep, that’s about it. (0:24:52) Codey: I’m not entirely sure of their timeline on when they’re going to get to 1.0, but they are not there yet. (0:24:57) Jonnie: Yeah, I don’t know that I’ve heard much about (0:25:00) Jonnie: when they were planning to (0:25:03) Jonnie: Do a 1.0 release. I would say like, you know, I talk a lot about these games needing to have, you know, a unique (0:25:11) Jonnie: Lens or a unique element and kind of feeling played out this this game does have like quite a nice (0:25:18) Jonnie: Look and feel to it (0:25:21) Jonnie: Like so there’s nothing I don’t know that’s super unique about the art style itself (0:25:27) Jonnie: But the character is like quite small relative to everything in the world And I don’t know there’s something about that that I find quite visually appealing (0:25:36) Jonnie: And I like the little animations and stuff in this game look really good So it’s not something that I think I would play in early access But this is one that has my attention for when they decide to go into 1.0 (0:25:48) Codey: uh cannot relate but glad that you’re looking forward to it um next up is farming simulator which we’ve played um the farm production pack is out now for farming simulator 22 uh it is very vague about what this includes um even on the like page for it when you go to it it just says production equipment storage options. It keeps (0:26:18) Codey: showing like a forklift and a warehouse and stuff like that, (0:26:22) Codey: but it is, but then when you go to their page, it’s like new playthings, but it doesn’t have like a list of here are the things that you get like here are the but there’s just a bunch of pictures of forklifts. So. (0:26:36) Jonnie: I mean this is just one for the farming simulator sickos right? (0:26:39) Jonnie: All they do is they just push out new stuff and farming simulator sickos love it and everyone else just like this is not going to make the game any different than it was before so if you weren’t interested in farming simulator you are still no longer interested in farming simulator. (0:26:53) Jonnie: That is the that is the takeaway from this. (0:26:54) Codey: Yeah, I think the cool thing that I do enjoy about it is that it includes, it adds vending machines market stalls, a supermarket and a farm store. (0:27:03) Codey: And it looks like you can have a like bakery store on it. (0:27:08) Codey: You can probably, you can do like a farm, like a little, your own little farm stand instead of having to go up to the harvest market farm stand. (0:27:15) Codey: That’s up like pretty far away from your house, um, so you can make your own, but yeah, I’m (0:27:24) Codey: looks like, uh, it does appear as though farming simulator 22 is now forklift certified though. (0:27:30) Codey: So we’ll see, um, if you’ve, if you are going to play it, let us know. (0:27:34) Codey: Next game is echoes of plum grove of the plum grove. (0:27:38) Codey: Um, it is says that it is out now, um, and they are just starting to roll out some updates. (0:27:48) Codey: So there are some upcoming features that they’ve acknowledged, um, that they’re going to do, (0:27:54) Codey: controller support bug fixes, verifying for steam deck, family tree menu, um, I don’t know what inoculate your family means. (0:28:02) Jonnie: It means exactly exactly what that word means (0:28:06) Jonnie: So I don’t know how much you’ve looked into efforts of the grove of the plum grove (0:28:09) Codey: I have not, I have not. (0:28:11) Jonnie: So so cat and our slack has been playing it and putting some (0:28:16) Jonnie: Some some thoughts of the game In there and we were talking about it and I got a little bit interested in so I watched the trailer and it’s like You know go on and do some farming and then like you’re like, oh this is this looks really cute and then all of a sudden the trailer cuts to (0:28:30) Jonnie: Survive winter (0:28:32) Jonnie: Survive diseases grow old and die (0:28:37) Jonnie: It turns very grim the premise of this game is (0:28:42) Jonnie: It seems to be more generational and more about trying to survive in the long run So inoculating from diseases as diseases are part of this game that you know I don’t fully understand how why or when they (0:28:59) Jonnie: when they appear, but they are absolutely (0:29:02) Jonnie: part of this game. So inoculation is obviously just protecting your fan from disease. (0:29:10) Jonnie: So that’s what this game is. I’m not sure if I’m more or less interested following (0:29:12) Codey: wild (0:29:18) Codey: What cat said (0:29:19) Jonnie: what Cat said, but it’s interesting to see a game with a bit of a dark (0:29:26) Jonnie: tinge to it that’s coming in. (0:29:28) Jonnie: So (0:29:32) Codey: that is pretty wild oh but Al did go on a rant about controller support and I do he ends it with oops sorry that was a long rant you don’t need to read this whole thing out verbatim challenge accepted I’m gonna read it out verbatim quote so this is this comment is where it says includes controller support so So quote, this is from Al, (0:29:32) Jonnie: Yeah, so that’s Echoes of the Plumb Grove. (0:30:02) Codey: point controller support should be in your 1.0 release not after. I actually think it should be in your first early access release. It’s an accessibility feature and also the Steam Deck is now so commonly used that you should just have it before your first public version. Build it from the start and it’s much easier anyway. Trying to add in after you’ve already built the game is just so much work but if you treat it like something you need right at the start and every time you add a keyboard binding you do it in a more generic way. There are libraries to make this easier then then it’s so much easier. (0:30:32) Codey: of life and land has a new updated roadmap they say hey settlers in addition to some quality of life updates from the editor for the editor we would (0:30:45) Jonnie: I don’t know, it’s not something you think about or care about. (0:31:02) Codey: like to present our roadmap to you so they have short term midterm and long term short term is new fish species and a simulation overhaul I’m trying to remember I wonder if it’s new fish species because they only had four I’m trying to remember if this is the game that only had four the simulation overhaul includes visible dirt simulation visible water simulation a UI worker overview better mod support tutorial additions more map (0:31:32) Codey: midterm roadmap includes new biome and animals and a new simulation error layer it adds desert plants more maps and quests continues the main score story at schools and education and then long-term is second scenario and unique homes and animals so you it has a complete revision to the tutorial it includes deep water with new buildings new animals better twitch integration and more mod support. (0:32:00) Codey: Um, and (0:32:02) Codey: Yeah, just a cute little city builder simulation game that is out now and looks like (0:32:06) Jonnie: Yeah (0:32:09) Jonnie: I’m not not big into city builders and simulation games But I feel like there’s been a like a string of these coming out that look interesting enough that I’m like (0:32:20) Jonnie: Getting tempted to try one out (0:32:22) Codey: yeah I mean there it’s out it’s in an early access right now but so I’ll probably wait for 1.0 but it does look really cute and it’s been on my radar so I also might try one out Coral Island I can’t remember Johnny have you played Coral Island okay so the 1.1 beta is coming on May 20th there are details in the devlog about the 1.1 updates and there’s a lot of stuff under the sea that is added. (0:32:39) Jonnie: I have, yep. (0:32:52) Codey: so they’re adding underwater farming and ranching. I didn’t really look at the farm crops because I don’t really care but the mermues basically a manatee and they look real cute. Al also said spouse is becoming more of a person question mark and I’m not sure if what they’re doing counts they just have vague text bubbles it showed like one of the spouse one of the marriage candidates being like “make sure you eat breakfast” like still in the house still stuck (0:33:22) Codey: in the house doesn’t count they are not more of a person because they can now say a couple things to you they’ve are also added merfolk romance and they said that’s cool that’s right romance with the merfolk will be available in the 1.1 update who’s the first choice is it Sam Meru or Sameru so the developers clearly have a preference they have a specific character that they are (0:33:51) Jonnie: I don’t think the developers have a preference, I think they’ve been asked to romance one specific character over and over. (0:33:52) Codey: oh well he is he is the gruff like the gruff guard leader guy so yeah I guess that’s who everyone’s been clamoring to marry they’ve also added new characters uh and I am in love did you see these characters Johnny I love reading (0:34:23) Codey: I don’t know how you say their name R Y S I could be Reise I could be Reise I’m gonna say Reise they are she is a tattoo artist she looks amazing she’s all about art over choice I think is what she decides it said so like and it’s kind of how I feel where you go to an artist because you see the work that they’ve done and you basically just give them free choice or at least like the barest of things like I’m doing with my artists look around like I just want it to be a other than that it’s up to you. (0:34:53) Codey: I would rather support the artist and have the artist do what they want. Every now and then I get a tattoo idea like the one that I’ve paid for the deposit for and everything already that I’m getting in 12 days is I there’s a specific part to it but still I mean the artist could change things or suggest different things and I’ll whatever they whatever she says goes. So I love Risi love that idea. I also love they’re like a stingray and they’re all tatted up. It It is real cool. (0:35:21) Jonnie: It’s a great character design. Everything about it is 10/10. (0:35:23) Codey: Yeah. (0:35:24) Codey: Do you have any other comments about any of the other character design? (0:35:28) Jonnie: Just on Janoo, who is the half-shark, (0:35:32) Codey: Mm-hm. (0:35:33) Jonnie: one of their things is that they’re single and not interested in dating, (0:35:38) Jonnie: which is just really nice to see that not every single person is available to be romance. (0:35:45) Jonnie: I don’t know, we talked about it in the Marriage Candidates episode, (0:35:48) Jonnie: the idea of all people having their own life. (0:35:51) Jonnie: And I think that’s what I see most coming through. (0:35:55) Codey: I think two things about Janu so there’s definitely the fact that he owns the tavern and whatever and also the single and not interested in dating quote “he’s content with his life and prefers not to let a relationship complicate things.” (0:36:09) Codey: Love that. (0:36:10) Codey: But the fact that he’s a reverse merperson, he’s a shark on top with human leg. (0:36:16) Codey: I just you don’t really see that very often. (0:36:19) Codey: And that was pretty cool to see. (0:36:22) Codey: Another thing that’s coming in the 1.1 that I’m kind of interested in is that the library (0:36:25) Codey: is now going to start populating with books as you play the game and gain ranks on the island. (0:36:31) Codey: You get certain perks and you also get like certain perks when you read some of the books. (0:36:38) Codey: I don’t know what that means but I am intrigued, color me intrigued. (0:36:42) Codey: And I will be checking that out. (0:36:45) Codey: Yeah and that’s the news. (0:36:48) Jonnie: Before we move off the news, I’m going to go on a mini Coral Island rant. (0:36:56) Jonnie: I know Al has talked about how he sees Coral Island as the successor to Stardew Valley in terms of what the standard is for a Cottagecore game in 2024. (0:37:09) Jonnie: I think that take is horrendous. (0:37:12) Jonnie: I have now played enough Coral Island that I think that Coral Island does a lot of really (0:37:19) Jonnie: in the first 10 to 15 hours, but the drop-off in terms of it being a complete game is so stark, and I think this 1.1 update is a great example of what was missing. (0:37:33) Jonnie: And I don’t think Al disagrees that Coral Island is an incomplete game. (0:37:38) Jonnie: They have this whole underwater region that is unfinished, that 1.1 takes some steps towards finishing but I don’t know that it (0:37:48) Jonnie: makes it feel alive enough I guess we will see you know we’ve talked about how you marry these characters and they become lifeless husks I can’t recall if the the mining quest is finished yet or if that’s part of the 1.1 update or if that’s on the roadmap but the game is unfinished so to say that it is a successor to Stardew Valley which a when it came out was a fully complete fully (0:38:18) Jonnie: realised game that has consistently added great content to it including like a few weeks ago I just like Coral Island has a lot going for it and it could have been the successor to Stardew Valley but ultimately there are so many big holes in this game that it just cannot be a successor for the baseline standard it It can be the baseline for certain aspects, like, I think it should be the stan- (0:38:48) Jonnie: standard for character design, not how those characters are then implemented in the world. (0:38:56) Jonnie: It’s, you know, to me, it’s a good game. But man, it is one of those games that’s like, (0:39:03) Jonnie: wow, we thought about the start of this game a lot and we put a ton of effort into it. (0:39:07) Jonnie: And then we decided we need to get this game out so that we can make money, right? (0:39:10) Jonnie: And not saying that that’s like they made the wrong decision with that, right? You know, (0:39:14) Jonnie: These are companies that, you know, are producing games in order to keep feeding. (0:39:18) Jonnie: People in theory and we need to make money, but this is not a fully realized game at this point. (0:39:24) Jonnie: And so for it to be a successor in the new baseline, to me is just ludicrous. (0:39:29) Jonnie: Like Stardew Valley is the king of that mountain and Coral Island is not even a convincing pretender to that throw. (0:39:32) Codey: I will agree that it is not a complete game, but I still prefer Coral Island to Stardew Valley. (0:39:42) Jonnie: This isn’t even about preference, right? Like, it’s just as the base. (0:39:46) Jonnie: Like, you can prefer whichever game you want, but to say that Coral Island is like the standard now for a good Cottagecore game, to me is like us rolling over and saying, (0:40:02) Jonnie: “You don’t need to finish your game. Just release some half-assed piece of crap where you think about the first 30 minutes a lot, and that’s all you need to do. That’s fine. That’s a good game.” (0:40:06) Codey: Oh my gosh. (0:40:14) Jonnie: It’s not, right? Like, to me, it’s not. (0:40:15) Codey: Hot takes. (0:40:16) Codey: Okay. (0:40:17) Codey: I mean, yeah? (0:40:19) Codey: Fair? (0:40:20) Jonnie: I mean, I just, look, I’m willing to, like, die on this hill. I think Coral Island’s great. I feel like it’s had a lot of love. (0:40:20) Codey: Hahaha. (0:40:21) Codey: Yeah. (0:40:21) Codey: Yeah. (0:40:26) Jonnie: I just, it needs to be knocked down a bit, because I, so it’s a game where I would struggle to recommend it to someone else because it is not finished. (0:40:30) Codey: Mm-hmm. (0:40:34) Jonnie: And I think it’s really important, right, when, when, for me, when I’m putting my credibility on the line, and it’s funny. (0:40:42) Jonnie: It’s not real credibility. It’s just, like, some fake credibility. But if I’m, if I’m advocating for something, there is a certain, you know, level that I would want it to be at. (0:40:48) Codey: Mmhmm. (0:40:54) Jonnie: And for me, the worst thing would be, like, you know, I recommend this game to someone, and they get away with it, and they’re like, “I was having a really good time.” (0:41:00) Jonnie: And then the game, like, ended. But, but I hadn’t, but the game wasn’t, wasn’t finished. And, you know, it’s this whole, it’s… (0:41:03) Codey: Mm-hmm. (0:41:04) Codey: Mm-hmm. (0:41:12) Jonnie: It’s part of the sickness that has overtaken video games of what it now means for a game to be released, where a game can be in 1.0, in an unfinished state, and be out there in the market. (0:41:26) Jonnie: And it’s, you know, it’s not there, right? And this is a sickness that is wider than cottagecore games. It’s across all games, but we need to kind of get back to, like, the idea of, “I won’t recommend this game until it’s finished.” (0:41:40) Jonnie: I’m like this whole conversation. I’d be looking at (0:41:43) Jonnie: I don’t even know what it is. This this ocean thing where there’s like some turtles dancing and stuff. I’m like, it’s super freaking cute, right? (0:41:49) Jonnie: Like I want this game to be the thing that knocks it off the knocks stardew off the top of the mountain really likes the coral island. (0:41:57) Jonnie: I just wish it didn’t have so many holes in it. And if this was a, you know, zero point eight update as they move towards their full release, I probably would be a lot more comfortable with it. (0:42:09) Jonnie: And maybe the answer is it doesn’t really matter, right? (0:42:11) Jonnie: Like it’s all the same thing. (0:42:12) Jonnie: Um, I guess for me, it’s just important that for as positively as we speak about the show on Coral Island, (0:42:20) Jonnie: that people that come in and play kind of get the, you know, it’s good for 10, 15 hours, right? (0:42:26) Jonnie: It’s good to play through to all the end of summer. (0:42:28) Jonnie: Um, I don’t think it’s good to put like, you know, if you want to put four years into a game, (0:42:33) Jonnie: go put that time into Stardew Valley, it’s a much more complete game. (0:42:36) Codey: It’s a good, good take. I mean, I kind of agree. Like, I kind of feel like if people if someone was to tell me, oh, I really like story, and that’s my biggest draw to games, I would probably not recommend coral. I would not recommend coral island right now. But just like I do enjoy the the gameplay itself. And, and yeah, but I also haven’t, like, finished. I don’t think I finished the mines yet. It did finish the the merfolk area. And it did the fact that it just stopped was really weird but yeah. (0:43:06) Codey: That’s the news. Whoo! (0:43:09) Jonnie: Whoo, I feel like I’m in like this like very ranty like slightly negative mood about everything today. So (0:43:18) Codey: Is that going to continue into Rusty’s retirement? (0:43:20) Jonnie: Let’s find out (0:43:23) Codey: Rusty’s retirement. (0:43:25) Codey: Uh, Johnny, where are you at in this game? (0:43:28) Codey: How long have you played this game? (0:43:31) Codey: If you were to give it a brief rating, what would you say? (0:43:36) Jonnie: uh I guess how long you’ve played it is a weird question because it’s an idle game um so in terms of how far I am I have unlocked the like i’ve unlocked a new farm type um so on the first farm i’ve built all the buildings i’ve unlocked maybe 70 percent of the crops um i’ve unlocked all of the the land that you can build on uh so i’m very much like endgame on the first floor. (0:44:06) Jonnie: I’ve just unlocked the second farm. (0:44:08) Jonnie: And just starting the second farm. (0:44:08) Codey: - On the first, what? (0:44:10) Jonnie: So there are multiple, kind of like how Stardew has different starting farms. (0:44:10) Codey: On the what? (0:44:14) Jonnie: There are different farms in Rusty’s retirement. (0:44:18) Jonnie: And so I’ve just unlocked the second farm. (0:44:22) Codey: I didn’t even know that was a thing. (0:44:23) Codey: Wow. (0:44:24) Codey: Okay, and then a quick, (0:44:28) Codey: your quick like elevators pitch of how good it is or bad. (0:44:34) Jonnie: Like, if I- I would not- (0:44:36) Jonnie: be able to put a number on this game, because I like the game. It is pitched as an idle game, (0:44:44) Jonnie: I do not think it’s an idle game, and I want it to be an idle game, which kind of leaves me in this weird space where I like it, but I want it to be something different than what it is, and I think ultimately what the game is is significantly worse than what I do. (0:45:06) Jonnie: This has the progression mechanics of an idle game, where you unlock things over time, things progressively cost more and more, all great. The pace at which this game moves, and I said this (0:45:28) Jonnie: when I played the demo as well, is I felt the pace in the demo was too fast, and that applies to (0:45:36) Jonnie: this game as well. Typically, I find in idle games, the cost of things scales up, and yes, (0:45:43) Jonnie: your automation scales up, but generally it takes you longer and longer to unlock things. I think that’s generally true, but it feels longer in terms of a span of minutes rather than a span of hours or days, which is really what I’m looking for from an idle game. This requires too much attention and I feel like it’s something (0:46:06) Jonnie: that I have to do more actively play rather than something that I could play alongside doing work or doing something else. (0:46:14) Jonnie: I even had to shut it down for doing this podcast because it would just be a lot to do on the side, a lot of clicking, a lot of distraction and you know so to me it’s pitched as an idle game but I don’t think it is one. (0:46:32) Codey: hmm okay um I guess my perspective my gameplay whatever I’ve been playing it for about two hours and I’ve unlocked two of the buildings ten of the crops and have not expanded at all and for me like I have been using it as an idle game um I did (0:47:02) Codey: some some stuff like I was researching stuff for the podcast I was looking up games that are on gamepass like while it was running in the background and even now as we talk like i’m I can talk to you and then I glance over and I have you know some bots that are automating things for me so all I really have to do is plant things when I see empty spaces and that’s literally all I have to do so to me that is idle like I don’t it’s not requiring me to pay constant attention to it and even (0:47:32) Codey: if I don’t like pay attention to it right away I mean I don’t I don’t feel like I’m missing out you know like I don’t know I just don’t really even if I were to come back and they’re all just chillin I’m just like oh well you know (0:47:50) Jonnie: Yeah, I think that’s the issue though, right? So for me, what happens, probably I think at sort of the next stage of the game, beyond where you are, is you can leave it for a while, (0:48:03) Jonnie: right? You can do exactly what you said, and what happens over time is eventually all of the crops that you’ve got planted will be fully watered and harvested, and then there’ll be nothing, like literally nothing is happening on your farm, which… (0:48:13) Codey: Mm-hmm. (0:48:20) Jonnie: To me, it’s kind of one of the flaws, right? Because, you know, to me in an idle game, (0:48:24) Jonnie: part of the core is that you’re always making some amount of progress. It might be slower because you haven’t upgraded stuff appropriately or whatever it might be, (0:48:34) Jonnie: but you know, while you’re idling, you’re in theory making some amount of progress. (0:48:39) Codey: So have you not gotten Splunk’s house yet, then? (0:48:42) Jonnie: So this is the other way. So I had that sort of feeling, so I prioritized getting Splunk’s house, (0:48:47) Jonnie: This one is the… (0:48:50) Jonnie: I’m a planning automation guy, and as soon as I got him, the game was kind of over, right? (0:48:56) Jonnie: Because I could idle and I come back and I basically have the equivalent of like infinite money. (0:49:00) Jonnie: And so then it was no longer a blocker. (0:49:04) Jonnie: Like there were some blockers in terms of some other resources that you get in the late game. (0:49:08) Jonnie: That would just take a little bit of time to get. (0:49:12) Jonnie: But again, when I say a little bit of time, you know, it’s the… (0:49:14) Jonnie: It’s like I could leave it for an hour and come back and kind of have enough stuff too (0:49:20) Jonnie: to progress. And like the reason I moved on to the next farm is I was like, yeah, I’ve got some more crops and stuff to do, but I’ve kind of unlocked everything on the farm, like there’s no goals to work towards anymore. (0:49:35) Jonnie: So it’s just missing that, like, I think the start is easily the strongest part because it has that really good idle game start where you unlock some some good early automation, you’re unlocking some new crops, you’re kind of getting all of that stuff. (0:49:50) Jonnie: And that’s kind of a drop off in terms of, you know, hitting that good rhythm as an idle game. It’s not there. And I’ve played, you know, for I’ve had it installed for three days, four days, something like that. (0:50:03) Jonnie: And I’ve achieved everything is how it feels. And for me, an idle game is like I want to be like, you know, where’s that thing that’s like, oh, my God, how am I ever going to get 200 billion spare parts to unlock this building? (0:50:16) Codey: Yeah… (0:50:18) Jonnie: Like, where is that? (0:50:21) Codey: Yeah, so when you buy the new farm or like do the new farm or whatever, do you take anything with you? (0:50:28) Jonnie: No, so it’s a entirely fresh. Yeah, and the new farms do have some amount of like (0:50:29) Codey: It’s a hole. Okay. (0:50:36) Jonnie: The restrictions of the farm have unlocked as a it’s got rivers and lakes running through it Which means you have to think about how you lay things out in a different way (0:50:45) Jonnie: I know one of the later farms is like I think plants like if they don’t get watered quickly enough or die so it’s probably like a little bit of a tension from a (0:50:56) Jonnie: automation perspective, which. (0:50:58) Jonnie: It sounds fine and maybe slows down the progress somewhat. (0:51:04) Jonnie: But again, that’s like leaning towards a more active engagement with the game, not an idle game. (0:51:10) Codey: Yeah. That’s fair. Um, I mean, I’m for a, for a little $5 game. I’m in love. Uh, okay. (0:51:19) Codey: Well, let’s talk about the mechanics a little bit. So I think that, um, so basically like the game like throws you in right away. Um, I didn’t get a tutorial at all, um, which didn’t bother me because I, it kind of makes you, there’s not like too much, it’s not too overwhelming to to figure out right at the gate. (0:51:40) Codey: So I was fine with that, but basically it’s a game that sits at the bottom of your screen and you just kind of like the idle part is that you don’t have to actively be doing stuff as you automate things you basically put seeds in a ground and then rusty who is the robot that you’re helping or help. (0:52:02) Codey: I’m not entirely sure. He plants the stuff for you. (0:52:10) Codey: And then he waters it and harvests it and does everything with it. There’s also a biofuel generator. So, and then you can prioritize his that on the on the toolbar there’s like a priority task list for him. (0:52:24) Codey: And I think that that list is a really good explanation of the game mechanics. (0:52:30) Codey: So you can basically tell him do these things in this order and those there’s five of them. There’s move, which is to move things. (0:52:40) Codey: So as you get more things, as you automate more things, you might want to restructure, reorganize things. So he just he moves it for you. (0:52:52) Codey: I will say you can’t move something within the same blocks, if that makes sense. So if you have something and you’re trying to move it just a smidge to the right, it’s not going to let you do that because it’s the that land is still quote unquote taken by that item. (0:53:10) Codey: It’s like restricted. So you have to like, for example, I wanted to move something to a different area and I had to move it like really like multiple blocks over and then I could move it to where I wanted it but moving is very fast. (0:53:22) Codey: He just picks it up and walks it over. So, not that big of a deal. (0:53:28) Codey: There’s also building. So anytime you build anything, like any of the buildings or the farm plot or the automation robots or whatever. (0:53:40) Codey: Either rusty or haiku will be building that haiku is another robot that will do the same stuff as rusty. We’ll talk about him later. (0:53:50) Codey: The biofuel was confusing for me at first, but it can be converted to the other currency, which I thought was coins, but I’ve since learned our spare parts. (0:54:02) Codey: She can convert it into that, but it’s also currency all its own. So everything that you buy will also give you. (0:54:10) Codey: Or will also require some biofuel. (0:54:12) Jonnie: Yeah, and on the biofuel, I think it’s not clear at the start of the game, but it’s kind of the thing that you do with crops, is turn them into biofuel. So it’s a bit weird because you harvest the crops and you get coins for harvesting them and then they go into your storage where they can then be turned into biofuel, which I’d say took me a while to kind of understand that that was the sort of loop. (0:54:38) Co
To donate to Marie Mohler, click here: https://give.cornerstone.cc/wholesoulmasterydonatePart 1 of this 2-Part Video Series spotlights the Energies in April 2024 via Frequency Writer - Marie Mohler; a star seed and intuitive channel. Themes include Focusing Forward in Faith, April 8th's Eclipse, Epic Choicepoints, Jumping Timelines, Conscious Breathing, and more. Thank you for joining me and please share with others who would benefit from these insights and positive energies.There will be a SECOND April 2024 Frequency Writing that will post this week. So stay tuned for that!Part 3 of this 3-Part Video Series this month delves deeper into these April 2024 Frequencies. The Marinades message will post on Saturday, April 6th! Stay tuned!Please like, subscribe, and share!Interested in learning about ways to bring balance to your life, increase your faith and fortitude, and grow your Cosmic Wealth? Email Marie: frequencywriter@gmail.com for more informationFor more Inspirational Messages and Products, please visit:https://frequencywriter.comOr email: info@frequencywriter.comTo listen to more amazing podcasts and insightful broadcasts, or to make a donation, visit: http://www.wholesoulschoolandfoundation.orgTo donate: https://give.cornerstone.cc/wholesoulschoolandfoundationTo shop our apparel: https://www.bonfire.com/store/whole-soul-school-and-foundation/Thank you!Follow me via Whole Soul Mastery:Twitter: https://twitter.com/marie_mohlerFacebook: https://www.facebook.com/wholesoulmasteryYouTube: https://www.youtube.com/@colorthemagicRumble.com: https://rumble.com/c/c-353585UgeTube: https://ugetube.com/@wholesoulmasteryTelegram: https://t.me/wholesoulmasteryTruth Social: https://truthsocial.com/@frequencywriter& https://truthsocial.com/@wholesoulmasteryTune into Frequency Writer Transmissions & Marinades, Whole Soul Mastery Podcasts with Amazing Guests, and Whole Soul School and Foundation's variety of inspiring podcasts via:Spotify, Apple iTunes, Buzzsprout, Stitcher, iHeartRadio, Google Play Music + other favorite podcast platforms Find me by searching Whole Soul Mastery or Whole Soul School and FoundationIf would like to support me and my work directly, please send donations to: https://give.cornerstone.cc/wholesoulmasterydonateYou can also mail donations to:Marie Mohler/Whole Soul Mastery400 S. Elliott Rd., Suite D259Chapel Hill, NC 27514Every donation is appreciated! Thank you
Jennifer Risi, President and Founder of The Sway Effect, boasts two decades of experience as a communications executive. In this episode, we discuss: How to build your professional brandNetworking and Relationship Building SignificanceNavigating the Evolving Media LandscapeIntegrating Diversity Principles in CommunicationsMeasuring the Impact of DEI InitiativesValuable Guidance for Career-Driven Communications ProfessionalsShow GuestJennifer Risi, President and Founder of The Sway Effect, boasts two decades of experience as a communications executive. Jennifer's esteemed client base includes CEOs and Heads of State globally. Her expertise encompasses international reputation management, strategic global media relations, CEO positioning, and crisis communications. She's a national branding authority, having spearheaded award-winning campaigns for countries like Mexico, Colombia, the USA, and Indonesia. Jennifer has received numerous accolades, including being featured in Observer's Power 50 and inducted into the 2019 PRWeek Hall of Femme. She's also a diversity champion, serving on boards and mentoring the next generation of talent. She is also a member of the 4A's Foundation Board and Unsilenced Board of Directors. She is an ongoing advisor to UN Women and an alumna of Barnard College, Columbia University. Jennifer resides in New York City with her loyal companion, Sam. Follow her on LinkedIn Support the showJill Griffin is committed to making workplaces more successful for everyone through leadership training and development, team dynamics workshops, and employee well-being programs. Her executive coaching, workshop facilitation, and innovative thinking have driven multi-million-dollar revenues for top agencies, startups, and renowned brands. Collaborating with individuals, teams, and organizations, Jill fosters high-performance and inclusive cultures while facilitating organizational growth. Visit JillGriffinCoaching.com for more details on: Book a 1:1 Career Strategy and Executive Coaching HERE Gallup CliftonStrengths Corporate Workshops to build a strengths-based culture Team Dynamics training to increase retention, communication, goal setting, and effective decision-making Keynote Speaking Grab a personal Resume Refresh with Jill Griffin HERE Follow @jillGriffinOffical on Instagram for daily inspiration Connect with and follow Jill on LinkedIn
Während viele Prophezeiungen düstere Szenarien malen, gibt es auch einen Blick auf eine hoffnungsvollere Perspektive. In Teil 2 unseres spannenden Interviews mit Armin Risi, widmen wir uns den positiven Prophezeiungen, insbesondere jenen von Nostradamus. Armin teilt seine Einsichten darüber, dass eine lichtvolle Zukunft vor uns liegt, mitten in einer Zeitenwende. Trotz der scheinbar düsteren Vorhersagen betont er, dass ein Bewusstseinssprung der Menschheit bevorsteht und unumgänglich ist. Bücher von Armin Risi: https://amzn.to/3Mrip73 Wie genial bist Du wirklich? Trainiere Dein Genie mit starken Videokursen aus unserer Online-Akademie: https://akademie.maximmankevich.com/
Tauche mit uns ein in die vergessenen Jahrtausende! In Teil 1 unseres faszinierenden Interviews mit Armin Risi, dem Pionier des aktuellen Paradigmenwechsels, enthüllen wir, warum uns nicht alles über die Entstehung der Menschheitsgeschichte erzählt wird. Armin wirft einen Blick auf hochentwickelte Kulturen, die weit vor den letzten 2.000 Jahren existierten. Entdecke die verborgenen Geheimnisse unserer Vergangenheit und finde heraus, welche faszinierenden Kulturen und Weisheiten in der Tiefe der Geschichte verborgen liegen. Bücher von Armin Risi: https://amzn.to/3Mrip73 Wie genial bist Du wirklich? Trainiere Dein Genie mit starken Videokursen aus unserer Online-Akademie: https://akademie.maximmankevich.com/
Dayak yememiş erkek, Avukatlık seven avukatlar, Şef'in tasfiyesi, Meraklı Homo Sapiens, Tabelalarla konuşanlar, Apartman yöneticim, Özal'ın benzerinin benzerinin yeri, Anaokulu Generator, Haçiko'nun asıl beklentisi, Şovmen Kelebek, Yarışma şansım kıyasıya konuşuldu.
#Gaza addio alla #Tregua @MauroEvangelisti ; #Tassi in frenata #WallStreet in rialzo @AngeloPaura ; #Censis #Italia #pansioni in difficoltà @LorenaLoiacono ; #Mindthegap la #storia al femminile del sabato #AnnaAlbertinelli @MariaLombardi @MarianCappa ; #MarcoRisi , il #Puntodirugiada @GloriaSatta
Direğe belden bağlanan çocuğun duyarcı teyzeye dansı, kaybolan Samet'ler, akıl isteyip s.klemeyen, kombiyi ilk yakmama çalışmaları, geri zeklaı dede sevicileri, kitaplık almanın asıl amacı, nötr apartman sakini, ilkel zamanlara özlem duymak, doktordan ve ustadan dayak yemek, görülen ilk çıplak kadın Kibele teyze kıyasıya konuşuldu.
Our guest in episode #147 is Winnifred Davis, she is a spiritual healer, psychic medium,and a shaman. She is also the author of several books on the soul, its journey and reincarnation. Today we will discuss one of her books ,Prophecy of the Homecoming of my Roman Soldier: A Venusian-to-Neptunian Karmic Journey which involved two entities that made a vow after their journey in Atlantis to reincarnate at this time to finish what they had begun in Atlantis. What we observed:She had many psychic experiences as a childShe married her second husband as part of a soul contractPast lives as a shamanThe difference between a psychic medium and a shamanPast life memories of AtlantisThe two rescue souls in her book , Mummar and Risi, had at least 28 shared lifetimesEven the demons eventually will regain equilibriumHow a spiritual mistake created dualityThe difference between a Venusian and a Neptunian karmic journeyFor more info: https://naazimainc.com/Support the showMusic by Black Box Traders
Meet Vivian Risi, a trailblazer in the real estate industry who has been forging her path since the early days of her career. At just 18, Vivian entered the male-dominated world of real estate, facing skepticism and doubt. But she refused to yield to stereotypes, embarking on a journey where 'giving up' was never an option. Today, she is President and Broker of one North America's largest real estate brokerages. In this episode, we uncover Vivian's impressive story, one marked by resilience, determination, and the unwavering pursuit of her dreams. Vivian's journey parallels the challenges many young founders face when navigating the rapid growth of their companies. She's no stranger to adversity and the complexities of leadership.In this captivating conversation with Vivian Risi, she shares her journey, her leadership philosophy grounded in authenticity and listening, and her unwavering commitment to empowering others to overcome their obstacles and achieve their dreams. Vivian's story is a testament to the heights women can reach with vision, determination, and an unshakable belief in themselves.This season of our podcast is brought to you by TD Canada Women in Enterprise. TD is proud to support women entrepreneurs and help them achieve success and growth through its program of educational workshops, financing and mentorship opportunities! Please find out how you can benefit from their support! Visit: TBIF: thebrandisfemale.com // TD Women in Enterprise: td.com/ca/en/business-banking/small-business/women-in-business // Follow us on Instagram: instagram.com/thebrandisfemale
ZULMÜN BEKÇİSİ.. ADALET BAKANI'NIN İKİ YÜZÜ.. NASIL YÜKSELDİ?.. ‘İNADI BIRAK' ÇAĞRISI..
Picture yourself navigating the dynamic realm of law enforcement, not just within a single country, but across two distinct nations. In this enlightening discussion, we're joined by Amanda Coleman, the visionary behind Irish Angel, who takes us on a remarkable journey. Hailing from Dublin, Ireland, Amanda delves into the crucial realm of police mental health, shedding light on PTSD, and the contrasting challenges faced by law enforcement in both the United States and her homeland.Drawing from her personal experiences, Amanda unveils the mission of Irish Angel—to establish a secure platform where first responders can exchange stories, forge connections, and access vital mental health resources.Rarely do we have the opportunity to dissect the profound disparities between policing systems in the United States and Ireland, and even rarer still is the chance to do so with someone as insightful as Amanda. Together, we embark on a thorough exploration of training methodologies, rules of engagement, and structural distinctions between these two nations.Amanda also guides us through the intricate landscape of rising crime rates in Ireland and its impact on the mental well-being of law enforcement personnel. The conversation takes a solemn turn as we address a frequently overlooked facet of law enforcement—the reactive crime centers, their dispatchers, and the emotional burdens they bear while grappling with guilt.As we conclude our conversation with Amanda, we venture into the more somber aspects of first responder organizations, uncovering concerns related to corruption and competitiveness within group sessions. Amanda underscores the importance of involving professionals from outside the first responder community in these discussions. Additionally, we delve into the pivotal transition into retirement for law enforcement officers, emphasizing the significance of maintaining mental health post-retirement, and the indispensable role played by Irish Angel in this process.Join us for this captivating dialogue with Amanda Coleman, as we navigate the intricate world of law enforcement, mental health, and the remarkable efforts of Irish Angel.Support the showPlease see our Youtube channel https://www.youtube.com/c/TwoCopsOneDonut
Summer heats up with another fantastic show of amazing LGBTQ music that includes:Anthony Mascia, Cory the Cloud, Dust Cwaine, Fleece, Idman, Jill Knight, LEADR, Manda Malina, Mila Jam, Nic Dantes, Not Sisters, Ralph, RiSi, and Yavin. ⚡️CONNECT WITH THE Q⚡️ Website: https://www.curatedbyq.com ⚡️FB/Instagram/Twitter @theqreviews ⚡️YouTube.com/qreviews⚡️Apparel Shop https://qreview.threadless.com ⚡️Theme Music provided and performed by UK DJ and producer Hectic @hectictracks on Instagram⚡️
Podcast: Nexus: A Claroty Podcast (LS 28 · TOP 10% what is this?)Episode: Walter Risi on the CISO's Journey from IT to OTPub date: 2023-07-09Walter Risi, Global OT Lead and the Technology and Cyber Security Consulting leader at KPMG in Argentina, joins the Nexus podcast to discuss the CISO's journey from IT to OT. Risi explains what's driving this convergence of security disciplines, and the challenges security leaders are facing across industries. You'll also learn why resilience should be the goal of enterprise security programs, the tools and experience necessary to successfully converge IT and OT security operations, and the importance of bringing cybersecurity awareness and experience to OT engineers and operators. The podcast and artwork embedded on this page are from Claroty, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
Walter Risi, Global OT Lead and the Technology and Cyber Security Consulting leader at KPMG in Argentina, joins the Nexus podcast to discuss the CISO's journey from IT to OT. Risi explains what's driving this convergence of security disciplines, and the challenges security leaders are facing across industries. You'll also learn why resilience should be the goal of enterprise security programs, the tools and experience necessary to successfully converge IT and OT security operations, and the importance of bringing cybersecurity awareness and experience to OT engineers and operators.
Matthew Ehret is an author, journalist and co-founder of the Rising Tide Foundation. He is the Editor-in-Chief of Canadian Patriot Review, Senior Fellow at the American University of Moscow and host of The Great Game on Rogue News. He has authored the book series “The Untold History of Canada” and the recently published book series “The Clash of the Two Americas.” Matthew also writes for Unlimited Hangout and for The Last American Vagabond. MATTHEW EHRETWEBSITE: https://canadianpatriot.org/TWITTER: https://twitter.com/ehret_matthewSUBSTACK: https://matthewehret.substack.com/BOOKS: https://www.amazon.com/Matthew-J-L-Ehret/e/B07M724HCR/ref=aufs_dp_fta_dskUnlimited Hangout: https://unlimitedhangout.com/author/matthew-ehret/The Last American Vagabond: https://www.thelastamericanvagabond.com/category/matt-ehret/ THE RIPPLE EFFECT PODCAST:WEBSITE: https://RickyVarandas.com/WEBSITE: http://TheRippleEffectPodcast.comWebsite Host & Video Distributor: https://ContentSafe.co/SUPPORT:PATREON: https://www.patreon.com/TheRippleEffectPodcastPayPal: https://www.PayPal.com/paypalme/RvTheory6VENMO: https://venmo.com/code?user_id=3625073915201071418&created=1663262894MERCH Store: http://www.TheRippleEffectPodcastMerch.comMUSIC: https://music.apple.com/us/album/the-ripple-effect-ep/1057436436ROKFIN: https://rokfin.com/RippleEffectSPONSORS:LMNT Electrolyte Drink Mix (Free Gift With Purchase): http://DrinkLMNT.com/TheRippleEffectNEW LMNT CHOCOLATE MEDLEY: https://drinklmnt.com/pages/chocolate-medley?rfsn=6589695.aa3fa8&utm_medium=affiliate&utm_source=rickyvarandas&utm_campaign=chocolatemedley&utm_content=&utm_term=THE UNIVERSITY OF REASON (Autonomy Course): https://www.universityofreason.com/a/29887/ouiRXFoLContentSafe: https://ContentSafe.co/WATCH:ROKFIN: https://rokfin.com/RippleEffectODYSEE: https://odysee.com/@therippleeffectpodcast:dBITCHUTE: https://www.bitchute.com/channel/6bOtjURD1rds/FLOTE: https://flote.app/trepodcastRUMBLE: https://rumble.com/c/c-745495Banned.VIDEO: https://banned.video/channel/the-ripple-effect-podcastYOUTUBE: https://www.youtube.com/channel/UCVfy9MXhb5EIciYRIO9cKUwLISTEN:SPOTIFY: https://open.spotify.com/show/4lpFhHI6CqdZKW0QDyOicJGOOGLE PLAY/PODCASTS: https://podcasts.google.com/search/the%20ripple%20effect%20podcastiTUNES: http://apple.co/1xjWmlFSTITCHER RADIO: https://www.stitcher.com/show/the-ripple-effect-podcastSUBSTACK: https://TheRippleEffectPodcast.substack.com/Fringe.FM: https://fringe.fm/shows/the-ripple-effect-podcast/CONNECT:TeleGram: https://t.me/TREpodcastTWITTER: https://twitter.com/RvTheory6INSTAGRAM: https://www.instagram.com/rvtheory6/FLOTE: https://flote.app/user/RvTheory6GETTR: https://www.gettr.com/rickyvarandasPARLER: https://parler.com/#/user/RvTheory6FACEBOOK: https://www.facebook.com/TheRippleEffectPodcast/LOCALS: https://locals.com/member/RickyVarandasTHE UNION OF THE UNWANTEDVIDEOS (Rokfin): https://rokfin.com/uotuwAUDIO (RSS Feed): https://uotuw.podbean.com/MERCH: https://www.teepublic.com/stores/union-of-the-unwanted?ref_id=22643&utm_campaign=22643&utm_medium=affiliate&utm_source
Pred začetkom svetovnega prvenstva v hokeju na ledu gostimo Dejana Kontreca, vabljeni k poslušanju!
This week I met with Vivian Risi to discuss her book 24 Hours Is All It Takes: Daily Habits Guaranteed to Change Your Life. This is a book about the daily essentials… things we could all do every day to kickstart the next steps toward living the life we want to live. And it's a book filled with ideas, strategies, and tools, especially the ones we can use first thing in the morning so we can all seize the day. Guest Bio Vivian Risi is the president and CEO of one of the largest real estate brokerages in North America. With a career in the industry spanning nearly four decades, Risi is a recognized philanthropist, noted speaker, celebrated leader, and mentor in her field.After immigrating to Canada at a young age, Risi journeyed from humble beginnings and endured many challenges, which resulted in the hard-earned wisdom that she now shares to inspire others-always leading with the core message: it's never too late to change the trajectory of your life.Based in Toronto, Canada, Risi is also the author of Yes You Can: It All Starts with You. For episode homepage, resources and links, visit: https://kristenmanieri.com/episode242 Learn more about coaching: Kristen@kristenmanieri.com Mentioned in this Episode Guest's Book: 24 Hours Is All It Takes: Daily Habits Guaranteed to Change Your Life https://www.amazon.com/24-Hours-All-Takes-Guaranteed/dp/1954854927 Guest's website: https://vivianrisi.com/ Host Bio Kristen Manieri is a coach who works with teams to increase both productivity and wellbeing. She also helps individuals navigate transition with clarity and confidence. Her areas of focus are: stress reduction, energy management, mindset, resilience, habit formation, rest rituals, and self-care. As the host of the weekly 60 Mindful Minutes podcast, an Apple top 100 social science podcast, Kristen has interviewed over 200 authors about what it means to live a more conscious, connected, intentional and joyful life. Learn more at kristenmanieri.com/work-with-me. Learn more about coaching: Kristen@kristenmanieri.com Connect with the 60 Mindful Minutes podcast Web: https://kristenmanieri.com Email: Kristen@kristenmanieri.com
Coupleish iskra lawrence philip payne phillip payne coupleish couplish
This episode is so fun. Joslyn is a friend of mine and an actual ball of sunshine, and it was so wonderful getting to go deeper and learn how committing to their church, taking pre-marriage counseling and the importance of communication has made it possible for them to start a super successful home flipping business with over 13 projects in just a few short years - all while they film the whole process on YouTube so we can try do it too. I know you'll be smiling through the whole episode and maybe even laugh as hard as I did. For more of Joslyn on IG @joslyndavis and YouTube @MissJoslynDavis, And Chris on IG @chrisrisi And you can follow me Iskra on IG, TikTok and YouTube @iskra and Philip on IG and TikTok @philipapyane We hope you're having a great week sending all our love Iskra and Philip xoxo Produced by Dear Media
INTRODUCTION: Co-hosts Erik DaRosa and Marc Fernandes are upending the front-end of mental health conversations. Each week, they tackle different mental health topics through honest and relatable “kitchen table” conversations with real people who are helping to shatter mental health stigmas and find their voices. We aim to normalize discussions around mental health topics and remind our audience they are not alone, there is strength in community and "it's perfectly ok to not always be ok." Our podcast is more than just a podcast. It is a
The war in Ukraine is not only displacing millions, straining the economy, and ravaging infrastructure. It's also creating a mounting health crisis. In this week's New Security Broadcast, ECSP's Director Lauren Risi hears from Ambassador Daniel Speckhard and Dr. Mariia Dolynska about the health impacts created by the war in Ukraine and what is still needed to strengthen the health system—as well as what one NGO is doing to deliver healthcare in the embattled nation. Millions Displaced and an Economy Under Strain Ambassador Speckhard, a former U.S. Ambassador to Greece and Belarus who is now president and CEO of the global NGO Corus International, says that what stood out to him on his recent visit to Ukraine was the sheer magnitude of suffering. “Fifteen million people have been displaced—about 7 million have moved outside the country, but there's still 7 million people who are trying to find other places within the country,” he says. “And most of those people had to leave without really anything but what they could carry.” Some Ukrainians fled west within the country to escape the war, only to face continued threats as Russians expand their attacks. As the war stretches on, Ukraine is experiencing a humanitarian crisis that encompasses security, economy, and health. The country is confronting economic collapse, and at least 15 million need humanitarian assistance. One in three Ukrainians is reportedly food insecure. The elderly and those with disabilities have been particularly vulnerable, says Speckhard, given Ukraine's age structure and the hamstrung health system. Health Crises amid a Frayed System of Care The war's impact on health is manifold, suggests Dr. Dolynska, the medical director of the NGO Infection Control in Ukraine. She explains that severe health issues like coronary heart disease and tuberculosis are going undetected, the country's already subpar waste management has gotten even worse, and unreliable power supplies pose a central challenge to healthcare delivery. Risi points out that that the war's environmental damages—like polluted air and drinking water—are creating health risks too. Yet Dolynska and Speckhard also stress an additional—and underappreciated—dimension to the crisis: mental health. The untold violence and broader humanitarian consequences of the conflict have taken a huge toll on the mental wellbeing of Ukrainians. “It looks like every Ukrainian survivor will have some more or less severe psychological trauma,” says Dolynska. Speckhard recalls hearing about children's trauma in particular during his visit to Ukraine: “Mothers were telling me how their children would still startle whenever a ball bounced—even months later they just are not feeling safe.” And those responding to the crisis, whether they be primary healthcare workers or emergency responders, are also at high risk of trauma themselves. Extending the Focus and Reach of Health Services In response to this multidimensional health emergency, Dolynska and her team at Infection Control in Ukraine are working bravely on the front lines to support primary healthcare workers across the country. The new focus represents a shift for the NGO, which worked more narrowly on infection prevention prior to the conflict. With help from Corus International, Infection Control in Ukraine is filling a critical healthcare gap for the Ukrainians it serves in rural areas, where healthcare facilities don't have adequate capacities or their services have been interrupted. Dolynska says that her NGO is deploying mobile teams of experts in specialties like cardiology and psychology and offer a combination of in-person and remote care—though internet connectivity has sometimes limited delivery. They also have a mobile clinic. “We're trying to reach the most remote areas where people have limited access to large clinical centers,” explains Dolynska. “[We] provide them screening for the most common health conditions, infectious and non-infectious, and also importantly, provide psychological support, which is quite new and quite uncommon for Ukraine.” Infection Control in Ukraine also works to ensure that their own staff and service providers are also receiving psychological care. Building Solutions and Looking Beyond Ukraine Dolynska and Speckhard also share their perspectives on the key messages that listeners should take away regarding the war's impacts, especially in the health sector. When developing interventions in Ukraine and elsewhere, Speckhard says international actors must avoid duplication and ensure local involvement. “If we create those parallel structures, we're actually going to be duplicative and not building and strengthening the resilience and capacity of existing structures.” He adds that donors also need to heed this advice by giving to organizations that engage on the ground and prioritize capacity building—like Infection Control in Ukraine. Consistent funding for these efforts, as opposed to one-off donations, is key: “This is a multiyear challenge for this country. If we don't see it as a multiyear challenge, you'll win the battle [but] you'll lose the war.” Dolynska sees a need for the international community to focus on the need for basic infrastructure and reliable electricity supply in Ukraine in the months ahead. “You can do nothing with even advanced specialists and advanced equipment if you do not have necessary basic water supplies, electricity and heating,” she observes, adding that improving clinical services and health infrastructure should go hand-in-hand. Ukrainians will need time to rebuild health systems and other infrastructure. Speckhard says that this process will be slow even when the conflict is finally over and Ukraine can build back more surely and securely. He warns that this drawn-out recovery process could erode unity in the country if Ukrainians start blaming their own government, not the aggressors, for a lack of clean water, electricity, or heat—as he has seen in other countries. Ukrainians should remember that Russia is ultimately to blame for the damage, and Speckhard calls on the EU to bolster Ukraine's political resilience by “supporting [its] aspirations for a European future.” Addressing the impacts of the war in Ukraine also means looking beyond the war-torn country. “The situation has pushed another 71 million people into poverty through cost-of-living increases, with about 50 million people in the world now facing emergency levels of starvation,” says Speckhard. There is growing recognition that the impacts of the war—including impacts on health—are not confined to Ukraine alone. Moving forward, international actors must continue to both watch out for—and tackle—these global shock waves.Photo Credit: Dr. Mariia Dolynska and Amb. Daniel Speckhard tour a Corus-supported medical site in Ukraine, courtesy of Corus International.
MindShare101's David Greenspan is joined by Broker/Owner of Royal Lepage Connect Realty – Michelle RisiThey discuss how to how to create a 7 figure real estate business, habits, getting results, and much more!This Episode is sponsored by The Buzz Conference and KiTS Keep-in-Touch Systems.Please subscribe, rate the show, and leave a review. You can also get more #MindShare on Facebook @MindShare101 and Instagram @davidgreenspan101. Check out YouTube #MindShare101, and https://mindshare101.com/
The Will To Change: Uncovering True Stories of Diversity & Inclusion
This episode was recorded live at the SXSW Conference and presented by Rolling Stone and SHE Media. The conversation was moderated by Denise Hamilton, Inclusion Strategist & CEO of WatchHerWork and the panelists were Kathryn Finney, Managing Partner, Genius Guild, Jennifer Risi, Founder and President of The Sway Effect, and Jennifer Brown. The panelists shared their thoughts about how individuals and companies can work towards a more inclusive and equitable workplace. They also shared insights about what it means to cultivate inclusion, how to measure success, the importance of core values, and the role of technology.
Elite Agent Secrets, Start, Grow and Scale Your Real Estate Business
Michelle Risi was named one of the Top 50 Women in Canadian Real Estate according to Real Estate Professionals Magazine.It's an accolade she has earned!Born into the real estate industry, Michelle began her career over 20 years ago and has served in multiple roles to help grow one of Canada's largest real estate franchises.She is the Broker/Owner of Royal Lepage Connect Realty a brokerage in the Greater Toronto Area with 6 locations and approx 300 agents and staff, and she's the CEO of the Aligned Agent Academy home to her signature program Mindset to Millions.Michelle's journey as a female entrepreneur has shaped her commitment and passion to help others create their own personal success. In addition to her brokerage and industry leadership, she shares her wealth of experience and insights as a coach, public speaker, and published writer for Forbes. [FREE Online Masterclass Training] The 3 Step Lead System To Close Your Next 6 Figures in GCI (From Leads You've Never Met)
Elite Agent Secrets, Start, Grow and Scale Your Real Estate Business
Michelle Risi was named one of the Top 50 Women in Canadian Real Estate according to Real Estate Professionals Magazine.It's an accolade she has earned!Born into the real estate industry, Michelle began her career over 20 years ago and has served in multiple roles to help grow one of Canada's largest real estate franchises.She is the Broker/Owner of Royal Lepage Connect Realty a brokerage in the Greater Toronto Area with 6 locations and approx 300 agents and staff, and she's the CEO of the Aligned Agent Academy home to her signature program Mindset to Millions.Michelle's journey as a female entrepreneur has shaped her commitment and passion to help others create their own personal success. In addition to her brokerage and industry leadership, she shares her wealth of experience and insights as a coach, public speaker, and published writer for Forbes. [FREE Online Masterclass Training] The 3 Step Lead System To Close Your Next 6 Figures in GCI (From Leads You've Never Met)
Elite Agent Secrets, Start, Grow and Scale Your Real Estate Business
Michelle Risi was named one of the Top 50 Women in Canadian Real Estate according to Real Estate Professionals Magazine.It's an accolade she has earned!Born into the real estate industry, Michelle began her career over 20 years ago and has served in multiple roles to help grow one of Canada's largest real estate franchises.She is the Broker/Owner of Royal Lepage Connect Realty a brokerage in the Greater Toronto Area with 6 locations and approx 300 agents and staff, and she's the CEO of the Aligned Agent Academy home to her signature program Mindset to Millions.Michelle's journey as a female entrepreneur has shaped her commitment and passion to help others create their own personal success. In addition to her brokerage and industry leadership, she shares her wealth of experience and insights as a coach, public speaker, and published writer for Forbes. [FREE Online Masterclass Training] The 3 Step Lead System To Close Your Next 6 Figures in GCI (From Leads You've Never Met)