Podcasts about Motion Twin

  • 58PODCASTS
  • 64EPISODES
  • 1h 4mAVG DURATION
  • 1EPISODE EVERY OTHER WEEK
  • Jan 1, 2025LATEST
Motion Twin

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Best podcasts about Motion Twin

Latest podcast episodes about Motion Twin

All My Best Friends Are Digital

Green Hat Adventure Boy returns for Ocarina of Time, this time with 100% more horse. Mark continues to get his Rogue-lite on with Ravenswatch.What We're Playing01:15 Caitlin: Factorio (Wube Software, 2020)10:55 Mark: Dead Cells (Evil Empire and Motion Twin, 2018)19:30 GOOF: The Legend of Zelda: The Ocarina of Time (Nintendo EAD, 1998)35:27 Feature Game: Ravenswatch (Passtech, 2024)SHOUT52:58 Caitlin: Dispatch (AdHoc Studio)54:38 Mark: The King of Fighters XIII: Global Match (SNK)Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

Came to Play
Windblown is Motion Twin's Take on Hades

Came to Play

Play Episode Listen Later Nov 12, 2024 67:25


Hot off Steam Next Fest, Windblown is like if Motion Twin made Hades! PLUS: All our questions about the upcoming Game Awards, including Game of the Year. 

Coop et Canap'
Episode 74 - 2 wind 2 blown

Coop et Canap'

Play Episode Listen Later Nov 11, 2024 96:44


Ca souffle hein, c'est normal, c'est Windblown, le nouveau jeu de Motion Twin qui débaroule sur vos écrans, un classique en devenir accompagné d'un autre classique, Arco, ambiance Far West.En complément, un quiz tout de bruitages vétus et un tas de news, de viseur et de piscine à se taper le dos par terre.Aprés ce week end de 3 jours, que demander de plus ?------------------------------------------------

Silence on joue !
S18E11 - «Dragon Age: The Veilguard», «Windblown», «Clock Tower»

Silence on joue !

Play Episode Listen Later Nov 8, 2024 155:59


Cette semaine, on commence avec le nouveau rogue lite signé Motion Twin, Windblown, qui nous emmène dasher dans un vortex multicolore dans la peau d'un axolotl, ou d'une chauve-souris, pour castagner des ennemis à la chaîne. On continue avec le retour de la saga Dragon Age, 10 ans après le dernier épisode en date. The Veilguard, résolument orienté action est presque désuet dans son approche très classique, mais c'est loin d'être désagréable. On termine avec le revenant Clock Tower, qui sort pour la première fois hors du Japon, trente ans après sa sortie originale. Jérémie Kletzkine, dans sa chronique jeux de société, nous parle de Fairy Ring.Chapitres :0:00 Intro3:28 Les news30:10 Le com des coms38:56 Windblown1:09:01 La chronique jeux de société : Fairy Ring1:14:17 Dragon Age: The Veilguard1:57:35 La minute culturelle2:05:38 UFO 502:23:18 Et quand vous ne jouez pas, vous faites quoi ?Retrouvez toutes les chroniques de jérémie dans le podcast dédié Silence on Joue ! La chronique jeux de société (Lien RSS).Pour commenter cette émission, donner votre avis ou simplement discuter avec notre communauté, connectez-vous au serveur Discord de Silence on joue!Retrouvez Silence on Joue sur Twitch : https://www.twitch.tv/silenceonjoueSoutenez Silence on joue en vous abonnant à Libération avec notre offre spéciale à 6€ par mois : https://offre.liberation.fr/soj/Silence on joue ! c'est l'émission hebdo de jeux vidéo de Libération. Avec Erwan Cario et ses chroniqueur·euse·s Patrick Hellio, Marion Bargiacchi et Marius Chapuis.CRÉDITSSilence on joue ! est un podcast de Libération animé par Erwan Cario. Cet épisode a été enregistré le7 novembre 2024 sur Discord. Réalisation : Erwan Cario. Générique : Marc Quatrociocchi. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

Big Red Barrel Podcasts
BRB UK 611: Hench LEGO

Big Red Barrel Podcasts

Play Episode Listen Later Nov 7, 2024 56:25


Welcome to this week's episode of BRB UK, where we answer your cheese-based questions. We've woken up to a different world where there's another new US President and a newer PlayStation 5, but some things stay the same, like Dan and Coleman chatting about some gaming goodness. Time Stamps 00:00:00 Start 00:00:09 Intro 00:03:07 Windblown 00:14:14 Dragon Ball Z: Kakarot 00:17:31 Death Stranding Suprise Launches on Xbox 00:22:22 GTA 6 Is Still on Track For a 2025 Release 00:30:22 Sega is Delisting Over 60 Classic Games 00:33:37 Roblox Banning Social Hangouts for Kids Under 13 00:37:42 Check out our merch at TeePublic.com/stores/BRB 00:38:48 Tabletop Tuesday at Loading Stoke Newington – The Chameleon 00:40:49 Go to BigRedBarrel.com 00:41:43 Pokémon TCG Pocket Mania has begun! 00:43:39 Get in Contact with us 00:53:43 Outro – Cathedral City by Deadset Dream Thanks for listening to another episode of BRB UK. Here's where you can download this episode's MP3 and subscribe via Apple Podcasts, RSS, Spotify, YouTube, or anywhere else that podcasts are available.

De L'Autre Côté du Plateau - Le Podcast de Jeux de Société

Send us a textVendredi 25 octobre 2024- épisode 154 ⚙️Dead Cells le jeu vidéo de Motion Twin et maintenant adapté en jeu de plateau par la compagnie Scorpion Masqué arrive présentement chez les backers kickstarter. Mais est-ce un bon jeu ? Martin Lafrenière enlève ses gants blancs pour en parler et Martin Montreuil enfile ses gants de boxe ... un beau débat à prévoir !https://www.facebook.com/groups/150380860556421Pour notre boutique en ligne :https://zonesocietedesjeux.myspreadshop.ca/C'est un rendez-vous chaque vendredi pour un visite de l'autre côté du plateau !Merci à notre commanditaire:https://boutiquelapioche.com/106 boulevard René-Lévesque Ouest,Québec, QC, G1R 2A5info@boutiquelapioche.com581-983-6895Abonnez vous pour découvrir nos meilleurs jeux de société !et notre côté A, la semaine prochaine !Martin Montreuil de La Société des Jeuxhttps://www.youtube.com/channel/UCfqyNsXex7pLonYUyCTeJ4QMartin Lafrenière de la Zone Jeux de Sociétéhttps://www.youtube.com/zonejeuxdesocieteRandolph: Rassemblons-nous !Chez Randolph, nous sommes des experts passionnés et rassemblons les gens autour des jeux de société

Game Talk
#278 | Wie sehr SCHOCKEN die Remakes von SILENT HILL 2 & UNTIL DAWN?

Game Talk

Play Episode Listen Later Oct 8, 2024 83:02


Heute wird's schaurig! Gut abgehangenen Horror frisch gepökelt gibt's in SILENT HILL 2 und UNTIL DAWN. Steffen hat außerdem ein Auge auf das spanische Schauerspiel THE OCCULTIST geworfen und WINDBLOWN gezockt, das neue Spiel von Motion Twin. Nicht schaurig, sondern schön: Gregor ist aus Japan zurück – und er war im neuen NINTENDO-MUSEUM. Dennsen konnte derweil DRAGON AGE: THE VEILGUARD selbst erleben. Die putzige Perle DALE & DAWSON STATIONERY SUPPLIES rundet diesen GAME TALK ab. Rocket Beans wird unterstützt von der Polaris Hamburg.

VideoGameCreation.fr

Présentation de Sébastien Benard Je vous présente Sébastien Bénard, un développeur de jeux vidéo talentueux et passionné. Ancien membre de Motion Twin, Sébastien a travaillé sur de nombreux jeux, notamment le célèbre "Dead Cells". Aujourd'hui, il se consacre à ses projets en solo, avec des titres comme "Tenjutsu", un Rogue-like ambitieux prévu pour 2025. Résumé du podcast Dans cet épisode, j'ai eu le plaisir de discuter avec Sébastien Bénard lors du GameCamp. Nous avons abordé son parcours, ses projets actuels et futurs, ainsi que ses conseils pour les développeurs de jeux vidéo. Sébastien a partagé des anecdotes sur ses années chez Motion Twin, son expérience avec les game jams, et ses réflexions sur l'industrie du jeu vidéo. Il a également parlé de son outil de Level Design, LDTK, et de l'importance du game feel dans le développement de jeux. Liste des questions posées Présentation personnelle : Comment te présenterais-tu en soirée ? Projet actuel : Peux-tu nous parler de ton projet en cours, "Tenjutsu" ? Expérience avec les game jams : Quelle est ton expérience avec les game jams ? Technologies utilisées : Quelles technologies utilises-tu pour développer tes jeux ? Création de LDTK : Peux-tu nous parler de l'outil de Level Design que tu as créé, LDTK ? Consulting et prestations : Fais-tu des prestations ou du consulting pour d'autres projets ? Game feel : Quelle est l'importance du game feel dans le développement de jeux ? Références et inspirations : Quels sont les développeurs et jeux qui t'inspirent ? Musique et développement : Quelles sont tes bandes originales de jeux vidéo préférées et comment les utilises-tu dans ton travail ? Conseils pour les développeurs : Quels conseils donnerais-tu aux développeurs qui se lancent dans l'industrie ? GameCamp : Pourquoi est-il important de participer à des événements comme le GameCamp ? Liens utiles Site de Sébastien Bénard : https://deepnight.net/ Outil de Level Design LDTK : LDTK Démo de Game Feel : Demo Game Feel Projet "Tenjutsu" : Disponible prochainement sur PC et console en 2025 J'espère que cet épisode vous a inspiré et apporté des insights précieux sur le développement de jeux vidéo. N'hésitez pas à consulter les liens pour en savoir plus sur le travail de Sébastien et ses contributions à l'industrie. À bientôt pour un prochain épisode !

The Trophy Room: A PlayStation Podcast
PlayStation May Showcase Rumors l Stellar Blade Controversy l KOTOR Remake is Alive and Well

The Trophy Room: A PlayStation Podcast

Play Episode Listen Later Apr 4, 2024 121:35


Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC   Twitter: https://twitter.com/PSTrophyRoom --------------------------- This week on The Trophy Room - A PlayStation Podcast hosts Kyle and Joseph are joined by KAMI (@Okami13_) on socials about the now rumored PlayStation Showcase in May. What could we realistically see perhaps a Ghost of Tsushima 2, Blue Point Uncharted Collection, an Astro Bot 2, with helldivers 2 success a Concord and Fair Games live service games don't sound half bad. Is Star Wars: Knights of the Old Republic Remake still in production Joe begs for a Bloodborne Remastered or sequel as Saber Interactive CEO says that KOTOR remake is 'Alive and Well'. The crew talks about Ubisoft's announcement of Ubi forward being announced along side a rumored new prince of Persia game being developed by former Motion Twin and Dead Cells team Evil Empire. The guys talk about the Stellar Blade Demo as well as controversy surrounding Eve's character design. Hollow Knight SilkSong seems to be hitting this year as Dave the Diver, tales of kenzera: zau hits PlayStation Plus extra on day one.

Smashing Game Time
#119 – Nuclear Blaze Interview with Deepnight Games

Smashing Game Time

Play Episode Listen Later Mar 25, 2024 50:51


This week Nick and Josh sat down with Sebastien Benard, founder of Motion Twin, Lead Developer of Dead Cells, and now founder and solo developer at Deepnight Games. Sebastian shares his experience in going solo, his thoughts on the state of the industry, and gives us a deeper look at Nuclear Blaze.Learn more about Deep Night Games: https://deepnight.net/ In lieu of ratings and reviews we say … FUCK THE ALGORITHM, TELL A FRIEND! We have a new website! Come check it out! https://www.smashinggametime.com/ Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. https://soundcloud.com/lizardbeach?ut...

Pixelbits con Cerveza
Ponle Pausa 02: Feliz cumpleaños Icepack! y al final Xbox no se acabo

Pixelbits con Cerveza

Play Episode Listen Later Feb 19, 2024 122:33


Después de celebrar el cumple de icepack y preguntarle cosas, hablamos acerca del podcast de Phil Spencer con la actualización del negocio de Xbox, y lo que eso significa para el futuro de la marca. Spoilers: llegarán cuatro juegos de xbox a otras consolas. NOTICIAS DE VIDEOJUEGOS Nuevas transformaciones de Peach Después de 5 años Motion Twin termina el soporte para Dead Cells Cult of the lamb está en propaganda china La piyamita de Sonic Tales of Arise llega a Game PAss y PS Plus Presentaron el nuevo look de Lara Croft Todos los peleadores de Super Smash Bros Ultimate ya tienen amiibo Lo que estamos jugando - Helldivers 2 - Skull and Bones - The Cosmic Wheel Sisterhood NOTICIAS DE CINE Y TV - Anunciaron al cast de Fantastic 4 - Y también salió el primer tráiler de X-men 97 Chismecito Ponle Pausa es un talk show de videojuegos que sucede todos los jueves a las 9 de la noche. Pueden ver la repetición aquí en Youtube o escucharlo en formato de podcast. Encuéntranos en Twitter: @catpow3r y @icep4ck =) Estamos en Instagram y Tiktok como PixelbitsMX Síguenos en Twitch.tv/pixelbitsmx

The Gaming Outsider
Banishers: Ghosts of New Eden, The Light in the Darkness & Renaming Genres

The Gaming Outsider

Play Episode Listen Later Feb 14, 2024 113:20


On this episode, CB, Alyssa & Scott attempt to come up with new names for popular genres. Before that, they discuss the week's news from the video game industry and the games they've been playing. E-WIN Best Heavy Duty Gaming Chair On This Episode (9:22) News (35:09) New Games (38:33) Banishers: Ghosts of New Eden (Xbox) (44:17) The Light in the Darkness (PC) (50:45) Final Fantasy VII Rebirth [demo] (PS5) (55:57:) Balatro (Steam Deck) (1:06:22) “From the Outside In” Topic: Renaming Genres   Banishers: Ghosts of New Eden, Banishers, Ghosts of New Eden, DON'T NOD, Focus Entertainment, The Light in the Darkness, LIght in the Darkness, Voices of the Forgotten, Arcade Distillery, FInal Fantasy VII Rebirth, Final Fantasy VII, Square Enix, Balatro, LocalThunk, Playstack, Disney, Epic Games, Atari, Dead Cells, Motion Twin, Evil Empire  

Recarga Activa
743: Ventas de PlayStation 5, Playdate, Dead Island 2, Sébastien Benard

Recarga Activa

Play Episode Listen Later Feb 14, 2024 30:13


Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos:1️⃣ PlayStation 5 se acerca a los 55 millones de consolas vendidas, aunque el objetivo de 25 millones para el año fiscal se aleja2️⃣ Playdate ya está disponible para compra sin reserva ni colas3️⃣ Dead Island 2 llega a Steam el 22 de abril4️⃣ Hablamos con Sébastien Benard sobre Motion Twin y el final de Dead CellsSuscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload♫ Sintonía del programa: Senseless, de Johny Grimes Hosted on Acast. See acast.com/privacy for more information.

Recarga Activa
742: Actualización empresarial de Xbox, Dead Cells, Earth Defense Force 6, The Thaumaturge

Recarga Activa

Play Episode Listen Later Feb 13, 2024 22:40


Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos:1️⃣ Phil Spencer, Sarah Bond y Matt Booty hablarán sobre el futuro de la plataforma el jueves, en el podcast de Xbox2️⃣ Sébastien Benard, cofundador y exempleado de Motion Twin, critica la decisión de dejar de actualizar Dead Cells3️⃣ Earth Defense Force 6 se retrasa hasta verano4️⃣ The Thaumaturge llegará el 4 de marzo, un par de semanas más tarde de lo previstoSuscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload♫ Sintonía del programa: Senseless, de Johny Grimes Hosted on Acast. See acast.com/privacy for more information.

Recarga Activa
741: Dead Cells, Helldivers II, No Rest for the Wicked, lanzamientos de la semana

Recarga Activa

Play Episode Listen Later Feb 12, 2024 26:14


Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos:1️⃣ Motion Twin y Evil Empire se despiden de Dead Cells tras cinco años de actualizaciones2️⃣ Helldivers II es el mejor estreno de PlayStation Studios en Steam3️⃣ No Rest for the Wicked saldrá (en acceso anticipado) el próximo trimestre4️⃣ ¡Lanzamientos de la semana!Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload♫ Sintonía del programa: Senseless, de Johny Grimes Hosted on Acast. See acast.com/privacy for more information.

Powell Not Found Podcast
Ep. 2 - Marcus Stroman joins the Yankees, Bill Belichick, and Dead Cells!

Powell Not Found Podcast

Play Episode Listen Later Jan 23, 2024 37:02


The Powell Not Found Podcast Description Ep 2 ---Episode 2---In this episode we talk about the controversial signing of Marcus Stroman and the Yankees, Bill Belichick's mutual parting...ahem...firing...from the Patriots, some crazy shoveling from Bills fans, and a quick review of how much I love Motion Twin's Dead Cells game.  I really like it. Timestamps: (00:38) Show introduction(02:20) - Music Track Intro - "Amanda" written by Powell Not Found.  Find the full track here: https://powellnotfound.bandcamp.com/track/amanda-single(07:40) - Marcus Stroman's signs a two year, with an option for a third, 37 million dollar contract with the Yankees.  Let's talk reaction, shall we?(18:28) - Bill Belichick leaves the Patriots and the best resignation ever. (25:35) - NFL Weather, and why the Bills need a roof on their stadium.  (12:32) - My time with the Meta Quest 2, VR Fitness apps like Supernatural and FitXR, and getting lost in SuperHot VR.  (28:57) - My time with Motion Twin's Dead Cells, and its addictive nature. Like, subscribe, and leave a comment. - Mark

GeekOrama
Épisode 378 GeekOrama - Swordash & Broforce | IC : Motion Twin !

GeekOrama

Play Episode Listen Later Aug 23, 2023 75:24


Bonjour à toutes et tous ! Voici le Podcast #378 de GeekORama ! Cette semaine, Ikson a mis sa jupette d'étudiante et sorti son katana de combat pour faire des schlings et des schlangs et découper moultes zombies qui en voulaient à sa douce peau ! Octokom, quant à lui, a sorti toute sa testostérone pour incarner les héros de notre enfance. Son but, sauver tous les Bros de la Terre, et tuer le diable ! Et apprendre à imiter le cri de l'aigle… Un instant culture animé par notre Miss Culture, dans lequel Addycyclette continue l'histoire du studio français girondin Motion Twin, créateurs, entre autres, de la Brute, Hordes, et Dead Cells. Bonne écoute ! ^_^

Omega Metroid Podcast
Episode 178 - Dead Cells: Inspired By Metroid

Omega Metroid Podcast

Play Episode Listen Later Aug 15, 2023 76:01


After a long layover, Inspired By Metroid returns to examine the critically acclaimed Dead Cells, a game by Motion Twin. Dead Cells is a mashup, mixing classic Roguelike gameplay with Metroidvania exploration and platforming, so it feels familiar yet different! Joining Andy this week is Zach Guillot of the Collateral Gaming Video Game Podcast, as they discuss their thoughts on Roguelikes in general, what Metroid fans would like about this game, the different levels and areas, if the two genres of games mix well, the incredible depth of weapons and customization, and if the lack of story is made up for by the killer gameplay. All this, PLUS Zach's Tears of the Kingdom thoughts, looking back at the IGN plagiarism controversy, and more! NOTE: We are only covering the base game of Dead Cells. No Return to Castlevania... yet!   Visit OmegaMetroid.com!   Subscribe! Support us on Patreon! Omega Metroid Patreon Buy Omega Metroid Merch! Check out our Etsy merch shop! Download the Omega Metroid Theme Song! Get the Single for Free on Bandcamp! Follow us on Twitter! @OmegaMetroidPod x @Spiteri316 x @dakcity_ x @DoominalCross Chat with us in Discord! Omega Metroid Discord Advertise on the Omega Metroid Podcast!

No Limits! - A PlayStation Podcast
Is Sony Priming Project Q for CLOUD Gaming? | No Limits! - A PlayStation Podcast #49

No Limits! - A PlayStation Podcast

Play Episode Listen Later Jun 20, 2023 87:55


On No Limits! Ep. 49- Bree, Sam, and Taylor discuss The strong PS+ lineup for June, PS5 game cloud streaming, Persona 3 is back, and more! Time stamps: 0:00 Whatcha Playin' 30:00 PlayStation Plus Game Catalog for June 36:10 4 new PSVR2 titles have been announced 43:27 Sony's strategy to not release games day and date on PS+ 55:28 Atlus confirms Persona 3 Reload and Persona 5 Tactica come to PlayStation 59:08 Sony tests PS5 games on the cloud 1:04:42 Pragmata releases a new trailer, but is delayed indefinitely 1:10:20 Motion Twin announces a new Dead Cells animated series 1:14:12 Hideo Kojima gets his own documentary with a new trailer Support Us on Patreon: https://www.patreon.com/SaveTheGameMedia Follow Us: https://twitter.com/SaveGameMedia Sam - https://twitter.com/SamHeaney Breanna - https://www.twitch.tv/fabulistbreanna Audio: https://anchor.fm/no-limits7 Join our Discord: https://discord.gg/89rMmfzmqw Our Website: https://savethegamemedia.weebly.com/ All music is created by the amazing Purple Monkey: https://linktr.ee/pme.jib #projectq #cloud #ps5 #psplus #persona #psvr

RELOADING - Atualize-se, gamer!
Reloading #414 – O Presente é Trabalho

RELOADING - Atualize-se, gamer!

Play Episode Listen Later Jun 10, 2023 80:46


Nesse episódio, Edu Aurrai, Felipe Mesquita e Rodrigo Cunha falam sobre mais um capítulo da novela Activion Blizzard/Microsoft envolvendo Brad Smith e Jeremy Hunt, do Reino Unido; o sucesso de Street Fighter VI; novos projetos da Motion Twin e sua "subsidiária", Evil Empire; o documentário sobre a mente criativa de Hideo Kojima, e muito mais. Duração: 81 min Comentados: Clique AQUI e ajude a fazer acontecer a LOCADORA de SUPER MARIO 64! Imagem curiosa de divulgação do jogo Everybody 1-2-Switch Vídeos: Reloading #414 – O Presente é Trabalho - YouTube

Laissez-vous Tenter
LE CYBERCAFÉ RTL - "Dead Cells" ou le succès d'une pépite française

Laissez-vous Tenter

Play Episode Listen Later Jun 10, 2023 4:31


Sorti en 2018 et développé par les studios bordelais Motion Twin et Evil Empire, "Dead Cells" a franchi cette semaine le cap des 10 millions de ventes dans le monde. Un succès international pour ce jeu dans le style Metroidvania/ Roguelite, dans un style pixel art 2D efficace. Retour sur ce succès avec Benjamin Laulan, COO du studio Evil Empire.

Video Game Rations
Dead Cells

Video Game Rations

Play Episode Listen Later Apr 5, 2023 118:51


In March we played Dead Cells, a rouge-like action platformer from developer Motion Twin. We also flip through the pages of “Retro Gaming: A Byte-sized History of Video Games” by Mike Diver, provided to us for review. You can buy it here https://amzn.to/3GFzWWj What we are playing 3:28  Retro Gaming 22:08 Game of the show 33:49  Eric's snack minute 46:00  Next months game 1:52:12

Fin Du Game
Episode 94 - Dead Cells

Fin Du Game

Play Episode Listen Later Feb 10, 2023 79:57


Après une longue carrière sur Flash et quelques projets compliqués de jeux mobiles, Motion Twin se lance en 2015 dans la création de Dead Cells, un jeu qui vise le marché premium sur PC / consoles et sur lequel l'entreprise joue son va-tout. Bénéficiant d'un contenu riche et d'un polish impeccable, le “Roguevania” bordelais s'impose vite comme une référence de l'action 2D et se vend à quelques millions de copies dans le monde. Fin Du Game revient sur blockbuster du jeu vidéo indépendant français qui a littéralement transformé Motion Twin.Merci à nos patreotes qui financent l'émission sur https://www.patreon.com/findugameRejoignez le club de lecture sur Discord : https://discord.gg/YTGbSkN

A Podcast [ , ] For All Intents and Purposes

WEEK IN GEEK: A lot of video games were played this week, some new, some old. Andrew plays the new hotness that is Cellar Door Games' Rogue Legacy 2 and finds it engrossing. D. Bethel plays two video games, first working his way through the Metroidvania classic, Ori and the Blind Forest, and the new arcade beat 'em up, Teenage Mutant Ninja Turtles: Shredder's Revenge. RELEVANT EPISODES: "Super Sleep Mode" (28 November 2014): Where Andrew first discusses his time with the first Rogue Legacy. "With Space Hands" (12 June 2015): Where D. Bethel talks about his time with Rogue Legacy. "The Game of Life" (23 February 2018): Where Andrew talks about the ins and outs of Cellar Door Game's follow-up to Rogue Legacy, Full Metal Furies. "Baguettevania" (24 August 2018): Where D. Bethel talks about a recent popular rogue-like, Motion Twin's Dead Cells. "Scumbag Removal" (16 April 2021): Where Andrew talks about the unique rogue-like, Four Quarters' Loop Hero. INFO: Visit our website at forallintents.net and leave your thoughts as comments on the page for this episode. Join our Facebook page Social: Andrew - Twitter & Instagram, D. Bethel - Twitter & Instagram Subscribe to our YouTube channel. FEATURED MUSIC:   "Disco Medusae" by Kevin McLeod Link: https://incompetech.filmmusic.io/song/3652-disco-medusae "District Four" by Kevin McLeod Link: https://incompetech.filmmusic.io/song/3662-district-four Tracks are licensed under Creative Commons BY Attribution 4.0 License (http://creativecommons.org/licenses/by/4.0/  

Digitalia
Digitalia #629 - La Mafia della Schuko

Digitalia

Play Episode Listen Later Jun 13, 2022 106:02


La polemica su LaMDA, presunta IA senziente di Google. Le immagini di DALL-E mini. Il web5 di Jack Dorsey. In nuovo inverno delle cripto. L'EU vota per il caricatore unico. Queste e molte altre le notizie tech commentate nella puntata di questa settimana. Dallo studio distribuito di digitalia: Franco Solerio, Giulio Cupini, Michele Di Maio Produttori esecutivi: Cristiano Vincenza, Vincenzo Ingenito, Massimiliano Saggia, Alessio Conforto, Alessandro Lazzarini, Giuliano Arcinotti, Davide Capra, Renato Battistin, Christophe Sollami, Luigi Ricco, Raffaele Marco Della Monica, Raffaele Viero, Marco De Nadai, Fotogp Di Barabino Marco, Alessio Cerretini, Roberto Medeossi, Diego Arati, Luca Ubiali, Antonio Taurisano, Alessandro Morgantini, Giuseppe Marmo, Massimiliano Casamento, Fiorenzo Pilla, Andrea Torelli, Andrea Magnoli, Ruben Livrieri, Giovanni Priolo, Mirko Fornai, Paolo Tegoni, Sebastiano Amoddio, Davide Tinti, Manuel Zavatta, Nicola Gabriele D., Massimiliano S., carnevale bonino paolo, Marco Iannaccone, daxda, Nicola Fort, anonymous Sponsor: VetrinaLive - utilizzate il codice coupon "DIGITALIA30" per avere il 30% di sconto sul costo dell'abbonamento. Links: Jack Dorsey's TBD Presents Bitcoin-Based Decentralized Web5 Meta gives up on selling its Facebook Portal smart home displays AI program DALL-E mini prompts some truly cursed images Facebook's ban on gun sales gives sellers 10 strikes before booting them Caricatore unico, l'Unione Europea ci spiega i dettagli. The ugly economics behind Apple's new Pay Later system AI Trained on 4Chan Becomes ‘Hate Speech Machine' I video rubati in casa e negli spogliatoi e venduti sui social Divieto di vendere nuove automobili a benzina o gasolio a partire dal 2035 AI Trained on 4Chan Becomes ‘Hate Speech Machine' Filmati rubati nelle camere da letto, piscine e palestre Concorrenza, il caricatore unico e la libertà d'impresa EU reaches deal to make USB-C a common charger for most devices From the Big Short to the Big Scam Amazon's Kindle to close its China e-book service next year Google Engineer On Leave After He Claims AI Program Has Gone Sentient Google Sidelines Engineer Who Claims Its A.I. Is Sentient The Google engineer who thinks the company's AI has come to life What Do Chinese Consumers Want? Walmart Can't Figure It Out. Meta Scrutinizing Sheryl Sandberg's Use of FB Resources Il settore delle criptovalute si prepara a un nuovo “inverno” Weird Dall-E Generations Le bizzarre immagini prodotte dall'intelligenza artificiale The discussion between a Google engineer and their AI model Come evitare che l'intelligenza artificiale prenda il controllo Flashback 2 sta per arrivare: ecco com'è il ritorno di Conrad B. Hart Report: Meta has stopped developing its Apple Watch rival  Is LaMDA Sentient? Gingilli del giorno: The rogueVania from Motion Twin. SP Connect | Quick and Secure Smartphone Mounting GRID® 3G Supporta Digitalia, diventa produttore esecutivo.

Low Five Gaming
Dead Cells

Low Five Gaming

Play Episode Listen Later Mar 15, 2022 67:09


Alex and Luke talk Dead Cells.Dead Cells was developed by Motion Twin. It's a rogue-lite, metroidvania inspired, action-platformer (“Rougeuvania”). You explore a sprawling, ever-changing castle... assuming you're able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.Early access for Dead Cells was released for Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One on August 7, 2018. A mobile port for iOS was released on August 28, 2019 and an Android port was released on June 3, 2020.This was both Luke and Alex's first experience with the game. They played on the Nintendo Switch. Alex rolled the credits. Luke did not. He's been demoted to a lower case "g" gamer.Visit us at lowfivegaming.com.Join the Low Five Gaming Discord.Have questions? Comments? Email us at hello@lowfivegaming.com and you could be featured on a future episode!Theme music by AJ Norman.Design assets created by Studio Day Job.Low Five Gaming is a Studio Low Five Production.Support the show

Hardcore Gaming 101
Dead Cells

Hardcore Gaming 101

Play Episode Listen Later Feb 24, 2022 61:07


Join the HG101 gang as they discuss and rank Motion Twin's 2018 roguelite platformer that just keeps getting bigger. This weekend's Patreon Bonus Get episode will be Clue: Parker Brothers' Classic Detective Game! Donate at Patreon to get this bonus content and much, much more! Follow the show's host on Twitter to get the latest and straightest dope. Check out what games we've already ranked on the The Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts! Take a screenshot and show it to us on our Discord server! Intro music by NORM. 2022 © Hardcore Gaming 101

Press START
Episode 9: Workers of the World, game!

Press START

Play Episode Listen Later Dec 31, 2021 48:40


Tori and Noah return after a holiday hiatus to talk gaming labor news, the Persona series, and, uh, predatory video game economies. Things referenced: This Polygon article about the Vodeo Games union. This tweet. This Kotaku article about Motion Twin. This YouTube video about Roblox. This Garbage Day entry about Axie Infinity Our intro and outro music is Burn Tap by GEIST and our show art is by Kai at Wisp Graphics. You can follow the show on Twitter at twitter.com/press_startpod and you can email us what you enjoyed in 2021 at heypressstart@gmail.com. --- Support this podcast: https://anchor.fm/pressstart/support

CODEC
El Grinch de las consolas

CODEC

Play Episode Listen Later Dec 2, 2021 8:17


- Battlefield 2042 ha perdido al 70% de sus jugadores en Steam tras sus 2 primeras semanas de vida. El lanzamiento del nuevo título de DICE está siendo bastante dramático, tras las quejas por la gran cantidad de bugs y los problemas de rendimiento en el acceso anticipado, el juego cuenta ya en Steam con una valoración general "Mayormente negativa", y se ha convertido en la entrega peor valorada de la saga en Metacritic. - Dead Cells supera las 6 millones de copias vendidas y anuncia su último DLC, que llegará a PC y consolas a principios de 2022 por tan solo 5 euritos. Cifras impresionantes pero muy merecidas, y es que el título de Motion Twin es un roguelite-metroidvania bastante fino, bien diseñado, extremadamente adictivo y con un apartado gráfico muy atractivo. - En Estados Unidos, los Demócratas han anunciado un proyecto de ley para luchar contra los bots en las compras online. La proposición, llamada Stopping Grinch Bots Act en referencia al Grinch, el personaje que quiere robar la Navidad, quiere poner freno al uso de bots para la compra de todo tipo de productos que escasean, ya sean consolas, tarjetas gráficas o zapatillas. - Sons of the Forest se retrasa hasta el 6 de mayo de 2022. El título, presentado en The Game Awards de 2019, estaba previsto para ser lanzado este año, así que tocará esperar unos meses más. - Halo Infinite, Stardew Valley o Among Us, entre los juegos que se incorporan al Game Pass en diciembre. También podremos jugar a títulos como One Piece Pirate Warriors 4, Aliens: Fireteam Elite, Final Fantasy XIII-2, Warhammer 40.000: Battlesector, o Lawn Mowing Simulator, un simulador de cortacésped, entre otros. - A su vez, también se confirman los juegos que llegan al PS Plus y que comentamos que se habían filtrado hace una semana: Godfall Challenger Edition, una versión recortada del juego, Mortal Shell y Lego DC Super-Villains. Puedes encontrarme en Twitter como @nachocerrato.

PlusMusic Podcast - Conversations with musicians, for musicians

Joining us from Bordeaux, France, composer Yoann Laulan discusses his work on the hit game Dead Cells. He talks about his working relationship with game studio Motion Twin, his early love of game design and rock music, as well as his reaction to the massive success of one of his first major projects. You can hear his work on Spotify, or check out his bandcamp page. Show Notes [1:31] - How Yoann met Motion Twin and got involved with Dead Cells. [3:20] - A discussion of game jams and how they work. [7:10] - Yoann's young aspirations. [10:22] - Who owns the music rights to a video game soundtrack? [20:23] - The music scene growing up in France. [23:05] - The current music scene in Bordeaux and how it has changed over time. [29:20] - Hear “Prisoner's Awakening” from Dead Cells

Kino Lefter
103 - Promising Young Woman with German Villegas & Veronika Ilich: Doomsday for Soft Bois

Kino Lefter

Play Episode Listen Later Mar 3, 2021 92:54


***content warning for conversations regarding sexual violence throughout the episode***German Villeagas and Veronika Ilich from the Modern Manhood podcast's Cold Takes join me to discuss Emerald Fennell's much-praised rape-revenge thriller Promising Young Woman starring Carrey Mulligan. We talk about the film's representations of rape culture, the virtues and pitfalls of Cassie's vigilante justice, and explore the film's controversial ending. We also get into a Washington Post article that both downplays sexual assault and compares it to Capitol Riot hysteria. Great! Discussed in the episode: On The Disempowerment of Promising Young Woman by Mary Beth McAndrews | Roger Ebert.comBiden wants unity and justice. Watching 'Promising Young Woman' could help. | Washington PostReComradationsGerman: Hades from Supergiant GamesVeronika: Taking time on weekends for having elaborate breakfastsEvan: [1] Dead Cells from Motion Twin [2] Elle, dir. Paul Verhoeven (2016) Check out the work of NextGenMen here, and listen to Modern Manhood! Join the Kino Lefter DiscordJoin the Kino Lefter Facebook group "Kino Lefter VIP Cinema Experience"Get access to Primo Lefter, our weekly bonus show on our Patreon for just $3 per month.

Surprise Mechanics
Dead Cells (w/Billy Hyland)

Surprise Mechanics

Play Episode Listen Later Feb 3, 2021 102:40


Episode 2, baby! We're over the first episode hump. It's all downhill from here! Oscar's for Podcasts here we come! Roman & Mike are joined by their friend Bill Hyland to discuss Motion Twin's Dead Cells. It's a pretty interesting game made by one of the few coops in the video game space. You've probably heard of it, but we'll talk your ear off either way! Follow us on Twitter: @SurpriseMechPod Articles: https://www.usgamer.net/articles/game-developers-behind-dead-cells-night-in-the-woods-and-more-share-why-the-co-op-studio-model-works https://kotaku.com/game-studio-with-no-bosses-pays-everyone-the-same-1827872972 https://www.vice.com/en/article/3kxed3/the-ambitious-future-of-dead-cells-is-ditching-co-ops-for-capitalism https://variety.com/2018/gaming/features/video-game-union-crunch-industry-practice-1202985642/ https://www.pcgamesinsider.biz/industry-icon/69669/what-motion-twin-learnt-from-making-dead-cells/ https://www.gamesindustry.biz/articles/2019-04-03-why-life-after-dead-cells-does-not-mean-growth https://arstechnica.com/gaming/2020/06/shareholder-groups-say-activision-blizzard-ceo-bobby-kotick-is-overpaid/#:~:text=In%202019%2C%20shareholder%20advocacy%20group,98.

SUPERNOVAS
Supernovas Show #02 – Queimaduras de ‘Mil Grau’

SUPERNOVAS

Play Episode Listen Later Jun 8, 2020


Este é o Supernovas Show – a sua dose de notícias semanais, totalmente pretensiosas. MATERIA DE CAPA: ÓDIO E RACISMO A ZERO GRAU Causar caos em troca de audiência já é uma tática conhecida em várias mídias. Pânico na Jovem Pan, Ratinho, Casos de Família,  no SBT. Existe até o jornalismo carniceiro: lembra de Linha Direta na Globo? E o que falar do Datena? Pois é. O advento do You Tube e afins trouxe adaptações disto. Isso chamou tanto os lordes do caos quanto os paladinos da luz, a polícia da internet. Em comum,  ambos querem alcançar sua atenção e terem seus egos alimentados com ração de primeira. As vezes é difícil até de separar o que são personagens criados por esses criadores de conteúdo e o que é só uma forma velada de liberdade expressão muito torta. Aliás, permita-me desviar por um segundo para o governo, onde um sujeito se aproveita de sua cor e seu sobrenome para paquerar ideologias que lembram estranhamente personalidades que vimos em livros de histórias que contavam histórias da década de 40. E faz vídeos com um guarda-chuvas. Sem saber segurar com mãos firmes o profissionalismo, esses paladinos e esses agentes do caos vivem cometendo meu mesmo erro anterior aqui, de me desviar do que você veio fazer aqui: Me ouvir falar de videogames. Ainda em mente de adolescente mas corpo de homem feito, Christopher, outrora chamado por sua base de fãs de ‘Chief’, junto de outros apoiadores, resolvem há alguns anos se instalar na cultura de jogos, especificamente na marca Xbox. O tom de reforço a uma guerra de consoles que eles fazem é charmoso a donos de aparelhos da Microsoft, os mais novos de idade e que gostariam de validar o seu suado dinheiro e investimento na plataforma principalmente. Sempre foi tema-alvo a marca PlayStation, um alvo fácil. E isso poderia ser feito de forma saudável se então não viesse a tona quem realmente são essas pessoas e o que elas pensam. E o pior: o poder de influência que elas possuem vai  junto no panfleto pregando ódio à outra marca,  escondendo em plenas vistas condutas nada saudáveis para a comunidade como um todo, e adivinhem: para a propria marca Xbox. Muitos anos depois, num ano onde o incorreto nunca teve tanta voz no mundo por causa de nossas proprias leis de liberdade de expressão (sem consultar o bom senso), O canal Xbox Mil Grau obteve a atenção que sempre quis da propria Xbox oficial, porém não da forma esperada (não sei como eles esperavam algo diferente). Numa live, foi possível ouvir “têm que voltar para a senzala. Nunca deveria ter deixado de ser escravo. Se é para ser isso daí a cultura dos caras”. Ou em outros momentos “é cultura negra essa? Então é bem bosta mesmo”. Em retratação (interna, para eles mesmos) os membros dizem que as frases estão fora de contexto,  porém o silêncio que segue as declarações racistas e então as risadas claramente denotam o tom de deboche, fazem somente piorar a situação. “Além disso, clips editados e fora de contexto foram jogados na internet unicamente para prejudicá-lo e prejudicar o canal.” A coisa chegou a um ponto em que a propria Xbox Brasil twitou: “O conteúdo da conta Mil Grau não reflete nossos valores fundamentais de respeito, diversidade e inclusão. Nós já exigimos a remoção imediata da nossa marca dos seus canais, por meio das empresas de redes sociais.” Ainda não era suficiente, claro, e uma posição mais concreta foi cobrada. Logo então, com o passar do dia, vimos o canal sendo banido no Twitch, porém por apenas um mês, o que é considerado um absurdo visto que a punição é parecida com as punições tomadas por pessoas que simplesmente falam algum palavrão ou coisas muito mais leves. Depois, o caso chegou ao Phil Spencer, isso mesmo, no core do Xbox. Na esperança de não terem seus vídeo denunciados, o canal tornou toda a “obra” então privada no You Tube, o que pouco adiantou, pois as pessoas fizeram denúncias ao canal como um todo. Mas não adiantava, a propria marca Xbox demandou que retirassem tudo que fosse ligado a sua marca, o que seria impossível, pois infelizmente um dos maiores esforços deles é de pintar tudo de verde e exaltar como elogio até os defeitos da plataforma. Hoje (05) , os vídeos e canal foram removidos, embora eles tenham tentado mudar para o nome XMG e o que sobrou foi apenas um secto de pessoas copiando o extinto canal na esperança de pescar alguns inscritos desavisados. Os problemas do mundo real já perseguem o canal faz um tempo. Sob processos tomados por conta dos jornalistas, o canal seguia debochando de tudo e todos que fossem contrários a suas opiniões. Até o último momento em que nossa equipe pôde observar no canal deles, Xbox Mil Grua estava sob uma posição extremamente passiva agressiva, ainda imersos no mundo dos jogos, culpando a base PlayStation por tudo, quando na verdade tudo que estava em torno era muito maior que games. O mais lamentável era a fanbase, doando valores consideráveis (chegamos testemunhar doações de 100 euros), pela causa, enquanto tudo de ruim acontece com a economia no país. Enquanto a casa caía, Christopher em live estava mais interessado em dizer que recebeu o que plantou: ameaças, tentativas de hacking e todo o tipo de coisa. Óbvio que o detalhe é que ele não percebeu que plantou. No fim das contas, eles foram firmes em suas palavras até o fim, nunca voltando atrás. Isso coroa com perfeição o fim da carreira torta desse grupo de pessoas, que não conseguiu ser profissional em momento algum. AS EMPRESAS DE VIDEOGAMES EM RELAÇÃO AOS EVENTOS RACISTAS NO NORTE DA AMÉRICA Pois filme nacional não convence. Enquanto a gente ouve das pessoas na mídia de que “pensaram em ir nas manifestações de rua” – só pensaram, eis a lista de empresas relacionadas a jogos que agiram de alguma forma a respeito dos eventos nos EUA dessa semana que passou: Sony – Logo após adiar o evento do PS5, repudiou o racismo e disse que “é hora de dar um passo atrás pois existem vozes mais importantes a serem ouvidas neste momento” – não tenha dúvida disso. Naughty Dog e Insominiac foram mais a fundo em suas declarações via Twitter, e a Microsoft, que pouco antes desses eventos estava colhendo histórias da comunidade LGBTQI+ para comemorar o mês do Orgulho, também redirecionou a atenção. Nintendo, Bethesda… a lista vai longe, tamanho impacto do ocorrido no Norte da América. Ver o pronunciamento oficial de gigantes como estas é sempre revigorante, mas outras entendem que não é sobre apenas construir um texto convincente como este aqui do podcast, mas levantar da cadeira e contribuir de alguma forma: Square Enix  Japão – A empresa usou todos aqueles dolares nos jogos super faturados da Play Store para doar 250 mil dolares (cerca de 50 milhões de reais) para a Black Lives Matter. Ubisoft – A francesa doa 100,00 dolares para a Black Lives Matter e a NAACP. Para quem está aí há muito tempo, as doações foram maiores. Estamos falando da LEGO, que doou nada menos que 4 milhões a várias organizações com a mesma causa. A Double Fine, um estúdio modesto que agora está sob a batuta da Microsoft também fez um discurso bem contundente em suas redes, seguido de uma doação de 12 mil. Humble Bundle também prepara um programa de arrecadação de 1 milhão; EVO doando 7.500, a Gamees Done Quick doando de antemão 2.500 e prometendo doar o que angariar em suas transmissões vindouras na Twitch (Twitch, vejam, bem, que ironia). Niantic de Pokemon Go liberou 100mil, Devolver 65mil, House House 10mil, e o criador de Journey 20mil. Obsidian Games 25mil, e por fim… a Rockstar fechando seus servidores no GTA por um dia em uma forma de silêncio em memória de George Floyd. Mas nós esperamos de verdade que além de dinheiro, as desenvolvedoras, investidores e publicadoras lancem seus produtos cada vez mais com inclusão, conscientização e cada vez mais com naturalidade e não para mostrar como são brancos caridosos, assim como são os incontáveis influencers e outras pessoas hipócritas, uns que até estão incrivelmente em seu lugar de fala mas claramente estão só de carona para uma chance no estrelato. Obiturário : Resident Evil 3 Remake é isso aí mesmo, sem DLC diz Peter Fabiano(o produtor) Os fãs de Resident Evil 3 Remake que esperavam algum tipo de expansão ou DLC ficarão desapontados, pois foi revelado que esse conteúdo não está em andamento. A informação vem de uma entrevista entre Siliconera e o produtor de Resident Evil 3 Remake, Peter Fabiano. Entre outros tópicos, o veículo de notícias e Fabiano falaram sobre a recepção do título e o que a equipe de desenvolvimento tinha em mente ao criar o jogo. Quando Siliconera perguntou a Fabiano se Resident Evil 3 Remake estava completo ou se o jogo apresentaria alguma atualização em potencial, o produtor afirmou que o jogo é realmente um “produto acabado”. PEQUENOVAS: As notícias são fornecidas pelo site The Gamer. Por quê, SEGA? A Sega está recriando e relançando o Game Gear para comemorar o 30º aniversário de sua única incursão no mundo dos jogos portáteis.Tem algumas coisas que vêm à mente quando as pessoas ouvem o nome Sega. Sonic quase sempre será a primeira coisa que as pessoas pensam quando vêem o nome da empresa. O Genesis, o console icônico e mais bem-sucedido da Sega, pode ser a próxima coisa que vem à mente. Falando em consoles, a Sega nunca conseguiu acompanhar esse hype no Genesis.Embora o Dreamcast e o Saturn tenham e ainda tenham seus fãs leais, nem o grande acompanhamento que a Sega queria que eles fossem. Nenhum dos consoles conseguiu quebrar a marca dos 10 milhões no que diz respeito às unidades vendidas. De fato, o único console da Sega que quebrou esse limite após o Genesis foi o Game Gear. O Game Gear Micro vem em quatro cores diferentes (preto, vermelho, amarelo e azul) e cada cor vem com quatro jogos diferentes. Preto: Sonic,, Puyo Puyo 2, Out Run, Royal Stone Azul: Sonic Chaos, Gunstar Heroes, Sylvan Tale, Baku Baku Animal Amarelo: Shining Force Gaiden: Ensei – Jashin no Kuni he, Shining Force, Shining Force Gaiden, Nazopuyo Aruru no Ru Vermelho: Revelations: The Demon Slayer, Megami Tensei Gaiden, The GG Shinobi, Columns Com apenas 80 mm x 43 mm x 20 mm, o Micro tem menos de 40% do tamanho do Game Gear original. Sua tela mede minúsculos 1,15 polegadas, muito menor que a já minúscula tela de duas polegadas do Game Boy Micro. Quem comprar os quatro consoles receberá a lupa da Sega Big Window, caso pague 27.255 ienes (cerca de US $ 250). Individualmente, os consoles custam 4.980 ienes (US $ 46). Eles estão disponíveis para encomenda agora no Japão, mas não serão lançados até 6 de outubro de 2020. Atualmente, não há informações sobre se serão lançados fora do Japão. Dead Cells chega para Android dois anos após lançamento Desenvolvido pela Motion Twin, o Dead Cells foi lançado em vários consoles em agosto de 2018 e posteriormente portado para o IOS em agosto de 2019. A empresa responsável pela porta iOS, Playdigious, acaba de portá-la para o Android em 3 de junho de 2020.De acordo com o Pocketgamer, a versão Android terá duas opções de tela de toque diferentes para os jogadores usarem, assim como a versão iOS. Existe uma versão original que utiliza botões virtuais para os jogadores navegarem e se moverem ao redor do mundo ou o Auto-Hit, que alguns consideram mais amigável para dispositivos móveis, pois os ataques ocorrem automaticamente enquanto o jogador se move. Embora o jogo tenha sido lançado por pouco tempo, ele já recebeu críticas favoráveis na Google Play Store. O jogo está sendo vendido por US $ 8,99 pelo mesmo preço da Apple Store. Gamasutra informou que os desenvolvedores não estão interessados em uma sequência tão cedo, preferindo portar o jogo para vários dispositivos, introduzir conteúdo adicional e apoiar os esforços de modificação. Não está claro se algo disso será suportado na versão móvel. Mas, por enquanto, os jogadores podem aproveitar o mundo sombrio e sombrio em seus dispositivos móveis. Personagens do N64 vão aparecer no próximo evento de Super Mario Smash Bros  O próximo evento em Super Smash Bros. Ultimate está trazendo de volta os dias do Nintendo 64, pois os personagens que apareceram nos jogos N64 aparecerão no Spirit Board e oferecerão mais pontos de experiência do que o habitual. De acordo com a página do Twitter do SmashBrosJP, o evento N64 Spirit Board será realizado de 5 a 7 de junho. Durante esse período, os personagens aparecerão em um horário definido e permitirão que os jogadores batalhem / os adquiram. As pessoas que conquistarem os Spirits N64 receberão um bônus de 6,4 vezes em seus pontos de experiência. Kingdoms of amalur remastered é confirmado para o Xbox One Se você deseja um RPG grande e nostálgico, esse anúncio será como música para seus ouvidos: Kingdoms of Amalur: The Reckoning Remastered está chegando ao Xbox One em agosto. Quase nunca a gente fica um dia sem que uma remasterização, edição em HD, remake ou port inesperado não sejam anunciadas. Lançamentos como os ports de Borderlands e BioShock para  Nintendo Switch sempre trazem novos fãs para a franquia (muitos fãs da Nintendo perderam totalmente essas duas franquias até agora) . Kingdoms of Amalur gira em torno do Fateless One, um mortal ressuscitado por meios mágicos. Com seu futuro incerto, ele deve entrar em ação em uma guerra que ameaça separar os povos dos Reinos de Amalur. A conta oficial no Twitter do game, diz este será um pacote definitivo. O jogo será lançado para o Xbox One em 18 de agosto. Rumorlandia: Elden Ring pode nem aparecer mais em 2020 Remaster de Bloodborne pode ser lançado para o Ps5 e pc Resident Evil 8 pode ser anunciado em próximo evento da Sony As pessoas acham que a Sony vai adiar o PS5 devido a algumas pistas. 

The H&K Video Game Experience Podcast
Smooth Ramblings - Dead Cells w/Nick Thymianos

The H&K Video Game Experience Podcast

Play Episode Listen Later Apr 25, 2020 48:49


Nick joins Holliwood in some ramblings about Motion Twin and their award winning independent game Dead Cells. Thanks for Listening! Smooth Ramblings is an off shoot of The H&K Video Game Experience Check us out on facebook at www.facebook.com/hnkexp Join the HnK Gaming Lounge for the latest on the HnK podcast as well as general video game talk and good people to game with.  You can find this podcast on any of your favorite podcast listening apps

Un café con Nintendo
Café Low Cost #6 | Dead Cells

Un café con Nintendo

Play Episode Listen Later Apr 11, 2020 16:21


Tras unas semanas de ausencia con nuestra sección dedicada a los indies en la híbrida de Nintendo, regresamos con una de las grandes sorpresas de finales de 2018: Dead Cells. Un juego frenético y adictivo desarrollado por el estudio francés Motion Twin que hará las delicias de los amantes (e incluso de los que no) del roguelite. Para estar informado del programa síguenos en nuestra cuenta de Twitter @cafeconnintendo. Únete también a nuestra comunidad en Telegram https://t.me/uncafeconnintendo

Un café con Nintendo
Café Low Cost #6 | Dead Cells

Un café con Nintendo

Play Episode Listen Later Apr 11, 2020 16:21


Tras unas semanas de ausencia con nuestra sección dedicada a los indies en la híbrida de Nintendo, regresamos con una de las grandes sorpresas de finales de 2018: Dead Cells. Un juego frenético y adictivo desarrollado por el estudio francés Motion Twin que hará las delicias de los amantes (e incluso de los que no) del roguelite. Para estar informado del programa síguenos en nuestra cuenta de Twitter @cafeconnintendo. Únete también a nuestra comunidad en Telegram https://t.me/uncafeconnintendo

Xbox Expansion Pass
Xbox Expansion Pass - Episode 25: Dead Cells Interview with Steve Filby of Motion Twin on Development and the Impact of Xbox Game Pass and Project xCloud

Xbox Expansion Pass

Play Episode Listen Later Mar 30, 2020 43:12


In episode 25 of the Xbox Expansion Pass (XEP) Steve Filby, CEO of Evil Empire and Marketing Manager/Producer at Motion Twin joins Luke to discuss the development of Dead Cells, the impact of Xbox Game Pass on their success, and potentials for Project xCloud and future systems. Microsoft has seen a 775% increase in Azure cloud use including Xbox Live since COVID-19 began social distancing, and Luke drops his full Doom Eternal Review. Enjoy!The Xbox Expansion Pass (XEP) is a podcast dedicated to interpreting the goings on in the world of video games and analyzing how they impact the Xbox ecosystem. Luke Lohr, the InsipidGhost, plays host and discusses various topics throughout the industry. Twitter: InsipidGhostMixer.com/InsipidGhostContact: InsipidGhost@gmail.com

Machacabotones
Machacabotones 7x12- Dead Cells

Machacabotones

Play Episode Listen Later Jan 13, 2020 59:58


Empezamos el año hablando de uno de los indies más exitosos de los últimos años gracias a su fiel comunidad, pese a que los participantes no estamos de acuerdo en cuanto a su calidad y ciertas decisiones de diseño. Dead Cells es obra del estudio francés Motion Twin, una pequeña cooperativa cuyos socios definen como «anarcosindicalista» y de la que deberían aprender muchas otras empresas de la industria. Analizamos este precioso "roguevania", término acuñado por sus propios creadores, ya que combina el género roguelike de títulos como Rogue Legacy y Binding of Isaac, con el metroidvania de Castlevania Symphony of the Night. Todo ello trufado de infinidad de armas, trampas y objetos.

Inside Gaming Daily
Why Motion Twin Gave Up Dead Cells - Inside Gaming Daily

Inside Gaming Daily

Play Episode Listen Later Dec 3, 2019 10:01


A look at the unconventional design ethos of studio Motion Twin, and how their "no bosses" philosophy led to the wildly successful Dead Cells. Buy our shirt! https://is.gd/u3xCtA Follow us on Twitter! http://twitter.com/handsomemaster2 http://twitter.com/briangaar http://twitter.com/_rufhaus http://twitter.com/snackary_ http://twitter.com/InsideGaming Sources: [Destructoid] Dead Cells is still selling 'incredibly well' in 2019 https://bit.ly/37uKh46 [Games Radar] Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale https://bit.ly/2XqDx2y [Red Bull Gaming] The story behind Dead Cells - Motion Twin | Levels https://bit.ly/2pLpUOS

Squarewave Symphony
S04E18 - Going Through the Motion

Squarewave Symphony

Play Episode Listen Later Dec 1, 2019 58:13


In this episode, we're taking a look at some games from the makers of Dead Cells, Motion Twin! Also, News of the Weird, and what video games are left to see in 2019, as well as a 2020 preview!

Squarewave Symphony
S04E18 - Going Through the Motion

Squarewave Symphony

Play Episode Listen Later Dec 1, 2019 58:13


In this episode, we're taking a look at some games from the makers of Dead Cells, Motion Twin! Also, News of the Weird, and what video games are left to see in 2019, as well as a 2020 preview!

Game Pass Grab Bag
Dead Cells

Game Pass Grab Bag

Play Episode Listen Later Oct 2, 2019 48:41


This week we talk Keith's pick. Dead Cells By; Motion Twin studios. Fun fact this episode has the shortest time to the first argument. Can you survive in this 2D rogue like?

Seven Days to Play
Dead Cells

Seven Days to Play

Play Episode Listen Later Sep 29, 2019 35:51


This week, we play the indie hit roguelike-metroidvania, Dead Cells from Motion Twin. Dead Cells (iOS App Store) Next week Mario Kart World Tour (iOS App Store) (Google Play) Things of the week My Dad Wrote a Porno - Season 5 (Spotify) Rocky Flintstone (Imgur) Nintendo Switch Lite (Nintendo) Tweet us your game suggestions @sevendaystoplay and follow us on Spotify.

Grown-Up Pixels Podcast
#16 Byte Size Podcast 3 – Dead Cells

Grown-Up Pixels Podcast

Play Episode Listen Later Jun 26, 2019 7:40


Welcome everyone to Byte Size Podcast 3! On this episode, I got my good friend Mario on the phone and we discuss the video game Dead Cells, developed by Motion Twin. He’s currently playing it on the PlayStation 4, while I’m playing it on the Nintendo Switch. We discuss our opinions on the game and so much more. This is a great podcast episode for those that haven’t played the game yet and those that are used to getting destroyed by this very game. The Byte Size Podcast episodes are shorter than full-size episodes, so sit back, relax and let’s get started! Where can you find Grown-Up Pixels Podcast iTunes: https://itunes.apple.com/us/podcast/grown-up-pixels/id1349402828?mt=2 Google Play Music: https://play.google.com/music/m/Iqghwincjrqcs4yutodxibzvuhy?t=Grown-Up_Pixels Podbean: https://www.podbean.com/media/share/dir-dr6a8-42db49b Sticher: https://www.stitcher.com/s?fid=183697 Soundcloud: Anchor.fm: Social – @grownuppixels Instagram: https://www.instagram.com/grownuppixels/ Facebook Page: https://www.facebook.com/grownuppixels/ Twitter: Tweets by grownuppixels Video YouTube: https://www.youtube.com/channel/UCDAk_baRCMF8hoseT5jJeig?view_as=subscriber Website Grown-Up Pixels http://grownuppixels.com/ Thank you for taking the time to listen to the podcast! If you wanna reach me, you can contact me on any of the platforms mentioned above. You can also email me at grownuppixels@gmail.com

ENVICIA PODCAST
Envicia Podcast - T01X15 - Envicia de ramos, Domingo de parry

ENVICIA PODCAST

Play Episode Listen Later Apr 28, 2019 117:29


Empieza el meneo con la Next-Next Gen y nosotros nos subimos al carro repasando en las noticias lo que comentó el bueno de Mark Cerny en Wired. ¿Qué sabemos de PS5 (título provisional)?. Por lo pronto que va a ser una larga espera, como mínimo hasta el año que viene. Aviso de spoilers: decimos Ray Tracing como veinte veces.Para no seguir poniéndonos los dientes largos, continuamos con Star Wars: Jedi Fallen Order, que se presentó hace un par de semanas en la Chicago Star Wars Celebration (con trailer de Rise of Skywalker como guinda). Opiniones, esperanzas y algún que otro tirón de orejas a esta nueva trilogía. Ningún fan de Star Wars ha sido intencionadamente vilipendiado en el proceso.Entrando en materia, abrimos la ronda de análisis con Dead Cells, un maravilloso Roguevania de Motion Twin. Espadazos, pixel art y mucha diversión con Travol poseyendo al guerrero caído.En nuestro paso por la Abadía, las cosas empiezan a tornarse un poco extrañas. Una cabra, Hack'n'slash y el Abad. ¿Qué puede salir mal?. Pasamos a JK que le ha echado unas cuantas horas al Supraland. Nosotros flipamos bastante con la propuesta aunque tenga ciertos problemillas de conceptualización.El MsDos-Mini de la semana está dedicado a Al-Qadim: The Genie's Curse. Retroamor con mezcla de Arcade y RPG.RodoR se ha propuesto desempolvar el mus, el tute y el Gwent. Esta semana analiza Thronebreaker: The Witcher Tales, con una propuesta bastante original entorno al modelo de RPG clásico de la mano de CD Projekt - Cyberpunk ven ya - Red.Cerramos con el reto Itch.io, en esta ocasión se mezclan decisiones vitales para mantener nuestro reino en Sort the Throne y, atención, las desventuras de un grupo de J-Pop Coreano en formato visual novel con To The Edge of the Horizon. La venganza de JK será tremenda.Dewa, mata.

Elliott
The Nihilistic Attacks on the Values of the Video Games Industry

Elliott "Hilster" Hill

Play Episode Listen Later Feb 19, 2019 6:27


It's very common in today's society for many to attack companies and individuals that attempt to strive for greatness by achieving the values that make their life worth living. In this video, I help identify the forms of these attacks and provide the proper ammunition to tackle them. This video is in response to a video posted by Gamespot called “2018: The Year That Shook Video Games” by Mike Mahardy - https://www.youtube.com/watch?v=aSFmakH2guQ "Inside the Culture of Sexism at Riot Games" - http://www.kotaku.co.uk/2018/08/07/inside-the-culture-of-sexism-at-riot-games "Inside Rockstar Games' Culture Of Crunch" - https://kotaku.com/inside-rockstar-games-culture-of-crunch-1829936466 "Game Studio With No Bosses Pays Everyone The Same" (Information on Motion Twin, the developer of Dead Cells) - https://kotaku.com/game-studio-with-no-bosses-pays-everyone-the-same-1827872972 ----------------------------------------SOCIAL MEDIA------------------------------------------ MrHilster.com - http://www.mrhilster.com Twitter - http://twitter.mrhilster.com Facebook - https://facebook.mrhilster.com Instagram - https://instagram.mrhilster.com IGTV - https://igtv.mrhilster.com SoundCloud - https://soundcloud.mrhilster.com Minds - https://minds.mrhilster.com Gab - https://gab.mrhilster.com Special thanks to https://www.youtube.com/user/teknoaxe for the music, it's fantastic!

That Odious Beast, Gaming
Ep. 2 - Jonathan is the God of War

That Odious Beast, Gaming

Play Episode Listen Later Jan 3, 2019


Welcome to 2019, everybody! At That Odious Beast, Gaming, we're back, and ready to roll into a new year of good vidya games. But first, let's take a moment to talk about what we liked- and maybe didn't like (lookin' at you, Battlefield V war stories)- from the year that just escaped silently into the night.In this episode:Jonathan talks about his time with Avalanche Studios' Mad Max, and Logan misses a pun he really wanted to make.Logan dives deep into Subnautica talk.We take a look at the verb-puzzle presented by Motion Twin's Dead Cells.Jonathan ruminates on the big yikes that is The Last Tiger.And then, we dive into a list of everything we played in 2018. Stay with us, because there are some good ones. (And, in Jonathan's case, several that weren't as good.)You can find us on Twitter at @loganmathew401 and @JonathanNielson

Inside The Game's podcast
Inside The Gamcast Ep 5 : The Nominees

Inside The Game's podcast

Play Episode Listen Later Nov 25, 2018 91:35


0:0:48 In this week episode, Drew, Nathan and Cory talk about what they have been up to this week, and discuss the nominees of the 2018 gaming awards.   0:5:00 Game of the Year Recognizing a game that delivers the absolute best experience across all creative and technical fields.   Assassin’s Creed Odyssey., Ubisoft Quebec / Ubisoft. Celeste, Matt Makes Games. God of War, Sony Santa Monica / SIE. .Marvel’s Spider-Man, Insomniac Games / SIE. .Monster Hunter World, Capcom. Red Dead Redemption 2,Rockstar Games.   0:14:24 Best Ongoing Game Awarded to a game for outstanding development of ongoing content that evolves the player experience over time.   Destiny 2: Forsaken, Bungie / Activision. Fortnite, Epic Games. No Man’s Sky, Hello Games. Overwatch, Blizzard. Tom Clancy’s Rainbow Six Siege, Ubisoft Montreal / Ubisoft.   0:31:56  Best Game Direction Awarded to a game studio for outstanding creative vision and innovation in game direction and design.   A Way Out, Hazelight Studios / EA. Detroit: Become Human, Quantic Dream / SIE. God of War, Sony Santa Monica / SIE. Marvel’s Spider-Man, Insomniac Games / SIE. Red Dead Redemption 2, Rockstar Games.   0:34:00 Best Narrative For outstanding storytelling and narrative development in a game.   Detroit: Become Human, Quantic Dream / SIE. God of War, Sony Santa Monica / SIE Life is Strange 2: Episode 1, Dotnod Entertainment / Square Enix. Marvel’s Spider-Man Insomniac Games / SIE. Red Dead Redemption 2, Rockstar Games.   0:39:00 Best Art Direction For outstanding creative and/or technical achievement in artistic design and animation.   Assassin’s Creed Odyssey, Ubisoft Quebec / Ubisoft. God of War, Sony Santa Monica / SIE. Octopath Traveler, Square Enix / Acquire / Nintendo. Red Dead Redemption 2 Rockstar Games. Return of the Obra Dinn, 3909 LLC.   0:44:30 Best Score/Music - Presented by Spotify For outstanding music, inclusive of score, original song and/or licensed soundtrack. Celeste, Lena Raine. God of War, Bear McCreary. Marvel’s Spider-Man, John Paesano. Ni no Kuni II: Revenant Kingdom, Joe Hisaishi. Octopath Traveler, Yasunori Nishiki. Red Dead Redemption 2, Woody Jackson / Daniel Lanois.   0:48:00 Best Audio Design - Presented by Dolby Recognizing the best in-game audio and sound design.   Call of Duty: Black Ops 4, Treyarch / Activision. Forza Horizon 4, Playground Games / Turn 10 Studios / Microsoft Studios. God of War, Sony Santa Monica / SIE. Marvel’s Spider-Man, Insomniac Games / SIE. Red Dead Redemption 2, Rockstar Games.   0:50:30 Best Performance Awarded to an individual for voice-over acting, motion and/or performance capture.   Bryan Dechart as Connor, Detroit: Become Human. Christopher Judge as Kratos, God of War. Melissanthi Mahut as Kassandra, Assassin’s Creed Odyssey. Roger Clark as Arthur Morgan, Red Dead Redemption II. Yuri Lowenthal as Peter Parker, Marvel’s Spider-Man.   0:52:40 Games for Impact For a thought provoking game with a profound pro-social meaning or message.   11-11 Memories Retold, Digixart / Aardman Animations / BANDAI NAMCO Entertainment. Celeste, Matt Makes Games. Florence, Mountains. Life is Strange 2: Episode 1, Dotnod Entertainment / Square Enix. The Missing: JJ Macfield and the Island of Memories, White Owls / Arc System Works   0:53:40 Best Independent Game For outstanding creative and technical achievement in a game made outside the traditional publisher system.   Celeste, Matt Makes Games. Dead Cells, Motion Twin. Into the Breach, Subset Games. Return of the Obra Dinn, 3909 LLC. The Messenger, Sabotage Studio   0:54:00 Best Mobile Game For the best game playable on a dedicated mobile device.   Donut County, Ben Esposito / Annapurna Interactive.   Florence, Mountains. Fortnite, Epic Games. PUBG MOBILE, Lightspeed & Quantum / Tencent Games. Reigns: Game of Thrones, Nerial / Developer Digital.   0:56:06 Best VR/AR Game For the best game experience playable in virtual or augmented reality, irrespective of platform.   ASTRO BOT Rescue Mission, SIE Japan Studio / SIE. Beat Saber, Beat Games. Firewall Zero Hour, First Contact Entertainment / SIE. Moss, Polyarc Games. Tetris Effect, Resonair and Monstars Inc. / Enhance, Inc.   1:00:23 Best Action Game For the best game in the action genre focused on combat.   Call of Duty: Black Ops 4, Treyarch / Activision. Dead Cells, Motion Twin. Destiny 2: Forsaken, Bungie / Activision. Far Cry 5, Ubisoft Montreal / Ubisoft. Mega Man 11, Capcom.   1:02:36 Best Action/Adventure Game For the best action/adventure game, combining combat with traversal and puzzle solving.   Assassin’s Creed Odyssey, Ubisoft Quebec / Ubisoft. God of War, Sony Santa Monica / SIE. Marvel’s Spider-Man, Insomniac Games / SIE. Red Dead Redemption 2, Rockstar Games. Shadow of the Tomb Raider, Eidos Montreal / Crystal Dynamics / Square Enix   1:04:32 Best Role Playing Game For the best game designed with rich player character customization and progression, including massively multiplayer experiences.   Dragon Quest XI: Echoes of an Elusive Age, Square Enix / Square Enix. Monster Hunter: World, Capcom. Ni no Kuni II: Revenant Kingdom, Level 5 / BANDAI NAMCO Entertainment. Octopath Traveler, Square Enix / Acquire / Nintendo. Pillars of Eternity II: Deadfire, Obsidian Entertainment / Versus Evil.   1:04:55 Best Fighting Game For the best game designed primarily around head-to-head combat.   BlazBlue: Cross Tag Battle, Arc System Works. Dragon Ball FighterZ, Arc System Works / BANDAI NAMCO Entertainment. Soul Calibur VI, Bandai Namco Studios / BANDAI NAMCO Entertainment. Street Fighter V: Arcade Edition, Capcom.   1:06:43 Best Family Game For the best game appropriate for family play, irrespective of genre or platform.   Mario Tennis Aces, Camelot Software Planning / Nintendo. Nintendo Labo, Nintendo EPD / Nintendo. Overcooked 2, Ghost Town Games / Team 17. Starlink: Battle for Atlas, Ubisoft Toronto / Ubisoft. Super Mario Party, NDCube / Nintendo.   1:10:55 Best Strategy Game Best game focused on real time or turn-based strategy game play, irrespective of platform.   The Banner Saga 3, Stoic Studio / Versus Evil. BATTLETECH, Harebrained Schemes / Paradox Interactive. Frostpunk, 11 bit studios. Into the Breach, Subset Games. Valkyria Chronicles 4, Sega CS3 / Sega.   1:10:55 Best Sports/Racing Game For the best traditional and non-traditional sports and racing game.   FIFA 19, EA Vancouver / EA Sports. Forza Horizon 4, Playground Games / Turn 10 Studios / Microsoft Studios. Mario Tennis Aces, Camelot Software Planning / Nintendo. NBA 2K19, Visual Concepts / 2K Sports. Pro Evolution Soccer 2019, PES Productions / Konami.   1:13:41 Best Multiplayer Game For outstanding online multiplayer game play and design, including co-op and massively multiplayer experiences, irrespective of game genre.   Call of Duty: Black Ops 4, Treyarch / Activision. Destiny 2: Forsaken, Bungie / Activision. Fortnite, Epic Games. Monster Hunter: World, Capcom. Sea of Thieves, Rare / Microsoft Studios.   1:17:25 Best Student Game Awarded the best student project created at the high school or college level.   Combat 2018, Inland Norway University of Applied Sciences – Norway. Dash Quasar, UC Santa Cruz. JERA, Digipen Bilbao, Spain. LIFF, ISART Digital – France. RE: Charge, MIT.   1:17:45 Best Debut Indie Game Recognizing a new independent studio that released its first game in 2018. Winner selected by fan voting.   Donut County, Ben Esposito / Annapurna Interactive. Florence, Mountains. Moss, Polyarc Games. The Messenger, Sabotage Studio. Yoku’s Island Express, Villa Gorilla.   1:18:12 Best Esports Game For the game that has delivered the best overall eSports experience to players (inclusive of tournaments, community support and content updates), irrespective of genre or platform.   CSGO. DOTA2. Fortnite, Epic Games. League of Legends. Overwatch, Blizzard   1:20:37 Best Esports Player - Presented by Omen by HP The eSports player judged to be the most outstanding performer in 2018, irrespective of game.   Dominique “SonicFox” McLean, Echo Fox. Hajime “Tokido” Taniguchi. Jian “Uzi” Zi-Hao, Royal Never Give Up. Oleksandr “s1mple” Kostyliev, Natus Vincere. Sung-hyeon “JJoNak” Bang, New York Excelsior.     Best Esports Team The eSports team judged to be the most outstanding for performance in 2018, inclusive of multi-team organizations.   Astralis, CS:GO. Cloud9, LOL. Fnatic, LOL. London Spitfire, OWL. OG, DOTA2   1:21:09 Best Esports Coach   Bok “Reapered” Han-gyu, Cloud9. Cristian “ppasarel” Bănăseanu, OG. Danny “zonic” Sørensen, Astralis. Dylan Falco, Fnatic, Jakob “YamatoCannon” Mebdi, Team Vitality. Janko “YNk” Paunovic, MiBR.   1:21:25 Best Esports Event   ELEAGUE Major: Boston 2018. EVO 2018. League of Legends World Championship. Overwatch League Grand Finals The International 2018.   1:21:40 Best Esports Host   Alex “Goldenboy” Mendez. Alex “Machine” Richardson. Anders Blume. Eefje “Sjokz” Depoortere. Paul “RedEye” Chaloner.   Best Esports Moment   C9 Comeback Win In Triple OT vs FAZE, ELEAGUE. G2 Beating RNG, LOL Worlds. KT vs IG Base Race, LOL Worlds. OG’s Massive Upset of LGD, DOTA 2 Finals. SonicFox Side Switch Against Go1 in DBZ, EVO.   1:21:50 Content Creator of the Year   Dr. Lupo. Myth. Ninja. Pokimane. Willyrex.   1:25:00   Drew, Nathan and Cory finish off the show with the games they have been playing this week, including games –red dead redemption 2, Spiderman, Fortnite, Destiny 2 and much more,

god spotify game games war marvel mit spain strange spider man game of thrones league shadow island memories myth llc winner sea legends ninjas lol thrones combat fifa finals fortnite assassins mountains pillars call of duty esports content creators messenger thieves blizzard enhance moss god of war overwatch no man tomb raider breach sung red dead redemption league of legends capcom recharge epic games forsaken omen far cry peter parker nominees owl evo mega man kt tom clancy forza horizon dota kratos way out monster hunter world rockstar games cs go dead cells detroit become human duty black ops dbz lupo nintendo labo overcooked octopath traveler rainbow six siege uc santa cruz faze dragon ball fighterz cloud9 beat saber creed odyssey frostpunk tetris effect obra dinn super mario party battletech dota2 donut county mario tennis aces pokimane red dead redemption ii valkyria chronicles hello games banner saga jera pubg mobile pro evolution soccer bear mccreary yoku joe hisaishi fnatic oleksandr soul calibur vi arthur morgan astralis nba 2k19 island express eleague yuri lowenthal christopher judge starlink battle roger clark astro bot rescue mission lgd arc system works liff echo fox lena raine elusive age team vitality motion twin blazblue cross tag battle bungie activision subset games mibr firewall zero hour john paesano dragon quest xi echoes bandai namco entertainment street fighter v arcade edition legends world championship london spitfire memories retold eternity ii deadfire kuni ii revenant kingdom matt makes games reigns game yasunori nishiki new york excelsior villa gorilla royal never give up
Silence on joue !
Silence on joue ! Entretien avec Sébastien Bénard, game designer de « Dead Cells »

Silence on joue !

Play Episode Listen Later Oct 26, 2018 51:23


Rencontre avec Sébastien Bénard du studio bordelais Motion Twin et game designer du jeu phénomène de l'été sur consoles, Dead Cells. Après des mois en « early access » sur PC, le jeu s'est en effet imposé en version 1.0 sur tous les supports. Une réussite à tous les niveaux : sonore, visuelle et ludique. C'est l'occasion de discuter avec le créateur du changement de cap créatif de la SCOP la plus célèbre du jeu vidéo, et de plein d'autres sujets passionnants.Animé par Erwan Cario et son chroniqueur, Patrick Hellio. Silence, on joue ! est un podcast de Libération distribué par Binge Audio. Réalisation : Quentin Bresson. Voir Acast.com/privacy pour les informations sur la vie privée et l'opt-out.

Dads, Beards, Nerds
Dads, Beards, Nerds Reviews Dead Cells

Dads, Beards, Nerds

Play Episode Listen Later Oct 14, 2018 5:17


Anthony gives his thoughts on Dead Cells. -Dead Cells is a roguelike-metroidvania hybrid video game developed and published by Motion Twin. Following about a year in early access, Dead Cells was released for Microsoft Windows, macOS, Linux, Nintendo Switch, PlayStation 4, and Xbox One on August 7, 2018. Love the podcast? Leave us a voice message via the anchor app on your phone and have it showcased during the DBN Prime Podcast. Find us at Twitter @DadsBeardsNerds and Instagram @DadsBeardsNerdsPodcast --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/dadsbeardsnerds/message Support this podcast: https://anchor.fm/dadsbeardsnerds/support

Vitoiuvara.com
Vitoiuvara Commenta del 15/09/18

Vitoiuvara.com

Play Episode Listen Later Sep 15, 2018 96:00


Nintendo Switch: non tutti i giochi supporteranno i salvataggi su cloud, ecco perchéhttps://multiplayer.it/notizie/nintendo-switch-supporto-salvataggi-cloud-non-tutti-giochi.html SWITCH ONLINE: PER MANTENERE I GIOCHI NES SARÀ NECESSARIO UN CHECK-IN ONLINE SETTIMANALEhttps://www.everyeye.it/notizie/switch-online-per-mantenere-giochi-nes-sara-necessario-check-in-online-settimanale-343688.html NINTENDO SWITCH ONLINE: I SALVATAGGI CLOUD ANDRANNO PERSI SE NON SI RINNOVA L'ABBONAMENTOhttps://www.everyeye.it/notizie/nintendo-switch-online-salvataggi-cloud-andranno-persi-se-non-si-rinnova-abbonamento-343679.html Nintendo Switch Online, ecco il piano per le famigliehttps://multiplayer.it/notizie/nintendo-switch-online-piano-per-famiglie.html Dead Cells: un ex manager di Motion Twin ci spiega il segreto del successo del titolohttps://www.eurogamer.it/articles/2018-09-08-news-videogiochi-dead-cells-un-ex-manager-di-motion-twin-ci-spiega-il-segreto-del-successo-del-titolo?utm_source=twitter&utm_medium=social&utm_campaign=socialoomph Marvel's Spider-Man include il più triste easter egg mai vistohttps://multiplayer.it/notizie/marvels-spider-man-easter-egg.html The Witcher, rivoluzione per Ciri: Netflix cercherebbe un'attrice asiatica o di colorehttps://www.mondofox.it/2018/09/10/the-witcher-rivoluzione-per-ciri-netflix-cercherebbe-un-attrice-asiatica-o-di-colore/ The Witcher, l'autrice della serie Netflix scappa da Twitter dopo le polemiche per Ciri nerahttps://multiplayer.it/notizie/the-witcher-autrice-serie-netflix-fugge-twitter.html The Witcher su Netflix, nuovi rumor suggeriscono che l'attrice di Ciri sarà biancahttps://multiplayer.it/notizie/the-witcher-netflix-nuovi-rumor-attrice-ciri-bianca.html EA è sotto inchiesta da parte del governo belga a causa della mancata rimozione delle loot box su FIFAhttps://www.vg247.it/2018/09/11/ea-e-sotto-inchiesta-da-parte-del-governo-belga-causa-della-mancata-rimozione-delle-loot-box-su-fifa/ La dipendenza da Fortnite è la causa del 5% dei divorzi nel Regno Unitohttps://www.vg247.it/2018/09/11/la-dipendenza-da-fortnite-e-la-causa-del-5-dei-divorzi-nel-regno-unito/ BlocBoy JB contro Fortnite: gli avrebbero rubato il balletto Shoot Dancehttps://multiplayer.it/notizie/blocboy-jb-fortnite-balletto-shoot-dance.html Assassin's Creed Odyssey Cloud Version annunciato per Nintendo Switchhttps://nintendowire.com/news/2018/09/13/super-smash-bros-switch-bundle-confirmed-for-release-on-november-2nd/ È in arrivo il primo gioco per adulti e senza censure su Steamhttps://www.vg247.it/2018/09/11/e-arrivo-il-primo-gioco-per-adulti-e-senza-censure-su-steam/ Negli Stati Uniti gioca il 67% della popolazione, 43% su consolehttps://www.spaziogames.it/notizie_videogiochi/console_multi_piattaforma/274826/negli-stati-uniti-gioca-67-della-popolazione-43-su-console Giochi iOS e Android: il 35% dei videogiocatori americani usa solo quellihttps://multiplayer.it/notizie/giochi-ios-android.html Spari contro la sua abitazione: Dr Disrespect chiude la livehttps://www.eurogamer.it/articles/2018-09-11-news-videogiochi-qualcuno-spara-alla-sua-casa-dr-disrespect-chiude-la-live Pare che AMD stia aiutando Sony e Microsoft a dare vita alla prossima generazione di consolehttps://www.vg247.it/2018/09/13/pare-che-amd-stia-aiutando-sony-e-microsoft-dare-vita-alla-prossima-generazione-di-console/ Not every game needs to sell 500k – Devolverhttps://www.gamesindustry.biz/articles/2018-09-12-not-every-game-needs-to-sell-500k

Pixels
Pixels 91 - Special: Dead Cells: an Hour with the Devs

Pixels

Play Episode Listen Later Sep 14, 2018 98:00


Pixels 91 - Special: Dead Cells: an Hour with the Devs On this episode we discuss: Dead Cells with Motion Twin, how the development went (design intent, prototyping, early access), how the company works (flat structure, decision making), and more! More info on the show: The hosts are Sébastien Bénard (@deepnightfr), Thomas Vasseur (@CarduusHimself) and Patrick Beja (@NotPatrick). The theme is by Daniel Beja (@misterdanielb), his amazing royalty free music is at MusicinCloud.com Find out more and get more shows at http://frenchspin.com  See acast.com/privacy for privacy and opt-out information.

devs pixels dead cells motion twin musicincloud daniel beja patrick beja notpatrick
Die&Reply
Episode 1 : Le rouge

Die&Reply

Play Episode Listen Later Aug 30, 2018 45:55


Dans ce premier épisode - enregistré le 13 août -, nous nous intéressons à la couleur rouge et à ses influences sur le scénario et le gameplay. Au micro, Pierre-William (@pwfregonese) et Jean (@jean_joub). Nous aimons le jeu vidéo, mais aussi la littérature, l'histoire de l'art, le cinéma, le théâtre ou encore la musique. Au fil de la conversation, nous présentons nos idées sur la thématique de l'épisode, pour en débattre et essayer de faire ressortir quelques pistes de réflexion. Nos recommandations en lien avec la thématique : Pierre-William : Castlevania saison 1 sur Netflix, en attendant la saison 2 prévue pour le 26 octobre prochain. Et bien sûr Dead Cells, le jeu du moment, de Motion-Twin. Jean : L'ouvrage Rouge, Histoire d'une couleur de Michel Pastoureau et Sundered fait par Thunder Lotus Games en 2017. Bonne écoute à toutes et tous ! __________________ Crédits musique : Jazzaddict's Intro by Cosimo Fogg (201) https://soundcloud.com/cosimo-fogg Creative Commons — Attribution 3.0 Unported— CC BY 3.0 http://creativecommons.org/licenses/b... Music promoted by Audio Library https://youtu.be/hY4yspCQRaM

The Experience Points Podcast
EXP Podcast #492: Dead Cells Debrief

The Experience Points Podcast

Play Episode Listen Later Aug 29, 2018 43:18


I used to be worried about gene splicing, but then Motion Twin synthesized a hybrid of Dark Souls, Spelunky, Castlevania, along with a generous helping of their own secret sauce. Now I'm fully onboard with our wonderful future of procedural, rogue-like, side-scrolling combat exploration games. This week, we talk about Dead Cells!

Official PlayStation Podcast
Episode 304: Cellular Decay

Official PlayStation Podcast

Play Episode Listen Later Aug 24, 2018 76:00


Dead Cells fever has gripped the office, and the only cure is a phone interview with Motion Twin lead designer Sébastien Bénard! We've also got plenty of new releases and news you can use… but only if you so choose.

A Podcast [ , ] For All Intents and Purposes
Shortcast 67 - Baguettevania

A Podcast [ , ] For All Intents and Purposes

Play Episode Listen Later Aug 24, 2018 44:47


WEEK IN GEEK: It's an indie game kind of week as Andrew reports on the Zelda-like shop sim, Moonlighter, by Digital Sun while D. Bethel starts a conversation about everybody's current favorite rogue-like platformer (kind of a Metroidvania, kind of not; definitely not a "roguevania"), Dead Cells, by Motion Twin. RELATED EPISODES: Episode 27 - Super Sleep Mode: Where Andrew first discussed Rogue Legacy. Episode 53 - With Space Hands, Episode 54 - Noun the Adjective, and Shortcast 10 - Roll for Dark Meat: Chronicling D. Bethel's time with Rogue Legacy. Shortcast 62 - Not the Episode Title: Where D. Bethel discusses his first impressions of Bloodstained: Curse of the Moon, another game pulling influence from Castlevania: Symphony of the Night (though it's actually much more a pastiche on Castlevania III: Dracula's Curse). RELEVANT LINKS: Buy the Dead Cells soundtrack directly from the composer, Yoann Laulan, via Bandcamp INFO: Visit our website at forallintents.net and leave your thoughts as comments on the page for this episode. Join our Facebook page E-mail: Andrew - andrew@forallintents.net, D. Bethel - dbethel@forallintents.net Subscribe to our YouTube channel. Subscribe to and review the show on the iTunes store. For all intents and purposes, that was an episode recap. FEATURED MUSIC: -"District Four" by Kevin McLeod (incompetech.com)* -"Disco Medusae" by Kevin McLeod (incompetech.com)* *Tracks are licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Midwest Game Nerds Podcast
Episode 90 – Dead Cells

Midwest Game Nerds Podcast

Play Episode Listen Later Aug 12, 2018 56:11


This week we’re talking about Motion Twin’s Dead Cells now that it has left ‘early access’! We also talk about the the IGN Dead Cells review controversy, Nintendo’s latest direct about Super Smash Bros. Ultimate, Ubisoft’s latest info on Rainbow Six Siege Year 3 Season 3, and much more! Become a patron by visiting our … The post Episode 90 – Dead Cells appeared first on The Midwest Game Nerds Podcast.

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Game Train Podcast
Game Train - Episode #044 "Indicentric II"

Game Train Podcast

Play Episode Listen Later Aug 9, 2018 87:43


Its that time of year again when we talk all things Indie Games!  Callan has a look at Defiant Developments Hand of Fate 2, Karl struts his stuff in Nitromes Bomb Chicken, Callan sets up shop in Digital Suns Moonlighter, Karl gets puzzly in Lumines from Q Entertainment, the salty tears flow as Callan gets destroyed in the 2d Dark Souls like game Salt and Sanctuary from developer Ska Studios and both Karl and Callan check out the awesome addictive roguelike adventure Dead Cells from developer Motion Twin!  Plus our passengers weigh in on their favourite Indie games!  All this and more on Episode 44 of the Game Train!  Get on board!

Multiplayered
Multiplayered - 51 - The NES is King and the Dead Cells Dev Rocks!

Multiplayered

Play Episode Listen Later Aug 6, 2018 60:07


Did you know the NES is still the king? That's right! Zack and Jav are talking NPD numbers this week and with that, they are discussing how the NES was the best selling console of June 2018. The MP crew also throw some love towards Motion Twin, developers of Dead Cells, for the way they run their studio. ▾ FOLLOW US ▾ ► https://www.patreon.com/multiplayered ► https://twitter.com/gomultiplayered ► https://www.instagram.com/gomultiplayered/ ▾ Follow GameChops ▾ ► http://youtube.com/GameChops ► http://soundcloud.com/GameChops ► http://twitter.com/GameChops ► http://facebook.com/GameChops ► http://bit.ly/spotifygc ► http://www.gamechops.com ▾ GET GAMECHOPS MUSIC ▾ iTunes ► http://bit.ly/GCiTUNES Spotify ► http://bit.ly/GCSPOTIFY Play ► http://bit.ly/GCPLAY Amazon ► http://bit.ly/GCAMZN ▾ Follow Dj CUTMAN ▾ ► http://twitter.com/VideoGameDJ ► http://instagram.com/VideoGameDJ ► http://soundcloud.com/DjCUTMAN ► http://facebook.com/DjCUTMAN

Coffee with Comrades
Episode 6: "Build the Spine"

Coffee with Comrades

Play Episode Listen Later Jul 31, 2018 91:37


On today’s episode of Coffee with Comrades, Bree and Pearson explore the symbiotic relationship of science and anarchy with Kaleb Morgan. But first, some current events: A FL auto shop owner snitched on a fifteen-year-old girl who escaped her ICE captors A six-year-old girl was sexually abused while in a DHS detention facility Comrades in Occupy ICE TPA were arrested before police trashed their tents. Donate to their legal defense fund. Anarchists in the Four Thieves Vinegar Collective are making their own medicine Anarcho-syndicalist video game developer Motion Twin studios gears up to release its new game, Dead Cells   In this week’s interview, Pearson and Kaleb discuss everything from Kropotkin to Marx, mutual aid to historical determinism, and evolution to social darwinism. Pour yourself a cup of coffee and check it out! Follow Kaleb on Twitter and Instagram. Get involved: Donate to the Occupy ICE TPA legal defense fund. Defend DC from Nazi scum. Support the August 21 Prison Strike. All out this August! Intro: “I Ain’t Got No Home in this World” by Woody Guthrie Outro: “Never Let Go of the Microscope” by Enter Shikari

Electronic Wireless Show
Soundbyte, Episode 1 - Unionising The Games Industry

Electronic Wireless Show

Play Episode Listen Later Jun 29, 2018 9:36


Welcome to Soundbyte, an audio mini-series that explores topics in the games industry. In our first episode, Astrid Johnson talks us through unionisation in the games industry. She speaks to Doug Cockle, aka Geralt of Rivia, about his negative experiences in the recording booth, and ‘Emma’ from Game Workers Unite, who explains the challenges of unionising. On top of that, we hear from two worker-owned studios, including the creators of Dead Cells. Links: The voice actor strike started in 2016: https://www.rockpapershotgun.com/2016/10/17/voice-actor-strike/ And was later suspended after a tentative agreement: https://www.rockpapershotgun.com/2017/09/26/voice-actor-strike-suspended-as-tentative-agreement-reached/ Adam’s coverage of the GDC unionisation debacle: https://www.rockpapershotgun.com/2018/03/23/the-game-industry-needs-to-change-and-it-begins-now/ Game Workers Unite website: https://www.gameworkersunite.org/ Pixel Pusher's website: http://www.pixelpushersunion-512.com/ Dead Cells is a good game: https://www.rockpapershotgun.com/tag/dead-cells/ Motion Twin's website: http://motion-twin.com/en/

Super Gamerside
Les toumtis podcast de l'été épisode 6 : Dead Cells

Super Gamerside

Play Episode Listen Later Aug 27, 2017 15:37


6ème et dernier toumti podcast de l'été pour Super Gamerside, Eskarina reprend la parole pour vous parler de Dead Cells, le jeu de Motion-Twin toujours en développement au moment ou elle en parle.

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The 1099
Episode 96: Motion Twin's Steve Filby on Dead Cells' Success, Early Access, and Console Versions

The 1099

Play Episode Listen Later Jun 12, 2017 52:23


On this week's episode, game communication and marketing dude from Motion Twin, Steve Filby, joins host Josiah Renaudin to talk about the new Steam hit, Dead Cells. Steve explains how the idea came about, the advantages of putting your game on Early Access, the impact positive reviews have had on sales, when you can expect the PS4, Xbox One, and Nintendo Switch versions, and what to expect from the game moving forward.

Le podcast de ZQSD
Podcast #51

Le podcast de ZQSD

Play Episode Listen Later Jun 8, 2017 222:43


Au sommaire : Playerunknown's Battlegrounds, Prey, Rime, What Remains of Edith Finch et nos invités Thomas et Sébastien de Motion Twin pour Dead Cells.