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Dans cet épisode on discute du Grand classique d'animation Disney Mulan, sorti en 1998 ! Véritable succès au box office en France à la fin des années 90, ce film inspiré d'une légende chinoise fait encore aujourd'hui parti des préférés des fans Disney en France ! Histoire, personnages, musique ... direction la Chine médiévale avec Mulan et Mushu ! Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
Le 26 novembre 2025, c'est la sortie de Zootopie 2 au cinéma. L'occasion rêvée pour parler des animaux animés les plus célèbres de tous les temps, ceux du panthéon Disney. Après le décès de Walt Disney en 1966, le studio connaît 20 années de déclin, caractérisées par la création de films plus expérimentaux et sombres (Bernard et Bianca, Rox et Rouky, Basile détective privé...), qui en conséquence désenchantent le public, en particulier les familles habituées à des longs-métrages lumineux inspirés de contes de fées et de livres pour enfants teints d'une certaine douceur. C'est seulement en 1989, avec La Petite Sirène, que Disney connaît un "Second Âge d'Or (le précédent datant des années 30-40 avec notamment le 1er "Classique Disney" Blanche-Neige), qui durera 10 ans. Un période de renaissance et de prospérité durant laquelle sont sortis parmi les dessins animés les plus renommés de l'Histoire, à l'instar du Roi Lion (1994). Les décennies suivant le début de cet Âge d'Or sont chacune marquées par des évènements ou des démarches inédites : Dans les années 90 : sortie de Toy Story (1995), premier film entièrement réalisé en images de synthèses et premier long-métrage Pixar, société rachetée par Disney en 2006 à l'origine de nombreux films désormais cultes (Monstres et Cie, Le Monde de Nemo, WALL-E...)Dans les années 2000 : Disney continue de créer des œuvres originales, mais réalise essentiellement des suites de Classiques d'animation (Bambi 2, Le Livre de la Jungle 2, Le Roi Lion 3...) Dans les années 2010 : Disney abandonne définitivement l'animation en 2D (le dernier film en date réalisé avec cette technique étant La Princesse et la Grenouille sorti en 2009). Quelques histoires originales pur-Disney (Vaiana, Zootopie...) comme Pixar (Vice-versa, Coco..) voient le jour et certains connaissent un succès non démenti encore aujourd'hui à l'internationale (La Reine des Neiges). Et, surtout, la société multiplie à la fin de la décennie dans la fabrication de live-actions, des films en prises de vues réelles reprenant les histoires d'anciens classiques. _______
Join me (Anna Stone) and guest host Jenna Tobin as we discuss 1998's Mulan. In this episode, we share how this story inspires us, talk about the importance of Li Shang, and wonder whose idea it was to cast Donny Osmond as his singing voice.Follow on Instagram @stonestoptensEmail at stonestoptens@gmail.comKeywordsMulan, Disney, animation, themes, bravery, courage, character development, music, cultural relevance, cast, gender roles, Mulan, Disney, animation, family dynamics, character design, villainy, gender norms, Ming-Na Wen, Mushu, cultural representation
Après une série consacrée au(x) mythe(s) de la Licorne, Baleine sous Gravillon a invité Léah Thomas-Bion pour une nouvelle aventure au sein du bestiaire fantastique. Léah est sémiologue (spécialiste des signes et des symboles), et elle nous a cette fois décrypté les légendes qui entourent l'une des créatures les plus flamboyantes de l'Imaginaire : le Dragon.Cet épisode explore en profondeur l'ambivalence du dragon. En effet, si celui-ci est bienveillant et même protecteur en Asie de l'Est depuis des millénaires, celui-ci est souvent perçu en Europe comme un monstre qui saccage et massacre tout sur son passage, que ce soit dans les récits médiévaux ou bien les romans de J.R.R. Tolkien, célèbre auteur du Hobbit (1937) et du Seigneur des Anneaux (1954-1955). Dans l'œuvre de l'Étatsunien G.R.R. Martin, les dragons ont une place prépondérante et difficilement qualifiable en des termes binaires. Élevés et protégés par la maison royale Targaryen, qui les considère presque comme étant de la même espèce qu'eux (Daenerys Targaryen n'est-elle pas nommée la "Mère des Dragons" ?), ils sont à la fois une arme de destruction massive (la devise de la famille n'est autre que "Feu et sang"...) et de fidèles voire affectueux compagnons. Pour en savoir plus sur les gros monstres marins, voilà le 1er épisode de la série Tout un Art ! _______
This week we're unpacking one of Carie Ann's most personal Disney experiences, 1998's Mulan. Ross struggles frequently with this film as one that was not marketed towards him, but was very familar with the familial expectations surrounding gender norms. Carie expresses distaste with the character of Mushu in her adult life, as well as the valuable take-away that no one person will ever fit super snugly into the binary boxes of gender norms. The siblings remark on what it means to be a credit to your own family, and also how you will never fit into the binary boxes society has set up.... Related Media: Xiran Jay Zhao Mulan 1998 Mulan 2020 EazyMandarin | Do the Chinese Really Like 1998 Mulan? ****As always, K&S encourages ALL listeners to seek sources for cultural clarification beyond their own experience!!! Because in this life, LEARNING is your one and only true job!
Nos despedimos de Palabras Radiantes (hasta el Recap) con el acomodamiento en Urithiru y ¡por fin la relajación! JA; Shallan sufre una pilladita por parte de Mraize, Patrón le elige habitación/terapia de choque, los Hijos de Honor son motoristas según Pati, los Sangre Espectral asignan vidas por orden de llegada, Dalinar agradece los ascensores, Szeth solo quiere que le dejen en paz, Adolin acaba el ser buena onda, bosean al spren jefazo, el resfriado común llega a Roshar y Jasnah se pone como Mushu de Mulán a despertar a los Ancestros. Super tranquilo todo y para nada taquicárdico.
Get MORE Coaches Don't Play at our patreon!STAMPEDE MELA TICKETS - code COACHESThank you to our Sponsors: Lush Jewelry, Crown Tents & Diamond BrosLush Jewelry Studio: bridal & non-bridal Indian jewelry. 'coaches' for 10% offCrown Tents & Party Rentals: Mention the pod for 10% offDiamond Bros & Co.: Handcrafted engagement rings. Mention 'coaches' for a special offerSAVE ENZO - Sign the petition here Follow Gurk Follow GurveenDesi Dontdoze PlaylistProducer/Audio Engineer Kyle BhawanSong "Be Like That" by REVAY ----------------------------------00:00 Intro02:20 Lower income tax 11:10 Stampede dress code 16:30 Gurk got suspended 23:00 Steve Jobs & mom 26:10 Gurks “Adhd”32:45 Save Enzo 53:40 Lesbian tenants56:00 Costco accident update 58:00 Mushu clogged the toilet 1:02:02 Kiren's fear of bugs1:06:50 husband fighting his parents 1:10:33 Kiren living with us
New season, who dis? That's right—Season 6 of Disney Countdown with The Magical Millennial and The Dapper Danielle is officially here, and we're kicking things off with a countdown that gets personal in the most magical way.
Hey there and a very happy Thursday to you! This is your Disney News for Thursday, June 5th, 2025. I hope you're having a magical day so far! - Hong Kong Disneyland is celebrating the Dragon Boat Festival on June 6th with dragon boat races, cultural performances, and appearances by Mulan and Mushu. - Disneyland Paris will unveil "The Enchanted Carousel" later this month, featuring Disney characters and enchanting music. - Disney+ will premiere "Inside the Imagineers" this weekend, a documentary series providing a behind-the-scenes look at Disney's creative attraction designers. - Walt Disney World's "Summer Nightastic!" begins June 15th with extended park hours, nighttime shows, character meet-and-greets, and exclusive merchandise. Thanks for tuning in, and I hope you have a magical day. Remember to check in tomorrow for more Disney updates.
Send us a textIn this episode of the VCA Voice Podcast, Dr. Kerl welcomes Dr. Virginia Frauenthal and Dr. Scott Weese to discuss their journeys in veterinary medicine and their study of highly pathogenic avian influenza (HPAI). In this fascinating conversation, they focus on the recent emergence of HPAI in cats. They explore the characteristics of HPAI, its transmission, and the implications for pet health and public safety. Their conversation also delves into the broader context of influenza viruses, the challenges of diagnosing emerging diseases, and the importance of collaboration with public health authorities. They discuss the One Health concept, emphasizing the interconnectedness of human, animal, and environmental health. Additionally, they highlight the importance of communication with pet owners regarding risks and preventative measures, as well as the challenges surrounding vaccination for pets.Dr. Frauenthal leads the team of doctors at VCA Care Specialty and Emergency Animal Hospital and is board-certified in the specialty of Emergency and Critical Care. She was raised in San Clemente, CA. Virginia received her undergraduate degree in Vocal Performance from UC Davis in 2005. She received her Doctorate of Veterinary Medicine from Purdue University in 2009. Dr. Frauenthal then continued her education with a rotating internship at the Veterinary Emergency Clinic and Referral Centre, the largest private practice in Canada located in downtown Toronto. She then gained experience as an emergency veterinarian at VCA West Coast before completing a 3-year residency program in emergency and critical care and becoming a Diplomate of the American College of Veterinary Emergency and Critical Care in 2016. Dr. Frauenthal's professional interests include toxicology, traumatology, electrolyte and acid/base disorders, management of patients with Multiple Organ Dysfunction Syndrome and Sepsis/Septic Shock. In 2017, she published the only article detailing the recognition and treatment of serious injuries secondary to coyote attack in dogs. Dr. Frauenthal's other professional love in life is her music. She is an accomplished opera singer andenjoys performing whenever her schedule permits. In addition to singing, she fills her spare time with tending her 137 exotic houseplants, 1 acre garden, travel and cooking with her husband Sam and 3 year old son Theo. Her life is enhanced with the antics of her rescue pets Charlette (dog), Basil (cat) and Mushu (cat).Dr. Weese is a veterinary internist and Professor at the Ontario Veterinary College, University of Guelph, Director of the University of Guelph Centre for Public Health and Zoonoses, Chief of Infection Control at the Ontario Veterinary College Health Sciences Centre. He runs the infectious disease website WormsAndGermsBlog. Visit our website: vcavoice.comAll episodes produced by dādy creative
PRE SAVE RANG Hrjxt, Intense and Gfunk Get MORE Coaches Don't Play at our PATREON!Thank you to our Sponsors: Crown Tents, Training Day Cafe, Umbrella Skin LabCrown Tents & Party Rentals: Mention the pod for 10% offTraining Day Cafe: Mention the pod for exclusive welcome pack!Umbrella Skin Lab: Mention the pod for 25% off laser treatment (conditions apply)Follow Gurk Follow GurveenDesi dontdoze playlist Producer/Audio Engineer Kyle BhawanSong "Be Like That" by REVAY ----------------------------------00:00 Is gurveen gone?00:53 train station assault 09:33 Bike altercation11:19 Thank you for your service 18:07 Panjabi's in the NHL 27:16 Pakistan ice hockey28:57 Little kid attitude 30:57 Mushu or hairline 33:21 Mount Khalifa39:04 From the horses mouth 42:30 Tax fraud 52:39 Dance career1:03:53 Vendor caste1:11:27 Mommy Vlogger
Hello and welcome to the 139th episode of Film Freakz, the podcast about movies! In this episode we talk about the movie Mulan from 1998. This podcast features YemmytheFerret (Yemmy), RaeofPositivity (Rae), Taymation Studios (Tay), and GreedyWaffle (Nick). This movie was recommended by Rae who is off to defeat the Huns! Fearful that her ailing father will be drafted into the Chinese military, Mulan takes his spot -- though, as a girl living under a patriarchal regime, she is technically unqualified to serve. She cleverly impersonates a man and goes off to train with fellow recruits. Accompanied by her dragon, Mushu, she uses her smarts to help ward off a Hun invasion, falling in love with a dashing captain along the way. Directed by Tony Bancroft and Barry Cook. Thanks for listening on all platforms! We want YOUR recommendations for the FAN VOTE! Send them in by commenting on the YouTube version, messaging us on our social medias, or sending us an email! Twitch: https://www.twitch.tv/yemmytheferretTwitter: https://twitter.com/YemmyTheFerretBlueSky: https://bsky.app/profile/yemmytheferret.bsky.socialJoin my Discord: https://discord.gg/b9NaNgp
Get MORE Coaches Don't Play at ourpatreon!Thank you to our Sponsors: The Bassi Team, Lucky Chahal & Crown TentsTeam Bassi: Buying or selling a home in the GTA!Contact Lucky Chahal for Annieville Heights!Crown Tents & Party Rentals: Mention the pod for 10% offFollow Gurk Follow GurveenDesi Dontdoze PlaylistProducer/Audio Engineer Kyle BhawanSong "Be Like That" by REVAY --------------------------------00:00 Grapes vs Mushu 05:56 Superbowl 10:00 Halftime Show 14:51 Paper Straws17:04 50K Psychic Fraud 23:07 Deporting & Donkey 29:35 Racist Bball remark 42:14 Shitty MUA friend 46:56 Nobility55:00 No Punjabi 1:01:30 Insulting Partner 1:09:38 Not paying bills 1:17:33 300k annually
I remember a funny quote in the movie, "Mulan." : “Dishonor! Dishonor on your whole family! Dishonor on you, dishonor on your cow . . . ” Do you remember it? Incidentally, this rebuke is spoken by Mushu, a Chinese dragon - Mulan's companion. Actually, dishonor is something like shame. In fact, dishonor is a strong match for shame according to a thesaurus. You might wonder if I'm going to suggest - - under no circumstances should you allow yourself to experience shame. Not so. Unfortunately, too many people don't have healthy contrition anymore. Conversely, many people don't know what to do with undeserved shame. Let's explore the shame thing. Read More ... For more resources and tools that inspire and equip you to live well using God's Word in practical ways each day, visit the Alive and Active Life website.
AUTORÍA LETRA: Francisco Javier Rodríguez CosmeAUTORÍA MÚSICA: Francisco Javier Rodríguez Cosme
In this fiery episode of Enjoy Stuff: A TechnoRetro Podcast, we dive into the scaly, smoke-spewing world of movie dragons, proving that not all beasts are as hot-headed as they seem (unless they're really mad). Join us as we roast some of Hollywood's most legendary fire-breathers—hopefully without getting singed! A dragon, a dragon, I swear I saw a dragon! Revisit some of the most famous movie dragons on National Appreciate a Dragon Day! News Walter White's house from Breaking Bad listed for sale at $4 million The Last of Us Season 2 gets a release date Mysterious plate of bananas appears monthly on street corner Bill Nye the Science Guy awarded Presidential Medal of Freedom along with others like Michael J. Fox Check out our TeePublic store for some enjoyable swag and all the latest fashion trends What we're Enjoying Jay got a little nutty by rewatching some old Jerry Lewis comedies. The Ladies Man and The Errand Boy are classic Lewis humor that is a great break from the real world. Shua is surprisingly enjoying the pirate themed series Star Wars Skeleton Crew. A romp through the galaxy that crosses Star Wars with the Goonies. Sci-Fi Saturdays This week on Sci-Fi Saturdays Jay examines some social commentary with Neill Blomkamp's District 9. The 2009 alien immigrant film reflects a sad and ugly truth about the way humans treat each other. A gritty story set in the near future that features a poor character slowly realizes that bigotry is an issue that everyone should be aware and try to eliminate. Read his article on RetroZap.com. And make sure to play around with the interactive map on MCULocationScout.com. Plus, you can tune in to SHIELD: Case Files where Jay and Shua talk about great stuff in the MCU. Enjoy Dragons! Dragon tales have been told since the times of Mesopotamian mythology. Some believe that dragons may have been creatures to watch out for as far back as 75,000 years ago in South Africa. Whenever they began, their popularity has not waned. So when we began to make motion pictures, dragons were the perfect foils. We look at dragons from Puff to Maleficent to King Ghidorah. Are they rideable? What are some defining characteristics? Are they good or bad. Hop on for luck as Enjoy Stuff gets dragony! Who's your favorite dragon? Where do they fall on our scale? First person that emails me with the subject line, “Who dares disturb my slumber?” will get a special mention on the show. Let us know. Come talk to us in the Discord channel or send us an email to EnjoyStuff@RetroZap.com
Here's your Daily Disney News for Monday, January 13th, 2025 - Exciting upgrades are coming to the Incredicoaster at Disney California Adventure, with enhanced special effects and new story elements, ready to thrill guests this summer. - Walt Disney World's Magic Kingdom will host a dazzling Lunar New Year celebration starting January 25th, with themed decor, merchandise, and appearances by Mulan and Mushu. - Tokyo Disneyland is planning an expansion of Fantasyland, featuring a new "Beauty and the Beast" attraction and village square, set to open in late 2025. - Disney+ will release a new series "Behind the Magic," offering an inside look at the creative process of Disney's classic films and attractions. Have a magical day and tune in again tomorrow for more updates.
Happy Thursday! Here is your Disney News for Thursday, January 9th, 2025. - Disneyland Resort is refreshing the It's a Small World ride with updated, inclusive scenes and characters. - In Walt Disney World, TRON Lightcycle / Run is nearing completion, offering a thrilling ride inspired by the TRON films. - Disneyland Paris is preparing for Lunar New Year, featuring Mulan and Mushu amid festive decorations and parades. - Disney+ announced "The Darkest Hearts," a new series exploring the origins of Disney villains like Maleficent and Ursula. Have a magical day and tune in again tomorrow for more updates.
Hey there! Hope you're having a wonderful Tuesday! This is your Disney News for Tuesday, September 3rd, 2024. Let's dive into today's magical updates! - Tokyo Disneyland to introduce new nighttime spectacular "Dreams of the Far East" next month, featuring fireworks, music, and projections on Cinderella Castle with characters like Mulan and Mushu. - Disney's Animal Kingdom in Florida to open "Wildlife Wonders," a conservation-themed area with interactive exhibits, live animal encounters, and a new show "The Guardians of the Savannah." - Space 220 restaurant at Epcot set to open on September 20th, offering a unique dining experience 220 miles above Earth with a stellar menu and space vistas. - Disney+ announces new animated series "Tales from the Enchanted Forest" premiering this fall, featuring young adventurers exploring a magical forest. Thanks for tuning in, and I hope you have a magical day. Remember to check in tomorrow for more Disney updates.
Al and Codey talk about Office cat Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:40: What Have We Been Up To 00:10:32: Game News 00:22:53: New Games 00:32:54: Office Cat 00:48:56: Outro Links Critter Crops Release Date Natsu-Mon 20th Century Summer Vacation Spirittea Physical Release Go-Go Town Roadmap Len’s Island “Game Modes” Update Outbound Kickstarter Trailer Trade Tales Office Cat Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Codey: My name is Cody. (0:00:37) Al: and we are here today to talk about title score games. (0:00:41) Codey: Woo! (0:00:43) Al: As usual, transcripts are available in the show notes and on the website. (0:00:47) Al: I feel like I should just stop saying that because people know, right? Like they’re there. (0:00:50) Codey: but then the next episode is going to be the one where they’re like, (0:00:54) Codey: it would be really cool if you guys had transcripts. (0:00:56) Al: Yeah, yeah, I just like it’s there. It’s right there. You can see. (0:01:00) Codey: Maybe, maybe you could say it at the end. (0:01:00) Al: It’s right here. Anyway, I’m kind of pointless then, right? (0:01:03) Codey: I don’t know. Listeners, tell us, listeners, tell us what you want. (0:01:07) Codey: Do you want us to say it? (0:01:08) Codey: Do you want us to not say it? Do you want? (0:01:10) Al: Listeners who are already listening. Not really, not really useful then. (0:01:15) Al: Hi Cody, we’re going to talk about Office Cat, which is some mobile game that Cody found and said, (0:01:20) Al: let’s do this one. And I went, yeah, sure, fine. I like cats and they’re in suits. So let’s do that. (0:01:24) Codey: Yep, yeah, they’re in little suits. Yeah, I love how you’re blaming me for this. (0:01:28) Al: So we’re going to – (0:01:30) Al: I’m absolutely blaming you for this. (0:01:35) Al: So yeah, we’re going to talk about that. Before that, we have some news, (0:01:39) Al: a good selection of fun news. But first of all, Cody, what have you been up to? (0:01:44) Codey: I am still PHD-ing, as always, but this last week- was it last- yeah, last week- time is an illusion. (0:01:52) Al: - Well, well, when this comes out, it will be more, we can have it. (0:01:54) Codey: Last weekend- two weekends ago, I was Pokemon Go Fest in New York City, so I got to go hang out with some lovely humans from the It’s Super Effective crew and the GoCast crew as well. (0:02:11) Codey: Um, and just got to just tromble. (0:02:14) Codey: All over New York city, play some Pookie mains, tromped, we tromped. (0:02:16) Al: Trump. That’s an interesting word. Trump. Trump-a-Trump-a-Trump. (0:02:21) Codey: Um, and in classic Cody fashion, I left the tote bag I was going to bring with my portable (0:02:29) Codey: charger and right next to my hiking boots. (0:02:32) Codey: So I wore Converse the whole weekend, which was not great for my feet. (0:02:36) Codey: Uh, and then we also had to go buy a new portable shirt. (0:02:41) Codey: Uh, but we… [laughs] (0:02:41) Al: Woo! (laughs) (0:02:45) Codey: I was like, “Oh, yeah, right.” (0:02:47) Codey: Um, and on Saturday, I forgot to take my meds. (0:02:49) Codey: So it was a great time. (0:02:50) Al: Woo! (laughs) (0:02:51) Codey: Uh, whew! (0:02:52) Codey: Done at its end. (0:02:53) Codey: It was super worth it, but it was a time. (0:02:56) Codey: Um, listeners, if you play that game, (0:02:59) Codey: you probably have heard that it was warm. (0:03:04) Codey: Uh, but other than that, (0:03:06) Codey: I’ve been playing, of course, Office Cat. (0:03:08) Codey: Um, I’m back into Disney Dreamlight Valley. (0:03:11) Codey: They’ve… they got me again. (0:03:11) Al: Ah, they got you. (0:03:13) Codey: Well, because they added. (0:03:13) Al: Mulan captured you. (0:03:14) Codey: Mulan, yep. And all of the Mo so the Mulan star path, I think (0:03:17) Codey: it’s called like majesty and Mongolia, not Mongolia as wow, (0:03:23) Codey: magnolias. I’m close, but no. It’s all got really that star (0:03:31) Codey: path has really good rewards. And since I’ve been playing my (0:03:34) Codey: game since the beginning, I still have a heck ton of the (0:03:37) Codey: moonstone from like that you just get for free from playing, (0:03:41) Codey: but they would also just be like, oh, no, that event. (0:03:44) Codey: It was a little buggy. (0:03:45) Codey: Here’s a thousand moonstone for no reason. (0:03:48) Codey: So paying $2,500 or 2,500 moonstone for access to all of the rewards from that was worth it. (0:03:57) Codey: So I’ve just been going through and trying to get all of that and trying to get (0:04:00) Codey: Mulan and Mushu up to max. (0:04:03) Codey: Also, Remy has started doing like daily cooking quests, which is great. (0:04:11) Codey: I’m really trying 100% this game. (0:04:14) Codey: Get the harvest 999 coconuts and harvest all of this. (0:04:19) Codey: And I’m trying to get all of those achievements. (0:04:21) Codey: I don’t know why they just tickle my brain. (0:04:25) Codey: I also, because I finished that one other game, Powerwash Simulator, but didn’t, well, (0:04:31) Codey: I haven’t 100%ed that. (0:04:32) Codey: That’s also on my to-do list. (0:04:34) Codey: But one of my friends was like, heavy-tried SnowRunner. (0:04:37) Codey: So I’m playing SnowRunner now, which is where you are basically an ice road trucker in Alaska. (0:04:44) Codey: And someone is like, oh, no, I’m stuck in the snow. (0:04:48) Codey: And so you bring like a semi up to them and pull them out. (0:04:53) Codey: Learning how to drive semi, it’s not going to do it in real life, though. (0:04:59) Codey: Yeah, that’s that. (0:05:00) Codey: What have you been up to, Al? (0:05:01) Al: I, obviously, have been playing Office Cat as well. I have been playing Dave the Diver. (0:05:08) Al: I feel like I’ve mentioned that many, many times in a row, but there we go. I played (0:05:11) Al: Dave the Diver. I actually finished it. I finished the game yesterday as we’re recording, which (0:05:17) Al: listeners will, if they listen carefully in future episodes, will be able to figure out (0:05:23) Al: when this was recorded related to another episode. (0:05:26) Codey: Okay, so how many, how many bottles of beer on the wall are you? (0:05:26) Al: - Good. (0:05:27) Al: » Okay. (0:05:32) Al: I have obviously been continuing with farm RPG. (0:05:40) Al: I’m at 98 now, so I’m one away, one away. It might take me a little bit while because I’ve (0:05:40) Codey: - Thank you. (0:05:41) Codey: Ooh! (0:05:49) Al: still got, what is it, so let me, right, I think last time we talked I was still quite a long way (0:05:55) Al: away from being anywhere near this point, but yeah, and like I wasn’t even at like a quarter (0:05:57) Codey: Think you’re at like 85 (0:06:02) Al: of what you need to get to 99, like XP wise. Now the reason why I have expanded so much (0:06:04) Codey: Okay. (0:06:10) Al: is when you, I bought the next layer of farming farms, and when you buy farm plots, it gives you (0:06:15) Codey: Mm-hmm (0:06:20) Al: the same amount of XP as you spent in money, and that one cost a billion. So with one button click, (0:06:24) Codey: - Oh, that one costs a lot, yep, yep. (0:06:29) Al: I got a billion XP added on to my 700,000, 700 million. So I went from 700 million to 1 billion, (0:06:38) Al: 700 million and (0:06:40) Al: to get to level 99 is 2 billion. So I’m now getting pretty close. (0:06:48) Codey: Hmm, how’s the rest of the game? (0:06:48) Al: Getting pretty close. Oh no, I’m actually, I’ve increased quite a lot actually since then. I’m (0:06:53) Al: at 1,900,000,000 now. So I just need. Yeah, so we’re getting there. My fishing’s at level 99, (0:06:58) Codey: You only need 100 million. (0:07:04) Al: my crafting’s at level 99, my exploring is at level 84, and I have finally unlocked cooking. (0:07:11) Al: Which I’m not really doing much with because it’s kind of boring. (0:07:15) Al: I’m not really enjoying the cooking. (0:07:16) Codey: So what the real game starts when everything’s at 99 though, right? (0:07:21) Al: Yep, that’s how it goes. Yep, yep, yep, yep. (0:07:28) Al: Yeah, no, the one thing I’m quite enjoying is that now I’m at the point where my (0:07:35) Al: Quests are not constantly expanding, so like, if I finish a quest… (0:07:40) Codey: Mm-hmm (0:07:40) Al: it either just gives me another quest, or it finishes that line. (0:07:44) Al: So I’m actually down to the point where I only have 11 quest lines active, (0:07:44) Codey: Mm-hmm (0:07:49) Al: which at one point I had 40 active or something. (0:07:49) Codey: Wow yep (0:07:51) Al: And my requests completed in total is 500 now. (0:07:57) Al: So yeah, I feel like I’m getting close to being able to go, “I can leave this now.” (0:08:07) Al: But yeah. Exploring’s (0:08:08) Codey: dot com syndrome. Just got to click a button. (0:08:10) Al: going to take quite a while to get there, because yeah, but I’m not even at half a (0:08:17) Al: million XP and there’s nothing, sorry, not half a million, sorry. I’m not even at half (0:08:22) Al: a billion and you need 2 billion to get to level 99. So yeah, I don’t know. That’s quite (0:08:28) Al: a long way away. You can’t know. There’s no equivalent for exploring. I looked for that. (0:08:29) Codey: Can you spend a billion money to unlock? (0:08:36) Al: So that’s just going to take a long, long time. (0:08:40) Al: How long have I been playing this game for now? (0:08:42) Al: Far too long. (0:08:42) Codey: It’s been like two months, maybe? (0:08:44) Al: When did we do farm RPG? (0:08:46) Al: End of May. (0:08:49) Al: So not even two months, but yeah, like if I’m only a quarter of the way to level 99, (0:08:58) Al: like it’s going to be another six months before I get there. (0:09:01) Al: I don’t know if I can keep playing this game for six more months. (0:09:05) Codey: - Not with that attitude, it’s on cost values. (0:09:05) Al: We’ll see. (0:09:09) Al: We shall see. (0:09:10) Al: So yeah, I will try my hardest to get to level 99 in farming for you, just so I can get that questline done. (0:09:18) Codey: Mm hmm. Thank you. I just want that guy to die of alcohol poisoning. (0:09:21) Al: Yeah, I’m intrigued to see what happens. I can’t believe I’m one away. (0:09:29) Al: Yeah, I don’t think they will. I don’t think they will. (0:09:30) Codey: If they come out with 99 bottles, 100, I’m going to scream. (0:09:40) Al: The other thing I’ve just started playing today is Chicken Journey. (0:09:46) Al: It is a chicken-based side-scrolling RPG. You’re a chicken on a journey. (0:09:52) Codey: What is it on? (0:09:56) Al: I’ve got it on my Steam Deck, but it’s also on Switch. (0:09:58) Codey: Okay, interesting. (0:10:00) Al: But yeah, I mentioned it at one point, but it’s not really Cottagecore because it’s an RPG. (0:10:02) Codey: Have we ever talked about that on the pod? (0:10:04) Codey: Okay. (0:10:10) Codey: But it’s a chicken. (0:10:10) Al: Yeah, I know. That’s why I mentioned it once. But I mentioned it when it came out, and then not again. (0:10:18) Codey: Yeah, very cute though. (0:10:21) Al: But yeah, I’ve literally spent like 10 minutes on it so far, so maybe I’ll have more to say about it in the next episode. (0:10:27) Al: Yes, I think that is what we’ve been up to. So next we have some news, game news. (0:10:35) Al: The first thing is the critter crops have announced their new release date so for (0:10:40) Al: they had announced a release date, and then like two weeks later, they changed their mind (0:10:44) Al: on it. Now they have a new release date, which is the 22nd of July. It is very close. It’s (0:10:50) Codey: Whoo. (0:10:50) Codey: Very close. (0:10:52) Al: just over a week away. So, yeah. Natsuman, 20th century summer vacation. We talked about (0:10:57) Codey: Yep. (0:10:57) Codey: That’s, that’s coming out. (0:11:06) Al: in the last episode that it looked like English was coming to the game. (0:11:10) Al: We now have confirmation that English is coming, (0:11:13) Al: and it’s coming to both Steam and Switch on the sixth of August. (0:11:14) Codey: Okay. Okay, this is the, you said this was related to Shinshan. Yes. (0:11:25) Al: No, Shin-chan was the one that was touted as like a spiritual successor to Natsu-mon, (0:11:30) Al: and then they came out with a new one. So it’s not technically related, I think, but… (0:11:30) Codey: Oh, got it, got it, got it, got it. OK. OK. (0:11:38) Codey: Cool, that it’s getting English. (0:11:40) Al: Yes. Finally, we can play it and talk to Micah, because he likes the games. (0:11:46) Codey: Also, a shout out to my neighbor, Micah, not a, well, I guess he is a pixel artist, actually. (0:11:56) Codey: Yeah. (0:11:57) Codey: Yeah. (0:11:58) Codey: I’m pretty sure, I’m pretty sure uh, but yeah, no, he came up the other day and he was like, (0:12:00) Al: I’m sorry, your neighbour is called Micah and is a pixel artist. (0:12:06) Al: Are you sure it’s not just Micah? (0:12:16) Codey: you guys keep mentioning someone named Micah, who’s a pixel artist. (0:12:19) Al: He did the logo for the podcast, not the other Micah, not your neighbor. (0:12:20) Codey: I was like, yeah, he is, yep, you did, yeah, not you, not you, the other one, you didn’t (0:12:34) Codey: do it in a fugue state. (0:12:36) Codey: Who knows? (0:12:37) Al: Maybe who knows? (0:12:38) Codey: Yeah. (0:12:39) Codey: So then we can, doing Natsuman, then we can have the brave Micah, though my, my, my neighbor (0:12:46) Codey: Micah is not, not, not brave, no, no, uh, Micah the brave is his name, we’re gonna have (0:12:48) Al: Wow, wow, Cody harsh. (0:12:57) Codey: that Micah on. (0:12:58) Codey: I’m gonna find something to bring neighbor Micah onto and then we can have a dueling (0:13:02) Codey: of the Micah’s. (0:13:03) Codey: No, I don’t have to do that anyway. (0:13:04) Al: Spirity. Spirity. Still never forgot how I wanted to say the name. They’ve announced (0:13:11) Al: that they’ve got a physical release coming for Switch. So you can pre-order now but there’s (0:13:14) Codey: Whoo. (0:13:17) Codey: Uh-huh. (0:13:18) Al: no information on when it’s coming out as far as I can see. (0:13:21) Codey: Correct. (0:13:23) Al: Woo! (0:13:24) Codey: Whoo. (0:13:25) Codey: I’m trying to think, like, would they wait? (0:13:27) Codey: I don’t think they’d wait until, like, holidays. (0:13:29) Codey: It’s, like, too early. (0:13:30) Al: Yeah, I don’t know. (0:13:32) Codey: They would probably just be like, “Aaaand drop.” (0:13:36) Al: It’s interesting, because if you look on the page, they have shipping times for a lot of games that you can pre-order. (0:13:45) Al: Including Fableton and Sunnyside and Pixelshire, but not for this. (0:13:56) Codey: We’ll find out eventually, woo! (0:13:58) Al: Google Town have announced more info on their roadmap so they have a another minor update (0:14:09) Al: coming out now with some minor stuff and then they’ve got their first major update the player (0:14:12) Codey: Yeah, it’s out now. It was out on July 8th. (0:14:19) Al: suggestion path. (0:14:26) Al: It includes expanded player and town cosmetics, a new area of the map, a new tourist teleporter (0:14:36) Al: that ensures tourists can reach your new building area, presumably that’s because they take (0:14:41) Al: a while to get places. (0:14:45) Codey: I mean, you gotta, I don’t know anything (0:14:47) Codey: about walking a lot in a new city (0:14:50) Codey: and how long it takes to get across cities, (0:14:51) Al: I want them to do a metro system. That would be fun. A subway system. They’ve extended (0:14:52) Codey: but I would assume a teleporter would be pretty nice. (0:15:01) Codey: It’s like heck, I don’t know if I can curse, I don’t know. (0:15:07) Al: zones as well, and they might include zone customization. I don’t know what that means. (0:15:16) Codey: like maybe that I mean I would think that it would mean that you could like either you could choose where the different zones are so instead of. (0:15:17) Al: changing which zone? No, that wouldn’t make any sense. (0:15:28) Al: See, the problem is that it’s very tied to the map, like the mining area has like actual (0:15:35) Al: caves that you go into that are very, like you wouldn’t just be able to move them on the map. (0:15:41) Codey: Well, why can’t you just do that? (0:15:46) Codey: No, I’m thinking like, what if they’re just little (0:15:49) Codey: square shapes and then you could just be like, (0:15:51) Codey: I want my mining area over here actually. (0:15:54) Al: So, I guess the thing is it would work fine for, for example, the farming and the forestry areas, those could easily just be like splopped up and plopped down right because one is just an area for farming and one is just an area with trees. (0:15:54) Codey: I mean, sure that doesn’t like make sense (0:15:56) Codey: but neither does a teleporter. (0:16:12) Al: But the fishing and the mining bits, it’s not just like the cave just exists within the zone itself, like it is attached to other areas of the map. And so it would just be like a (0:16:24) Al: entirely different map if you were to do that. And that’s not what they’re saying, they’re not saying different maps, right, or maps with different layouts, they’re saying you can choose what you want to do with that. (0:16:34) Al: And I don’t, I think that it would be technically very complex to be able to do that because of the way that it’s set up. (0:16:44) Codey: Could it be that like, oh, your trees are not pine trees anymore. (0:16:47) Codey: They’re maple trees or something like that. (0:16:50) Al: I guess. (0:16:51) Codey: Like that’s like a aesthetic customization. (0:16:54) Al: I guess, but I mean, is that exciting? I don’t know. (0:16:59) Al: Like, I’m just, I just, like, it doesn’t say what it means, and I want to know what it means. (0:17:00) Codey: So I guess this is player suggestion, so what about the zones do you think people wanted (0:17:09) Codey: to customize? (0:17:12) Codey: ‘Cause my first thought was, place. (0:17:16) Al: I look I’m not I’m not saying that that isn’t something that people want I’m saying I don’t (0:17:20) Al: think they’ll do that like I think that is way more complicated than it sounds it’s in no (0:17:21) Codey: Yeah. You just pick up, put down. I’m going to stop being a butt. It’s true. (0:17:27) Al: it’s not how it works and you know that (0:17:32) Codey: I’m just being a butt. Yeah, I don’t know. (0:17:35) Al: anyway and some fixes to their their worker ais and stuff like that so (0:17:41) Codey: And they did say that next week, they will have another update. There might be an update by the (0:17:47) Codey: the time this episode comes out that you can look at that will have more. (0:17:51) Codey: Information about, uh, what the major updates going to look like, as well as (0:17:56) Codey: the preview, um, server, which is like an opt-in server where they’ll put like new (0:18:06) Codey: fancy stuff that they really need checked out before it even goes on to the early (0:18:11) Codey: access server, and they’re going to have more information about that as well. (0:18:16) Codey: So I like how communicate communicative they are good. (0:18:21) Codey: Communication. I’m trying to think of what the other word I was trying to use is, but yeah, nope, it’s good. (0:18:26) Al: I agree lens island have announced that their new update game modes is coming on the 18th of July. (0:18:37) Al: So this is a very big update, which not only allows you to have (0:18:43) Al: hardcore permadeath mode, but also allow you to customize the difficulty to quite (0:18:50) Al: an interesting degree, like I’m looking at their their set. (0:18:52) Codey: Mm-hmm. (0:18:56) Al: If you want a really hard experience you can do that and if you just want a chill experience (0:19:23) Al: in that world, you can you can also do that, which is cool. (0:19:26) Codey: Well, and it adds more customizability versus just having a, here’s an easy mode and here’s (0:19:32) Codey: a hard mode. (0:19:33) Al: Yeah, you get to choose which parts you want to do easy. For example, (0:19:34) Codey: It like literally puts it, yeah. (0:19:38) Al: maybe you want to do a harder mode, but you don’t want permadeath. So there’s options. (0:19:44) Codey: Yeah, I want hard mode in the farming, but not in the dungeon. (0:19:51) Al: What was hard? Oh, no. (0:19:52) Codey: I want to have to watch my plants. (0:19:56) Codey: I want to have to watch them grow or else it’s like avocados. (0:20:00) Codey: Once you take your eye off the avocado, it’s like bad. (0:20:03) Codey: I want that. (0:20:05) Codey: No, I don’t. (0:20:07) Codey: Yeah, that was all really cool. (0:20:08) Codey: They also have this game modes also has night raid defense. (0:20:12) Codey: Looks like– (0:20:14) Codey: You use Tesla coils to keep your base safe at night, (0:20:21) Codey: just wild. (0:20:24) Codey: And then new cave biomes, which looks awesome too. (0:20:27) Codey: That was one thing that I really liked when I first (0:20:30) Codey: played this game, was there’s– in the cave system (0:20:32) Codey: that you go through, there was an area in the cave (0:20:36) Codey: that just clearly was open to the sky. (0:20:40) Codey: And there were, um, well, it was like a little forest. (0:20:44) Codey: And I thought that was really cool. (0:20:45) Codey: And this, uh, picture looks like it has more of that kind of thing. (0:20:51) Codey: Um, but yeah, it’s mushroom forests, underground strongholds, some really good (0:20:56) Codey: loot, um, this lens Island every week, just trying to make me break my, I’m (0:21:02) Al: It’s not far away, or is it next quarter I think it’s meant to be. (0:21:03) Codey: going to wait for 1.0 promise. (0:21:07) Codey: I know, I don’t know. (0:21:10) Codey: I’m not, I have Costa Rica coming up. (0:21:12) Codey: but that’s where my brain is. (0:21:14) Codey: Like, yeah, so. (0:21:20) Al: And the last main piece of news we have is the Outbound. (0:21:25) Al: This is the caravan exploration game by the Above Snakes developers. (0:21:30) Al: They’ve announced that their Kickstarter is launching on the 13th of August. (0:21:36) Codey: Whoo! (0:21:38) Codey: Yeah. (0:21:40) Codey: Looks interesting. (0:21:44) Codey: I’m always curious how you’re going to be so off-grid when you have a vehicle. (0:21:50) Codey: Or is it solar powered? I don’t know. (0:21:50) Al: Yeah, it’s solar powered, I think, because they definitely show solar panels in the trailer. (0:22:02) Al: Sorry, I just opened up the tab for the next game and just got completely (0:22:06) Al: distracted by the insane graphics on this. Yes, yeah, we’ll talk more about Outbound once (0:22:07) Codey: - Yeah. (0:22:15) Al: the Kickstarter’s out. It’s good timing because the third (0:22:21) Al: is just a few days before the first episode after (0:22:30) Al: the month where I’ll be on holiday, so we’ll actually be doing that news to you on time. (0:22:36) Al: So. (0:22:36) Codey: That’s the day. I’m coming back from Costa Rica sounds I think it’s you’re going to be on your vacation when I’m kind of on mine half of mine. I’m in Costa Rica for two weeks, so. (0:22:45) Al: Yeah. Well, I’m away for a month, so I think I overlap all that. (0:22:50) Codey: Yeah. (0:22:53) Codey: Well, let’s talk about what distracted you. (0:22:56) Codey: Uh… (0:22:57) Al: Yeah, so we’ve got another new game. It’s got a Kickstarter. It’s called Trade Tales, (0:23:03) Al: and their description is a cosy modern life farming game fused with entrepreneurial (0:23:11) Al: adventures - manage a factory, open your own shop, live your (0:23:15) Al: dream life. And the graphics are weird. So you write that cat is looking so realistic (0:23:30) Al: compared to the rest of the game and you’re right, it looks so distracting. It’s just like this. (0:23:31) Codey: Yeah. (0:23:34) Codey: There’s so much detail in this cat, (0:23:38) Codey: but not in anything else. (0:23:40) Al: It looks like clipart that they’ve just stuck on the front of the game. (0:23:44) Al: like what is. (0:23:45) Al: Is this cat and why and it looks like it wants to die? (0:23:50) Codey: It says hello. I need your help. You need to kill me. (0:23:55) Al: The other interesting thing is the image itself for the game looks bad, but when you (0:24:01) Al: play the trailer the graphics look so much better. (0:24:03) Al: Why is the image so bad and the actual trailer looks much better than the image? (0:24:11) Codey: I also love you look at the image for you can’t get over that cat. (0:24:16) Codey: You look at the I’m going to cover the cat with my hand. (0:24:19) Codey: You look at the image and then the first like minute (0:24:22) Codey: and a half of the trailer, you would think you’re playing (0:24:24) Codey: a completely different game because it’s all like you’re in the city (0:24:28) Codey: because it’s the whole, you know, man, opening a shop, managing a factory, blah, blah, blah. (0:24:32) Codey: But then you’re harvesting stuff. (0:24:39) Codey: Also, this woman’s shirt looks thank you. (0:24:41) Codey: I think it’s supposed to be white in the picture, but just it’s like nude colored and it’s. (0:24:43) Al: Oh, no, I just noticed they have very interesting boobiejeko physics. (0:24:51) Al: Oh, that’s so weird. (0:24:51) Codey: Yeah. Oh my gosh. So that was my other comment was that. (0:24:56) Codey: That was my other comment. I said, what is with the stiff torso and wild hips swaying (0:25:03) Codey: in the female character models? Like there’s other than the breasts, the torso just doesn’t move. (0:25:11) Codey: But the hips are like swaying back and forth like they’re doing the Spongebob dance. (0:25:16) Al: She is on a mission (0:25:19) Codey: She is on a hot girl walk. She is. She’s definitely CEO material, but gosh darn. I was like that is (0:25:30) Codey: this is. Uh. (0:25:32) Al: I feel like there’s something here in this game and I’m intrigued by it so I’m gonna keep an eye on it. (0:25:39) Codey: I was going to say, it’s the last 20 days left and it’s already hit its goal. (0:25:39) Al: It is pierce to have a lot of backers already. It’s got 400 backers for some reason. (0:25:49) Codey: Uh, I guess the news of this game is that it’s a new game on Kickstarter. (0:25:52) Codey: So we’ll have the link for it. (0:25:54) Al: Yeah. Wild. (0:25:54) Codey: Um, but yeah, there’s a lot to this game that it just looks like a lot. (0:26:02) Codey: Cause like, do you, do you go from being like farming to then go in the city and (0:26:08) Al: Well that’s yeah the factory definitely seems to be in the city right because they show her (0:26:15) Al: looking at this vacant lot and then the implication is that that’s what oh I like the mining did you (0:26:23) Al: see the mining the mining it’s so long it’s gonna be longer than this whole section we’re talking (0:26:24) Codey: I did not make it that far, I’m not going to lie to you. (0:26:27) Codey: The trailer on the Kickstarter is six minutes long, which is awesome, but. (0:26:33) Al: about and no so you it’s a really detailed mine and you like have to mine the (0:26:38) Al: wall to get through to other parts of the mine no no no no no no not like it looks in character (0:26:41) Codey: Okay, so you said detailed, do you mean like detailed cat, like cat level detail? (0:26:50) Al: for the rest of the stuff uh unlike all of the animals which look like they look a little bit (0:26:51) Codey: Okay. (0:26:56) Al: this is okay they look like they’ve taken the nintendogs models and just slapped them in the game (0:27:03) Codey: Yeah. I also love that the cat like you like you’re right. It (0:27:04) Al: that’s what they look like to me (0:27:09) Codey: just is like, please kill me because it doesn’t. It just (0:27:12) Codey: walks behind you. It just stands it stands behind you. Let’s be (0:27:17) Codey: real. It doesn’t even move. Like your hips are doing all the (0:27:19) Al: I don’t think I want to play this game because it’s very much focused on the shop and I (0:27:20) Codey: work. Oh, found. No, I didn’t see the mining. I saw that you (0:27:27) Al: have you seen the mining? (0:27:30) Codey: You can wear cat ears, I’m back in. (0:27:33) Al: I have still never had a game with a shop that has actually been fun. Oh, they are walking right (0:27:40) Al: up to the line of copyright infringement there. They’ve got a Starworks coffee. (0:27:48) Al: See? (0:27:49) Al: And they have… what else did they have? They had an Evelyn, which is the same logo (0:28:01) Al: as 7/11. And they have… oh, it’s 7 Evelyn. That’s what they called it. Sorry, 7 Evelyn. (0:28:07) Codey: oh my gosh (0:28:09) Al: They’ve got… oh, Star Banks Coffee. Sorry, Star Banks Coffee. And they have a Wick Donalds, (0:28:16) Codey: Okay. I saw the mining. It is nice. (0:28:17) Al: The logo is just the upside down golden arrow. (0:28:20) Al: And they’ve they’ve got Mallmart like they I just I feel like they’re just asking to be sued. (0:28:27) Al: They’re like, I dare you try. (0:28:30) Al: It’s weird. (0:28:31) Al: Oh, they have oh, they have automation. (0:28:34) Al: I’m back in, I’m back in. (0:28:36) Codey: I was going to say, have you got to the to the automation? (0:28:37) Al: They’ve got oh, no, they’ve got Ritos. (0:28:41) Al: They’re making Ritos and Fanta. (0:28:44) Codey: Oh, my gosh. Oh, my gosh. (0:28:46) Codey: I. I need to look at those bed and jerry’s. (0:28:47) Al: Oh my word, they’re- they’re- they’re- (0:28:49) Al: So much of this is- this is wild. (0:28:52) Codey: Did you see the bed and jerry’s? (0:28:52) Al: Yeah, I did, I saw the Ben and Jerry’s. (0:28:54) Codey: OK, we’ve got Ray’s classic 100 percent. (0:28:56) Al: They’ve got Kraft’s mac and cheese. (0:28:58) Al: This is, oh, for goodness sake, day 400. (0:29:00) Codey: Instead of Doritos, it’s just a posture free ritos. (0:29:02) Al: This is so stupid. (0:29:06) Codey: » Oh my God. (0:29:07) Codey: Yeah, no, this the craft, the automation part of it looks very factorial to me. (0:29:12) Al: Oh, that’s an interesting outfit for the date. (0:29:13) Codey: Instead of Fanta, it’s just Fanna, Herb. (0:29:18) Al: Oh, my. (0:29:19) Codey: I’m trying to find the Ben and Jerry’s because that was blatant. (0:29:23) Codey: Bob and Jimmy’s. (0:29:25) Al: You need to skip forward to the date that they do. (0:29:29) Codey: Okay, I’m gonna let it play. (0:29:31) Codey: Oh, she’s like K-pop dancing in the in the fact (0:29:36) Al: Oh yeah. I know, I just… Who’s making this game and what are they on? (0:29:36) Codey: Day 420, blaze it day 420, do you stalk every single shelf? (0:29:46) Codey: Finding love? No, we really do. I, we are just, yeah, I don’t know. (0:29:48) Al: Yeah, just you wait. What’s she wearing? (0:29:53) Codey: She was like, yep, go, going on a trip. (0:29:54) Al: And then we go to the beach after this, which is also an interesting one. (0:30:00) Al: They put the jiggle physics to work here. (0:30:02) Codey: Oh, those are bikinis, y’all. (0:30:02) Al: here. (0:30:06) Al: Oh no, it was so shallow that she just smacked into the ground as well, that would be really painful. (0:30:06) Codey: What is this game? (0:30:10) Codey: Oh, they dropped her in the water. (0:30:17) Codey: Oh, my gosh, the jiggle physics, they’re dancing. (0:30:22) Codey: Oh, now they’re in an arcade. (0:30:23) Codey: This this really is just watching this whole trailer. (0:30:26) Al: That walk animation is wild, that camera level with that skirt was not great. (0:30:34) Al: Um. (0:30:34) Codey: build brand awareness, raise. (0:30:37) Codey: Oh my gosh, they’re going to get hit by so. (0:30:41) Codey: Much copyright or alternatively, did Lay’s pay them to have raise in the game. (0:30:43) Al: I need to play this game, don’t I? (0:30:50) Al: think you know the answer to that. I need to play this game don’t I? Oh my word that walking (0:30:56) Al: animation every time it’s so weird! (0:31:00) Codey: What are we doing? (0:31:00) Codey: Okay. (0:31:02) Codey: What do we got? (0:31:02) Codey: Stretch goals. (0:31:04) Codey: Oh, we hit the museum. (0:31:04) Codey: You got, oh wait. (0:31:06) Codey: Did we hit the museum? (0:31:06) Codey: We have not hit the museum. (0:31:08) Codey: Advanced character creation. (0:31:08) Codey: More vehicles, more part-time jobs, museum. (0:31:10) Codey: creation, more vehicles, more part-time jobs, museum, constantly. (0:31:16) Al: This game isn’t coming out until 2026 and there I’ve got a Switch logo there. I feel like maybe (0:31:23) Al: don’t plan to release a game on Switch in 2026. Just a thought. This is quite the game. I don’t (0:31:40) Codey: But, uh, yep, nope, this that was y’all. (0:31:42) Codey: You need to watch this trailer. (0:31:43) Codey: This is probably. (0:31:44) Al: Yeah, our explanation does not do it justice. You need to go to the link in the show notes (0:31:49) Al: to the Kickstarter and watch this video and then come talk about it in the Slack. I just don’t know (0:31:55) Al: what to do. Weird cat models though. I would rather one of Coral Island’s animals than an (0:31:58) Codey: You can adopt up to 10 pets to live in your home. (0:32:02) Codey: I’m in. (0:32:03) Codey: They heard us complain about Coral Island. (0:32:07) Codey: There were dogs, too. (0:32:08) Codey: There were weird dogs. (0:32:09) Codey: No. (0:32:09) Codey: No, no, I won’t. (0:32:12) Al: infinite number of these animals. (0:32:19) Al: So that’s Trade Tales, the Kickstarter’s out now. (0:32:22) Al: So you’ve only got 20 days, well, less than that when you. (0:32:27) Al: What, you’ve probably got about a week and a half by the time or two weeks (0:32:31) Al: by the time this comes out, two weeks to decide whether you’re back in this project. (0:32:37) Codey: I’m going to play it, but I’m not going to back it personally. (0:32:39) Al: Yeah, my worry about backing it is do I (0:32:43) Al: actually believe that they won’t be sued in the next two years before they release? (0:32:47) Al: I can’t be confident of- (0:32:49) Al: That’s the news. We’re going to talk about office cat. This is a mobile game where you (0:32:54) Codey: Whoo! (0:33:04) Al: are a real estate owner for offices full of cats. That’s it. Well, yes, obviously. Come on. A human (0:33:14) Codey: And you are a cat yourself. (0:33:17) Al: isn’t going to rent offices. (0:33:19) Al: to cats, are they? (0:33:20) Codey: I would. (0:33:23) Al: So, my first thoughts on this game, Cody, are that after you told me to play it, or (0:33:25) Codey: And I would put them in little suits. (0:33:28) Codey: Isn’t that really so cute? (0:33:37) Al: we agreed to play it, I guess, because I did say, “OK, fine, let’s do that one.” (0:33:40) Codey: I also, okay, I am being severely misrepresented here. (0:33:45) Codey: I threw like 10 game names at Al. (0:33:48) Al: Yeah, and half and half of them we’ve already covered on the podcast Cody (0:33:52) Codey: Correct. (0:33:54) Codey: I was like, I don’t remember, I don’t remember. (0:33:55) Codey: I was getting ready for Go Fest. (0:33:57) Codey: I didn’t know. (0:33:58) Codey: So I just sent him a bunch of names. (0:34:00) Codey: And then he was like, yeah, sure, let’s do Office Cat. (0:34:02) Codey: So this was just one of, it’s not like I was like, (0:34:04) Al: It looked cute! (0:34:05) Codey: oh my gosh, this game, I wanna play this game specifically. (0:34:10) Codey: I didn’t play Office Cat, I didn’t say that. (0:34:12) Codey: It was just in the list. (0:34:14) Codey: Anyway, and then we decided. (0:34:15) Al: So I booted it up and I spent like 10 minutes playing it, and then the next day I spent (0:34:19) Al: another 10 minutes playing it, and then I completely forgot it existed. (0:34:25) Al: But I mean, so it’s interesting in so much as like, this is possibly the most mobile (0:34:32) Al: game. (0:34:33) Codey: Give it the crown! (0:34:34) Al: any mobile game has ever mobile gamed, right? (0:34:38) Al: There is just like every thing that mobile games do, every single thing that they do, (0:34:44) Al: this game does, right? (0:34:46) Al: You know, from your like timers that you know, your real life timers, I mean, this, this (0:34:51) Al: won’t be built until 15 minutes time, okay, fine, whatever, sure, to the weirdest thing (0:34:58) Al: I found. (0:34:59) Al: So you, you, you build your offices, well, you’ve got the building, you don’t build the (0:35:04) Al: offices, realistic to real life, you’re an estate owner, you’re not doing any building, (0:35:08) Al: you’re not actually creating anything, you’re just owning, you buy, you buy furniture, right? (0:35:14) Al: You buy furniture and you put it in building, in rooms, and then you say, Oh, this, I’ll (0:35:17) Al: get this business to hire it, okay, sure, fine. (0:35:21) Al: And it’s like fixed term contracts. (0:35:23) Al: And at the end of the contract, you can either go find another company to rent it or pay (0:35:30) Al: Pay the company money to have them rent you to continue rent. (0:35:34) Codey: Yeah. (0:35:34) Al: What sort of business is this, that I’m paying them to continue their contract? (0:35:40) Al: That’s bizarre. (0:35:42) Codey: You don’t have to pay them. You could watch an ad. (0:35:45) Al: Oh, the ads are everywhere. (0:35:48) Codey: Yeah. Yeah. Uh, I liked that they’re, I’m trying to think of some positives about this game. (0:35:59) Codey: I liked the cat themed naming systems. So things like Twitter became chatter (0:36:04) Codey: or Shaw in French is cats. Walmart became Pawmart. They did have, uh, the Tesla one was funny. I got up. (0:36:14) Codey: Oh, I already have the game open. I was like, I got a little of the game back up. Um, I didn’t, uh, (0:36:21) Codey: Tesla’s me lawn mask. (0:36:34) Codey: A million gates. (0:36:36) Al: This game? Yeah, it’s not for me. (0:36:41) Codey: Posh, instead of porch capital. Anyway. (0:36:44) Al: You know, the thing that annoyed me the most about the ads is every ad was the exact same (0:36:48) Al: one ad. It was for this one game and I just constantly… White out survival. (0:36:49) Codey: Oh, I got like four different ones. Which game was yours? (0:36:55) Codey: Oh, see, I didn’t get that. I mean, I got that one sometimes, but I also got solitaire clash, (0:37:00) Codey: which you can make real money by playing solitaire. (0:37:00) Al: No, no, Cody, not another scam game, don’t do it. (0:37:04) Codey: » I’m not playing it. (0:37:08) Codey: I did look at the reviews, I was like, is this legit? (0:37:11) Codey: And everyone was like, don’t do it, it’s a scam. (0:37:16) Codey: And I got a couple other like gambling ones, but I don’t know, I’m not into that. (0:37:24) Codey: I also, another positive, trying to have positives. (0:37:29) Codey: Also, I think that it’s cute that when the businesses come to rent your (0:37:32) Codey: the space, um, so. (0:37:34) Codey: I don’t know, I don’t know, I don’t know if you guys are familiar with that. (0:37:36) Codey: I don’t know if you guys are familiar with that, but I think that’s a good one. (0:37:39) Codey: I would say you have like eight desks or whatever. (0:37:42) Codey: So eight employees come to work and each of them have their own name and their own little (0:37:48) Al: art style is very cute. I will definitely give you that. I mean, that’s what Trax does to this game, (0:37:52) Al: right? Like you suggested it presumably because it looked really cute and it was cats and I… (0:37:56) Codey: And it was like a management same house like I haven’t done this kind of thing before. (0:38:01) Al: Yeah and I thought it was cute because it looked cute and the graphics were nice so it definitely (0:38:06) Al: is good looking. That is the thing that is correct. So I mean, I think it mostly comes down to the fact (0:38:06) Codey: No. (0:38:08) Codey: No. (0:38:10) Codey: End of positivity. (0:38:12) Codey: Let’s rip into this game. (0:38:17) Al: that this is designed to. (0:38:19) Al: And it’s like, I get that you want to make money, but it’s just doing every bad thing that every game that is bad does and there’s no real there’s no justification to that right like you can do half of the stuff without being as bad as it is like ads aren’t a bad thing but the way that it does it literally every option and it’s just doing every bad thing that every every game that is bad does and there’s no real there’s no justification to that right like you can do half of the stuff. (0:38:42) Al: Without being as bad as it is like ads aren’t a bad thing but the way that it does it literally every option and (0:38:48) Al: it’s like for example right you earn money without playing the game right like as you’re away you get rent and then there’s a maximum amount you can get which is like two hours worth of rent okay great. (0:39:00) Codey: - Mm, it depends on the company. (0:39:02) Al: It starts out it starts out as two hours and you can expand that I think but anyway that’s not important specifics don’t matter. (0:39:10) Al: When you come back you can either get that or you can get eight times the value by watching an ad the ad is like a minute long. (0:39:16) Codey: Yeah. Yeah. (0:39:19) Al: It’s not like a it’s a one off thing it’s not like a you do this and you get twice the amount of money for a while it’s no no this is for this one thing and so it’s just like constantly throwing ads in your face and you know you pointed out in the notes about like the constant list of oh here’s a deal where you can get these gems and you can do this and so it’s like yeah you can pay to get rid of ads or you can pay to get gems to do other things in the game faster and it just. (0:39:49) Al: becomes a slog of and that and that example I was saying of like you pay the company to continue do it like that doesn’t make any sense logically but is presumably only there just to get more money out of you and it’s just like I don’t it removes any sort of joy that I would have ever had from this game by just going this is just a money machine for us. (0:40:10) Codey: Yeah. (0:40:12) Codey: Yeah. (0:40:14) Codey: And if you’re not interested in putting money in, uh, then it’s not worth it. (0:40:18) Codey: Um, (0:40:20) Codey: Uh, as I. (0:40:20) Al: And the thing is that I would probably have paid a small amount of like maybe like 10, 15 quid, (0:40:26) Al: I would have paid that to get rid of the ads and you know get some currency and stop (0:40:31) Al: shoving all these things in my face. I would do that, absolutely. If I could pay that amount of (0:40:35) Al: money and all of my like, oh you can skip this with an ad and you can double this with an ad (0:40:41) Al: and if I got all those with that, I would absolutely do it. But it doesn’t, it’s so, (0:40:46) Al: everything is expensive, so expensive. (0:40:48) Codey: Yeah. Well, and so my no ads right now you get, uh, you skip the ads, uh, you get experience (0:40:56) Codey: for free. Yeah. Everything becomes free, but it’s usually $38 and it’s currently $19, but (0:41:02) Al: which is so much money. (0:41:06) Codey: that’s still so much money. And I bet I really feel as though they would be like, Oh, you (0:41:13) Codey: have it for a month, none in a month pay more. (0:41:16) Al: Yeah I don’t, I don’t, I don’t, yeah, yeah I don’t trust it to give you this like, (0:41:18) Codey: Yeah. Yeah. Yeah. So I have that. And then the gem booster thing, you have to pay like (0:41:21) Al: oh, ads are gone forever. I do not trust that at all based on everything I want. (0:41:31) Codey: $10. And then you get more, like any time you were in three gems, you were in 10 instead, (0:41:36) Codey: but it’s just like, there was just so many, like, give us money, give us money. Hey, you (0:41:41) Codey: could make your situation more efficient if you gave us money. (0:41:48) Codey: They have like the roulette games where you spin a wheel and you get resources, but you (0:41:53) Codey: have to watch after the first time you have to watch an ad and the ad only happens. Like (0:41:58) Codey: you can only do it like once every six hours. So you have to wait six hours to watch another (0:42:02) Codey: ad, which, you know, that’s also giving them money. Like you watch the ads. There was a (0:42:10) Codey: kitty bank thing, which I saw that you have to pay it and you earn like resources for (0:42:15) Codey: kitty bank and then it’ll be like hey your kitty bank’s full but i (0:42:18) Codey: have to pay three dollars to even use it so no point um I was kind of into the clock out (0:42:25) Codey: challenge thing which they give you like points towards resources and it was a cute little gimmick (0:42:34) Codey: but after like four times of earning resources it’s like oh you can earn these other resources (0:42:40) Codey: but you have to accept all of your rewards in consequential order and or in the like order (0:42:46) Codey: consecutive order and the one. (0:42:48) Codey: It’s just like, I’m not spending any money on this game. (0:42:50) Codey: You guys, so I wish just that wasn’t, none of that was fun, but. (0:42:54) Codey: Well, I wish just that wasn’t none of that was fun, but. (0:42:58) Al: Yeah, and it’s frustrating because it ruins what could be a fun game. I think it’s a (0:43:09) Al: little bit ironic, right? Because it’s clearly meant to be mocking capitalism, right? Because (0:43:18) Al: there’s so many things in it that it’s like, “Oh, you talk to your mum about your business (0:43:24) Al: and like she talks about, you know, are you working hard or whatever and it’s clear like. (0:43:28) Al: Like the people who made the game don’t think that, you know, landlords are, you know, (0:43:33) Al: working hard because you’re not you’re not doing anything you just click a button and (0:43:36) Al: you buy that like that’s that that’s the whole point. It’s a mocking of capitalism, except (0:43:41) Al: it then does the exact same things that it’s complaining about. (0:43:42) Codey: Yeah, well, and as so did you ever move on the map further? (0:43:50) Codey: Because I guess you only played like 10 minutes here, 10 minutes there. (0:43:51) Al: I didn’t know I did. No, I take the 10 minutes was a bit of an exaggeration I did I got to us, and I got a second building up here. (0:43:58) Codey: OK, so yeah, because when you get that building and you move on to the second (0:44:01) Codey: space, suddenly it’s like, oh, buy a house, get a car and like do these things. (0:44:07) Codey: And I’m like, wow, capitalism, like buy these material things (0:44:12) Codey: and it’s like all really high. (0:44:14) Codey: So it won’t like cost. (0:44:16) Codey: So the game you’re basically the game is like, hey, like make make more money, (0:44:21) Codey: make more money, and then all these like things in the game are like, oh, you (0:44:24) Codey: want more stuff, just watch an ad, just watch an ad. (0:44:26) Codey: And my experience was I played for maybe like 20, 30 minutes. (0:44:30) Codey: And then the next day I played for like 20 minutes. (0:44:32) Codey: And then I kept trying to go back to the game and I’d only be on the game (0:44:35) Codey: for like five minutes before I’m like, I’m not doing like, no, I’m not wasting (0:44:40) Codey: my time on this game that’s asking me. (0:44:42) Codey: So I would just like check it and be like, oh, wow, I didn’t make that much money while I was gone because I hit that, you know, I’m only making rent for four hours thing or whatever. (0:44:54) Codey: So it has potential. (0:44:56) Codey: Thank you so much. (0:44:56) Codey: Thank you. (0:44:58) Codey: Thank you. (0:44:58) Al: think I would say it had potential. I don’t think like they’re probably making a decent amount of (0:44:58) Codey: Thank you. (0:45:03) Al: money and therefore they’re never going to go back on that right like. Yeah it’s really hard to say (0:45:12) Al: anything else about this game right because it’s like so dominating. They are like this is the only (0:45:18) Al: thing I can really think about like yeah sure it’s cute, cute graphics, funny names, a scathing (0:45:24) Al: critique on capitalism that it falls into itself. (0:45:28) Codey: Uh-huh, yeah, yeah. (0:45:28) Al: Cool. Gameplay’s fine, right? Like it’s an idle game, you know what you’re getting with an idle (0:45:33) Al: game, but it’s just like it’s idle in so much as you spend more time looking at ads than anything (0:45:39) Codey: Yep and you got your basics. There’s a free currency. There’s a like gem currency (0:45:45) Codey: That’s a more difficult currency to get but you could pay if you want to get more of it like kind of thing (0:45:49) Codey: You basically just manage the building (0:45:53) Codey: So you have offices (0:45:56) Codey: And you can like you’ve mentioned you can purchase furniture to go in the offices (0:46:00) Codey: You can then upgrade that furniture and that was always funny if you get a higher tier company (0:46:05) Codey: And you put it in the office that you had like a lower tier company in they’re like (0:46:10) Codey: white desk (0:46:10) Al: - Yeah, yeah. (laughs) (0:46:13) Codey: What is this and then at one point they were like I can’t believe this office doesn’t have this (0:46:19) Codey: picture frame of a cat that costs 50 gems (0:46:20) Al: Yeah, it’s very specific. Yeah. And you have some, you have like some that will not go (0:46:27) Al: to the toilet in like cheap toilets, they just refuse to do it. (0:46:30) Codey: Yeah, but and then they’re like efficiency is lowered and you (0:46:33) Codey: make less money because they’re mad about the, the quote unquote quality (0:46:39) Codey: of the, yeah, and no, and the upper tier ones cost more money too. (0:46:44) Codey: So you’re constantly trying to like spend money, any kind of money to (0:46:50) Codey: get the in-game currency so you can upgrade your stuff so that you can (0:46:54) Codey: get the better companies so that you can have more money, but then you (0:46:57) Codey: need to get it’s just like as a loop. (0:47:00) Codey: And there was nothing redeeming. (0:47:00) Al: Yeah, yeah (0:47:03) Codey: Um, yes, you have, you have your offices, your bathrooms, your meeting room, a (0:47:08) Codey: break room, a superintendent that is basically just tech support for the whole (0:47:12) Codey: building, uh, and then an electric room because electricity is another currency. (0:47:18) Codey: Like you, after a while, you can’t upgrade anything anymore because you’re (0:47:21) Codey: drawing too much electricity. (0:47:22) Al: Yeah, and for some reason there is no grid. You have generators and batteries. (0:47:22) Codey: So you have to go like, yeah, it’s just a generator room. (0:47:26) Al: Why? Why is there no grid in this universe? Why? Why? We all individually generate. Like, (0:47:33) Al: can you imagine that? All these generators in that room, that’s a death trap. (0:47:38) Codey: That’s a hot room and they, and they put, you put the superintendents right next to (0:47:42) Codey: it, they’re, they’re, they’ve got to be, they got to be so hot over there and (0:47:43) Al: I remember an oxide. Come on! It’s also not breathing. (0:47:48) Codey: they’re in their little, their little overalls and, and little hats. (0:47:52) Al: Yeah, I think the humor is good in this game, and I think there was potential in how the (0:47:54) Codey: Just, it’s just not good working. (0:48:01) Al: game works. It’s just a chock full of in-app purchases and subscriptions and ads and everything. (0:48:12) Codey: Uh-huh, I really think that that’s all we have to say. (0:48:16) Al: All right, well, it’s a good thing. I feel like we maybe talked about (0:48:21) Al: trade details for long (0:48:22) Al: than we did about OfficeCat. Alright, well, yeah, I wouldn’t suggest playing OfficeCat to people. That’s it. Yeah, yeah. Or like literally any other mobile game, right? Like, (0:48:26) Codey: Yeah. (0:48:32) Codey: If you are really looking for somewhere to just throw money, (0:48:37) Codey: maybe a charity is b
Al and Codey talk about their first impressions of Go Go Town, now that it is in Early Access. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:02: What Have We Been Playing 00:11:15: Game News 00:23:43: New Games 00:30:11: Go Go Town First Impressions 01:02:05: Outro Links Everafter Falls Hotel Galactic Kickstarter Coral Island 1.1 Update Info Reel Fishing: Days of Summer Preserve Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of The Harvest Season. My name is Al and we (0:00:38) Codey: And my name is Cody. (0:00:40) Al: are here today to talk about cottagecore games. As always, transcripts are available in the (0:00:44) Codey: Woooo! (0:00:48) Al: show notes and on the website. Cody, how are you doing? (0:00:52) Codey: I’m doing good uh celebrating America Day by staying at home um and not doing anything though (0:01:03) Codey: honestly so I’m staying at my because I’m doing Pokemon Go Fest this upcoming weekend um like the (0:01:08) Codey: next three days in New York City and so I met my partner’s house and or his apartment in New Jersey (0:01:15) Codey: so we could probably literally just walk like 10 minutes to the riverfront um and then see like (0:01:21) Codey: like watch the fireworks that happen. (0:01:22) Codey: been like possibly either over the river or like the ones happening in the (0:01:28) Codey: city probably see them from here probably as well so I usually it’s like (0:01:30) Al: when do they happen? Right. Yeah, see that’s why I always find funny about America, like (0:01:33) Codey: Sun it’s like after sundown so it’d be like a night nine or ten o’clock at (0:01:37) Codey: night so I got (0:01:42) Al: your big fireworks day is in July, and I’m like that just sounds so late at night for (0:01:47) Codey: Yeah, it is. (0:01:48) Al: fireworks because like our big one is November, so it’s like it’s getting dark here at like (0:01:55) Al: four or five, five o’clock at that point, so like you’re finished working. (0:02:00) Al: You can go out and watch fireworks, like you don’t have to wait long at all, it’s great. (0:02:04) Codey: well we have to celebrate that that day that we said heck you to the british monarchy so (0:02:11) Al: I mean, I’m sure they could have chosen a different day if they wanted to. I mean, it’s (0:02:14) Al: probably too late now, but there were multiple days. Multiple days they could have chosen. (0:02:16) Codey: yeah at this point it’s in our dna (0:02:21) Al: It’s not like there’s just one specific day. Anyway. Yeah, I’m good. I’m celebrating Independence (0:02:24) Codey: Right, yeah so that’s that’s what I’m uh how are you? (0:02:33) Al: Day in a different way with an election. So, yeah, still. (0:02:38) Codey: Woo democracy! (0:02:41) Al: For now. Well, we have more democracy than you just now, I think. Although we still have (0:02:42) Codey: Yeah it’s like wait is it still, are we still counting this as democracy? (0:02:50) Codey: I… D-I. (0:02:51) Al: an elected monarch. Not an elected monarch, an unelected monarch. You know, you have an (0:02:54) Codey: Not, yeah, not elect. (0:02:59) Al: elected monarch, we have an unelected monarch. Yeah, I know, I know. That’s what I’m in. (0:03:01) Codey: Well, they’re trying to make it a monarch and we’re not. (0:03:07) Al: Yes. (0:03:11) Al: So just paying attention to election, we’re recording this two hours before that finishes, (0:03:19) Al: so going to be a long night. (0:03:22) Codey: do y’all have the ranked choice voting though? okay nevermind today’s episode is (0:03:30) Codey: about gogotown (0:03:32) Al: So, today we’re going to talk about Gogotown. This is going to be a Gogotown first impressions (0:03:35) Codey: yep (0:03:39) Al: because I didn’t think we’d be able to get enough time to play this game properly to (0:03:44) Al: do a full in-depth discussion of the game. And after playing the game, maybe that was (0:03:51) Al: a good suggestion. So, we’ll talk about that in the main section. (0:03:56) Al: Before that, we have some news, some exciting news, some… (0:04:00) Codey: I, as ever, am a Ph.D. student with two extra jobs, so busy busy. (0:04:02) Al: …news. First of all, Cody, what have you been up to? (0:04:14) Codey: But when I’m not doing that, I’m still playing my cross stitch game. (0:04:19) Codey: It’s just basically a color by number game. (0:04:21) Codey: I am running out of in-game money to buy patterns though, so I need to slow down on it and find (0:04:30) Codey: the balance to do. (0:04:31) Codey: Because I get a certain amount of currency each day, and when I complete them. (0:04:37) Codey: So I just need to slow down and get caught up, find the balance again. (0:04:42) Codey: I just had a bit where I’m trying to brain rot a little bit, so playing it quite a bit. (0:04:51) Codey: Also I beat the career mode of Power Watch Simulator, so I’m now going through and trying (0:04:57) Codey: to 100% all of the achievements. (0:05:00) Codey: Which is… I mean, it’s just stuff like on the… (0:05:06) Codey: Like one achievement is called way of the blade and it was like on the helicopter finish the blades first (0:05:14) Codey: So I did that. So I’m just like doing those kinds of things one of them is to like complete the carousel without ever (0:05:20) Codey: turning the carousel off (0:05:23) Codey: It’s also gonna be wild. The carousel was a pain in the booty to do the first time. So trying to do it (0:05:30) Al: I can see how it would be difficult if it was spinning. (0:05:32) Codey: Yeah, yeah (0:05:34) Codey: So it’s that kind of stuff (0:05:40) Codey: Sad for some humans cassette beasts I have kind of put aside for the moment (0:05:46) Codey: I hit a point where (0:05:48) Codey: There was an intriguing thing that happened in the story and then I was like, oh no, there’s story (0:05:55) Codey: And (0:05:57) Al: I didn’t sign up for story. (0:06:01) Codey: I was like oh no I’m gonna care. Like I want to be able to like sit down with this and really pay (0:06:08) Codey: attention. And that’s not what I’m looking for in a game right now. I need to just turn my brain off (0:06:16) Codey: which is not what I do when there’s stories in games. So um yeah that that’ll be on pause for (0:06:21) Codey: a smidge. But Disney Dreamlight Valley added Mulan and Mushu. There’s also now (0:06:29) Codey: Bye! (0:06:30) Codey: A daily request, um, thing through Remy’s Diner restaurant. (0:06:38) Codey: I don’t remember what they call it. (0:06:40) Codey: Um, yeah. (0:06:41) Codey: So you have daily challenges now with, um, Daisy at her boutique, which you (0:06:48) Codey: can get currency to then buy more stuff. (0:06:50) Codey: So I’ve been doing that. (0:06:52) Codey: Um, it’s, it’s real simple. (0:06:55) Codey: You basically just go and she’s like, I want an outfit that has this. (0:06:58) Codey: And I’m like, okay, cool. (0:07:00) Codey: That outfit, and then that’s what you wear for a bit. (0:07:02) Codey: Um, uh, but there’s now something like that with Remy. (0:07:08) Codey: He does this like delivery service where it starts little quests of like, uh, (0:07:14) Codey: yesterday it was like the fairy godmother wants, has ordered a bunch of desserts. (0:07:18) Codey: And then you bring it to the fairy godmother and she’s like, thank you. (0:07:21) Codey: Can you bring these to Ursula for me? (0:07:22) Codey: And we’re like, what the heck? (0:07:24) Codey: Why are you what? (0:07:25) Codey: Um, and then you get like a thousand, a thousand monies and you get some currency. (0:07:30) Codey: But I really like the, I paid the in-game moonlight or moonstone currency or whatever. (0:07:36) Codey: I have a bunch of it cause I’ve played since early access. (0:07:39) Codey: So they gave, they were, they were like throwing that, that stuff at me. (0:07:42) Codey: So I spent some of that on the star path for Mulan because pretty much everything (0:07:50) Codey: is fire, like all of the outfits are really good. (0:07:54) Codey: All of the furniture is really good. (0:07:56) Codey: The outfits are really good, all of the furniture is really good. (0:08:00) Codey: It’s not cherries, it’s magnolias, like these pink floating flower piles and stuff like that, but it’s really really pretty. (0:08:08) Codey: A lot of dresses or outfits that have that as part of the outfit, so yeah, definitely really like that. (0:08:20) Codey: Still trying to get achievements in that game as well, so I’ve been playing that. (0:08:26) Codey: That’s pretty much it, what have you been up to? (0:08:30) Al: I have been obviously playing Go Go Town. (0:08:35) Al: I’ve been playing some more Day of the Diver. (0:08:38) Al: I got really into that. (0:08:39) Al: So (0:08:41) Al: that’s been going well and also farm RPG as usual. (0:08:44) Codey: hmm how many bottles are we at now? (0:08:45) Al: So. (0:08:48) Al: Oh, 85, 85, it’s taken a while. (0:08:52) Al: It’s taken a while. My I can’t forget. (0:08:54) Al: Is it the crafting, I think, that needs to be as well as the farming? (0:08:59) Al: My farming level is 85. (0:09:00) Al: So that’s what’s limiting me just now, but my crafting level is at 97. (0:09:02) Codey: Mmm. (0:09:04) Codey: Mmm. (0:09:05) Al: So that kind of shows you the difference there. (0:09:08) Al: Um, and it’s like the, it’s quite insane, the increases you need to get. (0:09:12) Al: So I’m currently at 424 million XP for farming and to get to level 99, it’s 2 billion. (0:09:18) Codey: Mm-hmm. (0:09:23) Al: So I’m not even a quarter of the way there, even though I’m at level 85. (0:09:29) Al: So I think that. (0:09:30) Al: That’s going to take a while because it’s quite limited in how much you can actually (0:09:35) Al: farm obviously. (0:09:37) Al: So I currently have 32 plots just now, eight lines, eight rows, yeah, eight rows of things, (0:09:47) Al: and it’s like a billion to get the next, the next row, a billion silver, which is going (0:09:49) Codey: Yeah. (0:09:52) Codey: Yeah. (0:09:54) Al: to take me a long time to get to. (0:09:55) Al: So, yeah, I’m just plugging away. (0:09:56) Codey: I mean, it’s good that you’re still plugging away and going down that (0:10:01) Codey: that storyline for curious listeners slash me. (0:10:02) Al: Yes. (0:10:02) Al: Yeah. (0:10:08) Codey: Because I definitely wanted to hear the end of it, but did not have (0:10:12) Codey: the ability to commit. (0:10:17) Codey: But like, it’s the sunk cost fallacy it’s- (0:10:20) Codey: you’re like what you can’t you’re almost there (0:10:24) Al: I know, I know, I know, I know… (0:10:29) Codey: I’m sorry. I appreciate you appreciate your efforts (0:10:34) Al: The good news is, today, as we’re recording, I got my inventory to exactly one thing. (0:10:40) Codey: Nice are you are you keeping it there are you gonna keep (0:10:46) Al: of course I’m not keeping it there I need more inventory I know it’s a good (0:10:49) Codey: it’s a good it’s a it’s a good like even number you know (0:10:57) Codey: that’s fair though (0:10:58) Al: even number but like to get anywhere you need to get much higher got to keep (0:11:02) Codey: I heard something the other day that five is the most even odd number and I (0:11:11) Codey: yep it’s true that’s that is true it just is Cody’s ADHD cast yeah news (0:11:14) Al: Ah, so we’re gonna talk about some news! (0:11:22) Al: First up, first up we have, I feel like my headphones are on backwards. (0:11:30) Al: They were on backwards, that’s why. I was like, these feel uncomfortable and then I realized the (0:11:34) Al: cable was on the wrong side, so that explains. That’s why they were uncomfortable and not staying (0:11:35) Codey: Mm-hmm. (0:11:39) Al: on my head. Ever After Falls have announced that they’re Steam Deck verified now. (0:11:40) Codey: That’s fair. (0:11:44) Codey: Woo! (0:11:45) Al: That’s it. I don’t think it’s actually changed anything, this just means that they’ve (0:11:46) Codey: That’s it. That’s the tweet. (0:11:53) Al: had it approved that they were doing everything they were meant to do. (0:11:57) Al: So they were doing everything they were meant to do and now they have proof. (0:11:58) Codey: Mm-hmm (0:12:03) Codey: Whoo (0:12:05) Al: Hotel Galactic have announced a timeline for their project. So their Kickstarter, (0:12:10) Al: it’ll be out by the time this episode out, I think comes out on Monday. (0:12:14) Codey: Monday this episode comes out on Monday oh okay I was like I thought this was a (0:12:15) Al: And they’ve it Monday. Monday, Monday, Monday. (0:12:20) Al: The Kickstarter. (0:12:23) Codey: Wednesday thing anyway (0:12:25) Al: Not the, not the podcast episode. The Kickstarter for this game comes out on Monday. (0:12:28) Codey: yes ye (0:12:33) Al: How do you always confuse me? I don’t, you’re just… (0:12:35) Codey: I’m just I confuse myself no so that’s yeah (0:12:39) Al: uh so the so the kickstart so the kickstarter will be out by the time you (0:12:44) Al: listen to this uh the early access for the game is q2 next year and then full (0:12:49) Al: release is apparently q4 of 2026 that is their current plan (0:12:53) Codey: and uh sure looks like a good game i’m excited for it (0:13:01) Codey: I don’t know it uh I really like the little one of the characters named (0:13:05) Codey: Sparn he looks real cute and it says that he trips over himself all the time and I was like dude same (0:13:12) Codey: um so yeah a little cute dude and it’s it it’s like a i’m just gonna stop it looks good (0:13:21) Codey: it’s on my watch list. (0:13:23) Codey: but it’s really far away from time so who knows if the universe will still (0:13:27) Codey: exist at that point. (0:13:29) Al: Yeah, it’s on my whistles as well, but so is everything basically (0:13:34) Codey: are you gonna kick start it? (0:13:38) Al: Probably (0:13:39) Codey: okay are you saving (0:13:40) Al: I just kick-started one. What did I just kick-start? Oh, yeah tiny garden the the the not a Polly Pocket game (0:13:43) Codey: are you oh yep the polypocky came (0:13:48) Al: The not a Polly Pocket game (0:13:51) Al: That it’s definitely not a Polly Pocket game (0:13:54) Codey: Totally not. Uh, yeah. Cool. (0:13:57) Al: But I feel like there’s quite a few coming out. (0:13:59) Al: Soon we’ve no kick starters. (0:14:00) Codey: Polypocky games. (0:14:08) Al: Because there’s that one. (0:14:12) Al: And then we’ve got farm folks and lose lagoon and superzoo (0:14:15) Al: story and outbound and moon haven. (0:14:20) Codey: yep I’m not gonna kickstart anything (0:14:27) Codey: it looks really cute though it’s on my eyes are on it my eyes are also on (0:14:33) Codey: coral island (0:14:34) Al: Nice, nice. They’ve given more information on their 1.1 update. (0:14:38) Codey: did we know the name of the update (0:14:42) Al: I don’t know, but what I will say is that we did know everything that’s in this title, (0:14:48) Al: right? None of this is new information and it is a very boring title. Story finale, London Sea. (0:14:56) Codey: I mean it’s I think like at calling it story finale like points to the fact that they were like (0:14:56) Al: Congrats, well done. What a great name. (0:15:04) Codey: Stuff was not ready like stuff was not (0:15:06) Al: They should have just called it. It’s the 1.1 update called 1.0. (0:15:08) Codey: It was not final (0:15:15) Codey: Yeah (0:15:16) Al: We’ve got the game now. Congrats. (0:15:19) Codey: Yeah (0:15:21) Al: So they’ve given some more information on things. Let’s leave the most exciting thing (0:15:27) Al: for last. So we’ll talk about the fact that they’ve got some more of the merfolk townies. (0:15:33) Al: Tony’s this is for of (0:15:36) Al: Galoon, Etna, Todi and Lannin (0:15:41) Al: with a little bit of explanation for them. They’ve added a (0:15:47) Al: gacha machine for recycling so you can put in rubbish and get things which is cool recycling stuff (0:15:52) Codey: so did the recycling center ever work before? is it just something you have to turn on? okay this is (0:15:56) Al: No, I don’t think it did I think (0:16:00) Codey: this is the first time okay because I was like I never got the recycling center to work so (0:16:04) Al: Yeah, I think that might be why I think the recycling center was more of a theory than an actual thing (0:16:05) Codey: is this so this is it i (0:16:12) Codey: yeah I was surprised that this was that they’re adding gacha a gacha mechanic um but yeah (0:16:22) Al: I think it’s cool the way they’ve done it. You can just call it recycling. You put in (0:16:28) Al: rubbish, which you’re not going to do anything else with. Once you’ve crafted five rubbish (0:16:34) Al: chests, that’s the only thing you’re ever going to use it for, you throw it in this machine and you (0:16:39) Al: get other stuff out of it. It’s pointing towards the whole goal of this, which is the environment. (0:16:46) Codey: they did also have the savannah which is there’s a gacha machine in the savannah (0:16:46) Al: So it’s, you know, recycling. They show you getting a seedling, which is cool. I don’t know. (0:16:52) Al: We can turn rubbish into seedling, but I’m not going to complain. (0:17:01) Al: Yes. Yeah, it’s the same one, it’s just in two different places. (0:17:04) Codey: oh okay it’s just another risk like okay got it (0:17:10) Codey: which the savannah thing was wild because it showed (0:17:15) Codey: that there’s like a (0:17:17) Codey: panther that you talk to and you end up racing the panther and you you could win an outfit that (0:17:24) Al: I’m not 100% sure what the deal is with the Savannah, because I’m pretty sure it does (0:17:27) Codey: is the panther (0:17:33) Al: exist in the game currently, but I never ended up unlocking it. Because there were a few (0:17:38) Al: items that I just didn’t get to get to that point. So I know this Panther and the race (0:17:44) Al: with the Panther is a new thing, but I’m pretty sure you could get to the Savannah. (0:17:46) Codey: yeah um I i never was there uh but it but I just it’s wild to me that there is this character (0:17:56) Al: I think it’s the only area I didn’t get… (0:18:02) Codey: and that the outfit that you can win from her is basically her like her skin um because I was (0:18:08) Al: her skin basically right (0:18:13) Codey: Yeah, I don’t know how you would, I don’t know. (0:18:16) Codey: Yeah, it’s, that’s wild. (0:18:19) Codey: She’s really cool though and it’s a cool idea to do like a racing thing, but yeah, that’s that. (0:18:26) Al: They’ve added new looks for sheds so you can change how they look, like the turnip and the (0:18:34) Al: carrot and stuff like that which is pretty cool. I want my carrot shed. I want a carrot shed. (0:18:36) Codey: Mm-hmm well you want a carrot shed I think I want I look (0:18:43) Al: I actually want a pumpkin shed but it’s not on the list but I want a pumpkin shed. Ooh good one. (0:18:47) Codey: I want a potato like that would just that would be goober and I would like that (0:18:54) Al: They’ve also added some new outfits. They’ve added a seller, which is exactly what you (0:19:00) Al: expect it to be. Ages, wine. It does. Why is it so gross in there? That’s weird. There’s (0:19:02) Codey: It looks like the sewer from- it looks like the sewer from Stardew. (0:19:11) Al: a new fruit for increasing HP. There is the- oh yes, the Lumina sprinkler, as it’s called. (0:19:20) Al: So this is for those who aren’t remembering, they are adding. (0:19:24) Al: Underwater farming so you can farm specific plants underwater and instead of watering them, (0:19:31) Al: you light them. So you’ve got like a little stick that lights them daily rather than watering them. (0:19:37) Al: But up till this point, we didn’t know whether there was going to be a sprinkler equivalent. (0:19:39) Al: Thankfully, there is the Lumina sprinkler. So I’m happy about that. (0:19:46) Al: They’ve also added some information on the multiplayer. I mean, it’s kind of just (0:19:51) Al: what you would expect, I think, mostly. It’s kind of… (0:19:54) Codey: Yeah. (0:19:54) Al: Stardew, same style of multiplayer Stardew. (0:19:58) Codey: Yup. (0:19:59) Al: Someone hosts the game and up to three other people can join and you can troll. (0:20:02) Codey: I’m so, I’m so excited to do it and have Mark from Australia spend all of my money. (0:20:10) Codey: ‘Cause the one time I played multiplayer Stardew, I played it with Mark and he spent all my money ‘cause we didn’t realize that the money was tied together. (0:20:16) Al: Wild. And the most exciting thing in this update, I think you’ll agree Cody, is dino suits for your animals. (0:20:17) Codey: It was really funny. (0:20:22) Codey: Mm-hmm. (0:20:24) Codey: Which it doesn’t- I love that they call it dino suits because it doesn’t look like you put the animal in a suit. (0:20:30) Codey: Like it’s not a costume. It’s like you’ve like transmogrified them to be something. (0:20:36) Al: Yeah, I think the idea is they’re trying to say that you are putting it in a suit. (0:20:41) Al: But yeah, like, the cow gets smaller in one dimension when you do that. (0:20:47) Al: Like, the cow cannot fit in there unless you’re squishing its head and stretching it out, right? (0:20:53) Codey: Yeah, it is cute (0:20:53) Al: But I don’t care. I think this is cool. I want a T-Rex. I want to turn my ostrich into a T-Rex. (0:21:00) Al: I want to turn my cow into a Brontosaurus. I want this. This is great. But my big question is, (0:21:07) Al: where are they for my dogs? (0:21:10) Codey: I mean they wouldn’t do that because you don’t want a dinosaur in the home and dogs can’t (0:21:15) Al: I do I do I want I want I want my dog in a dino suit (0:21:16) Codey: come out of the home. (0:21:17) Codey: Well, if you want a dinosaur in the home, get the bearded dragon. (0:21:22) Codey: I want the bearded dragon. (0:21:25) Codey: I want the bearded dragon to become like not a dragon, like becomes like something else. (0:21:32) Codey: I don’t even know. (0:21:34) Al: want to put it in a catsuit? Just get a cat then. (0:21:35) Codey: Yes. (0:21:36) Codey: but I want it to be like, I don’t want it to be the like, (0:21:40) Codey: Tom’s a cat. I would want it to be a bearded, like a little bearded dragon head sticking out of a little cat outfit. (0:21:45) Codey: I think that’d be so flipping cute. I might do this to my beard and beardy in real life, actually. (0:21:50) Al: good. (0:21:52) Codey: I’m gonna look up bearded dragon outfits. (0:21:55) Al: Anyway, I’m looking forward to this update. (0:21:58) Codey: Yep, I am also sorry. I’m there are some really cute bearded dragon outfits. (0:22:03) Al: Alright, do we need to pause? Do we need to wait until you’re finished? (0:22:06) Codey: No, this is good content. No, it’s (0:22:10) Codey: we’re fine um yeah I mean I’m still I’ve been wanting to jump back into (0:22:17) Codey: Coral Island so this is just kind of making me want to wait a smidge when is (0:22:24) Codey: this supposed to come out (0:22:24) Al: They haven’t said, it’s currently in beta. I suspect Q3? I say that, that’s like, no. (0:22:30) Codey: okay (0:22:33) Codey: well this is like the beginning of Q3 so (0:22:35) Al: I think probably August, that would be my guess, August. Because I think they said there’s (0:22:42) Al: a second update coming out this year, so I feel like they need to get it out soon. But (0:22:48) Al: I do not want it in July, please and thank you. (0:22:50) Codey: So the answer is I’m gonna have to make my bearded dragon her own cat costume (0:22:56) Codey: because they don’t exist. Just if anyone else has a bearded dragon in (0:22:57) Al: Yeah, are you surprised? I’m not surprised that no bearded dragon cat costume exists. (0:23:06) Codey: I’m pretty surprised you don’t know the bearded dragon community do you cuz I (0:23:09) Al: It seems pretty niche. I mean, why not just get a cat? (0:23:17) Codey: don’t want that I want like it’s like when you put your cat in a little cost (0:23:22) Codey: little dragon costume you don’t want a lizard you just want to embarrass your (0:23:26) Codey: animal (0:23:27) Al: I don’t think they have feelings like that, I don’t think they feel embarrassment because (0:23:33) Al: that’s a social construction. (0:23:38) Codey: Stella acts very embarrassed sometimes. I don’t know about the dragon, but (0:23:43) Codey: we have two new games that we can talk about. (0:23:48) Al: Not that we’re going to have much to talk about the first one. (0:23:50) Al: Real fishing days of summer. (0:23:53) Al: The new real fishing game comes out on October 28th on Switch and PS5 and it is exactly what (0:23:58) Al: you expect. (0:23:59) Al: It’s a new real fishing game. (0:24:02) Al: It looks exactly the same as the previous real fishing game, and there’s fish. (0:24:08) Al: If you love the real fishing games, I’m sure you’ll be excited to play. (0:24:10) Codey: it just makes me want to play I think there’s a fishing game that I’ve been (0:24:15) Codey: wanting to play that’s on Game Pass and I did grow up playing like I think it (0:24:21) Codey: was just like Bass Pro Shop fishing I remember playing that as like a eight (0:24:26) Codey: year old so yeah looks alright (0:24:30) Al: Cool. The other game is called Preserve and the blurb about this is “Preserve is a relaxing (0:24:40) Al: puzzle nature building game in which you flourish a vibrant ecosystem by cleverly placing plants (0:24:47) Al: and animals to create a perfect symbiosis to your liking.” So you’ve got like these hexagonal (0:24:57) Al: tiles that have different biomes and stuff like that. (0:25:00) Al: And it looks like you put them together to make a world that you want. (0:25:04) Al: There’s animals as well. (0:25:06) Codey: - Yep, yeah, I like that it’s a puzzle. (0:25:11) Codey: Like I like the idea of it being a puzzle game (0:25:14) Codey: and like maybe they have like requirements for each puzzle. (0:25:19) Codey: Like build a puzzle that has 10 animals (0:25:22) Codey: from four different biomes or something like that, (0:25:24) Codey: you know, and like to build maybe like one of the animals (0:25:28) Codey: requires like a, I’m just making this up. (0:25:32) Codey: maybe like the wolf requires. (0:25:36) Codey: a forest biome right next to a meadow biome that has a river biome going through it (0:25:40) Al: Yeah, yeah, yeah (0:25:41) Codey: um to like make it a puzzle I think that would be really cool um I i’m never a fan of these (0:25:49) Codey: like island games where like it’s the world is just kind of a floating thing and you just (0:25:55) Codey: kind of build on top of these hexagonal I don’t even know how to describe it but there (0:26:02) Codey: There’s been a lot of games that have been coming out like this. (0:26:06) Codey: I’m not a super big fan of that but also like as an ecologist I look at a game like this and I’m like this would never you’d put the wolves in the forest and they’d be like heck you I’m gonna go over here like you can’t box you can’t box nature that way so but yeah coming on August 8 to steam both Windows Max and Mac and Linux that’s cool what did you think about this game? (0:26:19) Al: Animals don’t do what you want them to, yeah. (0:26:32) Al: It’s probably not something I’d play, but I think it looks cool, and I know some people (0:26:36) Al: love these times for games, so yeah, it’s cool. (0:26:38) Codey: Mm-hmm I wonder how much it’s gonna be click does not have an amount (0:26:49) Al: And speaking of the whole animals not doing what you want, they reintroduced beavers in (0:26:56) Codey: Yeah. (0:26:58) Al: Scotland like maybe 10 years ago or something like that. And now the farmers are like, “Can (0:27:04) Al: we kill them, please?” And you’re like, “Oh, no, you can’t kill them. We put all the effort (0:27:06) Codey: Mm-hmm. (0:27:09) Al: into putting them back into the wild. No, you can’t kill them.” (0:27:12) Codey: Yep. That was the classic thing in Oregon. (0:27:16) Codey: Everyone was like, “Bring the wolves back, because we killed all the wolves.” (0:27:18) Codey: But then we had too many deer, and the deer population were getting really gross. (0:27:21) Al: Hmm. (0:27:24) Codey: to bring them back, and then all of the… (0:27:26) Codey: Ag folks that live…the agricultural folks that live on the east side of the state were like (0:27:32) Codey: “We follow the three S’s, the shoot it shovel it and shut up.” (0:27:34) Al: Oh, look, it’s an animal, can we kill it? (0:27:39) Codey: Yeah, and they’re just like, “We want to kill…it’s eating our cows. We’re gonna kill it.” And it’s like… (0:27:45) Al: Can you just stop killing just just just for a minute, right? (0:27:48) Codey: Well, and they also…like a lot of those people, they put their cows on (0:27:53) Codey: Bureau of Land Management land, which is like free land (0:27:57) Codey: for anyone to use, but like if you’re not putting your cows within an enclosure, it’s kind of on you. I’m not gonna lie. (0:28:00) Al: Yeah, yeah, yeah. I recently learned why beavers dam. Do you know how this works? I don’t know (0:28:04) Codey: Bye. (0:28:10) Al: if this is in your area of interest at all. It’s fascinating, because it’s like, for those (0:28:12) Codey: Oh it is. 100%. Oregon is the bigger state. (0:28:15) Codey: So. (0:28:16) Codey: All right. (0:28:18) Al: who, feel free to correct me if I’ve misunderstood this Cody, but for listeners, basically the (0:28:23) Al: dam, which raises the level of the water, which means that they store water. (0:28:30) Al: And not water, they store food under the water, which allows them there, because the water (0:28:36) Al: is increased, it goes into their house, and then that means that it doesn’t freeze inside (0:28:42) Al: their house, so they can still get into the water, even when the surface of the water (0:28:46) Al: is frozen outside of there, and it preserves their food in the cold water underneath. (0:28:51) Al: Isn’t that really cool? That’s so clever. (0:28:54) Codey: which if they build on like the edge of a lake or something (0:28:58) Codey: is fine. that doesn’t really mess with anything but then when they build in (0:29:03) Codey: a riverine system like in a river or a creek or a (0:29:07) Codey: stream or some small system and they can divert entire (0:29:11) Codey: like watersheds they’re called what’s they’re known as a keystone species (0:29:17) Codey: because if they are in an environment they completely change the structure of (0:29:21) Codey: the environment. (0:29:22) Al: Don’t know anyone else like that. (0:29:25) Codey: uh-uh. (0:29:25) Al: Yeah, it’s just so clever. I love it. (0:29:26) Codey: um… (0:29:28) Codey: usually– (0:29:32) Codey: they’re really mean, though. (0:29:32) Al: Oh yeah, no, I wasn’t planning on doing it. I’ll be honest with you. (0:29:34) Codey: don’t go up to them. (0:29:38) Codey: I haven’t had to mess with one yet, (0:29:40) Codey: but, like, (0:29:42) Codey: I have a feeling Stella would try and go for it (0:29:44) Codey: and I would be really worried about that. (0:29:45) Al: I generally appreciate nature from a distance. That’s my general rule. Now, we don’t have (0:29:52) Al: many things in this country that could kill me, but that’s just my general rule. I enjoy (0:29:58) Al: it over there and I’m over here and we’re all good. (0:30:00) Codey: Yeah. (0:30:03) Codey: Yep. (0:30:07) Al: So that’s the news. (0:30:08) Codey: Whoo! (0:30:12) Al: We are going to talk about Gogotown, our first impressions. So I have purchased the (0:30:18) Al: and I’ve put in maybe 15, 20 hours I think, something like that. (0:30:22) Al: Cody has purchased the game and put zero errors into it. (0:30:22) Codey: didn’t even purchase it… no. uh-uh. I mean it’s still funny to say Cody has not (0:30:26) Al: I thought you said you’d bought it already. Did you not say that to me? That ruins my (0:30:37) Codey: purchased the game and has put none hours into it but I did watch a French (0:30:46) Codey: guy for like five minutes on Twitch so I basically know everything (0:30:50) Codey: about the game. (0:30:50) Al: Hehehe, everything! (0:30:52) Codey: No, it was, I’ve watched the developers play a little bit, but not a ton. (0:31:00) Al: But let me do an intro. I feel an interesting mix between a standard cottagecore farming (0:31:01) Codey: I’m basically coming in naive, so. (0:31:14) Al: game and a management style game where you are controlling a character. You have a character (0:31:20) Al: who you control and you move around and you do your standard things. You do your farming, (0:31:24) Al: you do your wood chopping, you do your mining, you do your fishing. But you’re also… (0:31:30) Al: So, controlling the town, you’re basically in control kind of Animal Crossing-esque. But (0:31:35) Al: in my opinion, in a much nicer way in that you have a build mode where you can just move (0:31:41) Al: things around rather than having to manually go and do them all. Different people like (0:31:44) Al: different things, but I quite like that. Your aim is to build up this town. It basically (0:31:52) Al: doesn’t exist when you get there. You have to build up, you get visitors, you encourage (0:31:56) Al: visitors to stay and you build up your town. (0:32:00) Al: Into a thriving mini Metropolis is a kind of short way of explaining it without going into too much detail at the start. (0:32:11) Al: I guess my first impressions before we go into details of the mechanics would be that I think there’s a really fun and strong core game here, (0:32:25) Al: but it very much feels like an early action. (0:32:30) Al: Well, it feels like that to me, for listeners, I talked about it in the first Ooblets episode. (0:32:30) Codey: - Hmm. (0:32:43) Codey: I have never played Ooblets. (0:32:54) Al: It was like a very strong, very clearly defined game, but very limited. (0:33:00) Al: It feels like the game has a lot of room to expand, and it’s not there yet, but everything (0:33:11) Al: that is there is fun, but the question is, is it enough to be a compelling game in and (0:33:17) Al: of itself just now? (0:33:19) Al: I think it does, but I think if you were to play this just now, you would feel like there’s (0:33:26) Al: quite a lot missing, but you’re not quite sure what that is. (0:33:30) Al: It’s hard, it’s not like in Coral Island where you go, “Oh, and now I’ve reached the end of the (0:33:37) Al: story,” but it’s clearly not the end of the story. It’s not like that. It’s like, (0:33:42) Al: “Okay, this is fun, but I feel like there’s stuff missing. I just don’t know what that is.” (0:33:46) Codey: Yeah, like where where is the missing part and is or is this just where it ends? (0:33:52) Al: Yeah, and it’s definitely not because they’ve had a good detailed list of what they’re wanting (0:33:59) Al: to do and the good thing is that they have taken people’s opinions and they’ve changed (0:34:04) Al: what they’re planning to do, not what they’re planning to do, but the order they’re planning (0:34:07) Al: to do because people’s priorities are different from what theirs were. So they’ve gone, “Oh, (0:34:11) Al: right, OK, you really want this. That’s fine. We’ll bump that up,” the priority list type (0:34:14) Al: thing, which is really good listening to that feedback. (0:34:20) Al: I guess let’s go into some of this… (0:34:22) Al: The specifics and feel free to input into any of these that you actually saw in the game. (0:34:28) Al: So the farming, you start out with just like a few plots, you have to like buy a plot, (0:34:37) Al: you can’t just like you don’t have a hole to do whatever. It’s like everything in this (0:34:42) Al: game, it’s like you have a limited number that you’re allowed to buy until you level (0:34:46) Al: up and then you can buy more. Which I understand why they’ve done it because they want to like (0:34:52) Al: what you can do until you do more and then it feels like you’re expanding that way. (0:34:57) Al: But personally, I’m not a huge fan of that because it feels like oh but I have the money. (0:35:02) Al: My big problem in this game is I have max money and I can’t spend it because there’s (0:35:07) Al: nothing to buy because I’ve already bought everything. But I can’t make any more money (0:35:12) Al: because apparently there’s a max amount of money you can have which feels really weird. (0:35:20) Codey: I mean your your purse is only so big. Can you upgrade it? (0:35:20) Al: But yeah it just feels like the balance isn’t right there. (0:35:22) Al: I haven’t seen anything to be able to do that. Now having said that, I haven’t gone through all (0:35:33) Al: of the upgrades. I think I’m maybe like level five of the the the tech tree, but I’m not sure. (0:35:40) Codey: Okay what’s your how much do you have for monies okay that’s what the (0:35:42) Al: I haven’t seen anything that upgrades that. I think it’s a thousand. (0:35:50) Codey: developers are also they also have on their stream that they’re streaming (0:35:52) Al: Right, okay. I think it is, yeah. And I don’t know whether that’s something they’re planning (0:35:53) Codey: right now so that’s probably (0:35:57) Al: on adding upgrades to or what. It feels like a weird, like I’ve never played a game where (0:36:02) Al: they limit the max amount of money you’re able to have. That feels like a weird and arbitrary (0:36:08) Al: restriction. And I’m not sure why it would be there other than because they don’t trust their (0:36:13) Al: own economy in the game. It’s not difficulty though, right? Like, especially if there’s nothing (0:36:14) Codey: Hmm, it adds a level of difficulty. (0:36:22) Al: money on, because then you just get to the point where you’re like, okay, now I’ve unlocked (0:36:26) Al: something and I can immediately buy everything. And then I just, and then once I’ve bought things, (0:36:31) Al: I can then earn money again. Like I’ve never got to the point where I’ve not had enough money for (0:36:36) Al: that. And money’s pretty easy to make because you just, you just wait. Like literally, if you just (0:36:44) Al: had this game running without you doing anything, especially once you’ve unlocked a bunch of the (0:36:48) Al: stuff and you’ve got it implemented the game basically runs itself so you could just start (0:36:50) Codey: I think that’s what it is. I think that’s what I think of it being more (0:36:52) Al: there and you would gain money doing nothing (0:36:58) Codey: difficulty is because you can’t just do that because at a certain point like if (0:37:03) Codey: you left the game and went into another room or like went and did something else (0:37:07) Codey: and you came back maybe like an hour into that it was at max money so there (0:37:13) Codey: was no point in like letting the game run all of that time you would have had (0:37:19) Codey: to check in on it. (0:37:20) Codey: And fix it somehow, you know. (0:37:22) Al: Yeah, but then my problem is there’s nothing to spend the money on. There’s literally nothing (0:37:27) Al: I can spend the money on. Because they limit how much you can do. There is an import/export thing (0:37:35) Al: that I probably don’t need to go into too much detail of, but basically you can sell things (0:37:41) Al: to other towns. It’s not actual multiplayer, don’t get me wrong. It’s just you’re selling (0:37:46) Al: stuff to someone else. It doesn’t matter. Someone requests it and you sell it. You don’t get money, (0:37:52) Al: tokens. Then you can use that to buy more stuff. But I think that’s also limited. (0:37:58) Al: I bought another storage thing and then that was it. It was sold out. It just feels like (0:38:07) Al: everything is limited. There’s nothing that isn’t limited in the game. (0:38:13) Al: And I think that would be my second biggest frustration. I really like this game. I think (0:38:19) Al: I think it’s really fun to play, it’s really fluid. (0:38:22) Al: The movement is fun especially when you get some of the vehicles, like there’s a skateboard (0:38:28) Al: and there’s a bike and there’s a car, a go-kart and stuff like that. They’re all really fun (0:38:35) Al: to play and I can just, I find myself just riding around on them. (0:38:44) Al: The game is just fun to play but there’s a few things and one of them is the fact that (0:38:49) Al: it’s so limited in what you can buy. (0:38:51) Al: And that I… (0:38:52) Al: It adds into the frustration when you basically don’t have an inventory and you have a bag (0:39:03) Al: but it’s like you can only fit in certain amounts. (0:39:07) Al: It’s one of these things where it’s like different things are different sizes. (0:39:11) Al: So if you had a steel girder in your bag, you could only have two of them because they’re (0:39:14) Codey: - Mm-hmm, yeah. (0:39:16) Al: so big. (0:39:17) Al: If you had rocks, you could have 10 of them sort of thing, which okay, sure, fine. (0:39:23) Al: You can use to get around that, like you have a van you can drive that you can fill up and (0:39:26) Al: it has more… (0:39:27) Al: But then you have to put things places and there are storage boxes, but the storage boxes (0:39:34) Al: do the same thing as your bag and they are very limited. (0:39:38) Al: So I’m at the point where I have people mining and their boxes are all full, but I need them (0:39:45) Al: to get something different. (0:39:46) Al: So I have to get the stuff out the box so they get something different because I’ve (0:39:49) Al: used up all of my iron and they’ve just (0:39:52) Al: been filling it with stone because I keep using the iron for things because there’s (0:39:56) Al: nothing to use stone on anymore because I’ve done everything and the more complex ones (0:40:01) Al: need iron instead of stone so they just keep adding stone and I can’t use the stone for (0:40:06) Al: anything so I have boxes and boxes full of stone that I don’t know what to do with and (0:40:12) Al: I can’t buy more boxes so all of my boxes are full of stone and I can’t get any more (0:40:17) Al: boxes and I just I want to know what to do with the stone. (0:40:22) Al: And also I just want more boxes like the inventory thing is the thing that I understand that (0:40:32) Al: some people might like it but I think I actively don’t like it like I just I just want a universal (0:40:40) Al: storage thing or at least like a box that doesn’t have a limit to it right like I think (0:40:45) Al: I see where they’re going with the like it’s trying to be a very physical game right like (0:40:52) Al: this thing and then you put it in a box or you mine something and then you take it to (0:40:55) Al: the place that it’s needed and then I’m going to talk about the the hiring of people like (0:41:02) Al: you can you can use the people that you you convinced to move there you can use them to (0:41:07) Al: do to to do jobs that you you do at the beginning so it allows you to have that automation which (0:41:14) Al: is fun and then you assign them to specific jobs so you say this is my miner and this (0:41:19) Al: This is my tree cutter. (0:41:20) Al: This is my fisher. (0:41:21) Al: This is my farmer. (0:41:22) Al: They will put things in the boxes that you put near them and then you have to move them (0:41:27) Al: between them but then you can get someone who is a courier so their job is just to take (0:41:31) Codey: Mm-hmm. (0:41:32) Al: things from the places that they are to the places that they need. (0:41:36) Al: I get that and that’s all fun. (0:41:39) Al: I mean it when I say that, I think that is actually fun because it’s very physical and (0:41:44) Al: it’s very material and that’s good but because the boxes do the same thing, I just have boxes (0:41:53) Al: of stone everywhere that I can’t do anything with and it’s filling up storage that I could (0:41:58) Al: be using for other things. (0:42:00) Codey: yeah it’s giving factorial vibes you need to make it more efficient so i’m reading the (0:42:08) Codey: developer update that came out like a week ago and they’ve uh I don’t know if it has a roadmap (0:42:10) Al: Is this the road map one? (0:42:16) Al: It’s not a road map so much as like, here are the things we’re going to focus on, sort (0:42:20) Al: of thing. (0:42:20) Codey: yeah so they talk about like minor update one like the things that they’re (0:42:23) Al: Yes. (0:42:24) Codey: so one of them says one of them says too much stuff the overflow chronicles and (0:42:30) Codey: it talks about the fact that you have too many items but you don’t have anything to do with them (0:42:34) Al: Oh nice! (0:42:36) Codey: so you can dispose of the items in a machine that will become available to you through the tech tier (0:42:41) Al: Oh and you receive import tickets, nice! Okay cool, cool! (0:42:44) Codey: and then further down they also say like we have broken down the ai worker feedback into (0:42:49) Codey: the following issues so one of them is the ai over producing resources their backpacks filling up (0:42:54) Codey: storage bins being placed outside of zones that’s not really that important (0:42:58) Al: Yeah, I think those are mostly bugs rather than the actual fundamental issue and the (0:43:04) Al: fundamental issue is I have too much stuff, which they’re obviously trying to figure out (0:43:09) Al: some ways to deal with that. Yeah, I can see that that would certainly improve it. I would (0:43:10) Codey: Yeah. (0:43:10) Codey: Mmhmm. (0:43:17) Al: also just be able to buy unlimited storage. I understand why they’re limiting a lot of (0:43:21) Al: things and I’m not saying don’t have any limits on things, but storage specifically. (0:43:22) Codey: Mm-hmm. (0:43:28) Codey: Really? Yeah. (0:43:28) Al: Like, that seems like such a weird thing to limit. Like, if I want to have 100 boxes (0:43:35) Al: of stone, why not? You know, like, sure, limit the things that you can, like, limit the buildings (0:43:43) Al: so you can only have certain numbers of people living there. Limit the attractions you have (0:43:47) Al: so you can’t just, like, get infinite money in a day sort of thing. You know, that all (0:43:52) Al: makes sense. But storage, of all things. Give me more storage, please. (0:43:56) Codey: - Yeah. (0:43:58) Al: Yeah, it’s interesting, because I generally don’t like management games and this is very (0:43:58) Codey: - Management games, woo! (0:44:06) Al: much more of a management game than I thought it was going to be. But I do find it fun. (0:44:15) Al: I don’t think it’s something that I’m going to put, like, hundreds of hours into, like (0:44:19) Al: I have done with Stardew and Coral Island. But it’s fun being different. (0:44:25) Codey: Mm-hmm. Honestly, the fact that it’s more of a management game, uh, it has endeared me to it more. (0:44:32) Codey: No. Um, yeah. So I think, because I think that that, like making things more efficient and like (0:44:39) Codey: hiring people and having them work in different areas and like having, like being like this person (0:44:44) Codey: gets to work as a courier and like this zone, because it looks like you zone things, right? (0:44:48) Al: So, the zones are there by default. So, you have, like, the map has - this is the mining (0:44:55) Al: zone, it is where the caves are. This is the forestry zone. That’s the word I keep trying (0:45:01) Al: to think of - forestry zone. And that’s where the forest is, obviously. This is the fishing (0:45:05) Al: zone, that’s where the river is. And then there’s the farming zone, which, I mean, that (0:45:11) Al: could probably be anywhere. But it is a fixed - these are fixed zones. And you put certain (0:45:15) Al: things within them to do that so you have like (0:45:18) Al: a time clock so you put a time clock in the zone and then you you go to the time clock and you say I want this person to do this job and then they will use anything that’s in that zone so you put things in the zone to allow them to use it so you put storage in and they will use that to put things in you put in machines and they will use the machines to make different things etc etc so I think one of the other complaints that people had in general which I think I agree is something (0:45:48) Al: they need to improve but I wasn’t like oh I can’t believe they haven’t got it or they need to have it right now is like more space because it does fill up quite quickly and they’ve definitely said that they’re going to be doing that they’re going to be adding expansions to the map which is good but yeah I think that is not the thing that I was like I need this right now probably because I hadn’t got to the end of the tech tree yet (0:45:58) Codey: Mm-hmm (0:46:02) Codey: Expanding yeah, yep (0:46:12) Codey: so okay so there are these different tasks that you can allot to people can (0:46:19) Codey: you also do the tasks like yourself okay (0:46:21) Al: Yeah, yeah, yeah, yeah, yeah. I mean, you start out by doing it yourself, right? You have (0:46:24) Codey: okay (0:46:26) Al: to upgrade the tech tree to get the time clocks. So like after you’ve done like the first full (0:46:29) Codey: got it (0:46:32) Al: tech tree, then you get a second line of the tech tree and it goes like, here is the forestry (0:46:39) Al: expansion. And that gives you a machine to make log, not logs, planks. And it gives you (0:46:49) Al: a time clock for the forestry area and it gives you (0:46:51) Al: another storage thing and it gives you another chainsaw, which by the way, the chainsaw (0:46:57) Al: for cutting down trees is so much fun. I don’t know why more games don’t have that. It’s great. (0:47:02) Al: Then you also have the mining expansion, which gives you the mining time clock, et cetera, (0:47:07) Al: et cetera. So yeah, you unlock them as you go. So you have to do everything to start with (0:47:12) Al: and as you go, you get the ability to automate it with workers using the time clocks. But then you (0:47:18) Al: you can also just do them if you want. (0:47:20) Al: Yeah, you can just go. (0:47:21) Al: Oh, this worker’s being too slow, or I want this specific thing. (0:47:24) Al: I’m going to go do that just now. (0:47:26) Al: And that’s– yeah, that’s totally fine. (0:47:29) Al: I didn’t find myself finding I needed to do that, though. (0:47:31) Al: The AIs, I think, were pretty good. (0:47:34) Al: Yeah, like, the only time I felt like I needed to do something (0:47:38) Al: because the workers weren’t doing it (0:47:39) Al: is because all their storage was full, (0:47:41) Al: so they couldn’t do anything, you know? (0:47:42) Codey: - Yeah. (0:47:44) Al: Like, they couldn’t make more steel beams (0:47:47) Al: because there was nowhere to put them. (0:47:49) Al: Fair enough, I understand that. (0:47:51) Al: Sorry, there’s nothing I can do with that. (0:47:51) Codey: The supply chain must grow, yeah. (0:47:53) Al: Yeah, exactly, exactly. (0:47:54) Codey: I mean, it’s early access, so it’s awesome, yeah. (0:47:57) Al: Oh, absolutely, absolutely. (0:47:59) Al: I guess my point is more like if these things (0:48:01) Al: sound like they would be frustrating to you, (0:48:03) Al: wait for 1.0, like there’s nothing wrong with that. (0:48:05) Al: And I think it is a really fun game. (0:48:10) Al: I’m really enjoying it. (0:48:12) Al: But I do think I’m probably at the point where I’m like, (0:48:15) Al: okay, now I wait for 1.0 before I play more. (0:48:19) Al: because I feel like (0:48:21) Al: I can see how it’s going to be improving and I want that. I want the improved version. (0:48:28) Al: I don’t regret the time I put into it. It has been fun doing what I’ve been doing. (0:48:34) Al: I’m done 15, 20 hours is probably enough in early access. Maybe I’ll play a different point (0:48:41) Al: depending on what the update. Obviously, I’ll be keeping an eye on the updates and (0:48:44) Al: we’ll be talking about them here because I always do. The games that I’m more excited (0:48:46) Codey: Mm-hmm (0:48:48) Al: the boat we talk about more often. (0:48:49) Codey: Mm-hmm (0:48:51) Al: But I’ll definitely I’ll definitely get back into it when it hits 1.0. (0:48:56) Codey: I mean, we definitely talked about that during the halfway through the games episode as well where like what games are we looking forward to the most and a lot of the games were just the 1.0 versions of games that we had already played and it’s it’s I mean, that’s the thing is that you can play them in either early access or whatever
Für „Die Drachenarmee“ müsst ihr in Disney Dreamlight Valley Items wie „Eimer mit Wasser“ sammeln, Mulans Training absolvieren und Drachenstatuen herstellen. Es gibt viel zu tun und wir helfen euch dabei, die Aufgabe „Die Drachenarmee“ von Mushu mitsamt ihrer Teilaufgaben abzuschließen.
In Disney Dreamlight Valley öffnet sich eine Tür zum Reich von Mulan und sobald ihr hindurchgeht, startet die erste Quest von Mushu – „Ein neuer Rekrut“. Der schwierige Part dabei ist es, alle Teile der Trainingsuniform zu finden. Wir helfen euch bei der Lösung von „Ein neuer Rekrut“.
Al and Codey talk about the year so far in games, and what they are still excited for. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:39: What Have We Been Up To 00:08:47: News 00:53:27: Mid Year Check-in 01:14:35: Outro Links Southfield Delay Hello Kitty: Island Adventure Harvest Days 1.0 Release Natsu-Mon 20th Century Summer Vacation Roots of Pacha “1.2” Update Chill Town “Auto Farming” Update Disney Dreamlight Valley “The Lucky Dragon” Update Smushi Come Home “Heart of the Forest” Update Sprout Valley “Summer” Update Research Story on Steamdeck Farmagia Trailer Tales of the Shire Sneak Peek Lou’s Lagoon Farlands Games discussed: Disney Dreamlight Valley Window Garden Rusty's Retirement Coral Island Stardew 1.6 Starstruck Vagabond Go-Go Town Kamaeru: Frog Refuge Go-Go Town Tales of the Shire Of Life and Land Southfield Mika and the witch's mountain Len's Island 1.0 Research Story 1.0 Chill Town 1.0 Snacko 1.0 Coral Island 1.1 Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:35) Al: My name is Al. (0:00:38) Codey: Cody. (0:00:38) Al: And we’re here today to talk about cottagecore games. (0:00:42) Codey: Woo! (0:00:46) Al: That was a really long woo. (0:00:48) Codey: It was… (0:00:50) Codey: It’s like when you’re… (0:00:50) Al: Like it sounded like we were falling off a cliff there. (0:00:54) Codey: It’s like when you’re hugging a friend and you’re like, (0:00:56) Codey: “Who’s gonna end it first?” (0:00:58) Codey: Like… (0:01:01) Al: It’s like the, you know, the Disney hug rule. (0:01:04) Codey: Oh gosh, no I do not. (0:01:06) Al: So the Disney hug rule and I mean, Disney have never confirmed that this is true. (0:01:10) Al: But when you watch some videos, it’s pretty clear that it’s true. (0:01:14) Al: The theory is that cast members at Disney are told that they are not allowed to stop a hug. (0:01:22) Al: So the kid has to has to be the one that decides when the hug ends. (0:01:26) Codey: That’s horrifying. I would hate that. (0:01:28) Al: So, so you just had, there are, (0:01:31) Al: I’ve seen some TikToks of kids like hugging for like three, four minutes. (0:01:37) Al: And it’s like, I mean, like, well, I mean, presumably Cody, (0:01:41) Al: you would never want to do that job anyway, right? (0:01:45) Codey: I mean, I think it would be fun to like, because I did choir for a really long time and I have kind (0:01:51) Codey: of a Disney voice in choir. I guess they don’t ever really sing at Disney, but like I could, (0:01:57) Codey: like I always thought that would be super fun, but then I remembered I hate children, so. (0:02:04) Al: kind of an important thing for a job at Disney, I would think. (0:02:06) Codey: I also hate, I also hate non-consensual physical content, particularly with children. (0:02:10) Al: Yeah, yeah, yeah, okay. Yeah, so I would say don’t do that job, Cody. That would be my (0:02:15) Codey: So, yeah, no, I’m not going to, yeah. (0:02:20) Al: advice to you. But yeah, I think it’s it’s very funny because like, the comments on these (0:02:26) Al: TikToks tend to be, oh, that kid really needed it. And I’m like, okay, sure, fine. It’s just (0:02:30) Al: funny. [laughs] (0:02:34) Al: Anyway, I think the kids that actually need a hug probably aren’t going to Disney because the parents aren’t taking them. So… (0:02:34) Codey: - Sure. (0:02:40) Codey: Well, and that’s what makes me so uncomfortable. (0:02:42) Codey: Like when, you know, like my little cousins (0:02:45) Codey: or whatever, when I was with my ex (0:02:46) Codey: and like they would come up (0:02:47) Codey: and they would just hug my leg constantly. (0:02:49) Codey: And I was like, ah, I hate this. (0:02:52) Codey: Cause like no amount of me hugging you (0:02:55) Codey: is gonna make you feel better. (0:02:57) Codey: Like, please let me go. (0:03:00) Al: Wow. (0:03:01) Codey: But more importantly, transcripts are available with show notes and on the website. (0:03:07) Al: Woo! (0:03:10) Al: This episode, we’re going to have our mid-year check-in. (0:03:13) Al: So this is something we started last year (0:03:15) Al: when we doubled the number of episodes. (0:03:18) Al: We got to the middle of the year and went, (0:03:20) Al: we’ve had a lot of episodes. (0:03:21) Al: Let’s maybe see what the year’s been like so far (0:03:24) Al: and chat about that. (0:03:26) Al: I thought we would do that again because it’s the end of– (0:03:29) Al: is this autumn? (0:03:30) Al: Is this– is that the current season? (0:03:32) Codey: Oh, and the show. (0:03:32) Al: No, no, no, no, no. (0:03:34) Al: Nowhere’s spring. (0:03:35) Al: No, we’re summer. (0:03:36) Al: We’re summer. (0:03:37) Al: We’re in summer, I think. (0:03:38) Al: Episodes. (0:03:38) Codey: I mean, in the real, real, we’re in summer. (0:03:41) Al: No, I know what we are. (0:03:42) Al: Nowhere in autumn. (0:03:42) Al: We’re in autumn, too. (0:03:43) Al: That’s what we are, of course. (0:03:44) Codey: OK, for the podcast. (0:03:46) Al: Yes. (0:03:46) Al: So this is the last day of autumn. (0:03:48) Al: Next episode will be the first day of winter. (0:03:52) Codey: Can you hear my dog panting? (0:03:54) Codey: Very, very lovely. (0:03:55) Codey: Yeah, no, she’s… (0:03:56) Al: A little, not a huge amount. (0:03:58) Al: So we’re going to chat about the games (0:04:01) Al: that we’ve enjoyed so far from the year. (0:04:03) Al: Spoiler alert, apparently, we’ve not (0:04:05) Al: played a lot of games from this year. (0:04:08) Al: We’re going to talk about what we’re most excited to play (0:04:14) Al: for the rest of the year because we’ve still got six months to go. (0:04:17) Codey: Gosh, it has simultaneously flown by and also– (0:04:18) Al: Or we’ve only got six months to go. (0:04:20) Al: I don’t know which it is. (0:04:24) Codey: there’s still six months. (0:04:28) Codey: But this year is going way too slow for– (0:04:32) Al: yeah before that we have a bunch of news still so much news why is there still so much news (0:04:36) Al: it’s the summer stop giving us news but first of all cody what have you been up to (0:04:42) Codey: I have been doing research, but for video games, I’ve been still playing Power Wash Simulator. (0:04:52) Codey: I have… I believe I’m on the last thing of the, like, story quest. (0:05:01) Codey: So that’s exciting. I’m not going to spoil it for anyone, but that game has been very awesome. (0:05:07) Codey: And then, midway into me playing it, my landlord actually brought me a Power Washer. (0:05:12) Codey: So now I can do it in the real too, which is great, because here soon I’m going to have a void in my heart that is Power Wash Simulator shaped. (0:05:23) Codey: I also started Cassette Beasts, so that was something recently when I noticed that I was going to have a void in my heart. (0:05:31) Codey: I looked at what was available on Game Pass, and I was like, “You know what? Let’s just do it. Let’s do Cassette Beasts.” (0:05:39) Codey: I’m enjoying it so far. It’s definitely (0:05:42) Codey: Pokemon yeah so I mean it’s it’s nice I enjoy it I don’t know if that’s kind of (0:05:44) Al: I have heard good things from some people. (0:05:55) Codey: what I’m looking for right now but I will continue to play it and see where (0:06:00) Codey: it goes so yeah those are the big things other than that I’ve been working my (0:06:04) Codey: coffee job and also doing rover dog-sitting so that’s me what about you (0:06:11) Codey: well. You’re cooking, you’re clicking. (0:06:12) Codey: In what game? Oh, you’re doing it on your computer. (0:06:13) Al: Yes, I’m not fishing. In Farm RPG. Yeah, did you know you could do that? (0:06:24) Al: Maybe that’s dangerous for you to know, I’m not sure. (0:06:26) Codey: so I was going to say, you’re clearly on farm RPG still. (0:06:29) Al: Yes, no. Yeah, I just unlocked a new area to fish in. So, oopsie. I am. Yeah, sorry, (0:06:36) Al: just give me… I literally, I’ve been working towards the thing that I’m currently, I’ve just (0:06:41) Al: unlocked for a week. (0:06:43) Al: I had to do two and a half thousand eggplants to unlock a specific runestone so that I could (0:06:48) Al: then get to a new area. So I’m suddenly like, “Oh, I can do this now! Yay!” But no, that’s (0:06:54) Codey: Yeah, make number go big, number get big, number go brrrrrrrrr. (0:06:55) Al: bad. Yeah. I mean, that is one thing I’ve been doing a lot, is farm RPG. So I’m now making (0:07:03) Al: maybe like 100 to 150 million silver a day. So yeah, a lot. (0:07:09) Codey: Crazy. (0:07:13) Codey: How many drinkings are you at? (0:07:13) Al: Drinkings. Oh, the 99. Yeah, yeah, it bothers me a bit. I have completed 82. But that’s (0:07:17) Codey: Bar, bottles of beer. (0:07:23) Codey: Okay. (0:07:25) Al: taking ages to get to the next level, because like, my crafting is at like level 91, but (0:07:30) Al: my farming is down at 82. And it’s just, it takes so long to up the farming, because there’s (0:07:35) Al: only, you can’t speed it up, really. Like, I’ve sped it up as much as I can. So I think (0:07:40) Al: it’s like roughly they take about half the time now that they’re (0:07:43) Al: meant to but it’s still like that’s and I’m up to 32 plots and to get another (0:07:51) Al: four I need a billion so like that’s not that’s gonna take a long time to get (0:07:56) Al: there but yeah I’ve unlocked a lot of stuff and I feel like I’m just grinding (0:08:01) Al: through the mid game now it’s just taking a long time yeah it is fun and I’m (0:08:06) Codey: - Yeah, I mean it was a fun game though. (0:08:08) Codey: Mm-hmm. (0:08:10) Al: I’m definitely not finished yet. (0:08:13) Al: And I’m not gonna stop yet, but yeah, we’re getting there. (0:08:19) Al: We’re getting there. (0:08:21) Al: What was the quest I was looking at? (0:08:24) Al: Can’t remember. (0:08:26) Al: Fishing. (0:08:27) Al: Right, yes, sorry. (0:08:28) Al: Sorry. (0:08:29) Al: I’ve closed the tab now. (0:08:32) Al: I’ve also been playing Go Go Town and Starstruck Vagabond, (0:08:35) Al: and hopefully eventually I’ll do episodes on both of those games. (0:08:39) Al: Because I feel like I’ve been playing both of them for ages (0:08:41) Al: and not done episodes on that. (0:08:44) Al: Time is a timing, so we’ll get there. (0:08:44) Codey: -Well, speaking of things being delayed and maybe doing episodes on things later, (0:08:52) Codey: that’s what we’ve been up to for news, Southfield. (0:08:52) Al: “Wooooh! Time for the news! That says the problem with the segue between sections doesn’t really (0:09:02) Al: work that well when you have to introduce the section. Southfield Early Access has been delayed.” (0:09:10) Codey: which this was like very close to release right like it was (0:09:13) Al: Yeah, it was like tomorrow. Yeah. (0:09:14) Codey: supposed to be released tomorrow when they announced it on Friday. (0:09:20) Al: » Yeah. (0:09:21) Al: » Yeah. (0:09:21) Codey: So like three days before release, which (0:09:23) Al: Yeah, I always find these interesting because it’s like they only actually announced the (0:09:26) Al: release like two weeks ago. So to give the context, they’ve said the reason they’re delaying (0:09:32) Al: is because of performance issues that people have found in the closed beta. But they’ve (0:09:37) Al: been running the closed beta for months, and they announced the early access date two weeks ago. (0:09:43) Al: And this is when they’ve gone, “Oh, we’re not actually going to do that.” So it’s like, (0:09:46) Al: I’m not saying that delaying is a bad thing. It just feels like I’m confused by their timing (0:09:50) Al: of all of this and (0:09:53) Al: like did nobody say anything about the performance in the first multiple months of the closed beta? (0:09:56) Codey: No. So I think that they said, so yeah, it says that they’re a recurring problem being (0:09:58) Al: Or did they think they’d managed to fix it in time or… (0:10:05) Codey: performance. And then in response, we implemented a new way to make the game run more smoothly, (0:10:10) Codey: which worked well. So I’m assuming that they were like, Oh, cool, we’re good. Uh, but the (0:10:14) Codey: caveat is, but created lots of complex issues over the past few weeks. So I think they’d (0:10:20) Codey: like probably felt like they had solved that issue, but then all of these other issues (0:10:26) Codey: are dropping up. Not entirely sure what those are, um, which is fine. I mean, you know, it (0:10:31) Codey: would be better for you to, to perf not perfect, but like, uh, address those issues before (0:10:38) Codey: release. Um, though it was very interesting to me that they say safeguarding our devs (0:10:44) Codey: is very important to us. Oh, okay. I was like, are people going to like attack them if the (0:10:46) Al: Yeah that’s about crunch. They don’t want to crunch. No, so they say the last thing (0:10:53) Codey: The game is bad. (0:10:55) Al: we want to do is put enormous pressure on them to fix these issues for launch and beyond. (0:11:00) Al: Safeguarding is very important. So yeah, they don’t want to crunch basically, which is good. (0:11:02) Codey: Yep. (0:11:06) Al: We don’t want them to crunch either. Do not crunch. Well, it is how things work. That’s (0:11:06) Codey: That’s good. (0:11:08) Codey: Yeah, no, nope. (0:11:09) Codey: That’s not how things work. (0:11:12) Al: that’s the problem. It’s not how things should… (0:11:15) Codey: It shouldn’t be how things work. (0:11:16) Al: I’m actually really happy about this because I was getting very stressed about Southfield (0:11:17) Codey: Yeah. (0:11:23) Al: coming out tomorrow because long time listeners will know that I go away for a month in the (0:11:30) Al: summer and that’s in a month’s time. I wasn’t figuring out… I had no idea how we were going (0:11:42) Al: to cover this game and I really wanted to cover this game when it came out as soon as (0:11:46) Al: I could. Hopefully it’s delayed till at least the second half of August. That’s when I would (0:11:52) Al: like it to come out because then it’s much more sensible timing for us and we can get (0:11:57) Al: a good episode for it. Because Go Go Town came out before it, so obviously I was going to (0:12:03) Al: pick that one up then. It came out like a week ago or something. Is it a week and a half maybe? (0:12:07) Al: I lose track. I could just look at my list but I’m not going to. (0:12:12) Codey: Yeah, I don’t think it matters. I’m trying to see what all it’s on. (0:12:16) Al: I think it’s just on Steam. I don’t know if it’s on Mac. (0:12:16) Codey: Go go 10. (0:12:17) Codey: Oh, I could play it on Switch. (0:12:22) Codey: It says Nintendo Switch PlayStation 5. (0:12:25) Al: Yeah but it’s not out on them yet because it’s in Early Access so it’s only on Steam so far. (0:12:32) Al: And I will say the Go Go Town team have been very good at responding to issues. There was a really (0:12:39) Al: fun issue that crashed the Steam Deck, which was really impressive. But yeah. (0:12:46) Al: So playing the game would be fine and then I would put the Steam Deck on sleep and then I would wake (0:12:52) Al: it back up and I would play for a little bit and then the game would just crash and the entire (0:12:57) Al: system was dead. So I would have to like hard reset it and then come up and then I would have (0:13:03) Al: lost some progress. Interestingly it didn’t seem to be like tracking the amount of time in game. (0:13:09) Al: So like Steam says I’ve played for six hours but I’ve definitely played for like 11 or 12 hours (0:13:13) Al: I’m pretty sure so it was like not (0:13:16) Al: tracking that time but anyway they fixed that issue but then that broke a different (0:13:20) Al: issue on the Steam Deck and I tweeted them and then they fixed it the same day so they’re (0:13:25) Al: very responsive and yeah it’s that’s going really well but I’ll talk about more about (0:13:30) Al: go-go 10 in a future episode speaking of future episodes and past episode Hello Kitty Island (0:13:37) Al: Adventure is finally coming to Switch woo and also also PC and PlayStation but switch (0:13:40) Codey: Whoo! (0:13:42) Codey: Whoo! (0:13:43) Al: Whoo! (laughs) (0:13:46) Al: So it’s not coming out till next year, early 2025. I suspect Q1 for Switch and PC. (0:13:53) Al: They said that Switch is a console exclusive, a timed console exclusive. And then I suspect (0:14:01) Al: PlayStation like Q3 maybe, but we’ll see. Excited. They announced this in the Nintendo Direct, (0:14:07) Al: if you’ve not seen that. And, you know, obviously it’s still a bit away, but I’m very excited that (0:14:14) Al: that they’ve actually finally said it’s (0:14:16) Al: happening because, like, when me and Maddy were talking about it in the episode, we’re (0:14:22) Al: like, yes, Apple Arcade exclusives do sometimes come to other things, but we don’t know if (0:14:28) Al: they are actually planning on doing it, and if so, when, and how long, because, like, (0:14:32) Al: obviously they sign a contract with Apple saying that they’ll be exclusive for a certain (0:14:36) Al: amount of time, and it could be years. We just didn’t know. Now, it does look like that (0:14:41) Codey: - Yeah. (0:14:42) Al: That might have been two years, if it’s coming next year, because it came out last year. (0:14:46) Al: But yeah, we’ll see. Exciting. (0:14:47) Codey: Yeah. (0:14:49) Codey: Yeah? (0:14:49) Codey: It sure looks like Animal Crossing. (0:14:53) Al: Yeah, it feels so… It’s been a while since we’ve done the episode, but like, it doesn’t… (0:15:00) Al: It’s less Animal Crossing, certainly less New Horizons. I guess maybe it’s more like New Leaf (0:15:07) Al: in so much as like, you’re not making the town, right? Like you don’t decide where houses are and (0:15:14) Al: stuff like that. You do. (0:15:16) Al: You can like you design inside the houses, I think. But I don’t think you get to decide (0:15:21) Al: like where things are and stuff like that. The town is defined. The buildings are where (0:15:26) Al: the buildings are and you build them but you build them in so much as there is a plot and (0:15:33) Al: it says build a house here and you go yes please and it’s built. (0:15:37) Al: So yeah, I’m excited to see how that goes. Are you going to play it when it comes out? (0:15:40) Codey: Yeah. We’ll see where my debt’s at at that point. (0:15:43) Al: Fair, fair. (0:15:48) Codey: Also, next year is when I’m going to try and graduate. (0:15:50) Codey: So I might be tearing my hair out. (0:15:53) Al: Cool. (0:15:56) Al: Don’t know what to say. (0:15:57) Codey: Another game, another game that I may or may not play is our next one, which is Harvest Days. (0:16:02) Al: Yes. (0:16:03) Codey: I don’t know if I’ve ever looked at this game or seen this game before. (0:16:06) Al: Yeah, we’ve we definitely have talked about it before. (0:16:09) Al: I think early access came out, it was maybe late 2022. (0:16:14) Al: I think it’s a like a family that develop it. (0:16:18) Al: Like I think it might be husband and wife, it might be father and son. (0:16:23) Al: But yeah, yeah, it’s quite simplified, like (0:16:24) Codey: It sure is just farming simulator, but a cozy version though at least that’s what it looks like (0:16:33) Al: person character models and a few kind of things are clearly a little bit (0:16:39) Al: simplified, like the kind of buildings and stuff like that. (0:16:42) Al: But like the trees, I mean, it doesn’t look bad. (0:16:44) Al: Like certainly there’s like areas of like trees and grass that look quite nice. (0:16:44) Codey: No, not at all (0:16:49) Al: The animals look interesting kind of balance between (0:16:54) Al: Cartoony and real I think (0:16:55) Codey: Yeah, I think that me saying farming simulator but cozy is meant to be a compliment because (0:17:01) Al: Oh yeah, yeah, for sure, for sure. (0:17:04) Codey: farming simulator they go hard so having it basically kind of be the quality of (0:17:09) Codey: that but be a little bit more of a cartoony or illustrated feel looks (0:17:14) Codey: really interesting and the 1.0 is coming on July 24th 25th and it’s also coming (0:17:19) Codey: to consoles on that day. (0:17:21) Al: Yeah, that was just like a hey, but we’re also coming to consoles on that day. I don’t (0:17:28) Al: think they really talked about consoles before. So honestly, impressive. I guess we’ll see (0:17:34) Al: how well the console versions run because obviously they’ll be using porting companies (0:17:38) Al: and they can be hit or miss depending on which one you have, as we found with Stardew. So (0:17:46) Al: yeah, it’ll be interesting to see because it’ll either be really impressive, like… (0:17:51) Al: Is that how you play games now? You only play games now? (0:18:02) Codey: things, random things come to Game Pass, so I’m never. (0:18:08) Codey: Yeah, so anytime I’m feeling a void in my life, I go to the Game Pass page and I’m (0:18:14) Codey: like, and I have a, this is what I wanted to play later page. (0:18:18) Codey: And then I go to that and then see what’s, or like anything that’s new or popular or (0:18:23) Codey: something like Coral Island was on my, even though I wasn’t going for Coral Island. (0:18:28) Codey: I was like, Oh, there it is. (0:18:31) Al: Next, we have Natsumon 20th Century Summer Vacation, which up until this point is a Japanese (0:18:38) Al: exclusive on Switch, I think. They have announced they’re coming to Steam, and on the Steam page, (0:18:48) Al: it says, in big letters, in English, the only English on the page, it says, “English will (0:18:54) Al: be available on August 6, 2024.” They also announced there was a DLC for the game. (0:19:01) Al: That’s all in Japanese, so I’m not going to talk about that just now. (0:19:06) Codey: Yup. And then, uh, give Matt’s who on Twitter, um, said that they, um, had (0:19:14) Codey: asked, they’d emailed, um, the developers were spike Chunsoft to find out, (0:19:21) Codey: um, if that means that the switch version is also coming, uh, to English. (0:19:27) Codey: Um, and their response was, um, that they don’t have any information to share. (0:19:32) Al: Yeah, you would think that they would do it, right? (0:19:34) Codey: and yes. (0:19:36) Al: Surely. (0:19:36) Codey: Some people are thinking, some people are thinking (0:19:38) Codey: that there’s a couple like game, not like direct style things (0:19:43) Codey: like happening in Japan soon. (0:19:46) Al: Ah, so they might announce it in one of them. Makes sense. Yeah. (0:19:46) Codey: And so maybe they’re going to announce it. (0:19:48) Codey: Yeah, so they don’t want to announce it to Gamatsu, (0:19:51) Codey: but they, it might be announced in something like that. (0:19:54) Al: I need to double check because I’m pretty sure the last one also did the same thing where they (0:20:00) Al: just came out in Japan and then they released on Steam and released the English language as well. (0:20:06) Al: I can’t remember what that one was called. Look, the game names are just so complicated. (0:20:13) Al: Um… (0:20:16) Codey: before you. Oh, Shin Chan, me and the professor on summer vacation. Wait, is Natsuma on Shin (0:20:16) Al: yeah that one I think yes me yes so yes no I don’t know so this is that so (0:20:24) Codey: Chan? Oh. (0:20:32) Al: it’s I believe no but maybe okay so Shinshan is not the same thing but it’s (0:20:42) Al: It’s a spiritual successor to summer vacation. (0:20:44) Codey: okay (0:20:46) Al: But now there’s also the new summer vacation game. (0:20:50) Al: Maybe. (0:20:52) Al: It’s really hard because there’s so little information on these games and actually in English. (0:20:57) Codey: is it one of the boku no natsu yes (0:20:58) Al: The new one, this new one is, yeah. (0:21:04) Al: But not Shun-chan. It’s not technically the same. (0:21:07) Al: So Shun-chan, me and the professor on summer vacation, I don’t think is technically… (0:21:13) Al: Yeah, so Wikipedia says the game has been described as a spiritual. (0:21:16) Al: This was definitely the game I was thinking of, so I didn’t realize it wasn’t actually an official Boku no Nats. (0:21:32) Codey: Not to you, sumi. (0:21:33) Al: I need to get Micah on the podcast to tell us, because he knows about all these games, and which one is what, and so I need him to explain this to me. (0:21:33) Codey: Yeah. (0:21:38) Codey: My– yeah. (0:21:43) Codey: OK, cool. (0:21:44) Codey: Well, I’ll leave it to Micah. (0:21:46) Al: I will definitely be having him on in the next couple of months, but I won’t spy a wolf. (0:21:51) Codey: Was, is it for Natsuman 20th century summer vacation? (0:21:56) Al: I said I’m not going to spoil it. Come on. (0:21:58) Codey: You have no information to share. (0:22:00) Al: I have no information to share, but I’ll also put some information somewhere else, (0:22:06) Codey: Okay, cool. (0:22:07) Al: because it’s like the Steam page saying “oh this is happening” and they’re like “ah we have no (0:22:11) Al: information to share”. Okay, sure, whatever. Roots of Patria have a 1.2 update coming out on July the (0:22:13) Codey: Right, right, right. (0:22:14) Codey: I’ll watch your Steam page. (0:22:23) Al: 31st, which is also the same day the (0:22:26) Codey: Yeah, the roots of Pacha, um, again, I’m excited to see if they will, if this will (0:22:31) Codey: be on game pass, because then I’ll start a new save. (0:22:35) Codey: Um, so I guess I have it on switch. (0:22:37) Codey: So I guess I could just play it on switch or did I play, I don’t (0:22:40) Codey: remember how I played this game. (0:22:42) Codey: Um, the update has a lot of really cool stuff. (0:22:45) Codey: Uh, there’s an update to the pets system and some of them you can upgrade to be (0:22:51) Codey: amount and in that it said that there’s a giant cave spider. (0:22:56) Codey: Um, shook because I didn’t know that there was a giant (0:22:59) Codey: cave spider in this game as a pet. (0:23:01) Codey: Uh, so I now want, yeah, there’s also a new way to water. (0:23:02) Al: I, yeah, I don’t, I don’t know what to say. (0:23:09) Codey: So instead of having to water everything, they basically have a sprinkler, (0:23:12) Codey: but it’s not a sprinkler. (0:23:14) Codey: It’s like, it’s a thing called an Ola where you just put water in us in the (0:23:20) Codey: central thing, and then it waters the, uh, surrounding eight blocks. (0:23:25) Al: Yeah, so this this had like irrigation lines, I think previously, which was the only way (0:23:30) Al: you watered. So this is just a new option for watering, which is cool. Also child labour. (0:23:34) Codey: Yeah. Uh, child labor. Yeah. Let’s, you want to expand on that. (0:23:41) Al: So yeah, I find this really funny because I was just like scrolling through it all and I’m like, (0:23:44) Al: oh, OK, cool, cool. Yeah, animals. That’s fine. Oh, there’s this some stuff about the school. (0:23:49) Al: Cool. And then the learning. So what’s a learning station? Let’s see. After building the school, (0:23:54) Al: you’ll get a learning station that can (0:23:55) Al: be placed in the fields, affecting a 7x4 area. After adding some contributions, the children will (0:24:01) Al: check it every morning to clean affected sheds and talk to the animals living inside, water and (0:24:06) Al: harvest plants, refill olives, pump irrigation pumps, harvest honey and harvest trees. So yeah, (0:24:12) Al: that’s child labour. Whoo! (0:24:14) Codey: - Child labor. (0:24:16) Al: Woo! (laughs) (0:24:18) Codey: It also coincides with the, (0:24:21) Codey: they have a new like development stage for your child. (0:24:23) Codey: So they go from being like a toddler to a school age student (0:24:27) Codey: and then, or not student, school age child. (0:24:30) Codey: So they go from being useless to being mildly useful, (0:24:32) Al: They’ve gone from being an inconvenience to being mildly useful. (0:24:33) Codey: which is why they’ve added the labor, I guess. (0:24:42) Codey: What an energy suck. (0:24:44) Codey: Now I’m… (0:24:46) Al: And that’s not what happens with actual children, right? (0:24:49) Al: Even if they are useful in some ways, they are still a drain on you emotionally and physically. (0:24:52) Codey: I thought you were going to say that’s not what happens, they’re very loving even when (0:25:02) Codey: they’re inconvenient, you still love them very much. (0:25:03) Al: No, well, yes, yes, but they are also a drain on you emotionally and physically. (0:25:04) Codey: You’re like, they always suck. (0:25:09) Codey: That’s true, that’s true, that’s- yep, that’s- yeah. (0:25:12) Al: I love my children. I love them most when they’re sleeping. (0:25:20) Codey: There are very few kids. (0:25:22) Codey: And then there’s just such a gamble about whether or not I would like mine, so I’m just not going to happen. (0:25:31) Al: Children are a gamble. Great. (0:25:32) Al: And… (0:25:33) Codey: There, a gamble. (0:25:34) Codey: You can also, other things that were added in this release, midday saves. (0:25:39) Codey: So before, if you wanted to save in the middle of the day, it would end your day. (0:25:44) Codey: So now you can say, oh, I just want to save and keep playing versus save and end the day. (0:25:48) Al: I wonder why they’ve restricted it to your bed when you don’t have to go to sleep now. (0:25:54) Al: That seems like a weird, like, you can save at any point in the day but you have to go to your bed to do it. (0:26:00) Codey: You take you nap and you just go you just go rot in bed for like an hour and that’s. (0:26:02) Al: But they’re not napping, they’re just saving. That’s it. (0:26:07) Al: But they don’t, they don’t. I’m watching it just now. They just stand next to it, (0:26:10) Codey: This is what this is what this is what I do. (0:26:10) Al: it saves, and then you’re still standing there. (0:26:14) Al: Like, what? I just, I don’t understand. Like, either you think that the (0:26:18) Al: it’s an important part of your game loop is that you have a day and it saves between them, right? I, (0:26:24) Al: personally, I think we’re past that. And I don’t think you should just do that. But like, (0:26:28) Al: or you let people save whenever from a menu, like, why this weird halfway house? (0:26:30) Codey: Yeah. (0:26:35) Al: Like, because then you get into the whole, oh, well, we don’t want people to like save scum. And (0:26:39) Al: I’m like, I don’t care. Why, why do you care what people are doing? Like, because they can still do (0:26:44) Al: out with the whole game. (0:26:46) Codey: Let people, let people. (0:26:48) Al: It just seems like such a weird restriction, like if you think that you should only save (0:26:52) Al: at the end of the day, fine. I think that’s silly, but fine, go for it. If you’re going (0:26:56) Al: to allow people to save whenever, allow them to save whenever, don’t put artificial restrictions (0:27:01) Al: on top of that. It’s like they didn’t want to add an extra menu. That’s what it feels (0:27:03) Codey: It’d do be a thing. (0:27:09) Al: like, right? They have the menu already to go to sleep, so they just added an extra item (0:27:13) Al: in the menu, and they’re like, they’re done, happy, stop moaning at us. That’s what it (0:27:16) Codey: Yeah, I mean, it’s fair. (0:27:18) Al: feels like. (0:27:22) Codey: Uh, another thing that they added was, uh, some different relationship mechanics. (0:27:26) Codey: So it sounds like now you can say when you only want to date one person versus you also (0:27:34) Codey: can like have it so that people don’t tell, tell others that you’re dating. (0:27:40) Al: Yeah, this is weird, right? Because they did already have unions, right? They’re not new. (0:27:42) Codey: Yeah. (0:27:45) Al: They already existed in the game. But something has changed, and neither of us played the (0:27:49) Al: game, I think, enough to actually understand what’s changing here. (0:27:52) Codey: Yeah, I never I never went to it. I never got to the union stage. So (0:27:56) Al: So I don’t know, if you wanted to do something with relationships that you couldn’t do, (0:28:02) Codey: most important thing you can smooch at your wedding there’s also a few new (0:28:03) Al: maybe you can do it now. (0:28:10) Codey: languages Korean being one of them I don’t remember the other one (0:28:16) Al: a traditional change. (0:28:18) Codey: but the most important thing they had some small quality of life things and (0:28:22) Codey: one of them is to have a transfer all or transfer matching options in storage (0:28:27) Codey: boxes and inventory I love this I love like if you have something in your menu (0:28:32) Codey: or in your inventory and it’s in the storage box and you can just be like (0:28:37) Codey: transfer the stuff that is already in there that is in my like just get it out (0:28:38) Al: Yeah, I (0:28:41) Codey: of my (0:28:41) Al: I use that feature in Stardew all the time (0:28:44) Codey: yeah (0:28:44) Al: It’s like especially in Stardew when you have like such limited boxes, right? (0:28:47) Codey: yeah (0:28:48) Al: You go up to a box you click the button you go to the next box you click the button and it’s like half your (0:28:52) Al: Inventory is gone. It’s great (0:28:53) Codey: yeah it also says that there’s new sorting methods which is great as well I (0:28:57) Al: Do they make any more sense in the Stardew sorting methods maybe (0:29:00) Codey: I don’t know, I’ve never… (0:29:02) Codey: I just… it’s something that I’ve… from playing Disney Dreamlight Valley, I really like the way that you can sort and do your inventory stuff in that game, so I’m just… I like seeing that in other games. (0:29:16) Al: Cool. Next we have Chill Town, who have a new update. The Auto Farming Update, which (0:29:24) Al: is coming out on the 28th of June. Fully Automate Watering and Harvesting. So I don’t know, have (0:29:31) Al: you watched the video for this Cody? I was so confused by this, because I was like, oh (0:29:32) Codey: I did. So the way that… (0:29:36) Al: so they’ve got like sprinklers and like the equivalent of Junimos or whatever. And then (0:29:42) Al: I watch the video and like it appears (0:29:46) Al: you like press a button and you go automate farming and your character goes in like (0:29:52) Al: waters each individual crop and harvests it. (0:29:52) Codey: Oh, yeah, I mean, I love I love this. (0:29:57) Codey: I love this idea that it’s like, OK, I’m going to go farm. (0:30:00) Codey: Let me do that. (0:30:01) Codey: And while I do that, I’m going to go to the bathroom (0:30:02) Al: Well, this is the thing. This is just like, I don’t, I don’t understand what, like, this (0:30:03) Codey: and I’m going to read something. (0:30:08) Al: is weird. Like, I don’t, I don’t. (0:30:10) Codey: It’s chill town. (0:30:12) Al: Well, this is the thing. I don’t understand. So you’re not playing the game. Like, it’s (0:30:13) Codey: You’re chilling. (0:30:15) Codey: You just watch the game play. (0:30:24) Codey: You were up to that point. (0:30:25) Al: and I, and I don’t mean, and I don’t mean, right, I don’t like, oh, you have, you should (0:30:33) Al: people will know I love automation in games. I love it. But for me, the automation in games, (0:30:39) Al: it frees you up time in the game to do other things. This is not doing that. This is just (0:30:46) Al: means you press one button and you leave it and it does the same thing over and over and (0:30:48) Codey: It… (0:30:51) Al: over again. (0:30:52) Codey: It frees up your time in the real. (0:30:56) Codey: It’s like Rusty’s retirement. (0:31:00) Codey: I love it. (0:31:03) Al: Rusty’s retirement is different, right? Because that the whole point of that game is you are (0:31:06) Al: telling somebody, hey, these are the things that you do, right? Like, you’re not actually (0:31:11) Al: controlling him. You’re telling him what to do. This is completely different. I just, I (0:31:15) Al: don’t, I don’t understand why anybody would want this feature. It seems weird to me. I (0:31:23) Codey: I love it. I really like multitasking. And one thing that I get stuck with in power washing (0:31:29) Codey: my leader, for example, is I put on my little silly little audio book. I wash powerfully, (0:31:37) Codey: and then I get four texts. And I’m like, for you know, a couple texts from different people (0:31:41) Codey: or a message or something like an email, and I’ll be like, Oh, I’ll check that once I finish (0:31:46) Codey: this wall. And then an hour and a half later, I’ve finished the entire building, and I check, (0:31:53) Codey: 10 messages. And I’m just like, it, it will because you go you so it’s like, Oh, (0:31:54) Al: I don’t think this is going to solve that problem for you Cody. (0:32:01) Codey: time to harvest my stuff, click auto harvest, check all my messages. (0:32:05) Al: not going to do that, you’ll just get distracted by something else instead. This is not going (0:32:10) Al: to solve your ADHD, Cody. That’s not what this is going to do. And I just, I can’t, (0:32:14) Codey: It’s supposed to. (0:32:15) Al: I can’t, it’s not. I just, I can’t imagine ever wanting to do this, because I, what am (0:32:23) Al: I doing while that’s happening? I’m not going to sit sitting at the screen, I’m just going (0:32:28) Al: to go TikTok. Like I don’t, I don’t. This is. (0:32:32) Codey: i’ll like play with my dog in between this i’ll that’s this one i’ll like get her i’ll either (0:32:37) Codey: check my messages or i’ll be like go get your ball and then we like throw the ball for a little bit (0:32:42) Codey: while it’s happening that’s the kind of stuff I would (0:32:44) Al: I love automation. This is not it. I don’t understand it. And if you are excited about this, (0:32:49) Al: you’re fine. I’m glad for you. I don’t, I don’t want it. I don’t understand it. It doesn’t make (0:32:50) Codey: Chiltown you do you you do you (0:32:57) Al: any sense to me. I know, but like, give me proper automation is what I’m like. I was excited and now (0:32:57) Codey: Well, you know what it’s toggle and you don’t have to do it what I’ve been (0:33:07) Al: I’m confused. Maybe, maybe. I do think the, the automating. Well, no. (0:33:08) Codey: Maybe that’s not maybe that’s the next thing (0:33:12) Codey: Speaking of the next thing (0:33:14) Al: Just before that, they did look like they had automated fishing as well. Now that, because (0:33:15) Codey: Okay (0:33:19) Al: when they went into the auto menu, let me just double check. Yeah, these got auto fishing. (0:33:25) Al: Now that does sound interesting, but we’ll see. I’ve still not played this game. It’s on my list. (0:33:30) Al: We’ll see. Sorry. I’ll let you do your segue now. Okay. (0:33:32) Codey: the next, next on our list. (0:33:39) Codey: Disney Dreamlight Valley, uh, is pulling me back in, um, just in time for (0:33:44) Al: Oh, disaster. (0:33:46) Codey: me after powerwash simulator ends. (0:33:49) Codey: Um, they’re going to have a new update called the lucky dragon update. (0:33:52) Codey: Uh, it looks like it’s adding, uh, Mulan, Mushu, possibly some other (0:33:56) Codey: cherry blossom items as well. (0:33:59) Codey: Um, cause there’s a lot of cherry blossoms in the picture and you have (0:34:03) Codey: that you’re wearing, uh, that have a lot of cherry blossoms on them. (0:34:06) Codey: Uh, this is called the, uh, I don’t, I mean, like she, they talk about (0:34:06) Al: Is there a link there? Is there a link between? (0:34:14) Codey: blossoms, like the perfect petal, perfect flower, um, and how not every (0:34:23) Al: It does look like the cherry blossom in the movie. Okay, fair enough. (0:34:26) Codey: Yeah, and then also like in the trailer, yeah, you got to be more specific (0:34:27) Al: It’s been a while since I’ve watched it. All I care about is the song. (0:34:33) Al: No, I do not need to be more specific, though, come on. (0:34:37) Codey: Some good songs in that movie (0:34:39) Al: Yeah, I know, but there’s one that’s the best, and you all know it. You’re all singing. (0:34:41) Codey: So (0:34:43) Codey: Yeah, it’s kind of a yikes um (0:34:46) Codey: I mean, it’s a good it’s a good song. It’s called the lucky dragon update. It’s coming on June 26th (0:34:51) Codey: So I think by the time this is out (0:34:54) Al: the day it comes out, yeah, same day so well so you’ll know more than us because (0:34:56) Codey: The day the day you are listening that if you are listening to this it’s out (0:35:02) Al: it’s out now well I’m sure we’ll talk about it in the next episode speaking of (0:35:04) Codey: Yeah, yep, I will play play it much (0:35:06) Al: updates smooshy come home have a new update the heart of the forest update (0:35:12) Al: and this adds some postgame content it’s out now and it adds some new areas some (0:35:18) Al: new skins and some new mushrooms yeah (0:35:24) Al: it looks like a pretty decent sized update for the game and that’s cool (0:35:29) Al: Sprout Valley speaking of small games that have pretty decent sized updates (0:35:34) Al: Sprout Valley have their summer update I think it was actually technically called (0:35:38) Al: like summer 2024 they’ve not got very imaginative names with their updates (0:35:42) Al: here they that adds some new biomes sand stone and jungle some new resources (0:35:51) Al: cactus and bamboo, new fish, sandfish. (0:35:54) Al: Stonefish and jadefish, new pets and pet buffs to increase their speed, travel, luck and energy. (0:36:02) Al: I mean honestly this feels like it might double the size of the game based on what I played which is pretty cool. (0:36:02) Codey: Yeah. Yeah, I don’t know. The fish are exclusive to the biomes. I’m assuming cactus is in sand (0:36:16) Codey: and bamboo is in jungle. Yeah, cool. Updating games. (0:36:22) Al: Speaking of updating games, Research Story is now officially Steam Deck compatible. (0:36:28) Codey: Does this make it more likely that you’ll play it? (0:36:33) Al: Yeah. Theoretically. I feel like they already added controller support. That’s really, (0:36:38) Al: like, when they say, like, playable, there’s… When Valve say whether a game is compatible (0:36:46) Al: with the Steam Deck or not, they have, like, five things that they say, and of the five things, (0:36:53) Al: and that’s controller support. The other ones, they might be annoying because it’s things like (0:37:00) Al: tech size, right? Which isn’t a huge issue for me. I’ve got pretty good eyes, (0:37:05) Al: and it’s things like, does it have its own keyboard, or do you have to pop up the keyboard (0:37:10) Al: and type in yourself? And, like, realistically, these games don’t have a lot of cases with that, (0:37:14) Al: so I don’t really care. If once every 10 hours of game I have to pop up the keyboard manually (0:37:20) Al: and type something in that is not the end of the world. (0:37:22) Al: So yeah, so the five things are the games default graphics configurations performs well on Steam Deck. (0:37:32) Al: That’s reasonably important, right, but for most of these farming games, (0:37:36) Al: unless they’re like big 3D stuff, they’re probably fine like that. (0:37:40) Al: The game shows Steam Deck controller icons. (0:37:43) Al: Yeah, important, but it’s not the end of the world if it doesn’t, right? (0:37:48) Al: All functionality is accessible when using the default controller configuration. (0:37:53) Al: Yeah, but like these will probably be really tiny things, right? (0:37:54) Codey: Yep, and the yep, and those are the three that research story has. The other two are still needs to be worked on, I think, but we’ll be fine. (0:38:07) Al: Hey, tiny text, because and so like, but this is the thing, it could be one word, right? (0:38:08) Codey: I get it because the text is small and maybe difficult to read I got it. (0:38:17) Al: Like they check everything, so if there’s one thing that is small and difficult to read, (0:38:21) Al: Then it’s marked as (0:38:22) Al: most of it is readable and it’s perfectly fine. The other thing is the game supports (0:38:29) Al: Steam Deck’s native display resolution but does not set it by default and may require you (0:38:35) Al: to configure the display resolution manually. It’s like okay I don’t care like oh no I need to (0:38:40) Codey: Yeah. (0:38:41) Al: go into the settings once. Okay great fantastic and yeah the other one that’s not listed here (0:38:48) Al: It is the keyboard because presumably that it does have its own keyboard now (0:38:51) Al: Okay. (0:38:52) Al: Um, but sometimes, sometimes they’ll pop up and say, Oh, you might need to open the (0:38:56) Al: keyboard to input text. (0:38:58) Al: And I’m like, that’s fine. (0:39:00) Al: That’s not the end of the world. (0:39:01) Al: It’s not great. (0:39:02) Al: I mean, the steam deck keyboard is not a good keyboard. (0:39:04) Al: It is a really slow, bad keyboard. (0:39:08) Al: So in game keyboards are always better than that, but like, it’s not like I’m playing (0:39:12) Al: text heavy games ever. (0:39:14) Al: So yeah, but yeah, it’s, it’s the added, as I say, the added controller support like last (0:39:21) Al: year, I feel like, so nothing. (0:39:22) Al: It’s always good when they’re fully compatible, so yeah, good fun. (0:39:36) Al: Far Magia This is the game that was announced by Marvelous. (0:39:38) Codey: for my farm agia. (0:39:43) Al: Technically a year ago, they announced it as Project Magia, but then they told us nothing (0:39:48) Al: about it. (0:39:50) Al: And then this year they announced it again (0:39:52) Al: I’ve been in Australia and told us very little, all they did was “Hey, here are the hot anime people!” (0:40:00) Al: And then, in the Nintendo Direct, suddenly we actually got some gameplay, so that’s exciting. (0:40:08) Al: So, it looks like you are, as I suspected, you are farming and then harvesting your monsters. (0:40:16) Al: And it’s really interesting because there are… (0:40:22) Al: It seems to be like you have tens of monsters. (0:40:28) Al: It’s not like Ooblets, where you grow and you have like five of them in your party. (0:40:34) Al: Like, this guy’s walking around with like 30 foxes. (0:40:38) Al: And it’s like “OK, this is suddenly very interesting. Oh my word, let’s get like 50 of our monsters and attack this massive dragon!” (0:40:48) Al: I am very interested. (0:40:51) Codey: Yeah. Uh, someone on Twitter said Pokemon, but make it fairytale. (0:40:56) Codey: So if you watch, if you see in the anime fairytale, uh, that’s what the person (0:41:00) Codey: thought. Uh, I also thought the animals, the monsters growing from plants was (0:41:03) Codey: really interesting. Um, like the Fox, when it’s a plant, it looks like a corn (0:41:08) Codey: plant and it looks like it’s just the tail that you can see. (0:41:12) Codey: And the tail is all bushy and kind of looks like corn. Um, it’s really cute. (0:41:14) Al: Yeah, it it’s a weird a weird decision to make I feel like it’s like yeah, they look like food (0:41:23) Al: But they’re animals (0:41:26) Codey: There are resources. (0:41:26) Al: Okay (0:41:28) Al: Fine (0:41:29) Al: Yeah, I don’t know. I’m intrigued (0:41:33) Al: It feels like it might be quite a deep and detailed game right because it’s an RPG (0:41:41) Al: Yeah, I have we’ll see what happens (0:41:44) Codey: Well, I mean that’s all you and if you want to cover that game, I can cover the next game with Johnny. (0:41:44) Al: Okay, right, let’s let’s get into this then, shall we? So Tales of the Shire. I feel like (0:41:50) Codey: Um, you know, I’ve been wanting to cover Tales of the Shire. (0:41:59) Al: I get whiplash with this game. Like, so I just I don’t know whether I’m excited about (0:42:03) Codey: - What? (0:42:08) Al: this game or not. I can’t I can’t explain it. But there’s something about the game that (0:42:14) Al: makes me go this is a bit weird. And I don’t know what it is. I mean, the character models (0:42:21) Al: I think are a bit confusing to my brain. Like, it’s not like they look bad, right? I’m not (0:42:24) Codey: Yeah. (0:42:26) Codey: Yeah. (0:42:27) Al: trying to say it’s not like, Oh, bad graphics, right? And I don’t want I don’t need people (0:42:30) Al: coming in going, Oh, it’s because of the switch. I don’t care. Shut up. Right? One, the switch (0:42:35) Al: can clearly have good graphics, right? Have you looked at Breath of the Wild? Come on, (0:42:38) Codey: - Yeah. (0:42:40) Al: It’s not that they look bad, it’s not that they’re like (0:42:46) Al: It’s just there’s something weird about them, and I can’t describe what (0:42:50) Codey: Well, I think that, so for me, it’s they feel chibi almost, but also they’re, they’re (0:42:57) Codey: hobbits. (0:42:58) Codey: They’re just, they, okay. (0:42:58) Al: Yeah, it’s not the proportions to me that’s confusing, right? Like, the proportions look (0:43:04) Al: like what I would expect from Hobbits, right? Because they’re Hobbits. I don’t know if it’s (0:43:09) Al: their facial expressions. I don’t know. Yeah, I don’t know. I think we’re gonna have to see. (0:43:19) Al: Like, I’m not saying I won’t play it. I will play it, of course. (0:43:24) Codey: Yeah, there’s there have been a lot of sneak peeks on site different sites. We looked at IGN and watched the IGN one (0:43:31) Codey: looked really cool (0:43:33) Codey: to me, you know, I saw the (0:43:37) Codey: It sure has farming and and cooking and fishing (0:43:42) Codey: I’m curious to see what more it is than other things (0:43:46) Al: I don’t think it is. I think it’s trying to be exactly what you expect it to be, which (0:43:52) Al: is Stardew but Hobbits. I wouldn’t expect any more. I would almost be a bit disappointed (0:44:00) Al: if it was more than that, because it’s Tales of the Shire, right? It’s not Lord of the (0:44:04) Codey: Yeah. (0:44:08) Al: Rings, it’s not The Hobbit, it’s Tales of the Shire. And the Shire is meant to be the (0:44:12) Al: a place where things don’t happen. (0:44:14) Codey: but they also don’t have like, (0:44:17) Codey: at least we never really saw like mining or anything. (0:44:20) Codey: Like everyone there was a farmer (0:44:22) Al: Yeah. It sucks. It’s the Shire. (0:44:23) Codey: or a gardener or something. (0:44:25) Codey: So like, it just, (0:44:27) Al: They’re not going to be mining. Those are… (0:44:28) Codey: but SARDU has like other things. (0:44:31) Codey: It also has kind of a magic system underneath (0:44:32) Al: Yeah. Okay. (0:44:34) Codey: like the judamos and all of that. (0:44:36)
We're back with another entry in our Disney Eras series! TJ Blackwell and Elizabeth (Pangalangan) Clyde discuss the Renaissance Era animated film, Mulan! This is our third and final film we will be reviewing from this era before moving on to reviewing some post-renaissance films!.Why did Disney change the story of Mulan? Why did Disney make Mulan in 1998? Why was Mushu removed from Mulan? Why did China not like Mulan the movie? How did they find out Mulan was a girl? How culturally accurate is Mulan? Why is the new Mulan so different? What defines a woman or a princess? We discuss all this and more in this one! Join in the conversation with us on Discord now!.Support our show on Captivate or Patreon, or by purchasing a comfy T-Shirt in our store!.Check out all of our Disney Eras series:https://player.captivate.fm/collection/33fb9ea2-aea9-4bfc-a257-04405e9af3c4.Listen to all of our other Disney episodes:https://player.captivate.fm/collection/09b1c796-b409-4cfe-bbd0-8b7a8032f846.Check out our other episodes with TJ:https://player.captivate.fm/collection/f4c32709-d8ff-4cef-8dfd-5775275c3c5e.Don't miss any episodes with Pang:https://player.captivate.fm/collection/b4feaf6c-e817-4e86-b6f3-e13c0abc7147Mentioned in this episode:CaptivateSupport our show and get exclusive content on Captivate!Check out the Anazao Ministries Podcast (AMP) Network on Spotify or Apple Podcast!Like and subscribe to our show on YouTube!A lot of our episodes along with bonuses, video exclusives, and some shorts are all available on our YouTube!YouTubeAnazao Ministries Podcasts - AMP NetworkCheck out other shows like this on our podcast network! https://anazao-ministries.captivate.fm/Systematic GeekologyOur show focuses around our favorite fandoms that we discuss from a Christian perspective. We do not try to put Jesus into all our favorite stories, but rather we try to ask the questions the IPs are asking, then addressing those questions from our perspective. We are not all ordained, but we are the Priests to the Geeks, in the sense that we try to serve as mediators between the cultures around our favorite fandoms and our faith communities.
Welcome to a post-Draft Lottery victory mailbag!Congratulations, San Jose Sharks fans! You deserved this win.Thanks for all your questions!Sharksmustbealways asked if the Sharks were waiting for the Draft Lottery result to help them lure a better head coach candidate? (3:10)Amorris209 wondered generally how Macklin Celebrini affects the process for the coaching search? (4:20)Jigglz brought up Tim Kawakami's recent criticism of Sharks owner Hasso Plattner: Would the franchise be better if Plattner was seen or heard from more? (6:10)Jamnjon asked if the Sharks should target smaller prospects like Alexander Zetterberg or Justin Poirier in the mid to later rounds? (17:00)Rob S wondered how Sheng was selected to witness the actual Draft Lottery? Also, who's the San Jose Sharks' goalie of the future? And will the Sharks ever host a Sharks game at Tech CU Arena? (22:08)David Gotlieb loves pets! He asked about Mushu's favorites and if Keegan has pets. (37:09) Josh Frojelin wondered if Ethan Cardwell could make the San Jose Sharks out of camp next season? (41:35)Mike suggested perhaps trading the No. 14 pick for a more NHL-ready young defenseman? (45:42)James R wondered what it would take for the San Jose Sharks to land Mitch Marner this summer? (1:01:30)_sharkzilla_ asked when San Jose Hockey Now would get scout opinions on the Sharks' post-Celebrini prospect pool? (1:10:10) Stephanie K wondered what the last straw for David Quinn was? She also wondered about how Sheng feels about going into the 2024 Draft, getting to cover the No. 1 pick. Finally, how does Celebrini stack up versus other recent top prospects? (1:14:47)Timorous me asked what was Sheng's reaction to the Sharks winning the Draft Lottery? (1:24:02)Nimrod wondered if Luca Cagnoni is better served playing his overage season in the WHL or going to the AHL? (1:33:05)Zeke discussed the possibility of trading the no. 33 pick for a 2025 first-round pick? (1:38:47)Alaskan_ice checked in on Sheng and Keegan's relationship. (1:44:50)Michael K wondered if we go out of our way to deflate expectations of San Jose Sharks prospects? (1:51:24)Splash114 asked how the Sharks should go about adding a true No. 1 or 2 defensemen to the organization? (2:02:11)Chris Braun wondered if the Sharks should add a veteran center to help mentor Celebrini, especially if Couture is still injured? (2:07:51)KuperKris suggested some theoretical additions to the team: Could the Sharks push for the wild card? (2:12:40) Fin Coe checked in on the Sharks' Russian scout situation and the Kevin Whitmer investigation. (2:17:43)Alex Genadinik wondered where William Eklund would go in a 2021 re-Draft? (2:19:05)Blue Science asked if the Sharks should go for a defenseman no matter what at No. 14? (2:27:43)Recycle Shark wondered how the Sharks should improve their defense next year and if Thomas Bordeleau or Danil Gushchin are destined to get traded? (2:32:52)Lakshya Jain asked if we think the Sharks will sign both Will Smith and Celebrini this off-season? (2:40:00)Matthias893 wanted our thoughts on how Cagnoni stacks up compared to Olen Zellweger? (2:43:30)Tony asked who Mike Grier should target at UFA forward this summer? (2:44:52) James wondered if Hasso would stomach another tank in 2024-25, this time for James Hagens? (2:46:10)David Rowley asked if the Sharks would target a more offensive defenseman in this year's draft? (2:49:35)Patrick wondered what the Sharks' greatest positional needs are going into the Draft? (2:50:45)Matt Railo asked, after winning the Draft Lottery, if the San Jose Sharks should have the core of a playoff team soon? (2:53:08) ★ Support this podcast ★
We sit down and talk about how Mushu single handedly made a man out of Mulan to defeat the Hun.
You can check out the video version of this episode on YouTube at https://www.youtube.com/watch?v=GFEb8ICWJQQIn this episode of our new podcast project, Matt Reardon, Bella Forristal, and Arden Koehler sit down with Joel Becker to find out what's great about America, what was not so great about FTX, and invite you to port back to the time when Arden might have been CEO.You can learn more about Joel's current projects at https://joel-becker.com/ and follow him on Twitter at https://twitter.com/joel_bkrHere's where to find episode #100 of The 80,000 Hours Podcast on dealing with anxiety, depression, and imposter syndrome: https://80000hours.org/podcast/episodes/depression-anxiety-imposter-syndrome/Matt also beseeches you to listen to Joe Carlsmith already: https://joecarlsmith.substack.com/archiveYou can also find Joel's best friend and Matt's former flatmate Mr. Mushu at https://www.instagram.com/its_mr.mushu/Further topics include:All possible reasons militate in favour of moving to AmericaAmerican politics being justified in its savageryJoel's review of our famous podcast on depression and anxietyThe FTX fellows and visitors programme in the BahamasThe [vampiric?] energy of AmericaIs sports net negative?Living in filth and eschewing the typical mind fallacyHow much should we be working on our meta-preferences?Arden on being CEO of 80,000 HoursRuminating on the powers of non-aphantasticsWhy do kids want to draw?Are people sleeping on crayons?Our favourite foundational EA materials
AND STOP CALLING US SHIRLEY! We have a new Dipshit Game Of The Week, break down NFL Championship weekend, cover the Embiid injury saga, and Mark has a Mushu dragon! --- Send in a voice message: https://podcasters.spotify.com/pod/show/matthew-poffel/message Support this podcast: https://podcasters.spotify.com/pod/show/matthew-poffel/support
This week hosts Mike Nawrocki and Sarah Humphrey interview Tom and Tony Bancroft, both former Disney animators whose talent brought to life characters including Pumba, Mushu, Kronk, and Iago just to name a few. The Bancroft brothers are now members of the staff at Lipcomb University (along with Nawrocki) in Nashville and have a new company, Pencilish Animation Studio with a new movie in the works! You'll find this extended podcast fascinating as the brothers talk through their past and provide a glimpse into some fun future productions. Tom's film credits include: Mulan (Mushu), Pocahontas (Pocahontas), Brother Bear (Rutt and Tuke), and The Lion King (Young Simba). Tony's film credits include: Roller Coaster Rabbit, The Emperor's New Groove (Kronk), Beauty and the Beast (Cogsworth), The Lion King (Pumba), Aladdin (Iago) and Mulan (co-director). --------------------------------------------------------------------------- The BIble for Kids is now a 501c3 non-profit and we'd love to have you join us in our mission of reaching kids with the message of the Bible. Our NEW store now features "Pay What You Can" pricing on many items with more coming soon. Visit TheBibleforKids.com to donate or learn more today! The Bible for Kids Podcast is a part of the Christian Parenting Podcast Network. To find practical and spiritual advice to help you grow into the parent you want to be visit www.ChristianParenting.org
Ropedrop & Parkhop: Helping you Dream, Plan and Do Disneyland
"You are one lucky bug." Mushu, Disney's Mulan. This week we are finishing the recap from Katie's runDisney weekend, and, lucky you--we are reading the menus from the Lunar New Year offerings! A huge thank you to our sponsor, Mouse World Travel. Please visit them at www.mouseworldtravel.com and request your free vacation quote today! Our Patreon is LIVE! Go check it out at https://patreon.com/ropedropparkhop for extra content, early ad-free episodes and more! Follow us on IG and FB @ropedrop.parkhop, and join our fun discussion group on FB, Ropedropping and Parkhopping! If you're enjoying the show, please feel free to subscribe, rate and review us. Thanks for listening!
Disneyland Special Events 2024: Dates and Recommendations for your VacationThe complete guide to every event happening at Disneyland Resort in 2024. With so much going on, does Disneyland top Walt Disney World when it comes to special events?Pixar Fest Pixar Fest is back at Disneyland from April 26 through August 4, 2024, and covers Disneyland Resort theme parks, all hotels and the Downtown Disney District.The festival features a new daytime parade called Better Together: A Pixar Pals Celebration! and will debut at Disney California Adventure. At Disneyland park, Together Forever – A Pixar Nighttime Spectacular returns with new scenes. Disney Festivals and Limited-Time CelebrationsLunar New Year at Disney California Adventure Park (January 23 - February 18): A tribute to Chinese, Vietnamese and Korean traditions, this event kicks off the Year of the Dragon with Asian-inspired food and drink, décor and Mushu leading the way in Mulan's Lunar New Year Procession.Celebrate Gospel at Disneyland Park (February 17 and 24): At the Fantasyland Theatre, the 2024 Celebrate Gospel concerts will be headlined by Marvin Sapp (Feb. 17) and Tasha Cobbs Leonard (Feb. 24). Celebrate Gospel is a tribute to Gospel music featuring artists and choirs from across Southern California.Anaheim Ducks Days at Disney California Adventure Park (February 22 - 23): Celebrate the 30th anniversary of the Anaheim Ducks at Disneyland Resort. This two-day event in Hollywood Land, includes a celebratory cavalcade, fan zone with themed activities and photo opportunities, plus appearances by select current and Ducks players.Disney California Adventure Food & Wine Festival (March 1 - April 22): This popular festival serves up foods and drinks, plus cooking demonstrations and family- friendly entertainment inspired by a wide range of California cultures. Soarin' Over California also returns for a limited time during the festival.Season of the Force at Disneyland Park (April 5 - June 2): Season of the Force comes to Disneyland with the Hyperspace Mountain makeover along with themed food and drink, merchandise and more. Launching during the celebration are new adventures for Star Tours. Plus, Star Wars: Galaxy's Edge will offer a new perspective on Disneyland fireworks with galactic music pumping through the spires.Halloween Time at Disneyland Resort (August 23 - October 31): The Halloween season transforms the resort with fall décor, characters dressed in their Halloween best and attraction makeovers.Plaza de la Familia at Disney California Adventure Park (August 23 - November 2): The bonds of family and Mexican traditions of Día de los Muertos are honored through a cultural experience featuring storytelling and music from Pixar's Coco.The Holiday Season at Disneyland Resort (Begins November 15): Festival of Holidays at Disney California Adventure features seasonal overlays on attractions, holiday spectaculars, festive food and drink and wintry décor throughout the resort.Oogie Boogie Bash 2024Oogie Boogie Bash – A Disney Halloween Party returns to Disney California Adventure in 2024. This event includes treat trails, character sightings and special Halloween entertainment. 2024 Disneyland After Dark Nights and DatesDisneyland After Dark runs on select nights from January through June. Disneyland park will host four themed events featuring special entertainment, character encounters along with sweet treats and savory snacks. For 2024, there's even a brand new event called Disney Channel Nite.All Disneyland After Dark events start with a three-hour pre-party mix-in at Disneyland Park from 6:00 p.m. to 9:00 p.m. (parties tend to officially start at 9:00 p.m.). Admission also includes commemorative keepsakes such as a souvenir credential and an event guide map, plus unlimited digital downloads of Disney PhotoPass photos taken throughout the party.Disneyland After Dark: Sweethearts' Nite, Disneyland Park January 23, 25, 30, February 1, 6, 8, 12, 14Sweethearts' Nite celebrates love on eight different nights and includes: A royal cavalcade through Disneyland Park, featuring some of your Disney's favorite royals, transported by equally regal horses. Dance with princesses, princes and Disney characters at the evening's royal ball. Stitch and Angel will host a dance party at the stage in Tomorrowland. Unique photo backdrops will offer an opportunity to step into some iconic scenes of love and friendship, including Lady and the Tramp, Tangled, Sleeping Beauty, Aladdin, and more. Special lighting, projections and Disney love songs will create the perfect atmosphere for romance, friendship and family fun throughout the park. Sweet treats and savory items will be available, created especially for Sweethearts' Nite. New offerings will include a shortbread cookie churro with strawberry cheesecake dipping sauce and the Café Daisy fried heart-shaped ravioli, plus some returning and reimagined favorites like the Jolly Holiday Bakery Cafe Chocolate & Strawberry-stuffed croissant. Specialty menu items will also be available at Plaza Inn, Cafe Orleans, River Belle Terrace and Carnation Café. Reservations are recommended and can be booked online soon. A limited number of Disneyland After Dark: Sweethearts' Nite tickets are pre-sale for Magic Key holders on December 12, 2023 on Disneyland.com. On December 14 tickets will go on sale to the general public and are subject to availability.Disneyland After Dark: Disney Channel Nite, Disneyland ParkMarch 5 and 7, 2024This is an all-new, nostalgic celebration highlighting themed offerings from favorite Disney Channel shows across various eras of programming. There will be music, memorable characters, high-energy parties, unique photo opportunities and more. Offerings include: A “High School Musical” pep rally will take place through the streets of Disneyland Park celebrating songs from the “High School Musical” franchise. The “Phineas and Ferb” dance party at the stage in Tomorrowland will be a high-energy dance party, complete with a DJ and appearances by your favorite “Phineas and Ferb” characters. “Camp Rock” karaoke will allow you to sing favorite songs, and The Ultimate Disney Channel Trivia Challenge will test Disney Channel fans at The Golden Horseshoe. “Descendants” at the Rivers of America will invite you to take a cruise on the Sailing Ship Columbia and enjoy music from the “Descendants” trilogy. Special photo backdrops representing favorite Disney Channel shows and movies will include “Lizzie McGuire,” “The Cheetah Girls,” “Teen Beach Movie” and more. Enjoy special themed foods and snacks all evening long. A few items to watch for are the mini banana burritos and tropical banana punch at Red Rose Taverne, plus chili cheese loaded nachos, and s'mores donut skewer from Café Daisy. Specialty dining packages will also be available. A limited number of Disneyland After Dark: Disney Channel Nite tickets went on pre-sale for Magic Key holders on December 12 on Disneyland.com. On December 14, 2023, tickets go on sale for the general public and are subject to availability.Disneyland After Dark: Star Wars Nite, Disneyland ParkApril 16, 18, 23, 25, 30 May 2, 7, 9 Star Wars Nites are back in 2024 and will take place during Season of the Force, happening at Disneyland Park from April 5 - June 2.On sale dates and additional details for Disneyland After Dark: Star Wars Nite are coming soon.Disneyland After Dark: Pride Nite, Disneyland ParkJune 18, 20, 2024Pride Nite is relatively new and is back in 2024 with entertainment, colorful characters, photo opps and more on two evenings in June at Disneyland Park.Watch for on-sale dates and additional details for Disneyland After Dark: Pride Nite in the coming months.--Thank You for Listening to the Disney Travel PodcastThank you very much for listening to this episode, Amelia and I hope that you enjoyed it. If you did, we would be very grateful if you could rate, review and subscribe to the show on Apple Podcasts/iTunes (or on whichever app you choose to listen). A brief review about what you liked most about an episode truly helps to keep the show going by exposing it to new listeners. We look forward to continue producing new episodes each week.Sharing the podcast with your friends and on social media is also extremely helpful and very much appreciated.Contact 1923 Main StreetThank you for listening to the Disney Travel News Podcast at 1923MainStreet.com. As always, we love to get feedback and questions from our listeners and to hear your suggestions and ideas for future episodes.Shop unique and original Disney-inspired t-shirts, sweatshirt, hoodies, yoga leggings, dresses, swimwear and more at the Emporium at 1923 Main StreetPlease be sure to follow along on X, Instagram, Pinterest and Facebook.Thank you for listening and have a magical day!Mike Belobradic and Amelia Belobradic--Media provided by Jamendo
Welcome to Disney's Mulan 25th anniversary podcast! This was recorded LIVE at Lightbox Expo 2023 and includes Armand Serrano (layout artist), Chris Sanders (Head of Story), Tony Bancroft (co-director), and Tom Bancroft (supervising Animator of Mushu)! At the last minute, Disney legend Floyd Norman (Mulan story artist) showed up and joined us as a surprise guest! Here some great BTS stories from old people that were much younger 25 years ago!
The estrogen festival continues as Matt slowly replaces Will with his wife Jen. Is this some kind of weird Oedipal thing? Ask Matt's therapist, but don't look on his hard drive! Apparently Jen is now a vanity listener, meaning she only listens to episodes she's featured in, which we forgive her for. Tune in as they discuss how Jen, Matt and their dog Mushu stacked each other on their paddleboard like an awkward lasagna. Matt relates a boring story about how he ate food that wasn't ordered by his table at a restaurant, and they talk Jen's unhealthy, waxy, smoky obsession: candles. The most interesting part is when Jen says that she and Matt are dating but also married - literally nobody thinks this way and the What Up Brotha Podcast does not endorse her views. @whatupbrothapodcast and wahtupbrotha.com
This week Jackie and Danielle are talking about the 1998 Disney animated film Mulan with their guests Katie and Rae. Fearful that her ailing father will be drafted into the Chinese military, Mulan takes his spot -- though, as a girl living under a patriarchal regime, she is technically unqualified to serve. She cleverly impersonates a man and goes off to train with fellow recruits. Accompanied by her dragon, Mushu, she uses her smarts to help ward off a Hun invasion, falling in love with a dashing captain along the way. Starring: Ming-Na Wen, Eddie Murphy, BD Wong, Miguel Ferrer, June Foray, James Hong, Pat Morita and George Takei ·Season 3 Episode 11· --- No More Late Fees - https://biolinks.heropost.io/nomorelatefees --- Katie: https://www.instagram.com/makeitpinkorblue https://www.tiktok.com/@makeitpinkorblue https://twitter.com/make_pinkorblue Rae: https://www.tiktok.com/@lt.com.rae https://www.youtube.com/channel/UCM82TOTiG8CNUWbuX_6D0Pw https://twitter.com/ltcomrae --- Send in a voice message: https://anchor.fm/nomorelatefees/message Support this podcast: https://anchor.fm/nomorelatefees/support --- Send in a voice message: https://podcasters.spotify.com/pod/show/nomorelatefees/message Support this podcast: https://podcasters.spotify.com/pod/show/nomorelatefees/support
En Michoacán fue hallado el cuerpo de Mushu, un perro pastor alemán belga que pertenecía al cuerpo de Bomberos de Uruapan. El lomito fue robado y envenenadoPolicías capitalinos rescataron con vida a una persona que estaba secuestrada en la alcaldía CuauhtémocMás información en nuestro podcast
Have you heard of the legendary warrior, Mulan? As the story goes, she disguised herself as a man to go to war in place of her father. You might know her from the movie about her life. It's the one with a talking dragon named Mushu and a lucky cricket. But did you know Mulan's story has a very old history? As a matter of fact, her story is over 1,000 years old! In this episode, we're going to uncover the real history behind this famous tale. This is the story of Mulan, the woman who would inspire generations. About Honest History Honest History creates award-winning books, magazines, and this show for young historians across the world. Our mission is to inspire kids to create a positive impact on history themselves. Learn more at honesthistory.co and @honesthistory. Credits This episode was hosted by Jason Lee, written by Heidi Coburn, and produced by Randall Lawrence and Robot Pirate Media. Original theme music was written and recorded by Luke Messimer. More Enjoy this episode? Share with your friends and don't forget to rate and review. See you next time!
This week on "I've Been Meaning To Listen To That", we kick off AAPI month by discussing Disney's 1998 masterpiece MULAN with special guest Michael Chau! Plus, Andrew, Harper, Stenley, & Michael discuss Mulan's transgressive views on gender roles and gender performance, how patriarchy hurts and alienates everyone, how whitewashing can create a profound negative impact on Asian youth, how Ming-Na Wen & BD Wong exemplified Asian American representation in the 90s and 2000s, how Mushu was almost played by Joe Pesci instead of Eddie Murphy, how Moulin Rouge pretty much copies a scene from Mulan beat for beat, and so much more! Follow Michael Chau on Twitter (@srirachachau) & Instagram (@srirachachau) Follow Andrew Ambrose Lee on Instagram (@andrewambroselee) Follow Michael Limentato on Twitter (@limentaco) & Instagram (@limentaco) Follow Harper Thomson on Instagram (@harpingabout) Follow Stenley Philippe on Instagram (@snapasten) Follow Stefanie Senior on Instagram (@stefmsenior) Cover Art by Megan Rika Young (Twitter: @meganrika Instagram: @meganrika) Theme Song by OTNES (Twitter: @mxotnes Instagram: @mxotnes) Follow us at (@ibmtltt) on Tiktok & Instagram, and email us at ivebeenmeaningtolistentothat@gmail.com Leave us a rating or review on Apple Podcasts or Spotify! Have a good daaay! --- Send in a voice message: https://podcasters.spotify.com/pod/show/ibmtltt/message Support this podcast: https://podcasters.spotify.com/pod/show/ibmtltt/support
One gotta go Disney sidekicks. Abu from Aladdin vs Terk from Tarzan vs Mushu from Milan vs Timon and Pumba from The Lion King. Gerald had a lucky week. NYPD and FYPD fight during their charity hockey game. Texas Substitute teacher arrested after setting up fights between students. Andy Ruiz's wife accuses him of beating her. Ryan Garcia vs Tank davis The Hypothetical Moment. --- Support this podcast: https://podcasters.spotify.com/pod/show/theuneducatedduopodcast/support
On the thirty-second installment of the Pop Goes The Classics series looking at the Disney animated features, Andy Atherton, Mirandia Berthold & Steve Riddle look at 1998's Mulan. They discuss the many aspects of the film including: the setting in feudal China and their laws, customs and traditions; Mulan's ingenuity and determination shown throughout the story; whether or not Cri-Kee is truly lucky; Eddie Murphy brining Mushu to life; Miguel Ferrer's performance as the sinister, yet underrated villain Shan Yu; the great training montage of “I'll Make A Man Out Of You”; inspiration from Stripes, The Karate Kid, Police Academy & Captain America: The First Avenger; baby doll CSI; the lack of Pandas in the movie; Mongolian Barbecue; death by fireworks and where it ranks in Disney catalog.
Mushu Dynasty came into the Castle Comms Keep with a shit load of topics, information, Mushu Lore, and good vibes. Twitter twitter.com/mushudynasty Twitch twitch.tv/mushudynasty Make a Wish https://worldwish.org/stream-ftw/ Do Good Points https://dogoodpoints.com/creatorsforgood TWLOHA Scholarships https://twloha.com/find-help/apply/ --- Support this podcast: https://podcasters.spotify.com/pod/show/castlecomms/support
Happy end of the year! This was what we considered, after our very thoughtful annual bracket, our best episode of the year. Please enjoy two movies we enjoyed, one we could take or leave, and two that we absolutely hated. --- Twitter: @MortifiedPod Hosts' Twitters: @aaronsxl / @leylses Hotline: (775) 573-8882 Sign up for our monthly newsletter, which has additional takes and our personal recs. Our theme song is "Obsolete" by Keshco, from the album "Filmmaker's Reference Kit Volume 2." Our other projects: Aaron's TTRPGs The Bible Boys Aaron's TTRPG Reviews Astral Heart
On episode 84 of the Magick & Alchemy podcast, hosts Kate Belew and Kristin Lisenby conclude their Mythological Creatures Series with an episode on the Dragon, Gryphon, and Sphinx. In this conversation, they discuss the Gryphon's golden nests, the Sphinx's curious riddles, and these winged beasts' association with the sun. They also answer a listener question about the Leviathan, consider their favorite pop culture Dragons, and reflect on the Dragon's saliva - does it yield poison or perfume? Created by Tamed Wild. Production by Julio Montero Music by Follow the Wind, Taizo Audio. Sources: Breverton's Phantasmagoria: A Compendium of Monsters, Myths, and Legends "A Dictionary of Symbols," JE Cirlot The Legend Of The Sphinx Explained (grunge.com) Uncovering Secrets of the Sphinx | History| Smithsonian Magazine https://www.heritagedaily.com/2022/08/the-origins-of-dragons/144532 https://education.nationalgeographic.org/resource/here-be-dragons https://artsandculture.google.com/story/the-surprising-history-of-dragons/CgJyM6TaZ5rRJg Shoutouts: J. R. R. Tolkien's "The Hobbit," Ursula K. Le Guin's "Earthsea Cycle," and George R. R. Martin's series "A Song of Ice and Fire," Game of Thrones, and The House of the Dragon. Puff the Magic Dragon, The Dragon from The Pagemaster, The Dragon from The Sleeping Beauty, Quest for Camelot, Mushu in Mulan, Spirited Away, Shrek, How to Train Your Dragon, Avatar, My Little Pony, The Flight of Dragons.
Tom Bancroft, the supervising animator of Mushu, explains his 25 year career in animation! We go through everything from his time at Walt Disney Feature Animation to his new company: Pencilish Animation Studios! Pencilish's YouTube Channel: https://www.youtube.com/c/PencilishStudios OUR TRAVEL AGENCY ✈️ If the magic of a Disney vacation is calling you, we're here to help! Start planning: http://imaginativetravelagency.com OUR PATREON
Davy Liu is a Chinese Forrest Gump.He's also a former Disney animator who's worked on Beauty and the Beast, The Lion King, Aladdin, Mulan, Atlantis and Star Wars, and is the founder of Kendu Films.Fun Fact: General Shang in Mulan was drawn based off Davy! There's an uncanny likeness between both fo them.Now. Given Davy's illustrious career, you would've thought that he's had a smooth career trajectory but that's hardly the case.He struggled while growing up in Taiwan, where everyone was expected to score straight As but he just couldn't. Instead, he had the gift of drawing straight lines. And being an artist was not on the cards.When he later moved to the US, he was placed in an all-black school (everyone thought he was Bruce Lee!). While there, Poppy Kincaid, his 8th grade art teacher, transformed his life. Telling him that “he could do it”.He ended up going to art school (then dropping out when he realised fine arts wasn't for him), and had to apply 4 times to get into Disney!!Davy intended only to be in Disney for 3 months but that turned into 5 years, and in this STIMY episode, Davy shares what it was like working on some of the most iconic Disney animation films to date, as well as what it takes to craft a great story.We also talked about his faith, why he quit his cushy 6-figure Disney job, the terrible period straight after quitting where he lost everything (his marriage, finances etc.) and how he built himself back up.Davy's story is one of passion and having the gumption and determination to go after what you want.And also the stark difference between Asia and the West.Highlights:2:34 Being “dead” in his mother's womb for 10 days5:03 Being dumber than Forrest Gump6:37 Moving to an all-black school in Florida8:22 How Poppy Kincaid, his 8th grade art teacher, changed his life13:17 Dropping out of fine arts16:02 Seeing himself as an artist17:21 Nearly drowning21:58 Applying to Disney23:22 Working at Disney26:07 Disney animation films take 4 years to complete - here's why29:53 Pushing boundaries v generating revenue32:59 What makes a good story?34:11 No one wanted to work on The Lion King!35:27 Disney doesn't teach you to draw cartoon characters; it teaches you to make the best commercials39:31 Working on Mulan41:05 The backstory to Mushu the Dragon42:20 How to make Asians more creative?46:15 Entering a dark period after quitting Disney49:16 Feeling that God had abandoned him50:49 Vision behind Kendu Films51:25 Power of telling stories from an animal's perspective55:28 What's next?P/S: There's a special episode focused on Questions from STIMY Audience Segment where Davy answers questions submitted by you! The episode will be released this Wednesday.
Tonight PRT hosts Wolf and Mushu discuss accounts of strange, malevolent supernatural and cryptid phenomena occurring at a dilapidated house in rural Texas.
Wolf and Mushu return to conclude last week's episode with accounts of phantom footprints, crawling hags, and eyeless old men and more at the dilapidated hill house!
Truly Inconsequential - Not all characters are created equal. Mr. Greer and Brimstone of The Grindhouse Radio debate this week's zeroes in front of a live audience. It'll be determined in real time who will remain inconsequential, and who may be liberated back into the hero's category. This week they argue two of Eddie Murphy's most memorable characters including Donkey from Shrek; as well as Mushu from Mulan. Both are fast talking, secondary characters who may; or may not have played a big role in their storylines... we're here to find out. Question is, who will remain truly