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Prepare for a plastic-packed party of pop culture collisions! In this episode, the team tackles crossover toy lines—those wild, wonderful worlds where franchises fuse, mashups multiply, and toy shelves become battlegrounds of brands! From turtles teaming with Transformers to Power Rangers partnering with Street Fighters, we're showing off the crossover collectibles we have and digging into why these toy team-ups tickle our nostalgic nerves. Come for the chaos, stay for the synergy—this is Cracktastic Crossover Carnage! We also talk about Finder's Seeker to see if we should go there someday. Watch here: https://youtube.com/live/ijUDMBebnUY Listen & subscribe wherever you get your podcasts or connect with us at http://cracktasticplastic.com Join this YouTube channel to get access to perks: https://www.youtube.com/channel/UCMCHHobJInn0AGC6LTegW8g/join Like us on https://www.facebook.com/cracktasticplastic Follow us at https://www.instagram.com/cracktasticplastic Follow us at https://twitter.com/cracktasticpod Follow us at https://www.tiktok.com/@cracktasticplastic Follow us at https://www.threads.net/@cracktasticplastic Subscribe at https://www.youtube.com/cracktasticplastic Support us at https://www.patreon.com/cracktasticplastic And lastly, check out all the amazing shows at http://thepfpn.com
This week our intrepid heroes continue their fun in Damcaster.This time the group tries to recover from their terrifying encounter with the being calling itself Legion. They make haste to leave the jail as soon as they can to regroup and try to get more information on what is going on here. On their way back to the castle, they encounter another interesting group of people in the streets. Will Guinevere ever wake up? Will the party ever try to figure out what is going on with each other? Find out this and more next time on Crist and Nitwits!Follow Trey and Nic Here for more content - https://www.youtube.com/channel/UCDSJimEe0Hg38fkuhmNNg9wFollow The Podcast on X at - @CritsandNitwitsWe are also on Tik Tok at - @critsandnitwitsAnd Follow us on instagram to see all the latest updates - https://www.instagram.com/critsandnitwits?igsh=MWdmYnQ2aGlvOGZtMg==We would like to also thank Crescent Comics & Games and Perfect Storm Comics and Games for allowing us to advertise at their stores!#WhoIsLegion
PJ talks to Dave whose shopping trip with his daughter ended up with two people fighting on his car, one with a knife. He also hears from callers about the shortage of Guards on the streets and on the roads. Hosted on Acast. See acast.com/privacy for more information.
What happens in the aftermath of our misdeeds? Do we ever have a right to revenge? How can the interconnectedness of the powerless form the roots of revolution? Focusing on street-level vigilantes, this week's episode examines how the revenge tragedy has evolved in recent decades. Email us: contact@jimmybernasconi.com --- Send in a voice message: https://podcasters.spotify.com/pod/show/2xxfm-sacredcinema/message
Cette semaine, on commence avec le retour Jin Kazama et de sa troupe de combattants apocalyptiques dans Tekken 8, qui n'a pas à rougir devant les derniers opus des deux séries concurrentes, Street Fighters et Mortal Kombat. On continue avec la suite des aventures d'Ichiban Kasuga, le plus gentil des yakusas repentis, qui s'envole pour Hawaï dans Like a Dragon : Infinite Wealth. On termine avec des enquêtes à Bordeaux pleines de bonnes intentions mais un peu laborieuses dans Chronique des Silencieux.Jérémie Kletzkine, dans sa chronique jeux de société, nous parle de Moon River.Chapitres :0:00 Intro5:36 Les news38:58 Le com des coms41:49 Tekken 81:10:19 La chronique jeux de société1:14:43 Like a Dragon : Infinite Wealth1:44:12 La minute culturelle1:50:12 Chronique des silencieux2:08:31 Et quand vous ne jouez pas, vous faites quoi ?Retrouvez toutes les chroniques de jérémie dans le podcast dédié Silence on Joue ! La chronique jeux de société (Lien RSS).Pour commenter cette émission, donner votre avis ou simplement discuter avec notre communauté, connectez-vous au serveur Discord de Silence on joue!Retrouvez Silence on Joue sur Twitch : https://www.twitch.tv/silenceonjoueSoutenez Silence on joue en vous abonnant à Libération avec notre offre spéciale à 6€ par mois : https://offre.liberation.fr/soj/Silence on joue ! c'est l'émission hebdo de jeux vidéo de Libération. Avec Erwan Cario et ses chroniqueurs Patrick Hellio, Julie Le Baron et Marius Chapuis.CRÉDITSSilence on joue ! est un podcast de Libération animé par Erwan Cario. Cet épisode a été enregistré le 1er février 2024 sur Discord. Réalisation : Erwan Cario. Générique : Marc Quatrociocchi. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
En Pixel Perfect Videojuegos continuamos al pie del cañón con un nuevo podcast: ¡el 79! En este episodio nos hemos sacado de la manga un especial en Made in Japan con el ganador al mejor sonido de 2023 de los premios @podgaming: Iván García de Pixel Sonoro. Repasamos su carrera profesional como músico/musicólogo, hasta llegar a su etapa de podcaster con el maravilloso Pixel Sonoro, un podcast dónde analiza de una forma muy didáctica bandas sonoras de videojuegos. Junto a Iván, también hemos repasado la actualidad de estas semanas. Flipamos con el trailer de GTA6, comentamos los ganadores de los The Game Awards 2023, especialmente Baldurs Gate 3 y Alan Wake 2. Por supuesto más noticias en titulares: EA Sports WRC, DLC de Final Fantasy XVI, la película de The Legend of Zelda, lo nuevo de la gente de No Man's Sky y para terminar, rumores sobre un juego de Naughty Dog con ambientación ciencia ficción. Y para terminar, en Quemando Controles charlamos sobre Persona 5, Starfield, Jusant, Street Fighters varios, Final Fantasy IX, Resident Evil 3 y 4, y Cyberpunk 2077 Phatom Liberty. Como es costumbre, cerramos el episodio leyendo vuestros comentarios y reaccionando en directo a lo que tenéis que decir. ¡No os lo perdáis! Musicas: Alan Wake 2, Streets of Rage 4, Stafox, Beat Saber, EA FC 24, eFootball 2024, Cyberpunk 2077, Rez Infinite
We get spicy with Roll20, Goodman Games, and Matthew Mercer; put Street Fighters on your shirt, blow up Edinburgh and protect your Apple TV+. Welcome to Audio EXP. About Audio EXP Audio EXP is Geek Native's highlights podcast. Each week there's a recap of some favourite or exciting RPG and geeky news, conventions, interviews, and thought pieces. The average length of the podcast is just over 10 minutes long. You will find a transcript of this week's podcast and links to the stories mentioned here: https://www.geeknative.com/163056/audio-exp-podcast-220-protection-and-partnerships/
Recently our Half-Shelled Heroes met Capcom's Street Fighters, at least a few of them. We are joined by Tomes of Evil's Russ to talk about the Crossover and how it makes us feel. Fun times!
Movies.... Street Fighters....Police.... --- Send in a voice message: https://podcasters.spotify.com/pod/show/2gsandamic/message
CAPITOLI: 00:00 Benvenuti su Kristal News! 00:26 SONY, futuro INCERTO per JASON SCHREIER? 09:24 SWITCH 2 tra 12-18 MESI? 15:19 Il 2023, GIOIA per i GAMERS ma TERRIBILE per INDUSTRIA? 22:32 Detective Cross 23:17 Il COMMENTO del GIORNO! 25:53 NEWS A RUOTA 32:04 Offerta del GIORNO 32:40 Grazie della visione! Offerta del giorno: Street Fighters 6 ▶ -37% (37,91€) https://bit.ly/3HZS25Z Le #KristalNews sono anche in PODCAST! https://www.spreaker.com/show/kristalnews-il-podcast Disponibile anche su SPOTIFY, APPLE PODCAST, ecc ecc PLAYLIST Kristal News https://www.youtube.com/playlist?list=PLiAZAlZgYAdpnFFrYRcfnqVI6WCld_E5g SECONDO CANALE: https://www.youtube.com/channel/UCO13aJlGKgOVYq7-yMe_lPA SEGUIMI IN LIVE SU TWITCH: https://www.twitch.tv/kristalcrossgaming SUPPORTAMI SU PATREON! https://www.patreon.com/kristalcrossgaming SOCIAL & COMMUNITY: FACEBOOK: https://www.facebook.com/kristalcrossgaming/ INSTAGRAM: https://www.instagram.com/kristalcrossgaming/ GRUPPO TELEGRAM: https://t.me/joinchat/APAtYQ5DPmVA3AHTl8mBcA VUOI GIOCHI SUPERSCONTATI? CLICCA QUI! https://www.instant-gaming.com/igr/kristalcrossgaming/ https://www.cdkeys.com/?mw_aref=kristalcrossgaming https://www.epicgames.com/store/it/ (TAG: KRISTAL-CROSS) LINK AFFILIATO AMAZON: https://amzn.to/3tXIq3d SPONSOR - ABBONAMENTO AL CANALE: https://www.youtube.com/channel/UC-isEtNtS2_30c5ANuEEyKQ/join DONAZIONI: https://paypal.me/kristalcross VUOI SPEDIRMI QUALCOSA? MANDALO A QUESTO INDIRIZZO! Flow Rock Live SRLS (per Kristal) Via Fioravanti, 3 San Benedetto del Tronto, AP 63074 "LA CRICCA DEL SOTTOSUOLO": Link Utili! DISCORD: https://discord.gg/BD7vqk TELEGRAM: https://t.me/LaCriccadelSottosuolo FACEBOOK: https://www.facebook.com/LaCriccaDelSottosuolo/ ---------------------------------------- VUOI SENTIRE I MIEI LAVORI? IL SITO DEL MIO STUDIO http://www.kristalcrossmusicproduction.com/page0/page0.html LE MIE BAND: THE LOTUS: https://www.youtube.com/user/TheLotusChannel LOST RESONANCE FOUND: https://www.youtube.com/user/lostresonancefound Attenzione, quasi tutte le musiche che sentite nei video (quando presenti) sono o fatte da me, o dalle band di cui faccio parte, o delle band registrate e/o mixate da me nel mio studio. Uso Final Cut Pro X Per editare i video e Logic Pro X per l'editing audio. Grazie per la visita da Kristal Cross!
The crew celebrates July 4th with a travel mishap, poor driving, and a lack of Sam Adams. Eric chooses Guile to explain Street Fighters' live service attempt, while Phil demands a blood oath from the crew. Chris is glued to ads and won't let go.
In this episode we go over some of the most anticipated fighting games like MK1, Street Fighters 5 ,and more also Raditz time line doesn't make since plus season 3 of Dr Stone is getting good! all this and more.
Sorry, Street Fighters. No fighting in the streets today. Smoke your berlz without mom knowing today. Wayne gives us an update on the smoke. We celebrate VHS. Leigh baldwin talks money & much more on today's show!
We first start with Star-Wars Celebration coverage! Then we move on to talking about Max streaming service breakdown! Then a quick Jonathan Majors UPDATE! Wicked Set-Photos Breakdown was next. Then we talked about Godzilla Vs Kong 2. Then we moved on to Gladiator 2 cast. With a quick review of Renfield. Ending with Street Fighters director! Their is a video form on WeekendMovieBros Youtube Channel! In case you want to watch us or want to look at the Wicked set-photos yourself!
Will the 2 x Qualifying and 2 x Race sessions mean more chaos around the streets of Baku? 'Land of Fire', 'City of Winds' and the 'Home of the Street Fighters', all tags for Azerbaijan, Baku and the Baku City Circuit respectively are geared towards one goal - entertainment! We're hosting a Motorsport carnival in Mumbai on 30th April - for Formula 1 and MotoGP fans. Join us for a live race screening, quiz and simulator session for the 2023 Azerbaijan Grand Prix (Formula 1) and 2023 Spanish Grand Prix (MotoGP). Where: Dadar SOCIAL, 3.45 pm IST onward Get your tickets on Paytm Insider. After a near four week gap, the questions remain the same - will anyone catch Red Bull Racing? Can Sergio Perez really challenge Max Verstappen? Will all teams bring upgrades? Will Ferrari fire (not literally!)? And is Fernando Alonso REALLY dating Taylor Swift!? In this banter-filled episode of the Inside Line F1 Podcast, Soumil and Kunal preview the 2023 Azerbaijan Grand Prix. @f1statsguru aka Sundaram shares his stats preview. We're in for a mad weekend...tune in! (Season 2023, Episode 17) Follow our hosts on Twitter: Soumil Arora, @f1statsguru and Kunal Shah Image courtesy: Red Bull Content Pool
#CAMESHIAIREVIEWS From Youtube live --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Coach and the Street Fighters are bringing in the New Year with a surprise topic/episode. Tune in for all the greatness!
Alex and Mark take on Street Fighters legendary villain, AKUMA!
Bienvenidos a este episodio numero 10 de nuestra segunda temporada y esta vez agregando un nuevo integrante al equipo del podcast, así que démosle la bienvenida a @raff_capell (Instagram) dándole todo el cariño que nos dan a nosotros. En esta ocasión estamos de nuevo con @malazunto (Instagram) quien es caster de torneos de videojuegos tales como LOL y Street Fighters en Latinoamérica y nos enseña las bases para jugar estos juegos como si fueras un profesional, también nos acompaña @budda (Instagram) quien un streamer amante al comic y películas sobre comics. Sigan sus redes sociales: @raff_capell @medicenbuddha @moonrise.exe Sigan nuestras redes sociales: @ninetenversiondomi @Milamilarin @ yordi.exe @Luillylr @indiravfr --- Send in a voice message: https://anchor.fm/nine-ten-version-domi/message
The Gang celebrate Street Fighters 35th Anniversary on this weeks episode sharing memories and moments from Street Fighters 35 years. What's the best SF game? The best character? Why do the boys love Street Fighter so much? Find out on this weeks episode of 3PC! Available to stream and download on Spotify and the Apple Podcast App!
Decades of pleas by park users weren't enough, nor was a speeding van running over (now bike activist) Damian Kevitt and removing his leg. Now, a much-loved community elder struck and killed on a bike path in Griffith Park finally got one of the park's roads closed to through traffic through a “temporary” yet “indefinite” pilot program. Why is it so difficult for Los Angeles to implement Safe Streets, Transportation Equity, and its own mobility plan? The following very active voices in Human Scale Streets weigh in at the following times: Progressive CD4 Council Member Nithya Raman - 2:50 Candidate for LA Mayor, California Representative Karen Bass - 16:34 Streets for All founder Michael Schneider - 18:11 And Jimmy Lizama, founder of the Bicycle Kitchen - 35:20 With interviews and commentary by Cohosts Don Ward (Midnight Ridazz, Wolfpack Hustle), Taylor Nichols (Los Angeles Bicycle Advisory Committee Representative), and Lindsay Sturman (Liveable Communities). Edited by Kevin Burton (West Hollywood Bicycle Coalition).
How many people have you met that say they are undefeated street fighters?Kajukenbo Black Belts Rob Rowland of @Combat Self Defense and Angelo Ferrer myth bust this topic while reacting to YouTube comments.
Free99 #142 Host: Gus & Rommel San Francisco, CA. 2022
En este nuevo programa hablamos de motor y de customización de motos. Lord Drake Customs es un taller dedicado a la personalización de motocicletas situado en Malaga y en Miami con multitud de premios internacionales. Cafe Racer, Baggers, Old School, Bobber, Vintage, Custom, Dirt Track, Pro Street, Off Road, Choppers, Street Fighters, Racing y cualquier estilo que puedas imaginar, sin límites. Su lema es: “cuatro ruedas mueven el cuerpo, dos ruedas mueven el alma”. Charlamos con Francisco Alí Manén, su fundador y propietario. Nos vamos de viaje a conocer un hotel situado en el corazón del centro histórico de la ciudad de Mahón, en la isla de Menorca. Can Albertí 1740 Boutique Hotel es una encantadora y lujosa residencia construida en 1740. Se trata de un hotel boutique de lujo situado en el centro de la capital de la isla, donde se respira el aire tradicional que impregnó Menorca tiempo atrás, pero con un espíritu renovado donde el arte y la hospitalidad se dan la mano. Para conocerlo un poco más, tenemos con nosotros a Sonia Pons Vidal, General Manager de Can Alberti 1740 Boutique Hotel. Por último entrevistamos Ignacio Villegas, Responsable de Comunicación y RSC de Kia Motors Iberia, para hablar del nuevo Kia Niro que se acaba de presentar por ahora de manera estática y que sin duda se convertirá en un superventas para la firma coreana. Pecados Veniales con Ramón Biosca, Alfonso Escámez, Edson Elguer, Ricardo Ceratto, Ana Mateu, Agustín García, Gus Fernández, Javier Munárriz, Lucía Serrano y Miguel Bañón.
En esta entrevista hablamos de motor y de customización de motos. Lord Drake Customs es un taller dedicado a la personalización de motocicletas situado en Malaga y en Miami con multitud de premios internacionales. Cafe Racer, Baggers, Old School, Bobber, Vintage, Custom, Dirt Track, Pro Street, Off Road, Choppers, Street Fighters, Racing y cualquier estilo que puedas imaginar, sin límites. Su lema es: “cuatro ruedas mueven el cuerpo, dos ruedas mueven el alma”. Charlamos con Francisco Alí Manén, su fundador y propietario. Pecados Veniales con Ramón Biosca, Alfonso Escámez, Edson Elguer, Ricardo Ceratto, Ana Mateu, Agustín García, Gus Fernández, Javier Munárriz, Lucía Serrano y Miguel Bañón.
Welcome back to the LT360 Coach's Health Show! We are super excited to bring our radio show to your favorite podcast platforms. Coach has formed an awesome team of "Spiritual Street FIghters" as he formally calls everyone. We have Jack Christians (aka the Jack Hammer), we have Dave Dalton (aka the People's Bullhorn), Grant Smothers (aka GT), Producer Trent (aka TD), and of course Coach Scott as the Spiritual Health Ranger all coming together to bring you incredible conversations of hope, joy, and being the best version of yourself. Be sure to check out LT360Brentwood.com for more information!
Oh, it's our 50th anniversary! And we're going to celebrate the milestone in style by watching some cartoons, believe it or not. We'll watch Foghorn Leghorn undermine the protection of baby chickens just to mess with his guard dog. We'll watch Little Audrey bring life to gingerbread, and then oversee her creation's wedding. We'll watch Droopy find a way to take Dixieland music all the way to the Hollywood Bowl. And we'll watch Grampy throw a party as only Grampy can. Plus, Micah considers the end of Arthur, Street Fighters in Magic: the Gathering, and video game adaptations of the hit film Kirikou and the Sorceress, while Matsy doubles down on his controversial Cuphead stance and watches the Laughing Salesman ruin people's souls. 50 episodes! Fortunately, I keep my podcasts numbered for just such an emergency. Cartoons in this episode: "Plop Goes the Weasel" "Tarts and Flowers" "Dixieland Droopy" "Betty Boop and Grampy"
This week, Mike Munzenrider, Patrick Kigongo, and Jason From Frozen in Carbonite are talking about Jimmy Wilkins and the state of vert skating then WKND's Street Fighters 2 had us thinking about concept videos.
Septor's going great! Jotun and Kipper sprung a trap that loyal Vathok Exemplar laid and now might be in a very dangerous fight for their lives! And Arlo and Gozer are...shopping.Cast:Arlo - John Sand (@rapsquatch)Gozer - Hannah Eagle (@layspotatobitch)Jotun - Brian Foster (@rextestarossa) DM - Connor McKibbin-Vaughan (@connorcanwrite)Music by John Sand
01:19 - Chad's Superpower: Making People Laugh * Using Comedy to Deal with Problems 03:46 - #TechIsHiring (https://twitter.com/search?q=%23TechisHiring&src=typeahead_click&f=live) * Bot: @TechIsHiring (https://twitter.com/TechIsHiring) * Amplifying Others * Using Networks For Good * Being a Bridge/Connector * Actively Working to Benefit Others (Possibly Professionally?!?) * Diversify Tech (https://diversifytech.co/) * @DiversifyTechCo (https://twitter.com/diversifytechco) * Veni Kunche (https://twitter.com/venikunche?lang=en) * Greater Than Code Episode #212: Diversify Tech with Veni Kunche (https://www.greaterthancode.com/diversify-tech) 31:03 - eSports and Software Engineering * Street Fighter (https://streetfighter.com/) * Strategy & Feedback * Online vs In-Person Events * GGPO Rollback Networking SDK (https://www.ggpo.net/) * github.com/pond3r/ggpo (https://github.com/pond3r/ggpo) * Tony Cannon (https://github.com/pond3r) * Chad on Twitch (https://www.twitch.tv/ChadRStewart) * Netherrealm Studios (https://www.netherrealm.com/) * Guilty Gear Strive (https://www.guiltygear.com/ggst/) Reflections: John: The simple act of connecting others with a hashtag. Mandy: Follow @GreaterThanCode (https://twitter.com/greaterthancode?lang=en) for new content and RTs! Amplify others. Mando: Drawing comparisons and connections between playing fighting games and software development and engineering. Bringing experience from one realm to another. Chad: The possibility of being a connector in a professional sense and the validation of comparing fighting games and software development as a discipline worth talking about. This episode was brought to you by @therubyrep (https://twitter.com/therubyrep) of DevReps, LLC (http://www.devreps.com/). To pledge your support and to join our awesome Slack community, visit patreon.com/greaterthancode (https://www.patreon.com/greaterthancode) To make a one-time donation so that we can continue to bring you more content and transcripts like this, please do so at paypal.me/devreps (https://www.paypal.me/devreps). You will also get an invitation to our Slack community this way as well. Transcript: JOHN: Welcome to Greater Than Code, Episode 249. I'm John Sawers and I'm here with Mando Escamilla. MANDO: Thanks, John. Hi, and I'm here with my friend, Mandy Moore. MANDY: Hey! And I'm here with our guest, Chad Stewart. As a software engineer and esports athlete with many years of experience in both fields, Chad dives deep into issues that he comes across, drilling down to the core of a problem and finds solutions others may miss, letting the lessons of the journey guide future expeditions into the unknown. If you're confused at comparing esports to software engineering, you'd be surprised at how similar they are. Welcome, Chad. CHAD: Thanks. Thanks for having me. I never imagined that writing that [chuckles] and it being literally the thing introduces me on a podcast. Wow, I'm sorry, I'm a little mesmerized. MANDY: I really do want to ask about how we compare esports to software engineering. But before we do that, we have to ask our standard question that we ask all of our guests, which is what is your superpower and how did you acquire it? CHAD: So, funny enough, I listened to a few episodes before coming on and I wanted to tell a silly joke, but that segues into what my superpower is, is I make people laugh. That's just something I like doing, it's a big thing for me and I guess, I acquired it by watching Cartoon Network way too early in my life [laughs] and just being, I don't know, I just enjoy making people laugh. I enjoy making myself laugh and I guess, it's just fun. To be honest, that's what I kind of do on Twitter all day, make people laugh. MANDY: That's awesome. That's a great coping mechanism. Especially these days, I find myself doing the same thing, trying to make light of situations so things don't seem as dark. [laughs] JOHN: Years ago, a friend of mine, it wasn't exactly a criticism but he was like, “Man, you'll laugh at any joke,” and I'm like, “Oh, that's the option. I can either laugh more, or I can laugh less and I choose more.” MANDY: Yeah, I always say I'd rather laugh than cry about it. CHAD: I completely agree. There's so much sadness in the world at the moment. We've been in this pandemic for an extended period of time now and there's been people who've lost family members and friends, people who've lost livelihoods. Obviously, comedy is not necessarily going to fix all of that, but at the very least, it makes it easier to deal with those problems. We were all hoping that we were going to come out of that this year and it feels like that's not even going to happen. There is some level of normalcy, but long story short, definitely I'd much rather see people smiling and having a good time and if I can add more of that into the world, then great. Just trying to make people laugh and it's fun, it's good for you. It's physically good for you. MANDY: That's awesome. So I know that I reached out to you to come on the show because I wanted to talk to you specifically about, I think it's something you started around the beginning of the whole pandemic situation, The #TechIsHiring hashtag, do you want to talk about that a little bit? CHAD: Yeah. So #TechIsHiring is a hashtag that is specifically for job seekers and people who are looking for candidates for their jobs. What I noticed is people would post their jobs, or post that they're looking for a job on Twitter and depending on how strong their network is, it would get a lot of traction, or not so much traction at all. So I was thinking, there are people out there who are maybe looking for work and to be fair, it started mostly from that in the first place. More people are looking for an opportunity and posting about it on Twitter and if their network isn't very strong, or for whatever reason, the tweet doesn't get a lot of traction, then it may potentially become difficult for them. I started the hashtag so that if I saw a tweet like that, I could add it to the hashtag. If you have a job tweet that you're looking for somebody to fill this position, I'd just go out and ask if I could add it to the hashtag and if you say yes, I just tag it with #TechIsHiring and obviously, the same for if somebody is looking for an opportunity. It's been fairly successful like within the last couple of weeks, there've been a lot more usage of it. I don't necessarily have great ways of coming up with data on obviously how, if people are really benefiting from it outside of me maybe probing to see, but for the most part, I have the Twitter bot that I created for the hashtag. I have notification alerts for that and it's like my phone goes off all the time with notifications and I'm just like, “Hey, at least people are using it and people are retweeting it.” So I'm pretty happy about that. There's a few things I'd like to do to kind of expand it, but I'm definitely happy with where it is right now. JOHN: So you're saying that the need you saw was that people are posting about that they're looking for a job, but maybe their network isn't particularly good, or they're not getting a lot of reach out of that and so, they're not really getting the benefit of all of Twitter being available to them. So you wanted to create this way to amplify those tiny voices that are saying, “Hey, I need a job.” CHAD: Yes, yes, yes. To be fair, the #TechIsHiring, it's growing, but ultimately, what I wanted to be is pretty much the thing that people can rely on. You know what I mean? So in essence, I want to build the network for #TechIsHiring so I go and look for like jobs and for people who are looking for jobs, I will actively go and search for them on Twitter and initially, this was to add to the hashtag because obviously, the hashtag didn't have too much when I started it and it's just become a habit of mine. There are definitely some people who are looking who, by the time I get come across their tweet, which may be even a week after they've done it, they've maybe had two, or three, or so retweets and likes. I was like, “Hey, if I add this to the hashtag, maybe at the very least, people will see it.” My network is decent. It's not the best I'm not super Twitter famous, but I have a fair amount of people that follow me. So what I do when I'm asking is I always make sure to like and retweet whatever I find and ask so at the very least, other people on my network could see it and so, even if they don't reply—and to be fair, some people don't reply for whatever reason, maybe they never see it, or whatever. But even if they don't reply, at least some people are seeing it potentially and even a lot more now, I will retweet some people's job postings, or some people's looking for jobs tweets and people will retweet it themselves. I'm just trying to, I guess, be that bridge, or I guess, middleman. I don't know, I can't come up with a better term, but I've just tried to be that person that helps because it's like, everybody's kind of been there. Like, you're looking for a job and you're doing your absolute best and you're stuck with whatever information you have. Information, or resources you have and it's like, if I can make this thing so that people can of latch onto it and use that, then maybe a lot more people can get in contact with somebody who can offer them an opportunity. But that's pretty much it. MANDY: That's awesome. I used to use the Greater Than Code account to do a lot of that—amplify the voices of others—and I used to be on Mondays, I would go and fill a buffer queue of just content that I found on the internet that I could retweet others. Ever since my daughter got “laid off the school,” that's been a little more difficult, but I'm hoping that in the near future, I can start that up again and do the same thing with the #GreaterThanCode hashtag. But what you're doing, it's not easy work and it takes time to sit there, look, curate, put all that stuff together, and then amplify it out and get people to notice it, and engage with posts and it's hard work. So thank you for trying to be that bridge and trying to use your network for good. I think that was awesome and part of the reason I wanted to get you on the show was because you've been doing it for a really long time and you keep up with it and it's amazing. CHAD: Yes. Thank you, thank you. There's a few things that I want to do like, I would like to reach out to more employers and it's just always an awareness thing. I just definitely like to reach out to more employers and be like, “Hey, there are candidates here who are tweeting on Twitter and they're in this hashtag, you can look through that.” I kind of do it, but I do it like – so I was thinking about it the other day and to be honest, I actually did this way before I actually officially started the hashtag. When I first got on Twitter, or at least when I first got on tech Twitter, what I would do is I'd be doing the Twitter thing and just kind of oh, this person's interesting so I'd make a reply and have maybe a small conversation. And then I would see somebody who's like, “Hey, I'm looking for work,” and I was like, “Hey, I passed the thread that's talking about all of these jobs.” So I'd just link it to them and I was like, “Hey, hopefully, they'll get something out of it,” and I just did that. That was just something that just came to be naturally like sometimes I'll be on Reddit and they'll be like, “Oh there was some job posts here. I'll just link it to this person, they're looking for somebody,” and I guess, it makes sense that I ended up making a hashtag to do that in a more official capacity as opposed to one off. But what I definitely want to do is just to reach out to people, or to more people actually who have positions and I probably should reach out directly to the people who I'm retweeting who's saying that they're looking for people and link people, especially people who I've already retweeted and be like, “Hey there's a candidate here,” and just stuff like that. That's something I want to do. There are a few organizations that talk about jobs on Twitter a lot and I want to reach out to them and just ask them if they could use the hashtag. I tend not to mess with them too much because they're out trying to make money and so on and so forth, and it feels kind of weird. I don't want to retweet their stuff. I don't know what their marketing plan is. But I just want to reach out to them and be like, “Hey I'm doing this thing” because I don't have any numbers on who benefits from the hashtag. It's all in hopes of type thing. So I just want it to be a little bit more direct with, “Hey employers, there's actually people here that you can look at.” So that's pretty much the direction that I'm hoping to go in while obviously, also, actually adding opportunities and people who are looking for options. But hopefully, people start doing it on their own, which is the ultimate goal is that I don't have to curate it myself because everybody understands that it exists. But for now, I don't mind doing that work. MANDY: So I love the fact that you're a connector in that sense. That's what I consider myself and what I would do before actually being a host/panelist on the show. I feel like you should really hook up with this person and talk about this thing because do you know this person? And then I've had so many people come back from conversations with all the people that I've hooked up on podcasts and they're like, “So-and-so is like my new best internet friend now, thank you so much for introducing us.” [chuckles] I love being able to take people and being like, “You like this, you like this, do you two know each other?” and forging relationships like that. That's one of my greatest superpowers I feel so it seems like you're in the same boat, which is really cool. CHAD: Yeah. I would definitely say that I've been doing that for some time more in an unofficial capacity. It's more like, “Oh, this person needs something. I know somebody who can help with that.” So I go, “Hey, this person needs so-and-so,” and I just bring them together. I haven't been doing it too much of late. Well, I guess, I have because of the hashtag, but I haven't been doing it too much lately because I feel like the tables have turned; I'm the person that's in need more often than not. But it's definitely something I would definitely like to do more. Again, obviously I'm doing it with the hashtag, but it's definitely like, I've always been like that even as a kid. I've just always been the person who will just help just for helping's sake. I'm not necessarily trying to like, “Oh, I'm going to help you so you can help me.” Like, no. “You need something. I think I can help you with that. What can we do?” I don't know, I like working to benefit people. I feel good doing that. You know what I mean? You hear people like, “Hey, things really worked out because of what you did,” and I'm just like, “Hey, I'm happy I could help.” I've always been like that since I was a kid and I intend on continuing to do that professionally. I guess, now that you bring it up, I'm like, “I really should think about it more actively” because I do it very passively. It's usually, I have a friend who's looking for a specific job and I will just be minding my own business on Twitter and then I'll see a job that looks like something he wants and then I'll just send it to him. [laughs] He'll give me his reply and he'll be like, “Oh, thanks for thinking about me.” It's like, “Yeah, no problem. I just want to help.” I've always been that person. MANDO: I'm really glad you said that because I've been hearing you talk about how much you get out of this in addition to everything else that other folks get out sparked this question in my head, which was that have you thought about doing this professionally? Because there are a lot of people who get paid very well to do this kind of stuff very poorly and so, I wonder [laughs] if someone who knows someone who does it well and actually has a love for doing this kind of stuff, if you thought about making this an actual full-time job. I just went through a hiring process and we just hired an engineer over here. I would gladly engage with recruiters that I knew were doing the work that you're trying to do as opposed to folks that are just downloading whatever they can off of Indeed, or other resume sites and tossing them in my face with little to no filtering. CHAD: I actually have never thought of it as something professional to do only because I don't know, because I always viewed each event that happened where I'm helping somebody as “Hey, I helped that person.” I never viewed it as a group of, “I can do this professionally.” I don't know, like it's never really crossed my mind literally until you mentioned it. I don't know, it would be interesting. I would love for my career to be – to be honest, I don't even know what my career should look like at this point. [laughter] I'm just all over the place. I just like being here. [laughs] I just literally enjoy being here. Like I said, I haven't really thought about it professionally. Actually, literally after this, I'll probably give it some thought, but I'm going to continue doing this regardless. Even if, say for instance, I don't think about it as doing it as a job where I get paid, but definitely just because I did something that just feels good to me and I get to help other people, I do get the benefit of feeling good that I helped somebody else, I'm going to continue to do it. But I never even thought of it as something that you make money off but. MANDO: A lot of people super do. [laughs] I cannot stress that enough. A lot of people super do and it is my experience that very, very few of them are worth what you end up paying them. CHAD: Yeah. [laughs] I understand. JOHN: You were talking about connecting with other organizations on Twitter around hiring that made me think about Diversify Tech. We had the founder, Veni Kunche, on the show last year, I think it was and she's been doing fantastic work over there. That was the first organization that came to mind when you were talking about reaching out, so they do good stuff. CHAD: Yes. I was definitely thinking about reaching out to them especially because they do a lot of work on Twitter specifically. So right now, the way I think about it, the hashtag obviously lives on Twitter, but it's mainly focused for the Twitter community only because at the time, I was just like, “Hey, people on Twitter are posting these things, I should make some space to put all of these things on Twitter.” Obviously, it doesn't necessarily have to be. Could end up being an entire organization, an entire company, or something like that. But specifically, because they do so much work on Twitter already, I definitely want to reach out to them. MANDY: That's cool. So I want to go back to the thing we were talking about with reading your bio about comparing eSports to software engineering. Can you tell us more about that? CHAD: Yeah. So it's been something that I've been thinking about for a while. I say eSports athletes, I don't want to say professionally, but I compete playing fighting games. I've been doing that for about 11 years now. Pretty much the way I view it is when Street Fighter IV officially released on consoles, which was, I think February 9th. It was sometime in February 2009, that's when I kind of view my “eSports career” starting because I've been playing fighting games because of that. I played fighting games a lot longer before that, but when I started taking them seriously and competitively. During that time, I was in school for software engineering at Nova Southeastern University and what I have found, that I especially kind of feel this now, is my abilities as a software engineer and as a competitive fighting game player tend to complement each other. I haven't had, I don't want to say official, but I haven't sat down and wrote this out, or have a thesis. But I find that there's a lot of comparison to fighting games and to making software so much so that I've been playing fighting games for a while and I would consider myself, if we're going to use the same terminology as software engineering, a senior fighting game here. MANDO: Love it. [laughter] CHAD: As funny as it is, when I have conversations with people and what they would consider a senior software engineer, it's like I do more, or less the same things in fighting games. For instance, a question of tooling—and you can definitely chime in because I'm not going to pretend that I'm the most knowledgeable in the industry, especially from actual experience standpoint. But from my understanding for a senior engineer, they understand various tools, they understand when to use them, what situations to use them in, when not to use them, how to tie things together, teaching other people how to do these things, they advocate for their project that's a little bit out of the fighting game. I guess, not really. But I guess the thing is that same thought process, the using the various tooling, is how I would—I'm looking literally back at my system just to think. [chuckles] But it's the how I play fighting games at this point like, I have tooling in my head. For instance, I'll be playing a match against a type of player and I'm like, “Okay, this type of player is so on and so forth. This generally works on this type of player. So let me apply this,” and so, “Okay, it's working,” or, “Oh, it's not working. Let me make some adjustments here.” I just feel like it's the same type of – I can't speak directly on that, but it feels so much like the same type of decisions except with software tools. When do you use MySQL? When do you use Mongo? Obviously, you don't have an opponent. You could make a construct of what an opponent is if you want to keep that same type of thought process. But you use tools for specific situations and then you make adjustments based on the way the situation changes, maybe based on your features that the user wants, or based on what you've been finding has been successful, or you want to maybe add a feature, or so-and-so. I just feel like the thought process is similar. Even the way you use basic tools in programming variables, functions and so on and so forth and how you don't even necessarily think about them, but you obviously use them because you have to. You do the same thing with fighting games. In fighting games, our primitives is we call them normal where it's you literally press the button and you do nothing else and an attack comes out. You know what I mean? So you can view them as primitives for, I guess, programming fighting games. I don't have a better term [laughs] to make the comparison, but I don't know. It's like for me, as a fighting game player and as a software engineer, I feel like there's a huge comparison. I'm still growing as a software engineer, but I'm actually getting to the point where I'm trying to look at my fighting game career, or my growth in fighting games and try to compare them to my growth in software engineering and see oh, where did I have issues here and how did I solve them? But that's just my thing like, I just feel like there's a comparison there that I definitely would like to explore a lot more, especially since obviously I'm in both industries, you know what I mean? But that's kind of why I make that comparison. JOHN: Yeah. I was thinking you could think of it okay, the opponent is a right heavy database load that needs to scale 10x and we're going to attack it with sharded Mongo and RabbitMQ. [laughs] CHAD: Right, and then how does that work? Because it's about the feedback, right? JOHN: Yeah. CHAD: It's the same thing in fighting games; it's about the feedback. I don't want to say it's more important than fighting games, but the thing is, a lot of people in fighting games, they have their strategy and they use it and it either works, or it doesn't work and they live and die by the strategy. But a lot of the times, it's you start with one thing because that's what you know and then you get feedback from the opponent, you know what I mean? You're generally trying to make the feedback favorable for you, but at the end of the day, it's just you leveraging the feedback from the opponent. It's the same thing—in fact, it's extremely stressed in software engineering that you do get feedback from your users, or get feedback from wherever from either directly from your users, or say, for instance, there is some issue with your implementation, you have logs and so on and so forth. So it's like, what do you do with all of this information and like I said, I just feel like there is a comparison there that is really interesting. Again, I don't necessarily have this as a thesis, or anything. It's—I've been saying this a lot—something I definitely want to explore, but it's just really interesting to me. I still play fighting games. It's been years. I played two different Street Fighters and I've used the same mindset and I still have the same comparisons. I feel like there's something there that's worth exploring. MANDO: Yeah, man. Just like what you were saying, Mike Tyson had a famous quote, “Everyone's got a plan till they get punched in the face,” and that's what you're talking about exactly with the fighting games and what John was talking about with the [laughs] heavy database load in an application. I come from the technical operations world where we absolutely view all kinds of things in adversarial terms everything from malicious users to external and internal systems to, on our very worst days, other developers and engineers. [laughs] It is through no fault, but you have to be careful to make sure that someone can't accidentally do something bad to a production database because no one's and everyone makes mistakes. Going back to what you were saying about drawing the connections between being a senior engineer and a senior fighting game expert, which I love that idea. In both cases, you build up this experience, this learned experience over time to where you learn. The reason that I don't want you to have production database access isn't because I want to keep things away from you, it's because nobody's perfect and I'm not perfect, which is why I don't have it either. It's too easy to make these kinds of mistakes, but you have to balance that with your ability to actually get your job done. Like, don't tell me I can't have database access when I need database access to get this stuff done. I imagine this the same way in fighting games. You want to win so you have to do stuff. You can't just sit there crouching in the back the whole time waiting, you know what I mean? CHAD: I'm literally trying to formulate a scenario, but trying to form it in a way where I can actually explain it without using terminology and just going over everybody's head. So a similar situation would be in fighting games is that you would play a specific range so that you can go in and out of the opponent's range, but they can't attack you. I don't know if this is actually a good scenario—the only other thing that they could do is jump and in essence – or jump at you and so, you're holding this range to force these two options. In your scenario, it's more like oh, this is to make sure that things don't happen. Bad things don't happen in a project. This is more okay, I know that if I'm too close, they can do more, or less anything they want to me so I'm going to hold this range so that they can and then I'm just going to leave them with these two options that I can control. This is not necessarily [inaudible], right? [laughs] MANDO: No, it's 100% perfect, man. It's the same exact idea of me giving you production database access, but I only give it to you with a read-only user, or with certain CPU quotas, or something like that. So I'm making sure that what you can do is constrained in ways, like you said, that I can control and it's not only just to be defensive, it's to make sure that you get, I don't know, the most positive outcome of the situation. CHAD: Right. MANDO: Which, in a fighting game, is to win. CHAD: Right. Like – [overtalk] MANDO: And in my case, is to not get paged in the middle of the night. CHAD: Right, yes. In fighting games, the goal is to one, the whole thing is to generally avoid getting hit. But if you can get hit, you at least know where and you can deal with it. This is more from a defensive scenario; I can come up with offensive scenarios, too. I just lose it trying to keep it in line with the same thought process. MANDO: For sure. CHAD: But it's like, I personally have not been in that situation that you described in terms of a production database. But the fact that I could come up with a scenario that is similar to something you described and they're completely, I don't want to say, obviously it's not completely, but it's different realms. It's just something interesting to me and then again, obviously I'm still learning, but I'm not learning. I'm more of an expert in this thing. So I think that using my knowledge here to make the comparison to what I would say need to learn, or need to understand, or just how to approach a problem. I don't know. It's all jumbled in my head, but it's just fun. It's just something fun that I want to explore more. I've been saying explore more a lot. JOHN: Yeah. It'd make a great series of blog posts. CHAD: Yes. I've been thinking of that, or making videos because then especially since fighting games is a very visual thing. I've been streaming recently, so it's just like, I can actually play the game and then maybe I can make a video on the game a little bit and then make some comparisons to basic ideas in software development. It's something that I really wanted to play with very recently, especially because I still play the game and I enjoy it, but sometimes, it's frustrating because the internet is internet, right? But it's something I just want to explore, something that's really fun for me. MANDO: So what are you playing right now, specifically? What are you competing in? CHAD: So I play Street Fighter V. I don't compete too much anymore mainly just because there aren't as many active communities. So I live in Jamaica and there aren't that many communities, not necessarily for eSports in general, but specifically for Street Fighter. So I still watch a lot of events on Twitch and I watch a lot of match videos on YouTube, but I'll play the game here and there and then obviously, I'm still trying to grow as an engineer. I spend a lot of time doing that, but that, I would say a Street Fighter V. There are a few other fighting games that I'm interested in. Street Fighter V, it's being phased out. Eventually, a new version of that game will come out and for Street Fighter specifically, a lot of the times when they release a new game, it's fairly different from the previous one. So you take your fundamental tools and then you build on that with what the game gives you. But that's what I'm playing right now. When I say I'm a fighting game player, I mainly play Street Fighter. There's some people who play a variety of fighting games and it's extremely difficult because a lot of fighting games are very different. The intricate decisions that you make are very different like, just how you approach the opponent is very different. But that's mainly what I've been focusing on for right now. I'm hoping to get back into it once things settle down bit more—obviously, the pandemic put a damper on all manner of physical events. So once we are able to get back together when it's more safe, I'm really hoping to take part in that. MANDO: Yeah. That was going to be my next question was how many of these competitions happen online versus having to have to be in-person because of response times and refresh rates? I've known a couple of people throughout my life who do this competitive gaming and the idea of trying to do it over the internet would just make them gasp like, “Oh, never. Never.” [laughs] CHAD: Right. It's gotten significantly better than 10 years prior. 10 years prior, I won't say it was a nightmare, but it was pretty close. It's gotten better and I'm not going to pretend that, at the very least, the game that I play Street Fighter V is perfect. There are other fighting games where they've made significant strides in making the online experience better. Funny enough, there's a project that recently, what I mean by recently within the last 2 years, got open sourced called GGPO. It stands for Good Game Peace Out. It means absolutely nothing to nobody; it's just everybody's just used GGPO. But the creator is somebody who used to run the largest fighting game event. He's more of an advisory person now, but he used to run the largest fighting game event in the world. He created, they call it Netcode. It's an unofficial term for just how the network works in terms of dealing with multiple players, but he created a system where generally, when you have two video games, I don't want to say generally, but for the most part, a lot of video games would try to keep the game as synced as possible. So if one of the two systems—within fighting, it's usually two systems. If one of the two systems went out of sync, then the other one would immediately stop what it's doing and try to sync up with the other system. So this person, I don't remember his name. He has a twin brother. We call them the Canon brothers. I don't remember which one did it. Either way, he created a system where the idea was instead of keeping both systems synced all the time, making that the main thing that the network does, is we'll have both video feeds play on their own. We still would do some syncing here and there. But what we will do is just ensure that – how do I describe it? Say for instance, you would have the one video feed being specifically on a specific frame. For people who don't know anything about video is that to get video, you just literally redraw images over a period of time and you get motion from that and we, in fighting games, use that specifically to understand how fast things are, what are our options, and so on and so forth. So in fighting games, it's generally 60 frames per second that we use. Say for instance, the video feed for one device is on frame two and the video feed for another device is on frame three. Like, the devices are out of sync, but what they will do is for the device that's ahead, they will say, “Okay, this is what happened from the device behind,” and they call it rollback. They call it rollback Netcode and they will roll ahead device back to what the behind device was. The idea is to keep the video feeds as fluid as possible, because timing is a big deal for fighting games. So he did all of this work and it became a really, really popular option for net play, but he owned the rights to it at the time and he had owned the rights for 15, maybe not 15 years but for a long period of time and he recently opened sourced it. So it's something that I'm hoping that more game developers will be able to pick up on it and use it in their fighting games because otherwise, they would have to do one of two things. They'd obviously have to get the licensing from him and use it in their game and he would provide technical support on how to implement it, or they would have to come up with their own thing and a lot of the times—in fact, funny enough, Street Fighter V is a famous example of this—is they won't get the implementation just quite right and then it just makes it a bad experience for the players. But again, I guess, going back to the conversation about online fighting games, it's been getting better. Like I said, that's one option. There's a company called NetherRealm Studios for people who, if you remember Mortal Combat, they're the company that works with that, makes Mortal Combat. They themselves have developed, I don't know too much about that personally, but their Netcode—I use air quotes—is “exceptional.” One of the big challenges is playing somebody from across the United States. So California to New York would be a good example. That's usually a horrible time for both people, but with both, GGPO and Mortal Combat, their Netcode is so good that that actually can happen. I'm sorry if I'm sounding super technical, but there's another game that got rereleased recently, Guilty Gear Strive, where the Netcode is so good that people are playing cross continents. Now it's reasonable for them. Whereas, if you left the state, or if you started playing as somebody from the East Coast to the Midwest, it wasn't even practical. It just didn't make sense. So there's been great strides in that. Especially because of the pandemic, a lot of events have been online. As a community, we've transitioned fairly well into doing a lot of online events. There's a lot of games that have been running online events and a lot of people who run very famous offline events have now transitioned to running good online events until the time that we can actually get back together. It's been an interesting and tough time, but I feel like everybody has stepped up to meet the challenge. MANDO: Yeah. No, it looks like it's Tony and I was just like reading through the Read Me for GGPO and I don't know a thing about this thing, but if what the Read Me says is true, it is super, super cool. CHAD: Yeah. MANDO: It uses input prediction and speculative execution to send inputs to the lagging side, or the non-lagging side to mimic what the lagging side would normally be sending over. CHAD: Right. MANDO: So the person who isn't lagging, to them it just feels like they're still playing and then it does the same thing to the other side. So [chuckles] even though you may not necessarily be playing each other, it still feels as though you're playing and not hanging and trying to do the sync like you were describing. CHAD: Right, and it does that until both sides get information about the specific frame and what happened and so – [overtalk] MANDO: What actually happened, right. CHAD: Yeah, or what actually happened and then it would like, “Okay, this is what actually most people were trying to do.” It's really interesting. Well, I think I still have the project on my machine. Funny enough, something that I actually really wanted to do. I'm not allowed to say that because I'm, to be quite honest, outside of the explanation. I'm lost from a technical point of what exactly is going on, but I'm hoping somebody is maintaining the project. I haven't seen anybody do anything with it, maybe even extending it. To be honest, I would love to go into it. But for the moment, it's way out of my wheelhouse. [chuckles] Because I think it's really important, you know what I mean and I would definitely love to see more game developers use it and if it kind of comes down to me doing something, you know. [laughter] CHAD: I just think it's a really important utility, at the very least, for fighting games because I've heard of other people trying to use it for other applications as well. It was obviously made specifically for fighting games. MANDO: Right. CHAD: But I just want to see the project continue and want to see more people using it. I don't know if it needs to be fleshed out because it was fleshed out during its development for an extended period of time, but I just definitely would like to see it leveraged more in fighting games. If nothing else, for my own sake, because I hate playing bad matches. [laughter] JOHN: So I think now is the time of the show where we do what we call reflections, which is basically each of us are going to talk about the things that we are going to take away from this conversation—maybe new ideas to think about, or just interesting points that have been made today. For me, it's definitely just the tiny little act that you started with this hashtag; just connecting a couple people and just making this little thing and now it's gotten bigger and bigger and you're putting the effort into it to make it bigger and all those things. But just people have gotten jobs based on what you've done, undoubtedly. It seems inevitable even if you don't have numbers on it. It's such a simple act of just noticing two people that should be connected and could be connected and making that simple. It's a retweet, or it's a little DM, or whatever it is, sometimes those small acts can have such big consequences. So it's wonderful to see that you noticed that that was a thing that could happen and that you could make happen and that you're continuing to put your effort into it just to make it bigger and bigger and be even more impactful. MANDY: For me, I also go back to the beginning of the conversation when I mentioned that we had the Greater Than Code Twitter handle and how I used to be super diligent about amplifying others, putting others content out there and then I stopped. I'm going to make that my back-to-school goal is to come back and get that done. So listeners, stay tuned. There's going to be some new content on Twitter. Follow us if you aren't already and also, make the effort to do the same thing. Do some simple retweets for others, amplify others. If you've got an audience, somebody else might not and just that simple act, as John said, can really help others. So be more cognizant and do that sometimes. MANDO: Yeah, it's great. Or the way that Chad, you took this thing that you love, you spent a lot of time, a fair amount of your life devoting to becoming an expert at fighting games and then taking that and being able to draw comparisons and make connections between that and the stuff that you do every day. When you were describing these kinds of connections, the idea that popped into my mind was there's someone, or someone's out there right now who grew up playing fighting game and they're super, super, super deep into it like, talking about all the stuff that you were talking about. Talking about NetCode, talking about hit boxes and refresh rate, all that stuff, normal. And then at the same time, they might be trying to break into the software engineering world and they're an expert over here and not over here. So hearing you talk about these connections and what if this in the fighting world could be reflected in the software engineering world? That might be just the kind of stuff that they need to hear so they can make those connections, those same types of connections in their minds and bring that experience from one realm into another, into the professional realm. It just got me thinking about all the different ways like you hear people often say things like, “Well, I don't have anything to blog about. I don't have anything to make a talk, or a presentation app,” and it's just not true. It's just like, there's so many people in the world who need this kind of content and how John was saying, this kind of content can make a material difference in someone's life and then that little bit starts a chain reaction. It's like a snowball going down a hill and you get someone who is able to start working now as a software engineer and by the end of their career, imagine all of the money and all of the stuff they've been able to do for themselves and their family and their friends and their loved ones, all because of something that you thought was some dumb blog post, or getting too technical in a podcast about stuff, you know what I mean? Like, it's important, it matters, and we need it and we need more of it. So thanks. I guess, this part was my way of saying thanks for coming in and talking about this stuff, but also, encouraging other folks, myself included, to not be afraid to talk about things, or just a connection in your mind because it's not just you, it's other people as well. CHAD: My reflection is one about making the whole connector person. I didn't even know it was something that could be done in a professional sense. Like I said, I do it because I'm helping people. That's the only thing that's in my mind about it. It's like, “Oh, this person needs something. I can potentially help them get it done,” and that's all that was in my head. So just having that as an option, as hey, you can actually make money doing this. There's that and to be honest, the validation that making the comparison to fighting games and all the technicalities of fighting games and software development as a discipline, there is that connection and it's something worth talking about and bringing it to other people and is potentially interesting. Obviously, I'm at least half decent at playing fighting games. [laughter] So I can talk about that and I'm still growing as a software engineer so it's almost like I have a foundation. It's like, I haven't made that journey yet, but I have a roadmap and I can potentially draw that same map and then give it to other people and they may be able to potentially leverage it for themselves, which again, I'm helping. You know what I mean? [laughs] MANDO: Yeah, man. That's how it works, brother. That's how it works. CHAD: Well, yeah, that's definitely – I don't know. I'm really happy about at least that kind of validation, if nothing else. So thank you very much. MANDY: Well, Chad, it's been wonderful talking to you. MANDO: Thanks for coming on, man. It's been great. MANDY: Yeah. Thank you for so much for coming on this show and thank you to our listeners. So we'll see you all next week. Special Guest: Chad Stewart.
Welcome everyone to another episode of the podcast and today I have the honor of once again Interviewing my good friend Gerald C. Rivers! This is such an honor as he's not only the voice of Street Fighters' Legendary bad guy Lord Bison but he's also the voice of Rev. Dr. Martin Luther King Jr. Join us as we talk about his time here in Hawaii and potentially moving to Kauai, acting & voice acting during the global pandemic, music, spirituality/philosophy and more!! First interview: Audio Version: https://anchor.fm/thekasanovapodcast/episodes/Gerald-C--Rivers-Interview-The-Voice-of-Street-Fighters-M--Bison--The-voice-of-Dr--Martin-Luther-King-Jr--and-more-eub2hr Video Version: https://www.youtube.com/watch?v=LAlEXBJZxg4 Gerald C. Rivers Gerald C. Rivers Website: https:www.geraldcrivers.com Instagram: https://www.instagram.com/geraldcrivers Twitter: https://twitter.com/GeraldCRivers Facebook: https://www.facebook.com/Geraldcriversthevoiceofdrking SUPPORT THE SHOW AND FOLLOW US YOUTUBE : http://youtube.com/MekelKasanova TWITCH : http://twitch.tv/MekelKasanova TWITTER: http://twitter.com/MekelKasanova INSTAGRAM: https://www.instagram.com/MekelKasanova PATREON: https://www.patreon.com/MekelKasanova Be sure to visit www.MekelKasanova.com for updates, news, podcasts, and much more. Streamyard powers Hawaii's #1 podcast, The Kasanova Podcast, allowing me to live stream podcasts with multiple guests, record, and MORE! Get started today: https://streamyard.com?fpr=mekelkasanova
The Mole Patrol is back! Josh Wigler (@roundhoward), Jessica Liese (@haymakerhattie) and Brooklyn Zed (@hardrockhope) are once again podcasting about "The Mole," the ABC reality TV series from the early 2000s all about a group of strangers vying for a cash prize, with one of the strangers deliberately sabotaging the others. Mole Patrol is a spoiler-free "The Mole" podcast, safe for people who are watching the show for the first time, such as Josh. Seasons on e and two are streaming now on Netflix. This week, the Mole Patrol talks about Season 2 Episode 4, in which one contestant says he will win with Guile. But what about the other Street Fighters? It's but one of the many questions Josh, Jess and Zed get into this week. Send feedback for Mole Patrol to molepatrol@robhasawebsite.com. Do not @ Wigler with spoilers or you will be in so much trouble. Learn more about your ad choices. Visit megaphone.fm/adchoices
This week, the Mole Patrol talks about Season 2 Episode 4, in which one contestant says he will win with Guile. But what about the other Street Fighters? It's but one of the many questions Josh, Jess and Zed get into this week. The post The Mole: Season 2, Episode 4 | Mole Patrol appeared first on RobHasAwebsite.com.
This week, the Mole Patrol talks about Season 2 Episode 4, in which one contestant says he will win with Guile. But what about the other Street Fighters? It's but one of the many questions Josh, Jess and Zed get into this week. The post The Mole: Season 2, Episode 4 | Mole Patrol appeared first on RobHasAwebsite.com.
Rob & Ryan duke it out like Street Fighters (1993) in a Mortal Kombat (2020)
GrinCast - a podcast about videogaming and games from GameGrin
And so is Sonic 06 Welcome to the GrinCast, your guide to the world of gaming from the past week. This week Ace hosted while Nikki, Rhodes and Winx joined in. This week we talked about: Power Rangers gets Street Fighters Dead By Resident Evil Psychonauts 2 coming this year Genshin Impact dev announces new game PS3 & Vita digital saved, PSP still doomed Our main topic this week: When should you review a game? Remember, if you want to chat to us, just leave a comment on the GameGrin site, or chat to us on Twitter at @GameGrin. If you fancy us on the go, you can subscribe to the podcast on Amazon Music, Spotify, Apple Podcasts and Stitcher! Don't forget to check out our Twitch channel and our YouTube channel for more great GameGrin content.
On this episode, Tommy plays a rap diss track targeted at Bob and everyone gets a good laugh at his expense. The Bod and Tom spend nearly the entire episode in what we now call a "Spiritual Street Fight" as they debate pendulums, spirituality, and the best methods to combat evil forces. The crew discusses March Madness cinderella Oral Roberts and why the mob is trying to cancel them from the tournament. Bob makes a bold Illuminati college hoops prediction involving Baylor University and a recently deceased basketball Icon! Tommy takes his victory lap as Chrissy Tiegan says goodbye to twitter. The pod ends with a discussion about the timing of the Asian hate crimes and how the deep state plans to use it to get what they want! A must listen! TOMMYG: @CreateTheMayhem on Instagram FOLLOW ALL THE HANDLES BELOW TO STAY UP TO DATE! FOLLOW US: TWITTER: @NoMercyPodcast, @4deepmedia, @BobsLessons, @DannyNoMercy INSTAGRAM: @CreateTheMayhem, @4deepmedia, @bobslessons PARLER: @TommyGPatriot @NoMercyPod, @4deepmedia, TIKTOK: @4DeepMedia GAB: @4DeepMedia
Greetings, party people - and welcome to our first episode! We are honored to kick the show off with Karli Craig, also known as RollerGoolie. You most likely know Karli from her gnarly street skating clips on instagram, her full-length street-skating edit (STREET FIGHTERS! - which is included in our "Wow Gr8 Inspo" playlist!), her spooky Halloween edits, her incredible clown and circus work, her place on both the Moxi and Wild Bones skate teams, and so much more! We dive into her humble beginnings and background in skating, her injuries throughout the years (and the patience required to get through them), the growth the community has experienced over the past year, feeling (wrongfully) unworthy of recognition and praise, and what fun projects she has in the works. It is such a delight to chat with her, and we hope you'll love listening! **** APOLOGIES IN ADVANCE FOR THE SOUND QUALITY! We are still deeply in the trouble-shooting phase of podcasting and we super appreciate your patience while we figure this out. We hope you can enjoy this episode, regardless of the sheisty audio quality! We'll figure it out next time.... :)))) Honorable mentions made in this episode (instagram handles!): @bambibloodlust @marea_revuelta @barbiepatin @estrojen @mushroomblading @blackbanditmedia @angstyteencrying @moxirollerskates As always, thank you for roller skating :') For more of... us, find us here!: @wowgr8stuff @iguessimalyssa @ohheyjay Paypal: wowgr8stuff@gmail.com (tax write-off maybe??? or just to help ya gurls out??) email: wowgr8stuff@gmail.com Patreon: Wow Gr8 Podcast
This will tell you about the item shop, updates, shortnite, and more! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
What if...Street Fighters 1, 3, Ultra IV, 5, Alpha series and EX series (heck, even the Vs Series!) were ported for the Game Boy? We use SF2-GB rules for the ports to select the characters!
SPC Ep 42: "Kung Fu Kitty Kontest" Princess Vi has started a fighting tournament! The Pizza Cats engage in Mortal Kombat against the assembled Street Fighters to see if they'll end up Dead or Alive! Does Speedy have the Killer Instinct to win, or will he be undone by the Fatal Fury of this Samurai Showdown!? ... Tekken. Plus, a tip of the hat to SPC all-star Robert Axelrod! The Samurai Pizza Cast is Andrew Power, AJ Moralas, and Miriam Gibson Spiritual Advisor: MANDU, The Wonder Cat Singing Sensation: Colin White Contact and Follow the Show: E-mail - spccast@gmail.com Twitter - @pizzacast Samurai Pizza Cats/Kyatto Ninden Teyandee © SOTSU/Tatsunoko Productions
Join Justin, Daniel and Mitch as they chat with veteran voice actor Kyle Hebert about Dragon Ball Z, drumming, Saiyans, Street Fighters, music, and movies.Be sure to visit MonstersMadnessandMagic.com to stay up to date on all horror, history, metal and mystery. The digital doors of the Sanctuary of the Strange are open to thee.Monsters, Madness and Magic on Facebook.Monsters, Madness and Magic on Twitter.Monsters, Madness and Magic on Instagram.PATREON: https://www.patreon.com/MonstersMadnessMagic By subscribing, you will be granted access to the following along with directly supporting the website:Patron-only Discord serverEarly access to podcast episodesThe ability to submit questions for future interviewsAny and all episodes will remain ad-freeAt least 1 bonus episode a monthDiscount on all future merchandiseWhere does your money go?Any and all support is deeply appreciated and will go directly into supporting the site in the following ways:Server costs and hosting feesEquipment maintenance and upgradesAdvertising costsGraphic design/Video editingContent developmentContributor compensationOverall growth in production (merch, travel expenses for con coverage, etc)Your support will help us continue creating!
Steal a car? No problem! Fight a zombie thing? Problem! This Actual Play show is based on the tabletop role playing game Kids On Bikes.
Now is the time to determine which OST is the best between my three favorite Street Fighter OSTs. Street Fighter Alpha 2, Street Fighter EX Plus Alpha and Street Fighter 3 3rd Strike. I chose categories to compare specific tracks for each OST. I'll list all of the songs below and watch the video to hear what rules I use to determine which songs get picked. Also, comment on what SF soundtrack is your favorite! Track List: Openings - Alpha 2 Intro - EX Plus Alpha Intro - 3rd Strike Intro Character Selects -Alpha 2 Character Select -EX Plus Alpha Character Select -3rd Strike Character Select Ryu Themes - Alpha 2 Ryu Theme - EX Plus Alpha Ryu Theme "Rising Dragoon" - 3rd Strike Ryu Theme "Kobu" Ken Themes - Alpha 2 Ken Theme - EX Plus Alpha Ken Theme "Light Guardian" - 3rd Strike Ken (and Alex) Theme "Jazzy NYC 99" Chun-Li Themes - Alpha 2 Chun-Li Theme - EX Plus Alpha Chun-Li Theme "Spinning Bird" - 3rd Strike Chun-Li Theme "China Vox" Akuma Themes - Alpha 2 Akuma Theme - EX Plus Alpha Akuma Theme "God Hands' - 3rd Strike Akuma Theme "Killing Moon" Newcomer Themes - Sakura's Alpha 2 Theme - Allen Snider's (and Guile's) EX Plus Alpha Theme "Strange Sunset" - Elena's 3rd Strike Theme "Beats in my Head" Comic Relief - Dan's Alpha 2 Theme - Skullomania's EX Plus Alpha Theme "Amusementive Crime" - Sean's (and Oro's) 3rd Strike Theme "The Longshoreman" Villains - Bison 's Alpha 2 Theme - Garuda's EX Plus Alpha Theme "Stronger" - Gill's 3rd Strike Theme "Psych Out" Credits - Alpha 2 (Staff Roll 2) - EX Plus Alpha Staff Roll - 3rd Strike Staff Roll "Moving On" Catch us when we go live: http://www.twitch.tv/chazmosis Follow us on Facebook: https://www.facebook.com/otakugamerspot/ Follow me on Twitter: https://twitter.com/Chazmosis410
In today's pulse pounding episode, We talk about some prominent SW cosplayers. Shout out to nanami_cosplayer and Cos'me sven for your excellent work (links below). We also share a listener' tip about steel fortress and we discuss when is a good time to feed your street fighter dupes. Just don't do it after dark!! nanami_cosplayer https://www.instagram.com/p/CF-X7YSDzfS/ cosmesven https://www.instagram.com/p/CFwiJnmD6im/ --- Support this podcast: https://anchor.fm/mrgtsw/support
Some favorites from the Street Fighters facebook group while the boys are on vacation! Street Fight Mail - P.O Box 82306 Columbus, OH 43202 Street Fight Radio Call In Show - (614) 655-3887
En esta emisión nos emocionamos por los nuevos Lego X Nintendo, hablamos de la harina mas racista del mundo, la obesidad de Steven Saegal, kobra Kai va a Yotube y Nos ponemos Serios sobre los juegos de Street Fighters y hablamos de lo bueno, lo malo y lo naco de Volver al Futuro!!!
On this third episode of the Gaming Meal Podcast, Cesar, Erick, Gilbert, and Manny discuss this week’s appetizers (gaming news), specifically talking about the April NPDs, the increase of digital sales, Blizzcon 2020 being cancelled, and the delay of Sony’s PS5 event. We then dive into our Entrée (main discussion) to talk about what we expect from the next generation of gaming consoles, specifically the Xbox Series X, PlayStation 5 and the Switch 2(?). We cover our expectations, comparison between the consoles, their prices, and what games we want to see come next gen. We wrap up the gaming meal with our desserts (any extra news or interests) and talk briefly about Street Fighters new season pass, the potential of new technology evolving gaming and technology, Sega’s anniversary, and demos coming on GOG. For more information, and if you want to follow us, please visit our website at www.gamingmeal.wordpress.com/, and follow us on social media at: Twitter at www.twitter.com/GamingMeal, Instagram at www.instagram.com/thegamingmeal, Twitch at www.twitch.tv/gamingmeal, and Facebook at www.facebook.com/gaming.meal.14. Thanks for listening, and please subscribe to the Gaming Meal Podcast! Music credit goes to SubspaceAudio, celestialghost8, Worlfgang, and mutkanto.
The Ghosts are Taking it to the Streets! Dark and Edgy! Just a little pavement-y too! On this week’s show: The Ghosts of the Stratosphere create a Top 10 list of the Greatest Street Level Super Heroes of All Time in REAL TIME! Listen to every debate, every […]
Em um dos episódios da semana, Samir, Luis, Hortencio e Hebert discutem, filmes baseados em games são bons? o que é pior, o filme do Super Mario ou do Street Fighters, esse e outros questionamentos você vê nesse episódio
Hero Squad: Under the Dragon's Shadow - Season 2! This is a Dungeons & Dragons 5e campaign set in Eberron. Listen in as Price, the Dungeon Master, tries to lead Ash (Atlas), Rik (Rager), Jasmine (Christina), and Aenne (Britney) on adventure!
I'm finally starting to learn SF5! Discovering locals, online, Josh is in love with Overwatch but not Overwatch and Street Fighters from the past. Is there any fighting game lingo you use in your life? Fun Fact: Beowulf's level 3 Blockbuster, Three Wulf Moonsault, is a reference to the Three Wolf Moon t-shirt on Amazon. Fair warning - My mic ended up being muted so you all of my dialogue is recorded through Josh's mic. Thank the lord I didn't turn down his gain or else I'd have to scrap the episode.
We take every character from all of the Street Fighters listed, place them in a bracket, and decide with the power of "logic" which character could be the 10th character for Street Fighter 2 for the Game Boy!
Seguindo a vibe nostálgica do último Martelada - onde falamos sobre os desenhos animados que marcaram época - decidimos fazer um balanço geral dos games que já jogamos e quais são foram os melhores, os mais difíceis, os que "só a gente conhecia" e relembrar boas memórias dos momentos de jogatina.Aqui não tem "Sonystas" ou "Caixistas", e independente do console, todos já tivemos bons jogos e boas horas de diversão na frente da TV jogando games como: Sonic, Super Mário, Street Fighters, Mortal Kombat, Resident Evil, God of War, Pokémon, Diablo, The Sims e muitos outros.O CAST: O Martelada é liderado pela host mais incrível dessa internet: Stephanie Espindola, seguida por Ben-Hur Silva ambos DCzetes "imparciais" e Douglas Silva, que também é redator do Feededigno.O PROGRAMA: Eu (assim como "o mais idososo") comecei a me aventurar no mundo dos games com o saudoso Atari e seus games mais populares como: Space Invaders (1981), Pitfall (1982) e Enduro (1983); e ao longo dos anos os games se tornaram uma poderosa indústria com diversos consoles como o Dynavision, Mega Drive, Super Nintendo - possivelmente o melhor console já criado -, o PlayStation e o Xbox. E consequentemente a lista de games criados é tão extensa que seria impossível listar todos e os mais divertidos, por isso nada melhor que um bate-papo para relembrar alguns que marcaram época e sobrevivem em nossas memórias!Aperte o start, ou melhor, o play e divirta-se conosco! "Are you ready? Go!"E aí, tem alguma indicação ou comentário para o Martelada? Mande pra nós e lembre-se de nos acompanhar nos principais agregadores de podcast! Para mandar seu áudio, basta entrar em contato conosco por mensagem no Facebook, ou Direct no Instagram ou pelo e-mail contato@feededigno.com.br.Seu feedback é muito importante para que possamos sempre melhorar o formato do nosso Martelada.Curte nosso trabalho? Que tal nos ajudar a mantê-lo?Ser um site independente no Brasil não é fácil. Nossa equipe que trabalha – de forma colaborativa e com muito amor – para trazer conteúdos para você todos os dias, será imensamente grata pela sua colaboração. Conheça mais da nossa campanha no Apoia.se e nos ajude com sua contribuição.
Dan went to Japan with a group of friends, and is back! He asked Stephen, who also went, to join us for this episode so they could talk about the trip! Will didn't get to go, but he watched anime at home, so he went in spirit. Topics: Isabelle on the Train, Too Nice, American Food, Dan's 30th Birthday, Roller Coasters, Dan's Unified Theory of Thrillseekers, Japanese Street Fighters. We'll answer your questions, whether they be hypothetical, ridiculous, and/or serious. If you'd like to participate, tweet your query with #PassingTimeCast or email us at passingtimecast@gmail.com
The sequel to the movie we love, Street Fighter: The Animated Series picks up where Street Fighter The Movie ended. Guile, “disgraced” from the military starts a secret anti terrorist group called the Street Fighters! Things get bonkers from here! A special guest joins us as we lose our lives!
In November John Moses went to the New York Wrestling Connection in Long Island to go behind the scenes of The Long Island Fight Club. Street Fighters with little to no boxing experience lace up the gloves and give it their all. Why? Well just listen. Then Tyler and John sit jump in comedian Dante Nero's Jeep, where he talks about fighting in an underground fight circuit in NYC, his time as a stripper and his role in the movie Fighting. For live wrestling events in Long Island check out New York Wrestling Connection. That's also where you can see the Long Island Fight Club. Follow Dante Nero on Instagram and Twitter and listen to his podcast The Beige Phillip Show. And if you want more of the Sunshine Boys? Check out Fight Stories on Instagram(@fightstoriespodcast) and Twitter(@fightstoriespod). And we're on Patreon so if you want to support the Sunshine Boys you can make a contribution at www.patreon.com/fightstories Support the Fights, fuck the arts!
Welcome everyone to another episode of the podcast and today I have the honor of Interviewing the voice of Street Fighters' M. Bison, Gerald C. Rivers! This is such an honor as he's not only the voice of Street Fighters' Legendary bad guy Lord Bison but he's also the voice of Rev. Dr. Martin Luther King Jr. It is such a massive honor having him on the podcast and join us as we talk acting, voice acting, music, spirituality/philosophyand more!!Gerald C. Rivers?Website: https:www.geraldcrivers.com?Instagram: https://www.instagram.com/geraldcrivers/?Twitter: https://twitter.com/GeraldCRivers?Facebook: https://www.facebook.com/GeraldcriversthevoiceofdrkingMekel Kasanova? Subscribe ? Click that LIKE button? Twitter ? http://twitter.com/MekelKasanova? Instagram ? https://www.instagram.com/MekelKasanova? Facebook ? https://www.facebook.com/MekelKasanovaIPVanish Affiliate Link: https://www.ipvanish.com/?a_aid=MekelKasnovaJoin Restream.io so you can stream to multiple platforms: https://restream.io/?ref=Wn4ZXVertaGear Gaming Chairs Affiliate Link: https://www.vertagear.com?rfsn=1460528.269f9aMY GEAR:Camera: http://amzn.to/2q7yl2XWebCam: http://amzn.to/2qE2GVmStudio Mic: http://amzn.to/2sbRAJ8All clips of audio and video used in this work are used for entertainment or education purposes under the fair use clause found in sections 107 through 118 of the copyright law (title 17, U. S. Code). If you have any dispute please contact me.
Jose Abreu's injury will make your balls hurt and we each draft four players from the Cubs and White Sox who we'd want in a street fight. Plus, Brandon Morrow might not be back and Addison Russell needs to get less playing time. Also, enough with the rain delays for Michael Kopech!
Ya know. This: - Lineage II Revolution (John, stop.) - HQ (Scott has all the words) - Shadow Strike (Real time, real time) - Blood Bowl 2 (In video game format!) - For Honor (Back for more) - Texas Showdown (Tekken! Dragonball Fighter Z, Street Fighters n such)
After piecing together their current predicament, Ren and Friends bump in to some "guard trouble". Not all of the faces are unfamiliar, though. Listen to find out what happens! Thanks for listening, liking, sharing, and reviewing. Keep on adventuring.ChaoticAmateurs.com // ChaoticAmateurs@Gmail.com // @ChaoticAmateurs
¡Volvimos! Después de uno de esos descansos que nos tomamos para hacernos desear y juntar al menos un poquito de material para que nos puteen menos, regresamos cual gato Félix de sus cenizas o algo así. En este programón (?), no pasan dos segundos sin irnos de tema cada vez, moguéandola hasta niveles inescuchables, y entre medio de todo ese fárrago de idioteces, charlamos sobre Avengers Infinity War, Transformers convertidos en Street Fighters, Disney comprando Fox, Batman Ninja, Chile vs Bojack Horseman, Pokemones, Batman vs Two Faces, Andy Kaufman y Jim Carrey y... ¡muchísimas cosas más! Volvimos recargados para irnos hasta...la semana que viene! ¡Enshoi!
Frank, Victor and Wil are live from Vic's MASSIVE castle where we go down memory lane of the Street Fighters of the present and past incl DLC, Stages, Costumes, Gameplay as well as Mechanics.
Our Marshalls leave the safety of the Shielded Hound with a false sense of security. It isn't long before someone disabuses them of that notion... Hope you enjoy! Please consider supporting us on Patreon Like us on Facebook: www.facebook.com/lawanddisorderpodcast Follow us on twitter @law_disorderTNC Or visit our Website: www.thatsnotcanonproductions.com Players: Isaac Joekong, Jack Cliff, Miranda Selwood, Nick De Villiers, Sebastian Briguglio Dungeon Master: Zane C Weber Recorded and Produced by Zane C Weber
Terrible Accents, Time Travel Stories, The Spice Bitches, Keeping Schedule, Kids & Boats, Spice Girls as Street Fighters, and The World’s Largest Bus in this Story about a Story’s Story.
Terrible Accents, Time Travel Stories, The Spice Bitches, Keeping Schedule, Kids & Boats, Spice Girls as Street Fighters, and The World's Largest Bus in this Story about a Story's Story.
Episode 9, Part 2 of 1337FM Nerd Talk Radio. The "Aftermath" of Silent Hill viewing, in which we; Mike Byrne, Matt Flowers, and Mark Langille viewed, and now are giving our thoughts on. One of Matt's favorite Movie and Video Game properties, we discuss the facts of what made Silent Hill the best video game movie thus far, and why video games can't really be done well on the big screen. Recorded from Mark's basement to his home, enter an evening of SH, beer, and Podcasting.
Episode 9, Part 2 of 1337FM Nerd Talk Radio. The "Aftermath" of Silent Hill viewing, in which we; Mike Byrne, Matt Flowers, and Mark Langille viewed, and now are giving our thoughts on. One of Matt's favorite Movie and Video Game properties, we discuss the facts of what made Silent Hill the best video game movie thus far, and why video games can't really be done well on the big screen. Recorded from Mark's basement to his home, enter an evening of SH, beer, and Podcasting.
Vimesy and Pet consider love in video games...and then promptly move on to sexy Street Fighters and The Witcher's brothels. Well, at least we aimed for highbrow.
Liam has some things to say about Destiny, and we listen! Also, crowdfunding yays and nays, new Street Fighters, and Lego.
Extrait de l'émission Toasty!#64 (Fulgore au point mort). Vous pouvez également y entendre Kaldanm, Tibs et WellcooK.
In this episode your loyal dorks answer their fan mail in as insulting a way as possible and briefly touch upon the latest news items before engaging in the closest thing to athleticism that their pasty lifestyles can afford them by spending more than an hour talking about hypothetical fights between fictional characters. As always, be sure to subscribe to us on iTunes, Stitcher & TuneIn Radio, while remembering to give us that Golden "5-Star" Rating. Don't forget to follow us on Facebook and our Wordpress site, and feel free to drop us a line at drunkendorkpodcast@gmail.com Copyright 2015 Thomas Coe, Jacob Wilson & Travis Adle Music Courtesy of Jackson Smith, via http://freemusicarchive.org Sound Effects Courtesy of http://freesoundfx.co.uk Recorded March 23, 2015
Trigésimo tercer retro Pulpodcast el cual dedicamos nuevamente a un hardware arcade de los más míticos. En esta ocasión nos acordamos del Capcom System 2 o más conocido como CPS2. Una placa con juegos tan míticos como Dungeons & Dragons: Shadows over Mystara, X-Men vs Street Fighters, Darkstalkers o Super Puzzle Fighter entre otras grandes […]
This week we’re talking about the 2014 Academy Awards. Who will win? Who do we think will win? Who do we think deserves to win? Find out all that and much more about Henry David Thoreau’s history with Street Fighters 2 in this week’s episode! This week’s episode is sponsored by Amazon Prime ( http://tcgte.com/prime ). Try Prime before February 26th in the UK and lock in your first year for only £49, including access to the all new Prime Instant Video library of over 15,000 movies and TV shows.
Thème de Street Fighters II
Games são um dos nossos passatempos favoritos. Cinema é uma de nossas manias mais viciantes. Mas o que acontece quando você tenta misturar essas duas mídias?! Provavelmente, pelo que vimos até agora, uma grande e fétida merda. De Uwe Boll aos clássicos Street Fighters e Mortal Kombat, discuta com a gente a qualidade duvidável das
Dungeon crawlers. Too many Street Fighters. Permanent Resident Evil saves. Parents gonna hate. Scott vs SCOTUS.
Dungeon crawlers. Too many Street Fighters. Permanent Resident Evil saves. Parents gonna hate. Scott vs SCOTUS.
From the 23rd to the 25th of July, Adelaide played host to AVCon, the Anime and Video Game Convention. Brad was there for the whole weekend and brings us this compilation of interviews from the various traders, indie game developers, Street Fighters and convention organisers. Thanks to everyone who contributed. You can see more of their work via the Level 3 forums.
Street Fighter IV! And more Street Fighter IV! We end the Bears In Games One Year Anniversary Street Fighter Mantacular by seeing what our favorite Street Fighters are up to now. Plus: a very special montage.Johnny and Robbie go head to head with some Street Fighter IV action! But, first, Johnny has to admit that he hasn't actually unlocked much in the game, due to the draconian unlocking policies. Which is too bad, because Gouken is totally a bear. Actually, everyone is looking a whole lot more ripped these days, from Chun-Li's Bear Thighs to Ryu's throbbing pectorals. And then there's Rufus. Johnny loves Rufus! He's so pleasantly dumb. And everything is capped off with a look at the cutscenes of Zangief and Rufus, and finally a Bears In Games One Year Anniversary Montage aimed at everyone's favorite gay bear character! Shananana!