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Dally gets the chance to spend the day as a Craburtle, while Drip and Jella get close to the Heartspring ... what's the mayor UP to, anyway!?
TransMissions Podcast: Transformers News and Reviews! - All Shows Feed
In this special episode, the B++ Team explores the wide world of Transformers board games and tabletop experiences! From the classic Monopoly reskins to the deck-building games, RPGs, miniatures, and the much-loved (and missed) TCG, we cover it all. We share our personal favorites, hidden gems, and games that didn't quite transform as hoped. Whether you're into strategy, storytelling, or just moving plastic bots across a grid, this episode has something for every kind of tabletop fan. Special Thanks to Dr. Pants for editing this episode! Check out his show Nerdstrodamus! Check out Mike and Brandon on Empire Of Rust! Order our exclusive Skybound Transformers #1 comic with cover art by E.J. Su! Want some TransMissions swag? Check out our online shop, powered by Dashery! If you enjoy TransMissions, please rate us and subscribe on Apple Podcasts and Spotify! These ratings greatly help podcasts become more discoverable to other people using… Continue reading The post Alt Mode 453 – Board To Be Wild: Transformers Games Unpacked appeared first on TransMissions Podcast Network.
In Express Episode 110, Don, Chris, and Jamie get together to talk about the end game - goals, objectives, and victory in board games. They discuss competitiveness, process-oriented players, winning and losing streaks, imperative and contingent goals, and what it really means to feel like you've won a game. Enjoy!
Send us a textGame Guide by Greg Boccia aka noz3r0 https://gamefaqs.gamespot.com/pc/988968-dragon-age-ii/faqs/61965 This Week: Fools Rush In, Isabela's Contact, Finders Keepers, The First Sacrifice, Long Way Home, Welcome Home, Herbalist's Tasks, The Unbidden Rescue, Nice Crime You Have Around HereNext Week: Squelch! Live! From PocatelloSupport the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
Support my work on Patreon (https://patreon.com/realdavejackson) Join the Tales from the Backlog Discord server (https://discord.gg/bptGyEWbk7) Buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson) I didn't hear about Dragon Quest for a very long time, probably an embarrassingly long time, and once I played one, I didn't....get it. It all seemed too plain, too simple, too lacking in complexity, and while a part of me was relieved to suddenly have less "homework" to do as I'm forever catching up on RPGs that I missed, part of me felt an ever-present need to "get it". Yada yada yada, I finally had another reason to try Dragon Quest, starting with Dragon Quest V: Hand of the Heavenly Bride on DS, and folks....I get it now. Tune in to find out how I got there. Guest info: Chris Coplien of Retro Hangover * Listen to Retro Hangover https://linktr.ee/retrohangover * Check out the first of Dragon Quest V's episodes in the King of Games 1992 tournament https://retrohangover.captivate.fm/episode/king-of-games-92-round-1-match-4-sonic-the-hedgehog-2-vs-dragon-quest-v * Follow on BlueSky https://bsky.app/profile/retrohangover.bsky.social TIMESTAMPS * 0:00 Title Card * 0:42 Intros * 6:10 Personal Histories with Dragon Quest V * 12:15 Opening Thoughts * 14:54 Story Setup/Generational Structure * 26:19 Overcoming Constraints/Presentation * 34:26 Story Themes/Cozy Charm * 45:16 Soundtrack/Influence * 56:10 Gameplay- Combat/Monster Collecting * 1:12:05 Final Thoughts/Recommendations * 1:14:45 Retro Hangover Podcast * 1:19:23 SPOILER WALL/Patron Thank-You's * 1:21:15 Spoiler Section- Act 1 and 2 * 2:06:04 Spoiler Section- Act 3 and Closing Thoughts Music used in the episode is credited to Koichi Sugiyama. Tracks used: Overture, Overworld, Town, Battle, Melody in an Ancient Town, The Ocean, Zenithia, Saint Social Media: BlueSky (https://bsky.app/profile/tftblpod.bsky.social) Instagram (https://www.instagram.com/talesfromthebacklog/) Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
Victor Larson joins us to share his incredible journey building NomNom, a unique trading card role-playing game that blends elements from TCGs, tabletop RPGs, and board games into an immersive gaming experience set in a world where "all doorways lead to NomNom."• Created the world of NomNom as a creative playground for his diverse artistic interests• Designed a unique setting where ancient technologies and civilizations create a sci-fi world that feels like fantasy• Developed innovative gameplay where players assemble three-champion parties to navigate through sector-card dungeons• Believes in the creative practice of "pastiche" - learning from others' art forms to develop your own unique style• Collaborating with voice actor Bryce Papenbrook, who will voice a main character in upcoming NomNom storiesFollow Victor and the NomNom-Verse HERE!
Yippee-ki-yay! Dive into the chaos of Bruce Willis's straight-to-video era with our hilarious and brutally honest review of the 2022 action thriller "A Day to Die." Is this ice-cold flick a hidden gem or just another paycheck gig? Join hosts Doric Scott Jay and Mr. Smith as they dissect the plot twists, bad CGI explosions, and that wild opening siege—plus, we finally get some nudity after 29 episodes!In this episode of Dropping a Bruce, we break down every cringeworthy moment and surprising standout performance (shoutout to Leon as the drug kingpin Tyrone Pettis!). From Kevin Dillon's disgraced parole officer scrambling to save his pregnant wife to Frank Grillo bringing the badass energy, we debate if Bruce dropped a deuce or gave it his all. Expect laughs, rants, and our scientific hypothesis on why these films keep getting made. If you're a fan of action movies gone wrong, Bruce Willis deep cuts, or just love ripping apart bad cinema, this one's for you—you'll gain fresh insights into Willis's later career and why some straight-to-video flicks are gloriously awful.Dropping a Bruce is your monthly podcast diving into all 40 of Bruce Willis's straight-to-demand releases, rating if he phoned it in or went full Yippee-ki-yay. 00:00 - Intro by the Cheeky Bastards00:16 - Welcome to the 29th edition and podcast overview00:50 - Introducing "A Day to Die" and cast hype (Frank Grillo, Kevin Dillon)02:23 - Movie facts: Release, cast, budget, and ratings02:59 - Trailer highlights and plot tease05:23 - Bruce Willis's role as Police Chief Alston06:23 - Hilarious plot rant and summary07:27 - Production background: Filmed in Jackson, MS, and box office flops09:23 - Critic reviews and fan reactions10:42 - Cast deep dive: Frank Grillo, Kevin Dillon, and Leon shine11:33 - Opening siege confusion and bad CGI breakdown14:19 - Infiltrating the school with RPGs—pure insanity19:09 - 18 months later: The real plot kicks in23:58 - Kevin Dillon gets fired and the ransom demand28:06 - Assembling the team for the heist32:43 - Drug house raid: Boobs, bullets, and chaos36:01 - Double-cross and teaming up with the villain40:39 - Final heist on the armored hearse47:55 - Vital thoughts: Favorite scenes, lines, and performances56:54 - Dropping a deuce or Bruce? Final verdictWhat did you think of "A Day to Die"—hidden gem or total mess? Follow the show on our socials:Facebook & Instagram- @DroppingABruceEmail - DroppingABrucePod@gmail.com
Your Post-Apoc duo Boom Mike and Doc Benny are joined once again by that guy who's a little too fond of BBQ Pork; Doc Jared! We discuss growing up in the Cold War and our favorite RPGs from that period, notably Aftermath and Gamma World. Nostalgia leads to more modern games such as the recent […]
00:00:00 - Intro 00:02:35 - Split Fiction (Chris/Samantha) 00:23:13 - Deltarune Chapter 3 (Chris/Heath/Samantha) 00:28:50 - Deltarune Chapter 4 (Chris/Heath/Samantha) 00:40:42 - (*Spoiler Section*) Deltarune Chapter 4 01:16:06 - Is Heath a JRPG Guy? 01:19:08 - Microsoft Laying Off 9000 Employees 01:24:14 - Cyberpunk: Edgerunners Season 2 Announced 01:25:14 - Subnautica 2 Development Drama 01:30:38 - Samantha's Video Game Jeopardy 01:49:25 - Games Samantha Plans on Playing in 2025 01:51:28 - Closing Statements Send us an email at mobiustubespodcast@gmail.com Original release date: July 30th, 2025
I am joined by 3 friends that I am fortunate enough to game with regularly, Brian Courtemanche, Brian Gregory (Stochastic Agency on YouTube) and the indefatigable Ivan 'More Bass' Podgwaite. We discuss some gaming topics for quite awhile (made less through the magical power of editing) before diving into some off the cuff inspiration and improvisation with the first few prompts of #RPGaDAY2025. I hope you will join us and stick through to the end!You can find Ivan Podgwaite at ivanmike1968 on YouTube, where he talks about RPGs, playing bass, and life. You can find Brian Gregory at Stochastic Agency on YouTube where he talks about playing RPGs. You can find Brian Courtemanche on YouTube as well! So far, he has been reviewing short, light, takes on cosmic horror roleplay like the game he mentioned in this episode: Old Ones, Shoggoths, and R'lyeh.You can contact me by e-mail at runescastshadows via gmail or by leaving a voice message through Speak Pipe.Send a voice message to CastingShadowsPodcastMentioned in this Episode:Roleplay Cafe + - YouTubeRPG with DBJ - YouTube
It's our sesquicentennial episode! Jim Johnson was born about the same time Apollo XII landed on the moon (and has always been kinda spacey) and shares a birthday with the Kindle. He is the author of the Pistols and Pyramids weird western series and the Potomac Shadows urban fantasy series. He's also written a bunch of other stuff in and around the SFF genres and pen and paper RPGs. He's currently the project manager and line editor for Modiphius's Star Trek Adventures RPG. Please check out these relevant links: Website Facebook Twitter YouTube Books on Amazon Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
TPK'd by Boredom: The Unearthed Arcana Wizard Review You Didn't Know You Needed (But Absolutely Deserved) This episode is sponsored by Dungeonflow.app — your one-stop shop for prepping tabletop RPGs without needing a Philosopher's Stone or a necromantic ritual. Whether you're building combat encounters, crafting creepy room descriptions, or generating traps that scream "this is absolutely a mimic," DungeonFlow helps you get from “session prep” to “actual fun” faster than a wizard can say Teleport. Try it today and let your players think you actually planned all that chaos. Show Notes: In this second arcane-infused episode of our Unearthed Arcana 2025 Arcane Subclass Review, the RPGBOT.Podcast crew digs into the grimy, glittery, and occasionally disappointing world of Wizard subclasses in Dungeons & Dragons. With a recent brush with TPK in Pathfinder fresh in their minds, the hosts pivot hard into analyzing how these newest subclass offerings stack up in the evolving landscape of tabletop RPG mechanics. We cover the Necromancer and Transmuter in painstaking detail—because someone had to—and explore what happens when spellcasting flavor is buried under generic mechanics. You'll hear: Our collective lamentation over how the 2014 Necromancer outshines its 2025 counterpart like a lich at a zombie-themed talent show. Thoughts on summoning mechanics and why “quantity over quality” isn't cutting it in modern RPG gameplay. How enchantment magic still feels like it belongs in the villain starter pack, and whether that stigma is deserved. A breakdown of the Transmuter's identity crisis—do we really need another subclass pretending to be Fullmetal Alchemist Lite? The case for letting polymorphing shine, and why Split Transmutation sounds way cooler than it actually is. A not-so-gentle rant about teleportation fatigue—yes, it's cool, but must every subclass get a blink-and-you're-there feature? Why holding a spellbook to use subclass features feels like the worst homework assignment in tabletop gaming. And, of course, a discussion on the balance between fun and mechanics, the impact of community feedback, and the ever-ongoing quest for innovative gameplay design in D&D and beyond. Unearthed Arcana: Arcane Subclasses Content from RPGBOT.net UA: Arcane Subclasses Review Key Takeaways: Preparation matters—whether you're avoiding a TPK or building a viable subclass. Necromancers deserve unique summons, not recycled skeletons with a new paint job. Enchantment continues to struggle with its PR campaign. It's not always evil, but it's rarely exciting. Summoning mechanics need a redesign that favors creativity and flavor over sheer volume. Teleportation overload is turning arcane subclasses into a game of magical leapfrog. Holding your spellbook to unlock powers is a mechanic best left in the "Why?" folder. The 2014 Necromancer had more thematic weight and better gameplay synergy. The Transmuter subclass lacks a clear identity and desperately needs a polymorph glow-up. Wondrous Enhancement is a rare bright spot, making Enhance Ability actually feel worth casting. Overall, the Unearthed Arcana material feels like wasted potential—players crave excitement, not just another stack of mechanics. Community feedback is essential—without it, subclasses like these risk fading into obscurity like a wizard failing a concentration check. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
The Company embarks on a dangerous journey following Rue and Bryn's wedding. They make a powerful ally. Learn more about Runequest here. Join the DMs After Dark Discord! Come hang out and chat games, nerd stuff, and more! In case you haven't heard, our Redbubble has incredible RuneQuest art by Katrin Dirim available as shirts, stickers, pillows, and more, so check out all our new DMs After Dark merch!! If you enjoy our streams, podcasts (plural! have you checked out the Rene Plays Games podcast?), or just our general nerdiness, please consider giving us a 5-star rating on your podcast app of choice! Like, follow, and subscribe to our Facebook, Twitter, and Instagram so you can comment & chat with us about all things RPGs. And, as always, come hang out and catch our live streams on our Twitch or catch up on our YouTube. Music in the Episode: Solstice A by Monument Studios DMs After Dark Theme by Dan Pomfret (@danfrombothbands)
The Company moves the rest of the displaced Harraborn into Storm's End. Bryn and Rue get married. Learn more about Runequest here. Join the DMs After Dark Discord! Come hang out and chat games, nerd stuff, and more! In case you haven't heard, our Redbubble has incredible RuneQuest art by Katrin Dirim available as shirts, stickers, pillows, and more, so check out all our new DMs After Dark merch!! If you enjoy our streams, podcasts (plural! have you checked out the Rene Plays Games podcast?), or just our general nerdiness, please consider giving us a 5-star rating on your podcast app of choice! Like, follow, and subscribe to our Facebook, Twitter, and Instagram so you can comment & chat with us about all things RPGs. And, as always, come hang out and catch our live streams on our Twitch or catch up on our YouTube. Music in the Episode: Nightfall by Monument Studios DMs After Dark Theme by Dan Pomfret (@danfrombothbands)
TPK'd by Boredom: The Unearthed Arcana Wizard Review You Didn't Know You Needed (But Absolutely Deserved) This episode is sponsored by Dungeonflow.app — your one-stop shop for prepping tabletop RPGs without needing a Philosopher's Stone or a necromantic ritual. Whether you're building combat encounters, crafting creepy room descriptions, or generating traps that scream "this is absolutely a mimic," DungeonFlow helps you get from “session prep” to “actual fun” faster than a wizard can say Teleport. Try it today and let your players think you actually planned all that chaos. Show Notes: In this second arcane-infused episode of our Unearthed Arcana 2025 Arcane Subclass Review, the RPGBOT.Podcast crew digs into the grimy, glittery, and occasionally disappointing world of Wizard subclasses in Dungeons & Dragons. With a recent brush with TPK in Pathfinder fresh in their minds, the hosts pivot hard into analyzing how these newest subclass offerings stack up in the evolving landscape of tabletop RPG mechanics. We cover the Necromancer and Transmuter in painstaking detail—because someone had to—and explore what happens when spellcasting flavor is buried under generic mechanics. You'll hear: Our collective lamentation over how the 2014 Necromancer outshines its 2025 counterpart like a lich at a zombie-themed talent show. Thoughts on summoning mechanics and why “quantity over quality” isn't cutting it in modern RPG gameplay. How enchantment magic still feels like it belongs in the villain starter pack, and whether that stigma is deserved. A breakdown of the Transmuter's identity crisis—do we really need another subclass pretending to be Fullmetal Alchemist Lite? The case for letting polymorphing shine, and why Split Transmutation sounds way cooler than it actually is. A not-so-gentle rant about teleportation fatigue—yes, it's cool, but must every subclass get a blink-and-you're-there feature? Why holding a spellbook to use subclass features feels like the worst homework assignment in tabletop gaming. And, of course, a discussion on the balance between fun and mechanics, the impact of community feedback, and the ever-ongoing quest for innovative gameplay design in D&D and beyond. Unearthed Arcana: Arcane Subclasses Content from RPGBOT.net UA: Arcane Subclasses Review Key Takeaways: Preparation matters—whether you're avoiding a TPK or building a viable subclass. Necromancers deserve unique summons, not recycled skeletons with a new paint job. Enchantment continues to struggle with its PR campaign. It's not always evil, but it's rarely exciting. Summoning mechanics need a redesign that favors creativity and flavor over sheer volume. Teleportation overload is turning arcane subclasses into a game of magical leapfrog. Holding your spellbook to unlock powers is a mechanic best left in the "Why?" folder. The 2014 Necromancer had more thematic weight and better gameplay synergy. The Transmuter subclass lacks a clear identity and desperately needs a polymorph glow-up. Wondrous Enhancement is a rare bright spot, making Enhance Ability actually feel worth casting. Overall, the Unearthed Arcana material feels like wasted potential—players crave excitement, not just another stack of mechanics. Community feedback is essential—without it, subclasses like these risk fading into obscurity like a wizard failing a concentration check. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Grim Scenarios Plays Blades in the Dark! Our first foray into actual play RPGs! An group of criminals explore the shadowy underbelly of Duskvol, as they attempt to pay back a gang they stole from. But dangers lurk everywhere. Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you're bold enough to seize them. You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel's own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top? Find out more here: https://bladesinthedark.com/ If you like our RPG content please like and subscribe, and leave a comment; we want to keep doing this but its a lot of effort if we don't know you like it! Featuring: Milk as the Keeper Emma as Needle InspirationFollows as Chime Elle as Noir Gandledore as Clink With editing from NinjaNina With original art by Sam Music by Scott Buckley – released under CC-BY 4.0. www.scottbuckley.com.au
Knowledge skills: because sometimes knowing what's in the dungeon is more important than knowing how to kill it. In this episode, the RPGBOT.Podcast crew breaks down the often-overlooked but mechanically vital Knowledge skills in tabletop RPGs like Dungeons & Dragons and Pathfinder. The gang explores how these skills function in the game, how they've changed over editions, and why your party's lore nerd is secretly carrying your campaign. They explore how Knowledge checks can enrich worldbuilding, deepen immersion, and add mechanical weight to player choices. Whether you're identifying a creature, recalling ancient lore, or flexing your Arcana at a smug wizard, the right knowledge at the right time can mean the difference between survival and a total party kill. The episode also dives into how different systems handle knowledge, including Pathfinder 1e's granular Knowledge skills, D&D 5e's streamlined Intelligence-based skills, and how GMs can reward players for investing in information-gathering instead of just smiting things with swords or spells. Key Takeaways: Knowledge skills are essential for both roleplay depth and mechanical advantage. They can be undervalued by players but are a powerful tool when supported by the GM. Systems vary widely in how they handle knowledge – make sure to know what's available to you. GMs should reward curiosity and learning with story reveals, tactical insight, and world connection. Players who invest in knowledge can shift the direction of the story, avoid deadly fights, and impress powerful NPCs. Lore-focused characters add richness and versatility to any party—especially in exploration-heavy campaigns. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Knowledge skills: because sometimes knowing what's in the dungeon is more important than knowing how to kill it. In this episode, the RPGBOT.Podcast crew breaks down the often-overlooked but mechanically vital Knowledge skills in tabletop RPGs like Dungeons & Dragons and Pathfinder. The gang explores how these skills function in the game, how they've changed over editions, and why your party's lore nerd is secretly carrying your campaign. They explore how Knowledge checks can enrich worldbuilding, deepen immersion, and add mechanical weight to player choices. Whether you're identifying a creature, recalling ancient lore, or flexing your Arcana at a smug wizard, the right knowledge at the right time can mean the difference between survival and a total party kill. The episode also dives into how different systems handle knowledge, including Pathfinder 1e's granular Knowledge skills, D&D 5e's streamlined Intelligence-based skills, and how GMs can reward players for investing in information-gathering instead of just smiting things with swords or spells. Key Takeaways: Knowledge skills are essential for both roleplay depth and mechanical advantage. They can be undervalued by players but are a powerful tool when supported by the GM. Systems vary widely in how they handle knowledge – make sure to know what's available to you. GMs should reward curiosity and learning with story reveals, tactical insight, and world connection. Players who invest in knowledge can shift the direction of the story, avoid deadly fights, and impress powerful NPCs. Lore-focused characters add richness and versatility to any party—especially in exploration-heavy campaigns. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Everyone is recovering from the chaos. But first? Tequila. With Clarence in tow, Jess hits the bars - and then the streets. Meanwhile, Doc's trying to find Clear a body that will last. Rolo, under the instructions of Monday, can see Ki? That kind of power is very rare.Who stole the bike??? Jess is about to remind an unlucky soul why she's called the Reaper.PLAY THE DUST WORLD RPG NOW:We've released the epic RPG Dust world and we want your help. Dust World PBTA is RPG Empire's sci-fi western game that's simple, fast, and Powered By The Apocalypse. Are you ready? Enter The Gun-Filled Lands Of An Obliterated Civilization. Play as gunslinging anime-inspired heroes on their mission to discover the truth behind the lost civilization and its technology. GET THE GUIDE NOW:https://www.therpgempire.com/shop/p/b2ck9ai8u8d7i6j5xs48oojt742uq2Dust world RPG Podcast is an actual play Role-playing podcast like the Adventure Zone Podcast or Critical Role. The setting is a sci-fi western a few hundred years after a great war burned the earth and a virus called white horse dissolved most organic matter into dust creating the wastelands.Dust World RPG is a Powered By The Apocalypse game. Dust World is a Tabletop Role-Playing game created by Paul Parnell Copywrite 2020. The setting was created by Paul Parnell and Michael Yatskar. The game was written by Paul-Thomas Parnell and Dumaresq de Pencier.OTHER PROJECTS FROM THE RPG EMPIRE:Strangers in the Pines: A Monster Of The Week actually play roleplaying podcast inspired by things like Gravity Falls, Stranger Things, and Fringe. It takes place in a small strange town called Pine Forge nestled in the Blackwood national park in Northeast Oregon, USA, and follows, the exploits of 3 unusual high school students as they try to unravel the mysteries of the Strangers in the Pines.https://www.therpgempire.com/strangers-in-the-pinesCONNECT WITH US:Join our Discord Server to chat with us and talk all things RPGs: https://discord.gg/2jnyGv9Follow and send us DMs on Instagram: @theRPGempireJoin the Empire!
Today the besties discuss some games that they feel deserve a sequel, or in some cases, another sequel!Also follow us on stuff:Instagram: https://www.instagram.com/turnbasedbesties/Reddit: https://www.reddit.com/r/TurnBasedBestiesPod/YouTube: https://www.youtube.com/@turnbasedbesties
Gaming hosts Josh, Ryan, and John are heading to Hollywood (well, kind of) in this blockbuster-themed episode of the Video Gamers Podcast! We're talking about which great video games deserve the big screen treatment—and who we'd want in the director's chair. Would Christopher Nolan nail the mind-bending world of Control? Could Jordan Peele turn Bioshock into a horror masterpiece? From sprawling RPGs to intense action titles, we're breaking down our dream gaming adaptations and the perfect filmmakers to bring them to life. Whether you're into narrative-heavy epics or high-octane shooters, this is one episode you don't want to miss. Let's talk video games, movies, and the directors who could make gaming history! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, and Phelps Thanks to our Legendary Supporters: HypnoticPyro, Patrick, Jigglepuf and PeopleWonder Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.com/invite/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
DCC RPG codified supernatural patrons as something in between a game mechanic and narrative device. The notion was fresh, novel, and perfectly aligned to the game's focus on Appendix N. Patrons are so good that the concept has worked its way into other RPGs. The cast of patrons and gods facilitates a table's […]
Hey Now Cabalists! In episode 109 of The Secret Cabal Express Don and Jamie put together all of the games that they're frothing at the mouth and jumping outta their pants to get at from Gen Con 2025 coming up in a few weeks. Head over to TheSecretCabal.com and click on the link to this episode to get links to all the games we discussed on the show today. Enjoy!
Episode #381 of BGMania: A Video Game Music Podcast. Today on the show, Bryan and Bedroth step beyond the castle gates and into a realm of wonder, nostalgia, and enchanted melodies. You'll hear music from classic RPGs, whimsical adventures, and modern fantasy epics—including works from legendary composers like Yoko Shimomura, Joe Hisaishi, Yasunori Mitsuda, and more. Whether it's a peaceful overworld, a bustling festival, or a kingdom lost to time, this episode is a love letter to the worlds that captured our imaginations through sound. Long live the music of magical realms. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff & Mike. EPISODE PLAYLIST AND CREDITS Part of Your World from Kingdom Hearts HD II.5 ReMIX [Alan Menken/Yoko Shimomura feat. Jodi Benson, 2014] Space Ship from Adventures in the Magic Kingdom [Yoko Shimomura, 1990] Candy Kingdom Overworld from Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!! [Jake Kaufman, 2012] Magic Kingdom from Albert Odyssey: Legend of Eldean [Naoki Kodaka, 1996] Ding Dong Dell -The Cat King's Castle- from Ni no Kuni: Wrath of the White Witch [Joe Hisaishi, 2011] Magic Kingdom from SaGa Frontier [Kenji Ito, 1997] Old Magic Kingdom from Eador: Genesis [Evgeniy Gulyugin, 2009] Guardia Millennial Fair from Chrono Trigger [Yasunori Mitsuda, 1995] Prosperity and Freedom -The Cyrum Kingdom- from Grandia II [Noriyuki Iwadare, 2000] Kingdom in the Clouds -Day- from Sea of Stars [Eric W. Brown, 2023] WONDERWORLD from Balan Wonderworld [Ryo Yamazaki feat. Laura Pitt-Pulford, 2021] Loving Wonderland from Persona 5 Strikers [Ayana Hira, 2020] Liyue from Genshin Impact [Yu-Peng Chen, 2020] Staff Roll from The Legend of Zelda: A Link Between Worlds [Ryo Nagamatsu, 2013] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously
Send us a textGame Guide by Greg Boccia aka noz3r0 https://gamefaqs.gamespot.com/pc/988968-dragon-age-ii/faqs/61965 This Week: A Business Discussion, Bait and Switch, Fenris Recruited, Tranquility, Talk to Anders, Questions and Answers, Fools Rush In Next Week: Fools Rush In, Isabela's Contact, Finders Keepers, The First Sacrifice, Long Way Home, Welcome Home, Herbalist's Tasks, The Unbidden Rescue, Nice Crime You Have Around HereSupport the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
In this engaging conversation, Fred Van Lente discusses his extensive career in comics, touching on his work with Marvel, the creation of educational comics like Action Philosophers, and his latest project, The Future Is ******. He shares insights into the process of writing nonfiction comics, the intersection of comics and RPGs, and the innovative approach of gamifying comics with hacking challenges. The discussion also delves into the use of augmented reality in storytelling and the long-term vision for his current series.http://www.fredvanlente.com/https://www.domestika.org/en/courses/4171-script-writing-for-comics-explore-visual-storytellinghttps://www.blackhillsinfosec.com/rekcah/Fred Van Lente's Socials: X - @FredVanLente Instagram - @FredVanLente BlueSky - @FredVanLente.bsky.social FaceBook - https://www.facebook.com/fredvanlentewriterGet your Fortress Comics merchandise with the link belowhttps://www.teepublic.com/user/fortress-comicsFortressofComicNews.comhttps://chriscomicscorner.substack.com/YouTube.com/FortressComicsFind Chris: https://bio.site/chrisrundtMike twitter @fortressrickerMike's Comic Bone Graft:https://globalcomix.com/c/bentbox-shorts/chapters/en/4/1Patreon.com/FortressComicshttps://www.tiktok.com/@chriscomicscornerThanks for Listening!#marvel #marvelcomics #mcu #dccomics #comicbooks #comicnews #podcast #indiecomics #batman
Episode 96 is mystery and thriller author Mia P. Manansala.Mia P. Manansala (she/her) is a writer from Chicago who loves books, baking, and bad-ass women. Her debut, ARSENIC AND ADOBO, garnered starred reviews from Library Journal, Publishers Weekly, Booklist, and Shelf Awareness, hit the ABA Indie Bestseller List, and has won multiple awards. A lover of all things geeky, Mia spends her days procrasti-baking, playing RPGs and otome games, reading cozy mysteries and diverse romance, and gazing lovingly at her dog Gumiho.In this episode we discussed Death in the Cards, her first young adult book and her move into writing for teens. With that, we talked about the difference in how she writes her teen versus her adult protagonist. We also touched on her use of tarot in the novel, and how one class and one teacher guided her to writing mystery.Links discussed:Their Just Desserts by Tracy Badua and Alechia DowDead & Breakfast by Kat Hillis and Rosiee ThorPrincess and the PI by Nikki Payne***Upcoming: THE FOREVER WEDDING DATENote: some links are affiliate linksContact Tif at tif@tifmarcelo.comPlease check out her website for podcast submissions
It's a DM's worst nightmare: your D&D players have made an unexpected choice, obliterating your plans, and you now have to DM on the fly. Those who DM for kids can find themselves in this position more often than DMs with adults, because kids can be wonderfully and chaotically creative players! How can you encourage your players to follow the narrative crumbs without taking away their agency? How can a DM prepare for the unexpected and grow their comfort with going off-script? Ryan and Allison share some ideas that can help! Welcome to Area of Effect, a podcast from the creators of The Kids Table, where we discuss how tabletop RPGs benefit kids and answer your questions about playing TTRPGs with the kids at your table! About us: When kids are at the table, everyone wins! Playing Dungeons & Dragons (and other Tabletop Role-Playing Games) with kids helps develop critical thinking, creativity, communication, collaboration, & confidence - not to mention the connections you'll build around the table. That's why we produce this original, kid-inclusive show along, share tip videos, and write adventure modules to help you play TTRPGs with the kids at your own table! For Our Kids' Adventures & More: www.thekidstablednd.com To Support Our Work: www.patreon.com/TheKidsTableDnD Follow @TheKidsTableDnD on Instagram, TikTok & Facebook #dndactualplay #family #dungeonsanddragons #thekidstablednd #dndwithkids #actualplay #ttrpg #familyshow #familygames #kids #adventure #fantasy#drama #storytelling #roleplaying
This week on Urban Valor, we sat down with Marine veteran Ernesto Menjivar. A man who watched his brother lose both legs to an IED right in front of him. Ernesto was 19 years old when he first hit the ground in Afghanistan, assigned to one of the most IED-infested regions in Helmand Province. The firefights came fast. The first one he was ever in, RPGs were flying over his head, and the next minute they were sweeping for pressure plates in the dirt, praying one of them wouldn't go off.But then it did.His brother, Langston White, stepped on an IED while on patrol, and Ernesto was just feet away. The way he describes that moment — the sound, the dust, the blood, the moment they locked eyes — it'll sit with you. Langston survived but lost both legs. And that was just one chapter of what became a brutal deployment. Ernesto talks about the emotional toll of trying to stay mission-ready after something like that, the Marines he lost during Operation Deuces Wild, and how that experience changed him forever.Now years removed from combat, he opens up about the PTSD, the dreams, the random moments where he sees civilians missing limbs and flashes back to war. But he also shares what's helped him — therapy, music, painting, his faith — and how he's still working through it. This isn't a sanitized version of war. It's the real cost. The kind of story that shows what combat veterans carry with them long after the fighting stops.
In this episode of Epic Realms, Nick welcomes debut author Lenora Woods, whose new novel Roll for Romance brings Dungeons & Dragons energy to the world of contemporary rom-coms. Lenora shares her journey from gamer and fanfiction writer to published novelist, and how her love for geek culture, fantasy, and character-driven stories shaped her writing. From Renaissance faires to video games, Lenora's world blends heartfelt emotion and nerdy joy, and her book is no exception. We dive into the surreal experience of launching her first book, how readers are connecting with her characters, and what makes Roll for Romance a unique read for fans of both romance and tabletop RPGs. Plus, hear what's next for Lenora as she embarks on her author journey. Find all her stuff here! https://www.lenorawoods.com/ Also don't forget to visit our Official Website! https://EpicRealmsMedia.com
Welcome to another episode of Perspective Checks where I sit down with friends and folks from the TTRPG world and discuss what they love about this wonderful hobby! The second Perspective Checks this month on RPGs and their intersection with creative writing is with Clark R. Rowenson, a.k.a. The Magic Engineer on YouTube, an engineer, author, and writing coach with a lifelong interest in magic systems. We discuss magic system design, the importance of using the right kind of system for your stories, the explosion in popularity of the LitRPG genre, how both sides can still learn from its inspiration from the tabletop RPG space, and more. Stay tuned for more about Spawn Point, the first installment in Clark's upcoming LitRPG series A New Eternity about Topha & Nettle! ----more---- Join the DMs After Dark Discord channel! 2 New MECH Cities Out Now (& Free!) I made a Ko-Fi if you feel absurdly generous and want to help cover podcast hosting costs & all the upkeep. I'm still working on whether I want to offer anything special over there or just give my extreme gratitude (maybe some stickers or something in the mail) to those who donate, but no pressure whatsoever :) Where to Follow Rene Plays Games: LinkTree | BlueSky | Threads | Instagram | Facebook | DMs After Dark Rene's Games: MECH | One Last Quest email: RenePlaysGamesPod@gmail.com Music in the Episode: Theme Song written & produced by Dan Pomfret | @danfrombothbands
El grupo debe atravesar Florinelle en su camino a Nendilterre para investigar el misterio de los brazos negros, pero se encontrarán con que en la ciudad aún quedan deudas por saldar...Tirando Rol – Un podcast de Dungeons & Dragons en español¿Buscas un podcast de D&D en español? Tirando Rol es un actual play donde jugamos Calabozos y Dragones y otros RPGs, todo en español. Acompáñanos en sesiones llenas de comedia, drama, acción y muchos dados.
This is an interview with me on The Last Easy Mile podcast with Josh Farahi. Video version: https://www.youtube.com/watch?v=lFRZvPc3U&ab_channel=TheLastEasyMilePodcast THE LAST EASY MILE: https://linktr.ee/TheLastEasyMilePodcast In this episode, Fraser Cain—founder of Universe Today and co-host of Astronomy Cast—shares why space still matters. From watching meteor showers with your kids to seeing Saturn's rings through binoculars in a city, Fraser offers practical ways to reconnect with awe. He reflects on raising science-minded kids, his love of tabletop RPGs, and how parents can create deeper imaginative experiences than screens can provide. We also talk about the James Webb Space Telescope, the Mars rovers, and the Vera Rubin Observatory, which will capture time-lapse images of the sky. Fraser warns against the growing distrust of experts, advocating for humility, critical thinking, and Carl Sagan's “baloney detection toolkit.”
Finally, the whole crew is back together, and now they must face their fate. Character sheets for the episode can be found here: https://docs.google.com/spreadsheets/d/1_kIp6s3RNaPpivhUDjBF7LYOHo-ITmweiLPETeNTGaM/edit?usp=sharingTo get in touch or discuss the show, you can find all of our social media links on our website: https://www.toatabletop.com/If you like our show and would like to support us or get access to some exclusive content, we're on Patreon - take a look at https://www.patreon.com/ToatabletopIf you can't support us on Patreon but still want to help us out, how about using our affiliate link when buying RPGs on DriveThruRPG? It doesn't cost you a penny more, and we get a small percentage of the sale, which enables us to buy books for future reviews. Every little helps! https://www.drivethrurpg.com/?affiliate_id=430686Music: Norse music by Danheim, other ambient music by Liam Stevens.Art: Harry Boddice https://www.artstation.com/pencilswordpaintsGraphic Design: Jonny Greenlees https://twitter.com/jonnygreenlees
Daggerheart: the warm hug of fantasy RPGs—if hugs came with dramatic backstories and emotional damage. This episode of the RPGBOT.Podcast is sponsored by DungeonFlow.app — the fastest, easiest way to prep your next tabletop session. Whether you're building a dungeon, brewing an encounter, or generating the perfect trap to ruin your players' plans, DungeonFlow has you covered. Sign up today and make map prep faster than a bard's pickup line. In this final episode of the RPGBOT.Podcast's How to Play Daggerheart series, the crew takes a heartfelt and hilarious look back at everything they've learned about Darrington Press's narrative-forward RPG system. From character creation to combat chaos, hope and fear mechanics, and the quirky little swamp village where their adventure took root, the team unpacks what makes Daggerheart such a compelling system—especially for first-time players, roleplay enthusiasts, and GMs who love big feelings with their big swords. The discussion touches on the system's player-friendly mechanics, open storytelling potential, and how Daggerheart reimagines fantasy tropes through a lens of collaboration, emotion, and crunchy (but not too crunchy) dice pools. They reflect on the actual play, their favorite moments, and the ways the system encourages creativity without overwhelming newcomers. If you've ever wanted a system that feels like a stage play one minute and a chaotic improv show the next, this one's for you. Daggerheart (affiliate link) Critical Role - Age of Umbra Content from RPGBOT.net Daggerheart Review Key Takeaways: Daggerheart is ideal for first-time TTRPG players thanks to its narrative-driven, rules-light approach and clearly structured character creation. The game's Hope and Fear dice mechanic adds emotional stakes and cinematic tension to every roll, encouraging players to think about character motivation and drama. Combat is fluid, cinematic, and intentionally collaborative, with mechanics that reward creativity and teamwork rather than pure damage output. The system uses Domain and Experience cards to shape both mechanical choices and character arcs—an innovative twist on traditional leveling systems. Character creation is flexible but approachable, giving players space to express creativity without the paralysis of overwhelming options. The system excels in storytelling-focused play, making it ideal for players who want to lean into emotional arcs, moral complexity, or soap opera-level plot twists. The actual play portion of the series showed how much potential there is for improvisation, character development, and table-wide chaos (the good kind). Daggerheart's tone is welcoming, inclusive, and imaginative—making it an excellent gateway for younger players, theater kids, recovering rules lawyers, and anyone who wants to feel something at the table. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Grim Scenarios Plays Blades in the Dark! Our first foray into actual play RPGs! An group of criminals explore the shadowy underbelly of Duskvol, as they attempt to pay back a gang they stole from. But dangers lurk everywhere. Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you're bold enough to seize them. You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel's own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top? Find out more here: https://bladesinthedark.com/ Featuring: Milk as the Keeper Emma as Needle InspirationFollows as Chime Elle as Noir Gandledore as Clink With editing from NinjaNina Music by Scott Buckley – released under CC-BY 4.0. www.scottbuckley.com.au
Welcome to our One Hundred and Forty Fourth episode!Our podcast is dedicated to all things board games, RPGs, CGs and more.Pour your favourite beverage, pull up a comfy chair 'cuz we are ready to roll.In this week's episode, we talk about Kim's Board Game Day. Until next time, on a Double Double ‘n Dice!--------------The following music was used for this media project:Music: Lobby Time by Kevin MacLeodLink: https://www.chosic.com/download-audio/29284/Music: Chill House Vol. 8 by Sascha EndeLink: https://ende.app/en/song/13049-chill-house-vol-8License: Creative Commons Attribution 4.0 International (CC BY 4.0)Send us a textContact us: tripledpodcast@dm-north.comCheck us out on www.dm-north.comSupport us at ko-fi.com/dmnorthtvJoin the dmNorthTV DiscordNeed a dice bag? Contact Jocelyn and/or visit JoceStitch Etsy store
Grab your juice boxes and initiative trackers—it's time to run D&D for the most chaotic party of all: children. In this RPGBOT.Masterclass Remastered episode, the hosts are joined by educator and Dungeon Master David Lemke, who shares his expertise on running tabletop RPGs—particularly Dungeons & Dragons—for children. The conversation blends pedagogical insight with practical game mastering advice, offering tools, tips, and examples from David's real-world experience leading kid-friendly adventures. From session structure and tone to safety and engagement strategies, this episode equips GMs of all levels with the knowledge they need to run rewarding, responsible games for younger players. David Lemke DnD Adventure Club RPGBOT.Podcast Episodes DnD Adventure Club w/David Lemke – RPGBOT.News S3E58 RPGBOT.Podcast Bonus Episode – The Wild Beyond the Witchlight Topics Covered How running D&D for kids differs from traditional adult tables The benefits of TTRPGs for child development and social growth Building age-appropriate adventures with clear stakes and structure Using repetition and scaffolding for younger players' comprehension Managing attention spans and behavior without losing the fun Tips for introducing mechanics gradually over time Player safety, parental involvement, and appropriate content Teaching narrative agency and consequences in a kid-friendly way Group management in mixed-age or mixed-skill settings Customizing rulesets to better fit young players' needs Dealing with disruptive players and setting table expectations Tools, props, and miniatures that help children stay engaged Encouraging creativity without overwhelming new players Favorite stories and learning moments from David's past games Key Questions Answered How do you start a new D&D group for kids who've never played before? What kinds of monsters, settings, and themes work best for young adventurers? What house rules or simplifications can help keep the game moving smoothly? What are the educational benefits of playing D&D as a child? Key Takeaways Structure and Consistency Are Crucial Children thrive with predictable session formats, recurring NPCs, and simple mechanics introduced in layers. Fun Comes First Prioritize engagement and joy. Mechanics can wait—story, agency, and laughter are more important than perfect rules compliance. Rules Can Be Training Wheels Simplified rulesets or modified stat blocks help children feel empowered without cognitive overload. Session Length Matters Games for younger players are typically best kept to 60–90 minutes, with physical movement or breaks built in. Age-Appropriate Themes Tone down horror, violence, and complex moral ambiguity. Focus on problem-solving, teamwork, and simple, heroic stakes. Incorporate Physicality Props, dice towers, maps, and miniatures provide tactile feedback and keep attention focused. Safety Tools Aren't Just for Adults Use check-ins, “stop” mechanics, and clear expectations for behavior to build a safe, inclusive table. Behavior = Feedback Disruptive behavior is often a sign that the pacing or content needs adjusting, not that the child is “bad at D&D.” Parental Involvement Helps Keeping parents informed and engaged (or even including them at the table) helps build trust and supports continuity. Roleplay Builds Life Skills Improv, empathy, decision-making, and consequence are all transferable life lessons baked into the game. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
I talk about another way to do Hit Points in RPGs.
This week on the RPG Cave, Ryan tier ranks the licensed RPGs that he's played and also talks about the Pokémon Scarlet DLC. ★ LINKS ★► Support Carpool Gaming on Patreon: https://patreon.com/carpoolgaming► Join our amazing Discord community: https://discord.gg/eBKUyABg8U► Get your Carpool Gaming merch: https://carpoolgaming.com/► Check us out on Twitch: https://twitch.tv/carpoolgaminglive► Subscribe on YouTube: https://youtube.com/carpoolgaming► Follow on Bluesky: https://bsky.app/profile/carpoolgaming.comThanks so much to everyone who supports us on https://patreon.com/carpoolgaming★ ULTIMATE PRODUCERS ★Brendan Myers AKA The_WinterGamerJohnathan Brown: https://linktr.ee/pme.jibTechMike, who says "Whether you are Kevesi or Agnian, you're a Xenobabe at heart."★ PLATINUM PRODUCERS ★Peje EPSmokin_JoeThe CaptainTim Paullin★ GOLD MEMBERS ★Adam KAnnaAwesomeDave1337BennyBrad MooreBrian ReeseCecily CarrozzaDan & LumaDannohhEmily O'KelleyJon32LauraLigerWoods330Mr GigglesOldMrFrumpSteven Keller
Jared and Joe welcome friend of the Network Seth Skorkowsky to discuss Andy Weir's Project Hail Mary, the birth of RPGs, and our philosophical stances on spoilers. Watch the video here: https://youtu.be/y99hHUx6P6c Access exclusive podcasts, ad-free episodes, and livestreams with a 30-day free trial with code "GCN30" at jointhenaish.com. Join Troy Lavallee, Joe O'Brien, Skid Maher, Matthew Capodicasa, Sydney Amanuel, and Kate Stamas as they tour the country. Get your tickets today at https://hubs.li/Q03cn8wr0. For more podcasts and livestreams, visit https://hubs.li/Q03cmY380. Learn more about your ad choices. Visit megaphone.fm/adchoices
Tony's back from Ireland and Steve's shot out of a cannon! Get ready for a wild ride. Today the gang runs down a bunch of games they've been playing including Transgalactica, Sekigahara The Unification of Japan, The White Castle, Steam Power, Shackleton Base, and a feature review of Galileo Galilei by new designer Tomas Holek. Then after Tony T wrestles the News hosting duties away from Steve, the gang reads and discusses some spicy hot takes submitted by Cabalists! Transgalactica: 00:04:31, Sekigahara: 00:14:35, The White Castle: 00:21:38, Steam Power: 00:32:26, Shackleton Base: 00:42:12, Galileo Galilei: 00:56:08, News with Tony T: 01:27:01, Cabalist Spicy Hot Takes: 02:16:49. Check out our sponsors Restoration Games at https://restorationgames.com/. Game Toppers at https://www.gametoppersllc.com/. And CGE at https://czechgames.com/.
Send us a textGame Guide by Greg Boccia aka noz3r0 https://gamefaqs.gamespot.com/pc/988968-dragon-age-ii/faqs/61965 This week: Prologue – Lothering, Prologue – Kirkwall, Hightown, A Friend in the Guard, The Way It Should Be, A New Home?, Birthright, Portrait of the Past, The Bone Pit, Get Back to Work, Loose Ends, Magistrate's OrdersNext Week: Act I Side Quests, A Business Discussion, Bait and Switch, Fenris Recruited, Tranquility, Questions and Answers, Fools Rush In, Isabela's Contact, Finders Keepers, The First Sacrifice, Talk to Anders, The Unbidden Rescue, Nice Crime You Have Around Here, Long Way Home, Welcome Home, Herbalist's Tasks, The Unbidden RescueSupport the showContact: http://linktr.ee/squelchcast Support the show on Patreon at https://www.patreon.com/c/Squelch or https://www.twitch.tv/dan0play Join our Discord at https://discord.gg/HwPPtX627k
In this episode, we sit down with legendary creator Bill Willingham to explore his remarkable journey from role-playing game artist to one of comics' most celebrated storytellers. Bill opens up about his early days working on RPGs and how that experience shaped his approach to worldbuilding in comics. From his 1980s creator-owned series Elementals to his 150+ issue, career-defining work on Fables, we dive deep into his storytelling career, while comparing the comics landscape of then versus now. Bill shares insights into his research process for incorporating folklore and mythology into his stories and reflects on his work with DC characters like Tim Drake's Robin and the supernatural heroes of Shadowpact. We also explore his approach to writing morally complex characters, ,the creative challenges of reimagining established heroes in the steampunk world of Legenderry, and how his background as an artist influences his collaboration with other creators.You can follow Bill on X @BillWillingham or subscribe to his Substack here: billwillingham.substack.com.Support the show___________________Check out video versions of this and other episodes on YouTube: youtube.com/dollarbinbandits!If you like this podcast, please rate, review, and subscribe on Apple Podcasts or wherever you found this episode. And if you really like this podcast, become a member of the Dollar Bin Boosters on Patreon: patreon.com/DollarBinBoosters.You can follow us @dollarbinbandits on Facebook, Instagram, and Bluesky, or @DBBandits on X. You can email us at dollarbinbandits@gmail.com.___________________Dollar Bin Bandits is the official podcast of TwoMorrows Publishing. Check out their fine publications at twomorrows.com. ___________________ Thank you to Sam Fonseca for our theme music, Sean McMillan for our graphics, and Pat McGrath for our logo.
The Basic Crawl 00:00:21 - Overview 00:04:22 - How have we used this in our games? 00:06:52 - Things we liked about this adventure 00:21:42 - Questions we had about this adventure 00:24:27 - Chain Lightning Round The Expert Delve 00:27:41 - Bodies of evidence. Companion Adventures 00:44:38 - Reading 00:45:09 - Music 00:45:45 - RPGs https://fulachtfiadh.bandcamp.com/ Corruption of the Blood Godhttps://www.drivethrurpg.com/en/product/506610/corruption-of-the-blood-god Literature The Ulster Cycle: https://en.wikipedia.org/wiki/Ulster_Cycle#Texts_in_translation Music Fulacht Fiadh: https://fulachtfiadh.bandcamp.com/ Games Circle of Wolves: https://blog.trilemma.com/2014/07/the-circle-of-wolves.html Against the Cult of the Reptile God: https://www.drivethrurpg.com/en/product/17056/n1-against-the-cult-of-the-reptile-god-1e The Black Wyrm of Brandonsford: https://www.drivethrurpg.com/en/product/327744/the-black-wyrm-of-brandonsford The Madness of Cú Chulainn: https://legacy.drivethrurpg.com/product/237664/Codex--Madness-May-2017 Discord https://discord.gg/K5myJQc4Bc (Jason) https://discord.gg/hnkRcskWZk (Tom)
In this episode, we're tackling one of the most controversial topics in tabletop gaming—and no, we're not talking about "edition wars" or "alignment arguments." The hosts explore the art and science of crunchy game mechanics, diving into why complex systems aren't the enemy of good storytelling but rather a powerful tool for creating memorable narratives.Whether you're a seasoned GM who's embraced the mathematical beauty of detailed systems or a newer Game Master wondering if all those modifiers and subsystems are worth the effort, this episode delivers passionate defense with the kind of hard-won wisdom that only comes from years of rolling dice and crunching numbers.Special guest Derek Kane-Gervais is interviewed as we dive deep into the world of rules-heavy RPGs and explore how probability curves, character optimization, and mechanical complexity can enhance rather than hinder the storytelling experience.Topics Covered:What "crunch" really means and why it's not a dirty word in TTRPG designThe mathematics of drama: how probability creates tension and uncertaintyCharacter building as creative expression and problem-solving artistrySystems that do crunch right: Pathfinder 2e, GURPS, and ShadowrunDebunking "crunch kills roleplay" and other common misconceptionsThe social contract of complexity: when to embrace or avoid crunchy gamesTeaching complex systems to new players without overwhelming themHow constraints and rules fuel creativity rather than restrict itSo grab your dice, your favorite beverage, and maybe dust off that character optimizer spreadsheet—we're diving into every reason why mathematical storytelling deserves more love!Join host Nick Perron as he draws from his expertise in the TTRPG space to explore the cutting edge of game design with creators who are pushing boundaries and making magic happen one dice roll at a time.→ Tabletopped's Stuff:→ Tabletopped's website→ Patreon→ Instagram→ TwitterCheck us out on Patreon! We have a new monthly pod as well as behind the scenes clips that you can get on a secret Spotify feed! We will also be dropping some more treats from time to time!Theme music by Mitch Poulin
Jared and Joe discuss the upcoming release of James Gunn's Superman as well as some of Gunn's best films. Plus, a review of some great superhero RPGs, the final season of Andor with special guest Skid Maher, and a few obscure obsessions. 0:00 Intro 15:00 Superman 2025 37:45 James Gunn 1:10:00 Superhero RPGs 1:37:30 Andor Season 2 Watch the video here: https://youtu.be/8sdppnf4OhM Access exclusive podcasts, ad-free episodes, and livestreams with a 30-day free trial with code "GCN30" at jointhenaish.com. Join Troy Lavallee, Joe O'Brien, Skid Maher, Matthew Capodicasa, Sydney Amanuel, and Kate Stamas as they tour the country. Get your tickets today at https://hubs.li/Q03cn8wr0. For more podcasts and livestreams, visit https://hubs.li/Q03cmY380. Learn more about your ad choices. Visit megaphone.fm/adchoices
We rewind and add a day to the researcher's mission so they can have a chance to properly investigate Shell Island - and there's PLENTY to figure out!Check out the Patreon and support us at patreon.com/storiesrpgPlay along at home! Download the Gigacity Guardians game sheet here: storiesrpg.gumroad.com/l/gigacity1StoriesRPG is the play-at-home, listen-and-learn game that helps people of all ages tell amazing tales together. Each season, we explore a new world, create characters, and go on epic adventures - and provide play-to-learn, coloring book, choose-your-own-adventure games to help listeners of all ages fall in love with writing!Created by Michael Low of LuckofLegends.com and Daniel Hinds of StoriesPodcast.com, StoriesRPG is a thrilling way to start bringing a love of writing, fantasy, fiction, and literacy into your home.
Hark, noble Cabalists, and well met! Gather ye ‘round, for thou art most welcome to yet another enchanted convening of the Lords of the Dungeon! This day, our bold and steadfast adventurers doth recount the wondrous tales of their voyage through the strange and many-layer'd realms of Planescape, with the wise and venerable Archmage AC guiding their path. Thereafter, the Lords dost heed the call of the arcane scrolls sent forth by our loyal listeners - speaking on their most cherished villains, the sacred handling of canon lore, the art of imparting wisdom unto fledgling Game Masters, and the campaign settings they wouldst most desire to conjure for their fellowship. So attend, brave souls, for much knowledge and mirth await within!
To celebrate Independence Day, Joe and Jared discuss the 65 years of Captain America and some of the best independent RPGs on the market. Plus, a thoroughly American argument about the coutry's best city, and a throwdown to determine the best fictional president of all time! 0:00 Intro12:29 Three Questions35:57 Captain America1:13:08 Indie RPGs1:39:47 GM Fiat1:49:26 Listener AwardWatch the video here: https://youtu.be/Tq6dzivIs5I Learn more about your ad choices. Visit megaphone.fm/adchoices