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Anika sat down with Amir Berenjian to explore how a former investment banker transitioned from multi-million dollar M&A spreadsheets to founding an immersive technology company. The conversation revealed a profound truth: the most powerful way to sell a brand or cause isn't through data alone, but through deeply emotional, shared experiences. Amir shares how REM5 Studios leverages virtual reality (VR) to transport trade show attendees to a Wisconsin dairy farm and global policymakers to the frontlines of polio eradication in Zambia, proving that immersive tech is far more than just a novelty. In This Episode How 12 years in M&A investment banking prepared Amir for immersive storytelling The pivotal moment of trying the Oculus Rift in 2016 and seeing the future of human-computer interaction Using pizza and beer to overcome VR skepticism in the corporate world Why the ROI of immersive tech at trade shows vastly outperforms traditional marketing trinkets Transporting global policymakers to Zambia to fight polio via VR with the Gates Foundation How a premium cheese brand uses VR to tell the story of a 100-year-old family farm The surprising dual-use of VR for both external marketing and internal employee onboarding How to test out immersive tech for your brand without breaking the budget Timestamps 00:00 Introduction: From investment banking to immersive tech 02:09 The surprising emotional throughline between M&A banking and VR storytelling 04:38 The Oculus Rift "Aha!" moment and democratizing the "magic school bus" experience 07:35 Overcoming the VR accessibility barrier and corporate skepticism 11:13 Transitioning from corporate events to purpose-driven storytelling and global causes 13:33 The economics of immersive tech and why it's cheaper than you think 15:08 Dominating trade shows: Why shared VR experiences beat traditional marketing flyers 17:29 Case Study 1: Transporting customers to a 3rd-generation Wisconsin dairy farm 19:38 Case Study 2: Putting policymakers on the frontlines of polio with the Gates Foundation 20:23 How immersive 3D video actually works (and the nostalgia of the View-Master) 25:13 The 9-month planning process and why distribution is the biggest hurdle in VR 29:39 The intersection of AI, implicit bias, and leveraging technology for good 31:47 Measuring the impact and ROI of immersive storytelling 34:33 How small businesses can test the waters of VR for under $500 38:33 The dual value of VR: Using marketing tools for internal employee onboarding 41:42 What's next for REM5 Studios and the convergence of AI and spatial computing Key Insights & Takeaways Insight 1: M&A and VR are Both About Selling Emotion Even in investment banking, multi-million dollar deals are driven by the emotional story of a business. Amir realized VR is simply the ultimate tool for democratizing that story, allowing clients to "tour the factory" and meet the founders without ever leaving the boardroom. Insight 2: Immersive Tech Solves the Trade Show ROI Problem Trade shows are filled with expensive, easily discarded trinkets and flyers. Immersive tech completely steals the show by giving attendees a shared, memorable experience that re-energizes them. Because the experience can be reused across dozens of events, it proves to be far more cost-effective and impactful than traditional trade show marketing waste. Insight 3: The Technology is the Conduit, Not the Message People easily get caught up in buzzwords like AR, VR, and spatial computing. But the goal isn't to talk about the tech—it's to use the tech to tell a story so effectively that users forget they're wearing a headset. Whether it's understanding the reality of polio eradication or the care behind a premium cheese, the tech is just a vehicle for presence and empathy. Insight 4: Marketing Assets Make Perfect Internal Training Tools An immersive experience originally designed to sell a product to consumers can instantly be repurposed as an onboarding tool for HR and accounting teams. Giving new or remote employees a virtual factory tour accelerates learning, reduces training costs, and emotionally connects desk workers to the company's physical roots. Insight 5: You Can Test VR for Your Business on a Budget You don't need a massive corporate budget to start experimenting with immersive storytelling. With a $400 Meta Quest headset or a free 30-minute demo at an Apple Store, business owners can experience existing VR content, identify use cases, and understand the medium before ever committing to a custom build. Resources & Links Mentioned REM5 Studios Polio's Last Mile (VR Experience available on Meta Quest & Apple Vision Pro) Meta Quest 3 / Apple Vision Pro About Amir Berenjian Amir Berenjian is the co-founder and CEO of REM5 Studios, an immersive technology company based in Minneapolis that builds virtual and augmented reality experiences for brands and causes. Before transitioning to spatial computing, Amir spent 12 years in investment banking, facilitating over 100 M&A transactions for companies ranging from $10 million to over $1 billion in revenue. Today, he helps organizations like the Gates Foundation, Rotary International, and Fortune 500 companies leverage the power of VR to foster profound empathy, connection, and real-world impact. Connect with Amir LinkedIn: https://www.linkedin.com/in/amir-berenjian-90738220/ Website: REM5Studios.com Like the show? Leave us a rating or review: https://lovethepodcast.com/67940257010b317cdaa9d857Follow the Show: https://followthepodcast.com/67940257010b317cdaa9d857Send a Message: https://podcastfeedback.com/67940257010b317cdaa9d857Check out our Website: https://www.yourbrandamplified.comSpeak to my Delphi Clone: https://www.delphi.ai/amplifywithanika Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
The wow has to be secondary to the why. Meghan Freeman spent a year letting her staff play in VR before a single student put on a headset — and what they found changed how she designs immersive learning. Meghan Freeman, M.Ed., is Co-Founder and Co-CEO of IlluminateXR. Before that she founded and led Elite Academic Academy, where she bought 46 headsets for her staff and gave them an entire school year to explore, argue, and write the policy themselves. In this conversation she gets specific about what actually works: how to manage a room full of students who can't see the room, how long a first session should run, and the one question a teacher has to answer before booking the equipment. In this episode, you'll learn: What XR means and how VR, AR, and AI fit together in a classroom Why the "wow" of an immersive moment has to be secondary to the "why" The classroom-management controls that make group VR workable — spatial audio, seating, mute, and locking down browsers Why the first trip in should be a scavenger hunt, not instruction How long students should actually be in a headset, and why motion sickness matters How she used VR sprints to reach students working toward a diploma on their second or third try What happened when her school put human intelligence first and standards second Show notes, resources, lots of links to VR activities, and the full transcript: https://www.coolcatteacher.com/e961 If this episode helped you, please take a moment to rate and review the show wherever you're listening. Reviews are how other teachers find us — and share it with a colleague who's about to get headsets and no plan.
Buďte však činiteľmi slova, a nielen poslucháčmi, ktorí oklamávajú sami seba. ( Jk 1,22) Jakubov list mnohí skutočne nepochopili. Jakubov list je podobne dôležitý ako Pavlov list do Ríma. Ak niekto len počúva a nepraktizuje čo vie, klame, keď hovorí, že verí svedectvu Božieho slova. Je len poslucháčom, ktorý pritakáva, súhlasí so svedectvom Písma, ale aj tak klame seba. Vo švédčine a iných jazykoch je veľa prekladov a diskutuje sa o mnohých veciach, ale o jednom preklade sa diskutuje príliš málo. O tvojom preklade. Počuj, čo Pavol píše do Korintu: „Vy ste naším listom, vpísaným nám do srdca, ktorý poznajú a čítajú všetci ľudia. Veď je zjavné, že ste listom Kristovým, ktorý sme my písali svojou službou a napísali nie černidlom, ale Duchom Boha živého, nie na kamenné dosky, ale na mäsité dosky sŕdc.“ (2Kor 3,2-3) Dúfam, že si činiteľ slova. Si možno jediným prekladom, ktorý tvoj sused alebo kolega v práci číta. Som naplno presvedčený, že len Božie slovo samo môže znovuzrodiť človeka k novému životu. Otázkou ale je, či žijeme život, ktorý ukazuje na Slovo, alebo život, ktorý Božie slovo zahmlieva. Odzrkadľuje spôsob, akým žijeme, Božie hodnoty? Ak niekto kríva a nežije v atmosfére viery, môže buď počúvnuť Ježišove slová o tom, aby činil pokánie, alebo sa skrývať a obviňovať Jakuba zo zákonníctva. Ale to nie je pravda. Nie je zákonnícke povedať, že viera musí prinášať ovocie. Lebo tak Boh miloval svet, že svojho jednorodeného Syna dal, aby nezahynul, ale večný život mal každý, kto verí v Neho. ( J 3,16) „Pokánie čiňte a verte v evanjelium,“ hovorí Ježiš. Je to Božie nariadenie, nie pozvanie. Ovocím pokánia, toho, že sa obrátiš na Ježiša, je večný život. Nový život označuje to, že ten, kto verí, aj koná, ako Ježiš hovorí. „Ak ma milujete, zachovávajte moje prikázanie.“ ( J 14,15) Buďte však činiteľmi slova, a nielen poslucháčmi, ktorí oklamávajú sami seba. ( Jak 1,22) Niekedy sa správame ako cyklista, ktorý išiel do Vrútok. Po tom, čo prešiel cez Martin, uvidel značku, na ktorej stálo Vrútky, a tak mal istotu, lebo bol na správnej ceste. Na značke bola šípka doľava, ale on šiel aj tak rovno. Tešil sa, že vidí značku. Urobil aj niekoľko fotiek tejto značky. Dokonca vedel koľko kilometrov sú Vrútky od značky vzdialené. Zabudol ale na jednu vec. Zabudol sa podľa tejto značky riadiť v praxi. Nikto nemal rád tú značku ako tento muž. Často o nej rozprával a všetkým, čo cestovali, hovoril, aká je dôležitá. Nepochopil však, že nestačí len to, že značka ukazuje správny smer, ale treba sa podľa nej aj riadiť. Cyklista do Vrútok nikdy nedorazil. Myslel si, že dôveruje značkám, ale klamal sám seba. Viera, ktorá nevedie ku skutkom, nie je vierou. Sú to len vedomosti. Samotné vedomosti nás nedovedú do cieľa. Buďte však činiteľmi slova, a nielen poslucháčmi, ktorí oklamávajú sami seba. ( Jk 1,22) Verím, že Božie slovo hovorí pravdu? Verím, že má čo povedať o tom, ako budem žiť? Čo v Písme čítam a čo počúvam na kázňach, aké dôsledky to do môjho života prináša? Rozmýšľaj nad tým najbližšie, keď budeš čítať Bibliu. Curt Westman
The Fork In Your Ear Ep#218 Jimonthy Crickets! - Podcast Show Notes & Summery 8-1-26 Quick Summary Tim and Nate open with the usual technical chaos—Nate's ancient camera older than his kids, USB hub murders, Windows being Windows, and a new meshy chair—before Tim scrapes himself off the floor with minimal coffee. The big gaming bombshell is Nintendo snagging a FromSoftware exclusive (Dustbloods) led by Miyazaki himself: Bloodborne-vibes, industrial revolution setting, up to eight-player PvE, and Tim is currently in the closed NDA network test. Microsoft brings four original Xbox classics to PC (Fusion Frenzy, Crimson Skies, Conker's Live and Reloaded), sparking preservation vs. "just sell it again" debate. Nate digs into the new Halo campaign on PC while Tim's wrist is still sidelining him. Entertainment covers Spider-Man: Brand New Day (Tim is all-in), American Psycho after a four-and-a-half-hour serial-killer museum visit, and the couple literally dodging the Bite of Seattle shooting by having a fight and going home. Life wraps with raccoon babies, the local "Jimmathy" meme, and Nate's wife getting back on two wheels with a nearly-new 2025 Triumph Speed Twin 900. Classic Fork energy from start to duck-call finish. Detailed Show Notes
Hosťom Panorámy bola speváčka, skladateľka, herečka a filantropka Celeste Buckingham. Hovorili sme s ňou nielen o jej speváckej kariére, ale aj o prírode, cestovaní, tradíciách, živote na ostrove Madeira a o duševnom zdraví. | Hosť: Celeste Buckingham (REPRÍZA). | Moderuje: Richard Šümeghy. | V Rádiu Regina Západ každú sobotu po 10. hod. Talkshow Hosť Panorámy Rádia Regina Západ pripravuje Slovenský rozhlas, Rádio Regina Západ, RRZ.
Cafius is a prolific producer, DJ and artist whose tracks have landed him on the international stage with releases on some of the most renowned labels in electronic music. On this episode of Dirtybird Radio, he takes to the decks to unleash some of his own unreleased gems and favorite selects including a couple Dirtybird classics. VR warm-up set:Kelly Cappuccio - "Penny" [Baikonur Recordings]Blank Sense, FRANCO BA - "Goddamn" [Diynamic]IVAN. - "In My Mind" [Retail Records]FeelGood - "Dirty Fly" [DIRTYBIRD]Cafius guest set:Shilla - Jumpin [Madminds]Claude VonStroke - EYE I EYE [Dirtybird]Catta x Altera - Disco Biscuits [unrelease]R3HAB, AFROJACK - Louder For The People (Eli & Dani x Stylo Remix) [Tomorrowland Music]Cafius, Gabss, Victoria Rawlins - Hourglass [EXE AUDIO]Raxon - Vision Mission [Lone Romantic]Christian Nielsen - Baby Girl [Ellum]Kiko, Olivier Giacomotto - id [unrelease]justin jay – hit it [Dirtybird]Hills, Shilla - ID [unrelease]Dusty Kid - Kore (Cafius Remix) [Dear Deer Records]Oliver Huntemann - 37 Degrees (ID Remix) [Confused Recordings]
I will be moderating two panels at the Southern-Fried Gaming Expo from July 31-August 2nd in Atlanta! Microsoft restores an unrestorable 25 year old account that was hacked after learning the user was a prominent content creator. Valve has says that the RAM crisis is going to get worse, as they are seeing leading indicators that prices will rise even more for consumers in 3-6 months time. A new update to SteamVR and a new Great On Frame page means that the Steam Frame release is imminent. (But not Tomorrow.) Then we talk about the Donkey Kong LEGO set as well as talking to Jamie from OLR about how messy our office spaces are and home videos we have on analog media.
In this episode of IndieGameBusiness, we're joined by Charlie Brandick, Founder of Quetzal-Core Games, for an honest conversation about the realities of building a career in game development. Charlie's journey is anything but traditional. Before games, he was an elementary school teacher and aspiring professional musician. He eventually broke into the industry through a chance conversation that led to his first role as a junior game designer. Since then, he has worked across mobile, VR, AR, Disney Imagineering, and Riot Games, where he served as a Game Director on Valorant's mobile and console efforts. Today, he leads Quetzal-Core Games and is developing Soulway, a narrative-driven management sim about helping souls find their way to the afterlife. We discuss how to know whether game development is a career or a passion project, how indie developers can build meaningful professional relationships, and what Charlie had to unlearn while moving between startups, AAA studios, and indie development. We also explore how aspiring developers can gain industry knowledge, how to decide what skills to focus on, and the personal costs of building games over the long term. If you've ever wondered what it really takes to build a life in game development, this conversation offers practical advice, hard-earned lessons, and a refreshing dose of honesty. Follow Charlie Brandick and Soulway: X: https://x.com/playsoulway LinkedIn: https://www.linkedin.com/in/charles-brandick/ Discord: https://discord.gg/Q2QSQ7hFMa Instagram: https://www.instagram.com/soulwaygame #IndieGameBusiness #GameDevelopment #IndieDev #Soulway #QuetzalCoreGames
Dr. Piya Sorcar, PhD, CEO TeachAids, Adjunct Professor of Pediatrics, Stanford School of Medicine talks to Lauren and Nick about concussion education and TeachAids. Leveraging her wealth of experience, including her previous program tackling HIV/AIDS education, Dr. Sorcar discuss the importance of genuine concussion education, free concussion education from TeachAids. Not simply telling athletes to not do something, or to remind them of the dangers, Piya and TeachAids, use the power of technology and peer messaging to really get through. Whether it's a fun game amongst friends or a more competitive official school or university league, TeachAids CrashCourse Concussion Education has become an increasingly important part of educating the public in the US, Canada, UK and globally. Did I mention it's free?!Check out all the free products that TeachAids CrashCourse has to offer and get started with your league!Concussion CrashCourse: https://teachaids.org/for-concussions/crashcourse/Concussion Story Wall: https://concussionstorywall.org/If you use VR, take advantage of the excellent interactive experience! If you don't have a VR set (like yours truly) the YouTube and 2D educational experiences are great as well!PLEASE SHARE, LIKE, SUBSCRIBE! WHATEVER THOSE OTHER PODCASTS AND YOUTUBE CHANNELS ASK YOU TO DO FOR THEM, DO FOR US TOO!Check us out on Youtube, Instagram and Facebook! @concussiontalk & @lziaksThank you!Subscribe and leave a review!Visit https://www.concussiontalk.com/ for more!Follow and subscribe! @concussiontalk on YouTube, Instagram & Facebook 2014 e-book, Detour: https://leanpub.com/detourFollow Lauren on Instagram @lziaksConcussion Talk Podcast discusses traumatic brain injury (TBI) by featuring interviews with experts (physiotherapists, doctors, researchers, athletes, community leaders, etc.) and people who have experienced TBI first-hand.Chronically dives deeper into concussions and brain injury as I team up with Lauren Ziaks; a DPT, ATC, and wealth of knowledge of chronic health conditions post-concussion. Join us as we interview more experts, spread awareness of brain injury and more! Hosted on Acast. See acast.com/privacy for more information.
Send us Fan MailWe discuss Roboquest VR launching on Quest with crossplay co-op, the 'Great on Frame' collection highlighting over 20 games, and Horizon+ adding a 'starter' edition of Gamepass. We also go over One More Delve leaving Early Access, the upcoming shutdown of Hyper Dash, Incuvo porting StarRupture to Quest, and our top picks for demoing VR to new users.Here's the full topic list, in order:What We've Been Playing This Week1. James' games of the week2. Mike's games of the weekVR News3. Roboquest VR launches on Quest with crossplay co-op4. 'Great on Frame' has 20+ games5. Horizon+ adds 'starter' edition of Gamepass6. One More Delve leaves Early Access7. Hyper Dash shutting down in November8. Incuvo porting StarRupture to Quest 9. Good demo games for new VR users
Kevin Kelly has spent over 30 years experiencing the edge of new technology: from the earliest days of the internet to the first years of Burning Man. But he's always treated the frontier as a place to visit, not somewhere to live. It's partially how he's been able to stay grounded through tech's various hype cycles.As founding executive editor of Wired and author of The Inevitable, Kelly spends as much time analyzing the latest in AI as he does reading about significant moments in history. It's a discipline he traces back to his work with the Long Now Foundation, which he cofounded to encourage long-term thinking, reaching from the last 10,000 years to the next. On this week's AI & I, Dan Shipper revisits his conversation with Kelly. They get into why historians can be the best futurists, and how our bid to understand what intelligence is has parallels with early scientists' attempts to figure out electricity. Kelly also describes the joy he found in creating an AI-generated saga featuring Leonardo Da Vinci, Christopher Columbus, and Martin Luther—one that will only ever be read and enjoyed by him.If you found this episode interesting, please like, subscribe, comment, and share!To hear more from Dan Shipper:Subscribe to Every: https://every.to/subscribeFollow him on X: https://twitter.com/danshipperTimestamps for YouTube:0:00 Start 0:50 Introduction 1:10 Why Dan and Kelly love Annie Dillard 12:52 How to predict the future like Kelly16:10 What the history of electricity can teach us about AI 20:13 How Kelly thinks about the nature of intelligence 25:44 Kelly's advice on discovering your competitive advantage 29:33 How Kelly assembled a bench of star writers for Wired 34:43 How Kelly used ChatGPT to co-create a book 39:12 Using AI as a mirror for your mind 43:43 What Kelly learned from betting on VR in the 1980sLinks to resources mentioned in the episode:Kevin Kelly on X: https://twitter.com/kevin2kellyThe Inevitable by Kevin Kelly: https://www.amazon.com/Inevitable-Understanding-Technological-Forces-Future/dp/0525428089Pilgrim at Tinker Creek by Annie Dillard: https://www.amazon.com/Pilgrim-Tinker-Harper-Perennial-Classics/dp/00612333231,000 True Fans by Kevin Kelly: https://www.amazon.com/1000-True-Fans-Kellys-Simple-ebook/dp/B01N9P9O4GFull episode transcript: https://every.to/podcast/transcript-be243312-ea22-4193-8c56-b9cd45a79a87
Victor Perez is XR Sales Engineer at Autodesk, specializing in spatial computing, immersive experiences, and technical sales. In this episode he breaks down Autodesk's latest moves at the intersection of XR and AI, including Gaussian Splatting support in VRED (PLY and LCC formats), and the new streaming solution that connects high-end RTX workstations to the Apple Vision Pro via NVIDIA CloudXR with foveated streaming. Victor explains how automotive, fashion, and product design companies run weekly VR reviews in VRED, covering real-time lighting simulation, ergonomics testing, and remote persona collaboration. He shares a concrete ROI story from the fashion industry, addresses the real enterprise challenges of deploying Vision Pro at scale, and gives a preview of what's next: VLMs running inside the headset, seeing exactly what you see and taking action on your behalf.Subscribe to XR AI Spotlight weekly newsletter
It's Clever's 10th anniversary! We're celebrating by honoring and revisiting some of the amazing stories we've collected over the years. Our guests have continued to make meaningful contributions to the world since we had our initial conversations, be sure to subscribe to our Substack to catch up on some of their recent news!Ep 215: Artist, creative technologist, and educator, Idris Brewster grew up in Brooklyn, being filmed for a documentary about his education as a black student at a prestigious, primarily white, school. His coming-of-age, only partially caught on camera, included a lot of basketball and hands-on artistic development. A grant awarded in college gave him early access to VR technology which opened a path to combining all of his talents and interests and expressing them through new media. Now, as co-founder and Executive Director of Kinfolk Foundation, he's harnessing augmented reality, location-based technology, and community to engage in placing digital monuments in public spaces, memory building, and foregrounding the Black, Brown and Queer histories that have been intentionally silenced. Images and more from Idris Brewster on our website!Clever is hosted & produced by Amy Devers, with editing by Mark Zurawinski, production assistance from Ilana Nevins and Anouchka Stephan, and music by El Ten Eleven.SUBSCRIBE - listen to Clever on any podcast app!SIGN UP - for our Substack for news, bonus content, new episode alertsVISIT - cleverpodcast.com for transcripts, images, and 200+ more episodesSAY HI! - on Instagram & LinkedIn @cleverpodcast @amydevers Hosted on Acast. See acast.com/privacy for more information.
Mike Isaac is a long-time technology writer who has been Technology Correspondent at the New York Times since June 2014. During that time he's covered a variety of technology companies, including OpenAI, SpaceX, Anthropic, Apple, and Uber, which he published a book about in 2019 called Super Pumped: The Battle for Uber. But the bulk of his recent reporting has been about Meta, the company that owns Facebook. Last week Josh interviewed Mike about what exactly is going on over there, what prompted Meta to make such a big bet on a VR metaverse, and what—from wearable smart glasses to prediction markets—we can expect Mark Zuckerberg to do next. MIKE ISAAC: Bluesky / Instagram Buy Mike's book Super Pumped: The Battle for Uber WANT MORE TWOAPW? Get access to our full back catalogue of premium/bonus episodes by subscribing for $5/month at Patreon.com/worstofall! Relevant back catalog episodes include: 245 - Meta Horizons and the Death of the Metaverse 176 - The Social Network 146 - Shrimp Jesus and the Death of Facebook
On this episode of the Ruff Talk VR podcast we are back in person talking all the latest VR news! Including the much anticipated release of Roboquest VR on the Meta Quest, with co-op available now on Quest, PS VR2, and Steam VR. We also talk the news of an XBOX Game Pass tier now included with Horizon+. As well as new VR games such as Amelia's Escape, G-Rebels, and Remnant Protocol. As well as new updates to games such as Iron Rebellion, One More Delve, and more!00:00 - Episode Start24:05 - XBOX Game Pass now included in Horizon+35:30 - Amelia's Escape38:30 - Roboquest VR43:05 - Remnant Protocol46:40 - Samsung new smart glasses designs53:55 - G-Rebels57:55 - Iron Rebellion's new update59:35 - One More Delve full release1:02:00 - A.R. Rahman Apple Vision ProDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
In this episode, I speak with John Kettler and Jonathan Dyrna about their work "Participatory development and mixed-methods evaluation of immersive VR training for radiation protection and nuclear safeguards – KISS".For more information, follow the links below:Video with impressions of the VR mobile training station: https://vimeo.com/1111647496/3216070880Information about the KISS project: https://actimondo.com/en/f-e/k-i-s-s-kompetenz-innovation-sicherheit-strahlenschutz/https://scholar.google.de/citations?user=cEvRcJUAAAAJ&hl=de&oi=ao https://www.researchgate.net/profile/Jonathan-Dyrna
News and Updates: Robots Take Over the Mansion: LSU's College of Engineering partners with Louisiana's Old Governor's Mansion for a free August 2 event featuring quadruped robots, VR construction sites, and live 3D printing. "Retro to Robots" Details: The free First Free Sunday event lets visitors control robotic arms, tour the mansion with a robot guide, and experience the historic building through virtual reality headsets. VAR Expands for 2026 World Cup: Video assistant referees can now review corner kicks and second yellow cards for the first time, adding to existing goal, penalty, and red card review powers. Robotaxis Snarl SF Streets: San Francisco's mayor is urging California regulators to tighten robotaxi rules after Waymo vehicles stalled during July 4th fireworks crowds and a December power outage, blocking emergency vehicles. Officials want autonomous vehicle companies to prevent lane-blocking breakdowns, share live data with cities, and prove their vehicles can handle major public events and emergencies. Meta's Smart Glasses Backlash: Some wearers now avoid using Meta's camera-equipped AI glasses in public after users covertly recorded non-consensual footage of women for content, prompting the nickname "pervert glasses."
This week we're putting The Tonearm's needle on synthesist and producer Danalogue.Danalogue is a founding member of The Comet Is Coming and half of Soccer96, and he's recently released his debut solo album, Teleportations. The record imagines grief and upheaval as a science-fictional voyage and was sparked by a chance encounter with the artist Moebius that grew into an imagined civilization.We talk about recording alone, with no one else's voice in the room; why he calls his editing process a “distilled vodka”; and why he still believes imagination is the first step toward hope.(The musical excerpts heard in the interview are from Danalogue's Teleportations)—Dig DeeperArtist and Album:Visit Danalogue on Bandcamp and follow on InstagramPurchase Danalogue's Teleportations from Castles in Space, Bandcamp, or Qobuz, and listen on your streaming platform of choiceWatch Danalogue playing live at Total Refreshment CentreBands and Projects:The Comet Is ComingSoccer96FlockLabel and Studio:Castles in Space (label)Total Refreshment CentreCollaborators:Alabaster DePlumeSnapped AnklesInstruments:Roland Juno-60 (Vintage Synth Explorer)Roland SH-09 (Vintage Synth Explorer)Cultural References:Moebius (Jean Giraud) — the comics artist behind the album's originRobert Anton Wilson, Cosmic Trigger (Hilaritas Press)C-Smash VRS with Ken Ishii — the VR game he scored (NME feature)—Dig into this episode's complete show notes at podcast.thetonearm.com—• Did you enjoy this episode? Please share it with a friend! You can also rate The Tonearm ⭐️⭐️⭐️⭐️⭐️ and leave a review on Apple Podcasts. • Subscribe! Be the first to check out each new episode of The Tonearm in your podcast app of choice. • Looking for more? Visit podcast.thetonearm.com for bonus content, web-only interviews + features, and the Talk Of The Tonearm email newsletter. You can also follow us on Bluesky, Mastodon, YouTube, and LinkedIn. • Be sure to bookmark our online magazine, The Tonearm! → thetonearm.com Hosted on Acast. See acast.com/privacy for more information.
Not the busiest of weeks for news, especially compared to previous weeks, but I guess it isn't all bad. On my end, we might be getting another shot at someone making a Burnout game. However they've tried before and missed the mark so we'll have to wait and see how this next attempt shakes out. We don't have detailed pre-order data for GTA6, but we do know it's been number one on PlayStation for a while now. Given that, I could probably bet money there will be server issues on one or both of the consoles it's releasing for on that day. That many people trying to download and play that one game is bound to clog some pipes. It sure would be nice to get some news on Splinter Cell, but I'll take that Ghost Recon news next month so long as it's better than what they previously released. Wildlands was great, I'm talking about the game that came after that. Ubisoft, it's been 4,724 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 8,701 job losses in the gaming industry since January 1, 2026.
This week we're putting The Tonearm's needle on synthesist and producer Danalogue.Danalogue is a founding member of The Comet Is Coming and half of Soccer96, and he's recently released his debut solo album, Teleportations. The record imagines grief and upheaval as a science-fictional voyage and was sparked by a chance encounter with the artist Moebius that grew into an imagined civilization.We talk about recording alone, with no one else's voice in the room; why he calls his editing process a “distilled vodka”; and why he still believes imagination is the first step toward hope.(The musical excerpts heard in the interview are from Danalogue's Teleportations)—Dig DeeperArtist and Album:Visit Danalogue on Bandcamp and follow on InstagramPurchase Danalogue's Teleportations from Castles in Space, Bandcamp, or Qobuz, and listen on your streaming platform of choiceWatch Danalogue playing live at Total Refreshment CentreBands and Projects:The Comet Is ComingSoccer96FlockLabel and Studio:Castles in Space (label)Total Refreshment CentreCollaborators:Alabaster DePlumeSnapped AnklesInstruments:Roland Juno-60 (Vintage Synth Explorer)Roland SH-09 (Vintage Synth Explorer)Cultural References:Moebius (Jean Giraud) — the comics artist behind the album's originRobert Anton Wilson, Cosmic Trigger (Hilaritas Press)C-Smash VRS with Ken Ishii — the VR game he scored (NME feature)—Dig into this episode's complete show notes at podcast.thetonearm.com—• Did you enjoy this episode? Please share it with a friend! You can also rate The Tonearm ⭐️⭐️⭐️⭐️⭐️ and leave a review on Apple Podcasts. • Subscribe! Be the first to check out each new episode of The Tonearm in your podcast app of choice. • Looking for more? Visit podcast.thetonearm.com for bonus content, web-only interviews + features, and the Talk Of The Tonearm email newsletter. You can also follow us on Bluesky, Mastodon, YouTube, and LinkedIn. • Be sure to bookmark our online magazine, The Tonearm! → thetonearm.com Hosted on Acast. See acast.com/privacy for more information.
BloodCancerTalks: ASCO/EHA 2026 Lymphoma Round-Up with Dr. Thomas LewGuest: Dr. Thomas Lew, Peter MacCallum Cancer Centre (Melbourne, Australia) — hematologist specializing in lymphoid malignancies.In this episode, we break down the biggest lymphoma and CLL data from ASCO and EHA 2026 (Chicago and Stockholm), covering mantle cell lymphoma genomics, bispecific antibodies in DLBCL and follicular lymphoma, a practice-changing (or not) CNS prophylaxis study, transplant-eligible relapsed DLBCL, fixed-duration BTK/BCL2 combinations in CLL, and the first in vivo CAR T data in lymphoma.1. TRIANGLE: TP53-Mutated MCL Molecular Subgroup AnalysisMolecular subgroup data from the practice-shaping TRIANGLE trial presented by Dr. Marta Grau.Discussion: Where TP53-mutated MCL stands today, and whether ibrutinib-containing regimens are changing the natural history of this historically dismal subgroup.2. EPCORE DLBCL-1: Epcoritamab vs. Chemotherapy in R/R DLBCLRandomized phase 3 trial (n=483) of bispecific antibody epcoritamab vs. investigator's choice chemotherapy (72% R-GemOx, 28% BR) in second-line-or-later, transplant-ineligible R/R DLBCL, presented by Prof. Chris Fox.Discussion: A PFS benefit without an OS signal, set against a meaningfully higher infection-related mortality — what this means for patient selection and infection mitigation strategies.3. CNS Prophylaxis in Ultra-High-Risk DLBCL: Does HD-MTX Help?Pooled analysis of two large multicenter retrospective cohorts (n=1,923 ultra-high-risk patients — CNS-IPI 5–6, testicular/renal/adrenal/breast involvement, or ≥3 extranodal sites), presented by Dr. Matt Wilson (Glasgow) and simultaneously published in JCO. Discussion: Whether these data close the door on routine HD-MTX in ultra-high-risk DLBCL, and if any subgroup still warrants prophylaxis.4. Pola-R-ICE: A Negative Trial in Transplant-Eligible R/R DLBCLRandomized phase 3 study (4 European cooperative groups; n=294) of polatuzumab vedotin added to R-ICE in transplant-eligible R/R DLBCL, with ASCT/alloSCT/CAR-T permitted as consolidation.Discussion: Why this trial missed, and what it tells us about the ceiling of intensive salvage chemo-immunotherapy platforms in the CAR-T era.5. BRUIN-CLL-322: Fixed-Duration Pirtobrutinib + Venetoclax-Rituximab in R/R CLLRandomized phase 3 trial (n=639) of fixed-duration pirtobrutinib (non-covalent BTKi) plus venetoclax-rituximab (PVR) vs. venetoclax-rituximab (VR, the MURANO-based control) in second-line-or-later R/R CLL.6. SOUNDTRACK-F1: Surovatamig (CD19 Bispecific) Safety Run-In in Untreated Follicular LymphomaSafety run-in from a randomized trial (surovatamig vs. chemoimmunotherapy) in untreated FL meeting GELF criteria, presented by Prof. Chan Cheah — building on EPCORE-FL-1 data presented at ASH.Discussion: How this CD19-directed bispecific compares to CD20-targeting agents in frontline FL.7. LB2501: First In Vivo CAR T Data in B-Cell LymphomaLate-breaking data from Dr. Lei Fan and Legend Biotech on LB2501, an in vivo CD19/CD20 dual-targeted CAR T therapy — a third-generation, self-inactivating, replication-incompetent lentiviral vector that generates CAR T cells directly in vivo, without lymphodepletion. Builds on the in vivo CAR T myeloma data first presented at ASH and updated at EHA.Discussion: What these very early but striking data suggest about the feasibility of in vivo CAR T generation in lymphoma, and how it might reshape access to cellular therapy.BloodCancerTalks is co-hosted by Rajshekhar Chakraborty, Ashwin Kishtagari and Eddie Cliff. Subscribe wherever you get your podcasts.
Fluent Fiction - Japanese: Chasing Stardust: Harto's Virtual Reality Tanabata Dream Find the full episode transcript, vocabulary words, and more:fluentfiction.com/ja/episode/2026-07-24-22-34-02-ja Story Transcript:Ja: アキハバラは賑やかだった。En: Akihabara was lively.Ja: 夏の太陽が煌めく中、通りは電子製品やゲームアーケードで溢れていた。En: Under the sparkling summer sun, the streets were filled with electronic products and game arcades.Ja: タナバタの装飾が街を彩り、人々は小さな紙切れに願い事を書いて竹の枝に結びつけていた。En: Tanabata decorations colored the city, and people were writing their wishes on small pieces of paper and tying them to bamboo branches.Ja: ハルトはその喧騒の中に立ち、心は他の場所にあった。En: Harto stood amidst the clamor, but his mind was elsewhere.Ja: 彼は若いソフトウェア開発者で、特にバーチャルリアリティ(VR)ゲームの開発に熱心だった。En: He was a young software developer, particularly passionate about developing virtual reality (VR) games.Ja: しかし、彼の頭には大きな夢があった。それは、タナバタの精神と願いを取り入れたゲームを作成することだった。En: However, he had a big dream in his mind: creating a game that incorporated the spirit and wishes of Tanabata.Ja: 「ハルト、その夢はちょっと大きすぎるよ」とボスは言った。En: "Harto, that dream is a bit too big," his boss said.Ja: 「現実を見て、もっと売れそうなアイデアに取り組んだ方がいい。」En: "Face reality and work on ideas that are more likely to sell."Ja: ハルトは落ち込んだ。En: Harto felt disheartened.Ja: 彼には自分のアイデアに自信があったが、技術的な壁にぶつかり、どう越えるべきか悩んでいた。En: He had confidence in his idea but was struggling with technical barriers and didn't know how to overcome them.Ja: 友人のユキとアイコは、ハルトの夢を応援していた。En: His friends Yuki and Aiko supported Harto's dream.Ja: 彼らもまた、同じ開発チームで働いていた。En: They also worked in the same development team.Ja: 「週末、一緒に考えてみようよ」ユキが提案した。En: "Let's think about it together this weekend," Yuki suggested.Ja: アイコも頷き、「新しい技術も調べて、手伝うよ」と言った。En: Aiko nodded and said, "I'll look into new technologies and help you."Ja: ハルトは決心した。En: Harto made up his mind.Ja: 彼は休日や夜遅くまで技術を学び、VRの新しい手法を試し始めた。En: He spent his holidays and late nights learning new technologies and started experimenting with new VR methods.Ja: 少しずつ、彼のゲームのプロトタイプが形になった。En: Gradually, a prototype of his game began to take shape.Ja: そして、タナバタの日が来た。En: Then, the day of Tanabata arrived.Ja: その日は、町全体が祭りのムードに包まれていた。En: The entire town was enveloped in a festive mood.Ja: そんな中で、ハルトは自分のゲームをチームに披露することにした。En: Amidst it all, Harto decided to present his game to the team.Ja: 「見てください」と彼は言った。En: "Please take a look," he said.Ja: 「これが私の考えたゲームです。」En: "This is the game I envisioned."Ja: スクリーン上に、仮想の空が広がり、そこに浮かぶ星々が皆の願いを繋いでいった。En: On the screen, a virtual sky expanded, and the stars floating there connected everyone's wishes.Ja: チームはその情景に感動した。En: The team was moved by this scene.Ja: 「凄いじゃない!」ボスも驚きの表情を隠せなかった。En: "Amazing!" Even the boss couldn't hide his surprise.Ja: ハルトのゲームは、実際の製品として開発が進むことになった。En: Harto's game advanced towards development as an actual product.Ja: 彼は同僚たちの信頼を得て、自分のアイデアを実現する道を切り開いた。En: He gained the trust of his colleagues and paved the way to realize his idea.Ja: それ以来、ハルトは自信に満ちた若き開発者として成長した。En: From then on, Harto grew as a confident young developer.Ja: 仲間とも協力し合い、彼のゲームは世界中の人々をつなげる一つの方法となった。En: By cooperating with his peers, his game became a way to connect people around the world.Ja: ハルトは学んだ。夢を追い続けること、そして仲間との絆の大切さを。En: Harto learned the importance of continuing to chase dreams and the bonds with his companions. Vocabulary Words:lively: 賑やかだったsparkling: 煌めくenveloped: 包まれていたdecorations: 装飾amidst: 中にpassionate: 熱心だったdisheartened: 落ち込んだconfidence: 自信technical: 技術的なbarriers: 壁overcome: 越えるprototype: プロトタイプenvisioned: 考えたexpanded: 広がりsurprise: 驚きclamor: 喧騒festive: 祭りのmood: ムードbonds: 絆companions: 仲間cooperating: 協力し合いwishes: 願いtied: 結びつけていたrealize: 実現するwhole: 全体experimenting: 試し始めたconnect: 繋いでparticularly: 特にincorporated: 取り入れたgradually: 少しずつ
00:00 Introduction00:45 WTT Play of the Day (UFC Saturday)03:00 Gianni the Greek04:05 Thursday MLB Steam05:43 CFL Sharp Action06:28 Two MLS Futures09:05 VR's Football Futures for Clients10:50 VR on UFC Abu Dhabi16:30 Thursday HAMMER TIME!17:50 VR's Premium Selections Loaded & Available20:55 Joe Raineri21:20 ESPN Layoffs23:45 Rays vs Blue Jays26:20 Royals vs Tigers29:35 Joe's Thursday Premium Play Package33:00 Andrew McInnis33:50 CFL: Elks vs Roughriders36:20 CFL: Argonauts vs Lions40:00 Andrew's Red Hot Run & 5% Promo Code!42:30 Dinger Tuesdays 3 Day Flex Pass Winners43:55 NFL Futures Free Play: NE Patriots O/U 10.5 Wins
Öll viðtölin úr þætti dagsins ásamt símatíma: Björn Berg Gunnarsson fjármálaráðgjafi hjá bjornberg.is - Það eru fimm útborgunardagar fram að jólum. Halla Gunnarsdóttir formaður VR um nýjar verðbólgutölur fimm komma þrjú prósent hækkun um núll komma eitt prósentustig Rúna Hauksdóttir Hvannberg forstjóri Lyfjastofnunnar - um fölsuð lyf og ólöglega lyfsölu Elliði Vignisson bæjarstjóri Ölfuss - um gróðaverðbólgu Jean-Rémi Chareyre um áhrif hitabylgjunnar í evrópu á daglegt líf í Frakklandi Valdimar Óskarsson framkvæmdastjóri Keystrike - Erum við að missa tökin varðandi gervigreindina? Björgvin Þór Rúnarsson foreldri landsliðsmanns í körfubolta - um kostnað leikmanna í yngri landsliðum
An audience is more than a follower count. For filmmakers and creators, building a direct relationship with the people who care about their work can be the foundation of a sustainable creative career. In this episode, Alex Stolz speaks with Jeffrey Kohn, founder and CEO of TopFan, about what filmmakers can learn from the creator economy—and why building an audience and “owning” that relationship are two very different things. Jeffrey explains why creators cannot afford to depend entirely on social platforms and algorithms for access to their fans. Instead, he argues for using those platforms as a point of discovery, while creating direct channels through which audiences can become part of a deeper and more enduring community. The conversation explores the power of superfans; why relatively small but highly engaged audiences can be more valuable than large follower counts; and how creators can turn moments of attention into long-term relationships. Alex and Jeffrey also discuss crowdfunding, audience participation and the ways a committed community can help creators finance projects, generate revenue and carry momentum from one story to the next. A practical conversation about moving beyond rented platforms, creating genuine connection and building an audience that can sustain your creative work over the long term. About Jeffrey Kohn Jeff Kohn is the founder and CEO of TopFan. Prior to TopFan, Jeff was a distinguished enterprise architect for Oracle, led global e-business operations for for Sun Microsystems, and space radiation analysis for NASAs Mission Control. At TopFan, Jeff focuses on solving the platform dependency problem in the creator economy. TopFan technology provides creators with a customized, white-labeled website and mobile app platform that unifies content, community and commerce into one place, and full ownership of their fan data. In turn, creators own their platform, and achieve long-term financial stability and equity in their business.
Send us Fan MailWe discuss our favorite new VR games and updates of 2026 so far. We also share our biggest "wow" moments in VR gaming this year, and look ahead to the games we're most excited about for the rest of 2026.Here's the full topic list, in order:2026 Mid Year In Review1. Favorite new VR games of 2026 thus far2. Favorite VR game updates so far this year3. WOW moments in VR gaming this year4. Games we're looking forward to for the rest of 2026
Dany Bittel is a Swiss digital artist and developer who pivoted his focus towards 3D scanning and Gaussian Splatting. In this episode, he walks through his remarkable workflow for creating photorealistic Gaussian splats of macro subjects, starting with live insects collected from his garden. He explains the full process, covers his software stack and the role of lighting in getting clean results. The conversation also explores the broader potential of Gaussian splatting for creative applications, VR, interactive installations, and why Dany sees this technology as the new format for 3D photography. Subscribe to XR AI Spotlight weekly newsletter
This week on Get Canceled, Sheryl and the gang get virtual, doing a deep dive into the world of video games and user-generated content. It's 2026 and the future is now, which translates into if you think it, you can create it - at least virtually. For many, the real world is too stressful or simply a bore compared to putting on a VR set and unleashing your true self or inner freak. Yeah, it gets weird when people hide behind an avatar. The escapism of gaming and virtual worlds can be so alluring that many struggle to turn it off. But there is a darker side than just addiction in this way of life. Sexual perversion, child predators, and a loss of reality lurk in the shadows of these seemingly harmless games. It's real talk time and Get Canceled, as usual, doesn't hold back.DISCLAIMER: This show is for entertainment purposes only. The views expressed by the guests do not necessarily reflect the views of Get Canceled. All guests remain anonymous.If you enjoy, please rate review subscribe and share!Have you or someone you love been canceled? Sheryl wants to hear from you! Email: getcanceledinfo@gmail.comX: @GetCanceledPodwww.getcanceled.com
Undiscovered Entrepreneur ..Start-up, online business, podcast
Did you like the episode? Send me a text and let me know!! Episode Title: The Skill Nobody Teaches You: Unlearning, Failing Forward & Building Brain Digits Episode Summary: What happens when an entrepreneur from Beirut, Lebanon starts a digital agency in 2011 — when Facebook was three years old and mobile websites were a novelty — and then bootstraps his way through banking crises, regional conflict, and the AI revolution to build a company now operating across the GCC? You get Jack Jendo, founder of Brain Digits, and one of the most globally minded conversations in the show's history. In this episode of Undiscovered Entrepreneur: Get Across the Start Line, Jack unpacks why bootstrapping beats fundraising, why unlearning is a skill most entrepreneurs never develop, why failure needs to be called failure before you can learn from it, and why the future of nations depends on what humans choose to do with the most powerful tool ever created. What You'll Learn: Why Jack left a remote work opportunity in 2010 — before remote work existed — to start his first ventureWhat Brain Digits does: AI enablement, VR training, and emerging technology solutions across hospitals, banking, and governmentWhy bootstrapping forces you to learn every step and makes you unbreakable in a crisisWhy getting investor funding can turn a founder into an employee — and how to know when funding is actually rightThe fire analogy that explains AI's dual nature better than any tech policy paperWhy "unlearning" is the most underrated skill in entrepreneurshipWhy you need to admit failure before you can learn from it — not relabel it as "a step"Jack's 10 entrepreneurial power cards: the priority framework he shares with every founder he meetsThe concept of co-opetition — and why competing less and cooperating more grows the whole marketWhy plans are useless but planning is everythingTimestamps: [00:00:00] – Introduction & Welcome[00:01:00] – Jack's Entrepreneur Origin: Not Built for 9-to-5 in 2010[00:02:00] – Starting a Digital Agency When Facebook Was Three Years Old[00:04:00] – What Brain Digits Does: AI, VR & Emerging Technology Across the GCC[00:05:30] – From Delaware to Dubai to Saudi Arabia: How Brain Digits Scaled[00:07:00] – AI as a Tool, Not a Replacement: The Fire Analogy[00:09:00] – PhD Research: The Future of Nations with Emerging Technologies[00:10:00] – AI as a Second Brain — And the Danger of Losing Critical Thinking[00:11:30] – Human Skills in an AI World: What Schools Should Be Teaching[00:12:30] – How to Bootstrap a Business From Zero[00:14:00] – Why the Founders Who Raised Millions Wished They Had Bootstrapped[00:15:30] – The Lebanon Banking Crisis: Why Bootstrapping Made Jack Unbreakable[00:17:00] – When to Get Funding — and Why Early Funding Makes You an Employee[00:19:00] – Job Security Is a Myth: Personal Accountability in Any Economy[00:20:30] – Why Even Employees Should Start a Small Venture Now[00:22:30] – Admit Failure Before You Can Learn From It[00:23:30] – The Skill of Unlearning: Why Your Brain Needs to Delete Old Files[00:25:00] – Zone of Genius: Working Light, Fast & Free[00:27:30] – Jack's One Piece of Advice: Don't Fall in Love With Your Idea[00:29:30] – The 10 Entrepreneurial Power Cards Framework[00:31:30] – Co-opetition: Cooperating to Compete on a Larger Scale[00:33:30] – Jack's Six-Month Goal: Leading the AI Conversation in Government, Education & Health[00:35:00] – How to Find Jack & Brain DigitsConnect with Jack Jendo:
Samsung winds down the display for a cheaper Vision Pro the same week Apple publishes 74 pages of engineering spec for third-party motion controllers — then we close with the best app night in months, from Library of Congress stereographs to spellcasting with your bare hands.TOP STORYCheaper Vision Pro Display Work Winds Down at Samsung (MacRumors)https://www.macrumors.com/2026/07/08/cheaper-apple-vision-pro-display-work-ended/Component Development Reportedly Scrapped (9to5Mac)https://9to5mac.com/2026/07/08/component-development-for-cheaper-apple-vision-pro-reportedly-scrapped/Lower Cost Vision Pro May Be Dropped (AppleInsider)https://appleinsider.com/articles/26/07/08/lower-cost-apple-vision-pro-may-be-dropped-as-apple-focuses-on-aiHARDWARE & SUPPLY CHAINWhere Will Next-Gen Components Be Made?https://appleworld.today/2026/07/where-will-the-next-generation-of-apple-vision-pro-components-be-made/Patent: Detecting Contact Lens Shifthttps://appleworld.today/2026/07/an-apple-vision-pro-may-one-day-be-able-to-tell-is-your-contact-lenses-shift-on-your-eyes/VISIONOS 27Apple Publishes Motion Controller Specs (Road to VR)https://roadtovr.com/apple-publishes-detailed-technical-specifications-for-third-party-vision-pro-motion-controllers/CONNECTOME & the Challenges of Building for Vision Pro (UploadVR)https://www.uploadvr.com/connectome-a-game-of-points-the-challenges-of-building-for-apple-vision-pro/LAMBORGHINI IN YOUR LIVING ROOMhttps://9to5mac.com/2026/07/07/lamborghini-launches-apple-vision-pro-app-with-interactive-full-size-cars/https://www.uploadvr.com/lamborghinis-apple-vision-pro-app-reimagines-the-showroom-at-home/APPS NIGHTStereopticon (Free) https://apps.apple.com/us/app/stereopticon/id6790976075Retro Beamer ($4.99) https://apps.apple.com/us/app/retro-beamer/id6790771285Posters: Discover Media @ Home https://apps.apple.com/us/app/posters-discover-media-home/id6478062053LALO Immersive https://apps.apple.com/us/app/lalo-immersive/id6740135829I'm Wizard: AR Magic Combat ($9.99) https://apps.apple.com/us/app/im-wizard-ar-magic-combat/id6747723768Zork Online https://playzork.online/zorkTHE 3D MOVIE FIXSpatial Film https://apps.apple.com/us/app/spatial-film/id6670564820AirStream Mac Companion https://spatial.film/airstream/DEVELOPER BETA 4https://developer.apple.com/documentation/visionos-release-notes/visionos-27-release-notes- Mac Virtual Display no longer disconnects when you put the headset back on- Palm-up battery percentage corrected (status bar staleness still a known issue)- High Quality Recording fixes: warm-device capture failures, and the settings switch that froze the recording subsystem- Genmoji and Image Playground panels no longer blank from Safari and Freeform- 15+ Siri fixes, including Guest User Mode and history deletion on disable- Still broken: Siri commands for Environments, Maps snippets- Spatial accessory input dropouts and Spatial Gallery panorama freezes resolved- Quick Look annotations get five fixes; Mail subject/content mismatch resolved- EyeSight privacy indicator now animates on every capture, not just the first- Known issues: TestFlight apps still open to blank windows; Spatial Personas lag during High Quality Recording- Devs: Reality Composer Pro Preview is live, On Demand Resources deprecated for Background Assets, and apps built on the new SDK must adopt the scene-based lifecycle or they will not launchEnjoy the show? Subscribe, leave a review, and pass it to another Vision Pro owner.FIND USLive Mondays 9 PM ET — YouTube.com/@VisionProfilesThePodTalk.net | ThePodTalkNetwork@gmail.com
USE CODE 'STREAM7' FOR A FREE WEEK OF ADULT TIME!Little Puck: https://www.instagram.com/littlepucksplayhouse/?hl=en#Asteria Jade: https://www.instagram.com/theofficialasteriajade/# Avery Lust: https://www.instagram.com/averylust_/?hl=en# Desiree Dulce: https://www.instagram.com/doseofdesiree/?hl=en# Andi Avalon: https://www.instagram.com/mrsandiavalon/?hl=en# Ravyn Alexa: https://www.instagram.com/ravynalexaagain/?hl=en# Bree Mills: https://www.instagram.com/thebreemills/ The Adult Time Podcast: https://bemyfan.com/TheAdultTimePodcastABOUT ADULT TIME:Adult Time is a digital subscription platform for a new era of adult entertainment. We are a brand built by people who believe in a future where mature audiences can safely, securely, and proudly have a place in their lineup for premium adult content. In addition to our addictive programming, Adult Time is dedicated to creating a personalized content experience for all our viewers with 400+ channels, 60,000 episodes, and VR and interactive toy integration.
Posloucháte Jedno procento Miloše Čermáka. Já jsem Miloš Čermák a moje jedno procento jsou dva centimetry na výšku a asi kilogram živé váhy. Jedno procento je taky podcast, kam si zvu zajímavé a zábavné hosty. Nebo prostě lidi, které mám rád či z různých důvodů obdivuju.A Michal Bláha je přesně takový případ. Přijel na motorce, protože po Praze se to prý jinak nedá, a přivezl s sebou dobrou náladu a plus mínus třicet let českého internetu. Michal totiž spoluzakládal Atlas, jeden z prvních českých portálů a konkurenta Seznamu. A rád připomíná, že první český freemail neměl Seznam, ale právě Atlas. Pustili ho ven den před podzimním veletrhem Invex, aby byli první. Tak se tenkrát válčilo.Pak strávil rok v Silicon Valley se startupem pro cestovatele, který nakonec převálcoval Facebook. Ale Michal si z Kalifornie odvezl něco cennějšího: poznání, že tam žít nechce. Vrátil se do Česka, kterému říká hobitín, a rozhodl se, že když už tady zůstane, převychová si stát k obrazu svému. Tak vznikl Hlídač státu, kterému bude za měsíc deset let. Tohle je tedy tak trochu jubilejní rozhovor.Mluvili jsme o tom, proč nejlíp fungují ty státní úřady, o které politici nemají zájem, protože z nich nekoukají ani rychlé peníze, ani vliv a ani popularita u voličů.Mluvili jsme i o tom, proč katastr umí digitalizaci a ministerstva ne.Proč bývalý ministr financí zablokoval jeden vládní projekt slovy „jen přes moji mrtvolu“ – a jeho lidé pak přiznali, že měli za úkol tři měsíce zdržovat.A proč o největším transformačním průšvihu posledních let média skoro nepíšou. Nápověda: developeři mají lepší lobbing než účetní.Došlo samozřejmě i na Michalův výlet do vysoké politiky. Rok dělal místopředsedu Pirátů, a když se nedostal do sněmovny, z výletu se vrátil, ze strany odešel a od té doby zase hlídá stát.A hodně jsme mluvili o AI. Hlídače státu dělají čtyři lidé, ale díky umělé inteligenci teď zvládnou místo jedné investigativy ročně klidně jednu týdně. Michal říká, že je to, jako by měl po ruce deset špičkových juniorních analytiků. A taky pronesl větu, že z AI dneska lezou texty lepší, než napíše sedmdesát procent novinářů. Osobně si myslím, že to číslo možná bude vyšší, já říkám devadesát procent. Ale zároveň si na rozdíl od Michala nemyslím, že by AI mohla novináře či obecně žurnalistiku nahradit.Natáčeli jsme v Holešovicích, kousek od Nejvyššího kontrolního úřadu, oficiální a ze zákona. Dva hlídači státu takřka na dohled.A připomínám: pokud vás zajímá AI a chcete jí přijít na kloub, tak workshopy a kurzy, které děláme se Sentou, najdete na webu inspiruj.se. Pořád našemu hlavnímu workshopu říkáme AI Masterclass, a snažíme se v něm lidi inspirovat, nikoli jen učit. A na rozdíl od našich workshopů před třemi lety nemluvíme jen o tom, jak, kdy a proč AI používat, ale skoro stejně času věnujeme i tomu, jak, kdy a proč AI nepoužívat. Těšíme se na vás.Přeju příjemný a nikým a ničím nerušený poslech.
Jsou spory, které lidstvo zřejmě nikdy nerozlouskne. Jestli se má zamíchat krupicová kaše. Nebo odkud se správně loupe banán. Na Slovensku k nim patří i otázka, která treska v majonéze je ta pravá. Tohle jednoduché domácí jídlo je tam natolik oblíbené, že se prodává i na letních festivalech. A s každou další porcí znovu ožívá letitý spor, o kterém se přesvědčila naše zpravodajka Bára Vránová.Všechny díly podcastu Zápisník zahraničních zpravodajů můžete pohodlně poslouchat v mobilní aplikaci mujRozhlas pro Android a iOS nebo na webu mujRozhlas.cz.
If you've spent any time at all living with or caring for someone with multiple sclerosis, you know that medical textbooks and information-filled websites can give us facts, figures, and symptoms, but they rarely capture the sometimes messy, sometimes overwhelming, and sometimes darkly funny reality of what it actually feels like to get a diagnosis of MS and realize your life has suddenly shifted under your feet. Our guest, Liat Shalom, was diagnosed with MS in 2021, at the age of 30. Instead of letting that diagnosis define her, Liat picked up her pen and created Unravelled—a groundbreaking graphic memoir that refuses to sugar-coat the MS experience. For about five years, we've known that the Epstein-Barr virus (EBV) triggers MS. We'll explain what biologists just discovered about how EBV triggers MS, and what that could mean for future treatments. We're sharing evidence from an important study that shows a simple blood test is as accurate as MRI in determining whether someone is experiencing a relapse or a pseudo-relapse. We're sharing details of a study showing that virtual reality (VR) therapy is effective in treating MS-related brain fog. And if you're a woman between the ages of 45 and 60 and you're experiencing perimenopause, we'll share an easy way for you to participate in MS research without leaving home. We have a lot to talk about! Are you ready for RealTalk MS??! This Week: Unravalled, Liat Shalom's darkly humorous graphic novel about her MS journey :22 Scientists discover how the Epstein-Barr virus triggers MS 1:53 A simple blood test can determine whether someone is experiencing a relapse or a pseudo-relapse 4:08 It's time to support the National MS Society's $119.6 million active investment in MS research 6:58 Virtual reality therapy can improve MS-related brain fog 9:16 An opportunity to participate in MS research for women between 45-60 who are experiencing perimenopause 11:41 Liat Shalom discusses her journey to an MS diagnosis that led her to create Unravalled, a darkly humorous graphic memoir 13:11 Share this episode 30:32 Next week 30:52 SHARE THIS EPISODE OF REALTALK MS Just copy this link & paste it into your text or email: https://realtalkms.com/464 ADD YOUR VOICE TO THE CONVERSATION I've always thought about the RealTalk MS podcast as a conversation. And this is your opportunity to join the conversation by sharing your feedback, questions, and suggestions for topics that we can discuss in future podcast episodes. Please shoot me an email or call the RealTalk MS Listener Hotline and share your thoughts! Email: jon@realtalkms.com Phone: (310) 526-2283 And don't forget to join us in the RealTalk MS Facebook group! LINKS If your podcast app doesn't allow you to click on these links, you'll find them in the show notes at www.RealTalkMS.com Unravelled: The Story of an MS Warrior by Liat Shalom https://unraveledgraphicnovel.com STUDY: CD4+ T-Cells Reactive to Epstein-Barr Virus Late Lytic Antigens are Enriched in Individuals with Multiple Sclerosis https://www.science.org/doi/10.1126/scitranslmed.adz6566 STUDY: Utility of Multi-Analyte Protein Assay to Distinguish Multiple Sclerosis Clinical Relapse from Pseudoexacerbation https://link.springer.com/article/10.1007/s40120-026-00984-2 STUDY: Effectiveness of Immersive and Non-Immersive Virtual Reality Interventions on Cognitive Function in People with Multiple Sclerosis: A Systematic Review https://www.mdpi.com/2077-0383/15/12/4534 PARTICIPATE IN RESEARCH: Perimenopause and Multiple Sclerosis https://www.nationalmssociety.org/news-and-magazine/news/ms-study-alert-perimenopause-survey STUDY: Effectiveness of Immersive and Non-Immersive Virtual Reality Interventions on Cognitive Function in People with Multiple Sclerosis: A Systematic Review https://www.mdpi.com/2077-0383/15/12/4534 SUPPORT: National MS Society Research https://nationalmssociety.org/research JOIN: The RealTalk MS Facebook Group https://facebook.com/groups/realtalkms REVIEW: Give RealTalk MS a rating and review http://www.realtalkms.com/review Follow RealTalk MS on X, @RealTalkMS_jon, and subscribe to our newsletter at our website, RealTalkMS.com. RealTalk MS Episode 464 Guest: Liat Shalom Privacy Policy
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including newly announced VR games such as StarRupture and Discovery: Rogue Planet. We also talk updates to games such as Ragnarock and Hellsplit Arena. As well as a new community competition from GOLF+, AR glasses teased from Palmer Luckey, and more!0:00 - Episode startXXXX - StarRupture XXXX - Forefront updateXXXX - Discovery: Rogue Planet XXXX - Ragnarock updateXXXX - GOLF+ VR Open eventXXXX - Tactical Assault VR controversy XXXX - EssilorLuxottica Acquires LynxXXXX - Hellsplit: Arena UpdateXXXX - Palmer Luckey teases AR glassesDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
This episode examines the use of extended reality in the AEC industry through the eyes of Abby Coleman, winner of Healthcare Design magazine's HCD10 Industry MVP Award. As IMEG's extended reality specialist, Abby has spent the last four years creating immersive experiences people can step into. Her role, she says, is to help “engineers and, most importantly, clients use augmented and virtual reality to thoroughly understand a proposed design.” To date she has facilitated or supported more than 5,000 such experiences for IMEG project stakeholders. Abby frames extended reality, or XR, as a way of moving design conversations out of flat, two-dimensional drawings and into a space where stakeholders can react instinctively. Once participants get into a headset, she says, “you can just hear the ‘oohs' and ‘ahs'—like, ‘Oh, wow, I can really see the benefit of using this technology for design.” Such experiences, she says, provide participants with a thorough understanding and visualization of spaces as designed. “It really helps them make better, more informed, and confident decisions before anything gets built.” Abby categories XR experiences into three levels, depending on the audience and the project. “Level one would probably be just using augmented reality on your mobile device,” she says, describing use cases such as jobsite visits and groundbreaking ceremonies. Level two is “using our VR software on PCs to really just visualize it on a screen.” Level three, the most immersive, would be “stepping into” and “looking around” a space using a VR headset, with designers being able to move elements in real time based on the suggestions of the viewers, e.g., healthcare clinicians. “Once folks are in that immersive level three experience, we definitely do have the capability to move our live Revit elements,” Abby says. A Mayo Clinic XR experience, for example, used immersive VR to show multiple boom layouts and check clearances and usability—based on the clinicians' feedback—before construction began. In another XR experience, IMEG led a VR workshop for more than 50 Henry Ford Health clinicians, putting them into a future smart patient room featuring the healthcare information technology suggested by the designers for the project. In these and other instances, the ability to adjust design in real time helps stakeholders evaluate options in a more meaningful way than a marked-up plan ever could. Looking ahead, Abby imagines a future in which XR becomes even more powerful as it incorporates artificial intelligence. Instead of making adjustments manually during XR design reviews teams will simply use voice prompts to ask AI to make changes in the model instantaneously. “I definitely think AI and XR are going to cross paths,” she says. Watch IMEG extended reality experience videos of a patient room, conference room, and job site visits.
So we finally have a week that isn't dominated by bad news. But don't get me wrong, it's still there. From more layoffs to more physical media options being lost to the expectations that our RAM pricing issues will only get worse. But let's focus on the good for a bit at least. Summer Games Done Quick raised over TWO MILLION dollars for charity and that's just an absolutely wonderful thing to share. I'm not sure where it stands among previous efforts but it doesn't matter. Anything raised when there was none before is always a good thing. In the “captain obvious” segment of the news we heard that analysts predict a slump in console sales on the horizon. Given the fact console prices keep increasing this didn't really take a particularly strong set of mind powers to foresee. We again state, as we have for a while now, the best time to buy was yesterday. The second best time is today. This advice will now continue to be the case until sometime in 2028 or further. And Ubisoft made the news but not for good reason as there have been more layoffs after the VERY successful launch of the Black Flag remake. They still have not yet released Splinter Cell. Ubisoft, it's been 4,717 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 8,527 job losses in the gaming industry since January 1, 2026.
We all grew up playing games — I fondly remember playing Go Fish with my grandma and her next door neighbor, as a 90s kid who grew up with an NES, it felt like every console generation was a leap forward in graphics and game quality, and, regardless of who you're cheering for, tomorrow's World Cup final will be watched by an estimated 2 billion people.But even though at some point many of us stop playing games—even if we don't stop paying attention to them—we hold onto the experiences, the feelings, and the lessons: what they taught us about ourselves, each other, and the world around us. And it's because games play an important role in human development and tell us so much about societies and cultures at large, the relationship between play, games, and learning has always been a focus of our work. It's also been the lifelong interest of my guest today, game designer, artist, author, and researcher, Dr. Mary Flanagan.Mary Flanagan is the founder of Tiltfactor game studio, whose tabletop and digital games intentionally tackle a number of social issues. The tagline on the Tiltfactor homepage reads “Game design for social change” with the challenge, “Can you make a more just and equitable world with games? At Tiltfactor, we believe we can.” Mary has also authored several incredible books, including the pivotal Critical Play about radical game design, and coauthored, Playing Oppression: The Legacy of Conquest and Empire in Colonialist Board Games. Given Mary Flanagan's unique and consequential focus, I wanted to sit down with her to see what we can learn at the intersection of play and critical pedagogy.Playing Oppression : The Legacy of Conquest and Empire in Colonialist Board GamesCritical Play: Radical Game DesignCritical.play on Instagramhttp://tiltfactor.org/https://resonym.com/
Kindness isn't overrated, it's a reason to fall in love. The wedding first dance is a special moment. VR is helping people choreograph it? The Mickey Mouse Club launched some of our biggest stars. Could it do it again? An update on the ‘Today' show stalker.
Hour 1: STUFF THAT BUS! Stop by Mirastar Bank (N White Rd location) in San Jose and donate backpacks and school supplies! Plus, say hi to Matty and Bob while you're there. Taylor Farms has been linked to the tummyache lettuce outbreak. Other Sarah is feeling confident about her lettuce choices, but Matty is nervous. Happy anniversary to The Coldplay Couple. PSA: People are judging your phone background. A new GI Joe movie is just what everyone was asking for! Bob is praising ‘The Odyssey' in IMAX. Plus, a fast fact about West Virginia. Hour 2: After marrying Taylor and Travis, Adam Sandler called the police in Nantucket. There's a new dating trend, and it's offending Matty. There's a good reason to consider watching the World Cup final in Spanish! What piece of movie memorabilia would you love to own? Science! A candybar rapper in space? Vinnie's big test is today! He has earned a slice of cake. New emojis are here. Hour 3: A 41-year old man stormed into ‘Today' show demanding to see Al Roker. Stalking comes to mind, and Vinnie and Other Sarah share their experiences with similar situations. Then, enjoy some good news! A 14-year old in Arizona helped an elderly woman with dementia lost in the desert. If you've been considering getting CPR training - this is your sign! World Cup Final tickets are about as expensive as you'd expect. But at least the performances are stacking up! Hour 4: Kindness isn't overrated, it's a reason to fall in love. The wedding first dance is a special moment. VR is helping people choreograph it? The Mickey Mouse Club launched some of our biggest stars. Could it do it again? An update on the ‘Today' show stalker.
Mike Florio (@profootballtalk) breaks down the latest stories from around the NFL including Alvin Kamara staying with the Saints and the Falcons QB competition heading into training camp. Plus, Florio also answers listener questions from the PFT PM mailbag. (3:40) Alvin Kamara remains with Saints as RB2 (9:05) Netflix Quarterback series; Jayden Daniels' skinny frame, using VR headset (16:35) Nate Burleson wants to succeed James Brown on CBS’ NFL Today; future of Sunday NFL morning shows (22:45) Falcons QB competition (28:35) PFT PM Mailbag: Tagging Vita Vea, interest in Stefon Diggs and Deebo Samuel, overly optimistic on Lions?See omnystudio.com/listener for privacy information.
Some of the Apostle Paul's letters in the Bible can be defensive, sarcastic, and even mean. New Testament scholar Scot McKnight says his nasty tone may stem from deep pain. But Paul's trauma wasn't caused by the persecution of nonbelievers but by fellow Christians. He offers Skye an illuminating look into what the apostle can teach us about church trauma today. Mike Erre joins the podcast crew to discuss the declining support for Israel among American Christians, the weird work of VR missionaries, a theory about aliveness that challenges introverts, and a robot that responds when nature calls. Holy Post Plus: Ad-Free Version of this Episode: http://holypost.substack.com/p/729-church-trauma-and-the-apostle 0:00 - Show Starts 0:40 - Kaitlyn Was Summoned Away 3:04 - Sponsor - Rocket Money - Find and cancel your old subscriptions with Rocket Money at https://www.rocketmoney.com/HOLYPOST 4:08- Sponsor - BetterHelp - This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/HOLYPOST and get 10% off your first month! 5:17 - Self-Driving Toilets! 11:54 - VR Missionaries 20:21 - Sponsor - Feeding America - Your support puts healthy food within reach, fueling the future for kids and their families. Give now at https://FeedingAmerica.org/SummerHunger 20:54 - Sponsor - PolicyGenius - Secure your family's tomorrow so you have peace of mind today. Go to https://www.policygenius.com/HOLYPOST to find the right life insurance for you 22:00 - Sponsor - Access Forge - Go to https://www.accessible.faith/ to unlock the first two Belonging by Design lessons and use promo code HOLYPOST to get $200 off the full program 23:04 - Americans Less Supportive of Israel 28:56 - Prosperity Gospel and Israel 36:10 - Aliveness and Where to Find it 50:19 - Interview 52:30 - Damaged Leaders 1:03:25 - Paul and Trauma 1:15:44 - Prescriptive vs Descriptive 1:27:54 - End Credits Links Mentioned in News Segment: Aliveness: https://benbyfax.substack.com/p/aliveness Christian Support for Israel Plummets: https://religionnews.com/2026/07/09/new-polls-show-plummeting-support-among-faith-groups-for-israeli-government-netanyahu/ Other Resources: Traumatized Church: What Paul's Relationship with the Corinthian Church Teaches Us About Helping Those Who are Hurting by Scot McKnight: https://amzn.to/4pltGYx Holy Post website: https://www.holypost.com/ Holy Post Plus: www.holypost.com/plus Holy Post Patreon: https://www.patreon.com/holypost Holy Post Merch Store: https://www.holypost.com/shop The Holy Post is supported by our listeners. We may earn affiliate commissions through links listed here. As an Amazon Associate, we earn from qualifying purchases.
Controversial internet figure Rainn Wilson (The Office, The Rocker) proved that you CAN still make podcasts in today's cancel culture climate tackling hard hitting topics such as his experience on Club Random, his previous statements on Fox News and his stint on The Office. RM Brown checked in with some clips of mutual favorites Tim Pool, Patrick Bet-David and a new find from Cambridge Armortec.Support Office Hours, watch or listen to another hour of today's episode with Doug's Rainn Drops game, an immersive VR experience for Rainn and much more with OFFICE HOURS+. Try it FREE for seven days at patreon.com/officehoursliveGet tickets to see On Cinema LIVE on the "Certified Five Bags of Popcorn Tour" this November at heinetwork.tv/eventsShop our merch store at officehours.merchtable.com and find the rest of our links at linktr.ee/officehoursliveGive yourself the gift of delicious Marz drinks with $25 off using code "officehours" at drinkmarz.comSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
What if the future of surgical training doesn't happen in the operating room? In this episode of Med Tech Gurus, we sit down with Dr. Danny Goel, orthopedic surgeon, clinical professor at the University of British Columbia, and CEO & co-founder of Precision OS, to explore how virtual reality and AI are transforming surgical education. Today's training environment is under pressure—reduced clinical hours, increasing procedural complexity, and a relentless focus on operating room efficiency are limiting opportunities for hands-on learning. The traditional "see one, do one, teach one" model is no longer enough. Dr. Goel shares how Precision OS is addressing this challenge with immersive VR simulation that allows surgeons to practice procedures on demand, receive objective performance feedback, and improve skills outside the operating room. With over 100+ orthopedic training modules and the ability to capture detailed performance data, the platform is redefining how surgical competency is measured and developed. We explore the shift from subjective evaluation to data-driven skill assessment, the importance of workflow integration for adoption, and how just-in-time training can improve both surgeon confidence and patient outcomes. If you're interested in medical education, surgical simulation, AI in healthcare, virtual reality training, or MedTech innovation, this episode offers a compelling look at how technology is reshaping the future of surgical training.
Dirtybird Campout & Northern Nights Music Festival is upon us! So Baby Weight takes to the Dirtybird Radio decks to pre-game with everyone on their way to the Redwoods. Expect to hear some of her favorite Dirtybird tracks, a few originals and a couple unreleased treats. And for the festival-goers, don't miss Baby Weight's Bird Bath set on Friday at 4pm VR warm-up set:Audiojack - "Dizzy Heights" [Gruuv]Radio Slave - "Stay Out All Night (Carl Cox Remix)" [Rekids]DJ Minx & Hilit Kolet - "Spin, Sin, Slay" [Snatch! Records]DJ Glen, Drop Dealer - "Perigosa" [DISCOTECH]VNSSA, Walker & Royce - "Activate" [EMPIRE]Baby Weight guest set:Baby Weight & Mz Worthy - Sundown [RDA Records]Will Clarke & Nick Monaco - Like a Girl [Dirtybird]Ardalan - Baba Cosmo [Dirtybird]Justin Martin & Mikey Lion - Prrrrfct [What to Do]Silva Bumpa - Hypa [Room Two Recordings]Wyatt Marshall & OMNOM - Hustler [Dirtybird]Young Franco - London Massive (ft. General Levy) [Mandatory Music]Baby Weight - Holding On (U + I) [UTOPIA]Walker & Royce - Uh Oh [Dirtybird]Baby Weight - Slay 4 Me (ft. Jesse Fields) [HE.SHE.THEY]Smalltown DJs - Only You [Dirtybird]Baby Weight - Back to Yesterday [Young Art]
When people hear the term game-based learning, they often picture students staring at computer screens while navigating elaborate virtual worlds. Or perhaps a lone student staring into a VR headset in isolation. Those experiences certainly have their place (at times). However, some of the most... The post The Power of Low-Tech Games and Simulations in the Classroom appeared first on Spencer Education.
We talk about our wants for a missing Summer vessel and talk about all the goings on from the last week in Elite Dangerous, while Ben tries to search for the rear entrance.Links:“How to Quickrun SOLO Operations in 12 min in Elite Dangerous the fast, quick and easy way tutorial” by Atlas Rand Gaming – https://youtu.be/UZ_GtQyLiBY“Firestorm Rescue Operations Solo – Easy – Elite Dangerous” by Slamscape-X – https://youtu.be/t-x9DH0-UeA“VRFLO Elite dangerous Odyssey Ultimate VR guide – Get the Best graphics, performance and On-foot VR!” by VRFlorian – https://youtu.be/SgsWpMXoG7Q“HDR Screenshots with ED Screenshot in Elite Dangerous” by Siegfried Origin – https://youtu.be/92i7DqSiuNI“Elite Dangerous Bubble Update 3312-07-13” by Cmdr Precambrian Mollusc – https://youtu.be/3EwpbIFyaTU“The Profile Analyser's secret Mode” by The High Wake – https://youtu.be/P0wapVcbAQQFrax's ED Tools Guides section – https://ed.tools/guides“Falcon's Guide to Unlocking Odyssey Engineers” by gkar_falcon – https://www.reddit.com/r/EliteDangerous/s/Hfm36rtaTDSarlochin's 1000th scale, Majestic Class Interdictor – https://www.thingiverse.com/make:780583Braillian ED Community Build – https://forums.frontier.co.uk/threads/alecs-guide-to-interesting-colonisation-systems-and-stations.638893/page-13#post-10853244
Full episodes and much more available on Patreon.com/slopquest Andy can’t get sleep and Ryan berates him for his life decisions. Then he shows Ryan a video of a dude in a mask on Fox News and they pop their tin foil hats on to try and figure it. Ryan praises Andy’s lifestyle of painting comical 3-d printed dongs and podcasts for a living but dissects his total lack of boundaries. Then they pitch an idea for fake experts for news programs. Ryan doesn’t like relationships in Cameron Crowe movies. Ryan gets accosted by an overly friendly boomer while he’s taking a bike ride. Andy has a nightmare that everyone he knows has an Only Fans account and he hates it. The boys significant others enjoy leaving the window open during fires. Ryan’s friend loses all his hair after getting a transplant and gets roasted. Google replaces their dictionary with Ai and it’s hilarious. They talk about communists Russians having to share rifles in WWII. Then they deep dive on reality tv show cast members who;be un-alived themselves. Andy roasts Ryan about some serious humble bragging. Andy finds a hilarious video where a guy crashes out in VR chat and breaks his own hand. Ryan wishes he could get in on the VR chat trolling.
Five weeks solo in Paris. Twenty museums. Four monuments. And a whole lot of surprises. Annie Sargent chats with Larry Rosenblum to talk about his trip. Larry swims in the Seine. He watches a play at the Comédie-Française through AR glasses. He tours the French Senate during Heritage Days. He even straps on VR goggles and steps straight into the Louvre's history. Larry shares his best planning tips, his favorite discovery (a fairground museum you've probably never heard of), and the one thing he wishes he hadn't skipped: Montmartre. Annie also digs into "La France Moche," the ugly side of French town entrances. Hit play, then subscribe so you don't miss next week's episode. Table of Contents for this Episode Today on the podcast: 5 weeks solo in Paris Support and Boutique Magazine segment Meet Larry Paris Stats Apart Hotel Stay Getting Around Metro Tips Solo Travel Pros Cons Swimming In The Seine Comedie Francaise AR Heritage Days Senate Postal Museum Stamps VR Louvre History Tour Segway Ride Surprise Segway Night Tour Riding Paris Bike Lanes Seine After Dark VoiceMap Tour Picks AR at Conciergerie Planning Five Weeks Packing and Safety Tips What to Skip and Return Goodbyes and Article Patreon Thanks La France Moche Explained Wrap Up and Next Week Next week on the podcasts Copyright More episodes about solo travel in France #JoinUsInFrance, #FrancePodcast, #Francophile, #FranceTravelTips, #RealFrance, #ParisTravel, #SoloTravelParis, #VisitFrance, #TravelToFrance, #ParisMuseums, #HiddenParis, #OffTheBeatenPath, #Louvre, #ComedieFrancaise, #SeineSwimming, #TravelPodcast, #FrenchCulture, #ParisVacation, #FrancophileLife, #BonjourFrance
I Am Not a Robot author Joanna Stern spent a year letting AI run her life. She reveals what it's actually good for — and its hidden costs.Full show notes and resources can be found here: jordanharbinger.com/1352What We Discuss with Joanna Stern:How a chatbot that never tells you your ideas are dumb becomes less of a companion and more of an emotional slot machine — and why the always-available AI therapist that remembers your every 4 a.m. anxiety is both a genuine comfort and a quiet, compounding cost to real human connection.Why you can spot exactly where AI falls short the moment it wanders into your own field of expertise — and how that very gap, between confident output and actual competence, is the most important lens for judging whether these tools are ready to replace the humans who do the work.What it really costs to hand AI your medical results and financial data for a quick second opinion — and why stripping out your name, birthday, and identifiers matters when the convenience of instant answers quietly trades away privacy you can never claw back.How genuinely impressive humanoid robots and robotaxis are as feats of engineering — and why the viral demos of drink-pouring androids are often a human in a VR headset puppeteering from offstage, revealing the gap between dazzling spectacle and true autonomy.How you can learn these tools well enough to know what they're genuinely good at while fiercely protecting your own lived experience — because the messy conversations, shower-thought sparks, and uncomfortable human friction are exactly the training data no machine can hand you.And much more...And if you're still game to support us, please leave a review here — even one sentence helps! Sign up for Six-Minute Networking — our free networking and relationship development mini course — at jordanharbinger.com/course!Subscribe to our once-a-week Wee Bit Wiser newsletter today and start filling your Wednesdays with wisdom!Do you even Reddit, bro? Join us at r/JordanHarbinger!This Episode Is Brought To You By Our Fine Sponsors: Ground News: 40% off unlimited access Vantage subscription: groundnews.com/jordanBoll & Branch: 15% off first set of sheets: bollandbranch.com, code JORDANJack Archer: 15% off first order: jackarcher.com, code GETJACKSimpliSafe Home Security: 50% off + 1st month free: simplisafe.com/jordanSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.