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Nathanael Greene (1742-1786) was a general of the Continental Army during the American Revolutionary War (1775-1783). One of George Washington's most trusted subordinates, Greene served capably as Quartermaster General before leading the southern American army during the final years of the war. He is often considered the second-best American Revolutionary general, behind only Washington himself.
From the hard lessons learned on the battlefields of New York, to his appointment as Quartermaster General during the harsh winter at Valley Forge, his role in convicting the British spy who colluded to obtain the plans to West Point, to the godsend who took command of the ragged remnants of the Southern Continental Army, Nathanael Greene's complex perseverance and brilliant strategies broke military doctrines. Join ERW as we welcome author Salina Baker as we discuss her historic novel about Nathanael Greene. We will discuss the life of Greene, his wartime experiences, why he has been forgotten by many and why she found his life story so interesting.
Rob is back and gives us his thoughts on games he played at the Sothern Board Game Festival in Louisiana. Zeno calls in to share his new games purchased while visiting Salt Lake City. Jim calls in with his recent plays and highlights why Revive made it back onto his top 20 list. Nick called in to give us the BEANS on Apiary. And we end the night with a discussion on our favorite two player games. Games discussed in order:Barcelona, Twilight Inscription, Cat In The Box, Inside Job, Chaos Cove, AZUL, Kemit, Quacks of Quedlinburg, Catan 3D, Risk Europe, ISS Vanguard, Origins: First Builders, Deep Dive, Skulk Hollow, HEAT: PttM, Nucleum, Voidfall, Revive, Quartermaster General 1914, Dune Imperium Uprising, Apiary, Fit to Print, Ierusalem: Anno Domini.----------------------Thursdays, we host a live call in show to chat with YOU about board games you've been playing and enjoying.* (813) 618-7099 *Call in and share what you've been playing lately.Thursdays9pm ETOur Board game Call-In Show is live streaming every Thursday night at 9pm eastern.youtube.com/beansanddicepodcastCall In Show (813) 618-7099Facebook:https://www.facebook.com/BeansAndDice/Discord Link:https://discord.gg/UZ6Rxyh-------------------------------------Podcast logo created by jimpollard.com.Jim@JimPollard.com-------------------------------------Podcast voiceovers provided by Joyce Obenhttps://www.linkedin.com/in/joyceoben------------------------------Intro Music by:Sarah, The Illstrumentalist Space Navigator#boardgames #boardgamegeek #tabletopgames #tabletopgaming#tabletopcommunity #gamer #gamenight #games #boardgame
In this episode of AUHSD Future Talks, Superintendent Matsuda interviews Brigadier General Michael Siegl. During the interview, Brigadier General Siegl discusses a defining moment in his life (a helicopter crash in February 1999), that has guided how he lives his life, framed around faith, personal growth, family and relationships, and career. In addition, he discusses the Quartermaster role and school, army logistics, recruiting challenges, serving in the military, benefits of the Army, and sharing personal narratives.Prior to becoming the 57th Quartermaster General and Commandant, BG Siegl served as the Deputy Director for Readiness, Strategy, and Operations in Department of the Army (DA), G4 (Logistics). From 2020-2021, BG Siegl was Executive Officer (XO) to the Army Materiel Command (AMC) Commanding General (CG) and the Director, CG's Initiatives Group (CIG) at AMC. From 2018-2020, BG Siegl served as the Military Assistant to the Assistant Secretary of Defense (Sustainment) and as the XO to the DA G4 (Logistics).
Battlefield Next has the honor of hosting the 56th Quartermaster General of the United States Army, BG Michelle Donahue. A graduate of Duke University, BG Donahue also holds advanced degrees from Georgetown and the National Defense University. On today's episode, BG Donahue talks to us about her varied roles in the Sustainment community, the future of sustainment, and her view of the role of the Judge Advocate in Large Scale Combat operations, especially as they pertain to sustainment.
The observance of National Hispanic Heritage month goes on every year from September 15th to October 15th to honor the lives of American citizens with Hispanic heritage. That goes the same for the VFW as we are just a melting pot, a reflection of the greater society of our great nation. Although we are all different strands, America is much stronger when we are braided together, and nothing does that more than military service. Through the camaraderie, we are unidos, or joined together. Rob's guests on today's episode are two gentlemen who have very different Hispanic backgrounds, and different military service experiences, but are both Americans to the core. First, he speaks with VFW's QuarterMaster General Mark Garduno. He talks about his military service and what it means to be the financial steward of one of the largest and most established veterans service organizations in the nation. Then, he speaks with Retired Army Master Sergeant Felix Figuroa. He reflects on his background, military service, and the invasion of Afghanistan on the anniversary of the war. Marc Garduno, VFW Quartermaster General As Quartermaster General, Marc and his team are responsible for all VFW finances and the management of VFW facilities. [2:06] After high school, Marc followed in his father's footsteps joining the Army in the 82nd Airborne until retiring in 2008. [5:44] Wanting to continue serving, Marc got a degree in nonprofit management and put his name in the ring to be assistant to the Quartermaster General. [17:24] Marc describes the roles and responsibilities of the Quartermaster General. [21:47] Marc describes the importance of the official brand and the use of the store. [26:11] Marc embraces his Mexican heritage but considers himself an American first. [33:20] Felix Figueroa, Retired U.S. Army Master Sergeant and Afghan War Veteran Felix describes being proud of his Puerto Rican heritage growing up in Michigan and his decision to enlist in 1997. [44:47] Remembering September 11, 2001, Felix describes serving his country on U.S. soil until his deployment to Afghanistan. [50:02] Felix continues his story about the shock of serving in Operation Enduring Freedom as a Broadcast Journalist. [1:10:38] Felix and his team left Afghanistan in February between Operation Tempo and Operation Anaconda. [1:29:39] Felix offers a word to fellow Afghan War veterans. [1:36:30] For more information or to continue the conversation, please visit: Veterans of Foreign Wars Website VFW Podcast Page @VFWHQ on Twitter VFW on Facebook @RobCoutureVFW on Facebook VFW Unmet Needs Program Call 1-888-JOIN-VFW Text “NEEDS” to 20222 to donate to the Unmet Needs Program. Today's VFW — Share Your #StillServing Story National Veterans Services — Claims Help
Join historian Phill Greenwalt as he discusses the impact Nathanael Greene had on improving the supply situation during the Valley Forge encampment in 1777-1778 with Dan Davis of the American Battlefield Trust. Washington's trust in Greene was affirmed by Greene's improvement of the Quartermaster Department of Washington's Army at Valley Forge.
adminIntro MegaMooseCon Lawn Care Tips RDTN Business Crescent Moon 5 Player Interruption by Alexa Back to the show Marvel Dice Throne Scout Portal Games Yak Quartermaster General: 1914 Miniature Market […] The post RDTN Episode 267: Quartermaster General 1914, Yak, Fyfe, Paper Dungeons, Scout, Marvel Dice Throne first appeared on Rolling Dice & Taking Names.
Chester A. Arthur, the son of a poor Baptist preacher, rose to become a well-connected New York attorney. He honed his masterful administrative skills as New York's Quartermaster General during the Civil War, then applied those skills to become an unparalleled party organizer. In an era of rampant political corruption, Arthur was the quintessential machine politician. He held the federal government's most lucrative patronage post until President Hayes fired him, yet his party connections landed him a cushy spot as James A. Garfield's vice presidential running mate in 1880. But when an assassin's bullet cuts Garfield down, can Arthur rise above his unscrupulous past and become a respectable president? Listen and learn about one of the great presidential redemption stories!
Find out if there were many men within Southern Continental Army whom already knew and served with Nathanael Greene prior to his coming south. Learn what year he was born including colony he hailed from along with family background. Learn what infamous event took place in 1770 including a personal hardship which impacted Greene. Discover which city he frequently visited including a man whom provided strong business connections. Learn whom Greene studies about from an Enlightenment Militaristic Standpoint. Learn what happens in 1774 including Greene's Military Ascension Ranks following year of 1775. Explore trials and tribulations of Nathanael Greene's first battlefield experiences in 1776, New York Campaign. Learn about his time serving as Quartermaster General. Find out whom Greene would need to rely on more for broader support in Revolutionary War's Southern Campaign. Discover whether or not Greene had officers whom hailed from various other states during war's Southern Campaign. Get an understanding of Continental Army's State come December 2, 1780, day Nathanael Greene officially arrived into Charlotte, North Carolina. --- Send in a voice message: https://anchor.fm/kirk-monroe/message Support this podcast: https://anchor.fm/kirk-monroe/support
Discover the significance about November 3, 1780. Learn whereabouts down south would become Nathanael Greene's destination including why location itself got chosen. Find out whom Greene looked up to for guidance from a militaristic standpoint. Learn if Nathanael Greene had others join him southward including stops along the way meeting with government leaders from neighboring states. Discover if there were any common issues which states themselves contended with from Revolutionary War's onset as early as 1775 going into 1780. Get an in depth analysis behind evolution of Revolutionary War's Conflict within Southern Colonies. Discover at what point during the war when Nathanael Greene himself had become Quartermaster General. Learn when Greene officially arrived to southerly destination including everything else that went into effect shortly afterwards. --- Send in a voice message: https://anchor.fm/kirk-monroe/message Support this podcast: https://anchor.fm/kirk-monroe/support
In this episode Ben and Em ride solo without Ken. We go all out with talking about games: Quartermaster General, Suburbia, the King's Dilemma and Ark Nova. We also answer some Instagram questions and chat about our video game nights. Games:Quartermaster GeneralSuburbiaThe King's DilemmaArk NovaVideo Games:Tiny Tina's Wonderlands
Ronan is here to mangle his way through four days of sleep deprivation and gaming at LoBsterCon XXII. There are a plethora of games covered including; Cryptid: Urban Legends, Mantis, Magnate, Quartermaster General, Barrage, Dead Reckoning, Beyond the Sun, MTV, Yedo Master Set, Dune Imperium: Rise of IX, Nova Luna and more... Hit us up at thegamepitpodcast@gmail.com, www.twitter.com/gamepitpodcast, www.boardgamegeek.com/guild/1588 Check out www.dicetower.com for all the gaming coverage you could handle and more.
Game Brain: A Board Game Podcast with Matthew Robinson and his Gaming Group
Ben, Paul, and Candice review "Railways of the World" and then discuss what makes a game "fun-forward."00:00:00 - Intro00:03:02 - Game Night—00:05:21 - Lorenzo il magnfico—00:09:15 - Avalon—00:09:58 - Crisis—00:15:57 - Forged in Steel—00:18:49 - Survive: Escape from Atlantis—00:20:58 - Tapestry—00:21:43 - 18Ireland00:23:47 - Game News—00:24:00 - Oranienburger Kanal—00:26:35 - Anunnaki: Dawn of the Gods—00:28:00 - Skymines00:33:12 - Games on the Brain—00:35:23 - No Retreat—00:44:44 - Autobahn—00:50:50 - Feudem (& Arkwright)00:55:49 - Review: Railways of the World —01:36:49 - Age of Steam01:54:09 - Discussion: Fun Forward Games—02:04:32 - Catan—02:05:24 - Twilight Imperium—02:07:06 - Santiago—02:09:43 - Jaws—02:12:29 - Automobiles—02:16:28 - Carson City—02:20:12 - Quartermaster General—02:24:13 - Smartphone Inc.—02:26:52 - Tank Duel!!—02:30:27 - Citadels!!!—02:33:47 - Castles of Mad King Ludwig—02:35:07 - Dead of Winter
Battlefield Next has the honor of hosting the 56th Quartermaster General of the United States Army, BG Michelle Donahue. A graduate of Duke University, BG Donahue also holds advanced degrees from Georgetown and the National Defense University. On today's episode, BG Donahue talks to us about her varied roles in the Sustainment community, the future of sustainment, and her view of the role of the Judge Advocate in Large Scale Combat operations, especially as they pertain to sustainment. **Music by Joseph McDade ***The views expressed on the podcast are the views of the participants and do not necessarily represent those of The Judge Advocate General's Legal Center and School, the Army, the Department of Defense, or any other agency of the US Government. Reference in this site to any specific commercial product, process, or service, or the use of any trade, firm or corporation name is for the information and convenience of the public, and does not constitute endorsement, recommendation, or favoring by the Department of Defense.
This week's guest is head of Surprised Stare Games, Alan Paull. We talk about post war Britain, writing for the classics and the art of war...but which games did he choose? Support the show here: https://www.patreon.com/5g4d Civilisation: https://boardgamegeek.com/boardgame/71/civilization Lost Battles: https://boardgamegeek.com/boardgame/83325/lost-battles-forty-battles-campaigns-ancient-world Quartermaster General: https://boardgamegeek.com/boardgame/159473/quartermaster-general Azul Summer Pavilion: https://boardgamegeek.com/boardgame/287954/azul-summer-pavilion Too Many Bones: https://boardgamegeek.com/boardgame/192135/too-many-bones
Investors have pumped capital into emerging markets since the beginning of civilization. Egyptians explored basic mathematics and used their findings to build larger structures and even granaries to allow merchants to store food and serve larger and larger cities. Greek philosophers expanded on those learnings and applied math to learn the orbits of planets, the size of the moon, and the size of the earth. Their merchants used the astrolabe to expand trade routes. They studied engineering and so learned how to leverage the six simple machines to automate human effort, developing mills and cranes to construct even larger buildings. The Romans developed modern plumbing and aqueducts and gave us concrete and arches and radiant heating and bound books and the postal system. Some of these discoveries were state sponsored; others from wealthy financiers. Many an early investment was into trade routes, which fueled humanities ability to understand the world beyond their little piece of it and improve the flow of knowledge and mix found knowledge from culture to culture. As we covered in the episode on clockworks and the series on science through the ages, many a scientific breakthrough was funded by religion as a means of wowing the people. And then autocrats and families who'd made their wealth from those trade routes. Over the centuries of civilizations we got institutions who could help finance industry. Banks loan money using an interest rate that matches the risk of their investment. It's illegal, going back to the Bible to overcharge on interest. That's called usury, something the Romans realized during their own cycles of too many goods driving down costs and too few fueling inflation. And yet, innovation is an engine of economic growth - and so needs to be nurtured. The rise of capitalism meant more and more research was done privately and so needed to be funded. And the rise of intellectual property as a good. Yet banks have never embraced startups. The early days of the British Royal Academy were filled with researchers from the elite. They could self-fund their research and the more doing research, the more discoveries we made as a society. Early American inventors tinkered in their spare time as well. But the pace of innovation has advanced because of financiers as much as the hard work and long hours. Companies like DuPont helped fuel the rise of plastics with dedicated research teams. Railroads were built by raising funds. Trade grew. Markets grew. And people like JP Morgan knew those markets when they invested in new fields and were able to grow wealth and inspire new generations of investors. And emerging industries ended up dominating the places that merchants once held in the public financial markets. Going back to the Venetians, public markets have required regulation. As banking became more a necessity for scalable societies it too required regulation - especially after the Great Depression. And yet we needed new companies willing to take risks to keep innovation moving ahead., as we do today And so the emergence of the modern venture capital market came in those years with a few people willing to take on the risk of investing in the future. John Hay “Jock” Whitney was an old money type who also started a firm. We might think of it more as a family office these days but he had acquired 15% in Technicolor and then went on to get more professional and invest. Jock's partner in the adventure was fellow Delta Kappa Epsilon from out at the University of Texas chapter, Benno Schmidt. Schmidt coined the term venture capital and they helped pivot Spencer Chemicals from a musicians plant to fertilizer - they're both nitrates, right? They helped bring us Minute Maid. and more recently have been in and out of Herbalife, Joe's Crab Shack, Igloo coolers, and many others. But again it was mostly Whitney money and while we tend to think of venture capital funds as having more than one investor funding new and enterprising companies. And one of those venture capitalists stands out above the rest. Georges Doriot moved to the United States from France to get his MBA from Harvard. He became a professor at Harvard and a shrewd business mind led to him being tapped as the Director of the Military Planning Division for the Quartermaster General. He would be promoted to brigadier general following a number of massive successes in the research and development as part of the pre-World War II military industrial academic buildup. After the war Doriot created the American Research and Development Corporation or ARDC with the former president of MIT, Karl Compton, and engineer-turned Senator Ralph Flanders - all of them wrote books about finance, banking, and innovation. They proved that the R&D for innovation could be capitalized to great return. The best example of their success was Digital Equipment Corporation, who they invested $70,000 in in 1957 and turned that into over $350 million in 1968 when DEC went public, netting over 100% a year of return. Unlike Whitney, ARDC took outside money and so Doriot became known as the first true venture capitalist. Those post-war years led to a level of patriotism we arguably haven't seen since. John D. Rockefeller had inherited a fortune from his father, who built Standard Oil. To oversimplify, that company was broken up into a variety of companies including what we now think of as Exxon, Mobil, Amoco, and Chevron. But the family was one of the wealthiest in the world and the five brothers who survived John Jr built an investment firm they called the Rockefeller Brothers Fund. We might think of the fund as a social good investment fund these days. Following the war in 1951, John D Rockefeller Jr endowed the fund with $58 million and in 1956, deep in the Cold War, the fund president Nelson Rockefeller financed a study and hired Henry Kissinger to dig into the challenges of the United States. And then came Sputnik in 1957 and a failed run for the presidency of the United States by Nelson in 1960. Meanwhile, the fund was helping do a lot of good but also helping to research companies Venrock would capitalize. The family had been investing since the 30s but Laurance Rockefeller had setup Venrock, a mashup of venture and Rockefeller. In Venrock, the five brothers, their sister, MIT's Ted Walkowicz, and Harper Woodward banded together to sprinkle funding into now over 400 companies that include Apple, Intel, PGP, CheckPoint, 3Com, DoubleClick and the list goes on. Over 125 public companies have come out of the fund today with an unimaginable amount of progress pushing the world forward. The government was still doing a lot of basic research in those post-war years that led to standards and patents and pushing innovation forward in private industry. ARDC caught the attention of a number of other people who had money they needed to put to work. Some were family offices increasingly willing to make aggressive investments. Some were started by ARDC alumni such as Charlie Waite and Bill Elfers who with Dan Gregory founded Greylock Partners. Greylock has invested in everyone from Red Hat to Staples to LinkedIn to Workday to Palo Alto Networks to Drobo to Facebook to Zipcar to Nextdoor to OpenDNS to Redfin to ServiceNow to Airbnb to Groupon to Tumblr to Zenprise to Dropbox to IFTTT to Instagram to Firebase to Wandera to Sumo Logic to Okta to Arista to Wealthfront to Domo to Lookout to SmartThings to Docker to Medium to GoFundMe to Discord to Houseparty to Roblox to Figma. Going on 800 investments just since the 90s they are arguably one of the greatest venture capital firms of all time. Other firms came out of pure security analyst work. Hayden, Stone, & Co was co-founded by another MIT grad, Charles Hayden, who made his name mining copper to help wire up the world in what he expected to be an increasingly electrified world. Stone was a Wall Street tycoon and the two of them founded a firm that employed Joe Kennedy, the family patriarch, Frank Zarb, a Chairman of the NASDAQ and they gave us one of the great venture capitalists to fund technology companies, Arthur Rock. Rock has often been portrayed as the bad guy in Steve Jobs movies but was the one who helped the “Traitorous 8” leave Shockley Semiconductor and after their dad (who had an account at Hayden Stone) mentioned they needed funding, got serial entrepreneur Sherman Fairchild to fund Fairchild Semiconductor. He developed tech for the Apollo missions, flashes, spy satellite photography - but that semiconductor business grew to 12,000 people and was a bedrock of forming what we now call Silicon Valley. Rock ended up moving to the area and investing. Parlaying success in an investment in Fairchild to invest in Intel when Moore and Noyce left Fairchild to co-found it. Venture Capital firms raise money from institutional investors that we call limited partners and invest that money. After moving to San Francisco, Rock setup Davis and Rock, got some limited partners, including friends from his time at Harvard and invested in 15 companies, including Teledyne and Scientific Data Systems, which got acquired by Xerox, taking their $257,000 investment to a $4.6 million dollar valuation in 1970 and got him on the board of Xerox. He dialed for dollars for Intel and raised another $2.5 million in a couple of hours, and became the first chair of their board. He made all of his LPs a lot of money. One of those Intel employees who became a millionaire retired young. Mike Markulla invested some of his money and Rock put in $57,000 - growing it to $14 million and went on to launch or invest in companies and make billions of dollars in the process. Another firm that came out of the Fairchild Semiconductor days was Kleiner Perkins. They started in 1972, by founding partners Eugene Kleiner, Tom Perkins, Frank Caufield, and Brook Byers. Kleiner was the leader of those Traitorous 8 who left William Shockley and founded Fairchild Semiconductor. He later hooked up with former HP head of Research and Development and yet another MIT and Harvard grad, Bill Perkins. Perkins would help Corning, Philips, Compaq, and Genentech - serving on boards and helping them grow. Caufield came out of West Point and got his MBA from Harvard as well. He'd go on to work with Quantum, AOL, Wyse, Verifone, Time Warner, and others. Byers came to the firm shortly after getting his MBA from Stanford and started four biotech companies that were incubated at Kleiner Perkins - netting the firm over $8 Billion dollars. And they taught future generations of venture capitalists. People like John Doerr - who was a great seller at Intel but by 1980 graduated into venture capital bringing in deals with Sun, Netscape, Amazon, Intuit, Macromedia, and one of the best gambles of all time - Google. And his reward is a net worth of over $11 billion dollars. But more importantly to help drive innovation and shape the world we live in today. Kleiner Perkins was the first to move into Sand Hill Road. From there, they've invested in nearly a thousand companies that include pretty much every household name in technology. From there, we got the rise of the dot coms and sky-high rent, on par with Manhattan. Why? Because dozens of venture capital firms opened offices on that road, including Lightspeed, Highland, Blackstone, Accel-KKR, Silver Lake, Redpoint, Sequoia, and Andreesen Horowitz. Sequoia also started in the 70s, by Don Valentine and then acquired by Doug Leone and Michael Moritz in the 90s. Valentine did sales for Raytheon before joining National Semiconductor, which had been founded by a few Sperry Rand traitors and brought in some execs from Fairchild. They were venture backed and his background in sales helped propel some of their earlier investments in Apple, Atari, Electronic Arts, LSI, Cisco, and Oracle to success. And that allowed them to invest in a thousand other companies including Yahoo!, PayPal, GitHub, Nvidia, Instagram, Google, YouTube, Zoom, and many others. So far, most of the firms have been in the US. But venture capital is a global trend. Masayoshi Son founded Softbank in 1981 to sell software and then published some magazines and grew the circulation to the point that they were Japan's largest technology publisher by the end of the 80s and then went public in 1994. They bought Ziff Davis publishing, COMDEX, and seeing so much technology and the money in technology, Son inked a deal with Yahoo! to create Yahoo! Japan. They pumped $20 million into Alibaba in 2000 and by 2014 that investment was worth $60 billion. In that time they became more aggressive with where they put their money to work. They bought Vodafone Japan, took over competitors, and then the big one - they bought Sprint, which they merged with T-Mobile and now own a quarter of the combined companies. An important aspect of venture capital and private equity is multiple expansion. The market capitalization of Sprint more than doubled with shares shooting up over 10%. They bought Arm Limited, the semiconductor company that designs the chips in so many a modern phone, IoT device, tablet and even computer now. As with other financial firms, not all investments can go great. SoftBank pumped nearly $5 billion into WeWork. Wag failed. 2020 saw many in staff reductions. They had to sell tens of billions in assets to weather the pandemic. And yet with some high profile losses, they sold ARM for a huge profit, Coupang went public and investors in their Vision Funds are seeing phenomenal returns across over 200 companies in the portfolios. Most of the venture capitalists we mentioned so far invested as early as possible and stuck with the company until an exit - be it an IPO, acquisition, or even a move into private equity. Most got a seat on the board in exchange for not only their seed capital, or the money to take products to market, but also their advice. In many a company the advice was worth more than the funding. For example, Randy Komisar, now at Kleiner Perkins, famously recommended TiVo sell monthly subscriptions, the growth hack they needed to get profitable. As the venture capital industry grew and more and more money was being pumped into fueling innovation, different accredited and institutional investors emerged to have different tolerances for risk and different skills to bring to the table. Someone who built an enterprise SaaS company and sold within three years might be better served to invest in and advise another company doing the same thing. Just as someone who had spent 20 years running companies that were at later stages and taking them to IPO was better at advising later stage startups who maybe weren't startups any more. Here's a fairly common startup story. After finishing a book on Lisp, Paul Graham decides to found a company with Robert Morris. That was Viaweb in 1995 and one of the earliest SaaS startups that hosted online stores - similar to a Shopify today. Viaweb had an investor named Julian Weber, who invested $10,000 in exchange for 10% of the company. Weber gave them invaluable advice and they were acquired by Yahoo! for about $50 million in stock in 1998, becoming the Yahoo Store. Here's where the story gets different. 2005 and Graham decides to start doing seed funding for startups, following the model that Weber had established with Viaweb. He and Viaweb co-founders Robert Morris (the guy that wrote the Morris worm) and Trevor Blackwell start Y Combinator, along with Jessica Livingston. They put in $200,000 to invest in companies and with successful investments grew to a few dozen companies a year. They're different because they pick a lot of technical founders (like themselves) and help the founders find product market fit, finish their solutions, and launch. And doing so helped them bring us Airbnb, Doordash, Reddit, Stripe, Dropbox and countless others. Notice that many of these firms have funded the same companies. This is because multiple funds investing in the same company helps distribute risk. But also because in an era where we've put everything from cars to education to healthcare to innovation on an assembly line, we have an assembly line in companies. We have thousands of angel investors, or humans who put capital to work by investing in companies they find through friends, family, and now portals that connect angels with companies. We also have incubators, a trend that began in the late 50s in New York when Jo Mancuso opened a warehouse up for small tenants after buying a warehouse to help the town of Batavia. The Batavia Industrial Center provided office supplies, equipment, secretaries, a line of credit, and most importantly advice on building a business. They had made plenty of money on chicken coops and though that maybe helping companies start was a lot like incubating chickens and so incubators were born. Others started incubating. The concept expanded from local entrepreneurs helping other entrepreneurs and now cities, think tanks, companies, and even universities, offer incubation in their walls. Keep in mind many a University owns a lot of patents developed there and plenty of companies have sprung up to commercialize the intellectual property incubated there. Seeing that and how technology companies needed to move faster we got accelerators like Techstars, founded by David Cohen, Brad Feld, David Brown, and Jared Polis in 2006 out of Boulder, Colorado. They have worked with over 2,500 companies and run a couple of dozen programs. Some of the companies fail by the end of their cohort and yet many like Outreach and Sendgrid grow and become great organizations or get acquired. The line between incubator and accelerator can be pretty slim today. Many of the earlier companies mentioned are now the more mature venture capital firms. Many have moved to a focus on later stage companies with YC and Techstars investing earlier. They attend the demos of companies being accelerated and invest. And the fact that founding companies and innovating is now on an assembly line, the companies that invest in an A round of funding, which might come after an accelerator, will look to exit in a B round, C round, etc. Or may elect to continue their risk all the way to an acquisition or IPO. And we have a bevy of investing companies focusing on the much later stages. We have private equity firms and family offices that look to outright own, expand, and either harvest dividends from or sell an asset, or company. We have traditional institutional lenders who provide capital but also invest in companies. We have hedge funds who hedge puts and calls or other derivatives on a variety of asset classes. Each has their sweet spot even if most will opportunistically invest in diverse assets. Think of the investments made as horizons. The Angel investor might have their shares acquired in order to clean up the cap table, or who owns which parts of a company, in later rounds. This simplifies the shareholder structure as the company is taking on larger institutional investors to sprint towards and IPO or an acquisition. People like Arthur Rock, Tommy Davis, Tom Perkins, Eugene Kleiner, Doerr, Masayoshi Son, and so many other has proven that they could pick winners. Or did they prove they could help build winners? Let's remember that investing knowledge and operating experience were as valuable as their capital. Especially when the investments were adjacent to other successes they'd found. Venture capitalists invested more than $10 billion in 1997. $600 million of that found its way to early-stage startups. But most went to preparing a startup with a product to take it to mass market. Today we pump more money than ever into R&D - and our tax systems support doing so more than ever. And so more than ever, venture money plays a critical role in the life cycle of innovation. Or does venture money play a critical role in the commercialization of innovation? Seed accelerators, startup studios, venture builders, public incubators, venture capital firms, hedge funds, banks - they'd all have a different answer. And they should. Few would stick with an investment like Digital Equipment for as long as ARDC did. And yet few provide over 100% annualized returns like they did. As we said in the beginning of this episode, wealthy patrons from Pharaohs to governments to industrialists to now venture capitalists have long helped to propel innovation, technology, trade, and intellectual property. We often focus on the technology itself in computing - but without the money the innovation either wouldn't have been developed or if developed wouldn't have made it to the mass market and so wouldn't have had an impact into our productivity or quality of life. The knowledge that comes with those who provide the money can be seen with irreverence. Taking an innovation to market means market-ing. And sales. Most generations see the previous generations as almost comedic, as we can see in the HBO show Silicon Valley when the cookie cutter industrialized approach goes too far. We can also end up with founders who learn to sell to investors rather than raising capital in the best way possible, selling to paying customers. But there's wisdom from previous generations when offered and taken appropriately. A coachable founder with a vision that matches the coaching and a great product that can scale is the best investment that can be made. Because that's where innovation can change the world.
The Insidious Enemy Within May 30,2021In the process of surviving 400 plus years of brutal slavery an enemy had secreted itself in the psyche of a nation for whom God had amazing plans. Like a traitor hidden within the ranks, it lay in waiting to further sabotage its host!When the nation ultimately known as the Israelites became so miserable that they could no longer bear the tyranny of their oppressors, their cry was heard in Heaven. God, selected Moses to go on an “impossible” mission bearing a message that would be understandably seen as ludicrous, to the leader of the most powerful nation on earth. In spite of heavy resistance on the part of the Egyptians and surprisingly, many of the Israelites as well, God extracted His chosen nation from their masters in a miraculous show of power! This once great nation was impoverished and decimated in their fight against God’s unfolding deliverance of what was probably over 2,000,000 people!This “exodus” from Egypt, as the aptly named second book of our Bible describes it, was in every respect, a 40-year-long miracle! Nothing of that magnitude had ever occurred on planet Earth before or since!At one point in recent history a former Quartermaster General of the United States Army described the logistics necessary to sustain 3,000,000 people. Although larger than what most scholars believe Israel was at the time this at least gives the staggering scale of provisioning and dynamics to support such a mass movement of people. See if you can get your mind around the Quartermaster’s description of just the necessities:1,500 tons of food daily…(would require two freight trains a mile long)4,000 tons of daily firewood… (several more mile-long freight trains)Water, IN A DESERT…enough to drink and wash a few things (not counting the watering of livestock)…11,000,000 gallons (this would require a freight train with tank cars over a thousand miles long)The overnight Red Sea crossing would require an opening of around 3 miles in width so that as many as 5,000 people abreast could make the passage in that amount of time.Imagine the area required to camp a group approximately the size of Kansas City, San Antonio or Austin!Imagine the scope and logistics of this mass movement of humanity… Do you think that Moses could have had any idea how to handle ANY of these issues?Yet, God supplied their needs, sustaining them in every way for FORTY YEARS! Every day was a miracle, featuring a cloud over them by day and a pillar of fire by night! Even their clothing didn’t wear out! You would think these people would have been convinced in short order to trust God no matter what He asked of them!BUT SUCH WAS NOT THE CASE! Hidden away, deep within their sense of who they were, was a slave mentality etched into their very soul! Before long, the sad truth became evident… IT IS FAR EASIER TO GET THE SLAVE OUT OF EGYPT, THAN IT IS TO GET EGYPT OUT OF THE SLAVE!Regardless of His faithfulness and assurances that …” He had brought them out that He might bring them in to the land of their inheritance.” (Deuteronomy 6:23) The enemy within actually succeeded in nullifying God’s standing promise for all but two individuals out of the entire generation! The leaders of the twelve tribes even scouted out the land as the Lord had escorted them to a point near its border. They admitted that it was everything He had promised… BUT… there were giants, and that they saw themselves as grasshoppers before the inhabitants of the land! God said they were CONQUERERS, but the enemy within spoke with a familiar voice and reminded them that they were not! Two men refused the familiar plea to be reasonable and opt for the safety of the familiar hopeless existence they had grown so used to. Somehow, these two men had taken God’s promises to heart. They silenced the enemy within and were now being driven by the same conviction a later prophet would declare in Proverbs 28:1: “The wicked flee when no one pursues,But the righteous are bold as a lion.”Hebrews 4:2 commenting on this period after the miraculous exit from Egypt, points out why the failure to live out God’s promise befell all but these two men: “…the word which they heard did not profit them, not being mixed with faith in those who heard it.”The horrifying result of this deeply imbedded belief system caused this entire generation of ex-slaves God had rescued, to needlessly die outside their God-given destiny! I Corinthians 10 powerfully points out the fact that this whole event is to be seen as completely relevant to our own journey after salvation.For time’s sake let’s look at the 11th verse, but a careful reading of at least the first 13 verses could actually be critical to entering our own inheritance!“Now all these things happened to them as examples, and they were written for our own admonition (instruction) upon whom the ends of the ages have come.”In closing, I would like to spend a few minutes focusing on a very relevant “take away” from the mention of these ancient enemies of God’s people that affects you and me today! It is actually highly likely that like ancient Israel, we ourselves have been “counseled” by the voice of the enemy within, to play it safe, to comply, to draw back, to avoid confronting the “giants” standing between us and God’s desire for our lives! Seven tribes occupied Israel’s promised land. God repeatedly promised that He would drive them out in partnership with Israel. The process would occur…” little by little” so the land would not become wild again before they could properly settle it. This probably had something to do with their ability to grow competent in managing the land they obtained. In addition, it most likely would have helped them avoid falling prey to arrogance which would have been a likely to result from a constant string of easy victories.Apparently, the literal meanings of the names of these tribes are said to come from commentary on their characteristics and behaviors.These tribes are listed in Deuteronomy 7:1. Afterward the Lord gives terse instructions as to how they need to be dealt with and great encouragement in a powerful pronouncement all the way through chapter 9. Remember, all of this is relevant to us and meant to be instructive to us as pointed out earlier!Tribe #1 Hittites…This tribe trafficked in terror and fear, broke enemies down through violence and confusion. Many other words are associated like, “panicked, dismayed, broken and beaten down”.Tribe #2 Girgashites…” to stir up trouble”Tribe #3 Amorites… “prominence, mountain dwellers, to challenge with words, murmurer, talker, a slayer”Tribe #4 Canaanites…” merchant, trafficker, peddler, bring low, bring into subjection, trappers, to humiliate in a manner that leads to depression”Tribe #5 Perizzites… “inhabitants of unwalled villages, squatters, illegal occupants” …Original meaning:” lack of commitment”Tribe #6 Hivites…” Serpents, compromise, encampment, life-giving, tent village” Tribe #7 Jebusites… “trample underfoot, loathe, tread down, subjugation, ruin, downfall, to be polluted, heaviness, discouragement” Remember, it was among these tribes where the spies saw the giants. All these tribes were formidable, aggressively warlike and well entrenched in their homelands for many years. Their wickedness had reached a threshold at which the Lord wanted their influence destroyed and replaced by His people.We should all realize that like those ancient Israelites, much of our inheritance is being guarded by just such entities. They don’t appear before us on horseback, looking fierce, powerful and bearing weapons of war, but they are there nonetheless! We should consider the possibility that we are unknowingly listening to an enemy hidden within that is being triggered by familiar feelings and fears! We are most likely to find our hidden enemies amidst painful experiences from our past. Most of us have developed coping mechanisms to deal with emotional injuries, rejection, unreasonable fears, disappointment, failures, insecurities etc. Most of these involve avoiding risk-taking and may inadvertently cause us to shrink back from the victories the Lord wants to grant us? I want to suggest that the solution God utilized to get Israel to act in faith and take on those tribes, giants and all, may be the same one He is calling us to. It involved the death of an entire generation of voices nurtured in slavery! The Apostle Paul declared: “I die daily” I Corinthians 15:31The discipline inherent to a “walk of faith”, literally demands putting the “flesh” to death, this essentially involves closing our ears to the voice of enemy within telling us not to engage the enemy, to shrink away and just survive! Two statements come to mind, that I would like to leave you with today. The first was something my dad said virtually every time I was ready to give up on something or quit because something was too hard. He would say:“Can’t never did anything…try did it all!”The second memorable reminder is very much like it:Faith is spelled…RISK!IT’S HIGHLY UNLIKELY THAT THE INSIDIOUS ENEMY WITHIN WILL EVER WHISPER SUCH THOUGHTS TO YOU WHEN YOUR INHERITANCE IS ON THE LINE! So, in the words of a little song we sang in Sunday school growing up: “Be careful little ears what you hear” Here’s what I’m hearing: …” the people who know their God will be strong and carry out great exploits!” Daniel 11:32
Erich Ludendorff is a contentious figure in military history. Focused, energetic, and hailing from humble origins, Ludendorff rose through the ranks of the largely aristocratic late-nineteenth century German officer corps to play a leading role in the First World War. As a field officer at Liège and Tannenberg, as a driving force behind the development of the Siegfried Line, and as the architect of the 1918 German Spring Offensive, Ludendorff consistently demonstrated a formidable military acumen and a penchant for tactical, if not always strategic, innovation. Over the past century, that wartime record garnered more than its fair share of respect—and not an insignificant amount of awe—from numerous First World War scholars. Those who look upon Ludendorff’s martial prowess with admiration, however, face a dilemma: how to reconcile Ludendorff’s military achievements with his abhorrent post war activities and beliefs. The one-time Quartermaster General of the German Army did not acquit himself well in the post war world. Germany’s surrender in November 1918 strongly contradicted Ludendorff’s reputation as a Feldherr or “Battle Lord.” Trying to comprehend that disconnect led Ludendorff down a path of antisemitism, conspiratorial thinking, right wing nationalist politics, fringe spirituality, personal and professional conflict, and flirtation with Adolf Hitler and the Nazi regime. Overwhelmingly, Ludendorff’s biographers have explained away these sordid details by attributing them to a nervous breakdown Ludendorff suffered in August 1918. But, writing in his most recent work, Dragonslayer: The Legend of Erich Ludendorff in the Weimar Republic and Third Reich (Cornell University Press, 2021), historian Jay Lockenour argues that questions of Ludendorff’s sanity are besides the point. Whether sane or not, Ludendorff was an influential figure in Weimar and Nazi Germany—a position he maintained, Louckenour contends, through the conscious construction of a mythic identity that personified far right politics, pagan spirituality, and the German public’s thirst for revenge. Meticulously researched and lucidly argued, Dragonslayer reveals the true extent of Erich Ludendorff’s impact on the political cultures of the Weimar Republic and the Third Reich. It is a must read for scholars of the First World War and for curious readers interested in understanding the evolution of Germany from nascent republic to Fascist dictatorship in the lead up to the Second World War. Jay Lockenour is Associate Professor of History at Temple University. He is author of Soldiers as Citizens and former host of the New Books in Military History podcast. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/german-studies
Erich Ludendorff is a contentious figure in military history. Focused, energetic, and hailing from humble origins, Ludendorff rose through the ranks of the largely aristocratic late-nineteenth century German officer corps to play a leading role in the First World War. As a field officer at Liège and Tannenberg, as a driving force behind the development of the Siegfried Line, and as the architect of the 1918 German Spring Offensive, Ludendorff consistently demonstrated a formidable military acumen and a penchant for tactical, if not always strategic, innovation. Over the past century, that wartime record garnered more than its fair share of respect—and not an insignificant amount of awe—from numerous First World War scholars. Those who look upon Ludendorff’s martial prowess with admiration, however, face a dilemma: how to reconcile Ludendorff’s military achievements with his abhorrent post war activities and beliefs. The one-time Quartermaster General of the German Army did not acquit himself well in the post war world. Germany’s surrender in November 1918 strongly contradicted Ludendorff’s reputation as a Feldherr or “Battle Lord.” Trying to comprehend that disconnect led Ludendorff down a path of antisemitism, conspiratorial thinking, right wing nationalist politics, fringe spirituality, personal and professional conflict, and flirtation with Adolf Hitler and the Nazi regime. Overwhelmingly, Ludendorff’s biographers have explained away these sordid details by attributing them to a nervous breakdown Ludendorff suffered in August 1918. But, writing in his most recent work, Dragonslayer: The Legend of Erich Ludendorff in the Weimar Republic and Third Reich (Cornell University Press, 2021), historian Jay Lockenour argues that questions of Ludendorff’s sanity are besides the point. Whether sane or not, Ludendorff was an influential figure in Weimar and Nazi Germany—a position he maintained, Louckenour contends, through the conscious construction of a mythic identity that personified far right politics, pagan spirituality, and the German public’s thirst for revenge. Meticulously researched and lucidly argued, Dragonslayer reveals the true extent of Erich Ludendorff’s impact on the political cultures of the Weimar Republic and the Third Reich. It is a must read for scholars of the First World War and for curious readers interested in understanding the evolution of Germany from nascent republic to Fascist dictatorship in the lead up to the Second World War. Jay Lockenour is Associate Professor of History at Temple University. He is author of Soldiers as Citizens and former host of the New Books in Military History podcast. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/military-history
Erich Ludendorff is a contentious figure in military history. Focused, energetic, and hailing from humble origins, Ludendorff rose through the ranks of the largely aristocratic late-nineteenth century German officer corps to play a leading role in the First World War. As a field officer at Liège and Tannenberg, as a driving force behind the development of the Siegfried Line, and as the architect of the 1918 German Spring Offensive, Ludendorff consistently demonstrated a formidable military acumen and a penchant for tactical, if not always strategic, innovation. Over the past century, that wartime record garnered more than its fair share of respect—and not an insignificant amount of awe—from numerous First World War scholars. Those who look upon Ludendorff’s martial prowess with admiration, however, face a dilemma: how to reconcile Ludendorff’s military achievements with his abhorrent post war activities and beliefs. The one-time Quartermaster General of the German Army did not acquit himself well in the post war world. Germany’s surrender in November 1918 strongly contradicted Ludendorff’s reputation as a Feldherr or “Battle Lord.” Trying to comprehend that disconnect led Ludendorff down a path of antisemitism, conspiratorial thinking, right wing nationalist politics, fringe spirituality, personal and professional conflict, and flirtation with Adolf Hitler and the Nazi regime. Overwhelmingly, Ludendorff’s biographers have explained away these sordid details by attributing them to a nervous breakdown Ludendorff suffered in August 1918. But, writing in his most recent work, Dragonslayer: The Legend of Erich Ludendorff in the Weimar Republic and Third Reich (Cornell University Press, 2021), historian Jay Lockenour argues that questions of Ludendorff’s sanity are besides the point. Whether sane or not, Ludendorff was an influential figure in Weimar and Nazi Germany—a position he maintained, Louckenour contends, through the conscious construction of a mythic identity that personified far right politics, pagan spirituality, and the German public’s thirst for revenge. Meticulously researched and lucidly argued, Dragonslayer reveals the true extent of Erich Ludendorff’s impact on the political cultures of the Weimar Republic and the Third Reich. It is a must read for scholars of the First World War and for curious readers interested in understanding the evolution of Germany from nascent republic to Fascist dictatorship in the lead up to the Second World War. Jay Lockenour is Associate Professor of History at Temple University. He is author of Soldiers as Citizens and former host of the New Books in Military History podcast. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/european-studies
Erich Ludendorff is a contentious figure in military history. Focused, energetic, and hailing from humble origins, Ludendorff rose through the ranks of the largely aristocratic late-nineteenth century German officer corps to play a leading role in the First World War. As a field officer at Liège and Tannenberg, as a driving force behind the development of the Siegfried Line, and as the architect of the 1918 German Spring Offensive, Ludendorff consistently demonstrated a formidable military acumen and a penchant for tactical, if not always strategic, innovation. Over the past century, that wartime record garnered more than its fair share of respect—and not an insignificant amount of awe—from numerous First World War scholars. Those who look upon Ludendorff’s martial prowess with admiration, however, face a dilemma: how to reconcile Ludendorff’s military achievements with his abhorrent post war activities and beliefs. The one-time Quartermaster General of the German Army did not acquit himself well in the post war world. Germany’s surrender in November 1918 strongly contradicted Ludendorff’s reputation as a Feldherr or “Battle Lord.” Trying to comprehend that disconnect led Ludendorff down a path of antisemitism, conspiratorial thinking, right wing nationalist politics, fringe spirituality, personal and professional conflict, and flirtation with Adolf Hitler and the Nazi regime. Overwhelmingly, Ludendorff’s biographers have explained away these sordid details by attributing them to a nervous breakdown Ludendorff suffered in August 1918. But, writing in his most recent work, Dragonslayer: The Legend of Erich Ludendorff in the Weimar Republic and Third Reich (Cornell University Press, 2021), historian Jay Lockenour argues that questions of Ludendorff’s sanity are besides the point. Whether sane or not, Ludendorff was an influential figure in Weimar and Nazi Germany—a position he maintained, Louckenour contends, through the conscious construction of a mythic identity that personified far right politics, pagan spirituality, and the German public’s thirst for revenge. Meticulously researched and lucidly argued, Dragonslayer reveals the true extent of Erich Ludendorff’s impact on the political cultures of the Weimar Republic and the Third Reich. It is a must read for scholars of the First World War and for curious readers interested in understanding the evolution of Germany from nascent republic to Fascist dictatorship in the lead up to the Second World War. Jay Lockenour is Associate Professor of History at Temple University. He is author of Soldiers as Citizens and former host of the New Books in Military History podcast. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/history
Erich Ludendorff is a contentious figure in military history. Focused, energetic, and hailing from humble origins, Ludendorff rose through the ranks of the largely aristocratic late-nineteenth century German officer corps to play a leading role in the First World War. As a field officer at Liège and Tannenberg, as a driving force behind the development of the Siegfried Line, and as the architect of the 1918 German Spring Offensive, Ludendorff consistently demonstrated a formidable military acumen and a penchant for tactical, if not always strategic, innovation. Over the past century, that wartime record garnered more than its fair share of respect—and not an insignificant amount of awe—from numerous First World War scholars. Those who look upon Ludendorff’s martial prowess with admiration, however, face a dilemma: how to reconcile Ludendorff’s military achievements with his abhorrent post war activities and beliefs. The one-time Quartermaster General of the German Army did not acquit himself well in the post war world. Germany’s surrender in November 1918 strongly contradicted Ludendorff’s reputation as a Feldherr or “Battle Lord.” Trying to comprehend that disconnect led Ludendorff down a path of antisemitism, conspiratorial thinking, right wing nationalist politics, fringe spirituality, personal and professional conflict, and flirtation with Adolf Hitler and the Nazi regime. Overwhelmingly, Ludendorff’s biographers have explained away these sordid details by attributing them to a nervous breakdown Ludendorff suffered in August 1918. But, writing in his most recent work, Dragonslayer: The Legend of Erich Ludendorff in the Weimar Republic and Third Reich (Cornell University Press, 2021), historian Jay Lockenour argues that questions of Ludendorff’s sanity are besides the point. Whether sane or not, Ludendorff was an influential figure in Weimar and Nazi Germany—a position he maintained, Louckenour contends, through the conscious construction of a mythic identity that personified far right politics, pagan spirituality, and the German public’s thirst for revenge. Meticulously researched and lucidly argued, Dragonslayer reveals the true extent of Erich Ludendorff’s impact on the political cultures of the Weimar Republic and the Third Reich. It is a must read for scholars of the First World War and for curious readers interested in understanding the evolution of Germany from nascent republic to Fascist dictatorship in the lead up to the Second World War. Jay Lockenour is Associate Professor of History at Temple University. He is author of Soldiers as Citizens and former host of the New Books in Military History podcast. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/biography
Erich Ludendorff is a contentious figure in military history. Focused, energetic, and hailing from humble origins, Ludendorff rose through the ranks of the largely aristocratic late-nineteenth century German officer corps to play a leading role in the First World War. As a field officer at Liège and Tannenberg, as a driving force behind the development of the Siegfried Line, and as the architect of the 1918 German Spring Offensive, Ludendorff consistently demonstrated a formidable military acumen and a penchant for tactical, if not always strategic, innovation. Over the past century, that wartime record garnered more than its fair share of respect—and not an insignificant amount of awe—from numerous First World War scholars. Those who look upon Ludendorff’s martial prowess with admiration, however, face a dilemma: how to reconcile Ludendorff’s military achievements with his abhorrent post war activities and beliefs. The one-time Quartermaster General of the German Army did not acquit himself well in the post war world. Germany’s surrender in November 1918 strongly contradicted Ludendorff’s reputation as a Feldherr or “Battle Lord.” Trying to comprehend that disconnect led Ludendorff down a path of antisemitism, conspiratorial thinking, right wing nationalist politics, fringe spirituality, personal and professional conflict, and flirtation with Adolf Hitler and the Nazi regime. Overwhelmingly, Ludendorff’s biographers have explained away these sordid details by attributing them to a nervous breakdown Ludendorff suffered in August 1918. But, writing in his most recent work, Dragonslayer: The Legend of Erich Ludendorff in the Weimar Republic and Third Reich (Cornell University Press, 2021), historian Jay Lockenour argues that questions of Ludendorff’s sanity are besides the point. Whether sane or not, Ludendorff was an influential figure in Weimar and Nazi Germany—a position he maintained, Louckenour contends, through the conscious construction of a mythic identity that personified far right politics, pagan spirituality, and the German public’s thirst for revenge. Meticulously researched and lucidly argued, Dragonslayer reveals the true extent of Erich Ludendorff’s impact on the political cultures of the Weimar Republic and the Third Reich. It is a must read for scholars of the First World War and for curious readers interested in understanding the evolution of Germany from nascent republic to Fascist dictatorship in the lead up to the Second World War. Jay Lockenour is Associate Professor of History at Temple University. He is author of Soldiers as Citizens and former host of the New Books in Military History podcast. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
In this episode, I explain how the General Headquarters was organised to control the British Expeditionary Force in France and Flanders. I look at the two commanders-in-chief, Field Marshals Sir John French and Sir Douglas Haig. I also explain the roles of the general staff officers who supported them; the Chief of the General Staff, the Major-General Royal Artillery, the Engineer-in-Chief, the Quartermaster-General, the Inspector General of Communications and the Adjutant-General. I look at how GHQ controlled spying and how it assessed intelligence gained, to help it plan operations. Finally, we see how the Experimental Section tested a wide range of weapons.
War Yankee - Overland Overland.04: View From Cincinnati Kyle Bondo focuses on Ulysses S. Grant’s choice to move his command into the field and join General George Meade and the Army of the Potomac in making preparations to enter The Wilderness. Overview It’s March 1864 — Newly promoted Lieutenant General Ulysses S. Grant, commander of the newly formed United States Army, has decided to place his command in the field with the largest arm of the Union War Machine: The Army of the Potomac. Still encamped outside Culpeper, Virginia, this 120,000 man force has been staring across the Rapidan River at their Confederate adversaries to the South all Winter. Within the next 8 weeks, Grant will launch this army South, directly into the teeth of General Robert E. Lee and the Army of Northern Virginia, and begin the bloodiest military campaign of the Civil War: The Overland Campaign. Quotes “The Army of the Potomac is in splendid condition and evidently feels like whipping somebody; I feel much better with this command than I did before seeing it.” — Lt.Gen. Ulysses S. Grant “Probably no army on earth every before was in better condition in every respect.” — Brig.Gen. Rufus Ingalls, Quartermaster General, Army of the Potomac War Yankee Supports American Battlefield Trust The American Battlefield Trust knows that there is no substitute for experiencing history in the places where it actually took place and has worked to become the only one national organization working to save America's historic battlefields today and discover how you can help preserve American history forever. Join me in the fight to save our nation's historic battlefields by visiting the American Battlefield Trust website at battlefields.org. War Yankee Telegraph Department Email Us: waryankee AT GMAIL DOT com All our Show Notes: waryankee.com Notable Resources: waryankee.com/resources/ All our Episodes: waryankee.libsyn.com War Yankee - Overland! Gagglepod - Until Every Story is Told! War Yankee is a Gagglepod Production. Learn more at gagglepod.com.
Part II of the National Cemeteries series examines how the Army learned important lessons from the Civil War burial crisis and how Army Chaplin Charles C. Pierce emerged as an unlikely cemetery hero, introducing the use of dog tags and finding new ways to identify war dead. National Archives film, Activities of the Graves Registration Service 1919-1920www.tombwithaview.weebly.comtombwithaview@gmail.comFacebook: Tomb with a View PodcastInstagram: tomb.with.a.view
Game Brain: A Board Game Podcast with Matthew Robinson and his Gaming Group
0:00:00 - Introduction: Welcome Ben, the Opinionated Gamer, and Paul, the Game Breaker.0:07:16 - This Week's Game NightBarrage (0:07:40)Terraforming MarsAge of SteamCity of the Big Shoulders: Board Game Arena Alpha Test (0:09:54)Automobile (0:10:54)Forgotten Waters (0:11:11)Age of Steam, Clans of Caledonia, Smart Phone, Inc.Mah Jong (0:11:38)Elvenlands (0:12:55)Kanban EV (0:13:49)0:17:00 - Game News of the WeekWestern Empires Civilization, 18xx, Advanced Civilization, Through the Ages, Mega CivilizationEastern EmpiresHere I StandSanta Monica (0:24:05)Imperial Struggle (0:25:54)Twilight StruggleBorder Reavers (0:31:48)Here I StandForbidden StarsVersailles: 1919 (0:36:12)ChurchillThe Shining: Escape from Overlook Hotel -- Coded Chronicles World (0:39:12)The Shining -- Prospero HallScooby Doo: Escape from the Haunted Mansion0:41:26 - Games on the BrainGulf Mobile & Ohio (0:42:16)Tekinu (0:42:50)Tzolkien, TeotihuacanForgotten Waters (0:43:10)SeafallRevisiting Older Games (0:48:42)Clinic, the Deluxe Edition (0:49:47)Food Chain Magnate (0:50:19)0:52:22 - 8x8 ChallengeAge of Steam0:52:48 - Board Game Top 50 Countown: 45-411:04:30 - Smartphone, Inc.Food Chain MagnateContainer1:33:13 - Economics in GamesAge of SteamBrassModern Art (1:37:03)For SaleThe Estates (1:42:11)Greed, Inc.Age of Steam (1:42:55)Pipeline (1:46:25)Barrage18xx (1:49:04)Arkwright (1:50:20)Greed, Inc. (1:51:44)Indonesia, Food Chain MagnateAgricolaAutomobile (1:56:36)Genoa (2:00:15)Sidereal ConferenceCity of the Big Shoulders (2:04:12)Railroads of the World, Wildcatters, PanamaxIndonesia (2:06:52)Brass (2:07:14)Navigador (2:07:32)Clans of CaledoniaThe Estates (2:08:37)Food Chain Magnate (2:09:36)Smartphone, Inc. (2:10:00)2:11:16 - Board Game SommelierConcordia, Illuminati, Food Chain Magnate, Imperial 2030, Codenames, Warp Gate, Tobago, Space Cadet Concordia, Root, DiamontRicochet Robots (2:13:20)Tichu (2:13:35)Everdell (2:13:50)Quartermaster General (2:14:05)Trickerion (2:14:40)Medici (2:15:00)K2 (2:15:27)On the Underground (2:15:47)Castles of Burgundy, Decrypto, Wingspan (2:16:10)Dune, Indonesia, Pipeline, MariaEl Grande, Agricola, Terraforming Mars (2:16:47)Smartphone, Inc., Jaws (2:17:33)Barrage2:18:03 - Sign Off
Game Brain: A Board Game Podcast with Matthew Robinson and his Gaming Group
0:00:00 Introduction0:03:06 This Week’s Game NightPax Pamir Second Edition (0:03:17)Avalon (0:07:08)0:10:45 News of the WeekThunderstone Quest Kickstarter (0:10:53)Catan Starfarers (0:11:50) Two interviews to seek out.Ludology w/ Jeroen DoumenMartin Wallace0:15:50 Games on the BrainPipeline (0:16:00) Black Angel video (0:20:50) The perils of Kickstarter.0:24:52 8 x 8 Challenge0:25:36 Review of the WeekThe Estates 0:58:58 Top Ten Games That Create Memories.SeaFall (1:03:10)18xx (1:05:30)Friedrich (1:06:58)Kingdom Death: Monster (1:09:04)Eclipse (1:12:50) War of the Ring (1:15:18) Ricochet Robots (1:17:15) Gloomhaven (01:19:09) Battlestar Galactica (01:20:03)Cosmic Encounter (01:22:40)Kremlin (01:25:03) Quartermaster General (1:27:10)Captain Sonar (1:28:22)Marvel Dice Masters (1:30:32)Dungeons and Dragons 5E (1:33:37) Secret Hitler (1:35:58)Dune (1:37:23) Battlestar Galactica (1:40:00) The Resistance: Avalon (1:42:50) Dungeons and Dragons 5E (1:45:27)1:48:47 Board Game Sommelier Nomic How to deal with cardboard warped in shipping. Heavy games with simple rules. Carl Chudyk 1:55:45 Sign Off
Just as we are told that it's always five o'clock somewhere, we can be assured that Mark and Walker are always wrong somewhere. Time marches inexorably forward, and we mark that passage of time by checking in with the much-loved Quartermaster General series. Mark would happily tell you that time is nothing more and nothing less than a priori intuition, which when internalized allows us to ground the science of mathematics--and then Walker would rightfully point out that it's time for Mark to shut up.Games Played Last Week: -Menara 3m01s (Oliver Richtberg, Zoch Spiele, 2018)-Massive Darkness 5m18s (Raphaël Guiton, Jean-Baptiste Lullien & Nicolas Raoult, CMON, 2017)-Sentinels of the Multiverse 8m13s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater than Games, 2011)-Millennium Blades 10m20s (D. Brad Talton, Jr., Level 99 Games, 2016)-Kitchen Rush 12m17s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)News (and why it doesn't matter)-Quartermaster General (WWII) re-(quarter)mastered 15m22s-alea games joins a euro publishing revival 16m12s-Mystic Vale Steams up 17m27s-Plan B Games in a new Era from Matt Leacock 18m39s-Role-play as a Sentinel of the Multiverse 20m23sFeature Game: Quartermaster General: The Cold War 22m11s (Ian Brody, PSC Games, 2018)Topic: Real-Time Games 49m59s
Just as we are told that it's always five o'clock somewhere, we can be assured that Mark and Walker are always wrong somewhere. Time marches inexorably forward, and we mark that passage of time by checking in with the much-loved Quartermaster General series. Mark would happily tell you that time is nothing more and nothing less than a priori intuition, which when internalized allows us to ground the science of mathematics--and then Walker would rightfully point out that it's time for Mark to shut up.Games Played Last Week: -Menara 3m01s (Oliver Richtberg, Zoch Spiele, 2018)-Massive Darkness 5m18s (Raphaël Guiton, Jean-Baptiste Lullien & Nicolas Raoult, CMON, 2017)-Sentinels of the Multiverse 8m13s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater than Games, 2011)-Millennium Blades 10m20s (D. Brad Talton, Jr., Level 99 Games, 2016)-Kitchen Rush 12m17s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)News (and why it doesn't matter)-Quartermaster General (WWII) re-(quarter)mastered 15m22s-alea games joins a euro publishing revival 16m12s-Mystic Vale Steams up 17m27s-Plan B Games in a new Era from Matt Leacock 18m39s-Role-play as a Sentinel of the Multiverse 20m23sFeature Game: Quartermaster General: The Cold War 22m11s (Ian Brody, PSC Games, 2018)Topic: Real-Time Games 49m59s
It's Summertime! Here's something for a long drive in a rented car or a lazy afternoon at the beach. MILEAGE: 00:09:57 -- Dusting Off The Shelves: Argent: The Consortium (Session) 00:27:47 -- Quartermaster General: 1914 00:33:54 -- Tigres & Euphrates 00:39:47 -- A Midsummer Night's Questions 01:06:27 -- Music: Rolling Blackouts CF, Gaz Coombes, Kamasi Washington 01:39:58 -- GLOW 01:42:21 -- A Little Light Non-fiction: Apollo8, Seabiscuit, Ben Franklin 01:43:57 -- Bios Megafauna, 2nd Edition (in-depth)
This week we stumble on the terrible, horrifying fact that there are other hobbies than boardgames, and we take pity on those poor lamented souls who are enslaved in their thrall. Just what is scrapbooking, anyway? Walker has a theory, but no one is really sure. We should thus feel blessed that we chosen few enjoy the hobby that we do, and so we discuss ways to try to be decent while doing so. Games Played Last Week:-Clans of Caledonia 1m59s (Juma Al-Joujou, Karma Games, 2017)-Starship Samurai 4m04s (Isaac Vega, Plaid Hat Games, 2018)-Neuroshima Hex! 8m45s (Michal Oracz, Portal Games, 2006)-Hellapagos 9m50s (Laurence & Philippe Gamelin, Gigamic, 2017)-Azul 11m46s (Michael Kiesling, Plan B Games, 2017)-Fog of Love 14m33s (Jacob Jaskov, Hush Hush Projects, 2017)-When I Dream 18m13s (Chris Darsaklis, Drawlab Entertainment, 2016)-Goa 20m23s (Rudiger Dorn, Hans im Gluck, 2004)News (and why it doesn't matter) -Quartermaster General gets downright chilly 22m16s-The first ever Cthulhu game, ever (Walker's excited) 24m05s-Kwanchai Moriya Targets The Game 26m46s-Terraforming Mars metastasizes further (Mark's excited) 28m31s-Race races further into the galaxy 29m02s-Catan isn't history thanks to Catan Histories 30m13sFeature Game: Street Masters 31m13s (Brady & Adam Sadler, Blacklist Games, 2018)Topic: Board Game Table Etiquette 54m28s
This week we stumble on the terrible, horrifying fact that there are other hobbies than boardgames, and we take pity on those poor lamented souls who are enslaved in their thrall. Just what is scrapbooking, anyway? Walker has a theory, but no one is really sure. We should thus feel blessed that we chosen few enjoy the hobby that we do, and so we discuss ways to try to be decent while doing so. Games Played Last Week:-Clans of Caledonia 1m59s (Juma Al-Joujou, Karma Games, 2017)-Starship Samurai 4m04s (Isaac Vega, Plaid Hat Games, 2018)-Neuroshima Hex! 8m45s (Michal Oracz, Portal Games, 2006)-Hellapagos 9m50s (Laurence & Philippe Gamelin, Gigamic, 2017)-Azul 11m46s (Michael Kiesling, Plan B Games, 2017)-Fog of Love 14m33s (Jacob Jaskov, Hush Hush Projects, 2017)-When I Dream 18m13s (Chris Darsaklis, Drawlab Entertainment, 2016)-Goa 20m23s (Rudiger Dorn, Hans im Gluck, 2004)News (and why it doesn't matter) -Quartermaster General gets downright chilly 22m16s-The first ever Cthulhu game, ever (Walker's excited) 24m05s-Kwanchai Moriya Targets The Game 26m46s-Terraforming Mars metastasizes further (Mark's excited) 28m31s-Race races further into the galaxy 29m02s-Catan isn't history thanks to Catan Histories 30m13sFeature Game: Street Masters 31m13s (Brady & Adam Sadler, Blacklist Games, 2018)Topic: Board Game Table Etiquette 54m28s
Stats of Fighters: Name: Calvin Coolidge Height: 5’10 Weight: 150 Military experience: None Special abilities: Extreme caution. Coolidge would not make any hasty moves in a fight. Name: Chester A. Arthur Height: 6’2 Weight: 225 Military experience: Brigadier General, Quartermaster General and Inspector General of the New York Militia before and during the Civil War. Special abilities: Master manipulator. He was a fixture in America’s post-Civil War corrupt political machine politics/
Mark and Walker delve into matters of criminal justice this week, pondering the balance and tradeoffs between deterrence, retribution, and rehabilitation. Walker seems to think that Bunny Kingdom a form of cruel and unusual punishment, whereas Mark seems to think that any form of travel is necessarily a form of inhumane rendition. Anyway, they're sellouts now, so if you send them free stuff in the mail they'll say whatever you want them to.Games Played Last Week:-When I Dream 3m22s (Chris Darsaklis, Repos Productions, 2016)-Noria 6m09s (Sophia Wagner, Stronghold, 2017)-A Feast for Odin 8m46s (Uwe Rosenberg, Feuerland Spiele, 2016)-Space Hulk 3rd Edition 12m13s (Richard Halliwell, Games Workshop, 2009)-XenoShyft: Onslaught 14m00s (Michael Shinall, CMON, 2015)-Massive Darkness 18m07s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2017)-Feudum 21m12s (Mark K. Swanson, Odd Bird Games, 2018)News (and why it doesn't matter)-More Shade, more Spire 28m15s-Boarders' backers left in the lurch 28m46s-Battlestar Galactica minis 30m20s-Starship Samurai 32m11sFeature Game: Quartermaster General 33m50s (Ian Brody, Griggling Games, 2014)Quartermaster General: Victory or Death: The Peloponnesian War (Ian Brody, Griggling Games, 2016)Quartermaster General: 1914 (Ian Brody, Griggling Games, 2016)Topic: Gaming Conventions 55m20s
Mark and Walker delve into matters of criminal justice this week, pondering the balance and tradeoffs between deterrence, retribution, and rehabilitation. Walker seems to think that Bunny Kingdom a form of cruel and unusual punishment, whereas Mark seems to think that any form of travel is necessarily a form of inhumane rendition. Anyway, they're sellouts now, so if you send them free stuff in the mail they'll say whatever you want them to.Games Played Last Week:-When I Dream 3m22s (Chris Darsaklis, Repos Productions, 2016)-Noria 6m09s (Sophia Wagner, Stronghold, 2017)-A Feast for Odin 8m46s (Uwe Rosenberg, Feuerland Spiele, 2016)-Space Hulk 3rd Edition 12m13s (Richard Halliwell, Games Workshop, 2009)-XenoShyft: Onslaught 14m00s (Michael Shinall, CMON, 2015)-Massive Darkness 18m07s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2017)-Feudum 21m12s (Mark K. Swanson, Odd Bird Games, 2018)News (and why it doesn't matter)-More Shade, more Spire 28m15s-Boarders' backers left in the lurch 28m46s-Battlestar Galactica minis 30m20s-Starship Samurai 32m11sFeature Game: Quartermaster General 33m50s (Ian Brody, Griggling Games, 2014)Quartermaster General: Victory or Death: The Peloponnesian War (Ian Brody, Griggling Games, 2016)Quartermaster General: 1914 (Ian Brody, Griggling Games, 2016)Topic: Gaming Conventions 55m20s
Times are bad--children no longer respect their elders and everyone is running a Kickstarter. Nostalgia fuels our news segment today, with varying levels of scorn for cherished memories. For those of you playing along at home with their So Very Wrong About Games bingo cards, Walker talks about a Mystic Vale expansion and Mark brings up Macross--let us know if that makes five in a row.Games Played Last Week:-Not Alone 1m48s (Ghislain Masson, Stronghold Games, 2016)-Quartermaster General: 1914 2m49s (Ian Brody, PSC Games, 2016)-Mythic Battles: Pantheon 5m07s (Benoit Vogt, Monolith, 2017)-Formula D 7m10s (Laurent Lavaur & Eric Randall, Asmodee, 2008)-Rising Sun 9m30s (Eric Lang, CMON, 2018) vs. -Blood Rage 9m30s (Eric Lang, CMON, 2015)-The City of Kings 13m34s (Frank West, The City of Games, 2018)News (and why it doesn't matter)-Mousetrap Redux...? 16m59s-Robot? Eck. 19m12s-The Mystic Vale gets yet bigger 20m11s-So much Confrontation 21m21s-2nd editions for Claustrophobia and Race 23m15sFeature Game: GKR: Heavy Hitters 23m41s (Matt Hyra, Cryptozoic and WETA Workshop, 2018)Topic: Blinging Out Your Games 45m26s
Times are bad--children no longer respect their elders and everyone is running a Kickstarter. Nostalgia fuels our news segment today, with varying levels of scorn for cherished memories. For those of you playing along at home with their So Very Wrong About Games bingo cards, Walker talks about a Mystic Vale expansion and Mark brings up Macross--let us know if that makes five in a row.Games Played Last Week:-Not Alone 1m48s (Ghislain Masson, Stronghold Games, 2016)-Quartermaster General: 1914 2m49s (Ian Brody, PSC Games, 2016)-Mythic Battles: Pantheon 5m07s (Benoit Vogt, Monolith, 2017)-Formula D 7m10s (Laurent Lavaur & Eric Randall, Asmodee, 2008)-Rising Sun 9m30s (Eric Lang, CMON, 2018) vs. -Blood Rage 9m30s (Eric Lang, CMON, 2015)-The City of Kings 13m34s (Frank West, The City of Games, 2018)News (and why it doesn't matter)-Mousetrap Redux...? 16m59s-Robot? Eck. 19m12s-The Mystic Vale gets yet bigger 20m11s-So much Confrontation 21m21s-2nd editions for Claustrophobia and Race 23m15sFeature Game: GKR: Heavy Hitters 23m41s (Matt Hyra, Cryptozoic and WETA Workshop, 2018)Topic: Blinging Out Your Games 45m26s
00:22 Intro02:07 Los Juegos de la Semana02:18 Quartermaster General 194519:44 Raiders of the North Sea + Expansiones30:00 Hand of the King40:08 Deep Sea Adventure48:36 Legacy of the Dragonholt62:00 El Tema de la Semana: "Las Quedadas Ludicas"91:53 Noticias, mensajes de nuestros oyentes y despedidaSi te interesa comprar alguno de los juegos de los que hablamos en este episodio puedes checarlos a través de estos links:Raiders of the North Sea: https://amzn.to/2EPPQNMHall of Heroes: https://amzn.to/2JUsOcNFields of Fame: https://amzn.to/2HS3CBiDeep Sea Adventure: https://amzn.to/2Z7lzl1Legacy of the Dragonholt: https://amzn.to/2EQiIFA
The Genealogy Gems PodcastEpisode 209with Lisa Louise Cooke In today's episode: David Ouimette of FamilySearch is known to his colleagues as “the Indiana Jones of genealogy” because of his globe-trotting adventures in curating record treasures. He joins us to talk about the millions of records being digitized around the world right now. Lots of excited emails from you! Compiled military service records from Military Minutes expert Michael Strauss GENEALOGY GEMS EVENTS Thanks for a great seminar, (shown right: the beautiful items you see in the foreground are Czech crystal and other traditional items) Bill at Jake's See Lisa Louise Cooke in October: October 15, 2017 Denver, CO October 21, 2017 Roswell, NM NEWS: ROOTSMAGIC UPDATE Free update for RootsMagic 7 users: version 7.5.4.0 (update primarily fixes bugs). Click on the "Update Available" indicator in the lower right corner of your RootsMagic 7 program screen. If you don't already have RootsMagic 7, to see what's new Or to order the upgrade. MAILBOX Gray recommends Lisa's free MAILBOX: FREE WEBINAR RESPONSES Click the image above to watch the video Click the red SUBSCRIBE button on the Genealogy Gems YouTube channel. NEW GENEALOGY GEMS PREMIUM VIDEO Develop your search superpowers to uncover information about your family history on the web with Google at lightning speed! Explore tools like Image search, facial recognition, finding specific types of files, how to find the answers you need, and more. to watch a class preview; to become a Genealogy Gems Premium member. BONUS CONTENT for Genealogy Gems App Users If you're listening through the Genealogy Gems app, your bonus content for this episode is an easy-to-access version of the new Genealogy Gems Premium video, “Google Search Secrets.” The and is only $2.99 for . INTERVIEW: DAVID OUIMETTE OF FAMILYSEARCH: “THE INDIANA JONES OF GENEALOGY” David Ouimette, CG, manages Content Strategy at FamilySearch. He has conducted research and analyzed archival materials in dozens of countries in North and South America, Europe, Africa, and Asia. David lectures regularly and has written for genealogists, including Genealogy Gems Contributing Editor Sunny Morton is the author of “.” Use this jammed-packed cheat sheet to quickly and easily compare the most important features of the four biggest international genealogy records membership websites: Ancestry.com, FamilySearch.org, Findmypast.com and MyHeritage.com. Consult it every time your research budget, needs or goals change! Start creating fabulous, irresistible videos about your family history with Animoto.com. You don't need special video-editing skills: just drag and drop your photos and videos, pick a layout and music, add a little text and voila! You've got an awesome video! Try this out for yourself at . is the place to make connections with relatives overseas, particularly with those who may still live in your ancestral homeland. : it's free to get started. MILITARY MINUTES: COMPILED MILITARY SERVICE RECORDS If a clue found in your ancestor's listed military service you will want next to search for his Compiled Military Service Record (CMSR). The Compiled Military Service Records (often abbreviated at CMSR or CSR) record the name, unit, and period of service of the veteran along with information related to military service from the Revolutionary War to the end of the hostilities of the Philippine Insurrection after the turn of the 20th century. The information varies greatly from each of the war periods that recorded this information. Besides the identifying features listed above, they typically contain muster in/out information, rank in/out details and further highlight the soldier career by recording promotions, prisoner of war memorandums, casualties, and a number of personnel papers which may include enlistment papers and other related documents. Several of the war periods also provide physical descriptions of the soldiers including; name, age, nativity, occupation, height, hair, eyes, and complexion information. This set of records represents the volunteer Army and doesn't include regular Army enlistments. Except for limited records of the Revolutionary War and the War of 1812 for the Navy, the other branches of the military (including Navy, Marines, and Revenue Cutter Service) all have their equivalent set of records. Your ancestor may have multiple entries in the CMSR. This could occur if a soldier served in more than one unit, or in the case of John LeMaster, who enlisted in two different armies. The Civil War divided our nation, testing the loyalty of all persons who lived during this time. Lemaster chose the Confederacy (as least initially) when in 1861 in Charlestown, VA he enlisted with the 2nd VA Infantry fighting alongside of his Brigade commander Thomas J. Jackson who later would be known as “Stonewall Jackson.” (Photos: John H. Lemaster and his family in Martinsburg, WV. Photos courtesy of Michael Strauss.) After the Confederate loss at the battle of Gettysburg he deserted and lived in Martinsburg in what was now West Virginia where on his Draft Registration he was listed as a deserter from the Rebel Army. In 1864 he enlisted in the United States Army with the 3rd WV Cavalry, serving out the duration of the war until 1865. After the war he was granted a federal pension, with no mention of his former service in the Confederacy. Shown on following pages: his military service records for both the Confederate and Union armies. Access various CMSR indexes and images online at the following: At fold3: Revolutionary War. C are online for CT, DE, GA, MD, MA, NH, NJ, NY, NC, PA, RI, SC, VT, VA, and Continental Troops. Genealogists should also search the local state where their ancestors were from as some Militia isn't included in these records. During the Revolutionary War additional Compiled Service Records were completed , which was broken down to include Naval Personnel, Quartermaster General, and Commissary General Departments. One additional set of CMSR images covered Revolutionary War service along with Imprisonment Cards. Old Wars (1784-1811). After the Revolutionary War, the newly formed United States government sought to maintain a regular Army. However, volunteer soldiers who served from 1784-1811 were recorded. (One of the reasons for volunteers to be called up would have included the Whiskey Rebellion of 1793.) Their Compiled Military Service Record full images are . are online for CT, DE, DC, GA, IL, IN, KY, LA, MD, MA, MI, MS, MO, NH, NJ, NY, NC, OH, PA, RI, SC, TN, VT, VA and also the Cherokee, Chickasaw, Choctaw, Creek, and Shawanoe Indians along with United States Volunteers. Full copies of CMSR are online for the Chickasaw and Creek Indians, along with the men from Lake Erie and Mississippi. are online for the various Indians wars from 1815-1858. Mexican War. C for AL, AR, CA, FL, GA, IL, IN, IA, KY, LA, MD, DC, MA, MI, MS, MO, NJ, NY, NC, OH, PA, SC, TN, TX, VA, WI, and the Mormon Battalion and the United States Volunteers. Full copies of the CMSR are online for AR, MS, PA, TN, TX, and the Mormon Battalion. Civil War. : Union: Indexes are online for AZ, CA, CO, CT, IL, IN, IA, KS, ME, MA, MI, MN, MO, NH, NJ, NY, OH, PA, RI, VT, WA, WI, United States Veteran Volunteers, and Veteran Reserve Corps. Full copies of CMSR for AL, AR, CA, CO, Dakota Territory, DE, DC, FL, GA, KY, LA, MD, MA, MS, MO, NE, NV, NM, NC, OR, TN, TX, UT, VT, VA, WV, United States Colored Troops, United States Volunteers, and 1st NY Engineers. Confederate: indexes are online for AL, and VA. Full copies of CMSR are online for AL, AZ, AK, FL, GA, KY, LA, MD, MO, MS, NC, SC, TN, TX, VA, Miscellaneous, Volunteers, Indians, and Officers. Spanish American War. Compiled Military Service for AL, AR, CA, CO, CT, Dakota Territory, DE, DC, FL, GA, ID, IL, IN, IA, KS, KY, LA, ME, MD, MA, MI, MN, MS, MO, MT, NE, NV, NH, NJ, NY, NC, ND, OH, OK, OR, PA, PR, RI, SC, SD, TN, TX, UT, VT, VA, WA, WV, WI, WY, and United States Volunteers. At Ancestry.com: Revolutionary War. Full copies of the Compiled Military Service Records for CT, DE, GA, MD, MA, NH, NJ, NY, NC, PA, RI, SC, VT, VA, and Continental Troops. This database often doesn't list the local militia as most of the men listed were part of the continental line. Researchers can access this group of records and search by keyword or location. Old Wars. This database is an index and full images of the of those men who served after the Revolutionary War and before the War of 1812, covering the years of 1784-1811. War of 1812. Abstracted lists of names, state, and military units from the Compiled Service Records (no images). Indian Wars: : includes the Florida Wars, Second Creek War, and the Third Seminole War from 1835-1858 Mexican War. Full copies of the CMSR are online for MS, PA, TN, TX, and the Mormon Battalion. Civil War: Union:Compiled Military Service Records are searchable, with a link to the collection Confederate: Compiled Military Service Records are searchable, with a link to Fold3 to view original images . An additional set of Service Records comes from units that were raised by the Confederate Government and not from any of the states that comprised the Confederacy. The CMSR are available online to view the images and searchable by military unit . Spanish American War. Compiled Military Service Record Indexes are online that cover the same geographical areas as on Fold3 . Full copies of CMSR are online on Ancestry for Florida . Free at FamilySearch.org: Family Search has fewer Compiled Military Service Records available online that include images. One of the major collections includes the Revolutionary War CMSR's that when , the images provide a direct link to Fold3. Most of the other major war periods are microfilmed and available through the Family History Library in Salt Lake City, Utah. With online access through both Fold3 and Ancestry provided on the computers in the library, accessing the film is less desirable. GEM: USNEWSMAP Suzanne's comment: “Did you realize that this site from the Georgia Tech Research Institute is actually a wonderful search engine for Chronicling . website? I have used the LOC site often, but found it cumbersome sometimes. This is a real time saver. Thanks for the Genealogy Gem.” Lisa's tip: In the timeline you can specify a date, like 1860 (date and month too!), then press play and it will play back and reveal the locations on mentions of your search query coming forward in time. It would be really interesting to take a word or phrase and see when it first occurred. This is a very feature-rich website! PROFILE AMERICA: A short : it's a great example of the do-it-yourself video narratives you can make to tell your own family's stories! KEEP UP WITH GENEALOGY GEMS Listen to the Genealogy Gems Podcast twice a month! Check in on or after October 26, 2017 for . What's coming? Paul Woodbury of Legacy Tree Genealogists will share some great tips for beginning Swedish genealogy—and much more! Follow Subscribe to the PRODUCTION CREDITS Lisa Louise Cooke, Host and Producer Sunny Morton, Editor Diahan Southard, Your DNA Guide, Content Contributor Vienna Thomas, Associate Producer Hannah Fullerton, Production Assistant Lacey Cooke, Service Manager
For many, the sounds of the alarms had become so commonplace that few bothered to listen to them anymore. Before the war had even started, Lawrence had become a center of the struggle between abolitionists and pro-slavery settlers in the Border War that would infamously become known as Bleeding Kansas. In 1856 800 men entered the town under the leadership of Sheriff Samuel Jones and destroyed the anti-slavery presses and the Free State Hotel, built the previous year by the New England Emigrant Society as a temporary home for Free-Stater’s relocating to the state. Even if it wasn’t safe, it had seemed to calm, at least for a while. The threat was nothing like it was after the Confederate victory at the Battle of Lexington, or in those days and weeks following the Battle of Springfield just a few months prior. It had seemed like the rebellion in Missouri was finally put down, and the army patrolled the Border. However uneasy it was, there was some semblance of peace. Regardless, with an almost constant state of emergency in place, few residents had probably given the cannons arriving and the drills taking place a second thought What most didn’t know was that the Union Army had received word that William Quantrill and his band of Bushwacker’s had set their sights on the border town, their blood boiling for revenge after General James Lane led a band of pro-Union “Jayhawkers” on the siege of Osceola. Their hatred for the state had only grown with General Thomas Ewing’s arrest of women and girls who had given aid and comfort to Confederate soldiers. Housing them makeshift prisons in Kansas City, one had collapsed, killing four, and injuring even more. Among the dead and wounded, two of the teenaged sisters of the infamous “Bloody Bill” Anderson, one of Quantrill’s most trusted advisors. As the day of the attack slowly came and went early in that August, the Mayor, George Collamore, former Brigadier General, and Quartermaster General of Kansas, and Lieutenant T.J. Hadley, who commanded a unit of a few dozen soldiers stationed in Lawrence had to breathe a little easier. Little did they know that about 400 Missouri Guerillas had slowly marched forward. They had no intention of attacking until late August, well after the reports had them striking, perhaps knowing the bold claim that had he attacked when he was supposed to there welcome would come from "bloody hands and hospitable graves.” By almost 4 am Quantrill, and his men had made it through Franklin, Missouri, only a few miles from their intended target, cloaked by night but still taking every precaution, laying on their horses to avoid drawing attention to themselves, to keep the element of surprise. As they closed the distance between them and Lawrence the order would come up from their commander, “Rush on, boys, it will be daylight before we are there! We ought to have been there an hour ago.” Their pace would quicken as he set his men to columns of fours and pushed forward in a hastened gallop. At about 5 am on August 21st, 1863, they would reach the outskirts of town with the numbers varying between roughly 300 and 400 men. Second thought and doubt would begin to creep in as some wondered what lay ahead, worrying they not nearly prepared enough to ride through the town, and that they would be quickly cut down. Cautiously Quantrill would send William Gregg with five scouts ahead to ride through town and determine the lay of the land while sending some more up to the top of Mount Oread to serve as lookouts. As scouts made it through town, there was little indication that there was anything to fear. Those they saw, as few as they might have been seemed unconcerned by strangers riding through that early, some even mistaking them for Union soldiers. In the end, it became clear they weren't prepared for what was about to come. It wouldn’t matter to Quantrill; his mind had already been made up that he was going to attack. Now at the outskirts of the town, there was no turning back. Crying out to his men he would declare, “You can do as you please, I’m going to Lawrence” before riding into the town. They would follow even as one loudly declared, “We are lost.” Some were sent directly to the house of the Reverend S.S. Snyder, a minister at the United Brethren Church and a Lieutenant in the Second Colored Regiment. He would be one of the first to die, shot as he milked his cow in those early morning hours. Hard and heavy would Quantrill’s Bushwacker’s ride through the town, raiding, looting, murdering, letting loose hell on the people of the town. They had a list of names of those who they were going to kill first. The Mayor, Collamore, would hide in his family well, as they set fire to his house. Though his family survived the brutality of the day, he would die of smoke inhalation. Senator Lane, the general who had led the jayhawkers in the Siege of Osceola, would escape hiding in corn fields. Former Governor Charles Robinson, another prominent Free Stater, though long time rival of Senator Lane, would barely escape with his own life, as would Hugh Dunn Fischer, chaplain of the 5th Kansas Calvary. He would be dragged out of the house by his wife hidden in a carpet as Quantrill’s men watched his house burn. Though James Speer, the newspaper publisher backed by Lane, would escape with his life, two of his sons would be killed, the only thing sparing his youngest’s life was the fact that he gave a fake name. Meanwhile, Quantrill and his men would capture the Elbridge Hotel as their base for the remainder of the massacre, as his troops began to set fire to the town. By the time it was said and done, 4 hours later, over a quarter of the town was burned to the ground, including all but two of the businesses, and 164 civilians were dead, most of whom were men and boys. It was, by no account a raid, it was, for lack of a better term, a slaughter, a mass execution, a savage carnage unleashed on the people of Lawrence. So horrified by the events of Lawrence the Confederate Government would withdraw any and all support it had for Quantrill and his men. They would ride into Texas where they would eventually split among different factions by Winter, too rowdy and undisciplined to remain together. General Ewing would issue his General Order Number 11, expelling Missouri residents from the border counties of their state and then burning their homes and towns to the ground. Kansas Governor Thomas Carney would commission the infamous Colonel Charles Jennison, the Redleg Bandit who been an officer leading the Jayhawk raids in the early days of the war to wreak havoc. He would lay waste to everything in his path until he was finally captured in Missouri two years later, court-martialed and dishonorably discharged. Quantrill himself would not be so lucky. Still leading a group of maybe a dozen men, he would be caught in a Union Ambush in Kentucky a month after General Robert E. Lee surrendered to General Grant, he would be shot in the back and paralyzed from the waist down, before dying at age 27 on June 6th of 1865. Still, his name would live on, not just in the reunions of the men who would, after the war, begin to call themselves Quantrill’s Raiders, but also in the stories of two of his most famous Guerilla’s, Frank and Jesse James.
E começa mais um turno no Jogatina BG Podcast - o último turno de 2016, mas não menos especial, pois falamos dos melhores jogos que jogamos em 2016, além disso, comentamos o mercado nacional, nossas surpresas, o que estamos esperando de 2017 e muito mais, e tudo isso com a participação dos nossos ouvintes, escutem! Equipe: - André Luis "Zabuzeta" (perfil ludopedia: zabuzagxb) - Lucas Rechdan "Cabeça" (perfil ludopedia: Kbsa) - Thyago Alexander "Excl" (perfil ludopedia: Excelcius) - Eddy Machado "Snake" (perfil ludopedia: EddySnake) Participem ► https://telegram.me/joinchat/BXplpz97pHB8EKbkyI31pw AD Acesse http://www.rocketjogos.com/ use o cupom JOGATINADENATAL para ter 15% de descontos em muitos boardgames! Jogos citados durante esse episódio: Vide final da publicação SEU TURNO: Deixe seu feedback nos comentários ou através do email "jogatinabg@gmail.com" EXTRAS: - Inscreva-se no nosso canal aqui do Ludopedia - Assine o canal do Jogatina BG no youtube: - Escutem Bit Studio AMP: http://bitstudioamp.com.br/ - Escutem Projeto X Podcast: http://www.projetoxpodcast.com.br/ - Siga o Jogatina BG no TWITTER - Curta o Jogatina BG no FACEBOOK ____ Edição: zabuzeta.com LISTA GIGANTE DOS JOGOS CITADOS: Equipe Jogatina BG: Sentinels of the Multiverse, Memoir ‘44, Terra Mystica, Quartz, Power Grid, Lords of Waterdeep, Blood Rage, Twilight Imperium (Third Edition), Cyclades, XCOM: The Board Game, Through the Ages: A New Story of Civilization, Heroes of Normandie, Star Wars: Imperial Assault, Quartermaster General, The Castles of Burgundy, Caverna: The Cave Farmers, Zombicide: Black Plague, Arcadia Quest, Isle of Skye: From Chieftain to King, Flip City, Red7, Tyrants of the Underdark, Tikal, Rock'n Roll Manager, Robinson Crusoe: Adventure on the Cursed Island, Barony, JÓRVÍK, Mombasa, Scythe, Space Cantina, Imperial 2030, The Manhattan Project, Pit Crew, Dogs, Aquarium, HeroClix, Smash Up, Captain Sonar, Tokaido, Betrayal at House on the Hill Convidados: - Zé Fernandes (MesaCast - zonae.com.br): Codenames, Dobble (Spot it!), Last Will - Diogo Matraca: Twilight Imperium (Third Edition), Takenoko, Star Wars: X-Wing Miniatures Game - Duda: Agricola - Thiago Cares: Eldritch Horror, Dead of Winter: A Crossroads Game - Wilkinson: Magic: The Gathering, Battlestar Galactica - Will Blackmusic: DC Comics Deck-Building Game - Leonardo Franco: Arcadia Quest - Lucas Nakai: Arcadia Quest - Claudio: Twilight Struggle, Star Wars: Rebellion, Robinson Crusoe: Adventure on the Cursed Island - Gabriel Pule: Mage Knight Board Game, Betrayal at House on the Hill, King of Tokyo - Bruno: Potion Explosion
E começa mais um turno no Jogatina BG Podcast - o último turno de 2016, mas não menos especial, pois falamos dos melhores jogos que jogamos em 2016, além disso, comentamos o mercado nacional, nossas surpresas, o que estamos esperando de 2017 e muito mais, e tudo isso com a participação dos nossos ouvintes, escutem! Equipe: - André Luis "Zabuzeta" (perfil ludopedia: zabuzagxb) - Lucas Rechdan "Cabeça" (perfil ludopedia: Kbsa) - Thyago Alexander "Excl" (perfil ludopedia: Excelcius) - Eddy Machado "Snake" (perfil ludopedia: EddySnake) Participem ► https://telegram.me/joinchat/BXplpz97pHB8EKbkyI31pw AD Acesse http://www.rocketjogos.com/ use o cupom JOGATINADENATAL para ter 15% de descontos em muitos boardgames! Jogos citados durante esse episódio: Vide final da publicação SEU TURNO: Deixe seu feedback nos comentários ou através do email "jogatinabg@gmail.com" EXTRAS: - Inscreva-se no nosso canal aqui do Ludopedia - Assine o canal do Jogatina BG no youtube: - Escutem Bit Studio AMP: http://bitstudioamp.com.br/ - Escutem Projeto X Podcast: http://www.projetoxpodcast.com.br/ - Siga o Jogatina BG no TWITTER - Curta o Jogatina BG no FACEBOOK ____ Edição: zabuzeta.com LISTA GIGANTE DOS JOGOS CITADOS: Equipe Jogatina BG: Sentinels of the Multiverse, Memoir ‘44, Terra Mystica, Quartz, Power Grid, Lords of Waterdeep, Blood Rage, Twilight Imperium (Third Edition), Cyclades, XCOM: The Board Game, Through the Ages: A New Story of Civilization, Heroes of Normandie, Star Wars: Imperial Assault, Quartermaster General, The Castles of Burgundy, Caverna: The Cave Farmers, Zombicide: Black Plague, Arcadia Quest, Isle of Skye: From Chieftain to King, Flip City, Red7, Tyrants of the Underdark, Tikal, Rock'n Roll Manager, Robinson Crusoe: Adventure on the Cursed Island, Barony, JÓRVÍK, Mombasa, Scythe, Space Cantina, Imperial 2030, The Manhattan Project, Pit Crew, Dogs, Aquarium, HeroClix, Smash Up, Captain Sonar, Tokaido, Betrayal at House on the Hill Convidados: - Zé Fernandes (MesaCast - zonae.com.br): Codenames, Dobble (Spot it!), Last Will - Diogo Matraca: Twilight Imperium (Third Edition), Takenoko, Star Wars: X-Wing Miniatures Game - Duda: Agricola - Thiago Cares: Eldritch Horror, Dead of Winter: A Crossroads Game - Wilkinson: Magic: The Gathering, Battlestar Galactica - Will Blackmusic: DC Comics Deck-Building Game - Leonardo Franco: Arcadia Quest - Lucas Nakai: Arcadia Quest - Claudio: Twilight Struggle, Star Wars: Rebellion, Robinson Crusoe: Adventure on the Cursed Island - Gabriel Pule: Mage Knight Board Game, Betrayal at House on the Hill, King of Tokyo - Bruno: Potion Explosion
Bienvenidos, una vez más, a Se Viene la Lluvia, el podcast argentino de juegos de mesa. En este episodio tendremos de invitado a Sebastián Koziner, editor, artista y game designer que nos hablará sobre "Diseño y Publicación de Juegos de Mesa, De Argentina al Mundo", el nuevo libro de Ok Ediciones. Haremos un repaso sobre Crack Bang Boom '16, el evento de historietas de Rosario y cerramos el episodio armando debate entre Tabletop Simulator y Tabletopia y reseñando el QuarterMaster General y el Deception: Murder in Hong Kong. si les gustó, recuerden que pueden comentarnos en www.facebook.com/dadooscuro, www.dadooscuro.com y en nuestra guild de BGG: https://www.boardgamegeek.com/guild/2058 ¡Saludos y disfruten el episodio!
We recently had the chance to talk to Chris Nevatt, a representative of UK publisher, PSC Games. PSC is the publisher of the recently released Commands and Colors game, The Great War.We talk in depth about The Great War and Chris also tells us about their upcoming games, including an American Revolution Commands and Colors game, and a new version of Quartermaster General from designer Ian Brody.Listen:"Listen Live" Wednesdays @ 6 PM CST at www.KXTR.netSearch "KXTR 100.7 The Planet" on TuneIn RadioRSS Feed: (add us to your podcast catcher) feeds.soundcloud.com/users/soundclo…508/sounds.rssTalk:www.Facebook.com/BagsandBoards@bagsandboardstxbagsandboardstx@gmail.comLanceTX12 & rev0s on BGG
We recently had the chance to talk to Chris Nevatt, a representative of UK publisher, PSC Games. PSC is the publisher of the recently released Commands and Colors game, The Great War. We talk in depth about The Great War and Chris also tells us about their upcoming games, including an American Revolution Commands and Colors game, and a new version of Quartermaster General from designer Ian Brody. Listen: "Listen Live" Wednesdays @ 6 PM CST at www.KXTR.net Search "KXTR 100.7 The Planet" on TuneIn Radio RSS Feed: (add us to your podcast catcher) feeds.soundcloud.com/users/soundclo…508/sounds.rss Talk: www.Facebook.com/BagsandBoards @bagsandboardstx bagsandboardstx@gmail.com LanceTX12 & rev0s on BGG
This weeks podcast has big kid words! This week on Super Skull we break down Secret Wars, Nick (the Master Tactitian) picks a new book that looks like an old book, and the boys do war in Quartermaster General
Happy New Year from The Game Pit In the first episode of 2015 the boys pick over the bones of the latest four games to fall into the pit. Discussed in this episode are Istanbul, Merkator, Tiny Epic Kingdoms and Quartermaster General. The Game Pit is a proud member of The Dice Tower Network and you can also find us on 2d6.org. The Dice Tower Kickstarter is now live. Visit The Dice Tower Kickstarter page to donate and get some DT stuff and promos.