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This Ohio man loves board games so much that he made his own—and when he tries to raise $6,000 through a Kickstarter campaign, he ends up with much more than he ever imagined. Side Hustle School features a new episode EVERY DAY, featuring detailed case studies of people who earn extra money without quitting their job. This year, the show includes free guided lessons and listener Q&A several days each week. Show notes: SideHustleSchool.com Email: team@sidehustleschool.com Be on the show: SideHustleSchool.com/questions Connect on Instagram: @193countries Visit Chris's main site: ChrisGuillebeau.com Read A Year of Mental Health: yearofmentalhealth.com If you're enjoying the show, please pass it along! It's free and has been published every single day since January 1, 2017. We're also very grateful for your five-star ratings—it shows that people are listening and looking forward to new episodes.
We catch up with Jonnit who mysteriously got separated entering the strange gap in the sea. He and Flea struggle to regain control after being disoriented from the storm. Thankfully, Jonnit came prepared for the worst. CONTENT NOTE Main Show: Tessellaphobia, unpleasant sea creature mention (goblin shark,) getting lost Dear Uhuru: Teen learning to drive trauma. COSMIC CENTURY KNIGHTS Follow the project on Kickstarter! Join the mailing list for James' game design projects OH CAPTAIN, MY CAPTAIN Order now! Leave a review! THE ULTIMATE RPG PODCAST Listen Here! SKYJOUST FIGHT WITH SPIRIT EXPANSION Get it now! SKYJACKS: COURIER'S CALL IS BACK! Listen on Spotify (or any other podcatcher app)! STARWHAL PUBLIC FEED: Listen on Spotify (or any other podcatcher app)! JOIN OUR MAILING LIST Right Here! Learn more about your ad choices. Visit megaphone.fm/adchoices
The Sell More Books Show: Book Marketing, Digital Publishing and Kindle News, Tools and Advice
Who is the most iconic character you can think of and what do you think makes them iconic? Today's top story is You thought you knew Kickstarter. Question of the week is Who is the most iconic character you can think of and what do you think makes them iconic? Join the Sell More Books Show Afterparty group on Facebook and answer the Question of the Week in the comment section. Be sure to leave us a review on Apple Podcasts.
In this episode, I sit down with Mikey Schumacher, the 29-year-old creative entrepreneur behind “but cute”—a start-up brand of plush toys designed to celebrate mental health and celebrate our imperfections. In this episode, Mikey & I discuss his entrepreneurial journey, the healing power of community, and how comfort objects can open up much-needed conversations around anxiety, ADHD, and more.I came across Mikey & but cute on TikTok, became part of the startup's Kickstarter campaign, and have been an enthusiastic supporter of his mission, vision, and passion. Mikey is part of a new generation of founders whose businesses serve a social purpose, while meeting a market need, and in his case, a personal one as well. About Mikey SchumacherMikey, who lives in Oceanside, California, and is the youngest of six children, is a lifelong entrepreneur with a passion for creating meaningful products. From lemonade stands and failed T-shirt ventures to a master's degree in entrepreneurship from USC, Mikey's story is one of resilience, self-discovery, and turning setbacks into springboards. Now, with the viral success of But Cute, Mikey empowers people of all ages to embrace their quirky, anxious, or imperfect sides—one plush toy at a time.Here's what you'll take away from this episode:1. Learning by Failing ForwardMikey shares how every “failed” business (including a Kickstarter flop and one epic T-shirt company bust) was actually just a bootcamp for founder growth.2. Why Comfort Objects Are Powerful (at ANY Age)Explore the real science and sentimental magic behind plush toys—and why adults are snatching them up too.3. Turning Insecurity into CommunityDiscover how But Cute's Discord became a safe haven for people to share insecurities and get massive support, no judgment.4. Practical Advice for OverthinkersHear Mikey's simple but game-changing reminder: “Don't predict the future. Take one step at a time.” (Diann co-signs HARD.)5. Creative Chaos is Your FriendPeek into Mikey's wild idea process: fusion-creature brainstorming, accidental croissant claws, and the beauty of letting go of perfection.Mentioned during this episode:SquishmallowsLabubuConnect with Mikey & But CuteBut Cute Website TikTok: @butcutetoysBut cute club Discord channel Join the Conversation!Are you an adult with an emotional support plushie? Has a comfort item helped your mental health? Follow but cute, join their discord community and tag them on social media on posts that focus on embracing imperfections. Did this episode inspire you? Thank you for listening to ADHD-ish! Subscribe & leave a review if this conversation brought you comfort, courage, or just a smile. © 2025 ADHD-ish Podcast. Intro music by Ishan Dincer / Melody Loops / Outro music by Vladimir / Bobi Music / All rights reserved.
Join host Adrian M. Gibson and guest authors Michael R. Miller, Z.S. Diamanti and Blake & Raven Penn for an Indie Appreciation Month panel on Indie Marketing 101. During the panel, Michael, Zac, Blake and Raven offer up some marketing fundamentals, including why marketing is important for indie authors, approaches to marketing over time, building your author platform, mailing lists and reader magnets, pre-launch vs. post-launch marketing, social media platforms and content, paid advertising methods, discounts and giveaways, reviews and ARCs, comp titles, Kickstarter, networking, word-of-mouth, book tours, awards, competitions and more.OUR SPONSOR:Shattered by Nicholas W. Fuller is an action-packed science fantasy novella that introduces readers to the Sanguine Stars universe.Get your copy at www.nicholaswfuller.com.SHOUTOUT TO THE 'SFF ADDICT' PATRONS:Thank you Ian Patterson, Nicholas W. Fuller, David Hopkins, Luke F. Shepherd, Christopher R. DuBois, Tai, Luke A. Winch, GavinGuile and Ruthstift for supporting us on Patreon at $10+.SUPPORT THE SHOW:- Patreon (for bonus episodes, author readings and more)EMAIL US WITH YOUR QUESTIONS & COMMENTS:sffaddictspod@gmail.comABOUT OUR GUESTS:Michael R. Miller is the author of the Songs of Chaos series, The Dragon's Blade Trilogy and more. Find Michael on Instagram, Amazon and his personal website.Z.S. Diamanti is the author of Guard in the Garden, the Stone & Sky series and more. Find Zac on Instagram, Amazon and his personal website.Blake & Raven Penn are the co-authors of The Skystone Chronicles series. Find Blake & Raven on Instagram, Amazon and their personal website.ABOUT OUR HOSTS:Adrian M. Gibson is the author of Mushroom Blues.Find Adrian on Instagram and his personal website.M.J. Kuhn is the author of Among Thieves and Thick as Thieves.Find M.J. on Instagram and her personal website.Greta Kelly is the author of The Queen of Days, The Frozen Crown and The Seventh Queen.Find Greta on Instagram and her personal website.FOLLOW SFF ADDICTS:LinktreeMUSIC:Intro: "Into The Grid" by MellauSFXOutro: “Galactic Synthwave” by DivionAD ATTRIBUTION:- Music: "Infinity Heroes" by JoelFazhari- Video: Nattgw / utopia 36 / Ingrid North / Kmeel.com / Vadym_Shapran / DC_Studio / DC_Studio / FrameStock / FrameStock / Orkidee / Pressmaster
Send us a textIn this episode, I chat with Amanda Friss, the founder of Parentheses Books, which is nestled in the heart of Harrisonburg, Virginia. Parentheses Books is more than just a bookstore—it's a space for community, curiosity, and connection. Since opening its doors, the shop has become a vibrant gathering place for readers of all kinds, offering a carefully curated selection of titles and a welcoming atmosphere that invites exploration. Parentheses BooksThe Bookshop: A History of the American Bookstore, Evan FrissNo Less Strange or Wonderful, A. Kendra GreeneSupport the showThe Bookshop PodcastMandy Jackson-BeverlySocial Media Links
This very special episode takes a break from Dark Souls 3 to count down Gary and Jeremy Greer's bottom ten Soulsborne areas! This episode is brought to you by Gary's lovely Kickstarter backers who made Souls of Darkness a reality. Stay tuned for more specials! Reposted in remembrance of our good friend Jeremy Greer.
Drew D. Lenhart from Caspian Porter joins Wayne this week to talk about the upcoming Celestial Knight Versus Caspian Porter crossover from Homebrewed Comics in Episode #702. Drew is working with his fellow comics creator Dennis R. Valencia to bring this landmark comics miniseries to fans via their already successful Kickstarter project, which will conclude this Friday, July 25, at 8:30 p.m. EDT. Here's the book's description: “Infamous space delivery man, Caspian Porter, and his annoying robot, Curbie, inadvertently fly into a wormhole. They enter the universe of none other than THE CELESTIAL KNIGHT, landing their ship on a delivery truck containing Norm's gift... insanity ensues… .” We explore each character and their origins as well as what else is happening at Homebrewed Comics. Don't miss this fun discussion with Drew about his creations and what we can enjoy from him and Dennis in the months ahead! Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patreon member. It will help ensure Wayne's Comics Podcast continues far into the future!
This week on the Toy Power Podcast; we are sending thoughts & prayers to Scot, as he battles a case of Man-Flu! So instead the Trio of us bring you all the Latest News from around the network! Mezco One:12 Collective showcase their BTAS version of the Joker - with an incredible amount of extras & details! Neca have a beautiful 4pk set of the New TMNT Last Ronin Characters. The Thundertank is back - with a Toy Accurate Paint-job; plus a New version of Panthro too; all wrapped in a bow & a very expensive price tag from Super7. With the highly anticipated Fantastic Four Movie only days away from an official release; we are seeing a mountain of Toys tying into the Movie! Hot Toys not only reveal the Fantastic Family themselves; but also a Giant Sofvi Galactus; whom is sure to destroy your wallet & space in ones Collection!! Then we take a look at a carefully picked compilation of the Top 20 Heroes; covering everything from Toys, Video Games, Cartoons, Comics & also TV! Lots of Shoutouts to round out the episode; enjoy!!Support the show: http://patreon.com/toypowerpodcastSee omnystudio.com/listener for privacy information.
Teacup Magic 2 Kickstarter is running until 28th July. Pledge now to receive such rewards as special edition hardbacks, audiobooks, tea and assorted merch, plus digital content. “The Bramble Hour” is a short story in the Teacup magic series. The second Teacup Magic collection is currently funding on Kickstarter as a beautiful special edition hardback (with tea!) Back Teacup Magic on Kickstarter today.
Free League Publishing's Dragonbane TTRPG is getting a new miniatures collection through a Kickstarter campaign by Titan Forge. The Northern Beasts miniatures sets will feature heroes and adversaries from the Dragonbane Core Set and Bestiary, with each set including original mini-adventures. The miniatures are noted for their high detail and quality, with the Demons […]
The Wandering Village is ontwikkeld door het Zwitserse Stray Faw Studio. De game is via Kickstarter begonnen en heeft zich vanuit daar flink ontwikkeld. Stray Fawn Studios heeft geluisterd naar […]
In this episode Mark speaks to author Johnny B. Truant about THE ARTISAN AUTHOR. Prior to the interview, Mark shares comments from recent episodes, a personal update, and a word about this episode's sponsor. This episode's sponsor: This episode is sponsored by an affiliate link to Manuscript Report. Use code MARK5 at checkout and save $5.00 off your own personalized report. In the interview, Mark and Johnny talk about: Johnny's return to this podcast (with neither of them being able to remember how many episodes he'd been on previously). Technically, this is his fourth time. Two previous episodes were interviews, and the other was Johnny's brief guest reflection spot in Episode 300 Why Johnny's new book THE ARTISAN AUTHOR is a much-anticipated and needed book in the industry A definition of what it means to be an artisan author, which is kind of the opposite of being a "rapid release, Kindle-only eBook" author The importance of taking away that stress-cycle of having to pump out so many books as a single prescription "how to do it" answer Remembering an important thing that, just like there is no single "the way" neither is being an artisan author The paradigm shift and mindset change that is required as a fundamental starting point How readers outside of the eBook/Kindle-only marketplace aren't as focused on lower price points and are okay with higher prices The reality of the publishing landscape in terms of the books being sold and money being earned The misinterpretation of the book Johnny and Sean Platt released years ago called WRITE, PUBLISH, REPEAT How there are two kinds of writers. The type who approach the business as trying to solve a puzzle and the type who approach it as a way of telling a story that they really want to share How a call of "go slow and make art" is not nearly as sexy as a "solution" The experience of driving off to meet a couple of long-term fans to sign and sell directly to them Connections and humanity being a key element of the artisan author experience The value of authentic connection, regardless of whether or not it's in person or online That powerful experience Johnny had doing one of his first major live book signing events as an author at Author Nation in Vegas and how that led to doing a lot more in person events The ability to adapt to a customer based on their reactions in person Look at it as connections, and then if sales happen . . . great! Being really generous with your time and attention Some of the logistics of doing an in person book signing A couple of unexpected and amusing anecdotes from selling books in person The Kickstarter that Johnny is doing for this book, which runs July 15 through Aug 14 (johnnybtruant.com/artisan) The additional "continuum of education" that Johnny is including in this Kickstarter (Artisan University) The importance of authors entering into things with conscious decisions rather than just blindly following the generic advice they've found And more . . . After the interview Mark reflects on a few specific points from the discussion. Links of Interest: Johnny B. Truant's Website The Artisan Author EP 424 - Passion From Between and Beyond the Pages with Jessica Rampersad EP 322 - The Art of Noticing with Johnny B. Truant EP 302 - Fat Vampires, Storytelling, and Empathy with Johnny B. Truant EP 300 - Celebrating 300 Episodes with Guest Reflections Manuscript Report (Mark's affiliate link) Buy Mark a Coffee Patreon for Stark Reflections Mark's YouTube channel Mark's Stark Reflections on Writing & Publishing Newsletter (Signup) An Author's Guide to Working With Bookstores and Libraries The Relaxed Author Buy eBook Direct Buy Audiobook Direct Publishing Pitfalls for Authors An Author's Guide to Working with Libraries & Bookstores Wide for the Win Mark's Canadian Werewolf Books This Time Around (Short Story) A Canadian Werewolf in New York Stowe Away (Novella) Fear and Longing in Los Angeles Fright Nights, Big City Lover's Moon Hex and the City Only Monsters in the Building The Canadian Mounted: A Trivia Guide to Planes, Trains and Automobiles Yippee Ki-Yay Motherf*cker: A Trivia Guide to Die Hard Merry Christmas! Shitter Was Full!: A Trivia Guide to National Lampoon's Christmas Vacation Johnny B. Truant is one of indie publishing's early authorities, having created and co-hosted the original Self Publishing Podcast with Sean Platt and David Wright. He is also the author of the indie cornerstone guide Write. Publish. Repeat, and hosted the Smarter Artist Summit author conference in Austin, Texas from 2015-2018 with the same two partners. On the fiction side, Johnny is the bestselling author of Fat Vampire, adapted by The SyFy Network as Reginald the Vampire. His other books include Pretty Killer, Gore Point, Invasion, The Beam, Dead City, Unicorn Western, and over 100 other titles across many genres. Originally from Ohio, Johnny and his family now live in Austin, Texas where he's finally surrounded by creative types as weird as he is. The introductory, end, and bumper music for this podcast (“Laser Groove”) was composed and produced by Kevin MacLeod of www.incompetech.com and is Licensed under Creative Commons: By Attribution 3.0
Rob is the undisputed expert in all things Wilderlands of High Fantasy and Citystate of the Invincible Overlord. He launched his Kickstarter, Into the Majestic Fantasy Realms, the Northern Marches, on my show as part of a long interview I had with him. Link to that is below. He joined the Friday Night Random Party Genberator Gang to finish it off. The Kickstarter is still taking late backers!His New Kickstarter:https://www.kickstarter.com/projects/batintheatticgames/into-the-majestic-fantasy-realms-the-northern-marchesThe Long Interview:https://youtube.com/live/f1BOAFY6_40
Are you a shameless self-promoter? Brad thinks a little bit of shame might be a good thing. Also — how do you find good comics?Today's ShowWhose house are you in?Susan MacTaggart's personal affirmationDreamhost.com/comiclabOval vs rounded corber word balloonsFinding good comics.SummaryIn this episode of ComicLab, hosts Brad Guigar and Dave Kellett explore the nuances of self-promotion in the comic industry, using a humorous anecdote about a drop of water to illustrate how small events can have significant impacts on our mindset. They discuss the importance of understanding the context of promotion, emphasizing the idea of 'whose house are you in' to navigate social media and community interactions effectively. The conversation highlights the balance between promoting one's work and being a supportive community member, advocating for kindness and generosity as key strategies for building relationships and gaining visibility in the comic world.Next, they discuss the importance of word balloons, lettering techniques, and the challenges of discovering new webcomics. They explore the nuances of choosing the right shape for word balloons, the significance of readability in comics, and share personal strategies for finding new comics to read. The conversation also touches on the role of tastemakers in the comic community and the importance of supporting fellow creators through platforms like Kickstarter.TakeawaysA single drop of water can change your perspective.Understanding the context of promotion is crucial.It's important to know whose house you are in when promoting.Self-promotion should be done in a way that respects the community.Being kind and helpful can lead to better engagement.Not every post needs to be promotional; value can be given freely.Building relationships is more effective than aggressive self-promotion.Generosity in sharing others' work can enhance your own visibility.Reading the room is important, but knowing the room is even more so.Success often requires starting, even if you're not great at first.Word balloon shapes can significantly affect readability.Choosing the right word balloon is a blend of art and science.Lettering is crucial for maintaining the flow of a comic.Consistency in negative space around text enhances clarity.Discovering new webcomics can be challenging but rewarding.Tastemakers play a vital role in comic discovery.Supporting creators through platforms like Kickstarter is beneficial.Personal preferences influence the choice of word balloon shapes.Readability is essential for engaging the reader.Comic creation involves multiple stages of design and thought. You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.If you'd like a one-on-one consultation about your comic, book it now!Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. Dave Kellett is the creator of Sheldon and Drive.
Today we welcome in the illustrious Canadian orator known as Wordburglar. Originally hailing from Halifax, Nova Scotia, Burgie is now representing Toronto, dominating the nerdosphere and representing his country with the finest of artwork.Growing up a comic book nerd (which clearly shows through his music), we invited him here to talk about a lifelong goal coming to fruition. The Wordburglar Rhymes with Comics #1 Graphic Novel & Soundtrack is a fusion of his two favorite things: comics and raps. With a Kickstarter live at the time of this recording and release, we implore you to go support and check out all of his art. Links are in the description.And if you enjoy what we are doing here at the Pit and would like to support us further, please check us out our patreon, where we have exclusive extended episodes! Today, we discuss classic N64 video games, eugenics, and substances at music festivals. Quite the spectrum…We also have some merch for sale up on our Etsy, as well as a limited run of embroidered beanies out now! Only a few left… Shoot us a DM on IG if you're interested.EtsyPatreonLinktreesong at end of episode: Wordburglar - Woolco Tapes (prod & cuts by Jorun Bombay)follow Burgie everywhere:Rhymes with Comics KickstarterWordburglar Bandcamphttps://wordburglar.com/IG: @thewordburglarX: @wordburglarBlueSky: wordburglar.bsky.socialYoutube: @WordburglarOfficial Facebook: facebook.com/wordburglar@ruining_your.childhood@feral_williams@aralessbmn@blackmagicnoize206@strangeloopanimation
Our hosts return to the podcave and sit down to review the first solo outing for Harley Quinn in the episode, Harley's Holiday.Alex and Will discuss the excellent but also cartoony style to the animation for this episode. Comparing character expressions to the likes of Animaniacs or Looney Toons. Plus, was Harley always planning to go back to crime? She did have her costume in her bag whilst out shopping. Our hosts also take note of Robin's fish spinning skills, Veronica Vreeland's crazy Dad, the Whacky Races style car chase, the origin story of Boxy Bennet's name, and even the ghost of Stan Lee makes an appearance! Excelsi-ahhhhh! Tip Jar: https://buymeacoffee.com/batmantaspodJoin Our Discord - https://discord.com/invite/bQF76V3nUsOutbreaks Vol. 1 Kickstarter - https://www.kickstarter.com/projects/speechcomics/outbreaks-volume-1-an-ongoing-zombie-anthology-series?ref=discovery&term=outbreaks&total_hits=1475&category_id=252Follow us on TikTok - https://www.tiktok.com/@batmantaspod?_t=8zn1yhsgnfz&_r=1Follow us on YouTube - https://www.youtube.com/@batmantaspodFollow the Pod on Instagram - https://www.instagram.com/batmantaspod/Follow the Pod on Facebook - https://www.facebook.com/BatmanTASPod/Follow the Pod on Twitter - https://twitter.com/batmantaspod1Subscribe to Will's Patreon - https://www.patreon.com/willrobsonSpeech Comics Website - https://www.speechcomics.com/Monster Mash 1-2 Kickstarter: https://www.kickstarter.com/projects/speechcomics/mobster-mash-1-2-classic-movie-monsters-as-mobstersWill's WhatNot Page - https://www.whatnot.com/user/speechcomics
Welcome to another episode of Las Platicas, a show hosted by Comadres y Comics, where we meet with creators and friends to talk about upcoming projects, events and all around awesome news in the comic community. Today we're once again joined by Javier Hernandez, a pioneering indie cartoonist and one of the leading voices in Latino comics for more than three decades. Best known as the creator of El Muerto: The Aztec Zombie, Javier's work is a powerful blend of Mexican folklore, myth, and modern life. But Javier's impact goes far beyond the page. As a co-founder of the Latino Comics Expo, the nation's first convention dedicated to spotlighting Latino comic creators, he's helped build a vital platform for diverse voices, championing independent storytelling and community connection.Now, he's bringing us his latest project, Man from Mictlan, a new comic that journeys into the mysteries of life, death, and the underworld—all told through his unmistakable artistic style. He's here to share more about this current Kickstarter campaign (already fully funded), his creative process, and why these stories matter so much right now.X: @javierhernandez IG: @javierloscomex YT: loscomextv www.loscomex.storenvy.com Follow us on socials @comadresycomicsVisit our website comadresycomics.comProduced by Comadres y Comics Podcast
Approaching the asteroid, the Agents find more than they bargained for. As Kyrt is confronted by his past and refuses to stand idly by, how can the agents take care of some pirates and sort out this complex situation?This campaign will touch on many themes, including genocide, slavery, racism, specism, harm to children, and mental health issues, among others. Listener discretion is advised.Agents of ALIS is based on the campaign framework Nagalisitu by Caleb Stokes, for Reign second edition by Greg Stolze. Reign 2E has been released in pdf and is available at Atomic Overmind, while the book with the information on Nagalisitu has not been released as of posting. We are using a Kickstarter backer version of those rules.Genepals are references from Kyle Carty's Starstreamers from BPB Games.Adam - GMDan - Roscoe Holst - The human pilot of the Hypatia, and descendant of the... legendary? line of Holst, a family that always seems to be near when galactic history changes.Ethan - Silent Reading - A Murnau spy, perhaps the person most suited to the work of the Library. Whereas his twin brother Cheerful Humming is much more of an open book, Silent Reading keeps to himself, trusting few...Greg - Kyrt Howling-Echo - A gengineered half-human half-Murnau, he is the former Genepal League champion. Kyrt has "retired" into aiding the Library of Alexandria as a patron. Never without his beloved Genepal Pep Pup, or his second best friend Sol-Edge.Jared - Captain Kai Uhila - The human captain of the Hypatia. Kai is a bard as is the nature of those who helm the ships that travel the galaxy. A bit of a drunk, a bit of a lech, a bit of a loose cannon, but someone with a strong sense of justice.Laura - Tema Miles - A humanish logistics & security expert on the Hypatia. She wears her heart on her sleeve, and will rip yours out of your chest if you cross her, the ship, or her young ward Libby.
Al talks about Tamagotchi Plaza to Kevin Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:34: What Have We Been Up To 00:21:32: I Know What You Released Last Month 00:23:38: Game News 00:42:07: See How Many Of The Top 10 Steam Games Kevin Can Guess 00:52:10: Tamagotchi Plaza 01:12:25: Outro Links Gaucho and the Grassland Release Wandering Village 1.0 Release Cottonville Release Tiny Garden “Summer Breeze Content Update + Cosmetic Pack” Disney Dreamlight Valley “The Storybook Vale - Part 2: The Unwritten Realm Update” Len's Island Post 1.0 Roadmap Stardew Valley Top rated game on Steam Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al. (0:00:36) Kev: My name is Kevin. Supposedly. (0:00:37) Al: And we’re here, we’re here, supposedly. (0:00:40) Al: Why? What’s what has happened? (0:00:40) Kev: I don’t know. I’ve just… I mean, I’ve never seen the documentation to back it up. (0:00:46) Kev: I’m just saying. (0:00:46) Al: You’ve never seen your birth certificate. (0:00:47) Kev: Birth certificate? No, I don’t… I can’t remember the last time I’ve seen it now. (0:00:51) Kev: If… Yeah, I mean, I probably had to dust it out for something. (0:00:52) Al: Wow, have you seen your driving license or your passport? (0:00:56) Kev: Oh, yeah, you know what? Sure. I guess driver license. Yeah, all right. (0:01:01) Al: Is this Kevin, Kevin, is this where we find out that you’re undocumented, Kevin? (0:01:06) Kev: You know, I’d be a surprise to me too. But here’s the fun part is it doesn’t matter anymore. (0:01:13) Al: Well, that’s device very true. (0:01:22) Al: All right, and we’re here today to talk about cartridge code games, because I didn’t get (0:01:23) Kev: Oh, you know, I can keep that gym in. (0:01:33) Kev: and not nothing (0:01:34) Al: through that sentence. (0:01:36) Al: Is that how this episode is going to be? (0:01:38) Kev: That’s supposedly where you’re talkin’ to me (0:01:41) Al: I need a holiday. (0:01:42) Kev: Well, well, you’re close to one, aren’t you? (0:01:44) Al: Good news! (0:01:46) Al: All right, this episode, we’re going to talk for a very short period of time, (0:01:51) Al: and you’ll understand why later. We’re going to talk about Time of Got You Plaza. (0:01:57) Al: Spoiler alert, don’t play this game. Before that, we’ve got some news. We have what we’ve been up to. (0:02:07) Al: But first of all, wait, do I normally do that in that order? I know what you released the (0:02:11) Al: the last months before what we’ve been up to. (0:02:11) Kev: Isn’t it normally what we’ve been up to first usually? Yeah (0:02:14) Al: I think it is, yeah, OK, right. (0:02:16) Al: Yeah, let’s do that. (0:02:17) Al: Ah, why, why? (0:02:18) Al: It was a section and it just it just moved the title, not the whole section. (0:02:19) Kev: I was destroying (0:02:22) Kev: He’s destroying the show live on on air (0:02:23) Al: Stupid thing. (0:02:25) Al: I’d love to destroy some show notes. (0:02:28) Al: So we’ve got before that, we’ve got some news. (0:02:30) Al: We’ve got I know what you released last month. (0:02:33) Al: But first of all, Kevin, what have you been up to? (0:02:36) Kev: Um, let me think here, um, not yeah, I (0:02:42) Kev: Okay, so a lot of the usuals. Um, a little busy this week. Um, uh (0:02:48) Al: running away from ice agents. Sorry. I really should not joke about that because the ice will (0:02:50) Kev: Yeah, oh no, yeah, yeah that is a genuine concern every day (0:02:57) Al: hear it and they’ll come for you. We can clip it for the slack. (0:02:58) Kev: Yeah, yeah, yeah (0:03:03) Kev: The joys of being (0:03:05) Kev: Yeah, the joys of… (0:03:06) Kev: being a brown skinned boy in America right now. (0:03:13) Kev: There’s an ex… (0:03:15) Kev: So… (0:03:17) Kev: It feels like a lot of these ice raids are in the workplace, right? (0:03:21) Kev: And so, mine just feels extra, like, odd because I work for a Chinese company, Technica… (0:03:28) Al: Oh no. Oh no. (0:03:28) Kev: Well… (0:03:29) Kev: I mean, they are… (0:03:31) Kev: They have a… (0:03:33) Kev: Incorporation… (0:03:34) Kev: They are incorporated here in America, right? (0:03:36) Al: Yeah, yeah, yeah. (0:03:37) Kev: They are in separate American companies. (0:03:39) Kev: But, you know, the HQ is in China, so… (0:03:41) Al: And let’s not let’s not pretend like technically an American company would stop any rabid anti-Chinese (0:03:41) Kev: You know, there’s a… (0:03:48) Al: people in America doing anything, you know? (0:03:48) Kev: Oh, yeah! (0:03:49) Kev: Yeah, yeah, yeah, I know. (0:03:51) Kev: For sure, I’m just saying, like, there’s… (0:03:53) Kev: There’s a few layers, extra fun layers to this equation. (0:03:54) Al: Yeah. (0:03:57) Al: As always, they’re not going to come for you in that case, because they’re only coming (0:04:00) Kev: Yeah. (0:04:03) Al: for the manual laborers, right, because they’re the only ones that– (0:04:06) Al: be illegal, obviously. That’s true. That’s true. Oh, goodness. (0:04:08) Kev: They’ll run out eventually. We’re still in year one. (0:04:14) Kev: I live in Georgia. I mean, I’m in the blue area of Georgia, but it’s still Georgia. (0:04:19) Kev: Southern. (0:04:21) Kev: Oh, good. (0:04:21) Al: Oh, a happy, happy podcast. (0:04:25) Al: What have you been up to, Kevin? (0:04:28) Kev: Well, while I’m not sweating my legal status, even though I was born here, (0:04:34) Kev: Um, I’ve been, I’ve been playing. (0:04:36) Al: I mean, who knows whether that counts or not anymore? (0:04:38) Kev: Uh, according to some people in certain positions, I’ve been, uh, I’ve been playing card games, uh, a lot of card games in the past week. (0:04:50) Kev: Like, yeah, a lot of the usual stuff, but, um, Marvel snap. (0:04:54) Kev: We got the, the fantastic Ford season, um, the, the like, uh, based off the new movie, um, that’s coming up. (0:04:58) Al: Ah, yes. Is that July then? Cool. Any good cards? (0:05:02) Kev: Yeah. (0:05:03) Kev: Yeah. (0:05:03) Kev: That’s the July season. (0:05:05) Kev: And okay, there’s two (0:05:08) Kev: Okay, so (0:05:10) Kev: Yes. Okay. First of all, the season pass card is is mr. Fantastic, but the Pedro Pascal version (0:05:17) Kev: so one you get the bonus of Pedro Pascal at first I was I was (0:05:22) Kev: Hesitant about Pedro as mr. Fantastic. I don’t get me wrong. I love Pedro (0:05:26) Al: Yeah, you were being racist about him, yeah. (0:05:28) Kev: Yeah, but but just mr. Fantastic so like the whitest white boy you’ve ever seen right and now I’ve been I’ve been I’ve warmed up (0:05:36) Kev: to it. In fact, I’m down. (0:05:38) Kev: For the revision, let’s let’s just retroactively put Pedro Pascale in all the Mr. Fantastic (0:05:43) Kev: appearances. That’s what I’m down for. The cards pretty dang good. Marvel Snap is reaching (0:05:53) Kev: to play. It feels like it’s reaching to play. So there’s just it’s just going bananas, like (0:05:58) Kev: the power levels going up, which, you know, in most card games, that’s what you have to (0:06:02) Kev: do because you have to keep releasing new cards that people want to buy. But the other (0:06:08) Kev: Interesting tidbit, okay, I can’t remember when they introduced it or (0:06:12) Kev: if it’s always been there. (0:06:15) Kev: So you know that there’s a season pass in Marvel Snap, it’s the big thing. (0:06:18) Al: Yep. I am aware. (0:06:20) Kev: There’s the premium season pass, that’s where you actually pay the money and (0:06:25) Kev: you get the card, right? (0:06:26) Al: Yeah. Yeah, that just unlocks 10 extra levels, right? (0:06:26) Kev: Because the season pass, every player gets it, but (0:06:29) Kev: you don’t get half of it until you pay the $10 or whatever. (0:06:32) Kev: All right, do you remember there is a super premium? (0:06:38) Kev: That’s what it was originally. (0:06:38) Al: Yes, you’re going to tell me it’s now different. (0:06:40) Kev: So X number of months ago, they said, okay, now if you get the super premium, (0:06:46) Kev: you will get this variant, right? (0:06:49) Kev: And for people familiar in Snap, variants are a big thing because they’re your (0:06:52) Kev: flare, I guess technically it can unlock a card for you if you don’t have it. (0:06:58) Kev: But it’s nice, it’s not mandatory. (0:07:02) Kev: It’s an existing card or whatever, but it’s just a little extra icing on top, right? (0:07:08) Kev: And so I was like, okay, sure, that makes sense. (0:07:09) Kev: A nice little extra bonus if you get the super premium. (0:07:12) Kev: I never got the super premium because I didn’t want to pay $20 for that. (0:07:18) Kev: But now they have finally, they’ve pushed the button, (0:07:24) Kev: they’ve crossed the line, they broke the glass. (0:07:27) Kev: There is a brand new card in the super premium version. (0:07:30) Al: Oh no. No disaster. (0:07:32) Kev: Yep, and the optics aren’t great because I don’t. (0:07:38) Kev: No, if you remember a couple of weeks ago, I talked about there was a mode where they (0:07:41) Kev: introduced a new card, but it was basically impossible to get the card just playing for free. (0:07:46) Al: Yeah, you had to have like 500 matches or something. (0:07:49) Kev: Yeah, something like that. (0:07:51) Kev: Yeah, so people were already up in arms about that. (0:07:54) Kev: And that was about a month ago or so. (0:07:57) Kev: So now they’ve got this, so it’s just very clear that the devs or the higher ups, whoever, (0:08:04) Kev: There’s pressure being put on the game to make it (0:08:07) Al: » Yep. I don’t know any other games like that, but yep. (0:08:08) Kev: more pay to win, right? (0:08:10) Kev: I mean… (0:08:12) Kev: Yeah… (0:08:14) Kev: Yeah, I know. (0:08:16) Kev: Completely novel idea. (0:08:18) Kev: But yeah, they’ve done that finally. (0:08:22) Kev: And the worst part is it’s a pretty decent card. (0:08:24) Kev: So… (0:08:26) Kev: The Fantastic Four, all the new versions that will come out. (0:08:30) Kev: A lot of them revolve around this… (0:08:32) Kev: It’s a mechanic that’s existed since the start of the game, (0:08:36) Kev: They, they kind of labeled it. (0:08:38) Kev: End of turn. (0:08:39) Kev: Um, it’s just an ability that activates at the end of turn. (0:08:43) Kev: Um, for like, right. (0:08:44) Kev: So like Mr. (0:08:45) Kev: Fantastic, he gives like a card in your hand, like a plus one power or something. (0:08:49) Kev: End of turn. (0:08:49) Kev: Right. (0:08:50) Kev: And then some of the other fantastic four members, um, they all have. (0:08:50) Al: That’s different, because that’s not what Mr. Fantastic was before. (0:08:55) Kev: No, right. (0:08:56) Kev: He was an ongoing, he boosted other ones, but yeah, this new version (0:08:58) Al: Yeah. (0:08:59) Kev: just boost cards in your hand. (0:09:01) Kev: Um, I’m trying to remember, but there were cards that had this kind (0:09:04) Kev: of ability at the beginning. (0:09:06) Kev: Um, like sunspot, sunspot. (0:09:08) Kev: One right end of turn he would gain a power right um so (0:09:08) Al: Yes, yep. (0:09:12) Kev: So it’s basically that idea, but they just like okay. We make an official label now (0:09:17) Al: Yeah, because I think they were just like random things it was just like it would say (0:09:21) Kev: Yeah (0:09:22) Al: in the description what it happened because I think the other there was I guess you know (0:09:23) Kev: Right (0:09:26) Al: Red Hulk was another one that would do that it would it would give you it would gain power (0:09:27) Kev: Yeah exactly exactly (0:09:32) Al: based on what you didn’t use I think I can’t remember or the opponent used yeah yeah otherwise (0:09:33) Kev: Or what the opponent like if they didn’t use the other energy yeah (0:09:38) Kev: Yeah, but exactly right there were a handful of cards that did that but they they and this was I don’t know a couple months (0:09:43) Kev: ago they they codified that well this season they’re pushing that like all the think three of the four (0:09:49) Kev: Have or at least three of the four have end of turn abilities and the super premium card (0:09:57) Kev: Is the fantastic car? (0:09:59) Kev: And the fantastic car gives a boost to end of turn cards, so it works in this whole (0:10:06) Kev: Fantastic. (0:10:08) Kev: That’s a decent card and it looks fun and cool, but it’s behind this extra paywall. (0:10:16) Kev: So, that’s got people riled up, unhappy, myself included. (0:10:16) Al: Mm-hmm. Not great (0:10:22) Kev: So, and again, the worst… (0:10:24) Al: Side note… (0:10:26) Kev: I’m sorry. (0:10:27) Al: Side note, there’s… you say it’s the fantastic art. (0:10:30) Al: Have they done non-living beings before? (0:10:34) Kev: Uh, well, I mean not counting robots. Um, no, I don’t think so. Like that’s the first like vehicle sort of thing (0:10:40) Al: Yeah, because they’ve done like, obviously, like, they’ve done like ego and they’ve like, (0:10:41) Kev: No, I think yeah (0:10:45) Al: they’ve done like other celestial beings and stuff like that, but like, (0:10:47) Kev: Yeah, yeah (0:10:49) Al: yeah, and you write robots and stuff, but I don’t like, (0:10:51) Kev: Don’t sentient beings (0:10:52) Al: the fantastic car doesn’t even like, pretend to be sentient. (0:10:56) Kev: No, no, it is just a car right it’s just a vehicle (0:10:58) Al: Yeah, it’s literally a car. (0:10:59) Kev: Yeah, that one that flies but still (0:11:02) Al: They’re running out of people already, is that the problem? (0:11:03) Kev: Yeah, no (0:11:05) Kev: I (0:11:07) Kev: Don’t think they’re running out because Marvel has a lot of dumb characters, but you know the the ones people get excited about maybe they’re (0:11:17) Kev: They’ve been going a little fast (0:11:20) Kev: They did actually a while back they introduced a new card called skills (0:11:26) Kev: Which are not not characters. They’re just like so (0:11:30) Kev: The a lot of the dr. Strange spells were called (0:11:34) Kev: skills they introduce some magician type characters who generated skills in your in and (0:11:41) Kev: Skills they when you play them, they just disappear they they have a cost they they play them they have an ability and they disappear (0:11:47) Al: Yeah. (0:11:49) Kev: So they don’t stay and generate power on your board or whatever (0:11:53) Kev: And so they introduced that so that that was kind of like their first really like okay, we’re introducing some new cards that aren’t just characters (0:12:01) Kev: But yes the fantastic cars for it as I can tell (0:12:04) Kev: It’s like the first one that’s like a piece of equipment or or vehicle or whatever (0:12:05) Al: I, I just remembered, I just remembered Thanos gives you the Infinity Stones. (0:12:09) Kev: Yeah, oh (0:12:11) Kev: Yeah, there you go. Yeah, I forgot about that. Yeah, that’s just true those aren’t characters. Yeah (0:12:14) Al: It was not the first, and I don’t need people telling me, “Oh, technically the (0:12:18) Al: Infinity Stones have a consciousness.” (0:12:25) Kev: But yeah (0:12:27) Kev: So it’s it’s a wild time and the worst part is Marvel snap is still in my opinion good like the game is good though (0:12:34) Kev: Cakes are still solid (0:12:36) Kev: It’s grown so much that you can kind of play whatever you deck want you want now (0:12:42) Kev: I’ve said that a handful times and still true, right? (0:12:44) Kev: But I said that because there there were errors of snap where we’re they were dominated by certain archetype or a certain card or whatever (0:12:44) Al: Mm-hmm Oh (0:12:49) Al: Yeah, yeah, yeah (0:12:52) Kev: Right, we don’t see that as much now. There are no real problem (0:12:57) Kev: children (0:12:59) Kev: But but maybe because of that I don’t know but they’re (0:13:04) Kev: They’re pushing harder for the pay to win like give us money (0:13:08) Kev: So that kind of sucks especially because again, I like the game. It’s still enjoyable in my opinion (0:13:13) Kev: The games are still six turns. They’re fast. They’re there because he can play lots of different types and and and archetypes and it’s fun (0:13:23) Kev: But so yeah, I will keep playing until like I don’t know what we’ll see i’m the frog in the boiling pot and all that (0:13:29) Kev: we’ll see (0:13:32) Kev: But other than that, the other… (0:13:34) Kev: A big card game I’ve been playing. (0:13:42) Kev: Marvel Rivals Season 3. I need to do that in grey. (0:13:45) Kev: I don’t know if you saw it, but… (0:13:47) Kev: Sorry, it’s just so I thought. (0:13:49) Kev: I’ll report on that when I do play it. (0:13:53) Kev: Magic the Gathering. (0:13:56) Kev: I’m still playing the Arena, the online version. (0:13:59) Kev: And Final Fantasy sets still going strong and all that. (0:14:02) Kev: I tried drafting for the first time. (0:14:04) Kev: Online, but it’s still drafting. (0:14:07) Al: Is that is that a built in feature of Arena? (0:14:34) Kev: If you pick a card you want out of your pack and then you pass the cards to the next person and you know (0:14:40) Kev: Everyone kind of swaps packs and everyone keeps selecting out of these different packs until you have a pile of your own cards from all (0:14:47) Kev: These different packs (0:14:49) Kev: and (0:14:50) Kev: So it was always a novel idea. I never tried it before but I know something very weird about like, okay (0:14:55) Kev: I have this pack. I don’t want to share the cards. Why am I giving you my cards, but (0:15:01) Kev: But it works out because after you know the (0:15:04) Kev: packs are going around and rotated and all that like you have a deck that you (0:15:10) Kev: know there’s X number of packs and from that you’ve actually built the deck that (0:15:14) Kev: kind of sort of works if you know what you’re doing right and everyone’s kind of (0:15:18) Kev: on the same playing field because everyone’s opening all these new packs (0:15:21) Kev: nobody has any you know bringing in any existing cards or whatever so it’s kind (0:15:27) Kev: of a levelish playing field um bit of luck in there of course depending on (0:15:31) Kev: what you open or whatnot. (0:15:34) Kev: it’s a fun novel idea. And so on Arena, the version I play, the actual drafting part (0:15:43) Kev: is done with bots. You don’t actually do it with the other players. So that’s nice because (0:15:48) Kev: you don’t have to, you know, there’s not a timer or anything, you know, you’re just like, (0:15:52) Kev: okay, here, I think about it, pick what I want. Or if you know, if you need to go step away, (0:15:57) Kev: go to the bathroom, whatever you can, right, there’s no pressure to actually finish the draft (0:16:01) Kev: in X number of minutes or whatever. (0:16:05) Kev: But then when you build your deck, then you go, uh, you play against actual other players who’ve done the similar, um, drafting process. (0:16:12) Kev: Um, so, um, it, yeah, it’s an awful experience. (0:16:16) Kev: I think it’s fun actually. (0:16:18) Kev: Like I get it now with the appeal of the drafting. (0:16:20) Kev: Um, and, uh, but yeah, it’s, it’s good. (0:16:24) Kev: Final, the Final Fantasy cards was so good. (0:16:25) Kev: I, I, I’m angry at how good they are. (0:16:29) Kev: Um, the two, um, but I, at the very least I stayed clean. (0:16:34) Kev: I haven’t any money into magic for in a hot minute. (0:16:38) Kev: Um, and at least not any for anything for Final Fantasy. (0:16:42) Kev: So I feel good pounding myself on the back for that. (0:16:44) Kev: I’ve stayed strong. (0:16:45) Kev: Um, but yeah, other than that, um, nothing, nothing else. (0:16:50) Kev: I can’t, man. (0:16:51) Kev: Oh man. (0:16:51) Kev: Have you seen the master’s costume, Pokemon masters, the costumes lately? (0:16:56) Al: I’ve seen some of it. (0:16:58) Al: I’ve not really kind of been paying too much attention. (0:16:58) Kev: Did you see the, did you see the, the Larry, the vacation layer? (0:17:04) Kev: Oh, okay. (0:17:04) Kev: Hold on. (0:17:05) Kev: All right. (0:17:05) Kev: I’m going to make the usual slack exclusive thread. (0:17:08) Kev: Um, um, but yeah, it’s a, uh, uh, they gave Larry a, a, uh, Hawaiian, like a (0:17:18) Kev: lowland themed, um, uh, vacation suit and masters. (0:17:23) Kev: It’s very funny. (0:17:24) Kev: Um, uh, they also got summer Cynthia. (0:17:28) Kev: So she’s, I believe five or six variants of Cynthia now, because guess what? (0:17:34) Kev: Popular. (0:17:34) Kev: Did you know that Al? (0:17:35) Kev: Did you know she’s popular? (0:17:36) Al: Hm hm hm, whaaat? (0:17:37) Kev: Um, um, Skyla got a fun suit with jump off. (0:17:43) Kev: Um, yeah, masters is good. (0:17:45) Kev: The big, I haven’t dropped money on it in a while, but I, I want those costumes. (0:17:51) Kev: So yeah, I can say. (0:17:52) Kev: So that’s me all gotcha, all, all gambling, all card games. (0:17:56) Kev: What about you? (0:17:56) Kev: Al, what gotcha and gambling have you been up to lately? (0:18:00) Al: Oh, just my usual Pokemon, right? (0:18:02) Al: Although I’ve not put any money in since Go Fest. (0:18:03) Kev: Yeah. (0:18:05) Kev: I heard about that, that last episode, you got your training. (0:18:06) Al: So, yeah. (0:18:08) Kev: Gimme, gimme, gimme gold in the, in the, in the Dakota, get her weren’t yet. (0:18:13) Kev: I’m, I need to know, is she free? (0:18:16) Kev: I need to know. (0:18:19) Al: think so. I don’t think so. No, what have I actually been playing? Let’s see. I’ve been (0:18:20) Kev: Yeah. (0:18:26) Al: playing Tamagotchi Plaza and when I say playing, I played about half an hour and then searched (0:18:31) Al: online to make sure I wasn’t missing anything before I sold the game. More about that later (0:18:36) Kev: Wow, that’s fast. (0:18:37) Al: on in the episode, but that’s your, yeah it is. I have never, I’ve never stopped playing a game (0:18:46) Al: that fast and not been like, “Ugh!” (0:18:49) Al: This just isn’t for me, and instead being like, “This is just a bad game.” (0:18:52) Kev: Oh I’m excited, I’m excited to hear about this later. (0:19:00) Al: And I’ve also been playing some Land’s Island, slowly, obviously, because if you’ve listened (0:19:06) Al: to the previous episode, listener, you will know that I am not playing on my Steam Deck, (0:19:11) Al: which is how I normally play games, Steam Deck or Switch 2, while watching TV with my wife. (0:19:19) Al: So I’ve got to play it at my desk, and I don’t like doing that, right? Who wants to be sitting at (0:19:24) Al: your office desk playing games? So I’ve just been doing it for a couple of hours a week, (0:19:26) Kev: Alright. I get it. It’s undecided, but maybe. But hey, I mean, good for them, right? Yeah, (0:19:31) Al: but I have been enjoying that, I think. I think I’m enjoying Land’s Island, I think it’s a fun game. (0:19:42) Al: Yeah, I mean, I’m still annoyed about the controller support, but other than that, (0:19:47) Al: I think I’m enjoying it. (0:19:48) Kev: yeah. Yeah, that, that, I mean, that’s, that’s very fair. I’m with you on that boat. I want (0:19:53) Kev: controllers for my games, by and large. (0:19:56) Kev: I did not grow up a PC gamer so, um, you know, obviously I can do, you know, point (0:20:02) Kev: and click or management type games. (0:20:04) Kev: There’s no problem on the mouse, but like the people who do shooters and stuff like (0:20:07) Kev: that on the, the, on the mouse and keyboard, I don’t get it. (0:20:11) Kev: I can’t, I can’t, it’s, it’s beyond my poor comprehension. (0:20:17) Kev: But hey, good for lens Island. (0:20:18) Kev: Like that was a journey, but they got there. (0:20:21) Kev: Um, they, they, yeah. (0:20:23) Al: something like that. They got somewhere anyway. All right, I think that’s it. I’m just kind (0:20:27) Kev: They did stuff, they improved, they improved to some measure, I’m told. (0:20:37) Al: of waiting for Donkey Kong, to be honest. (0:20:38) Kev: Yeah, yeah, I don’t blame you. It’s like that game looks very good and shocker and yeah, yeah, I (0:20:44) Al: Yeah. Soon. (0:20:48) Kev: Wish he had more transformations. That’s it’s like the big thing. We’ve only seen three. Maybe there’s more (0:20:52) Al: Well, there might be more like surely they would have shown (0:20:55) Kev: Yeah, well the question is (0:20:58) Kev: Like what’s a good number right like because you know, obviously (0:21:02) Al: Yeah, like ten would be too many probably like that feels over (0:21:06) Kev: Yeah, right (0:21:09) Kev: And there’s probably gonna be some super transformation for the final fight because that feels like a thing this they would do (0:21:13) Al: Of course, of course. (0:21:16) Kev: But like normally I’d say I know five is a good number not counting anything finale spectacle transformation (0:21:23) Al: Well, let’s see what happens, but I’d be surprised if they’ve shown us everything. (0:21:28) Al: Let’s put it that way. We’ll see, but we will see. (0:21:32) Al: All right, well, let’s get into I Know What You Released last month. (0:21:37) Al: A quiet month, apparently, June was. I don’t know how I missed this out of the episode from (0:21:42) Al: two weeks ago, which is when I was meant to do it, but apparently I did. (0:21:46) Al: Just three games released. We got Rune Factory Guardians of Azuma. (0:21:52) Al: I haven’t played that. (0:21:53) Al: We’ve got Lenz Island 1.0. (0:21:55) Al: Obviously I’ve played that. (0:21:56) Al: And we’ve got Tamagotchi Plaza. (0:21:58) Al: Please do not play that. (0:22:00) Kev: I’ve played none of these games one day. I’ll play a room factory game. I would like to I (0:22:08) Al: Yeah, I feel like I could- (0:22:08) Kev: Mean (0:22:10) Kev: Yeah, I mean it’s it’s story of seasons, but more anime juice up the anime they said (0:22:16) Al: It’s much, I would say it’s much more like, it’s a combat game that just happens to have (0:22:21) Al: farming in it, rather than, especially now, I think you could probably argue in the four (0:22:22) Kev: sure okay sure yeah yeah sure and you know what that makes sense like you’re (0:22:27) Al: and before days, that it was Harvest Moon with, with combat, but now I think it’s definitely (0:22:34) Al: focused the other way around. (0:22:39) Kev: gonna do two series differentiate sure why not long as they have the cow all as (0:22:42) Al: Yeah, yeah, different cow, but yeah, all right. (0:22:45) Kev: well (0:22:49) Kev: Wait, it’s a different they don’t use the story of Caesar’s cow (0:22:50) Al: Well, I don’t think so. (0:22:53) Kev: Oh, no, never mind. It’s all it’s almost don’t care (0:22:58) Al: Yeah, because they don’t have standard animals in Unfactory. (0:23:00) Al: They have like other animals. (0:23:01) Al: So it’s kind of like a lion cow, but you will love the name. (0:23:04) Kev: Oh, huh, I’ll check it out. Okay, I’ll see a (0:23:08) Al: It’s called a buff-a-moo. (0:23:11) Kev: buffer (0:23:13) Kev: Let’s see. So like a buffalo but a buffer. Okay. Oh (0:23:19) Kev: Okay, that’s oh wait no that is a while (0:23:23) Kev: Mmm the design is kind of cute, but it also makes me think of the the girl dog from from (0:23:30) Kev: Full metal alchemist. I don’t like that (0:23:32) Al: Well, there you go. (0:23:38) Al: All right, we’re going to get into some news and we are going to start off with Kevin’s (0:23:38) Kev: Okay, that’s that’s an interesting camera (0:23:44) Al: favorite news. (0:23:45) Al: Gaucho and the Grassland have announced that they’re releasing on the 16th of July. (0:23:51) Al: You may notice, Kevin, that is basically now. (0:23:54) Al: When this episode comes out, it will be out. (0:23:55) Kev: that is when this episode comes out I will be playing this game probably i’m assuming it has (0:23:59) Al: Yeah. (0:24:01) Kev: controller support that’s that’s the the uh kind of the line in the sand for me great well yeah (0:24:04) Al: It says it has feel controller support, but I don’t know whether I can trust that or not. (0:24:12) Kev: you know that’s a good point too but um yeah I don’t know what can I say it’s still the same like (0:24:19) Kev: every trailer just continues to deliver the same promise you are being a cowboy that’s it (0:24:25) Kev: it and I like it’s a fun yeah yeah the the the the art style is cute kind of that overcooked (0:24:26) Al: Kevin was sold the moment he saw the first thing about being a cowboy, he was like “I’m sold, (0:24:30) Al: I don’t need to know anymore!” (0:24:37) Kev: the looking art style um but yeah I get you get to yeah and I can see that you you get to lasso (0:24:40) Al: It’s doing a little bit of the Animal Crossing curved world as well. (0:24:47) Kev: cows like that you know they knew that’s the activity you want to do you throw you have your (0:24:51) Kev: Europe, you’re the last of the count, so they… (0:24:55) Kev: I’m sold. (0:24:56) Al: Yeah. I need to know how it feels. Right. Because the controls for that, it could either be interesting or just horrific and terrible to play. So it’ll be interesting to see how that goes. (0:25:08) Kev: uh you’re right and it’s gonna be a very delicate like thing to get right so we’ll we’ll see um (0:25:17) Kev: tune in because I promise you you will find out on this show thoughts on about this game (0:25:20) Al: It does have a demo. (0:25:23) Kev: one form or another it does I won’t play it i’m just going in blind i’m going all in (0:25:30) Al: Next, we have Wandering Village. They have announced that they’re exiting Early Access. (0:25:38) Al: They’re releasing their 1.0 this week on the 17th of July, one day after Gaut you on the (0:25:44) Kev: That’s right after. I only have one day if I want to play Cowboy if I want to do this. I will not do that. (0:25:45) Al: grassland. (0:25:53) Al: And that is going to Steam Switch, Xbox and PlayStation all on the same page. (0:25:57) Kev: What a wild trailer because you have your huge dinosaur with the village or whatever on top (0:26:02) Kev: in the trailer. Oh okay, I didn’t know that. The art style is interesting because it’s 3D but like (0:26:03) Al: on onboo, I believe his name is. (0:26:11) Kev: 2d characters and and like (0:26:14) Kev: It’s not octopath like (0:26:16) Kev: It’s a full like CG 3d looking world, but the characters look like flat paper. It’s it’s it’s very interesting (0:26:25) Kev: Dynamic the thing is bad. Just interesting. But yeah is you have that and then you have people with like (0:26:32) Kev: Bane masks and then people (0:26:36) Kev: Burning the whole village (0:26:38) Kev: Forest for some reason. I don’t know. There’s a lot going on here. It is fascinating (0:26:44) Kev: And coming out on all consoles and everything that’s good good for them. That’s that’s impressive (0:26:49) Al: Yep, continuing this week’s releases, (0:26:54) Al: we have Cottonville is releasing on the 17th of July. (0:26:58) Kev: They’re just making up for last month by everything out one week as they stay. (0:27:03) Al: Everything on the same day. (0:27:06) Al: This was originally a Kickstarter, but apparently the Kickstarter was banned. (0:27:12) Al: And so now it’s just, yeah, so goodness sake. (0:27:12) Kev: B-band? (0:27:16) Al: Let me let me read what it was. (0:27:19) Al: There’s a statement on it. Here we go. (0:27:21) Al: This was back in the 15th. (0:27:21) Kev: Oh goodness. (0:27:23) Al: Dear Community, it says titled Kickstarter Update. (0:27:29) Al: Dear Community, firstly, we would like to sincerely thank you for your incredible (0:27:33) Al: support and participation in our first Kickstarter campaign. (0:27:36) Al: It genuinely means the world to us. (0:27:38) Al: Unfortunately, due to an oversight on our part, our Kickstarter campaign was (0:27:43) Al: suspended for unintentionally breaching Kickstarter’s guidelines. (0:27:47) Al: As a result, all contributions have been fully remembered. (0:27:49) Al: We are very grateful for the support gathered and to out show appreciation to all our backers (0:28:14) Al: and we are working on the very best solution to how to reward your contributions. (0:28:20) Al: Thank you again for your amazing support and interest in Cottonville. It truly means so (0:28:22) Al: much to us. While this was our first experience with Kickstarter and it did not go as planned, (0:28:27) Al: we’ve learned a lot. We’re looking forward to future campaigns now armed with valuable. (0:28:34) Kev: that didn’t answer my question. Why? Were crimes committed at any point? Maybe. Unintentional (0:28:40) Al: So I wonder, so it looks like what they did was they cancelled the Kickstarter and created (0:28:43) Kev: crimes? (0:28:52) Al: a new Kickstarter, and I’m wondering whether that’s the rule they broke, like you can’t (0:28:58) Al: recreate a Kickstarter or something like that. (0:29:00) Kev: Mm-hmm. I can see that that makes sense (0:29:03) Kev: Yeah, I’m big. Why well, why would they do that in the first place? I don’t know (0:29:08) Al: Don’t know, is this game a scam? I don’t know. (0:29:10) Kev: big (0:29:14) Kev: That I mean there’s the other fact that they are making the game without Kickstarter anymore (0:29:20) Kev: That’s the I did these are very weird flags. I don’t know. They’re red flags. They’re just weird flags (0:29:29) Al: » They are definitely flags. (0:29:31) Kev: Yeah, and the wildest part is it’s for this game that (0:29:38) Kev: Like isn’t for me. It feels very Facebook (0:29:42) Al: Oh, yeah, I hate the look of the game into it. (0:29:42) Kev: like gamey (0:29:45) Al: So it’s from it’s from the publisher Red Deer Games who have done such games (0:29:51) Al: such as Sprout Valley, Garden Buddies. (0:29:54) Kev: Monocats, I don’t know any of you wait no in a Sprout Valley (0:29:56) Al: And a bunch of other things that all definitely look like scam games. (0:30:01) Kev: And is this money laundering very possibly you (0:30:05) Al: I mean, Sprout Valley was a game and it was a fine game. (0:30:10) Al: Garden Buddies, I’m pretty sure we didn’t. (0:30:12) Al: It’s a publisher, not a developer, right? (0:30:16) Kev: yeah look i’m the game dev people oh it’s a public oh the publisher sure well okay exactly (0:30:23) Kev: well exactly the more reason to believe it may be money laundering the devs are maybe legit and (0:30:28) Al: Although, well, so this is where it gets interesting, is Cottonville is developed by the publisher. (0:30:39) Al: I think it’s their first game that they’re developing, rather than publishing. (0:30:40) Kev: you’re right it is you’re right um well that’s um (0:30:49) Kev: this is very strange and again if it were like a game that you know looked better you know that (0:30:58) Kev: being that might be one thing but it looks so I don’t know it just it just feels very weird (0:31:08) Al: it does. It is very weird. It does have a demo. Will I play the demo? Who knows? We’ll see. (0:31:08) Kev: the way the characters are always looking at you. (0:31:10) Kev: Straight up the camera, I don’t like it. (0:31:22) Al: Will I buy the game? Probably not, but I guess it depends how the demo goes, I guess. It’s (0:31:24) Kev: I also probably own that. (0:31:29) Al: just, yeah, those animations are so weird. [sighs] (0:31:32) Kev: Yeah (0:31:33) Kev: it (0:31:35) Kev: Comes out same day as wandering village, which noticeably feels much less possibly a scam (0:31:42) Al: Well, that game’s already out, it’s just not out in 1.0. (0:31:46) Al: All right, rounding out this week’s releases, (0:31:52) Al: Tiny Garden have announced their Summer Breeze content update (0:31:57) Al: and cosmetic pack are releasing on the 17th of July. (0:32:02) Kev: It’s our I don’t know. I gotta think of a barbenheimer equivalent cotton (0:32:07) Kev: wandering garden, I don’t know (0:32:10) Al: Best bet is, I think it’s the same week as Barbara Naimer happened. (0:32:13) Kev: Really that’s incredible (0:32:13) Al: Yeah, because it was definitely July and I think it was this week. (0:32:18) Kev: Yeah, my favorite thing about barbenheimer like I mean both movies are fine or whatever but people kind of under their breath were like (0:32:23) Al: Two years ago. (0:32:25) Kev: But barbie was a little bit better though (0:32:27) Al: Oh, it absolutely was, yeah, I enjoyed Oppenheimer, but it was it was not as good a film. (0:32:29) Kev: Yeah (0:32:36) Al: But I look, I’m not saying it’s a bad film, but I mean, Barbara. (0:32:43) Al: It was my film of the year that year. (0:32:44) Kev: I mean, the two lead roles kind of killed it in every aspect. (0:32:52) Al: Yeah, yeah, 21st of July, it was I was right, it’s the same week. (0:33:00) Al: So this would be Gaucho Wandering Cotton Garden. (0:33:07) Kev: yep there you go glad we found our episode title (0:33:07) Al: Oh, OK, fine. (0:33:11) Al: Yeah, new content pack DLC for Tiny Garden. (0:33:18) Al: If you’re enjoying that game, it was such a cheap game. (0:33:21) Al: I suspect this will be paid. (0:33:22) Al: It’s DLC. It does look like it’s paid DLC, so I mean, go support it. It’s good. (0:33:29) Kev: - Yeah, there you go. (0:33:31) Kev: That’s a cute idea of like, it’s all cosmetics. (0:33:36) Kev: Whole game is cosmetics, right? (0:33:38) Kev: So like introducing these packs, that’s a good idea. (0:33:42) Kev: And it’s like there’s some, (0:33:44) Kev: like you can grow palm trees and wait, (0:33:47) Kev: no, there’s new mechanics. (0:33:48) Kev: Hold on, they’re saying new mechanics. (0:33:48) Al: So I think so if I if I understand it correctly, the new plants and new mechanics are a free (0:33:49) Kev: Oh, oh music. (0:33:55) Al: update and the cosmetics are the DLC. (0:33:58) Kev: Uh, okay, that makes sense as it should be good for them (0:34:02) Al: That is the correct way to do things, yes, I agree. (0:34:04) Kev: Pokemon (0:34:10) Kev: But good for them good for you tiny garden you little garden that (0:34:15) Al: We also have an update for Disney Dreamlight Valley. (0:34:19) Al: I feel like these are coming out all the time and also I care about them less and less. (0:34:22) Kev: I mean it’s yeah yeah that’s that’s good that’s called diminishing returns and (0:34:30) Kev: and that’s what happens when you have Disney with a bajillion IPs and (0:34:36) Kev: whatever and and the worst part is like I don’t know I most of these don’t feel (0:34:43) Kev: like big story expansion I mean a lot of them are but I don’t know just I look at (0:34:50) Kev: other games like look at the mojo (0:34:52) Kev: games right when the new contents there’s big story chapters and stuff to (0:34:57) Kev: do these I don’t know maybe it’s all because it’s existing IPs like I don’t (0:35:05) Kev: know it just doesn’t have the same hype around it maybe it’s because it’s too (0:35:11) Kev: saccharine they can’t they can’t go crazy they can’t have the chapter where (0:35:16) Kev: or Scar eats Remy from Ratatouille. (0:35:20) Al: I, yeah, I wonder if, because obviously they’ve done this thing where the DLCs have been split up, (0:35:25) Al: so this update is called the storybook veil part two, the unwritten realm update. (0:35:32) Kev: Okay. Okay, one name. (0:35:38) Al: And I kind of feel like maybe it would be better if they just did all the DLC (0:35:42) Al: for the storybook veil at once, right? Because we talked about this before, where I don’t think I’d be (0:35:50) Al: booting up Stardew every two months if there was a new update, but the way that he bundles it all (0:35:54) Kev: Mm-hmm (0:35:56) Al: together in an update every two years or three years or whatever, means that I’m super excited, (0:36:01) Al: because it’s like, oh, it has been years since I’ve probably played the game, let’s go in, (0:36:05) Al: we’ve got loads of new content, I’m really excited for that. Whereas this is just constant, here’s (0:36:10) Al: new update. And I suspect they’ve probably got numbers to show that this keeps people invested, (0:36:18) Al: Right. Like if we talk about. (0:36:20) Al: I wouldn’t want one big update every two years for that, but I don’t know. (0:36:25) Al: It’s a difficult one, but I don’t even play the game anymore. (0:36:25) Kev: Uh-huh, well I mean, yeah I’ve never played the game so I’m just completely talking without (0:36:30) Al: So who might it complete? (0:36:36) Kev: any frame reference. (0:36:38) Al: What that’s not what we do (0:36:44) Kev: So we say right after declaring cotton fields a scam without having touched it or planning (0:36:48) Al: No, I did not, excuse me, I did not, I would like to clarify, as per my lawyers have just (0:36:49) Kev: to. (0:36:55) Al: told me to do, I, lol, I did not claim that the game was a scam. I asked whether it was (0:37:03) Al: and felt, it said it felt a little scammy. That is all I’m saying. I, yep, that is very (0:37:08) Kev: - Feel of a scam. (0:37:12) Al: different to claiming it is a scam. It feels scammy, it’s not the same thing. (0:37:14) Kev: - True, true. (0:37:16) Kev: Yeah, true. (0:37:18) Al: This one has, so this update, what does this have? The final part of the story for (0:37:26) Al: the storybook veil, which is Maleficent and Hades doing some stuff. (0:37:32) Al: Who’s the new characters? Is that Peter Pan? (0:37:33) Kev: It’s embedded, looks like it. (0:37:37) Al: And who else is with Peter? Is that Aurora? No, not Aurora. What am I talking about? Who is that? (0:37:44) Kev: Trying to see that is (0:37:44) Al: I just saw the colour of dress. (0:37:47) Kev: Wait, who is that? Is that a player character? That might be the player character. I don’t think I recognize (0:37:49) Al: Oh, that’s the player character, that would make sense, right? And a monkey? Who’s the monkey? (0:37:53) Kev: Yeah, I know (0:37:57) Al: I can’t see, this image is so small. (0:37:59) Kev: It is I’m trying to yeah, that’s just a pet monkey (0:38:03) Al: And for some reason, the patch notes don’t mention characters other than Maleficent and Hades. (0:38:09) Al: Like normally they list, I don’t think so. (0:38:09) Kev: Wasn’t Peter Pan already added? Oh (0:38:14) Kev: Okay, I don’t know I don’t know it says yeah there become pals with Peter Pan you’re right yeah, I don’t know that’s just a pet monkey (0:38:18) Al: Oh, here we go. No, I there is Aurora, right? So venture into the pages of a storybook to uncover Aurora in an enchanting dream style, in addition to her regular (0:38:26) Kev: There’s a guy who looks evil with wings. He looks cool. I don’t know what else (0:38:34) Kev: And that dog on Peter Pan (0:38:36) Al: Anyway, whatever. There’s an update. I don’t think you need us to explain. (0:38:42) Kev: There’s Eric’s dog - what’s the best dog in Disney movies we should we should make it ranking (0:38:50) Al: That sounds like a greenhouse episode. All right. (0:38:53) Kev: Best pets for Disney (0:38:56) Al: We have two more news updates. The first is Lens Island have released their post 1.0 roadmap. (0:39:04) Kev: Mm-hmm is the bro map just say take the money and run I’d applaud somebody if they said that (0:39:05) Al: So, first of all. (0:39:06) Al: I mean, they had a Kickstarter that if they were going to take the money and run it would (0:39:15) Al: have been back then. (0:39:16) Al: So they say the rest of July will be post release bug fixing. (0:39:21) Al: In August, there will be a community feedback update. (0:39:22) Kev: Sure (0:39:25) Al: I have community feedback. (0:39:26) Al: Give us proper controller support. (0:39:29) Kev: There’s the the developer livestream you see you can yell at them in real time. Thank you (0:39:34) Al: Also, silly question, is that not the whole point of early access, (0:39:37) Al: is to get community feedback and update it based on that? (0:39:39) Al: Like, why are you waiting until after 1.0 to do that? (0:39:42) Al: Whatever. (0:39:42) Kev: It’s fine, it’s fine (0:39:44) Al: And then in December, they will be releasing a major content update. (0:39:48) Al: No information on that. (0:39:49) Al: Just there will be stuff and more coming in 2026. (0:39:51) Kev: So I was about to say, so the roadmap is we’re going to work on it, maybe. (0:39:53) Al: So it’s a pretty loose. (0:39:58) Al: You know. (0:40:01) Al: Yeah, yeah, yeah. (0:40:03) Al: the update is. (0:40:04) Al: We’re going to bug fix, and then we’re going to add some changes, and then we’re going to (0:40:08) Al: have a new new content. And it says December. I wouldn’t be surprised if it wasn’t this year. (0:40:10) Kev: listen to people yeah yep we’ll see I mean but they’re gonna continue to (0:40:23) Kev: support it which I mean every game does now because games or service did you (0:40:28) Kev: know that out (0:40:29) Al: Yes. And let me double check. (0:40:32) Al: But I think this is, let me double check something. (0:40:38) Al: And they do just seem to have. (0:40:40) Al: So I am not aware of another game that they’re working on just now or anything else. (0:40:46) Al: I thought I was aware of one, but no, I think that’s a different company. (0:40:50) Al: So maybe they are just planning on continuing work on Lenz Island. (0:40:55) Al: I I doubt that that is going to be continue to be. (0:40:59) Al: And final piece of news, Kevin Stardew Valley is now the this Stardew Valley is now the (0:41:05) Kev: » Yeah, that’s correct. (0:41:18) Kev: Hmm, yeah, yeah this this one scares me (0:41:27) Al: top-rated game on Steam. (0:41:29) Al: Iso. (0:41:29) Kev: That scares me (0:41:35) Kev: Steam has a lot of games on it. I’ll I (0:41:39) Kev: Know there has to be I know there has to be a number one (0:41:44) Kev: Like but it just feels so surreal that the game that (0:41:49) Kev: Not that we care about per se but that is so close to us because of this podcast like (0:41:55) Kev: That’s the number one. That’s wild to me (0:41:58) Al: So have you don’t click on the don’t click on the link to the top 250. (0:42:03) Al: Have you looked at it at all? (0:42:04) Al: I want to check. (0:42:04) Kev: No, I’m not. (0:42:05) Al: OK, so let’s do a little let’s do a little game. (0:42:08) Al: See how many of the top 10 Kevin can guess. (0:42:11) Kev: Oh, there’s a bajillion games on Steam. (0:42:15) Kev: I don’t know. (0:42:17) Al: Think of games that people like. (0:42:17) Kev: All right. (0:42:18) Kev: OK, OK, Portal 2 is number two because that’s the one that (0:42:21) Al: So, yeah, so we know that we’ve got two already. (0:42:21) Kev: got me dethroned. (0:42:23) Al: We’ve got Stardium and got Portal 2, number one and number two. (0:42:25) Kev: Oh, well, let’s see. (0:42:28) Kev: And here’s part of the question, right? (0:42:30) Kev: How is this calculated, right? (0:42:32) Kev: Because if a game has 5.0 review (0:42:34) Al: Yeah, so I suspect you have to get above a certain amount of, let’s put it this way, (0:42:35) Kev: But only has 100 reviews (0:42:37) Kev: It’s probably not hitting the top (0:42:39) Kev: Even though if it is really good you know (0:42:45) Al: I will give you a clue, every single one of the top 10 has over 100,000 volts. So it’s (0:42:51) Kev: Okay. Sure. (0:42:52) Al: at least some kind of popular game. Nope, that is number 14. (0:42:56) Kev: Sure. Okay. Like, uh, I know Baldur’s gate three is up there. (0:43:01) Kev: No, it’s Baldur’s gate three is really wow. (0:43:04) Al: Yep, number 14 with 8.73. I will say it’s very crowded at the top, right? So 8.73, (0:43:08) Kev: Wow. I, wow. I’m, I’m. (0:43:14) Al: compare that to Stardew at 1, 8.87, right? Like there’s not a lot in it, they’re all very close. (0:43:21) Kev: I’m not gonna get a single guess here (0:43:23) Al: I think you will keep going. I think you will get some wrong, but I think you’ll get some right. (0:43:27) Kev: Okay, see yeah cuz I mean like okay, I’m trying to think oh, this is hard right because a lot of games (0:43:35) Kev: Are really good, but they’re ports right like (0:43:38) Kev: Spider-man is now on Steam if I recall right the spider-man 1/2 are they (0:43:42) Al: Definitely not up there. It was not it was not a very well-received port because it was very bad. (0:43:48) Kev: Yeah, that’s true I forgot about that right (0:43:48) Al: I don’t I can’t even see them in the list. Let’s see where we’ve got Spider-Man. (0:43:51) Kev: Like uh see this is the thing (0:43:53) Al: The first Spider-Man is 140 and Spider-Man 2 is not. (0:43:58) Kev: Great that’s fantastic see this is the thing like I have to think about I don’t think about steam as much as (0:44:07) Al: Would you like some clues? (0:44:09) Al: I can give you some. (0:44:10) Kev: Is one of them Stanley parable (0:44:10) Al: They all. (0:44:12) Al: It is not there. (0:44:14) Kev: God yeah, okay. Yeah, I don’t know this is oh (0:44:17) Al: Let me let me give you a clue. (0:44:19) Al: Let me give you a clue by giving you genres. (0:44:19) Kev: Okay, okay. (0:44:22) Al: So we have what number three, the genre is open world survival craft. (0:44:28) Kev: Oh my goodness. Oh god. Is it power? No! (0:44:32) Al: No, it is not power world. (0:44:33) Kev: I’m kidding. I know it’s not power. (0:44:35) Kev: What is it? (0:44:38) Kev: Did, oh, what is the name? (0:44:40) Al: Our world is 241. (0:44:41) Kev: Is Umamusume pretty derby? Did it skyrocket to the top? (0:44:47) Kev: Do you know what I’m talking about, Al? (0:44:48) Al: I have no idea what you’re talking about. (0:44:52) Kev: Okay, oh man, I’m happy. (0:44:54) Kev: Dale is going to be thrilled. I brought it up on the podcast. Okay. (0:44:57) Al: Right, let’s stick to this. Open world survival craft, think of a game, a very popular game, (0:44:58) Kev: I’m okay. I’ll bring it up. Fine. Fine. That is no, cause that’s not on steam. Um, hug. (0:45:05) Al: that people like. What was that? Just say it. It was not Minecraft, no. I was tempted (0:45:11) Kev: See, no, cause Minecraft’s not on steam. Yeah. Yeah. No. Cause Minecraft’s not on steam. (0:45:18) Al: to say it’s open world survival craft, but not that one, thinking you were going to think (0:45:22) Kev: Yeah. Yeah. No. (0:45:23) Al: Minecraft initially. It is not correct, but it’s not Minecraft, but it is. (0:45:26) Kev: Is it? (0:45:28) Kev: AHHH! Is it um, oh gosh, I just I’m not a steam person. I don’t know these as well. Um, I what is? Oh my gosh. What is? (0:45:37) Kev: What is this? (0:45:38) Kev: What is that one horror-y game? (0:45:42) Kev: The four or something like that? I don’t remember. Just tell me. I don’t know. You’re gonna fail all these out. (0:45:44) Al: No, no, what? I don’t understand. It’s not Minecraft. It is 2D. (0:45:50) Kev: Oh wait. Oh (0:45:52) Al: Come on! Terraria number three! There we go! (0:45:52) Kev: Terraria! Oh my gosh. Terraria. Oh duh. Wow, I’m stupid. Yeah. (0:45:58) Kev: Terraria, duh. How did I not think that? Yeah. Wow. (0:45:59) Al: You will not get number four. I have never heard of this game. People Playground? (0:46:04) Kev: Well, I don’t know what that is. Um, okay, okay. (0:46:07) Al: Neither do I. It’s a sandbox game, apparently. Number five. Zombies. (0:46:13) Kev: It’s not it’s not art. It’s not gonna be an RE game. It’s (0:46:15) Al: No, but not far off. You’re kind of in the right game’s circle. (0:46:18) Kev: No, it’s I mean (0:46:26) Kev: I mean is it dead by I mean I don&am
A rock icon sets out to save music with a strange yellow gadget that almost no one understood.Neil Young's iPod KillerIf you're new to the show (thanks Apple Podcasts!) here are some favorite episodes to get you started:Freedom House Ambulance ServiceOne-Nil to the ArsenalGuerrilla Public Service ReduxTowers of SilenceThe House that Came in the MailThe Real Book Subscribe to SiriusXM Podcasts+ to listen to new episodes of 99% Invisible ad-free and a whole week early. Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus.
We're back for Episode 158 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover 6 Good Hudsonsoft games. 8:48 - Quick Questions 32:36 - Patreon Song 37:38 - Tea Time With Tim - UK computer & game stores from the 80's to the 2000's 51:32 - Cody's Corner - Retro Games Market Update 1:29:22 - News 2:16:50 - 6 Good Games For Mini Consoles / Systems News - Cody - https://www.retronews.com/the-nyanja/ Tim - Zelda-Esque NES Homebrew 'Knight On The Moon' Gets Digital Release https://www.timeextension.com/news/2025/07/zelda-esque-nes-homebrew-knight-on-the-moon-gets-digital-release Cody - https://www.retronews.com/plants-vs-zombies-game-boy/ Eric - 3d NES games https://www.dsogaming.com/news/after-10-years-of-development-the-emulator-that-lets-you-play-nes-games-in-full-3d-has-been-fully-released/ Cody – Is ChuckeeCheese going to be worth going to again? https://www.timeextension.com/news/2025/07/iconic-arcade-chain-chuck-e-cheese-launches-new-locations-aimed-at-nostalgic-adults Tim – British F1 racing legend Nigel Mansel, The names sake C64 game lost to time by Gremlin Graphics has finally been found and released by Frank Gaskin and the team at Games That Were'nt. https://www.gamesthatwerent.com/gtw64/nigel-mansell-world-championship/ Video footage https://www.youtube.com/watch?v=lW62BDHXzb0 Cody – Cathedral Prequel https://www.timeextension.com/news/2025/07/nes-inspired-metroidvania-cathedral-is-getting-a-prequel-and-it-looks-incredible Eric - The 32-bit Generation Is Coming - Unofficial FPGA-Based Sega Neptune Launches This December https://www.timeextension.com/news/2025/07/the-32-bit-generation-is-coming-unofficial-fpga-based-sega-neptune-launches-this-december Cody - https://www.timeextension.com/news/2025/06/more-amico-games-release-on-switch-and-steam-as-the-company-still-insists-hardware-is-the-goal Tim - Evercade EXP-R And VS-R Refreshed With A New NES-Style Colour Scheme https://www.timeextension.com/news/2025/06/evercade-exp-r-and-vs-r-refreshed-with-a-new-nes-style-colour-scheme Eric - "Missing" Genesis Beat 'Em Up Paprium Is Finally Playable Under Emulation https://www.timeextension.com/news/2025/07/missing-genesis-beat-em-up-paprium-is-finally-playable-under-emulation CODY - https://www.timeextension.com/news/2025/07/modretros-chromatic-is-back-in-stock-alongside-sabrina-the-teenage-witch Cody - https://www.timeextension.com/news/2025/07/cuphead-is-now-playable-on-wii-u-thanks-to-a-new-unofficial-port Eric - GamerCard Developed by Clive Sinclair's Nephew https://www.retronews.com/gamercard/ Cody - https://www.timeextension.com/news/2025/07/the-netflix-hit-squid-game-is-now-a-game-boy-title-thanks-to-fans Eric - New Nintendo Magazine Ninsight Launches on Kickstarter https://www.retronews.com/ninsight-launches-kickstarter/ Cody - https://www.timeextension.com/news?page=2 NEWS OF THE WIERD Entry for this month, maybe ?! (From Time Extension) This Ocarina Of Time & Ace Attorney Crossover Is The Most Ridiculous N64 Mod We've Seen This Year Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Jochwat, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%
Send us a Text Message and suggest a topic or guest!Ever looked up from your smartphone and wondered where the time went? You're not alone. In this eye-opening conversation with Joe Hollier, co-founder of the Light Phone, we explore how our constant connection to smartphones is quietly eroding our family time, mental space, and ability to be fully present.We speak about:• Most smartphone apps are built to maximize "retention" through addictive design to collect data and sell advertising• The Light Phone offers essential utilities (calls, texts, navigation) without browsers, email, or social media• First Light Phone launched via Kickstarter, proving substantial demand for a minimalist phone option• How one boarding school went completely smartphone-free using Light Phones, seeing improved academic and social engagement• Light Phone offers privacy benefits as the company doesn't collect or sell user data unlike mainstream smartphone companiesFor more information about the Light Phone, visit their website. To get control over screen time and access our Cell Phone Contract check out our Tame the Tech printable. Ready for it all? Pour your favorite beverage and download our Tame the Tech Digital Bundle and get started on taming the tech in your home, with confidence! The Thriving Family Accelerator provides an easy, 3-step process to lower stress, parent as a united team, and enjoy a true friendship with your spouse & relationship with your kids. Sign up now for this live parent coaching with proven methods for positively engaging your family and redistributing the mental load.
Welcome to another explosive episode of the Comic Crusaders Podcast! Your host, Al Mega, is joined by the insanely talented Kane Gallagher—a rising force in the world of indie comics, pulling double duty as both writer and artist of the gritty, no-holds-barred dystopian epic, THE UNDERCLASS! What happens when society breaks down, power shifts to the brutal elite, and the people at the bottom say “enough”? The Underclass is a graphic novel that doesn't pull punches—dealing with themes of inequality, rebellion, survival, and justice, all wrapped in raw, visceral artwork and a story that'll stick with you long after you close the cover. In This Episode: Kane's journey from inspiration to creation The challenges (and rewards) of being both writer and artist Deep dive into the Underclass world: themes, characters, and message The Kickstarter process: what Kane's learned and what you can expect Exclusive scoop on campaign rewards, stretch goals, and future plans Support the project at: https://www.kickstarter.com/projects/wildnorthcomics/the-underclass-graphic-novel-by-kane-gallagher?ref=e50ua6 Follow on Social media at: https://www.instagram.com/kgdesigns.art/ https://www.facebook.com/wildnorthcomics/ https://www.wildnorthcomics.com/underclass Whether you're a comic creator, fan of dystopian stories, or just love supporting original voices in indie comics—this is the episode for YOU! Thank You for Watching / Listening! We appreciate your support! Episode 564 in an unlimited series! Hosted by Al Mega Follow on Twitter | Instagram | Facebook: @TheRealAlMega / @ComicCrusaders Make sure to Like/Share/Subscribe if you haven't yet: Rumble/Twitch: ComicCrusaders YouTube: /comiccrusadersworld Visit the official Comic Crusaders Comic Book Shop: comiccrusaders.shop Visit the OFFICIAL Comic Crusaders Swag Shop at: comiccrusaders.us Website: https://www.comiccrusaders.com/​​​​ Edited/Produced/Directed by Al Mega
Bryant Garvin, a 20-year veteran of the digital marketing world, announced his new position as Operator in Residence at Triple Whale. This role leverages Triple Whale's massive data set (35,000+ stores, $55B+ GMP annually) to build better products for marketers and e-commerce operators. Garvin discussed his evolved perspective on attribution, emphasizing Triple Whale's holistic approach using AI and data integration beyond simple dashboards. He highlighted the power of MOBI, Triple Whale's platform, in providing data-driven insights for strategic planning, such as Prime Day optimization. The conversation also touched upon the importance of humanizing data, considering the broader context of marketing beyond immediate clicks, and the crucial role of product quality in marketing success. Garvin shared successful marketing strategies from his past, including adding value instead of discounting and leveraging Kickstarter for product launches. He championed YouTube as an underutilized e-commerce channel and cautioned against relying solely on quick wins, advocating for long-term brand building. Finally, he emphasized the importance of authenticity and human connection in marketing, even in the age of AI, and shared a personal anecdote about his childhood dream of becoming a paleontologist.
Today, I share additional thoughts on the Victor/Victim topic as well as dive deeper into the homestead buying club concept. Heads up! Self-Reliance Festival ticket prices go up tomorrow at midnight — if you've been on the fence, now's the time: https://selfreliancefestival.com Featured Event Paul Wheaton has a pretty cool Kickstarter that's in early bird mode through today. The project? A movie about how they developed the “Willow Feeder,” their hands-off human waste composting system at Wheaton Labs. They've spent years refining this setup, and now they're ready to share it with the world. If you toss in just $1 today, you get early supporter perks — including extra stuff they won't offer later. Link: https://www.kickstarter.com/projects/paulwheaton/willow-feeders?ref=9xygxe Sponsors Sponsor 1: AgoristTaxAdvice.com/LFTN Sponsor 2: The Wealthsteading Podcast, InvestableWealth.com Tales from the Prepper Pantry Canning a bushel of green beans Adding a Freezer so we can better organize frozen stores for the household Busting with eggs and need to fix the freeze dryer Frugality Tip Meal planning keeps you from eating out and is healthier Operation Independence Moving the shed today so that we can put the glamper where the shed was and start renting that out. The shed will be turned into a camping cabin (with AC). Who wants to come to a workday to help us get the areas looking nice? Main Topic of the Day: Homestead Buying Club and VictorhoodHomestead Buying Club and Empowering Homesteaders First off, I listened to the interview with Tactical and so very much appreciated him sharing his story and I found it really impactful and also inspiring in continuing on my own healing journey and personal growth, hopefully with some new ideas. Second, last week's podcast about being a victor or victim was also helpful. It's the midst of burnout season for a lot of farmers (especially production based). It's all got my wheels turning again about an idea I had exactly a year ago after talking with another market vendor friend and being sick of all the sundresses and floppy hats and picturesque unrealistic homestead Instagram crap. I don't really know the exact vision but just craving a support group of people in similar situations. See the image I made below: But at the same time, the stress of farming for men is insane too. I know because I see it in Adam. He needs a community of like minded people. He's more isolated these days because he always feels behind on the farm. We are in a crucial make or break time with our expansion so it's been particularly stressful especially with cash flow management. I know it'll all work out but it can be tough. Adam left his full time job. I love the idea you had of a farm to table meal. Also, I've had ideas before of a “homestead Home Depot” salvage (like super cheap consignment or free scraps) where people can look to get spare items others don't need anymore to build things on their homestead. The bad thing is I know everybody likes to keep their own personal junk piles cause “they might need it” but used lumber and scrap metal, animal feeders, heat lamps, waterers, fencing etc can all help people get started or attain something on a budget. A network of people in the community willing to help people farm sit so that if ever there was a chance to travel you could pay someone familiar with handling livestock etc. Also, on a personal level for our business, if you get a pma in place, I'm *guessing* you could custom butcher a hog and still sell the individual cuts to holler hub members. There's some gray area there that I don't know about. If it was legal that way that would save people a good bit of money for super high quality pork. In any case, I've got 23 pigs ready in another month or two that I need to displace. We don't have freezer space for all 23 so I'm hoping to get some customs sold too These are all things that go on inside my brain and since you'd been discussing the holler hub, I thought I'd spill my ideas because I'm honestly overwhelmed with incubating and improving our current business model and not trying to start new ones at this time! I would still like for us to get out and about and adventure to your place for the next gathering so we'll bring your requested meats then unless you need otherwise. VICTORHOODAfter listening to Episode 1060, I had some thoughts on the content. I'll try not to be too long winded but having lived a life full of adversity and still navigating the fall out from some things, I have quite a bit of thoughts. While I don't hope to magically cure anyone, I do hope to plant some seeds for thought. Towards the end of the episode there was a hypothetical posed. I just want to say, as someone who has personally experienced abuse, I wanted to reiterate that any victim of a crime is never responsible for what their abuser does. They are ONLY responsible for their own healing. It's not fair, but it is our responsibility in how we move forward. As life is, we sometimes trust the wrong people, sometimes we are born to them, sometimes we are the person in the wrong place at the wrong time. Your singular responsibility, your role is not becoming a hurt person who hurts people. This is how we break cycles. This is how we become better people despite our adverse experiences. This is true when we get terminal diagnosis, we grew up in familial dysfunction, war, flooding, natural disaster and plagues. We lose people through death and abandonment. There are tons of adverse experiences we might not have placed ourselves in, however, we have choices, sometimes all of them are shit. Other times you must call yourself on your own shit. But remember, even manure can grow flowers and mushrooms. On Forgiveness, there are 4 steps. Tell the story Name the hurt Grant Forgiveness Renew or Release the Relationship While that sounds much simpler than it is, these are the steps one must take. Once you have granted forgiveness, you are not allowed to continue to punish someone for the hurt they caused, that however, does not mean you stop talking about it. It means being able to talk to the transgressor in a way that opens a door for continued forgiveness. Telling the story doesn't mean you stand on stage and out the person. It means you speak directly to the person who caused the hurt. It means you reach out to trusted allies for perspective and support. When we are emotionally escalated, our thoughts can get carried away. Practice pausing when your emotions are heightened. Nothing big will ever be able to be solved overnight. That means you do not have to have an answer today, tonight or even tomorrow. It only means you have a willingness to come together on the subject. Forgiveness is a practice. This means that sometimes you will have to choose to forgive over and over again. Every time that hurt or betrayal surfaces, you will have a decision to make. This makes repair work exceptionally important. If you are willing to forgive and the other person does not want to do repair work, you are entering a cycle of continued harm. Please know when to walk away. Sometimes the person you have to forgive is yourself. This is imperative for any repair and healing work. And finally steps to changing negative thought cycles: Pause and Notice -What am I thinking right now? Become aware of the loop, what is the thought or repeating pattern. Name the Pattern- What kind of thought is this? Am I catastrophizing, black and white thinking, mind reading (assuming I know what someone is thinking or judging me) or criticism? Feel and Validate- What feeling is driving this thought? Most negative thoughts are a reflection of an unmet need Acknowledge and name it with kindness instead of judgment or suppression Reframe the thought- What is a kinder, truer, and more empowering thought? Don't sugarcoat just shift towards something more balanced and compassionate. Ex: I've made mistakes, but I am learning, and mistakes do not define my character or value system. That was a good learning moment for me because I can be more aware of that moving forward. Look for evidence to prove yourself wrong. Think of this, if I am feeling unlovable, perhaps it's helpful to think of moments or people who make me feel genuinely cared for and loved. If I think I always have bad luck, try to remember a time when something worked out for me. Proving negative thoughts wrong can help disrupt the negative thoughts train. Shift and Choose- What supportive action can I take now? Do something that helps you reset. This can be journaling, breath work or moving your body. Do something that is for yourself, just YOU. Pouring yourself into something (like work) instead can be emotional bypassing. You want to be in your body and body aware, not avoiding it. Anyway, I hope all of this is helpful. I hope it gives some actionable steps to those who aren't certain where to start. And I hope this makes you all feel more free. Freedom is often found in the work we are avoiding. I want to add that you are worth your own 20 minutes for journaling, for a cup of quite coffee, for moving your body in a way that feels good to you. You have not received all the goodness you'll ever have in your life YET. But all of that begins and ends with you. Make it a great week. GUYS! Don't forget about the cookbook, Cook With What You Have by Nicole Sauce and Mama Sauce. Community Follow me on Nostr: npub1u2vu695j5wfnxsxpwpth2jnzwxx5fat7vc63eth07dez9arnrezsdeafsv Mewe Group: https://mewe.com/join/lftn Telegram Group: https://t.me/LFTNGroup Odysee: https://odysee.com/$/invite/@livingfree:b Resources Membership Sign Up Holler Roast Coffee Harvest Right Affiliate Link
New York Women in Film and Television: Women Crush Wednesdays
Before we take our summer break, we've got interviews with Ina Norris, Keya Mason and Sam Reetz!
This week, we talk about thinking through and working through interesting add-ons and promo ideas for a Kickstarter (2:30), working on an animation (14:00), a recap of ALA (21:40), prepping for a campaign (29:15), thinking hard about profanity's role in your comic (33:00), and artist's block (42:15).
Host Anthony Desiato and guest Mike Sangregorio relive their recent theater experience, pinpoint the comic book stories — including All-Star Superman, Superman: Birthright, Action Comics #775, and more — that seemingly influenced JAMES GUNN'S SUPERMAN, and address more audience reactions to the film. SPOILER WARNING!PLUS: Anthony and Mike share their thoughts on the recent audiobook adaptation of All-Star Superman."James Gunning for Superman" concludes TOMORROW (7/15/25) with a ranking of ALL Superman movies, including this new one!Check out the Kickstarter campaign for Caline: A Vlada Tale of the Damned here.Support the show and receive exclusive podcast content at Patreon.com/AnthonyDesiato, including the spinoff podcasts BEYOND METROPOLIS and DIGGING FOR JUSTICE!Visit BCW Supplies and use promo code FSP to save 10% on your next order of comics supplies. FACEBOOK GROUP: Digging for Kryptonite: A Superman Fan GroupFACEBOOK PAGE: @diggingforkryptonitepodINSTAGRAM: @diggingforkryptonitepodTWITTER: @diggingforkrpodBLUESKY: @diggingforkrpod.bsky.socialEMAIL: flatsquirrelproductions@gmail.comWEBSITE: FlatSquirrelProductions.com Digging for Kryptonite is a Flat Squirrel Production. Theme music by Dan Pritchard. Key art by Isaiah Simmons.
On this July 13, 2025 episode of The Outlaw Mudcast, I talk about upcoming product releases and featured matches for Supershow the Game at Gen Con. I also provide additional information about the Kickstarter campaign for Supershow: The Major Wrestling Edition as well as report on recent online tournaments and featured matches.
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Hi guys! A couple weeks ago Rob Conley wrapped up his Kickstarter live with us on the Random Party Generator Show. Matt Jackson decided not to show up, nor did he back it, so I gave him a call and put him live on air. A roast worthy of Dean Martin ensued. Enjoy!Rob is the undisputed expert in all things Wilderlands of High Fantasy and Citystate of the Invincible Overlord. He launched his Kickstarter, Into the Majestic Fantasy Realms, the Northern Marches, on my show as part of a long interview I had with him. Link to that is below. He joined the Friday Night Random Party Generator Gang to finish it off. The Kickstarter is still taking late backers!!!His New Kickstarter:https://www.kickstarter.com/projects/batintheatticgames/into-the-majestic-fantasy-realms-the-northern-marchesThe Long Interview:https://youtube.com/live/f1BOAFY6_40By Popular demand, here is the link to my new Analog Mancave Discord Server!https://discord.gg/RHxTCq3mzTHere's the link to my first Substack post!https://open.substack.com/pub/analogmancave/p/joethelawyers-analog-mancave-has?r=4ewp0k&utm_campaign=post&utm_medium=web&showWelcomeOnShare=trueMembers now get early access to videos now! Join for as little as 99 cents a month to get to see all the videos as soon as I upload them. Click Here to Join the Channel as a Member!https://www.youtube.com/channel/UCABv_juND7JHvVbJCjWjhlw/joinHere's my most viewed video of all time. :)https://youtu.be/bWRPXFJ8Bl8You can now listen to me on Spotify, Apple Podcasts, Locals, and Rumble, as well as YouTube. Links are below!Joe's Links:Discord: https://discord.gg/RHxTCq3mzTAnalog Mancave Facebook Group: https://www.facebook.com/groups/1331036104620724Substack: https://analogmancave.substack.com/Spotify: https://open.spotify.com/show/3NYr1znhg7i0aSQoyUcI6o?si=0c71530927984ea1Apple Podcasts: https://podcasts.apple.com/us/podcast/joethelawyers-analog-mancave/id1441356270Facebook: https://www.facebook.com/profile.php?id=100077311317522 Rumble: https://rumble.com/user/joethelawyerTwitter: https://twitter.com/analogmancave Twitch: https://www.twitch.tv/joethelawyerLocals: https://joethelawyersanalogmancave.locals.comEmail: analogmancave@gmail.com Instagram: https://www.instagram.com/analogmancave MeWe: www.mewe.com/i/joed15 Webpage: www.analogmancave.com
Episode 774 breaks down a stacked July game launch lineup, the Ninsight magazine Kickstarter, and Smash 64 Switch Online rumors!
Teacup Magic 2 Kickstarter is running until 28th July. Pledge now to receive such rewards as special edition hardbacks, audiobooks, tea and assorted merch, plus digital content. “Tea Parties for the Magically Inclined” is a recipe zine inspired by the comestibles of the Teacup Isles, including several recipes and a lot of opinions about how to serve and consume tea. Exclusively available in PDF & print zine format in the Teacup Magic 2 Kickstarter. Back Teacup Magic on Kickstarter today.
Why not buy a board game from our sponsors Kienda: kienda.co.uk/polyhedroncollider In Episode 170 of the Polyhedron Collider Cast, we dive into three very different games that prove once again how gloriously diverse the tabletop hobby can be, from classic fantasy adventures that make Steve feel old, to courtly power plays and master-crafted violins. First we step into the dark, nostalgic world of Fighting Fantasy Adventures, the classic adventure books reimagined as a co-op board game by legendary designer Martin Wallace. Can this tabletop take on the iconic solo gamebooks capture the magic and mayhem? We roll the dice and try not to die (spoiler: we died). Take the Throne is a fast-paced, strategic bluffing game that is heading to Kickstarter soon, and we've got an early look. With bluffing, tactical positioning, and a tight rule set, Take the Throne might just be your next favourite lunch-break skirmish. Finally, we fine-tune our skills in Luthier, a gorgeous and deeply thematic euro-game of crafting musical instruments for royalty, rich patrons and prestige. With its unique mechanics and stunning presentation, it struck a chord with us!
Hi guys! Welcome to my new series! Rob Conley is joining us live for another deep dive conversation. Rob is the undisputed expert in all things Wilderlands o0f High Fantasy and Citystate of the Invincible Overlord. He has published many RPG products, and will be talking about his upcoming Kickstarter, Into the Majestic Fantasy Realms, the Northern Marches. Join us!Here are some of Rob's products and sites:His New Kickstarter:https://www.kickstarter.com/projects/batintheatticgames/into-the-majestic-fantasy-realms-the-northern-marchesHis Free Blackmarsh Settinghttps://www.drivethrurpg.com/en/product/89944/blackmarsh?src=newest_recent&affiliate_id=205060How to Make a Fantasy Sandboxhttps://www.drivethrurpg.com/en/product/470041/how-to-make-a-fantasy-sandbox?affiliate_id=205060The Majestic Fantasy RPG, Basic Ruleshttps://www.drivethrurpg.com/en/product/337515/the-majestic-fantasy-rpg-basic-rules?src=hottest_filtered&affiliate_id=205060His Bloghttps://batintheattic.blogspot.com/I'm going to continue with my regular interviews with RPG Industry Professionals. These won't be the standard 15 minute surface level interviews that exist solely for someone to pimp their product. Following in the footsteps of Joe Rogan and Lex Fridman, I plan to go deep. I expect each interview to last at least 2 hours if not 3. We'll get into the guest's personal life, gaming history, and how they got into publishing RPG products. Then we will get into the ins and out of publishing, so you can learn from their experience.Ideally I'd like for these interviews to serve as a motivational video series to help encourage more people in the hobby to publish their own stuff. I plan to get into some technical details so we can demystify the experience, and so you'll see that you can also do it with a little hard work and determination.I hope you enjoy it!By Popular demand, here is the link to my new Analog Mancave Discord Server!https://discord.gg/RHxTCq3mzTHere's the link to my first Substack post!https://open.substack.com/pub/analogmancave/p/joethelawyers-analog-mancave-has?r=4ewp0k&utm_campaign=post&utm_medium=web&showWelcomeOnShare=trueMembers now get early access to videos now! Join for as little as 99 cents a month to get to see all the videos as soon as I upload them. Click Here to Join the Channel as a Member!https://www.youtube.com/channel/UCABv_juND7JHvVbJCjWjhlw/joinHere's my most viewed video of all time. :)https://youtu.be/bWRPXFJ8Bl8You can now listen to me on Spotify, Apple Podcasts, Locals, and Rumble, as well as YouTube. Links are below!Joe's Links:Discord: https://discord.gg/RHxTCq3mzTAnalog Mancave Facebook Group: https://www.facebook.com/groups/1331036104620724Substack: https://analogmancave.substack.com/Spotify: https://open.spotify.com/show/3NYr1znhg7i0aSQoyUcI6o?si=0c71530927984ea1Apple Podcasts: https://podcasts.apple.com/us/podcast/joethelawyers-analog-mancave/id1441356270Facebook: https://www.facebook.com/profile.php?id=100077311317522 Rumble: https://rumble.com/user/joethelawyerTwitter: https://twitter.com/analogmancave Twitch: https://www.twitch.tv/joethelawyerLocals: https://joethelawyersanalogmancave.locals.comEmail: analogmancave@gmail.com Instagram: https://www.instagram.com/analogmancave MeWe: www.mewe.com/i/joed15 Webpage: www.analogmancave.com
Send us a textTy and Troy are joined by Raf Cordero as they crack some drinks, talk hobby progress, and revisit Gen Cons past in “The Gen Con Time Machine.” From their first unforgettable trips to Parkside and Milwaukee to late-night gaming in Indy, it's a nostalgic dive through decades of dice, drinks, and dungeons. Plus: Relic Blade, Zombicide White Death, Outbreak Undead, Nightreign, and more!
This week on the Toy Power Podcast; we have Matt Teale'o back; to guide us through his recent epic journey in the Shit Box Rally! Kicking off from the 2nd May to 10th May (9 Days)! From buying a Second Hand Car; to actually channeling the Wacky Racers theme not only through the Car itself, but also going that extra mile, & actually wearing a Dick Dastardly & Muttley costume! Chris & Matt take the roads less travelled from Canberra to Townsville (via Silverton), as they trek an impressive 3500 - 4000km's using as many Tennis Balls & tricks as they can muster! Then we change gears & guide the chat towards another round of The Team! This time being based around the Trio of Good-Guys Properties that centre around Land, Sky & Water - Thundercats, Silverhawks & Tigersharks! This was a lot of fun, & clearly there is a stand-out M.V.P. Character! Do you Agree, or would you have done things differently? To find out more about Trent's new Book; including how to secure a copy for yourself; be sure to check out: https://thedarkepoch.org/ To follow Matt Tealeo's Toy Collecting Journey: Check out his Instagram page: @tealeos_toyboxSupport the show: http://patreon.com/toypowerpodcastSee omnystudio.com/listener for privacy information.
Cinematic Sound Radio - Soundtracks, Film, TV and Video Game Music
In a show packed with the best film music slotted into a 2-hour show, your host Jason Drury begins with music from Alan Silvestri's classic for BACK TO THE FUTURE (Intrada Records), which this year is celebrating its 40th anniversary. Jason then continues with music from recent Archive releases, including Hans Zimmer and Lisa Gerrard's GLADIATOR (La La Land Records), celebrating the score's 25th anniversary; the belated 40th anniversary celebration of Jerry Goldsmith's 1983 classic score for FIRST BLOOD (Intrada Records) and then selections from John Cameron for the 1980 Agatha Christie mystery movie THE MIRROR CRACK'D. Jason then continues the show with music from Henry Mancini's classic score from the classic 1983 mini-series THE THORN BIRDS, which has received a deluxe edition from Varese Sarabande Records, Basil Poledouris' 1990 Australian Western score QUIGLEY DOWN UNDER (Intrada Records) as well as selections from Jerry Goldsmith's 1972 TV movie thriller PURSUIT (Intrada Records), which is a re-recording from a recent Kickstarter campaign initiated by Producer and Orchestrator Leigh Phillips. Jason then rounds off the show with music from the new 2-CD set of Michael Kamen's classic score from the 1993 Disney adaptation of THE THREE MUSKETEERS (Intrada Records). Enjoy! —— Special thanks to our Patreon supporters: Matt DeWater, David Ballantyne, Joe Wiles, Maxime, William Welch, Alan Rogers, Dave Williams, Max Hamulyák, Jeffrey Graebner, Don Mase, Victor Field, Jochen Stolz, Emily Mason, Eric Skroch, Alexander Schiebel, Alphonse Brown, John Link, Matt Berretta, Eldaly Morningstar, Jim Wilson, Glenn McDorman, Chris Malone, Steve Karpicz, Deniz Çağlar, Brent Osterberg, Jérôme Flick, Alex Brouns, Randall Derchan, Angela Rabatin, Larry Reese, Thomas Tinneny, William Burke, Rudy Amaya, Stacy Livitsanis, Carl Wonders, Lee Wileman, Nathan Blumenfeld, Daniel Herrin, Scott Bordelon, James Alexander, Brett French, Ian Clark, Ron, Andy Gray, Joel Nichols, Steve Daniel, Corey O'Brien, John Leggett, Mim Williams, Grace Hamilton, Rob Kemp. —— Cinematic Sound Radio is fully licensed to play music by SOCAN. Support us on Patreon https://www.patreon.com/cinematicsoundradio Check out our NEW Cinematic Sound Radio TeePublic Store! https://www.teepublic.com/stores/cinematic-sound-radio Cinematic Sound Radio Web: http://www.cinematicsound.net Twitter: http://www.twitter.com/cinsoundradio Facebook: http://www.facebook.com/cinematicsound Cinematic Sound Radio Fanfare and Theme by David Coscina https://soundcloud.com/user-970634922 Bumper voice artist: Tim Burden http://www.timburden.com
Melissa and Jaymi chose the same deck, so what do the Cardslingers do… we make a whole thing of it! Today, we're all using a different Jamie Sawyer deck. And we're examining the Four of Pentacles. The good, the ugly, and how we have healthy saving tendencies. What will you do with your one precious life? We delved into our Jamie Sawyer tarot decks to share how one creative mind can interpret a card in various ways. Visit Jamie's site and see all the cool decks, journals, tarot tiles, and other products she has to share with us all. Homework: Take stock of what you have, including all the resources, and assess your current situation. FYI, Melissa has adjusted her rates to help those who are not at the baseline. So, visit her website and sign up for a reading now. https://melissacynova.com/services/ Catch Hilary and Melissa on Instagram for live readings. Follow them both and get a quick reading. Shoutouts Thank you, Jamie! We love you and your decks. Seriously! Shout-out to Claire! Kahla Givehand and the Soul Collage method Decks Mentioned Jaymi: The Felt Tarot by Jamie Sawyer (the deck is still in production, having been funded by Kickstarter a month or so ago). This link goes to the Felted Tarot tiles set. Melissa: The Out of Hands Tarot by Jamie Sawyer Hilary: The Pocket of Peers Tarot by Jamie Sawyer (sadly, out of print) Resources Mentioned Virginia Woolf's Room of One's Own Do you like what you hear? Send feedback to us at cardslingerscc@gmail.com. Follow us on Instagram at www.instagram.com/cardslingerscc. We also have a YouTube channel at youtube.com/@cardslingerscc. Eventually, we will back up the episodes and have more live content. Support our podcast with books or decks. We're adding all the books from each episode to our Cardslingers CC bookshop.org store. Each purchase from this store gives us a percentage to cover our costs! www.bookshop.org/shop/cardslingerscc. Reminder: We will NEVER DM you for a reading on any social media site. We schedule all readings and conversations through our personal websites.
What happens when centuries of British history meet thousands of Lego bricks? In this special interview, I'm joined by author Andrew Redfern, the creator of "Minifigure Monarchs: A History of Great Brits in Little Bricks" — an exciting new book that tells the story of British monarchs through brilliant Lego creations. We chat about Andy's love of history, how this creative project came about, what it's like recreating iconic historic scenes in Lego, and of course, his favourite monarchs and builds! From the Anglo-Saxons to the Windsors, this is history like you've never seen it before — colourful, creative, and completely brick-tastic. Find out more about the book and support Andy's Kickstarter project: https://www.kickstarter.com/projects/minifiguremonarchs/minifigure-monarchs Don't forget to like, comment, and subscribe for more interviews and fascinating Tudor content! #LEGOHistory #MinifigureMonarchs #LEGOArt #BritishMonarchy #KickstarterProject #ClaireRidgway #HistoryBookLaunch #LEGOCollectors #HistoricalLEGO #TudorHistory #HistoryNerdsUnite #CreativeHistory #LEGODesign
Gear up, geeks! On this episode of 2 Geeks and a Microphone, we're plugging into the electric world of Punkdroid Volume II with its visionary creator, Christian Douglas. Christian, known for his work on Pinochia, returns to unveil the next chapter of his gritty, high-octane cyberpunk saga. Join Mike and Stephen as they get the exclusive scoop on Christian's new Kickstarter campaign, the explosive next installment of his series. We'll chat about the inspiration behind the world, the challenges and triumphs of indie publishing, and what exciting new threats and adventures await in this latest Kickstarter campaign. If you love futuristic action and independent storytelling, this is a must-listen! Want a legendary beard like a true geek? Live Bearded has you covered. And you can support 2 Geeks and a Microphone by visiting https://livebearded.com/2GEEKS.
CATXXXX-XXXXXXXX-XXXXXXXXERROR (Unknown Source)Incident Elements:· scopophobia · body horror (eyes)· graphic violence · SFX: Screaming, squishingTranscripts available at https://rustyquill.com/transcripts/the-magnus-protocol/You can find a complete list of our Kickstarter backers https://rustyquill.com/the-magnus-protocol-supporter-wall/Created by Jonathan Sims and Alexander J Newall Directed by Alexander J NewallWritten by Jonathan SimsScript Edited with additional material by Alexander J NewallExecutive Producers April Sumner, Alexander J Newall, Jonathan Sims, Dani McDonough, Linn Ci, and Samantha F.G. Hamilton Associate Producers Jordan L. Hawk, Taylor Michaels, Nicole Perlman, Cetius d'Raven, and Megan Nice Produced by April SumnerFeaturing (in order of appearance) Shahan Hamza as Samama KhalidSasha Sienna as Georgie BarkerBillie Hindle as Alice DyerLydia Nicholas as Melanie KingFrank Voss as Basira HussainDialogue Editor – Lowri Ann DaviesSound Designer – Tessa VroomMastering Editor - Catherine RinellaMusic by Sam Jones (orchestral mix by Jake Jackson) Art by April Sumner SFX from Soundly and Freesound: JuanD20, felixblume, toefur, kooust, chris_dagorne, 1skyland, Yuval, Harrisando, sillygrizzlies, gbnelso, sturmankin, gadiraz, jameswrowles, Cornersting, CJspellfish, pfranzen, ScottStanderfer1, fordps3, iggy1345, bouncyballblue, dalexgray, wibwob, shutuplaika, ondrosik, CJspellsfish, Mediasaur, richwise, misimmonsvoice as well as previously credited artists.Check out our merchandise available at https://www.redbubble.com/people/RustyQuill/shop and https://www.teepublic.com/stores/rusty-quillSupport Rusty Quill by purchasing from our Affiliates;DriveThruRPG – DriveThruRPG.comJoin our community:WEBSITE: rustyquill.comFACEBOOK: facebook.com/therustyquillX: @therustyquillEMAIL: mail@rustyquill.com The Magnus Protocol is a derivative product of the Magnus Archives, created by Rusty Quill Ltd. and licensed under a Creative Commons Attribution Non-Commercial Share alike 4.0 International Licence. Hosted on Acast. See acast.com/privacy for more information.
THE BOOK: Is done. Yes you can still get in on The Kickstarter (but not the name/sentence levels). Also a Kindle Edition is now live. MGoBlog.com/25 Lineup: Sam, Seth, Craig, and Miz. Brian's still on dad duty; Ira's on a plane. Things Discussed: Wink Martindale criticism: The Emotional Rollercoaster sweatshirt from Sack the Stigma is great but Wink is cutting off the sleeves, which are the best part. Wink Martindale praise: His defensive approach changed to be much more college late in the season. Can't be in his head but we think he was having guys make reads that they were missing (examples: Zeke Berry nickel blitz from nowhere on the USC TD, or Barham leaving an RB wide open in the flat) and trying to play attention games with Mason Graham (see: the 3rd down sets). That's how the game is played in the NFL but in college it's much more straightforward. This is praise because he realized what was happening and changed what he was doing, which is extremely hard for people to do. Everybody was coming from success, so they had to get comfortable with each other. Was a big thing for the player as well. Will Johnson noted some of these players need the A and B explained before you tell them to do C. Rod Moore: Expect him to play, not sure how rusty he's going to be and what's the timeline. We'll hear from Rod when Sam interviews him. Mikey Keene vs Bryce Underwood: VERY different offensive planning. Kinds of passes are different, how you use his legs is different, how much pre-snap reading you're doing is different. Having Keene out in spring gave the offense clarity. Chip Lindsey offense: He uses RPOs and running QBs but he cuts back on the running and focuses on making the QBs more efficient. He also will turn regular routes into long bombs—they missed one to Channing Goodwin in the spring but it was open. RPOs and screens? Well you have to show you can beat man coverage to access those, and that means dropping back with a QB who can be safe in the pocket long enough to find his leverage and deliver an accurate pass all over the field to receives who create their own space. Do we have that QB, those WRs, that OL? OL: Sam's discussion with Sherrone started with Blake Frazier (because Sam asked) but he also said Andrew Babalola and Ty Haywood are more athletically talented than ANY guy they've had at Michigan until now. Link is battling with Frazier and Babalola for LT. Crippen: Not sure how much better he can get because his reads are spot-on, but versus top-of-the-line DTs who knew what's coming Crippen got physically manhandled. He's alright, but you need something on this offense that is better than alright if you want to take the pressure off of Bryce/his protection/his receivers. That said, centers pop late—how many times have we seen an Anderson or Bihl or Kugler or Vastardis have a great 5th year. WRs: Are probably a lot better than their stats last year (fewest WR yards since 1973, would have been bottom-third among Bo teams.) But there could be a player or three in there—they didn't have the passing. Warren didn't know what he was looking at half the time and wasn't accurate. Orji had no downfield accuracy at all. Defense knew it. Link vs Ohio State/Alabama? Did well, but the context was Michigan took dropbacks out of the offense.
Mahesh Guruswamy is a seasoned product development executive who has been in the software development space for over twenty years and has managed teams of varying sizes for over a decade. He is currently the chief technology officer at Kickstarter. Before that, he was an executive running product development teams at Mosaic, Kajabi, and Smartsheet.Listen NOW as Mahesh reveals principles from his book, "How to Deliver Bad News and Get Away With It".
Join the Three of Seven Project team as they discuss important topics. BARBELL APPAREL Check out our favorite clothes that we wear everyday at BARBELL APPAREL WEBSITE Barbell Apparel was founded with a simple vision: clothing should be better. Founded by a team of friends and athletes, we started our story by launching our Athletic Fit Jeans on Kickstarter. That campaign grew past our wildest expectations, becoming the 2nd most funded fashion project of all time, and sparking a change across the fashion industry to bring "Athletic Fit" mainstream. https://barbellapparel.com/products/adapt-carry-short Check out 3 of 7 Project https://www.3of7project.com Apply for Rite of Passage at: https://www.3of7project.com/train Thank you for supporting Three of Seven Podcast on Patreon at: www.patreon.com/threeofseven Three of Seven Project Store https://3of7project.myshopify.com/pages/shop Apply for The Basic Course at: https://www.3of7project.com/train Check out the Three of Seven Project Youtube channel at: Three of Seven Project Youtube Nuff Said.
If you've ever wished you could sit in on a real coaching call inside Toy Creators Academy, today's your lucky day. This episode is part of a special behind-the-scenes series where I bring you inside the TCA Accelerator for a one-on-one strategy session with Joanna, the creator of Fren Forest.Joanna is a sculptural artist with a love for cozy characters, whimsical storytelling, and dreamy desk décor. She went from quietly crafting mini clay creatures in her studio to fully funding a collectible toy on Kickstarter and this episode walks you through exactly how she made that leap.You'll hear how Joanna turned her hand-sculpted characters into a collectible toy brand without a business degree or a marketing team. We'll break down the smart moves that helped her hit 50% of her Kickstarter goal on day one, why she scrapped flocking to stay lean, and the tiny design detail she refused to give up (toe beans!). Plus, we'll chat about balancing creativity with business, exploring licensing, and using small media wins to build big brand momentum.Joanna's journey is going to light a fire under your dreams and if you've been wondering whether Toy Creators Academy (or its Accelerator program!) can really help someone go from concept to collectible, this episode proves that with the right tools, guidance, and grit… your toy dream is possible.Listen for these Important Moments:[00:03:50] - Learn what it really takes to go from selling handmade art online to launching a mass-produced collectible toy without wasting years (or your savings) on trial and error.[00:08:30] - Got creative constraints? Hear how this artist built a clay-to-digital production workflow that worked with her medical needs and preserved the authenticity of her characters.[00:10:04] - Discover how cutting one costly feature saved her budget and timeline plus the one tiny detail she refused to compromise on because her fans adored it.[00:18:04] - Tired of juggling all the hats? This part of the episode explores how to shift from doing it all yourself to building a brand that licensing partners actually want.[00:37:17] - Joanna plans to open pre-orders after Kickstarter fulfillment. Azhelle shares how many artists sell in focused bursts to protect their energy and keep creativity flowing.Send The Toy Coach Fan Mail!Support the showPopular Masterclass! How To Make & Sell Your Toy IdeasYour Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps >> https://learn.thetoycoach.com/masterclass
Greetings Programs! Tonight I am glad to be joined by long time friend Kevin Burkhardsmeier or "Burky" From Game Toppers LLC. He's been a good friend of mine for over 10 years and a longtime sponsor of the show. I wanted to talk about the history of Game Toppers and talk deep about what is in this Kickstarter currently going on and give everyone a peek behind the curtain. Thanks for listening!
On this episode of YKS, we've got more Kickstarters than you can shake a stick at. That is, until they Kickstart a really big stick! Oh golly…don't give ‘em any ideas. Actually, do. That would help them and help me. What other ideas do you got? Do you have any ideas about how certain pleasant strokables might be improved? Or perhaps some thoughts on making sports betting more crypto-friendly? What about a sitcom that's, uh, well, I don't know. Maybe don't do the sitcom one. Tell you what, listen to this episode of the show, THEN come up with ideas. THEN I can have the ideas. And THEN they make a crazy movie about my life starring Zac Efron. And you, my friend, my inspiration, you can see the movie. Music for YKS is courtesy of Howell Dawdy, Craig Dickman, Mr. Baloney, and Mark Brendle. Additional research by Zeke Golvin. YKS is edited by Producer Dan. Social Media by Maddalena Alvarez.Executive Producer Tim Faust (@crulge)YKS Premium Wow! I can feel the sand between my toes…it feels like a beach party with some of my favorite content creators and THEIR favorite summer movies! That's right, YKS Beach Party is back on YKS Premium! Join us and all our beach partyin' friends for a month of surftacular fun at Patreon.com/YourKickstarterSucksFollow us on Instagram: @YKSPod, TikTok: YourKickstarterSucks and subscribe to our YouTube channel for more video stuff! Wow, 2025 is lit!! Gift subscriptions to YKS Premium are now available at Patreon.com/yourkickstartersucks/giftSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
CAT1RB5535-17061995-10062024transmutation (organs) -/- experimentation (metal)Incident Elements:· graphic descriptions of post-mortem examinationTranscripts available at https://rustyquill.com/transcripts/the-magnus-protocol/You can find a complete list of our Kickstarter backers https://rustyquill.com/the-magnus-protocol-supporter-wall/Created by Jonathan Sims and Alexander J Newall Directed by Alexander J NewallWritten by Alexander J NewallScript Edited with additional material by Jonathan SimsExecutive Producers April Sumner, Alexander J Newall, Jonathan Sims, Dani McDonough, Linn Ci, and Samantha F.G. Hamilton Associate Producers Jordan L. Hawk, Taylor Michaels, Nicole Perlman, Cetius d'Raven, and Megan Nice Produced by April SumnerFeaturing (in order of appearance) Lowri Ann Davies as Celia RilpleyAnusia Battersby as Gwen BouchardSarah Lambie as Lena KelleyBillie Hindle as Alice DyerRobert Vernon as Heinrich UnheilmichDialogue Editor – Nico VetteseSound Designer – Meg McKellar Mastering Editor - Catherine RinellaMusic by Sam Jones (orchestral mix by Jake Jackson) Art by April Sumner SFX from Soundly and Freesound: martinimeniscus, fransiscopcoutinho, TRP, jberkuta14, Uk by Darkproductions_2016, iggy1345, kyles, unkleceeg, Greg_surr, alec_mackay, MWsfx. Additional sounds by Tessa Violet as well as previously credited artists.Check out our merchandise available at https://www.redbubble.com/people/RustyQuill/shop and https://www.teepublic.com/stores/rusty-quillSupport Rusty Quill by purchasing from our Affiliates;DriveThruRPG – DriveThruRPG.comJoin our community:WEBSITE: rustyquill.comFACEBOOK: facebook.com/therustyquillX: @therustyquillEMAIL: mail@rustyquill.com The Magnus Protocol is a derivative product of the Magnus Archives, created by Rusty Quill Ltd. and licensed under a Creative Commons Attribution Non-Commercial Share alike 4.0 International Licence. Hosted on Acast. See acast.com/privacy for more information.