Podcasts about Capcom

Japanese developer and publisher of video games

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Latest podcast episodes about Capcom

Retronauts
777: Capcom's Platformer Legacy {'90s}

Retronauts

Play Episode Listen Later Jun 29, 2026 110:37


Jeremy Parish, Stuart Gipp, and Patrick Kulikowski drop another quarter into the machine to continue talking about the platform action games that Capcom developed, this time in the 1990s. Only some of them are Mega Mans!Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including the first part of this miniseries! Learn more at http://www.patreon.com/retronauts

capcom platformers retronauts jeremy parish mega mans
Side Quests Episode 461: Resident Evil 4 (2005) with Gooey Fame

"Fun" and Games Podcast

Play Episode Listen Later Jun 26, 2026 19:25


Side Quests is back and so is host Gooey Fame! They are a podcaster, YouTuber and U.S. government agent trying to rescue the President's daughter! The game they are talking about today is Resident Evil 4 (2005) by Capcom! You can also check out their YouTube page here and their podcast here! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Pocket Casts! Wanna join the Certain POV Discord? Click here! Episode Art by Case Aiken Episode Music by Gen Moonen

Nintendo Pow Block Podcast
Zelda Ocarina of Time Remake Leak & Potential Xbox Studio Closures

Nintendo Pow Block Podcast

Play Episode Listen Later Jun 24, 2026 126:26


Email your ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠questions to the podcast here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Is the Ocarina of Time Remake going to be faithful to the original? A new leak suggests it may be just that. This week on Nintendo Pow Block, Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ is joined by the one and only Stephanie Klimov⁠ to discuss leaked game description that hints that Link's iconic N64 adventure will be a faithful remake with gorgeous new visuals and "timeless combat" later this year. They also discuss Nintendo Japan's strict new 50-hour playtime requirement to combat multi-language Switch 2 scalpers in the region, Mega Man's playable debut and Capcom's presence at Gamescom 2026, and the shocking reports that Microsoft is weighing major closures and spin-offs for fan-favorite Xbox studios like Ninja Theory and Double Fine. Finally, they dive into Valve's pricey new $1,000+ Steam Machine announcement and answer community questions about future Nintendo dating sims, post-Direct hype, and the evolving relationship between Xbox and Nintendo platforms.This and more on Nintendo Pow Block! Join our Communities:Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Facebook Group⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow Nintendo Pow Block on Social Media: Nintendo Pow Block Podcast: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow the Boss Rush Network: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow our Hosts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Edward Varnell⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, Cofounder of Boss Rush Media and host of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Nintendo Pow Block⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, Cofounder and CEO of Boss Rush Media and host of the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Nintendo Pow Block⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Xbox Casuals⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mastodon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Stephanie Klimov is the Vice President of Media and Developer Relations of The Boss Rush Network, the cohost of The Boss Rush Podcast, and leads the Boss Rush Spotlight initiative. X/Twitter, Instagram, Bluesky, LinkedInSupport Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for more great content.Thanks for Your Continued Support!Thank you for supporting Nintendo Pow Block! If you're listening on podcast platforms, leave us a five-star rating and a review. If you're watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Your support means the world—see you next time on Nintendo Pow Block!

Blerds and Nerds Podcast
How Much Will GTA 6 Cost? Plus Console Exclusives and Instability of the Gaming Industry

Blerds and Nerds Podcast

Play Episode Listen Later Jun 23, 2026 78:11


Your favorite Blerds are back brining you all of their thoughts on everything happening in nerd culture. This week, Shannon, Jaja and James are taking their final bets on the cost of GTA 6. How much will the game cost? We're also talking console exclusives. Are they needed to keep a console relevant? We're also talking layoffs in the gaming industry and the instability of the industry as a whole. Plus, we're excited for Spider-Man and other upcoming anime, movie and TV news!   Chapters 00:00 -Welcome to the Podcast 00:57 - Nerdy Things of the Week 04:01 -Anime and Manga Discussions 09:48- Video Game Updates and Reviews 14:53 -Cosplay and Creative Outlets 20:00 -Game Development News 25:05 -GTA VI Pre-Order Speculations 28:04 -The Future of GTA and Live Service Games 28:57 -EA's Advertising Strategy in Gaming 34:02- Generative AI in Game Development 38:01 -Sony's Exclusive Game Strategy 43:54- Xbox Restructuring and Studio Layoffs 54:59 -The Impact of Game Development Decisions 62:09 -The Stress of Game Development 63:52 -Capcom's Historic Success 66:12 -The Changing Landscape of Gaming 67:34- Anime Matsuri: A New Ticketing Approach 74:34 -Jujutsu Kaisen's New Direction 80:25 - Excitement for Upcoming Spider-Man Movies   Make sure to subscribe to us on Youtube, Apple Podcasts, Spotify or your podcast app of choice! Follow Us!  https://linktr.ee/blerdsnerds   National Resources List https://linktr.ee/NationalResourcesList   Youtube  https://www.youtube.com/channel/UCK56I-TNUnhKhcWLZxoUTaw   Email us: Blerdsnerds@gmail.com   Follow Our Social: https://www.instagram.com/blerdsnerds/ https://twitter.com/BlerdsNerds https://www.facebook.com/blerdsnerds https://tiktok.com/blerdsnerds_pod   Shannon: https://www.instagram.com/luv_shenanigans James: https://www.instagram.com/llsuavej  Jaja: https://www.instagram.com/jajasmith3   

Sacred Symbols: A PlayStation Podcast
#416 | Stare Straight Ahead, Ignore the Responsibility

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Jun 22, 2026 255:40


PlayStation Network has once again been targeted by nefarious actors, this time exposing flaws in Sony's online infrastructure that we never even considered. If you've noticed weird games popping-up in your recently played list, titles that don't belong in your library, cluttered PSN widgets, and other oddities, you were affected. And while Sony seems to have begun to mend the issue, it feels like they're unable to accept their solemn corporate obligation to protect their customers. Will they ever even publicly admit their problems, nonetheless solve all of them? We discuss. Plus: Other news! Grand Theft Auto VI's pre-orders are imminent, rumors are circulating about a potential delay of PlayStation 6, Housemarque talks about its post-Saros future, Halo: Campaign Evolved's Trophies have been surreally revealed, Mark Hamill is set to appear in Twisted Metal's third season on Peacock, and more. Then: Listener inquiries! Is PlayStation at risk of losing its hard-earned prestige? Why aren't more at-risk studios sold instead of shuttered? Should Capcom get more credit for their runaway success with RE Engine? Will Dustin ever return to the show, or will Sacred forever move forward as a duo? Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro37:04 - Leon the Great38:35 - Dustin's weeb degeneracy45:27 - Colin adopts Joshua's wife52:17 - Long Island history55:40 - LSM's extra content58:35 - GTA VI pre-orders1:09:05 - PS4 got a new firmware update1:13:39 - Yet another PSN security issue1:37:16 - Will PS6 be delayed?1:52:02 - Housemarque's future2:07:50 - Halo's first trophy list2:13:29 - Mark Hamill joins Twisted Metal2:18:25 - Black Ops 1 & 2 are coming to Playstation2:23:53 - EA reveals EA Advertising2:32:16 - Rockstar retires PS4 players2:33:20 - Sony patents DualSense with button hardness2:41:21 - Unreal Engine 6 releases in 20272:54:54 - Capcom disempowers its authors3:04:38 - Devil May Cry 5 sold more copies in 20253:06:03 - Sony speaks on PC cancellations3:08:49 - What We're Playing (007 First Light, Pragmata, Crazy Taxi 2)3:14:03 - Has Playstation lost its riz?3:20:25 - Could Sony relocate?3:25:58 - Why are studios shut down?3:33:26 - Should Playstation exit the A and AA space?3:43:51 - RE Engine praise3:51:36 - Grifting doesn't earn much Learn more about your ad choices. Visit podcastchoices.com/adchoices

padlog
#372 Zastąpić pragmatyzm

padlog

Play Episode Listen Later Jun 21, 2026 50:49


Pixel-artowa platformowo-przygodowa gra Białoruskiego studia która zadebiutowała w usłudze Game Pass na Xbox zauroczyła mnie swoim wyglądem, fabułą i klimatem cyberpunka oraz Orwella i roku 1984. Capcom szybko po świetnym RE9 wypuścił nowe IP z akcją w bazie na księżycu. W towarzystwie dziewczynki-android próbujemy rozwikłać co się tam wydarzyło walcząc z robotami przy pomocy nowego systemu hakowania który jest czymś nowym w grach akcji TPP. Poza tym garść newsów. Zapraszam do słuchania na YouTube, Spotify i apkach podcastowych.

Kinda Funny Games Daily: Video Games News Podcast
PlayStation Ditches PC, Welcomes AI - Kinda Funny Games Daily 06.19.26

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later Jun 19, 2026 69:26


Video Game Town, a truly indie website that is constantly striving to employ and pay some of your favorite writers to build a new community for smart and fun gaming coverage. Check them out at http://videogame.town for daily pieces! You can directly support them on Patreon at http://patreon.com/videogametown for exclusive articles and podcasts.Experience HITS technology with the new PRO X2 Superstrike, the fastest mouse Logitech G has ever built. Head over to http://kindafunny.com/logitech to grab yours and start clicking faster than the competition. Sony ditches mention of PC releases from its business strategy, Onimusha might be getting out of the September rush, and we're getting new Halo content! Thank you for the support! Run of Show - - Start - Sony Ditches Mention of PC Releases From Business Strategy Document, as PlayStation's Single-Player Games Now Expected to Be Fully Exclusive - Tom Philips @ IGN - Ad - New Onimusha: Way of the Sword retail listings suggest the samurai game is the latest to change release plans as Capcom looks to avoid the late-September rush - Scott Mcrae @ GamesRadar - We're getting new Halo content! - @Halo on Twitter - More cast members have been added to the Fallout tv show - Blessing's Shout out: Celebrate Juneteenth by Supporting These Brilliant Black Game Developers - Jordan Minor @ PCMag - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices

Geekoholics Anonymous Video Game Podcast
Wandering through 1666 Amsterdam with 007 First Light, while Driving the Forza Horizon 6 playing FC26 along the Division 2 – Geekoholics Anonymous Video Game Podcast 535

Geekoholics Anonymous Video Game Podcast

Play Episode Listen Later Jun 19, 2026 111:50


BS Section and House Keeping  Discord Server geekoholics.com/discord/ Whatcha Been Playing? 1666 Amsterdam Prologue James Bond 007 First Light Forza Horizon 6 FC26 Division 2 News: Cross Platform / PC / Misc Despite now being seven years old, Devil May Cry 5 just had its best year of sales yet Capcom president says its recent success is thanks to a move from individual-led to team-led development Electronic Arts launches EA Advertising, which it says will add brands into games in a 'non-disruptive' way Unreal Engine 6 has a novel idea: you using your Fortnite skins in other Unreal games and vice versa Nintendo  The original Switch eShop has been drastically improved in a new system update Xbox Xbox studios Compulsion, Double Fine, and Ninja Theory facing closure, it's claimed Microsoft CEO says 'YouTube monetizes Xbox better than we do', ahead of expected layoffs PSA's: Epic Games Store Freebies:Citizen Sleeper, RoboBeat Free 4 All Wake Up Dead Man (Knives Out 3) Help support the show: - Subscribe to our Twitch channel http://twitch.tv/geekoholics - Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE

Gamekings
EvdWL over de cover van GTA 6, PlayStation & de Steam Machine

Gamekings

Play Episode Listen Later Jun 19, 2026 78:28


Deze aflevering van Einde van de Week Live is ook te bekijken op https://youtu.be/7s3yxPHzcsA Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site. Is het hitteprotocol voor het aankomende weekend al opgesteld? Heb je de waterijsjes en de flessen water al ingeslagen? Want het wordt zweten de komende dagen: 35 graden in het zuiden is een mogelijkheid. Dat betekent dat het bij ons nog vijf graden warmer is in de studio, met dank aan de spotlights. Maar dat maakt ons niks uit. Huey, Jelle en Koos zorgen voor een verkoelende en verkwikkende editie van Einde van de Week Live. Ze hebben het in deze aflevering onder andere over de reveal van de GTA 6 cover, de officiële mededeling van PlayStation dat hun first party SP-games nu exclusief worden en de specs van de Steam Machine. Dit alles en meer zie en hoor je voorbijkomen in de Einde van de Week Live van vrijdag 19 juni 2026. Post reveal GTA 6 cover op X binnen no-time 10 miljoen keer bekeken Andere topics die in deze video voorbijkomen zijn een patent voor een nogal aparte controller van PlayStation, een toffe actie van Square Enix om Japanners te motiveren hun inkomstenbelasting op tijd in te leveren en de eerste beelden van de shooter No Law die gemaakt is met behulp van de meest recente versie van de Unreal 5 engine. Scoor 150 euro korting bij aanschaf van de Katana 15 HX gaming laptop MSI zet deze week de Katana 15 HX in het verschroeiende zonnetje. Deze gaming laptop heeft onder de motorkap een 14e generatie Intel Core i7 HX processor, een NVIDIA GeForce RTX 5070 videokaart, 16GB RAM intern geheugen, een 512GB SSD, een 4-zone RGB toetsenbord en een 144Hz Full HD display. Je kunt deze laptop met 150 euro korting hier aanschaffen bij de MediaMarkt. Win een Hue starterskit met lampen en maak het WK nog leuker Met de lampen van Philips Hue kun je niet alleen jouw spel- en kijkervaring bij games en films verbeteren, het kan ook het kijken naar het WK de nodige flair geven. Met behulp van de Live Sports functie in de Hue app krijg je een fraaie lichtshow als Oranje of een ander team wat je support, scoort. Het enige wat je nodig hebt, is de Hue starterskit en een paar lampen. Heb je die niet? Dan helpen wij je op weg. Voorspel de uitslag van Nederland – Zweden in de comments bij de YouTube short of TikTok video waarin Koos laat zien hoe deze functionaliteit werkt en wie weet heb jij straks een extra lichtshow in huis. Keer terug naar een sterk verbeterd Elder Scrolls Online, waar de nieuwe content voortaan gratis is The Elder Scrolls Online is al 12 jaar lang een van de meest populaire MMO’s van het moment. Bethesda wil dat succes nog wel even voorzetten. Daarom hebben ze drastische maatregelen genomen om de game toffer, laagdrempeliger en aantrekkelijker dan ooit te maken. We stuurden Jasper terug naar Tamriel om te kijken of Season Zero: Dawn and Dusk verbeteringen bracht. Verbeteringen die hem en vele andere (afgehaakte) spelers kunnen motiveren om terug het avontuur in te duiken. Timestamps: 00:00:00 Einde van de Week Live van 19 juni00:01:41 Huishoudelijke mededeling: MSI00:05:16 De cover art van GTA 6 is gerevealed!00:14:27 Bedrijf gaat werknemers 19 november vrij geven voor GTA 600:16:28 Eerste beelden van No Law; een Cyberpunk-achtige shooter 00:22:45 First party SP-games worden exclusief PS - GaaS wel naar PC00:25:42 Er komen steeds meer feitjes vrij over de Steam Machine 00:28:59 BULLETTÎME: Philips Hue00:33:25 Malaise bij XBOX: Als jij Sharma was, wat zou jij doen om XBOX 'winning te maken'?00:40:58 Wat vinden we dan deze ‘nieuwe’ manier om centen te verdienen met games? 00:44:26 De eerste info over de Unreal Engine 6 werd afgelopen week door Epic gepresenteerd00:46:48 Jelle's favoriet van de GKE3 '26: 72 minuten aan State of Decay 3 alpha gameplay00:51:04 PlayStation heeft patent aangevraagd voor een nieuwe controller00:53:06 SanDisk heeft een nieuwe harde schijf voor jouw PS5... met maar liefst 8 TB00:55:30 BULLETTÎME: Elder Scrolls Online00:58:23 Schotse fans drinken bars in Boston helemaal leeg00:59:20 Japanners die inkomstenbelasting op tijd indienen, krijgen een verrassing in Final Fantasy 1401:04:33 Een snufje Spidey voor onze 3 nerds: zouden jullie dit rocken? 01:06:39 Capcom brengt ook een leuke geste: alle vaders in Pragmata krijgen een speciale suit cadeau01:09:03 Er is nu een restaurant in het Nintendo museum01:14:38 We willen dit jaar weer heel graag naar Tokyo en dit maakt die urgentie alleen maar groter...01:16:35 Afsluitend advies: het wordt heet! Dus drink op tijd en veel. Hoe geprept zijn de hosts?Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.

M2 Podcast
Xbox Chaos, GTA 6 Hype & The Future of AAA Gaming S7E21

M2 Podcast

Play Episode Listen Later Jun 19, 2026 60:40


This week on the M2 Podcast, we break down one of the biggest weeks in gaming news. We discuss reports that Xbox may have already planned to split from Ninja Theory despite revealing Senua at the Xbox Games Showcase, raising questions about Microsoft's studio strategy. We also take a look at Empulse, the new Titanfall-inspired shooter hoping to win back player trust after the rocky launch of Splitgate 2. On the industry side, Capcom reveals why its team-first development philosophy has fueled one of gaming's biggest success stories, and we debate whether other publishers should follow suit. Finally, we dive into the massive anticipation surrounding Grand Theft Auto VI as Rockstar officially announces preorder dates, setting the stage for what could become the biggest game launch in entertainment history. Join us as we separate the hype from reality and explore what these stories mean for the future of gaming. 0:00 Intro0:51 Updates11:54 Report: Xbox Planned To 'Sunset Or Split With' Ninja Theory  https://tinyurl.com/3x2vz7kw 23:11 We're never getting Titanfall 3 but the next best thing is here https://tinyurl.com/mrywfzte 34:40 Capcom: Betting On Teams Instead Of Visionaries Changed The Company https://tinyurl.com/e6shva38 45:11 Rockstar confirms when GTA 6 preorders go live https://tinyurl.com/4by79dv2 58:08 OutroLEAVE A LIKE and a comment, thanks for watching/listening!-----------------------------------------------------------------------------------PODCAST                ►► https://anchor.fm/m2podcastAMAZON Music         ► https://music.amazon.com/podcasts/091902c3-b83b-487c-8fe7-4c96787434fe/M2-PodcastAPPLE                          ► https://podcasts.apple.com/podcast/id1531832410BREAKER                     ► https://www.breaker.audio/m2-podcast-2CASTRO                       ► https://castro.fm/podcast/6f69d373-d879-46d9-9f1c-bcf7c4bf1741GOOGLE                       ► https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8zNTYwNWZiMC9wb2RjYXN0L3Jzcw==OVERCAST                   ► https://overcast.fm/itunes1531832410/m2-podcastPOCKETCASTS           ► https://pca.st/5jghvf6eRADIOPUBLIC             ► https://radiopublic.com/m2-podcast-GMZkY4SPOTIFY                      ► https://open.spotify.com/show/2VedhO03IRoHERJqF6Sy87STICHER                      ► https://www.stitcher.com/podcast/m2-podcastTUNEIN                        ► http://tun.in/pj3ZI#podcast JOIN THE DISCORD!  ►► https://discord.gg/Kp5Gre6KyleHeath Socials:TIKTOK           ►► https://www.tiktok.com/@mrjkheathTWITCH          ►► https://www.twitch.tv/kyleheathTWITTER        ►► https://twitter.com/mrjkheathYOUTUBE       ►► https://www.youtube.com/MrJkheathMadMikeWillEatU Socials:TIKTOK           ►► https://www.tiktok.com/@madmikewilleatuTWITCH          ►► https://www.twitch.tv/madmikewilleatu/aboutTWITTER        ►► https://twitter.com/madmikewilleatuYOUTUBE       ►► https://www.youtube.com/channel/UC1MoIvzyMDvH_5Ta

PS I Love You XOXO: PlayStation Podcast by Kinda Funny
The BIGGEST Video Game Questions After SGF - Kinda Funny Gamescast

PS I Love You XOXO: PlayStation Podcast by Kinda Funny

Play Episode Listen Later Jun 18, 2026 75:49


Video Game Town, a truly indie website that is constantly striving to employ and pay some of your favorite writers to build a new community for smart and fun gaming coverage. Check them out at http://videogame.town for daily pieces! You can directly support them on Patreon at http://patreon.com/videogametown for exclusive articles and podcasts.Experience HITS technology with the new PRO X2 Superstrike, the fastest mouse Logitech G has ever built. Head over to http://kindafunny.com/logitech to grab yours and start clicking faster than the competition. Thank you for the support! Run of Show - - Start - Topic of the Show: The BIGGEST Video Game Questions After SGF - Where is Blade? - What is XBox plan? - Is Elder Scroll VI coming out? - Capcom turned it around - Ads - Naughty Dog is taken way too long - MattBanXI: Where is Jedi 3? - Dragon Slayer Delos: When is Kingdom Hearts 4 coming out? - Too little Duskblood? Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Gamescast: Video Game Podcast
The BIGGEST Video Game Questions After SGF - Kinda Funny Gamescast

Kinda Funny Gamescast: Video Game Podcast

Play Episode Listen Later Jun 18, 2026 75:49


Video Game Town, a truly indie website that is constantly striving to employ and pay some of your favorite writers to build a new community for smart and fun gaming coverage. Check them out at http://videogame.town for daily pieces! You can directly support them on Patreon at http://patreon.com/videogametown for exclusive articles and podcasts.Experience HITS technology with the new PRO X2 Superstrike, the fastest mouse Logitech G has ever built. Head over to http://kindafunny.com/logitech to grab yours and start clicking faster than the competition. Thank you for the support! Run of Show - - Start - Topic of the Show: The BIGGEST Video Game Questions After SGF - Where is Blade? - What is XBox plan? - Is Elder Scroll VI coming out? - Capcom turned it around - Ads - Naughty Dog is taken way too long - MattBanXI: Where is Jedi 3? - Dragon Slayer Delos: When is Kingdom Hearts 4 coming out? - Too little Duskblood? Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Xcast - An Xbox Podcast
The BIGGEST Video Game Questions After SGF - Kinda Funny Gamescast

Kinda Funny Xcast - An Xbox Podcast

Play Episode Listen Later Jun 18, 2026 75:49


Video Game Town, a truly indie website that is constantly striving to employ and pay some of your favorite writers to build a new community for smart and fun gaming coverage. Check them out at http://videogame.town for daily pieces! You can directly support them on Patreon at http://patreon.com/videogametown for exclusive articles and podcasts.Experience HITS technology with the new PRO X2 Superstrike, the fastest mouse Logitech G has ever built. Head over to http://kindafunny.com/logitech to grab yours and start clicking faster than the competition. Thank you for the support! Run of Show - - Start - Topic of the Show: The BIGGEST Video Game Questions After SGF - Where is Blade? - What is XBox plan? - Is Elder Scroll VI coming out? - Capcom turned it around - Ads - Naughty Dog is taken way too long - MattBanXI: Where is Jedi 3? - Dragon Slayer Delos: When is Kingdom Hearts 4 coming out? - Too little Duskblood? Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Game Showdown - Video Game Trivia Show
The BIGGEST Video Game Questions After SGF - Kinda Funny Gamescast

Kinda Funny Game Showdown - Video Game Trivia Show

Play Episode Listen Later Jun 18, 2026 75:49


Video Game Town, a truly indie website that is constantly striving to employ and pay some of your favorite writers to build a new community for smart and fun gaming coverage. Check them out at http://videogame.town for daily pieces! You can directly support them on Patreon at http://patreon.com/videogametown for exclusive articles and podcasts.Experience HITS technology with the new PRO X2 Superstrike, the fastest mouse Logitech G has ever built. Head over to http://kindafunny.com/logitech to grab yours and start clicking faster than the competition. Thank you for the support! Run of Show - - Start - Topic of the Show: The BIGGEST Video Game Questions After SGF - Where is Blade? - What is XBox plan? - Is Elder Scroll VI coming out? - Capcom turned it around - Ads - Naughty Dog is taken way too long - MattBanXI: Where is Jedi 3? - Dragon Slayer Delos: When is Kingdom Hearts 4 coming out? - Too little Duskblood? Learn more about your ad choices. Visit megaphone.fm/adchoices

The Net Promoter System Podcast – Customer Experience Insights from Loyalty Leaders
Ep. 263 | Allie Kuehner and Sarah Phelps: Designing the Astronaut Experience: Turning a Half-Million-Dollar, 11-Minute Thrill Ride Into a Moment of Awe

The Net Promoter System Podcast – Customer Experience Insights from Loyalty Leaders

Play Episode Listen Later Jun 18, 2026 24:24


Episode 263: What does it feel like to go into space? To rocket past the Kármán line, float in perfect silence, and return to Earth—all in 11 minutes? Blue Origin's astronauts experience an expensive thrill ride: part theme park roller coaster, part life-altering pilgrimage. In this episode, Allie Kuehner, a Blue Origin astronaut from the New Shepard flight NS-33, relives the intense pause before liftoff, the three-G climb that somehow feels slow, and the instant gravity disappears. Joining her is Sarah Phelps, Blue Origin's former managing director of astronaut and customer experience, who reveals how her team turns that fleeting flight into a story people cherish for life. We take a behind-the-scenes look at Blue Origin's astronaut training program. It's curated, detail-oriented, and built to guide participants through an emotionally charged moment of awe. We unpack how a month-long window after Allie first decided to go into space narrows down to an intentionally designed two-day training sprint—one that forges six strangers into a crew that is forever changed upon their return to Earth. We explore, through Sarah's lens, what makes the experience meaningful via her design choices, such as why hearing that audible launch countdown is a moment you never forget. And how the first flight-suit try-on became an unexpected, emotionally charged moment of emphasis for astronauts and their loved ones. Sarah made many experience tweaks, as she explains: "We were going into the debrief, and I said, 'But I didn't hear the "go" poll.' … The answer was, 'Well, the astronauts don't need to hear that; that's not part of it. They can just hear the countdown.' I said, 'But I want to hear, "INCO go. Capsule go. Booster go. CAPCOM go. Crewmen go." I want to hear the flight director, "New Shepard is go for launch." … And just because that's never been done before and astronauts on previous vehicles didn't need to hear it, my astronauts … need to feel that reverberation in their whole being that we are go for launch." Allie and Sarah also share lessons any brand can use to choreograph peak emotion without sacrificing operational precision. And they cover what the future of space tourism looks like, such as why going to the space station just for a weekend may become a reality within our lifetimes. Guest: Allie Kuehner, Blue Origin Astronaut, New Shepard flight NS-33, conservationist, and board member of Nature is Nonpartisan Guest: Sarah Phelps, VP, Games Hospitality, United States Olympic & Paralympic Committee, formerly Blue Origin's Managing Director of Customer Experience Host: Rob Markey, Partner, Bain & Company Give us feedback: Customer Confidential Podcast Feedback Send us a note: Contact Rob Timestamped Topics [00:06] Seven-second rumble before motion and the surprise of a slow ascent [00:09] Capsule-booster separation and sudden silence [00:12] First look at Earth from above [00:14] The astronaut experience inspiration and reimagining astronaut training for modern civilians [00:16] Design brief and making 11 minutes meaningful without formal astronaut prep [00:18] Managing human variables like pausing the launch for final phone calls to family [00:19] Adding the audible "go" poll for emotional impact [00:22] Flight-suit reveals and custom bomber jackets as milestone markers [00:23] Humanizing an engineering culture and lessons CX leaders can mirror [00:25] Looking ahead to Sarah's vision of weekend trips to orbit Notable Quotes [00:00:02] "You're going faster than a speeding bullet. You go through three Gs, but you don't even feel the three Gs, because there's so much else going on. You're looking out the window, it's so loud, and then all of a sudden the rocket and the capsule dislodge from one another. And it goes to perfect silence." [00:00:48] "We're giving people an opportunity to go 62 miles above the earth, and you know that somehow, some way, that experience is going to change you, and it's going to change how you see the world moving forward. For me, it's how do we build an experience around that?" [00:05:34] "One of the most surprising things to me was the ascent—how beautifully slow it felt." [00:06:57] "The first time you get to look out these windows down at Earth, you just see this delicate, finite, beautiful planet. And in that moment, you just realize how connected we all are." [00:09:41] "This thing is an 11-minute flight. It's basically a half-million-dollar roller coaster ride." Additional Resources Watch a full replay of Allie's Blue Origin New Shepherd Mission NS-33 flight here: https://www.blueorigin.com/news/new-shepard-ns-33-mission

Retro Game Club
Star Wars: Shadow of the Empire, Mega Man 2

Retro Game Club

Play Episode Listen Later Jun 18, 2026 61:37


Star Wars: Shadow of the Empire, Mega Man 2 Season 8 Episode 10 Episode 221 News MegaWiFi Addon The Virtual OS Museum New Book Tells The True Story Of Nintendo's Legal Fight To Establish Who Invented The Video Game Game Club Star Wars: Shadow of the Empire Mega Man 2 New Game Club Games Mighty Bomb Jack Legendary Wings   Princess and the portals Zach's Podcast Guardians of the Galaxy Guardians of the Galaxy Vol. 2 Guardians of the Galaxy Vol. 3 Metroid ranking Capcom vs Marvel Fighting Collection ranking   Game Club Link Tree Retro Game Club Discord server Bumpers: Raftronaut , Inverse Phase Threads, Facebook, Bluesky, and  Instagram managed by: Zach ==================================== #retro #videogames #classiccomputing

GZ Chop Shop
Summer Showcase Winners, Xbox's $400M Question & the Remakes That Broke the Internet

GZ Chop Shop

Play Episode Listen Later Jun 18, 2026 44:31


Summer showcase season is officially in the books — and Greg, Ty, and Uly have receipts.This week, the crew digs into the data behind all the hype: which games actually won Summer Game Fest according to Steam wishlist numbers and search trends, and why the top three spots all went to remakes and sequels. Code Veronica taking the #1 wishlist spot gets the full breakdown — Ty explains why the game's weird place in Resident Evil canon is exactly the reason people are losing their minds over it, and the crew goes deep on how RE4 and Code Veronica's release timeline essentially screwed Capcom's own franchise order. Ocarina of Time, Persona 6, Insomniac's Wolverine, Gears of War: E-Day, Kingdom Hearts, and Spyro all get their moment.Then things get real when Greg drops the number: Gears of War: E-Day reportedly cost $400 million to make. The crew breaks down why that figure is almost impossible to recoup — comparing it to Spider-Man 2's $300M budget, which needed 7.2 million copies at full price to break even, against Gears of War II's total lifetime sales of 6.75 million copies ever. Factor in that the game launches Day 1 on Game Pass, Xbox's recent price drop, and that Microsoft is quietly aging out its console ambitions — and this gets uncomfortable fast.Also: a full Resident Evil 6 rehabilitation arc, the correct story order to play RE6 (yes, there is one), a debate on whether RE5 deserves a remake, and the moment Greg admits he's never actually played Until Dawn, Detroit: Become Human, or Heavy Rain — despite knowing every detail about all three. Ty does not take this well.Plus — the 8th anniversary of GZ Chop Shop is coming. July 18th. G Fuel is involved. More details dropping in the newsletter soon.Key Topics:Breakdown of Summer Game Fest's top winners and surprises, including Stellar Blade, Gears of War, and Dawn 2.The cultural significance of franchises like Gears of War and Kingdom Hearts.The impact of search trends and search result data on game popularity.Industry analysis: budget estimates, sales figures, and the feasibility of blockbuster hits like Xbox's $400 million exclusive.The debate over remakes: Wind Waker, Twilight Princess, and the longevity of classic titles.The complex timeline of Resident Evil remakes and their impact on franchise storytelling.Technical and strategic industry insights, including counterfeit perceptions and hardware shortages.The role of game subscriptions like Game Pass in the financial landscape.Final thoughts on upcoming releases, the state of the industry, and the importance of community engagement.Subscribe to the GZ Press Play Gaming Newsletter for the full written breakdown every Thursday: gz-press-play-gaming-newsletter.beehiiv.com

Gamereactor TV - English
Capcom will be present at Gamescom 2026

Gamereactor TV - English

Play Episode Listen Later Jun 18, 2026 0:14


capcom gamescom gamereactor
Gamereactor TV - Italiano
Capcom will be present at Gamescom 2026

Gamereactor TV - Italiano

Play Episode Listen Later Jun 18, 2026 0:14


capcom gamescom gamereactor
Gamereactor TV - Norge
Capcom will be present at Gamescom 2026

Gamereactor TV - Norge

Play Episode Listen Later Jun 18, 2026 0:14


capcom gamescom gamereactor
Gamereactor TV - Español
Capcom will be present at Gamescom 2026

Gamereactor TV - Español

Play Episode Listen Later Jun 18, 2026 0:14


capcom gamescom gamereactor
Gamereactor TV - Inglês
Capcom will be present at Gamescom 2026

Gamereactor TV - Inglês

Play Episode Listen Later Jun 18, 2026 0:14


capcom gamescom gamereactor
Sequel Rights
Ep 314 - Resident Evil: Damnation

Sequel Rights

Play Episode Listen Later Jun 17, 2026 56:46


This week we're beyond glad that CG animation has evolved by the time Resident Evil: Damnation was released. Join us as we travel to the Eastern Slav Republic with Leon S Kennedy and Ada Wong! Star ratings help us build our audience! Please rate/review/subscribe to us on Spotify, Apple Podcasts or wherever you listen, and share us with your spineless friends! Email us at sequelrights@gmail.com with feedback or suggestions on future franchises!

WIZARDS The Podcast Guide To Comics
WIZARDS The Podcast Guide To Comics | Episode 129

WIZARDS The Podcast Guide To Comics

Play Episode Listen Later Jun 17, 2026 78:42


We're joined by Matt Moylan, formerly of Dreamwave Productions to talk about the 80s cartoon comics revival of the early 2000s, Jim Lee returning to monthly comics on Batman with Jeph Loeb, Morrison and Quitely on X-Men and more as reported on in Wizard issue 129. Plus, Matt takes us behind the scenes at Dreamwave during their highest highs of producing Transformers comics to their controversial final days.You can check out Matt's current work for UDON Entertainment producing comics and books for CAPCOM properties like Street Fighter, Mega Man and more here https://store.udonentertainment.com/ Thanks to our monthly supporters Matthew Strange Hombre Richard Cocchi Shawn Robare Andrew Burt Brandon Whitmore Michael Johnson Brock626 Tom Goodwin Matt and Lissy Poisso Lennon Patton Patrick McFadden Marvin Dupree Lunchlady Doris Aaron Krieger Mark Syp Seth Johnson Dapper Dan Paladin Phillip Sevy Robb Matt Frank Anderson Russell Sheath Kevin Decent Damon Bjorn watson David Ellis acovio Alex Giannini Nate Clark Mark Florio David Fink Brent Cranfill MarWe Bruno Cavalcante David M Dalibor Žujović Evin Bryant Gary Hutcherson Fernando Pinto Jeremy Dawe MeltFaceKillah Brian Acosta Joe Marcello DenimJedi Miitchell Hall Lee Markowitz Mark McDonald ★ Support this podcast on Patreon ★

Let's Talk Resident Evil
LET'S TALK VERONICA REMAKE!

Let's Talk Resident Evil

Play Episode Listen Later Jun 17, 2026 58:32


We jump back into another podcast episode discussing the upcoming remake - Resident Evil Veronica! We discuss the hype from fans and dive into the interviews and press that Capcom has been doing discussing some more details post Summer Game Fest.

WhatCulture Gaming
Resident Evil Veronica Is Capcom's Most Ambitious Remake Yet

WhatCulture Gaming

Play Episode Listen Later Jun 15, 2026 86:51


Josh runs down your questions in this solo Wind Up. Hosted on Acast. See acast.com/privacy for more information.

Radio Free Nintendo
Episode 979: We All Struggle Under the Giant Thumb of Sportsmate

Radio Free Nintendo

Play Episode Listen Later Jun 14, 2026 144:14


FEATURING: June 9th 2026 Nintendo Direct, in order. (00:02:30) Rhythm Heaven Groove. Capcom bloc. Big Walk.(00:21:30) Kairosoft.(00:29:06) Pokopia. Fire Emblem: Fortune's Weave. DK Challenge.(00:54:26) Jujutsu Kaisen Rumble: Survivaton. Cozy Darksoulslikes. Muramasa: Revenant Blades.(01:04:39) So much Xenoblade.(01:40:49) Dragon Quest Monsters: The Withered World. Kingdom Hearts 4.(01:50:11) The Legend of Zelda: Ocarina of Time (2026) glimpsed.(02:06:34) Star Fox (2026) demo.

DroppedFrames
Dropped Frames Episode 469

DroppedFrames

Play Episode Listen Later Jun 14, 2026 192:14


We sound the Rami alarm this week to check the health of the industry after a massive week of game announcements from Summer Game Fest! We go over the Nintendo Direct, pick out some games we're excited about go into the history of 1666: Amsterdam. With the extreme slate of new games on the horizon comes news of Microsoft looking to downsize and possibly sell off the XBOX brand and what that means for everyone else. Then for a little bonus discussion Rami goes into more detail from the development of his own game "Australia Did It!" Games this week: The 7th Guest remake, Path of Exile 2, 007 First Light, Gambonaza and more! 0:00 - Intro1:00 - Dog owners3:50 - Beach vacation4:30 - Rami is here13:30 - The Nintendo Direct21:50 - Fable25:20 - Apples34:00 - Rami on SGF36:00 - Guild Wars 339:05 - gen Alpha45:30 - 1666: Amsterdam50:00 - SGF wrap-up1:10:00 - Competing 1:21:40 - The AI discussion1:26:05 - Microsoft ready to chop up XBOX1:59:00 - Monetary systems2:11:10 - Final Fantasy VII Remake director on streaming2:21:00 - Capcom moving away from auteur development2:28:10 - The 7th Guest remake2:31:50 - Path of Exile 22:33:20 - Gothic 1 remake2:34:50 - 007 First Light2:46:40 - Gambonanza2:48:50 - Joining the end of Destiny 22:58:20 - Shoutouts3:02:00 - BONUS: Australia Did ItSee omnystudio.com/listener for privacy information.

A.C.M.G. presents TALK TIME LIVE
TTL EXCLUSIVE with CAPCOM/UDON artist LONG VO

A.C.M.G. presents TALK TIME LIVE

Play Episode Listen Later Jun 12, 2026 73:34


I reunite with UDON Entertainment and CAPCOM premiere artist Long Vo for a peer-to-peer interview exploring his creative journey, his deep love for Street Fighter, and the influences that helped shape his career. We dive into our shared admiration for Jim Lee, Long's memorable meeting with Yoshinori Ono, his work in the world of comics and games, and much more.

The Stone Age Gamer Podcast
SAG Podcast 622: I Don't Drink Out of Mice

The Stone Age Gamer Podcast

Play Episode Listen Later Jun 12, 2026 191:02


Show Notes On this week's podcast, Dan and Kris recap the first batch of Not-E3 showcases, including Summer Game Fest, and one heck of a PlayStation State of Play. What big game announcements were made? How many forgettable indie showcases were there? Let's find out! Then, in Week Old News, Yacht Club Games is safe… for now, Vampire Survivors gets wet, there's a new more affordable Morph on the way, Nintendo crosses over with Crocs, and more! Finally, in the Checkpoint, Kris gives the skinny on Bubsy 4D, but isn't super hot on Mina the Hollower. Meanwhile Dan also played Mina the Hollower and enjoyed it a bit more, shows his kids friends what's what in Marvel vs. Capcom, and more! Enjoy! See Our Faces!!! Stone Age Gamer YouTube Just Hear Our Voices Audio only version Useful Links Support us on Patreon StoneAgeGamer.com The Gratuitous Rainbow Spectrum Safe at Home Rescue Shoot the Moon Stitches Art of Angela Nintendo Force Magazine SAG's theme Song “Squared Roots” by Banjo Guy Ollie Break Music Wolverine - Title and Ending Theme Cameltry - Message Yo! Noid - Skating Rooftop Bubsy 4D - Wooltopia Social Stuff Join us on Discord! Twitch Geekade Facebook Stone Age Gamer Facebook Geekade Twitter Stone Age Gamer Twitter Geekade Instagram Stone Age Gamer Instagram YouTube Geekade Contact Us

Hacker Public Radio
HPR4660: Robert A. Heinlein: The Future History, Part 1

Hacker Public Radio

Play Episode Listen Later Jun 12, 2026


This show has been flagged as Clean by the host. In his early days as a writer, Heinlein wrote his stories in the context of a shared universe that he called the Future History. These were mostly short stories at first, with hte occasional novella. But they inclode some great stories. The Future History, Part 1 One thing Heinlein became well known for was his Future History. This placed many of his stories in a common framework of a future environment, and allowed events from one story to influence events in other stories. Here is what he had to say about it, in a post I found on the Heinlein Society Facebook site: “I never “created” or “invented” a “Future History.” On April Fool's Day 1939 I started to write commercially; by the middle of August I had written 8 shorts & a serial. As 5 of these items were more or less to the same fictional background, I found that I was continually having to check back to keep from tripping over my own feet. So I took an old navigation chart, about 3×4 feet, turned it over, made the time scale vertical, then set up 5 columns: stories, characters, technical data, sociological, remarks. Then I checked those first 5 stories, filled data into proper columns at the proper height for the fictional date—and continued to do this with other stories later. The chart was on the righthand wall near my elbow and was unusually messy as I never took the chart down to add to it—just reached over and scrawled on it.” Source: https://www.facebook.com/HeinleinSociety/posts/i-never-created-or-invented-a-future-history-on-april-fools-day-1939-i-started-t/1092968002874634/ One thing that became clear as his Future History developed is that he was not looking at our future exactly. He was very clear in his mind that he was writing fiction, and not issuing prophecies. If you are reading it today, it is best to think of this as a kind of alternate timeline, and this is something that holds true through a lot of his work. Even in his later novels, which were never formally part of his Future History, he would mention events from that past group of works, which may implicitly incorporate them. But this is an area where scholars are in disagreement as to which if the later novels, if any, should be incorporated. And there were unwritten stories that appeared on the chart that would have given further background to the stories that were written. They were stories Heinlein seems to have intended to write at some point, but never got around to writing. You can get more information about this in his book Revolt in 2100. The Future History stories were initially collected primarily in three books: The Man Who Sold the Moon (1950), The Green Hills of Earth (1951), and Revolt in 2100 (1953). Each of them fleshes out this hypothetical world in different ways. The first one, The Man Who Sold The Moon, introduces us to a businessman named D.D. Harriman, who is obsessed with going to the moon. But he thinks it should be done by private enterprise rather than by government. So he concocts a scheme to do this. He promotes a legal theory that the rights to the moon belong to the countries that it directly flies over, sort of like air rights taken to infinity. Then he uses the chaos of competing interests to throw this into the United Nations, and then gets the U.N. to give him the rights. He finally gets to launch a mission to set up a Moon base, but cannot join the expedition because the corporation considers him too valuable to risk. In a sequel story, Requiem, he does get to the moon just in time to die there. Heinlein was never above writing a tear-jerker. Of course, the book has other stories not linked to D.D. Harriman. Heinlein's fist story, Life-Line, is also collected here. And his second story, Let There Be Light, anticipates the development of solar power panels, but similarly to Life-Line, this earns the enmity of corporate interest, in the form of the Power Syndicate. The Roads Must Roll postulates moving roadways in the future, but the story really is about the sociology of technology in the future. And Blowups Happen, originally from 1940, anticipates nuclear fission as a power source, but it proves to be dangerous. They claim that the craters on the moon were really caused by a series of explosions to reactors that wiped out an earlier civilization. So they move the reactor into space for safety. And this feeds back into The Man Who Sold The Moon when this reactor in space blows up. In these early stories we can already see that Heinlein has a complex view of society. In Life-Line and Let There Be Light corporate power is the villain of the story, and some of this also shows up in Blowups Happen. But in The Man Who Sold The Moon we see that private enterprise is preferred to government action. I think the way this can be reconciled is to see that Heinlein is always concerned with individual personal freedom and opposed to anything that might endanger that, whether from too much government or too powerful corporate interests. The Green Hills of Earth contains the story of the same name, which concerns a former space engineer, Rhysling, now blinded by radiation and unemployable, who is also a poet. And one of his poems has that title. The crew of Apollo 15 named a crater on the moon “Rhysling”, and they planned to read a bit of it at the crater, but those trips could get very busy. Still, as they were getting ready to leave the moon there was this exchange. Note that Allen is the Capcom, and Scott and Jones are the astronauts : “Allen: As the space poet Rhysling (the blind poet in Robert Heinlein's The Green Hills of Earth) would say, we're ready for you to “come back again to the homes of men on the cool green hills of Earth.” [Scott – “That's from the Green Hills of Earth. That's one we talked about before the flight. Have you read that one?”] [Jones – “Oh, yeah! That was a favorite when I was a kid. Had you read it?”] [Scott – “Sure. (Quoting from memory): We pray for one last landingon the globe that gave us birthTo rest our eyes on fleecy skiesand the cool green hills of Earth.” Although two of the stories in this collection were older, from 1941, most of them are from 1948 and 1949. And there is a reason for that. On December 7, 1941, the United States found itself at war with Imperial Japan, and few days later Nazi Germany. Coming from a family that had fought in every American war you would expect Heinlein to get involved somehow. He could not enlist due to his medical retirement from the Navy, but since he had an engineering background so he became a civilian employee at the Philadelphia Navy Yard, where he was joined by fellow science fiction writers Isaac Asimov and L. Sprague de Camp. A nice retelling of this can be found at Kirkus Reviews, and Asimov also discusses this in his biography. The upshot is that there is a gap of about 5 years when Heinlein did not publish anything. It is also notable that Heinlein by this point had escaped from the pulp science fiction magazines and gotten published in what were called the “slicks', so-called because the paper they were printed on was slick and higher quality than the pulps. His stories began to be published in places like The Saturday Evening Post, Argosy Magazine, and Town & Country. And these outlets paid higher rates than the pulps, a significant matter for any writer. Heinlein always maintained that the only reason anyone would write was to make money. And the stories were getting to be quite good as well. Delilah and the Space Rigger (1949) tells the story of a woman who joins a construction crew on a space station and faces discrimination, but wins out in the end, which was pretty progressive for the time, but not atypical for Heinlein. Space Jockey is a fairly pedestrian story about a rocket pilot dealing with his every day life. But The Long Watch is an important story to Heinlein's view of the important things in life. A young officer is assigned to duty on the lunar base, where there are nuclear weapons stored. His superiors want to stage a coup, using those weapons, which can threaten the Earth while being beyond the reach of retaliation. The young officer sacrifices himself to prevent their plot from succeeding, and becomes recognized in a death as a great hero. And this becomes part of the background to a later juvenile novel Space Cadet, as well as being referenced occasionally in other stories, so you can see that he regarded it as an important statement. Gentlemen, Be Seated is a cute little story about a man who saves people when a leak happens in a tunnel on the Moon by plugging the leak with his rear end. The Black Pits of Luna is little thing about a boy scout who is able to rescue his little brother, but it foreshadows the Juvenile novels he later wrote. It's Great To Be Back! is about a couple who have moved to the Moon, but continually find fault with the living arrangements. They finally decide to go back to Earth, but discover that it was not really the place they had remembered, and they then return to the Moon, which they now realize is home. -We Also Walk Dogs is a gem of a story concerning a company called General Services that basically does things for their clients. Their advertising slogan is “Want somebody murdered? Then DON'T call General Services. But for anything else, call…. It Pays!” They deal a few different problems in this story, but the main one is the development of anti-gravity, and it features a Chinese porcelain bowl. Ordeal in Space is about a spaceman who has an accident that gives him a fear of heights and washed him out of space. But he has to face his fear when he needs to rescue a kitten from the 35th floor. One thing about Heinlein is that he was a firm and devoted cat fancier, so it no accident that a kitten is the one that has to be rescued. And the final story, Logic of Empire, he discusses the development of slavery in the Venus colony as a natural consequence of machinery being expensive and humans being cheap. And in this story there is a background reference to Nehemiah Scudder, who will soon be important in the Future History. One of the things that is worthy of a brief discussion at this point is exemplified by the story Logic of Empire, and that is the reference to the Venus colony. We now know that Venus can best be described as hellish, with crushing air pressure and temperatures high enough to melt metals. The best designed landers can last no more than minutes before being destroyed. But this was not known when Heinlein was writing these early stories. The prevailing view at that time was that Venus was shrouded in clouds because it was very wet and swampy, so that is what Heinlein went with. Similarly his Mars had canals and was inhabited. You just have to go with it in these stories, as you have to do with so much of Golden Age science Fiction, let alone pre-Golden Age. Links: https://www.facebook.com/HeinleinSociety/posts/i-never-created-or-invented-a-future-history-on-april-fools-day-1939-i-started-t/1092968002874634/ https://www.amazon.com/Man-Who-Sold-Moon/dp/0671578634 https://www.amazon.com/Green-Hills-Earth-Robert-Heinlein/dp/0671578537 https://www.amazon.com/dp/B0011GBTKM/ https://www.kirkusreviews.com/news-and-features/articles/asimov-de-camp-and-heinlein-naval-aviation-experim/ https://www.palain.com/science-fiction/the-golden-age/robert-a-heinlein/the-future-history-part-1/ Provide feedback on this episode.

Spawn On Me
Is This the Best RPG of the Decade? Fable Hands-Off Impressions

Spawn On Me

Play Episode Listen Later Jun 10, 2026 9:03


Day 2 of Summer Game Fest 2026 was all about Xbox — and I got behind closed doors. In this recap I break down the Xbox showcase and the hands-off demos, including the game that stole the show for me: Fable.Playground Games' Fable looks staggering — 1,000 individually crafted NPCs with their own motivations, deep reputation and relationship systems, and a lived-in world unlike anything I've seen. Plus Minecraft Dungeons 2 rebuilt on Unreal 5 with 4-player co-op, the hilarious cult-survival surprise Join Us (Cult of the Lamb meets Midsommar), Gears of War: E-Day, Crazy Taxi, new Senua/Hellblade, and the 25th-anniversary translucent green Xbox console. I close with what's coming on Day 3 — Capcom, ProbablyMonsters, and the new Tomb Raider.Enjoying the channel? Hit the Hype button to help more people find this one, and subscribe to Spawn On Me for developer interviews, previews, and reviews.━━━━━━━━━━━━━━━━━━━━━━

Reportage Afrique
Morocco Gaming Expo: l'imaginaire marocain infuse dans les jeux vidéo locaux

Reportage Afrique

Play Episode Listen Later Jun 10, 2026 2:36


Au Maroc, les jeunes créateurs de jeux vidéo intègrent de plus en plus une réalité marocaine dans leur production. Casaphonia est un jeu de rôle inspiré des superstitions et rituels du Maghreb, une sorte de Grand Theft Auto (GTA)  qui se déroule dans les rues de Casablanca avec un rappeur marocain comme personnage principal, et des projets futuristes. Une créativité largement visible lors de la dernière édition de la Morocco Gaming Expo.  De notre envoyé spécial à Rabat, C'est l'un des jeux qui attisent le plus la curiosité des visiteurs du salon : « Casaphonia, c'est notre jeu vidéo. Jusqu'à maintenant, on peut dire que c'est une réussite pour nous. » Sur l'écran, le personnage principal, le rappeur marocain Dizzy Bros, déambule dans les rues de Casablanca. En toile de fond, les fameux taxis rouges de la capitale économique, ou encore des graffitis de supporters de football du Wydad ou du Raja. « Tu peux avancer, tu peux même aller à Twin Center, ou à la mosquée Hassan II. Ce sont des endroits connus. » Les trois membres de l'équipe de ce projet pilote ont tous moins de 25 ans. Ayman Jabbari est le directeur du studio AJB qui a conçu cette démo. « Ce jeu se déroule au Maroc, tout l'environnement est marocain. On essaye de montrer aux gens notre culture, notre pays, nos rues, notre cuisine, notre communauté, tout ce qui compose notre culture. Parce que le jeu vidéo est un langage universel. » Il conçoit des jeux vidéo depuis l'âge de 15 ans. Son rêve est de trouver des investisseurs pour pouvoir développer son projet. « C'est toujours compliqué au Maroc parce que les investisseurs ne font pas confiance aux développeurs de jeux vidéo au Maroc. Mais nous essayons de chercher des opportunités à l'étranger, parce que nous avons des jeux, nous avons le potentiel de créer de meilleurs jeux », affirme-t-il. D'autant qu'Ayman Jabbari a déjà un nouveau projet en tête : un jeu vidéo qui prendrait place au Maroc en 2185. « Je veux voir le Maroc dans le futur. Donc, je vais créer ce Maroc futuriste avec mon imagination. Dans les jeux vidéo, tu peux faire de ton imagination la réalité, comme des voitures volantes, tout ce dont nous rêvions quand nous étions petits, les gens, des cyborgs, des robots, de l'intelligence artificielle, etc. », confie-t-il. Depuis trois ans, le royaume du Maroc affiche sa volonté de soutenir l'industrie du jeu vidéo et de capturer 1% du marché mondial d'ici 2030. Une volonté saluée, même si les difficultés subsistent pour les jeunes créateurs. Othman Elamrami, 24 ans, a créé son studio sur fonds propres. Quatre mois de travail jour et nuit ont été nécessaires pour aboutir à Zouhri, le sang maudit, un jeu d'horreur où l'on croise des danseurs jelilala en transe sur de la musique gnawa, des effluves d'encens dans des tentes berbères… « Pourquoi devons-nous copier les autres studios comme Capcom et Silent Hill pour faire des jeux d'horreur ? Notre culture marocaine et notre folklore sont une mine d'or. Nous devons l'exploiter », estime-t-il. Graphistes, spécialistes 3D, développeurs : le Maroc espère observer la création de 5 000 à 10 000 emplois directs dans le secteur d'ici 2030. À lire aussiMorocco Gaming Expo: un événement incontournable pour le jeu vidéo africain

Game Over
ONIMUSHA WAY OF THE SWORD , PRÉSENTATION

Game Over

Play Episode Listen Later Jun 9, 2026 3:33


ONIMUSHA WAY OF THE SWORD , présentation par Yohann LemoreÀ savoir► Sortie : 26/09/2026► Plateformes : PC, Series, PS5► Développeur : Capcom► Éditeur : Capcom► Genre : Action / AventureOnimusha Way Of The Sword, Main Menu Theme by Capcom Sound Team ►https://www.youtube.com/watch?v=5ypETWrQ6EE

GameBurst
GameBurst News - 7 June 2026

GameBurst

Play Episode Listen Later Jun 7, 2026 58:29


PlayStation's latest broadcast has delivered a striking statement of intent for the coming years, anchored by Santa Monica Studio's surprise unveiling of God of War: Laufey. Shifting focus to Kratos's late wife, Faye, the mainline sequel promises an intense mythological journey through a netherworld for dead deities. This blockbuster reveal was flanked by a visceral, violent seven-minute gameplay debut of Insomniac's Marvel's Wolverine—officially dated for 15 September 2026—and a modernized reimagining of Lara Croft's debut adventure in Tomb Raider: Legacy of Atlantis. The showcase also proved highly lucrative for horror enthusiasts and indie devotees alike. Glasgow-based studio Screen Burn has transposed Konami's psychological terror to a misty Scottish coastline in Silent Hill: Townfall, arriving this September alongside Capcom's sword-slashing revival Onimusha: Way of the Sword. Meanwhile, Until Dawn is receiving an unexpected tropical island sequel, Rayman Legends Retold is pivoting the mascot into a fully 3D space, and the team behind Dave the Diver has unmasked a standalone culinary prequel, Bancho the Chef. Together with the panel's personal highlights from the UK Games Expo 2026, the episode offers a comprehensive look at an industry balancing nostalgic remakes with bold narrative pivots. #gameburst

Triangle Squared: A Playstation Podcast
Summer Game Fest 2026 Reaction Special | Triangle Squared: A PlayStation Podcast

Triangle Squared: A Playstation Podcast

Play Episode Listen Later Jun 7, 2026 123:27


Summer Game Fest 2026 has come and gone, and we're breaking down the biggest reveals, strangest moments, and most exciting games from Jeff Keighley's latest showcase! This year's SGF brought major announcements like Resident Evil Veronica, Alien Isolation 2, Gen Atlas, Guild Wars 3, Final Fantasy VII: Revelation, The Wolf Among Us 2, Blood of Dawnwalker, Star Wars: Zero Company, and TMNT: The Last Ronin moving to Platinum Games. We also dig into Capcom's incredible hot streak, Ubisoft's sudden obsession with remakes, the wild Tupac controversy in Stranger Than Heaven, and whether Summer Game Fest 2026 was actually a strong showcase overall. Of course, it wouldn't be a live gaming showcase without technical issues, questionable trailers, surprise reveals, and a few games that left us wondering what exactly we just watched. Join us as we react to the full Summer Game Fest 2026 presentation from a PlayStation-focused perspective! New episodes post every other Wednesday! JOIN OUR DISCORD!https://discord.gg/cEvKzqm Support the show on Patreon:https://www.patreon.com/nartech Email us your thoughts and questions:trianglesquaredpodcast@gmail.com Follow us on X:https://www.twitter.com/TriangleSqrd PSN IDs:Brett - Chaimera086Chris - Figz21k ----------------- 0:00 - Intro 3:00 - The Showcase Audio Disaster 5:08 - Was Summer Game Fest Actually Good? 8:59 - Code Veronica Remake Revealed 11:30 - Capcom's Incredible Hot Streak 20:43 - Alien Isolation 2 Returns 22:49 - Gen Atlas & Ueda's Legacy 26:32 - Wanted PS3 & Mid Games w/ Great Ideas 29:36 - Stranger Than Heaven's Tupac Controversy 41:47 - CrossFire & How to Revolutionize TPS? 49:25 - Blood of Dawnwalker Trailer Spoils the Game? 54:14 - The Last Ronin Moves to Platinum Games 57:56 - Ubisoft's Sudden Remake Obsession 1:01:01 - Guild Wars 3 Brings the Series to Console? 1:04:36 - Star Wars: Zero Company Impresses But Why Anakin? 1:16:15 - Wolf Among Us 2 Is Finally Back 1:25:12 - Saw: Genesis Feels Like A Missed Opportunity 1:35:28 - FF7: Revelation Ends SGF 2026 w/ a BANG 1:45:33 - Dead By Daylight and the "Forever" Game 1:54:02 - What Might Xbox's Showcase Bring? ----------------- #SummerGameFest #SummerGameFest2026 #ResidentEvilRequiem #FinalFantasyVII #AlienIsolation2 #PlayStation #GamingPodcast #SGF2026

Lo mejor de Ocio en iVoox
Rejugando 306 E3 2026 State of Play Laufey

Lo mejor de Ocio en iVoox

Play Episode Listen Later Jun 7, 2026 104:56


Nuevo episodio de Rejugando dedicado al gran terremoto del verano del videojuego: análisis completo del State of Play 2026 en el no E3 y de todos los anuncios que marcan el inicio de la gran semana de conferencias. Junto a Marcos, Anya, Javi, Ark y Raffa repasamos juego por juego, debatimos las sorpresas del evento y analizamos qué puede significar para PlayStation y la industria en los próximos meses. El gran protagonista del programa es God of War: Laufey, uno de los anuncios más inesperados y comentados del evento. Analizamos durante largo rato el nuevo rumbo de Santa Monica Studio, el protagonismo de Faye, el espectacular apartado técnico mostrado, la nueva dirección artística, el cambio de perspectiva respecto a Kratos y las posibilidades narrativas de explorar el más allá de la mitología nórdica. También comentamos las primeras impresiones del gameplay extendido y debatimos sobre el futuro de la saga. Además repasamos todos los anuncios y novedades del State of Play: nuevos detalles sobre el largo gameplay de Marvel Lobezno, tambien Onimusha: Way of the Sword, impresiones tras probar su demo, fechas de lanzamiento, el aspecto visual del juego y las sensaciones que deja Capcom con uno de sus proyectos más esperados. También hablamos del nuevo tráiler de Phantom, Blade, de la presencia de Annapurna con Lost Wild, de los proyectos mostrados para PlayStation y de títulos que apuntan a convertirse en protagonistas del próximo año. Vistazo a Rayman Legends Retold, Phantom Blade 0, No Rest for the Wicked, Ace Combat 8, Control Resonant y mucho más. Y como no podía ser de otra manera en plena "Navidad del videojuego", también arrancamos la maquinaria del hype con rumores y predicciones sobre lo que todavía está por llegar: Xbox Showcase, Summer Game Fest, posibles anuncios sorpresa, el futuro de Final Fantasy VII Remake Parte III y los grandes nombres que todavía podrían aparecer. Un episodio de Rejugando para disfrutar del arranque del verano más importante para los videojuegos, compartir ilusión, analizar anuncios sin ruido y vivir juntos la semana grande de la industria.

Analytic Dreamz: Notorious Mass Effect
"RESIDENT EVIL - CODE VERONICA | GAMEPLAY ANNOUNCEMENT TRAILER"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Jun 6, 2026 7:22


Linktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here:⁠⁠ ⁠⁠https://ow.ly/msoH50WCu0K⁠⁠ In this segment of Notorious Mass Effect, analytic dreamz reacts to the official Resident Evil Veronica Gameplay Announcement Trailer revealed at Summer Game Fest 2026.analytic dreamz breaks down Capcom's full remake of the 2000 classic Resident Evil Code: Veronica, now simply titled Resident Evil Veronica. The reaction covers Claire Redfield's journey to Rockfort Island and Antarctica in search of Chris, modernized RE Engine visuals, updated survival horror gameplay, tank-control removal, and deepened sibling story elements.This episode examines the 2027 release window across PS5, Xbox Series X|S, PC, and Nintendo Switch 2, new gameplay mechanics, enemy encounters, and how the remake honors one of the most beloved entries in the series while bringing it into the modern era.Essential listening for Resident Evil fans, survival horror enthusiasts, and anyone excited for the next major chapter in Capcom's remake project.Privacy & Opt-Out: https://redcircle.com/privacy

SIFTD Radio
Game Pass or Fail June 2026, Onimusha PlayView, Are Key Resellers OK? - The Shane Satterfield Show 19

SIFTD Radio

Play Episode Listen Later Jun 5, 2026


A PlayView for Capcom's Onimusha: Way of the Sword! Plus, should you keep your Game Pass subscription for the next month? Are key resellers like G2A and CDKeys OK to use?

Nintendo Cartridge Society
ABC's of Capcom Part 2

Nintendo Cartridge Society

Play Episode Listen Later Jun 4, 2026 81:17


Part 2 of the ABCs of Capcom on Nintendo. Patrick and Mark pick up at N and work through to Z, covering obscure Nintendo releases, surprising Capcom history, and a few picks that go a lot deeper than you'd expect.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050

State of the Arc Podcast
Dragon Quest XII May Have Saved Itself By Going Backward (Ft. FinalFantasyUnion )

State of the Arc Podcast

Play Episode Listen Later Jun 3, 2026 87:05


The Dragon Quest 40th Anniversary livestream has come and gone, and the reaction from fans has been... mixed. After years of silence, Square Enix finally reintroduced Dragon Quest XII, but the announcement raised lots of questions. Why was the game rebuilt from the ground up? What happened during development? Could starting over actually be the best thing that ever happened to the project? Joining me this week is Darryl from Final Fantasy Union as we discuss the Dragon Quest XII reveal, Square Enix's latest financial results, Capcom's remarkable resurgence, and the development philosophies that have separated Dragon Quest and Final Fantasy for nearly forty years. We also dive into the development history of Chrono Trigger, the legacy of Yuji Horii and Hironobu Sakaguchi, and why some classic RPGs continue to resonate with new generations of players decades after their release. Final Fantasy Union https://www.youtube.com/@FinalFantasyUnion Datalog https://www.youtube.com/@thedatalog Defenders of the Crystal Vol. 3 Kickstarter https://www.kickstarter.com/projects/finalfantasyunion/the-defenders-of-the-crystal-an-encyclopedia-of-jobs?ref=b0ixah Hitoshi Sakimoto 40th Anniversary Concert https://www.fairfield.co.uk/events/lmp-the-colours-of-harmony-2026 #DragonQuest #DragonQuestXII #JRPG #ChronoTrigger #FinalFantasy #SquareEnix #StateOfTheArc #ResonantArc Time Codes: 1. Intro (0:00) 2. Guest Introduction (1:25) 3. Hitoshi Sakimoto Concert | Meet Up With Us! (6:03) 4. Dragon Quest 40th Anniversary Livestream Reactions (14:03) 5. Square Enix Latest Financial Report (45:52) 6. Chrono Trigger Retrospective (59:29)

Sequel Rights
Ep 313 - Resident Evil: Retribution

Sequel Rights

Play Episode Listen Later Jun 3, 2026 72:02


Back to Resident Evil we go!! The clones of Justin, Eliz, and Tyler discuss Resident Evil: Retribution this week! Star ratings help us build our audience! Please rate/review/subscribe to us on Spotify, Apple Podcasts or wherever you listen, and share us with your clone's clone! Email us at sequelrights@gmail.com with feedback or suggestions on future franchises!

Cane and Rinse
Super Puzzle Fighter II Turbo – Cane and Rinse No.716

Cane and Rinse

Play Episode Listen Later Jun 2, 2026 119:23


Capcom mashed up two of its hit fighting franchises with chibi cuteness and block-slotting arcade action in 1996 with the release of Super Puzzle Fighter II Turbo (or X). Leon, Leah and returning guest Ben Cartlidge of One Credit Classics - along with input from the Cane and Rinse listeners - discover the joy of interlocking coloured gems and the resulting cacophony of crashing that ensues.

fighters turbo capcom cane rinse super puzzle fighter ben cartlidge
Throwdown Show
586: Should Xbox remove competitors' logos?

Throwdown Show

Play Episode Listen Later Jun 1, 2026 127:48


Tonight's questions:- Should Xbox remove competitors' logos?- Why don't Sony and Nintendo show competitors' logos?- Will hardware prices drive casual gamers away?- Did we judge the Switch 2's price too harshly?- Will we see a Steam Deck 2?- Who will have the biggest SGF surprise?- What games can offset rising console prices?- Will Sony's failures come back to bite it?- What do you want to see from Dragon Quest?- What are your favorite JRPGs?- Which engine should Capcom vs. SNK 3 run on?- What fighting game franchise needs to return?- What would get you to buy a next-gen console?- How do I get into The Witcher 3?- What is your favorite game soundtrack?- Should FromSoft retire boss runbacks?Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaleyWhere to find Throwdown Show:Website: https://audioboom.com/channels/5030659Twitch: https://www.twitch.tv/throwdownshowX: https://x.com/ThrowdownShowYouTube: https://www.youtube.com/throwdownshowDiscord: https://discord.gg/fdBXWHTTwitter list: https://twitter.com/i/lists/1027719155800317953

Nintendo Cartridge Society
ABC's of Capcom Part 1

Nintendo Cartridge Society

Play Episode Listen Later May 28, 2026 99:07


Patrick and Mark celebrate one of Nintendo's most storied third-party relationships with Part 1 of the ABCs of Capcom.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050

MTR Podcasts
Shaun Stewart of Patterson Pins

MTR Podcasts

Play Episode Listen Later May 26, 2026 64:46


In this episode of The Truth In This Art, the guest is Shaun Stewart!About the guest: Shaun Stewart is the HBIC (Head Bartender In Charge) of Patterson Pins in Baltimore's Upper Fells Point. Known for "killing the business, one cocktail at a time," Stewart brings years of bartending experience—including consulting for Hemingway's, features in Esquire, and competition wins—to his role at one of the oldest duckpin bowling alleys in the country, now reimagined with an arcade gaming and vaporwave aesthetic. Shaun has been part of many of the best, unique cocktail programs in Baltimore.We talk about Patterson Pins and what it does: a cocktail bar and arcade entertainment lounge at 2105 Eastern Avenue in Baltimore, occupying the historic Patterson Lanes building. Stewart designed the upstairs bar program and pitched the arcade concept downstairs—a non-pretentious space where guests can enjoy craft cocktails or vodka sodas, then play Marvel vs. Capcom 2 or bowl duckpin. The Upper Fells Point venue recently won Baltimore Magazine's Reader's Poll for Best Cocktail Program and Best Non-Alcoholic Program.Stewart explains his "killing the business" philosophy: strict bartending rules don't matter anymore. Why can't you put Kool-Aid or Mountain Dew reduction into a drink if it tastes good? What matters is what ends up in the glass—how it's presented, how it tastes, the experience it creates. Build cocktails on structure (strong, sweet, bitter, sour) but get there however feels right, whether stirring a Paper Plane for more acidity or serving drinks in Chinese takeout boxes or Capri Sun bags.He stresses hospitality and community over gatekeeping at the Baltimore bar. Every guest gets greeted the moment they walk in. Stewart pays staff a living wage and encourages patrons to support neighbors like Johnny Rad's across the street. Patterson Pins creates a third space where people from all backgrounds can celebrate with low-ABV crushers, fighting-game-themed menus, or just beer and a shot.We also talk about his award-winning non-alcoholic cocktail program in Baltimore, using ingredients like Pathfinder (a non-alcoholic amaro) to build thoughtful $15 NA cocktails with the same care and presentation as full-proof drinks.Patterson Pins is open every day except Tuesday and Wednesday at 2105 Eastern Avenue in Upper Fells Point, Baltimore.Follow Shaun Stewart at @shaunpointonepercenter and Patterson Pins at @pattersonpins.Photo courtesy of subject. The Truth In This Art is supported by William G. Baker, Jr. Memorial Fund, the Maryland State Arts Council's Creativity Grant and Mayor's Individual Artist Award - Creative Baltimore Fund (Baltimore). Host: Rob LeeMusic: Original music by Daniel Alexis Music with additional music from Chipzard and TeTresSeis.Production:Produced by Rob Lee & Daniel AlexisEdited by Daniel AlexisShow Notes courtesy of Rob Lee and TransistorPhotos:Rob Lee photos by Vicente Martin for The Truth In This Art and Contrarian Aquarian Media.Guest photos courtesy of the guest, unless otherwise noted.Support the podcastThe Truth In This Art Podcast Fractured Atlas (Fundraising): https://www.fracturedatlas.orgThe Truth In This Art Podcast Bluesky: https://bsky.app/profile/thetruthinthisart.bsky.socialThe Truth In This Art Podcast Instagram: https://www.instagram.com/truthinthisart/?hl=enThe Truth In This Art Podcast Website: https://www.thetruthinthisart.com/The Truth In This Art Podcast Shop: Merch from Redbubble ★ Support this podcast ★

Side Quests Episode 454: Resident Evil 5 with Ngachacha

"Fun" and Games Podcast

Play Episode Listen Later May 25, 2026 20:04


Side Quests is back and so is host Ngachacha! He is a father, husband, middle-aged gamer, podcaster and agent of the Bioterrorism Security Assessment Alliance! The game he is talking about today is Resident Evil 5 by Capcom. You can also check out his podcast here! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Pocket Casts! Wanna join the Certain POV Discord? Click here! Episode Art by Case Aiken Episode Music by Gen Moonen

Jogabilidade (Games)
Vértice #519: LEGO Batman, Saros vai mal, Capcom vai bem, Amazon cancela mais um jogo e mais!

Jogabilidade (Games)

Play Episode Listen Later May 23, 2026 130:45


Essa semana, LEGO Batman: O Legado do Cavaleiro das Trevas reúne as várias fases (e blocos) do Homem-Morcego. Também tem Amazon cancelando mais um jogo, Xbox virando XBOX, PlayStation Plus mais caro, Saros vendendo pouco, Capcom em alta e mais!

DLC
652: Brian Shea: Forza Horizon 6, Subnautica 2, Alabaster Dawn, Black Jacket, Xbox is now XBOX, Talos Principle 3, Capcom sales are 93% digital

DLC

Play Episode Listen Later May 18, 2026 108:48


Jeff and Christian welcome Brian Shea from Game Informer back to the show this week to discuss the big XBOX rebrand, a huge move away from physical media, and Talos Principle getting a final installment.The Playlist:Brian: Forza Horizon 6Christian: Forza Horizon 6Jeff: Subnautica 2, Alabaster Dawn, Black JacketParting Gifts!