Podcasts about ddv

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Best podcasts about ddv

Latest podcast episodes about ddv

Shortleg
Shortleg Kompakt - Austrian Darts Open - 28.04.2025

Shortleg

Play Episode Listen Later Apr 28, 2025 66:01


Erst Riesa, dann Basel und jetzt auch noch Graz/Premstätten. Martin Schindler holt sich bei den Austrian Darts Open seinen dritten European Tour Titel und steigt damit auch in der PDC Order of Merit auf Platz 18 auf. So gut war noch nie ein Deutscher in der Weltrangliste platziert und vielleicht geht da ja auch noch mehr? Marvin van den Boom und Moritz Käthner räumen die Geschehnisse aus Österreich nochmal auf, ordnen ein, geben das wöchentliche Update zur Premier League Darts und liefern mehrere feststehende Teams für den World Cup of Darts inkl. Ergebnisse aus aller Welt.Shortleg, der dartn.de Podcast, mit⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Marvin van den Boom⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Kevin Barth⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Moritz Käthner⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Benni Scherp⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ und⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Lutz Wöckener⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Alle Infos zum Podcast:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ https://www.dartn.de/Shortleg⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Ihr wollt Shortleg und dartn.de unterstützen?[⁠⁠⁠Patreon⁠⁠⁠][⁠⁠⁠Buy us a beer⁠⁠⁠][⁠⁠⁠Paypal-Spende⁠⁠⁠][⁠⁠⁠dartn.de Merchandise Shop⁠⁠⁠][⁠⁠⁠DAZN Affiliate⁠⁠⁠][⁠⁠⁠Abo Spotify⁠⁠⁠][⁠⁠⁠YouTube Kanalmitgliedschaft⁠⁠⁠]0:00 Intro & Begrüßung4:09 Austrian Darts Open50:13 Premier League - Spieltag 1257:20 Dart aus aller Welt (Modus Super Series, DDV, DPNZ, CDLC, World Cup of Darts)01:04:17 Ausblick kommende Tage

Darren, Daunic and Chase
Hour 1: AFC Coaches Breakfast, Are we underrating Cam Ward and more (3-31-25)

Darren, Daunic and Chase

Play Episode Listen Later Mar 31, 2025 44:41


In the first hour, DDV discuss what was talked about at the AFC Coaches Breakfast and do they really serve breakfast at these things. What Brian Callahan said about the NO.1 Overall pick, are we underrating Cam Ward because of this class, and more

The Dane Moore NBA Podcast
Ranking The Best/Worst Playoff Matchups For The Wolves w/ Jace Frederick

The Dane Moore NBA Podcast

Play Episode Listen Later Mar 17, 2025 67:23


On today's show, Dane is joined by Wolves beat writer Jace Frederick from the St. Paul Pioneer Press to discuss the best/worst playoff matchups for the Wolves in the Western Conference. Dane and Jace start the episode by ranking playoff matchups before discussing some themes from the Wolves blowout win over the Jazz on sunday night. Specific topics and timestamps below...- Ranking best/worst playoff matchups for the Wolves between OKC, HOU, DEN, MEM. LAL and GSW (2:00)- Ant setting the tone with a big night against a lesser opponent (33:00)- Jaylen Clark earning a role and being the Wolves' latest player development win (38:00)- Conley rests, DDV starts + the minutes the Wolves play without a traditional PG (48:00)  If you'd like to support our partners...-- This episode is brought to you by BetterHelp. Give online therapy a try at https://www.betterhelp.com/DANEMOORE and get on your way to being your best self.-- Try out our new sponsor WtrMln Wtr at Whole Foods or Target: https://drinkwtrmln.com/-- Contact Adrianna Lonick with Coldwell Banker Realty for a free consultation at: https://www.thedancingrealtor.com/ or call/text 715-304-9920-- For more information on Treasure Island Watch Parties, visit https://www.ticasino.com-- Try out Factor Meals at https://factormeals.com/factorpodcast and use code "FACTORPODCAST"-- Try out SKIMS Men's underwear: https://skims.com/collections/menswear-- Get yourself a pair of Duer jeans for 20% by going to: https://www.shopduer.com/danemoore-- Contact Your Home Improvement Company: https://www.yourhomeimprovementco.com/-- Follow Falling Knife on Instagram for weekly schedule updates: https://www.instagram.com/fallingknifebc/ -- Sign up for Prize Picks, promo code "DANE" for a signup bonus: https://www.prizepicks.com/-- Want to advertise on the show? Reach out to DaneMooreProductions@gmail.com-- Support the show by subscribing for $5 a month: https://www.patreon.com/DaneMooreNBA-- #BlueWireVideo

The Dane Moore NBA Podcast
Ant Going For 53 In Loss To Detroit w/ Jace Frederick

The Dane Moore NBA Podcast

Play Episode Listen Later Jan 6, 2025 62:37


On today's show, Dane is joined by Wolves beat writer Jace Frederick from the St. Paul Pioneer Press to discuss Anthony Edwards scoring 53 points in Detroit on Saturday night, but in a losing effort. Specific topics and timestamps below... - Ant having better playmaking than 53 and 2 box score suggests (1:30) - Gobert's struggles becoming a critical offensive issue (7:00) - Edwards and Randle in a spread look with Naz, NAW + DDV (22:00) - Running through a hypothetical starting lineup + rotation tweak (31:00) - Finch saying a starting lineup change is not "the magic bullet" (43:00) - The Detroit pick + how aggressive they should be with trading it at the deadline (51:00) If you'd like to support our partners... -- Contact Adrianna Lonick with Coldwell Banker Realty for a free consultation at: https://www.thedancingrealtor.com/ or call/text 715-304-9920 -- For more information on Treasure Island Watch Parties, visit https://www.ticasino.com -- Get yourself a pair of Duer jeans for 20% by going to: https://www.shopduer.com/danemoore -- Contact Your Home Improvement Company: https://www.yourhomeimprovementco.com/ -- Sign up for Prize Picks, promo code "DANE" for a signup bonus: https://www.prizepicks.com/ -- Want to advertise on the show? Reach out to DaneMooreProductions@gmail.com -- Support the show by subscribing for $5 a month: https://www.patreon.com/DaneMooreNBA -- #BlueWireVideo Learn more about your ad choices. Visit podcastchoices.com/adchoices

Radio Giga
Dreamlight Valley: Sternenpfad "Frost und Feen" – Aufgaben gelöst

Radio Giga

Play Episode Listen Later Dec 14, 2024


Disney Dreamlight Valley hat ein Update erhalten und ein weiterer Sternenpfad mit dem Titel „Frost und Feen“ wurde veröffentlicht. Einige der Aufgaben im Sternenpfad von DDV sind ein Rätsel. Hier erklären wir euch, was sie bedeuten.

Heteroakuten
#123 - Slöjdkille eller rånmördare?

Heteroakuten

Play Episode Listen Later Dec 10, 2024 58:14


Välkomna till ett mycket alternativt Lucia-avsnitt! Som snarare är ett avsnitt med tema ”tidigt 00-tal” där vi avhandlar Rysslands lesbiska varumärke, hyrfilm och en outkommen Jöback. Hur får du ett distansförhållande att fungera riktigt bra? Och du som är sambo – hur får ni syn på varandra i den trökiga vardagen? Det blir en underbar återkopplingskavalkad från bland annat DDV och 08an. Niki och Molly Sandén har mer gemensamt än en kan tro. Freja beskriver Den Perfekta Dejten ur ett alldeles För Lesbiskt Perspektiv. ________ Tack till våra patienter, ni är UNDERBARA!! Bidra till Heteroakutens fortsatta existens genom att bli vår patient: www.patreon.com/heteroakuten Du blir vår stammispatient och får tillgång till material såsom många fler livepoddar, bonusavsnitt, musik, ölrecept, livepoddar, rabatt på merch och annat vi hittar på. Du kan även bli en högaktad STALKER för endast 25 kr i månaden för att stötta vårt arbete – även då får du tillgång till våra bonusavsnitt. __________________ För att lyssna på allt gött ni hör i våra avsnitt, följ världens längsta spellista HETEROAKUTEN GREATEST HITS på Spotify. Uppdateras efter VARJE avsnitt! open.spotify.com/playlist/7qdONgO…0kTx-O8dlL47L5Iw __________________ Heteroakuten är Niki Yrla och Freja Holmberg Nytt avsnitt släpps varannan onsdag. Maila dina relationsfrågor till heteroakuten@gmail.com och följ oss på Instagram där vi kort och gott heter: heteroakuten Produktion, originalmusik och ljudmix: Niki Yrla

Shortleg
Shortleg - Players Championship Finals 2024 Analyse

Shortleg

Play Episode Listen Later Nov 25, 2024 103:18


Luke Littler dominiert auch bei den Players Championship Finals, am Ende ist es aber trotzdem Luke Humphries, der seinen Titel in Minehead erfolgreich verteidigen kann. Während beim Jugend-WM-Finale die Tränen fließen, sorgen auch die verspielten Führungen der deutschen Spieler beim PDPA Qualifier für keine bessere Stimmung, erst recht nicht, wenn Steve Beaton es ebenfalls nicht zur WM schafft. Marvin van den Boom und Moritz Käthner wagen in der neuen Folge von "Shortleg" einen ersten Blick in die frische WM-Auslosung und im Darts aus aller Welt Block gibt es sogar schon Infos für die WM 2026. Shortleg, der dartn.de Podcast, mit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Marvin van den Boom⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Kevin Barth⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Moritz Käthner⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Benni Scherp⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ und ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Lutz Wöckener⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Alle Infos zum Podcast: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.dartn.de/Shortleg⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Ihr wollt Shortleg und dartn.de unterstützen? [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Buy us a beer⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Paypal-Spende⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠dartn.de Merchandise-Shop⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch-Prime⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠DAZN-Affiliate⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Abo Spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] 0:00 Intro + Begrüßung 02:33 Analyse Players Championship Finals 01:00:06 World Youth Championship Qualifier 01:05:26 PDPA Qualifier 01:18:07 Darts aus aller Welt (East Europe Qualifier, Czech Open, DDV, WDF-WM, Infos PDC-WM 2026) 01:29:25 Erster Einblick Auslosung PDC-WM 2025 01:41:22 Vorschau & Abschluss

Informativne oddaje
Utrip dneva dne 22. 11.

Informativne oddaje

Play Episode Listen Later Nov 22, 2024 29:50


Koalicija ostro proti prizadevanjem SDS in NSi, da bi prepovedali tudi poveličevanje komunizma, ne samo nacizma in fašizma.V Kamniku drevi osrednja slovesnost pred jutrišnjim dnevom Rudolfa Maistra.Državni svet izglasoval veto na noveli zakonov o dohodnini in DDV.Sneg povzročal težave zlasti na cestah.Bolgarija in Romunija bi s prihodnjim letom lahko postali polnopravni članici schengna.Vreme- pretežno jasno in zelo hladno bo.Društvo katoliških pedagogov na konferenci med drugim gosti nekdanjega predsednika Boruta Pahorja.Podnebna konferenca v Bakuju za zdaj še brez dogovora.NOGOMET: Slovenci v boj za obstanek v ligi narodov proti Slovaški.

Informativne oddaje
Mozaik dneva dne 21. 11.

Informativne oddaje

Play Episode Listen Later Nov 21, 2024 26:28


Državni svet izglasoval veto na noveli zakonov o dohodnini in DDV.ZDA zavračajo izdajo nalogov Mednarodnega kazenskega sodišča za prijetje Netanjahuja in Galanta.Ukrajina ocenjuje, da je Rusija uporabila medcelinsko balistično raketo, a čaka na potrditev strokovnjakov.Na slovesnosti ob 30-letnici Uprave za zaščito in reševanje opozorili na njeno delo in pomen.VREME: Zvečer bodo od zahoda padavine zajele vso Slovenijo. Po nižinah bo sprva sneg, ki bo prehajal v dež.

DDV-Thinkpods
Live on Stage: Podiumsdiskussion zum Thema „KI im Dialogmarketing: Risiko oder Chance?“ beim DDV KI-Tag in Frankfurt

DDV-Thinkpods

Play Episode Listen Later Nov 18, 2024 27:58


Die neue Ausgabe der Thinkpods ist ein Live-Mitschnitt der Podiumsdiskussion des ThinkTank ONEtoONE Multichannel auf dem KI-Tag des DDV am 13. November in Frankfurt. In ihrem rund 30minütigen Austausch beleuchten die Mitglieder des ThinkTanks nach einem kurzen Intro samt Vorstellungsrunde das Potenzial der KI-Technologie aus Unternehmens- und Kundensicht. Darum geht es in dieser Folge: Praxis statt Perfektion: Warum es wichtig ist einfach anzufangen, Tools auszuprobieren und KI-Prozesse schrittweise zu etablieren. Verantwortungsvoller Umgang mit KI: Warum Unternehmen klare Regelwerke benötigen und wie ein langfristiger Prozess zur Nutzung von KI trotz unsicherer Rechtslage aussehen kann. Mensch bleibt im Fokus: KI als unterstützendes Werkzeug – keine allumfassende Lösung, sondern ein Tool, das den Menschen ergänzt und nicht ersetzt. Zukunftsvisionen: Wie sich die Erwartungen der Kunden durch KI verändern und warum Unternehmen schneller und automatisierter agieren müssen.

Shortleg
Shortleg - European Championship 2024 Vorschau

Shortleg

Play Episode Listen Later Oct 21, 2024 105:10


Martin Schindler geht als Nr. 1 in die European Championship, wenngleich Luke Humphries mit den Czech Darts Open das letzte European Tour Event des Jahres gewinnt. In der neuen Folge von "Shortleg" besprechen Marvin van den Boom und Moritz Käthner die Storys aus Prag, schauen auf den vorletzten Players Championship Block des Jahres und blicken ausführlich auf die European Championship in Dortmund voraus. Dazu weitere WM-Qualifier inkl. der Women's Series und Asian Championship in Darts aus aller Welt. Shortleg, der dartn.de Podcast, mit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Marvin van den Boom⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Kevin Barth⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Moritz Käthner⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Benni Scherp⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ und ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Lutz Wöckener⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Alle Infos zum Podcast: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.dartn.de/Shortleg⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Ihr wollt Shortleg und dartn.de unterstützen? [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Buy us a beer⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Paypal-Spende⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠dartn.de Merchandise-Shop⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch-Prime⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠DAZN-Affiliate⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] [⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Abo Spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠] 0:00 Intro + Begrüßung 04:20 Analyse Czech Darts Open inkl. European Tour Fazit 47:20 Players Championships 27 + 28 inkl. Major-Races 57:10 Vorschau European Darts Championship 2024 01:31:21 Darts aus aller Welt (Women's Series, Asian Championship, Oceanic Masters, Continental Cup, World Senior Tour, African Continental Tour, DDV) 01:43:34 Umfrage, Vorschau & Abschluss

Setting The Pace (A Pacers Podcast)
October Mailbag Pt. 3: Who is a player you'd love to see the Pacers target in a consolidation trade? + Do you have any outta the box ideas or line ups you would like to see this season?

Setting The Pace (A Pacers Podcast)

Play Episode Listen Later Oct 10, 2024 35:48


Alex and Facci conclude the October Mailbag by answering these awesome questions below: 1). Andrew  I know there is much to see with the season around the corner. But, if it came down to it and the Pacers decided to make a young talent, consolidation trade. Who is a player you'd love to see the Pacers target in that trade? Love y'all's podcast, keep up the good work! Yes ‘Cers! 2). DFC - Dirty Flirty Curty  Do you have any outta the box ideas or line ups you would like to see this season? Personally, I love to see Nembhard-Siakam inverted PnR. 3). Etan Do you guys think the pacers could be active at the deadline? 4). Schwarz Bruder If the Pacers were to make a consolidation trade, what star player would make the most sense to trade for and what do you think it would take (and are there any solid role players we could sneak in the deal like Minny getting DDV) 5). Christopher Waltermire How much improvement have you seen from Walker. Will he be the defender this team needs? 6). Evan Noggle Can the Pacers still have a successful season if Tyrese regresses statistically? Learn more about your ad choices. Visit podcastchoices.com/adchoices

Zrcalo dneva
Referendum o JEK2 24. novembra

Zrcalo dneva

Play Episode Listen Later Oct 10, 2024 9:02


Referendum o drugem bloku jedrske elektrarne Krško bo 24-ega novembra, referendumsko vprašanje pa bo sledeče: "Ali podpirate izvedbo projekta JEK 2, ki bo s skupaj drugimi nizkoogljičnimi viri zagotovil stabilno oskrbo z električno energijo?" Poslanci so ob tem kot primerne za nadaljnjo obravnavo ocenili tudi predloge vse šestih novel davčnih zakonov, ki jih je vlada pripravila s ciljem povečanja konkurenčnosti gospodarstva. Predvidevajo tudi 22-odstotno stopnjo DDV na sladke pijače.

Radijski dnevnik
Poslanci po davčnih spremembah še o referendumu o JEK2

Radijski dnevnik

Play Episode Listen Later Oct 10, 2024 21:34


Državni zbor prav zdaj razpravlja o predlogu referenduma o graditvi drugega bloka Jedrske elektrarne Krško, ki ima sicer enotno podporo Gibanja Svoboda, SDS, NSi in SD. Pred tem so razpravljali tudi o predlogih davčnih sprememb, ki se med drugim dotikajo s.p.-jev in sladkih pijač, na katere vlada predlaga 22-odstotni DDV. Druge teme: - Podjetje Mahle namerava pri nas ukiniti več kot 600 delovnih mest - Izraelska vojska še tretjič v 24-ih urah napadla mirovne sile OZN v Libanonu - Ob obletnici koroškega plebiscita opozorila o neizpolnjenih manjšinskih pravicah

Dogodki in odmevi
Socialni partnerji o svežnju davčnih sprememb

Dogodki in odmevi

Play Episode Listen Later Sep 13, 2024 31:54


Člani Ekonomsko-socialnega sveta so osrednji del današnje seje namenili vladnemu davčnemu svežnju. Predlog med drugim prinaša davčne olajšave za visoko kvalificirano delovno silo iz tujine, dvig DDV-ja za sladke in energijske pijače, nagrajevanje delavcev z delnicami in deleži ter spremembe glede normirancev. Predstavniki gospodarstva menijo, da so predlagane spremembe nesistemske. Sindikati svežnju ne nasprotujejo in večino ukrepov podpirajo. V oddaji tudi: - Posrednik pri odkupu zemljišč v okviru popoplavne obnove bo Sklad kmetijskih zemljišč in gozdov - Rusija svari pred uporabo zahodnih raket za napade na rusko ozemlje. - Zvečer podelitev večernice Marjani Móškrič za roman Sneg.

Darts – meinsportpodcast.de
Kevin Troppmann über Super League, Long Covid und 167er-Finish

Darts – meinsportpodcast.de

Play Episode Listen Later Aug 29, 2024 37:28


In dieser Folge ist der frisch gebackene Next-Gen-Turniersieger aus Hildesheim, Kevin Troppmann, zu Gast. Der Oberpfälzer erzählt von seinem Weg im Dartsport, seine Anfänge als Jugendspieler im DDV, erste Erfolge auf der Development Tour und ein Finale gegen Luke Littler. Darüber hinaus berichtet der 25-Jährige über die langwierigen Folgen einer Corona-Erkrankung, die ihn für längere Zeit vom Dartboard abgehalten haben. Danach ist Troppmann aber gestärkt zurückgekommen, hat auf der European Tour für eines der emotionalen Highlights des Jahres gesorgt und am vergangenen Wochenende zum ersten Mal auf der Next Gen gewonnen und sich damit in Stellung für die Super League gebracht.     +++ Hier kannst ...Du möchtest deinen Podcast auch kostenlos hosten und damit Geld verdienen? Dann schaue auf www.kostenlos-hosten.de und informiere dich. Dort erhältst du alle Informationen zu unseren kostenlosen Podcast-Hosting-Angeboten. kostenlos-hosten.de ist ein Produkt der Podcastbude.Gern unterstützen wir dich bei deiner Podcast-Produktion.

Checkout - Der Darts-Podcast
Kevin Troppmann über Super League, Long Covid und 167er-Finish

Checkout - Der Darts-Podcast

Play Episode Listen Later Aug 29, 2024 37:28


In dieser Folge ist der frisch gebackene Next-Gen-Turniersieger aus Hildesheim, Kevin Troppmann, zu Gast. Der Oberpfälzer erzählt von seinem Weg im Dartsport, seine Anfänge als Jugendspieler im DDV, erste Erfolge auf der Development Tour und ein Finale gegen Luke Littler. Darüber hinaus berichtet der 25-Jährige über die langwierigen Folgen einer Corona-Erkrankung, die ihn für längere Zeit vom Dartboard abgehalten haben. Danach ist Troppmann aber gestärkt zurückgekommen, hat auf der European Tour für eines der emotionalen Highlights des Jahres gesorgt und am vergangenen Wochenende zum ersten Mal auf der Next Gen gewonnen und sich damit in Stellung für die Super League gebracht.     +++ Hier kannst ...Du möchtest deinen Podcast auch kostenlos hosten und damit Geld verdienen? Dann schaue auf www.kostenlos-hosten.de und informiere dich. Dort erhältst du alle Informationen zu unseren kostenlosen Podcast-Hosting-Angeboten. kostenlos-hosten.de ist ein Produkt der Podcastbude.Gern unterstützen wir dich bei deiner Podcast-Produktion.

Radio Giga
Dreamlight Valley: Sternenpfad "Elegantes Vergnügen" – Aufgaben gelöst

Radio Giga

Play Episode Listen Later Aug 26, 2024


Disney Dreamlight Valley hat ein Update erhalten und ein weiterer Sternenpfad mit dem Titel „Elegantes Vergnügen“ wurde von Dreamloft ebenfalls serviert. Einige der Aufgaben im Sternenpfad von DDV sind wie immer ein Rätsel. Hier erklären wir euch, was sie bedeuten.

White Centipede Noise Podcast
FULL EPISODE - DDV and AMVK of CLUB MORAL

White Centipede Noise Podcast

Play Episode Listen Later Aug 16, 2024 144:20


Full interview now public! Resumes from the previously published shorter version around (45:00)Support WCN Podcast and the production costs of in person interviews by subscribing on Patreon https://www.patreon.com/whitecentipedenoiseWe return after a hiatus with a very special episode with the inimitable CLUB MORAL, the legendary and pioneering experimental industrial organization formed by DDV and AMVK in Antwerp, Belgium in early 1981. Through DDV's bizarre and angular vocals and transgressive body art, and AMVK's crude electronics and graphic design, they created some of the most unsettling and austere power electronics of all time. CLUB MORAL was much more than just an audio project - it was an international hub for early industrial artists, a venue and a label, and a free space for radical art. The duo were also responsible for the extreme culture magazine Force Mental. They continue to live and work as visual, audio, and performance artists in Antwerp, where we conducted this interview at their home. You can buy DDV's incredible book documenting all of his performances at https://www.performan.org/book/Support the Show.

White Centipede Noise Podcast
DDV and AMVK of CLUB MORAL

White Centipede Noise Podcast

Play Episode Listen Later Aug 12, 2024 46:06


We return after a hiatus with a very special episode with the inimitable CLUB MORAL, the legendary and pioneering experimental industrial organization formed by DDV and AMVK in Antwerp, Belgium in early 1981. Through DDV's bizarre and angular vocals and transgressive body art, and AMVK's crude electronics and graphic design, they created some of the most unsettling and austere power electronics of all time. CLUB MORAL was much more than just an audio project - it was an international hub for early industrial artists, a venue and a label, and a free space for radical art. The duo were also responsible for the extreme culture magazine Force Mental. They continue to live and work as visual, audio, and performance artists in Antwerp, where we conducted this interview at their home. You can buy DDV's incredible book documenting all of his performances at https://www.performan.org/book/Watch the full 2 hour 24 minute episode by subscribing to the WCN Patreon at the Premium tier: https://www.patreon.com/whitecentipedenoiseSupport the Show.

Heteroakuten
#114 – One night gos och fel köttakropp

Heteroakuten

Play Episode Listen Later Jul 21, 2024 52:40


Först: VAD tyckte vi om våra poddvikariers avsnitt? En lyssnare flyr från sina känslor så fort hon blir intresserad av någon, och ångrar sig sedan. Hur ska hon bryta mönstret? Det blir anmärkningsvärt ligg, åldersskillnader, Roxette-minnen samt en rejäl uppdatering från allas vår DDV. Vi ska skjuta gevär. Freja är Boråsfrälst. Niki känner inte Freja. ________ Tack till våra patienter, ni är UNDERBARA!! Bidra till Heteroakutens fortsatta existens genom att bli vår patient: www.patreon.com/heteroakuten Du blir vår stammispatient och får tillgång till material såsom många fler livepoddar, bonusavsnitt, musik, ölrecept, livepoddar, rabatt på merch och annat vi hittar på. Du kan även bli en högaktad STALKER för endast 25 kr i månaden för att stötta vårt arbete – även då får du tillgång till våra bonusavsnitt. __________________ För att lyssna på allt gött ni hör i våra avsnitt, följ världens längsta spellista HETEROAKUTEN GREATEST HITS på Spotify. Uppdateras efter VARJE avsnitt! open.spotify.com/playlist/7qdONgO…0kTx-O8dlL47L5Iw __________________ Heteroakuten är Niki Yrla och Freja Holmberg Nytt avsnitt släpps varannan måndag. Maila dina relationsfrågor till heteroakuten@gmail.com och följ oss på Instagram där vi kort och gott heter: heteroakuten Produktion, originalmusik och ljudmix: Niki Yrla

Zrcalo dneva
Ministrstvo za finance predstavilo prvi sveženj davčnih sprememb, predvidenih za potrditev v tem letu

Zrcalo dneva

Play Episode Listen Later May 29, 2024 12:02


Ministrstvo za finance je predstavilo prvi paket davčnih sprememb, predvidenih za potrditev v tem letu. Gre za ukrepe za spodbujanje produktivnosti in konkurenčnosti gospodarstva, popravke pri DDV-ju ter izdatnejšo obdavčitev nezdravih pijač in alkohola. V gospodarstvu opozarjajo, da spremembe ne prinašajo razbremenitve plač in debirokratiracije. Bolj zadovoljni pa so kmetje, saj se vlada strinja s predlogom o izključitvi 50-ih odstotkov izplačil za težje pridelovalne razmere iz dohodnine.

Radio Giga
Dreamlight Valley: Sternenpfad "Ein Tag in Disneyland" – Aufgaben gelöst

Radio Giga

Play Episode Listen Later May 27, 2024


Disney Dreamlight Valley hat ein Update erhalten und ein weiterer Sternenpfad mit dem Titel „Ein Tag in Disneyland“ wurde von Dreamloft ebenfalls serviert. Einige der Aufgaben im Sternenpfad von DDV sind wie immer ein Rätsel. Hier erklären wir euch, was sie bedeuten.

The Harvest Season
Farming Simulator Sickos

The Harvest Season

Play Episode Listen Later May 8, 2024 80:28


Codey and Jonnie talk about Rusty's Retirement Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:14: What Have We Been Up To 00:09:02: News 00:36:48: Jonnie Rants About Coral Island 00:43:23: Rusty’s Retirement 01:16:02: Outro Links Harvest Moon: One World Complete Everafter Falls Release Starstruck Vagabond Release Disney Dreamlight Valley Update 10 Song of the Prairie 0.8 Update Farming Simulator Farm Production Pack Echoes of the Plum Grove Upcoming Features Of Life and Land Roadmap Coral Island 1.1 Update Info Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello and welcome to another episode of The Harvest Season. My name is Cody and we’re here today to talk about cottagecore games. Whoo! As always, (0:00:36) Jonnie: and my name is Jonny. (0:00:38) Jonnie: Whoooo! (0:00:45) Codey: transcripts are available in the show notes and on the website and today we are gonna talk about Rusty’s retirement. Whoo! Which I am addicted to already. (0:01:01) Codey: We will figure… I will figure out how to mentally and emotionally detach from it at some point I’m sure. So that’s what we’re gonna talk about is that data journey. Before that we have news but before that Johnny what have you been (0:01:16) Jonnie: What have I been up to? I feel like the last few months I’ve been bouncing between games and trying to find a thing and nothing’s really been sticking. And last night I decided I was going to try Cyberpunk, because I was kind of feeling like that open world sort of call. (0:01:36) Jonnie: And I know the game had a lot of issues when it first came out, but there’s been plenty of time and I really enjoyed The Witcher 3, which is the same. (0:01:47) Jonnie: So I was like, let’s try Cyberpunk. And I’m very, very early into Cyberpunk, but I’m really enjoying it. It feels like this is the thing I was probably looking for, just open world, turn your mind off, fun story, but easy to get distracted sort of game. So yeah, (0:02:07) Jonnie: I’m looking forward to getting more and more into Cyberpunk. (0:02:10) Codey: Do you feel like it’s been fixed, the issues that were present in the beginning? (0:02:19) Codey: Do you know the history of the game? (0:02:22) Jonnie: Not really like I don’t really recall like I remember seeing it and I was aware of it at the time but none of it really like stuck in my brain because I just don’t think I cared that much. (0:02:35) Jonnie: I feel like I’m so early that I can’t I like I don’t know that I would have a good opinion on a lot of the stuff anyway like I’m literally like just out of the tutorial so I haven’t really got to experience the open world side of things yet like I’ve just been going from story mission. (0:02:53) Jonnie: To story mission and it’s been a lot of like sort of scripted events going on so (0:02:58) Jonnie: I assume that stuff is pretty well like designed and locked down but yeah other than that I think it’s like to me to me it feels good but we’ll see how that holds up. What was the the main the main thrust of the controversy? (0:03:10) Codey: - Okay. (0:03:13) Codey: I think it was just that it was so poorly did like, (0:03:17) Codey: it came, when it came out, it was not good. (0:03:19) Codey: Like it was a very laggy, it was just poor quality, (0:03:24) Codey: kept like crashing on people, like that kind of thing. (0:03:28) Codey: And I know that some people had like waited a year or so to like try it again. (0:03:34) Codey: And then even when they tried it again, it was not great. (0:03:37) Codey: Um… (0:03:37) Jonnie: yeah I would say like so far I haven’t had any lag issues but also it’s been a lot of like heavily instanced combat with like a very low number of entities involved so like I don’t know that i’ve really there hasn’t been a lot of opportunities for the game to really chug um so I will reserve judgment on that i’m also not the sort of person that I think really gets as affected by that as And some people do. (0:04:05) Jonnie: So. (0:04:07) Codey: cool. Yeah, I’ve never played it. It’s not, I don’t know. I’m glad you’re enjoying it. Um, I have been playing Disney Dreamlight Valley’s newest, uh, DLC, not DLC, free update, (0:04:12) Jonnie: Yeah. Should be good. Should be good. What have you been up to? (0:04:25) Codey: which we’ll talk about later. I’ve been playing Minecraft, um, continuing the Fox journey. (0:04:31) Codey: I’ve actually been doing a lot of farming in Minecraft because I need bone meal to dye dye my terracotta white so that I can finish the fox’s t- (0:04:37) Codey: tail. So I’ve actually been doing a lot of farming in Minecraft. I let’s see those two games, my coloring game on my phone as per usual. And then just a lot of research. A lot of research stuff, PhD stuff. Also started working at the coffee shop again. So extra money whoop whoop. Pretty stoked. I have three tattoos. I’m getting… (0:05:07) Codey: three tattoos within a nine-day span here in a couple within the next like 12 days. (0:05:13) Codey: I just have so many appointments and it’s all like some of one of them I’ve had booked since like December and I’ve had I’ve been saving money for it and stuff like that. (0:05:22) Codey: But the other one there’s apprentices and they don’t they need to like (0:05:27) Codey: learn how to do stuff or whatever and (0:05:30) Codey: so they just have really cheap. All the tattoos are fairly inexpensive. (0:05:35) Codey: good quality, but (0:05:37) Codey: it’s their first time tattooing, so… (0:05:38) Jonnie: are they are they good quality how do you know that’s their first time definitely that would give me such a level of anxiety (0:05:39) Codey: so, so when you’re a tattoo- when you’re a tattoo apprentice, you tattoo on fake skin first, and so I have- I’ve seen like their fake skin tattoo, like, stuff, which- fake skin is pretty accurate, but it doesn’t do the same like bleeding stuff that skin does, um, and then I’ve seen their art, so I know what they’re capable of, like, (0:06:07) Codey: drawing and shading and like doing all of that, and then the next stage after that you fake skin is heels, so like the heel of your foot, the bottom heel part of the heel of your foot, um, they tattoo that, and I’ve gotten seven heels done so far, because after like two weeks, it just sluffs off, like the skin just flakes off and it takes the ink with it, um, so, you know, every time my heel becomes bare, or I just go back in, and I just- you- it’s a dollar, because they have to legally have exchanged money for insurance purposes, um, and I just let the apprentice do whatever it is they need to be practicing, um, so for a while it was color, and then it was line art, and then it was black and gray, and then now one of the apprentices has a customer wants them, or a client wants them to do this like dagger with smoke, or whatever, so they designed this smoke thing, and then they tried it on my foot to like see if they if they could do it, and they were like, oh, this part, this part’s good, but this other part I need to do something different, and so they’re gonna work on on doing that. So yeah, I’ve just been like, going in, it’s this is, it’s the artist I always go to, and then her two apprentices, both apprentices are amazing, one of them does color realism and illustrative, and she has a really pretty fox that she’s like drawn and put on her Instagram. So I literally told her I was like, I can budget two hundred dollars, you can have this much of my arm, and I just want it to be a fox. And other than that, it’s completely up to you. Like, I don’t care what it looks like, like what the design is what the posture is or whatever, I want it to be realism or illustrative, and it can either be color, it could be black and gray, it could be whatever you want. So that’s in a week, less than a week, that’s in six days. I just show up and I’m like, cool, put it on my arm. And I told the other apprentice, they have the same deal in next month. (0:08:07) Codey: Because I can only do one a month for money reasons. Same deal, 200 bucks, black and gray illustrative bug, because they really like bugs. And that’s gonna go on my leg. So really excited about all that. So next time I’m on the pot, I’m going to be have a lot more art on my body. I am pretty excited. And I’m thinking of more, but I need to save my So this is like my final push of like, get art while I can afford it slash, like, before I just like shut down my extra curricular spending. Because I’ve been these are good humans, and I’ve been getting helping them out for a while, and I just want to get some art before they before I’m done. So that’s what we’ve been up to. (0:09:07) Codey: So this is the complete edition for Harvest Moon One World. (0:09:12) Codey: It’s the base game, plus all of the DLC is now available, question mark. (0:09:20) Codey: Becoming available. (0:09:21) Codey: Oh, it’s a pre-order. (0:09:22) Codey: So if you pre-order it, you can pre-order it right now, and it’s for 30 bucks available on Switch. (0:09:29) Codey: Gives you the full game and all previously released DLC in one package, and you also Look at this, what they call adorable Yeti plush. (0:09:37) Codey: I, I disagree. (0:09:38) Jonnie: Yeah, that’s not an accurate description of this plush. (0:09:44) Codey: Uh, I don’t know, I, I wouldn’t get this. (0:09:48) Jonnie: The plush is so There’s been this trend with (0:09:53) Jonnie: Cottagecore games and doing plushes because they do you know, Cottagecore games generally do cute creatures. I (0:10:01) Jonnie: think recently there has been a trend towards these plushes looking low quality and (0:10:07) Jonnie: This is a huge offender in this this has elements that are in the direction of cute (0:10:13) Jonnie: but ultimately the plush looks cheap and (0:10:17) Jonnie: That it kind of just attracts (0:10:18) Jonnie: from it being being a little cutie and it’s unfortunate but I think this is an example of whatever you are going to do you know around your game in your game you got to do it well and this is not done. (0:10:32) Codey: Yeah, this is just not spark joy. (0:10:35) Codey: Yeah. (0:10:36) Codey: So that is up for pre-order on switch. (0:10:40) Codey: So but Al also wrote online store not actually working. (0:10:45) Codey: Don’t know what that means, but hopefully it’s working when you are hearing this and when you can download or you can pre-order this game. (0:10:54) Codey: Our next bit of news ever after falls is releasing on June 20th. (0:10:58) Codey: So I had to look this up because I was like, I don’t know if I’ve ever looked up this game (0:11:02) Codey: before. (0:11:03) Codey: So quote ever after falls is a mix of Stardew Valley, Harvest Moon, Animal Crossing with some action RPG elements found in the dungeons. (0:11:12) Codey: And when you watch the trailer within the first like two seconds, you get hit by a car. (0:11:21) Codey: And that was shocking. (0:11:23) Codey: So yeah, there’s new cooking content that you can read about, read some other stuff online, like there seems like they’ve. (0:11:33) Codey: Had some stuff that they’ve been working on. It looks really cute! (0:11:37) Codey: This might be something I get on Switch. (0:11:40) Codey: Have you looked at this at all? So it’s available on all platforms, so it’ll be PC, Mac, Linux, Switch, Xbox, and PlayStation. (0:11:47) Codey: What are your thoughts about this, Johnny? (0:11:50) Jonnie: yeah I i mean I had a glance at it when I saw it in the news um unfortunately for me again this looks cheap you know um it looks low quality and I get it’s indie developer but i’m you know and it’s just even little things like the description right where they you know compare themselves to as a mix between three really high quality games um and it’s it’s not right like it’s just not going to be a mix between those three. (0:12:20) Jonnie: And I ultimately think games like this do themselves a disservice by pretending that they’re something that they’re not, because they’ve said the buzzwords of the popular things in the genre. So I don’t know that this is necessarily something that I am interested in, (0:12:40) Jonnie: like I hope it’s good and I hope it’s people that, you know, people are excited about it, but (0:12:46) Jonnie: um I don’t really see anything here to be (0:12:51) Codey: I mean, I think it looks cute. (0:12:53) Codey: I might give it a shot. (0:12:54) Codey: We’ll see when in June. (0:12:56) Codey: We’ll see how I feel in June after I’ve spent $400 plus on tattoos. (0:13:02) Codey: My bank account might be screaming. (0:13:04) Codey: Uh, the next bit of news is Starstruck Vagabond is releasing on May 24th, 2024. (0:13:11) Codey: Yep. (0:13:12) Jonnie: I am very excited for this one. (0:13:12) Codey: That’s. (0:13:14) Codey: Oh, okay. (0:13:15) Jonnie: So Star Trek, Star Trek Vagabond. Yeah, for those who don’t remember this is the game that’s produced by or developed by, (0:13:15) Codey: Uh, tell, tell us about that. (0:13:23) Jonnie: I don’t know what the right word is. It’s the Yahtzee (0:13:26) Codey: Oh, I forgot (0:13:26) Jonnie: Crucial game. (0:13:28) Jonnie: Yeah, most people forget because the name is not the greatest, right? And there’s like a few other games that have a similar (0:13:34) Jonnie: similar sounding name that have come out now (0:13:37) Jonnie: but this is the one that (0:13:40) Jonnie: they are producing (0:13:42) Jonnie: Yahtzee does, what was the name of the series, it was (0:13:47) Jonnie: he does a version of Angry Man yells at those angry game reviews but he has generally I think quite good taste in games (0:13:57) Jonnie: and I know there was a whole thing about the company, zero punctuation, there we go (0:13:58) Codey: it zero punctuation and it was basically because he would talk so fast there was no punctuation but then it was like also audit like illustrated was really cool (0:14:07) Jonnie: Yes. (0:14:12) Jonnie: » Yeah, but he I think has like generally I would say a taste in games that lines up with my taste, which is a part of the reason I like his reviews. And Star Trek Vagabond is, (0:14:28) Jonnie: I guess space delivery is kind of the theme of the game. I guess to put the vibes of the game, (0:14:38) Jonnie: the closest thing I can imagine or the closest (0:14:42) Jonnie: thing that I kind of get vibes from whenever I look at this game is um oh my god the name of it just walked out of my head that like 2d pixel-ish RPG that everyone frost over like seven or eight years ago um that has like the skeletons pardon no no no it has the skeletons like the the RPG um oh my god so many people are gonna be yelling it (0:14:56) Codey: Stardew Valley. (0:14:57) Codey: Stardew Valley. (0:15:04) Codey: 2D skeleton RPG game, Dead Heroes. (0:15:07) Codey: Dead Heroes. (0:15:08) Jonnie: No. (0:15:10) Jonnie: Ah, God. (0:15:12) Jonnie: It’s like, are you like, you’re like the daughter of a cow, and like… (0:15:16) Codey: Skeleton Crew. (0:15:17) Jonnie: No, no, scale of this. (0:15:18) Codey: Daughter of a cow. (0:15:20) Jonnie: Um, what were the names of the cows? I think that one was like, what’s one papyrus? (0:15:25) Jonnie: Undertale. There we go. (0:15:28) Jonnie: It’s like, I didn’t realize how ridiculous that game is to explain until I totally lost the thread of what the name of the game was. And in no way is Starstruck Mega 1 like, similar to Undertale. (0:15:28) Codey: Okay. (0:15:42) Jonnie: It’s just the vibe is like, I don’t know, to me it feels similar-ish. (0:15:49) Jonnie: I guess in that it’s like a weird, similar-ish art style. (0:15:55) Jonnie: Yeah, I don’t know. Maybe it’s more my expectations for this game is that it’s going to be weird. (0:16:00) Jonnie: To be honest, I don’t even know if it’s going to fit in the definition of Cottagecore, (0:16:03) Jonnie: but I will definitely be trying it. (0:16:06) Jonnie: Don’t we say the news? The news is that it’s coming out on May 24th. It’s very exciting. (0:16:10) Codey: yes yes I think we I said the news and then I was said I was underwhelmed and then you reminded me that it’s Yahtzee (0:16:17) Jonnie: And then I went on a wild fever dream for like five minutes. (0:16:21) Codey: yeah which is good it’s good it’s good yeah so I’m excited to hear more or see more about this for sure Disney Dreamlight Valley so the update and the free update, thrills and frills, and the second app. (0:16:41) Codey: There’s also really detailed patch notes online. (0:16:48) Codey: Have you jumped back into this at all? (0:16:50) Jonnie: No, I’m kind of like, so I hit credits on DDV and I kind of feel like I did everything that I wanted to in that game. (0:17:05) Jonnie: Like I know that they will continue to add characters and they do a, you know, a really good job with the storytelling as we’ve talked about in the interactions between those characters. (0:17:14) Jonnie: But ultimately, I think I feel that the player’s place in the game is kind of… (0:17:20) Jonnie: Lost and lacking and a lot of this for me comes back to the customization of the Valley itself. (0:17:29) Jonnie: It’s just so limited and so bad, you know, like having to put all of these houses down. (0:17:36) Jonnie: They’re big, they’re kind of ugly, they take up a ton of space. (0:17:41) Jonnie: You know, I think I just hit that point where it’s like, I kind of just hit, you know, the point where it’s like, it’s the grind of the game. (0:17:48) Jonnie: And that wasn’t really pulling me in. (0:17:50) Jonnie: And kind of because I hit credits and like the main story around your character is really good, right? (0:17:55) Jonnie: I really like that story, but I finished that story. Yeah, you know, I don’t have a strong need to (0:17:56) Codey: Mm-hmm, yes. (0:18:04) Jonnie: To come back and it’s like I’m not a I’m not a Disney freak right like it’s you know, I like Disney (0:18:12) Jonnie: But I don’t just want Disney for the sake of Disney And I think that’s where the game is at now is like if you’re if you’re a Disney freak and you’re into all of that (0:18:21) Jonnie: Cool, like this is this is a game that’s producing content for you (0:18:25) Jonnie: But if you’re a fan of like a good game, not sure that the longevity is there with D.V. (0:18:30) Codey: Yeah, I’m still, I still play it every day because I really want to complete the characters that I have up to their max level. (0:18:38) Jonnie: Yeah, cuz you’re a Disney freak [laughs] (0:18:40) Codey: I mean, I’m not really, uh, like, I don’t even really like read the quest text usually. (0:18:50) Codey: I usually will like glimpse it and be like, okay, yeah, cool. (0:18:55) Codey: He’s mad at this other character for reasons and he wants to make, make up with that person and he wants these. (0:19:00) Codey: He needs these things to build a thing to– (0:19:03) Codey: well, like, I’m just like, cool, I get it. (0:19:06) Codey: I just– I like the mechanics in the game, (0:19:09) Codey: and it’s really gratifying, and I’m, like, pretty. (0:19:13) Codey: It also gives percents on a lot of the achievement things that you can do. (0:19:17) Codey: And so, like, I see that I’m, you know, (0:19:19) Codey: almost done with some of the achievements. (0:19:21) Codey: And so that’s the biggest thing, is it’s like– (0:19:24) Codey: it tickles my brain. (0:19:25) Codey: I can jump on for, like, 10 minutes and go harvest a couple plants. (0:19:31) Codey: And make progress towards my achievement of harvesting 900 coconuts, or whatever the heck I’m working on right now. (0:19:40) Jonnie: I think that’s where I got to as well. I probably just finished the game when a lot of that content was new, so I did a lot of that stuff. I did as much of it as was in the game at the time, and now that they’re adding more of those grinds to do, I just don’t necessarily feel the pull to be like, “Oh yeah, I absolutely need to go and do more of that.” But I totally get the desire to, when you’re in the throws of it, to be like, “Yeah, I do need to go in and do a lot of that stuff right, ‘cause that’s- (0:20:00) Codey: Mm-hmm. That’s fair. (0:20:10) Jonnie: how our brains are wired now. (0:20:12) Codey: Yep. Yeah. So they’re new. Um, I’m also going to be honest. I, (0:20:16) Codey: so one of the new things in the thrills and frills is they add Daisy Duck and they add her boutique. (0:20:22) Codey: And then in part of the boutique challenge, you’re supposed to like up or like not upload, (0:20:26) Codey: but display one of your, um, things that you want displayed, I guess. (0:20:34) Codey: And it is not clear where you find all of that stuff. So I was trying to figure out how to do (0:20:42) Codey: in her boutique, but then I realized, like I, I just finally googled it. (0:20:46) Codey: Cause I was like, heck this, I don’t want to like keep trying to figure this out and getting lost. (0:20:52) Codey: So I googled it and apparently like in the wardrobe screen, like the first button that I’ve always just like skipped over in my brain is a customize button. (0:21:02) Codey: You can literally customize and create your own designs of everything with the motifs that you’ve been getting and like I remember getting all those motifs (0:21:12) Codey: like every time you level up a character they sometimes every now and then it gives you a like little motif. And I’m like, (0:21:16) Codey: I have no idea what to use this for. It’s not clear to me. And it’s because you can customize and create your own furniture and your own wardrobe. And this is not a new thing. This has been in the game. And it was exactly. It’s not very for people. I don’t know. I never looked at it. And so you So you basically create that, like you customize (0:21:24) Jonnie: What? (0:21:29) Jonnie: I have never come across this feature at all. (0:21:42) Codey: your own things, it gives you like a base shirt to use or whatever. (0:21:45) Codey: And then you can choose a color, choose a motif to throw on it. (0:21:48) Codey: And then you put that on a mannequin in the boutique and then voila, (0:21:54) Codey: you’ve completed part of that quest. (0:21:56) Codey: Another thing that she has, this is, this is my PSA to listeners because I could not figure this out for like a half an hour today. (0:22:04) Codey: And I was getting really grumpy. (0:22:07) Codey: Uh, she has these boutique daily challenges where you basically go up (0:22:12) Codey: to the daily challenge and she’s like, I want shoes and seating that are black with a calm vibe and a casual vibe. (0:22:23) Codey: And this other thing, like it basically gives you criterion to, to do. (0:22:29) Codey: And so then I was like, okay, cool. (0:22:30) Codey: So I’m going to use the touch of magic. (0:22:32) Codey: I’m going to create a piece of seating that matches the black, whatever, (0:22:35) Codey: like the black part of the challenge or whatever, and then put it on a pedestal. (0:22:40) Codey: Wrong. (0:22:42) Codey: You’re supposed to put it on the wooden platform that’s to the left of the door. (0:22:46) Codey: So when you enter the boutique there’s this wooden platform on the left that is where you’re supposed to display the things that you’re using for your boutique daily challenge. (0:22:53) Codey: So I kept putting this black chair that I made and then I kept changing the motif and changing the color and removing glossiness and like trying to do all these different things to make it match but like the check marks in the um like quest whatever wasn’t It was like, nope, you still haven’t given her a black chair. (0:23:12) Codey: And I’m like, there’s a black chair right here. (0:23:13) Codey: I don’t know what to do. (0:23:15) Codey: Um, so that was annoying, but when I finally figured it out, that was nice. (0:23:20) Codey: And then it also doesn’t have to be stuff that you have designed. (0:23:22) Codey: So she’ll be like, I want a bed that’s blue. (0:23:26) Codey: Um, and I don’t have the base bed, like template. (0:23:31) Codey: So I just put a blue bed on the, on the wooden platform. (0:23:35) Codey: And she was like, it’s lovely. (0:23:37) Codey: That’s like sweet. (0:23:38) Codey: And from doing those you get these like daisy (0:23:42) Codey: points or whatever and then using those points you can buy new templates to be able to design your own stuff which I think is cool but yeah we’ll see also the star path they have a new star path called a day at Disney it’s very underwhelming I went through all the I looked through all of the rewards and I was like I really don’t care about any of this actually so I might accidentally do some of the quests for that and get the rewards but (0:24:12) Codey: then use the rewards to reward points to like cash in for free moonstone but I’m I’m not doing much of that. I’ve also never been to Disneyland so getting like the teacup ride or whatever is just not I don’t care I genuinely don’t care. Next up Song of the Prairie this is the 0.8 update is out now so again this this isn’t really access update, they’ve added. (0:24:42) Codey: they’ve added new festivals, they’ve added the ability to do marriage, there’s a bunch of bug fixes. (0:24:48) Codey: Yep, that’s about it. (0:24:52) Codey: I’m not entirely sure of their timeline on when they’re going to get to 1.0, but they are not there yet. (0:24:57) Jonnie: Yeah, I don’t know that I’ve heard much about (0:25:00) Jonnie: when they were planning to (0:25:03) Jonnie: Do a 1.0 release. I would say like, you know, I talk a lot about these games needing to have, you know, a unique (0:25:11) Jonnie: Lens or a unique element and kind of feeling played out this this game does have like quite a nice (0:25:18) Jonnie: Look and feel to it (0:25:21) Jonnie: Like so there’s nothing I don’t know that’s super unique about the art style itself (0:25:27) Jonnie: But the character is like quite small relative to everything in the world And I don’t know there’s something about that that I find quite visually appealing (0:25:36) Jonnie: And I like the little animations and stuff in this game look really good So it’s not something that I think I would play in early access But this is one that has my attention for when they decide to go into 1.0 (0:25:48) Codey: uh cannot relate but glad that you’re looking forward to it um next up is farming simulator which we’ve played um the farm production pack is out now for farming simulator 22 uh it is very vague about what this includes um even on the like page for it when you go to it it just says production equipment storage options. It keeps (0:26:18) Codey: showing like a forklift and a warehouse and stuff like that, (0:26:22) Codey: but it is, but then when you go to their page, it’s like new playthings, but it doesn’t have like a list of here are the things that you get like here are the but there’s just a bunch of pictures of forklifts. So. (0:26:36) Jonnie: I mean this is just one for the farming simulator sickos right? (0:26:39) Jonnie: All they do is they just push out new stuff and farming simulator sickos love it and everyone else just like this is not going to make the game any different than it was before so if you weren’t interested in farming simulator you are still no longer interested in farming simulator. (0:26:53) Jonnie: That is the that is the takeaway from this. (0:26:54) Codey: Yeah, I think the cool thing that I do enjoy about it is that it includes, it adds vending machines market stalls, a supermarket and a farm store. (0:27:03) Codey: And it looks like you can have a like bakery store on it. (0:27:08) Codey: You can probably, you can do like a farm, like a little, your own little farm stand instead of having to go up to the harvest market farm stand. (0:27:15) Codey: That’s up like pretty far away from your house, um, so you can make your own, but yeah, I’m (0:27:24) Codey: looks like, uh, it does appear as though farming simulator 22 is now forklift certified though. (0:27:30) Codey: So we’ll see, um, if you’ve, if you are going to play it, let us know. (0:27:34) Codey: Next game is echoes of plum grove of the plum grove. (0:27:38) Codey: Um, it is says that it is out now, um, and they are just starting to roll out some updates. (0:27:48) Codey: So there are some upcoming features that they’ve acknowledged, um, that they’re going to do, (0:27:54) Codey: controller support bug fixes, verifying for steam deck, family tree menu, um, I don’t know what inoculate your family means. (0:28:02) Jonnie: It means exactly exactly what that word means (0:28:06) Jonnie: So I don’t know how much you’ve looked into efforts of the grove of the plum grove (0:28:09) Codey: I have not, I have not. (0:28:11) Jonnie: So so cat and our slack has been playing it and putting some (0:28:16) Jonnie: Some some thoughts of the game In there and we were talking about it and I got a little bit interested in so I watched the trailer and it’s like You know go on and do some farming and then like you’re like, oh this is this looks really cute and then all of a sudden the trailer cuts to (0:28:30) Jonnie: Survive winter (0:28:32) Jonnie: Survive diseases grow old and die (0:28:37) Jonnie: It turns very grim the premise of this game is (0:28:42) Jonnie: It seems to be more generational and more about trying to survive in the long run So inoculating from diseases as diseases are part of this game that you know I don’t fully understand how why or when they (0:28:59) Jonnie: when they appear, but they are absolutely (0:29:02) Jonnie: part of this game. So inoculation is obviously just protecting your fan from disease. (0:29:10) Jonnie: So that’s what this game is. I’m not sure if I’m more or less interested following (0:29:12) Codey: wild (0:29:18) Codey: What cat said (0:29:19) Jonnie: what Cat said, but it’s interesting to see a game with a bit of a dark (0:29:26) Jonnie: tinge to it that’s coming in. (0:29:28) Jonnie: So (0:29:32) Codey: that is pretty wild oh but Al did go on a rant about controller support and I do he ends it with oops sorry that was a long rant you don’t need to read this whole thing out verbatim challenge accepted I’m gonna read it out verbatim quote so this is this comment is where it says includes controller support so So quote, this is from Al, (0:29:32) Jonnie: Yeah, so that’s Echoes of the Plumb Grove. (0:30:02) Codey: point controller support should be in your 1.0 release not after. I actually think it should be in your first early access release. It’s an accessibility feature and also the Steam Deck is now so commonly used that you should just have it before your first public version. Build it from the start and it’s much easier anyway. Trying to add in after you’ve already built the game is just so much work but if you treat it like something you need right at the start and every time you add a keyboard binding you do it in a more generic way. There are libraries to make this easier then then it’s so much easier. (0:30:32) Codey: of life and land has a new updated roadmap they say hey settlers in addition to some quality of life updates from the editor for the editor we would (0:30:45) Jonnie: I don’t know, it’s not something you think about or care about. (0:31:02) Codey: like to present our roadmap to you so they have short term midterm and long term short term is new fish species and a simulation overhaul I’m trying to remember I wonder if it’s new fish species because they only had four I’m trying to remember if this is the game that only had four the simulation overhaul includes visible dirt simulation visible water simulation a UI worker overview better mod support tutorial additions more map (0:31:32) Codey: midterm roadmap includes new biome and animals and a new simulation error layer it adds desert plants more maps and quests continues the main score story at schools and education and then long-term is second scenario and unique homes and animals so you it has a complete revision to the tutorial it includes deep water with new buildings new animals better twitch integration and more mod support. (0:32:00) Codey: Um, and (0:32:02) Codey: Yeah, just a cute little city builder simulation game that is out now and looks like (0:32:06) Jonnie: Yeah (0:32:09) Jonnie: I’m not not big into city builders and simulation games But I feel like there’s been a like a string of these coming out that look interesting enough that I’m like (0:32:20) Jonnie: Getting tempted to try one out (0:32:22) Codey: yeah I mean there it’s out it’s in an early access right now but so I’ll probably wait for 1.0 but it does look really cute and it’s been on my radar so I also might try one out Coral Island I can’t remember Johnny have you played Coral Island okay so the 1.1 beta is coming on May 20th there are details in the devlog about the 1.1 updates and there’s a lot of stuff under the sea that is added. (0:32:39) Jonnie: I have, yep. (0:32:52) Codey: so they’re adding underwater farming and ranching. I didn’t really look at the farm crops because I don’t really care but the mermues basically a manatee and they look real cute. Al also said spouse is becoming more of a person question mark and I’m not sure if what they’re doing counts they just have vague text bubbles it showed like one of the spouse one of the marriage candidates being like “make sure you eat breakfast” like still in the house still stuck (0:33:22) Codey: in the house doesn’t count they are not more of a person because they can now say a couple things to you they’ve are also added merfolk romance and they said that’s cool that’s right romance with the merfolk will be available in the 1.1 update who’s the first choice is it Sam Meru or Sameru so the developers clearly have a preference they have a specific character that they are (0:33:51) Jonnie: I don’t think the developers have a preference, I think they’ve been asked to romance one specific character over and over. (0:33:52) Codey: oh well he is he is the gruff like the gruff guard leader guy so yeah I guess that’s who everyone’s been clamoring to marry they’ve also added new characters uh and I am in love did you see these characters Johnny I love reading (0:34:23) Codey: I don’t know how you say their name R Y S I could be Reise I could be Reise I’m gonna say Reise they are she is a tattoo artist she looks amazing she’s all about art over choice I think is what she decides it said so like and it’s kind of how I feel where you go to an artist because you see the work that they’ve done and you basically just give them free choice or at least like the barest of things like I’m doing with my artists look around like I just want it to be a other than that it’s up to you. (0:34:53) Codey: I would rather support the artist and have the artist do what they want. Every now and then I get a tattoo idea like the one that I’ve paid for the deposit for and everything already that I’m getting in 12 days is I there’s a specific part to it but still I mean the artist could change things or suggest different things and I’ll whatever they whatever she says goes. So I love Risi love that idea. I also love they’re like a stingray and they’re all tatted up. It It is real cool. (0:35:21) Jonnie: It’s a great character design. Everything about it is 10/10. (0:35:23) Codey: Yeah. (0:35:24) Codey: Do you have any other comments about any of the other character design? (0:35:28) Jonnie: Just on Janoo, who is the half-shark, (0:35:32) Codey: Mm-hm. (0:35:33) Jonnie: one of their things is that they’re single and not interested in dating, (0:35:38) Jonnie: which is just really nice to see that not every single person is available to be romance. (0:35:45) Jonnie: I don’t know, we talked about it in the Marriage Candidates episode, (0:35:48) Jonnie: the idea of all people having their own life. (0:35:51) Jonnie: And I think that’s what I see most coming through. (0:35:55) Codey: I think two things about Janu so there’s definitely the fact that he owns the tavern and whatever and also the single and not interested in dating quote “he’s content with his life and prefers not to let a relationship complicate things.” (0:36:09) Codey: Love that. (0:36:10) Codey: But the fact that he’s a reverse merperson, he’s a shark on top with human leg. (0:36:16) Codey: I just you don’t really see that very often. (0:36:19) Codey: And that was pretty cool to see. (0:36:22) Codey: Another thing that’s coming in the 1.1 that I’m kind of interested in is that the library (0:36:25) Codey: is now going to start populating with books as you play the game and gain ranks on the island. (0:36:31) Codey: You get certain perks and you also get like certain perks when you read some of the books. (0:36:38) Codey: I don’t know what that means but I am intrigued, color me intrigued. (0:36:42) Codey: And I will be checking that out. (0:36:45) Codey: Yeah and that’s the news. (0:36:48) Jonnie: Before we move off the news, I’m going to go on a mini Coral Island rant. (0:36:56) Jonnie: I know Al has talked about how he sees Coral Island as the successor to Stardew Valley in terms of what the standard is for a Cottagecore game in 2024. (0:37:09) Jonnie: I think that take is horrendous. (0:37:12) Jonnie: I have now played enough Coral Island that I think that Coral Island does a lot of really (0:37:19) Jonnie: in the first 10 to 15 hours, but the drop-off in terms of it being a complete game is so stark, and I think this 1.1 update is a great example of what was missing. (0:37:33) Jonnie: And I don’t think Al disagrees that Coral Island is an incomplete game. (0:37:38) Jonnie: They have this whole underwater region that is unfinished, that 1.1 takes some steps towards finishing but I don’t know that it (0:37:48) Jonnie: makes it feel alive enough I guess we will see you know we’ve talked about how you marry these characters and they become lifeless husks I can’t recall if the the mining quest is finished yet or if that’s part of the 1.1 update or if that’s on the roadmap but the game is unfinished so to say that it is a successor to Stardew Valley which a when it came out was a fully complete fully (0:38:18) Jonnie: realised game that has consistently added great content to it including like a few weeks ago I just like Coral Island has a lot going for it and it could have been the successor to Stardew Valley but ultimately there are so many big holes in this game that it just cannot be a successor for the baseline standard it It can be the baseline for certain aspects, like, I think it should be the stan- (0:38:48) Jonnie: standard for character design, not how those characters are then implemented in the world. (0:38:56) Jonnie: It’s, you know, to me, it’s a good game. But man, it is one of those games that’s like, (0:39:03) Jonnie: wow, we thought about the start of this game a lot and we put a ton of effort into it. (0:39:07) Jonnie: And then we decided we need to get this game out so that we can make money, right? (0:39:10) Jonnie: And not saying that that’s like they made the wrong decision with that, right? You know, (0:39:14) Jonnie: These are companies that, you know, are producing games in order to keep feeding. (0:39:18) Jonnie: People in theory and we need to make money, but this is not a fully realized game at this point. (0:39:24) Jonnie: And so for it to be a successor in the new baseline, to me is just ludicrous. (0:39:29) Jonnie: Like Stardew Valley is the king of that mountain and Coral Island is not even a convincing pretender to that throw. (0:39:32) Codey: I will agree that it is not a complete game, but I still prefer Coral Island to Stardew Valley. (0:39:42) Jonnie: This isn’t even about preference, right? Like, it’s just as the base. (0:39:46) Jonnie: Like, you can prefer whichever game you want, but to say that Coral Island is like the standard now for a good Cottagecore game, to me is like us rolling over and saying, (0:40:02) Jonnie: “You don’t need to finish your game. Just release some half-assed piece of crap where you think about the first 30 minutes a lot, and that’s all you need to do. That’s fine. That’s a good game.” (0:40:06) Codey: Oh my gosh. (0:40:14) Jonnie: It’s not, right? Like, to me, it’s not. (0:40:15) Codey: Hot takes. (0:40:16) Codey: Okay. (0:40:17) Codey: I mean, yeah? (0:40:19) Codey: Fair? (0:40:20) Jonnie: I mean, I just, look, I’m willing to, like, die on this hill. I think Coral Island’s great. I feel like it’s had a lot of love. (0:40:20) Codey: Hahaha. (0:40:21) Codey: Yeah. (0:40:21) Codey: Yeah. (0:40:26) Jonnie: I just, it needs to be knocked down a bit, because I, so it’s a game where I would struggle to recommend it to someone else because it is not finished. (0:40:30) Codey: Mm-hmm. (0:40:34) Jonnie: And I think it’s really important, right, when, when, for me, when I’m putting my credibility on the line, and it’s funny. (0:40:42) Jonnie: It’s not real credibility. It’s just, like, some fake credibility. But if I’m, if I’m advocating for something, there is a certain, you know, level that I would want it to be at. (0:40:48) Codey: Mmhmm. (0:40:54) Jonnie: And for me, the worst thing would be, like, you know, I recommend this game to someone, and they get away with it, and they’re like, “I was having a really good time.” (0:41:00) Jonnie: And then the game, like, ended. But, but I hadn’t, but the game wasn’t, wasn’t finished. And, you know, it’s this whole, it’s… (0:41:03) Codey: Mm-hmm. (0:41:04) Codey: Mm-hmm. (0:41:12) Jonnie: It’s part of the sickness that has overtaken video games of what it now means for a game to be released, where a game can be in 1.0, in an unfinished state, and be out there in the market. (0:41:26) Jonnie: And it’s, you know, it’s not there, right? And this is a sickness that is wider than cottagecore games. It’s across all games, but we need to kind of get back to, like, the idea of, “I won’t recommend this game until it’s finished.” (0:41:40) Jonnie: I’m like this whole conversation. I’d be looking at (0:41:43) Jonnie: I don’t even know what it is. This this ocean thing where there’s like some turtles dancing and stuff. I’m like, it’s super freaking cute, right? (0:41:49) Jonnie: Like I want this game to be the thing that knocks it off the knocks stardew off the top of the mountain really likes the coral island. (0:41:57) Jonnie: I just wish it didn’t have so many holes in it. And if this was a, you know, zero point eight update as they move towards their full release, I probably would be a lot more comfortable with it. (0:42:09) Jonnie: And maybe the answer is it doesn’t really matter, right? (0:42:11) Jonnie: Like it’s all the same thing. (0:42:12) Jonnie: Um, I guess for me, it’s just important that for as positively as we speak about the show on Coral Island, (0:42:20) Jonnie: that people that come in and play kind of get the, you know, it’s good for 10, 15 hours, right? (0:42:26) Jonnie: It’s good to play through to all the end of summer. (0:42:28) Jonnie: Um, I don’t think it’s good to put like, you know, if you want to put four years into a game, (0:42:33) Jonnie: go put that time into Stardew Valley, it’s a much more complete game. (0:42:36) Codey: It’s a good, good take. I mean, I kind of agree. Like, I kind of feel like if people if someone was to tell me, oh, I really like story, and that’s my biggest draw to games, I would probably not recommend coral. I would not recommend coral island right now. But just like I do enjoy the the gameplay itself. And, and yeah, but I also haven’t, like, finished. I don’t think I finished the mines yet. It did finish the the merfolk area. And it did the fact that it just stopped was really weird but yeah. (0:43:06) Codey: That’s the news. Whoo! (0:43:09) Jonnie: Whoo, I feel like I’m in like this like very ranty like slightly negative mood about everything today. So (0:43:18) Codey: Is that going to continue into Rusty’s retirement? (0:43:20) Jonnie: Let’s find out (0:43:23) Codey: Rusty’s retirement. (0:43:25) Codey: Uh, Johnny, where are you at in this game? (0:43:28) Codey: How long have you played this game? (0:43:31) Codey: If you were to give it a brief rating, what would you say? (0:43:36) Jonnie: uh I guess how long you’ve played it is a weird question because it’s an idle game um so in terms of how far I am I have unlocked the like i’ve unlocked a new farm type um so on the first farm i’ve built all the buildings i’ve unlocked maybe 70 percent of the crops um i’ve unlocked all of the the land that you can build on uh so i’m very much like endgame on the first floor. (0:44:06) Jonnie: I’ve just unlocked the second farm. (0:44:08) Jonnie: And just starting the second farm. (0:44:08) Codey: - On the first, what? (0:44:10) Jonnie: So there are multiple, kind of like how Stardew has different starting farms. (0:44:10) Codey: On the what? (0:44:14) Jonnie: There are different farms in Rusty’s retirement. (0:44:18) Jonnie: And so I’ve just unlocked the second farm. (0:44:22) Codey: I didn’t even know that was a thing. (0:44:23) Codey: Wow. (0:44:24) Codey: Okay, and then a quick, (0:44:28) Codey: your quick like elevators pitch of how good it is or bad. (0:44:34) Jonnie: Like, if I- I would not- (0:44:36) Jonnie: be able to put a number on this game, because I like the game. It is pitched as an idle game, (0:44:44) Jonnie: I do not think it’s an idle game, and I want it to be an idle game, which kind of leaves me in this weird space where I like it, but I want it to be something different than what it is, and I think ultimately what the game is is significantly worse than what I do. (0:45:06) Jonnie: This has the progression mechanics of an idle game, where you unlock things over time, things progressively cost more and more, all great. The pace at which this game moves, and I said this (0:45:28) Jonnie: when I played the demo as well, is I felt the pace in the demo was too fast, and that applies to (0:45:36) Jonnie: this game as well. Typically, I find in idle games, the cost of things scales up, and yes, (0:45:43) Jonnie: your automation scales up, but generally it takes you longer and longer to unlock things. I think that’s generally true, but it feels longer in terms of a span of minutes rather than a span of hours or days, which is really what I’m looking for from an idle game. This requires too much attention and I feel like it’s something (0:46:06) Jonnie: that I have to do more actively play rather than something that I could play alongside doing work or doing something else. (0:46:14) Jonnie: I even had to shut it down for doing this podcast because it would just be a lot to do on the side, a lot of clicking, a lot of distraction and you know so to me it’s pitched as an idle game but I don’t think it is one. (0:46:32) Codey: hmm okay um I guess my perspective my gameplay whatever I’ve been playing it for about two hours and I’ve unlocked two of the buildings ten of the crops and have not expanded at all and for me like I have been using it as an idle game um I did (0:47:02) Codey: some some stuff like I was researching stuff for the podcast I was looking up games that are on gamepass like while it was running in the background and even now as we talk like i’m I can talk to you and then I glance over and I have you know some bots that are automating things for me so all I really have to do is plant things when I see empty spaces and that’s literally all I have to do so to me that is idle like I don’t it’s not requiring me to pay constant attention to it and even (0:47:32) Codey: if I don’t like pay attention to it right away I mean I don’t I don’t feel like I’m missing out you know like I don’t know I just don’t really even if I were to come back and they’re all just chillin I’m just like oh well you know (0:47:50) Jonnie: Yeah, I think that’s the issue though, right? So for me, what happens, probably I think at sort of the next stage of the game, beyond where you are, is you can leave it for a while, (0:48:03) Jonnie: right? You can do exactly what you said, and what happens over time is eventually all of the crops that you’ve got planted will be fully watered and harvested, and then there’ll be nothing, like literally nothing is happening on your farm, which… (0:48:13) Codey: Mm-hmm. (0:48:20) Jonnie: To me, it’s kind of one of the flaws, right? Because, you know, to me in an idle game, (0:48:24) Jonnie: part of the core is that you’re always making some amount of progress. It might be slower because you haven’t upgraded stuff appropriately or whatever it might be, (0:48:34) Jonnie: but you know, while you’re idling, you’re in theory making some amount of progress. (0:48:39) Codey: So have you not gotten Splunk’s house yet, then? (0:48:42) Jonnie: So this is the other way. So I had that sort of feeling, so I prioritized getting Splunk’s house, (0:48:47) Jonnie: This one is the… (0:48:50) Jonnie: I’m a planning automation guy, and as soon as I got him, the game was kind of over, right? (0:48:56) Jonnie: Because I could idle and I come back and I basically have the equivalent of like infinite money. (0:49:00) Jonnie: And so then it was no longer a blocker. (0:49:04) Jonnie: Like there were some blockers in terms of some other resources that you get in the late game. (0:49:08) Jonnie: That would just take a little bit of time to get. (0:49:12) Jonnie: But again, when I say a little bit of time, you know, it’s the… (0:49:14) Jonnie: It’s like I could leave it for an hour and come back and kind of have enough stuff too (0:49:20) Jonnie: to progress. And like the reason I moved on to the next farm is I was like, yeah, I’ve got some more crops and stuff to do, but I’ve kind of unlocked everything on the farm, like there’s no goals to work towards anymore. (0:49:35) Jonnie: So it’s just missing that, like, I think the start is easily the strongest part because it has that really good idle game start where you unlock some some good early automation, you’re unlocking some new crops, you’re kind of getting all of that stuff. (0:49:50) Jonnie: And that’s kind of a drop off in terms of, you know, hitting that good rhythm as an idle game. It’s not there. And I’ve played, you know, for I’ve had it installed for three days, four days, something like that. (0:50:03) Jonnie: And I’ve achieved everything is how it feels. And for me, an idle game is like I want to be like, you know, where’s that thing that’s like, oh, my God, how am I ever going to get 200 billion spare parts to unlock this building? (0:50:16) Codey: Yeah… (0:50:18) Jonnie: Like, where is that? (0:50:21) Codey: Yeah, so when you buy the new farm or like do the new farm or whatever, do you take anything with you? (0:50:28) Jonnie: No, so it’s a entirely fresh. Yeah, and the new farms do have some amount of like (0:50:29) Codey: It’s a hole. Okay. (0:50:36) Jonnie: The restrictions of the farm have unlocked as a it’s got rivers and lakes running through it Which means you have to think about how you lay things out in a different way (0:50:45) Jonnie: I know one of the later farms is like I think plants like if they don’t get watered quickly enough or die so it’s probably like a little bit of a tension from a (0:50:56) Jonnie: automation perspective, which. (0:50:58) Jonnie: It sounds fine and maybe slows down the progress somewhat. (0:51:04) Jonnie: But again, that’s like leaning towards a more active engagement with the game, not an idle game. (0:51:10) Codey: Yeah. That’s fair. Um, I mean, I’m for a, for a little $5 game. I’m in love. Uh, okay. (0:51:19) Codey: Well, let’s talk about the mechanics a little bit. So I think that, um, so basically like the game like throws you in right away. Um, I didn’t get a tutorial at all, um, which didn’t bother me because I, it kind of makes you, there’s not like too much, it’s not too overwhelming to to figure out right at the gate. (0:51:40) Codey: So I was fine with that, but basically it’s a game that sits at the bottom of your screen and you just kind of like the idle part is that you don’t have to actively be doing stuff as you automate things you basically put seeds in a ground and then rusty who is the robot that you’re helping or help. (0:52:02) Codey: I’m not entirely sure. He plants the stuff for you. (0:52:10) Codey: And then he waters it and harvests it and does everything with it. There’s also a biofuel generator. So, and then you can prioritize his that on the on the toolbar there’s like a priority task list for him. (0:52:24) Codey: And I think that that list is a really good explanation of the game mechanics. (0:52:30) Codey: So you can basically tell him do these things in this order and those there’s five of them. There’s move, which is to move things. (0:52:40) Codey: So as you get more things, as you automate more things, you might want to restructure, reorganize things. So he just he moves it for you. (0:52:52) Codey: I will say you can’t move something within the same blocks, if that makes sense. So if you have something and you’re trying to move it just a smidge to the right, it’s not going to let you do that because it’s the that land is still quote unquote taken by that item. (0:53:10) Codey: It’s like restricted. So you have to like, for example, I wanted to move something to a different area and I had to move it like really like multiple blocks over and then I could move it to where I wanted it but moving is very fast. (0:53:22) Codey: He just picks it up and walks it over. So, not that big of a deal. (0:53:28) Codey: There’s also building. So anytime you build anything, like any of the buildings or the farm plot or the automation robots or whatever. (0:53:40) Codey: Either rusty or haiku will be building that haiku is another robot that will do the same stuff as rusty. We’ll talk about him later. (0:53:50) Codey: The biofuel was confusing for me at first, but it can be converted to the other currency, which I thought was coins, but I’ve since learned our spare parts. (0:54:02) Codey: She can convert it into that, but it’s also currency all its own. So everything that you buy will also give you. (0:54:10) Codey: Or will also require some biofuel. (0:54:12) Jonnie: Yeah, and on the biofuel, I think it’s not clear at the start of the game, but it’s kind of the thing that you do with crops, is turn them into biofuel. So it’s a bit weird because you harvest the crops and you get coins for harvesting them and then they go into your storage where they can then be turned into biofuel, which I’d say took me a while to kind of understand that that was the sort of loop. (0:54:38) Co

The Harvest Season
I Am Child

The Harvest Season

Play Episode Listen Later May 1, 2024 86:36


Codey and Aislinn talk about Botany Manor Timings 00:00:00: Theme Tune 00:00:30: Intro 00:05:28: What Have We Been Up To 00:09:24: News 00:47:09: Botany Manor 01:19:53: Outro Links Steam Farming Fest A New Leaf: Memories Early Access Spirit Of The Island Mobile Release Len’s Island Questing & Camera Orbiting Update Snacko Tool Upgrades Update Sun Haven 1.4 Update Disney Dreamlight Valley Upcoming Updates Slime Rancher 2 Upcoming Updates Research Story 0.8 Info Tales of the Shire Trailer Codey’s Instagram Aislinn’s Linktree Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Codey: Hello and welcome to another episode of The Harvest Season. (0:00:35) Codey: My name is Codey, and we are here today to talk about Cottagecore games. (0:00:36) Aislinn: And my name is Aislinn. (0:00:41) Aislinn: Whoo! (0:00:42) Codey: Whoo! (0:00:43) Codey: Cute! (0:00:43) Aislinn: Cute! (0:00:44) Codey: We did it! (0:00:47) Aislinn: Yay! (0:00:48) Codey: So as always, transcripts are available in the show notes and on the website. (0:00:54) Codey: Today’s topic we are talking about Botany Manor, which is a super cute little game. (0:00:59) Aislinn: Mm-hmm (0:00:59) Codey: a game that Aislinn has played. (0:01:01) Codey: So that’s what we’re going to talk about for our main topic. (0:01:03) Aislinn: Mm-hmm (0:01:13) Codey: We also have a lot of news. (0:01:17) Codey: But before that, Aislinn, who are you? (0:01:20) Aislinn: Hi, I’m Aislinn. I am here and I’m happy to be here. I guess things that I do to go into that, (0:01:30) Aislinn: I stream on Twitch, Ace Trainer, AIS, not Ace, like AIS Trainer, and also me and my fiance, we have a podcast called Moo & Coo, where we just talk about literally anything and everything. (0:01:30) Codey: Yep. (0:01:31) Codey: Mm-hmm. (0:01:33) Codey: Mm-hmm. (0:01:50) Codey: Why is it moo and coo? (0:01:52) Aislinn: Because he– so he really likes cows. (0:01:54) Aislinn: He’s a big cow guy. (0:01:57) Aislinn: So I was just like– (0:01:57) Aislinn: we joked around trying to think about a name for our podcast. (0:02:01) Aislinn: So we knew he wanted to do a podcast for a while. (0:02:03) Aislinn: And I was like, well, obviously, you’re like the moo-er. (0:02:07) Aislinn: You moo. (0:02:07) Aislinn: And I was like, what rhymes with moo? (0:02:08) Codey: That makes a lot of sense as to why you put the Pigeon filter on your Snapchat all the time. (0:02:10) Aislinn: Coo. (0:02:11) Aislinn: And I like pigeons. (0:02:12) Aislinn: So I’m like, now I’m coo. (0:02:20) Aislinn: Oh, actually, I actually love that pre-moo and coo. (0:02:21) Codey: Oh, wow. (0:02:23) Aislinn: I’ve always loved that pigeon. (0:02:25) Aislinn: And I mean, I’m a New Yorker. (0:02:26) Codey: Okay. (0:02:26) Aislinn: So me and pigeons were like homies, you know? (0:02:27) Codey: Mm-hmm, big, big, big facts. (0:02:33) Codey: Um, yeah, so I guess like how I know Aislinn is (0:02:38) Codey: through It’s Super Effective, Surprise Surprise, that’s how we know the majority of our people. (0:02:42) Aislinn: Yep! (0:02:46) Aislinn: We love it. We stan. (0:02:47) Codey: Um, we stand. I think, was it like, I think I like joked in, for Pokemon Go Fest last year, (0:02:54) Codey: I joked something about how we should get cardboard cutouts and then you were like “bet.” (0:02:58) Aislinn: - Yep, yep. (0:02:59) Aislinn: Once I, like, when a challenge that’s like relatively accessible is put in front of me, (0:03:03) Aislinn: I’m just like, yeah, let’s do it. (0:03:06) Aislinn: Why not, right? (0:03:07) Aislinn: Why say no, we can do it? (0:03:08) Codey: We did. So Aislinn, uh, ‘cause, uh, Steve and Greg, so two of the hosts of It’s Super Effective, (0:03:08) Aislinn: And we pulled it off and it was wonderful. (0:03:17) Codey: were unable to come to Pokemon Go Fest New York City last year, but a bunch of us did come, (0:03:22) Codey: and we, Aislinn printed out these cardboard cutouts of both of them, and then we were literally carrying them around all day, and like we had everyone sign them, so like everyone that it is fans of the pod. (0:03:31) Aislinn: - Oh gosh. (0:03:38) Codey: You know, friends of Greg and Steve, like we all signed the back of them and then you sent them to them, right? (0:03:43) Aislinn: Yeah, they I don’t I actually I have to still ask Steve and Greg like what happened with them cuz I sent them and I have no idea what happened after that I (0:03:50) Codey: someone in the mail is just like, “what the heck?” (0:03:56) Aislinn: Mean when I got it I was like what the heck it’s so tall and (0:04:00) Aislinn: Then having in my home was a whole different story. I’m just like this is not okay [laughing] (0:04:04) Codey: This is really weird. Yeah, for sure. (0:04:06) Codey: But that was, it was just so much fun to, because you’re a, you know, a New Yorker, and so you’re in that area. (0:04:12) Codey: It was just so much fun to like get to hang out with you, and you like let us around. (0:04:16) Aislinn: Yeah, oh my gosh, yes we are, yay, I’m so excited about that, don’t have to worry about carrying that across the freaking bridge, in the wind. (0:04:16) Codey: around. You showed us that really cool Korean barbecue place. (0:04:20) Codey: Um, so good. And we’re doing it again this year. Yeah. Except this time, we don’t have to cut them out and cardboard. They’re gonna be there. Yeah. (0:04:36) Codey: That was (0:04:39) Codey: yeah, it shout out to tone and oh my gosh, who was the other person that was carrying them? Vincent tone and Vincent for carrying them, like once the groups met up. (0:04:44) Aislinn: Vincent? (laughs) (0:04:46) Aislinn: Yeah. (laughs) (0:04:50) Codey: So that Aislinn didn’t have to carry them anymore because yeah they were they were blowing everywhere. (0:04:52) Aislinn: I was so tired. (laughs) (0:04:58) Codey: Oh my gosh so yeah that’s how we know each other and we just you know talk on snapchat and every day and didn’t share funny stories and stuff and so when I found out we were both playing botany manner I was like oh my gosh we need to talk about it. (0:05:04) Aislinn: - Yes! (0:05:11) Aislinn: perfect wow 251 streak on snapchat let’s go yeah I’m gonna go [laughing] (0:05:17) Codey: Oh we do? Oh my gosh, proud of us! (0:05:20) Codey: Look at us! That’s just about Pokemon Go Fest, isn’t it? (0:05:25) Aislinn: Just about. (0:05:27) Codey: Oh my gosh. (0:05:28) Codey: Okay, well, so that’s who you are and how we know you. (0:05:31) Codey: But what have you been up to? Like what in your life, like recently, what have you been playing? (0:05:36) Codey: Have you been doing anything super fun? (0:05:39) Aislinn: As of recently, I have been playing a lot more indie games. (0:05:44) Aislinn: I mean I’m still doing like, first stream, I’m still doing a Pokémon Crystal playthrough, (0:05:49) Aislinn: but like I’ve been playing a lot of indie games ever since PAX because I had the opportunity to meet some developers of some games at different companies and whatnot, and it’s been such a wonderful pleasure. (0:06:01) Aislinn: So that’s how I like got the opportunity to play Botany Manor, and I played like a little while ago unpacking and (0:06:09) Aislinn: another game that I’m excited about is Kamayaru, so like all these games that I never really played before, I’m now finally starting to play beyond just Pokemon. And even on the side too, I’m playing Spiderman, which is not anything indie, cozy, anything of that sort. (0:06:27) Aislinn: But it’s been fun to have the balance of the chaos and the cozy indie vibes as well. So it’s primarily what I’ve been up to is just kind of playing. And I think I’ve been playing (0:06:39) Aislinn: more like cozy indie games, also just to be less stressed because work life in general is a lot of stress recently. (0:06:48) Codey: yeah it do me that way um so you need that cozy cozy in your life (0:06:49) Aislinn: Exactly, but what about you? (0:06:58) Codey: well i’m right there with you I need that cozy cozy so I am playing so I most days um every day I play both my um coloring app so I have a cross stitch world is this like app that my grandma got me into years ago and then I deleted it on my app my phone because I was like this is taking way way too much in my life. (0:07:18) Codey: But now I’m using it again, but this time, like as a vehicle to help me overcome ADHD, like in social situations and like keeping me, keeping the part of my brain that wanders, like distracted so that I can focus on what’s going on in front of me. (0:07:24) Aislinn: Hmm. Yeah. (0:07:34) Codey: Um, so I play that every day. (0:07:37) Codey: And then I also have been playing Disney Dreamlight Valley every day. (0:07:40) Codey: I’ve been trying, I finished the main game and now I’m trying to like finish all the questlines for all of the characters and (0:07:48) Codey: level up all the characters to level 10 and then (0:07:52) Codey: Like just kind of have everything. I’m I also started thinking about (0:07:58) Codey: creating rooms in my house for each of the characters like having it having there be like a little mermaid room and (0:08:04) Aislinn: That’s so cute! (0:08:05) Codey: and a You know Beauty and the Beast room because you can buy like all of this furniture and stuff that is from those (0:08:11) Codey: realms I think is what this or those products and so (0:08:16) Codey: I was thinking about (0:08:18) Codey: where I just go into an empty room and just like filter all of my (0:08:23) Codey: Furniture to be like just the little room made furniture and then just put it all in that room and like (0:08:28) Codey: Make it work like make it an aesthetic room (0:08:32) Codey: Haven’t started doing that yet. Don’t know if that’s gonna continue but (0:08:37) Codey: Super fun and then always and forever working on my Fox my Minecraft Fox (0:08:43) Codey: Building up my little my little man (0:08:48) Codey: That’s playing with me. It has built like a really cool mountain on the back of it (0:08:53) Codey: The majority of my life right now is field work though, and actually today right after we record I’m gonna go grab a bunch of the traps that I put out a week ago and see what I caught. Oh (0:09:03) Aislinn: Mm hmm. I’m so excited. Can I can I get a Snapchat insight later? (0:09:08) Codey: You’re you’re going to (0:09:08) Aislinn: Because I just I am so fascinated with what you do. So sick. Awesome. (0:09:10) Codey: hunter hunter percent (0:09:14) Codey: Yeah, 100% and then yeah, so (0:09:18) Codey: and then other than that I do a lot of specimen work, so that’s what we’ve been up to. (0:09:20) Aislinn: Cool! (0:09:20) Aislinn: Whoo! (0:09:24) Codey: Okay, so we will jump into this pile of news. My goodness. First and foremost, (0:09:31) Codey: right off the top, Steam Farming Fest. So Steam has this farming like, it’s not a bundle, but it’s like a bunch of different games that are farming focused are crazy on sale right now. (0:09:48) Codey: Um, like at least some of them are 20 some of like one of this I’m looking right here, (0:09:52) Codey: this rise of industry game is 85% off. So it’s only $4.50 instead of 30 bucks. Crazy. Oh, wait, (0:09:55) Aislinn: Oh my gosh. (0:10:00) Codey: 20. Nope, that’s 30 bucks. I was like, it’s 20. Um, so yeah, I mean, there’s just so many games on this. (0:10:08) Aislinn: There is– I got an email from Steam being like, (0:10:12) Aislinn: all of these games that you are on your wish list are on sale. (0:10:15) Aislinn: And I was like, oh my gosh, what’s happening? (0:10:17) Aislinn: Oh, yeah, the Steam Farming Fest. (0:10:20) Codey: Yeah, there’s a lot that we’ve talked about on the pod before and then other ones that I’m like kind of interested in. (0:10:26) Codey: So one that we’ve talked about before is Rusty’s retirement. (0:10:30) Codey: So okay, let me dive it back. (0:10:33) Codey: If you go to the Farming Fest like page and then say browse games, it like comes up with different types. (0:10:41) Codey: So there’s like the automation and then the dating sim and then there’s just like regular ones. (0:10:46) Codey: So the automation one, Rusty’s retirement, we’ve already talked about Timberborne. (0:10:50) Codey: You’ve never seen this game before, but you are beavers. (0:10:53) Aislinn: that I just I just hovered over it that is so cute that is so cute (0:10:58) Codey: So add that here, actually, and I just like add it to my wishlist, like, right? (0:11:02) Aislinn: just do it right now (0:11:03) Codey: Bam. (0:11:04) Codey: Right. (0:11:05) Codey: Oh, I have to sign in. (0:11:06) Codey: Okay. (0:11:07) Codey: Oh, I gotta do something for my email address. (0:11:11) Aislinn: i’m just leaving the tab open on my uh on my computer for now and I was like i’ll figure it out later (0:11:16) Codey: Oh, yeah, I just I just jumped on to my email and it was like it I see the (0:11:22) Codey: Bunch of games you want are on sale (0:11:23) Aislinn: Yep, yep, there’s that email. (0:11:26) Codey: I’m like, oh leave me alone (0:11:30) Codey: See and it’s funny cuz like I just got paid today. So of course they’re like they’re like, hey (0:11:33) Aislinn: Sale time! (0:11:36) Codey: Okay, so there’s that I’m trying to see which other ones like we’ve talked about before (0:11:42) Codey: Some of these are so cute. Like what is plantabi? Little garden. (0:11:44) Aislinn: I saw that APCO was on sale and they just came out with the new the final DLC. (0:11:46) Codey: Yeah, sure did. Yeah, we talked about that in the last pod. So yeah, great time to jump into that. It now has the final (0:11:52) Aislinn: I have not played it yet, but I did see that. (0:12:04) Codey: update quote unquote, I feel like L is gonna, they’re gonna find something to do. Other things that we talked about on pod. Gosh, all of these. (0:12:15) Codey: uh I found (0:12:16) Codey: my time at sandrok, what the heck is booty farm? (0:12:34) Aislinn: Wait, where is that? (0:12:39) Aislinn: I don’t even know where that is. (0:12:41) Aislinn: I was just going to ask, what is Anna, my friends, and why is that a farming sim? (0:12:45) Aislinn: And why is it like, why is it a farming sim dating sim? (0:12:46) Codey: So some of these are just some of these are coming soon, but there’s booty farm has another one too. Oh my goodness Okay, I’m moving on other popular ones include (0:12:48) Aislinn: It’s just called Anna, my friends. (0:12:58) Codey: Stardew Valley Manor Lords (0:13:01) Codey: Farming simulator 22 light your frontier (0:13:04) Codey: Sun Haven Fay farm paleo pines. I don’t know what farm manager world There was another one that I saw I’m trying to go until I find the one that I saw that I was like I really want this one Rune factory 5 travelers rest (0:13:16) Codey: Story of seasons of wonderful life harvest moon the winds of winds of Anthos (0:13:21) Codey: Ooblets (0:13:22) Aislinn: I was gonna say, did you say Ooblets? (0:13:24) Aislinn: Cause that’s another game that I’m interested in. (0:13:25) Aislinn: That’s on sale and I’m like, do I just buy maybe? (0:13:29) Codey: 40% now’s the time pull the trigger (0:13:30) Aislinn: It’s a good sale. (0:13:33) Codey: Harvest Ella. Oh, I guess my time at Sandrock is not on sale. Why is it in this list? (0:13:38) Codey: Don’t get it if I don’t know what garden life a cozy simulator is, but it looks great. We’re adding that to my wish list Um… (0:13:46) Aislinn: This is just a wishless session right now. (0:13:47) Codey: Snacko, which we will talk about later. (0:13:51) Codey: Sakuna. I don’t know what cat tails is. (0:13:54) Codey: Oh my gosh, it’s like the warrior cats. (0:13:56) Codey: Where’s the one that I see? (0:13:57) Aislinn: there’s cat god ranch coming soon what is that I don’t know if you like cats as cat god ranch (0:14:04) Codey: Weed Shop 3. (0:14:08) Codey: Roots of Pacha. Where’s the cute one? (0:14:10) Codey: Littlewood, Wildmender, Graveyard Keeper. (0:14:13) Codey: These are all ones we’ve talked about. (0:14:16) Codey: There was one that I saw- oh, here it is. (0:14:19) Codey: Bun House. (0:14:20) Aislinn: BUN-house? I’m gonna actually google that one. What is BUN-house? (0:14:22) Codey: I had never seen this game before. (0:14:25) Codey: It came out October 19th, 2021. (0:14:28) Codey: Bun House is a cute, simple, bunny-filled game focused on growing plants and managing a greenhouse with fellow buns. (0:14:30) Aislinn: Oh. That’s so cute. (0:14:34) Codey: Take care of your leafy plant buddies by balancing the amount of water and light they get. (0:14:38) Codey: Play with friends and upgrade your greenhouse for wholesome, relaxing fun. (0:14:42) Codey: You are a bunny and you have a greenhouse. (0:14:46) Codey: You are a bird and you are delivering something to you. (0:14:49) Codey: I’m going to stop because I’m going to keep spending money. (0:14:52) Codey: I don’t have if I keep talking about it. (0:14:55) Codey: But definitely take a look. (0:14:58) Codey: If you have been interested in any of those games that we’ve talked about on the pod before, (0:15:02) Codey: they are likely on sale right now. (0:15:04) Aislinn: There’s a lot of good stuff on sale right now. Looks really cool. (0:15:11) Codey: Next up, A New Leaf Memories. (0:15:14) Codey: Uh, I don’t know if you’ve ever talked about- (0:15:17) Codey: I don’t- I don’t like that name. (0:15:19) Aislinn: You just don’t like it? (0:15:21) Codey: I don’t like it. Because I- (0:15:24) Aislinn: What did it do to you? (0:15:26) Codey: So I bought a new leaf and I was like gasp “New Animal Crossing game?” (0:15:31) Codey: It’s not- it’s not a new Animal Crossing game, you guys. (0:15:31) Aislinn: You know, that’s fair. (0:15:34) Codey: Um, so the early access for a new leaf memories is out now. (0:15:37) Codey: Quote, uh, the gameplay features, quote, (0:15:40) Codey: “Enjoy a range of exciting gameplay mechanics and features like building up a farm with 29 different crops, (0:15:46) Codey: bring 27 types of animals, choose from 21 pets to adopt, craft new furniture to put in your home, catch 4 types of fish.” (0:15:51) Codey: What? Why only 4? (0:15:52) Aislinn: Four. Why only four? (0:15:54) Codey: Cook- Cook 25 recipes! (0:15:57) Codey: “Mine, explore 8 main areas, and even drive around in a cute little vehicle, or take a ride in a floating bus. (0:16:02) Codey: While early access marks a major step forward, it’s important to note that our development journey is far from over.” (0:16:07) Codey: So, this is basically them, like, opening up to try and start pro- like, (0:16:11) Codey: like, ironing out the kinks of their bugs, of any bugs that you might encounter. (0:16:16) Codey: Um, why only four? (0:16:18) Aislinn: I don’t know. But hey, they’ve got 27 types of animals and 21 pets. So if you do the math, (0:16:25) Aislinn: I’m not doing the math. I’m not good at math. You’ve got more pets and animals than fish. (0:16:31) Codey: Also, the pets, so this is my issue, Coral Island burned me because you can only have one pet. (0:16:31) Aislinn: Take that as you will. Thank you. (0:16:42) Codey: So in Coral Island, you can only have one. (0:16:45) Codey: I got the one dog that looks like my dog because I was like, “Oh my gosh, I need to have my dog in the game.” (0:16:51) Codey: But then there was also a bearded dragon, and I went back to go get the bearded dragon and you can only have one pet. (0:16:55) Aislinn: What the heck oh (0:16:56) Codey: And I was like, “What the heck?” (0:16:58) Codey: ‘Cause I also have a beard dragon in my life. (0:17:00) Aislinn: Wait you do oh my gosh, I love (0:17:01) Codey: I do. I’ll send you a snap. (0:17:05) Codey: And listeners, I’ll post a picture of her in Discord or Slack. (0:17:11) Codey: So yeah, if you, I mean, if you’ve looked at a new leaf memories, (0:17:15) Codey: and you’ve been interested in it before Early Access is now available, (0:17:20) Codey: and you can check it out. (0:17:23) Codey: Spirit of the Island. (0:17:25) Codey: The pages for this game are now up on the Play Store and the Apple App Store. (0:17:31) Codey: It is $4.99, and it does support Crossplay. (0:17:36) Codey: And I did open this in the App Store so I could read it. (0:17:39) Codey: Oh, of course the App Store was like, “Oh, you want me to refresh? (0:17:44) Codey: I will refresh for you.” (0:17:46) Codey: Also, X is, gosh, what is it called? (0:17:52) Codey: When they promote it, it’s promoted up at the top of the App Store. (0:17:59) Codey: And I’m like, “No, get out of here.” (0:18:01) Codey: Okay. Spirit of the Island. It’s expected. (0:18:06) Codey: Oh, I love how it says coming soon. Expected, July 16th, 2024. (0:18:10) Aislinn: Oh, no, not the expected. (0:18:12) Codey: The word expected is doing a lot of heavy lifting there. Okay. (0:18:13) Aislinn: Awwww. (0:18:16) Aislinn: Awwww. (0:18:17) Aislinn: I mean, I get it. It’s tough. (0:18:19) Codey: Okay, do be that way. (0:18:21) Codey: Quote, “There’s an old tradition running in your homeland. (0:18:24) Codey: To become an adult and complete the coming-of-age ritual, (0:18:26) Codey: you must go on a journey of discovery. (0:18:28) Codey: begins on a distant land, deep in a tropical archipelago. (0:18:31) Codey: what was once a prosperous tourist destination is now a shade of its former glory and it’s your job to bring it back to life. (0:18:37) Codey: explore the archipelago, meet the locals, and lend them a hand to restore the tourist paradise while you try to uncover the mysteries of your past. (0:18:44) Aislinn: But what if I don’t wanna become an adult? (0:18:46) Codey: also like… no no I mean fair like fair but also like this tourist village is just dying and… (0:18:50) Aislinn: Sorry, I’m just being silly. (0:19:00) Aislinn: That’s that’s everyone’s path to adulthood. You all have your own small village that was a tourist destination that now you have to make it a tourist destination again. Everyone has their own journey. (0:19:02) Codey: a child just like shows up and single-handedly saves the village? excuse me? (0:19:18) Codey: I… today I learned I’m still a child. (0:19:23) Aislinn: Me too. I have done nothing to contribute to- (0:19:25) Codey: I have saved no one. I have done nothing. (0:19:30) Aislinn: society therefore I am child. (0:19:33) Codey: I am child. I have not single-handedly changed anything. (0:19:38) Codey: Okay, well that’s Spirit of the Island coming, um, releasing on the 16th of July, uh, as a mobile game. Uh, I might, I might play it. It’s only five bucks. (0:19:47) Aislinn: It looks cute as a mobile game. I will say like I actually like I like the aesthetics of it for a mobile game (0:19:50) Codey: Mm-hm, yeah, maybe by July I will be sick of cross stitch world, I have doubts. (0:20:01) Codey: Lens Island has their questing and camera orbiting update out now. (0:20:09) Codey: So this basically adds some questing features like some short, (0:20:13) Codey: some small quests of like starting out and doing things. (0:20:17) Codey: Previously, I just kind of like dropped– (0:20:18) Codey: you in the world and you figured stuff out which is chill but also I like completing quests and getting like a little gold star whenever I finish the smallest of tasks. I’m not gonna complain. Also the camera orbiting is kind of cool so like you can just 100% 360 like orbit around your person now. I guess not 360 but like you can orbit around your person now and like that’s cool. Mm-hmm and then in– (0:20:40) Aislinn: Yeah, that those those seem like nice quality of life updates for sure (0:20:49) Codey: in the update Julian, one of the developers or the developer of Lens Island said– I just loved this– “We have been very hard at work to get this out. (0:20:59) Codey: This is the first of several big updates in the pipeline over the next few months. (0:21:02) Codey: We are releasing this at 3 a.m. Australian time so I’ll probably pass out after writing this POS. Just kidding but I am very tired and we will need some rest before tackling the first patch. So just keep that in the mind of the next or two, don’t forget this update was crafted from all (0:21:18) Codey: of your feedback and we can continue to balance and alter the camera and questing if needed. I’d also love to get some more ideas on quests too. I just love how like this game is so like community the community is really helping to like develop it and not like develop ideas and be like, Oh, (0:21:34) Aislinn: Yeah. (0:21:36) Codey: but what about this? What about this? And like, even when they do give this update, these updates, like the questing and camera updates, he’s like, I still want more. Like if you still have more stuff, like let me know. (0:21:46) Aislinn: Yeah, that’s awesome. That’s really really cool to have a developer so involved with the community itself. (0:21:54) Aislinn: I have not, but especially knowing that the developer is interested, that is really cool to see, (0:22:00) Aislinn: and the game itself looking at the visuals is really nice. (0:22:02) Codey: Yeah, so we heard about it on the pod forever ago and then I started playing it. (0:22:11) Codey: This is my weekly “oh, I want to jump back into Len’s Island” because yeah, here it is. (0:22:17) Codey: I want to jump back into Len’s Island, you guys. (0:22:20) Aislinn: It looks really good. (0:22:21) Codey: Mm-hmm. (0:22:22) Codey: It is. (0:22:22) Aislinn: It looks really, really good. (0:22:23) Codey: It is. (0:22:24) Codey: Okay, so next up is Snacko. (0:22:30) Codey: favorite little cute (0:22:32) Codey: cato. The 0.9.3 tool upgrade update is out now. So this update allows you to use a new crafting station called the jewelry station or jewelry table. I can’t remember. But you use that table and add gems to your tools. And the gems do different things. So like if you add, you know, a diamond or something, it’ll boost your your pickaxe in a different way than adding like a ruby would. And there’s eight different gems. And that’s just like, I love that. I love when a game allows you it’s not just like, oh, get the magical upgrade that does the thing like it actually kind of like takes your feedback and you’re like, I want more range on it or like, oh, I’m already pretty good at getting the, you know, the fish line out there. I don’t need that, but I want it to be more stable, you know, something like that. Like, I think that’s cool. And maybe eventually you’ll be able to add different facets so that you can just have a completely gem studded fishing pole that just has all the buffs on it. Very cute. (0:23:34) Aislinn: - Mm-hmm. (0:23:52) Aislinn: Yeah, very cute game. I remember I saw this game at PAX and I wanted to play the demo, but I got stuck at, um, ‘cause at the same booth, I got stuck at Kamayaru for so long that I had to walk away in general. (0:24:03) Codey: Mmm-hmm. (0:24:08) Aislinn: But hey, it’s on sale right now. I might just grab it anyways ‘cause… Cute cat. And cozy game. And it looks genuinely really good. (0:24:10) Codey: Mmm-hmm. (0:24:12) Codey: Mmm-hmm, mmm-hmm. (0:24:15) Codey: Mmm-hmm. (0:24:16) Aislinn: I do wanna play- Is there a demo for it? (0:24:19) Codey: Mmm-hmm. There is. (0:24:20) Aislinn: Okay, so I do wanna do that at least. (0:24:22) Codey: And I believe that we had a pod episode on it with the developer, so if you want to go back and listen to that. (0:24:28) Aislinn: I absolutely will, actually. (0:24:30) Codey: Um, if not… (0:24:34) Codey: Sun Haven! (0:24:41) Codey: Sun Haven! (0:24:42) Codey: So, uh, 1.4 patch update is coming out soon for Sun Haven. (0:24:46) Codey: It’s currently in beta, and the 1.4 update is currently in beta, (0:24:50) Codey: but it will come to full version when it’s stable on the public beta environment or PDE. (0:24:57) Codey: So this is the biggest update ever. (0:24:59) Codey: This gives so many so much content and so many bug fixes and stuff. (0:25:03) Codey: There’s a new area to explore called the Brine Stone Deeps. (0:25:20) Codey: You can now have kids as well. (0:25:22) Codey: There’s something called the Black Market. (0:25:22) Aislinn: Oh. Oh? (0:25:25) Codey: Two new romanceables. (0:25:28) Codey: And there’s other stuff too. (0:25:31) Codey: There’s other things as well. (0:25:33) Codey: There’s just so much that they’ve added in this update, and so if you’ve played Sunhaven and you ran out of stuff to do, baby get back in there, because dang. (0:25:46) Aislinn: And if you haven’t, it’s on sale. (0:25:46) Codey: There is. (0:25:48) Codey: Yeah, it is also… wouldn’t you know it? It’s 30% off. (0:25:58) Codey: Um, so yeah, I have not played this and… (0:26:03) Codey: I have other stuff to do. (0:26:05) Codey: But, um, oh, and Al also, um, laments. (0:26:09) Codey: “Is the Switch version ever coming?” (0:26:10) Aislinn: That is a big mood, that is a big, big mood. (0:26:13) Codey: That is a mood. (0:26:16) Codey: Okay, I am super excited about this next one. (0:26:19) Codey: Disney Dreamlight Valley. I’ve been playing this thing every single day. (0:26:22) Codey: And every single day, I’m like, oh no, I am reaching the end. (0:26:25) Codey: I am reaching the point where I’m not gonna have any more content to do. (0:26:28) Codey: What am I gonna do with my life when I can’t play DDV every single day? (0:26:33) Codey: All my favorites, and make a gross noise whenever my non-favorites, uh, walk by me. (0:26:41) Codey: Um, you best believe they have a new update coming out, a free update, (0:26:45) Codey: as well as they’ve explained some of the things that are happening in the second part of A Rift in Time. (0:26:51) Codey: So, they released a new developer update, uh, video. (0:26:55) Codey: Let me pause here. Have you, have you played this? (0:26:58) Aislinn: No, actually, but it’s on my list of games that I really don’t want to try and play. (0:27:04) Aislinn: So I’m very excited to hear about this in general through you as someone that is very passionate about it. (0:27:06) Codey: Mm-hmm. Oh (0:27:08) Aislinn: So I’m excited to hear your passion, to motivate myself to reprioritize games better. (0:27:13) Codey: Well, so the the best priority of this game is that it’s free (0:27:19) Codey: Completely free to play and then they just keep adding more stuff that is free as part of the daily like playing it every single Day thing like you get the in-game currency I think they call them like moon stones or whatever you get them and like then you can use them to do this (0:27:36) Codey: stuff where you can get access to more content like more skins or furniture items or (0:27:45) Codey: like quest lines and things like that and (0:27:48) Codey: I have so much about in-game currency like just from playing every day in general like it adds up real fast. So (0:27:55) Aislinn: But even if you don’t play every day, it’s still like a pretty good free game (0:28:00) Codey: Mm-hmm. Mm-hmm, and it doesn’t it doesn’t like (0:28:00) Aislinn: Cool. Awesome. That’s all I need to know (0:28:05) Codey: punish you for not playing. (0:28:06) Codey: every day. So like, if you have a while where you’re not able to play it, that’s okay. Um, and you can just dip in and dip out. But if you dip in, you’re in, um, you’ve been warned. Uh, so, uh, they have the next part of the DLC, um, and this free update called thrills and frills, uh, coming out on May 1st. You heard that right people, as As you are listening to this podcast, this stuff is available to play. (0:28:07) Aislinn: Awesome (0:28:36) Aislinn: Whoo (0:28:37) Codey: So there’s also a new star path, um, which is called a day at Disney and it’s, it lets you like bring in rides, like the tea cups ride and all of this other stuff. (0:28:50) Aislinn: for real? Ooh! (0:28:52) Codey: Yeah. (0:28:52) Codey: Like you can build, you can, I’m assuming that they’re just going to be furniture items that you can like either purchase or build or I don’t, I don’t know. (0:29:00) Codey: And then you just put them in your park and then you can ride the teacups or ride the whatever. (0:29:05) Codey: and I think, like, some of the– (0:29:07) Codey: other villagers will probably jump on them too. (0:29:09) Aislinn: That’s so cool I’ve never been able to ride the teacups because it makes me so nauseous (0:29:10) Codey: Super crazy. (0:29:15) Aislinn: So I could play it and I could I could sit in it in a game and ride it in the game [laughs] (0:29:19) Codey: Yeah, you sure do and you can take pictures like using the camera they actually showed that with the developer update (0:29:27) Codey: That like you can jump in and take a picture and it like shows you spinning around (0:29:32) Codey: I’ve never been to Disneyland and I’ve hit the point in my life where I don’t like children And I will probably therefore never go to Disneyland (0:29:43) Codey: Unless there’s like a an adult only day in which case it’ll probably be full (0:29:49) Codey: And I’m not gonna spend the money on that (0:29:52) Codey: So I’m excited to kind of get a taste of Disney (0:29:57) Codey: Disneyland Disney World whatever Disney parks in this game also more content never upset about that as part of the free update (0:30:05) Codey: thrills and frills (0:30:08) Codey: So I guess the thrills is the star path and frills is Daisy duck finally (0:30:15) Codey: So poor (0:30:17) Codey: poor Donald (0:30:19) Codey: Has seen Mickey and Minnie just like (0:30:22) Aislinn: The fact that this has not been introduced and this game has been out for what feels like a very long time, I just kind of assume that Daisy Duck was in the game. (0:30:24) Codey: Living their life and he’s just been like, where’s Daisy? (0:30:38) Codey: They yeah, go for it. Mm hmm. So they like hinted at her a couple times. So how they did so when you first start there’s Mickey Merlin goofy and think that’s it Donald’s not even you have to like rescue Donald from something and then you get him. (0:30:38) Aislinn: And the fact that she’s not is confusing. (0:30:54) Codey: But then like Mickey starts like seeing what seems to be Minnie’s ghost. And then you end up like pulling her out of the in between area. It’s there’s a lot. (0:31:01) Aislinn: Oh? (laughs) (0:31:08) Codey: And the other thing about this story is there’s a lot to the story that explains, I don’t want to spoil it for you, you need to play it. So, so, so there’s a couple times where you see what seems to be Daisy duck, like, you’ll see like maybe her little ghost or you find her ribbon I think at one point, or her bow. And so you know that she’s going to be added eventually and like Donald is just kind of like man I wish she was here and it’s just like (0:31:17) Aislinn: Fair enough, fair enough. (0:31:24) Aislinn: Mm hmm. (0:31:38) Aislinn: Awwww. (0:31:38) Codey: Oh, she’s not here yet. Um, so yeah, this will be I think probably I’m assuming what’s going to happen is she’s going to start showing up kind of like Minnie did and then Donald’s going to lose his mind and then you’re going to help him get his little lady. And so when she jumps in, she starts she has a new shop called the boutique, and in it you can design your own clothing, dude the clothing in this game is immaculate. (0:32:06) Codey: The vibes are excellent. (0:32:08) Codey: They did not like skip on anything. Is that the right, they didn’t like, skimp, skimp, skimp. (0:32:12) Aislinn: I think, I think so? (0:32:15) Aislinn: Uh, oh, yeah. Wow. I’m looking at like the trailer on, uh, on Twitter, X, whatever. (0:32:18) Codey: Yeah. (0:32:22) Aislinn: That dress is fire. (0:32:24) Codey: Dude, just in general, all of the dresses like I was playing the other day my boyfriend was here and I changed from like one dress to another and he was like, wow, that dress is really cool. I was like, I know, right, like, and I showed him there’s a bunch of different dresses that you can get and they’re all super super cute. And they make me feel like a princess. (0:32:44) Codey: But there’s also like, like a whole like pirate outfit that makes me feel it’s just so it’s so much fun. So with Daisy, you’re going to be able to do these weekly design challenges and have a whole new quest line to build the boutique super cool. (0:33:00) Codey: You can also in that free update use your tools and multiplayer Valley visits. So if you have friends that have DTV as well. (0:33:08) Codey: And you want to go visit their Valley. I’ve not done this yet because I don’t really know anyone you should play so I can visit your Valley. (0:33:15) Aislinn: You got it. (0:33:16) Codey: But then, so then like I can run around with you and help you collect things on your island or Valley. (0:33:22) Aislinn: That way I can speedrun the game. (0:33:24) Codey: Yeah, I can help you speak. I wonder, that’s actually really interesting because I wonder like, like I have all the updated things. So I wonder if I could just like, (0:33:38) Codey: all the stuff for you. Oh, no, actually, now that I think about it, you don’t get the Valley visit, like the thing that lets you visit valleys until until you’ve unlocked the last area. (0:33:51) Aislinn: Oh, so no speedrunning. (0:33:52) Codey: No, speed running. That’s okay, though. So a rift in time act two. So this is I don’t remember what it’s called, but it’s the second part of the paid DLC is also launching. (0:34:08) Codey: As you hear this, it is launched. And so I thought it said something about how there was going to be a certain lucky character released or whatever in the ruins. And I was like, it’s going to be Milo thatch. (0:34:18) Codey: I don’t know why Milo would be considered lucky other than the fact that he seems like a clumsy guy and somehow is not dead. (0:34:28) Codey: I don’t know. But it ends up being Oswald the Lucky Rabbit, which makes sense. I wanted it to be my I know Milo thatch. (0:34:38) Codey: So yeah, it’s Oswald the Lucky Rabbit. So this is like one of the first film noir like Disney characters also knew Mickey. And he has this really like film noir like feel to him like he’s in black and white. (0:34:56) Codey: And apparently, like as he goes through the island through eternity isle if he like touches anything, it also becomes black and white. Yeah, so you can kind of see like (0:35:08) Codey: as he, you know, interacts with the environment, the environment changes a little bit. And so can make the cow was really excited that it could make the capybara black and white. (0:35:18) Aislinn: Oh, that’s cute. (0:35:20) Codey: Yeah, I love this game. Okay. (0:35:26) Codey: I just want to go play it but right now but I have to go do I have to go outside. (0:35:30) Aislinn: Hey, but after. (0:35:32) Aislinn: After it’s brain turn off and play time. (0:35:32) Codey: After you bet, because I gotta, it will be brain turn off in playtime you’re right (0:35:38) Codey: Uh, okay. (0:35:39) Codey: Three more news pieces to get through slime rancher two, um, next release coming. (0:35:45) Codey: Oh, so there’s a new, um, like update and it’s coming at the end of spring 2024. (0:35:50) Codey: They actually said that it was slated, like it was supposed to come out in the summer. (0:35:53) Codey: So it’s coming out early, just super cool. (0:35:56) Codey: And this adds, uh, the pronto Mart, which is a place where you can buy things that help you in adventuring and then the conservatory expansion. (0:36:05) Codey: Um, which I don’t remember what that does, but it sure does something. (0:36:08) Codey: Um, and the next, next release is going to come in the fall. (0:36:13) Codey: I believe this is on, nope, not on sale. (0:36:18) Codey: Just part of the, they’re just highlighting it. (0:36:23) Aislinn: I guess because actually I don’t know why is it not on sale it’s featured but why is it why would it not be on sale? (0:36:30) Codey: Y’all riot. Don’t. (0:36:33) Codey: I think maybe it’s because they have an update coming out. (0:36:36) Codey: So like they’re it’s showcasing that, but it’s not on sale. (0:36:39) Codey: Throw it on your wish list, people, if you’re interested in it. (0:36:43) Codey: Oh, excuse me. I need to have more coffee. (0:36:46) Aislinn: Gotta sip that donkeys. (0:36:49) Codey: Got to sip the donkeys. (0:36:51) Codey: I got people, people not on the East Coast are like. (0:36:55) Codey: What the heck? (0:36:57) Aislinn: There’s this don’t get on the west coast somewhere. (0:37:00) Codey: There’s a few, but also that we have an international audience too. (0:37:04) Codey: So Dunkin’ Donuts is an East Coast coffee place. (0:37:05) Aislinn: This is Dunkin’ in Spain! (0:37:09) Codey: Dunkin’ Donuts, but it’s like shortened to Dunkies, or my favorite is the Dunkies. (0:37:15) Codey: [LAUGH] I don’t know why I love the Dunkies so much. (0:37:20) Codey: So I have a mocha macchiato that I will actually sip from in this very moment. (0:37:23) Aislinn: Ooh, sounds good. (0:37:27) Codey: the ASMR of the ice clinking. (0:37:30) Codey: Okay, last two things. Oh my gosh. These are so exciting. Research Story. This is a game that I covered on a pod with Bev. So Research Story has a point 0.8 coming out in early May. In this you get something called the dormancy barn. So this this is another game where the developer is really working with the community and like taking their feedback and then incorporating it in a really (0:38:00) Codey: so they added this thing called the dormancy barn because people people were like whoa we’re playing this there are so many creatures that we’ve like tamed or or are researching or whatever and they’re on our farm and we have to like say hi to them every day or else they get mad and it’s just like kind of a lot to do. So you can put them in the dormancy barn and it’s just a place where they can eat and they can just like they just kind of like go dormant and they sleep and the barn has (0:38:30) Codey: to be cleaned so you don’t have to feed them and your you don’t lose your friendship with the animals at all while they’re in the dormancy barn which I think is so less stressful so if you have all these (0:38:39) Aislinn: That sounds incredibly less stressful. (0:38:50) Codey: “Put everybody else in the dormancy barn.” (0:38:52) Codey: Let ’em have a small sleep. (0:38:56) Codey: So I think that’s super cool. (0:38:57) Codey: There’s also four new creatures. (0:38:59) Codey: One is a moth that’s called Glimoth, and I love them. (0:39:02) Aislinn: That sounds so cute. (0:39:03) Codey: It’s very cute, you should totally look at the devlog on Steam. (0:39:07) Codey: And there’s also a creature compendium, (0:39:09) Codey: which I always am a fan of a journal that catalogs everything and tells you all the stuff about everything you’ve ever. (0:39:20) Codey: And also has empty spaces for things you haven’t found so that if you know, like that way you can know like, Oh, wow, (0:39:27) Codey: there’s a certain I’m trying I’m thinking about this, like in terms of Roots of Pacha, where they had like, oh, there’s all these different colors of boar. But I don’t know if I found all of them. But in the in the journal in Roots of Pacha, (0:39:42) Codey: there’s like an empty space where that’s like a boar another boar. So I’m like, okay, I know that there’s another boar color (0:39:50) Codey: not found yet. So super excited that Reesa’s story is getting that compendium. And I am I just really want to dive back into this game. I didn’t play it too too much. But I just because of the timing when we covered it on the pod, I would also play it a lot more if it was on Steam, not Steam Switch or Mac. But when it’s one point when it’s out for 1.0, I will likely jump back in (0:40:20) Codey: try and give it give it its due credit. (0:40:22) Aislinn: It definitely looks very cute, and again, it’s on sale! (0:40:25) Aislinn: That’s the theme of this episode. (0:40:25) Codey: It’s on sale. It’s on sale. Okay, last but certainly not least Tales of the Shire. So this is a game that has been greatly (0:40:28) Aislinn: It’s on sale! (0:40:41) Codey: anticipated within our community. Some of the hosts have fighting over who’s going to cover it on the pod. (0:40:50) Codey: But of course it’s going to be Al and it has to be Johnny so I will just cry in a corner. (0:40:55) Codey: There is a new trailer for Tales of the Shire and in it you actually get kind of a look at some of the gameplay, which is super cool. (0:41:01) Codey: And it just looks like it’s gonna be a cute little, I mean we knew this already, but like a cute little cozy simulator, cozy farming simulator where you’re just a hobbit in the Shire. (0:41:14) Codey: Um, yeah. (0:41:14) Aislinn: That is so cool. I’ve never watched, don’t come for me, but I’ve never watched Lord of the Rings. (0:41:22) Aislinn: But I had no idea they had this game coming out for it, and I’m like, this is so cool. (0:41:26) Codey: Well folks, this has been a great episode but I need to uninstall, delete Aislinn from me. (0:41:29) Aislinn: No, no, no, no, please. I know. (0:41:33) Codey: You have to watch Lord of the Rings! (0:41:38) Codey: No, it’s fine. (0:41:39) Codey: Um, but yeah, no, I mean, this is super cute. (0:41:42) Codey: It’s like a, you know, it kind of, I don’t, and I don’t know if they’re gonna have like little things sprinkled throughout the Shirelands, like where you can get information about, like I don’t know what time period this is in. (0:41:56) Codey: Is it in the first stage? (0:41:58) Codey: Well, it’s definitely not in the first stage. (0:41:59) Codey: Is it in the second age? (0:42:00) Codey: Is it in the third age? (0:42:01) Codey: Like, we don’t know. (0:42:02) Codey: Is this, you know, pre-frodo, post-frodo? (0:42:07) Codey: Is it just completely separate? (0:42:09) Codey: It does say that you’re in by water, so you’re not in… (0:42:13) Codey: You’re not in Hobbiton, but I wonder if they’re going to be like areas that you can go to eventually. (0:42:18) Codey: Or it can just be a completely separate thing, which is fine. (0:42:22) Codey: That would be fine. (0:42:24) Codey: So they have things like forage- (0:42:26) Codey: I got the feeling- Did you watch this trailer? (0:42:32) Codey: My ADHD is all over the place. (0:42:32) Aislinn: I’m looking at it right now. (0:42:34) Codey: I got the feeling that you can play with friends. (0:42:35) Aislinn: No, you’re fine. (0:42:38) Codey: Did you also get that feeling? (0:42:41) Aislinn: Um. I just blasted in my ear. (0:42:44) Aislinn: Oops, I meant to keep it muted. (0:42:47) Aislinn: I can’t tell to be completely honest. (0:42:51) Aislinn: You know, maybe. Yeah, maybe. (0:42:54) Codey: So this says “forage friendships” and during that time… (0:42:56) Codey: It seems like you and possibly a friend are running around, but it also could be an NPC that’s taking you foraging or something, so I’m not entirely sure, but it would be awesome if you could play this multiplayer. So you can forage, fish, cook, gardening… none of this is confirmed, (0:43:16) Codey: but just from the footage that you see looks like all of those things are available. You can also decorate your house. And then it also showed that there were (0:43:26) Codey: seasons. So yeah, I mean, I’m here for it. We’ve been here for it the whole time. There’s also an interview with the team (0:43:37) Codey: Weta Workshop, I believe it is. There’s also an interview with that team on YouTube on the YouTube channel nerd of the rings. I did not have time to watch that interview. So I am not entirely sure if they cover anything different in that. But (0:43:55) Codey: you should go take a look. (0:43:57) Codey: so is this does this like make you more interested to watch Lord of the Rings? (0:44:04) Aislinn: Oh, I I’ve been wanting to watch it. It’s just I have an incredibly bad like massive backlog of movies in general (0:44:11) Aislinn: Um that it’s just it’s just never ending (0:44:15) Aislinn: But it’s been it’s been on my list and i’ve had multiple friends that like want to do like (0:44:19) Aislinn: Lord of the ring watch parties and stuff and i’m like i’m down but also isn’t that like an entire day? (0:44:24) Aislinn: Thing like can we do it over multiple days at least? (0:44:27) Codey: Oh it would be over multiple days because it takes two days. So if you watch the if you watch the extended I believe they’re each about four hours long. And then you you also have you also have to watch The Hobbit then which is also at least three to four hours long for each movie. (0:44:32) Aislinn: Oh, oh (0:44:35) Aislinn: Oh (0:44:42) Aislinn: But honestly, I’m down though because I just I love just watching things (0:44:52) Aislinn: I mean, honestly, I’m down. It’s just it’s just the time I’m down for anything. The worst part is just finding the time for these things (0:44:53) Codey: So yeah. (0:44:57) Codey: Yeah, I throw them on in the background all the time. (0:45:02) Aislinn: But I want to watch it and then I can do that [laugh] (0:45:05) Codey: 100%, yeah, you have to do the full watch. (0:45:09) Codey: And even after you’ve done the full watch, even me having it on in the background sometimes, I’m like, I don’t think I ever realized that it’s not happening as much anymore because I’m on my 100th watch or something like that. (0:45:16) Aislinn: Yeah (0:45:21) Aislinn: Oh my gosh (0:45:22) Codey: [LAUGH] I put it on when I’m writing, so. (0:45:27) Codey: Cuz it just, again, turns off that part of my brain that wanders. (0:45:32) Aislinn: know how you do that. I cannot imagine having something with anyone speaking while I’m trying to read or write or something. I physically cannot do that. It doesn’t work. (0:45:38) Codey: - Mm-hmm. (0:45:42) Codey: Mm-hmm. (0:45:45) Codey: Well, so sometimes I have to pause it, (0:45:46) Codey: but also like because, (0:45:49) Codey: so a lot of the time if anyone’s talking or talking or like if there’s any words at all, (0:45:53) Codey: like singing or talking, (0:45:54) Codey: like my brain like clicks into that because I want to know what they’re saying, (0:46:01) Codey: but because I’ve watched “Lord of the Rings” so much, (0:46:04) Codey: I know what’s gonna be said. (0:46:06) Codey: Like, I could probably do most. (0:46:08) Codey: So I, my brain doesn’t like that part of my brain. (0:46:10) Aislinn: I love that laughs (0:46:12) Codey: That’s like, what are they going to say? (0:46:13) Codey: What is, what are they going to say? (0:46:14) Codey: Like that’s, that doesn’t exist. (0:46:16) Codey: Like it just, it’s like, I know what’s going to be said. (0:46:18) Codey: It’s fine. (0:46:19) Codey: It’s kind of the same as classical music for me. (0:46:21) Codey: Like, cause again, no, no, no, no, we’re just like, yeah, just got to watch it a few million times the movies. (0:46:30) Codey: So that movie, uh, those, sorry, those movies, they’re just, they’re just, (0:46:30) Aislinn: Mm-hmm. I get what you mean. I get what you mean. I got it [laughing] (0:46:35) Codey: the movies so that movie those sorry those (0:46:38) Codey: movies, Cyrano, Puss in Boots the Last Wish, 2005 Pride and Prejudice, and I feel like I’m missing another one all of those movies are are those that movie for me like I can put on any of those and I can write write with them because I’ve seen them so much (0:46:54) Aislinn: Got a lot of hours. You can get a lot of hours of writing in with all of those movies. That’s awesome [laughs] (0:46:58) Codey: I yeah just tie them all together maybe that’s what I’ll have to do this weekend uh because I have a presentation next week that I have been putting off. (0:47:09) Codey: okay we are off the rails but we are back on the rails y’all it is time for our main topic botany manner (0:47:17) Codey: so first I just kind of wanted to like get our first thoughts and our experiences with botany manner so like how much have you played how did like when did you hear about it when did you start playing and kind of like what were your first thoughts. (0:47:33) Aislinn: So, I finished the game, I played it in one sitting, which took me, I think it was a nine hour VOD up on my Twitch, but it came down to like a seven hour, like somewhat edited YouTube VOD, so I would say it approximately took me about seven hours to finish the game, (0:47:56) Aislinn: but that’s just me being mean, being slow and everything with it. (0:47:59) Aislinn: I would say approximately you could finish it in probably five hours, give or take. (0:48:03) Aislinn: But yeah, maybe even less depending on how good you are, but so I finished the game, (0:48:08) Aislinn: I will not spoil anything, but first impressions, really, really, really liked it. Final impressions, (0:48:17) Aislinn: really, really, really liked it. Like that so much that I bought or I didn’t buy, I was going to buy, (0:48:23) Aislinn: but then my Chris fiance, he surprised me and got me the actual book from the game. And it’s like a sketchbook type of thing, and it’s pretty massive, and like… (0:48:33) Aislinn: It’s a really good quality too, like the paper quality I really like for drawing. (0:48:37) Aislinn: Well I actually draw on it, I don’t know yet, but the book itself is really, really pretty. (0:48:41) Ai

Kop over Kop
Meesterstukje van Mathieu, materialen en Roubaix, matadors in Baskenland

Kop over Kop

Play Episode Listen Later Apr 2, 2024 88:16


In één aflevering terugblikken op de Ronde en vooruitkijken naar Parijs – Roubaix, met als toetje drie van de ‘grote zes' in het Baskenland. Dan weet je dat je een van de topafleveringen hebt van dit seizoen! Zonder Jeroen, maar met Koen de Kort en Jip v.d. Bos bespreken Sander Valentijn, Jan Hermsen en Bobbie Traksel alles wat misschien wel de mooiste week van het jaar zou kunnen zijn. In het nieuws aandacht voor de gevolgen van de veelbesproken val in DDV en nieuws van Koen over de toekomst van Thibau Nys. Verder een uitgebreide terugblik op Vlaanderens Mooiste waarin alle vragen van Jeroen – waarom viel Pedersen zo vroeg aan, moet de Koppenberg verdwijnen, was de diskwalificatie van Matthews terecht – worden beantwoord en meer. Dan schuift Jip aan om het te hebben over de Ronde, het mogelijke vertrek van Vollering en de sfeer bij SD Worx – Protime. Via een flitsronde met verrassende antwoorden gaat dan de blik richting Parijs – Roubaix, met regen bij mannen en vrouwen? Hoe dan ook spektakel met de vraag of Lidl – Trek op beide dagen de sterkte kan uitspelen (en met welke materialen zij dat dan doen). Oh, en hadden we al gezegd dat Vingegaard, Roglic en Evenepoel de degens kruisen in het Baskenland? Een monsteruitzending dus, maar daar is alle reden toe! Hosted on Acast. See acast.com/privacy for more information.

Long Suffering: A New York Knicks Podcast

Knicks are now THIRD in the Eastern Conference!!!!!! DDV breaking records and Monty Williams heart. Chris breaks down the Knicks potential cap situation and how it might be possible to keep this team virtually intact. We also call out the dumb social media posts of the week. Probably one of our best to date!   Keep Suffering 

Heteroakuten
#107 – Chans till romans med sten, sax, påse

Heteroakuten

Play Episode Listen Later Mar 17, 2024 64:52


Vi startar starkt med ett mail från DDV – och ett från hennes flickvän! En brevskrivares kompis skojflirtar med henne, men brevskrivaren är intresserad på riktigt. Freja drömmer tillbaka till tiden då allas mammor var topless. Niki har bjudit in en okänd man till sitt bord. Dessutom ger vi våra bästa tips på hur du ger ditt barn kass anknytning. __________________ Tack till våra patienter, ni är UNDERBARA! Bidra till Heteroakutens fortsatta existens genom att bli vår patient: www.patreon.com/heteroakuten Du blir vår stammispatient och får tillgång till material såsom många fler livepoddar, bonusavsnitt, musik, ölrecept, livepoddar, rabatt på merch och annat vi hittar på. Du kan även bli STALKER för endast 25 kr i månaden för att stötta vårt arbete – även då får du tillgång till våra bonusavsnitt. __________________ För att lyssna på allt gött ni hör i våra avsnitt, följ världens längsta spellista HETEROAKUTEN GREATEST HITS på Spotify. Uppdateras efter VARJE avsnitt! open.spotify.com/playlist/7qdONgO…0kTx-O8dlL47L5Iw __________________ Heteroakuten är Niki Yrla och Freja Holmberg. Maila dina relationsfrågor till heteroakuten@gmail.com och följ oss på Instagram där vi kort och gott heter: heteroakuten Produktion, originalmusik och ljudmix: Niki Yrla

Knicks Film School
KFS POD | Donte's Peak w/ Fred Katz of The Athletic

Knicks Film School

Play Episode Listen Later Feb 29, 2024 58:03


In this episode, Jon is joined by friend of the pod & Knicks beat reporter Fred Katz of The Athletic for a conversation about his recent article on Donte DiVincenzo, his place amongst the NBA best 3PT shooters this season & how Steph Curry may have contributed to DDV's ascension to this new level (08:15). They also discuss Julius Randle potentially playing through injury when he returns (33:26), Alex Burks' poor performance since rejoining the Knicks (38:40), OG Anunoby's potentially soon return date (45:39), how far the Knicks could fall in the standings (48:57) and more! Watch the video version of this podcast on our YouTube channel! FOLLOW MACRI - @JCMacriNBA FOLLOW FRED - @FredKatz FOLLOW GMAC - @AndrewJClaudio_ SIGN UP TO LISTEN TO "KATZ & SHOOT" ON PATREON! READ: Meet the mastermind behind Donte DiVincenzo's shooting success: Stephen Curry CHECK OUT THE KFS MERCH STORE! Learn more about your ad choices. Visit podcastchoices.com/adchoices

The Harvest Season
Extinction Level Event

The Harvest Season

Play Episode Listen Later Jan 24, 2024 102:02


Bev and Jonnie talk about Stardew 1.5 Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:25: What Have We Been Up To 00:13:31: News 00:43:41: Stardew 1.5 01:39:34: Outro Links Fae Farm 2.1.0 Fabledome A Wedding in a Chateau Update Research Story Steam Achievements Slime Rancher 2 Roadmap Usagi Shima Walking Buns Tales of Seikyu Kickstarter Garden Life: A Cozy Simulator Grimshire Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) : Hello, farmers, and welcome to another episode of the harvest season. (0:00:36) : My name is Jonny. (0:00:38) : And my name is Bev. (0:00:39) : And then there’s something else that the main host usually says, but by the bev or I, uh, (0:00:44) : I usually the ones that are. (0:00:46) : Oh, I knew my head states talk to you about cottagecore games. (0:00:50) : Woo. (0:00:51) : Woo. (0:00:52) : Getting there. (0:00:53) : And today we are talking about like the most cottagecore games. (0:01:01) : It’ll be, it’ll be very exciting today. (0:01:03) : We’re going to be chatting to you about Stardew 1.5, only like a year and a bit after it came out. (0:01:13) : So, yeah, very excited about that. (0:01:15) : Before you get into things, as always, recording and transcripts are available. (0:01:19) : Well, you’re recording and listening to transcripts are available in the show notes and on the website. (0:01:25) : But before we kick into the news, Bev, what have you been up to? (0:01:29) : I– (0:01:30) : I’ve been dying at work, but when I’m not dying at work, I’ve been putting most of my free time into Disney Dreamlight Valley, because I am trying to be a completionist with that winter star path event, and I want all the winter goodies, so hardly trying to get those those last star path duties, I guess, in so I can collect all the things. (0:01:59) : How are the events in Disney? (0:02:00) : I’m a fan of the events in Disney. I’ve been on two shows about DDV. I haven’t really done any of the events. I’ve mostly just like mainlined the core content of the game. So how do you feel about the events? (0:02:13) : I mean, I feel like it’s an event loosely, in very loose terms, because it’s mostly just a new questline that you’re following to my knowledge. There isn’t a story or anything tied to it. Not that I can recall. (0:02:28) : And I paid a little amount of money for it, and I paid a little bit of money for it. (0:02:30) : So I had a lot of extra for Moonstones to ensure that I got the exclusive winter version of Belle and Ariel, even though I technically don’t have those characters unlocked yet. (0:02:40) : But it’s been nice in that it’s forcing me to come back in and play it. But a lot of the quests or the duties are actually kind of hard to accomplish. (0:02:58) : and there’s like 80 of them. (0:03:00) : And I think I’m only at like 55 or so with like a handful of days left. (0:03:06) : So I’m a little, I shouldn’t say I’m stressing myself out, (0:03:10) : but I probably am a little bit by trying to get these these last questions question. (0:03:15) : Do you have to do all of them or just some of them? (0:03:18) : I mean, technically, I don’t think you have to do any of them. (0:03:20) : There’s just there’s a there’s on the like event page, (0:03:24) : there’s the duties page, which lists the different like Dreamlight, (0:03:28) : similar to Dreamlight due to– (0:03:30) : - Oh, you have to do all of them to unlock everything, I guess. (0:03:56) : No, no, no, what I. (0:04:00) : I do like that they have the option to allow you to see what what’s on the on the later pages. Like I can see up until the last page of number six what’s available. So I can kind of map out in my head of how much I want to do or how much of the like how much time I want to spend devoting to this event to acquire everything I want to get. (0:04:24) : So there’s there’s a certain level of guests like you kind of have to acquire a. (0:04:30) : A certain number of the duties in order to at least fully unlock all six pages, but not to the extent that you have to do it all to truly like take advantage of the event. (0:04:42) : And to my knowledge, there’s also a like like a free version without paying the extra premium like moonstones and then the premium version. I think in the basic version. (0:04:54) : They limit the number of duties to only three at a time. So it makes it a little harder to advance, but with the premium then they give you (0:05:02) : Nice, well, that sounds that sounds like a good fun and I like I know there’s a bit of controversy about then going from not free to play to free to play, but it feels like that implemented in a way that’s not like kind of forcing you to spend money. (0:05:19) : Yeah, so you can still take advantage of it, but it’s still kind of has that like free to play feel. (0:05:25) : I was playing polio for a while because I was also trying to take advantage of that winter. (0:05:30) : And I think I did everything I need to feel like I got the most out of it and then probably put it down to put all my time back into Dreamline. Yeah, yeah, I feel like I really enjoy Palia. (0:05:48) : But there’s some, it feels like there’s some content missing still from that game. (0:05:52) : Yeah, which makes sense. It’s still in early access. Absolutely. (0:05:59) : but uh what have you (0:06:00) : been playing what have I been playing uh so I have tried and when I say tried I’ve played like half an hour so I don’t have too much to say but I have tried pal world which is the the pokemon with guns game that’s got like a ton of controversy around it because they pretty blatantly just like (0:06:22) : copied pokemon designs um and oh wow yeah yeah it’s see (0:06:30) : seems like a really bad survival game is kind of my take and I don’t I don’t think survival games are that good to begin with and this one seems pretty pretty heinous like everything just feels more difficult than it needs to be if that makes sense like when I play a survival game I kind of want to be able to get into things quickly and feel like you know crafting and building stuff is really intuitive. And this game is not that. (0:07:00) : They just set you up with a bunch of quests. They don’t really tell you how to do anything. (0:07:06) : You’ve got a bunch of stats and like I get that it’s a demo, but A, this game is controversial because it seems like they stole a bunch of intellectual property. (0:07:15) : And B, it just seems like a boring and unfun game. So I don’t know that I have a huge elsewhere to say, other than it’s just like, don’t play this game, don’t support it. (0:07:29) : Yeah, I mean just looking at it. (0:07:30) : Like from screenshots and what’s on Steam, it’s very clearly that one can say maybe to be kind like we’re inspired by Pokemon art, but more likely they just took the designs that people liked and put them. Oh my goodness, yeah. What’s the deer Pokemon, the stag one? That looks exactly (0:07:54) : except for the antlers, like Pokemon. So yeah. (0:07:59) : Yeah, pretty much everything. (0:08:00) : I think that this thing looks exactly like a Pokemon where it’s like, oh, they just changed the color palette on this one, or, yeah, they removed one feature or added one feature so I didn’t even get to the point where, you know, a Pokemon had a gun, I think I caught one and then trying to work out what to do with it was was painful enough that it’s like I just don’t have the energy to put into this sort of terrible experience. (0:08:26) : And I kind of don’t want to give them the, you know, the, the, the, the. (0:08:30) : I was playing stat on game pass because, um, uh, I guess that’s the version of supporting the game there. (0:08:37) : So yeah, trying not to play that one. (0:08:40) : Yeah. (0:08:41) : I mean, I can, I suppose I can make an argument that like sure that the creatures there are very similar to Pokemon, but they’re spending, still spending a lot of time and like effort into building everything else. (0:08:50) : And I would hope that it’s better. (0:08:54) : It plays better than Scarlet Violet did, um, especially at the beginning. (0:08:58) : So if they’re able to accomplish that– (0:09:00) : Pokemon Company wasn’t, then that’s one point for them, I guess. (0:09:05) : Yeah, and they do have that point. (0:09:07) : The Pokemon don’t start around the world. (0:09:09) : So and the open world, because it’s an open-ish world, (0:09:14) : I assume it’s procedurally generated, (0:09:17) : but I’m not sure on that, it feels better than the Pokemon open world from the small section that I’ve played. (0:09:27) : And it kind of has the vibe of, I assume (0:09:30) : movement abilities or something like that. (0:09:32) : And that’ll be cool once you get those. (0:09:37) : But it doesn’t seem worth going through all of the effort of actually getting those. (0:09:42) : See, part of me almost wants to get it, (0:09:44) : because this is what I kind of want our guests to have been, (0:09:48) : where it was back in the days. (0:09:50) : So it was more of a survival-esque aspect, (0:09:53) : but it fell a lot short than what– (0:09:57) : in comparison, I think, to what Power World is maybe offering. (0:10:00) : Maybe we should start a multiplayer world, then. (0:10:05) : You’re telling me not to support me, (0:10:07) : and I’m making an argument why I want to support you. (0:10:09) : Because it looks like the Pokemon game I want to play. (0:10:14) : I mean, it might get good. (0:10:16) : We’ll see. (0:10:16) : We’ll see. (0:10:16) : Yeah. (0:10:17) : Yeah, it’s still early access, so we’ll see. (0:10:20) : Maybe these are just the initial ones. (0:10:22) : There’s so much good ideas for new Pokemon out in the either in the internet. (0:10:27) : I have hopes that they would just have like a small number. (0:10:31) : clearly copied, and then we’ll be a little bit more creative. I don’t know, but we’ll see, I guess. (0:10:35) : On that front, I will say, “Prepare for disappointment.” (0:10:39) : Okay. (0:10:42) : So that’s Power World. The other game I’ve been playing is Sea of Stars, (0:10:48) : which is a very cute little JRPG that came out last year. And it’s been a while since I’ve like, (0:10:55) : jumped into a good JRPG, and this one kind of just jumped out, and I feel (0:11:01) : like I heard enough, you know, people around me saying good things about it that I thought I would give it a go, and I’m really enjoying it. It’s just a really nice, like, that the writing (0:11:16) : feels better than your, like, I’m not like trying to say that the writing’s amazing, (0:11:20) : but JRPGs generally have pretty terrible writing. And this one has been pretty good so far, (0:11:27) : I’m enjoying that. I really enjoy the combat. (0:11:31) : There’s some small timing based stuff in the combat, which I normally don’t love, but it’s kind of like implemented in a way that’s just works quite well in this game. (0:11:43) : And they have some cool mechanics that they’ve layered on top, right? (0:11:47) : So like when enemies are doing kind of like their finisher or their signature attack, there’ll be there’s ways to break it. (0:11:58) : like see if you deal certain types of damage to them. (0:12:01) : You can interrupt it and stop that entirely, which is a really cool mechanic because it adds kind of like a fun short term puzzle aspect to the middle of fights. (0:12:13) : So it’s not just how do I get the health bar to zero, it adds the you know the interesting dimension of well this attack will deal less damage but it will deal the sort of damage that I need to need to do. (0:12:27) : So I feel like the combat’s really, really intelligent. (0:12:31) : It’s intelligently designed, you know, in similar ways to if you play games like Bravely Default or all those sorts of things that feels like kind of equivalent to what those did to the standard turn-based mechanic system. (0:12:44) : Okay. Sounds good. I picked up game, so I was a backer of Sea of Stars and didn’t get around to picking it up until before like the new year. (0:12:55) : And then dropped it immediately as soon as I realized there was winter events that I had to spend time in. (0:13:01) : I also had the same impression, like I really enjoyed, I think, like the few hours that I put into it for those exact same reasons and the art style is beautiful. (0:13:11) : So I’m, I think, excited to pick that up once I’m done grinding in my alley. (0:13:18) : Yeah. Well, maybe once you’re done, we can do a second harvest on Sea of Stars. (0:13:23) : Yes. Yes, I love that. (0:13:26) : Great. But that, I guess, is what I’ve been playing. (0:13:31) : And so with that, we will jump to the news, because there is a decent chunk of news this week. (0:13:37) : And to kick off, we’ve got Faith Farm. So their 2.1 update is out now, as of the time you’re listening to it. (0:13:47) : It’s not out now, as of the time of recording. There’s some cool changes in this one. (0:13:53) : So probably the biggest thing is if you’re in single player mode, the game actually pauses in menus. (0:14:01) : This is one of those little things, just those little annoyances that didn’t happen before, or if you’re in a menu, time just continued to pass. (0:14:09) : Which is a bit of a brain breaker, I think, for farming games, because if you needed to pause, you know, most games, you just open the menu and then have that be the way that you pause. (0:14:21) : But that does not work for Faith Farm, but now it will. So that’s cool that they’ve got that. (0:14:31) : I don’t recall. I was also playing that, I think, prior to the New Year. And don’t recall the, maybe not realizing that it didn’t pause, but I was also playing when I couldn’t sleep. (0:14:44) : So I guess I didn’t have much of a need to pause it. But yeah, that’s definitely a huge quality of life improvement. (0:14:50) : Yeah. And I don’t think it was hugely impactful for Faith Farm. Like compared to a lot of other farming games, you don’t spend a ton of time in the menus in that game. (0:14:59) : It’s not super noticeable. (0:15:01) : And it was never really one of those games where I struggled, (0:15:04) : like, or where I felt like the days were too short. (0:15:09) : So I think that’s it’s not it wasn’t a huge limitation for that game, (0:15:14) : but definitely just something that was out of step with, you know, (0:15:17) : I guess what’s become a standard quality of life feature. (0:15:22) : There are a few other small changes coming with 2.1. (0:15:24) : We won’t talk about them here, because it’s kind of one of those. (0:15:28) : if you hear, you hear, and if you don’t. (0:15:32) : There’s just a lot of small things, I guess, that are coming through. (0:15:36) : They’ve also shared a bit about the subsequent updates, Update 2.2. (0:15:42) : They’re talking about the expansion of romance mechanics, which if you’ve listened to previous episodes on, or a previous episode on Feyfarn, you know that Al and I, we were not enamored with the romance system. (0:15:58) : And I don’t know that I’m that excited to jump back in with the mix. (0:16:02) : But I think it’s something they should kind of not invest their time into, it’s not a good focus for this game. (0:16:10) : But they are, so we’ll see what they do there. (0:16:14) : And they say allowing further control of game time. (0:16:18) : I’m wondering if this is a feature that’s kind of more common in newer games where you can sort of control how quickly in real-world time you want the data pass. (0:16:32) : Maybe it’s, you know, if it’s 20 minutes, maybe you can make it half an hour or something like that instead. (0:16:38) : But we will see. (0:16:40) : And expansion, this next one’s I think planned for release before the end of June, which is still quite a bit away. (0:16:50) : Indeed. (0:16:50) : Cool. (0:16:52) : So our next is Fabledom, what they are calling the wedding chattel update, which is coming on the first of February. (0:17:02) : And I guess in terms of update names, I mean, I like this one. It’s very clear about what this update means. (0:17:10) : What this update is, you know, doing a wedding update close to Valentine’s Day, they’re getting some good holiday tie-in. (0:17:20) : Have you played Fabledom at all, Bev? (0:17:22) : I have not. I’m not sure if it will be one I pick up, but I do like the name of their update. (0:17:32) : Maybe that’s really spot on unless there’s like maybe it’s a wedding for NPCs and we don’t we thought it was for us. (0:17:40) : But it’s highly dead. (0:17:42) : No, it’s probably just a wedding that we can have ourselves in the game. (0:17:46) : But yeah, have you played it? (0:17:50) : I have not played it. (0:17:52) : But it does say in the in the dev diary that third dates are now available and each one comes with a unique structure with its own. (0:18:02) : A feature connected to the date’s objective. So I assume that applies to your character and their ability to go on a date. (0:18:08) : Once you complete your third date, you can finally get married. Wow. Three dates and then marriage. That is very fast. (0:18:18) : But you must, of course, throw a feast. And yeah, I mean, this is like a really cool update for a game like this that introduces like some some different building types. (0:18:28) : Um, like I like the look of- (0:18:32) : I feel like this might be the sort of gamer I might like search out like a YouTuber who’s doing, you know, a playthrough of it and watch someone else play a game like this. (0:18:46) : Because it’s kind of just very nice and relaxing to watch someone else who knows what they’re doing play a game like this. (0:18:52) : Yeah, exactly. And I find that like with city builders, I tend to like stress myself out like I want a structure like I would tell me where to put the building and I would be happy to build it but I- (0:19:02) : I’m not creative. I’m not feeling creative right now. I don’t want to build a city. This sounds like a too big of a project for me right now. (0:19:08) : And you’re like, look at all the promotional stuff you’re like, I would that’s exactly what I would like to do. And then you start playing like, turns out it’s really hard to build things like that nicely laid out with that much intention. (0:19:20) : And in terms of cool buildings, they’ve got a palace that’s been added and the palace looks very cool. (0:19:26) : That’s always in why I want this because it looks it’s giving me Shrek vibes. (0:19:30) : Um (0:19:32) : Just from like, sir, it was this like face like, uh, so far so far didn’t or I don’t remember his name, but the, the little icon, a little person in the, in the logo seems like it’s that person from Shrek. Um, yeah, if it had like two settings where it could be like a structured version or creative version, I’d be like all into it. Um, but I think without that, I’m, I might pass because I I have too many, I’m managing too many projects at work and I don’t. (0:20:02) : That is entirely fair. Cool. So that is a fabled in. I feel like you might be the best talk about this next piece of news research story. Now has Steam achievements. (0:20:20) : Yes. I’m just looking at like the update on the devlog and it’s the icons for the (0:20:32) : So cute. I want to get back in just a second and get these achievements. (0:20:38) : I feel like they would make really cute like little pins or badges. (0:20:43) : Research story, please get on top of that. I will take my money. I will throw money at you for for these for especially that that cat mushroom pin please. (0:20:53) : But yeah, let’s see. I think they’re also doing some other changes, but just minor fixes. (0:21:03) : Like adding flowers and herbs with a dehydrator looks like seeds can now be used for the campfire to get roasted seeds. So a couple other just smaller things like that and other quality of life updates. But I will be checking out what these steam achievements are. There’s 29 of them. (0:21:22) : Nice. And it’s just good to have you know small things like this added to games like research story that just kind of gives you that reason to keep coming back. (0:21:32) : You’re the completionist, which I think every Pokemon fan is. (0:21:36) : I think most cottagecore people are in some way a completionist. Maybe not, you know, (0:21:40) : maybe not a hundred percenter, but there’s that thing that you’re like, I have to do. (0:21:44) : Have to do. Yeah, that is a good point. And maybe why I’ve been liking more of the games that have like quest lines that are more structured like Fey Farm or Summer and Mara. (0:21:55) : Yeah, it’s what I think kind of sucked me into Palia as well, right? Like at the start, (0:21:59) : It’s got such a strong quest driven (0:22:02) : aspect to it that I really enjoyed. (0:22:05) : Same thing with Disney Dreamlight. (0:22:08) : Yeah, actually, that’s a great point at Disney Dreamlight Valley. (0:22:10) : That was all quest driven, so. (0:22:12) : Yeah, there’s nothing in there but quests. (0:22:16) : Cool, so next on the list we’ve got Slime Rancher 2. (0:22:20) : As Al’s described it, they’ve got a kinder roadmap. (0:22:23) : There’s an update coming in a few weeks that is going to allow players to (0:22:28) : do some more customization to the world around them with the ability to play (0:22:32) : it’s nearly anywhere in the world. It’s kind of hard to be more specific on the update because (0:22:40) : it’s kind of like a blog post that’s been written without a lot of specifics behind it. (0:22:45) : So I guess the thing is if you’re into Slime Ranch 2 then there are updates planned for (0:22:52) : summer 2024 or fall 2024 as well. But I guess just pay attention to Slime Ranch 2 if that is a thing that you care about. (0:23:02) : I don’t mind the more vagueness of the posts because it doesn’t really tie them into really hard deadlines or really hard features that they may not reach within the time frame. (0:23:18) : So I think this gives the dev team a little flexibility, which I will not fault them for. (0:23:24) : Absolutely. (0:23:25) : Well, the one that’s coming in a few weeks, it might be nice to know what’s in that one because that’s got to be pretty locked in at this point. (0:23:31) : True. (0:23:32) : But at this point, you’re either playing area or not, and the last update was Come Brain or Slime. (0:23:41) : So I suppose it would have been nice to have a name for the next update, but I don’t know. (0:23:48) : I feel like if you were going to be playing this game, you would already be playing this or be just waiting for a lull or something to pick it up again. (0:23:57) : Yeah. (0:23:58) : Definitely. (0:23:59) : Cool. (0:24:00) : Cheema. (0:24:01) : Ahh, looks like there is… (0:24:02) : There is a update coming that maybe lets you take your bunny for a walk. (0:24:07) : So Usagi-shima is the mobile bunny collecting game, I guess is probably the way to describe it. (0:24:14) : There’s an episode on it, it was December, that the episode came out. (0:24:23) : My assumption is that taking the bunny for a walk is kind of like another request that the bunnies might have like playing hide and seek or something like that with them. (0:24:32) : Like everything with Usagi Shima, it looks super cute, so if you’re into this game, then this is probably the way to… (0:24:39) : this is probably something that’s pretty exciting. (0:24:42) : Yes, it looks very cute. I have not been playing it, because I just can’t keep up with mobile games, except for Twisted Wonderland. (0:24:51) : I can apparently keep up with that one. (0:24:54) : What is Twisted Wonderland? Now I have to know. (0:24:57) : Oh, OK, so it’s it’s a Japanese Disney game. (0:25:02) : It’s a Disney gacha game specifically, so it’s. (0:25:08) : Exactly, it’s set in a school (0:25:12) : I think called the Raven Raven, I forget what was it on a call. (0:25:18) : Yes, there’s there’s different forms. (0:25:20) : There’s a Savannah claw, which is the scar dormitory, (0:25:24) : and there’s I believe six or seven other dormitories based off of other Disney villains. You have the Queen of Hearts. (0:25:32) : Ursula, you have Hades, and who else? I think there’s like one or two that… oh, the queen from Starlight, the evil queen, and… (0:25:49) : Is there Corella? Is Corella in this game? That’s what I want to know. (0:25:52) : No. Oh, wait, Corella is in the game, but as a teacher. (0:25:55) : What? No! I don’t know what you’re up to roll gutches for. (0:26:03) : Sadly, you cannot be in Corella’s house, but you can at least take classes from Corella, (0:26:08) : and there’s also Gaston, who teaches the flying lessons, and Lucifer from Cinderella makes the cat, makes an appearance as being one of the teacher’s pets. (0:26:20) : And they say. (0:26:23) : So the story is actually… there is a story element to it, and I really have enjoyed just slowly going through like the different books or the different chapters of (0:26:32) : each of the different domentories, because each of them has their own like book and each their own storyline and it is a gotcha game, but it’s not to the extent of like being annoying that Pokemon Masters has been for me or like even my Marvel Strike Force. (0:26:51) : So it seems it feels more achievable for the events and there’s a lot more story elements to it, which I enjoy reading about since I love these characters. So I’ve been thoroughly enjoying it. (0:27:02) : And the outfits in the game, like the art is just fantastic. So I would recommend checking it out at some point. (0:27:10) : I have maybe just downloaded this. The thing that seems most wild to me is that this is a like official like, like it has all of the vibes of being like a big sort of Disney game, but like it’s not sort of official license thing, which is I don’t know, there’s no reason that it’s a little brain breaking. (0:27:29) : feels I guess a little bit out of step for what does new. (0:27:32) : I’m enjoying it and that’s all I care about. (0:28:02) : Well, I’m going to be messaging you about this game because I am going to be. (0:28:06) : Oh my goodness, please. (0:28:07) : Please. (0:28:08) : So listeners, have you been playing Disney Greenlight Valley and you’re worried it wasn’t anime enough? (0:28:13) : Tell my distance. (0:28:15) : Yes, Jim. (0:28:17) : All right. (0:28:18) : We’ve got some news because, you know, if the one thing like this, there’s not that many cottage core games, you know, there’s only like, you know, two or three that come out a year. (0:28:27) : But excitingly, we’ve got some more to add to the list. (0:28:31) : That will be… (0:28:32) : There will be too many. (0:28:34) : There will never be too many. Oh my god. (0:28:36) : Alright, so first one we’ve got on the list is Tales of Psycute? (0:28:42) : I think so. That sounds right. (0:28:44) : Great. Probably without the implied question mark at the end. (0:28:48) : Yes. (0:28:50) : Their Kickstarter is live now, and it is already fully funded, which is exciting for them. (0:28:58) : And so this is a RPG farming sim. (0:29:02) : Where I guess the thing that makes it unique is a yokai inspired world. (0:29:10) : And in the trailer they show your character changing into… (0:29:14) : And I’m probably gonna get this wrong because I will live in it. (0:29:16) : I’m not like up to speed on yokai. (0:29:18) : But changing into various yokai I assume is the correct way of stating it. (0:29:25) : So and that’s how you can do a lot of the farming. (0:29:28) : so I think they show a boar-style character. (0:29:32) : They might be calling them “forms” and not like different “yay-ay-ay” or “you’re okay.” (0:29:54) : But they look fantastic. (0:29:57) : And it’s almost like the Pokemon-like new feature where you can just turn yourself into a- (0:30:02) : I feel like this is going to be better than that. (0:30:06) : I agree. Yeah, it looks really good. (0:30:09) : It does. (0:30:11) : My only concern, so they’re in a Kickstarter, right? (0:30:14) : Which is, you know, it’s how a lot of these games get developed and the trailer looks incredible. (0:30:20) : I don’t know if there’s anything that stands out as unique other than the changing into the different forms. (0:30:27) : The thing that is giving me a little bit of ports with this one is some of the features that are on this channel. (0:30:33) : roadmap feel to me like the sort of things that I guess I expect to be standard for these sort of games. So, you know, like the first stretch bar which they have already hit was to have a female protagonist further down the list. There are things like character customization and some things like that. It just gives me a little bit of pause around, I guess, how feature works. (0:31:03) : I feel like that was the exact reaction I had. Looking at the art, I was very excited by (0:31:14) : the look and feel of this game, but as soon as I was scrolling down the campaign and I saw that having a different gender for the main character was locked behind an update just felt icky to me. (0:31:28) : So that was like immediately turning me off. Like just either… (0:31:33) : have it from the beginning or don’t. It’s just kind of weird to have that as a stretch goal, (0:31:40) : but otherwise I feel like I really enjoy everything other than like the romancing of it so far. (0:31:50) : Yes, yeah the romancing in the trailer was a bit odd. I have no idea. (0:31:58) : Yeah, it looks like a cool game, you know. (0:32:03) : It’s funded, so I was going to say it’s happening, but you know, it’s Kickstarter, (0:32:09) : we’ve all been around long enough. I mean, I guess it means it’s not dead yet. (0:32:15) : I think there’s a lot of potential. It looks really exciting. They’ve really nailed the visual style. I think the proof of this one will be in all of these games, right? How does it play when you’re able to get your hands on it? Yeah, exactly. Just for the art style alone, (0:32:33) : beautiful like the three animation looks, I’m all into it. So I don’t know if I’ll back it or just wait for it to come out. I guess I’ll wait and see, but I would not be surprised if I picked this up at some point. Yeah, and I guess in terms of the Kickstarter, you know, to get access to the game whenever it comes out, you know, that’s about 20 bucks, which is I think pretty reasonable, like if you’re willing to take the risk, you know, like that’s… (0:33:03) : I assume a bit of a discount on what this game will be when it launches but you’ve got the additional, you know, risk of it not coming out. So if that’s something you’re into, I’m assuming Al has already backed this. (0:33:19) : I would retract what I said. I would be interested in backing it for the pets, the Kickstarter pets only. (0:33:27) : I have not come across the Kickstarter pets yet, but I’m sure it’s interesting. (0:33:33) : It’s like almost all the way down if you scroll down. At some point there’s a dog, like right at the end before like the development and platforms. (0:33:44) : There’s a Kickstarter exclusive cat and dog, which look very cute. (0:33:52) : Oh, they do look very cute. Right? Yeah. Is that a Shiba Inu? I think that’s a Shiba Inu. I think so. (0:34:00) : Yeah, yeah, these are pretty cute. (0:34:03) : How dare they use like rewards to make huge fish? (0:34:10) : How dare! (0:34:11) : Like, how like they know their audience too much. (0:34:15) : Like, we’re here for the cozy farming and for the pets. (0:34:18) : How dare you make this a Kickstarter exclusive? (0:34:21) : I think they will have different versions of cats and dogs, but maybe the specific like skin of the cat and dog is exclusive to Kickstarter. (0:34:31) : We’ll see. (0:34:32) : - That’s my assumption. - If not, you have– (0:34:33) : - Kai’s pets, so. - All right. (0:34:37) : So that is Tales of Saikou. (0:34:42) : Yeah, it looks really cool. (0:34:43) : But obviously, you know, like the estimated delivery date is December 2024, which is, (0:34:50) : you know, I would say an ambitious timeline based on, (0:34:55) : you know, how we’ve seen Kickstarter’s go in the past. (0:34:57) : So sign up if you’re interested. (0:34:59) : And if you’re not, we’ll be giving more updates as they come out. (0:35:03) : Right here on the harvest season, next game we’ve got is Garden Life, a cozy simulator. (0:35:10) : No, that is not a description of the game. (0:35:12) : That is in fact the title of, you know, a strong contender for the worst name in farming gaming. (0:35:20) : This is a relaxing gardening game in which you create your dream garden and peaceful, (0:35:24) : colorful world. (0:35:26) : Plant and add ornaments at your own pace, transforming an overgrown forgotten plot into a flourishing community garden. (0:35:34) : on the 22nd of February to Windows, Xbox, PlayStation, and Switch, so to all platforms. (0:35:42) : And it looks like a first-person garden-growing simulator. (0:35:48) : I was trying to think when I was watching the trailer what the art style reminds me of. (0:35:55) : And it kind of reminds me of a lot of those puzzle games that I feel like, you know, kind of a popular like five or ten years ago where the (0:36:04) : movie is a bit more of a point and click. I don’t know, there was something about it. I couldn’t quite find the direct comparison I was looking for. But it’s kind of like that almost realistic without being realistic sort of art style. (0:36:22) : I feel like if you were to take like the Miyazaki films and make them more realistic. No, not Miyazaki, that’s the wrong, um, um, uh… (0:36:34) : CD Ghibli films and make them have a more realistic lens. This is what it would look like maybe. Yeah, I think that’s a really good description. I love it, even though the name is terrible. (0:36:50) : What is it about it that stood out to you? Uh, I think it’s just how floral and, um, like it truly has that cottagecore vibe to it. Like this is this looks like the skin that people have. (0:37:04) : People would want to add to your Stardew Valley like farm. Um, but just the whole world is designed in this very cottagecore like floral style and I love it. Um, but other than that, I don’t, that’s nothing more than that. I think just the art style. (0:37:22) : Interesting. Yeah, I get it. That makes sense because that’s probably the thing that didn’t really resonate for me. It’s not an art style that really, um, connects for me. And I think that’s to me, it seems like the determining. (0:37:34) : Each year for this game. Nothing really stood out as being super unique, but I think the idea of just sort of building a garden and hopefully that’s the smallest scale makes this for like a good version of what it’s trying to be. (0:37:52) : Also, I just googled it and Yazaki is the director of Studio Ghibli and that makes me feel a little better that I remember to cry. (0:38:04) : I don’t love the first person. I was that I don’t love the first person aspect of it though. Yeah, I think it’s a good call in terms of removing some of the stuff that we were just talking about with the previous game around like character customization and stuff like that. (0:38:18) : Like just doing first person is a great way to kind of not have to put that into your game. (0:38:26) : And actually, I’ve now this is useful because it’s not helped me connect with kind of what it gave me vibes of is games like power. (0:38:34) : I don’t think this looks quite as good as power or simulator, but that you know is that first person, you know, in a small environment where you’re sort of interacting with the world around you kind of gives me similar vibes to that. (0:38:46) : So, which is maybe like maybe talk to myself into liking it more because I really like. (0:38:52) : And the thought of like, you know, doing that first person, you know, growing or developing a garden is is actually kind of I’m getting tempted getting tempted. (0:39:04) : I am also getting tempted because it’s like if if I weren’t really guarding IRL, I feel like this is this is pretty close to how it would look like, I think, like first person and the realistic like art style. (0:39:18) : So I yeah, it’s going to scratch an itch. So I might get it. (0:39:26) : Cool. So that is garden life, a cozy simulator. And if you’re struggling to search for it, just turn every generic word associated with college. (0:39:34) : And it should come up coming out 22nd of it. (0:39:40) : And finally, we have Grimshire, a deadly plague threatens the village of Grimshire manage your farmland forage the bounty of the wilds provincial harvest from rotting away and keep the root cellar full. (0:39:52) : Can you help bring the community together and survive. (0:39:56) : So this is coming to you on 2025 to the access the it looks like. (0:40:04) : I guess you’re an animal in Grimshire rather than being a human character. They have some pre alpha footage on the steam page. (0:40:16) : I don’t know that I love the art style. It’s a very simple art style, which which doesn’t necessarily mean bad. (0:40:24) : It just feels to me the color palette feels very gray. So I’m kind of going to get some more color into it just to make the world sort of visually more appealing. (0:40:34) : art style could work quite well. I just, it’s just missing something for me. I guess I’m interested in seeing more about what the intent is behind the game. You know, with the name of Grimshire in the trailer, they sort of show the starting thing where it sounds like your village that your character lived in beforehand was, you know, destroyed or something like that. And so the sort of like dark overtone, true. (0:41:04) : The game is an is an interesting angle. I’m curious to see where they take it. (0:41:11) : Like if they’re going to lean harder into like a goblin core vibe as opposed to some of the other (0:41:18) : games. I am if they do, I feel like I’m definitely going to want this because I’m already (0:41:26) : very intrigued by like the apocalyptic feel. (0:41:31) : And I guess it’s, I don’t know if it’s going to be parts of it. (0:41:34) : I think that’s a fair description. And one of the things I’ll say for a game where, yes, (0:41:54) : it’s curated, but they’re showing pre-alpha footage. They show quite a bit in there. They They show everything that you would expect to see in a farming style. (0:42:04) : But they show some of the construction, building stuff where it seems like laying parts and things like that. (0:42:14) : You can actually draw the shape and then just place it all rather than having to place it tile by tile. (0:42:20) : So it looks like there’s some cool thoughts that I’ve got around, quality of life sort of stuff. (0:42:26) : Which I guess is just really good to see at a game that’s very early in the development life cycle. (0:42:35) : And I’m seeing that they had a previous game that they released this video and it’s called Bones Cafe. (0:42:43) : And now intrigued by learning a little bit more about this particular dev and maybe even looking into this other what appears to be a couch co-op cooking game. (0:42:58) : Yeah, this looks, Bones Cafe looks pretty cute, I’m gonna say. I am into the side. (0:43:04) : I love this. It’s giving very, it is giving very overcooked vibes, but it’s not necessarily a bad thing. (0:43:12) : I haven’t played over card, so maybe this would be a more fun way to play it. It is indeed a similar play style or game. (0:43:23) : But I will actually be watching this one. I’m gonna wishlist it now. (0:43:28) : All right, that’s all of our news. How are you feeling after all that news, Beth? (0:43:34) : Wallet is gonna be very tired in the near future. (0:43:39) : That is entirely fair. But if your wallet is feeling tired and you need to go back to something that you already own and it has a great free update. (0:43:50) : Wait, let’s talk about Stardew Valley 1.5. (0:43:54) : That was an amazing segue. (0:44:01) : So, look, to kick off the conversation about Stardew Valley, one point… (0:44:05) : I just kind of want to talk generally about how you feel it fits into Stardew as a whole. (0:44:13) : Like, you know, do you feel like it adds more to the experience? (0:44:18) : And that, you know, now, if you went back and played one of the earlier patches, something would be missing. (0:44:25) : Do you feel it’s more like a, you know, good standalone piece of content? (0:44:30) : content. Where are you at on what was included in the 1.5 updated? And I guess just to be explicit, the main thing we’re talking about Stardew Valley 1.5 is Ginger Island. (0:44:42) : Mm hmm. I actually really enjoyed it. I thought it kind of fit into like the more like quirky aspects of the Stardew Valley. Like world, I guess it kind of fits into like the the wizard, like having the magics. (0:45:04) : It doesn’t exist inside the world and it’s not surprising that this island is off on the side, somewhere nearby from Sardu Valley. (0:45:16) : It feels along the lines of those quirky NPCs, maybe not some more your typical romanceable characters, (0:45:30) : but there’s like more of a story that I’m intrigued to know. (0:45:34) : newer NPCs that were introduced, there is a beach. I suppose it’s not unreasonable to think that there would be a tropical island located somewhere to the south or adjacent to Sartre Valley. I don’t know. I feel like it still aligns with the world as just introducing a different area of it. And I would be interested to see if… (0:46:04) : They explore that a little bit more in maybe future updates or what have you. But that’s kind of my feel then. What about you? (0:46:17) : Yeah, I think I’m similar. Overall, I love everything that’s in the 1.5 update. But I almost feel like it’s a separate game to play Sartre Valley. To me… (0:46:34) : I feel like I could go back and play Sartre Valley 1.4 and not feel like anything was missing. Because Ginger Island I think feels so disconnected. I’m sure there’s probably some quality of life stuff that’s included within 1.5 because it’s a huge update that I would probably miss a little bit. But it feels so separate. And I think for me, the biggest tension that I felt, because when we decided we were going to do a 1.5 episode, (0:47:03) : I went back and started and then… (0:47:04) : …entirely new farm, because I just wanted to see what was different and I feel like the first year felt like every other first year of Stardew Valley that I’ve played until I completed the community center unlocked the boat. (0:47:20) : But then I felt a really strong tension of like, but I’ve got this farm in, you know, my regular farm that I’ve invested all of this time and energy and care into. (0:47:34) : And I’m constantly being pulled to this island and so on Ginger Island, there is a new farm that you can develop and there’s a farmhouse so you can stay there if you want. (0:47:46) : I was kind of not interested in doing that because I developed a farm already, like I didn’t want to do that again. I was interested in everything else Ginger Island had to offer. (0:47:56) : But the farm piece, I guess, felt very disconnected and so I more interacted with Ginger Island in the same way that I do. (0:48:04) : The desert, right, where it’s a place I would go and I would go there almost every single day, but then I would still go back to my home farm every single night. (0:48:16) : I definitely agree with you there. I think initially was very frustrated with having an additional farm to manage. (0:48:26) : There was some pros to having it, like additional income to get, you know, crops faster or. (0:48:36) : Help me fulfill completion goals, like being able to sell all these different crops and certain numbers of them quicker than I might have been able to with only one farm. (0:48:48) : But I did find that after I essentially beat the game by, you know, the two years of getting grandpa’s approval. (0:48:58) : I did find that I was only just staying on Ginger Island because it was just too much to be going back and forth. (0:49:06) : And there were a few quality of life improvements that they included with this game and with this update, like the very small chests that you could access either way in each farm. (0:49:22) : But I was so, I think, frustrated in having to like essentially create two separate sets of chests with all the same materials, but located and available on each different island so that I can have everything I can. (0:49:34) : I think that’s something I need at my fingertips. I’m looking at Dreamlight Valley and how they I bought the DLC and how they did that. (0:49:46) : I very much prefer that version of it where they have the house essentially the same in either location. (0:49:56) : I think that’s something I would prefer to do. I would prefer to form two different organizational systems separately, but essentially exact copies of each other. (0:50:04) : I would have enjoyed that the farm itself if it was just a mirror image or if you could choose whether or not you want to manage two different farms. (0:50:14) : That was like a whole bunch of work and I was just like, I’m going to pick one island to stay on. So it’s either going to be original or the new one. (0:50:22) : And most likely I was at the new one to try to accommodate all the different goals that came out of the update. (0:50:30) : Yeah, cool, I was curious to get your opinion on that, because I wasn’t sure if– (0:50:35) : feeling was sort of out of the norm or not, but yeah, I think it was a it’s a good idea and it’s good to have the optionality there. I just I kind of almost wish there was just a version of the game where you’re just like, hey, just start me on Ginger Island, right? Like, just just start me with an Albion Ginger Island sort of based character. (0:50:58) : Ooh, it would be cool if they could almost mirror the storyline a little bit. Like there was a community center (0:51:05) : on Ginger Island. If you chose to start on Ginger Island as opposed to the regular rally and you would have to work towards beating essentially beating the game by unlocking the community center and then you can unlock the regular starting the area and then meet all your like regular NPCs so there could be pros and cons to starting on either island. So if you’re like Alan don’t want to talk to anyone, we can start to drag. Work. (0:51:35) : Wait for them to eventually visit the island and you just slowly start to like get to know them that way. And instead of letting them visit the island, you just build a wall to keep them all out. Oh my goodness. Yes. Yes. Just never open it up. (0:51:49) : Never fix it. But but it’s funny, right? ‘cause I think that’s a really good idea and I think there would be a really simple way to do it and it’s probably a good segue into one of the main features of Ginger Island, which is the the Golden walnuts. So they’re sort of like collectible that’s that’s on (0:52:05) : on Ginger Island. I think there’s like 100 and something (0:52:10) : golden. 130. 130. Yeah, I just checked my completion status. So (0:52:15) : that’s amazing. And I think that’s something that you could tie, you know, like you could if you wanted to do the community center thing, you could just tie unlocking because some of the golden walnuts you get through just doing things like farming or fishing on the island. But if you haven’t completed the community center. Maybe that’s a, you know, maybe there’s more (0:52:35) : specific challenges you have to do in order to unlock those (0:52:39) : those specific golden walnuts. (0:52:41) : I really like that because it’s, it’s definitely not easy to get to that point. And I probably put in as many hours as it took to unlock the community center. So I would agree. I think that would be a fantastic way to kind of juggle different versions of how to start this game. (0:53:00) : And what did you think of the golden walnuts in general? So I I guess just as a quick explainer. (0:53:05) : As Bev said, there’s 130. (0:53:07) : You get some through doing actions like fishing or farming or doing the mines. (0:53:14) : And then there’s a number that are locked behind various puzzles. (0:53:17) : And it could just be dig in a certain location or there’s certain areas based on the way the world works. (0:53:27) : We’ve got to walk behind this tree and it’s maybe not super obvious where the path is to get there and kind of getting to some hidden locations. (0:53:35) : And then there’s a few more that you get through some of the quests on the island and things like that. (0:53:40) : So what do you think of the Golden Mornuts? (0:53:44) : I almost equate them to the notes that are available on the base game, or base game base valley in the valley. (0:53:53) : So similar in that they’re kind of there if you want to actively try to collect them all, but it’s not really a necessity, if I recall correctly. (0:54:04) : What is it is (0:54:05) : in the aspect that you need Golden Walnuts to unlock various areas of the island. (0:54:10) : So the island kind of develops as you but you don’t need to collect all of them. I think you probably need about I think it’s about 80 I think you need in order to unlock most of the most of the core stuff on the island. Okay I’m looking at the wiki now and it looks like it’s 160 to unlock all the awards. But I don’t know, like some of those might be. (0:54:35) : Like once a farmhouse like mailbox, so I don’t think that’s that’s not necessary to really fully experience. I think the ginger island of it. So some of it could be it. You may not need all 116 is when I’m trying to get it. (0:54:51) : I would like I think I would like it better if there was some sort of tracking system to show like where and when you got them because I could see it being very frustrating to be like, okay, I have like 30 of them now. I don’t remember. (0:55:05) : How I got these and now I’m trying to actively collect more of them. So I have to kind of rule out by just checking out like the wiki or something else by verifying that I am on the path that I need to be in in searching where I need to search for additional walnuts unless unless I’m misremembering. (0:55:25) : But I don’t recall there being like a tracking system for that. So it’s not an explicit tracking system and I agree with your point. I think it needed it needed one. (0:55:36) : there is the parrots on the island give you hints about walnuts that you don’t have, (0:55:43) : which I guess is meant to be the version of that, which is, you know, that’s fine when you’re sort of in the mid stages and you’ve found all of the ones that are obvious and you’re not sure where to look next and you don’t want to open something out. But when you’re at, you know, you’ve got most of them completed, the hints probably not going to help you find it. And then, yeah, having to go (0:56:06) : to look it up is just a bit frustrating. It would be nice if there was a, you know, even if it was one of the last unlocks is like, hey, unlock the golden walnut tracking systems so you can see what ones you still have to collect or something like that would be quite nice. But in general, I think I enjoyed the idea of what they were trying to do with the walnuts, you know, just trying to get you to experience everything on Jigae Island. I thought it was a good variation on something like the idea (0:56:36) : of a community center, because that’s the same idea behind the community center, right? And I do like your comparison to the notes. For me, it’s probably between the community center and the notes somewhere in that realm. But I think it did a good job of getting you to sort of at least give everything a go on the island, right? Because I was probably not going to do any fishing on the island until I was like, oh, there’s golden walnuts in the water. I guess I’ll do some fishing now because I just don’t know. It was good in that respect. Yeah. (0:57:06) : I 100% agree with you, and it definitely forced me to think about, or not even. I just went to the wiki to find everything, honestly. So it has been a while since I, unlike you, did not start over to get into this game. I was working towards 100% completion status, so that’s where I was working towards. So I have all 130, but I don’t remember how I quite got to. (0:57:36) : But I’m currently like working on, I think 100% completion of the game. And it was I think a little frustrating at times to have to find them. Some of them were easier than others. (0:57:53) : But some of them were satisfying even after I figured out the puzzle. There was like one (0:58:01) : puzzle game. I think it was specifically a game that I failed several times. (0:58:06) : And that got a little frustrating to win it. (0:58:10) : What is that game? (0:58:12) : I don’t remember. (0:58:14) : It’s like really, it’s not at all. (0:58:16) : There’s the memory one, right? Isn’t it the same as the memory one? Yes. (0:58:21) : Yeah, I, as I have shown earlier with like my confusion about whether it was me as Ducky or Sooty Ghibli, (0:58:30) : my memory is not great, so I struggled along with it. (0:58:34) : Yeah, I think I failed that one quite a few– (0:58:36) : I don’t know. (0:58:38) : It got quite hard. They flashed quite quickly, I think. (0:58:44) : Cool. So in terms of what was on Ginger Island, so you’ve got, you know, there’s the (0:58:50) : four directions. You’ve got the north side of the island, which has the (0:58:55) : mine and the volcano. You’ve got the east side, which is where Leo, if I remember rightly, I think, (0:59:01) : because the kid’s name that’s where he hangs out. (0:59:04) : You’ve got sort of the South, which. (0:59:06) : Is your beach area and then the West, which has the farmhouse and kind of a, I guess, a slightly bigger area for for exploring. (0:59:15) : Maybe if we start with the talking about the volcano and what they did with the mines in in this one. (0:59:24) : What do you think of that? (0:59:26) : I feel like they took the skull mines and recreated them here. (0:59:30) : So the same level of stress was was prevalent. (0:59:36) : I think I got to the point where I could master it without dying too much. (0:59:42) : So I wouldn’t say I did not enjoy it. (0:59:46) : I do think spent most of my time in the mines during any playthrough, especially early. (0:59:53) : I’m usually that one that will, if I’m playing multiplayer, will volunteer willingly to go into the mines.

The Harvest Season
Year in Farming 2023

The Harvest Season

Play Episode Listen Later Dec 27, 2023 142:13


Al, Kevin, and Micah go through the games of the year and crown their winner for 2023. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:42: What Have We Been Up To 00:27:56: 2023 Releases 00:34:54: Previous Winners 00:36:30: Our Nominations 01:53:00: GOTY Debate 02:08:06: Decision 02:15:50: Outro Games Mentioned Games released this year Above Snakes Before the green moon Everdream valley Fae Farm Farming Simulator 23 Flutter Away Garden Buddies Garden In Harvest Moon: The Winds of Anthos Hello Kitty: Island Adventure Homestead Arcana Innchanted Lego Fortnite Loddlenaut Mineko's Night Market Moonstone Island My Time at SAndrock Paleo Pines Roots of Pacha Rune Factory 3 Special Season: A Letter to the Future Silent Hope Smushi Come Home Spells and Secrets Spirittea Sprout Valley Steamworld Build Story of Seasons: A Wonderful Life Sun Down Tchia Terra Nil Wildmender EA released in a previous year, 1.0 this year Ikonei Island Moondrop Sun Haven Coral island DDV EA released this year Cornucopia Fabledom Moonlight in Garland One Lonely Outpost Research Factory Song of the Prairie Snacko Previous Winners 2019: Doraemon SoS 2020: Summer in Mara 2021: Spiritfarer 2022: Ooblets Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of The Harvest Season. My name is Al. (0:00:39) Micah: I’m waiting, I’m waiting for you. (0:00:41) Kevin: Oh, I was waiting for you, too. I’m Micah. (0:00:44) Al: And we are here today to confuse you a lot. (0:00:46) Micah: And I’m Kev. (0:00:48) Kevin: There we go. (0:00:52) Al: It says, “We’re to talk about cottage core games.” (0:00:52) Kevin: Well, I mean, that goes without saying. (0:00:56) Al: Whoo! (0:00:57) Kevin: Whoo-hoo! (0:00:57) Al: Just, just in case people don’t know who they are, the names were the wrong way around there. (0:01:03) Al: So you know, they’re good luck. (0:01:06) Al: This is the fun episode of the year where I get two people on and we argue about which (0:01:14) Al: is the best game. (0:01:16) Al: And most of the time we come to a conclusion where we’re all accepting that that is our combined game of the year. (0:01:22) Kevin: Not this year. I refuse already. (0:01:26) Al: We will see where this year goes. (0:01:29) Al: But oh boy, oh boy, do I have some opinions. (0:01:34) Al: We’ll get to that when we get to that. (0:01:37) Al: Obviously transcripts are available for the episode and the show in general in the show notes and on the website. (0:01:44) Al: The game of the year stuff, Micah, what have you been up to? (0:01:46) Micah: I have been playing Dragon Quest Monsters 3 and I have also been playing Starfield quite a bit. (0:01:48) Al: Shock, shock harder. (0:01:52) Kevin: Good stuff. How many slimes are on your teeth? (0:01:59) Al: Interesting. What do you think? (0:02:01) Micah: I… (0:02:03) Micah: Okay. (0:02:04) Kevin: This, this is the response I hear every time I ask about it. (0:02:08) Micah: I very much understand two things. (0:02:14) Micah: I am a fan. (0:02:17) Micah: I am a fan of Bethesda game design and have been for many years. (0:02:22) Micah: So there is a level of comfort that comes with it. (0:02:27) Micah: I also understand that it is kind of dated game design. (0:02:33) Micah: And it all sort of feels the same as far as Bethesda goes. (0:02:40) Micah: But because I like that, I appreciate it. (0:02:44) Kevin: Yeah, no, that makes sense. I’m a Tetris fan, and Tetris hasn’t changed once in the 40 years it’s been out. (0:02:52) Al: That’s not true! That’s not true, Kevin. (0:02:54) Kevin: Yeah, I know that’s not true. (0:02:56) Al: We know, you know, you know that Tetris has changed. (0:02:58) Al: It has improved. It has moved with the times. (0:02:59) Kevin: Yeah, it is. (0:03:01) Micah: Tetris Effect is one of the greatest Tetris games of all time. Tetris 99. I would say, (0:03:04) Al: Exactly. Exactly. (0:03:06) Micah: I would actually argue that Tetris has done more changing than most franchises do. It’s kind of impressive. I don’t know, it’s kids. It can be cozy, right? Tetris can be a cozy (0:03:14) Kevin: You’re right, especially one we’re a fan of in particular. (0:03:19) Al: You don’t come, we don’t come for Tetris here, Kevin. (0:03:22) Kevin: I mean, we could. (0:03:28) Kevin: We could argue which one’s the best shaped piece. (0:03:31) Al: They also have their scam game that Cody’s playing. (0:03:31) Micah: Their scam game? No. (0:03:34) Kevin: Ah, well. (0:03:35) Al: Oh, have you not heard this, Micah? She’s playing a game that, like, you get points and then apparently once you hit a million or two million points you can win a free cruise, (0:03:45) Al: and I’m convinced it’s a scam. I’m waiting for the day that she gets to the right number of points and then, like, we never hear from her again because she’s, like, shipped off to have our organs harvested or something. (0:03:45) Micah: What? That does sound kinda scary. (0:03:49) Kevin: It does. (0:03:57) Micah: Dear God, all because of Tetris. (0:04:03) Kevin: Well, at least she had fun getting there. (0:04:05) Al: Anyway, so Starfield. (0:04:06) Kevin: That sounds like the game of the year to me. (0:04:10) Al: So what you’re saying is, if you like Starfield, you’ll like Starfield. (0:04:13) Al: That’s what you’re saying. (0:04:14) Micah: Yeah, if you like Bethesda games, Bethesda RPGs, (0:04:20) Micah: then you’ll probably like Starfield. (0:04:22) Micah: I think that there’s a lot of really neat things that they do with the. (0:04:27) Micah: Like space travel portions of it, there’s there’s a lot of really cool the like ship combat, space combat and stuff like that is very, very interesting. (0:04:37) Micah: It’s fun and the more that you kind of get comfortable with the how things function in the world, the you know, the more comfy of a game it is to. (0:04:49) Kevin: Okay, serious question. Have you played No Man’s Sky? (0:04:52) Micah: I have. (0:04:53) Kevin: to that (0:04:55) Micah: It is like if no man’s sky. (0:04:57) Micah: I had way more polished and was much more fleshed out and had much more like story elements to it. (0:05:09) Micah: I think that like primarily my enjoyment of Bethesda games comes from their writing. (0:05:17) Micah: And because there are just as an example, there’s a quest that I stumbled on by… (0:05:27) Micah: killing a space pirate and when I looked in his inventory there was a note and when I read the note that it unlocked this huge side quest that was like hours long. (0:05:40) Micah: Which is like I could have very easily missed that. (0:05:44) Micah: And I love that there’s such depth to like how stories play, like side stories even play out in Bethesda games like that. (0:05:57) Micah: So many times in Elder Scrolls games and things, you know, I’ll just stumble onto a cave and there’s a really deep story that’s written into this group that moved into this cave or whatever and it’s something that you could very easily miss. (0:06:16) Micah: It really makes me appreciate how much effort they put into writing things that people could never play in their, you know… (0:06:27) Micah: They’ll play through the game but there’s plenty of that in Starfield. (0:06:36) Al: Yeah, I think that’s fair. I’ve have enjoyed seeing a lot of the stuff online about all the kind of like side stuff, which has been for me, probably more fun than actually playing the game would be. So like, I totally get if you enjoy the game, then it makes it so much more fun, right? Because you’re finding all these things and just kind of stumble across this. But yeah, for me, it’s like, yeah, I enjoy watching someone post about it online or post a video or something like that. I think I know the side story you’re talking about, because that’s that’s the one that most people tend to go to. (0:06:42) Micah: Mm hmm. Yeah. (0:06:48) Kevin: Yeah. (0:07:12) Micah: Yeah, it’s a pretty important one because it, especially early on it, it gives you access to things that you would not have otherwise, that are pretty important. (0:07:22) Al: Yeah, you just confirmed it’s the one I’m thinking of. (0:07:28) Al: OK, well, I’m glad you’re enjoying it. That’s the important thing. That’s what we play games for. (0:07:30) Kevin: Yeah, well, we, we actually could do greenhouse. (0:07:32) Micah: And you know, I could talk about Dragon Quest monsters endlessly, but I’ll save everybody’s. (0:07:37) Micah: I’ll save everyone’s ears for… (0:07:40) Kevin: I didn’t all gladly listen to Dragon Quest talk for. (0:07:42) Al: Let’s discuss that later. (0:07:44) Micah: Yeah, I think that’s probably what I’m gonna be hanging on to that for is the the later (0:07:52) Al: Awesome. Kevin, what have you been up to? (0:07:55) Kevin: So it’s been a hot mince I’ve been on I think and the biggest life update for people who haven’t heard I have kittens now (0:08:05) Micah: kittens? No. When you okay, when you say kittens, obviously plural, how many are we talking here? (0:08:06) Kevin: Have I not showing you the mic oh I will text you a picture right now (0:08:11) Kevin: Yes (0:08:15) Kevin: We’re talking too so We started off with one (0:08:20) Kevin: So we’re looking for a new place to move into and at one of the places we’ve kittens they were giving (0:08:25) Kevin: away and so we took one home and then after some discussions we said you know what I bet this kitten could use a companion so we went back and got one got one of her brothers and so we now went from no kittens to two kittens pretty much out of the blue their names are teddy and daisy (0:08:52) Kevin: They are about seven, eight weeks. (0:08:55) Kevin: They are about eight weeks old. (0:08:57) Kevin: This is my first time owning cats. I’ve had a dog before, but never cats. (0:09:02) Kevin: It’s been enjoyable there. (0:09:04) Kevin: Fun, energetic, Daisy in particular is a little gremlin who loves to run around. (0:09:08) Kevin: Teddy, the brother, he’s a lot more chill. (0:09:11) Kevin: He is, yeah, I’m loving them so far. I love animals, right? (0:09:15) Kevin: And they were so little when we got them. (0:09:17) Kevin: They were only like four weeks old when we got them. (0:09:20) Kevin: So they were really little. They were like tripled in size. (0:09:23) Kevin: I took them to the vet for the first time. (0:09:25) Kevin: Yesterday, and aren’t they precious I I will have to find of us an alpix so he can post it with the show (0:09:26) Micah: Oh my god. (0:09:33) Micah: Who who’s the which one is the white and gray one? (0:09:37) Kevin: That’s Daisy (0:09:38) Micah: That’s Daisy. (0:09:39) Kevin: Mm-hmm and then (0:09:40) Micah: Daisy looks very much like my brother’s cat, zero, who is 18 years old. (0:09:43) Kevin: Oh really, huh Wow Wow, that’s strong (0:09:48) Micah: But the like identical like pattern and facial structure and. (0:09:51) Kevin: Yeah, yeah, Teddy’s really cute. He’s got a tuxedo (0:09:55) Kevin: pattern. He’s got gray fur, but like little white paws and, um, and Daisy’s black or black gray spots. Yeah, they’re adorable. Um, so yeah, they can be a handful at times as I’m sure cat owners know they can get all over the place. (0:10:10) Kevin: But, um, but I’ve been enjoying. Um, so, uh, yeah, that’s the big thing really. But, uh, (0:10:16) Kevin: other than that, probably the biggest things I’ve been playing lately. Um, I’ve really been getting through Tears of the Kingdom finally. I’ve pretty much (0:10:25) Kevin: at the finish line I’ve done all the big quests I’m just kind of going around hitting up all the shrines and filling out the map and so on and so forth but I could go take on Ganon anytime. That game is phenomenal it’s great I mean I don’t have to go in-depth about it I’m sure everyone knows how good it is right right but yeah very good game I yeah not much I probably could add and then the The other one is a… (0:10:42) Al: Speaking of games that have secrets. (0:10:55) Kevin: Street Fighter 6 (0:10:58) Kevin: So I am a fighting game fan. I am bad at them, but I love them (0:11:03) Micah: Hey, me too. (0:11:04) Kevin: I picked it up. Yeah, yeah, you got right. I’ve only played two weeks (0:11:07) Micah: On both fronts. (0:11:10) Kevin: Have you picked up Street Fighter 6? (0:11:11) Micah: I have not. (0:11:12) Kevin: Micah, okay (0:11:12) Micah: I have some friends that I have watched play. (0:11:14) Kevin: Okay (0:11:18) Micah: And I have some friends that are extremely good at Street Fighter. (0:11:23) Kevin: Yeah, yeah good. Oh man, hats off to them. (0:11:24) Micah: So I’ve seen some, you know, stuff that I’ve seen gameplay that I don’t fully understand because it’s too… (0:11:33) Micah: high level for my small brain to comprehend, but… (0:11:40) Kevin: That’s fine, I’m playing it and it happens to me. (0:11:45) Kevin: So yeah, the two big things, I mean Street Fighter, right? (0:11:47) Kevin: It’s the iconic series, (0:11:48) Kevin: so I’m sure people know what it’s all about, it’s fighting. (0:11:51) Kevin: But the two big things that it brings, (0:11:54) Kevin: the first is called modern controls. (0:11:57) Kevin: They have a new control scheme (0:12:02) Kevin: that simplifies basically playing the game. (0:12:05) Kevin: So traditionally you’d have to do a motion on your control stick and a button and all sorts of crazy combinations to get moves out. (0:12:15) Kevin: But they simplified it, (0:12:16) Kevin: where you can get moves out with just the press of a button. (0:12:20) Kevin: It’s very beginner friendly. (0:12:23) Kevin: Because of the convenience of that, (0:12:25) Kevin: they balanced it by reducing the strength of the moves and things like that. (0:12:32) Kevin: I think it’s great. (0:12:33) Kevin: I don’t play it much myself, I like the classic stuff, (0:12:36) Kevin: but it’s fun to see people use it and be able to play, (0:12:41) Kevin: get in without having to worry about not being able to do the moves. (0:12:44) Kevin: I say that as someone who is not always able to do the moves. (0:12:50) Kevin: And the second big thing that they have is called world tour mode. (0:12:53) Kevin: Have you guys heard of this at all? (0:12:56) Kevin: Yeah, oh man. (0:12:58) Kevin: So World Tour Mode is their single player campaign. (0:13:02) Kevin: The real kicker is that it’s a create a character mode. (0:13:08) Kevin: So you create your own fighter, but they’re sliders to your physical attributes. (0:13:16) Kevin: So you can be as tall, skinny, short, whatever you want. (0:13:19) Kevin: You can make monstrosity looking characters and it will affect your gameplay. (0:13:24) Kevin: If you have long arms, you will be able to punch farther or whatever. (0:13:29) Kevin: It’s pretty fun making your own character. (0:13:32) Kevin: I love it. You can hang out with the cast, which are filled with fun dumb moments. (0:13:46) Kevin: You can text all the street fighters. It’s really funny. (0:13:48) Micah: I am a big fan of a really ridiculous character. (0:13:48) Kevin: It’s so good. It’s probably the most ridiculous one. Just today I saw somebody look like a spaghetti with arms. (0:14:02) Kevin: It’s so good. There’s an online mode where you can bring your creative characters. You can have your freak matches. It’s great. (0:14:10) Kevin: Everything about that game is fantastic. The presentation, the music, the online play works great. I rarely have any bad connections for matches. (0:14:22) Kevin: I’m the character I picked up. Her name is Manon. She is a French supermodel. (0:14:32) Kevin: She is also a judo wrestler. She throws all of that in her move. She does struts, she does pirouettes, and she’ll grow you around. (0:14:40) Kevin: She’s very fun to play. That’s what I’ve been up to. (0:14:44) Kevin: Alright, Senor Al, what about you? (0:14:48) Al: Not a huge amount. It’s been a weird week, but I’ve been playing a bit of a Highland song. So for Micah, probably, who isn’t aware, it’s a platforming game based in the Scottish Highlands, and part of it is rhythm based. And it’s absolutely gorgeous. It has great music. The story is really good, and I don’t play games with the sound on, but I… (0:15:18) Al: can’t play this game with the sound off. Like, it’s just even outside of the rhythm, but it’s just so good. Yeah. Like, a Highland song. And it’s fantastic. So, okay, yeah, (0:15:30) Kevin: Okay, what are the rhythm portions like, because I know it was the Scottish game, but I don’t know what it’s like. (0:15:36) Al: okay. That’s a fair question. That’s a fair question. So, to preamble to that, the idea is that you’ve got all these mountains, and you’re climbing over them, and you’re trying (0:15:48) Al: to get to specific points. And there are places in the game where, as you are walking, (0:15:54) Al: it will tell you to press B to run. And then as you’re running across a terrain, there are things in the way, and the rhythm bit is you have to press it in time to the music to keep going and jump over the rhythm. (0:16:08) Kevin: Okay, that’s fascinating. Huh. I don’t think I’ve ever seen a rhythm platformer in the (0:16:19) Micah: This is beautiful. (0:16:20) Al: Right. Right. And the best thing is, so when you’re standing on, when you’re standing on a hill in the game and you can see all of the hills around you, all of those hills are hills you can go to in the game. (0:16:32) Kevin: Oh wow, that’s nice. (0:16:34) Micah: Wow. Yeah, this is a really pretty game. I’ve never heard of this. (0:16:38) Al: Yeah, it’s really I’m loving it. It’s great. Yeah, yeah, I came out a couple weeks ago. (0:16:39) Micah: Is it new? (0:16:44) Al: But it’s fantastic. And all the Scottish accents are legitimate. So no terrible Shrek voices. (0:16:50) Kevin: But, I mean, come on, don’t you want at least one Shrek in there? (0:16:52) Al: No, no, no. Definitely not. Never, never, never. Shrek is fine in Shrek. Not outside. (0:16:56) Micah: No, that was a very immediate no. (0:17:00) Micah: No, no, no, no, no, no. (0:17:00) Kevin: Ah, fair enough. (0:17:06) Al: We have enough fake Scottish. (0:17:08) Al: Voices in the world, there are very few things where we actually get proper Scottish voices. (0:17:13) Al: So it’s nice to actually hear some. (0:17:14) Kevin: Fair enough. (0:17:15) Kevin: Is David Tennant in it? (0:17:17) Al: I don’t think so, no. (0:17:18) Kevin: the- I’m sorry. That’s a missed (0:17:21) Al: His voice, there was something, I can’t remember what it was I was watching the other day and I was like, “Oh, that’s David Tennant.” Like I always, anytime I hear him doing his normal voice, (0:17:29) Al: it’s like such a distinctive voice for me that I’m like, “Oh.” It’s like, (0:17:33) Al: Every so often, somebody learns that David Tennant is Scrooge McDuck. (0:17:38) Al: And they’re like, “What? How’s David Tennant?” I’m like, “How could you not tell? His voice is just so distinctly his voice.” (0:17:39) Kevin: Yeah, yeah. (0:17:40) Kevin: - That’s… (0:17:47) Kevin: I, I didn’t know, I mean, I, I watched, I’m a big fan of the reboot of DuckTales, but I didn’t know it was David Tennant till a little bit in. (0:17:48) Al: Maybe that’s a Scottish thing, I don’t know. (0:17:57) Kevin: Um, and I didn’t realize he was Scottish. (0:17:59) Kevin: That’s, it’s really funny. (0:18:00) Al: Yeah, he’s not putting on a voice. He’s slightly emphasizing it, but that’s basically just his voice. (0:18:04) Kevin: Yeah, sure. (0:18:06) Al: Yeah, don’t do that again, Kevin. (0:18:06) Kevin: I like how he says “Gad-age” in the first episode. (0:18:09) Kevin: I always remember that one. (0:18:13) Kevin: That’s how he says it. (0:18:17) Al: So yeah, I’ve mostly been playing that and also been playing Pokemon because of the Flubbebe outbreaks, as I said, in the show notes. (0:18:27) Micah: Oh, that’s right (0:18:30) Al: baby baby. (0:18:31) Micah: Forgot that was going on. I forget it’s uh, well baby now and then (0:18:39) Kevin: Milsory in the (0:18:42) Al: So it’s current Flababy in Poldea. It is… no, it is not. It is Litwick in Kitakami. (0:18:48) Kevin: 3 in Kitikami. (0:18:52) Micah: Mmm. Yeah, because milsry is not in the game. (0:18:53) Al: Milcery isn’t in the game yet. Milcery will be in the Blueberry Academy when it comes out. So that’s why it’s not Milcery yet. It’s because it’s in the new region in the DLC. I think it’s just called the Blueberry Academy. Yeah. (0:19:01) Kevin: I haven’t gotten the DLC yet. (0:19:05) Micah: So just the new region, do we know what the new region is called? (0:19:07) Micah: Other than just, it’s the Blueberry Academy, is it just Blueberry Academy? (0:19:10) Kevin: That’s it. (0:19:11) Kevin: Yeah, it’s like an- it’s a- yeah, it’s part of- it’s Unovan territory, I guess, I know, (0:19:16) Kevin: but it’s like an artificial island sort of thing. (0:19:20) Al: Yeah, they call it like the. (0:19:21) Kevin: Terrarium. (0:19:24) Kevin: Yeah. (0:19:26) Micah: means I almost fear honest I mean it’s the like vibe that I got from it when I yeah we’ll see it’s always we’ll see (0:19:26) Kevin: Yeah. (0:19:28) Al: Yeah, it is pretty much, hopefully less evil, but we’ll see. (0:19:29) Kevin: now. (0:19:31) Kevin: Yeah, [LAUGH] I might get the DLC finally, the trit look. (0:19:40) Al: Oh, they are calling it the ceranium. (0:19:42) Al: They are calling it. (0:19:44) Micah: I was just recently finishing up my Pokedex, my like living decks in Violet in preparation for the DLC, but (0:19:57) Micah: there’s a lot of just figuring out how to who I knew who had the other Sinnoh starters, because you only get the like one egg. (0:20:11) Micah: And it’s dependent on, I guess, dependent on what starter you picked for. (0:20:15) Micah: For scarlet or violet. (0:20:16) Al: I think it was, or maybe it was random, I can’t- (0:20:20) Micah: I feel like it was, yeah, it seemed like from trying to track down where I would find a Piplup, it was, it was through like deduction power, the power of deduction (0:20:34) Micah: through who had what starter from the, from Paldea. (0:20:38) Micah: So I don’t know if that’s actually the case or not, but that’s, that’s how I managed to figure out who had. (0:20:44) Al: Yeah, I could probably find out if I cared enough. (0:20:52) Al: I mean, I still like, I don’t, I’m still enjoying it and I’m really looking forward to the new DLC, but Kevin, you don’t need to play it. (0:21:00) Al: You can just not. (0:21:02) Micah: It’s true. It’s true. I will say that I felt. (0:21:02) Kevin: Look, I’m– (0:21:09) Micah: I think we talked about this the last time I was on, actually. (0:21:10) Al: We did. (0:21:12) Al: We had a whole greenhouse episode about it. (0:21:14) Micah: I finally finished the DLC, the first DLC, because that was the right. (0:21:18) Al: Oh, yes. (0:21:19) Al: Yes. (0:21:19) Al: Cause you hadn’t finished it when we did the greenhouse. (0:21:21) Micah: And that is like rare for me, because I I go (0:21:25) Micah: pretty hard into Pokemon stuff when it launches for the first time. (0:21:28) Micah: So to not do that is kind of a new. (0:21:32) Micah: New and weird thing for me, but I finally finished it and I did enjoy it, but I did feel that it was a very, I don’t know, I just, I’ve, I’m still feeling like I’ve kind of become disillusioned with modern Pokemon to some degree, but. (0:21:49) Kevin: I mean and okay like to not I’m you know, I (0:21:54) Kevin: Notoriously nag on the game, but to pull the veil down a little to be you the more genuine here. I (0:22:00) Kevin: Do think the trailer for the upcoming one part looks good. I’m a bit excited for what I see (0:22:07) Kevin: the only part that (0:22:08) Al: Careful. (0:22:10) Kevin: Yeah, I know the only part that really irritates me is the flying thing how it’s locked behind the DLC because (0:22:18) Al: Yeah, I agree (0:22:19) Kevin: It’s just with knowing how the development cycle works and the timing of everything. It feels very intentional. They put bad flying (0:22:28) Al: Well, here’s the thing, I don’t care if it’s like, “Oh, we couldn’t get it done in time for release,” right? (0:22:34) Al: You still don’t have to lock it behind the DLC. (0:22:34) Kevin: Right. Exactly. Yeah. Yep. Yep. Yep. Yeah. Okay. But. (0:22:36) Al: They have updates. (0:22:37) Al: Every game has updates when there’s DLCs. (0:22:40) Al: So you absolutely don’t need to. (0:22:41) Al: It’s absolutely a very specific choice to lock that quality of life feature behind a purchase and that is bad and we should absolutely call that out. (0:22:49) Al: It’s not going to stop me buying the game though. (0:22:52) Micah: Yeah, I’m kind of in the same position. (0:22:56) Micah: I think there’s a lot of stuff that could just generally as far as the development cycle goes could have been changed for the better. (0:23:10) Micah: I had mentioned a little bit the like one time I’ve been on Twitter in the last like month after they talked about the they released. (0:23:22) Micah: It’s the new trailer this last week, I think. (0:23:24) Al: Yeah. (0:23:25) Micah: And they showed off the the like Pokemon control mode. (0:23:30) Micah: I forgot what they call it, but you can control the sync mode where you can control the Pokemon and run around as the Pokemon. (0:23:32) Al: Oh, yes, yeah, synchronize. Yeah. (0:23:32) Kevin: The sync mode thing. (0:23:40) Micah: And it seemingly has not much of a like use case other than you can battle Pokemon, but you just run around as a Pokemon. (0:23:50) Micah: And that to me, it. (0:23:52) Micah: Immediately, like I’d think back to when the games first came out and how much like disgruntledness there was with certain elements of the design that the games design, like how you couldn’t go into any of the houses. (0:24:09) Micah: But then they, you know, when they clipped out of bounds, then they found that there were like half designed internal locations like you could have gone into. (0:24:20) Micah: but it was very clear that they ran. (0:24:22) Micah: Out of time in the development cycle, just couldn’t, uh, so there are things like that where like I, it makes me feel like sync mode. (0:24:29) Micah: It was something that they just ran out of time on. (0:24:32) Al: So that’s possible, but I also think it could be along the lines of, like, let’s go Pikachu and Eevee to Legends, where we saw a clear direction they were moving. (0:24:43) Al: And it’s not necessarily, like, I don’t think anyone would say that the catching in Let’s Go was the way it was because they didn’t have enough time to do what they ended up doing in Legends, but it was more like a kind of moving in that kind of direction. (0:24:57) Al: And we see this with a lot of things in Pokémon where they do that, where it’s like, it’s It’s just a, it’s a. (0:25:02) Al: You’re prerequisite and the kind of like the game, it’s not like here’s a game, let’s build a game. Here’s another game. Let’s build another game, right? Like they’re constantly doing all these different things in these different games and having these different ideas. And that’s true. (0:25:04) Kevin: Yeah, baby steps. (0:25:16) Kevin: These I don’t think these are mutually exclusive either like (0:25:16) Micah: I think that I think that that I agree with that that makes sense. (0:25:22) Micah: But I do feel like there is a level of like (0:25:26) Micah: half baked development process for some of these things. (0:25:30) Micah: And I I am willing to, you know, give (0:25:30) Kevin: Oh, oh, they’re deaf at least. (0:25:34) Micah: well, for like like you said, for let’s go. (0:25:37) Micah: I think the the catch feature for let’s go was meant to more mimic Pokemon. (0:25:41) Micah: Go like it was very clearly there, like (0:25:46) Micah: the motion point between the main games and Pokemon go so that. (0:25:51) Micah: You know, catching style was intended to feel like I mean, it does feel like especially the motion control portion feels like Pokemon go. (0:25:52) Al: I mean, kind of, kind of, but I also like, with then we got only a few years later, legends, (0:26:05) Al: like it feels like it was what they kind of wanted to move towards and they were trying different things and this is what they ended up with. I don’t think it was just like, oh, (0:26:15) Al: let’s just make Pokemon go in a main series game. Like, I think it was, you know, they (0:26:22) Al: had a game which was legends where you were actually running around and literally just throwing Pokeballs at Pokemon, right? But, look, it’s not, yeah, I mean, it does show a flaw in how they developed their games and that these were almost certainly developed in parallel and therefore you can’t know what’s going to be popular and what’s going to end up working really well before you do it the next one. Yeah, I don’t disagree with you. (0:26:30) Kevin: And then they said, “Let’s go backwards at the next game.” (0:26:52) Al: I want that again. But anyway, we don’t need to keep talking about Pokemon. Let’s move on, shall we? This happens every couple of months we end up on another Scarlet and Violet delve. It did, it did. It did, but, you know, I need to save some of my Pokemon talk for a different podcast. Anyway, it’s, wow. Wow. (0:27:03) Kevin: But the trailer just came out. It was… it was gonna- (0:27:16) Kevin: We’re doing a worst games of the year pocket. (0:27:22) Al: Anyway, that’s what we’ve been up to. And I’m glad that we got a good half an hour out of that because there is no news because this is recorded out of time. Because I don’t know about you guys, but I did not want to record this on, you know, Hogman A. So we’re recording it a few weeks early. (0:27:46) Kevin: Where’s your dedication out? (0:27:49) Micah: What do you have things to do geez [laughs] (0:27:52) Al: So yes, yes, I do. So we are here to discuss our favourite games of the year and hopefully come to a conclusion on what the podcast’s game of the year is. So begins the part of the podcast where I read a bunch of words. So I am going to go down all of the games that were released this year. And at what point does this become ridiculous? I don’t know is this the most (0:28:22) Al: games we’ve had released in a year since we started the podcast? (0:28:24) Al: Yes, it absolutely is. (0:28:24) Kevin: Probably. (0:28:26) Al: Absolutely insane. (0:28:27) Al: One, two, three, four, five, six, seven, eight, nine, nine. (0:28:29) Kevin: More than three, I’ll tell you that. (0:28:31) Kevin: I didn’t know Homestead Arcana- (0:28:32) Al: So 30, 30, 30 games, (0:28:36) Al: 31, 30, 35 games, and then one, two, three, four, five, six, seven released (0:28:42) Al: into Early Access. So was that 42, 42 games in this list? (0:28:47) Al: So this is the first list is the list of (0:28:50) Al: that were released. (0:28:52) Al: Not into early access and they previously weren’t in early access. (0:28:56) Al: This is brand new games this year. (0:28:58) Al: Brand new games not early access. (0:29:00) Al: I don’t know why I overcomplicated this, but here this is what we’re doing. (0:29:04) Al: So this is Above Snakes, Before the Green Moon, Everdream Valley, Fae Farm, Farming Simulator 23, Flutter Away, Garden Buddies, Garden Inn, Harvest Moon, The Winds of Anthos, Homestead Arcana, Enchanted, Loddle Knot, (0:29:20) Al: Maneko’s Night Market. (0:29:22) Al: And this is me just double-taking. (0:29:48) Micah: Now if you thought that was it. (0:29:52) Kevin: I’m gonna feel bad when one of the real games of the year is in here and the ones that I didn’t play. (0:29:52) Al: Well, this is part of the problem. (0:30:00) Al: So next we have five games that were released in 1.0 this year and early access a previous year. (0:30:07) Al: OK, so they were already out, but they came to their 1.0. (0:30:11) Al: They left early access this year. (0:30:13) Al: That’s a better way of describing it. (0:30:14) Al: These games left early access this year. (0:30:16) Al: And we have Icone Island, Mindrop, Sunhaven, Coral– (0:30:22) Al: Island, and Disney Dreamlight Valley. (0:30:24) Al: And then we have the list of seven games that came into early access this year. (0:30:28) Al: And that is Cornucopia, Fabledom, Moonlight in Garland, One Lonely Outpost, (0:30:35) Al: Research Story, Song of the Prairie, and Snacko. (0:30:39) Al: Hey, Micah, is this the first time you’re learning that Snacko’s in early access? (0:30:42) Al: Or did you know that already? (0:30:43) Micah: Uh, no, yesterday when I opened Notion was the first time I learned this neck wasn’t really (0:30:50) Al: Well, surprise! (0:30:52) Al: in early access now. (0:30:55) Micah: I have I’ve played the betas or the alphas, sorry. (0:31:01) Micah: And I have decided that I don’t want to do much more with the game until it (0:31:10) Micah: they get a full release because I love it. (0:31:13) Micah: love it so far and I don’t want to overdo it. (0:31:16) Kevin: Yep, don’t burn yourself out on it. I know somebody who was a big fan of Hades, but they only played in the Early Access and they burned themselves out. (0:31:23) Micah: I don’t think I could burn myself out on it really as much as it’s just that like, I don’t want to miss out like because I backed it. And I want to, I don’t know, experience the full experience I’ve experienced so much of it at this point. (0:31:38) Al: I think that’s fair. I got to the same point with Coral Island last year where I was like, (0:31:43) Al: “And now I’m going to put it down into 1.0.” But I mean, that was like 40 hours or 50 hours or something like that. It was more than I play a lot of games, you know? And I didn’t feel like playing that much ruined the experience for me when I came to the final version, because I’ve put in more than… I’m up to 100 hours now in that game. So I think it depends on the game. (0:31:55) Micah: Mm-hmm. (0:32:07) Al: Uhh. (0:32:07) Al: Ah. (0:32:08) Al: But that is a fair point. (0:32:11) Al: I have not decided what I’m going to do with Snacko. (0:32:14) Al: I’ve not decided yet. (0:32:16) Kevin: Why did nobody tell me homestead arcana came out? I would have played it, I missed that. (0:32:21) Al: Kevin! (0:32:23) Kevin: I’ve been here. (0:32:24) Micah: Have I got news for you. (0:32:29) Al: Kevin, you literally, we literally have a shared list of all of these games and when they coming out, you can look at it all the time and I’m constantly updating it just to let you know that is a thing. (0:32:31) Kevin: Well, hey. (0:32:42) Kevin: You assume I read these even when we’re recording. (0:32:43) Al: Nope, I don’t assume that at all, but I will complain about it. (0:32:49) Al: So any thoughts before we get into listing our favorite games, any thoughts on the list as a whole? (0:32:56) Al: Here we go. (0:32:56) Kevin: Umm… (0:32:57) Kevin: Ugh… (0:32:58) Micah: It’s a good list (0:32:59) Kevin: It’s a very good list. It’s too good. (0:33:01) Micah: It’s a strong list that I (0:33:06) Micah: when I opened this this document and looked at it I was a (0:33:11) Micah: Surprised that so many games had come out this year and be a little bit (0:33:17) Micah: Concerned about how few of these games I actually played (0:33:20) Kevin: Exactly! (0:33:22) Kevin: Alright, time to strike out all the ones none of us have played. (0:33:26) Al: Yeah, no, that’s fair. And I think it is interesting, right? Because like, I’ve now been tracking these games. I think I have all of the farming games that have released ever now in my list. (0:33:36) Al: And so that’s 47 this year. Last year, there were 24. In 2021, there were 15. In 2020, (0:33:46) Al: there were nine. In 2019, there were 13. And then we’ve got like, between 2016 and 2018, (0:33:54) Al: were 16. (0:33:56) Al: So that’s like a three-year span, and they were the same number as they were in 2021. (0:34:03) Al: And then 2010 to 2015, there were 12 of them, half of which were just farming simulator, (0:34:10) Kevin: Yeah. (0:34:10) Al: and the other half were just harvest moon. (0:34:13) Al: That’s not true. (0:34:16) Al: There were three harvest moons, two rune factories in one story of seasons, and an animal crossing. (0:34:21) Al: So the rest were farming simulator. (0:34:23) Al: And then the five years before that, there were 17. (0:34:26) Al: It is wild that Stardew Valley is eight years old in February, just saying. (0:34:36) Kevin: Yup, thanks Stardew Valley. (0:34:43) Kevin: You changed the whole landscape of the genre of gaming, thanks. (0:34:50) Kevin: I thought it was older, to be honest. (0:34:53) Al: No, 2016. (0:34:56) Al: Right. (0:34:56) Al: Well, I mean, shall we get right into it then? (0:34:59) Al: Let’s go for one each around, what should we do around the table? (0:35:04) Al: One each. (0:35:04) Kevin: All right. (0:35:05) Al: And we can tell, say what the game is and tell me why you’ve got it in the list. (0:35:12) Al: And we’re not doing, no, it’s a terrible game. (0:35:15) Al: So Micah, would you like to go with your first one? (0:35:18) Micah: Uhhh… Can I go with my wildcard first? (0:35:20) Al: You can, you can go in whatever order you want. (0:35:22) Al: If you want to leave your strongest for last, go for it. (0:35:25) Al: if you want to start with your strong. (0:35:26) Al: Go for it if you want to do your crazy one first, do what you want. (0:35:29) Micah: I’m going to get my wild card out of the way because I know that it’s not going to go very far so. (0:35:31) Al: Let’s go for it. (0:35:34) Al: Never assume these things, you have no idea what’s going to happen. (0:35:37) Micah: OK, that’s true. You’re right. My my. (0:35:37) Kevin: I, I, yep, I. (0:35:39) Al: Oh wait, before we get into that, let me just quickly. (0:35:45) Al: I want to go through what we have had as our games of the year in the past. (0:35:51) Al: Last year, Ooblets won. (0:35:54) Al: 2022, Ooblets won. (0:35:57) Al: But it did. (0:35:58) Al: 2021 was Spiritfarer. (0:36:01) Al: 2020 was Summer in Mara. (0:36:04) Al: And 2019 was the Raymon Story of Seasons. (0:36:07) Kevin: Wildflower was robbed. (0:36:09) Micah: What year was Wildflowers? (0:36:11) Kevin: I don’t I (0:36:11) Micah: Oh. I mean. (0:36:11) Al: Yeah, Wildflowers last year. (0:36:13) Micah: Ooblitz though. (0:36:16) Al: None of the three of us had played it. (0:36:18) Al: And Kevin, you hadn’t played it by that point either. (0:36:20) Al: So… (0:36:21) Micah: Also- Also Ooblitz is- (0:36:21) Kevin: That is correct. (0:36:26) Al: Ooblets was the only… (0:36:27) Al: Well, you hadn’t played Ooblets, but me and Bev had. (0:36:30) Micah: Yes. (0:36:31) Al: And you had a wild card last year as well. (0:36:33) Al: So what’s your wild card this year? (0:36:35) Micah: What was my wildcard last year? (0:36:37) Al: Shinshan Summer Vacation. (0:36:38) Micah: Oh, I mean, that is actually I still stand by that. (0:36:44) Al: Look, I’m not saying it’s a bat, I’m just saying. (0:36:46) Al: Like it was a little bit out of life field, (0:36:47) Al: neither of us had heard of that game before you brought it up. (0:36:50) Micah: Well, let me tell you about my wildcard for this year, which I guarantee you have heard of. (0:36:55) Micah: There is absolutely no scenario where you have not heard of this game. (0:37:00) Micah: Are you ready? (0:37:02) Kevin: Is it the princess game? (0:37:03) Micah: It is Fortnite. (0:37:07) Al: OK, why? (0:37:08) Al: OK, so you– wait, no, no, right. (0:37:10) Al: OK, so, Micah, you’re telling me that over the past three days, (0:37:12) Micah: Uh-huh. Yeah. (0:37:16) Micah: Yes. (0:37:17) Al: you have played this game enough to consider it one of your favourite games of the year? (0:37:20) Micah: I would say that there’s a reason that it’s a wild card. (0:37:27) Micah: And I would say that it is probably the reason that it’s in my list is not because I would (0:37:33) Micah: personally consider it one of my favorite games of the year. (0:37:36) Micah: But I think that it is a very important bridge (0:37:42) Micah: for the wider Fortnite audience, which is massive, into the world of farming sims. (0:37:50) Al: Well, we will have talked about it in a previous episode, so. (0:37:50) Kevin: And hey, if we let them win… (0:37:52) Micah: For anybody that is confused by this and doesn’t understand why Fortnite is part of this conversation, (0:37:59) Micah: they just released… (0:38:02) Micah: Yes, the Fortnite, the LEGO Fortnite mode has been released as of three days ago. So… (0:38:10) Al: And for some reason, it’s basically Minecraft, but with more farming. It’s wild! (0:38:10) Kevin: Minecraft for tonight. (0:38:12) Micah: Yes, and also as Legos, and it’s in Fortnite. (0:38:15) Kevin: Yeah. (0:38:18) Micah: I don’t really know if there’s aside from skins and characters, there’s not. (0:38:21) Kevin: Wait, is it actually Lego brand? Lego? What? Holy moly. (0:38:24) Al: It is, it is. (0:38:25) Micah: Yes, it’s actually Lego brand. (0:38:28) Micah: And it’s you are just building Lego, (0:38:30) Micah: like a Lego like homestead basically of a village in the wild. (0:38:36) Kevin: That’s… (0:38:37) Micah: It’s essentially a survival, it’s more of a survival game than it is like (0:38:42) Kevin: Mm-hmm. (0:38:42) Micah: a farming sim. (0:38:43) Micah: So it’s more like you gotta eat and you gotta, there is, (0:38:44) Kevin: It’s all Minecraft. (0:38:44) Al: Yeah, but there does seem to be a decent amount of farming in it. (0:38:49) Micah: there is a decent amount of farming in it. (0:38:51) Micah: And I’ll say that I have played quite a bit of it because the team that I work with has been very into it. (0:38:59) Micah: So, and prior to that coming out, we had all been playing Ark, (0:39:06) Al: » Okay. Yeah. (0:39:06) Micah: the dinosaur survival game. (0:39:09) Micah: So we had a server that we were playing that on. (0:39:11) Micah: So when a new survive. (0:39:12) Micah: Survival type game released and it’s Fortnite and it’s free and it’s Lego then we were like, okay, well, let’s play this instead so we have been playing quite a bit of it and it’s I was a little bit shocked at how good of an experience it is because it’s it it’s just odd because it’s got other than the skins and the characters there’s and I guess the the game that it that you access it from there’s nothing related to Fortnite really it’s super obvious. (0:39:19) Al: suck (0:39:44) Al: No. Well, I think your character is in the beginning based on the main, the base Fortnite playable character, right? Yeah. It’s not Fortnite. It’s not Fortnite at all. So a couple of things I found interesting about this. So first of all, it made me realize that Fortnite is not just Fortnite anymore, right? Like Fortnite was just a battle royale, but that is just one of eight different game modes, right? Absolutely wild to me. (0:39:52) Micah: Yes. Yeah. So aside from the characters, I mean, it’s it’s really there’s not a lot of no, it’s not a (0:40:06) Kevin: Oh, it hasn’t been for a while. (0:40:08) Micah: Yeah. Right. (0:40:14) Al: That’s the point now. And second of all, not only is this, it’s like, it’s not just Fortnite, but Lego. It’s Fortnite, but Lego, if they made it Minecraft, but with more farming. (0:40:30) Al: And I am just, it’s just so fascinating. So I haven’t played a huge amount of it. I’ve downloaded it and I’ve started playing it and I’ve kind of done the first couple of things. And it’s not really grabbing me. I don’t think I’m going to spend a huge amount of time on it, but I think (0:40:44) Al: so. Minecraft, when we covered Minecraft on the podcast, it was, it was a bit of a stretch, (0:40:48) Al: right? There is farming, but it’s very limited. It’s like, it was four crops or something. There might be more now. Minecraft has done a lot since then, but it felt like a bit of a stretch. (0:40:58) Micah: Yeah, there is a significant differences between, you know, yeah, there’s quite a bit to do in Fortnite now, or in Minecraft, I mean. (0:41:05) Al: Yeah, but this feels like a legit farming game, but it’s not cottagecore. It’s survival farming game. (0:41:06) Kevin: Minecraft has not stopped growing, they do annual updates. (0:41:16) Micah: Mm hmm. (0:41:19) Micah: Yeah, so I guess it kind of it also is a little bit of like how you play it. (0:41:24) Micah: So like, granted, there is a survival aspect that needs to be taken care of. (0:41:29) Micah: But depending on who you’re playing with or the the you know, (0:41:32) Micah: there is a like peaceful mode that you can do similar to what Minecraft had, (0:41:36) Al: That’s a good point. (0:41:36) Micah: where it’s not really you don’t have to play the survival mode. (0:41:40) Micah: You can play it just for the sake of like, you know, (0:41:43) Micah: the kind of like sandbox aspect of it. (0:41:46) Micah: Where you’re building stuff and doing whatever you want. (0:41:46) Kevin: farming and whatnot. (0:41:48) Micah: Yeah. (0:41:49) Micah: But, you know, like with my group, I’m not as big into the survival aspects of it. (0:41:54) Micah: Like I don’t particularly care about, you know, min maxing food and water and so on and so forth. (0:42:01) Micah: I’m more into the like building and designing and, you know, farming and that stuff. (0:42:07) Micah: So I kind of take on that role while everybody else takes on the survival portion of it. (0:42:14) Micah: So there are different ways. (0:42:16) Micah: Is to be able to play it that make it a little bit more of like a comfortable experience. (0:42:22) Micah: I mean, I literally built a cottage, so I don’t know, you know. (0:42:25) Al: Yeah, that’s, I think that’s totally fair. I guess my point of what I was saying was, (0:42:26) Kevin: Nice. Well, there you go. (0:42:31) Al: was like, I think this is much more legitimate as a farming game than Minecraft was when, (0:42:38) Al: when we covered it. So I think it’s, it’s totally fair to count this as a farming game. (0:42:39) Micah: Right. (0:42:40) Kevin: Yeah. (0:42:42) Al: So maybe I should add it into the list as Lego Fortnite. Um, but here’s a question for you. Does this make Fortnite the most downloaded farming game ever? (0:42:44) Kevin: Oh, there you go. (0:42:54) Micah: That’s why I I’ve included it because I think it is important touchstone in the history of farming games where it (0:42:54) Kevin: Absolutely. (0:43:05) Micah: There’s a possibility I can see a world in which people who play this (0:43:10) Micah: Enjoy it enjoy the like farming aspects of it want more of that and branch out into other farming type games (0:43:17) Micah: because there is such a broad audience for fortnight that (0:43:21) Micah: You know and it’s there’s such a broad (0:43:24) Micah: Audience for Lego - that there is a good (0:43:30) Micah: Possibility that it creates more farming game fans, which I’m all for (0:43:35) Al: I’ve added it into the list and also I need to add one more that I forgot, which was Hello Kitty Island Adventure. (0:43:42) Kevin: Oh, yeah, well (0:43:42) Micah: I did see that that was missing from the list and I didn’t know if that was intentional or not so it just… (0:43:46) Al: Oh, you should have brought it up. Come on. (0:43:46) Kevin: Glaring a bit omission this entire show is a sham (0:43:51) Al: Look, look, we’re now up to 49 games, right? I’m sorry, I can’t keep track of the ball. (0:43:56) Kevin: It’s quick Somebody find one more quick Um one well, you know though what we have to do is we have to let fortnite win (0:44:03) Kevin: So we can get that sponsorship money. Welcome to the harvest season of fortnite podcast (0:44:06) Micah: - It’s true. (0:44:09) Micah: Of Fortnite, but I never, I just did not ever foresee (0:44:15) Micah: there being a scenario where in the farming game of the year discussion or just in general on a harvest season episode that I would be bringing up Fortnite in a like semi-serious way. (0:44:26) Kevin: Yeah, one thing I will I haven’t played Fortnite ever, but from what I understand, every time they bring in these new distinct modes or gameplay elements, it’s always very polished and good quality. (0:44:44) Kevin: Like they brought in Spider-Man swinging and Attack on Titan, so I’m not surprised that this is high quality and that’s a lot of money being thrown at this Lego money, Fortnite money. (0:44:57) Al: Alright, well, you’re probably right, it’s probably not going to win, but it’s there, (0:45:02) Al: it’s in the list, not many games get into the list. So, there we go. No, into the list of the two, there’s only nine. It’s only nine. Alright, Kevin, what’s your first? (0:45:06) Kevin: Nope just 48 others. Oh (0:45:10) Kevin: Our list, okay (0:45:15) Kevin: My first one I’m going to go with (0:45:19) Kevin: Manekos night market a shocker to everyone the game I’ve been pining for for how many years now. Oh (0:45:27) Kevin: gosh (0:45:28) Al: Like five, like maybe six. (0:45:31) Kevin: Yeah, I don’t know something like (0:45:32) Al: I think it was six years ago it was first. (0:45:33) Kevin: well (0:45:36) Kevin: Yeah, I think it’s I’ve the fact that I waited that long and still was happy with what came out I think is a testament to how good the game is (0:45:48) Kevin: Obviously, I haven’t played all these other games and it probably not even the ones on your guys list but I (0:45:54) Kevin: Out of the ones I see here. I probably I would argue it has the most personality and charm (0:46:02) Kevin: the art, the sort of craft book art. (0:46:06) Kevin: It has gone very, very enjoyable. (0:46:10) Kevin: I haven’t beaten it myself, right? (0:46:12) Kevin: It loses some points because it came out with a handful of bugs and rough edges. (0:46:18) Kevin: But it’s still a game that makes me smile every time. (0:46:24) Kevin: So yeah, I gotta give a shout out to Maneko because I think it actually did deliver. (0:46:30) Kevin: Um, obviously, you know, it’s not the scale of tears that– (0:46:36) Kevin: Kingdom waiting six years for that or whatever, but for the get what it set out to be from all the trailers and whatnot, I think it delivered. It’s very cute, which I appreciate now. I have cats myself. Yeah. (0:46:48) Al: Yeah, totally fair, and it is still the wallpaper on my phone and has been for like seven months, (0:46:57) Kevin: Yeah, there you go. Also actually one thing I (0:47:01) Kevin: Yeah, that’s the good stuff (0:47:04) Kevin: one thing I do want to add (0:47:06) Kevin: Go on as we talked about in the episode. We talked about it. Um, the (0:47:11) Kevin: titular night market part of it is very fun (0:47:15) Kevin: Auctioning going into little bid war with customers to sell who and make profits and whatnot (0:47:20) Kevin: I don’t think a lot of these other games are focused on that like making money (0:47:26) Kevin: So that was (0:47:27) Kevin: a refreshing angle approaching the whole cottagecore thing. (0:47:32) Kevin: And again, just very fun points for that. (0:47:36) Al: Awesome. (0:47:36) Micah: Uh, I, are, are we just for the sake of the structure? (0:47:43) Micah: Are we just going through our picks and then discussing them or are we? (0:47:48) Al: If you have more to talk about that game just now, then feel free. (0:47:53) Al: We don’t need to discuss whether it’s the winner yet or not. (0:47:55) Micah: Sure, uh, oh (0:47:55) Al: And don’t say whether it’s on your list yet or not. (0:47:56) Kevin: Yeah. (0:47:58) Al: We’ll get to that. (0:47:59) Micah: Okay, I (0:48:00) Kevin: Alright. (0:48:03) Kevin: Michael, what’s next on your list? (0:48:03) Al: Right, we don’t want to look, Micah, we have a collapsed list for the suspense. (0:48:05) Micah: Didn’t didn’t say one way or another (0:48:05) Kevin: I’m kidding, I’m kidding. Ow, ow. (0:48:11) Al: We’re keeping the suspense, even if it might really be obvious now. (0:48:12) Micah: Okay, you’re right you’re right you’re right (0:48:14) Kevin: Alright. (0:48:16) Micah: It’s not though cuz I’m changing it at the moment I’m typing no, I’m just kidding [laughing] (0:48:18) Al: All right. I’ll go with my wild card. No, no, come on. I’m going with my wild card, (0:48:24) Kevin: Alright, ow. (0:48:26) Kevin

spotify game halloween english google apple internet future french song games kingdom research secrets story elon musk japanese holy 3d spider man decision attention valley roots legends lamb switch tears ps cult gate nintendo lego scottish brave pokemon ipads steam fortnite stuart laughter pok jurassic park rpg farming excuse minecraft vhs slack nintendo switch releases odyssey ea ark bethesda sims tumblr hades shrek moonlight dlc street fighter no man tetris alas winds nintendo direct 2d wap notion prairie fantasia t rex npc mastodon spells attack on titan pikachu baldur starfield stone age steam deck bobo enchanted ps2 highland gee goku legitimate stardew valley ducktales wildflowers early access hello kitty elder scrolls gad apple arcade dragon quest david tennant sundown scottish highlands harvest moon cornucopia pacha gromit eshop ow armored core scrooge mcduck dlcs my time spiritfarer hunk super mario galaxy eevee farming simulator night market ganon harvest season albar timings disney dreamlight valley stardew rainbow road koopa pokedex fantasian pokeball tchia ooblets sinnoh rune factory theme tune mad dash hockney dragalia lost anthos terra nil wow wow lego fortnite steamworld build paldea season a letter sandrock minako fae farm kevin michael ddv kevin it above snakes gudetama kevin good dragon quest monsters kevin you kevin yeah spirittea moonstone island seasons a wonderful life games mentioned kevin oh kevin no silent hope kevin so kevin well kevin yes kevin fair sun haven kevin why kevin let kevin they kevin best nick burgess
Everyday AI Podcast – An AI and ChatGPT Podcast
EP 103: How ChatGPT Can Give You a Competitive Edge

Everyday AI Podcast – An AI and ChatGPT Podcast

Play Episode Listen Later Sep 18, 2023 43:18


ChatGPT is one of the most underrated tools when it comes to gaining a competitive edge. Whether you're doing a week's worth of work in a single prompt or creating a competitive analysis to understand your landscape, ChatGPT can do it all.Newsletter: Sign up for our free daily newsletterMore on this Episode: Episode PageJoin the discussion: Ask Jordan questions about ChatGPTUpcoming Episodes: Check out the upcoming Everyday AI Livestream lineupWebsite: YourEverydayAI.comEmail The Show: info@youreverydayai.comConnect with Jordan on LinkedInTimestamps:[00:01:17] Daily AI news[00:06:30] Example of turning a 109-page PDF into data[00:14:20] Real-world example of ChatGPT assuming a role [00:18:00] DDV plugin pack used to create data from PDF[00:22:20] Using ChatGPT for competitive analysis[00:30:00] Other examples of using ChatGPT[00:34:00] Untapped email marketing revenue, track competitor emails[00:36:40] Use ChatGPT or risk losing competitionTopics Covered in This Episode:Recommendation for Competitive Analysis PromptChallenges of Extracting Information from PDFs and White PapersTime Savings and Efficiency with ChatGPTAudience Questions and Additional Examples Importance of Adopting Generative AIKeywords:training an expert chat, competitive analysis prompt, company information, competitor analysis, website analysis, ChatGPT, SWOT analysis, strengths, weaknesses, opportunities, threats, service offering, complete SWOT analysis, best prompt for competitive analysis, white papers, PDFs, RFPs, DDV (document data visualization) plugin pack, time savings, CSV files, data visualization, complex business operations, annual reports, financial reporting, PwC, AI training, generative AI technology, Deloitte, EY, language models, adoption of generative AI. Get more out of ChatGPT by learning our PPP method in this live, interactive and free training! Sign up now: https://youreverydayai.com/ppp-registration/

Dogodki in odmevi
Katastrofalne poplave, kot kaže, za seboj pustile precejšnje onesnaženje okolja. Zaskrbljeni predvsem na Koroškem.

Dogodki in odmevi

Play Episode Listen Later Aug 30, 2023 30:34


V zgornji Mežiški dolini so vzorci mulja pokazali onesnaženje s svincem, cinkom in kadmijem, podatki tudi kažejo, da se je to razširilo na območja, kjer tega doslej ni bilo. Na Agenciji za okolje med drugim opozarjajo, da je treba rezultate primerjati s preteklimi vzorci, ki so prav tako pokazali onesnaženje s temi elementi. Nekateri drugi poudarki oddaje: - Parlamentarni odbor za infrastrukturo razpravlja o izboljšavah predloga interventnega zakona o odpravi posledic poplav. Robert Smrdelj iz združenja občin je izpostavil, da je pri nakupu gasilske opreme lahko stopnja DDV-ja tudi manj kot 5-odstotna. - Ukrajinska prestolnica Kijeva je bila zjutraj znova tarča ruskega napada z droni in raketami, pri tem sta bila ubita dva človeka. Ukrajinske sile pa so ponoči izvedle obsežen napad z brezpilotnimi letalniki in poškodovale več ruskih letal. - Slovenski košarkarji so na svetovnem prvenstvu še tretjič zapored zmagali, tokrat so bili boljši od Zelenortskih otokov. Odbojkarji pa bodo čez eno uro začeli nastope na evropskem prvenstvu s tekmo proti Ukrajini.

Last Man's Opinion
Dan Has a New Game

Last Man's Opinion

Play Episode Listen Later Jul 12, 2023 54:04


Knicks sign DDV, Dan plays a trade game for the Sixers and Knicks, Dan's got some new four leaf clovers, Tommy's got some Tesla Opinions, and a Beer Review --- Support this podcast: https://podcasters.spotify.com/pod/show/lastmansopinion/support

Long Suffering: A New York Knicks Podcast
The Entire Knicks Offseason in 1 Week; Welcome Donte!

Long Suffering: A New York Knicks Podcast

Play Episode Listen Later Jul 7, 2023 53:51


Obi, DDV, IQ, the PG trade that never happened. Are the Knicks finished already? Potential targets remaining for the Knicks? Keep Suffering!

Long Suffering: A New York Knicks Podcast
NYK Early Free Agency Special

Long Suffering: A New York Knicks Podcast

Play Episode Listen Later Jun 30, 2023 55:32


We breakdown Josh Hart re-signing, the DDV rumors, Harden to NY rumors and what's up with PG13. Plus, a look at what's already hapened around the NBA and what the Knicks objectives should be for this off-season.    Keep Suffering 

Jutranja kronika
Ukinitev oziroma preoblikovanje dopolnilnega zdravstvenega zavarovanja ne rešuje vzdržnosti javnega zdravstva, opozarjajo zavarovalnice

Jutranja kronika

Play Episode Listen Later Apr 13, 2023 21:27


Odločitev za hitropotezno ukinitev dopolnilnih zdravstvenih zavarovanj oziroma njihov prenos žanje veliko pozornosti in vrsto kritik. Novela zakona o zdravstvenem varstvu in zavarovanju, ki jo je vložilo Gibanje Svoboda, predvideva, da bi od 1. septembra obvezni prispevek v višini 35 evrov plačevali v Zavod za zdravstveno zavarovanje namesto komercialnim zavarovalnicam. S tem je koalicija preprečila napovedano 30-odstotno podražitev premij, pa tudi prehitela opozicijsko SDS, ki je prav tako napovedala vložitev zakonskega predloga na tem področju. Druge teme: - Na vladni seji danes nacionalni reformni program: bo edina rešitev za ohranitev vzdržnosti javnih financ zvišanje DDV-ja? - Brazilskega predsednika na obisku na Kitajskem spremlja več kot 200 gospodarstvenikov, na mizi več kot 20 sporazumov. - Pristojni krajanom Orehka pri Kranju zagotovili, da je trasa gorenjske železniške proge, ki jih razburja, le ena od treh možnosti.

Oakland Warriors Podcast
Jonathan Kuminga and Donte DiVincenzo Becoming Closers, Warriors Finish Year Strong with 4-Game Winning Streak, Poole and Klay Carry Team, Draymond As Good As Ever, Beat Blazers | 19-18 | Oakland Warriors Podcast (Ep. 321)

Oakland Warriors Podcast

Play Episode Listen Later Dec 31, 2022 26:53


Your Golden State Warriors close out an wildly eventful 2022 with a 4-game winning streak! Patrick breaks down the Warriors' 118-112 win over the Portland Trailblazers at Chase Center. The W's got enough of "good" Jordan Poole, feisty Donte DiVincenzo, and closer Jonathan Kuminga to pull the win out in an extremely exciting 4th quarter. (0:00) Intro (0:49) W's hot start leads to letting go of the rope (3:09) Jonathan Kuminga and Donte DiVincenzo critical in the clutch (4:57) DiVincenzo's value and perfect fit with Warriors (5:58) Kuminga learns tough lessons guarding Damian Lillard (7:20) DDV vs. GP2 (9:14) Team consistently stepping up without Steph Curry (10:16) Ty Jerome winning W's fans over (11:10) Jonathan Kuminga is turning into a winner and a closer (16:35) Jordan Poole goes off for 41 but needs to limit turnovers (19:32) NEVER take Draymond Greens greatness for granted (20:45) James Wiseman twists ankle and misses huge opportunity against Portland (22:36) Upcoming schedule WATCH, LISTEN, & SUBSCRIBE TO OUR YOUTUBE CHANNEL: youtube.com/OaklandWarriors CONNECT ON MASTODON: sfba.social/@warriors CONNECT ON POST: post.news/warriors BUY AN OAKLAND WARRIORS SHIRT! oaklandwarriors.myshopify.com CONNECT ON TWITTER: twitter.com/OaklandWarriors EMAIL US AT: oaklandwarriors.com@gmail.com LEAVE US A VOICEMAIL AT: 323-863-6044 THE BASKETBALL PODCAST NETWORK: thebasketballpodcastnetwork.com MUSIC BY Paper Son paperson.bandcamp.com soundcloud.com/paper-son If you or someone you know has a gambling problem, crisis counseling and referral services can be accessed by calling 1-800- GAMBLER (1-800-426-2537) (IL/IN/LA/MI/NJ/TN/PA/WV/WY), 1-800- NEXT STEP (AZ), 1-800-522-4700 (CO/KS/NH), 888-789-7777/visit ccpg.org (CT), 1-800-BETS OFF (IA), 877-8-HOPENY/text HOPENY (467369) (NY), visit OPGR.org (OR), or 1-888-532-3500 (VA).  21+ (18+ NH/WY). Physically present in AZ/CO/CT/IL/IN/IA/KS/LA(select parishes)/MI/NH/NJ/ NY/OR/PA/TN/VA/WV/WY only. Void in ONT. $150 in Free bets: New customers only. Min. $5 deposit. Min $5 pregame moneyline bet. $150 issued as six (6) $25 free bets. Bet must win. Ends 12/31/22. Stepped Up SGP: 1 Token issued per eligible game. Opt in req. Min $1 bet. Max bet limits apply. Min. 3-leg. Each leg min. -300 odds, total bet +100 odds or longer. 10+ leg req. for 100% boost. Ends at start of final game of the 2022-2023 NBA Season. See eligibility & terms at sportsbook.draftkings.com/basketballterms. Learn more about your ad choices. Visit megaphone.fm/adchoices

Jutranja kronika
Deljena mnenja ob odstopu od nakupa oklepnikov boxer

Jutranja kronika

Play Episode Listen Later Sep 16, 2022 21:51


Ministrski zbor je po seznanitvi z revizijskim poročilom sprejel sklep, da Slovenija odstopi od pogodbe za nakup 45-ih osemkolesnih oklepnikov boxer v vrednosti 281,5 milijona evrov brez DDV-ja. Nakup je bil ocenjen kot gospodarsko nesmotrn. Oblikovanje srednje bojne bataljonske skupine naj s tem ne bi zastalo. Ministrstvo za obrambo mora namreč do konca leta pripraviti novo rešitev za oblikovanje zmogljivosti Slovenske vojske. Drugi poudarki oddaje: - Ob energetski krizi Hrvaška zadržuje svoj plin, tudi v luči dogajanj v družbi Ina, ki je v lasti madžarskega MOL-a. - Težave ob nalivih s silovitim vetrom: med drugim poplavilo prostore Narodne galerije, v občini Kobarid plazovi. - Zgodovinski uspeh za Slovenijo: gimnastičarka Jekaterina Vedenejeva na svetovnem prvenstvu v vaji s trakom osvojila bron.

AKTIONÄR TV Börse Frankfurt
Anlageidee: Versteckte Kosten bei Zertifikaten?

AKTIONÄR TV Börse Frankfurt

Play Episode Listen Later Sep 15, 2022 6:46


Die HSBC hat ein breites Angebot an Zertifikaten. Sie bietet Anlegern auf ihre Bedürfnisse abgestimmte Produkte an, über die sie an der Börse investieren können. Aber wie viel verdient die HSBC daran? Und schmälert das den Ertrag der Anleger?

AKTIONÄR TV Börse Frankfurt
Das Depot absichern: So gehts

AKTIONÄR TV Börse Frankfurt

Play Episode Listen Later Sep 13, 2022 3:38


Die Stimmung am Kapitalmarkt hat sich eingetrübt. Die Anleger reagierten auf die Herausforderungen der letzten Wochen und Monate mit Zurückhaltung. Unter anderem belastete die hohe Inflation. Diese will die EZB mit einem Rekord-Zinsschritt bekämpfen.

AKTIONÄR TV Börse Frankfurt
Anlageidee: E-Auto trotz explodierender Strompreise?

AKTIONÄR TV Börse Frankfurt

Play Episode Listen Later Sep 13, 2022 7:16


Der Markt für Elektroautos ist in den vergangenen Jahren stark gewachsen. Auch deutsche Autobauer erweiterten ihre Produktpaletten um E-Modelle. Aber wie attraktiv sind diese eigentlich noch mit Blick auf die explodierenden Strompreise?

Jutranja kronika
Evropa v negotovosti glede dobav ruskega plina, največji slovenski trgovec s plinom večjih težav ne pričakuje in ob tem opozarja, da se cenovnim šokom ne bomo izognili

Jutranja kronika

Play Episode Listen Later Aug 27, 2022 21:43


Vlada sprejema vrsto ukrepov, da bi ublažila posledice energetske krize. Med drugim bodo s septembrom začele veljati regulirane cene elektrike in plina za zaščitene kategorije odjemalcev in nižji DDV za vse vrste goriv - z izjemo kurilnega olja - z dodatki pa vlada namerava zaščititi tudi najbolj ranljive skupine. Toda na energetskem trgu vladajo povsem nove, še nepredvidljive razmere. Celotna Evropa je močno odvisna od dobave ruskega plina, plinovod Severni tok 1 pa trenutno obratuje le z dvajsetimi odstotki zmogljivosti. Po ruskih napovedih bo dobava zaradi vzdrževalnih del znova ustavljena. V Evropi zato vlada precejšna negotovost in celo strah pred popolno ustavitvijo. Druge teme oddaje: - Razmere v jedrski elektrarni v Zaporožju po oceni Kijeva tudi po vnovičnem priklopu dveh reaktorjev še vedno tvegane in nevarne - Zveza društev upokojencev Slovenije kritična do uvedbe aplikacije za komunikacijo z ambulantami Zdravstvenega doma Ljubljana - Slovenski odbojkarji domače svetovno prvenstvo začeli z zmago proti Kamerunu

Studio ob 17h
Tedenski aktualni mozaik

Studio ob 17h

Play Episode Listen Later Aug 26, 2022 48:33


Po vsej Evropi so odmevala svarila o koncu izobilja in desetletju mrzlih zim, ki grozijo zaradi energetske krize. Prvi domači ukrepi za blažitev posledic so sprejeti, znižanju DDV-ja se v parlamentu te dni ni nihče upiral, težje bo, ko bo v proračunu zmanjkalo denarja. Sprašujemo se tudi o krizi preskrbe s hrano - jo bo preprečil nov strateški načrt kmetijske politike? Vlada je po sestanku z ravnatelji napovedala normalizacijo življenja v šolah, zaradi izgub v bolnišnicah pa je razglasila izredne razmere v zdravstvu in prvega moža ljubljanskega UKC pozvala k odstopu. Kaj je v ozadju? Med zunanjepolitičnimi temami o brezupnega pol leta ruske agresije v Ukrajini. Kritični pregled tedna z Majo Derčar.

Jutranja kronika
Proizvodnja elektrike v Sloveniji najnižja v zgodovini

Jutranja kronika

Play Episode Listen Later Aug 24, 2022 20:17


Rekordna suša, ki letos pesti večino Evrope in je najhujša v zadnjih 500 letih, poleg številnih drugih posledic znižuje proizvodnjo elektrike in posledično zvišuje cene. Pri nas se je proizvodnja elektrike letos znižala za polovico in je najnižja doslej. Slovenija že tako uvozi skoraj tretjino elektirke, še več pa jo bo morala zaradi remonta nuklearke v Krškem, ki se bo začel oktobra. Kot so včeraj odločili poslanci, bo država v času prihajajoče ogrevalne sezone cene energentov krotila z nižjim DDV-jem in z regulacijo. Druge teme: - Pol leta vojne v Ukrajini, 13 milijonov razseljenih - Festival poezije in vina se seli v 14 krajev po državi - Odbojkarji z odliko opravili generalko pred svetovnim prvenstvom

Jutranja kronika
Poslanci o znižanju DDV na energente

Jutranja kronika

Play Episode Listen Later Aug 23, 2022 20:33


Dodatnega znižanja DDV na energente od predvidenega ne bo, napoveduje premier Robert Golob. Poslanci bodo namreč danes predvidoma potrdili predlog znižanja davka z 22 na 9,5 odstotka, čeprav opozicija poziva k določitvi 5-odstotne davčne stopnje. Kot pojasnjuje Golob, vlada DDV znižuje ob že reguliranih cenah energentov. Ob tem ne izključuje tudi regulacije cen hrane. Druge teme: - Položaj predsednika uprave Slovenskega državnega holdinga najverjetneje Žigi Debeljaku - Sindikati zahtevajo boljše pogoje dela za dostavljavce hrane, podjetje Wolt zavrnilo zahtevo po ukinitvi označb ljubljanskih kurirjev - Rusija kljub obsežnim sankcijam Zahoda zaradi vojne v Ukrajini ne namerava spremeniti svoje politike

Dogodki in odmevi
Parlamentarni odbor za finance razpravlja o znižanju DDV-ja na energente z 22 na 9,5 odstotka

Dogodki in odmevi

Play Episode Listen Later Aug 22, 2022 30:47


Člani parlamentarnega odbora za finance so začeli obravnavo predloga zakona, v skladu s katerim se bo znižal davek na dodano vrednost na energente. Poslanke in poslanci bodo predlog zakona, kot je danes sklenil kolegij predsednice državnega zbora, potrjevali na jutrišnji izredni seji. Ko bo zakon potrjen, se bo DDV za energente znižal z 22 na 9 odstotkov in pol. Ukrep bo veljal od prvega septembra do maja prihodnje leto. Gre za enega izmed ukrepov, s katerim želi vlada omiliti visoke cene na položnicah, ki prebivalke in prebivalce čakajo v ogrevalni sezoni. Druge teme oddaje: - Koalicija naklonjena zakonskim predlogom za brezplačna kosila osnovnošolcev - Številni domovi za starejše zaradi kadrovske podhranjenosti kljub praznim posteljam ne sprejemajo novih stanovalcev - Naravna katastrofa na reki Odra sproža pritisk na poljsko konservativno vlado zaradi prepočasnega ukrepanja

Jutranja kronika
Za gasilci na Krasu mirna noč

Jutranja kronika

Play Episode Listen Later Jul 28, 2022 20:28


Noč na kraških požariščih je minila precej mirno. Gasilci so na območju velikega požara v občinah Miren - Kostanjevica in Renče - Vogrsko gasili le manjša žarišča, požar na Velikem Ovčnjaku pa so zamejili. Več kot 150 gasilcev je ponoči zalivalo robove požarišča. Osemkrat so morali posredovati gasilci, ki nadzorujejo obsežno požarišče, najbolj jih skrbi dogajanje čez mejo, saj se požar, ki je včeraj izbruhnil na italijanski strani v bližini Opatjega sela, širi. V oddaji tudi: - Vlada bo draginjo blažila tudi z znižanjem DDV-ja na energente - Ameriška centralna banka zaradi inflacije znova zvišala ključno obrestno mero - Pristanišče v Odesi bo danes znova začelo obratovati

Jutranja kronika
Za pomoč potrošnikom ob prehranski draginji bodo verjetno potrebni dodatni ukrepi

Jutranja kronika

Play Episode Listen Later Jul 3, 2022 20:55


Zdi se, da bo morala vlada za zamejitev vse višjih cen hrane poseči še po drugih ukrepih. Med njimi se omenja znižanje DDV-ja, pomoč za socialno najšibkejše ter ukrepe tržnega sledenja. V prihodnjih dneh pričakujemo tudi napoved potez na področju cen električne energije in plina. Ostali poudarki oddaje: V Skopju protest proti francoskemu predlogu, ki bi omogočil začetek pogajnaj z Evropsko unijo Cilj obiska ameriškega predsednika Bidena v Savdski Arabiji predvsem zagotovitev cenejših energentov V sklopu srečanja izseljencev Dobrodošli doma letos 30-letnico obstoja praznuje tudi Izseljensko društvo Slovenija v svetu Plezalka Janja Garnbret vnovič daleč najboljša v svetovnem pokalu ter izjemno uspešen dan slovenske reprezentance na sredozemskih igrah

Gimme a Buck
Rob and Steve

Gimme a Buck

Play Episode Listen Later Jan 18, 2022 44:35


This episodes guest is Rob and Steve Who are you most disappointed/surprised with? You can only keep two...DDV, Nwora, Hood, Wes Has Khris hit his ceiling? Middleton or Klay Where does Giannis rank in Bucks history and of course more