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É Street Fighter? É Final Fight? É Mega Man? Nada disso, é Street Fighter 2010: The Final Fight, uma doidera lançado pela Capcom para o Nintendinho. Venha ouvir esse episódio + os feedbacks de julho. - Para que esse projeto continue existindo e crescendo cada vez mais, considere virar um de nossos apoiadores em https://apoia.se/supersoda. Escolha um valor que caiba em seu orçamento e ganhe recompensas bem legais!
RACCOON CITY WAS ONLY THE BEGINNING—NOW THE ENTIRE WORLD BELONGS TO THE INFECTED! Taking care of your health just got easier – start here with Zocdoc: https://zocdoc.com/REJECTS #sponsored Tara Erickson & Roxy Striar continue their journey toward Zach Cregger's new Resident Evil movie with a first-time Resident Evil: Extinction reaction and review. Years after the T-virus escaped Raccoon City, Alice crosses a post-apocalyptic desert and reunites with Carlos Oliveira before joining Claire Redfield's convoy of survivors while Umbrella scientist Dr. Isaacs continues hunting her. From Alice's developing telekinetic powers and the terrifying infected-crow attack to the sand-covered ruins of Las Vegas, super zombies, Umbrella's underground laboratory, and the monstrous Tyrant, Tara & Roxy experience the biggest Resident Evil movie yet! Resident Evil: Extinction Full Movie Reaction Watch Along: / thereelrejects Directed by Russell Mulcahy (Highlander, Razorback) and written by Paul W. S. Anderson (Mortal Kombat, Event Horizon), Resident Evil: Extinction stars Milla Jovovich as Alice (The Fifth Element, Monster Hunter), Ali Larter as Claire Redfield (Final Destination, Heroes), Oded Fehr as Carlos Oliveira (The Mummy, Sleeper Cell), Iain Glen as Dr. Alexander Isaacs (Game of Thrones, Downton Abbey), Mike Epps as L.J. Wade (Next Friday, The Hangover), Ashanti as Nurse Betty (Coach Carter, John Tucker Must Die), Spencer Locke as K-Mart (Monster House, Cougar Town), and Jason O'Mara as Albert Wesker (Terra Nova, Agents of S.H.I.E.L.D.). Tara & Roxy discuss Claire Redfield's live-action debut, Alice's evolving powers, the returning survivors, Umbrella's experiments, the infected-crow sequence, apocalyptic Las Vegas, Dr. Isaacs' transformation, connections to the Capcom games, and how Extinction compares with Resident Evil and Resident Evil: Apocalypse before Zach Cregger's new reinvention arrives. Follow Roxy Striar YouTube:https://www.youtube.com/@TheWhirlGirls Instagram: https://www.instagram.com/roxystriar/?hl=en Twitter: https://twitter.com/roxystriar Follow Tara Erickson: Youtube: https://www.youtube.com/@TaraErickson Instagram: https://www.instagram.com/taraerickson/ Twitter: https://twitter.com/thetaraerickson Intense Suspense by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Support The Channel By Getting Some REEL REJECTS Apparel! https://www.rejectnationshop.com/ Follow Us On Socials: Instagram: https://www.instagram.com/reelrejects/ Tik-Tok: https://www.tiktok.com/@reelrejects?lang=en Twitter: https://x.com/reelrejects Facebook: https://www.facebook.com/TheReelRejects/ Music Used In Ad: Hat the Jazz by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Happy Alley by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... POWERED BY @GFUEL Visit https://gfuel.ly/3wD5Ygo and use code REJECTNATION for 20% off select tubs!! Head Editor: https://www.instagram.com/praperhq/?hl=en Co-Editor: Greg Alba Co-Editor: John Humphrey Music In Video: Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Ask Us A QUESTION On CAMEO: https://www.cameo.com/thereelrejects Follow TheReelRejects On FACEBOOK, TWITTER, & INSTAGRAM: FB: https://www.facebook.com/TheReelRejects/ INSTAGRAM: https://www.instagram.com/reelrejects/ TWITTER: https://twitter.com/thereelrejects Follow GREG ON INSTAGRAM & TWITTER: INSTAGRAM: https://www.instagram.com/thegregalba/ TWITTER: https://twitter.com/thegregalba Learn more about your ad choices. Visit megaphone.fm/adchoices
Philanthropists... pAssemble.Discussed: Upcoming break, past trips to London, Marvel Tokon: Fighting Souls, Marvel vs. Capcom, Big Walk, ziti pizza, Big Guess, Agent 64: Spies Never Die, FFXIV, Fields of Mistria Find us everywhere: https://intothecast.onlineBuy some merch, if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://bsky.app/profile/stephenhilger.bsky.socialFollow Brendon Bigley: https://bsky.app/profile/bb.wavelengths.onlineProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 8 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://ghostdown.online/---Timecodes:(00:00) - Intro (01:05) - Last ep until the premiere!! (02:24) - Into the Air-ther (plane joke) (05:07) - Marvel Tokon: Fighting Souls | From... company??? (26:38) - Break (26:40) - Big Walk | The ziti pizza of gaming (43:13) - Guessing the Game Awards GOTY nominees | Stephen's Big Swing (46:29) - Break (46:31) - Agent 64: Spies Never Die | A James-like (01:06:52) - Break (01:06:54) - Final Fantasy XIV | Can someone tell me how to unlock the golden chocobo? (01:39:45) - Break (01:39:46) - Fields of Mistria | Man, I Love Farming (01:55:49) - Wrapping up for a couple of weeks ---Thanks to all of our amazing patrons, including our Eternal Gratitude members:Michael CBrian MSuperThisWayNick GStarfallrondoSusan H0nlygh0stsVincent JPatrick KEd ASamantha DNorth HeroSam HSnzznGregory Mark SCmndr BiscuiticemanChristian HRydan BCaleb HArden FEye of the DuckKaleNathan EJ. H. AjoelchronoMellowMatthew BRobin LPSeekingSeakingJimmerszoey!Vinny MMattKerry KBrian MNoah DZach DChristopher TDHugo WToddChris BLukerfuffleStephen YDaniel GEric FTaran WBrendan OChris ZClayton MZach RDylan NFederico VTigerz RevengeLogan HAlan RJohn AMike LmattjanzzDavid MHeavyPixelsKaleb HTyler JCorey ZSusan HBarry TRobert RChris JBrett Allen HDan SJack SGarrett CjimiiboJohn HDirch FJim EJim WTristan LEvan BAwfulHanzomin2Aaron GJean HTodd Nred_wagonNeilPeter BJohn VvErik MRedmage77Joshua JTony LDanny KGibson GKate Duncan BRichard MDaniel NSeth MJamesAndy HDemoEmmaLyn ECorey TCaleb WJake LJesse WMike TCodesMatt BWesleymebezacAlex LSergio LninjadeathdogRory BA42PoundMooseRobert MMichael WAndrewthis_JUSTINRyan O14.3 billion yearsBrendan KMegan BSecretAgentKoalaNoah OArcturusAndrew WhepaheChase ALoveDiesNick QChris MRBKaren HAdam FScott HAlexander SMatt HMurrayDavid PJason KMicah OKamrin HAndrew DKyle SPhilip N ★ Support this podcast on Patreon ★
Grab a joystick and a friend and help defend the Earth from Bozon Invaders in this port of a Capcom game that's exactly like the arcade version except very different... it's SIDE ARMS!
THE HIVE WAS ONLY THE BEGINNING—NOW ALL OF RACCOON CITY IS INFECTED! Build credit fast and get your first month for just a dollar at http://www.getkikoff.com/rejects today. Thanks to Kikoff for sponsoring us! Tara Erickson & Roxy Striar continue their journey toward Zach Cregger's new Resident Evil movie with a first-time reaction and review for Resident Evil: Apocalypse (aka Resident Evil 2)! In this Resident Evil: Apocalypse full movie reaction, review, and breakdown, after the Umbrella Corporation loses control of the T-virus, Alice enters a quarantined Raccoon City and joins forces with Jill Valentine, Carlos Oliveira, and other survivors to find a way out while the unstoppable Nemesis hunts through the streets. From Jill's video-game-accurate introduction and the zombie-filled church battle to Alice's motorcycle entrance, rooftop showdowns, and Nemesis wielding a minigun and rocket launcher, Tara & Roxy experience the bigger action, monsters, and insanity of this 2004 sequel—all spoiler-free right here! Resident Evil: Apocalypse Full Movie Reaction Watch Along: / thereelrejects Directed by Alexander Witt and written by Paul W. S. Anderson (Mortal Kombat, Event Horizon), Resident Evil: Apocalypse stars Milla Jovovich as Alice (The Fifth Element), Sienna Guillory as Jill Valentine (Love Actually), Oded Fehr as Carlos Oliveira (The Mummy), Mike Epps as L.J. Wade (Next Friday, The Hangover), Thomas Kretschmann as Major Timothy Cain (King Kong), Jared Harris as Dr. Charles Ashford (Chernobyl), Sophie Vavasseur as Angela Ashford, and Matthew G. Taylor as Nemesis. Tara & Roxy discuss Jill Valentine's fan-favorite live-action debut, Alice's upgraded superpowers, the iconic Nemesis creature design, Umbrella Corporation's sinister experiments, the Raccoon City outbreak, connections to the classic Capcom games, and how Apocalypse compares with the original Resident Evil film as they prepare for Zach Cregger's upcoming reinvention! Follow Roxy Striar YouTube:https://www.youtube.com/@TheWhirlGirls Instagram: https://www.instagram.com/roxystriar/?hl=en Twitter: https://twitter.com/roxystriar Follow Tara Erickson: Youtube: https://www.youtube.com/@TaraErickson Instagram: https://www.instagram.com/taraerickson/ Twitter: https://twitter.com/thetaraerickson Intense Suspense by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Support The Channel By Getting Some REEL REJECTS Apparel! https://www.rejectnationshop.com/ Follow Us On Socials: Instagram: https://www.instagram.com/reelrejects/ Tik-Tok: https://www.tiktok.com/@reelrejects?lang=en Twitter: https://x.com/reelrejects Facebook: https://www.facebook.com/TheReelRejects/ Music Used In Ad: Hat the Jazz by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Happy Alley by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... POWERED BY @GFUEL Visit https://gfuel.ly/3wD5Ygo and use code REJECTNATION for 20% off select tubs!! Head Editor: https://www.instagram.com/praperhq/?hl=en Co-Editor: Greg Alba Co-Editor: John Humphrey Music In Video: Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Ask Us A QUESTION On CAMEO: https://www.cameo.com/thereelrejects Follow TheReelRejects On FACEBOOK, TWITTER, & INSTAGRAM: FB: https://www.facebook.com/TheReelRejects/ INSTAGRAM: https://www.instagram.com/reelrejects/ TWITTER: https://twitter.com/thereelrejects Follow GREG ON INSTAGRAM & TWITTER: INSTAGRAM: https://www.instagram.com/thegregalba/ TWITTER: https://twitter.com/thegregalba Learn more about your ad choices. Visit megaphone.fm/adchoices
Download MP3 | Watch Video Episode Full Timestamps: https://docs.google.com/document/d/e/2PACX-1vQR5efq2cZlUXp_CdVCRWMpL-Ij4YVf3XXzPREaCYFMnaMJKgC_DKCiiR28dd0HpLZlE4-JlOHYXhYM/pub Watch full episodes: https://www.youtube.com/@CastleSuperBeastArchive The Downside of Getting a Times Square Ad Evercold Ones Off To a Rollicking Good Start Caveman Talk: Tokon EA: Death by a Thousand Iron Maidens Pokemon Company Toilet Cam: Even Their Crimes Are Out of Date NEW CASTLE SUPER BEAST "LEGACY" SHIRT & DESKMAT AVAILABLE NOW: https://www.orchideight.com/collections/castle-super-beast - NEW CASTLE SUPER BEAST "LEGACY" SHIRT & DESKMAT AVAILABLE NOW: https://www.orchideight.com/collections/castle-super-beast Go to http://buyraycon.com/superbeastOPEN to get 20% off the Essential Open Earbuds! - Our listeners can buy one pair of glasses and get 20% off any additional pairs at http://warbyparker.com/CASTLE — and using our link helps support the show. #WarbyParker #ad Docket: According to Bloomberg's reporter, Jason Schreier, EA told debt investors that it will cut $700 million in annual costs including $170 million in "organizational efficiencies," which means there will be "mass layoffs" across several EA's studios. EA has been sold to an investor consortium led by Saudi Arabia's sovereign Public Investment Fund. Last year, we spoke with analysts to understand how the debt-financed buyout could impact the U.S. publisher. The Pokemon Company is facing a class-action lawsuit after a former executive was arrested for secretly filming people inside company bathrooms. 89 videos were allegedly filmed in office toilets Delighted to learn that Cammy's SF6 stage has her fighting outside a gay bar, Royal Vauxhall Tavern Sega vs Capcom fan game demo is out! D.Mon | New Hero Gameplay Trailer | Overwatch D.mon side-by-side comparison between concept art and hero trailer. Nintendo doesn't seem set to do away with physical video game sales any time soon as the company says that a healthy 38.5% of its sales are physical editions. Video Game Accounts Can Be Inherited, Chinese Court Rules. A Beijing court has ruled in favor of a mother seeking to inherit her late son's 87 online gaming accounts, selecting the dispute as an example case to provide judges with legal direction on similar future proceedings involving digital assets. GACKT POSTED A REEL WEARING GENESIS'S OUTFIT WITH REDEMPTION PLAYING IN THE BACKGROUND. HE'S COMING BACKT
Remember the last Marvel vs. Capcom game? NO?! We blocked that out of our memory as well, because it was more than forgettable, and much more than just BAD! But alas a New Fighter has entered the Arena! With a brand new art style, an exciting Marvel only cast of Characters in a 2D fighting experience that fans have been eagerly anticipating. Some of the boys have played the Beta, some have already played a good chunk of the game, everyone has an opinion. What else is new right?! Will this new rendition stand the test of the Good Enough Crew? Will it fumble and crumble!? We have high hopes for this title, and now we will find out if it stands tall or destined to fall. Get Ready….FIGHT!
The Daily Shower Thoughts podcast is produced by Klassic Studios. [Promo] Check out the Daily Dad Jokes podcast here: https://dailydadjokespodcast.com/ [Promo] Like the soothing background music and Amalia's smooth calming voice? Then check out "Terra Vitae: A Daily Guided Meditation Podcast" here at our show page [Promo] The Daily Facts Podcast. Get smarter in less than 10 minutes a day. Pod links here Daily Facts website. [Promo] The Daily Life Pro Tips Podcast. Improve your life in less than 10 minutes a day. Pod links here Daily Life Pro Tips website. [Promo] Check out the Get Happy Headlines podcast by my friends, Stella and Mickey. It's a podcast dedicated to bringing you family friendly uplifting stories from around the world. Give it a listen, I know you will like it. Pod links here Get Happy Headlines website. Shower thoughts are sourced from reddit.com/r/showerthoughts Shower Thought credits: code_archeologist, SaurikSI, , goldenduck16, DanSkorne, HSJoaco_33, versaceskimask, SmoathTheLoathsome, CactusPlayzWasTaken, sepientr34, dickburpsdaily, Kyle_Fer, pennyforyouthoughts, _Capcom, NotADoctor108, TaiJoe01, BellyScratchFTW, wimpykidfan37, wfezzari, , softgunforever, Big-Imagination-6910, Nition619, DickBfloppin, SexyTimeDoe, rainyweather_07, Fair_Shoulder8199 Podcast links: Spotify: https://open.spotify.com/show/3ZNciemLzVXc60uwnTRx2e Apple Podcasts: https://podcasts.apple.com/us/podcast/daily-shower-thoughts/id1634359309 Stitcher: https://www.stitcher.com/podcast/daily-dad-jokes/daily-shower-thoughts iHeart: https://iheart.com/podcast/99340139/ Amazon Music: https://music.amazon.com/podcasts/a5a434e9-da18-46a7-a434-0437ec49e1d2/daily-shower-thoughts Website: https://cms.megaphone.fm/channel/dailyshowerthoughts Social media links Facebook: https://www.facebook.com/DailyShowerThoughtsPodcast/ Twitter: https://twitter.com/DailyShowerPod Instagram: https://www.instagram.com/DailyShowerThoughtsPodcast/ TikTok: https://www.tiktok.com/@dailyshowerthoughtspod Learn more about your ad choices. Visit megaphone.fm/adchoices
Giga Bytes Podcast 423: GTA por Netflix, mayoría digital continua y mucho más!!! Statista: donde más se juega PS5 46% Switch 33% PS4 27% Xbox One 23% Xbox Series X/S 21% Switch 2 17% Xbox 360 14% Nintendo DS/3DS 13% Wii/Wii U 13% PS3 12% GTA 6 Extended Look en Netflix Agosto 27 3pm, luego en Youtube 9pm AMD solo Gaming 6% de ganancias, NVIDIA 7% (FY) Future Game Show Agosto 26 1PM Opening Night Live Agosto 25 2pm EST House of The Dragon S3 Review Continua Spider-Man creciendo Minecraft a Switch 2 Oct 27 Porcentage digital de publicadoras: Square Enix 90% Juegos digitales 6.65m (90.1%) y fisico 730k (9.9%) Capcom 91% TakeTwo 90% EA 85% Sony 82% Nintendo 1QTR 2027 FY: Switch 2 (23.68m) Digital 61.5% vs Fisico 38.5% Mario Kart World - 15.39m Donkey Kong Bananza - 4.78m Pokemon Legends Z-A Switch 2 Edition -3.99m Pokémon Pokopia - 3.68m Kirby Air Riders - 1.90m Super Mario Party Jamboree - Switch 2 Edition -1.15m Phantom Blade Zero recibirá trailer de 11 minutos el 11 de agosto 10pm, junto con sus preordenes PS, Steam, Epic Sigueme y Suscribete: Facebook.com/elgiga Youtube.com/elgiga947 Instagram.com/elgiga947 Twitch.tv/elgiga947 Twitter.com/elgiga947 Giga Bytes Podcast #monsterenergypr @monsterenergy @Stephreyesmarketing @caribbeanxsports @eriberto213 #gigabytespodcast
Foi época de empresas apresentarem resultados trimestrais e, por conta disso, temos algumas notícias relacionadas a esses números, como os ótimos dados apresentados pela Capcom e os não tão bons assim de Roblox. Quem não terá mais resultados a apresentar assim é a EA, que agora foi oficialmente comprada pelo fundo soberano saudita, tornando-se uma empresa de capital fechado (e uma que provavelmente terá sérias demissões no futuro próximo).Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:00:00 - A versão de PC de Marvel Tokon está meio quebrada11:00 - A Electronic Arts foi comprada pelo fundo soberano saudita31:00 - Devolver Digital está interessada em voltar a ser uma empresa de capital fechado40:00 - Roblox teve grandes quedas em seu trimestre fiscal mais recente49:00 - A Capcom teve mais um ótimo trimestre1:01:00 - Microsoft estaria trabalhando para jogos de Xbox 360 rodem no PC1:03:00 - Rápidas e curtasVai comprar jogos na Nuuvem? Use o link de afiliado do Overloadr!Use nosso link de filiado ao fazer compras na Amazon Hosted on Acast. See acast.com/privacy for more information.
This is First Aid Spray - a Resident Evil podcast by fans, for fans! It's Resident Evil 2, but not at all like you remember it. The Chinese manhua adaptation, Bio Hazard 2, is one of the most out there RE adaptations ever. But is it still fun in its own way? How quickly does it veer off into its own universe? Are any classic Resi characters done right? And will the Tyrant ever open that can of beer? In the news, a new trailer for Cregger's Resident Evil and a huge sales milestone. Special thanks to http://projectumbrella.net Find more at http://FASprayPod.com Join our Discord server: http://discordapp.com/invite/M7fJsEvV9Y Support the show: http://patreon.com/FASprayPod BlueSky: http://faspraypod.bsky.social Twitter: http://twitter.com/FASprayPod Instagram: http://www.instagram.com/FASprayPod Facebook: http://facebook.com/FASprayPod TikTok: https://www.tiktok.com/@faspraypod YouTube: http://youtube.com/FirstAidSprayPodcast First Aid Plays: https://www.youtube.com/channel/UCg3DFDvfoY6Dat6P4L_3thg Panel: Psy (https://psywhite.bsky.social), Steve (https://fbsteve.bsky.social) and James (https://MoistOwletteOff.bsky.social). Contributors: Josephina Parkin (http://josephinap.bsky.social) and Maverick Bates. (0:00) Intro (1:41) News (17:42) File Reading (19:35) Bio Hazard 2 - Chinese Manhua (1:12:25) File Reading (1:13:34) Bio Hazard 2 - Chinese Manhua - Continued Logo by Palliwags “First Aid Spray” theme by Mono Memory (http://twitter.com/MonoMemory85). Additional visuals by Kinell of https://www.youtube.com/@SinisterCinema & https://bsky.app/profile/sinistercinemastudios.art All other music is ™ and © Capcom and their original composers.
Send us Fan MailIn this episode...--> The war over physical video game discs rages on as Sony confirms it has heard gamers' pleas but is nevertheless “cautiously” moving forward with its plans to stop producing discs as of January 2028.--> Xbox's FanFest world tour is still going ahead even after Microsoft fired thousands of people, including the guy who created it.--> Capcom is making a life-sized Leon Kennedy statue for Resident Evil's 30th anniversary, and of course the internet is being totally normal about it.--> Also: Top 3 New Releases, Gaming History 101Help support ShrfSnax (a.k.a. Brandon) in his fight against cancer: https://gofund.me/5d7c63a15Join the StandUpToCancer Charity Splatoon 3 Tournament: https://docs.google.com/forms/d/e/1FAIpQLScQr4QMZ_paLKgBjeajTA8K9bA7QpUxDvoTZpGVB8huYhdrfQ/viewformVisit out merch store at gamers-week-podcast.creator-spring.comWe love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at youtube.com/@LoveRetroBTW- Get creative with Pixel Pond production company at pixelpondllc.com- Visit Absolutely the Best Podcast: A Work in Progress at linktr.ee/absolutelythebest**Use this link to get a $20 credit when you upgrade to a paid podcast hosting plan on Buzzsprout! buzzsprout.com/?referrer_id=1884378**Get 15% off gaming chairs at blacklyte.com/Gamersweekpodcast using code GWP26!Hosts: donniegretro, wrytersview, retrogamebrewsOpening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show
Danny Peña and Riana Manuel-Peno share their hands-on impressions of Capcom's upcoming action-adventure game, Onimusha: Way of the Sword! Danny details his experience from a recent preview event in Los Angeles, including a tough boss battle and exclusive footage of the game running on the Nintendo Switch 2. Meanwhile, Riana talks about her experience playing the game at Summer Game Fest as a newcomer to the classic Capcom franchise. The team also breaks down the combat rhythm, motion control features, gauntlet mechanics, and the convenience of playing major AAA titles on handheld systems.Episode Highlights Temporary Setups & Move Updates: Danny and Riana share a quick update on their temporary recording setups as they undergo a multi-month move. Onimusha: Way of the Sword Overview: Early impressions of Capcom's latest entry in the franchise ahead of its early September release. Hands-On Impressions & Combat Mechanics: Riana and Danny break down the accessible yet rewarding combat, parry timing, linear-world exploration, and the Oni Gauntlet system. Exclusive Switch 2 Gameplay & Performance: Danny walks through footage of Onimusha: Way of the Sword running on the Nintendo Switch 2 at 1080p/30fps. Handheld Gaming & Comfort: Discussion on using detached Joy-Cons versus Pro Controllers and the appeal of handheld gaming for busy schedules. Capcom's Recent Momentum: Praise for Capcom's strong slate of releases this year. Connect with us: Danny Peña Parris Lilly Pete Toledo Riana Manuel-Peña Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.
Xbox prices in Europe jumped as much as 50%, and the console math now writes itself.The crew digs into a rough week for hardware and a strange one for puzzle. PS5 is suddenly the obvious pick while a global RAM crunch threatens the entire next console cycle. Capcom is printing money off seven-year-old games. Roblox got its stock cut 30% after guiding bookings down, and the fight over its algorithm change turns into a bigger argument about platform health versus shareholder duty. Then Phil and Kress go to war over whether Merge-2 is real innovation or the same mechanic in a new skin, while it quietly overtakes Match on downloads for the first time.Topics Covered:• Xbox price hikes of 30 to 50% across Europe• Why PS5 is now the obvious console pick this generation• The RAM crunch that could break the next console cycle• Capcom's back catalog driving 90% of unit sales• Roblox stock crashing 30% after earnings• Retention thresholds and the collapse of viral hits• What the child torture games actually are• Roblox platform health vs fiduciary duty• Japan slowly opening up to foreign capital• Merge-2 climbing to 20% of the US puzzle market• Merge downloads overtaking Match for the first time• Whether Merge is innovation or reskinned mechanics• China flooding UA channels and taking Western shareCHAPTERS: 00:00 Cold Open Introductions00:45 Headlines And Banter02:48 EA Deal Layoff Rumors03:51 Creator Tools And Events07:22 Netflix FIFA Studio Shutdown10:39 Sony Earnings Xbox Prices13:33 Memory Crunch Console Future20:22 Capcom Catalog Dominance27:43 Roblox Earnings Slump35:17 Algorithm Chaos Fallout37:08 Retention Threshold Reality40:00 Child Torture Games Explained42:41 Profit vs Platform Health44:37 Valuation and Downside Risk47:38 Scopely Bets on Japan52:16 Merge 2 Takes Over Puzzle54:46 Is Merge Actually Innovation56:39 Meta Systems Drive Growth01:05:04 China Floods UA Channels01:06:17 Wrap Up and Goodbye
Another week in video games, and it feels like more of the same with XBOX introducing more backwards compatibility, this time with XBOX 360 being next in line. Along with the possibility of their own version of the platinum trophy after so many years of requests. Asha Sharma also sets out a plan of how XBOX will get back to where it needs to be by 2027 to 2028, but perhaps the most frightening thing is that hot off the heels of the release of HALO: Campaign Evolved's release, there are already layoffs at HALO Studios as the game is doing "fine" but not what you'd expect a major first-party to do for XBOX. Finally, someone from Sony responds to the controversy of deciding to end disc production in 2028 and the physical media enjoyers won't be happy with the Sony CFO's statement essentially stating that they have no other choice and they now have to figure out how to give their best with digital media as the focus. Does Marc still believe Sony will change course? Plus, Sean's been playing Beasts of Reincarnation; Dave Batista may be Kratos in the God of War TV Series, EA completes its 55 Billion sale to the Saudi PIF, Capcom reports 93% of its sales are digital. PC Motherboards and NVIDIA GPU's are going up again soon too. You can also watch this episode in video form on the W2M Network Youtube Channel, please give us a like, comment on the episode, and give the channel a subscribe and follow as well: https://youtube.com/live/IzgrMgWA19U
In today's Daily Fix:Rockstar Games and Netflix are partnering for an extended look at Grand Theft Auto 6. The special will air on Thursday, August 27th at 12pm Pacific on the streaming service, followed by a debut on YouTube six hours later. In other news, an advisory sticker has been spotted on PlayStation 5 console boxes, warning consumers that Sony will eventually stop selling games on physical media. Despite immense pushback from diehard fans, Sony doesn't seem to be changing course on their plan for an all-digital future. And in related news, Capcom doesn't seem to be worried about physical media dying out. The developer/publisher reports that around 90% of its game sales come from digital, so their business will likely not be drastically affected by the end of games on disc.
¡Edición Veraniega para el Niño y la Niña! Con la participación de: ✔️ Ramiro Díez · @Ramisfactions ✔️ Dan Puerta al Sótano · @dan_chaos Intro musical de GTM Restart creada por Pitypob · @pitypob2 ✌ Cuña publicitaria cortesía de Ana de Castro · @anadecastronow ⚙️ Edición y Montaje: Javier Bello · @Javi_B_C GTM LINKTREE: https://linktr.ee/gtmediciones ‼️Consigue nuestros libros‼️ · Sombras de Raccoon City https://www.gtm-store.com/product/libro-resident-evil-sombras-raccoon-city-limitada-numerada/ · El Arte de Clair Obscur: Expedition 33 https://www.gtm-store.com/product/libro-arte-clair-obscur-expedition-33-artbook-coleccionista-alicia/ · Almas Oscuras: Berserk contra Dark Souls https://www.gtm-store.com/product/libro-almas-oscuras-berserk-dark-souls-estandar/ · Generación PKMN https://www.gtm-store.com/product/libro-generacion-pkmn-ampliado-hierba-alta/ · El Libro Hueco: Las páginas oscuras del vacío https://www.gtm-store.com/product/el-libro-hueco-las-paginas-oscuras-del-vacio/ Canal de Yugita-chan: https://www.youtube.com/@YugitaChan Canal de Dan: https://www.youtube.com/@Dan-PuertaAlSotano Music promoted by No Copyright: https://bit.ly/33JkJQc Video provided by: warmlightmusic: https://www.youtube.com/@warmlightmusic9137 ================ ACTUALIDAD - Repasamos la polémica respuesta de Sony sobre sus planes para finalizar el formato físico y sus oídos sordos a las quejas mundiales al respecto. - Fire Emblem Fortune's Weave se ha dejado ver en profundidad y Dan nos cuenta que podemos esperar de la nueva entrega de la celebrada saga de Nintendo. IMPRESIONES - Rami y Dan tuvieron la oportunidad de probar Onimusha Way of the Sword y nos cuentan su experiencia poniéndose en la piel del legendario Miyamoto Musashi en esta nueva entrega de la mítica franquicia de Capcom. RECTA FINAL - Como siempre, cerraremos hablando de los juegos que nos han ocupado esta semana junto con la ración de caspa habitual que tanto os gusta de postre. ================ 0:00 CUÑA PUBLICITARIA 0:51 INTRO 5:26 SONY RESPONDE 19:30 FIRE EMBLEM FORTUNE'S WEAVE 33:45 ONIMUSHA WAY OF THE SWORD 1:09:45 RECTA FINAL #playstation #sony #onimushawayofthesword #fireemblem ================ GTM (Games Tribune Magazine) 2026 @GamesTribune www.gamestribune.com
Could Nintendo finally be bringing Xenosaga back from the dead? This week on Nintendo Pow Block, Edward Varnell, Corey Dirrig, and Stephanie Klimov break down the new Xenoblade Chronicles 2 cameo that has JRPG fans buzzing about a possible Xenosaga revival. They also discuss the ESRB rating for The Legend of Zelda: Ocarina of Time on Switch 2, why Orbitals is offering a free Friend's Pass and local co-op demo, and whether Clair Obscur: Expedition 33 can realistically run on Nintendo's new hardware.Plus, the crew talks about Capcom's goal of releasing a Resident Evil game every year and answers a packed lineup of listener questions about true Nintendo sequels, amiibo in 2026, the future of Zelda, neglected Nintendo franchises, side-character spin-offs, and the future of physical games.This and more on this episode of Nintendo Pow Block, part of the Boss Rush Network. Join our Communities:Join the Boss Rush Network Community Discord. Join the Boss Rush Network Facebook Group.Follow Nintendo Pow Block on Social Media: Nintendo Pow Block Podcast: X/Twitter, Bluesky, Instagram, Threads, FacebookYouTube, Twitch.TVFollow the Boss Rush Network: X/Twitter, Bluesky, Instagram, Threads, Facebook, LinkedIn, YouTube, Twitch.TVSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thanks for Your Continued Support!Thank you for supporting Nintendo Pow Block! If you're listening on podcast platforms, leave us a five-star rating and a review. If you're watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Your support means the world—see you next time on Nintendo Pow Block!
Tech Romancer passes its charisma check but flubs its dexterity check, and Esoteric Ebb wants you to make some death saves (just in case). What We're Playing 02:05 Mark: Death of a Wish (Melessthanthree, 2024) 13:26 Caitlin: Palworld (Pocketpair, 2026), and being boring 16:29 GOOF: Tech Romancer (DC, Capcom, 1998) 37:25 Feature Game: Cabernet (Party for Introverts, 2025) SHOUT 1:06:16 Mark: Appulse (Le Rado) 1:07:45 Caitlin: Shine On, My Little Sun (Forpixie Studio) Learn more about your ad choices. Visit podcastchoices.com/adchoices
Capcom wants to release a new Resident Evil game every year, but what happens when they run out of games to remake? With Resident Evil Veronica already announced for 2027 and only a handful of others left in the remake pipeline, Patrick and Mark wonder where the series goes long-term. Plus: the Virtual Boy library on Nintendo Switch Online gets its final update, The Legend of Zelda: Ocarina of Time for Switch 2 lands its ESRB rating, and more.The guys also talk about:The Leon amiibo is not a man with a gun, but a man with a hatchet.Super Mario Sunshine joins GameCube Nintendo Classics next week.Orbitals announces support for a “Global Friend's Pass app.”Thimbleweed Park 2 is announced.A Splatoon Raiders-themed Tetris 99 Maximus Cup kicks off on Friday.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
Resident Evil Requiem já está entre nós há algum tempo e continua rendendo discussões dentro da comunidade. Após a publicação do nosso vídeo especial sobre a história completa do jogo, uma questão passou a chamar ainda mais atenção: as diversas conexões do enredo com Resident Evil 5 e Resident Evil 6. Além disto, declarações recentes envolvendo o remake de Resident Evil CODE: Veronica (2000), Resident Evil Veronica, indicam que a Capcom pretende realizar mudanças narrativas para conectá-lo aos acontecimentos de Requiem. Isto naturalmente levanta uma pergunta: será que o mesmo pode acontecer com um futuro remake de Resident Evil 5? Pensando nisto, Hellena, moderadora do servidor oficial do REVIL no Discord, lançou um desafio para a equipe: como seria Resident Evil 5 se ele fosse reimaginado para se aproximar da essência dos primeiros jogos da franquia? A ideia não é reinventar completamente o título, mas imaginar uma versão alternativa que preserve sua identidade principal enquanto recupera elementos marcantes do survival horror. O resultado foi uma conversa repleta de ideias, debates e propostas sobre como Resident Evil 5 poderia recuperar a atmosfera de tensão, exploração e gerenciamento de recursos que consagraram os primeiros jogos da série. Ouça o podcast! APRESENTAÇÃO: Felipe Turesso PARTICIPANTES: Fred Hiro Hellena Accel EDIÇÃO: Fer Vinhas
Sure, there's a lot of anger in our ecosystem right now, but what about all that's upcoming, all that could potentially change our moods? For instance, God of War: Laufey has received a February '27 release date, while compelling rumors indicate Naughty Dog's long-awaited Intergalactic may also grace PlayStation 5 in 2027. With Arc System Works promising tons of fixes for Marvel Tokon (especially on PC) in time for its imminent launch, and with Wolverine just around the corner -- not to mention a ton of third-party fare, too -- maybe it's time we lighten up a little bit. Plus: Dragon Age is seemingly dead, Square Enix lives in perpetual fear of the potential scale of a Final Fantasy VI remake, Crazy Taxi: World Tour solicits players for closed tests, and more. Then: Listener inquiries! Why do so many people seem so hostile towards so-called "Gun and Ball" gamers? Is Sony's ever-struggling PlayStation Network ready for the crush it will experience with Grand Theft Auto VI? Does PS5 console exclusive Silent Hill: Townfall's approach to stealth and avoidant gameplay interest us? Will Dustin ever return to the show, or is he too busy going to Ohio to find physical games? Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro11:58 - R.I.P. Sophie18:56 - R.I.P. Excalibur31:49 - Shoutout to gamer mom35:53 - Changing names41:22 - Dustin's been spotted in the wild43:26 - A rare correction51:39 - PSBlackout1:18:41 - God of War: Laufey launches on February 16th, 20271:26:22 - Reliable insider suggests Naughty Dog will release Intergalactic in 20271:36:40 - Marvel Tokon's PC test isn't going great1:42:38 - A Dragon Age trilogy re-release seems very unlikely1:51:02 - Yoshi-P says a Final Fantasy VI remake would require four or five parts1:58:17 - Crazy Taxi: World Tour gets a closed network test2:01:19 - Industry layoffs are accelerating2:09:47 - New PS+ Essential games revealed2:12:36 - Gran Turismo 7 gets a branded steering wheel2:15:56 - Surprise! Capcom continues to do great2:16:16 - What is Kingdom Come: Salvation?2:16:29 - Atari signs a 10-movie deal with Universal2:17:10 - Weird Trophies?2:20:23 - What We're Playing (Halo, Onimusha 2, Powerwash Simulator 2 DLC)2:57:38 - When was the last time a game took over your whole life?3:05:35 - Why is there so much animosity towards Ball-&-Gun gamers?3:20:40 - The physical games drama is getting old3:32:40 - Can the PSN infrastructure handle the GTA VI preload?3:35:35 - Is there no appetite for the PS6?3:45:00 - Silent Hill: Townfall hype level Learn more about your ad choices. Visit podcastchoices.com/adchoices
Jeremy Parish, Stuart Gipp, and Patrick Kulikowski gird their loincloths to discuss some of Capcom's deeper historic cuts: games where burly men (and ladies) smash and bash baddies.Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
A-Dub and AmC discuss Stellar Blade: Blood Rain's backlash over AI use in promotional music video, Resident Evil remakes funding new IP for Capcom, and PS Plus Monthly Games for August. Tweet Us: x.com/MYCONTROLISSUES | Skeet Us: bsky.app/profile/controlissuespod.bsky.social | CommentQuestionMail Bag: controlissuespod@gmail.com
Is the video game industry heading toward a massive financial collapse? This week on the Boss Rush Podcast, Corey Dirrig, LeRon Dawkins, and special guest CGDannyB discuss former PlayStation executive Shawn Layden's stark warning about ballooning AAA game budgets, and why mid-budget "double-A" games might be the savior the industry desperately needs. Next, they dive into the shocking turnaround at Krafton, as Subnautica 2 clears 5 million copies despite severe behind-the-scenes drama, paving the way for a massive deep-sea franchise. Finally, they talk about Capcom's unstoppable financial streak, analyzing huge sales numbers for brand-new IP Pragmata alongside monster hits from the Resident Evil franchise. This and more on the Boss Rush Podcast! Email us your questions and topic ideas to the podcast here.Join the Boss Rush Network Community Discord here.Follow the Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and Instagram.Thanks for your continued support of the Boss Rush Podcast and the Boss Rush Network! If you listen on podcast services, leave us a 5 star rating and a nice review or comment. If you're listening to this episode on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. Visit our website for more great content from Boss Rush and our community.
Deze Gamekings Daily is ook te bekijken op https://youtu.be/g4ZrucXHq6Q Welkom bij Gamekings Daily. De gaming vodcast waarin twee presentatoren van Gamekings praten over de laatste ontwikkelingen in de wereld die videogames heet. Vandaag is het maandag en schuift Skate aan in de studio. Samen met JJ neemt hij het nieuws van het afgelopen weekend door. Zo hebben de twee het over een cryptische post van From Software die sommige fans het idee geeft dat de Japanners mogelijk aan een tweede DLC van Elden Ring werken. Daar zou Skate toch blij van moeten worden? Of gelooft hij er niks van? Het antwoord op deze vraag krijg je in de Gamekings Daily van maandag 3 augustus 2026. Duidt een post van From Software op nieuwe DLC voor Elden Ring? Een ander onderwerp dat de beide heren tackelen, is het feit dat remakes momenteel een groot deel van de releaselijst en de charts uitmaken. Capcom gaf zelfs aan dat zonder de Resident Evil remakes ze geen nieuwe Resident Evil’s konden produceren. Zou je dus kunnen stellen dat de remakes, reboots en remasters misschien de industrie overeind houden? Dat we er als gamer dus blij mee moeten zijn? Houden remakes de industrie momenteel overeind? Tot slot behandelen de twee ook de prijsstijgingen van de XBOX-consoles die vanaf zaterdag zijn ingegaan, een Fallout-game die in the making zou zijn bij InXile, de studio die momenteel bezig is met Clockwork Revolution, en het gerucht dat XBOX tot voor kort gewoon door wilde gaan met het uitbrengen van disks. Daar lijkt nu dus verandering in te zijn gekomen, alhoewel de directie die nog niet zo hard als PlayStation heeft uitgesproken. Al deze onderwerpen kun je voorbij zien en horen komen in deze video.Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.
Gothalion returns this week to learn WAY too much about Zeke. He has also been playing Everquest Legends along with Cohh, a new remixed version of the classic 90s MMO, Splatoon Raiders and to chat about the convention he helps run - GCX! JP has been off surviving a zombie apocalypse in the newly updated Project Zomboid, Zeke finally opens up to us about Disc Golf and much more (too much more.) 0:00 - Intro1:00 - Florida3:50 - Everquest Legends20:30 - EA sale going through23:40 - GPU prices skyrocketing25:10 - Capcom sales27:10 - Helldivers 2 x Warhammer 40K28:10 - Path of Exile 2 fixes a major bug33:40 - Shift Up releases AI promo video39:30 - Twitch and Amazon training AI off streamers50:00 - Old Men toesies 1:01:30 - Dysmantle 1:09:45 - Project Zomboid1:39:00 - Game goals1:57:40 - Splatoon Raiders2:07:00 - Disc Gold Masters2:16:50 - Marvel Tokon: Fighting Souls2:29:30 - Corsair Cove2:39:30 - Below Rusted Gods2:44:00 - The Incident at Galley House2:49:40 - Emberville/GCX3:04:00 - Dragonsword: Awakening3:06:50 - Shoutouts See omnystudio.com/listener for privacy information.
Send us Fan MailJoin host El Tiburon alongside fellow gamers and fighting game enthusiasts The Professor Tylord Stevenson and Omega Ace from the Omega Ace Gaming channel as they rank their all-time favorite fighting games. From arcade classics to modern competitive masterpieces, the crew debates legendary franchises, unforgettable characters, iconic stages, and the games that defined generations of gamers.Will classics like Street Fighter II, Tekken 3, Marvel vs. Capcom 2, Mortal Kombat II, SoulCalibur, Killer Instinct, or Super Smash Bros. Melee make the list? Tune in to hear passionate opinions, nostalgic memories, surprising picks, and plenty of friendly arguments that every fighting game fan can appreciate!Whether you grew up battling in arcades or online, this episode is packed with gaming nostalgia, laughs, and deep discussions about the best fighting games ever made.
Episode 570: As Seen on TikTok | Christopher Nolan Film Draft – King of the Hill and Pragmata Episode 570: Christopher Nolan Film Draft – Tyler starts off the episode by discussing the new season of King of the Hill! Pat shares his thoughts on the new Capcom video game Pragmata. Tyler leads the discussion of the latest "Nerd News"...including the SDCC reveals! The Nerds draft Christopher Nolan films! They end the episode with a "Nerd Favorite"...genre you would like to see Christopher Nolan tackle next? Timestamps: What we are Into: 10:19-33:15 Nerd News: 33:15-49:10 Christopher Nolan Film Draft: 49:10-1:25 Nerd Favorite: 1:25
Way back in 2006, Capcom released Resident Evil Deadly Silence, a port of the original 1996 classic to celebrate 10 years of the franchise. Of course, Deadly Silence would also include the REbirth mode - a new way to play through the Spencer Mansion taking full advantage of the DS's hardware/gimmicks depending on your point of view! 20 years on STARS TyranT, Rombie and Neptune revisit this quirky (and now quite expensive) title to see how it holds up and celebrate all the new additions that make this title so unique. Yes, this is of course another excuse to discuss the OG game, and why not as we enter the 30th anniversary year, but rest assured all the touchscreen puzzles are assessed and memories of blowing into the rotting corpse of Richard are shared fondly! In the news we take a look at the new trailer for the Resident Evil film by Zach Cregger, and finish off with an RE DS themed quiz.
The crew breaks down Sensor Tower's big H1 2026 report, digs into why downloads keep falling while nobody seems to want new games, and asks whether ad revenue was ever going to save anyone. Plus a Warframe live service masterclass and the arrow craze that Kress would very much like everyone to stop talking about.Topics Covered:• Disney Solitaire cannibalizing Solitaire Grand Harvest • Where the diligence went on the SuperPlay deal and who is left • Washington State suing Playtika and Aristocrat over social casino• Sensor Tower H1 2026 with downloads down 12% • The 4X surge stalling out while puzzle keeps compounding• The D2C debate and whether the market ishealthier than it looks• AppLovin and AdMob running two-thirds of gaming ad revenue and what that consolidation does to CPIs• Why the top ad revenue games are smaller than anyone expected• Warframe as the live service masterclass Destiny never pulled offCHAPTERS:00:00 – Intro & welcome (Jen, Kress, Phil, Mishka)01:00 – Mishka's Greece trip & DoF event updates (Seattle Roundtables, Gamescom, Grand Slam, Supper Club)08:00 – Playtika update: Solitaire Grand Harvest cannibalized by Disney Solitaire12:00 – M&A Masterclass callback (Chris Petrarca) & licensing math on Disney deal14:00 – Washington State's gambling lawsuit vs. Playtika — social casino legal risk17:00 – Sensor Tower H1 2026 report: overview & app discovery is "broken"20:00 – Direct-to-consumer (D2C) web shops: how big is the impact really?23:00 – D2C by genre: 4X, social casino, Marvel Strike Force example25:00 – Genre trends: strategy down, puzzle up, Block Blast highlight26:00 – The "Arrow" hyper-casual craze — Block Blast install decline29:00 – UA costs spiking: ad spend up, downloads down30:00 – AppLovin & AdMob's growing duopoly over UA33:00 – Social casino's steepest genre decline & D2C revenue shift36:00 – Top publishers by ad revenue (King, Easy Brain, Huuuge)39:00 – Sensor Tower report wrap-up & praise42:00 – Warframe/Digital Extremes: Destiny comparison & live-service execution44:00 – Warframe monetization model breakdown45:00 – Digital Extremes' mobile SKU built with Finland's Nitro Games46:00 – Warframe mobile growth numbers (PC halo effect)48:00 – Squad RPG/gacha mechanics critique — mobile "solved this years ago"50:00 – Why no Western studio has cracked mobile shooters (Fortnite, Roblox Rivals)51:00 – Warframe's marketing-driven themed content drops52:00 – Shoutout: Christopher Dring's podcast52:00 – Outro & next week preview (Castle Clashers, Capcom)
BS Section and House Keeping Discord Server geekoholics.com/discord/ Hosts - Dayne, Joe Whatcha Been Playing? Assassins Creed Black Flag Resynced Halo Campaign Evolved Splatoon Raiders News: Cross Platform / PC / Misc Double Fine has laid off 23 staff after going independent Crazy Taxi World Tour is getting a closed network test in September, applications open now Clair Obscur studio says it wants to bring it to Switch 2 but it's 'way too early to announce anything' A Dragon Age remaster trilogy is unlikely Capcom reports another strong quarter as Resident Evil Requiem passes 8 million sold and Pragmata hits 2.5 million EU approves Saudi Arabia's $55bn acquisition of EA, clearing path for largest private leveraged buyout of all time PlayStation PlayStation confirms God of War Laufey release date Angry PlayStation Fans Propose PS5 Blackout in Protest of Sony's Disc Decision Xbox Xbox says it's aware of 'major outages' when signing in and launching games, and is 'working to mitigate the issue' Xbox has started testing the option to stream games for free with ads at the start PSA's: Epic Games Store Freebies: OTXO, Sol Cesto PlayStation Plus Monthly Games for August Free 4 All Supergirl 2 mystery action movies Intro/Outro Music: Geeky Beat – @johnsbernardo Help support the show: – Subscribe to our Twitch channel http://twitch.tv/geekoholics – Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE
Tonight we're talking about Double Fine layoffs, Capcom's winning formula, PSN and Xbox outages, and plenty more! ***** Watch the show LIVE Wednesday nights at 7PM Eastern - @benishandsomeyt ***** Reviews and subscriptions help us out so much. If you enjoyed the show, make sure to subscribe and leave us a review on iTunes. ***** Follow us on Twitter! Twitter.com/BenSmith2588 Twitter.com/csfdave Twitter.com/_gloriousginger Learn more about your ad choices. Visit podcastchoices.com/adchoices
It's all good news this week, even though we kick off the show with Ryan playing Resident Evil 6. But don't worry, he only played the good parts! Over in the news, we've curated the best good news we could find this week, Steam updates their gifting and wishlist features, Resident Evil has a new movie trailer, Capcom reports big numbers, and Kratos will return in Doomsday, I mean God of War. Plus we close out the show with a listener email about Corsair Cove.Discussion00:00:00 - Resident Evil 600:19:11 - News00:59:20 - Listener Email and Corsair CoveImportant StuffSupport us on PatreonDiscord ChannelEmail the show Hosted on Acast. See acast.com/privacy for more information.
Si te gusta lo que escuchas y quieres apoyar esta empresita, ven a ver el programa en directo de lunes a jueves a las 18:00h en Twitch.tv/chiclanafriends
Worum geht's? Diesmal verhandeln Fabian und Gunnar vor dem Super Stay Forever-Gerichtshof den Fall Phoenix Wright: Ace Attorney, das Spiel von Capcom erschien 2001 in Japan für den Game Boy Advance und erreicht 2005 als überarbeitete Fassung für den Nintendo DS auch den Westen. In der Rolle des jungen Verteidigers Phoenix Wright ermitteln und plädieren die beiden durch fünf waschechte Mordfälle, die sich jeweils in Ermittlungsabschnitte und dramatische Gerichtsverhandlungen aufteilen. Dabei geht es um Zeugenaussagen, das Aufspüren von Widersprüchen und natürlich um den einen großen, unvergesslichen Ruf: Einspruch! Fabian und Gunnar diskutieren das Gameplay und sprechen darüber, wie Schöpfer Shu Takumi über Umwege bei Capcom landete, unter anderem über die verworfene Urversion von Resident Evil 2, und wie aus seinem Herzensprojekt eine der einflussreichsten Adventure-Reihen der letzten 25 Jahre wurde. Credits Redaktion, Sprecher: Gunnar Lott, Fabian Käufer Audioproduktion und -Schnitt: Johannes DuBois, Christian Schmidt Titelgrafik: Paul Schmidt Intro & Outro: Nino Kerl (Ansage); trash80.com (Musik)
It's a new week on The Game Informer Show, and we've got a new cover story! Eric and Wesley are back from Japan, where they played Capcom's impending revival, Onimusha: Way of the Sword. They chat about the game itself, the insights they got from the team, and even the real-life historical locales they visited that are also present in Onimusha.Then, Brian takes up the lead with some early impressions of Halo: Campaign Evolved and his review of Splatoon Raiders. Whether you're a samurai, Spartan, or squid, there's a little something for everyone on The Game Informer Show this week.The Game Informer Show is a weekly podcast covering the video game industry. Join us every Friday for chats about video game reviews, news, and exclusive reveals alongside Game Informer staff and special guests from around the industry. Support the show by subscribing to our physical video game magazine!Jump around using these timestamps:00:00 - Intro02:52 - Onimusha: Way of the Sword36:46 - Halo: Campaign Evolved55:54 - Splatoon Raiders
The Capcom Renaissance continues! This week we're joined great friend of the show, Onix (The Gaming Resume), to cover one of the fantastic and - dare I say - CONTENDER(?) for game of the year, Pragmata. One of the first franchises put out by Capcom since Kinitsu-gami, Pragmata (also known as the secret Mega Man sequel) swooped in earlier this year stealing the hearts and minds of sci-fi action-adventure gamers everywhere. This game really came out swinging and the three of us have a lot to breakdown in terms of how good it is to play. Make sure you all get out there and don't forget to bring along your own trusty Pragmata to defeat the rouge AI that plague our world!Please subscribe to Onix & The Gaming Resume at all the links below!https://www.youtube.com/@Thegamingresume/videosTime Stamps:0:00 - Intro04:17 - History with Capcom08:42 - Story Setup12:02 - Gameplay Mechanics34:46 - Combat Loadouts01:45:13 - Final Thoughts01:54:35 - OutroMusic used in this episode Composed by: Yasumasa KitegawaSupport the show
DANGER HAS EVOLVED... AND THE X-MEN MAY NOT SURVIVE! The X-Men face one of their most terrifying threats yet! Join Greg Alba and Coy Jandreau for their X-Men '97 Season 2 Episode 6 Reaction, as they break down "Danger Exe," the shocking return of Polaris, the emergence of the sentient Danger Room AI, Danger, and the emotional fallout surrounding Magneto after Genosha. With Marvel Animation continuing to raise the stakes, this episode delivers intense action, emotional reunions, and major developments that push the season toward its endgame. X-Men '97 Season 2 Episode 6 Reaction (Full Length Watch Along): / thereelrejects In this X-Men '97 Season 2 Episode 6 reaction, review, and breakdown, Greg and Coy discuss one of the season's biggest chapters as Marvel Animation expands the mythology surrounding Danger, Polaris, Magneto, Wolverine, Cyclops, and the rest of the X-Men. Created by Beau DeMayo and continuing the legacy of the beloved 1990s animated series, X-Men '97 features an outstanding voice cast including Matthew Waterson as Magneto (Marvel's What If...?, Resident Evil: Infinite Darkness), Jennifer Hale as Jean Grey (Mass Effect, Star Wars: Knights of the Old Republic), Ray Chase as Cyclops (Final Fantasy XV, Jujutsu Kaisen), Cal Dodd as Wolverine (returning from X-Men: The Animated Series, Marvel vs. Capcom), Holly Chou as Jubilee (Carmen Sandiego, The Casagrandes), and many more fan-favorite mutant voices. Greg and Coy react to the terrifying evolution of Danger, Polaris' return, Magneto's emotional journey, the escalating mutant conflict, and what this means for the rest of Season 2. From the sentient Danger Room's terrifying transformation to powerful mutant teamwork, emotional reunions, shocking revelations, and the episode's ending that sets the stage for what's next, Greg and Coy dive into all the biggest moments, standout animation, Marvel Comics connections, easter eggs, theories, and predictions for the remainder of X-Men '97 Season 2. Follow Coy Jandreau: Tik Tok: https://www.tiktok.com/@coyjandreau?l... Instagram: https://www.instagram.com/coyjandreau/?hl=en Twitter: https://twitter.com/CoyJandreau YouTube: https://www.youtube.com/channel/UCwYH2szDTuU9ImFZ9gBRH8w Intense Suspense by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Support The Channel By Getting Some REEL REJECTS Apparel! https://www.rejectnationshop.com/ Follow Us On Socials: Instagram: https://www.instagram.com/reelrejects/ Tik-Tok: https://www.tiktok.com/@reelrejects?lang=en Twitter: https://x.com/reelrejects Facebook: https://www.facebook.com/TheReelRejects/ Music Used In Ad: Hat the Jazz by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Happy Alley by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... POWERED BY @GFUEL Visit https://gfuel.ly/3wD5Ygo and use code REJECTNATION for 20% off select tubs!! Head Editor: https://www.instagram.com/praperhq/?hl=en Co-Editor: Greg Alba Co-Editor: John Humphrey Music In Video: Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Ask Us A QUESTION On CAMEO: https://www.cameo.com/thereelrejects Follow TheReelRejects On FACEBOOK, TWITTER, & INSTAGRAM: FB: https://www.facebook.com/TheReelRejects/ INSTAGRAM: https://www.instagram.com/reelrejects/ TWITTER: https://twitter.com/thereelrejects Follow GREG ON INSTAGRAM & TWITTER: INSTAGRAM: https://www.instagram.com/thegregalba/ TWITTER: https://twitter.com/thegregalba Learn more about your ad choices. Visit megaphone.fm/adchoices
Download MP3 | Watch Video Episode Full Timestamps: https://docs.google.com/document/d/e/2PACX-1vQ_o_GbiLFqa2X50qqnADrwoDyOG0VIxVQcvVlqrXtFW7psuybKNexR4BG_Hm4WWluEio5IGLWg7TBZ/pub Watch full episodes: https://www.youtube.com/@CastleSuperBeastArchive NEW CASTLE SUPER BEAST "LEGACY" SHIRT & DESKMAT AVAILABLE NOW: https://www.orchideight.com/collections/castle-super-beast Visit http://DRINKAG1.com/SUPERBEAST to get a free AG1 Travel Case with 7 free AG1 Travel Packs! Head to http://Factormeals.com/castle50off and use code castle50off to get 50% off and free daily greens per box Head to http://Quince.com/superbeast for free shipping on your order and 365-day returns. Docket: Cancelled Kingdom Hearts Missing-Link Footage Reportedly Leaks, and It's Really Bizarre Microsoft loses Brazilian court case after telling hacked Xbox user to re-purchase games — tech giant ordered to restore Xbox account with all games and pay $400 in damages+ Ok so first A24 was copyright striking backrooms themed items and wallpaper designs on redbubble AND NOW THEY ARE COPYRIGHT STRIKING GAMES Kane has been actively working on sorting out the takedown situation and speaking with A24. DCKO | Official Announcement Trailer 'God Of War' To Recast Lead Kratos After Ryan Hurst Suffers Injury On Set Of Prime Video Series Every Playstation social post is getting blown up LEGO® ONE PIECE | Official Teaser Avengers: Doomsday | Official Trailer Resident Evil Requiem cut one of the Leon Kennedy actor's "favorite" lines, and fans agree Capcom has "robbed" us with its removal
Pt 1: https://open.spotify.com/episode/2Z3MS1JRyF4fgcEmroLCbW?si=xNKpCRxYQGOVTCByluWNqgPt 2: https://open.spotify.com/episode/2VgfsMGjJllRMRoqdpEkyM?si=ZhifilFkQgmarjk-_lpghgPt 3: https://open.spotify.com/episode/29iy4YIipXKFZg5n8FLszN?si=9izJfFG4SSGvfVprrY6I4QPt 4: https://open.spotify.com/episode/1SJx6MJCzrrnYBkBL4eLAE?si=kFILKvnjQTO14Ajf15Mu-APt 5: https://open.spotify.com/episode/6Tlorob7mxgv2nGA4rnHwM?si=4XW7qQjlRdC63tcqSttqYALinktree: https://linktr.ee/AnalyticJoin The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KJoin Analytic Dreamz in this segment of Notorious Mass Effect as he dives deep into Pragmata, Capcom's ambitious sci-fi action-adventure game. Follow Hugh, a member of an ill-fated investigation team, and Diana, a young android, as they explore a lunar facility overrun by rogue AI in a desperate search for a way back to Earth.In this gameplay-focused segment, Analytic Dreamz delivers unfiltered first impressions, detailed exploration, combat breakdowns, and story analysis while playing through Pragmata's atmospheric world. From tense encounters with hostile AI to uncovering the mysteries of the moon base, experience the game's unique blend of narrative-driven adventure and intense action.Perfect for fans of sci-fi thrillers, Capcom titles, and immersive single-player experiences. Tune in as Analytic Dreamz shares real-time thoughts, gameplay strategies, and reactions to Pragmata's stunning visuals and gripping premise.New segments drop regularly. Subscribe now and follow Analytic Dreamz on Notorious Mass Effect for more in-depth gaming coverage.Privacy & Opt-Out: https://redcircle.com/privacy
This week Matt gets bewitched, Eric goes mad, we don't know what's up with id Software, EA pulls an EA, Capcom comes in clutch, CEOs are doing CEO things, and we pop open the Mailbag! Releases: Mesmalie & The Mound: Omen of Cthulhu
This week we talk about Sony, Nintendo, and the Playstation.We also discuss Grand Theft Auto, the 3DO, and digital dark ages.Recommended Book: 3 Days, 9 Months, 27 Years by John ScalziTranscriptThe earliest video game consoles that were made to be used in the home, as opposed to being set up in an arcade, were hardwired like their arcade kin. That means rather than being able to play a bunch of different games, they were basically just single-game boxes: you would buy a machine that allowed you to play Pong, for instance, and if you wanted to play another game, even by the same maker, Atari, you would have to buy another whole console with its own screen, controls, etc, to do so.That was the state of the art in the early to mid 1970s. By the late-70s, the concept of swappable games became reality with the introduction of what are called ROM cartridges. ROM stands for read-only memory and is a type of storage common in computers and other devices, which allows whatever you store on it to persist, which is a contrast to RAM, which is the type of memory that determines how much you can do on a device at any given moment, and which disappears when the device is turned off.So these ROM cartridges were kind of like the portion of the hard drive that's used to boot up your computer, storing the bare-basics of the system so it can be initialized and understand how to run all the other software that builds upon that baseline. And that memory was stored in durable, plastic cases that made them usable by ordinary, non-techy people. You could buy a game and handle the cartridge, popping it into your game console hardware and removing it, to make way for another game, over and over and over again, and that use would be unlikely to damage the ROM chip.This same general format was flexible enough that it lasted through the mid-90s, the capacity of the ROM chip continuing to grow as the associated tech improved, and the capabilities of the central console hardware that used these cartridges became more sophisticated. Upgrades were slowly added to the innards of the plastic case, as well, including things like battery backups that enabled saved games, and the Super Nintendo's Super FX chip, which enabled 3D graphics that would have otherwise been impossible with the contemporary state of the art.The next generation of gaming consoles relied on another medium, though, and one that had several benefits over the long-lived game cartridge.CD-ROM discs, which were flat, circular, and contained information that was encoded and read with lasers, had been around in some form since the late-1980s, and were even used in a few early gaming consoles, like the PC Engine CD-ROM, which barely anyone bought, and the Sega-CD add-on for the Sega Genesis, and 3DO consoles, which a few more, but still relatively few people purchased.The release of the first Sony Playstation, now known as the PS1, in 1994 changed that, though, and this shift was partially the result of Sony's impressive game lineup, but was also due to the strength of the CD medium. Each CD-ROM could hold 650-700 MB of information, which was more than 100-times the capacity of the competing Nintendo 64's cartridges.There were downsides to this new standard; CD-ROMs were less durable than plastic-encased cartridges, and they were very slow to load, as well, because information stored in ROM chips could be more or less instantly booted, while the info stored on discs had to be spun up and read first, resulting in sluggish load screens throughout the gaming experience, and especially on the initial boot-up of the system.That said, the far superior storage, and the dramatically reduced cost of these laser-etched discs—cartridges could cost $15-20 apiece to manufacture, while CD-ROMs often cost pennies apiece—that triggered a rapid transition in the gaming world to this new medium. Handheld consoles stuck with cartridges for a lot longer, due to the nature of the use-case and difficulties associated with trying to use spinning discs in portable hardware, but everyone else moved to discs pretty rapidly, after Sony proved the utility of the model, and many aspects of video gaming were upgraded as a result of all that additional storage capacity.That capacity continued to grow as CD-ROM were replaced with DVDs, which could hold 4.7-8.5 GB per disc, again, up from 650-700 MB; the industry made that change in the years 2000 and 2001, with the PS2 and Xbox consoles. And then in 2006, the PS3 moved to Blu-ray discs, which could hold a whopping 25-50 GB per disc, once again resetting gaming expectations—though Xbox stuck with DVDs, and Nintendo's Wii, Wii U, and Gamecube consoles used proprietary disc formats that had a lot lower capacity compared to their competition.Leading into the 2010s, even those Blu-rays were straining under the weight of some big-name, AAA games, some of which required multiple discs and mandatory hard drive installs from those discs, because the scope of these gaming worlds and their high-end graphics required just a stunning amount of space.Video game companies had already started making the shift to digital products in the early 2000s, though, Xbox Live Arcade and the Playstation Store emerging in 2005 and 2006 respectively, and Steam, which popped up in 2003, was making digital downloads for games common on PCs several years earlier.Digital became even more popular in the 20-teens, and in 2020, digital sales of console games surpassed physical sales for the first time. The PS5 and Xbox Series S shipped console versions without disc drives for the first time, and many physical games became basically methods of checking a game's license, to ensure it's not pirated, because the discs installed the game on the console's hard drive, just like a download, anyway.What I'd like to talk about today is the perhaps natural next step in this transition: a recent announcement by Sony that they'll no longer be making disc-based Playstation games beginning in 2028, and why some critics are calling this a worrying and anti-consumer move.—On July 1, 2026, Sony announced that's it's going all-in on digitally delivered games. It will halt production of game discs beginning in January of 2028, and after that, customers will only be able to purchase new games digitally, via their Playstation Store and retailers.This follows another recent announcement by game company Rockstar Games that their massively anticipated Grand Theft Auto VI game, which is set to hit digital shelves on November 19 of this year, will not be available on disc at all; it will be downloadable, and the physical copies customers can buy in stores won't be physical copies at all: it will be a box with a download code inside, which amounts to the same thing—you use the code to download the game, exactly the same as if you had bought it online, but with packaging for that code.That's a big deal because the Grand Theft Auto series is one of the biggest and most popular series in gaming history; other game makers have been scrambling to adjust their own release dates so as not to overlap with this new, highly anticipated game's release; it's expected to be an absolutely massive moment in the gaming world when this new entry in the series finally lands.That said, the writing has been on the wall for the transition to digital games for a while, now. Game company Capcom recently announced that 93% of its game sales were digital in its last fiscal year, and other companies have reported similar numbers; it's currently around 85% for Sony. As a result, many consoles are now shipping models without disc drives, and some, like the recently announced Steam Machine, don't even have a disc-drive version.Digital games are also cheaper to make because the company behind them only has to provide download keys, rather than having to pay some amount for each and every physical item produced, packaged, and shipped, and these companies, and the retailers that sell their games, will never run out of a popular game, which might otherwise be an issue for big released like the aforementioned Grand Theft Auto.There are quite a few downsides to the digitization of games, though, including that in many cases, you don't actually own the games you buy, you just own a license to download and play them. That means if licensing changes, or the storefront through which you bought a game closes, you will likely lose access to that game you bought, without getting any kind of refund.If your account is banned or you lose access to your account for some reason, all your games will suddenly be inaccessible, too. If you don't have access to the internet, allowing your console to phone home and check to make sure you're not pirating things on a regular basis, that might also mean no gaming for you.Almost always, you can't sell or trade digital games, while physical games allow for a thriving secondary market, often allowing gamers to buy old discs and cartridges decades after a game was released, and often for far lower prices. Many of these games can even be played by later consoles that have back-compatibility.Doing away with discs and other physical media is great for companies like Sony, then, because they no longer have to pay to create the individual discs, no longer have to pay for the drives that play the discs, so the price of making consoles drops a bit, and it also means that secondary market for games goes away: if you want to play old games, you have to buy them from Sony, and all those used games already on the secondary market, or a game disc borrowed from a friend, are no longer competition for them, serving as alternatives to the digital version they'd prefer to sell you.Another bigger-picture concern here, though, is that this will make game preservation efforts a lot more difficult, and for many of the same reasons it will make maintaining a library and back-catalog of games difficult for consumers.Often, when a video game store shuts down, either for economic reasons or because it sells content for devices that are no longer maintained, those games and other content also go away. Sometimes they can remain on those older devices, and sometimes the digital rights management software, the DRM in that content and on those devices auto-deletes games from the hardware.Right now, for instance, Sony is saying that after it halts digital sales of PS3 and Vita games, that halting taking place over the next year, players will still be able to download their previously purchased content for the foreseeable future. That ‘foreseeable future' phrasing is doing a lot of work, there, though, and historically this kind of shut down has eventually become a full shut down, a lot of games, those that haven't been carried over to new stores to be played as vintage options on newer consoles, have simply disappeared; maybe still existing on some old hardware somewhere, if it wasn't deleted by DRM, but maybe not. In either case, preserving that software for historic research and archiving purposes becomes very difficult and expensive, at least compared to archiving the same game on a disc or cartridge.That closure of the PS3 and Vita stores, for example, is expected to result in the loss of about 2,200 digital-only games that will no longer be available for purchase, and of those, about 138 are not available on any other platform, and will thus essentially disappear.This game industry concern echoes larger concerns about what's called a digital dark age: a moment in time, maybe just a few years, maybe a few decades long during which a whole lot of the content that was created and available, disappears, possibly because of outdated file formats, maybe because the storage mediums that were used didn't hold up over time, or possibly because the data from the era was somehow corrupted, encrypted, or decayed.There's concern that a whole lot of information from the early personal computing era will disappear from historical records, for instance, because the floppy disks on which a lot of that information was stored are obsolete and thus increasingly difficult to access; few people have hardware that allows them to use floppy disks, these days.CD-ROMs, DVDs, and other optical discs are also a concern because of so-called disc rot, which refers to the chemical degradation of this storage medium. Many such discs are prone to failure because of light damage, the oxidation of their reflective layer, and the de-bonding of the adhesive that was used to hold the disc's multiple layers together.A lot of seemingly archival media might then degrade, even after being stored in a seemingly long-term fashion, which could also contribute to a dark age moment, a whole period's worth of data and entertainment and art lost because the CDs and DVDs on which they were stored simply fell apart before they could be converted to a longer-form medium. This could serve as an argument in favor of digitization, then, because many of the mediums on which these games are currently stored might degrade, anyway, and moving them to hard drives, rather than discs, could serve as a superior long-term home.That said, the concern with digitizing everything is similar, in that media made available for online purchase is simply stored in a hard drive somewhere else on the planet. If something happens to the data centers in which these games are stored, or those data centers are needed for another, more profitable purpose, or a bunch of them are destroyed in a conflict, that could result in the same outcome as disc rot and the storage of data in formats that are no longer accessible.It also makes these games susceptible to economics, though, because if the company behind them decides it's time to move on, there won't be physical copies archivists can scoop up and save; they could try to download these games, but often the nature of the software, of the DRM that keeps them from being pirated, hinders or prevents such efforts.The digitization of gaming and the shift away from physical copies of games seems to be inevitable at this point, and there are a lot of good economic, technological, and convenience reasons for it.There are quite a few downsides to this evolution as well, though, including those that negatively impact game consumers, alongside many of the same issues that threaten other types of media and data. And we don't, technologically or civilizationally, have solutions for those problems yet. And that gap could someday result in massive gulfs in our knowledge and documentation of this moment in video gaming history.Show Noteshttps://blog.archive.org/2026/04/23/gone-but-not-forgotten-recovering-the-dead-web/https://www.engadget.com/2207297/playstation-just-struck-a-hammer-blow-to-game-preservation/https://www.engadget.com/forza-horizon-4-will-be-pulled-from-digital-stores-and-game-pass-in-december-134510642.htmlhttps://arstechnica.com/gaming/2023/03/why-game-archivists-are-dreading-this-months-3ds-wii-u-eshop-shutdown/https://www.engadget.com/2205792/sony-will-stop-making-disc-based-playstation-games-starting-2028/https://www.engadget.com/2207546/sony-repurposing-austrian-playstation-disc-factory/https://www.engadget.com/2206315/xbox-is-reportedly-testing-a-way-to-digitize-your-disc-based-games/https://www.engadget.com/2205792/sony-will-stop-making-disc-based-playstation-games-starting-2028/https://www.theverge.com/report/960173/microsoft-xbox-disc-to-digital-feature-physical-game-collectionhttps://www.theverge.com/games/956389/grand-theft-auto-6-gta-digital-code-in-box-physical-gameshttps://en.wikipedia.org/wiki/Digital_dark_agehttps://longnow.org/ideas/shining-a-light-on-the-digital-dark-age/https://www.americanscientist.org/article/avoiding-a-digital-dark-agehttps://en.wikipedia.org/wiki/History_of_video_game_consoleshttps://www.videogameconsolelibrary.com/history-of-game-media/https://en.wikipedia.org/wiki/Disc_rot This is a public episode. 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It seems that no matter where one looks in the gaming industry, there's bad news on the horizon. Such is certainly the case with Sony, as the Japanese company announced two pieces of bad news concurrent to one another: That beginning in 2028, PlayStation hardware will no longer receive disc-based releases, and that by next summer, you will no longer be able to buy digital PS3 and Vita games. All things considered, the latter is a more understandable decision (after all, Sony tried to do this back in 2021 before pulling back), but the former situation has set the PlayStation fanbase alight in a way we've not seen since perhaps 2011, if not 2006, both extremely ominous years in the brand's history. We discuss both topics in great detail, incorporate a ton of your inquiries, and try to make sense of what's happening from every conceivable angle. There's other news this week, too, including Sony's stance on hardware subsidies, PlayStation's continuing commitment to the games-as-a-service sector, new roster additions for Marvel Tokon: Fighting Souls, and more. Then: Listener inquiries! Is Exodus' scrapping of its in-game character creator a sign of things to come? Why are some publishers and developers so secretive with sales figures? What potential ideas could emulate the interplay between EVE Online and Dust-514? Did Dustin answer the Dustin-signal that Colin sent into the atmospheric ether? This episode is sponsored by BetterHelp. Sign up and get 10% off at https://www.betterhelp.com/symbols Download Cash App Today: https://capl.onelink.me/vFut/ty57yree #CashAppPod Cash App is a financial services platform, not a bank. Banking services provided by Cash App's bank partner(s). Prepaid debit cards issued by Sutton Bank, Member FDIC. Cash App Visa® Debit Flex Cards issued by Sutton Bank, Member FDIC, and The Bancorp Bank, N.A., pursuant to a license from Visa U.S.A. Inc. See terms and conditions for the Sutton prepaid card, Sutton debit flex card, and Bancorp debit flex card. Discounts and promotions provided by Cash App, a Block, Inc. brand. Visit cash.app/legal/podcast for full disclosures. Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro20:52 - Welcome Lily24:01 - Loud neighbors39:11 – Colin's plan of succession42:13 – The return of the King46:23 – Starting in 2028, PlayStation consoles will no longer receive new games on disc1:17:23 – Sony's strategy1:39:54 – Why is Sony removing this option?1:52:50 – The passive income of disc production1:57:49 – What's this mean for pricing?2:03:19 – Improving the storefront2:09:10 – Should the ownership paradigm shift?2:18:48 – Codes at stores again?2:25:58 – Multiple storefronts, buying outside of PSN2:30:07 – Does “pro-consumerism” even work?2:32:04 – Have the people spoken?2:33:47 – The never-ending rural problem2:37:00 – Lillymo2:42:32 – PS3 and Vita's digital storefronts will go offline forever in one year3:15:53 – Sony won't subsidize its hardware beyond a certain point3:19:29 – PS5 has its worst May on the US market since the late PSone era3:24:44 – Sony says it has to (and will) keep investing in games-as-a-service3:31:59 – Sony pulls Studio Canal films from the PSN backend3:35:24 – Shaun Layden says Sony is making a mistake by stopping its PC support3:43:11 – Blade, Loki, and Deadpool revealed for Marvel Tokon3:46:37 – Capcom moves Onimusha's date up3:47:46 – July's PS+ Essential games3:49:40 – Persona is getting a live action TV series3:51:54 – What We're Playing (Luna Abyss, GTA V, GTA: San Andreas)4:07:45 – When will consumers vote with their wallet?4:14:11 – Exodus will no longer feature a full character creator4:19:04 – Why are companies so reluctant to share sales data?4:22:24 – Does end game DLC generate more revenue?4:27:35 – Why won't the PS6 be delayed?4:30:40 – What franchises could benefit from a Dust-like shared world? Learn more about your ad choices. Visit podcastchoices.com/adchoices
Jeremy Parish, Stuart Gipp, and Patrick Kulikowski drop another quarter into the machine to continue talking about the platform action games that Capcom developed, this time in the 1990s. Only some of them are Mega Mans!Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including the first part of this miniseries! Learn more at http://www.patreon.com/retronauts
PlayStation Network has once again been targeted by nefarious actors, this time exposing flaws in Sony's online infrastructure that we never even considered. If you've noticed weird games popping-up in your recently played list, titles that don't belong in your library, cluttered PSN widgets, and other oddities, you were affected. And while Sony seems to have begun to mend the issue, it feels like they're unable to accept their solemn corporate obligation to protect their customers. Will they ever even publicly admit their problems, nonetheless solve all of them? We discuss. Plus: Other news! Grand Theft Auto VI's pre-orders are imminent, rumors are circulating about a potential delay of PlayStation 6, Housemarque talks about its post-Saros future, Halo: Campaign Evolved's Trophies have been surreally revealed, Mark Hamill is set to appear in Twisted Metal's third season on Peacock, and more. Then: Listener inquiries! Is PlayStation at risk of losing its hard-earned prestige? Why aren't more at-risk studios sold instead of shuttered? Should Capcom get more credit for their runaway success with RE Engine? Will Dustin ever return to the show, or will Sacred forever move forward as a duo? Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro37:04 - Leon the Great38:35 - Dustin's weeb degeneracy45:27 - Colin adopts Joshua's wife52:17 - Long Island history55:40 - LSM's extra content58:35 - GTA VI pre-orders1:09:05 - PS4 got a new firmware update1:13:39 - Yet another PSN security issue1:37:16 - Will PS6 be delayed?1:52:02 - Housemarque's future2:07:50 - Halo's first trophy list2:13:29 - Mark Hamill joins Twisted Metal2:18:25 - Black Ops 1 & 2 are coming to Playstation2:23:53 - EA reveals EA Advertising2:32:16 - Rockstar retires PS4 players2:33:20 - Sony patents DualSense with button hardness2:41:21 - Unreal Engine 6 releases in 20272:54:54 - Capcom disempowers its authors3:04:38 - Devil May Cry 5 sold more copies in 20253:06:03 - Sony speaks on PC cancellations3:08:49 - What We're Playing (007 First Light, Pragmata, Crazy Taxi 2)3:14:03 - Has Playstation lost its riz?3:20:25 - Could Sony relocate?3:25:58 - Why are studios shut down?3:33:26 - Should Playstation exit the A and AA space?3:43:51 - RE Engine praise3:51:36 - Grifting doesn't earn much Learn more about your ad choices. Visit podcastchoices.com/adchoices