Podcasts about hitman blood money

2006 video game

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Best podcasts about hitman blood money

Latest podcast episodes about hitman blood money

99Vidas - Nostalgia e Videogames
99Vidas 665 - Os Melhores Jogos de Videogame de 2006

99Vidas - Nostalgia e Videogames

Play Episode Listen Later Apr 21, 2025 103:45


Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho batem um papo sobre os melhores jogos lançados no ano de 2006! Mas além dos jogos, o que mais aconteceu? Falamos sobre os acontecimentos, filmes, memes, esportes e músicas desse ano! Entre os maiores destaques nos jogos estão "Bully", "Gears of War", "The Elder Scrolls IV: Oblivion", "The Legend of Zelda: Twilight Princess", "Okami", "Final Fantasy XII", "Hitman: Blood Money", "Dead Rising", "Kingdom Hearts II", "Call of Duty 3" e mais.Esse é mais um podcast da nossa série Os Melhores Jogos!- ALURA | Estude na Alura, a maior escola de tecnologia on-line do Brasil! Acesse o nosso link e ganhe 15% de desconto na matrícula! https://alura.com.br/99vidas 

Retro Spectives
Episode 118: Hitman Bloodmoney

Retro Spectives

Play Episode Listen Later Apr 8, 2024 99:05


Hitman: Blood Money, first released in 2006 by Eidos, is considered by many to be the best Hitman game ever made.  After the first few games played around with novel ideas and concepts to mixed success, Blood Money honed in on the formulae of specific, small and dense environments filled with ‘accidental' scripted opportunities to murder your target.  Gone are the long and slow walking through the linear levels of Silent Assassin.  You no longer have the weird and confusing systems of Codename: 47, where you only sometimes had to think outside the box.  What we get here is a more focused experience - 12 playgrounds puzzle murders.But in focusing on these specifics, has Blood Money left behind something meaningful from the previous games?  And while it built the groundwork for what the modern games would become, does it execute on it with the same finesse?  Has Hitman: Blood Money truly stood the test of time, or does it just play like an awkward middle child?On this episode, we discuss:StoryHitman: Blood Money is ostensibly a more gritty game than the first two - but is this actually the case?  Does the gameplay end up pushing the overall tone towards something less serious and slightly more goofy, or does the darker story portrayed in cutscenes keep it grounded?Level DesignHow does the level design of Blood Money craft and guide the overall experience?  How does it use visual direction to create a sense of place, and does it compare favourably to the levels earlier in the series?Execution(s)How enjoyable is it to discover and execute the various scripted deaths on every level?  Are these fun puzzles to figure out through trial and error, or does this lead to a sense of frustration as you wait around with no idea what to do?We answer these questions and many more on the 118th episode of the Retro Spectives Podcast! Intro Music: KieLoBot - Tanzen KOutro Music: Rockit Maxx - One point to anotherHitman: Blood Money OST - Jesper Kyd Is Hitman: Blood Money truly the best Hitman game?  Just how good are the modern hitman  games, should we play them?  What's your favourite level?  Come let us know what you think or recommend us a new game on our community discord server!If you would like to support the show monetarily, you can buy us a coffee here!

The Long & Short of It
Hitman Blood Money

The Long & Short of It

Play Episode Listen Later Mar 21, 2024 74:56


Good Afternoon 47. This week we go back to explore Hitman Blood Money from 2006. Is this the highlight of the series, or just another in the series. Join us and see where it lands.

Super Gamerside
Super Gamerside 68 : Le matos du Glandiste

Super Gamerside

Play Episode Listen Later Feb 29, 2024 150:47


Un podcast sauvage apparaît ! Il s'est pointé dans notre agenda sans crier gare en espérant qu'il tombe pendant une période d'ennui pour sauver vos vacances. Au programmeNos envies de matos passées, présentes, et futuresCéréale vous parle de God of War Ragnarök: Valhalla, le DLC gratuitOmega vous parle de Fort SolisRobin (oui vous avez bien lu) vous parle d'un petit jeu sans prétention : Medieval FantasyPanda vous parle rapidos de 3 remakes : Red Dead Redemption, Hitman Blood Money reprisal et Tomb Raider TrilogyLes chroniqueurs de l'émission de c'te fois-ci : Zbi, Kich, Panda, Robin, Céréal et Oméga. Retrouvez-nous sur à peu près tous les réseaux sociaux et si le coeur vous en dit vous pouvez nous jeter une pièce sur Patreon : https://www.patreon.com/gamerside

The Pure Nintendo Podcast
Mario Vs. DK! Sonic X Shadow!

The Pure Nintendo Podcast

Play Episode Listen Later Feb 5, 2024 69:25


This week, Jemma and Kirk dissect the new Mario Vs. Donkey Kong demo. We also take a look at SEGA's Sonic X Shadow Generations announcement, plus take a look at a unique title called Ufouria coming in March. We delve into the games we're playing, including Promenade, Persona 5 Royal, and Hitman: Blood Money. And let's not forget our recap of the latest Switch 2 rumors! Enjoy the show :)

NintenDomain Podcast
407: POSTAL: Brain Damaged Preview and Impressions, Hitman: Blood Money Feels Old + Switch4?

NintenDomain Podcast

Play Episode Listen Later Feb 2, 2024 106:52


This week on NintenDomain, we are diving into Postal: Brain Damaged and Hitman: Blood Money. Plus Trey's favorite Pixel Shooters and weekly Nintendo News! Support the show at www.patreon.com/nintendomainpodcast Music: Intro: Postal: Brain Damaged: Muderlionare Break 1: Postal: Brain Damaged: Neighborhood Break 2: Postal Brain: Damaged: Prison Outro: Postal: Brain Damaged: Going Postal pt. 3 Topic Times: 00:01:44 Got Item:  Postal: Brain Damaged 00:25:47 Trey's Top Five best Pixel Shooters currently on Switch F-Zero 99 Dead Tomb Ys X and IX 00:47:55 Hitman: Blood Money Inscryption Baldur's Gate 01:05:05 Mario vs DK Demo Pony Island 01:17:30 Weekly Nintendo News  

The All Things Nintendo Podcast
Apollo Justice: Ace Attorney Trilogy, Hitman: Blood Money – Reprisal | All Things Nintendo

The All Things Nintendo Podcast

Play Episode Listen Later Jan 26, 2024


This week on All Things Nintendo, Brian is joined by Charles Harte to talk about a ton of news coming from the Pokémon, Splatoon, and Mario corners of the universe. In the main segment, we get a review of Apollo Justice: Ace Attorney Trilogy and some early impressions of Hitman: Blood Money – Reprisal. Finally, we end the show with a discussion on what the name of the next Nintendo console should be called. If you'd like to follow Brian on social media, you can do so on his Instagram/Threads @BrianPShea or Twitter @BrianPShea. You can follow Charles on Twitter: @chuckduck365. The All Things Nintendo podcast is a weekly show where we celebrate, discuss, and break down all the latest games, news, and announcements from the industry's most recognizable name. Each week, Brian is joined by different guests to talk about what's happening in the world of Nintendo. Along the way, they'll share personal stories, uncover hidden gems in the eShop, and even look back on the classics we all grew up with. A new episode hits every Friday! Be sure to subscribe to All Things Nintendo on your favorite podcast platform. The show is available on Apple Podcasts, Spotify, Google Podcasts, and YouTube. 00:00:00 – Introduction 00:05:44 – The Pokémon Company Addresses Palworld 00:11:57 – The Pokémon Company's Reported Reaction to Scarlet and Violet Criticism 00:20:05 – Mario vs. Donkey Kong Cinematic 00:22:25 – Princess Peach: Showtime Trailer 00:25:46 – Splatoon 3: Side Order Release Date 00:30:58 – Freedom Planet 2 Release Date 00:33:50 – qomp2 Release Date 00:35:43 – Eiji Aonuma Spotted at Universal Orlando Construction Site 00:39:14 – Prince of Persia Dev Wants to Make a Zelda Game 00:44:15 – Nintendo Announces Live Music Performances Coming to YouTube 00:48:18 – Koji Kondo Getting Inducted into AIAS Hall of Fame 00:53:48 – Apollo Justice: Ace Attorney Trilogy Review 01:06:18 – Hitman: Blood Money – Reprisal Impressions 01:13:52 – Everybody Votes!: Next Nintendo Console's Name If you'd like to get in touch with the All Things Nintendo podcast, you can email AllThingsNintendo@GameInformer.com, messaging Brian on Instagram (@BrianPShea), or by joining the official Game Informer Discord server. You can do that by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the All Things Nintendo channel under "Community Spaces." For Game Informer's other podcast, be sure to check out The Game Informer Show with hosts Alex Van Aken, Marcus Stewart, and Kyle Hilliard, which covers the weekly happenings of the video game industry!

Dev Game Club
DGC Ep 364: Batman: Arkham Asylum (part four)

Dev Game Club

Play Episode Listen Later Oct 4, 2023 80:54


Welcome to Dev Game Club, where this week we complete our series on Batman: Arkham Asylum, the breakout hit for Rocksteady. We talk about the final villains of the game and then turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Issues covered: quotes, getting back to the Scarecrow, a digression to other games in the series and how they treat the Joker relationship, Batman v Superman, the usefulness of constraints, a solid boss area for Croc, good audio/haunted house, turning on a dime, getting Batman and his preparedness, horror elements, taking place in one night, the plant boss, the everpresent boss, the weirdness of the party, the 'roided out models, managing the goons and using the batclaw, maximum Batman, a tighter City, fawning over the suit, saying yes to too many things, becoming the one game, where do you take the Batman/superhero, Batman!, having some distance between the player and the character, making collectibles really Batman, genre hybridization, made by people who love games, freeflow combat and guiding Batman, the importance of constraints, redesigning Batman's universe, getting released from the Asylum.  Games, people, and influences mentioned or discussed: Michael Keaton, Christian Bale, Hitman: Blood Money, Eternal Darkness, God of War, Resident Evil, Metroid Prime, Nintendo, BioShock, Mark Hamill, Kevin Conroy, Belmont, LostLake, Majora's Mask, Telltale, Spider-man, Wolverine, Black Panther, Christopher Nolan, Tomb Raider, Star Wars, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: TBA! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord DevGameClub@gmail.com

Le Grand Rattrapage
Hitman Blood Money

Le Grand Rattrapage

Play Episode Listen Later Apr 11, 2023 115:14


On visite et revisite un opus phare du Mr. Net de l'assassinat!Merci à la gang du père à Will qui supporte le podcast sur Patreonhttps://www.patreon.com/legrandrattrapageLe Grand Rattrapage est un podcast où William Fradette et Josni Bélanger se tapent enfin les jeux vidéos qu'ils ont mis de côté depuis des années. En plus de partager leur expérience avec le jeu, ils se penchent sur sa création et son héritage.Aussi sur:Youtube - youtube.com/channel/UC-akty-c8CUfeyn5GFfO4dQDiscord - discord.gg/UtX7utt98MTiktok - tiktok.com/@legrandrattrapageInstagram - instagram.com/le_grand_rattrapage

Sound of Gaming
Crime time - the game is afoot...

Sound of Gaming

Play Episode Listen Later Aug 6, 2022 33:21


Louise Blain with gaming music designed to underscore the murky world of crime and punishment. Louise's guest is the composer Richard Wilkinson who talks about his score for the forthcoming Peaky Blinders game. The programme also features music from Sherlock Holmes: Crimes & Punishments, Austin Wontory's Assassin's Creed Syndicate, Jesse Harlin's Mafia, Woody Jackson's Red Dead Redemption 2, Thief by Luc St-Pierre, Jesper Kyd's Hitman: Blood Money, and Michael Hunter's music for Grand Theft Auto 4.

Nagrany Podcast
Mobilny Apex i gry naszego życia, part 1 - Nagrany #49

Nagrany Podcast

Play Episode Listen Later May 25, 2022 58:00


Na Arenę wszedł Apex Legends Mobile. Jak gra się w to na tablecie i telefonie. Orzech zdradzi Wam patent na uchwyt mocy. W drugiej części odcinka zaczniemy wątek gier naszego życia. Takie, które wyprasowały wyraźny ślad w naszych głowach. I takie, o których nie mieliśmy jeszcze okazji pogadać w Nagranym. Andrzej wrzuci na ruszt Metal Gear Solid i wspomni walkę z Psycho Mantisem. Paweł przywoła za to Hitman Blood Money. W przyszłym tygodniu będziemy kontynuować podróż po grach naszego życia. Wejdź na https://www.patreon.com/nagrany i wspieraj Nagranego. Już od 15 zł lub 3$ miesięcznie możesz zostać Mecenasem tego podcastu i otrzymać dostęp do bonusowych treści dla Patronów. Możesz zobaczyć nasze reakcje na żywo. Podcast jest dostępny w formie wideo na YouTube o tutaj: https://www.youtube.com/channel/UCrIFXQ3Ebwa6rWvE9aGCTNw (daj suba!). Możesz porozmawiać o tym odcinku na naszym forum. To miejsce w Internecie, gdzie jest jeszcze przestrzeń na ludzką debatę: https://forum.yeswas.pl/c/nagrany-podcast/36

MGS: The Movie and Game Show
PS2 Fast PS2 Furious - Hitman: Blood Money

MGS: The Movie and Game Show

Play Episode Listen Later Apr 18, 2022 78:05


This week, we play and review Scott's absolute favourite PS2 game and see where it fits in with our growing ranking of titles, which includes: Grand Theft Auto - Vice City Grand Theft Auto - Sly Cooper Sly Cooper and the Thievius Raccoonus --- Send in a voice message: https://anchor.fm/mgspodcast/message

Smashing Game Time
#013 - 2006: Boulevard of Broken Jakes

Smashing Game Time

Play Episode Listen Later Mar 7, 2022 130:26


Holy F a third Coffman?! Welcome Jake into the fray, with the most chaotic evil intro you've ever heard. The bros explore a so-so 2006 while trying to get Jake to understand what a podcast is. Some highlights include Ape Escape 3, Hitman: Blood Money, and Gears of War.  If you like what you hear, please consider heading over to Apple Podcasts and leaving a review! https://podcasts.apple.com/us/podcast... Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. More of Alex's work can be found here https://soundcloud.com/lizardbeach?ut... --- Support this podcast: https://anchor.fm/smashing_game_time/support

WhatCulture Gaming
8 Powerful Video Game Endings You Had To Die To See - Cyberpunk 2077! Fallout 3! Mortal Kombat 11! Hitman: Blood Money's Funeral?!

WhatCulture Gaming

Play Episode Listen Later Mar 25, 2021 8:48


Hidden final scenes and character moments! Scott Tailford presents 8 Powerful Video Game Endings You Had To Die To See...ENJOY!Follow us on Twitter:@SlashLP89@WCultureGamingCheck out our YouTube channel: youtube.com/whatculturegamingFor even more awesome content, check out: whatculture.com/gaming See acast.com/privacy for privacy and opt-out information.

Fantástico Mundo de Gods
43 - Hitman: Blood Money

Fantástico Mundo de Gods

Play Episode Listen Later Jan 21, 2021 83:02


43 - Hitman: Blood Money Nesse programa o Gods convidou o Guizeira para falar de um dos maiores clássicos da franquia Hitman, chamado Hitman Blood Money. O que eles acharam desse jogo? Vale a pena jogar ele ainda? Qual a história? Quem é o assassino 47? Ouça esse programa para saber disso e muito mais. Corra no Spotify ou no agregador de podcast de sua preferência e ouça esse novo programa. Deixe sua mensagem no Instagram do Gods, e se preferir mande um e-mail para fantasticomundodegods@gmail.com Lembrando que todas as músicas que estão no programa são de direito dos criadores delas. Para acessar ao grupo do Telegram: https://t.me/joinchat/CdU2xBrq5aNzavUaMIQTmA PicPay: https://app.picpay.com/user/FantasticoMundoDeGods Gods: Instagram: https://www.instagram.com/fantasticomundodogods/ Twitter: https://twitter.com/mundogods Guizeira: Instagram: https://instagram.com/guizeiraz?igshid=11nytxoori2m4

Grief Burrito
RANKED Top 5 Snow Levels | Episode 92 | Grief Burrito

Grief Burrito

Play Episode Listen Later Dec 23, 2020 65:15


Hello all you lovely listeners and welcome to Episode 92 of The Grief Burrito Podcast!  On this weeks show Hazz & Jordan and slipping and sliding their way through each of their Top 5 Snow Levels in there video game memory! From Mario 64's Cool Cool Mountain, Hitman Blood Money's You Better Watch Out and even The Last of Us and it's brilliant section we've got one hell of a Christmas list for you! Enjoy the final full length Grief Burrito episode of the year! Thanks for listening!   Join Our Community Here: https://discord.gg/nqYePCK We hope you enjoy this episode and if you have any feedback or comments please contact us on griefburrito@gmail.com Our Socials ---> https://linktr.ee/griefburrito    Want up to 90% off all the latest games?! Use our link for discounts ---> https://www.cdkeys.com/?mw_aref=GriefBurrito

Checkpoints
Rebroadcast - Episode 117 - Paul Kilduff-Taylor

Checkpoints

Play Episode Listen Later Nov 23, 2020 93:45


Last month I recorded a special episode of Checkpoints live from the All Your Base festival in Nottingham. One of my guests was Paul Kilduff-Taylor who I ended up hanging about with a bunch over the weekend and we had a lovely time so I asked him back for a full episode. Wholesome af.Paul is one of the co-founders of mode7 games - creators of Frozen Synapse and the upcoming Forzen Synapse 2 - and while music is his specialty, he has a hand in all aspects of design. In a wonderfully meandering chat we hit on some timely networking tips in the run up to GDC, how mash ups are the internet's first musical genre, sword fighting games for the Novint Falcon, the satisfaction of games that linger in your brain when you're not playing them, how much of a gamer his mum was growing up, the excellent music of Nintendo World Cup, why Half Life 2 maybe isn't as good as you think it is and Noel, the mysterious employee at a Canadian Electronics Boutique. "March the 12th be with you."PATREON - patreon.com/checkpointsiTunes HERE - SUBSCRIBE / RATE / REVIEWTheme song by Samuel BakerArt work by Craig StevensonGames discussed: Contraption, Chuckie Egg, Tetris, Nintendo World Cup, Sonic the Hedgehog, Streets of Rage 2, Into the Breach, Monster Hunter World, Day of the Tentacle, Prison Architect, Tap Titans, Rocket League, Wing Commander Privateer, Hitman Blood Money, Hotline Miami, X-Com, Half Life 2, SWAT,

Checkpoint Reached
#73 - Twitch Bans Streamers For In Game WIND Audio!? | 2020 DMCA Strikes | With JerBer!

Checkpoint Reached

Play Episode Listen Later Nov 20, 2020 51:20


On this week's podcast, we are joined by Twitch streamer JerBer to discuss the recent news (2020) on the Twitch DMCA bans for in game audio! "The sounds effects that have reportedly violated DMCA regulations include grandfather clock chimes from Emily Wants To Play, gusts of wind in World Of Warcraft, police sirens in Persona 5, and bird and insect noises in Hitman: Blood Money." Full article here - https://www.nme.com/news/gaming-news/twitch-streamers-are-getting-dmca-strikes-for-in-game-sound-effects-2817402 What are your thoughts on the latest (2020) Twitch bans for in game sound effects and audio? should Twitch stand up for content creators? Let us know in the comments below! We also give our first impressions on the Xbox Series S and Playstation 5! You can find JerBer here: Twitch - https://www.twitch.tv/jerber7YouTube - https://www.youtube.com/c/JerBerTwitter - https://twitter.com/JerBer7Instagram - https://www.instagram.com/jerber7th/ For more weekly video game news, podcasts, gaming lists & occasional movie news, Subscribe and follow Checkpoint Reached Podcast on social media, on Twitter, Facebook and Instagram - @CheckReachPod Twitter - https://twitter.com/CheckReachPod Facebook - https://www.facebook.com/CheckReachPod Instagram - https://www.instagram.com/checkreachpod Follow the guys on social media: Luke: Twitter - https://twitter.com/lelddd Instagram - https://www.instagram.com/lelddd9 Sud: Twitter - https://twitter.com/david10spud

The Gaming Lovers Podcast
I AM ERROR - The Gaming Lovers Episode 115

The Gaming Lovers Podcast

Play Episode Listen Later Aug 24, 2020 46:54


In this episode The Gaming Lovers have a chuckle at unfortunate mistakes and errors left in games when they were released, including Microsoft Flight Simulator, The Elder Scrolls IV: Oblivion, Hitman: Blood Money and more.   Plus some snippets of gaming news, Jem flips out as Untitled Goose Game gets multiplayer, and an update on Brendo's quest for glory in Fall Guys!

Default Feed
2.13: ‘Bean: Blood Money' with Lloyd Coombes.

Default Feed

Play Episode Listen Later Jul 17, 2020 78:07


Lloyd’s Links: Lloyd on Twitter Lloyd’s Blog Lloyd at Gfinity Lloyd on Twitch ‘Counties’ on Facebook Support PAL KEYS on Patreon or Ko-Fi. Follow PAL KEYS on Twitch. Edited by Pete Beckett. Hitman: Blood Money speedrun at AGDQ 2017

Default Feed
2.13: ‘Bean: Blood Money’ with Lloyd Coombes.

Default Feed

Play Episode Listen Later Jul 17, 2020 78:07


Lloyd’s Links: Lloyd on Twitter Lloyd’s Blog Lloyd at Gfinity Lloyd on Twitch ‘Counties’ on Facebook Support PAL KEYS on Patreon or Ko-Fi. Follow PAL KEYS on Twitch. Edited by Pete Beckett. Hitman: Blood Money speedrun at AGDQ 2017

PAL Keys
2.13: ‘Bean: Blood Money’ with Lloyd Coombes.

PAL Keys

Play Episode Listen Later Jul 17, 2020 78:07


Lloyd’s Links: Lloyd on Twitter Lloyd’s Blog Lloyd at Gfinity Lloyd on Twitch ‘Counties’ on Facebook Support PAL KEYS on Patreon or Ko-Fi. Follow PAL KEYS on Twitch. Edited by Pete Beckett. Hitman: Blood Money speedrun at AGDQ 2017

Replay Value
#FixMaddenFranchise, the Repetition of Sports Games & Revisiting "Hitman: Blood Money"

Replay Value

Play Episode Listen Later Jul 8, 2020 66:22


On the debut episode of Replay Value, Hefferbrew's Cameron Heffernan & Dustin Brewer are covering the latest news in the video game industry including EVO being canceled, what they'd like to see added in the next Warzone update, and the fan backlash to EA's announcements regarding Madden 21's lack of changes to franchise mode. They're also revisiting the 2006 game "Hitman: Blood Money" where Cameron breaks down the joy in how detailed the game is along with its' place among a crowded field of revolutionary sandbox games released in 2006. Thanks for checking it out, we hope you enjoy. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Spillarkivet
Hitman: Blood Money

Spillarkivet

Play Episode Listen Later Aug 31, 2019 70:27


Hva driver denne danske dresskledde drapsmannen; trenger man virkelig ikke et navn hvis man ikke har venner; og hvilken måte er den beste å dø på: piano eller hvithai? Dette er blant de mange spørsmålene vi utforsker i denne unike episoden av Spillarkivet. For hvordan har det seg egentlig at en spillfigur fra hjertet av Danmark har blitt en av de mest ikoniske skikkelsene i spillbransjen på snaut tyve år? Det er kjernen i diskusjonen idet vi tar et dypdykk ned i den stilige Hitman-serien. Så ta på deg finstasen, finn fram garrotten din og hør episoden der podkaster finnes! Kontakt: spillarkivetpod@gmail.com https://www.facebook.com/spillarkivetpod/ Instagram: Spillarkivet Logo: Mateo Guerrero fra HalfLemonStudios Tekniker: Henrik Dale Mix: Christoffer Jacobsen Musikk: Jesper Kyd

The So... Videogames! Podcast
Episode 105 - Hitman Special!

The So... Videogames! Podcast

Play Episode Listen Later Nov 14, 2018 238:32


Brad and Corey have something special up their sleeves this week. Episode 105 is a complete deep dive on IO Interactive's contact killing simulator Hitman. IO and WB Games recently released Hitman 2 and Corey and Brad have been playing it for a week prior to release. This week they spend half the show discussing every game in the series prior to Hitman 2 then switch gears to give an overview of Hitman 2 before trading stories on how they completed each level in the game. Before signing off, they host a short Q&A with questions about the series from social media. If you've ever wanted a 4-hour podcast about all things Hitman, look no further. Intermission music: Slaughter Club, composed by Jesper Kyd for Hitman: Contracts Timestamps: Intro: 01:12 Hitman: Codename 47: 17:55 Hitman 2: Silent Assassin: 26:41 Hitman: Contracts: 33:19 Hitman: Blood Money: 44:38 Hitman: Absolution: 50:35 Hitman HD Trilogy: 01:00:08 Hitman: Go: 01:03:19 Hitman: Sniper Challenge: 01:07:03 Hitman 2016: 01:08:34 Intermission: 01:27:27 Hitman 2 Overview: 01:28:05 Level 1: Hawk's Bay: 01:50:21 Level 2: Miami: 02:04:34 Level 3: Santa Fortuna: 02:21:36 Level 4: Mumbai: 02:37:18 Level 5: Whittleton Creek: 03:01:48 Level 6: Isle of Sgail: 03:11:07 Hitman 2 General Wrap-up: 03:17:18 Q&A: 03:26:02 Closing: 03:54:05

Retro 'Rents
The Retro Rents - EP025 - Spooky Scary Skeletons

Retro 'Rents

Play Episode Listen Later Oct 22, 2018 73:41


Hosts on Deck: Al, Kyle and Nick   Upcoming releases of interest: Games with Gold- Victor Vran, Hitman Blood Money recently released on gold RED DEAD Dark Souls - Switch Lego DC Villains - Switch Fallout 76 Beta end of October Xbox first  (23rd) then PC/PS4 (30th) Soul Calibur 6 released yesterday   News Discord’s new policy changes - Opt out now - 90 days to do so from 10/16 - arbitration-opt-out@discord.com - Can’t join Class Action lawsuits if you don’t Walking Dead Final Season to be finished by Skybound (Kirkman’s company) - Episode 3 should be out this year. Using Telltale Devs to finish.  PS4 Days Gone exclusive delayed again, til April 2019   Question - What is your favorite scary, spooky, horror game?   The SavePoint game of the month: Castlevania   Say Hi To Us! Voicemail Line - 610-810-1654 Twitter: @TheRetroRents, @RetroRentsAl, @BlackEagleOps (NICK) Email: theretrorents@gmail.com Don't forget to leave us a review!

Broken Chair Scores
Episode 11 - Remastered Version

Broken Chair Scores

Play Episode Listen Later Oct 18, 2018


This is the 2018 remastered version of episode 11 where we for some weird reason played 7 tracks each although we were already convinced that 5 is the way to go. Anyway, here is the original description: Broken Chair Scores Episode 11 is the first episode recorded in 2016. There was kind of a longish break in between the quiz episode and this one. Thus we take a long time to catch up and talk about all kinds of things. Sorry for the longer duration of the show. But then, if you listen to the show you probably like / can at least stand the discussions and off-topic speculations so you might even enjoy the longer running time. In this episode we talk about the soundtrack to the 2007 IO Interactive game "Hitman Blood Money" written by Jesper Kyd as well as the soundtrack to the 2001 Stephen Sommers film "The Mummy Returns" written by Alan Silvestri. Enjoy! download

The Xbox Drive
The Xbox Drive Episode 55: Forza Hori-Sean 4

The Xbox Drive

Play Episode Listen Later Sep 26, 2018


iTunes: https://goo.gl/CMv4fr Google Play: https://goo.gl/3Z3egeSupport on Patreon: http://patreon.com/makeusbetterJoin the Discord: https://discord.gg/DM7CvMBThe Most HorsePowerful Podcast On The Internet, The Xbox Drive is back with Episode 55! Sean played Forza Horizon 4 and Shadow of the Tomb Raider. Luke played Infinite Warfare and Skyforce: Reloaded. Plenty of "Braking News,”and a Steady Cruise Control Topic:Drive By ShoutOuts.Backseat Xbox Driver [we're wrong]Will we play this game together?Hollow Knight - Tell Luke about this game (I've never played it)Star Link - Launches 10.16, multiplatform….do Xbox gamers care?Braking NewsInside Xbox on 9.25 brought lots of news… so keep your wits about you.Xbox Avatars are currently in the Insider Ring but will be launching for standard users in October https://www.windowscentral.com/all-biggest-announcement-inside-xboxGAME PASS and Games With Gold Announced.Game Pass: Wolfenstein: The New Order, Metro 2033 Redux, Forza Horizon 4, Westerado: Double Barreled, Lego Indiana Jones, Split/Second, and Shantae: Half-GenieGames With Gold: Overcooked!, Stuntman: Ignition, Victor Vran, and Hitman: Blood Money https://www.windowscentral.com/all-biggest-announcement-inside-xboxMouse and Keyboard Support unlocked for developers to use.Title by Title basisFirst game to use it will be WarframeRazer is a partner, though nearly ALL USB peripherals are useableThis does NOT mean that Microsoft is requiring games to utilize it. https://www.windowscentral.com/all-biggest-announcement-inside-xboxXbox Now getting a Fornite bundle like all the other systems. Only important because it's now the world's most popular game and it is not locking out marketing bundles.Sony now is now allowing cross-play. Fornite now in Beta.What does this mean for third party marketing/exclusive deals?Call of Duty? Battlefield? FIFA? https://www.theverge.com/2018/9/26/17905146/sony-fortnite-ps4-cross-play-supportThe Car Pool - Quickly Discuss Bonus Episode IdeaAntonio Guillen:Stay with this Tomb Raider series or end the trilogy and reboot & take a break?Talk about your Forza Horizon 4 launch plans, any Xbox Drive stream?Kill (Never Play), Marry (Buy Base Game), Love (Buy $300 Ultimate Edition): Forza Horizon 4,Red Dead Redemption 2, Assassins Creed OdysseyCruise Control - Topic of the ShowXO18 (Pronounced EX-OH) on 11.10A fanfest from years prior, legacy based. Rivals PSX in terms of idea.Will be held in Mexico City. Previous locations have included Barcelona, showing that MS is working on continuing its “worldwide” brand.Expecting both first and third party announcements.Luke has heard that Playground is working on Fable 4Joking aside, will we see Battletoads?Crackdown 3 playable?Deals with Gold [definitely a skippable segment if running long]Destiny 2 Expansion Pass is $10 (50% off)Upcoming Titles:Forza Horizon 4 (10.2)Assassin's Creed Odyssey (10.5)CoD: Black Ops 4 (10.12)Red Dead Redemption 2 (10.26)Hitman 2 (11.13)Fallout 76 (11.15)Battlefield V (11.20)Games with GoldXbox One: Prison Architect (September 1 to September 30)Xbox One: Livelock (September 16 to October 15) Xbox 360: LEGO Star Wars 3 (September 1 to September 15) Xbox 360: Sega Vintage Collection: Monster World (September 16 to September 30)PlugsLuke: http://twitter.com/MLSReserves http://mixer.com/insipidghostSean: http://twitter.com/seancapri http://twitch.tv/seancapri http://patreon.com/makeusbetter

ARGcast - Another Retro Gaming Podcast
ARGcast #124: Geeky Glamorous Retro Runway with Mandie Roman

ARGcast - Another Retro Gaming Podcast

Play Episode Listen Later Aug 17, 2018 84:00


Strut your stuff, ARGonauts! We get fashionable with some of the most recognizable retro gaming characters to judge their designs and iconic looks in the first annual Retro Gaming Runway! Twitch streamer "Geeky Glamorous" Mandie Roman joins us as one our judges to see who comes out on top in video game fashion! Before getting our glam on, we tackle the news on Diablo III rumored (and since confirmed) for Switch, THQ Nordic possibly bringing back the Timesplitters franchise, Doom Eternal giving us a first taste of gameplay, and ROMs site EmuParadise closing its doors. That's followed by a behind the scenes story on Sega impressing Nintendo with F-Zero GX, a mockup image for a new Def Jam game making the rounds online, and The Messenger getting a release date that has ninja fans excited! The Stage of History welcomes some sharp-dressed characters with Devil May Cry and Hitman: Blood Money, then Robert keeps the fashion train rolling with Space Channel 5 in Obscura. Don't forget to pick up our game code giveaways, then stick around longer for another round of Random Select! Who could David be this time? Diablo III Coming to Switch, Leaked Article Reveals Ganondorf as Playable Character THQ Nordic Acquires Timesplitters Series 'DOOM Eternal' Gameplay Trailer Revealed Retro Gaming Site EmuParadise Shuts Down as Nintendo Hits the Warpath Sega Wanted To Impress Nintendo With F-Zero GX, Despite Losing The Hardware War BossLogic and Austin Creed Have Some Suggestions For the Next Def Jam Fighting Game The Messenger Hacking Its Way to Nintendo Switch Later This Month We are partnered with Don't Feed The Gamers! Be sure to check them out for fan-focused gaming content. Got a question, comment, or suggestion for the show? Email us or send a tweet! Also, join our Discord room to chat all things retro gaming! Follow David | Follow Robert

Hardcore Gaming 101
113 - Hitman - Blood Money

Hardcore Gaming 101

Play Episode Listen Later Aug 9, 2018 37:38


Join the HG101 gang as they add another game to their ever-growing list of Top Games. This Friday's Patreon bonus game will be Scribblenauts Unlimited. Intro music by NORM.Follow xerxes and HG101 on Twitter. Check out what games we've already ranked on the Big Damn List, then vote for a game of your own.If you really can't get enough HG101 podcast, listen to the classic Game Club 199X episodes.

norm top games hitman blood money scribblenauts unlimited
AreaGamesCast
AreaGames Podcast #37: Die Post-Oster Ausgabe mit Eipad

AreaGamesCast

Play Episode Listen Later Jun 6, 2018 127:18


Das iPad, Hitman: Blood Money, Need for Speed World und Chatroulette 09.04.2010

PNB
Level Select #7 - Hitman Blood Money

PNB

Play Episode Listen Later May 4, 2018 57:16


Robert and guest Aziz Twaijri discuss Agent 47’s greatest tale and greatest executions in Hitman Blood Money from Paris to Las Vegas. Music: Hitman Blood Money (Patreon Post has full list of tracks) Follow Us! https://twitter.com/pnbcast Support Us! https://www.patreon.com/pnb Site Us? https://pnbcast.com

Grind Forever / Level Select
Level Select #7 - Hitman Blood Money

Grind Forever / Level Select

Play Episode Listen Later May 4, 2018 57:17


Robert and guest Aziz Twaijri discuss Agent 47’s greatest tale and greatest executions in Hitman Blood Money from Paris to Las Vegas. Music: Hitman Blood Money (See Patreon Post for the full list of tracks) Follow Us! https://twitter.com/pnbcast   Support Us! https://www.patreon.com/pnb   Site Us? https://pnbcast.com

Kame Korner
Ep. #100 - Top 100 Lists

Kame Korner

Play Episode Listen Later Sep 22, 2017 180:07


Dark Souls, Everything, Warioware, Transportation Tycoon Deluxe, Human Fall Flat, Megaman X 5, Shadowrun SNES, Dominions 4, NBA Jam, The Secret of Monkey Island, Receiver, The Talos Principle, Human Fall Flat, Jolly Rover, Final Fantasy Tactics A2, Vanquish, Mount And Blade, Maniac Mansion, Farcry 2, UNLOVED, Gone Home, Duck Tails, Alan Wake, Interstellar Marines, Dead Rising, Euro Truck Simulator 2, Tetris, Shadow of the Colossus, Chivalry: Medieval Warfare / Mirage: Arcane Warfare, Half Life 2, Warning Forever, Smash Brothers Melee, Dead Rising, Gone Home, Sanitarium, Earth Defense Force 2017, Miasmata, DOOM, Metroid Prime, Legend of Mana, Charles Barkley Shut Up and Jam: Gaiden: Episode 1 of the Hoops Barkley Saga, SOMA, Knytt Stories, Braid, Grand Theft Auto: Vice City, SOMA, SOMA, Euro Truck Simulator 2, Facade, Sam and Max: Season 2, Hitman Blood Money, Fallout 4/Oblivion/Skyrim, Alien Shooter 2: Reloaded, Star Wars Episode 1 Podracer, Legend of Zelda: Majora's Mask, Okami, Overwatch, Mercenaries, Just Cause 2, Space Team, Out Of This World, Oddworld Abe's Odyssey, Dwarf Fortress, Metroid Prime, Vampire the Masquerade: Bloodlines, Conker's Bad Fur Day, Devil Summoner: Raiden Kuzunoha vs The Soulless Army, Devil May Cry 3, Xcom: Enemy Within, Action Quake 2, Xpiratez, Demon Souls, Earthbound, Metal Gear Solid 3, Soul Caliber 2, E.Y.E: Divine Cybermancy, Katamari Damacy, A Boy And His Blob, Hitman Blood Money, Metal Wolf Chaos, Super Mario Sunshine, Xcom: Ufo Defense, Day of the Tentacle, Metal Gear Solid 3, Card City Nights, Sonic Adventure: Chao Garden, E.Y.E: Divine Cybermancy, Megaman Legends, Harvest Moon 64, Silent Hill 2, The Talos Principle, E.Y.E: Divine Cybermancy, Monster Hunter Online, Silent Hill, God Hand, LISA, Mario 64, Frog Fractions, Devil Daggers, Thief/Spelunkey/E.Y.E Midtro: Lando Kal - 3d Action Jackson, Dj Skull Vomit - bASS hUNtED ViP mAShUp

The Top Entrepreneurs in Money, Marketing, Business and Life
EP 595: nDreams is #1 VR Application Creator, 250,000 Sold, $6M in Funding with CEO Patrick O'Luanaigh

The Top Entrepreneurs in Money, Marketing, Business and Life

Play Episode Listen Later Mar 11, 2017 16:09


Nathan interviews Patrick O'Luanaigh. He started as a programmer and designer at Codemasters 20 years ago, working on micro machines V3. Prior to founding nDreams, in 2006, he was a creative director at Eidos where he was responsible for the design and gameplay of all the titles there including the well-known Tomb Raider Legend and Hitman Blood Money. nDreams is now 50 people strong and pivoted to solely focusing on virtual reality 3 years ago. nDreams has launched 6 VR titles to date. Famous Five: Favorite Book? – The Chimp Paradox What CEO do you follow? –  Elon Musk and Brendan Iribe Favorite online tool? — Box Do you get 8 hours of sleep?— Yes If you could let your 20-year old self, know one thing, what would it be? – “Life is too short to play it safe, you gotta take your risk. It’s so much more exciting even though it is scary, you just gotta do it. Be brave!”   Time Stamped Show Notes: 01:18 – Nathan introduces Patrick to the show 02:07 – The greatest challenge of VR (virtual reality) at the moment is the limited number of hardware available 02:16 – “We are still figuring out how to make the very best games in the experience of VR” 02:36 – nDreams’ game that has generated the most income is Perfect Beach 03:02 – nDreams’ key metric is the number of units sold 03:18 – nDreams has sold 250K units 03:49 – nDreams has 50 people in the team 03:56 – Ideas come from anyone in the studio 04:05 – They work with the best idea and do an estimate 04:25 – There’s a lot of things to learn in VR 04:30 – nDreams focuses on gameplay 04:49 – Perfect can be purchased on Google Play Store or your VR digital store 05:16 – Mobile version currently costs $2.99 05:20 – The high-end version costs around $7.99 05:40 – nDreams has earned 75K from Perfect 05:50 – The challenge of PlayStation VR is the price 06:06 – Patrick has not heard of other competitors who have sold as much VR as they have 06:44 – It’s hard to tell the total potential basis for the VR space 07:00 – Patrick started the company 10 years ago 07:36 – nDreams was bootstrapped but they raised capital for VR 08:06 – nDreams has raised around $6M 08:14 – Patrick started the business even before the start of the VR market 08:41 – 2016 top line revenue 09:30 – Patrick can predict which games will do well even when they’re still early in the market 09:43 – nDreams is trying out different games and genres 09:53 – “We’re in the stage of learning what works well” 10:08 – In nDreams’ released games, SkyDIEving is the only one that’s for free 10:48 – Perfect Beach was from an experiment 11:08 – Gunner’s expenses 11:45 – nDreams is launching more games this year 12:30 – Patrick shares where most people are buying their games 13:15 – The Famous Five   3 Key Points: Being in a space that is new can be challenging because of the limited data and resources. You learn in every process you take . Life is too short to play it safe—be brave and take those risks!   Resources Mentioned: Acuity Scheduling – Nathan uses Acuity to schedule his podcast interviews and appointments Drip – Nathan uses Drip’s email automation platform and visual campaign builder to build his sales funnel Toptal – Nathan found his development team using Toptal for his new business Send Later. He was able to keep 100% equity and didn’t have to hire a co-founder due to the quality of Toptal Host Gator – The site Nathan uses to buy his domain names and hosting for the cheapest price possible. Audible – Nathan uses Audible when he’s driving from Austin to San Antonio (1.5-hour drive) to listen to audio books. The Top Inbox  – The site Nathan uses to schedule emails to be sent later, set reminders in inbox, track opens, and follow-up with email sequences Jamf – Jamf helped Nathan keep his Macbook Air 11” secure even when he left it in the airplane’s back seat pocket Freshbooks – Nathan doesn’t waste time so he uses Freshbooks to send out invoices and collect his money. Get your free month NOW Show Notes provided by Mallard Creatives

Abnormal Mapping
Abnormal Mapping 49: Hitman Blood Money

Abnormal Mapping

Play Episode Listen Later May 27, 2016 72:52


A dark day comes in the lives of any video games person. A day where the joy is gone, and the game pad falls to the floor in utter defeat. This is not true despair, though, for that instead can be found on the internet, where said intrepid gamespeople go when their play is through, only to find a cesspool of fear and hate and suffering. That is the true gauntlet of horrors, eroding all of us into shapeless forms of old dreams, spent energies, and a dim animal sense that the world shouldn’t so easily gobble up things that are fun and convert them into things that are burdens.For three intrepid gamespeople, in one tiny little boat of a podcast, in an endless sea of trivial bullshit? That day is today.Come for the end. Stay for the beginning. Listen as we render all good things to dust and say goodbye to a friend in this, the last episode of a podcast that was, and a discussion of a podcast that might yet be.You can get our podcast on iTunes, on Stitcher, or you can download it directly by clicking here.Things Discused: Lego Marvel Superheroes, Stardew Valley, Uncharted 2, Hitman: Blood Money, Become A Great Artist in 10 Seconds, Car on a StickThis Month’s Game Club Game: Hitman: Blood MoneyNext Month’s Game Club Game: …Music This EpisodeBlown Away by Kevin MacLeodHome Sweet Home by Keiichi Suzuki and Hirokazu TanakaSuper Mario 2 Ending Theme by Koji KondoAve Maria by Franz Schubert and Vienna Boys Choir.

Dev Game Club
DGC Ep 13: Final Fantasy IX (part 3)

Dev Game Club

Play Episode Listen Later May 25, 2016 95:57


In this third episode discussing Final Fantasy IX, we welcome a bunch of new listeners. We return to talking about themes, some of which are evolving, but also pacing and combat balancing. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: From Black Mage Village to Treno (Tetra Master Tournament) Podcast breakdown: 0:28       Intro & reintroduction of hosts/podcast 11:52     First segment: themes and pacing 39:04     Break 1 39:32     Second segment: literariness, Vivi, Iifa Tree battle, pacing 1:21:48  Break 2 1:22:15  Third segment: reader mail, outro Issues covered: host history and what the podcast is about, correction!, has Brett turned Tim into a JRPG player?, Shakespeare influences, mazes of twisty little passages, orphans, automatons becoming sentient, getting hitched in Sanctuary, written dialog vs recorded dialog, using mechanics to do something amusing (something only games do?), humor via timing vs repetition, thieves (Sanctuary, Treno, Tantalus), checking into characters' feelings in a not-overly mechanical way, pacing and surprise, pen and paper DMs, Tim throws Brett a question, well-rounded characters and the literariness of the games, Vivi as the stand-in for the player, Soulcage and the Iifa Tree, toying with human perception, level 5 death, monologuing, Eiko as Sally or Lucy, a meal in Madain Sari, appearances and how you treat people, tangent: skipping combat/unnecessary death and combat in games, the meta that explains why a person can die, Tetra Master and side games inside of JRPGs, eidolons and summoning (and introductions), disc breaks and where the movies fit in, pacing problem in Alexandria, unwieldy exposition and building again, grinding vs buying equipment and the potential for player expression, player skill and combat, best intentions and combat balancing, does anyone know about "descent" in Japanese culture? Games, people, and influences mentioned or discussed: Mortimer and the Riddles of the Medallion, DLC podcast, Jeff Cannata, Christian Spicer, David Letterman, Rebel Assault, LucasArts, Mysteries of the Sith, Starfighter, Jedi Starfighter, Republic Commando, Crystal Dynamics, Tomb Raider, 343 Industries, Full Throttle II, Bethesda Game Studios, Fallout 3, Skyrim, Fallout 4, System Shock 2, Halo 5, Witcher 3, RebelFM Radio podcast, David Ellis, Hitman: Blood Money, Ken Levine, Janos Flösser, IO Interactive, Tetsuya Nomura, Nobuo Uematsu, Ni No Kuni, Final Fantasy XIV and XI, Hamlet, Twin Peaks, Dickens, Blade Runner, Peter Molyneux, Gone Home, Ron Gilbert, Bioware, Baldur's Gate, Dragon Age: Origins, Dungeons and Dragons, Dragon Age: Inquisition, Patrick Sirk, The Incredibles, Peanuts, Cooking Mama, Dragon Quest VIII, Jennifer Hepler, Deus Ex, Uncharted 4, Indiana Jones, Prince of Persia: Sands of Time, Batman: Arkham Asylum, Ultima, Final Fantasy X, George Lucas, Johnson Siau, Final Fantasy XIII, Metal Gear Solid, Silent Hill II, Shadow of the Colossus, Kingdom Hearts. Links: Jason Schreier, Kotaku: A Great Thing Final Fantasy IX Did Next time: From Treno (Tetra Master Tournament) to Pandemonium @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

Whiff Punish Gamescast
Ep. #72 - Shooty Shoot Games

Whiff Punish Gamescast

Play Episode Listen Later May 8, 2016 57:17


First person shooters have dominated the gaming discourse lately. How many different ways can you point a gun at some polygons and keep it interesting? Overwatch enters open beta, the next Call of Duty looks like more of the same but is divisive for some reason, Battlefield 1 is the first game to be the "1st" this late in a series, Dark Souls 3 is still not a shooter and Hitman: Blood Money holds up 10 years later. Follow us on Twitter/Instagram: @2v1Podcast Subscribe on iTunes: apple.co/1IaaKUU Check out our blog: 2v1podcast.com

Dev Game Club
Dev Game Club 010 with guest Janos Flösser

Dev Game Club

Play Episode Listen Later May 4, 2016 75:24


In the fifth and final installment discussing Hitman 2: Silent Assassin, we talk to Janos Flösser, the founding Managing Director of IO Interactive and ultimately the Chief Creative Officer for Europe for Square Enix. Podcast breakdown: 0:22      Intro 1:27      Interview part 1 31:52    Break 32:20    Interview part 2 1:11:24 Break 1:11:45 Next time Issues covered: Janos's history and establishment of IO Interactive, Scandinavian demo scene, prototype investment to seek publisher and advance royalty funding, character first, "we humans mess up everything... but we keep going," cloning, tone and themes, Eastern European dictatorship, orphans, virtual revenge, iconic design in mannerisms and feel, what makes stories matter, ultimate conflict between humans, epic scope, how people play, voluntary/outside of life/fantasy, character and genre, processing power at the time, interaction between characters, MDA framework, building technology, character identification, replayable design, reflection of the player in the play style, rankings: meaning and rules, competitiveness, irony, ninja extraordinaire, Brazilian jiu-jitsu, stat collection, balancing, dopamine loop, managing dysfunctionality, adaptation, save functionality - "there's no save game in real life," budget, QAing a Hitman game, user testing/user experience, insight into the statistics driving feature development, emotional reward, different sorts of successes, open world, hub-style level organization, concluding a game, water cooler talk, angry parents, provocation, verbs and freedom of expression, cloth, foliage, rag dolls, "bullet time," tech supporting a vibrant environment, symphony orchestra, franchise iteration, staying in character, expanding the world, "people had it coming," absurdity, engine development, "no nuns," child soldiers in Africa, controversy, innovation, VR, interface challenges, looking forward. Games, people, and influences mentioned or discussed: IO Interactive, Nordisk Film, Atari, Rasmus Kjær, Frankenstein, Hamlet, Icarus, James Bond vs John Le Carré, Ceaucescu, Dr. Ortmeyer, Coca-Cola, Tim Schafer, Day of the Tentacle, Brütal Lëgend, Jesper Vorsholt Jørgensen, MacBeth, Terminator, Johan Huizinga, Homo Ludens, Tomb Raider, Square Enix, Max Payne, Remedy, Lumberyard, Epic, Unreal, Unity, Eidos, Crystal Dynamics, Noah Hughes, Uncharted, Hitman (2016), Rebel FM, Hitman: Blood Money, Skyrim, Fallout 3/4, Far Cry series, Thomas Jakobsen, Jesper Kyd, Hakon Steinø, Oblivion, Xbox 360. Next time: Final Fantasy IX, up to battle with Beatrix @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

Syn Studio Podcast
EP 31 - David Giraud - Character Artist, Digital Sculptor and Art Director - Assassin's Creed, Prince of Persia Sands of Time, Hitman Blood Money, Splinter Cell...

Syn Studio Podcast

Play Episode Listen Later May 2, 2016 123:15


This episode of Syn Studio podcast features concept artist and art director David Giraud. David is known for his incredible character sculpts - his concept and character artwork are featured in widely popular franchises such as Assassin’s Creed, Prince of Persia, Hitman and Splinter Cell, to name a few. We share a lot laughs, talk about anime, and the time David became homeless, and how he broke into the industry and worked hard to get where he is today. It is a very interesting and entertaining podcast for industry artists, especially for those interested in character design and digital sculpting.

Dev Game Club
Dev Game Club 009: Hitman 2 (part 4)

Dev Game Club

Play Episode Listen Later Apr 27, 2016 89:50


In this fourth episode of discussing Hitman 2: Silent Assassin on Dev Game Club, we wrap up our play-through, and then turn to a discussion of what we feel are the game's pillars, discuss iterating on a series, and announce both a guest and our next game! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Temple City Ambush Death Of Hannelore Terminal Hospitality St. Petersburg Revisited Redemption At Gontranno Podcast breakdown: 0:24        Intro 4:38        Segment 1: Discussion of final five levels 1:00:45   Break 1:01:26   Segment 2: Pillars, series iteration, guest, next game Issues covered: professional vs silent assassin rating, level clockwork vs more open plans, limitations on character models, padding for length and content, voice acting and the strength of the LucasArts voice department, voice talent in European vs Japanese games, evolution of localization, Brett's personal story arc with Hitman 2, cinematic set-up and production scheduling, when timing looks like scripting, reading designer intent, when the series really shines, competence wish fulfillment, heist planning, planning out how to pace missions over the course of a game, story arc construction and story influences, "Hitmen don't take the bus," artistic moments vs the "bro" aesthetic, wishing for an opposite and equivalent enemy, making last level something different from the rest of the game, MDA framework, iteration on smaller scale and behind closed doors vs in public, supporting a feature fully, full support of player intent, the limitations of direct combat as a basis for games, sanding away rough edges, usability testing. Specific links: Philippa Warr, Rock Paper Shotgun: The Great Outdoors: The Witness Stephen Totilo, Kotaku: What A Fan Learned About Game Development By Making His Own Star Wars Games Games, people, and influences mentioned or discussed: Philippa Warr, The Witness, Jedi Starfighter, Charlie Rocket, Sterling James, David Cage, Ellen Page, Willem Dafoe, Beyond: Two Souls, Life Is Strange, Quantum Break, Fallout 4, FX, Bryan Brown, Brian Dennehy, Hitman: Blood Money, Clue, House of Cards, Kevin Spacey, Robin Wright, Pulp Fiction, Quentin Tarantino, Starfighter, TIE Fighter, Aliens, Blade Runner, Star Wars, In the Line of Fire, Clint Eastwood, Assassin's Creed, Doom, Quake, Half-Life 2, Timothy Olyphant, Hitman (2007 film), Lara Croft, Hitman (2016), Hitman: Absolution, Project: Spark, Half-Life, Uncharted 4, Ratchet & Clank series, Republic Commando, Tomb Raider, Square Enix, Eidos, IO Interactive, Ken Levine, Final Fantasy (VII, XV, Tactics, and of course, IX), Baldur's Gate, The Witcher III, Metal Gear Solid. Next time: Interview with Janos Flosser Next game: Final Fantasy IX! Play up through Beatrix and ensuing cutscene. @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

Dev Game Club
DGC Ep 6: Hitman 2

Dev Game Club

Play Episode Listen Later Apr 6, 2016 88:23


In this second series of the Dev Game Club, we talk about the relevance and place in history of Hitman 2: Silent Assassin, talk a bit about its stealth contemporaries and its descendants, before diving into the first few missions of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Gontranno Sanctuary Anathema St. Petersburg Stakeout Kirov Park Meeting   Podcast breakdown: 0:33       Intro 2:11       Hitman 2: Silent Assassin relevance, history, context 32:11     Break 1 32:35     The first four missions 1:21:10  Break 2 1:21:32  Story expectations, what we’re playing, next time   Issues covered: Hitman episodic reboot, play style and discovery, stealth genre, handling of action and sandboxes in other stealth games, punishment for failure in genre, lethality and non-lethality, available rankings of playstyle, disguises, the game landscape in 2002, story stage-setting (Hitman: Codename 47 recap), technical stuff, character design (solid colors, no muddy textures), visual language for characters, character categories, torturing Brett, “patience simulators” vs. wish fulfillment, European espionage mood and tone, tutorial shallowness, Brett’s bashing up against the mailman, game pacing, aggression vs stealth, competence fantasy, lack of feedback or planning support, boiling frogs, possibility space exploration, save limitations, “murder puzzles,” clarity (or lack thereof), Tim’s pro tips, running through sewers, free guard’s uniform!, map utility, mechanics discovery, persistent AI state and information propagation, Hitman community division over usability, Brett’s story prediction. Games, people, and influences mentioned or discussed: Hitman: GO, Hitman (2016), System Shock 2, BioShock, Thief, Metal Gear Solid, Hitman: Codename 47, Leon: The Professional, IO Interactive, Eidos, Square Enix, Freedom Fighters, Republic Commando, Kane & Lynch, Mini Ninjas, Warcraft 3, Battlefield: 1942, Animal Crossing, Sly Cooper, Spyro 2, Baldur’s Gate: Dark Alliance, Jedi Starfighter, Metroid Prime, Legend of Zelda: Wind Waker, Medal of Honor: Allied Assault, Peter Hirschmann, Deus Ex, Morrowind, Max Payne, Rambo, Elder Scrolls series, The Darkness, Dead Space 2, Frankenstein, Hitman: Blood Money, Hitman: Contracts, NOLF 2, Final Fantasy, John Le Carré, Crystal Dynamics, Mission: Impossible, Bridge of Spies, Assassin’s Creed, Jean Reno, The Three Stooges, Far Cry series, Guacamelee, Noah Hughes, Spy Party, Idle Thumbs, Twin Peaks. What we’ve been playing: Brett: work, movies, and books :) Tim: The Witcher 3, WoW Next time: Levels 5-10: Tubeway Torpedo through Shogun Showdown   @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com  

Drunk Dice
Professional Murderguy

Drunk Dice

Play Episode Listen Later Apr 4, 2016 43:03


Donnie & Will grab some spiked coffee and sit down to talk about one of their favorite games of all-time - Hitman: Blood Money - and see if the newest Hitman game can return the series to its glory days.

Front Seat Gamer
#11 - N I C You Later

Front Seat Gamer

Play Episode Listen Later May 18, 2015 60:38


Nick confesses his love for Survivor. Saveun talks about Hitman Blood Money. Blake gets stuck in Dark Souls II. We answer listener emails and talk about the first steps towards a job in the games industry.

Hopped-Up Gaming: East
Ep 69 - Red and Green - 03/16/2015

Hopped-Up Gaming: East

Play Episode Listen Later Mar 17, 2015 95:19


A happy early St. Patrick's day to you all! Come join the HUGE Crew as they settle in for another podcast about video games and beer! We've got Hitman: Blood Money, we've got Hotline Miami 2, we've got Divinity, you know, all the Irish favourites! No time to write more, need to post this one fast! Enjoy! Remember to go watch our Sourdough Rendezvous live show and help to raise money for the kids! Here’s a link to the archive of the show: https://www.youtube.com/playlist?list=PLXnsyGNMKFBhlA71ceDIH4pHZUpHcjY57 We will be leaving the donation links open until March 21st 2015 so that folks who couldn't watch the show live can always watch it later and continue to donate! How to donate to: The IWK - Follow this link and donate. https://donate.childsplaycharity.org/68c583937c6a5f61b8c9a38295dd1072 The Yukon Hospital Foundation - Follow this link and make a one time donation. https://www.gifttool.com/donations/Donate?ID=104&AID=551 As always keep sending questions in to hoppedupeast@gmail.com, we love them! Beer featured this week: Rickard's Red Irish Style Ale and Propeller Irish Red.

Hopped-Up Gaming: East
Ep 69 - Red and Green - 03/16/2015

Hopped-Up Gaming: East

Play Episode Listen Later Mar 16, 2015 95:19


A happy early St. Patrick's day to you all! Come join the HUGE Crew as they settle in for another podcast about video games and beer! We've got Hitman: Blood Money, we've got Hotline Miami 2, we've got Divinity, you know, all the Irish favourites! No time to write more, need to post this one fast! Enjoy! Remember to go watch our Sourdough Rendezvous live show and help to raise money for the kids! Here’s a link to the archive of the show: https://www.youtube.com/playlist?list=PLXnsyGNMKFBhlA71ceDIH4pHZUpHcjY57 We will be leaving the donation links open until March 21st 2015 so that folks who couldn't watch the show live can always watch it later and continue to donate! How to donate to: The IWK - Follow this link and donate. https://donate.childsplaycharity.org/68c583937c6a5f61b8c9a38295dd1072 The Yukon Hospital Foundation - Follow this link and make a one time donation. https://www.gifttool.com/donations/Donate?ID=104&AID=551 As always keep sending questions in to hoppedupeast@gmail.com, we love them! Beer featured this week: Rickard's Red Irish Style Ale and Propeller Irish Red.

Cane and Rinse
Hitman: Blood Money – Cane and Rinse No.131

Cane and Rinse

Play Episode Listen Later Jun 8, 2014 100:41


“Names are for friends, so I don’t need one!” Karl, Brian, James and Jay dust off their silverballers, check their fiber wires and discuss the Danish developer Io Interactive‘s fourth game in the series, the […] The post Hitman: Blood Money – Cane and Rinse No.131 appeared first on Cane and Rinse.

Bloody Thumbs Podcast

Episode 139, we discuss: movies, 90’s movies, Hitman: Blood Money retrospective discussion, and that’s our show!       Check us out on YouTube: youtube.com/splinterfortyseven and youtube.com/liberator130 thebgb.com Feedback is highly welcomed! Tell us what you liked, didn’t like, what you would like us to talk about! Follow @splinter47 Follow@CH_Gorog Support the show by going […]

Bloody Thumbs Podcast

Episode 138, we discuss: Man of Steel, World War Z, good or bad remakes, Xbox 180, Hitman: Blood Money, Far Cry 3, and much more. Check us out on YouTube: youtube.com/splinterfortyseven and youtube.com/liberator130 Feedback is highly welcomed! Tell us what you liked, didn’t like, what you would like us to talk about! Follow @splinter47 Follow@CH_Gorog […]

FênixDown
Objection #43 – Triple A no seu browser só que não

FênixDown

Play Episode Listen Later Sep 4, 2012


OBJECTION! Já imaginou jogar seus jogos favoritos no seu navegador? Não? Mas a Square Enix sim! A criadora de Final Fantasy criou seu próprio serviço de jogos com nuvem o CoreOnline! Iniciando com Hitman: Blood Money e Mini-Ninjas, Square Enix vende o tempo de jogatina por dinheiro ou assistir vídeos de publicidade. Será esse um novo negócio de jogos? CoreOnline contra a Onlive? E quem é mais banguela, Samuka ou DioRod? Tudo isso no Objection! Edição: Diego e Fernando Edição final e trilha: Diego Link: Confira a notícia do podcast! Feed do podcast: http://feeds.feedburner.com/fenixdownpodcast Qualquer dúvida, sugestão, crítica ou elogio, envie para contato@fenixdown.com.br! E siga-nos no twitter : @fenix_down ! !

Pen Fights Gamepad
Pen Fights Gamepad | Episode 05

Pen Fights Gamepad

Play Episode Listen Later Jul 25, 2012


Donald Conrad of www.did-not-finish.com and Dan Absalonson of www.DanDanTheArtMan.com talk about video games, writing, being husbands with awesome wifes and fathers of many young children, what life is like as dads and lots of other stuff. Topics covered in this show:- We talk taking young children to theme parks.- Donald went to a local theme park called Silverwood with his family  - Tiny Toot Train- Dan talks about his recent trip taking his family to Disneyland- Water World stage show, Kevin Costner's fish wig, the movie Open Range- Vegas TV show- We talk about all the Reboots going on like Fantastic Four- Donald saw The Amazing Spider-Man movie in 3D, he liked it- Dan watched Iron Man 1 & Iron Man 2, he liked them- Tech in Iron Man vs what is available today- Dan saw The Expendables and really liked it- X-Men First class- Dan read more of Donald's graphic novel The Death of Don Hat- Dan's blog post on writing a prequel novel and writing the back story of a character and why Donald thinks it's a bad idea- Rogue archetype character breakdown, examples Han Solo, Aragorn- A Pen Fights Gamepad drinking game which we don't recommend you play- Firefly- Why Dan hates when cool looking animated characters are ruined by high pitched voices and why Mickey Mouse's gloves may be white- Breaking down the universe of Mickey Mouse and the speculative technology behind Mickey Mouse's helper character Tootles- Donald brought over his Playstation Vita and Dan finally plays Gravity Rush- How playing games, reading books, watching movies has been revolutionized with the ability to consume in bite size chunks whenever you have spare time- Donald talks about his PS Vita- Steam summer sale on video games- The Secret of Monkey Island (video game)- The Hitman games- Mission Impossible for the N64- Hitman: Blood Money cheap on Steam and awesome- The Crisis Collection (unique first person shooter)- Independant games like Terraria, Jamestown on steam- Indie musicians, authors, and how it's all been revolutionized from the days of the big publishers- Building and managing our website, web analytics- Wordpress VS Blogger- This is episode 5! Celebrate with us by sending us an audio recording, we'll play it on the show!- Why some people were gamers as kids, mostly females, but are no longer interested in video games but will still play old console gamesWebsite for this podcast:http://www.PenFightsGamepad.comDan's Websites:http://www.DanDanTheArtMan.comhttp://www.twitter.com/DanDanTheArtManDonald's Website:http://www.did-not-finish.comhttp://www.twitter.com/ConManEdDownload the .mp3

60 Second Gamer
S1:E83 – Hitman: Blood Money (PS2/Xbox/Xbox 360/PC)

60 Second Gamer

Play Episode Listen Later Feb 19, 2012 24:11


A review of Hitman: Blood Money (PS2/Xbox/Xbox 360/PC) with your hosts Ant, Rich and Simon. Episode may contain the occasional swear word. Find out more at https://60-second-gamer.pinecast.co This podcast is powered by Pinecast.

GameBurst
GameBurst Replay - Hitman : Blood Money

GameBurst

Play Episode Listen Later Aug 3, 2011 32:48


[Replay] GameBurst Replay - Hitman : Blood Money Gary Blower, Neil ‘KidDogg’ Taylor and Richard ' Major Lag' Portchmouth discuss this months GameBurst replay game, Hitman : Blood Money And if you fancied seeing that chandelier Silent Assassin kill, just have a look in the bonus content Nominations for GameBurst Replay August: - Boom Blox (Runner-up) - Ghostbusters : The Video Game (Neil) - Saints Row 2 (Richard) - Guitar Hero 2 (Gary) How to Vote - Examples Twitter: @GameBurst 1st Boom Blox, 2nd Ghostbusters #gbreplay Facebook: 1st Saints Row 2, 2nd Guitar Hero 2

GameBurst
GameBurst News - 5th June 2011

GameBurst

Play Episode Listen Later Jun 4, 2011 34:48


[News] James yes thats right James, Neil and Gary go through this weeks gaming news headlines including.... COD PaYG Ed. 3DS Shop finally opens its virtual doors, Mass Kinect 3, PS3 HD Ahoy! Sony gets another kicking from the community, Star Trek Next Gen … Current Gen … Old Gen? and something about a rainbow game Dont forget nominations for GameBurst Replay August: - Boom Blox (James B) - Hitman Blood Money (James C) - Red Faction Guerrilla (Gary) How to Vote – Examples Twitter: @GameBurst 1st Hitman Blood Money, 2nd Boom Blox #gbreplay Facebook: 1st Red Faction Guerrilla, 2nd Gears of War 2

GameBurst
GameBurst Replay - Dead Space

GameBurst

Play Episode Listen Later Jun 1, 2011 38:04


[Replay] On this months GameBurst Replay show, Gary, James Batchelor and James Carter (iwatttfodiwwfa / GamerDork) discuss EA Redwood Shores aka Visceral Games, 2008 survival horror game. Dead Space.Nominations for GameBurst Replay August:- Boom Blox (James B)- Hitman Blood Money (James C)- Red Faction Guerrilla (Gary) - Gears of War 2 (Runner-up)How to Vote - ExamplesTwitter:@GameBurst 1st Hitman Blood Money, 2nd Boom Blox #gbreplayFacebook:1st Red Faction Guerrilla, 2nd Gears of War 2

The Veteran Gamers-Xbox One PS4 PC
The Veteran Gamers Episode 66 - What You Been Reading!

The Veteran Gamers-Xbox One PS4 PC

Play Episode Listen Later Apr 14, 2011 156:01


Welcome to show 66. This week Duke has been giving more love to Machinarium, some love to Dishwasher - Vampire Smile, a little bit to Bulletstorm and none whatsoever to Rush 'N' Attack, Chinny gets back into Borderlands and a game from yesteryear which was Hitman - Blood Money and The Daddy gets it on with more Yakuza 4, Dungeon Hunter Alliance and Moon Diver. VlaDOS is back and this week gives us Shield The Beat to play (and she seems a bit nicer too!). We also cover off some news and Surface Lizard joins us to talk puzzle games. We round out the show with some Egg Timer Topics and general silliness. Enjoy. If you have any opinions, send Emails to: podcast@veterangamers.co.uk Gamertags Chinny – 360 ChinChinny, PS3 Chinny1985, The Daddy – 360 Big Daddy Blast, PS3 xXBig-DaddyXx Duke – 360 Dukeskath, PS3 Dukeskath

Rebel FM
Rebel FM Game Club - Hitman: Blood Money - Episode 4

Rebel FM

Play Episode Listen Later Jul 15, 2009 83:23


And we're in the home stretch this week as we conclude our Game Club series on Hitman Blood Money.This week we talk about the final two official levels, Dance with the Devil and Ammendment XXV, as well as the ending sequence, Requiem. We're also announcing the next Game Club pick, Star Wars: Republic Commando (but don't discuss it here, as we'll do a post dedicated to it later Wednesday). We haven't yet gotten the Io questions finished up, so those will be presented in a later followup post. We had a lot of fun (for the most part), and we look forward to playing along with you next time! Municipal Penis!

Rebel FM
Rebel FM Game Club - Hitman: Blood Money - Episode 3

Rebel FM

Play Episode Listen Later Jul 7, 2009 69:01


We're back after an off week with this week's episode of the Hitman: Blood Money Game Club! This week, we cover acts Death on the Mississippi, Til Death Do Us Part, and House of Cards, which you'll find recapped in the video below. Post your comments for the rest of the game below, and be sure to post any questions you might have for the developers below or email us at letters(at)eat-sleep-game.com.

Rebel FM
Rebel FM Game Club - Hitman: Blood Money - Episode 2

Rebel FM

Play Episode Listen Later Jun 23, 2009 73:35


We are like a well oiled machine! That murders people for money!That sounded less creepy in my head. We're back with round two of our Game Club series on Hitman: Blood Money! For this episode, we covered acts 5-7: A New Life, The Murder of Crows, and You Better Watch Out. Again, the video below covers some of the possible exploits that we cover this ep. If you want your comments or email read on next week's show, be sure to get them in by Monday afternoon.

Rebel FM
Rebel FM Game Club - Hitman: Blood Money - Episode 1

Rebel FM

Play Episode Listen Later Jun 16, 2009 69:43


Welcome back to Game Club! As previously mentioned, our new pick is Hitman: Blood Money. For our first episode we covered the tutorial and acts 1-3. If you haven't had a chance to play along yet, the video below should get you caught up in the meantime (though it certainly doesn't cover everything). For the next episode, play through and complete act 6, "You Better Watch Out", colloquially referred to as the Playboy Mansion level. Post your stories and strategies by next Monday afternoon for inclusion in Episode 2!

Twitch Asylum Video Game Radio
Twitch Asylum Episode #0011 - August 17, 2006

Twitch Asylum Video Game Radio

Play Episode Listen Later Aug 17, 2006 107:50


In this episode, we take a look back at the rise and fall of Infocom, the company famous for creating sophisticated text adventures. In our "discussion" segment we discuss the limited life of console on-line games. The news segment includes DRM issues related to the Xbox-live marketplace, the fact that the PS2 outsold the 360 in July, the reveal of Microsoft's HD-DVD drive, and much more. We discuss playing Dead Rising, Goku Makimura / Ultimate Ghosts 'n Goblins, Extend Every Extra, Hitman: Blood Money, Pac-Man, Perfect Dark, King's Quest VIII, and Oblivion.

Twitch Asylum Video Game Radio
Twitch Asylum Episode #0011 - August 17, 2006

Twitch Asylum Video Game Radio

Play Episode Listen Later Aug 17, 2006 107:50


In this episode, we take a look back at the rise and fall of Infocom, the company famous for creating sophisticated text adventures. In our "discussion" segment we discuss the limited life of console on-line games. The news segment includes DRM issues related to the Xbox-live marketplace, the fact that the PS2 outsold the 360 in July, the reveal of Microsoft's HD-DVD drive, and much more. We discuss playing Dead Rising, Goku Makimura / Ultimate Ghosts 'n Goblins, Extend Every Extra, Hitman: Blood Money, Pac-Man, Perfect Dark, King's Quest VIII, and Oblivion.

CAGcast
CAGcast #36: In Mousin We Trust

CAGcast

Play Episode Listen Later Jul 12, 2006 61:34


This week’s show features Wombat’s broken 360 experience, LOTR: Battle for Middle Earth II and Hitman Blood Money reviews, Xbox Live Marketplace’s slippery slope, the latest gaming and shopping news, your questions from the CAGbag and much more!

Twitch Asylum Video Game Radio
Twitch Asylum Episode #0007 - June 04, 2006

Twitch Asylum Video Game Radio

Play Episode Listen Later Jun 5, 2006 106:05


We take a look back at Sierra On-Line, the company famous for producing many memorable graphical adventure games. In our "discussion" segment we ponder why publishers are choosing not to produce comedy based games. The news segment includes the release of the first PSP mod chip, a new Indiana Jones adventure game, video games in the Olympics, and much more. We discuss playing Rockstar Table Tennis, Hitman: Blood Money, Quake 4, Blazing Angels, and Need for Speed Most Wanted.

Twitch Asylum Video Game Radio
Twitch Asylum Episode #0007 - June 04, 2006

Twitch Asylum Video Game Radio

Play Episode Listen Later Jun 5, 2006 106:05


We take a look back at Sierra On-Line, the company famous for producing many memorable graphical adventure games. In our "discussion" segment we ponder why publishers are choosing not to produce comedy based games. The news segment includes the release of the first PSP mod chip, a new Indiana Jones adventure game, video games in the Olympics, and much more. We discuss playing Rockstar Table Tennis, Hitman: Blood Money, Quake 4, Blazing Angels, and Need for Speed Most Wanted.

The All Things Nintendo Podcast
Apollo Justice: Ace Attorney Trilogy, Hitman: Blood Money – Reprisal | All Things Nintendo