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Hey guys, what you are about to listen to is basically a “what if” Japan performed Hokushin-ron instead of Nanshin-ron, ie: What if Japan invaded the USSR during WW2? Before I jump into it I just want to thank all of you that signed up for the patreon, you guys are awesome. Please leave a comment on this episode to let me know what more you want to hear about in the future. With all of that said and done lets jump right into it. Part 1 The Geopolitical context Ok so, one of the questions I get the most is, what if Japan invaded the USSR. I've actually already tackled this subject, albeit lightly with Cody from AlternatehistoryHub and once with my friend Eric. Its too complicated to give a real answer, a lot of this is guess work, though I really will try to provide hard numbers. I think off the bat something needs to be made clear since we are dealing with alternate history. I am not doing a “what if Japan developed completely different, or what if the IJA got their way in the early 1930's” no no, this is going to be as realistic as possible…even though this is batshit crazy. Japan faced the decision of whether to go to war with the USSR in 1941 during Operation Barbarossa. They held meetings, made plans, and ultimately it was decided they would not engage the Soviets. Our scenario will follow exactly what they did to a T, but when the made the decision not to go to war, we will see them go to war. Now before I jump into our this timeline, I think its very important to explain the actual situation Japan faced in 1941. There were two major strategies that emerged during the 1930's within the Japanese military. Many junior officers in the IJA favored the Hokushin-ron “northern strike” strategy against the USSR. Many officers in the IJN with some in the IJA favored the Nanshin-ron “southern strike” strategy, to seize the resource rich dutch east indies by invading Southeast Asia and the Pacific. The idea of Hokushin-ron was to perform an invasion into Southern Siberia and outer mongolia ending around Lake Baikal where they would set up defenses. They had already tried to establish this during the Russian civil war as part of the Siberian Intervention, but failed to create a buffer state. From 1935-1939 there were 108 border clashes between the USSR and Japan. In 1938 one of these border clashes turned into quite a catastrophe, it was called the battle of Lake Khasan. The Soviets suffered nearly 800 deaths, more than 3000 wounded, perhaps nearly 50 tanks were destroyed with another 100 damaged. The Japanese suffered about 600 deaths with 2500 wounded. The result ultimately was a ceasefire, but for the Kwantung army it seemed to them like a victory. In May of 1939 they had a much larger and more famous battle known as the battle of Khalkhin Gol. During the early part of the battle the IJA sent 80 tanks crossing over Khalkhin Gol, driving the Soviets back towards Baintsagan Hill. Zhukov was waiting for the attack and sent 450 tanks and armored cars unsupported by infantry to attack the IJA from three sides. The IJA were practically encircled and lost half their armored units as they struggled to fight back as it withdrew. The two armies spared for the next 2 weeks along the east bank of the Khalkhin Gol. Problem was the Japanese were having issues getting their supplies to the area as they lacked motor transport while Zhukov whose army was over 460 miles away from its base of supply had 2600 trucks supplying them. On july 23rd the Japanese launched attacks supported by artillery and within two days they had consumed half their ammunition stores. The situation was terrible, they suffered 5000 casualties and made little progress breaking the Soviet lines. Zhukov then unleashed an offensive on august 20th using over 4000 trucks to transport supplies from Chita base. He assembled around 500 tanks, 550 fighters and bombers and his 50,000 infantry supported by armored cars. This mechanized force attacked the Japanese first using artillery and the aircraft as his armor and infantry crossed the river. The IJA were quickly flanked by the fast moving Soviet armor and encircled by August 25th. The IJA made attempts to break out of the encirclement but failed. They refused to surrender despite overwhelming artillery and aerial bombardment; by the 31st the Japanese forces on the Mongolian side of the border were destroyed. The Japanese suffered nearly 20,000 casualties, the lost 162 aircraft, 29 tanks, 7 tankettes, 72 artillery pieces a large number of vehicles. The Soviets took a heavy hit also suffering almost 25,000 casualties, 250 aircraft, 250 tanks, 133 armored cars, almost 100 artillery pieces, hundreds of vehicles. While these numbers make it seem the Japanese did a great job, you need to consider what each party was bringing to this fight. The Japanese brought roughly 30,000 men, 80 tanks and tankettes, 400 aircraft, 300 artillery pieces, 1000 trucks. The Soviets brought nearly 75,000 men, 550 tanks, 900 aircraft, 634 artillery pieces, 4000 trucks. There are some sources that indicate the IJA brought as many artillery rounds as they could muster from Japan, Manchuria and Korea, roughly 100,000 rounds for the operation. The Soviets fired 100,000 rounds per day. A quick look at wikipedia numbers, yes I know its a no no, but sometimes its good for quick perspectives show: USSR: Bomber sorties 2,015, fighter sorties 18,509; 7.62 mm machine gun rounds fired 1,065,323; 20 mm (0.80 in) cannon rounds expended 57,979; bombs dropped 78,360 (1,200 tons). Japan: Fighter/bomber sorties 10,000 (estimated); 7.7 mm (0.30 in) machine gun rounds fired 1.6 million; bombs dropped 970 tons. What I am trying to say is there was an enormous disparity in military production. And this is not just limited to numbers but quality. After the battle the Japanese made significant reforms. They increased tank production from 500 annually to 1200. The Japanese funded research into new anti-tank guns, such as the Type 1 47 mm. They mounted this gun to their Type 97 Chi-Ha tanks, the new standard medium tank of the IJA. Because of the tremendous defeat to Soviet armor they send General Yamashita to Germany to learn everything he could about tank tactics. But they simply could not produce enough tanks to ever hope to match 10% of the USSR. The Soviets had mostly been using T-26's, BT-5's and BT-7's who were crudely made, but made en masse. The Japanese would find most of their tank models with less effective range, less armor and some with less penetration power. It took the Japanese a hell of a lot more time to produce tanks, they were simply not on par with the Soviets in quantity or quality. Their tank tactics, albeit improved via Yamashita after 1939, were still nothing compared to the Soviets. The major outcome of the battle of Lake Khasan and Khalkhin Gol was the abandonment of the hokushin-ron strategy and adoption of the nanshin-ron strategy. But, that didnt mean Japan did not have a plan in case they had to go to war with the USSR. Part 2 Kantōgun Tokushu Enshū Kantōgun Tokushu Enshū or the Kwantung Army Special Maneuvers was an operational plan created by the General Staff of the IJA for an invasion of the Russian Far East to capitalize on Operation Barbarossa. Here our story truly begin. Between 1938-1939 the IJA General Staff and Kwantung Army formed two “Hachi-Go” plans. Variants A and B examined the possibility of an all out war with the USSR beginning in 1943. In both plans they expected to be facing 60 Soviet divisions, while they could deliver 50 divisions, delivered incrementally from China and Japan. Plan A called for attacks across the eastern and northern borders of Manchuria while maintaining a defensive stance in the west. Plan B, much more ambitious, called for striking into the vast steppe between the Great Khingan Mountains and Lake Baikal, hoping to cut off the trans-siberian railway. If this was done successfully it was believed the whole of European Russia would be doomed to be defeated in detail. Defeated in detail means to divide and conquer. This battle would take place over 5000 kilometers with Japan's final objective being to advance 1200 km into the USSR. That dwarves Operation Barbarossa in distance, let that sink in. Both plans faced impossible odds. First of all the railway networks in Manchuria were not sufficiently expanded for such far reaching offensives, especially for plan B. Furthermore the 50 divisions required for them would be impossible to come by, since 1937 Japan was bogged down in a war with China. When Japan went to war with the west in 1941 she had 51 divisions. She left the base minimum in China, 35 divisions and tossed nearly 20 into southeast asia and the pacific. On top of not having the men, the IJA estimated a fleet of 200,000 vehicles would be necessary to sustain an offensive to Lake Baikal. That was twice the number of military vehicles Japan had at any given time. After the battle of Khalkhin Gol, plan B was completely abandoned. Planning henceforth focused solely on the northern and eastern fronts with any western advance being limited in scope. Now Japan formed a neutrality pact with the USSR because of her defeat at Khalkhin Gol and Molotov Ribbentrop pact between Germany and the USSR. The Molotov Ribbentrop Pact came as a bitter and complete surprise to Japan. It pushed Japan to fully adopt the Nanshin-ron strategy and this began with her invasion of French IndoChina, which led the United Kingdom, the Netherlands and United States to embargo her. The Netherlands Dutch East Indies refused to sell oil to Japan, the UK refused to sell oil from Burma and the US gradually cut off selling oil to Japan, with her oil exports alone being 80% of Japans supply, the rest from the Dutch east indies. The United States also placed an embargo on scrap-metal shipments to Japan and closed the Panama Canal to Japanese shipping. 74.1% of Japan's scrap iron came from the United States in 1938, and 93% of Japan's copper in 1939. Other things like Rubber and tin were also off the table, as this was mostly acquired from British held Malaya and the Dutch East Indies. Now the crux of everything is the China War. Japan was stuck, she needed to win, in order to win she needed the resources she was being denied. The only logical decision was to attack the places with these resources. Thus until 1941, Japan prepared to do just that, investing in the Navy primarily. Then in June of 1941, Hitler suddenly informs the Japanese that he is going to invade the USSR. The Japanese were shocked and extremely angry, they nearly left the Tripartite Pact over the issue. This unprecedented situation that ushered in the question, what should Japan do? There were those like Foreign Minister Yosuke Matsuoka who argued they must abandon the neutrality pact and launch a simultaneous offensive with the Germans against the USSR. The IJA favored this idea….because obviously it would see them receiving more funding as the IJN was currently taking more and more of it for the Nanshin-ron plans. But this is not a game of hearts of Iron IV, the Japanese government had to discuss and plan if they would invade the USSR….and boy it took awhile. I think a lot of you will be very disappointed going forward, but there is no grand unleashing of a million Japanese across the borders into the Soviet Far East, in the real world there is something called logistics and politics. The Japanese military abided by a flexible response policy, like many nations do today. Theres was specifically called the Junbi Jin Taisei or “preparatory formation setup”. Japan would only go to war with the USSR if favorable conditions were met. So in our timeline the Junbi Jin encountered its first test on June 24th when the IJA/IJN helped a conference in the wake of operation barbarossa. A compromise was made allowing the IJA to prepare an invasion plan if it did not impede on the nanshin-ron plans. There was those in the IJA who argued they should invade the USSR whether conditions were favorable or not, there were those who only wanted to invade if it looked like the USSR was on the verge of collapse. One thing agreed upon was if Japan unleashed a war with the USSR, the hostilities needed to be over by mid-October because the Siberian climate would hit winter and it would simply be impossible to continue. The IJA needed 60-7 days to complete operational preparations and 6-8 weeks to defeat the Soviets within the first phase of the offensive. Here is a breakdown of what they were thinking: 28 June: Decide on mobilization 5 July: Issue mobilization orders 20 July: Begin troop concentration 10 August: Decide on hostilities 24 August: Complete readiness stance 29 August: Concentrate two divisions from North China in Manchuria, bringing the total to 16 5 September: Concentrate four further divisions from the homeland, bringing the total to 22; complete combat stance 10 September (at latest): Commence combat operations 15 October: Complete first phase of war The plan called for 22 divisions (might I add my own calculations of 20 divisions were pretty spot on), with roughly 850,000 men, including Manchukuo allies, supported by 800,000 tons of shipping. The Japanese hoped the Soviets would toss at least half their forces in the Far East, perhaps 2/3rd of their armor and aircraft against the Germans giving them a 2-1 superiority. Even the 22 divisions was questionable, many in the war ministry thought only 16 divisions could be spared for such a venture, something only suitable for mop up operations in the aftermath of a German victory along the eastern front. It was clear to all, Japan needed perfect conditions to even think about performing such a thing. The War hawks who still sought to perform Hokushin-ron tried to persaude Hideki Tojo on july 5th to go through with a new plan using a total of 25 divisions. This plan designated “Kantogun Tokushu Enshu or Kantokuen” would involve 2 phases, a buildup and readiness phase and an offensive phase. On July 7th they went to Hirohito for his official sanction for the build up. Hirohito questioned everything, but gradually relented to it. The plan was nearly identical to the former plans, banking on the Soviets being unable to reinforce the Far East because of Germany's progress. The level of commitment was scaled down somewhat, but still enormous. Again a major looming issue was the Manchurian railways that would need to be expanded to accomodate the movement of men and supplies. This meant the construction of port facilities, military barracks, hospitals and such. Kantokuen would begin with a initial blow against the Ussuri front, targeting Primorye and would be followed up by a northern attack against Blagoveshchensk and Kuibyshevka. The 1st area army, 3rd and 20 armies with the 19th division of the Korean army would penetrade the border south of Lake Khanka to breach the main soviet defensive lines, thus threatening Vladivostok. The 5th army would strike south of Dalnerechensk to complete the isolation of the maritime province, sever the trans-sierian railway and block Soviet reinforcements. The 4th army would attack along the Amur river before helping out against Blagoveshchensk. Two reinofrced divisions would invade Sakhalin from land and sea. The second phase would see the capture of Khabarovsk, Komsomolsk, Skovorodino, Sovetskaya Gavan, and Nikolayevsk. Additionally, amphibious operations against Petropavlovsk-Kamchatsky and other parts of the Kamchatka Peninsula were contemplated. It was agreed the operation could only afford 24 divisions, with 1,200,000 men, 35,000 vehicles, 500 tanks, 400,000 horses and 300,000 coolies. The deployment of thse forces would mean the western front facing Mongolia and the Trans-baikal region would be pretty much open, so delaying actions would have to be fought if the soviets performed a counter offensive there. Air forces were critical to the plan. They sought to dispatch up to roughly 2000 aircraft cooperating with 350 naval aircraft to launch a sudden strike against the Soviet Far East Air Force to knock them out early. The Soviet Far East had two prominent weaknesses to be exploited. Number 1 was Mongolia's 4500 km long horeshoe shaped border. Number 2 was its 100% dependency on European Russia to deliver men, food and war materials via the trans-siberian railway. Any disruption of the trans-siberian railway would prove fatal to the Soviet Far East. Now as for the Soviets. The 1930's and early 1940's saw the USSR take up a defensive policy, but retained offensive elecments as well. Even with the German invasion and well into 1942, the Soviets held a strategy of tossing back the IJA into Manchuria if attacked. The primary forces defending the Far east in 1941 were the Far Eastern and Trans-Baikal Fronts, under the command of Generals Iosif Apanasenko and Mikhail Kovalyov. The Trans-Baikal front held 9 divisions, including 2 armored, a mechanized brigade and a heavily fortified region west of the Oldoy River near Skovorodino had a garrison. The Far Eastern Front had 23 divisions including 3 armored, 4 brigades and 11 heavily fortified regions with garrisons including Vladivostok. Altogether they had 650,000 men, 5400 tanks, 3000 aircraft, 57,000 vehicles, 15,000 artillery pieces and nearly 100,000 horses. By 1942 the Vladivostok sector had 150 artillery pieces with 75 -356 mm calibers organized into 50 batteries. As you can imagine after Operation Barbarrosa was unleashed, things changed. From June to December, roughly 160,000 men, 3000 tanks, 2670 artillery pieces, 12,000 vehicles and perhaps 1800 aircraft were sent to deal with the Germans. Despite this, the Soviets also greatly expanded a buildup to match the apparent Japanese buildup in Manchuria. By July 22nd 1941 the Far Eastern and Trans-Baikal Fronts were to be raised by 1 million men for august. By December it was nearly 1.2 million. Even the Soviet Far East Navy saw an increase from 100,000 men to 170,000 led by Admiral Yumashev. The Soviet Mongolian allies were capable of manning about 80,000, though they lacked heavy equipment. Thus if this war broke out in September the Soviets and Mongolians would have just over a million men, with 2/3rds of them manning the Amur-Ussuri-Sakhalin front, the rest would defend Mongolia and the Trans-Baikal region. Even though the war against the Germans was dire, the Soviets never really gave up their prewar planning for how to deal with the Japanese. There would be an all-out defense over the border to prevent any breach of Soviet territory. The main effort would see the 1st and 25th armies holding a north-south axis between the Pacific ocean and Lake Khanka; the 35th army would defend Iman; the 15th and 2nd Red Banner armies would repel the Japanese over the Amur River; and other forces would try to hold out on Sakhalin, Kamchatka and the Pacific coast. The Soviets had constructed hundreds of fortified positions known as Tochkas along the border. Most of these were hexagonal concrete bunkers contained machine gun nests and 76 mm guns. The fortified regions I mentioned were strategically placed forcing the Japanese to overcome them via frontal attacks. This would require heavy artillery to overcome. Despite the great defensive lines, the Soviets did not intend to be passive and would launch counteroffensives. The Soviet air force and Navy would play an active role in defeating a Japanese invasion as well. The air force's objetice would be to destroy the Japanese air force in the air and on the ground, requiring tactical ground attack mission. They would also destroy key railways, bridges and airfields within Manchuria and Korea alongside intercepting IJN shipping. Strategic bombing against the home islands would be limited to under 30 DB-3's who could attack Tokyo, Yokosuka, Maizuru and Ominato. The Soviet Navy would help around the mouth of the Amur River, mine the Tatar Strait and try to hit any IJN ships landing men or materials across the Pacific Coasts. Japan would not be able to continue a land war with the USSR for very long. According to Japanese military records, in 1942 while at war they were required to produce 50 Kaisenbun. A Kaisenbun is a unit of measurement for ammunition needed for a single division to operate for 4 months. Annual production never surpassed 25 kaisenbun with 100 in reserve. General Shinichi Tanaka estimated for an operation against the USSR 3 Kaisenbun would be needed per divisions, thus a total of 72 would be assigned to 24 divisions. This effectively meant 2/3rds of Japans ammunition stockpile would be used on the initial strike against the USSR. Japan would have been extremely hard pressed to survive such a war cost for 2 years. Now in terms of equipment Japan had a lot of problems. During the border battles, Japanese artillery often found itself outranged and grossly under supplied compared to the Soviet heavier guns. Despite moving a lot of men and equipment to face the Germans, the Red Army maintained a gross superiority in armor. The best tank the Kwantung Army had in late 1941 was the Type 97 Chi-Ha, holding 33mm armor with a low velocity 57 mm gun. There was also Ha-Go and Te-Ke's with 37 mm guns but they had an effective range less than 1 km. The Soviet T-26, BT-5 and BT-7's had 45 mm guns more than capable of taking out the Japanese armor and the insult to injury was they were crudely made and very expendable. Every Japanese tank knocked out was far greater a loss, as Japan's production simply could not remotely match the USSR. For aircraft the Japanese were a lot better off. The Polikarpov I-16 was the best Soviet fighter in the Far East and performed alright against the Nakajima Ki-27 at Khalkhin Gol. The rest of the Soviet air arsenal were much older and would struggle. The Soviets would have no answer to the IJN's Zero fighter or the IJA's high speed KI-21 bomber that outraced the Soviet SB-2. Japanese pilots were battle hardened by China and vastly experienced. Another thing the Japanese would have going for them was quality of troops. The Soviets drained their best men to fight the Germans, so the combat effectiveness in the far east would be less. Without the Pacific War breaking out, some of Japan's best Generals would be brought into this war, of course the first one that comes to mind for me is General Yamashita, probably the most armor competent Japanese general of ww2. Come August of 1941 those who still sought the invasion of the USSR were facing major crunch time. The IJA planners had assumed the Soviets would transfer 50% or more of their power west to face the Germans, but this was not the case. By August 9th of 1941, facing impossible odds and with the western embargos in full motion, in our timeline the Japanese Hokushin-Ron backers gave up. But for the sake of our story, for some batshit insane reason, the Japanese military leadership and Hirohito give the greenlight for an invasion on August 10th. Part 3 the catastrophe So to reiterate the actual world plan had 10 August: Decide on hostilities 24 August: Complete readiness stance 29 August: Concentrate two divisions from North China in Manchuria, bringing the total to 16 5 September: Concentrate four further divisions from the homeland, bringing the total to 22; complete combat stance 10 September (at latest): Commence combat operations 15 October: Complete first phase of war So what is key to think about here is the events of September. The Battle for Moscow is at the forefront, how does a Japanese invasion in the first week or two of September change things? This is going to probably piss off some of you, but Operation Typhoon would still fail for Germany. In our time line the legendary spy Richard Sorge sent back information on Japan's decision to invade the USSR between August 25th to September 14th. On the 25th he informed Stalin the Japanese high command were still discussing whether to go to war or not with the USSR. On September 6th Stalin was informed the Japanese were beginning preparations for a war against the west. Then on September 14th, the most important message was relayed to Stalin "In the careful judgment of all of us here... the possibility of [Japan] launching an attack, which existed until recently, has disappeared...."[15] With this information on hand from 23 June to 31 December 1941, Stalin transferred a total of 28 divisions west. This included 18 rifle divisions, 1 mountain rifle division, 3 tank divisions, 3 mechanized divisions and 3 mountain cavalry divisions. The transfers occurred mainly in June (11 divisions) and October (9 divisions). Here we come to a crossroads and I am going to have to do some blunt predictions. Let's go from the most optimistic to the most pessimistic. Scenario 1) for some insane reason, Stalin abandons Moscow and moves his industry further east, something the Soviets were actively preparing during Operation Typhoon. This is not a defeat of the USSR, it certainly would prolong the war, but not a defeat. Now that seems rather silly. Scenario 2) Stalin attempts transferring half of what he did in our time line back to Moscow and the Germans fail to take it. The repercussions of course is a limited counteroffensive, it wont be as grand as in our timeline, but Moscow is saved. Scenario 3) and the most likely in my opinion, why would Stalin risk moscow for the Far East? Stalin might not transfer as many troops, but certainly he would have rather placed his chips in Moscow rather than an enemy literally 6000 km's away who have to cross a frozen desert to get to anything he cares about. Even stating these scenarios, the idea the German army would have taken Moscow if some of the very first units from the far east arrived, because remember a lot of these units did not make it in time to defend moscow, rather they contributed to the grand counteroffensive after the Germans stalled. The German armies in front of Moscow were depleted, exhausted, unsupplied and freezing. Yes many of the Soviet armies at Moscow were hastily thrown together, inexperienced, poorly led and still struggling to regain their balance from the German onslaught. Yet from most sources, and by sources I mean armchair historian types argue, the Germans taking Moscow is pretty unlikely. And moscow was not even that important. What a real impact might have been was the loss of the Caucasus oil fields in early 1942, now that could have brought the USSR down, Moscow, not so much, again the Soviets had already pulled their industry further east, they could do it again. So within the context of this Second Russo-Japanese War, figure the German's still grind to a halt, they don't take Moscow, perhaps Soviets dont push them back as hard, but the USSR is not collapsing by any means. Ok now before we talk about Japans invasion we actually need to look at some external players. The UK/US/Netherlands already began massive embargoes against Japan for oil, iron, rubber, tin, everything she needed to continue her war, not just against the USSR, but with over 35 divisions fighting in China. President Roosevelt was looking for any excuse to enter WW2 and was gradually increasing ways to aid Britain and the Soviets. Now American's lend-lease program seriously aided the USSR during WW2, particularly the initial stages of the war. The delivery of lend-lease to the USSR came through three major routes: the Arctic Convoys, the Persian Corridor, and the Pacific Route. The Arctic route was the shortest and most direct route for lend-lease aid to the USSR, though it was also the most dangerous as it involved sailing past German-occupied Norway. Some 3,964,000 tons of goods were shipped by the Arctic route; 7% was lost, while 93% arrived safely. The Persian Corridor was the longest route, and was not fully operational until mid-1942. Thereafter it saw the passage of 4,160,000 tons of goods, 27% of the total. The most important was the Pacific Route which opened up in August of 1941, but became affected when Japan went to war with America. The major port was Vladivostok, where only Soviet ships could transport non-military goods some 8,244,000 tons of goods went by this route, 50% of the total. Vladivostok would almost certainly be captured by the Japanese in our scenario so it won't be viable after its capture. Here is the sticky part, Japan is not at war with the US, so the US is pretty much free to find different Pacific paths to get lend-lease to the Soviets, and to be honest there's always the Arctic or Persian corridors. Hell in this scenario America will be able to get supplies easily into China as there will be no war in Burma, hong kong, Malaya and such. America alone is going to really ruin Japans day by increasing lend-lease to the UK, China and the USSR. America wont be joining the war in 1941, but I would strongly wager by hook or by crook, FDR would pull them into a war against Germany, probably using the same tactic Woodrow Wilson did with WW1. This would only worsen things for Japan. Another player of course is China. Late 1941, China was absolutely battered by Japan. With Japan pulling perhaps even more troops than she did for the Pacific war to fight the USSR, Chiang Kai-Shek would do everything possible to aid his new found close ally Stalin. How this would work out is anyone's guess, but it would be significant as I believe America would be providing a lot more goodies. Ok you've all been patient, what happens with the war? Japan has to deliver a decisive knock out blow in under 4-6 months, anything after this is simply comical as Japan's production has no resources. The oil in siberia is not even remotely on the table. The Japanese can't find it, would not be able to exploit it, let alone quick enough to use it for the war. Hell the Italians were sitting on oil in Libya and they never figured that out during WW2. So Kantokuen is unleashed with an initial blow against the Primorye in the Ussuri Front followed by an assault against Blagoveshchensk and Kiubyshevka. The main soviet lines south of Lake Khanka are attacked by the Japanese 1st area army, 3rd and 20th armies and the 19th Korean division. This inturn threatens Vladivostok who is also being bombarded by IJA/IJN aircraft. The 5th Ija army attacks south of Dalnerechensk in an attempt to sever the trans-siberian railway, to block Soviet reinforcements and supplies. The 4th IJA army fords the Amur river to help with the assault of Blagoveshchensk. Meanwhile Sakhalin is being attacked from land and sea by two IJA divisions. Despite the Soviets being undermanned the western front facing Mongolia and the Trans-Baikal region is wide up to an attack as its only defended by the 23rd IJA division, so a limited counteroffensive begins there. The Japanese quickly win air superiority, however the heavily fortified Tochkas are not being swept aside as the Japanese might have hoped. A major problem the Japanese are facing is Soviet artillery. The Japanese artillery already placed along the borders, initially performed well, crushing Tochkas in range, but when the Japanese begin advancing and deploying their artillery units they are outgunned perhaps 3-1, much of the Soviet artillery outranges them and the Soviets have a much larger stockpile of shells. Airpower is failing to knock out soviet artillery which is placed within Tochkas and other fortified positions with anti-aircraft guns. Without achieving proper neutralization or counter battery fire, the Japanese advance against the fortified Soviet positions. The Soviets respond shockingly with counterattacks. The 15th and 35th Soviet armies with the Amur Red Banner Military Flotilla toss limited counterattacks against both sides of the Sungari River, harassing the Japanese. While much of the soviet armor had been sent west, their light tanks which would be useless against the Germans have been retained in the far east and prove capable of countering the IJA tanks. The Soviets inflict tremendous casualties, however General Yamashita, obsessed with blitzkrieg style warfare he saw first hand in the west, eventually exploits a weak area in the line.Gradually a blitzkrieg punches through and begins to circle around hitting Soviet fortified positions from the rear. The Soviets knew this would be the outcome and had prepared to fight a defense in depth, somewhat managing the onslaught. The trans-siberian railway has been severed in multiple locations close to the border area, however this is not as effective as it could be, the Japanese need to hook deeper to cut the line further away. In the course of weeks the Soviets are gradually dislodged from their fortified positions, fighting a defense in depth over great stretches of land. Vladivostok holds out surprisingly long until the IJN/IJA seize the city. Alongside this Sakhalin is taken with relative ease. The Soviet surface fleet is annihilated, but their large submarine force takes a heavy toll of the IJN who are attempting Pacific landings. Kantokuen phase 1 is meeting its objectives, but far later than expected with much more casualties than expected. The Japanese are shocked by the fuel consumption as they advance further inland. Each truck bearing fuel is using 50% of said fuel to get to the troops, something reminiscent of the north african campaign situation for Rommel. The terrain is terrible for their vehicles full of valleys, hills, forests and mountains. Infrastructure in the region is extremely underdeveloped and the Soviets are burning and destroying everything before the Japanese arrive. All key roads and cities are defended until the Japanese can encircle the Soviets, upon which they depart, similar to situations the Japanese face in China. It is tremendously slow progress. The IJA are finding it difficult to encircle and capture Soviet forces who have prepared a series of rear lines to keep falling back to while performing counterattacks against Japanese columns. As the Japanese advance further into the interior, the IJN are unable to continue supporting them with aircraft and much of the IJA aircraft are limited in operations because of the range. The second phase of Kantokuen calls for the capture of Khabarovsk, Komsomolsk, Skovorodino, Sovetskaya Gavan, and Nikolayevsk. Additionally, amphibious operations against Petropavlovsk-Kamchatsky and other parts of the Kamchatka Peninsula are on standby as the IJN fears risking shipping as a result of Soviet submarine operations. The sheer scope of the operation was seeing the tide sides stretching their forces over a front nearly 5000 km in length. At some points the Japanese were attempting to advance more than 1000 km's inland, wasting ungodly amounts of fuel and losing vehicles from wear and tear. So what does Japan gain? Within the span of 4 months, max 6 months Japan could perhaps seized: Sakhalin, the Primorsye krai including Vladivostok, segments of the trans siberian railway, Blagoveshchensk, Kuibyshevka. If they are really lucky Khabarovsk, Komsomolsk, Skovorodino, Sovetskaya Gavan, Nikolayevsk. Additionally, Petropavlovsk-Kamchatsky and other parts of the Kamchatka Peninsula. What does this mean? Really nothing. Pull out a map of manchuria during WW2, take a pencil and expand the manchurian border perhaps 1000 km if you really want to be generous, that's the new extent of the empire of the rising sun. The real purpose of attacking the USSR is not to perform some ludicrous dash across 6000 km's of frozen wasteland to whittle down and defeat the Soviets alongside the rest of the Axis. It was only to break them, in late 1941 at Moscow there was perhaps a fools chance, but it was a fool's chance for Japan. Japan has run out of its stockpiles of Kaisenbun, oil, iron, rubber, tin, all types of resources necessary for making war. Unlike in our timeline where Japan began exporting resources from its conquests in southeast asia and the pacific, here Japan spent everything and now is relying on the trickles it has within its empire. The China war will be much more difficult to manage. The lend-lease will increase every day to China. The US/UK/Netherlands will only increase pressure upon Japan to stop being a nuisance, Japan can't do anything about this as the US Pacific Fleet is operating around the Philippines always a looming threat. The Japanese are holding for a lack of better words, useless ground in the far east. They will build a buffer area to defend against what can only be described as a Soviet Invasion of Manchuria x1000. The Allies will be directing all of their effort against Germany and Italy, providing a interesting alternate history concept in its own right. After Germany has been dealt with, Japan would face a existential threat against a very angry Stalin. Cody from Alternate History Hub actually made an episode on this scenario, he believed the Soviets would conquer most of Japan occupied Asia and even invade the home islands. It would certainly be something on the table, taking many years, but the US/UK would most likely interfere in some way. The outcome would be so much worse for Japan. Perhaps she is occupied and a communist government is installed. Perhaps like in our timeline the Americans come in to bolster Japan up for the looming coldwar. But the question I sought to answer here was, Japan invading the USSR was a dumb idea. The few Japanese commanders who pushed it all the way until August 9th of 1941 simply had to give up because of how illogical it was. I honestly should not have even talked about military matters, this all came down to logistics and resources. You want to know how Japan could have secured itself a better deal in WW2? 1941, the China War is the number one problem Japan can't solve so they look north or south to acquire the means to solve the China problem? Negotiate a peace with China. That is the lackluster best deal right there. Sorry if this episode did not match your wildest dreams. But if you want me to do some batshit crazy alternate history stuff, I am more than happy to jump into it and have fun. Again thank all of you guys who joined the patreon, you guys are awesome. Until next time this is the Pacific War channel over and out.
Listen to this episode commercial free at https://angryplanetpod.comPolitical assassins often have incoherent politics and Tyler Robinson is no different. The young man who killed Charlie Kirk inscribed the shell casings of his bullets with obscure memes that say less about what he believed and more about where he spent time online. Robinson isn't alone. Earlier this year the Annunciation Church shooter showed off a rifle inscribed with similar memes pulled from the internet. The Christchurch shooter in 2019 livestreamed their killing and left behind a meme laden manifesto.So what the hell is going on? On this episode of Angry Planet, Michael Senters—a PhD candidate at Virginia Tech—has some unsatisfying answers. Senters painstakingly walks us through each message on Robinson's bullets and explains the online spaces from whence they came.If you don't know a gropyer from a Helldiver or have never heard “OwO” said aloud, this episode is for you.It will not make you feel better.4,000 hours in seven gamesA painfully specific explanation of every shell casing meme“It can't be Helldivers”“This kid has probably fried his brain online.”Hearts of Iron IV's place in online fascist discourseSon, what's a groyper?There's no compelling evidence Robinson was a GroyperThe terrible embarrassment of explaining memes out loudThe 10 year old meme on the shell that killed KirkConstructing an ideology here is a Sisyphian taskBeing online is about irony and performanceHow a moment in time becomes a memetic hieroglyphAssassination as performanceGamergate as a “critical junction” in the Republican partyHow GG spread the irony-poisoned posting style like a virusFilming a TikTok video at an assassinationRe-evaluating our relationship to the internetA little bit about working in a bookstoreThe charging documents drop at the end of our conversationWhat the shell casings in the assassination of Charlie Kirk do – and don't – tell usYes, It's the Guns. It's Also the Phones.Read the Charges Against Tyler RobinsonExclusive: Leaked Messages from Charlie Kirk AssassinThe “Notices Bulge OwO” videoThe “Loss” comicSupport this show http://supporter.acast.com/warcollege. Hosted on Acast. See acast.com/privacy for more information.
Our newest case study trying to help an Iron IV 1LP Swain player.Get 60% off the Magic Mind offer with our link and code https://www.magicmind.com/bbconcept60 & BBCONCEPT60Get Free Courses + Tier Lists + Community: https://wtl.lol/skoolWant coaching? (all roles) Go here: https://weteachleague.com/
Entgegen aller Versuche, es zu dodgen, sind wir in dieser Folge doch beim Thema "Ballistik" gelandet. Und dieses kann man allem Anschein nach äußerst ausführlich besprechen: Wir klären also, wie man dem Pfeilregen des Gegners trotz der Technologie ausweichen kann und wieso dieses Vorhaben einigen leichter fällt als anderen (oder letztere sich dem auch einfach Verweigern). Im Nachgang kapert Christian das von Felix mitgebrachte Thema "Hearts of Iron IV", um einmal darüber zu reden, wieso er in letzter Zeit so viele Anfragen hinsichtlich des jüngsten DLCs erhält. Viel Spaß beim Hören Christian & Felix Ihr möchtet mehr Folgen hören und gleichzeitig unser Projekt unterstützen? Dann geht das hier: steadyhq.com/de/startthegamealready/ Homepage: www.startthegamealready.de Discord: discord.com/invite/SYp9dCXYsK Timecodes: 00:00 Getränke 09:36 Ballistics 27:14 HoI IV: Götterdämmerung Musik: Joey Jojo vom offiziellen AoE II: DE OST. This content was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft.
Einmal im Quartal wollen wir euch ab jetzt eine Extraportion Indie Fresse geben. In unserem Bonus-Format "Sidequest" wollen wir uns einem Thema genauer widmen. In dieser Folge sprechen wir über Götterdämmerung, einen DLC zum historischen 2.Weltkriegs-Strategiespiel Hearts of Iron IV. Denn genau dieser DLC hat in der deutschsprachigen Games-Szene für große Kontroversen gesorgt. Und zwar nicht durch die Dinge, die er hinzufügt (sehr viele historische Nazis), sondern die er auslässt. Genauer: Holocaust, Shoah und viele, viele andere Gräueltaten der Nazis. Darf ein Spiel das? Sollte ein Spiel das? Erleben wir hier die Grenze des Spielbaren? Wir reden drüber mit unserem Freund Christian Huberts, der sich als Kulturwissenschaftler, Kritiker und Autor bereits seit Jahren mit Themen rund um Rechtsextremismus, Games und Erinnerungskultur befasst. Wir hoffen, ihr findet unser Gespräch genauso interessant wie wir und sind gespannt auf euer Feedback!
Breitband - Medien und digitale Kultur (ganze Sendung) - Deutschlandfunk Kultur
Verharmlost das Computerspiel "Hearts of Iron IV" die NS-Zeit und haben Spieleplattformen immer noch ein Problem mit rechtsradikalen Inhalten? Außerdem nehmen wir das europäische KI-Modell Teuken-7B unter die Lupe. Jenny Genzmer, Dennis Kogel, Marcus Richter, Marie Zinkann, Christian Huberts www.deutschlandfunkkultur.de, Breitband
Breitband - Medien und digitale Kultur - Deutschlandfunk Kultur
Verharmlost das Computerspiel "Hearts of Iron IV" die NS-Zeit und haben Spieleplattformen immer noch ein Problem mit rechtsradikalen Inhalten? Außerdem nehmen wir das europäische KI-Modell Teuken-7B unter die Lupe. Jenny Genzmer, Dennis Kogel, Marcus Richter, Marie Zinkann, Christian Huberts www.deutschlandfunkkultur.de, Breitband
Will Carns, PharmD reviews the role of intravenous iron in the treatment of heart failure with reduced ejection fraction. For more pharmacy content, follow Mayo Clinic Pharmacy Residency Programs @MayoPharmRes. You can also connect with the Mayo Clinic's School of Continuous Professional Development online at https://ce.mayo.edu/ or on Twitter @MayoMedEd.
OBS! Detta avsnitt görs som ett betalt samarbete med Paradox Interactive.Missa inte Steams REA på alla Paradoxspel – upp till 70%! Gå in på Steam idag! Bli Patreon till Krigshistoriepodden och få förlängd REA samt gratiskoder till Hearts of Iron IV!I vårt mest köpta avsnitt hittills så besöker vi Paradox; dvs. de som gör de där spelen som är som Excell-formulär, dvs. skildrar historia på ett Peromattis-sätt.Besöket inbegriper att vi blir bjudna på en massa god öl och får prata med Henrik Fåhraeus som är vad som kallas för Chief Creative Officer på det paradoxala bolaget. Det hela utmynnar i en diskussion om spel och historia och hur man gör spel av historia där våra Patreons fått ställa typ 75 procent av frågorna (#effektiviseraarbetsprocessen). Plus väldiga mängder nörderi, men det kanske framgår av föregående mening? Dessutom: Den gode kung Henrik, spelmediets begränsningar, HOTET FRÅN AI!1!11!, mängder av hänvisningar till Paradoxspel, saker som är för känsliga att göra spel om, ifrågasättande av Belgiens existens, Ship full of IPA och mycket mer!Rösta på oss i Guldpodden på guldpodden.se Stötta oss på Patreon!Support till showen http://supporter.acast.com/krigshistoriepodden. Hosted on Acast. See acast.com/privacy for more information.
Today we talk about a new rival of Twitch called Kick. Some big streamers have one over there and some people hope to take advantage of better money splits and discoverability. Is it worth it? We weigh in. Microsoft and Sony have issues over Microsoft's purchase of Bethesda and more. Finally, we talk some Hearts of Iron IV. Come nerd out with us!Follow both Alex and Jeremy on Twitter for updates and feel free to interact with us. We are both very responsive and love feedback, so hit us up! The Facebook page is a great way to continue the discussion!Twitter Handles:Alex: @DiabolicTutor01 Jeremy: @jeremycunnings1In Bed By 9: @InBedBy9PodcastTwitch Channels:Alex: https://www.twitch.tv/diabolictutor01Jeremy: https://www.twitch.tv/jeremycunningsFacebook community page: https://www.facebook.com/InBedBy9Podcast/If you are interested in appearing on the show, please reach out to us. DMs are open, so slide in.
『Hearts of Iron IV』公式日本語サポートに伴い、日本語化Modの管理人flowlanss氏への緊急インタビューを行いました。
This week in the news we discuss announcements and highlights from Gamescom Opening Night Live, Destiny 2's Lightfall details, Flight Simulator 40th Anniversary update features, Battlefield 2042 bringing back the class system, Pentiment's release date, Xbox Elite Series 2 white controller leaked release date, KOTOR remake's new developer, Grid Legends coming soon to EA Play & Game Pass Ultimate, and Game Pass Friends & Family branding logo. We also discuss games we've been playing including Smite, Hearts of Iron IV, Fallout 4, PUBG, and Destiny 2. You can email the show at questions@multiformpodcast.com or reach us on Twitter @multiformpod
Sommarens nyhetstorka breder ut sig men Speljuntan har sökt med ljus och lykta och funnit några vattenhål att suga väta ur. Det blir summering av Summer Games Done Quick, en diskussion om vad som händer med onlinefunktioner när en speljätte stänger av dem och så har spelvärlden drabbats av två hatstormar, en mot Electronic Arts och en mot Monkey Island-skaparen Ron Gilbert. Dessutom har Tobias stött på patrull i sitt grand strategy-projekt och Hearts of Iron IV, Elisabeth har spelat brädspel och reviderat sina åsikter om Fire Emblem Warriors: Three Hopes och så berättar Antons om varför han drömmer om att befinna sig i en livmoder. Spel som nämns i avsnittet: Assassin's Creed, Far Cry, Monkey Island, Fire Emblem Warriors: Three Hopes, Stardew Valley: The Board Game, Diablo III och Hearts of Iron IV. Glöm inte joina Juntan innan du går på semester. Du gör det på http://www.speljuntan.se/ Tidskoder (00:46) Veckans personliga fråga (08:32) Nyheter (41:04) Reklam (41:47) Spelsvepet
La Segunda Guerra Mundial fue la guerra más cruenta y con mayor número de víctimas que la humanidad ha sufrido a lo largo de toda su historia. Las consecuencias de la guerra se sienten aun en nuestros días y en Imagen por la Historia teníamos que abordarlo tarde o temprano. Hoy con la ayuda de un nuevo colaborador sorpresa, con este programa iniciamos una nueva serie de programas dedicados a la II Guerra Mundial. En este programa, trataremos del origen y ascenso del partido nacionalsocialista alemán, conocido como partido Nazi, liderado por un antiguo cabo de la I Guerra Mundial, llamado Adolf Hitler, el hombre que llevo, no solo Europa, si no al mundo entero al infierno de la guerra. Música: Heart of Iron IV
De fyra apornas armé är tillbaka på det slagfält som lite slarvigt brukar refereras till som spelvärlden. I veckans avsnitt dras bland annat en lans för ett flertal av de kommande spelen i Star Wars-universumet och så analyseras avsikterna bakom nyligen uppköpta Activision Blizzards försiktiga utannonsering av ett nytt survivalspel. Dessutom har Elisabeth återigen plockat upp pokébollen och gett sig ut på jakt, Anton och Angelica har låtit piskan vina i Vampire Survivors och så ska Tobias sjösätta ett stort projekt för 2022. Spel som nämns i avsnittet: Overwatch, Overwatch 2, Pong, Tennis for two, Diablo IV, Pokémon Legends: Arceus, Vampire Survivors, Stellaris, Civilisation VI, Crusader Kings III, Victoria 3, Total War: Warhammer III och Hearts of Iron IV. Nytt år nytt du? Varför inte förverkliga dig själv genom att joina Juntan på http://www.speljuntan.se/ Tidskoder (00:55) Veckans personliga fråga (11:19 ) Spelnyheter (28:05) Spelsvepet (57:55) Releaseradarn
Len and Kotaku's Luke Plunkett dig into the logistics-laden recent expansion and patch for Hearts of Iron 4 with No Step Back and the Barbarossa Update. How has it changed how we play, and how does HoI4 feel different now compared to launch? We also go into the joys of playing wacky scenarios with historical focuses switched off and making the dumbest tanks the engine will allow.
Liebes Freunde, heute erwarten euch Schnäppchen und Tiefschläge, Spielspaß und Konflikt – denn Sebastian und Jochen treten zum Steam-Summer-Sale-Battle gegeneinander an. Denn während euch anderswo die Spielejournalisten der Nation einfach nur ihre Empfehlungen für die bis 8. Juli laufende Steam-Rabatt-Aktion nennen, hauen sich die zwei ihre Empfehlungen um die Ohren. Und zwar mit Schmackes! So geht Produktjournalismus! Beide haben ein Budget von 50 Euro, beide haben es in insgesamt elf PC-Spiele investiert und beide halten ihre Auswahl für die beste. Es kommt also zum verbalen Schlagaustausch, bei dem die Argumente wie Fäuste fliegen, wo Schwachstellen gezielt unter Beschuss genommen werden und wo sich niemand zu fein ist, unter die Gürtellinie zu zielen. Nebenbei sind wir übrigens durchaus an eurem Urteil interessiert. Wer hat denn eurer Meinung nach gewonnen? Viel Spaß bei der Schlacht um den Summer-Sale! Euer The-Pod-Team Timecodes: 00:00 - Biertalk 11:08 - Shadow Tactics, Grim Dawn, Undertale, Hearts of Iron IV, Titanfall 2 40:38 - FTL, Payday 2, Monkey Island 3, Puzzle Agent, What Remains Of Edith Finch, Celeste 1:06:31 - Talisman, Darkwood, Phasmophobia, Distance, Sherlock Holmes: The Devil's Daughter, Earth Defense Force 4.1 1:43:16 - Master of Magic, Middle Earth: Shadow of War, Euro Truck Simulator 2, Pyre
In unserem neuen Format "Tactician Mode" fordern wir uns gegenseitig zu Challenges in Spielen heraus. Und zum Auftakt des Ganzen hat Christian sich eine Aufgabe für eins von Felix' Lieblingsspielen, Hearts of Iron IV, ausgedacht: Unter dem Titel "Rote neue Welt" gilt es, ganz Nord- und Zentralamerika kommunistisch zu machen. Ob - und wenn ja wie - Felix das geschafft hat, erfahrt ihr in dieser Folge. Timecodes: 00:00 Challenge & Spielbeschreibung 10:23 Hürden & Planung 34:23 Ausführung 58:13 Fazit
Bastian Dawitz (Tastenhauer) und Jan Heinemann (Let's Play History) sprechen erneut über Innovation in Strategiespielen. Dieses Mal ist derStrategieNerd zu Gast. Es geht vor allem um Nachschub und Versorgung in Strategic Command, Unity of Command, Hearts of Iron IV, Through the Darkest of Times und vieles mehr.
Basekeepers ailesinin podcasti Basecast'te Samet Hastürk ve Kubilay Koyuncuoğlu; açıklanan konsol fiyatlarını ve Hearts of Iron IV: Battle for the Bosporus DLC'sini konuştular.
In der ersten Sendung aus der Reihe "Spielend Lernen" analysieren wir Hearts of Iron IV mit einer pädagogischen Brille und diskutieren, welches Wissen Spielende durch das Spiel erwerben können, inwiefern ihr strategisches und analytisches Denken angesprochen und gefördert werden kann und welche Werte und Normen mit Hilfe des Spiels vermittelt werden können. Viel Interesse und Spaß beim Zuhören wünschen: Christian und Felix
In this jam-packed episode of the podcast, we welcome a few special guests. First, Thomas comes aboard to discuss the Return to Istvaan project, after which Alex from The Death and Betrayal Podcast joins us to talk about some underused units in 30k. We then turn to our continuing series', completing our coverage of Shadow and Iron for Adeptus Titanicus, as well as analyzing the Sons of Horus segment in the magisterial Slaves to Darkness. Do we conclude that Maloghurst is a badass? Tune in to find out! Age of Darkness Episode 1080.00 Intro 3.17 Return to Istvaan with Thomas 30.04 Underused units with Alex 1.17.19 Shadow and Iron Part IV 2.39.19 Tales of Heresy: Slaves to Darkness IV 3.24.10 Two Week Hobby Challenge Closing Song is "Bug Hunt" by Mega Colossus The Age of Darkness Podcast can be contacted at ageofdarknesspodcast@gmail.comLil' Legends Painting Studio: www.lillegendstudio.comGet merch here: https://ageofdarkness.bigcartel.com/iTunes: https://itunes.apple.com/ca/podcast/the-age-of-darkness-podcast/id985682558Facebook: https://www.facebook.com/theageofdarknesspodcastSoundcloud: https://soundcloud.com/ageofdarknesspodcastStitcher: http://www.stitcher.com/podcast/the-age-of-darkness-podcastGoogle Play Music: https://goo.gl/app/playmusic?ibi=com.google.PlayMusic&isi=691797987&ius=googleplaymusic&link=https://play.google.com/music/m/Iq7ledxmo7uhxytxo2kmmev3nia?t%3DThe_Age_of_Darkness_Podcast
What's up world - and welcome - to another episode of the CoupleaNerdz podcast, the show where a couple of friends gather round their mics to talk about interesting - mostly nerdy - topics of the week! This week we're talking about Fortnite premiering a fucking movie trailer in game, Take Two - Rockstar's parent company - announcing 93 new games, Last of Us 2 Being so big that you'll miss parts of it the first time through - and more! Enjoy and thanks for listening! ------------------------------------------------------------------ Fortnite Premiered a Movie Trailer for Tenet IN GAME! https://www.youtube.com/watch?v=jXyRFkiqxS0 Take Two announced 93 new games coming out over the next 5 years https://www.ign.com/articles/take-two-rockstar-93-new-games-gta-6 Last of Us 2 - so big you’ll miss parts the first time through https://www.ign.com/articles/the-last-of-us-part-2-you-likely-wont-see-everything-in-one-playthrough Respawn wants to keep trying new things https://www.gamespot.com/articles/apex-legends-is-bolder-than-ever-in-season-5-and-r/1100-6477591/ Microsoft’s Secret Weapon for Next-Gen is Game Pass https://www.gamespot.com/articles/microsofts-secret-weapon-for-nextgen-is-xbox-game-/1100-6477138/ Ghost of Tsushima - will have intense combat https://www.ign.com/articles/ghost-of-tsushima-devs-discuss-challenging-combat-incredibly-difficult-samurai-fights There was a Gears of War 3 PS3 Port https://www.ign.com/articles/gears-of-war-3-ps3-port Zack Snyder’s Justice League Reshoot won’t involve the cast https://www.ign.com/articles/zack-snyders-justice-league-reshoots-wont-involve-the-cast-batman-superman Arkane had worked or was working on EP 4 of Half Life at some point in the past https://www.polygon.com/2020/5/22/21267552/arkane-studios-canceled-half-life-game-documentary-noclip Original AC had less side missions / assassinations https://kotaku.com/all-the-side-missions-in-the-first-assassins-creed-were-1843627081 Volorant Release Date set for June - with Beta Ending Soon https://www.gamespot.com/articles/valorant-release-date-set-for-june-beta-ending-soo/1100-6477525 Sea of Thieves Launching on Steam June 3rd https://www.polygon.com/2020/5/21/21266337/sea-of-thieves-steam-release-date-cross-play-xbox-live Borderlands 3 - Western - Themed Story DLC Comes out in June https://www.ign.com/articles/borderlands-3-bounty-of-blood-dlc-june-release-date Rainbow six siege could be getting a splinter cell operator https://www.ign.com/articles/rainbow-six-siege-splinter-cell-operator-sam-fisher Warzone Update https://www.ign.com/articles/cod-warzone-bunkers-nuke-red-access-card Mojang - Creators of Minecraft - reworking their name to be Mojang Studios https://www.gamespot.com/articles/minecraft-developer-changes-its-name/1100-6477357/ Minecraft: Dungeons Review https://www.ign.com/articles/minecraft-dungeons-review Season 2 of Animal Talking to premier Sting and Shaggy new music https://www.ign.com/articles/animal-crossing-sting-shaggy-music-performance-animal-talking-gary-whitta --- Support this podcast: https://anchor.fm/coupleanerdz/support
Bei Michi ging es diese Woche wie gewohnt mit Runeterra und Warzone weiter. Lars hat das Strategiespiel Hearts of Iron IV von Paradox angefangen und darin wird er wohl noch die nächsten Wochen verbringen, denn das Lernkurve und das Suchtpotenzial sind groß. Jens hatte lust auf ein Far Cry Spiel und hat sich für Teil 5 entschieden. Außerdem hat er Moving Out und Hyperdot ausprobiert und konnte den Xbox xCloud Service testen. Zum Anfang des Monats gibt es mal wieder die Xbox Games with Gold und die PS Plus Spiele für den Mai. Außerdem hat Geoff Keighley das Summer Games Fest angekündigt, welches sich über ganze 4 Monate strecken wird. Des weiteren reden wir über die The Last of Us 2 Leaks und wir haben noch ein paar Gerüchte parat. Emails bitte an podcast@bytesized.de
שורפים משחקים, הפודקאסט לגיימר העצלן, על כל המשחקים כולם. השבוע יהודה מספר על ההתנסויות האחרונות שלו במשחק מלאי הבאגים - Wolcen שעבר השקה בעייתית ו־HOI4 הסובל מהתחלואות הרגילות של משחק פרדוקס. רק שהראשון פשוט לא כיף והשני כיף מאוד אפילו עם הבאגים. אנחנו גם מדברים עוד קצת על Surviving Mars ועל גרסת הסוויץ של Stardew Valley. 02:39 - פרק ה־200 05:24 - Stardew Valley 13:13 - Wolcen: Lords of Mayhem 28:49 - Hearts of Iron IV: La Résistance 40:20 - Surviving Mars 48:12 - צפיות לעתיד שורפים משחקים – תוכנית מספר 197 – הוקלטה בתאריך 12/03/2020 משתתפים: יהודה חלפון ואביב מנוח. הערות הפרק באתר הרשמה לרסס שלחו לנו מייל כל הפרקים -- Hearts of Iron IV, Stardew Valley, Surviving Mars, Wolcen: Lords of Mayhem
3:00 Zach has been playing Hearts of Iron IV, League of Legends andWarhammer Combat Cards.20:25 Tyler has been playing RLCraft, Space Engineers, The Long Dark and Pokemon Uranium.33:00 Geremy has been playing Civ V38:00 The Assignment, Phantasmagoria.
3:00 Zach has been playing Hearts of Iron IV, League of Legends andWarhammer Combat Cards.20:25 Tyler has been playing RLCraft, Space Engineers, The Long Dark and Pokemon Uranium.33:00 Geremy has been playing Civ V38:00 The Assignment, Phantasmagoria.
I denna episod börjar vi en spelhörna och första episoden blir en genomgående förklaring av Hearts of Iron IV . Musik: Sabaton – Coat Of Arms Intro/outro: Joshua Empyre – Epic Orchestra Loop
Episode 20: Making our post-E3 return, the Hitpoint Pals recap their favorite announcements from the showcase including Watch Dogs: Legion, Cyberpunk 2077, and Psychonauts 2. We then take a look at the decision by EA to sell Nazi character cosmetics in Battlefield V, and the dangers of normalizing Nazis as "just German soldiers." We look at the games Call of Duty: WW2, Hearts of Iron IV, and the Wolfenstein series and discuss how each of these games portrays the Axis powers, and how the cartooning of Nazis in media detracts from the atrocities of World War II, and the events leading up to the war that allowed those atrocities to happen. Show Notes: How games whitewash Nazism, and the responsibility developers have to history How Call of Duty: WW2 handles swastikas and female soldiers What Happens When Wolfenstein Comes Back at the Same Time Nazis Do? Games Have Always Tried to Whitewash Nazis as Just 'German Soldiers' Keep up with the show and send us your questions on Twitter! --- Send in a voice message: https://anchor.fm/hpp/message
Bob and John discuss Hearts of Iron IV, in particular the game's DLC Waking the Tiger and Man the Guns. John praises Waking the Tiger's depiction of Asia in WWII, while Bob takes issue with Man the Guns' counterfactual scenario based around the Confederacy in America. They both talk a lot about history in grand strategy games before moving on to John's playthroughs of The Division 2 and AC Odyssey. *Apologies for the sound quality in this episode. We had to use a backup recording option! Please consider supporting us on Patreon! www.patreon.com/historyrespawned Music is Symphony 40 in G minor by texasradiofish (c) 2015 Licensed under a Creative Commons Attribution Noncommercial (3.0)license.dig.ccmixter.org/files/texasr…iofish/49560 Ft: W. A. Mozart, Big Bonobo Combo
Jon takes a deep dive into Paradox's Hearts of Iron IV and Ben talks up his return to Colombia and Rapture as he replays Bioshock Infinite.
Don't smoke; but if you must smoke, smoke smart! Topics: Schrodinger's podcast; Mission Winnow sponsorship; GACHA GAOL whether you like it or not!; Girls Frontline: Arctic Warfare is over; go through 12 Gagers to win the map; 250 repair tickets; the ranking mission; Esther played Fallen London and Sunless Sea!; Madiha talks about Hearts of Iron IV for an hour!; NOT KAISERREICH; at this point in time, having been at the tax office for 4 hours and just wanting to take a nap, Madiha has given up on writing the notes. Please experience the episode without the aid of our detailed, incoherent topics paragraph. Thank you so much. We are so sorry. Send us questions and game jam submissions!! Rate us on iTunes! Email us at transmediacrity@gmail.com! Check out our TUMBLR and TWITTER and Curiouscat! SUPPORT US ON PATREON! Or donate directly to Madiha for hosting costs. Check out our YOUTUBE CHANNEL. Subscribe, and like our videos! Special thanks to Velt for our cover art! Check her art here. (Not worksafe.) You can find us at: Madiha: Twitter, Tumblr, Mastodon, The Solstice War. Esther: Twitter, Tumblr
Show Notes: http://pony411.libsyn.com/shownotes Episode 241 is here! And it has news! A certain Pinkie Pie statue is up for preorder, random new screenshots from upcoming Equestria Girls content, and more! But not a lot more. Nemesis then interviews the developers of the Equestria at War mod for Hearts of Iron IV! They talk a lot about their project, and you should probably check it out. Then he and Alca7raz talk about the season 8 finale, "School Raze!" A lot there, including the obvious villain Cozy Glow. Plus, a new animation in Fan Content Tune in!
In episode 181 of Waypoint Radio, we get very excited about good game tutorials. Danielle, Rob, and Patrick discuss what makes a good tutorial and in-game learning experience, with special attention paid to games they're into right now: Bad North, Dead Cells, and F1 2018. Then they look at some historic examples and take a dip in the question bucket. Note: episode contains a content warning for discussion of Nazi imagery in games.The King's Bird, Bad North, Dead Cells, F1 2018, Valkeryia Chronicles, Phantom Doctrine, NHL 17, Madden, NCAA Football, the game of football, Dark Souls, Bloodborne, PUBG, Zelda: skyward sword, warioware, Brothers in Arms, GoldenEye 007, Perfect Dark, Banjo-Kazooie, STALKER, NOLF, Wolfenstein, Hearts of Iron IV. See acast.com/privacy for privacy and opt-out information.
Topics: Black Ops 4 Beta, Doom (2016), Hearts of Iron IV, Octopath Traveler, 911 Operator, No Man's Sky, DRM and Game Updates. Next Week’s Topic: Great Games with Crappy Stories / Great Stories with Crappy Games
Topics: The Handmaid's Tale (Series), Shimoneta: A Boring World Where Dirty Jokes Don't Exist (Anime), Gary and his Demons (Cartoon), Sonar (board game), 1984 (Novel), Westworld (Series), The Red Strings, Gods will be Watching, Stay, Hearts of Iron IV, Bloodborne, Detroit: Become Human (preview), Kingdom Hearts III, Shenmue III, Playstation Vita lives on (in Japan), … Continue reading "Episode 67 – “Kingdom Hearts III is Real?!”"
T.J. Hafer is our host with Rowan Kaiser and author April Daniels as we look at the latest Hearts of Iron IV expansion, Waking the Tiger. Released long with the major game patch "Cornflakes", Waking the Tiger adds all the usual suspects for a Paradox expansion: new game mechanics, skill trees, and enhancements for specific countries. Is Communist China the place to be now? What about alternate history packs, like Kaiserreich? Waking the Tiger extends the legs of HOI and gives us a positive outlook for the future of the game.
Justin, who has a Master in Military History, and me (Military History Visualized) talk about the representation of the Second World War in the game Hearts of Iron IV (and III).Important Links:»» My Video on the complexity of both World Wars, especially in terms of Manpower, Coal and Food. ««» SOURCES «Brown, Ian: Logistics. In: Winter, Jay (ed.): The Cambridge History of the First World War, Volume II. The StateAmazon.com (affiliate)Amazon.de (affiliate) Supple, Barry: War Economies. In: Winter, Jay (ed.): The Cambridge History of the First World War, Volume II. The StateAmazon.com (affiliate)Amazon.de (affiliate)Prost, Antoine: Workers. In: Winter, Jay (ed.): The Cambridge History of the First World War, Volume II. The StateAmazon.com (affiliate)Amazon.de (affiliate)Ziemann, Benjamin: Agrarian Society. In: Winter, Jay (ed.): The Cambridge History of the First World War, Volume II. The StateAmazon.com (affiliate)Amazon.de (affiliate)Fear, Jeffrey: War of the factories. In: Geyer, Michael (ed); Tooze, Adam (ed): The Cambridge History of the Second World War, Volume III. Total War: Economy, Society and Culture. Amazon.com (affiliate) Amazon.de (affiliate)Collingham, Lizzie: The human fuel: food as global commodity and local scarcity. In: Geyer, Michael (ed); Tooze, Adam (ed): The Cambridge History of the Second World War, Volume III. Total War: Economy, Society and Culture. Amazon.com (affiliate) Amazon.de (affiliate)Miller, Michael: Sea transport. In: Geyer, Michael (ed); Tooze, Adam (ed): The Cambridge History of the Second World War, Volume III. Total War: Economy, Society and Culture. Amazon.com (affiliate) Amazon.de (affiliate)Edgerton, David: Coal, iron ore and oil in the Second World War. In: Geyer, Michael (ed); Tooze, Adam (ed): The Cambridge History of the Second World War, Volume III. Total War: Economy, Society and Culture. Amazon.com (affiliate) Amazon.de (affiliate)Lesser, Ian I.: Resources and StrategyAmazon.com (affiliate)Amazon.de (affiliate)» DISCLAIMER «Amazon Associates Program: “Bernhard Kast is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com.”Bernhard Kast ist Teilnehmer des Partnerprogramms von Amazon Europe S.à.r.l. und Partner des Werbeprogramms, das zur Bereitstellung eines Mediums für Websites konzipiert wurde, mittels dessen durch die Platzierung von Werbeanzeigen und Links zu amazon.de Werbekostenerstattung verdient werden können. See acast.com/privacy for privacy and opt-out information.
Ăsta e episodul ăla pentru care ne luăm ban, anyway ne-am jucat niste Hearts of Iron IV și altele.¯_(ツ)_/¯
Es ist 1942. Irgendwo in Iran sind Soldaten stationiert. Sie stehen in Reihe und Glied, der Eine dem Anderen gleich. Jedoch sticht einer heraus. Groß wie ein Riese, Stark wie ein Bär. Es ist Unteroffizier Wojtek. Gefällt euch was wir machen? Gebt uns Feedback! Ob auf iTunes, Twitter, Facebook, Instagram oder hier in den Kommentaren. Ihr sprecht – wir hören! Quellen zur aktueller Episode: Wojtek (Wikipedia DE) Wojtek (Wikipedia PL) wojtekthebear.com Hearts of Iron IV, Poland Can Into Space & Bearer of Artillery Part III (geekytalksite.wordpress.com) Musik: Marked von Alexander Nakarada (www.serpentsoundstudios.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/
¡Bienvenidos jugadores! Hoy nos adentramos en el mundo de los "videojuegos de mesa" de la mano de Paradox, la empresa sueca dedicada a los "grand strategy games". Vamos a por un repaso histórico de todoss los periodos, finalmente saltando al espacio con Stellaris. ¡A por ello! Contenido: 1:30 Que es y que hace Paradox Interactive 3:48 Crusaders Kings II 17:57 Europa Universalis IV 29:35 Hearts of Iron IV 44:27 Stellaris 1:06:29 Rebajas de Steam; cuando comprar los juegos rebajados
Austin and Nick chat about their most decent discovery, Paradox's Heart's of Iron IV! We also dive into some other titles in Paradox's basket.
This weekend, we talk about our fatal flaws in gaming: sometimes, we need to learn to just use our goddamn BFGs. In other media, we're both digging Legion, and the violent stylings of one John Wick. Discussed: Hearts of Iron IV, Doom, Dark Souls III, Alien: Isolation, Prey, terrible childhood fables, fitness, agile development, Batman: Arkham Origins, Batman '66, Batman (1989), Batman Returns, Batman v. Superman, Legion, John Wick Chapter 2
Hearts of Iron IV has received its first beefy chunk of DLC with Together for Victory, and Rob, Fraser, and T.J. Hafer are here to tell if you it's worth your hard-earned post war dollars. In short: it probably is. Together for Victory expands on the player's ability to reshape history and manage British Commonwealths. Is the best part of the DLC the battle log? Does Fraser get tired of constantly being wrong all the time? Does this expansion make leasing things fun?
The Weekenders are here to wish you a very merry Whatever You Celebrate! And also, to count down their most favorite games of 2016. Enjoy! Discussed: Homeworld: Deserts of Karak, Pokemon Sun and Moon, Dishonored 2, Overwatch, Hearts of Iron IV, Commander: Great War, Even The Ocean, Total War: Warhammer, Event[0], Darkest Dungeon, Mafia 3, Doom, Quadrilateral Cowboy, Banner Saga 2, Rise of the Tomb Raider, Twilight Struggle, Firewatch, Battlefield 1
In this Episode the Historical Gamer (Matt) and the Strategy Wargamer (Jean) go off topic and end up accidentally revisiting Hearts of Iron IV. Jean provides some pretty critical thoughts while Matt is more forgiving of the fourth installment in the Hearts of Iron series.
In this Episode the Historical Gamer (Matt) and the Strategy Wargamer (Jean) go off topic and end up accidentally revisiting Hearts of Iron IV. Jean provides some pretty critical thoughts while Matt is more forgiving of the fourth installment in the Hearts of Iron series.
Medverkande denna gång är: Fredrik, Danny, Lotta, Carl, och Robb. I vårt åttioförsta avsnitt så tas följande upp! SPEL I FOKUS (Tid: 0t 02m 13s) I detta första avsnitt på nya säsongen så snackar vi om spelet ”Hearts of Iron IV”, Savage Resurrection” samt slutligen nygamla ”Starbound”. NYHETER (Tid: 0t 30m 38s) Denna veckas tar vi upp nyheter om att No Man's Sky's haltande release, Battlefield 1 betan, sommarens Mini NES utannonsering och Konami's kommande Metal Gear Survive. VECKANS DISKUSSION: (Tid: 0t 58m 59s) Vad gjorde vi under sommaren? Ja, vad gjorde ett antal nördar som vi, och var det nördliv relaterat ;) ÖVRIGA NÖRDÄMNEN (Tid: 1t 23m 19s) Denna gång snackar vi om animeserien XXXholic, fantasyfilmen SFV (Stora Vänliga Jätten), Star Trek: Beyond och Suicide Squad. (Vi hann tyvärr inte med tv-serien Stranger Things) LYSSNARMAIL: (Tid: 2t 02m 37s) Där vi bland annat tar upp lyssnarmail om exotiska resemål(?). info@nordlivpodcast.se★ Support this podcast on Patreon ★
Rob Zacny, Rowan Kaiser, and TJ Hafer range the hills of Gettysburg and traverse the Pacific in a show that talks about games that alter the course of history. Hearts of Iron IV inspired this discussion about how we can change the outcome of historical events to something even more plausible than reality.
Тематичен Warhammer епизод, в който си говорим за доста игри от двете вселени, но основният фокус е Total War: Warhammer. Споменаване на известно количество смислени и не-съвсем-смислени Warhammer игри, които е добре или зле да изиграете. Съвсем леки забежки към Stellaris и Hearts of Iron IV Кои са танковете на NOD, които се закопават? Колко [...]
Cette semaine, Nous vous présentons les jeux Grand Kingdom, OmniBus, Hearts of Iron IV, Halo Wars 2. Pour terminer, Nous avons vue Never Back Down : No Surrender, Gotham.Bon Podcast
Rob is joined by Bruce, Jonathan Bolding, and Fraser Brown to discuss the latest in Paradox Interactive's stable of historical games, Hearts of Iron IV. This latest entry in the series returns us to World War II, except it's not always World War II, but that's kind of the point, except when it's not. Despite a few glaring oversights in documentation, the panel has plenty of good things to say about the joy of being "historish". Tune in to find out: is the whole game great, or just Parts of Iron?
Gamer Christmas starts early next week, so the Athletes do their usual predictions episode beforehand. It contains the usual blend of pessimism and optimism, with some bold predictions thrown in as well. During What We Played, Dan talks early impressions of Hearts of Iron IV, Eric played some mobile games, Will mixed in Doom and Ratchet and Clank along with some older classics, and Corey revisits The Witcher 3. After the episode, Dan and Corey cover last weekend's Game of Thrones episode, "The Broken Man."
Hearts of Iron IV erscheint in diesen Tagen in Deutschland in einer reduzierten Version ohne Bildnisse von Adolf Hitler und anderen NSDAP-Größen des Zweiten Weltkriegs. Auch einige Tondokumente und NS-Symbole wurden verändert bzw. entfernt. Muss das sein? Schließlich wird Hitler auch in zahlreichen aktuellen Film dargestellt und immerhin beinhaltet das Spiele keine Hakenkreuze ... Henry Krasemann, der Games-Anwalt von GamersGlobal.de, geht der Frage nach den (Rechts-) Gründen nach. Hier klicken zum Video bei YouTube.
Paradox returns to World War II with the upcoming Hearts of Iron IV and a recent press event found Rob, Rowan, Fraser, and Gamers with Jobs' Sean Sands playing a preview build of the simulation. The results? Mixed feelings. Amidst glimmers of hope for an improved HoI on the order of the successful EUIV and CK2, the panelists found a confusing interface, a lack of direction, and plenty of room for improvement before the final build.