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Episode 205 of the series covers the A Russian Struggle Thread, Two Disabled Men in the Free State and a Surge in Surveyors. Sprinkled with tales of Hoffman. That would be Johannes Hoffman commonly known as Sias Hoffman, the first president of the Orange Free State who signed the Bloemfontein Convention with the British in February 1854. Regarded as a shrewd and able merchant, he had been disabled in an accident, but that didn't stop Hoffmann from wielding political power. He was also a fundamentalist voortrekker, hard core. Hoffman was one of the representatives of the Smithfield District in the Orange River Sovereignty during the negotiations between Boers and British. Both Hoffman and his State Secretary Jacobus Groenendal were disabled and their government to quickly gained the nickname 'the crippled government' which is not only wicked, but wouldn't fly in today's equitable lexicon. Groenendaal had been born in Holland then travelled to South Africa as a teacher in 1849. Hoffman was a friend of Moshoeshoe of the Basotho, conciliatory towards the Griqua who lived in the transOrangia, and pretty distrustful of Pretorius' more militant Boers. His friendships with the black and coloured people living around the Free State caused deep mistrust amongst his fellow Boers. Hoffman's term in office was also short-lived, just under one year, thus the crippled government epithet. As a gesture of good faith, Hoffman had given a present of a keg of gunpowder to king Moshoeshoe. His fellow burghers found this an unwise move, over-friendly and potentially dangerous for the survival of the new state. Relations between the Boers and the Basotho were less than cordial with the border dispute unresolved. What sealed Hoffman's fate, however, was not the gift itself so much as the fact that he tried to hide his actions from the Volksraad and the Orange Free State parliament. Living in the Caledon Valley and Orange River confluence areas were the Thlaping - a combination of Tswana peoples who had gathered in the area during the Difaqane, loosely led by Adam Kok but ostensibly under their chief Lephoi. French missionary Jean Pierre Pellissier set up his station at a place called Bethulie and by 1854 more than 3 000 Tswana, Thlaping and others lived there. They were a pretty mixed community, escaped Rolong, Sotho, Tswana and a number of Bastaards as they were known, Khoi and freed slaves — and many of these with special skills. Ironically, many of the former slaves were literate, which made them influential members of the community. Inside this sprawling Free State land of 80 000 square kilometres lived 10 000 Boers and English along with about 30 000 Griquas, Rolong and Thlaping. While Hoffman focused on local diplomacy, Treasurer Jacob Groenendaal and a 26 year-old Irish land surveyor called Joseph Orpen wrote the Free States' first constitution. And this was far more sophisticated than the Transvaal Constitution which was based on the Trekker 33 point manifesto and the Old Testament. In the Cape, the growing density of farm settlement had led to the post of Surveyor General way back in 1826. This officer would oversee surveys within the colony, promote a trigonometrical survey and then produce a map of the Cape and if possible, beyond. Charles Cornwallis Michel who was an energetic colonel of the Royal Engineers set about his task. He also had a perchant for sketch and watercolour. Unfortunately for everyone, except for greedy speculators, he could not complete his task effectively. An enormous backlog of farm and town plot diagrams awaited approval and by mid-1830s, the task was deemed impossible for Michel and his two assistants.
Episode 205 of the series covers the A Russian Struggle Thread, Two Disabled Men in the Free State and a Surge in Surveyors. Sprinkled with tales of Hoffman. That would be Johannes Hoffman commonly known as Sias Hoffman, the first president of the Orange Free State who signed the Bloemfontein Convention with the British in February 1854. Regarded as a shrewd and able merchant, he had been disabled in an accident, but that didn't stop Hoffmann from wielding political power. He was also a fundamentalist voortrekker, hard core. Hoffman was one of the representatives of the Smithfield District in the Orange River Sovereignty during the negotiations between Boers and British. Both Hoffman and his State Secretary Jacobus Groenendal were disabled and their government to quickly gained the nickname 'the crippled government' which is not only wicked, but wouldn't fly in today's equitable lexicon. Groenendaal had been born in Holland then travelled to South Africa as a teacher in 1849. Hoffman was a friend of Moshoeshoe of the Basotho, conciliatory towards the Griqua who lived in the transOrangia, and pretty distrustful of Pretorius' more militant Boers. His friendships with the black and coloured people living around the Free State caused deep mistrust amongst his fellow Boers. Hoffman's term in office was also short-lived, just under one year, thus the crippled government epithet. As a gesture of good faith, Hoffman had given a present of a keg of gunpowder to king Moshoeshoe. His fellow burghers found this an unwise move, over-friendly and potentially dangerous for the survival of the new state. Relations between the Boers and the Basotho were less than cordial with the border dispute unresolved. What sealed Hoffman's fate, however, was not the gift itself so much as the fact that he tried to hide his actions from the Volksraad and the Orange Free State parliament. Living in the Caledon Valley and Orange River confluence areas were the Thlaping - a combination of Tswana peoples who had gathered in the area during the Difaqane, loosely led by Adam Kok but ostensibly under their chief Lephoi. French missionary Jean Pierre Pellissier set up his station at a place called Bethulie and by 1854 more than 3 000 Tswana, Thlaping and others lived there. They were a pretty mixed community, escaped Rolong, Sotho, Tswana and a number of Bastaards as they were known, Khoi and freed slaves — and many of these with special skills. Ironically, many of the former slaves were literate, which made them influential members of the community. Inside this sprawling Free State land of 80 000 square kilometres lived 10 000 Boers and English along with about 30 000 Griquas, Rolong and Thlaping. While Hoffman focused on local diplomacy, Treasurer Jacob Groenendaal and a 26 year-old Irish land surveyor called Joseph Orpen wrote the Free States' first constitution. And this was far more sophisticated than the Transvaal Constitution which was based on the Trekker 33 point manifesto and the Old Testament. In the Cape, the growing density of farm settlement had led to the post of Surveyor General way back in 1826. This officer would oversee surveys within the colony, promote a trigonometrical survey and then produce a map of the Cape and if possible, beyond. Charles Cornwallis Michel who was an energetic colonel of the Royal Engineers set about his task. He also had a perchant for sketch and watercolour. Unfortunately for everyone, except for greedy speculators, he could not complete his task effectively. An enormous backlog of farm and town plot diagrams awaited approval and by mid-1830s, the task was deemed impossible for Michel and his two assistants.
Mina Montisario has fled Kyras, determined to intercept and neutralise the secret armada assembled to bomb Tanth and the League of Free States. Meanwhile, back in the city, catastrophe has befallen the Web. Their opera house headquarters has collapsed during a pitched battle with their enemies, and it seems unlikely anyone can have survived… Anyone, that is, except the one person who got out before the walls came tumbling down. Links Transcript: https://docs.google.com/document/d/1mElVEBunWf9SBY7iy6AoqpgVlXCuQmc0V1ONVud0JY4/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Chasing Adventure: https://chasingadventuregame.com/ Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Sly Flourish on Notion: https://www.youtube.com/watch?v=24h62A6BM1I Mechanics Scene 1 Chaos Factor: 5 Scene Description: The safehouse Scene Test: Expected Safehouse info: Starforged Descriptor and Focus: Secret Environment Safehouse info: Starforged Descriptor and Focus: Subsurface Liquid The safehouse is located within a ruined section of the Underpipes Tatters recovers, tries to plan. Where did Mina go? Where is the Web? Is the demon going to get free? What are the Undying up to? What does she want? GM Move: Set Up an Immediate Danger Event: The event relates to a Starforged Descriptor and Focus: Guarded Settlement CEO: getting further from closing a plot thread linked to Civil war in the city The battle for the city is intensifying. Explosions nearby. This place is no longer safe. Tatters is forced to leave. But where to go? Ponder Move: When you consider what you know about a subject, ask the GM one question about it, say how you might know the answer, and roll+INT. Having studied them in the battle, what are the Undying up to? 5+2+1=8 On a 7-9 they will tell you a vague, twisted, or incomplete truth. The event relates to a Starforged Descriptor and Focus: Defended Refuge Their motives are unclear, but they seemed to be attacking the Web's foes. The answer may lie in the ruins of the Mustang. Scene 2 Chaos factor 6 Scene Description: Approaching the Mustang Scene Test: Scene Altered: The Bluecoats are taking back the streets Examine Move: When you closely investigate a charged situation, ask the GM one question about it and roll+WIS. How can I get to the Mustang unseen? 3+1+1=5 (1XP) MISS GM Move: Slow Down for a Bit Stuck. Observe the battle. How does it play out? The event relates to a Starforged Descriptor and Focus: Civilized Plant The Bluecoats have garlic gas and repeating crossbows firing wooden stakes Simple Q: Is it just the Bluecoats and vampires? Yes Simple Q: Are the Bluecoats winning? Yes Evoke a Spell Move: When you unleash your magical talents, choose a Spell you know and roll+SPELL. Teleport to the Mustang: 6+1+2=9 On a 7-9 the Spell is still successful but choose one consequence from the list below. The Spell's Risk manifests as well. The Spell's magic drains you. You take -1 Ongoing to Evoke Spells until you next Settle In. Using it puts you in danger or draws unwanted attention, the GM will say how. GM Move: Hit the Ground Running The event relates to a Mythic 2 Descriptor and Focus: Carelessly Intro scene for next episode Chaos Factor 7 Scene Description: Crossfire atop the Mustang Scene Test: Interrupt The event relates to a Remote Event Action and theme: Imitate Emotion Descriptor and Focus: Offensively Important Alexis Montisario is having a difficult meeting CEO Something positive happening to Voice of the Machine They are meeting secretly at the House of Whispers. The Cult have taken the south of the city, including Chaintop and the Lavenders. Alexis is colluding in a coup against the Arch Dominar. Scene 3 Chaos Factor 7 Scene Description: Crossfire atop the Mustang Simple Q: Vampires and military? (v likely): no (Bluecoats) Defy Move: When you act despite an imminent threat or obstacle, say how you do it. Run like hell Then roll...+DEX if you act with speed or finesse. 5+1+1=7 On a 7-9 it only abates if you make a costly sacrifice or ugly choice, the GM will tell you what. Choose one: Suffer a condition or inflict collateral damage Tatters can get battered and save a young Bluecoat's life, or abandon him to his fate. She runs, listening to his screams
Listen to the full episode for free on Patreon: https://www.patreon.com/litsocietypod/membership. A brilliant, action-packed reimagining of The Adventures of Huckleberry Finn , both harrowing and ferociously funny, told from the enslaved Jim's point of view. When the enslaved Jim overhears that he is about to be sold to a man in New Orleans, separated from his wife and daughter forever, he decides to hide on nearby Jackson Island until he can formulate a plan. Meanwhile, Huck Finn has faked his own death to escape his violent father, recently returned to town. As all readers of American literature know, thus begins the dangerous and transcendent journey by raft down the Mississippi River toward the elusive and too-often-unreliable promise of the Free States and beyond.* LET'S GET LIT! * Synopsis from Goodreads. Find Alexis and Kari online: Instagram — www.instagram.com/litsocietypod Twitter — www.twitter.com/litsocietypod Facebook — www.facebook.com/LitSocietyPod Our website — www.LitSocietyPod.com. Subscribe to emails and get free stuff: http://eepurl.com/gDtWCr
US-Army Major General Paul E. Vallely (Retired), Chairman of Stand Up America Foundation joins THE SOVEREIGN SOUL Show's host Brad Wozny with USAF Lt. Colonel Sandra Miarecki, Phd (Retired), head of the Reinhabited Republic of America volunteers to discuss the Key Solution which halts Child Snatching, Pedophilia, Weather Weapons of Mass Destruction (WMDs), Vaccine Genocide, Income Taxation Theft, Stolen Elections and More. We encourage all listeners to share this episode's critical information & with their friends and family… . Banned on YouTube, access our shows
80 MinutesNSFWHere's Pete's livestream from Sunday, October 13th, where Pete took questions and talked about the latest headlines. Please tune in every Sunday at 4 p.m. Eastern!Pete and Thomas777 'At the Movies'VideoSupport Pete on His WebsitePete's PatreonPete's Substack Pete's SubscribestarPete's VenmoPete's Buy Me a CoffeePete on FacebookPete on TwitterBecome a supporter of this podcast: https://www.spreaker.com/podcast/the-pete-quinones-show--6071361/support.
This episode carries content warnings for mental manipulation, body horror, and death. Hours after defeating Artifice, and hours before Motion's flagship breaches the far end of the battlefield, an uncomfortable buzz runs through the air. Even with the reinforcements from Millennium Break and the Apostolosians loyal to Cas'alear Rizah, the defenders of Perennial are outnumbered. Worse: Great heroics on the battlefield might fell a Divine or rout a batallion, but how do you stop a machine god who exists across the whole galaxy, dormant in every particle of the Perennial Wave. Such a feat would require more than battlefield brilliance... This week on PALISADE: Above the Earth Pt. 5 Damn, you look like you had a bad time / You look like you don't even know why Dossier People Audacious Opportunity "A.O." Rooke (he/him): Once an Orion mercenary, then the commander of the Rapid Evening's “toughs” squad, and now a unit leader for Millennium Break. K.O Rooke's son. Kueen Overture "K.O" Rooke (she/her): A long time dispatcher and operator of the Scrivener's Guild, KO has taken the role as a major commander in Millennium Break. Mother of A.O. Rooke. Passiflora (she/her): Elect of the divine Artiface, naive but devoted to the vision promised to her by The Pact of Free States. Xiphion, aka Zig'ell Barbos, aka The Red Roc (zig/zig's, he/him): Elect of the Divine Valour and icon of the Apostolosian military. Zig'ell kept his Apostolosian name in personal use even after being chosen by Valour as its elect. Famed for zig's talent as a pilot and commander, zig spent years serving as Cas'alear Rizah's confidant and lieutenant, before being promoted and transferred into service directly under the Divine Motion. In her absence, his profile only grew as he secured wins against the Bilateral Intercession. Now that Motion has revived, Zig'ell has returned to her service with optimism and loyalty--quieting any doubts through a commitment to the larger project of the Pact. Organizations The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Before they were killed by Kalvin Brnine, they were led in name by the Glorious Princept, Dahlia (they/them), but were controlled in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). With all three dead, the Divine Motion has rushed to fill a vacuum many feel but can hardly give word to. Under her control, the long-held "reformist" goals of the Stel have been set aside for simple, metaphysical domination. Places Earth: Ancient home of humanity. Moved into orbit around the center of the galaxy by the Old Earth Cult, under guidance by a manipulative and influential divine called Independence. Divines The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Now, she has returned to take control of the Pact of Free States, and has set her sights on Perennial at the heart of the galaxy. The Divine Present (it/its): On first blush, Present might be confused for a small, if luxurious frigate. And sometimes, it is just that: Its oval structure houses living quarters, a humble armory, enough cargo space to hold a single hollow, and even a fully stocked bar. But at a snap of its elect's fingers, it transforms into a humanoid war machine that serves its elect loyally, outclasses any Altar currently in operation, and is capable of holding its own against many other Divines in combat. The Divine Commitment (it/its): A malleable divine made of inky black metal that has become one with the body of the Ekpyrosis, flagship of the Pact's fleet. Has historically required two pilots (both in a condition of ego death) in order to be operated, but currently operates alone, tethered by something like loyalty to the Divine Motion. How such obedience was garnered is unclear. The Divine Valour: A machine the size of a large Hallow, Valour can transform between a vast, roc-like bird form and a more traditional humanoid model. Soldiers claim that serving under Valour gives them a noticeable boost to their morale, but it is unclear if this is a feature of their proximity to the Divine or to its elect. Objects The Ekpyrosis: Flagship of the Pact's fleet, a transforming, beautiful monstrosity designed to casually destroy worlds while simultaneously supporting life in a vacuum. In the time since Commitment's takeover, though, it has changed dramatically. Columnar Altars: Though Exenceaster March took his research with him when he defected from Columnar and the Zenith Fund he once led, those engineers who remained loyal to their Stel had learned enough to develop their own rival machine, powered not only by Kalmeria, but also by upscaled (and stolen) Equiaxed designs. The result: The ZFC-Wizard. Central to this design is the modularity and iconic visual design that has been core to Columnar technology for generations. The stock Wizard is rarely seen as-is. Instead, it is used as a frame for a number of other variants. The ZFC-TOME is the workhorse model of the Wizard, able to hold its ground defensively with a massive claymore and an arcane "breath" weapon. The ZFC-STAVE is a designated marksman unit, while the CLOAK was designed to operate behind enemy lines without being caught. Two commander class units were created as well. The ORB houses the Wizard frame inside of a sphere, which projects a directed energy field to its allies, serving as a shield. The TALISMAN, with its swarm of hard-to-control drones, was designed especially for ace pilots who lead from the front with near-impossible acumen. Apostolosian Altars: In the age of Kalmeria, Apostolosian culture became fascinated with mastery over (and blending with) the natural and elemental. As such, it is no surprise to see that their Altars (designed in collaboration with Columnar's Zenith Fund), reflect those new interests. The ZFA-FANG is a new version of an old classic: A Hypercat model with mounted freeze cannons and the ability to skate on ice it creates. The ZFA-TALON offers air supremacy, firing powerful, flaming beams and dropping dense explosive salvos. Both operate with greater efficiency when deployed directly alongside their allies. Operating as an on field commander, the ZFA-TUSK is a defensive powerhouse that can chase down enemies with incredible, wind-driven speeds. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria. Arbor: The result of Thisbe's year of research of Divines, Axioms, and plant life--all three of which have homes in her own body. A growing organism with unknown powers. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Clark, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Kristina Harris Esq, L Tantivy, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, and weakmint for their support For the finale, we are playing Questlandia 2nd Edition. This season we played Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for mental manipulation, body horror, and death. Though Motion and her fleet remain at a distance, Levi, Brnine, Thisbe, and Cori find themselves facing overwhelming odds against the Pact's forward operating unit, led by Passiflora, elect of the divine Artifice. Meanwhile, as Exeter Leap looks for a way to help Cas'alear Rizah with their address to the galaxy, Motion's grip on their minds begins to tighten. Thankfully, unexpected guidance could be right around the corner… This week on PALISADE: Above the Earth Pt. 4 You saw me cry and it wasn't for help / This is the best thing that I've ever felt Dossier People Audacious Opportunity "A.O." Rooke (he/him): Once an Orion mercenary, then the commander of the Rapid Evening's “toughs” squad, and now a unit leader for Millennium Break. K.O Rooke's son. Kueen Overture "K.O" Rooke (she/her): A long time dispatcher and operator of the Scrivener's Guild, KO has taken the role as a major commander in Millennium Break. Mother of A.O. Rooke. Passiflora (she/her): Elect of the divine Artiface, naive but devoted to the vision promised to her by The Pact of Free States. Organizations The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Before they were killed by Kalvin Brnine, they were led in name by the Glorious Princept, Dahlia (they/them), but were controlled in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). With all three dead, the Divine Motion has rushed to fill a vacuum many feel but can hardly give word to. Under her control, the long-held "reformist" goals of the Stel have been set aside for simple, metaphysical domination. Places Earth: Ancient home of humanity. Moved into orbit around the center of the galaxy by the Old Earth Cult, under guidance by a manipulative and influential divine called Independence. Divines The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Now, she has returned to take control of the Pact of Free States, and has set her sights on Perennial at the heart of the galaxy. The Divine Present (it/its): On first blush, Present might be confused for a small, if luxurious frigate. And sometimes, it is just that: Its oval structure houses living quarters, a humble armory, enough cargo space to hold a single hollow, and even a fully stocked bar. But at a snap of its elect's fingers, it transforms into a humanoid war machine that serves its elect loyally, outclasses any Altar currently in operation, and is capable of holding its own against many other Divines in combat. Objects Columnar Altars: Though Exenceaster March took his research with him when he defected from Columnar and the Zenith Fund he once led, those engineers who remained loyal to their Stel had learned enough to develop their own rival machine, powered not only by Kalmeria, but also by upscaled (and stolen) Equiaxed designs. The result: The ZFC-Wizard. Central to this design is the modularity and iconic visual design that has been core to Columnar technology for generations. The stock Wizard is rarely seen as-is. Instead, it is used as a frame for a number of other variants. The ZFC-TOME is the workhorse model of the Wizard, able to hold its ground defensively with a massive claymore and an arcane "breath" weapon. The ZFC-STAVE is a designated marksman unit, while the CLOAK was designed to operate behind enemy lines without being caught. Two commander class units were created as well. The ORB houses the Wizard frame inside of a sphere, which projects a directed energy field to its allies, serving as a shield. The TALISMAN, with its swarm of hard-to-control drones, was designed especially for ace pilots who lead from the front with near-impossible acumen. Apostolosian Altars: In the age of Kalmeria, Apostolosian culture became fascinated with mastery over (and blending with) the natural and elemental. As such, it is no surprise to see that their Altars (designed in collaboration with Columnar's Zenith Fund), reflect those new interests. The ZFA-FANG is a new version of an old classic: A Hypercat model with mounted freeze cannons and the ability to skate on ice it creates. The ZFA-TALON offers air supremacy, firing powerful, flaming beams and dropping dense explosive salvos. Both operate with greater efficiency when deployed directly alongside their allies. Operating as an on field commander, the ZFA-TUSK is a defensive powerhouse that can chase down enemies with incredible, wind-driven speeds. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Clark, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Kristina Harris Esq, L Tantivy, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, and weakmint for their support For the finale, we are playing Questlandia 2nd Edition. This season we played Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for mental manipulation. At the center of the galaxy, the battle rages. Outnumbered, Cori and Thisbe turn to powers divine and profane in order to turn the tide, while Levi goes toe to toe with foes ten times his size. Brnine, Hunting--along with the the crews of the Blue Channel, Starcrossed, and Stolen Cameo--support their forces on the ground below. And in the depths of the station, Exeter Leap leads Cas'alear Rizah deeper into the maze, where the scion of Apostolos hopes to deliver an address that will change the galaxy forever. This week on PALSIADE: Above the Earth Pt. 3 I'm a sinner, you a sinner / I can see the devil grinning Dossier Organizations The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Before they were killed by Kalvin Brnine, they were led in name by the Glorious Princept, Dahlia (they/them), but were controlled in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). With all three dead, the Divine Motion has rushed to fill a vacuum many feel but can hardly give word to. Under her control, the long-held "reformist" goals of the Stel have been set aside for simple, metaphysical domination. Places Earth: Ancient home of humanity. Moved into orbit around the center of the galaxy by the Old Earth Cult, under guidance by a manipulative and influential divine called Independence. Divines The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Now, she has returned to take control of the Pact of Free States, and has set her sights on Perennial at the heart of the galaxy. The Divine Present (it/its): On first blush, Present might be confused for a small, if luxurious frigate. And sometimes, it is just that: Its oval structure houses living quarters, a humble armory, enough cargo space to hold a single hollow, and even a fully stocked bar. But at a snap of its elect's fingers, it transforms into a humanoid war machine that serves its elect loyally, outclasses any Altar currently in operation, and is capable of holding its own against many other Divines in combat. Objects Columnar Altars: Though Exenceaster March took his research with him when he defected from Columnar and the Zenith Fund he once led, those engineers who remained loyal to their Stel had learned enough to develop their own rival machine, powered not only by Kalmeria, but also by upscaled (and stolen) Equiaxed designs. The result: The ZFC-Wizard. Central to this design is the modularity and iconic visual design that has been core to Columnar technology for generations. The stock Wizard is rarely seen as-is. Instead, it is used as a frame for a number of other variants. The ZFC-TOME is the workhorse model of the Wizard, able to hold its ground defensively with a massive claymore and an arcane "breath" weapon. The ZFC-STAVE is a designated marksman unit, while the CLOAK was designed to operate behind enemy lines without being caught. Two commander class units were created as well. The ORB houses the Wizard frame inside of a sphere, which projects a directed energy field to its allies, serving as a shield. The TALISMAN, with its swarm of hard-to-control drones, was designed especially for ace pilots who lead from the front with near-impossible acumen. Apostolosian Altars: In the age of Kalmeria, Apostolosian culture became fascinated with mastery over (and blending with) the natural and elemental. As such, it is no surprise to see that their Altars (designed in collaboration with Columnar's Zenith Fund), reflect those new interests. The ZFA-FANG is a new version of an old classic: A Hypercat model with mounted freeze cannons and the ability to skate on ice it creates. The ZFA-TALON offers air supremacy, firing powerful, flaming beams and dropping dense explosive salvos. Both operate with greater efficiency when deployed directly alongside their allies. Operating as an on field commander, the ZFA-TUSK is a defensive powerhouse that can chase down enemies with incredible, wind-driven speeds. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Clark, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Kristina Harris Esq, L Tantivy, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, and weakmint for their support For the finale, we are playing Questlandia 2nd Edition. This season we played Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
Under the command of Levitation Cascabel-Gardner, and supported by an ad-hoc alliance with Millennium Break, the pirate crew of the Precipice, and the dedicated loyalists of exiled Apokine Cas'alear Rizah, an operation at the center of the galaxy begins. At the center: A strip of metal as long as a city and as deep as a geological straum, which produces and spreads an endless wave of nanomachiens across the Milky Way. To its relative north, the supermassive black hole at the center of the galaxy, menacing despite its apparently safe distance. To its east: The holy node where Perennial first came into control of the station. To its west, three Portcullis gates under control of the Pact of Free states,, nearing their completion; beyond, the Ekpyrosis, helmed by Motion, and surrounded by a fleet of allies. And to the south, Earth, and three heroic ships approaching at high speeds. I'm not afraid for my life Dossier Organizations The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Before they were killed by Kalvin Brnine, they were led in name by the Glorious Princept, Dahlia (they/them), but were controlled in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). With all three dead, the Divine Motion has rushed to fill a vacuum many feel but can hardly give word to. Under her control, the long-held "reformist" goals of the Stel have been set aside for simple, metaphysical domination. Places Earth: Ancient home of humanity. Moved into orbit around the center of the galaxy by the Old Earth Cult, under guidance by a manipulative and influential divine called Independence. Divines The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Now, she has returned to take control of the Pact of Free States, and has set her sights on Perennial at the heart of the galaxy. The Divine Present (it/its): On first blush, Present might be confused for a small, if luxurious frigate. And sometimes, it is just that: Its oval structure houses living quarters, a humble armory, enough cargo space to hold a single hollow, and even a fully stocked bar. But at a snap of its elect's fingers, it transforms into a humanoid war machine that serves its elect loyally, outclasses any Altar currently in operation, and is capable of holding its own against many other Divines in combat. Objects Columnar Altars: Though Exenceaster March took his research with him when he defected from Columnar and the Zenith Fund he once led, those engineers who remained loyal to their Stel had learned enough to develop their own rival machine, powered not only by Kalmeria, but also by upscaled (and stolen) Equiaxed designs. The result: The ZFC-Wizard. Central to this design is the modularity and iconic visual design that has been core to Columnar technology for generations. The stock Wizard is rarely seen as-is. Instead, it is used as a frame for a number of other variants. The ZFC-TOME is the workhorse model of the Wizard, able to hold its ground defensively with a massive claymore and an arcane "breath" weapon. The ZFC-STAVE is a designated marksman unit, while the CLOAK was designed to operate behind enemy lines without being caught. Two commander class units were created as well. The ORB houses the Wizard frame inside of a sphere, which projects a directed energy field to its allies, serving as a shield. The TALISMAN, with its swarm of hard-to-control drones, was designed especially for ace pilots who lead from the front with near-impossible acumen. Apostolosian Altars: In the age of Kalmeria, Apostolosian culture became fascinated with mastery over (and blending with) the natural and elemental. As such, it is no surprise to see that their Altars (designed in collaboration with Columnar's Zenith Fund), reflect those new interests. The ZFA-FANG is a new version of an old classic: A Hypercat model with mounted freeze cannons and the ability to skate on ice it creates. The ZFA-TALON offers air supremacy, firing powerful, flaming beams and dropping dense explosive salvos. Both operate with greater efficiency when deployed directly alongside their allies. Operating as an on field commander, the ZFA-TUSK is a defensive powerhouse that can chase down enemies with incredible, wind-driven speeds. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora and Austin Walker Music by Jack de Quidt (available on bandcamp) Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Clark, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Kristina Harris Esq, L Tantivy, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, and weakmint for their support For the finale, we are playing Questlandia 2nd Edition. This season we played Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
With a fleet of Pact vessels heading towards Perennial's station at the center of the Milky Way, Levi Cascabel-Gardner, Exeter Leap, and the reunited crew of the Blue Channel join with their allies on the beaches of the nearest world. There, they prepare for what is to come: Searching for new tools, drawing formations in the sand, and connecting with the very currents of reality. It is a place they know well, a time of preparation and planning. One last, long held breath under blue skies. This week on PALISADE: Above the Earth Pt. 1 I think it was the first time I realized that I could change the world Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Places Earth: Ancient home of humanity. Moved into orbit around the center of the galaxy by the Old Earth Cult, under guidance by a manipulative and influential divine called Independence. Divines The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Now, she has returned to take control of the Pact of Free States, and has set her sights on Perennial at the heart of the galaxy. The Divine Present (it/its): On first blush, Present might be confused for a small, if luxurious frigate. And sometimes, it is just that: Its oval structure houses living quarters, a humble armory, enough cargo space to hold a single hollow, and even a fully stocked bar. But at a snap of its elect's fingers, it transforms into a humanoid war machine that serves its elect loyally, outclasses any Altar currently in operation, and is capable of holding its own against many other Divines in combat. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora and Austin Walker Music by Jack de Quidt (available on bandcamp) Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Clark, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Kristina Harris Esq, L Tantivy, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, and weakmint for their support For the finale, we are playing Questlandia 2nd Edition. This season we played Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
Gentille, McIndoe and Corrado recap the first two days of NHL Free Agency, including the aggressive decisions by GM's Barry Trotz, Julien BriseBois and Bill Zito, and the challenge for franchises to compete with tax free state teams.Sean and Sean look back on a hectic but fun weekend in Vegas, where the Sphere stole the show at the draft, the Penguins, Red Wings and Sabres failure to improve so far this off-season, and the sneaky good Capitals free agent and trade performance ahead of answering listener questions on the NHL off-season including Jacob Trouba on the trade block, if the Sabres are poised to make a big trade and the Rangers, Golden Knights and Stars possibly getting worse. Learn more about your ad choices. Visit megaphone.fm/adchoices
This episode carries content warnings for discussion of death, imprisonment, slavery, medical experimentation, and mind control. In the depths of the Temple of the Threshold, a moment passes, a hero dies, and the world begins to change. But Thisbe, Cori, and Brnine—standing in the heart of Exanceaster March's most advanced research facility—don't know that yet. But they do hear it coming. A mechanical whine in the air is about to become something else. Unfinished plans will be pushed into action. Tomorrow will come, faster for some than others. And life on Palisade will change forever. This week on PALISADE: A Mechanical Whine Pt. 4 Moon river / wider than a mile / I'm crossing you in style some day Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Crysanth Kesh (she/her): Mother of Clementine (a.k.a. The Witch in Glass). Once, third in line to the throne of Kesh and de facto leader of the Curtain of Divinity, the predecessor to the Bilateral Intelligence Service. Now dead. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. The Divine Collaborate: A successor state to the once vast Autonomous Diaspora, the Divine Collaborate wsa an eternally ad-hoc and temporary alliance of Divines, their pilots, and those under their protection. Defeated by the Divine Principality at the climax of the Divine Clash. In her original home timeline, Perennial belonged to some version of the Collaborate. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun. Objects FS-N Dais: One of the Altars competing in the tournament, piltoed by Zjenta Zjarule (she/they). Utilizes a special glass originally from the Twilight Mirage. AdArm Jury: The Jury is the future of AdArm machines. As the first design which fully moves beyond the platforms of the previous generation, it's a startling diversion from the bulky and boxy designs that the company is known for. In fact, the actual “unit” is only the cockpit, around which the rest of the Jury forms using concentrated Perennial Wave Material (PWM). Gone is the old LCD “eye,” replaced by a full pixel “face” that can send complex, laser-based communications silently to any other AdArm unit that can see it, as well as display iconographic messages to anyone nearby. A close study of the machine's curved and ovaline elements suggests that it has much in common with the Motion's Demiurgos design that AdArm salvaged as it does with the company's previous designs… AdArm Cast: This surveillance hollow, mostly used by Stel Nideo in the pre-Kalmeria Era, features angelic (and grotesque) features and focuses on observation, surveilliance, and communications. EDICT System: The Electronic Divine Interface and Control Technology System was originally deployed during the Divine Clash, over 2400 years ago. Requires a great deal of power to activate, and needs to be transported by multiple large trucks, but when it is used, it can badly disrupt Divine activity--at least most of the time. There are many theories as to which Divines are affected and why, with many believing it is determined by provenance or era of Divine, some internal system of the EDICT itself, or even the current condition of the Perennial Wave. Divines The Divine Future (they/them, it/its): An ancient divine, dating back to the second major war in the Golden Branch star sector. Exists in the form of golden orb slightly larger than a softball or bocce ball, which can either be carried by or hover around its Elect. Historically, it has been bidden to share its unparalleled perspective on the hopes and dreams of its chosen (and the endless vigor with which to pursue those goals). The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine Opposition: One of many divines detained and experimented on by the nascent Divine Principality thousands of years ago, eventually becoming a source for the Fabreal Duchy's Delegates. Mysteries Axioms: Once, these beings were made by a so-called "Post-Divine" as embodiments of particular ideals, supposedly detached from mortal perspective or subjectivity. Today, the vast majority of them are the emanation of one woman's ideals, given perfect, violent form. Ebullience (it/its): An axiom retrieved by the Lone Marble Group. It holds a rounded, liquid metal form and moves with impossible to exhaust energy. Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for discussion of death, imprisonment, and slavery. At the center of the Lone Marble Group's main campus stands a corkscrew-shaped building with no name. A sphere slides down its long external groove, serving as sentry and, perhaps, more. Behind it: The secrets of Exanceaster March. At the center of Palisade's main continent stands a coliseum-shaped city that has been named a temple. Thousands flock to it in pilgrimage daily, a mocking replication of a different pilgrimage. Today, thousands extra make the walk, faith-eager. Inside: The future, and perhaps more. This week on PALISADE: A Mechanical Whine Pt. 2 What about foxgloves? / Is that a flower you liked? Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Crysanth Kesh (she/her): Mother of Clementine (a.k.a. The Witch in Glass). Once, third in line to the throne of Kesh and de facto leader of the Curtain of Divinity, the predecessor to the Bilateral Intelligence Service. Now dead. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun. Objects FS-N Dais: One of the Altars competing in the tournament, piltoed by Zjenta Zjarule (she/they). Utilizes a special glass originally from the Twilight Mirage. AdArm Jury: The Jury is the future of AdArm machines. As the first design which fully moves beyond the platforms of the previous generation, it's a startling diversion from the bulky and boxy designs that the company is known for. In fact, the actual “unit” is only the cockpit, around which the rest of the Jury forms using concentrated Perennial Wave Material (PWM). Gone is the old LCD “eye,” replaced by a full pixel “face” that can send complex, laser-based communications silently to any other AdArm unit that can see it, as well as display iconographic messages to anyone nearby. A close study of the machine's curved and ovaline elements suggests that it has much in common with the Motion's Demiurgos design that AdArm salvaged as it does with the company's previous designs… AdArm Cast: This surveillance hollow, mostly used by Stel Nideo in the pre-Kalmeria Era, features angelic (and grotesque) features and focuses on observation, surveilliance, and communications. Divines The Divine Future (they/them, it/its): An ancient divine, dating back to the second major war in the Golden Branch star sector. Exists in the form of golden orb slightly larger than a softball or bocce ball, which can either be carried by or hover around its Elect. Historically, it has been bidden to share its unparalleled perspective on the hopes and dreams of its chosen (and the endless vigor with which to pursue those goals). The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine Opposition: One of many divines detained and experimented on by the nascent Divine Principality thousands of years ago, eventually becoming a source for the Fabreal Duchy's Delegates. Mysteries Axioms: Once, these beings were made by a so-called "Post-Divine" as embodiments of particular ideals, supposedly detached from mortal perspective or subjectivity. Today, the vast majority of them are the emanation of one woman's ideals, given perfect, violent form. Ebullience (it/its): An axiom retrieved by the Lone Marble Group. It holds a rounded, liquid metal form and moves with impossible to exhaust energy. Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
As the tournament to determine the next era of the Altar continues at the Lone Marble Group's headquarters, the Blue Channel's infiltration team finds itself backed into a corner. As they try to push their way forward, their allies in the Temple of the Threshold find themselves up against a different sort of wall. In just a few hours, this would all seem so insignificant. This week on PALISADE: A Mechanical Whine Pt. 2 Hey wildflower / You're in the weather Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun. Objects FS-N Dais: One of the Altars competing in the tournament, piltoed by Zjenta Zjarule (she/they). Utilizes a special glass originally from the Twilight Mirage. AdArm Jury: The Jury is the future of AdArm machines. As the first design which fully moves beyond the platforms of the previous generation, it's a startling diversion from the bulky and boxy designs that the company is known for. In fact, the actual “unit” is only the cockpit, around which the rest of the Jury forms using concentrated Perennial Wave Material (PWM). Gone is the old LCD “eye,” replaced by a full pixel “face” that can send complex, laser-based communications silently to any other AdArm unit that can see it, as well as display iconographic messages to anyone nearby. A close study of the machine's curved and ovaline elements suggests that it has much in common with the Motion's Demiurgos design that AdArm salvaged as it does with the company's previous designs… Divines The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Mysteries Axioms: Once, these beings were made by a so-called "Post-Divine" as embodiments of particular ideals, supposedly detached from mortal perspective or subjectivity. Today, they are the emanation of one woman's ideals, given perfect, violent form. But, perhaps, there are some of the original Axioms remaining in the galaxy... Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
Across Palisade, Millennium Break and its allies launch into action. One after another, the Frontier Syndicate's egg-like power plants came under direct attack. With enough of them brought offline, the group's ploy to revive Motion would be halted—at least temporarily. That is where the Blue Channel would do their work: Infiltrate the campus of the Lone Marble Group; locate a kill switch for the terrible project; bring it all to a permanent end. This week on PALISADE: A Mechanical Whine Pt. 1 Blood on the horizon Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun. Divines The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Additional Notes Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
Across the Bontive Valley, hardened members of the Cause join with recent recruits and regular civilians to kick off a region-wide celebration of their new liberation. Because it represents the first chance to publicly commemorate not only the group's most recent victory over the Bilateral Intercession, but also their recent victory over the Stellar Combustor and their success in taking the Grav Train), it is a loud, boisterous, and sprawling party. There, in the town of Eversin, the crew of the Blue Channel joins in with the celebration. Who will they bump into? What new memories might they make? This week on PALISADE: Reach In / Reach Out Pt. 2 Sing where the other boys can watch you dance Dossier People Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. In fact, they were working for the Divine, Arbitrage as a double agent. Cori blames them for the death of her father. Pilot of the Cataphract. Murchy “Murch” Saltburn (she/her): A gig-cop working for Lock & Cross Security Services in Baseline-C. Alise Breka (she/her): Once, Alise was most popular for her Renegade Hearts books of daring pulp adventure. Now she is one of the chief propagandists of Millennium Break, turning their struggles (and victories) into novels, screenplays, and other media. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. Organizations Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. Grey Pond: With members of the Oxblood Clan, the Company of the Spade, and the Shale Belt's Concrete Front, these blue collar revolutionaries are experts at getting the Cause the equipment it needs (and maintaining what it has when that's the only available option). Carmine Bight: From ramshackle additions to the rocky shores of Rifle Island, Captain Skelton Knaggs (he/him) and his fearsome flotilla launch rusted pirate vessels beneath the waves, guided by a coalition of Hyphan navigators. The Twill: Though many groups have lived on the world of Palisade over the years, the Twill can trace their time on the world back the furthest. Though a first glance appraisal might make one think that their defining trait is the moss that covers much of their bodies and allows them to live on sunlight and water alone, in fact their most unshakable cultural trait is a practice of collaboration, aid, and acceptance. When groups like Advent, Kesh, the New Earth Hegemony, and the Divine Principality left Palisade behind, they often left behind the disaffected or unwanted. It was often, if not always, the Twill who helped these people find sustainable lives on the world, either by blending with the group over generations or through open exchange of goods and information. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Divines The Divine Filigree: The instrumentalized operating core of Palisade's extensive GravTrain system. Recovered by the Blue Channel and turned over to the Cause's leadership. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Crusade (they/them): Leads Stel Nideo's occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for discussion of civilian casualties. On Palisade, it seems as if possibility has begun to bloom. The Stellar Combustor has been deactivated. The Grav Trains that run through the Diadem and across the planet have come under revolutionary control. The Bilateral Intelligence Service lies in shambles. But Stel Kesh is not done, yet. This week on PALISADE: Weapons Ready Pt. 2 Tell me, tell me / Will you still enjoy the view / Through the smoke into the blue Dossier People Gentian (she/her): Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers (Ramondre (she/her) and Ignadiah (he/him), Knight of Books (Clawed (he/him)), and Knight of Cups (Perevel (they/them)). Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Commands her forces from her flagship, the Lander One with the support of her combat AI, Fire Support (it/its). The Witch in Glass a.k.a. Clementine Kesh (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. Riah Connadine (he/him): Commander of the Bilateral Intelligence Service on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Rudy Smails (he/him): Member of Millennium Break who often spends his free time in the Crown of Glass, hanging with the boys. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Divines The Divine Filigree: The instrumentalized operating core of Palisade's extensive GravTrain system. Currently being taken into Dust's catacombs by the affliction's minions. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Crusade (they/them): Leads Stel Nideo's occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. The Divine You (it/its): A Divine that can look like anything, but (for a fee) can be made to look like you. The Divine embodiment of City City. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for death, the description of corpses, false memories, illusions, vomiting, and medical experimentation. Where has the crew of the Blue Channel gone? For Eclectic Opposition, the answer is easy, if dire: In the passenger seat of a Baseline-C security vehicle, under the watchful eyes of the Divine Resonance, scrambling for a way out. For the support staff, like Hunting Tomorrow and Partial Palisade, the answer is scanning for the others. And those others? They are so close—under five miles away from the ship's landing zone—yet so, so far. Deep in the Catacombs of Dust. Deeper, still, living new lives, considering what might be, what might have been, and what yet might still come. This week on PALISADE: Seize the Chance Pt. 5 Let loose the wide world that holds you / Scratch through / Your waves linger Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. In fact, they were working for the Divine, Arbitrage as a double agent. Cori blames them for the death of her father. Pilot of the Cataphract. Murchy “Murch” Saltburn (she/her): A gig-cop working for Lock & Cross Security Services in Baseline-C. Alise Breka (she/her): Once, Alise was most popular for her Renegade Hearts books of daring pulp adventure. Now she is one of the chief propagandists of Millennium Break, turning their struggles (and victories) into novels, screenplays, and other media. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. Collier: The agricultural world where Thisbe was dug up and eventually sold to mercenaries. A planet that, due to the Farmer's Rebellion, was removed from all Principality maps and effectively abandoned. Became the "breadbasket" of Millennium Break, a farming world to support the revolutionary movement. Divines The Divine Filigree: The instrumentalized operating core of Palisade's extensive GravTrain system. Currently being taken into Dust's catacombs by the affliction's minions. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects The Broken Spoke: The Figure's bipedal and asymmetrical mech, The Broken Spoke is made of a matte crystaline material that has Russian Sage seemingly sprouting out between its joints. It has stout legs. Its right arm carries a glaive; its left "arm", or what would pass as such, is an oversized cannon with an attached shield. This oversized half of the mech is covered by a flowing cloak. BAC Hatchets: Appearing like fantastical knights made of tooth enamel, the Divine Consecration's latest machine of war, derived from parts recovered from the Divines Felicity and Souciance, buried inside of Chimera's Lantern. The Hatchets wield axes that sport long, weaponized chains running from the bottom of their hafts, and the materials used in their construciton make them sturdier than most front line units. The trio of Hatchets deployed by Stel Nideo to capture the "train brain" are piloted by three brothers: Calamedes, Caspin, and Caydor. Saint: A series of mechs piloted by knights that served the original Crown of Glass, a major power on the pre-Divine Principality-era Twilight Mirage world of Quire. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Flash Nautilus: An alien creature who uses plasma-energy for propulsion. Compelled into service by Stel Nideo. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
Let's talk about the least free states.... --- Send in a voice message: https://podcasters.spotify.com/pod/show/beau-of-the-fifth-column/message Support this podcast: https://podcasters.spotify.com/pod/show/beau-of-the-fifth-column/support
Standing astride the Diadem, the massive Affliction called Dust first sapped sound from the world and then turned its attention to the train car at the center of a multi-factional chase. Now, in the depths of the ruined megacity, those that fell into the pit awaken. And they awaken in places impossible to predict. This week on PALISADE: Seize the Chance Pt. 4 [(dream)] Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. In fact, they were working for the Divine, Arbitrage as a double agent. Cori blames them for the death of her father. Pilot of the Cataphract. Murchy “Murch” Saltburn (she/her): A gig-cop working for Lock & Cross Security Services in Baseline-C. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. Collier: The agricultural world where Thisbe was dug up and eventually sold to mercenaries. A planet that, due to the Farmer's Rebellion, was removed from all Principality maps and effectively abandoned. Became the "breadbasket" of Millennium Break, a farming world to support the revolutionary movement. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects The Broken Spoke: The Figure's bipedal and asymmetrical mech, The Broken Spoke is made of a matte crystaline material that has Russian Sage seemingly sprouting out between its joints. It has stout legs. Its right arm carries a glaive; its left "arm", or what would pass as such, is an oversized cannon with an attached shield. This oversized half of the mech is covered by a flowing cloak. BAC Hatchets: Appearing like fantastical knights made of tooth enamel, the Divine Consecration's latest machine of war, derived from parts recovered from the Divines Felicity and Souciance, buried inside of Chimera's Lantern. The Hatchets wield axes that sport long, weaponized chains running from the bottom of their hafts, and the materials used in their construciton make them sturdier than most front line units. The trio of Hatchets deployed by Stel Nideo to capture the "train brain" are piloted by three brothers: Calamedes, Caspin, and Caydor. Saint: A series of mechs piloted by knights that served the original Crown of Glass, a major power on the pre-Divine Principality-era Twilight Mirage world of Quire. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Flash Nautilus: An alien creature who uses plasma-energy for propulsion. Compelled into service by Stel Nideo. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for state surveillance. The crew of the Blue Channel battles their way towards a train heading east. Inside one of its cars is the Diadem Grav Train control system, a device that could turn the tide of the war on Palisade and grant the Cause a major logistical advantage. But the members of Millennium Break aren't the only ones in search of the so-called “train brain.” On the world of Palisade, chaos now rules. The question remains: Who will end up in control? This week on PALISADE: Seize the Chance Pt. 3 And all through the dust / You feel that you must hear the strings of a dove Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. In fact, they were working for the Divine, Arbitrage as a double agent. Cori blames them for the death of her father. Pilot of the Cataphract. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, this faux-commune was once the central HQ of the Bilateral HQ on Palisade. Now it has gone quiet. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects The Broken Spoke: The Figure's bipedal and asymmetrical mech, The Broken Spoke is made of a matte crystaline material that has Russian Sage seemingly sprouting out between its joints. It has stout legs. Its right arm carries a glaive; its left "arm", or what would pass as such, is an oversized cannon with an attached shield. This oversized half of the mech is covered by a flowing cloak. BAC Hatchets: Appearing like fantastical knights made of tooth enamel, the Divine Consecration's latest machine of war, derived from parts recovered from the Divines Felicity and Souciance, buried inside of Chimera's Lantern. The Hatchets wield axes that sport long, weaponized chains running from the bottom of their hafts, and the materials used in their construciton make them sturdier than most front line units. The trio of Hatchets deployed by Stel Nideo to capture the "train brain" are piloted by three brothers: Calamedes, Caspin, and Caydor. Saint: A series of mechs piloted by knights that served the original Crown of Glass, a major power on the pre-Divine Principality-era Twilight Mirage world of Quire. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Flash Nautilus: An alien creature who uses plasma-energy for propulsion. Compelled into service by Stel Nideo. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
In the city of Carmathen, the Fabreal Duchy has spread itself too thin. Look only at the entrance to the Diadem Grav Train's control center: Once guarded by a full detachment of Stel Kesh's most reliable soldiers. Now, guarded by little more than an honor guard. On a world like Palisade, in a war like this one, it may as well be an invitation. The question is only how many might decide to come calling. This week on PALISADE: Seize the Chance Pt. 2 somewhere beneath the pale / moonlight, there is past / under the same sky Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Connadine (he/him): Commander of the Bilateral Intelligence Service on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, this faux-commune was once the central HQ of the Bilateral HQ on Palisade. Now it has gone quiet. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects AdArm Bouquet: Designed by Stel Orion's Adamant Arms and Artifice as an Altar-era update to the classic Troop design. It's still boxy (if a little trimmer) and it retains it's wide, rectangular “eye” on its head. Gone are the heavy grip claws, replaced with traditional, five-fingered hands, allowing it more complex manipulations, including the operations of its distinctive Roundless Rifle, which seems convert raw Perennial Wave into ammunition. Additionally, the shoulder mount has ditched the heavy cannon in exchange for a close range, pneumatic lance that can devastate even the strongest armor. Roundless rifles fire condensed Perennial Wave gathered from the atmosphere itself. The Broken Spoke: The Figure's bipedal and asymmetrical mech, The Broken Spoke is made of a matte crystaline material that has Russian Sage seemingly sprouting out between its joints. It has stout legs. Its right arm carries a glaive; its left "arm", or what would pass as such, is an oversized cannon with an attached shield. This oversized half of the mech is covered by a flowing cloak. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
There is, apparently, no time for rest. An opportunity emerges: With Kesh in chaos on the planet and Nideo not yet in proper posture, the Grav Trains which run through the Diadem and which vein across Palisade's continents could be brought under Millennium Break control. And so the Blue Channel launches again, but not before dropping off their latest asset, a detective determined to uncover the secret of the new power stations scattered across the planet. This week on PALISADE: like a bird / my wishes over their airspace Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Connadine (he/him): Commander of the Bilateral Intelligence Service on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, this faux-commune was once the central HQ of the Bilateral HQ on Palisade. Now it has gone quiet. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects AdArm Bouquet: Designed by Stel Orion's Adamant Arms and Artifice as an Altar-era update to the classic Troop design. It's still boxy (if a little trimmer) and it retains it's wide, rectangular “eye” on its head. Gone are the heavy grip claws, replaced with traditional, five-fingered hands, allowing it more complex manipulations, including the operations of its distinctive Roundless Rifle, which seems convert raw Perennial Wave into ammunition. Additionally, the shoulder mount has ditched the heavy cannon in exchange for a close range, pneumatic lance that can devastate even the strongest armor. Roundless rifles fire condensed Perennial Wave gathered from the atmosphere itself. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for imprisonment, withholding medical care, civilian deaths, medical experiments, blood, description of injury, and death, “What sort of shape is it though?” “It is empire.” “Yes, no, I get that, but... Is empire a square? Is it circle? It helps to know the shape of a thing if you're hoping to break it.” “Yes. I understand. You tell me, then. What shape do you think empire takes? Perhaps you can see it in a way I cannot, because you first apprehended it from outside.” “Well, I can't tell you about all empires, but this one? It wants to be fractal. Each stel tries to make everything inside of it a repetition of itself.” “Yes. Yes, I see. Stel Apostolos shapes itself as a spear, and so it extends downward in echoing cacophony. Its military bases, its schools, its students, its children—all spears.“ “Yeah, something like that. The trouble is, a fractal is really strong. All those shapes, repeated inwards forever. They flex, like a tree's branches bending in the wind.” “Yes, but that is it. The Principality is not an abstract fractal, repeating forever. It is a tree. And a tree repeats only for so long.” “And when a strong enough wind blows…” “It can be uprooted.” This week on PALISADE: Honesty and Integrity Pt. 2 I grieve in stereo, the stereo sounds strange / You know that if it hides, it doesn't go away Dossier People Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy. Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Eclectic Opposition (he/him): A delegate and member of the Cause who left Palisade to spend time working under Exeter Leap before returning to his home planet to investigate the strange factories being built by the Frontier Syndicate. Gallica (she/her): Elect of the Divine Present. Gallica spent years as Chief Emissary of Stel Nideo, Verse (missionary) in the Holy Church of Received Asterism, but in fact was a signatory to the Pact of Necessary Venture, and when the war spilled beyond Kesh and Apostolos, Gallica betrayed her home Stel to join Apostolos and Nideo. Currently, she leads high level intelligence and espionage operations for the Pact of Free States. The Glorious Princept, Dahlia (they/them): The second pretender to the title of Princept. Born to house Kesh, Dahlia was once kidnapped by a rebelious Sovereign Immunity known as the Farmer. After being rescued and raised by the then Apokine of Stel Apostolos, they integrated into Apostolosian culture. Though they were not part of the Pact of Necessary Venture at its founding, they welcomed the group's support, though focused their efforts on the war with the Branched instead of the ongoing civil conflict. Cas'alear Rizah (cas/cas', they/them): Leader of the Swordbreakers, an elite unit of Apostolosian-trained pilots who have since sworn service to Millenium Break. Cas holds a reputation for beauty and bravery among allies, but is seen as unflinching and unpredictable by cas' foes.. Factions The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. STEREOMA: Pact truebeliver Cor'rina Corrine (cor/cors, they/them) and cor rival Misericorde (he/they) have begun building a surgical, anti-Bilat hit squad on Paliade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Present (it/its): On first blush, Present might be confused for a small, if luxurious frigate. And sometimes, it is just that: Its oval structure houses living quarters, a humble armory, enough cargo space to hold a single hollow, and even a fully stocked bar. But at a snap of its elect's fingers, it transforms into a humanoid war machine that serves its elect loyally, outclasses any Altar currently in operation, and is capable of holding its own against many other Divines in combat. The Divine Commitment (it/its): A malleable divine made of inky black metal. Has historically required two pilots (both in a condition of ego death) in order to be operated, its current Elect is the Dahlia, the Glorious Princept, who operates it with the aid of the Divine Integrity. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Currently, Dahlia, the Glorious Princept, is the elect of Integrity. Objects Ekpyrosis: Flagship of the Pact's fleet, a transforming, beautiful monstrosity able to casually destroy worlds while simultaneously supporting life in a vacuum. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for imprisonment, withholding medical care, chemical warfare and civilian casualties. The Blue Channel orbits Palisade unhelmed, one of its members sacrificed and two under lock and key in the brig of a ship hiding in the darkness beyond the system's fringe. Nevertheless, the Blue Channel's remaining crew attempt to get back to work—and there is work to do, as their allies on the planet below have suffered from Bilateral retaliation. Plus, there is the matter of the new factories popping up across the planet: A new mystery waiting to be investigated… This week on PALISADE: Honesty and Integrity Pt. 1 They got the devil hidin' in plain sight Dossier People Continental Countinghouse (he/him): Former host of the Stel Orion-broadcast panel show “CENTER/Line”. Now host of the most watched interview show in the Principality, “Five Stels, Five Questions”. Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy. Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Eclectic Opposition (he/him): A delegate and member of the Cause who left Palisade to spend time working under Exeter Leap before returning to his home planet to investigate the strange factories being built by the Frontier Syndicate Captain Jev'ari Estano (jev/jev, they/them): Commander of Onyx Squadron and captain of the ship holding Brnine and Routine. Aleel Verdicate (she/her): Song of Partizan, making her the de facto head of the Church of Received Asterism on the moon. Factions The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Though it is as secretive as ever, it is no longer the true source of power in Kesh territory. Instead, Cynosure Whitestar-Kesh (he/him) has modernized its structure and operation, and has ensured that it remains well integrated into the Bilateral Intercession's greater workings—as to better keep one eye on them. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. The Devotees: A church from the Twilight Mirage that is committed to the worship of the Divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one's pulse and multi-day group picnic outings. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Mysteries Axioms: Once, these beings were made by a so-called "Post-Divine" as embodiments of particular ideals, supposedly detached from mortal perspective or subjectivity. Now, they are the emanation of one woman's ideals, given perfect, violent form. In this way, The Ingrate is the first of its kind. Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for hallucinations, death, and brief mention of mind control. Across Palisade, the gears of Kesh's occupation grind to halt, for however brief a time. Attaches clear the schedules of their client-commanders. Chefs discard the still-fresh ingredients for the coming week's feasts. Countless BIS operatives—many of whom hid in plain sight as attaches or chefs—simply vanish one midday, lost to long hallways and shaded corners. And in their stead, the Divine Crusade moves. This week on PALISADE: Resentment and Frustration Pt. 2 I bought a 'Rari just so I can go faster (skrrr) Dossier People Occam Olio (they/them): Columnar member of the Frontier Syndicate and low level officer of Lock & Cross Security Services. Sharp the way a knife is. Made themself a hero among Palisade Bilats during Frontier Syndicate operation against Rose River. Silverbrick (they/them): A “visionary” architect, technologist, and urban planner of the Frontier Syndicate. Blank Shore (he/him): Ex-Concretist Hacker, happy that “the future is finally here.” Claims to be “perfectly apolitical.” Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. Gentian (she/her): Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers (Ramondre (she/her) and Ignadiah (he/him), Knight of Books (Clawed (he/him)), and Knight of Cups (Perevel (they/them)). Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. Pilot of the Cataphract. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), former chair of the Columnar R&D giant the Zenith Fund, the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Lock and Cross Security Services: The largest mercenary unit on Palisade, invited to the world by Exenceaster March. Founded by Maidstone Cross (she/her) and Margate Lock (she/her), a pair of divorcees too committed to their work together to fully separate. Margate was lost to the depths of the Diadem. The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free—only to have the threat of war force them to rebuild themselves as soldiers first and foremost. After centuries of fighting a purely defensive war, the Branched have now begun to strike into the Principality's territory. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Carhaix: The northernmost city in the Bontive Valley, Carhaix is one of the first major settlements founded by the nascent Divine Principality 5,000 years ago. It was created on the site of a battlefield where they obliterated the straggling remnants of the Advent Group, an organization that had invaded and pillaged the Twilight Mirage. After the Principality left Palisade behind, it became one of the Fabreal Duchy's many centers of power in the northwestern continent. Currently, it is controlled by Jade Kill. Objects The Stellar Combustor: A weapon of immense destruction, capable of destroying countless star systems if deployed without a firebreak. Has been used in some form or another since the time of the earliest Divines. In current form they take the form of a twirling, 3-ringed space station that rotates around a system's sun. Divines Discernment (it/its): Able to see the whole of the galaxy for one moment a year, this massive Divine was stolen by Millennium Break in the years after Operation Shackled Sun. The Divine Crusade (they/them): Leads Stel Nideo's occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for discussions of assassinations and death. The star at the center of the Palisade system seemed to release a breath, and all at once across the Bilateral Intercession, the line between “outcome,” “consequence,” and “blowback” became stunningly clear. Malicious action alone would have led to a great loss. But in negligent inaction, something worse has emerged: chaos. Now, something must be done. Blame must be assigned. Accountability must be achieved. Change must come to Palisade. This week on PALISADE: Resentment and Frustration Pt 1 Shadows of planes / Flying overhead Dossier People Stargrave Elcessor (she/her): Leader of the Bilateral Interecession's occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade's star system if she determines that those here are an existential threat to the Principality. Connadine (he/him): Commander of the Bilateral Intelligence Service on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Occam Olio (they/them): Columnar member of the Frontier Syndicate and low level officer of Lock & Cross Security Services. Sharp the way a knife is. Made themself a hero among Palisade Bilats during Frontier Syndicate operation against Rose River. Crysanth Kesh (she/her): Mother of Clementine, a.k.a. The Witch in Glass. Once, third in line to the throne of Kesh and de facto leader of the Curtain of Divinity, the predecessor to the Bilateral Intelligence Service. Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Seventh in line to the throne of Princept. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free—only to have the threat of war force them to rebuild themselves as soldiers first and foremost. After centuries of fighting a purely defensive war, the Branched have now begun to strike into the Principality's territory. Places Chimera's Lantern: The second moon of Palisade, shaped oddly like a wasp's nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening. Thisbe and the Figure found evidence that it could be tied to driving the bulk of ancient Divine Principality forces off of Palisade. Home to the Chimeric Cadent (they/them, it/its), an amalgam of the ancient Excerpt ⸢Signet⸣, the mysterious Waking Cadent, and the Divine Belgard. As one being, they protect the corpses of a number of Divines, including Sagacity, Dissent, Felicity, Barricade, and Bounty—its newest resident. Objects The Stellar Combustor: A weapon of immense destruction, capable of destroying countless star systems if deployed without a firebreak. Has been used in some form or another since the time of the earliest Divines. In current form they take the form of a twirling, 3-ringed space station that rotates around a system's sun. Divines Discernment (it/its): Able to see the whole of the galaxy for one moment a year, this massive Divine was stolen by Millennium Break in the years after Operation Shackled Sun. The Divine Crusade (they/them): Leads Stel Nideo's occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for distorted and layered vocals, discussion of civilian death and mass destruction, description of being bound, tight spaces, compulsive thoughts and mind control After the calamitous encounter at the Isle of the Broken Key, the Bilateral Intercession finds itself on the back foot. Key intelligence assets compromised. A flagship, along with its crew and commander, lost to the sea. Insurgents capturing resources from the Diadem's train lines. A snare closing around on Stargrave Elcessor. Something must be done. Something must be done. This week on PALISADE: How It Always Looks Pt. 1 in case i'm not around Dossier Organizations Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. Grey Pond: With members of the Oxblood Clan, the Company of the Spade, and the Shale Belt's Concrete Front, these blue collar revolutionaries are experts at getting the Cause the equipment it needs (and maintaining what it has when that's the only available option). Carmine Bight: From ramshackle additions to the rocky shores of Rifle Island, Captain Skelton Knaggs (he/him) and his fearsome flotilla launch rusted pirate vessels beneath the waves, guided by a coalition of Hyphan navigators. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. People Stargrave Elcessor (she/her): Leader of the Bilateral Interecession's occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade's star system if she determines that those here are an existential threat to the Principality. Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Elle Evensong (she/they) - Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. Pilot of the Cataphract. Zedd Z. Izzard (he/him): Lovable dirtbag chef. Works in main hall's mess hall. Knows everyone's favorite drink and most people's favorite meal. Satisfactory pilot. BIS Spy. Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy. Saffron Septet (she/her): A doctor from the Twilight Mirage who lives as a digital consciousness, spread across a number of bodily forms including a heavy Torch Unit, a small motorcycle, and a unique and specially-crafted surgeon body. Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. Stargrave Elcessor (she/her): Leader of the Bilateral Interecession's occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade's star system if she determines that those here are an existential threat to the Principality. Places Chimera's Lantern: The second moon of Palisade, shaped oddly like a wasp's nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening. Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, most people assume the Paint Shop to be no more than an artist commune where visiting artists collaborate on eccentric and avant-garde work. In truth, it is both a manufactory and front for the Bilateral Intelligence Service. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Mysteries The Iconoclasts: Something beyond the human, desperate to eradicate subjectivity itself. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
The Doomspire's machine intelligence has merged with Mina's protector, Barbican, and the newly combined entity now poses a grave threat. But is Mina the only one at risk? And what, if anything, remains of Barbican? Transcript: https://docs.google.com/document/d/18DbZPOsQnYnQIUc-UqQMGCMJ0iI5LzZowDr1dtM-QyU/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first Mechanics Doomspire Oracle Arrays Exploring the Doomspire 1-2 Mechanical Feature 2-5 Vault Feature 6 Consult the Perchance oracle Trouble in the Doomspire 1 Pay the Price 2-3 Mechanical Peril 4-5 Vault Interior Peril 6 Story complication Opportunity in the Doomspire 1-2 Vault Interior Opportunity 3-4 Mechanical opportunity 5 Character 6 Story Clue [Begin a Session] Flashback reveals an aspect of your background or nature What is revealed? [Perchance Oracle] The event relates to a Mythic 2 Action and theme: Waste Personal Clock: Rex in Pursuit Chapter 5: Does the clock advance? No Chapter 6: Does the clock advance? Yes (⅙) Combat bot asset removed: Instead Barbican is now an NPC, rank Formidable. Secure an Advantage When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act… With resolve, command, or sociability: Roll +heart [Miss: 2 + 2 + 0 = 4 vs 8 | 4] Burn Momentum [Weak Hit: 2 + 2 + 0 = 5 vs 8 | 4] On a hit, you succeed. On a strong hit, take both. On a weak hit, choose one. Take +2 momentum Add +1 on your next move (not a progress move) Compel When you try to persuade someone or make them an offer, envision your approach. If you… Charm, pacify, encourage, or barter: Roll +heart [Weak Hit: 1 + 2 + 0 = 3 vs 10 | 1] On a weak hit, as above, but their agreement comes with a demand or complication. Envision their counteroffer. Make a Connection When you search out a new relationship or give focus to an existing relationship (not an ally or companion), roll +heart. [Weak Hit: 6 + 2 + 1 = 9 vs 10 | 2] On a strong hit, you create a connection. Give them a role and rank. Whenever your connection aids you on a move closely associated with their role, add +1 and take +1 momentum on a hit. On a weak hit, as above, but this connection comes with a complication or cost. Envision what they reveal or demand. Story Complication: Enemy reveals true agenda or nature. The event relates to a Mythic 2 Action and theme: Trust Tension Bing prompt: Genre: magitech. Mina Montisario is on a mission to stop a fleet of Dominion skyships from bombing the League of Free States. On route she has stopped at an ancient tower, the Doomspire, that appears to be part of some incredibly powerful weapons network. The network has long been dormant, but this tower seems to be active. During her exploration of the tower her faithful robotic companion, Barbican, has been blended with a hostile machine intelligence of the Doomspire. A fragile truce now exists between them, while the Doomspire-Barbican hybrid assesses her threat level and decides whether or not to eliminate her. But that truce comes at a cost; the hybrid reveals it's true agenda or nature, which relates to the prompt words trust and tension. Describe what that agenda or nature is, and why it is a problem for Mina. Finish an Expedition When your expedition comes to an end, roll the challenge dice and compare to your progress. [Progress Roll: Uncover the mystery of the Doomspire :Miss = 2 vs 5 | 8] On a miss, your destination is lost to you, or you come to understand the true nature or cost of the expedition. Envision what happens and choose one. Abandon the expedition: Envision the cost of this setback and Pay the Price.
This episode carries content warnings for death and gun violence. While the Cause was executing its daring (and risky) capture of the northern Bontive Valley, Palisade continued to spin. In the south east, a witch considers what she might do with ideal power. In the center of the world, a false prophet delivers empty sermons. And in the depths of the Shale Belt, agents of the Frontier syndicate seek out something long hidden… This week on PALISADE: Reflect the world that falls apart Dossier Organizations Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Though it is as secretive as ever, it is no longer the true source of power in Kesh territory. Instead, Cynosure Whitestar-Kesh has modernized its structure and operation, and has ensured that it remains well integrated into the Bilateral Intercession's greater workings—as to better keep one eye on them. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. Blue Channel: Both the name of Kalvin Brnine's corvette-class carrier and the Cause-aligned faction made up by its crew. Upgraded with Kalmeria-era technology to enhance its basic functionality, along with other quality-of-life features. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. Grey Pond: With members of the Oxblood Clan, the Company of the Spade, and the Shale Belt's Concrete Front, these blue collar revolutionaries are experts at getting the Cause the equipment it needs (and maintaining what it has when that's the only available option). Carmine Bight: From ramshackle additions to the rocky shores of Rifle Island, Captain Skelton Knaggs (he/him) and his fearsome flotilla launch rusted pirate vessels beneath the waves, guided by a coalition of Hyphan navigators. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Lock and Cross Security Services: The largest mercenary unit on Palisade, invited to the world by Exenceaster March. Founded by Maidstone Cross (she/her) and Margate Lock (she/her), a pair of divorcees too committed to their work together to fully separate. Margate was lost to the depths of the Diadem. People Stargrave Elcessor (she/her): Leader of the Bilateral Interecession's occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade's star system if she determines that those here are an existential threat to the Principality. Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. A conductor warming his orchestra. Silverbrick (they/them): A “visionary” architect, technologist, and urban planner of the Frontier Syndicate. Blank Shore (he/him): Ex-Concretist Hacker, happy that “the future is finally here.” Claims to be “perfectly apolitical.” Marlon Styx (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy's holy text. Exenchester March (he/him): Founder of the Frontier Syndicate and the March Institute, former chair of the Zenith Fund. Betrayed the Pact and Stel Columnar, defecting to the Bilateral Intercession in exchange for territory on Palisade and the freedom to use it as he wishes. The Witch in Glass (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. The Lost Duchess, Constantina Malady (she/her): It was said, she would arrive on a black horse with white fetlocks. She did. But they did not say what would come after. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, Gur Sevraq (he/they). The Shale Belt: A low, resource-filled mountain range in the north-central of Palisade. Home to the Concretists and their revolutionary Concrete Front, a secular and technologically-minded group with roots in the Twilight Mirage. They take their names from favorite artistic works and have blended their bodies with a special concrete (and some respiratory cybernetics) that aids in their breathing. Mysteries The Iconoclasts: Something beyond the human, desperate to eradicate subjectivity itself. The Fundament: In the depths of the world, further on even than the Diadem… there is the Fundament. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., Chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, TeganEden, Thomas Whitney, viviridian, Voi We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
With scrap pirates closing in, Mina and her companions must think quickly: will they flee, or stand and fight? And even if they should escape, what then? How will they survive, uncertain and unprepared, in one of the most hostile environments in the Chained World? Links Transcript: https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/ Twitter @TheLoneAdv Email TheLoneAdv@gmail.com Podbean https://theloneadventurer.podbean.com/ Blog https://carlillustration.wordpress.com/ Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first Mechanics Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act with expertise, focus, or observation: Roll +wits [Strong Hit: 3 + 3 + 0 = 6 vs 2 | 3] On a hit, you succeed. On a strong hit, take both: Take +2 momentum Add +1 on your next move (not a progress move) Mina checks out the ship's systems, and determines her hull will survive the cloud layer far better than the enemy ship Face Danger: When you attempt something risky or react to an imminent threat, envision your action and roll. If you act… With resolve, command, or sociability: Roll +heart [Weak Hit: 3 + 2 + 1 = 6 vs 2 | 10] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1). Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage. Then, if your integrity is 0 or you choose to resist the damage, roll +integrity. Reinforced Hull: When you Withstand Damage, add +1. On a strong hit, take +1 momentum. [Strong Hit: 4 + 4 + 1 = 9 vs 6 | 3] On a strong hit, choose one. Bypass: If your vehicle is not battered, take +1 integrity Ride it out: Take +1 momentum Mina is able to crank up the magical shields. 5 Integrity, +1 momentum. Safe (for now). Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Stay vigilant: Roll +wits [Miss: 4 + 3 + 0 = 7 vs 7 | 9] On a miss, you arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price. Waypoint: Interestingly Lonely (a derelict ship) Name: Rubicon Condition Heavily damaged Outer First Look Sending a signal or message Inner First Look Corroded surfaces Board to find navigation equipment & supplies Check Your Gear: When you check to see if you have a specific helpful item or resource, roll +supply. [Strong Hit: 3 + 5 + 0 = 8 vs 3 | 4] On a strong hit, you have it, and are ready to act. Take +1 momentum. Explore a Waypoint: When you divert from an expedition to examine a notable location, roll +wits. [Strong Hit: 3 + 3 + 0 = 6 vs 5 | 5] On a strong hit, choose one. Find an opportunity: Envision a favorable insight, situation, resource, or encounter. Then, take +2 momentum. Gain progress: Mark progress on your expedition, per its rank. On a strong hit with a match, you may instead Make a Discovery. Is there anything of interest aboard? The event relates to a Situation: War on the League of Free Nations If required, here's a Mythic 2 Action and theme: Deposit Opposition And here's a Mythic 2 Descriptor and Focus: Loyally Modern Deposit Opposition: The Rubicon was once a secret weapon of the Empire, capable of depositing powerful bombs on enemy cities from high above. However, it was sabotaged by a group of rebels who opposed the Empire's tyranny and wanted to end the war. They managed to infiltrate the skyship and plant explosives that caused it to crash into the Void Sea, where it remained hidden. Loyally Modern: The League of Free States is a coalition of former colonies that broke away from the Empire and formed their own independent nations. They are loyal to each other and share a common vision of progress and innovation. They have developed advanced magitech that rivals the Empire's, such as airships, firearms, and automatons. They are determined to defend their freedom and sovereignty from the Empire's aggression.
Do you think you know all the states with no sales tax? I'll bet you've got it wrong. I'm not saying that to be nasty, but many of these so called “no sales tax” states have found clever ways to collect what amounts to sales tax revenue and they can sneak up on you without warning. In this piece, we'll take a look at the 5 states that advertise as having so sales tax and show you how they still manage to get their mangy hands on your (and your company's) hard earned money. Make sure you stick around until the when we break the myth about one way folks think they can save on sales tax that absolutely does NOT work. (sorry) The accounts payable invoice process is critical to the success of the accounts payable function. The three-way match concept is the standard approach used in accounts payable departments across the country, or at least those that use accounts payable best practices. It involves comparing the purchase order vs invoice and the receiving document and is a strong accounts payable internal control. Link to 8 Accounting Misconceptions about Accounts Payable https://youtu.be/1Cp_vfrkSSw Link to Accounting Misconceptions about Accounts Payable https://youtu.be/1Cp_vfrkSSw Link to Invoices without PO Numbers: They Can Be Eliminated https://youtu.be/zpNocghaDhQ Link to Eliminating Duplicate Invoices Best Practices https://youtu.be/P6n-3gDqAs0 Link to Accounts Payable Best Practice Playlist https://youtube.com/playlist?list=PLtL6rWSXZ-HcvMSJTdNs0BCQJ0Ivb4l9V Link to Accounts Payable Month Playlist (long and shorts) https://youtube.com/playlist?list=PLtL6rWSXZ-HdXQrxOFqXLPw5t0g7YjhVh Link to Changing Invoice Best Practice Playlist https://youtube.com/playlist?list=PLtL6rWSXZ-HeE6BWKJaVwVMsri7UfQ4vh Link to Accounts Payable Internal Controls Playlist https://youtube.com/playlist?list=PLtL6rWSXZ-HdV9JIterJ-bf6TwMset_z_ Subscribe now: https://www.youtube.com/APNow?sub_confirmation=1 Learn more about AP Now at www.ap-now.com Host: Host: Mary Schaeffer (www.ap-now.com) #accountspayable #procuretopay #p2p #purchaseledger #Accounting #accountspayableprocess #accountspayablebestpractices
This episode carries content warnings for the discussion of civilian deaths and the discussion of kidnapping. In typical fashion, the mission has a name as ostentatious as its object is mundane. “Operation Midnight Lapidary” is meant to be, in its most bloodless version, a sort of intimidating hit-and-run—though out-and-out wetwork would also be acceptable. The target, rumored to be a dealer in diamonds, rubies, and other precious gems, is en route to the Duchess' coronation, and must be stopped. Why? To what end? These are the sorts of questions left for those in leadership. For the members of the Blue Channel, there's only the mission. Well, the mission, and an invitation to an important meet-and-greet. This week on PALISADE: The Canvas of Dreams Pt. 1 Lights off / Nightlights Dossier Organizations Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free—only to have the threat of war force them to rebuild themselves as soldiers first and foremost. After centuries of fighting a purely defensive war, the Branched have now begun to strike into the Principality's territory. People “Gem” (she/her): Codename given to the target of Operation Midnight Lapidary. Reported to be a major dealer in precious metals and stones from Stel Orion, here to attend the coronation of the returned Duchess Constantina Malady. The Witch in Glass a.k.a. Clementine Kesh (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. Griesel Sunset (he/him): Coriolos' father, a zealous Devotee. Currently lives on the Isle of the Broken Key. General Tomorrow Mourning (she/her): Leader of the Qui'Err Coalition's forces en route to the Twilight Mirage. Marlon Styx (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy's holy text. The Lost Duchess, Constantina Malady (she/her): Just as it is said, she arrived on a black horse with white fetlocks. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Carhaix: The northernmost city in the Bontive Valley, Carhaix is one of the first major settlements founded by the nascent Divine Principality 5,000 years ago. It was created on the site of a battlefield where they obliterated the straggling remnants of the Advent Group, an organization that had invaded and pillaged the Twilight Mirage. After the Principality left Palisade behind, it became one of the Fabreal Duchy's many centers of power in the northwestern continent. Currently, it is controlled by Stel Nideo and the Divine Crusade. Carleon-Upon-Wisk: The capital of the Fabreal Duchy, situated on a peninsula on the Wisk Sea. Though it served as a major city before the Divine Principality left Palisade behind, it rose in stature when early barons of the Duchy “discovered” how to create delegates from chained Divines in the city's fell laboratories. Isle of the Broken Key: Home of the Dim Liturgy since its obscure creation thousands of years ago. Now serves as base for the entire Violet Cove unit of the Cause, including the Devotees and (most recently) additional support teams from the Twilight Mirage. Additional Notes Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, TeganEden, Thomas Whitney, viviridian, Voi, We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for death. The sun rises on Palisade and the work week begins. Delegates move quick and quiet through the back halls of Kesh palaces while their lords plot and scheme. Nidean settlers pray to their Divines and then take up their shovels to do the work of civil expansion. The most determined Frontier Syndicate technologists woke up hours ago, beating the sun's rise just like Exenceaster March says to do in his popular entrepreneurial handbook. And in a castle on the southern continent, the occupation's leader thumbs the trigger of his horrible device, as if the sun itself could see the gesture and would leash itself appropriately. This week on PALISADE: Today Is a Monday I trust I can rely on your vote. Dossier Organizations Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Though it is as secretive as ever, it is no longer the true source of power in Kesh territory. Instead, Cynosure Whitestar-Kesh has modernized its structure and operation, and has ensured that it remains well integrated into the Bilateral Intercession's greater workings—as to better keep one eye on them. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Advent Group: A group of colonial entrepreneurs, invaders, and professional exploiters. Eradicated 5000 years ago, during an attempt to occupy the Twilight Mirage. Blue Channel: Both the name of Kalvin Brnine's corvette-class carrier and the Cause-aligned faction made up by its crew. Upgraded with Kalmeria-era technology to enhance its basic functionality, along with other quality-of-life features. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. Grey Pond: With members of the Oxblood Clan, the Company of the Spade, and the Shale Belt's Concrete Front, these blue collar revolutionaries are experts at getting the Cause the equipment it needs (and maintaining what it has when that's the only available option). Carmine Bight: From ramshackle additions to the rocky shores of Rifle Island, Captain Skelton Knaggs (he/him) and his fearsome flotilla launch rusted pirate vessels beneath the waves, guided by a coalition of Hyphan navigators. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (they/them), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Lock and Cross Security Services: The largest mercenary unit on Palisade, invited to the world by Exenceaster March. Operated by Maidstone Cross (she/her) and Margate Lock (she/her), a pair of divorcees too committed to their work together to fully separate People Stargrave Elcessor (he/him): Leader of the Bilateral Interecession's occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, he has been granted the means and “right” to detonate the star at the center of Palisade's star system if he determines that those here are an existential threat to the Principality. Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. A conductor warming his orchestra. Fool Factotum (she/her): Dedicated member of the BIS, assigned to Connadine's new executive unit. Difficult to guess her age. Marlon Styx (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy's holy text. Aram Nideo (he/him): Often called the “The Father of Asterism,” Aram Nideo penned the “Many Stars Argument,” which became the backbone not only for the Divine Principality's faith but also its governmental structure. Posthumously awarded Divine status. Was part of the nascent Divine Principality's occupation on the world. Grand Magnificent (he/him): A complex in the history of the Twilight Mirage. Member of the Notion, Excerpt of the Divine Arbit, and (above all else) an artist. Exenchester March (he/him): Founder of the Frontier Syndicate and the March Institute, former chair of the Zenith Fund. Betrayed the Pact and Stel Columnar, defecting to the Bilateral Intercession in exchange for territory on Palisade and the freedom to use it as he wishes. The Witch in Glass (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. Gentian (she/her): Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers (Ramondre (she/her) and Ignadiah (he/him), Knight of Books (Clawed (he/him)), and Knight of Cups (Perevel (they/them)). Kenneth Marian Colver (he/him): Former member of the Curtain, now Kesh's Viceroy on the world. Reports up to the Stargrave. Has bread concerns. The Lost Duchess, Constantina Malady (she/her): Just as it is said, she arrived on a black horse with white fetlocks. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and the commander of Millennium Break forces there. Codename Watershed. Candles Penumbra (she/her): Member of Rose River. Reading in a library in the Diadem when she receives a call from Gucci Garantine. Places The Diadem: A wide and deep scar dug into Palisade's equator by the early Divine Principality. It promised to be a vast arcology that people could live and work in. Instead, it simply ruined the world. Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. Tintagel: A city and fortress that marked the Fabreal Duchy's farthest reach on Palisade's southern continent. Stargrave Elcessor uses its palace as his operations center and home when he is on planet. Brecheliant Forest: A vast, mysterious forest on Palisade's southern continent said to confuse even the most experience of travelers. The Paint Shop: Sitting atop the central peak of Steeple Catterick, most people assume the Paint Shop to be no more than an artist commune where visiting artists collaborate on eccentric and avant-garde work. In truth, it is both a manufactory and front for the Bilateral Intelligence Service. Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Treshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, Gur Sevraq (he/they). The Shale Belt: A low, resource-filled mountain range in the north-central of Palisade. Home to the Concretists and their revolutionary Concrete Front, a secular and technologically-minded group with roots in the Twilight Mirage. They take their names from favorite artistic works and have blended their bodies with a special concrete (and some respiratory cybernetics) that aids in their breathing. Greenfield: A central territory on Palisade taken over by the Frontier Syndicate. Previously, the fields and streams of this area were home to the Twill. Composure's Coliseum: Operated by a revivified Divine who instrumentalizes the data of both the death-sport combatants and bloodthirsty fans. Divines The Divine Crusade (they/them): Leads Stel Nideo's occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. Mysteries The Fundament: In the depths of the world, further on even than the Diadem… there is the Fundament. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Things BAC Plough: Forged by the Blessed Armory of the Divine Consecration, the humanoid Plough has a statuesque build that it uses to wield heavy weapons, like a bulldozer-sized claw-scoop or a Heavy Arbalest designed to launch roped harpoons. The Plough's primary purpose is to be Nideo's frontline unit, but it is as valuable after a fight as it is in one. It is used in the destruction and replacement of “old” or “neglected” locations with new Nideo bases and settlements, and as such serves a propagandistic function by demonstrating that “soldier” and “settler” are two sides of the same coin. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for body horror, descriptions of violence and injury, gun violence, death, and blood. It is said that in the lowest depths of Diadem, deep below the surface of Palisade itself, there exists a network so ancient and so important that the people who named it were right to call it the Fundament. Most who know its name believe that it controls the Diadem itself, and could be key to bringing the long dead city back online. Others suspect that it connects to the train and power lines that run across the planet's continents. And the most superstitious—those who know the Afflictions by name (and claim to know the proper prayers to say to keep them at bay)—believe the Fundament's power goes beyond even that: to the seas, to the skies, to weather, and life itself. It is at the door to this mythical place that the crew of the Blue Channel find themselves now, entwined in battle with Bilateral interlopers and desperate to finish the job they were sent to do. This week on PALISADE: Into the World Pt. 2 Dossier Organizations The Divine Principality: The largest empire in the Milky Way Galaxy, spanning multiple arms and billions of stars. Comprised of five somewhat-autonomous sub-states, the Stels. Currently, the Principality is engaged in wars both external and internal, the prior with their neighbors, the Branched, and the latter a civil war between the competing factions and pretenders to the Princept's throne. The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free—only to have the threat of war force them to rebuild themselves as soldiers first and foremost. After centuries of fighting a purely defensive war, the Branched have now begun to strike into the Principality's territory. Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Stel Columnar: A reformist democracy, made up largely of synthetics on the cutting edge of technology, art, politics, and war. They are tied to the Future. Innovation, style, cowardice. Stel Apostolos: A dynamic and diverse military powerhouse, whose dedication to self-expression is eclipsed only by their dedication to violence. They are tied to Motion. Speed, change, violence. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Stel Orion: An industrial giant that controls more literal space than any other Stel, yet is also the most fragmented, now facing regular internal strife between various corporate powers. Orion is currently the only Stel not involved directly in the galactic civil war, and thus free to operate across every star system. They are tied to Space. Wealth, labor, expansion. Millennium Break: Dissidents, idealogues, rebels, and mercenaries who launched a revolution from Partizan, moon of Girandole. Today, they agree on much, and most of all, this: It is time for a new Millennium. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. The Twill: Though many groups have lived on the world of Palisade over the years, the Twil can trace their time on the world back the furthest. Though a first glance appraisal might make one think that their defining trait is the moss that covers much of their bodies and allows them to live on sunlight and water alone, in fact their most unshakable cultural trait is a practice of collaboration, aid, and acceptance. When groups like Advent, Kesh, the New Earth Hegemony, and the Divine Principality left Palisade behind, they often left behind the disaffected or unwanted. It was often, if not always, the Twill who helped these people find sustainable lives on the world, either by blending with the group over generations or through open exchange of goods and information. The Devotees: A church from the Twilgiht Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one's pulse and multi-day group picnic outings. People Kalvin Brnine (they/them): Captain of the Blue Channel, former weapons technician and de facto leader of the Society of Banners and Bright Returns. Apostolosian born, Orion trained, committed to Millennium Break. Thisbe (she/her): A large, humanoid labor robot whose design is based on the ancient Hypha people. Unearthed by farmers and traded between mercenary units, she eventually wound up working for the Society of Banners and Bright Returns and moved on to work with Millennium Break. The Figure in Bismuth (he/they): Once, the Figure was an ordinary, conservative history teacher who was fatally wounded in a conflict on Partizan. After being resurrected by the Witch in Glass, they have become a supernaturally gifted ace pilot. On loan to Millennium Break. Phrygian (they/them): A Branched researcher who arrived on Partizan to investigate something called the True Divine. After being captured by the Pact, they were eventually freed by Millennium Break, which they joined up with. Coriolis Sunset (she/her): Devotee of Devotion and native of the Twilight Mirage, Cori seeks to defend the weak and spread the word of her blessed Divine. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and the commander of Millennium Break forces there. Kriminel Kollage (she/her): A young Twill tinkerer, working on a project that few believed would ever work. Places The Diadem: A wide and deep scar dug into Palisade's equator by the early Divine Principality. It promised to be a vast arcology that people could live and work in. Instead, it simply ruined the world. The Shale Belt: A low, resource-filled mountain range in the north-central of Palisade. Home to the Concretists and their revolutionary Concrete Front, a secular and technologically-minded group with roots in the Twilight Mirage. They take their names from favorite artistic works and have blended their bodies with a special concrete (and some respiratory cybernetics) that aids in their breathing. Greenfield: A central territory on Palisade taken over by the Frontier Syndicate. Previously, the fields and streams of this area were home to the Twill. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Mysteries The Fundament: In the depths of the world, further on even than the Diadem… there is the Fundament. The Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. The Divine Fleet: A precursor civilization to what would (in part) grow to become the Divine Principality. For thirty thousand, it strived towards Utopian ideals and perhaps, for some time, even achieved them. Things BAC Plough: Forged by the Blessed Armory of the Divine Consecration, the humanoid Plough has a statuesque build that it uses to wield heavy weapons, like a bulldozer-sized claw-scoop or a Heavy Arbalest designed to launch roped harpoons. The Plough's primary purpose is to be Nideo's frontline unit, but it is as valuable after a fight as it is in one. It is used in the destruction and replacement of “old” or “neglected” locations with new Nideo bases and settlements, and as such serves a propagandistic function by demonstrating that “soldier” and “settler” are two sides of the same coin. EF Hauberk: Created by House Evenfall Altarworks, the Haubark is capable of deadly, unpredictable, and striking acts of violence. It is beyond “lanky,” with upper and torso extended, with extra joints and top-flight tensors for added flexibility. Its lower half, though, is an extremely thick tire, allowing it for rapid ingress and egress. It is both covered in and wields restraining chains infused with the nullifying magic used by Kesh, and is able to pin its foes down before finishing them off. Tier III. Approach: Mundane. LMG Gueridon: Designed by the Lone Marble Group for use by Exanceaster March's personal security operations, the Gueridon is a modern siege tower. It walks on four, elegant table-like legs, is protected by an Arcane energy dome above, and is operated from within a vast, circular a carriage compartment, with enchanted portholes that enhance the hand-held weapons of anyone firing from inside out. Also carries an infantry deployment pod. Tier II. Approach: Arcane Chariot Mk. 2: Coriolis' Altar, commonly used among the Devotees. A humanoid mech with an angular frame, pointed shoulders and three rotating halos. The head is covered in eyes, and its body has purple lights running along it in the shape of a circulatory system. A cape hangs over the right arm of the mech and can be cast off when it begins combat The Devil's Two Front Teeth: The Figure in Bismuth's Altar. A tall, angular machine whose posture is hunched down as if it is always ready to pounce. It was originally built without heatsinnks or vents, so the first time the Figure piloted this mech heat and energy exploded out of the frame and left the frame covered in pockmarks and jagged cavities. The most noticeable of these is a chunk missing from its "chin", giving it the appearance of a humanoid body missing its lower jaw with only two long, crooked teeth left in its mouth. As it flashes in and out of the battlefield, the heat and energy that escapes through these gashes sounds like a wailing wind. Tier III. Approach: Profane Mow (he/him): A recovered Zenith-A Project Eudaimonia prototype model, further upgraded with Altar-class technology. The build of a gorilla, quadrupedal & topheavy, a saddle horn-like addition on the back, battered but lovingly maintained. Newly painted. Tier III. Approach: Mundane The Blue Channel:The Blue Channel: Kalvin Brine's corvette-class carrier. Upgraded with Kalmeria-era technology to enhance its basic functionality, along with other quality-of-life features. Tier V. Approach: Mundane. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
Last week, Mal was captured by some shadowy soldiers and brought to an undisclosed location. THIS WEEK, all will be revealed as @BosunZest of Fallout 5-0 fame voices the man of the Mire: HARLAN KINCAID, of the Free States movement. Tune in to hear a whole new perspective on the Wasteland: an uncensored interview with Kincaid that reaches from the difference between helping people survive and helping folks learn to survive… all the way to whether or not the ends do justify the means. A sparking-hot-off-the-pip-boy discussion you won't want to miss! [DISCLAIMER: for anyone who may find themselves curious, none of this discussion is based on/referencing current events. It's a deep-dive roleplay that was an amazing chance to explore fascinating characters in the Fallout world with a gifted scene partner. Lol. Enjoy!]
This episode carries content warnings for ecological disaster, bodily transformation, and death. 5,000 years ago, the Divine Principality sprouted, and immediately began to grow in size and power. Founded on the world of Palisade, at the edge of the Twilight Mirage, the Principality spread across the stars and leaving its roots behind and forgetting their “homeworld” as it was lapped by the colorful clouds of the false nebula. New Divines were born. Old Divines were resurrected. Rivals were conquered or courted. Soon, the only enemy remaining were the Branched, a post-human society from the Golden Branch, whose influence and control spread to the oldest homes of some Principality states. Ten years ago, Dahlia, the Glorious Princept (born to Kesh, then kidnapped by Nideo, then rescued and raised into adulthood by Apostolos), declared themself leader of both Stel Kesh and Apostolos alongside a stunning revelation of the Principality's crimes against Apostolos. Kesh called these claims an Apostolosian ploy for power, and elected a minor noble, Cynosure Whitstar-Kesh as their champion, the Peaceful Princept. Five years ago, on the world of Partizan, open skirmishing between Apostolos and Kesh developed into a galaxy-wide civil war. On one side, the Curtain of Divinity, an ancient intelligence organization aligned with Stels Kesh and Nideo. On the other, Stels Columnar and Apostolos were put under the control of the Pact of Necessary Venture. Stel Orion itself fell into countless smaller internally and internecine conflicts. And between them all, Millennium Break formed—one hope for real change and resistance. Three years ago, outgunned and outclassed by their rivals, the Curtain rebranded as the Bilateral Intercession and began to search for a way to turn the tide in their war. At just the right time, they found it: Palisade. Their ancient staging ground, and perhaps, a way back into the Twilight Mirage, a system that moves out of time, and which holds power beyond compare… Now, the Bilats have taken Palisade and have begun searching for their way to exploit both the planet and its proximity to the Mirage. But resistance groups across Palisade have been joined by Millennium Break and others committed to stopping the Principality in all its forms. And they begin to act today, This week on PALISADE: Into the World Pt. 1 Dossier Organizations The Divine Principality: The largest empire in the Milky Way Galaxy, spanning multiple arms and billions of stars. Comprised of five somewhat-autonomous sub-states, the Stels. Currently, the Principality is engaged in wars both external and internal, the prior with their neighbors, the Branched, and the latter a civil war between the competing factions and pretenders to the Princept's throne. The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free—only to have the threat of war force them to rebuild themselves as soldiers first and foremost. After centuries of fighting a purely defensive war, the Branched have now begun to strike into the Principality's territory. Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Stel Columnar: A reformist democracy, made up largely of synthetics on the cutting edge of technology, art, politics, and war. They are tied to the Future. Innovation, style, cowardice. Stel Apostolos: A dynamic and diverse military powerhouse, whose dedication to self-expression is eclipsed only by their dedication to violence. They are tied to Motion. Speed, change, violence. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Stel Orion: An industrial giant that controls more literal space than any other Stel, yet is also the most fragmented, now facing regular internal strife between various corporate powers. Orion is currently the only Stel not involved directly in the galactic civil war, and thus free to operate across every star system. They are tied to Space. Wealth, labor, expansion. Millennium Break: Dissidents, idealogues, rebels, and mercenaries who launched a revolution from Partizan, moon of Girandole. Today, they agree on much, and most of all, this: It is time for a new Millennium. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. The Twill: Though many groups have lived on the world of Palisade over the years, the Twil can trace their time on the world back the furthest. Though a first glance appraisal might make one think that their defining trait is the moss that covers much of their bodies and allows them to live on sunlight and water alone, in fact their most unshakable cultural trait is a practice of collaboration, aid, and acceptance. When groups like Advent, Kesh, the New Earth Hegemony, and the Divine Principality left Palisade behind, they often left behind the disaffected or unwanted. It was often, if not always, the Twill who helped these people find sustainable lives on the world, either by blending with the group over generations or through open exchange of goods and information. The Devotees: A church from the Twilgiht Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one's pulse and multi-day group picnic outings. People Kalvin Brnine (they/them): Captain of the Blue Channel, former weapons technician and de facto leader of the Society of Banners and Bright Returns. Apostolosian born, Orion trained, committed to Millennium Break. Thisbe (she/her): A large, humanoid labor robot whose design is based on the ancient Hypha people. Unearthed by farmers and traded between mercenary units, she eventually wound up working for the Society of Banners and Bright Returns and moved on to work with Millennium Break. The Figure in Bismuth (he/they): Once, the Figure was an ordinary, conservative history teacher who was fatally wounded in a conflict on Partizan. After being resurrected by the Witch in Glass, they have become a supernaturally gifted ace pilot. On loan to Millennium Break. Phrygian (they/them): A Branched researcher who arrived on Partizan to investigate something called the True Divine. After being captured by the Pact, they were eventually freed by Millennium Break, which they joined up with. Coriolis Sunset (she/her): Devotee of Devotion and native of the Twilight Mirage, Cori seeks to defend the weak and spread the word of her blessed Divine. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and the commander of Millennium Break forces there. Baldwin Home a.k.a Black Screen (he/him): A member of the Shale Belt's anti-Principality revolutionary group, the Concrete Front, which operates from the caves of Sinder Karst. Baldwin operates a pirate broadcast station under the psuedonym "BlackScreen," fitting since when his broadcasts take over an affected device, they not only blank out the screen, but render it impossibly black... (No direct mention. Intro Narrator) Places The Diadem: A wide and deep scar dug into Palisade's equator by the early Divine Principality. It promised to be a vast arcology that people could live and work in. Instead, it simply ruined the world. The Shale Belt: A low, resource-filled mountain range in the north-central of Palisade. Home to the Concretists and their revolutionary Concrete Front, a secular and technologically-minded group with roots in the Twilight Mirage. They take their names from favorite artistic works and have blended their bodies with a special concrete (and some respiratory cybernetics) that aids in their breathing. Greenfield: A central territory on Palisade taken over by the Frontier Syndicate. Previously, the fields and streams of this area were home to the Twill. Mysteries The Fundament: In the depths of the world, further on even than the Diadem… there is the Fundament. The Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. Things BAC Plough: Forged by the Blessed Armory of the Divine Consecration, the humanoid Plough has a statuesque build that it uses to wield heavy weapons, like a bulldozer-sized claw-scoop or a Heavy Arbalest designed to launch roped harpoons. The Plough's primary purpose is to be Nideo's frontline unit, but it is as valuable after a fight as it is in one. It is used in the destruction and replacement of “old” or “neglected” locations with new Nideo bases and settlements, and as such serves a propagandistic function by demonstrating that “soldier” and “settler” are two sides of the same coin. EF Hauberk: Created by House Evenfall Altarworks, the Haubark is capable of deadly, unpredictable, and striking acts of violence. It is beyond “lanky,” with upper and torso extended, with extra joints and top-flight tensors for added flexibility. Its lower half, though, is an extremely thick tire, allowing it for rapid ingress and egress. It is both covered in and wields restraining chains infused with the nullifying magic used by Kesh, and is able to pin its foes down before finishing them off. Tier III. Approach: Mundane. LMG Gueridon: Designed by the Lone Marble Group for use by Exanceaster March's personal security operations, the Gueridon is a modern siege tower. It walks on four, elegant table-like legs, is protected by an Arcane energy dome above, and is operated from within a vast, circular a carriage compartment, with enchanted portholes that enhance the hand-held weapons of anyone firing from inside out. Also carries an infantry deployment pod. Tier II. Approach: Arcane Chariot Mk. 2: Coriolis' Altar, commonly used among the Devotees. A humanoid mech with an angular frame, pointed shoulders and three rotating halos. The head is covered in eyes, and its body has purple lights running along it in the shape of a circulatory system. A cape hangs over the right arm of the mech and can be cast off when it begins combat The Devil's Two Front Teeth: The Figure in Bismuth's Altar. A tall, angular machine whose posture is hunched down as if it is always ready to pounce. It was originally built without heatsinnks or vents, so the first time the Figure piloted this mech heat and energy exploded out of the frame and left the frame covered in pockmarks and jagged cavities. The most noticeable of these is a chunk missing from its "chin", giving it the appearance of a humanoid body missing its lower jaw with only two long, crooked teeth left in its mouth. As it flashes in and out of the battlefield, the heat and energy that escapes through these gashes sounds like a wailing wind. Tier III. Approach: Profane Mow (he/him): A recovered Zenith-A Project Eudaimonia prototype model, further upgraded with Altar-class technology. The build of a gorilla, quadrupedal & topheavy, a saddle horn-like addition on the back, battered but lovingly maintained. Newly painted. Tier III. Approach: Mundane The Blue Channel:The Blue Channel: Kalvin Brine's corvette-class carrier. Upgraded with Kalmeria-era technology to enhance its basic functionality, along with other quality-of-life features. Tier V. Approach: Mundane. Additional Notes Notes on The Five Approaches by Eiden Teak Okay, so more or less, it breaks down like this: There are five “approaches” to how Kalmeria is used. What's Kalmeria? Well, the Kalmeria Revolution kind of bumped up everyone's power level and brought us back to the things were (supposedly) back in the Miraculous Millennium, before the Perennial Wave. “Hey, that's not an answer to what Kalmeria is,” you might say? And to that, I say, shut up, no one really knows how it works. But here's how people make it work (all approach names and sketches tentative): The Null Approach, also called the Mundane Approach uses Kalmeria and the Perennial Wave's natural technological negation attributes to basically nullify and reduce magical effects. Kesh is really keen on this, and so are a lot of us in Millennium Break. A lot of our blue collar folks, especially, like in the Oxblood Clan and Company of the Spade. Kesh weapons and Altars enhanced by the Mundane Approach seem to dampen the sound and light around them, swallowing the impact of incoming blows. The Arcane Approach blends Kalmeria with some of the older sources of power we've had for a while like our Chorus Bond, a Twilight Mirage resource called “Q-Glass,” Hyphan strati tech, or the Memoria which Columnar stole from us. In brief, it's very "device" oriented: For us, that means lots of staves, orbs, cybertomes, alchemical potions—classic conduits of power, yeah? For Columnar and the Frontier Syndicate, they often use independently moving, choreographed lots of bits, funnels, and drones—all of which produce with strange visual phenomena, like eye floaters and optical auras. The Divine Approach uses Kalmeria as a medium for calling on the power of a Divine directly and immediately. Whether that's from Nideo and the other Stels or from the Divines of the Mirage, it seems very paternalistic, but that's just my view. It really just escalates the familiar way Divines blessed Hallows, extending it to their pilots. You know: Glowing skin; fiery auras. Living wings. Both on the pilot & the mech. Nideo stuff looks statuesque and angelic. Mirage Divines are less humanoid by default, and seem to be more insectoid than normal. You can tell the difference between Nideo Divine magic and the Mirage's use because the former always smells—units report a near endless list odors associated with Nidean Altars, including ash, incense, sugar, mint, sulfur. The Profane Approach uses Kalmeria in a way similar to Motion did—which frankly, I don't love— to even more easily create things out of the raw Perennial Wave: Gaseous particles cohering and then solidifying into forms. Damaged armor bursts into liquid, then gets reformed on the simple frame. Melee weapons change shape and dimension as needed. Ranged weapons need no ammo, as it's generated by the Demiurge Engine. Used by lead companies of Stel Orion, who were allowed to salvage parts of Motion from the salvage field above Partizan since they weren't directly involved in our fight there. But also used by the Crown of Glass, whose witch has a direct relationship with Perennial. When Orion Altars are on the field, you might find yourself tasting blood or berries or something even stranger. Finally, the Elemental Approach brings together Kalmeria and the capabilities of the Branched to blend the outside world with the inside person. For the Branched themselves, this has brought them in closer conscious/experiential contact with both nature and society—those that choose to tap into Kalmeria find that they literally feel the world more. The Apostolosians, meanwhile, have performed some truly dark research on the Branched, and have used the results to reshape themselves and their war machines directly—in some way, becoming more like their hated enemies the Branched, though they haven't seemed to notice. The result is that they adopt parts of the environment as expressions of themselves in both their altars and their bodies: Summoning shields of ice, firing lightning or fire from their limbs, turning their flesh to stone, even calling storms into clear days—and when they do, nearby people ungrounded physical sensations: a finger down their back, an itch they cannot scratch, or something stuck in their eye. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for distorted and layered vocals (00:30 - 01:10), discussion of workplace injuries, discussion of medical debt, and discussion of slavery and indentured servitude. For three years, the Bilateral Intercession has held Palisade under blockade. The Pact of Free States holds just beyond Nideo space, waiting in the dark for an opportunity to strike. The Qui'Err Coalition's fleet hovers at the edge of the Mirage, a flock around the Brink. Millennium Break's strike force hides in the shadow of Palisade's moon, Travertine. Something must give. Someone must move. And that is when Perennial whispers into an ear she's taken as her own, giving the Witch in Glass a new task and reminding her of an old law: Everything that has happened before will happen again. And so she moves. The Witch in Glass is fearless, and after all, she has two Divines on her side. The revivified corpse of Past and, of course, the Adversary herself. So she leads the Reflecting Pool (and its many attack wings) crashing through the blockade and driving Crystal Palace once more into the ground--albeit in a much more controlled way this time. It is only hours days after making landfall that the Witch departs the city, joined by Emmeline, her attache, but leaving behind her most loyal supporters. She leaves behind two orders: First, that they must turn their wider landing zone into a city worthy of her rule before she returns. Second, that the city must carry the name which came to her as she browsed Past's ruined archives one night, taken from a kingdom that once ruled vast expanses of the Quire desert: the Crown of Glass. And with no further words, she wanders out into the wilderness–everything that has happened before will happen again–leaving behind only a group of the ship's de facto leaders to see to the new city's repairs and re-establishment. This week on the Road to PALISADE: City Planning Department Records Recovered from the Divine, Arbitrage Factions The Bilateral Intercession: This faction, made up primarily from Stel Nideo and Kesh assets, was formerly known as the Curtain. The rebranding comes as part of a “civil coup” performed by Cynosure Whitestar-Kesh. In a move that surprised no group more than the Curtain themselves, Cynosure spent years growing in confidence and power, until that intelligence organization could be once again reduced to a tool. Still defined by their traditionalism, they wield their control on culture, religion, and history as a weapon—and the extensive spy network for which they are named when those come up short. The Pact of Free States: While the Bilateral Intercession's name change reflects a shift in leadership and posture for the Curtain, the shift from “The Pact of Necessary Venture” to “The Pact of Free States” is simply the public acceptance of what was already widely understood to be true. Led in name by Dahlia, the Glorious Princept, and in day-to-day operation by senior members of Stels Apostolos and Columnar, the Pact paint themselves as liberal reformists whose aim is to increase the degree of autonomy in each of the Stels, such that they become in reality five separate nations. Hypha & Ashen: The former were a culture of galactic nomads, guided by a paranatural force called the Strand which they could commune with using technological devices built into their antlers. The latter are their descendants, their routes broken by the Principality's expansions and occupations, their culture ripped from them. The Branched: A post-human culture from the Golden Branch star sector who have transformed their bodies into spectacular forms, but who are now weighed down by an endless war with the Principality. Persons Apparatus Aperitif (they/them), Shunley Pernard (they/them), Antonina Juris (she/her), Plum Tort (he/him), and Kojack Variety (he/him): The leading council members of the Crown in Glass, the city built from the fallen ship the Reflecting Pool. The Witch in Glass (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the body of the Divine Past. Now scours the galaxy for the lost, injured, and unsure, recruiting them into her growing city-state. A shaky ally of Millennium Break. “Haunted” by an old foe. Exanceaster March (he/him): Head of the vast Columnar multi-system conglomerate called the Frontier Syndicate, which is older than the Stel itself. While the Syndicate has its hands in many enterprises, the heart of it all is corralling and instrumentalizing data. One such effort, Exanceaster's pet project the March Anecdatist Foundation, set its sights on Palisade as a testing ground. Locations The Bontive Valley: When the fledgling Divine Principality left Palisade—for reasons unknown by most—those few who refused to leave (unwilling to see themselves become part of a new empire) remained in quiet isolation, blessed by the gifts of the Divine Bounty. Where that Divine is now remains a mystery. Miscellany The Perennial Wave: Perennial is something like a god, or at least I think she imagines she is. Her wave is her arrogant whim, made manifest. Functionally infinite nano-particles, spread throughout the galaxy, hampering all technology except (curiously) Divines. Kalmeria Particle: A so-called miracle of modern science, providing those that master it power akin to what was wielded before the Perennial Wave. Like most miracles, there is an explanation, but most people have neither the knowledge of nor interest in what it really is or where it came from. Some know that it is named for the rogue engineer Kal'Mera Broun, but few know that it is the result not only of their research into the divine Asepsis, but also the particular consequences of Millennium Break's battle with Motion and her siphoning of so-called “Autonomy Itself.” Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart), Keith J Carberry (@keithjcarberry), and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora and Austin Walker Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by Craig Sheldon (@shoddyrobot) You can buy City Planning Department right here: https://kaelandm.itch.io/city-plannin...
This episode carries content warnings for slavery and indentured servitude, kidnapping, discussion of taxidermy, blood, injury, physical harm, death, and the discussion of sports-related injuries. Here, in Somerset House, drama of the most unlikely kind is afoot. With the family fortune withering away, the Solstice clan plays host to a pair of powerful Pact dignitaries: the data-magnate Exenceaster March and the notorious Admiral Bel'Agos Bloom. They aim to draw March away from his loyalties to the Columnar with an exquisite retreat prepared by the house's staff, featuring hunting, fine dining, and other entertainment. But one after another, the unpredictable has become the occuring: A terrible accident among the hedges. The discovery of an explosive device. And next, the return of an absentee member of the household… Can Solstice House's staff turn the situation around and save the day? Or is something—like the mysterious, dark pall that surrounds the estate—due to break? Records Recovered from the Divine, Arbitrage Factions The Bilateral Intercession: This faction, made up primarily from Stel Nideo and Kesh assets, was formerly known as the Curtain. The rebranding comes as part of a “civil coup” performed by Cynosure Whitestar-Kesh. In a move that surprised no group more than the Curtain themselves, Cynosure spent years growing in confidence and power, until that intelligence organization could be once again reduced to a tool. Still defined by their traditionalism, they wield their control on culture, religion, and history as a weapon—and the extensive spy network for which they are named when those come up short. The Pact of Free States: While the Bilateral Intercession's name change reflects a shift in leadership and posture for the Curtain, the shift from “The Pact of Necessary Venture” to “The Pact of Free States” is simply the public acceptance of what was already widely understood to be true. Led in name by Dahlia, the Glorious Princept, and in day-to-day operation by senior members of Stels Apostolos and Columnar, the Pact paint themselves as liberal reformists whose aim is to increase the degree of autonomy in each of the Stels, such that they become in reality five separate nations. The Branched: A post-human culture from the Golden Branch star sector who have transformed their bodies into spectacular forms, but who are now weighed down by an endless war with the Principality. Persons Crevera Solstice (she/her): (Largely absent) matriarch of the Solstice family. Coughton Solstice (he/him): Crevera's husband. An absolute pushover. Carvisle Solstice (he/him): The cruel son of Somerset House. Catalina Solstice (she/her): Adventurous older daughter of the house, who's never met a cause she wouldn't turn into a vanity project. Catrina Solstice (she/her): Morose younger daughter of the house with a special interest in taxidermy. Exanceaster March (he/him): Head of the vast Columnar multi-system conglomerate called the Frontier Syndicate, which is older than the Stel itself. While the Syndicate has its hands in many enterprises, the heart of it all is corralling and instrumentalizing data. One such effort, Exanceaster's pet project the March Anecdatist Foundation, set its sights on Palisade as a testing ground. Guliford Gain (she/her): March's bodyguard. Cinephile. Bel'Agos Bloom (bel/bels, they/them): Pact admiral and March's sibling-in-law. Laris, Leah, and Laurice: March's servants. Indentured indefinitely. Vivian Exler (she/her): Somerset House's “award winning” gardener and groundskeeper. Martine Sprue (she/her): Somerset House's mechanic, in charge of the family's small fleet of terrible machines. Eileen Lilas (she/her): One of Somerset House's maidservants and erstwhile companion to Catrina. Locations Kaliope: A planet at the very periphery of the Golden Branch star sector. Once, it was known for cutting edge genetic modifications, avant garde fashion, and a streak of anti-authoritarianism. Now it is just one jewel on the bracelet of the principality. Somerset House: Estate of the Solstice family, deep in the forests of Kaliope. It's hidden away and defensible, but some say that it carries a dark past connected to the Branched.. Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart),Jack de Quidt (@notquitereal), and Sylvi Bullet (@GODSNEXTMARTYR) Produced by Ali Acampora (@ali_west) Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by Craig Sheldon (@shoddyrobot) You can buy Upstairs and Downstairs right here: https://richardwrecks.itch.io/upstairs-downstairs
This episode carries content warnings for slavery and indentured servitude, kidnapping, discussion of taxidermy, animals bred to be hunted, blood, injury, physical harm, death, and the discussion of sports-related injuries. It is often noted that the Bilateral Commission (formerly the Curtain) is mostly comprised of people from Stels Kesh and Nideo, and likewise that the Pact is largely made up of Apostolosians and Columnar. Room is made for exceptions because, in many cases, such cases are all the more important. Thus could be the case of Exanceaster March, Columnar data magnate and long time friend of the (ever diminishing) Solstice family of Kesh. Today, the troubled aristocrats bring their powerful ally to their estate for a visit, during which they hope to persuade March to leave the Pact behind. For the Solstice family, this could be everything they need to be catapulted back into the upper crust. For their servants, it will be just one more hellish event left for them to clean up after. This week on the Road to PALISADE: Upstairs & Downstairs Records Recovered from the Divine, Arbitrage Factions The Bilateral Intercession: This faction, made up primarily from Stel Nideo and Kesh assets, was formerly known as the Curtain. The rebranding comes as part of a “civil coup” performed by Cynosure Whitestar-Kesh. In a move that surprised no group more than the Curtain themselves, Cynosure spent years growing in confidence and power, until that intelligence organization could be once again reduced to a tool. Still defined by their traditionalism, they wield their control on culture, religion, and history as a weapon—and the extensive spy network for which they are named when those come up short. The Pact of Free States: While the Bilateral Intercession's name change reflects a shift in leadership and posture for the Curtain, the shift from “The Pact of Necessary Venture” to “The Pact of Free States” is simply the public acceptance of what was already widely understood to be true. Led in name by Dahlia, the Glorious Princept, and in day-to-day operation by senior members of Stels Apostolos and Columnar, the Pact paint themselves as liberal reformists whose aim is to increase the degree of autonomy in each of the Stels, such that they become in reality five separate nations. The Branched: A post-human culture from the Golden Branch star sector who have transformed their bodies into spectacular forms, but who are now weighed down by an endless war with the Principality. Persons Crevera Solstice (she/her): (Largely absent) matriarch of the Solstice family. Coughton Solstice (he/him): Crevera's husband. An absolute pushover. Carvisle Solstice (he/him): The cruel son of Somerset House. Catalina Solstice (she/her): Adventurous older daughter of the house, who's never met a cause she wouldn't turn into a vanity project. Catrina Solstice (she/her): Morose younger daughter of the house with a special interest in taxidermy. Exanceaster March (he/him): Head of the vast Columnar multi-system conglomerate called the Frontier Syndicate, which is older than the Stel itself. While the Syndicate has its hands in many enterprises, the heart of it all is corralling and instrumentalizing data. One such effort, Exanceaster's pet project the March Anecdatist Foundation, set its sights on Palisade as a testing ground. Guliford Gain (she/her): March's bodyguard. Cinephile. Bel'Agos Bloom (bel/bels, they/them): Pact admiral and March's sibling-in-law. Laris, Leah, and Laurice: March's servants. Indentured indefinitely. Vivian Exler (she/her): Somerset House's “award winning” gardener and groundskeeper. Martine Sprue (she/her): Somerset House's mechanic, in charge of the family's small fleet of terrible machines. Eileen Lilas (she/her): One of Somerset House's maidservants and erstwhile companion to Catrina. Locations Kaliope: A planet at the very periphery of the Golden Branch star sector. Once, it was known for cutting edge genetic modifications, avant garde fashion, and a streak of anti-authoritarianism. Now it is just one jewel on the bracelet of the principality. Somerset House: Estate of the Solstice family, deep in the forests of Kaliope. It's hidden away and defensible, but some say that it carries a dark past connected to the Branched.. Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart),Jack de Quidt (@notquitereal), and Sylvi Bullet (@GODSNEXTMARTYR) Produced by Ali Acampora (@ali_west) Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by Craig Sheldon (@shoddyrobot) You can buy Upstairs and Downstairs right here: https://richardwrecks.itch.io/upstairs-downstairs
This episode carries content warnings for physical harm, death, and the discussion of sports-related injuries. Even as Stels Kesh and Apostolos began to fall into war, the in the year 1423 of the Perfect Millennium, the Divine Principality held the the Summer Passage of Arms on the world of Partizan, moon of Girandole. There, poets competed in verse, the Providence was run, biathletes strutted their stuff by land and by sea, and pilots wrestled their hollows against each other along the coastlines. In one such hollow was a grappler whose vision saw beyond the shore of that ill-fated moon. A man who dreamed of being something more than a athlete. A man who dreamed of being a superstar. This week on the Road to PALISADE: My Way Records Recovered from the Divine, Arbitrage Factions Principality Wrestling Association (PWA): The largest professional hollow wrestling organization in the Principality. Tours each Stel. The PWA's current active roster includes Caden "The Sensation" Davis (they/them), Vlad “Bone Daddy” Rivera (he/him), Jade “The Dentist” Suzuki (she/her), Brian Million Dollar Man” Johnson (he/him), Liam “The Beast” Petit (they/them), and Dash “City Slicker” Dubrovnik (they/them). The PWA also maintains a “special relationship” with the Divine Honor, who referees all matches for the control of the Belt of Honor. The Bilateral Intercession: This faction, made up primarily from Stel Nideo and Kesh assets, was formerly known as the Curtain. The rebranding comes as part of a “civil coup” performed by Cynosure Whitestar-Kesh. In a move that surprised no group more than the Curtain themselves, Cynosure spent years growing in confidence and power, until that intelligence organization could be once again reduced to a tool. Still defined by their traditionalism, they wield their control on culture, religion, and history as a weapon—and the extensive spy network for which they are named when those come up short. The Pact of Free States: While the Bilateral Intercession's name change reflects a shift in leadership and posture for the Curtain, the shift from “The Pact of Necessary Venture” to “The Pact of Free States” is simply the public acceptance of what was already widely understood to be true. Led in name by Dahlia, the Glorious Princept, and in day-to-day operation by senior members of Stels Apostolos and Columnar, the Pact paint themselves as liberal reformists whose aim is to increase the degree of autonomy in each of the Stels, such that they become in reality five separate nations. Persons Dogmatic Mettle (he/him): Former shoot combatant in real hollow sumo competitions and pilot of the fearsome Harvester, Mettle has turned his sights on the squared circle. Does he hope to obtain glory? To lift others to his heights? Or something else? Locations Deep Dish Steakhouse: A gimmick-driven bar-and-grill chain. I would call its fare repugnant, but being able to avoid such slop is one the benefits of my form, and unlike mortal minds, I would never lower myself to offer uninformed critique. The decor, though, is an absolute disaster. Articles Steam and Smolder: One of the Principality's most popular professional hollow wrestling podcasts, hosted by Jimmy "Steam" Steamanski (he/him) and Smolderin' Sara McKenzie (she/her). Hosted by Austin Walker (@austin_walker) Featuring Andrew Lee Swan (@swandre3000) and Art Martinez-Tebbel (@atebbel) Produced by Ali Acampora (@ali_west) Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by Craig Sheldon (@shoddyrobot) You can buy My Way right here: https://thatacegal.itch.io/my-way
This episode carries content warnings for the use of real life news audio recordings of protests and riots, cruelty, discussion of medical and student debt, discussion of combat injuries, layered conversations and heavy crosstalk. In all societies, but especially in one as vast as the Divine Principality, people are separated from history as it is made. No one can be everywhere all at once, and even if you are at the heart of a protest, in the backroom of a political dealing, or on the carrier ship as the bombers launch, presence often clouds as much as it reveals. But our only alternative is to have the world we are in coalesced and presented towards us, mediated and curated by one industrial force or another. Text books, documentaries, the nightly news, and of course… the dreaded political panel podcast. This week on the Road to PALISADE: Serious Reading Records Recovered from the Divine, Arbitrage Factions The Bilateral Intercession: This faction, made up primarily from Stel Nideo and Kesh assets, was formerly known as the Curtain. The rebranding comes as part of a “civil coup” performed by Cynosure Whitestar-Kesh. In a move that surprised no group more than the Curtain themselves, Cynosure spent years growing in confidence and power, until that intelligence organization could be once again reduced to a tool. Still defined by their traditionalism, they wield their control on culture, religion, and history as a weapon—and the extensive spy network for which they are named when those come up short. The Pact of Free States: While the Bilateral Intercession's name change reflects a shift in leadership and posture for the Curtain, the shift from “The Pact of Necessary Venture” to “The Pact of Free States” is simply the public acceptance of what was already widely understood to be true. Led in name by Dahlia, the Glorious Princept, and in day-to-day operation by senior members of Stels Apostolos and Columnar, the Pact paint themselves as liberal reformists whose aim is to increase the degree of autonomy in each of the Stels, such that they become in reality five separate nations. Persons Continental Countinghouse (he/him): CENTRE/line host who specializes in playful monologues, managing social equilibrium, and ad reads. Pregoria Prilt (she/her): CENTRE/line panel member from Stel Columnar with a great interest in eating utensils and ancient Earth. Reatta Fossick (they/them): CENTER/Line panel member from Stel Kesh whose expertise in economic matters is only eclipsed by their deftness with euphemisms. Galaebalus Splu-u-mp (Gal/Gals, they them): CENTRE/line panel from Stel Apostolos member with strong feelings about work ethic, lunch sandwiches, and freedom. Locations 10th Coronet: A metropolitan space station—shaped like a crown, orbiting a dying sun—deep in the heart of Stel Orion, home to the galaxy's largest stock market, the stel's governing body, and its media industry. TSYU: A university with one of the galaxy's most prestigious medical schools, whose director, Jellicle (she/her), has little experience in any field except advertising.. Formerly called “TCYU,” prior to a recent acquisition and branding change. Articles Orion Trade Concordance: A treaty signed by all five Stels, allowing for the safe and free movement of Stel Orion ships doing business anywhere in the Principality. On paper, this allows old trade lanes to remain active and for shipping of necessary goods to go uninterrupted by the ever-spreading civil war. In practice, it gives Stel Orion a tighter-than-ever hold on galactic commerce, and provides cover for a great deal of illegal activity. It was well negotiated, don't you think? Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@keithjcarberry), Jack de Quidt (@notquitereal), and Art Martinez-Tebbel (@atebbel) Produced by Ali Acampora (@ali_west) and Austin Walker Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by Craig Sheldon (@shoddyrobot) You can purchase Serious Reading at https://atypicalfaux.itch.io/serious-reading
Where do things stand in Ukraine six months into the war? How have the United States, Britain, and NATO contributed to the war effort to this point? What more could we do in the months ahead? What broader lessons should we draw? To discuss these questions, we are joined by Tom Tugendhat, Conservative MP for Tonbridge and Malling and Chairman of the Foreign Affairs Committee in the British parliament. According to Tugendhat: the end result is clear. The courage and commitment of the Ukrainian people means that Ukraine will not and cannot be a Russian satellite or a Russian colony again. Nonetheless, as he argues, America, Britain, and the rest of the NATO allies must continue to support Ukraine on the military and diplomatic fronts to ensure a successful outcome. Tugendhat and Kristol also consider lessons we might learn from the new geopolitical situation we face following the withdrawal from Afghanistan and Putin's invasion of Ukraine. On this front, Tugendhat presents a compelling case for strengthening the alliance of free states around the world for the sake of our own security and prosperity and for the security of the world at large.
Where do things stand in Ukraine six months into the war? How have the United States, Britain, and NATO contributed to the war effort to this point? What more could we do in the months ahead? What broader lessons should we draw? To discuss these questions, we are joined by Tom Tugendhat, Conservative MP for Tonbridge and Malling and Chairman of the Foreign Affairs Committee in the British parliament. According to Tugendhat: the end result is clear. The courage and commitment of the Ukrainian people means that Ukraine will not and cannot be a Russian satellite or a Russian colony again. Nonetheless, as he argues, America, Britain, and the rest of the NATO allies must continue to support Ukraine on the military and diplomatic fronts to ensure a successful outcome. Tugendhat and Kristol also consider lessons we might learn from the new geopolitical situation we face following the withdrawal from Afghanistan and Putin's invasion of Ukraine. On this front, Tugendhat presents a compelling case for strengthening the alliance of free states around the world for the sake of our own security and prosperity and for the security of the world at large.
8/26/22 6am CT Hour John, Glen and Sarah chat about the anniversary of the first baseball broadcast on TV. Patti shares what we can learn from St. Monica and what to do when our kids or loved ones reject the faith. Astrid celebrates the 13 states that are Pro-Life and abortion free. Bishop Mueggenborg explains Jesus' teaching on humility and seating charts. What can we learn from this?
Everyone knows what an insurance policy is. An insurance policy transfers risk from the person to another entity...usually to an insurance company. People around the world purchase insurance, paying pennies on the dollar to protect much larger value assets, properties and lives. rpusa.org --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/realpeopleusa/support
By the Extraordinary, Plenipotentiary & Sovereign Power of Royal Decree; I hereby proclaim all Soviet Occupied Territories as Free States on this day, and furthermore declare that any foreign agent, spy or soldier presently in these free states be placed on the FBI, CIA, and International Criminal Court's List of Most Wanted Criminals of the 21st Century. Diplomatic Document available on Instagram: Hawkeye_2022 --- Send in a voice message: https://anchor.fm/taf-international-2019/message Support this podcast: https://anchor.fm/taf-international-2019/support
1893, in einem Amerika, das anders ist, als wir es aus den Geschichtsbüchern kennen: New York gehört zu den Free States, in denen die Menschen so leben und so lieben, wie sie es möchten – so jedenfalls scheint es. Ein junger Mann, Spross einer der angesehensten und wohlhabendsten Familien, entzieht sich der Verlobung mit einem standesgemäßen Verehrer und folgt einem charmanten, mittellosen Musiklehrer.1993, in einem Manhattan im Bann der AIDS-Epidemie: Ein junger Hawaiianer teilt sein Leben mit einem deutlich älteren, reichen Mann, doch er verschweigt ihm die Erschütterungen seiner Kindheit und das Schicksal seines Vaters.2093, in einer von Seuchen zerrissenen, autoritär kontrollierten Welt: Die durch eine Medikation versehrte Enkelin eines mächtigen Wissenschaftlers versucht ohne ihn ihr Leben zu bewältigen – und herauszufinden, wohin ihr Ehemann regelmäßig an einem Abend in jeder Woche verschwindet.Drei Teile, die sich zu einer aufwühlenden, einzigartigen Symphonie verbinden, deren Themen und Motive wiederkehren, nachhallen, einander vertiefen und verdeutlichen: Ein Town House am Washington Square. Krankheiten, Therapien und deren Kosten. Reichtum und Elend. Schwache und starke Menschen. Die gefährliche Selbstgerechtigkeit von Mächtigen und von Revolutionären. Die Sehnsucht nach dem irdischen Paradies – und die Erkenntnis, dass es nicht existiert. Und all das, was uns zu Menschen macht: Angst. Liebe. Scham. Bedürfnis. Einsamkeit. Zum Paradies ist ein Wunderwerk literarischer Erfindungskraft und ein Kunstwerk menschlicher Gefühle. Seine außergewöhnliche Wirkung gründet in seinem Wissen um den Wunsch, jene zu beschützen, die wir lieben: Partner, Liebhaber, Kinder, Freunde – unsere Mitmenschen. Und den Schmerz, der nach uns greift, wenn wir das nicht können.(Quelle: Verlagstext)
W114: DMZ In a dystopian future as a result of a second civil war, America is divided into 3 land masses - The United States of America (USA), The Free States of America (FSA), and covering Manhattan is a demilitarized zone called DMZ. Alma Ortega (Rosario Dawson) is a mother who lost her son during the evacuation 7 years ago. After spending years searching for her child in the USA and FSA, she comes back to where it all began - the DMZ where she is caught between a political battle her ex-husband, the leader of the Spanish Harlem Kings - Parco Delgado (Benjamin Bratt) and her ex co-worker, now a powerful leader of the Chinatown - Wilson Lin (Hoon Lee). Alma becomes an unexpected symbol of hope for the people of the DMZ as "Zee" and tries to win back his distant son - Christian (Freddy Miyares), now named "Skel", an assassin who works to eliminated everyone who comes in his father's way. Watch DC's DMZ! All 4 episodes now streaming on HBOGo! See what I'm watching on TV TIME: https://www.tvtime.com/en/user/46112465/profile SHOP WITH LAZADA: https://bit.ly/3hb5Nku SUPPORT THE SHOW: Buy us Kofi: https://ko-fi.com/wreviewpodcast A proud member of PIPE Network (Pilipinas Indie Podcast and Entertainment Network). --- Send in a voice message: https://anchor.fm/wreviewpodcast/message Support this podcast: https://anchor.fm/wreviewpodcast/support
Vactor Loves Comics! (VLC if you're nasty) is a weekly podcast where Vactor loves comics, AND YOU SHOULD TOO! DMZ is an American comic book series written by Brian Wood, with artwork by Wood and Riccardo Burchielli. The series is set in the near future, where a Second American Civil War has turned the island of Manhattan into a demilitarized zone (DMZ), caught between forces of the United States of America and secessionist Free States of America. Vactor Loves Comics is a part of the Geek So To Speak Network Geek So To Speak The Holdo Maneuver TREKnological The Sandbox Gamers Thank you to Bre for our ad! --- Send in a voice message: https://anchor.fm/comicbookkaiju/message Support this podcast: https://anchor.fm/comicbookkaiju/support
If you studied American History in school, you learned about a time when the United States of America was divided between free states and slave states. Professor Paul has made the assertion that we are back in the condition today. What is the difference between a free state and a slave state in the year 2021? We have an article from the NRA's America's 1st Freedom website that considers the state of Constitutional Carry in the USA versus the permit system. Are you ready for the holidays with your ugly Christmas sweater? If not, the folks at Brownells are ready to help you out. We have a different twist on our Brownells Bullet Points this week. Thanks for being a part of SOTG! We hope you find value in the message we share. If you've got any questions, here are some options to contact us: • Send an Email • Send a Text • Call Us Enjoy the show! And remember…You're a Beginner Once, a Student For Life! TOPICS COVERED THIS EPISODE • United Cutlery Gladius - https://amzn.to/31hVBCp • [0:08:24] Brownells Bullet Points - Brownells.com - TOPIC: Magpul “Ugly Christmas Sweaters” and hats https://bit.ly/3Gf0gDF • Huge thanks to our Partners: SDS Imports | Brownells | CrossBreed | Duracoat | Hi-Point Firearms • [0:18:31] SOTG Homeroom - CrossBreedHolsters.com - TOPIC: Free States vs. Slave States www.americas1stfreedom.org • [0:39:12] Minnesota Activist, Cortez Rice, Arrested in Waukesha County for Jury Tampering (Dec 03, 2021) tennesseestar.com/2021 FEATURING: Americas 1st Freedom, Tennessee Star, Madison Rising, Jarrad Markel, Paul Markel, SOTG University PARTNERS: SDS Imports, Brownells Inc, CrossBreed Holsters, DuraCoat Firearm Finishes, Hi-Point Firearms FIND US ON: Full30, Parler, MeWe.com, iTunes, Stitcher, AppleTV, Roku, Amazon, GooglePlay, YouTube, Instagram, Facebook, Twitter, tumblr SOURCES From www.americas1stfreedom.org: There's an old Monty Python sketch in which a theatrical radio narrator desperately tries to make an exceedingly boring story sound suspenseful and melodramatic. “June the 4th, 1973,” the voice says, “was much like any other summer's day in Peterborough, and Ralph Mellish, a file clerk at an insurance company, was on his way to work as usual when ... dah dum dum ... nothing happened!” The story of the widespread adoption of permitless concealed carry—broadly known as “constitutional carry”—has been similar in nature to the tale of Ralph Mellish. Despite endless attempts to turn the development into a Wagnerian opera, we are now reaching the point at which nearly half of America's 50 states have nixed their carry-permitting requirements, and still ... dah dum dum ... nothing has happened. (Click Here for Full Article)
If you studied American History in school, you learned about a time when the United States of America was divided between free states and slave states. Professor Paul has made the assertion that we are back in the condition today. What is the difference between a free state and a slave state in the year … Student of the Gun Radio 1113 – Free States vs. Slave States Read More »
Sebastian Gorka talks with Congressman Devin Nunes about a range of topics including how things have gotten worse in America, how socialist states have become more socialist, why the middle class being poison by propaganda on social media, why the Left smeared him and stalked his family, Russian collusion, how to reach the middle with truth through social media, See omnystudio.com/listener for privacy information.
Chris Sky battles the vaccine passport. Brandon Smith on USA schism between free states and the others. John Mykityshyn's take on the election. How much trouble is Trudeau in?
Episode 26 Topic Round Table In this episode we discuss the 5 most tax friendly states in America and we also list the 5 worst states. We share some thoughts on the Freedom From Religion Foundations most recent "cease and desist," letter to a Buchanan County Virginia School Board. In our Homestead Tips section we discuss 10 effective uses for Vinegar around the homestead. TPO DEAL OF THE DAY Click on the link to save $15 on the must have AVID Tire Inflator, every car and truck should have one. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/thepatriotoutpost/support
Joe Biden attacked Florida Governor Ron DeSantis during a speech this week, calling his defense of residents' freedom dangerous and disingenuous. Dr. Fauci said people need to get over their individual freedoms and Sean Penn is calling for vaccine mandates, claiming it's no different than having a driver's license. Finally, wait u Article Link: https://realityanddenial.wordpress.com/2020/06/09/279-companies-supporting-violent-antifa-black-lives-matter/ LIKE & SUBSCRIBE for new videos every day. **Donate directly to Drew and the show and be mentioned as a producer**: https://www.drewberquist.com/support/ Partner Links: Visit our friends at https://www.thinbluelinetv.com/ to get great news commentary and content on our nation's law enforcement community. Show Sponsors and Fan Discounts: Mammoth Nation Become a member and save at https://mammothnation.com/ UFM Underwear Visit https://ufmunderwear.com/ and Use Promo Code DREW to receive $6 off! Red Beach Nation Whether you live at the beach, are traveling to one or just want to imagine yourself there…Red Beach's comfy patriotic apparel is sure to lift your spirits. Use promo code DREW and save 10% at https://RedBeachNation.com
Fighting for abortion rights --- Support this podcast: https://anchor.fm/iantrottier/support
Fresh off the Easter Holiday we expose the communist local governments who are locking down their residents on Easter and beyond. A Pastor in Canada has had enough. Plus California congressional candidate Joe Collins needs to unseat Maxine Waters. He joins us live. You need a photo ID to get a ticket to an MLB Game. We have had enough of wokeness purification. All of this and more on www.thebuffshow.com and 94.9 FM The Answer OrlandoSupport the show (https://www.patreon.com/thebuffshow) --- Support this podcast: https://anchor.fm/the-buff-show/support
One todays show the guys talk more about gun control and the dems attempt to takeover the 2nd amendment! we welcome 2 more states to the Free States of America! And the connection between the ship stuck in the Suez canal and HRC!! www.facebook.com/donttreadonmerica www.twitter.com/DTOM_1775 www.instagram.com/donttreadonmerica
Vegan Sloppy Joe’s in Texas, and Virginia joins the cruelty-free states! All on today’s VFN. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
First, it wasTexas vs California. Now, it's Texas plus 4 vs California. And Governor Newsom is doubling-down on his criticism of Governors and mask wearing and everyone is picking a side. This is the civil mask war in America.
On today show we discuss the Free States of America! Cancel culture corner. Also we tried to do this via Skype so we will see what you think! www.facebook.com/donttreadonmerica www.instagram.com/donttreadonmerica www.twitter.com/DTOM_1775
Brady’s Bravery & Trump-ShunningImpeachment & Speech CrimesAlliance of Free States Follow Debbie Georgatos!WEBSITE: http://americacanwetalk.orgFACEBOOK: https://www.facebook.com/AmericaCanWeTalkAmerica Can We Talk is a show with a mission — to speak up for the extraordinary and unique greatness of America. I talk about the top issues of the day facing America, often with insightful guests, always from the perspective of furthering that mission, and with the goal to inspire listeners to celebrate and embrace the liberty on which America was founded.
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The history of the Free States and their major moral delimma. Sponsors: Patreon:Become a patron! https://patreon.com/falloutlorecast Audiobooks.com- Get 3 FREE Audiobooks! https://www.dpbolvw.net/click-100173810-11099382?sid=flore Gamefly - Want 2 months of rentals for the price of 1 at Gamefly? https://www.dpbolvw.net/click-100173810-10495782?sid=flore Loot Crate- 15% off Loot Crate. Click the link and use coupon code: ROBOTSRADIO https://www.dpbolvw.net/click-100173810-13902093?sid=flore GreenMan Gaming- Get awesome discounts on games. https://www.dpbolvw.net/click-100173810-13764551?sid=flore NordVPN- Stay Safe on the Internet and get 68% off. https://www.dpbolvw.net/click-100173810-12814552?sid=flore Buy cool stuff and support the show! Fallout 76: https://amzn.to/3h99B3U Fallout Cookbook: https://amzn.to/3aGjeod Fallout Boardgame: https://amzn.to/2EgmBq3 The Art of Fallout 4: https://amzn.to/3gfQST3 Get a REAL Nuca-Cola Quantum! https://amzn.to/322O3zG Fallout Funco Pop Figures: https://amzn.to/3gcYsOc Links: Live Shows every Monday Night and game streams: twitch.tv/robotsradio Fallout Hub Podcast w/ Tom & others: https://anchor.fm/the-fallout-hub Talk Fallout and join the Robots Radio fam: Discord: discord.gg/JXKfVhM Stay plugged in on Twitter: twitter.com/falloutlorecast Robots Radio Youtube: youtube.com/c/r0b0ts Send me a note! Email: falloutlorecast@gmail.com www.robotsradio.net Learn more about your ad choices. Visit megaphone.fm/adchoices
New Constitution of the free states of America considering i will not roll over and be communist as the Biden click wants i figure we would start a new country and change a few things gs in the constitution so we will never have these problems again
Starting A Rental Property Portfolio particularly in Serviced Accommodation (Student accommodation and AirBNB) takes thinking and planning before diving right into the thick of things. In today's #M5SuccessfulFriends podcast you will meet an investor who shares things you didn't know you didn't know. Introducing our latest guest, Dana Boonzaier. Based in Bloemfontein, he got his qualification as a physiotherapist from the University of the Free State. Once he started working in a private practice, he realised how much time he was losing and with the help of Robert Kiyosaki's 'Rich Dad, Poor Dad', he realised the way he was thinking about money and property was all wrong and made a career change! In 2018, Dana resigned from his own practice and began his property journey. Fast forward 2 years and he specialises in student accommodation for the Free States big two universities, housing 250 tenants (with a view of doubling soon to 500), has an AirBnB property in Cape Town, and has 5 full-time employees! His property growth has happened so rapidly that he now is tutoring under a business coach to help him create a clear structure of his business and help him focus on working on his business over working for his business. Don't forget to like this podcast and subscribe to our channel. Add us on Facebook M5PropertyAddicts | TauraiJackZA www.m5propertyaddicts.com Join our private M5 Capital Investor Facebook Group: https://www.facebook.com/groups/M5Capital/?source_id=2089596351252662 Join our community of like-minded people making wealth through property - https://m5propertyvarsity.com For business inquiries or one-on-one property mentoring, you can reach me at taurai@m5propertyaddicts.com / Retha@m5propertyaddicts.com Get a copy of Taurai's book | From Bad Debt to Property Mogul in 2 years. www.tauraijack.com --- Send in a voice message: https://anchor.fm/m5successfulfriends/message
Jason Mangum and Mark Anderson discuss COVID-19: Free States and Slave States. --- Visit Us Online --- http://www.worldimpactnews.net http://www.thewinreport.com --- World Impact News Videos & Podcasts --- Watch on YouTube: http://bit.ly/31tiuxN Follow on Facebook: http://fb.com/worldimpactnews Listen on: Apple Podcasts, Spotify, Google Podcasts, Anchor, RadioPublic, Breaker, Castbox, Overcast, Pocket Casts & Stitcher --- About World Impact News --- Jason Mangum is the Founder of World Impact News and the Senior Pastor of The River Church in McAllen, Texas. For more information visit http://www.rivertx.com. Watch Online by going to http://www.rivertx.com/videos or Follow on Facebook at http://fb.com/rivermcallen and Listen to the River McAllen Podcast with your Podcast App. Follow Jason Mangum on Twitter at https://twitter.com/jasonwmangum Mark Anderson is a Co-Producer and Reporter for World Impact News. He is a long-time commentator and journalist with over 34 years of experience. He is also the founder of Stop The Presses and you can read his blog The Truth Hound at https://www.thetruthhound.com --- World Impact News Theme Song & Music --- Song: The Great Awakening Artist: Raymond Cilliers Album: Most Beautiful Name
Sarah Kozloff does her world building gradually and carefully, introducing you to a few characters you get to know and care for, before moving on to other lands and cultures. The land of Weirandale is ruled by a line of queens with unique magical talents which is granted to them by Nargis, the spirit of the water. We first meet the future queen in hiding when she is a child, granted a menagerie of pets by her fond mother, Cressa, who tries to spend as much time her as she can while ruling Weirandale. Cressa is perhaps not temperamentally suited to be queen. A somewhat retiring and innocent person by nature, she is unprepared for the machinations of her chief counsellor, who wishes power for himself. After an assassination attempt, Cressa conceals her daughter’s identity through magic, sending her to live with a family who is unaware of her true identity. Her daughter, Cérulia, likewise is not ambitious nor does she show much desire to lead. She does however have a kind heart and will fight for her friends, if not for herself. But the world at large has even more serious problems than the fate of Cérulia, who is orphaned halfway through the first book, and must rely on her magical gift to see her through some tight spots. In another country, ruled by eight terrible magi, food shortages have led to their army invading a peaceful democracy, the Free States. Thalen, a student, must use his analytical and curious mind to come up with a plan to rescue his plundered country from the ruthless invaders. How the story of these two, Cérulia, the queen in hiding, and Thalen, the son of a pottery maker, connects, is not yet revealed. But with the four books of the series being released monthly, you won’t have to wait long to find out. Gabrielle Mathieu is the author of the YA fantasy, Girl of Fire, the first in the Berona’s Quest series, as well as a historical fantasy series set in the 60s. She blogs about travel and her books at http://gabriellemathieu.com/. You can also follow her on Twitter to get updates about new podcasts and more @GabrielleAuthor. Learn more about your ad choices. Visit megaphone.fm/adchoices
Sarah Kozloff does her world building gradually and carefully, introducing you to a few characters you get to know and care for, before moving on to other lands and cultures. The land of Weirandale is ruled by a line of queens with unique magical talents which is granted to them by Nargis, the spirit of the water. We first meet the future queen in hiding when she is a child, granted a menagerie of pets by her fond mother, Cressa, who tries to spend as much time her as she can while ruling Weirandale. Cressa is perhaps not temperamentally suited to be queen. A somewhat retiring and innocent person by nature, she is unprepared for the machinations of her chief counsellor, who wishes power for himself. After an assassination attempt, Cressa conceals her daughter’s identity through magic, sending her to live with a family who is unaware of her true identity. Her daughter, Cérulia, likewise is not ambitious nor does she show much desire to lead. She does however have a kind heart and will fight for her friends, if not for herself. But the world at large has even more serious problems than the fate of Cérulia, who is orphaned halfway through the first book, and must rely on her magical gift to see her through some tight spots. In another country, ruled by eight terrible magi, food shortages have led to their army invading a peaceful democracy, the Free States. Thalen, a student, must use his analytical and curious mind to come up with a plan to rescue his plundered country from the ruthless invaders. How the story of these two, Cérulia, the queen in hiding, and Thalen, the son of a pottery maker, connects, is not yet revealed. But with the four books of the series being released monthly, you won’t have to wait long to find out. Gabrielle Mathieu is the author of the YA fantasy, Girl of Fire, the first in the Berona’s Quest series, as well as a historical fantasy series set in the 60s. She blogs about travel and her books at http://gabriellemathieu.com/. You can also follow her on Twitter to get updates about new podcasts and more @GabrielleAuthor. Learn more about your ad choices. Visit megaphone.fm/adchoices
Sarah Kozloff does her world building gradually and carefully, introducing you to a few characters you get to know and care for, before moving on to other lands and cultures. The land of Weirandale is ruled by a line of queens with unique magical talents which is granted to them by Nargis, the spirit of the water. We first meet the future queen in hiding when she is a child, granted a menagerie of pets by her fond mother, Cressa, who tries to spend as much time her as she can while ruling Weirandale. Cressa is perhaps not temperamentally suited to be queen. A somewhat retiring and innocent person by nature, she is unprepared for the machinations of her chief counsellor, who wishes power for himself. After an assassination attempt, Cressa conceals her daughter’s identity through magic, sending her to live with a family who is unaware of her true identity. Her daughter, Cérulia, likewise is not ambitious nor does she show much desire to lead. She does however have a kind heart and will fight for her friends, if not for herself. But the world at large has even more serious problems than the fate of Cérulia, who is orphaned halfway through the first book, and must rely on her magical gift to see her through some tight spots. In another country, ruled by eight terrible magi, food shortages have led to their army invading a peaceful democracy, the Free States. Thalen, a student, must use his analytical and curious mind to come up with a plan to rescue his plundered country from the ruthless invaders. How the story of these two, Cérulia, the queen in hiding, and Thalen, the son of a pottery maker, connects, is not yet revealed. But with the four books of the series being released monthly, you won’t have to wait long to find out. Gabrielle Mathieu is the author of the YA fantasy, Girl of Fire, the first in the Berona’s Quest series, as well as a historical fantasy series set in the 60s. She blogs about travel and her books at http://gabriellemathieu.com/. You can also follow her on Twitter to get updates about new podcasts and more @GabrielleAuthor. Learn more about your ad choices. Visit megaphone.fm/adchoices
Join us live on Twitch! https://www.twitch.tv/caffeinatedconquests A very sincere thank you to our Patreon patrons! You help make our dreams come true! Patreon: https://www.patreon.com/cafcon -Vasil Kalov -Neli Evgenieva-Kalova -Daestra 122 -Paul Hoffman -J. Bozlinski -Cosmic Microwaves -Darryl Couch -Nicolas Gravina -Twin Cities by Night -Mitchell Brown III All music by Kevin Macleod - Incompetech.com Join our Discord: https://discord.gg/5vekFMQ Check us out on Soundcloud: https://soundcloud.com/caffeinated-conquests Check us out on YouTube: https://www.youtube.com/channel/UCLEDoxFJPUYlFSsE-X4NggQ Talk to us on Twitter: https://twitter.com/CafConIsOn (Chaz) https://twitter.com/phantanaut (Josh) https://twitter.com/CafConTom (Tom) Facebook: https://www.facebook.com/CafConIsOn/ Want more White Wolf? Check out the White Wolf RPG Gameplay and Media Facebook Group: https://www.facebook.com/groups/862703457198327/ Chaz's Fiction on Amazon Kindle :https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=Chaz+Lebel&search-alias=digital-text&field-author=Chaz+Lebel&sort=relevancerank The Other Shit We Never Use: Instagram: https://www.instagram.com/cafcon/ Tumblr: http://cafcon.tumblr.com/
Join us live on Twitch! https://www.twitch.tv/caffeinatedconquests A very sincere thank you to our Patreon patrons! You help make our dreams come true! Patreon: https://www.patreon.com/cafcon -Vasil Kalov -Neli Evgenieva-Kalova -Daestra 122 -Paul Hoffman -J. Bozlinski -Cosmic Microwaves -Darryl Couch -Nicolas Gravina -Twin Cities by Night -Mitchell Brown III All music by Kevin Macleod - Incompetech.com Join our Discord: https://discord.gg/5vekFMQ Check us out on Soundcloud: https://soundcloud.com/caffeinated-conquests Check us out on YouTube: https://www.youtube.com/channel/UCLEDoxFJPUYlFSsE-X4NggQ Talk to us on Twitter: https://twitter.com/CafConIsOn (Chaz) https://twitter.com/phantanaut (Josh) https://twitter.com/CafConTom (Tom) Facebook: https://www.facebook.com/CafConIsOn/ Want more White Wolf? Check out the White Wolf RPG Gameplay and Media Facebook Group: https://www.facebook.com/groups/862703457198327/ Chaz's Fiction on Amazon Kindle :https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=Chaz+Lebel&search-alias=digital-text&field-author=Chaz+Lebel&sort=relevancerank The Other Shit We Never Use: Instagram: https://www.instagram.com/cafcon/ Tumblr: http://cafcon.tumblr.com/
Join us live on Twitch! https://www.twitch.tv/caffeinatedconquests A very sincere thank you to our Patreon patrons! You help make our dreams come true! Patreon: https://www.patreon.com/cafcon -Vasil Kalov -Neli Evgenieva-Kalova -Daestra 122 -Paul Hoffman -J. Bozlinski -Cosmic Microwaves -Darryl Couch -Nicolas Gravina -Twin Cities by Night -Mitchell Brown III All music by Kevin Macleod - Incompetech.com Join our Discord: https://discord.gg/5vekFMQ Check us out on Soundcloud: https://soundcloud.com/caffeinated-conquests Check us out on YouTube: https://www.youtube.com/channel/UCLEDoxFJPUYlFSsE-X4NggQ Talk to us on Twitter: https://twitter.com/CafConIsOn (Chaz) https://twitter.com/phantanaut (Josh) https://twitter.com/CafConTom (Tom) Facebook: https://www.facebook.com/CafConIsOn/ Want more White Wolf? Check out the White Wolf RPG Gameplay and Media Facebook Group: https://www.facebook.com/groups/862703457198327/ Chaz's Fiction on Amazon Kindle :https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=Chaz+Lebel&search-alias=digital-text&field-author=Chaz+Lebel&sort=relevancerank The Other Shit We Never Use: Instagram: https://www.instagram.com/cafcon/ Tumblr: http://cafcon.tumblr.com/
In this short episode, I, Joe, sit down to tell you all a little about me, and my micronation, The Free States of Liberstein! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Want to glimpse how the security of a federal republic of Free States could function? See how the Second Amendment can bring about social harmony and resilient, crime-free communities that incorporates the wisdom of Sun Tzu's Art of War, Machiavelli, the founding fathers, and modern political theory. Pick up a tactical pen and get our training guide as a bonus: shop.everydaysamurai.life Get into fitness & flexibility: www.everydaysamurai.life/Progress Get the coaching you need to prevail in life: www.everydaysamurai.life/success Learn more about the Igensho approach to training: https://www.tacticalstudiesgroup.com/
Want to glimpse how the security of a federal republic of Free States could function? See how the Second Amendment can bring about social harmony and resilient, crime-free communities that incorporates the wisdom of Sun Tzu's Art of War, Machiavelli, the founding fathers, and modern political theory. Pick up a tactical pen and get our training guide as a bonus: shop.everydaysamurai.life Get into fitness & flexibility: www.everydaysamurai.life/Progress Get the coaching you need to prevail in life: www.everydaysamurai.life/success Learn more about the Igensho approach to training: https://www.tacticalstudiesgroup.com/
A letter from Grey Gloaming, Exile of the Rapid Evening and Operations Chief of the Brink, delivered to Keen Forester Gloaming by secure courier. Dad, I don’t know if you remember this, but when I was just a little girl, just after you first took me Off Cycle, we got into a big fight about Crystal Palace. I didn’t understand how a thing like that could exist--it didn’t make sense to me--mostly because I still didn’t make sense to me, but I knew that I made sense to it. It knew what I would do, even if I didn’t know what I would do. And you worked for it. I yelled at you and I cried, and because you wanted to appease me you told me something very important much earlier than you wanted to: You told me that sometimes Crystal Palace gets things wrong. You said that its predictions were like an endless field of perfect poppies: From a distance, they were a billow of pure red in the breeze. Yet if you looked closely, you might find other colors too: the green of stems not yet ready to bud; the yellow and blue of wildflowers dropped by passing birds; the damaged burgandy of petals crumpled under an animal’s foot. The glinting copper and silver of a gardener’s tools. The field was the field, you said, a glide of sweet scarlet over hill and meadow. There would never be so many other colors as to change that. But they were there, too. I was there, too. This is me telling you that the Mirage is Me. The Mirage is the broken stem and the stomped flower and the foreign strain of blossoms. I am… we are the exception to the rule. So, I don’t care what string of words they found inside of Crystal Palace this time: the Twilight Mirage isn’t annihilation waiting to happen. This place has problems. Lots of them. But look around, dad. People are working to fix them every day. Every day, Ioota Pretense, the Qui Err Coalition, and her allies in Echo Reverie and Gig Kephart find new ways to bring people together, whether through stitches, broadcasts, or literally lifting a city and transporting across the mirage itself. Every day, the Waking Cadent, her Beloved Nights, and the excerpt Signet help people who want to leave this place, just like you want them to. Except they do it because they want to, not because you’re forcing them. Every day, the members of Seneschal’s Brace push back on the dominance of the Hegemony and the Free States. The Cadent. Declan’s Corrective. Even. Fourteen. Tenderness. They’re not perfect, but they aren’t Volition either. Every day Demani and I use our training to help people who pass through the Brink, and the many who can’t even afford to do that. And we aren’t alone, because every day, even under the nose of groups like Advent, regular people are finally trying to do more than save their own hides. And more and more, under the shadow of Volition and in the face of your ridiculous announcement, people are realizing that they need to work together. So, throw out whatever Crystal Palace told you because that fact changes everything. It might be the case that you don’t notice all the other colors in the field of red, but that’s only because they’re spread apart, one-in-a-thousand. Bring them all together though? Put the violet next to the white next to the green and yellow and orange? Then look close, dad, because the field disappears. Suddenly, just in that one little place, just right here in the mirage, what you'll see? It isn't a field at all. It's a Garden. This week on Twilight Mirage: Futura Free Pt. 2 It's quite alright to hate me now When we both know that deep down The feeling still deep down is good Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Andi Clare (@captaintrash), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!
An excerpt from an address to the high council of the Qui Err Assembly by Annex Iota Pretense, reconstituted leader of her people.. I have heard the murmurs, and I have seen the images. They’re calling their bandits heroes. The bored rich like Joan-bee. Invaders like Templeton’s Faire. Soldiers like Echo Reverie. Do not misunderstand. We are the heroes of this story. Their talking heads will tell you that history is more complicated than that. That everyone is complicit in some misdeed. That by our own logic, what we call ours was the planet’s first. That we are colonizers, too. But do not misunderstand. We are Qui Err Vi Qi-Em, The Soil With Memory. Their petty historians hold matchsticks and think they wield the sun. Their propagandists will take our pain and twist it into lessons for their children, our struggle into entertainment for paying customers. They will turn sites of violence into souvenir shops, and in their little voices demand from us personalized baubles. Do not misunderstand. They will ask you to give them a name like ours. They will ask to touch your bone and branch. They will, with no understanding of their sacrilege, call all this curiosity. They will call themselves “friends of the people.” Do not misunderstand. That touch is colony ship. Their interest in our ways is not curiosity, it is a hanging rope not yet taut: a whip, a lasso, a noose. Do not misunderstand. We do not have friends among them. We have only those who deign to speak to us. The so-called Free States walk on our bodies, toes mingling in soil, without sending so much as a delegation to meet with us. Even the Hegemony, which recognizes our sovereignty, does so as an addendum at best.Do not misunderstand. We are not a appendix. We are the body itself. This week on Twilight Mirage: This Year of Ours: The Muscle Wish I was there, wish we'd grown up on the same advice And our time was right Hosted by Austin Walker (@austin_walker) Featuring Andi Clare (@captaintrash) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Episode description by Austin Walker Music by Jack de Quidt (@notquitereal) A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!
You know what it is, TRENT. Previously: The gang met Lord Anton, who requested their aid in his effort to unite the Free States. They agreed to journey to Ald Lento and Emberstone as his representatives, but they've got some time to kill before leaving Crestport. Frank and Roarke finally got their money, and Roarke received a letter too late. Tabitha was given a mysterious mask, Zara went searching for more information about the Sapphire Phoenix, and Corin totally got a crush on the Captain of the Guard. This episode: Our "helpful" heroes still have most of the day left before embarking on their next journey tomorrow morning. You know what that means... more shopping! And yeah some plot and character development stuff but also... shopping! Dungeon Master: Andrew Johnson / Tabitha: Brooke Muriel Ferguson / Frank: Joe Cash / Roarke Blackwater: Jonah M. Jackson / Zara: Sarah Katherine Zanotti / Inquisitor Corin: Joseph Leitess
Rise of the Free States is a Vampire the Masquerade Anarch chronicle that aspires to traverse and link together the Los Angeles VtM canon from L.A. by Night to Bloodlines to We Eat Blood and beyond, starting with the Anarch uprising in the 1940's
Rise of the Free States is a Vampire the Masquerade Anarch chronicle that aspires to traverse and link together the Los Angeles VtM canon from L.A. by Night to Bloodlines to We Eat Blood and beyond, starting with the Anarch uprising in the 1940's
Rise of the Free States is a Vampire the Masquerade Anarch chronicle that aspires to traverse and link together the Los Angeles VtM canon from L.A. by Night to Bloodlines to We Eat Blood and beyond, starting with the Anarch uprising in the 1940's
Rise of the Free States is a Vampire the Masquerade Anarch chronicle that aspires to traverse and link together the Los Angeles VtM canon from L.A. by Night to Bloodlines to We Eat Blood and beyond, starting with the Anarch uprising in the 1940's
Rise of the Free States is a Vampire the Masquerade Anarch chronicle that aspires to traverse and link together the Los Angeles VtM canon from L.A. by Night to Bloodlines to We Eat Blood and beyond, starting with the Anarch uprising in the 1940's
Rise of the Free States is a Vampire the Masquerade Anarch chronicle that aspires to traverse and link together the Los Angeles VtM canon from L.A. by Night to Bloodlines to We Eat Blood and beyond, starting with the Anarch uprising in the 1940's
Rise of the Free States is a Vampire the Masquerade Anarch chronicle that aspires to traverse and link together the Los Angeles VtM canon from L.A. by Night to Bloodlines to We Eat Blood and beyond, starting with the Anarch uprising in the 1940's
In episode 012 of Her Voice Echoes we continue to hear about the life of Harriet Jacobs, a woman born in 1813 in Edenton, NC. Harriet was enslaved for 27 years, eventually escaping to the North, where in 1861 she published a book called, “Incidents in the Life of a Slave Girl.” Episode 012 includes chapters 27-29 of the book. Harriet is in the last couple of years of her time spent in her attic hideaway above her grandmother's storeroom. She continues to suffer physical pain and mental anguish, while her enslaver and abuser, Dr. Flint, continues his hunt for her. In addition, she worries about the future of her children and takes action to ensure their freedom, as their father is now married and the Flints are up to all kinds of mischief. As chapter 29 ends, Harriet is finally making her way to the North and the Free States. The book was written to appeal to the white women of the North. It combines the genres of slave narrative and sentimental novel and focuses on the themes of family, motherhood, chastity and sexual oppression. It was considered bold and indelicate at the time it was written. Harriet doesn't dance around the topic of white men abusing black women. It was initially published as a serialized novel in a newspaper and then published as a book in 1861 under the pseudonym Linda Brent. Here are the names of the fictionalized characters and their real counterparts: Linda Brett: Harriet Jacobs William Brett: John Jacobs Harriet's father: Elijah Knox Harriet's mother: Delilah Horniblow Aunt Martha: Molly Horniblow Benny Sands: Joseph Sawyer Ellen Sands: Louisa Sawyer Ruth Nash: Margaret Horniblow Dr. Flint: Dr. James Norcom Mrs. Flint: Mary Curtis Norcom Emily Flint: Mary Matilda Norcom Mr. Sands: Samuel Tredwell Sawyer www.hervoiceechoes.com Click here (www.patreon.com/hervoiceechoes) if you'd like to support our podcast series. We appreciate your help.
We take a look at the history of slavery and those that had it forced upon them. Thank You for your continued support. You can also find exclusive content on the show's youtube page: http://www.youtube.com/channel/UCYjULbrvVepZ04KaeyxjMyA Further you can leave comments on our Itunes page: https://itunes.apple.com/us/podcast/history-with-james-ipod/id373747636?mt=2