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Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KDive into the electrifying world of Pokémon with Analytic Dreamz as he delivers a raw, unfiltered reaction to the just-dropped Pokémon Legends: Z-A – Nintendo Switch 2 Edition Launch Trailer. Fresh off its worldwide release on October 16, 2025, this next-gen evolution of the beloved RPG series transports trainers back to the neon-drenched streets of Lumiose City from Pokémon X and Y, now reimagined with groundbreaking real-time mechanics that blend catching, battling, and Mega Evolving into seamless, heart-pounding action.Analytic Dreamz breaks down the trailer's stunning visuals powered by the Nintendo Switch 2's enhanced hardware—think vibrant urban exploration where Pokémon roam freely alongside humans by day, transforming into intense Z-A Royale battle zones at night. From choosing your starter among Chikorita, Tepig, or Totodile to uncovering the chaos caused by a mysterious Rogue Mega-Evolved Pokémon, he explores how this title pushes the boundaries of the franchise with strategic depth, including bonus card challenges to climb from Rank Z to A.Whether you're a die-hard Pokémon veteran debating if this surpasses Legends: Arceus or a newcomer hyped for the Switch 2 bundle, Analytic Dreamz's insightful takes on gameplay innovations, Mega Evolution revamps—like the quirky new Mega Dragonite—and upgrade pack perks for original Switch owners make this segment essential listening. Discover why Pokémon Legends: Z-A is hailed as a stellar step forward in creature-collecting adventures, packed with wild zone encounters and competitive edges that redefine Pokémon RPGs.Join Analytic Dreamz for honest breakdowns on Nintendo's latest powerhouse, perfect for fans searching Pokémon Legends Z-A trailer reactions, Nintendo Switch 2 games, and real-time Pokémon battles. Stream now and level up your gaming knowledge—available on all major podcast platforms. Don't miss this timely dive into Kalos' futuristic revival!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
About this EpisodeThis episode is a little different from the usual Think Like a Game Designer conversation. Instead of a freeform discussion, I came prepared with a curated list of questions to guide the conversation, giving us a structured look into Jordan's creative process, his philosophies on innovation, and the lessons he's learned over decades of building worlds. The result is a fast-paced, insight-packed episode that feels like sitting in on a masterclass in game design.About Jordan WeismanJordan Weisman is a legendary figure in interactive entertainment, whose career spans tabletop games, video games, theme parks, and beyond. As the creator of Battletech, Shadowrun, and Crimson Skies, and the founder of iconic companies like FASA and WizKids, Jordan has shaped generations of players and creators alike. His work is defined by boundless curiosity, fearless experimentation, and a lifelong commitment to collaborative storytelling.In this episode, Jordan and I explore what it means to think small, fail boldly, and keep learning no matter how much success you've had. We discuss how curiosity drives innovation, why emotional courage is more important than financial risk, and how respect—for yourself, your team, and your audience—is at the heart of great creative work. Whether you're just starting your design journey or looking to rekindle your passion after decades in the industry, Jordan's insights offer a masterclass in staying creative for life.Think Like A Game Designer is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.Justin's QuestionsWhat's something that you're passionate about outside of your career, and what do you love about it? (00:01:33)* During the pandemic, he rediscovered model building and diorama crafting, a childhood hobby that brings him therapeutic joy.* He enjoys it because it's tangible, visual storytelling where you can actually see progress, a much different process than game design, which often feels abstract or slow.What do you love about that kind of model building and creating? (00:04:05)* It aligns with Jordan's love of world-building and storytelling when creating small, detailed scenes that tell a story visually.* It's satisfying because each session produces visible progress, reinforcing creativity and immersion.What is advice that you would give to someone that's just starting out in your industry? (00:04:06)* Think small. Beginners often aim for massive projects like the ones they admire.* Start with something you can finish using your own limited resources.* Completion and execution teach more than ideas ever will.* Focus on learning through doing, not imagining.Now let's flip to the other side of the equation: what do you see as an important lesson that industry veterans need to learn? Or put another way, what advice do you think your older self might give to you? (00:06:30) * Avoid hubris. Experience can blind you. Everything you know might be wrong.* Listen to young minds. Youth brings creativity because it hasn't learned what's supposedly impossible.* Over time, past failures make people too cautious; veterans must keep their beginner's mindset.* Innovation demands courage to look foolish publicly; fear of embarrassment kills creativity.* Stay humble, keep experimenting, and reassess old assumptions regularly.Are there any practices or rituals or ways that you try to keep yourself in that beginner's mind? How can one get the advantages of experience and minimize the disadvantages? (00:08:09)* You must be willing to “go face first into the mud.”* As he said in the previous question, public embarrassment is the price of innovation.* Surround yourself with young thinkers, question assumptions, and resist dismissing ideas based on past failures.* Always check whether past lessons still apply, because markets and contexts change. Jordan gives an example of a failed company born from his overconfidence, where he didn't re-research the market because he assumed he already knew it.What do you consider the most important skills to cultivate for your profession, and how do you cultivate these skills? (00:15:13)* Endless curiosity: Study adjacent fields like comics, fiction, tech—anything that feeds creative cross-pollination.* Build a box: Instead of “thinking outside the box,” define constraints clearly to evaluate ideas. For example: He designed Mage Knight by creating a checklist of problems (ease of entry, low cost, retailer needs) and solving within that “box.”* He values self-education: when he didn't know toy manufacturing, he paid a small company to teach him the process.So let's get to the areas where the industry or you have been dead wrong. What common advice do you hear about your industry that is dead? (00:24:26)* “Nothing is ever dead.” Genres, mechanics, and IPs always come back (vinyl, RPGs, etc.) * When people say something's over, it's actually ready for reinvention.* He used to believe in-person collaboration was essential, but remote work proved him wrong.* He often misjudged products (like thinking Funko Pops would flop).* Absorb wisdom but not edicts.* Success and failure are cyclical, making timing and humility matter more than certainty.What books, articles, or learning resources have had the biggest impact on you? And if there are any key takeaways that stuck with you that come to mind? (00:30:53)* Mentions Reed Hastings' book (Netflix culture) and Creativity, Inc. by Ed Catmull (Pixar). The value here is the small-team principles and leadership lessons, though he's skeptical of the “find five geniuses” model.* His biggest lessons came from mentors, not books: Mark Miller (creator of Traveller): taught him kindness and professionalism. His father, Mort Weissman: joined FASA, ran the business side, and kept it alive.* He emphasizes mentorship, respect, and kindness as lasting business principles.What is the right way to find a partner? (00:33:14)* Finding a partner is like finding a life mate: talk about goals, work habits, expectations.* Negotiate the “prenup” early, meaning you should decide how you'll split if things go wrong.* Avoid the naive approach he took (asking friends at the table).What about systems, software, and tools that have had a big impact on your workflow?(00:38:18)* Internal tool: his “box” process for evaluating ideas.* Software: Slack (no internal email, all communication centralized), Google Docs (collaboration), ClickUp/Jira (task tracking).* Avoid “Not Invented Here” syndrome: don't build tools you can buy.* Focus on your core innovation; outsource or use existing solutions for everything else.* Reuse mechanics unless your innovation demands new ones.* Let your team choose tools bottom-up instead of enforcing top-down.What's your favorite project, and what lessons did you learn from it? (00:45:46)* His favorite is always the one he's working on now, but emotionally, Shadowrun and Crimson Skies stand out. Shadowrun came from trying to differentiate from Cyberpunk and combining fantasy with cyberpunk via the Mayan calendar. Crimson Skies was born from personal burnout after his wife pushed him to rediscover his passion. It led to reinvention and eventually Microsoft's acquisition of his company.* His lesson here is that passion and reinvention are crucial; listen to loved ones and know when to move on from stale success.You can find the previous episode with Jordan below: This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit justingarydesign.substack.com/subscribe
RPGs x John 3:16-17Your daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers, and content creators. Join the Nerd of Godcast community at www.NOGSquad.com
Somewhere between the high deserts of New Mexico and the psychic wastelands of Unearthed Arcana, the RPGBOT crew discovered two great truths: Albuquerque has better tacos than Los Angeles, and psionics might finally make sense in Dungeons & Dragons. We know some of you thought the Psion episode was lost forever (vanished into the Astral Plane or eaten by a mind flayer), but good news! The missing RPGBOT.Podcast episode on the Psion Unearthed Arcana has been recovered and is now live on your favorite podcatcher. Catch up and join the conversation before your DM rewrites the subclass again. Show Notes In this episode, the RPGBOT.Podcast team takes a psychic deep dive into the latest Unearthed Arcana update to the Psion class for Dungeons & Dragons. Between discussions of New Mexico's high desert climate, Albuquerque's local cuisine, and Taos skiing, the crew explores how psionics, multiclassing, and new subclass mechanics are reshaping D&D's design space. Listeners will hear insights on how Wizards of the Coast reworked the Scion (now Psion) class, making psionic energy and subclass features more flexible and accessible. From the Metamorph's Fleshweaver feature to the Psychonetic's telekinesis and the Telepath's support abilities, the team analyzes gameplay impact, balance, and flavor. The discussion also touches on the rebalancing of level 20 features, improvements to psionic spellcasting, and how multiclassing interacts with hit dice mechanics. As always, the hosts bring humor, personal stories, and some surprising local insight from their rediscovery of Albuquerque's food culture—because apparently, “better tacos” is a universal truth worth multiclassing for. Key Takeaways Unearthed Arcana brings a refined Psion to D&D, improving class balance, subclass diversity, and psionic flavor. Psionic energy mechanics now scale smoothly across levels and subclass paths. The Metamorph subclass gains major survivability boosts with its Fleshweaver feature. The Psychonetic subclass emphasizes mobility, telekinesis, and damage versatility. The Telepath subclass leans into party support, battlefield control, and communication. Level 20 features expand psionic dice and late-game impact without overwhelming balance. Multiclassing with Psion no longer punishes hit dice mechanics, making hybrid builds more viable. New Mexico's food culture, from Albuquerque green chile to Taos tacos, inspires reflection on community and quality—much like balanced game design. Listener engagement continues to be key: reviews and ratings help keep RPGBOT's brainwaves strong. Wizards of the Coast's open development process hints at more innovative subclasses and psionic expansions ahead. Visit the Land of Enchantment If this episode left your mind buzzing like a psychic storm, channel that energy into a trip to the beautiful state of New Mexico. Explore the ski slopes of Taos, savor Albuquerque's legendary tacos, and discover why the Land of Enchantment is the perfect place to rest, recharge, and maybe even roll a few dice under the desert stars. We invite the State of New Mexico to sponsor the RPGBOT.Podcast and help us share the Land of Enchantment's stunning landscapes, vibrant food culture, and adventurous spirit with tabletop gamers around the world. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Good evening, worms, and welcome to the annual Halloween celebration! Tonight, the pitiful gang dares to summon Wolfman Steve and me, The Gatekeeper! They shall present the games they've played, including Mansions of Madness, Storyfold Wildwoods, The Stifling Dark, Nyctophobia and deliver a feature review of that wretched classic, Betrayal at House on the Hill! Then, the mortal known as Tony T will drag forth the Tabletop Gaming News, followed by a rousing discussion about role-playing and storytelling in board games. Now… sit still, keep silent and let the horror begin! Mansions of Madness: 00:05:53, Storyfold Wildwoods: 00:13:10, The Stifling Dark: 00:27:20, Nyctophobia: 00:39:17, Betrayal at House on the Hill Review: 00:52:46, News with Tony T: 01:26:53, Role-playing and Storytelling: 02:38:07. Check out our sponsors Restoration Games at https://restorationgames.com/ and Game Toppers at https://www.gametoppersllc.com/.
* We're still getting new listeners!* Sidebar about "jumping into the middle"* Continued sidebar about James Gunn's Superman* Mailbag!* Email from Eli: Ideas and inspiration for seaborne adventures?* Sidebar about campaign theme: Scavenger Hunt* Email from Scott: Recommended reading order for Earthdawn novels?* Email from Tim: Highland trolls outside Twilight Peaks?* Forgot to mention trolls from Kaer Otosk in southeast Barsaive* Email from Magic Octopus: Authors of Blades?* Our experience with running any of the adventures?* Another Email from Scott: More about Blades* Timing of learning about the curse?* What if they decide to discard the titular Blades because they're cursed?* Email from Patrick: Why weave a thread to the cursed Blades?* Sidebar about Josh's love of putting PCs he is playing in difficult situations.* Email from Robert: Callback to episode 51 and making game "less corny"* Attribute values and whether they make an actual difference in play.* Different ways to offer options and make mechanical choices "matter" in RPGs.* Some game design philosophy and examining assumptionsFind and Follow:Email: edsgpodcast@gmail.comYouTube: https://www.youtube.com/@EDSGPodcastFind and follow Josh: https://linktr.ee/LoreMerchantGet product information, developer blogs, and more at www.fasagames.comFASA Games on Facebook: https://www.facebook.com/fasagamesincOfficial Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawnFASA Games Discord Channel: https://discord.gg/uuVwS9uEarthdawn West Marches: https://discord.gg/hhHDtXW
Allison and Kurt talk about how non-player characters in role playing games often fall flat and give tips for bringing NPCs to life with depth and humor that'll have your players feeling all the feels. Get NPC ideas from @sidekqpodcast with the link or on your favorite podcast app! Peep the character art for Hippopotamus the Flumph Wizard: Sombrisa Art (@sombrisa) | Cara Welcome to Area of Effect, a podcast from the creators of The Kids Table, where we discuss how tabletop RPGs benefit kids and answer your questions about playing TTRPGs with the kids at your table! About us: When kids are at the table, everyone wins! Playing TTRPGs levels up kids' critical thinking, creativity, communication, collaboration, & confidence. That's why we create our kid-inclusive D&D show, tips for playing with kids, and campaigns to bring the adventures home! Our Kids' Adventures: Our Website Support Our Work: Patreon Follow Us: YouTube, Instagram, TikTok, Facebook #dungeonsanddragons #actualplay #familyfriendly
The researchers finally get some answers - along with a heaping helping of SERIOUS problems!
Send us a textDragon Age: Inquisition - Episode 3This Week: In Your Heart Shall Burn, Welcome to Skyhold, Inquisition Trappings, Sit in Judgement, Training for the Inquisitor, Acquire the ArcanistNext Week: Here Lies the Abyss, Crestwood QuestingSupport the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
In this episode I discuss running D&D and other RPGs at high level. It's often not as fun as we think it'll be, especially for the GM. A lot of the issues with high level play and advancement are baked into the games, but sometimes we as GMs make the situation even worse through our approach. I talk about some ways to handle powerful PCs as a GM—what to do and what not to do. I also share things I've learned running Blood of the Avatars and other high-level campaigns. Hopefully you can learn from some of my mistakes in your next high-level game.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Check Out my NEW PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).If you're a new listener, and you'd like to go back to the beginning, here's a link to Episode 1.If you're interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.Check out my latest D&D supplement, Adventurers of Primordia.
In this episode of Epic Realms, author and game writer Brandon Crilly joins us to talk about his journey from teaching to writing and how those two paths have always intertwined. We dive into Brandon's early years, discovering tabletop roleplaying in college, and how his goals as a writer eventually led him into the world of RPGs through the Ed Greenwood Group. He shares how his background in education shapes his storytelling, his approach to creative writing, and the way he connects with both students and readers. We also discuss his TEDx Talk on tabletop roleplaying, gaming groups, and learning, exploring how fantasy and games can inspire youth in powerful ways. And of course, we talk about his novels Catalyst and Castoff, the Aspects of Aelda duology, and the creative process behind his short fiction, long-form storytelling, and RPG design work. A thoughtful and inspiring conversation about imagination, teaching, and storytelling across worlds. https://brandoncrilly.com/ Castoff Pre-Order https://www.atthisarts.com/product/castoff/
Vampires are so last year.Call your local Hex Maniac because Victor, Nadia, and Eric are holding a seance to determine the best spectres, phantoms, ghasts, and frights across the history of RPGs. It's time to talk ghosts!From the cutest to the cultists, from friendly to frightening, it's all ghosts all the time. Just don't mess around with a ouija board while listening to this episode. Or if you do, don't tell Eric. Tune in to live recordings of the show every Saturday morning at https://www.twitch.tv/bloodgodpod, subscribe for bonus episodes and discord access at https://www.patreon.com/bloodgodpod and celebrate our 10th Anniversary with new merch at https://shop.bloodgodpod.com Also in this episode: Sharlayan Dropouts News TRUE Encounter With REAL GHOSTS!! Unfortunate news for Heart Machine Timestamps: 11:12 Main Topic - The Best Ghosts in RPGs 1:20:28 - Random Encounters 1:29:20 - The Future of Sharlayan Dropouts 1:34:08 - Nadia's Nostalgia Nook Music Used in this Episode: Do Your Best - [Breath of Fire III] Pub - [Lunar Knights] A Curious Tale - [Secret of Mana] Lavender Town - [Pokemon Let's Go] Learn more about your ad choices. Visit megaphone.fm/adchoices
Nothing says “modern monster hunting” like breaking into a corporate lab armed with sarcasm, trauma, and a tranquilizer dart you don't fully understand. In this Actual Play of Hunter the Reckoning, our would-be heroes confront the horrors of both the supernatural and the bureaucratic. There's teamwork, betrayal, and just enough humor to make you wonder if laughter really is the best armor in a tabletop role-playing game where everything wants to eat you. Like and Subscribe to the RPGBOT.Podcast If you're enjoying our blend of monster hunting, chaotic teamwork, and tabletop RPG storytelling, do us a favor—like, subscribe, and follow the RPGBOT.Podcast wherever you listen. Every click helps us keep rolling dice, surviving combat, and making bad choices sound professional. Show Notes In this thrilling conclusion to the Hunter the Reckoning Actual Play podcast, the crew faces their most intense challenge yet—a monster hunt gone wrong that tests their wits, courage, and questionable decision-making skills. The episode opens with personal updates and a recap of previous adventures, then dives into an investigation filled with corporate malfeasance, supernatural horror, and moral dilemmas. As the hunters pursue Monster X, they wrestle with trust, deception, and the consequences of violence in a world where every action has a reaction. From improvised weapons to tactical combat, and from suspenseful narrative beats to moments of dark humor, this Actual Play showcases the evolving character relationships, emotional storytelling, and fast-paced action that define modern tabletop RPGs. If you've ever wondered how trauma, teamwork, and truth collide in a high-stakes role-playing game, this episode delivers. Expect monster mayhem, quick thinking under pressure, and the occasional heartfelt confession—followed immediately by poor tactical decisions. Key Takeaways Character Backstories Matter: Personal history shapes every decision—and every regret—in role-playing games. Humor Balances Horror: Even in supernatural horror RPGs, a well-timed joke can relieve the tension (or make it worse). Teamwork Saves Lives: Coordination, trust, and a bit of luck turn chaos into survival. Improvised Weapons Are Underrated: Sometimes the best weapon is whatever's in reach. Player Choices Shape the Narrative: Every moral decision, every risk, every mistake—builds the story's emotional weight. Technology Meets Terror: Social media and digital tools add realism and danger to modern storytelling. Violence Has Consequences: Whether emotional or physical, every blow leaves a mark. Quick Thinking Matters: Split-second reactions can mean the difference between success and tragedy. Moral Dilemmas Deepen the Story: The best RPGs force players to choose between what's right and what's necessary. Every Action Has a Reaction: In the chaos of monster hunting, nothing happens in isolation. Support Ash's West Marches Campaign If you loved the suspense, teamwork, and character-driven storytelling in this episode, you'll absolutely want to join Ash Ely's West Marches game on StartPlaying.Games. Experience improvised combat, moral choices, and emotional roleplay in an ongoing world run by one of RPGBOT's own Game Masters. Bring your courage, your dice, and your best broom—just in case. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
October 13th, 2025 | Next up in the Best of the 21st Century series, is none other than our favorite Video Games! @nojathanparker and @zachrotello join forces and set their loadouts for the best of the best of gaming since the year 2000. Zelda, Spider-Man, shooters, RPGs and more! Join us for a jam packed episode of completely biased takes. | radiovania.com | @radiovania | Radiovaniashow@gmail.com |
Welcome to our One Hundred and Fiftieth episode!Our podcast is dedicated to all things board games, RPGs, CGs and more.Pour your favourite beverage, pull up a comfy chair 'cuz we are ready to roll.In this week's episode, We celebrate our 150th episode!Happy Thanksgiving to our fellow Canadians!Until next time, on a Double Double ‘n Dice!--------------The following music was used for this media project:Music: Lobby Time by Kevin MacLeodLink: https://www.chosic.com/download-audio/29284/Music: Total Happy Up And Sunny by Sascha EndeLink: https://ende.app/en/song/555-total-happy-up-and-sunnyLicense: Creative Commons Attribution 4.0 International (CC BY 4.0)Send us a textContact us: tripledpodcast@dm-north.comCheck us out on www.dm-north.comSupport us at ko-fi.com/dmnorthtvJoin the dmNorthTV DiscordNeed a dice bag? Contact Jocelyn and/or visit JoceStitch Etsy store
Episode 2 of this year's Backlog Month features a game very different from last week's. Backlog month this year is RPG heavy and one of those RPGs we are looking at is Live A Live. Live A Live is an RPG from Square Enix that originally released back in 1994 for the Super Famicom but was later given a remake and published world wide in 2023. Joining to chat about the may lives experienced in this game is the Twitch streamer Happy Bear! Happy and I had a great conversation about our experiences with this game, why the battle system is pretty awesome, why the end of the game probably sucks and also the logisitics of farting in imperial China. Follow Happy on Bluesky! https://bsky.app/profile/happybearcares.bsky.social Check out Happy's Twitch channel! https://www.twitch.tv/happybearcares Shout-out Song: Live-ALive Composer: Yoko Shimomura Album: Liva A Live OST https://www.zophar.net/music/nintendo-snes-spc/live-a-live End Song: MEGALOMANIA (Techno Remix) Artist: Michael Solski Album: N/A https://michaelsolski.bandcamp.com/track/live-a-live-megalomania-techno-remix Get Still Loading Podcast merch! https://www.teepublic.com/user/still-loading-podcast Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod
RANDALL: “They say people fear public speaking more than death. Which means that, statistically, most players would rather TPK than deliver an in-character monologue.” ASH: “Honestly? Same.” TYLER: “So today we're doing the impossible—convincing gamers that pretending to be a half-elf sorcerer in front of their friends doesn't have to be terrifying.” Show Notes In this episode of the RPGBOT.Podcast, the hosts dive into one of tabletop gaming's most universal fears: speaking in character. Whether it's performing a heartfelt speech to rally the party, negotiating with a dragon, or just trying to remember your bard's accent, encouraging roleplay can feel like public speaking in front of a judgmental lich. The hosts explore why roleplaying in tabletop RPGs like Dungeons & Dragons (D&D) and Pathfinder often triggers the same nerves as giving a speech—and how to overcome it. Drawing from years of experience as Dungeon Masters, players, and accidental thespians, they break down how to build confidence, improve storytelling, and make roleplay fun for everyone at the table. Learn how public speaking skills and improv techniques can enhance your D&D roleplay, how to encourage shy players without pressure, and how a supportive group dynamic transforms tabletop gaming into something deeper and more memorable. Whether you're a veteran DM or a first-time player who'd rather hide behind your dice, this episode helps you turn stage fright into character insight—one awkward monologue at a time. Topics discussed include: How public speaking anxiety translates into roleplaying hesitation Techniques to encourage roleplay among shy players Using improv and acting tips to bring characters to life Building player confidence and group trust Balancing storytelling and game mechanics in tabletop RPGs Making Dungeons & Dragons sessions more expressive and inclusive Why roleplay and performance make better campaigns Strategies for Dungeon Masters to create safe spaces for expression RPGBOT.Podcast Episodes Dice Math – RPGBOT.Podcast S2E92 Other Stuff GiffyGlyph Key Takeaways Encouraging Roleplay Builds Community: Players open up more when the table feels safe, supportive, and judgment-free. Public Speaking and D&D Go Hand-in-Hand: Overcoming stage fright at the table often translates to confidence outside of it. Start Small: Begin with simple gestures, dialogue, or motivations instead of full speeches. Dungeon Masters Lead by Example: If the DM embraces roleplay, players will follow. Improv Skills Improve Immersion: Using “yes, and…” and character-driven reactions make for more dynamic storytelling. Failure Is Funny: Embrace mistakes—they're often the best part of the story. Practice Makes Presence: The more you speak as your character, the easier it gets to slip into their voice and mindset. Collaboration Over Competition: Roleplay isn't about performance—it's about connection, creativity, and shared narrative. Want to be part of the conversation while it's happening? By joining the RPGBOT Patreon, you can listen to episodes as they're recorded live, get early access to discussions, and even share your own questions and experiences about D&D, roleplay, storytelling, and game mechanics with the hosts. Want to listen to the RPGBOT.Podcast recorded live? Want to be part of the conversation while it's happening? By joining the RPGBOT Patreon, you can listen to episodes as they're recorded live, get early access to discussions, and even share your own questions and experiences about D&D, roleplay, storytelling, and game mechanics with the hosts. Visit patreon.com/RPGBOT and help us keep bringing you tips, laughter, and occasionally awkward in-character speeches every week. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
It's spooky month 2025, and that means bonus episodes! They can be Halloween-y, generally spooky, or related to common tropes of the season, but this year it's kicking off with a one-shot of The Witch Is Dead by the incomparable Grant Howitt! The Witch Is Dead is a one-page RPG by the master of the one-pager about a kind and good witch who is brutally and unfairly MURDERED by a witch-hunter! Luckily, you are the cute woodland animals this wonderful witch taught some spells, and she told you to avenge her death and bring her killer's eyes to her body within one week so she may be resurrected. Will our chaotic crew be able to pull it off?! Go get Grant's excellent games, support his Patreon, and if you're feeling really creative, he's currently hosting the One Hundred One Page Games Jam over on itch, where you can combine two of his absurd one-page RPGs into one game and submit it for folks to play! So do it! ----more---- Join the DMs After Dark Discord channel! I made a Ko-Fi if you feel absurdly generous and want to help cover podcast hosting costs & all the upkeep. I'm still working on whether I want to offer anything special over there or just give my extreme gratitude (maybe some stickers or something in the mail) to those who donate, but no pressure whatsoever :) Where to Follow Rene Plays Games: LinkTree | BlueSky | Threads | Instagram | Facebook | DMs After Dark Rene's Games: MECH | MECH Cities 2 | One Last Quest email: RenePlaysGamesPod@gmail.com Music in the Episode (in order of appearance): DMs After Dark Theme written & produced by Dan Pomfret | @danfrombothbands
It's spooky month 2025, and that means bonus episodes! They can be Halloween-y, generally spooky, or related to common tropes of the season, but this year it's kicking off with a one-shot of The Witch Is Dead by the incomparable Grant Howitt! The Witch Is Dead is a one-page RPG by the master of the one-pager about a kind and good witch who is brutally and unfairly MURDERED by a witch-hunter! Luckily, you are the cute woodland animals this wonderful witch taught some spells, and she told you to avenge her death and bring her killer's eyes to her body within one week so she may be resurrected. Will our chaotic crew be able to pull it off?! Go get Grant's excellent games, support his Patreon, and if you're feeling really creative, he's currently hosting the One Hundred One Page Games Jam over on itch, where you can combine two of his absurd one-page RPGs into one game and submit it for folks to play! So do it! ----more---- Join the DMs After Dark Discord channel! In case you haven't heard, our Redbubble has incredible RuneQuest art by Katrin Dirim available as shirts, stickers, pillows, and more, so check out all our new DMs After Dark merch!! If you enjoy our streams, podcasts (plural! have you checked out the Rene Plays Games podcast?), or just our general nerdiness, please consider giving us a 5-star rating on your podcast app of choice! Like, follow, and subscribe to our Facebook, Twitter, and Instagram so you can comment & chat with us about all things RPGs. And, as always, come hang out and catch our live streams on our Twitch or catch up on our YouTube. Music in the Episode (in order of appearance): DMs After Dark Theme written & produced by Dan Pomfret | @danfrombothbands
BIG IMPORTANT NOTE: This episode covers the first UA Psion version. We have an upcoming episode discussing the updated version. Wizards of the Coast is back at it again with another Unearthed Arcana, this time dropping the Psion class on our laps. It's psionics, but not like you've ever seen before—or maybe exactly like you've seen before if you remember the Mystic. Is this bold new innovation, or are we just telepathically dragging a corpse of old ideas across the table? Either way, we've got thoughts, strong feelings, and maybe some psychic damage to hand out.” Join the RPGBOT Discord Looking for a place to debate game mechanics, share your homebrew subclasses, or complain about the Telepath subclass with like-minded nerds? The RPGBOT.Discord is your new psionic hive mind. Join our community, ask rules questions, swap builds, and chat directly with the RPGBOT team. Come for the optimization, stay for the memes. Show Notes Note that we recorded this episode for the first UA Psion and it didn't get through the release queue until we got the updated UA. Stay tuned for another round of Psion discussion! In this episode of the RPGBOT.Podcast, we dive into Wizards of the Coast's latest Unearthed Arcana release: the Psion class, the long-awaited return of psionics to Dungeons & Dragons. The hosts break down the mechanics, subclasses, and overall design philosophy, while debating whether psionics should feel truly distinct from traditional spellcasting. From reclaiming language in gaming communities to cancel culture in tabletop RPGs, we go beyond crunch to talk about the culture of gaming itself. Along the way, we unpack how resource management systems can either enhance or bog down gameplay, and why community feedback is essential in shaping Unearthed Arcana content. The Psion's subclasses get a critical spotlight: The Metamorph subclass shines as a creative standout (though oddly misplaced). The Psywarper and Psykinetic subclasses leave us underwhelmed and wishing for more. The Telepath subclass earns the dubious honor of “worst in show,” with lackluster mechanics and little to inspire players. The verdict? Psionics in D&D need innovation, not imitation. The Psion is a step in the right direction, but its mode resource system and subclass design need reevaluation to deliver the unique identity players crave. Key Takeaways Reclaiming language matters: language in RPGs reflects broader culture, and reclaiming terms can empower communities. Cancel culture impacts tabletop: even beloved creators and mechanics can suddenly face backlash. Psionics should feel distinct: the Psion class needs stronger separation from traditional spellcasting. Resource management is tricky: the mode pool system is seen as overly complex and clunky. Community feedback is critical: Unearthed Arcana exists to refine designs, and this playtest needs serious revision. Subclass performance varies widely: Metamorph is a bright spot, while Cywarper, Psykinetic, and especially Telepath fall flat. Innovation drives class design: breaking free from spell slot mechanics could create exciting new possibilities. Class identity is essential: without uniqueness, psionics risk feeling like “just another caster.” Hope for the future: the hosts remain optimistic that psionics can evolve into something fresh and balanced in future iterations. Support Friends of the Podcast If you like what we do, support the folks who make the tabletop RPG community stronger: DM Adamantine – Book unforgettable professional GM sessions on StartPlaying.games. DungeonFlow.app – Level up your campaign prep with smart tools for encounters, traps, and dungeon building. TTRPG Creators & Friends – From indie developers to community artists, support the people making your games richer and more fun. By supporting our friends, you're helping keep the tabletop ecosystem thriving. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Greetings, travelers! Gather close, for the Lords convene to recount the end of AC's mighty Planescape saga. Yet as one tale closes, another dawns, Jesko's long-awaited Dark Sun campaign rises upon the horizon! The fellowship then answers a listener's query on what board games stir their adventuring hearts, before delving into a most curious matter indeed: the use of artificial intelligences in the realm of tabletop role-playing. Attend well, and enjoy the discourse, my friends!
Send us a textDragon Age: Inquisition - Episode 2This Week: A Friend of Red Jenny, The Imperial Enchanter, The Lone Warden, The Captain of the Chargers, Cleaning House, Champions of the Just or In Hushed WhispersNext Week: Support the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
Get in touch with us!Stakes make stories breathe. We sit down with Jon Cohen - writer, host, and designer behind Tale of the Manticore and One Shot in the Dark - to explore why consequence beats comfort, how a hybrid format turns solo play into gripping audio drama, and what it takes to build a one-shot that actually ends in one sitting. Jon walks us through the creative risks, the craft, and the quiet discipline that keeps a polished episode shipping every 10 days without losing the sting in its tail.We also talk about One Shot in the Dark, John's rules ultra-light dungeon crawl where cards prompt the map you draw, four hapless adventurers push forward through three levels, and a final boss waits at the end. It's emergent narrative with real replay value and a surprisingly welcoming on-ramp for kids and new players.If you're interested in checking out One Shot in the Dark it can be found here: https://www.drivethrurpg.com/en/product/366526/one-shot-in-the-darkLikewise, Tale of the Manticore is here: https://www.taleofthemanticore.com/Hawaii Travel & Vacation GuideDiscover Hawaii's Best local spots and travel tips!Listen on: Apple Podcasts SpotifyContact us at:EMAIL: roll.to.save.pod@gmail.comFACEBOOK: https://www.facebook.com/rolltosavepodWEBSITE: https://rolltosave.blogHOSTS: Iain Wilson, Steve McGarrity, Jason DowneyBACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).
Derek Tyler Attico is a speculative fiction author, essayist, and award-winning photographer. In fiction, Derek has won the Excellence in Playwriting Award from the Dramatist Guild of America, and he is a two-time winner of the Star Trek Strange New Worlds short story contest (“Alpha & Omega,” “The Dreamer and the Dream”) published by Simon and Schuster. Derek is also the author of the bestselling, critically acclaimed Star Trek novel The Autobiography of Benjamin Sisko by Titan Publishing. Please check out these relevant links: Website The Autobiography of Benjamin Sisko Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
Digi-see? Digi-hear? Digi-know it was coming?Your digi-destiny starts today and Eric, Nadia, and special guests, Kenneth Shepard, and Jesse Vitelli are your digi-guides through it all. Time Stranger, the latest in the Digimon Story sub-series of RPGs is finally here and it might just be a perfect entry point into the digital world. Learn al about it on this prodigious episode of Axe of the Blood God!And you better not suggest that Digimon don't have feelings or you're getting banned from bluesky. Tune in to live recordings of the show every Saturday morning at https://www.twitch.tv/bloodgodpod, subscribe for bonus episodes and discord access at https://www.patreon.com/bloodgodpod and celebrate our 10th Anniversary with new merch at https://shop.bloodgodpod.com Also in this episode: Why doesn't Nadia care about Digimon? Protomen Act III Bad News For EA Timestamps: 8:00 Main Topic - Digimon Story: Time Stranger 43:12 - Random Encounters 46:00 - The Tavern - The Protomen, EA Has Gone Private 1:04:16 - Ken Plays Fortnite for KPop Demon Hunters 1:20:40 - Nadia's Nostalgia Nook, Sort of... Music Used in this Episode: Do Your Best - [Breath of Fire III] Pub - [Lunar Knights] A Curious Tale - [Secret of Mana] Central Park - [Digimon World 3] Learn more about your ad choices. Visit megaphone.fm/adchoices
Topic starts at: 32:42. This week we discuss the man who programmed some of our favorite RPGs and then just faded off into the sunset. You can find our Discord, Patreon, social media, and more at https://linktr.ee/retrowarriors.
On this week's Random Encounter, we have a remaster of one of the greatest strategy RPGs of all time!When Final Fantasy Tactics was released on the PSX in 1997, it marked the entry point for countless RPG fans into the world of SRPGs (aka TRPGs) By piggybacking off the success of the landmark JRPG Final Fantasy VII, Tactics introduced an entirely new audience to the grid-based strategy RPG goodness seen in previous SRPGs like Fire Emblem and Shining Force.Since then, Tactics has seen numerous re-releases, including Final Fantasy Tactics: The War of the Lions for the PSP and mobile devices that gave the game a much-improved localization. But now with Final Fantasy Tactics: The Ivalice Chronicles, Square-Enix has released what is arguably the definitive version, now with sharper graphics, excellent quality-of-life features, and exceptional voice acting.Tactics also happens to be one of the favourite games of Jerry and Zach. Does this brand-new remaster live up to their high expectations?Featuring: Jono Logan, Jerry Williams, and Zach Wilkerson; Edited by Jono LoganGet in Touch:RPGFan.comRPGFan ShopEmail us: podcast@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomThis Episode's Related Links:Final Fantasy Tactics: The Ivalice Chronicles ReviewFinal Fantasy Tactics: The War of the Lions ReviewFinal Fantasy Tactics Review
"You ever notice how in RPGs, dreams are either profound visions of destiny... or just you wandering through a medieval Taco Bell with your sword drawn? Spoiler alert: tonight, it's the first one. Probably. Unless the monster wants your kidneys, in which case—Taco Bell is still on the table." Watch Tyler's Tiny Videos on TikTok – If you want quick-hit RPG advice, absurdly funny hot takes, and maybe the occasional existential crisis about dice rolls, check out Tyler's Tiny Videos on TikTok. Perfect for when you only have 60 seconds to ruin your party's dungeon crawl. Show Notes In this gripping episode of the RPGBOT.Podcast, the hosts dive deep into the world of Hunter the Reckoning, exploring the supernatural mysteries surrounding Vertexa—a pharmaceutical company with more skeletons in the closet than a necromancer at a yard sale. The team faces new monsters, tangled corporate malfeasance, and a web of investigation that blurs the line between science and the supernatural. As the session unfolds, the characters encounter dreams that conceal terrible truths, face the horrors of organ theft, and grapple with the chilling experiments tied to Monster X. Along the way, they confront Dr. Talbot, unravel sinister medical trials, and cross paths with the enigmatic Kadir Mana, all while balancing humor, paranoia, and nail-biting suspense. This episode combines classic movie references, cultural commentary, character development, and horror RPG storytelling into a chilling-yet-funny ride. From game mechanics like hacking to moral dilemmas about science gone wrong, it's a story that will leave listeners laughing nervously... and double-checking their insurance policies. Key Takeaways Encountering new monsters keeps RPG gameplay thrilling and unpredictable. Character development is key for immersive horror storytelling. Classic movies and cultural references enrich roleplaying sessions. Investigations in RPGs often lead to surprising, unsettling connections. Corporate malfeasance and supernatural horror mix for compelling narratives. Character sheets, hacking, and social media mechanics enhance roleplay depth. Dreams and nightmares serve as powerful storytelling devices. Dr. Talbot's medical trials and Vertexa's clinical experiments raise ethical questions. Monster X and organ theft drive the horror and suspense. The balance of humor and dread makes the experience memorable. The story closes on a cliffhanger, ensuring players and listeners are hooked. If you enjoyed this episode, like and subscribe to the RPGBOT.Podcast. Share it with your party, your GM, and even that one player who keeps rolling Nat 1s on Insight checks. Help us keep bringing you terrifying monsters, corporate conspiracies, and too many jokes about organ theft. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Have you ever noticed that in real life, you can't just say, “I take a long rest” and wake up eight hours later fully healed, your fridge restocked, and your inbox cleared? If only. Instead, you wake up groggy, your cat's screaming, and somehow your wizard spell slots are still gone. Well, tabletop RPGs aren't much better. Pacing and rest mechanics are the part of D&D, Pathfinder, and other RPGs where your party argues for 30 minutes about whether to camp in the murder dungeon, or limp back to town because someone stubbed their toe. And let's be honest—no one wants to play the “Five Minute Adventuring Day” where your heroes spend more time napping than actually adventuring. In this episode, we're tackling the eternal question: how do you keep the action exciting without turning your campaign into a sleep study? Listen to RPGBOT.Podcast on YouTube Before we dive in—did you know the RPGBOT.Podcast has a massive archive of episodes now available on YouTube? Whether you missed our deep dives on D&D subclasses, Pathfinder tactics, Stormlight Archive RPGs, or Spooktober monstrosities, or you just want to binge the chaos from the beginning, the archive's got you covered. Hit up YouTube.com/@RPGBOT and subscribe so you never miss an old favorite—or a new disaster. Show Notes Every Dungeon Master, Game Master, and table of players eventually wrestles with one of the most elusive beasts in tabletop RPGs: pacing. How do you keep the story moving, the tension high, and the action balanced—while still letting your players rest their weary hit points and spell slots? In this remastered episode of the RPGBOT.Podcast, Tyler, Randall, and Ash dive into pacing and rest mechanics in tabletop RPGs, exploring how rules like short rests and long rests in Dungeons & Dragons, or Encounter Mode vs Exploration Mode in Pathfinder 2e, shape the tempo of campaigns. We'll dig into the ways pacing affects encounter design, narrative arcs, and character development, and how rest mechanics in Pathfinder and D&D can make or break the flow of the game. From gritty survival pacing where every rest is a gamble, to fast-paced cinematic RPG storytelling where players hardly stop to breathe, we cover strategies for keeping your table engaged without letting fatigue—or rules confusion—drag the campaign to a crawl. If you've ever asked yourself: “How many encounters should happen before a long rest in D&D?” “How do I keep players from spamming the five-minute adventuring day?” “What's the balance between story pacing and resource management?” …this episode has you covered. Whether you're a seasoned DM running epic campaigns in D&D 5e, a Pathfinder 2e GM wrangling Encounter Mode pacing, or just curious how to keep your RPG sessions balanced and fun, this discussion will give you tools, laughs, and maybe a little existential dread about resting in real life. Key Takeaways Pacing is everything: The tempo of encounters, story beats, and rests directly impacts campaign flow. Rest mechanics shape tension: Rules like short vs long rests in D&D or daily recovery in Pathfinder 2e can either encourage resource management or invite “rest spamming.” Encounter pacing drives drama: How many encounters players face before resting sets the stakes—whether it feels like a survival grind or a cinematic sprint. Balance mechanics with story: Great pacing blends mechanical tension (hit points, spell slots, conditions) with narrative urgency (villains, clocks, or looming disasters). The 5-minute adventuring day problem is real: Creative pacing strategies help DMs push beyond it. Different RPG systems, different solutions: What works for D&D pacing may not work for Pathfinder rest mechanics or other TTRPGs—adapt to your system. Player expectations matter: Some groups love slow-burn exploration, others want fast action. Pacing tools let you tune the campaign to your table. Stop Pirating PDFs and Buy Your GM a Sandwich Tabletop RPGs don't just fall out of the sky like loot drops—they're created by real human beings who need to pay rent, eat food, and occasionally buy dice they don't actually need. If you love D&D, Pathfinder, or any of the countless indie RPGs out there, do the right thing: support the developers who make them. Buy the books. Back the Kickstarters. Leave glowing reviews. Tell your friends about the cool stuff you've found. And yes—buy your GM a sandwich once in a while. Because without these hardworking designers and storytellers, we'd all still be pretending that Monopoly is a roleplaying game. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Praise him like you should! We're talking about Praise the Hawkmoth King by Sage the Anagogue, a PbtA game about teenagers, demons, and messed up sex. So yeah, there are some trigger warnings. (Praise the Hawkmoth King is coming to Backerkit on October 31.)Max Lander and Aaron King dig through RPGs of yore to bring you valuable nuggets of mechanics, lore, and strangeness. They read the fucking manual so that you don't have to.If you want to chat about the episode, join our Discord. And check us out on Patreon for extra episodes!
Get in touch with us!To: hunterlist@hunter-net.orgFrom: witness1Fellow imbued,I must report a disturbing incident. Our latest transmission regarding the Mission was compromised. The audio files were corrupted - the music loud, blaring, almost as if something didn't want this information shared.You know what I'm talking about. They got to it.But the Messengers work in mysterious ways. The tainted files have been purged. A clean recording has been restored and is being redistributed as we speak.The truth will be heard. The mission continues.Stay vigilant. Check your audio equipment. They're always watching... and apparently, now they're listening too.Inherit the earth-- Witness1EDIT: yes, the sound gremlins did their thing again so we had to upload a new recording - sorry!---The cover promised chainsaws and gun-fu; the text delivered conscience, fear, and the price of seeing too much. We dive deep into Hunter: The Reckoning as it was meant to be experienced: a grounded horror RPG about ordinary people who wake up to a world that doesn't want to be seen, and the fragile choices that follow. From edges and second sight to conviction and creeds, we trace how the mechanics hardwire moral perspective into play, and why that makes every victory feel earned and every misstep costly.If this kind of human-centred horror speaks to you, hit follow, drop us a rating, and share the episode with a friend who still thinks Hunter is a superhero game. Contact us at:EMAIL: roll.to.save.pod@gmail.comFACEBOOK: https://www.facebook.com/rolltosavepodWEBSITE: https://rolltosave.blogHOSTS: Iain Wilson, Steve McGarrity, Jason DowneyBACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).
Welcome to Cyprus Hollow, population: probably doomed. The kind of town where the local gossip travels faster than Wi-Fi, the Daybreak Motel smells like it should come with a tetanus shot, and the only thing scarier than the crime scene is the Yelp review section. Our Hunters didn't come here looking for trouble—they came here because trouble left a one-star review and posted grainy video evidence to TikTok. In a place where urban legends haunt the Wi-Fi signals and even social media influencers can't spin a death into something palatable, the only certainty is this: you can run from monsters, but you can't escape the RPGBOT.Podcast How to Play series. Show Notes In this episode, Tyler, Randall, and Ash pack up their old apartment and move into Cyprus Hollow, a small town that's part “true crime Netflix docuseries” and part “urban legend Reddit thread gone wrong.” Our actual play session of Hunter the Reckoning kicks off with character creation and backstories, because nothing says “ready to fight monsters” like explaining why your Hunter still owes student loans. The crew investigates the mysterious death at the Daybreak Motel, where mace, missing witnesses, and suspicious managers collide with social media drama and grainy video evidence. As the team digs deeper into this RPG mystery investigation, they battle improvised technology, dead-end leads, and the eternal horror of teenagers who refuse to answer questions. Banter and humor lighten the heavy mood (sort of), but the looming presence of a mysterious figure and a cliffhanger ending keep everyone guessing. This is Hunter the Reckoning actual play podcast content you didn't know you needed: equal parts suspense, role-playing humor, and supernatural horror investigation. Grab your flashlight, load your tulpas, and get ready for the How to Play series that dares to explain both mechanics and memes. Key Takeaways Character backstories in RPGs aren't just flavor—they're weapons against existential dread. Setting the scene in Cyprus Hollow shows how place and atmosphere drive great RPG storytelling. Investigating crime scenes in role-playing games demands attention to detail and patience with unreliable NPCs. Urban legends and social media aren't just modern clutter—they become story hooks in mystery RPG sessions. Technology in RPG storytelling is both a blessing and a curse (especially when it glitches harder than Foundry VTT on patch day). Humor in dark RPG campaigns helps keep tension playable instead of crushing. Tulpas, mysterious figures, and cliffhangers make for suspense-heavy actual play drama. Collaboration in RPG investigation storytelling is essential—though sometimes it just means arguing about who has the flashlight. The Daybreak Motel crime scene has more red flags than a bad Tinder date. Ending on a Hunter the Reckoning cliffhanger ensures you'll come back for Part 2, whether you want to or not. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Hey Now Cabalists! Today Don and Jamie share their time at one of the best game stores they've ever experienced - Games and Stuff in Glen Burnie, Maryland. Then the gang dives into a bunch of games they've been playing, including The Presence, Mythwind, Etherstone, Shackleton Base, and Age of Galaxy. Don, Chris, and Jamie throw down a feature review of Tea Garden from Tomas Holek and Capstone Games. And after Tony T's legendary news segment, the gang tackles a slew of listener questions like what types of players we most enjoy gaming with, whether Kickstarting board games has become too volatile, and how to handle the dreaded phrase: We got it, let's just play. The Presence: 00:08:42, Mythwind: 00:17:16, Etherstone: 00:28:33, Shackleton Base: 00:36:06, Age of Galaxy: 00:46:26, Tea Garden Review: 00:59:59, News with Tony T: 01:32:18, Short Topic Extravaganza: 02:27:30. Check out our sponsors Restoration Games at https://restorationgames.com/ and Game Toppers at https://www.gametoppersllc.com/.
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGameYoutube.com/RememberTheGameFacebook.com/RememberTheGamePodcastTikTok.com/@MemberTheGameAnd if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!Patreon.com/RememberTheGameIt took over 7 years to cover a Fire Emblem game on the show, which is unacceptable. But for those of you that have been waiting patiently for a FE episode, I think the wait was worth it, because I love this series and I'm ready to start handing out some flowers.The Blazing Blade was the first Fire Emblem game to find its way across the pond and onto the GBA, and while it may be a *little* archaic compared to modern titles like Three Houses, it's still as good as tactical RPGs get. You control an army of soldiers through various chapters like playing a digital board game, and with the permadeath options waiting for you to make a mistake and a decent story to drive the game forward, I'd argue this is the best bang for your GBA buck outside of Pokemon.Resident RPG nerd Keegs makes his return to the show this week and we spent over an hour working though Fire Emblem. We talked story while avoiding major plot points so you can play the game untarnished if you want to, take a dive into our favourite (and least favourite) party members, and basically just sing the praises of the Fire Emblem series as a whole. And before we blaze blades, I put together another edition of the Infamous Intro!This week we talk about what kind of console I'd design if I had infinite money. I get into some details on my upcoming Extra-Life charity stream. And where do I stand on using walkthroughs while playing games?Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 Fire Emblem games: Sacred Stones, Path of Radiance, and Awakening.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Send us a textDragon Age: Inquisition - Episode 1This Week: The Wrath of Heaven, Apostates in Witchwood, Templars to the West, Master of Horses, and The Threat RemainsNext Week: A Friend of Red Jenny, The Imperial Enchanter, The Lone Warden, The Captain of the Chargers, Cleaning House, Champions of the Just or In Hushed WhispersSupport the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
Send us a textIn Episode 95 of Playin' and Slayin', Ty, Troy are again joined by Raf and dive into what they've been playing—Frosthaven, Zombicide Invader, Blood Bowl, and more—plus hobby wins, Kickstarter finds, and recent reads and watches. The main topic tackles how to play more games as busy adults, with tips and stories on carving out time, digital tools, and making game nights stick. There is also a video version of the podcast: https://youtu.be/y7KFLTaslR8Our theme music is by *FADEBACK*
Text us, PsyclithidsWhat happens to an adventurer after the dragon burns their village, or when they fail to save an innocent life? In this episode, we dive deep into the psychology of defense mechanisms—the unconscious strategies people use to protect themselves from overwhelming stress—and explore how they can shape roleplay at the table.Drawing from the work of Sigmund Freud and Anna Freud, we'll unpack four core defenses—repression, denial, rationalization, and projection—and show how they can bring depth and realism to your characters. You'll hear practical examples of how both players and Dungeon Masters can weave these coping strategies into their games to create more immersive, emotionally resonant storytelling.Plus, in the Tricks of the Trade segment, we'll break down how to use in-character defense mechanisms in subtle, believable ways that enhance immersion without slowing the pace of play.Whether you're a player looking to breathe life into your character's trauma or a DM wanting to design encounters that challenge the party on more than just hit points, this episode will give you the tools to make your game world feel more human—and more unforgettable.
Send us a text15 years ago, the TTRPG world as we new it came to an end and a new era began. The postapocalyptic era, an era powered by the apocalypse. In 2010 Apocalypse World changed everything. The new take on traditional RPGs quickly changed the landscape from crunchy numbers-based games to one that flowed with the narrative and allowed players the freedom to affect the game unlike anything we have ever seen before.Well, they are back.https://www.enworld.org/threads/apocalypse-world-to-get-third-edition-kickstarter-launching-soon.715124/https://www.kickstarter.com/projects/lumpleygames/apocalypse-world-burned-overApocalypse World is releasing a 3rd edition of the game.The newest edition doesn't have a set release date at the time of this recording and the Kickstarter page only says coming soon.Christina, I know you weren't necessarily a fan of Apocalypse World, but you are a massive fan of the Powered by the Apocalypse systems. What do you think of this news? Will we see anything revolutionary in the newest edition?[Kick to Christina]Since Apocalypse World could be viewed as one of the big games, at least with name recognition, why are they releasing it through Kickstarter? Is every new TTRPG going to come out through Backerkit or Kickstarter in the future?[Kick to Christina]Next, we have a new game announcement from over at Rascal News.https://www.rascal.news/new-release-posting-through-it-a-social-media-futures-game/Posting Through It is a new roleplaying game from Diegetic Games. The press release describes the game as follows;Posting Through It explores how modern public discourse has changed our experience of global disruption and redefined what it means to “win” and “lose” in an uncertain future. It's played over a group chat platform like Discord or WhatsApp.The game is free to download and looks like it could be very interesting for those of you obsessed with social media.Christina, what do you think of this new game?[Kick to Christina]With Critical Role announcing their Campaign 4 will be a “West Marches” Style game the internet is a tizzy with descriptions of West Marches. That style of play seems to be built for social media. Bigger Question, how has social media changed the way we roleplay? [Kick to Christina]And there you have it, all the news you've already heard?
Allison and Jon talk about his rules-lite fantasy RPG for 1 to 4 players "One Shot in the Dark", the nostalgia of playing Old School Revival-style games, and why it's important to create space for the imagination. "One Shot in the Dark" is a great game for adults, kids, or mixed-age groups and is suitable for both beginner and veteran players! Grab your copy of "One Shot in the Dark" (and its expansions) at Drive Thru RPG! Also available in Portuguese! You can find Jon's audio drama podcast (designed for adults) "Tale Of The Manticore" on YouTube or your favorite podcast app. Welcome to Area of Effect, a podcast from the creators of The Kids Table, where we discuss how tabletop RPGs benefit kids and answer your questions about playing TTRPGs with the kids at your table! About us: When kids are at the table, everyone wins! Playing TTRPGs levels up kids' critical thinking, creativity, communication, collaboration, & confidence. That's why we create our kid-inclusive D&D show, tips for playing with kids, and campaigns to bring the adventures home! Our Kids' Adventures: Our Website Support Our Work: Patreon Follow Us: YouTube, Instagram, TikTok, Facebook #dungeonsanddragons #actualplay #familyfriendly
Live from FanX, Bryan Young and Holly Frey bring you a treat and a half. There is an abridged discussion on the influence of Star Wars Roleplaying Games on the galaxy far, far away, and then the return of the "That's not a Star Wars plot hole" panel, where fans come up, air their grievances about perceived Star Wars plot holes, and the assembled panel helps sort those out for them. On this episode you'll hear from guests Michael A. Stackpole, Pablo Hidalgo, and Clayton Sandell.
In this episode of RPG, hosts Dirk Knemeyer and David Heron sit down with writer and designer MJ Newman to dive into the many sides of RPG writing. Known for her work across different properties, MJ shares her experiences navigating the unique challenges of creating for both big corporations and small publishers. The conversation covers everything from the business of selling RPGs in a niche market, to adapting mechanics that capture the right atmosphere, to what makes horror RPGs stand out. Whether you're curious about writing for games or just love learning how stories and systems come together, this episode offers insights, behind-the-scenes details, and advice for aspiring creators.
We're back and better than ever on SEASON 2 of Dungeons & Dialectics! After a year's hiatus, catch up with your favorite podcast about tabletop RPGs, philosophy and theology.Part II of our dive into sin! Sounds like Joe does believe in sin, but as always, he's obnoxiously pedantic about it. Can Matt get a straight answer out of this guy and settle the debate once and for all?There's only one way to find out... PART IIKeep in touch on Twitter and support us on Patreon!
Welcome back, brave listeners, to another chilling chapter of the RPGBOT.Podcast. Tonight, we descend into the fog-choked alleys of Hunter: The Reckoning, where your best defense against the supernatural isn't garlic, holy water, or even a decent sushi roll—it's your character sheet. So sharpen your pencils, whisper your redemption arcs to the moon, and for the love of barbecue—don't botch that Willpower check, or you'll end up as brisket for the monsters lurking in the dark. Randall's Novella Malecon Before we roll dice and ruin lives—have you checked out Malecon, Randall's newest novella? It's a story steeped in atmosphere and strange corners of humanity, much like the touchstones and redemption arcs in roleplaying games we're exploring tonight. Unlike your Hunter characters, it doesn't need a Creed to keep it grounded. Available now on Amazon and as an audiobook narrated by Ash—because nothing says haunting like Ash whispering prose directly into your skull. Show Notes In this episode, the RPGBOT.Podcast crew dive fang-first into Hunter: The Reckoning RPG character creation. Tyler, Randall, and Ash guide you through building determined mortals and defining your drives, creeds, attributes, flaws, and skills. They explore the collaborative process of character creation in tabletop RPGs, showing how preparation can shape the narrative and survival of your characters. The conversation shifts between mechanics and storytelling, from equipment, health, and willpower management to the significance of touchstones that anchor humanity. Along the way, the team detours into sushi cravings, seafood adventures, and debates about American barbecue styles—because every tabletop gaming podcast needs flavor outside the dice. By the end, listeners will gain a complete understanding of how to create compelling Hunter: The Reckoning characters, balance narrative with mechanics, and prepare for a Spooktober season of survival horror at the table. Key Takeaways Preparation in RPG sessions leads to stronger characters and smoother gameplay. Collaborative character creation in tabletop games makes for deeper stories. Sushi, seafood, and American cuisine fuel as much table debate as dice rolls. Touchstones in Hunter: The Reckoning anchor humanity and provide character depth. Redemption arcs are essential for compelling roleplaying and character progression. Attributes, skills, edges, and flaws enhance both RPG mechanics and storytelling. Behind-the-scenes podcasting requires coordination, just like running a good RPG session. Dive into Hunter: The Reckoning Spooktober is here—and there's no better time to dive into Hunter: The Reckoning. Tell your friends, spread the word, and remind them that October isn't about pumpkin spice lattes—it's about survival horror, dice on the table, and collaborative tabletop roleplaying games. Bring your group together, create characters that matter, and play Hunter this Spooktober. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Welcome to our One Hundred and Forty Nineth episode!Our podcast is dedicated to all things board games, RPGs, CGs and more.Pour your favourite beverage, pull up a comfy chair 'cuz we are ready to roll.In this week's episode, we talk about Jocelyn's adventures in France for Heroclix Nationals and Vantage board game.Vantage Gameplay (spoiler)Until next time, on a Double Double ‘n Dice!--------------The following music was used for this media project:Music: Lobby Time by Kevin MacLeodLink: https://www.chosic.com/download-audio/29284/Music: Podcast Music Vol. 20 [Chillstep Review Background] by Sascha EndeLink: https://ende.app/en/song/13184-podcast-music-vol-20-chillstep-review-backgroundLicense: Creative Commons Attribution 4.0 International (CC BY 4.0)Send us a textContact us: tripledpodcast@dm-north.comCheck us out on www.dm-north.comSupport us at ko-fi.com/dmnorthtvJoin the dmNorthTV DiscordNeed a dice bag? Contact Jocelyn and/or visit JoceStitch Etsy store
Handheld gaming may be booming today, but many fans consider the true golden age to be the Nintendo DS and PSP era from 2004 to 2014. In this episode, David and Casey revisit the most underrated Nintendo DS RPGs and overlooked PSP RPGs from the early 2000s, sharing hidden gems and revealing which classic handheld RPGs are still sitting on their backlogs.
Hey Podtimists,This week David continues to the sing the song of his soul (it's Silk) and Chase gives a couple of new RPGs a look.We also continue our racing game marathon with San Francisco Rush Extreme Racing. This was suggested to us by listener Unicycles. Thanks Unicycles!---Timestamps:(0:00) - Intro(3:44) - What David has been playing(3:54) - Silksong(16:47) - Octopath Traveller 2(21:02) - Cult of the Lamb(22:31) - What Chase has been playing(22:39) - Hades 2(28:24) - DeltaRune(42:43) - Trails in the Sky 1st Chapter(59:13) - Chase's Podtimistic thing of the week(1:01:29) - David's Podtimistic thing of the week(1:03:46) - Good Games! Featuring San Francisco Rush Extreme Racing(1:22:58) - Outro---Games mentioned: SilksongOctopath Traveler 2Cult of the LambHades 2DeltaruneTrails in the Sky 1st ChapterSan Francisco Rush Extreme Racing
For some, the memories of the 1980s feature seeing the cover multiple Time and Newsweek magazines, fearing that America might go to war with Russia. It didn't help that the Russians were often portrayed as the default villains in movies, TV shows, and even WWF matches. Then, there was this '80s flick. A group of high school students calling themselves “Wolverines” retreat into the wilderness after Soviet paratroopers descend on their small Colorado town. The Wolverines manage to launch an armed insurgency against the communist invaders while also dealing with their own personal trauma, fears, and the end of adolescence. Featuring a talented young cast—before they became stars—it remains a nostalgic classic. So jump in the back of Jed's pick-up truck, count your remaining RPGs, and head to the mountains as Tim Williams and guest co-host, Chris Adams from "Retro Life 4 You" Podcast discuss “Red Dawn” from 1984 on this episode of the 80s Flick Flashback! Here are some additional behind-the-scenes trivia we were unable to cover in this episode:Red Dawn co-casting director Jane Jenkins said Milius asked auditioning actresses, “What would happen if you were in the wilderness and starving? Could you kill a bunny?” He emphasized “bunny,” not “rabbit,” and added, “Could you kill, skin, and eat it?” The girls were horrified and didn't proceed further. Those who said, “If it were life or death...” advanced to read for their roles.The U.S. flag in the classroom at the start of the movie, and other scenes, is a 48-star flag. This was the flag during World War II, and it's a symbolic reference for a movie portraying the start of World War III.At the end of the movie, Colonel Bella says "Vaya con Dios" to Jed, played by Patrick Swayze. Similarly, in "Point Break", Johnny Utah says the same final words to Bodhi, also played by Patrick Swayze.Sources:Wikipedia, IMDB, BoxOfficeMojohttps://www.slashfilm.com/1181059/patrick-swayze-had-to-shoulder-a-lot-of-responsibility-behind-the-scenes-of-red-dawn/https://www.military.com/off-duty/movies/2017/03/29/8-things-you-probably-never-knew-about-red-dawn.htmlhttps://www.mentalfloss.com/article/554107/facts-about-red-dawnhttps://www.hollywoodintoto.com/red-dawn-1984-blu-ray-review/Some sections were composed by ChatGPTWe'd love to hear your thoughts on our podcast! You can share your feedback with us via email or social media.Website - https://www.80sflickflashback.com/TeePublic Store - https://www.teepublic.com/user/eighties-flick-flashbackBuy Me A Coffee - https://buymeacoffee.com/80sflickfbFacebook - https://www.facebook.com/80sflickflashbackpodcastInstagram - https://www.instagram.com/80sflickflashback/TikTok - https://www.tiktok.com/@80sflickflashbackEmail - Info@80sFlickFlashback.com
Scriv's CPU is busted, so today's episode we bring you a conversation on how to bring characters to life! We'll talk therapy for Batman, whether there even IS a One Piece, whether we're "Pantsers" or "Plotters," and even about how the plot of Transdimensional High developed from the main characters!
Guten Tag Cabalists! Don, Jamie, and Tony T are raising their steins high for Oktoberfest and running down their top picks for the hottest games releasing at Essen Spiel 2025! It's a full-on beer hall bash here at The Secret Cabal, and the excitement is flowing like a fresh keg. All we need now is a heaping plate of wienerschnitzel, spaetzle, and sauerkraut to make it complete. So grab a brew, settle in, and join the Founders for the festivities. PROST!
As we prepare for our fearless leader's graduation, it's time to celebrate the RPGs that made her. From tactics to action, from sim to rogue-lite, Kat, Eric, and Victor discuss Kat's idea of the perfect RPG library. Plus, Eric's been playing Trails in the Sky 1st Chapter; is this the Trails games that will hook newcomers? Listen to this perfectly bitter-sweet episode of Axe of the Blood God to find out! Tune in to live recordings of the show every Saturday morning at https://www.twitch.tv/bloodgodpod, subscribe for bonus episodes and discord access at https://www.patreon.com/bloodgodpod and celebrate our 10th Anniversary with new merch at https://shop.bloodgodpod.com Also in this episode: Vampire: The Masquerade Bloodlines 2 Baroque is back, baby! How easy it is to play old games Timestamps: 3:12 - Big News! 10:52 Main Topic - Kat's Perfect RPG Library 22:32 - Tactics 35:12 - Turn-Based 47:28 - Action 56:48 - Dungeon Crawler 1:05:36 - Simulation 1:13:52 - CRPG 1:20:16 - Rogue-lite 1:26:48 - Monster Collecting 1:27:18 - Wildcards 1:32:08 - Random Encounters 1:53:20 - The Tavern - Trails in the Sky 1st Chapter Remake 1:36:08 - Nadia's Nostalgia Nook Music Used in this Episode: Do Your Best - [Breath of Fire III] Pub - [Lunar Knights] Cityscape - The Sun Rises for Ones Who Smile - [Etrian Odyssey V] Learn more about your ad choices. Visit megaphone.fm/adchoices