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In this episode of the "Giant Robots On Tour" podcast, hosts Sami Birnbaum and Rémy Hannequin interview Dan Clark, the Founder and CEO of MindJam, an innovative platform providing emotional and SEN (Special Educational Needs) support for young people through gaming, game design, and digital skills. Sami shares a personal story about how his mother, an educational psychologist, introduced him to MindJam, highlighting its impact and relevance. Dan explains that MindJam was born out of the need to support young people who feel out of place in traditional educational settings, particularly those with ADHD, autism, and other neurodivergent conditions. By leveraging popular games like Minecraft, MindJam builds trust and engages young people in a medium they enjoy, transforming therapeutic support into a more effective and engaging process. Dan discusses the inception and growth of MindJam, which started during the pandemic when traditional in-person support became impossible. This shift to online sessions via gaming platforms provided a new avenue to connect with young people, enabling them to open up and build trust in a familiar and enjoyable environment. Dan emphasizes that gaming offers numerous benefits, such as enhancing cognitive abilities, fostering social connections, and providing a safe space for expression. Despite the negative stigma around gaming, he points out that it can be a powerful tool for personal development and emotional support. MindJam has grown significantly, now with 110 mentors supporting over 2,000 young people globally, showcasing the scalability and effectiveness of this approach. The conversation also touches on the broader implications and challenges of integrating gaming into therapeutic and educational contexts. Dan highlights the need for societal perception shifts to recognize the positive aspects of gaming, counteracting the negative media portrayal. He underscores the importance of educating parents, educators, and social services about the benefits of gaming and how it can be used constructively. Dan shares inspiring success stories from MindJam, illustrating how gaming can lead to real-world achievements and personal growth. MindJam (https://mindjam.org.uk/) Follw MindJam on Facebook (https://www.facebook.com/MindJamOfficial), LinkedIn (https://www.linkedin.com/company/mindjam/), or Instagram (https://www.instagram.com/mindjamofficial/). Follow Dan Clark on LinkedIn (https://www.linkedin.com/in/dan-clark-58533220b/). Follow thoughtbot on X (https://twitter.com/thoughtbot) or LinkedIn (https://www.linkedin.com/company/150727/). Transcript: SAMI: Right, we are back again. And this is the Giant Robots Smashing Into Other Giant Robots podcast, the Giant Robots on Tour series coming to you from Europe, West Asia, and Africa, where we explore the design, development, and business of great products. I'm your host Sami Birnbaum. RÉMY: And I'm your other host, Rémy Hannequin. SAMI: Let's get into it, Rémy. Joining us today is Dan Clark, the Founder and CEO of MindJam, a platform that provides online one-to-one sessions, providing emotional and SEN support for young people through gaming, game design, and digital skills. Dan, full disclosure on this one: so, about a month ago, right? I get an email from my mom. Now [laughs], this email says, "You've got to check this guy out. Go and take a look at MindJam." And I'm thinking, mom, I don't get these emails from you. This is not the normal sort of thing I'd get from my mom on your average weekday. And I know in the past, like, I've told her that I'm kind of doing this podcast thing, and I'm starting to regret, like, telling her this. Like, what is she throwing my way? But I get into some research...and maybe for some context, actually, which is helpful because my mom isn't just doing research for the podcast, my mom's an educational psychologist. So, she's been doing that ever since I can remember. I remember growing up as a kid, and that was, I mean, she assessed me numerous times. And she works, I guess, similar kind of to the children or people that you're working with, people with ADHD, autism, neurodivergent children, just often who are struggling in school and trying to find where they fit. And I start doing my research. I look into it, hit the website, hit your LinkedIn. And I'll be, like, totally honest with you: We were both just blown away by what you are doing. And this is coming not only from me, and I work in the tech industry, and I've got a history of slight gaming addictions, which we might touch on, but also coming from my mom who works on the other side and works with all the local authorities. She does the kind of tribunals that they have to do to try and get people into the right schools and kids into the right schools. And, literally, we were blown away, and I nearly got lost as well on your website. I found some kind of gaming streams that you do, and I feel almost like we missed a trick here, Rémy, because we could have done this podcast on Minecraft. It's such a nice flow, right, when you're streaming. DAN: Yeah, it makes it easier when you've got that distraction there as well. You can just chat about it. Thank you so much for inviting me on. It's a pleasure being here and, yeah, I'm glad you kind of understand what we're doing here. MindJam itself is four years old now. But I was doing things before in the pandemic, similar. But once the pandemic hit, that was the key moment where everything went online for my support with young people. And, suddenly, the light bulb came on, and I was like, this is a way in. You know, there are so many young people that are struggling, lost, feel they're stupid, and don't fit in. Yet, actually, they're amazing. But, you know, a standard way of sitting in front of them going, "Tell me why you can't go to school. Why can't you do this?" you know, it doesn't work. They don't trust that person. They've got trauma. They've been, you know, battered down by education and by health services. And so, to suddenly have someone who comes in and goes, "Oh, so you love Minecraft. Oh, I love Minecraft, too. Let's join in. Let's go in a world." And then, you can build that trust to then go, "How's your week been then?" Or, you know, and start talking, and you're just on the same wavelength. And, for me, it was something as soon as I sort of realized, it was like, this is...of course, this makes perfect sense. And then, I looked and saw nobody else is doing it [laughs]. So, I started off MindJam just on my own. At first, very quickly, we got working with lots of...in the UK, we have local authorities, which is the councils around, so seeing there is a real, you know, thing that they would work with us. So, that was great, to be recognized as actually a real service, rather than just someone playing games with kids. It's like, no, this is real. This really works. And then, it quickly got bigger than me, and now we are at 110 mentors working for us, and we're supporting over 2,000 young people all over the world. SAMI: That's incredible. DAN: It's a mission of mine, you know, we'll go more into my sort of history, but I've got two neurodivergent children: both autistic, one's ADHD as well. When you see something that you think is going to work for your child, to then suddenly see it's got, like, a two-year waiting list, which most have, it's heartbreaking, and you know it's going to be too late. So, it's always been my mission with MindJam to keep that waiting list as small as I can, but also, obviously, expanding with quality mentors and all that. So, you know, we generally tend to always say about three months before we can sort of get that support for young people. But yeah, it's something very close to my heart that I'm so passionate about and, yeah, it's been a great journey so far. SAMI: You can tell. It's so interesting because, like you say, when you find something that works for your kids. Because when I was younger, I struggled with separation anxiety a lot in school. So, I would have days when I would really struggle to go to school. During my high school period, I went to the Royal Free, which is down in Hampstead, so not too far from where I grew up and not too far from my school. And my parents...I tried to engage with a therapist. But it's almost like, I don't know if I wasn't cognitively or intellectually developed enough to engage in that way, but it didn't work. Ultimately, I did kind of one or two sessions. I remember filling in some questionnaire and thinking, like, I don't get this. This doesn't make sense. And what you're talking about, if I understand correctly, is you're coming to where the child is at. You're coming to a safe space for them, a place where they feel comfortable. It's almost like a world which is predictable. Whereas the outside world is very scary, right? Especially for people who have generalized anxiety disorder, like I said, autism. It's very challenging. And so, you come to their level, and you say, "Right, let's find a place where we all feel comfortable." And then, we can start to engage. And you say, like, you know, the pandemic was a little bit of a light bulb moment. What's been the biggest barrier then? So, you've found yourself kind of going into this and saying, right, this is something which works. It works for my kids. I want to make this available, accessible. What's been your biggest barrier to getting this off the ground and getting it working? DAN: It's the negative thoughts and the way the media portrays and education portrays gaming, basically. That has been the hardest thing is most parents are on board, but they still feel a little bit ashamed of how social media is on gaming and screen time. And they're very worried that they're not doing the right thing. And we come in a way of also educating. We educate the educators. We do training plans for schools, and for social services, and all sorts because there are so many benefits to gaming that aren't recognized. And, you know, gaming is still generally quite new. It's evolved so much in the last even 10 years. It's insane the way the characters have evolved. And the emotional nature of games now is really complex and, you know, young people and older people can get so much from them. But gaming still, in general, people are still like, "Well, get off that. Do something actually worthwhile." It's like, it's so worthwhile. There's so much, you know, strategy game you've got so much from it. And a fast-paced shooting you've got cognitive abilities. The perfect example I've got is, did you hear a couple of months ago a young lad, I think he was 13, he beat Tetris. SAMI: Yes. DAN: He completed Tetris, which is incredible, you know, it's like, oh, wow. And the first thing the newsreader said to them, the media person interviewing him went, "You should get out more." That's the way she portrayed it, rather than going, "What an achievement it is. You should get outside more." I'm literally like, what? What's going on? You know, again, this kid, you know, he's in the Guinness World of Records. What an achievement. He's famous around the world for doing it. It's like, why is that not seen as such a good thing? You know, so yeah, so that was the hard thing was especially schools, you know, they're very frightened of gaming and of change. And so, trying to help them see that, actually, if you meet a young person where they're at in something they love, then you can help inspire them and help find out why they can't deal with the things, why they can't engage with school, and also inspire them for future learning careers. Even healthy gaming comes from having that understanding of how they're gaming. So, if someone's sat up all night gaming, yeah, we all know it's not great for them. But if you just say, "Gaming's evil. Get off it. You're wasting your time. I'm turning that off," they're going to want to rebel against that. Yet if you come in and go, "Oh, wow, I can see why you were sat up all night doing that. But have you noticed that you're not as good at playing when you're really tired or really hungry?" And if you look at the top e-sports players, they're athletes. They exercise; they eat well; they sleep well. So, you know, if you embrace gaming a bit more, you can get that trust and that bond to then help inspire in other ways. RÉMY: I mean, I could talk about it for a long time. It's really refreshing to hear someone talk about video games in such a positive way and talking about the benefits. And you even mentioned strong players like athletes. It's really refreshing. And I'm wondering, how did this knowledge come up to you in the first place? So, I bet you might be someone enjoying playing games yourself. But how did you see all these benefits yourself? Because, unfortunately, it's not something we talk a lot about. As you mentioned, in the press, we hear about all the negativity. Every time there is a strong event, we blame video games, all that. And we forgot all the stories where the video games enhance people, if they have trouble or not. It can be very beneficial to a lot of people. So, how did you see this value yourself? DAN: Yeah, well, yeah, I've always been a gamer, you know, ever since Spectrum 48K, I think you had. I'm showing my age now, but it was mainly when the Sega Megadrive, and from then, PlayStation onwards were my days. And me and my brother used to have great times together on that as well. You know, it was our bonding. But then I think the biggest light bulb to me...before the pandemic, I was a teacher. And I used to teach music and ICT and computers as well, and having my children as well, and both in school connecting with the young people. Because I was a gamer, I could talk about the games that they're playing with them and to see their eyes light up...and you're on a different wavelength with that young person. They suddenly got this trust in you, and they want to tell you all about what they've done on Minecraft, or what the new season of Fortnite's about. And it was having such a beneficial effect on them and same with my family as well. We, you know, both my children are autistic, and we've got, you know, we have a lot of difficulties around that of bonding together as a family, yet our closest moments have been through gaming together. So, Mario 3D World was the first one I remember with my children playing, and we could play at all levels. So, my son was about four and, you know, he was often in a bubble, killed, and floating back onto the screen again. But, you know, we had a great time. And I was suddenly, like, looking, thinking, this is amazing. You know, nobody hears about this side of it that it's bringing us together. And so, from there, I then started doing after-school gaming clubs, so not coding clubs, nothing like that. It was gaming. And the young people they loved it. It was oversubscribed. Masses of kids came to it. We had all sorts of things from Super Smash Bros, if you know that, to, you know, to PlayStation games, Go Simulator, and everything playing. And we just had a whale of a time, and they could really relax and make friends. And, again, it was all coming from the joy of gaming together, basically. And it's, you know, as much as some people might not like it, it's bigger and bigger. It's the biggest entertainment industry now. And, you know, on the other side of it, there are so many careers in it. If your young person has an interest in gaming, see what they're interested, help it, champion it because it's, yeah, you know, there's such a future there. But yeah, that's my story, basically, and where that sort of light bulb came from. And then, I've done a lot of research into the benefits of gaming and how you can use that for connecting with young people. And, you know, so many games now have characters with, you know, emotional things going off, or, you know, you can talk about feelings even in games like Minecraft where the characters don't talk. But you can be like, how must that person be feeling there? And, you know, you can really bring in real-life situations while gaming and also have a lot of fun, which I think is super important as well, which sometimes gets forgotten about. But, you know, real life is really enhanced by having loads of fun, and gaming's fun. SAMI: Yeah. It's so fascinating. As you're speaking, I'm having this internal dilemma, right? Because, in my head, everything you're saying is true and makes sense. And I believe it, and I've seen it. And then, I probably still harbor those feelings that are almost entrenched, like you're saying, in the media with, you know, the person who completed Tetris. And those sorts of feelings are still, like, a little bit entrenched to me in terms of the negative sides of gaming. Like, I guess I grew up probably similar to you, where it was like, "Well, why aren't you outside more?" and the negative aspect of it. I spoke about this in a different podcast, which I've apologized to my parents for mentioning in public. But when I was in university, it's too late now, I also kind of developed, I would call it probably, like, a small gaming addiction. I don't know where it would sit, but I was doing all-nighters Playing Call of Duty, Modern Warfare. And so, there definitely is a negative side. But I like what you say about, well, actually, you can address that in a healthy way. But then, this week, just this week, which is quite uncanny, my seven-year-old comes, and he says, "Daddy, I really want to get an Xbox, you know, my friend's got one." And he's just starting to get to that cusp of gaming. So, in my head, I say, yeah, like that makes total sense, and I imagine the benefits and the fun time me and him could have on an Xbox. But I still struggle with those feelings of...maybe they're my own worries of, well, but what if he neglects his other stuff? What if he goes into like, yeah, with ADHD, he goes into hyperfocus, and that's all he does? How [laughs] can you counsel me out of this concern? DAN: Well, no, I completely understand, and that is where all our fears come from, especially our generation and how it's put through. But I think young people more and more connect through gaming, whereas I think when we were gamers as young, a lot of stuff wasn't online. So, we weren't playing with our friends. We were playing on our own a lot of the time, whereas it's very social now. Platforms like Roblox and Minecraft are the things that are super social, working together as a team, things like that. But also screen time, I can show you that we've got a whole list of benefits of gaming, actually, that I'll share with you because there's studies that even screen time has been proven not to be detrimental the way we're told it is. And I think we must know that through how we work. Most of us work on screens these days, so. SAMI: Yeah, that's such a point of contention in the house because we currently do only on Fridays. So, they get, like, two hours of screen time. I don't know if that's strict. I don't know where I am on that. Do you have, like, with your own kids, or how do you handle that discipline? So, let's say I get the console, right? I bring it into the house to my seven-year-old. Do I limit it with screen time? How would you approach that sort of thing? DAN: Obviously, with a seven-year-old, it's a little bit different from...mine are now 17 and 14. So, we discuss it more, but yeah, definitely, you know, have boundaries. And also, if you're worried about how they're gaming, maybe have the Xbox in the living room, so instead of gaming in their bedroom, they're gaming when you're around, and it's a shared family activity. And then, it's easier to say, "Well, we're going to be having food in a minute. So, finish up on that game." And you can have all that understanding. But I think also, you know, that other side of things of coming from seeing what they're playing. I talk to parents a lot about this, and they get, you know, they see frustrations in their young people when they're trying to get them off. But they don't realize that maybe they're playing something like Fortnite or something that's a bit more online team-based, where if they pulled them off the game in the middle of the match, it could be detrimental to the team they're working with, their rankings. You know, they could even get banned from the game for a few days, you know. So, understanding and them being able to work time management together, being like, "Well, after this game is finished, this is where we're going, you know, we've got to go out. We've got to do this," you know, there is a give and take there. And I'm not saying there isn't negatives to gaming. We need, you know, everybody needs a break as well. But, again, through the understanding of what they're playing, you can have those conversations. If you're not playing them or watching them and don't understand what the game is about, and what the joy is about, there's going to be a gap between you, you know, where the young person is going to be like, "You don't understand me. You don't understand why I want to play this." My kids, you know, we went from the other [inaudible 17:37] because they've had severe problems at school, both of them, through their neurodivergency, and gaming has really helped them both to regulate. And maybe when you're saying about yourself when you had problems, and maybe there was something else going on. And then, the gaming was a way for you to cope, that safe space to go to that was actually working in a way as a little bit of therapy and keeping you grounded, you know, as well. So, you know, there's two sides to see it. But yeah, definitely, I can understand the worries of staying up all night playing it or not doing your homework and playing it, although I have different things to say about homework. But to say it's not actually beneficial is wrong because, you know, you just got to look at something like Minecraft and the amount a young person can learn, everything from biomes, and blocks, and diamonds, or ores to actual mathematics and things. And it naturally leads onto PCs and learning how to code things and who knows where that's going to lead, to creating something completely new. So, I worry for the ones that are heavily restricted on screen time. I worry that they're being held a little bit back. You know, that might sound a bit controversial for some people. But when most jobs are digital and you're not allowed to learn, I mean, the young people I see they're so gifted at such a young age in understanding digital things that they're going to be at the forefront of the new technology. So, it's almost like, yeah, I think it should be embraced with both hands. RÉMY: There's an incredible opportunity to learn new things through video games and to be happy and to share, like you said. And I bet our audience is already quite open to video games, but we never know it. I think it could be interesting if you could provide, like, a very simple, not comprehensive list of famous games and the kind of skills and benefits they provide you. You mentioned Minecraft; you mentioned creativity. But what kind of games and skills benefits you? You could say for our audience to understand more about the opportunity that is out there. DAN: Yeah, I mean, there are so many. But yeah, so, if we look at your normal shooter game like Call of Duty, and Fortnite, and things like that, that is for cognitive ability. You know, getting those dexterity in your hands and learning those [inaudible 20:11] of pressing buttons is more than you think. It's really training that brain and getting that brain working really quick. It's proven to boost your brain power, your gray matter. It's actually proven that gaming, in general, just boosts your gray matter. I mean, we all know about doing brain training games, but all games using that brain, you know, it's much more advanced than sitting watching TV. But then if you go into more things like puzzle games, so things from your Tetris all the way through to more advanced ones like Portal or strategy games like Civilization and things, there is so much you're doing. You're boosting that brainpower, and you're thinking all the time. But then you can get into...yeah, back onto the shooter games as well, they help with spatial recognition. So, it's actually helping to spot things from a distance: dangers or things to collect. You can see them, and it actually enhances eyesight. It is proven to enhance eyesight, which is great. Decision-making and leadership skills, which is a key thing people talk about for business, is all there when you're in your team of shooters. You're playing Overwatch or you're playing, you know, any game like that. You know, there's always somebody leading or, you know, saying what should be best, seeing the best strategies in there. Problem-solving comes into all sorts so, obviously, in shooters and things again, I'd- say, but also your Minecraft. You know, you've got to create a certain thing to defeat the dragon or whatever you're doing. There's always something, or if you're building something. But then, of course, your high-end puzzle games and even things like Mario. I mean, they get so complex in the problem-solving to overcome a level. Again, the brain power, and the brain power seeing these young people that they're way more advanced than we were playing games. The games are so intricate and so hard now. One you never hear about is social skills until...I think the pandemic helped that a bit. People started to see, oh, Animal Crossing, it's a great way to connect with people. And, you know, and Roblox as much as it gets a lot of bad press, for young people to connect and play, and lot of it is almost like playground role playing play, and they're playing together. You know, there's games just based in Ikea, and they're shopping, and [laughs] things like that. It's really good for them to be doing that. And health and fitness surprisingly, of course, is in gaming. So, obviously, a lot of Nintendo Switch games are sort of standing up, you know, playing switch sports and things, but then virtual reality is huge for that. And if you've ever tried Beat Saber, that's a real workout, which is really good. But there's loads of boxing ones. There's one that kids play now called Gorilla Tag, where, oh my God, that is such a workout. I have mentees that I work with, and then we'll be like, "Oh, Gorilla Tag," an hour of that, I am exhausted. Because you're just flinging your arms around like a gorilla trying to move fast. It's amazing. SAMI: I saw a post you did recently about there's, like, a Greek mythology level on Fortnite, like, an educational aspect [laughs]. It's so funny because I remember playing God of War on the PS2, and I learned so much about Greek mythology. Everything I know comes from God of War. And so, there's also that educational aspect. DAN: Yeah, exactly. You get this deep dive into something, and you really find what you're interested in. So, I've got a kid, and he loves this game called War Thunder, which is all about planes, World War planes, and he can tell me everything about every plane and what country it's made. He can spot it a mile off. You know, "Oh, that's a Russian plane from so and so. Its weak points are here. It was built by so and so." And it's like, you're a genius, and it's all come from, you know, this game's sparked this real interest. And, you know, like I said, Fortnite brings it in, God of War, of course. Assassin's Creed is amazing for things like that, history, it goes from Egypt times. And they even now have walkthroughs in the game where...this needs to be used in schools. I don't know if schools embrace it yet, but you don't have any of this story and the killings and stuff. You just are going through history and walking through the towns and things like that, which is brilliant. The latest one for Assassin's Creed was Vikings, wasn't it? And that was brilliant because that brought in the UK and how it was when the Vikings came over. There's so much stuff. I've got a young person, and he loves this game called For Honor, which is all about medieval sword fights. And he got such an interest in weapons that he's then become a blacksmith. He's enrolled onto a college course apprenticeship being a blacksmith. He wants to be making armory and swords for movies. You know, he said like, "Look, Lord of the Rings, that's all made properly, isn't it?" I mean, that's [inaudible 24:50] SAMI: Wow. DAN: Yeah, it's amazing. One other thing that the games bring, which I think is amazing, is mindfulness as well. There's a huge thing of that. Yeah, like I said, going back to maybe yourself when you were gaming at night, and you maybe needed to destress and maybe take your mind off something, you can get into a game and almost...there's a thing called the grind in the game. Minecraft has it a lot, where you've just got to get yourself a hundred diamonds, or whatever [laughs]. So, it's like, you can almost turn your brain off and just do that, you know, and it can be so super relaxing. And you can get into this thing called flow state. A lot of driving games are like that. If you hit every corner perfectly, you're kind of just in this dream-like state where you just...everything's going well. And that brings a euphoria, too. There's so many good things. But now there's loads of games that are actually based around mindfulness. Tetris is one that's been proven for that. But I don't know if you've heard a more recent one called PowerWash Simulator. Now, this game was one of my most favorite for the last couple of years. All you're doing is washing stuff with a power washer. But the way it works, it gives you a little ding when you've cleaned something properly, like a [vocalization]. And it just...you stand back and look at your job. Honestly, it's amazing. But now Oxford University are doing a full study on it because they realize how beneficial it is to relaxing and chilling out, you know, and just making yourself just feeling happy when you need to just de-stress. It's amazing. RÉMY: I can totally relate. I remember a few years ago, I played GTA 5, and GTA 5 is the kind of game famous for arbitrary violence or all this kind of stuff we hear in the media. But I remember me playing and sometimes I wanted to play just to take a bike and to go on the road and to see a sunset. And, of course, we could argue that I can see the sunset out there, but, in a game, it's just a piece of art. At work, recently, we just had a conversation about beautiful games. So, we weren't interested in all the features or how the game would work but just how beautiful it is. And sometimes we just play video games because they're beautiful. And so, they could provide so much on the intellectual level, on the skills, but also, just as piece of art, just beautiful things made by beautiful artists. DAN: Yeah, it is amazing when you see that. And yeah, I get that completely with GTA. It gets a lot of bad reputation, you know, and story-wise, it is very adult. But, you know, it's the biggest game in the world for a reason. And, you know, like you said, you climb the mountain, you look at the view, you know, it is such a lovely thing to do. There was a game, Red Dead Redemption. I had a young lady I was mentoring, and she was situationally mute, which means, you know, she couldn't talk to anybody. She used to type her responses to me. But she loved Red Dead Redemption, loved horses. And she actually created a group from all around the world, where they would all meet her on a Friday in the game, and she would take them on horse trails. And so, this is all in the game, and she would just take them around to beautiful spots, do nice little jumps with the horses, setting up camp, you know, and, I mean, that's [inaudible 28:08]. It's amazing. And yeah, she ended up making a horse game on Roblox, and that doing really well, and her actually working for Roblox themselves. So, yeah, you know, it all inspires them to work on that. And, I think, sorry, I'm going on tangents here, but also, as you say, appreciating art. There are so many different sides to gaming. A lot of people used to think gaming is just coding, and I don't want to be a coder. That's confusing. I don't want to do that. If you look at the credits that roll on a main game, and they go on for, like, about an hour. There are so many different jobs from artists, storyboard writers, level designers, musicians. There's everything there. The coders are just one part of it. So, as I said before, there are so many career opportunities there, either starting up your own business as a self-employed person or getting involved in it. One I love...a lot of the neurodivergent people I work with [inaudible 29:07] is being a games tester. Because the first thing my son ever does is, if he gets a game, he tries to break it. He tries to find where he can walk through a wall, or something like that. So, it's like that job would be ideal for you. It's like, it's amazing. And that's a job. That's a really important job as well. SAMI: Yeah. When you talk about these stories, they are inspirational. Like, I feel like almost, like, a flutter in my heart as you talk about this kid who maybe felt he has kind of no hope or very little opportunities to actually honing in on this Viking game and then being able to go and become a blacksmith, or this other person you mentioned who's now with Roblox. Yeah, I almost wish, like, they had more publicity around them. And maybe we're kind of doing some of that work now. What would you say is your biggest success story? DAN: I guess MindJam in itself I think is just, I mean, it's way bigger than me now. Obviously, it was born from this idea of giving young people the time and the respect. They are doing something that they love to do and is beneficial. That's what I found was everybody...even when I was teaching, we used to have this connection with the kids, and I used to work one-to-one with the, you know, special education needs, young ones. And a great connection talking about gaming, and their eyes would light up. They would talk about their week, and how they were feeling, and what they achieved. But then it would always be, in the back of my mind, we need to get back onto what we're supposed to be doing and, you know, I need to tick these boxes. And there's always something wanted from them. And it's the same if they go and see a health service. There's always something that they want from that young person. Yet if you just approach them and say, "You know, let's do what you want to do." It's child-led. It's low demand, and let's see where that takes us. That's where we got to discovering about the blacksmith thing. And that's why we've got young people making albums and things with MindJam. You know, it goes anywhere. I've got one young person who shows me Tai Chi, you know, that's our MindJam session. It started off from Rocket League. So, it can really go anywhere. But yeah, sorry, going back to the big success, it is every day now I get a message saying how one of my mentors has helped a young person to help the whole family. That is just the best thing in the world. You know, this is something we've created, and we work hard. We work really hard to make sure we've got the best people. You know, and we're well-trained, and informed, and everything. To hear that it's really making such a difference, and, you know, some people say we're saving lives, and, you know, I just have to pinch myself. Me and my wife we were just like, we can't believe it really how amazing it is. But we're just on a mission now to make sure it's accessible for as many people who need it. SAMI: Yeah, I've seen some of the reviews on your website, and they're heartwarming. But, like, it kind of makes sense, right? Like, for some people, this is the only place that they feel safe. They feel comfortable. You imagine all the cortisol that's going through someone when they're in that fight or flight moment, and there's lots of stress and anxiety. And they enter into a gaming world, and they can escape. And all of a sudden, that reduces. You're dealing with a different person. You're dealing with someone who feels happy, who feels content. And then, you're opening up their mind to have other conversations, you know, like you say. I really recommend it to our listeners. Go and check out the stream. You do kind of...I've seen you've done a few episodes of streaming with other mentors. And it's fascinating to see how all of you, whilst you're playing, are in a conversation about, "Oh, how was your week? And how's that been going?" And, you know, something happened over there. And it's like, you're just in a more of a relaxed state to have those conversations. DAN: Yeah, you know, it's been used before, you know, LEGO therapy is kind of like that. You know, that's what MindJam is in a way is play therapy, but there's so much more you can do with the digital platform. And we're at an amazing age as well, where most bits of software are free. I'll click on like, you know, if they want to look into 3D modeling, it's easy to get a copy of Blender. If you want to get into Unity or Unreal Engine, I mean, there's always into...and it's all, you know, what a wonderful time. When we were younger, if I wanted to get into game design, it was so complicated. You didn't know where to start where, you know, so yeah, it's really amazing. And another thing that I love as well is the mentors that work for us. Most of them are really [inaudible 33:28]. I struggled when I was in my early twenties, and I remember seeing a counselor. And it felt like they had no idea what they were...yeah, they're reading from a textbook, you know, and I remember just really patronizing me. And I was just like, you've got no clue. Whereas I think all the mentors we have all said, "I wish MindJam was around when I was a young person." And I thought, that's the key thing for me, their empathy, their understanding. We don't have to solve it straight away. It's just being there and going, "Yeah, that is hard. Yeah, you know, you'll be okay though. And there's, you know, you're not on your own here." And, you know, I think that is...so many people seem to have to try and heal people straight away. And it's like, no, people just need time to talk, and it's the same as adults as well. Yeah, it could just carry on really to all ages really, couldn't it? SAMI: Yeah. And you've also got that buy-in, right? Whereas, you know, I think of myself perhaps going to therapy at that young age. I didn't really buy into it because I was sitting there with an adult who I didn't really know what we were doing. And I was just kind of there for a conversation. And here you've got...you're doing something that they like, and they enjoy. To put my parent and adult hat back on [laughs] because it's something I want to pick your brains on, right? So, working in the tech industry and working in coding, I've read articles about games, which kind of it says that they're more and more...you see it maybe more on the games on the mobile phone. So, they're employing, like, these kind of gambling tactics, so a lot of the stuff where it's treasure chests. And what is it? On Fortnite, it's the packs. On FIFA, it's also, like, you open up the pack and you see what players you get. So, that sort of stuff I also find scary where I feel like you have from the industry...so, whilst you're using the industry in this way, is the industry itself there to promote and perpetuate the benefits that come from games? Or are they looking, I want to get people in; I want to get them hooked; I want to use these gambling techniques, A/B testing, whatever it is? DAN: From all big companies, we get both sides, obviously. So, you got your unscrupulous ones that, oh, go for it. You loot boxes. But I think more and more, especially with young people, they're more and more aware. They're far more savvy than we are in these things. And the good one is EA with, you know, FIFA. They get review bombed because as soon as someone's putting in loot boxes and things, people are just like, you're just after our money. This is a con. It's pay to win. Mobile games are the worst for it, of course. You know, they're quick cash-making things. Again, instead of, like, saying, "All gaming is evil. We should never do it," it's being aware and being aware of what these games are trying to do, which, again, when you're looking at a young child, is having shared gaming experiences. So, you can go, "Ah, can you see what they're doing here? You know, they've hooked us in. We've played this for two minutes, and we've had free play. And now they're asking us to pay five pounds for extra things. That's a bit of a con, isn't it?" And, you know, you can actually bring that awareness, and then they're not going to fall for things like that. But at the other side of it, I see firsthand...I've luckily enough to work closely with Sony. One of their great companies is called Media Molecule. I don't know if you've heard of them. They did LittleBigPlanet, and lately, they had a game called Dreams, which is actually making games on a PlayStation, which is really cool. But they're so accessible. It's all about, you know, making everybody happy, giving people the keys to creativity, and really help making everything accessible. Again, they worked with this wonderful, wonderful artist who created characters, character designs. They'd never met her. She was so socially anxious. She never could leave her house but was actually one of their top artists that they would send the work, send the brief. She'd send this amazing art back, and then they'd pay her. They didn't have to come into the office nine till five for no reason whatsoever. And there's a lovely side, and, of course, there's a business unscrupulous side. And yeah, again, bring that education of that. This is what I think should be in schools. Instead of avoiding the whole issue, is actually talk about being toxic gamers and what that means, and how to deal with toxic gamers, and how not to be a toxic gamer yourself. For those that don't know toxic gamers, it's just people that are really, really mean to everybody, which seems to be a set thing that people do, especially to a new player. It's like, learn how to encourage people in. And there's now games coming out where they ban people straight away if they're being toxic, and it's all about helping that new player feel like part of the team. But again, yeah, let's say if this was actually brought into education, so then we learn about loot boxes and, you know, pay-to-win type games, then young people would be on that same wavelength. They would get it, either that or it would make gaming so lame that no one would play gaming anymore because it's in schools [laughs]. Like, oh, it sucks now [laughs]. SAMI: Yeah, I think that that way that you embrace kind of what gaming is and you say, well, actually, we can see that it's got a benefit. We can see that it's positive. How do we get the absolute most out of this? How can we not hide, stick our heads in the sand to the issues that might be there? And how can we then say, "Let's use this?" And I think, I mean, my mom will be listening to this podcast for sure. But I think it's something which it's quite disruptive what you're doing. I really do feel that way kind of dabbling in gaming, working as a consultant in the coding industry. I actually teach neurodivergent kids as well on the side. And I'm actually mentoring another kid in coding as well. And what you're doing, as I said at the beginning, it's mind-blowing, and we could talk to you for hours. We have a little chat on this podcast, which listeners can't see. And I asked Rémy, like, "Do you have any questions before you want to wrap up?" And Rémy was just like, "I just want to keep listening. I'm loving it." And I'm exactly...I feel like we can listen to...I think me and Rémy game and we dabble here and there as well ourselves. So, it's definitely something which speaks to us so much. But I've got to thank you so much for your time, for taking the time to jump on with us, give us such an insight into the work that you're doing with MindJam. Let's talk about the BAFTA Young Game Designers Award Ceremony Open Day. Give us some info. DAN: Oh yeah. Well, this is a lovely thing. I've luckily enough to be involved with BAFTA on this for a few years. An early success of MindJam was I was nominated as Mentor of The Year and finalist for Mentor of The Year for BAFTA in 2021. And they run this thing called Young Games Designers every year, and it's brilliant because they do...it's two sides to it. One is actually making a game, but then, of course, not all young people are ready to make a game. And, you know, so the other side is a games concept where you could just send in sketches, ideas, things like that. And that's really accessible for lots of young people we work with, of course. But yeah, in July, I don't have the date; it's early July, we have the award ceremony, which is on this Saturday. But then on the Sunday at BAFTA in London, it's an open day for families to come. You have to apply and get a ticket. I'm sure you guys can put the link on here later on. But yeah, MindJam will be there, but there's loads of game places. I think TT Games will be there who make the LEGO games. And there's all sorts of...we have D&D there. We have all sorts and talks on how to get into the industry and things like that. So, it's really a great thing to come to if you're a young person who's interested in gaming. SAMI: That's really cool. So, parents, if you're listening, save up all that screen time so you can use it. A month's worth of screen time [chuckles] at the BAFTA Awards, Young Game Designers Awards Ceremony in the Open Day in London. If people want to get hold of you, Dan, where's the best place? They've heard this. They're inspired. They feel like they've got someone who would benefit from your services. Where's the best place to get in touch? DAN: If you go to our website, it's mindjam.org.uk, and you can email us at hello@mindjam.org.uk. And I think you said this podcast is international, isn't it? So, we do offer sessions all around the world. We have mentors in America, in Australia, in Japan, all over the place basically. MindJam is universal. So, wherever you are, get in touch. And if you're interested in being a mentor as well, get in touch as well, so... SAMI: Definitely, I highly recommend. And I've already got people I can think of that I'm going to be passing your details on to. Listeners, listeners, listeners, our lovely listeners, no one likes missing out on things. Remember that flight you missed? The train that passed you by? Your partner's birthday? I've been there, by the way; I missed one recently. It's a horrible feeling. I cannot deal with you missing out on these things, but I can make sure that this feeling doesn't come about when it comes to our podcast. So, move your thumb. Yes, you, move your thumb. Hit that subscribe button. I can guarantee you, you will never miss one of our podcasts. And you'll hear amazing guests, just like Dan, as we get them in, and we have great chats together on the Giant Robots on Tour podcast. You can find notes and a complete transcript for this episode at giantrobots.fm. If you have questions or comments, you can email us at hosts@giantrobots.fm. This podcast is brought to you by thoughtbot and produced and edited by Mandy Moore. Check her out at mandymoore.tech. Thanks for listening. See you next time. Bye. AD: Did you know thoughtbot has a referral program? If you introduce us to someone looking for a design or development partner, we will compensate you if they decide to work with us. More info on our website at: tbot.io/referral. Or you can email us at: referrals@thoughtbot.com with any questions.
Part 2! The guys continue the love for Mario 3D World by sharing a playlist almost entirely of tunes never before played on the podcast! This score is so stacked, that this playlist of leftovers is also incredible as well. Enjoy!
Al talks about Sprout Valley Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:48: What Have We Been Up To 00:21:54: News 00:44:42: Sprout Valley 01:09:13: Outro Links Disney Dreamlight Valley Enchanted Adventure Update Above Snakes 1.3.0 Update APICO 3.0 Update Everdream Valley Roadmap Coral Island Charity DLC 2 Moonstone Island Collectors Edition Spirittea Dev Update Ooblets Plushes Eastward Octopia Japanese Rural Life Simulator Sprout Valley on Steam Sprout Valley on Switch Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript [00:00.000 –> 00:26.700] This video is made using the [00:30.400 –> 00:37.840] Hello farmers and welcome to another episode of the harvest season. My name is Al. I’m Kevin [00:37.840 –> 00:45.280] and we are here today to talk about cottagecore games. Before we get into it, [00:45.280 –> 00:50.280] transcripts are available in the show notes and on the website. Get them if you want them. [00:50.280 –> 00:59.400] Kevin, how you doing? Yeah, I’m doing okay. Well, I mean, this is probably where, [00:59.400 –> 01:05.140] where we mentioned that we had just recorded a greenhouse episode before this. So if this is [01:05.140 –> 01:10.000] low energy, that was much longer than we were. I was like, this is going to be like a 20 minute [01:10.000 –> 01:14.960] episode. And then 20 minutes, 20 minutes in, we were just stopping talking about Spiderman. [01:14.960 –> 01:23.040] Yeah, there’s some real dumb stuff in that greenhouse. But that’s okay, I’m hyping myself, [01:23.040 –> 01:27.680] I’m bringing plenty of dumb stuff to this podcast episode recording too. [01:27.680 –> 01:32.720] All right, so in this episode, I am going to talk about Sprout Valley because I have [01:32.720 –> 01:36.440] been playing that and presumably Kevin will have some dumb questions for me. [01:36.440 –> 01:37.760] Yeah, I will. [01:37.760 –> 01:43.520] Yeah, so we’re gonna talk about that and there’s a whole bunch of news. Most of [01:43.560 –> 01:47.640] reasonably small pieces of news, but there’s some chunky stuff as well. We’ll get into that. [01:47.640 –> 01:50.760] But first of all, Kevin, what have you been up to? [01:50.760 –> 01:58.520] Oh, okay. Actually, nothing too interesting this week. The usual. Snap is good. Tears [01:58.520 –> 02:05.200] of the Kingdom is good. Oh, I beat the end of the Koga arc. I love Koga. He’s probably [02:05.200 –> 02:06.320] my favorite character in that game. [02:06.320 –> 02:10.880] That is a really good arc in Tears of the Kingdom. I did that before I did like any [02:10.960 –> 02:15.400] of the other big story things because it was, I was fun just to like follow him around there. [02:15.400 –> 02:20.680] Yes, it was. I happened to run into him before I even got a horse. [02:20.680 –> 02:24.880] Who needs a horse in this game? Come on. [02:24.880 –> 02:31.520] Yeah, you’re right. The one thing that I do love about the whole Koga thing, [02:31.520 –> 02:37.360] I think an absolute stroke of genius. I don’t know if it was intentional or not, [02:37.480 –> 02:42.360] they’d already been thinking about Tears of the Kingdom back then, but the fact that they [02:42.360 –> 02:47.400] turned the ending of Koga where he falls into the hole and just tie it into his new story. [02:47.400 –> 02:55.680] Oh, that was genius. Oh, it was beautiful. But yeah, Eagle Clan, it’s really fun. I love it. [02:55.680 –> 03:04.280] Master Koga is great. Aside from that, the only thing of some note is I’ve hit year five in [03:05.280 –> 03:14.280] Story of Seasons A Wonderful Life. You only have six years before you hit credits. [03:14.280 –> 03:20.960] Yes. Well, the main credits. There are other credits. Don’t forget about the other credits. [03:20.960 –> 03:25.840] Yeah. I mean, I already hit credits because you just say not the beginning. [03:25.840 –> 03:31.000] That’s the first credits. You’ve got to do that before you do anything else if you’re [03:31.000 –> 03:36.240] going to hit everything. Yeah, I already did that. So I’m going to hit the credits again. [03:36.240 –> 03:40.640] I love that they kept that in the game, by the way. They could have easily removed that. [03:40.640 –> 03:48.160] But no, they kept it in. It’s good fun. Yeah, it’s great. So the only, I mean, [03:48.160 –> 03:53.920] my kid’s now like an adult roughly the age you were when the game started, which is interesting [03:53.920 –> 04:00.000] to see. I’m going through faux parenthood here and it’s weird. I mean, parenthood is weird. [04:01.000 –> 04:05.880] Well, yes, but I’m genuinely worrying if my kid’s going to want to inherit my farm or not. [04:08.280 –> 04:20.520] Anyways, the one super notable thing that they do something just brutal to you. So I can’t [04:20.520 –> 04:25.960] remember if it’s year four or year four. No, in year four, all the character’s hair starts to [04:26.080 –> 04:31.480] gray. Like you start seeing everyone starts getting the salt and pepper gray hairs in there. [04:31.480 –> 04:39.760] Year five, you’re getting older, so they take away permanently an amount of your stamina. Your [04:39.760 –> 04:47.360] stamina bar goes down like a good chunk, too, because you are getting up in your years. You [04:47.360 –> 04:54.160] can’t take it anymore. Oh, that’s it’s getting too real. But yeah, so hopefully soon I’ll actually [04:54.200 –> 04:59.400] be able to hit credits of this game for once and I can report back on it. Although I don’t think [04:59.400 –> 05:05.360] anything will ever top what I did for that episode. But that’s that’s all I’ve been up to. Oh, what [05:05.360 –> 05:10.040] about you? What’s going on? I obviously have been playing Spirit Valley the last wee while. [05:10.040 –> 05:24.080] And I’ve also been playing Hades. That’s a good game. Kind of. Yeah, it is. Look, I mean, [05:24.080 –> 05:30.960] I’m going to do a proper discussion with this later. Probably for a greenhouse episode with [05:30.960 –> 05:38.280] someone else. But like, I mean, my overall thoughts are probably going to be the same as [05:38.320 –> 05:44.960] most roguelites, which is I like the combat. I like the primary loop. And I hate everything [05:44.960 –> 05:51.960] else about the game. Well, hold on. What do you mean everything else? Because like, characters [05:51.960 –> 05:56.800] are really good. Okay, the character stuff is fine, right? Like, but it’s not. I mean, [05:56.800 –> 06:08.440] it’s weird in like, the story. It’s not a story. It’s more just like snippets from to [06:08.440 –> 06:16.480] this world building, right? Like there isn’t a story as such, as there is snippets of characters [06:16.480 –> 06:24.600] and kind of giving you some backstory and stuff like that. But there’s no like the story is you [06:24.600 –> 06:30.400] escaping. Right? Like, that’s the story. And there’s nothing really to tell about that. So [06:30.400 –> 06:36.320] they spend the rest of the time giving you these little, little bits and pieces as you go from [06:36.320 –> 06:44.680] different people. Okay, fine. I don’t dislike that. But how do you think you’re going to stick [06:44.680 –> 06:48.680] with it? Because I can comment on something here. But if you’re going to stick with it, [06:48.680 –> 06:54.680] I won’t comment on probably going to stick with it. Okay. All right, then. Well, well, [06:54.680 –> 07:01.280] I got so close to beating the first boss the other day, so close, frustratingly close. And [07:01.280 –> 07:07.800] the thing that I really dislike about it is like, all of the things that I did, essentially [07:07.800 –> 07:13.040] disappear, right? Sure. Fine. There’s stuff you get that can build up other things later on, [07:13.040 –> 07:16.920] right? Fine. But the problem is, if you don’t get a huge amount of that each run, [07:16.920 –> 07:22.440] it just feels like so demoralizing to go like, I was so close, because of these specific power [07:22.440 –> 07:27.360] ups I got on this specific run. And the chances of me getting all those power ups again, very, [07:27.360 –> 07:34.040] very slim. It’s just that I just don’t find that fun. Okay. I mean, all right. Yeah, no, I mean, [07:34.040 –> 07:39.760] that’s, that’s your prerogative. You know, that’s subjective. That’s can’t argue. Absolutely. It’s [07:39.760 –> 07:45.800] definitely subjective. And like, I, you know, I know that I know the reason why people like [07:45.800 –> 07:48.880] these games. And I know the reason that this game is why it is, but that doesn’t mean that [07:48.880 –> 07:57.280] I have to enjoy that. You know, I think that still, we’ve still, despite the number of rogue [07:57.280 –> 08:02.120] lights that I’ve played, still the only one that I actively enjoyed playing was Cult of the Lamb. [08:02.120 –> 08:13.480] Okay, it’s, see, that’s interesting, because Cult of the Lamb, very, well, at least gameplay combat [08:13.480 –> 08:18.360] wise, that the stuff we’re talking about where the stuff doesn’t matter when you die, that feels [08:18.360 –> 08:28.000] very, Cult of the Lamb feels very Hades-lite in that sense. But the kicker is, Cult of the Lamb [08:28.000 –> 08:33.880] runs take what, five minutes? A Hades run can last you a half hour. Exactly. So this is the thing, [08:33.880 –> 08:40.080] this is the difference for me, right? So Hades, yeah, sure, you have some kind of small base [08:40.080 –> 08:44.600] building, right, in your home, right? But it’s not really, right? It’s basically the place that [08:44.600 –> 08:50.520] you go to after you fail, to get ready to go and fail again, right? Whereas the point in Cult of, [08:50.520 –> 08:54.920] because the point of Hades is get to the end of the course, right? The point- Have you unlocked [08:54.920 –> 08:58.680] the mirror? Let me ask you that. Yes, I have unlocked the mirror. Okay, I’m just making sure. [08:58.680 –> 09:02.360] You get that really early. I don’t remember, so that’s a mess. I think you get, I think it tells [09:02.360 –> 09:06.560] you to use it, like, immediately after your first death. Okay, because that mirror makes a [09:06.560 –> 09:09.440] difference. It does, you know, it absolutely does. And I’m not saying that it doesn’t build [09:09.440 –> 09:13.680] anything up. There is obviously that building up of the stuff that you do, but I feel like [09:13.680 –> 09:19.440] this power-ups you get when you’re out on the run are just so much more powerful than any of the [09:19.440 –> 09:24.980] stuff that you’re building up in the base. But anyway, the reason why I think the Cult of the [09:24.980 –> 09:30.440] Lamb is different and why I enjoy it is the point of Cult of the Lamb is your base. That’s the point, [09:30.440 –> 09:36.240] right? And you go out on runs to gather resources, and if you fail on gathering resources, you just [09:36.240 –> 09:42.400] don’t get more resources. Yeah. And you can just try again. Okay. Whereas the point of Hades is [09:42.400 –> 09:46.400] getting to the end of the course, and if you don’t get to the end of the course, you’ve failed. Yeah, [09:46.400 –> 09:51.800] all right, that’s fair. That’s the difference, I find. Okay, yeah, that’s a very good point, [09:51.800 –> 09:59.640] and you’re right, because, yeah, the Cult of the Lamb, the base is half the game, absolutely. I’d [09:59.640 –> 10:07.000] say it’s more than half the game. Well, maybe. I guess it depends how you define half the game, [10:07.000 –> 10:10.600] right? Because different people will play different ways. So if you’re thinking in terms [10:10.600 –> 10:17.200] of like amount of time played, then it depends on how you play. I went out on runs when I needed to [10:17.200 –> 10:23.080] to get stuff, right? But I much more enjoyed being on the base. Anyway, so that’s my Hades. I’ll talk [10:23.080 –> 10:28.520] more about it in the future. I’m not going to immediately stop playing it, but I’m not playing [10:28.520 –> 10:35.000] it right now, because all my game time is currently taken up by the Scarlet and Violet [10:35.000 –> 10:44.360] Pokemon DLC. So I, okay, I have not played it. I have seen things about it, like I’ve seen the [10:44.360 –> 10:51.000] things I care about, and I’ll probably get it at some point, but the consensus I’m hearing is that [10:51.000 –> 10:56.480] it is more Scarlet and Violet. So I think it depends on what you think about that. So like, [10:57.440 –> 11:00.800] this is the thing is like, people are like, is it better? And it’s like, it depends what you mean [11:00.800 –> 11:04.640] by that. If you mean, have they fixed the performance issues? No, of course they’ve not. [11:04.640 –> 11:09.800] They were never going to do that. I said that 10 months ago, they were never going to fix these [11:09.800 –> 11:15.000] performance issues, right? They made things better over time. It is definitely a better game now than [11:15.000 –> 11:20.320] it was at release. A hundred percent, there are improvements in the performance, but to say that [11:20.320 –> 11:25.080] they would be gone, they’ve definitely still improved, right? They’re not perfect, but they’re [11:25.080 –> 11:30.840] definitely better than they were. I used to get stuck in the menus every single raid. That never [11:30.840 –> 11:37.040] happens for me now. Now I’m not saying they’re perfect, but it has definitely improved. I’m not [11:37.040 –> 11:41.880] saying it doesn’t happen at all. What I’m saying is it has improved. It is definitely better than [11:41.880 –> 11:47.320] it was. So this is the thing is like, I need to know what people are expecting out of the question [11:47.320 –> 11:53.520] to give them an answer. So if your question is, have they made the game perfect? Then obviously [11:53.520 –> 11:57.080] the answer is no. If the question is, have they made the performance better? The answer is not [11:57.080 –> 12:04.600] really no. Not since the last update. And that’s such a loaded question, right? And you say that [12:04.600 –> 12:09.360] knowing it’s a loaded question, right? Because I can’t tell you how much fun I’ve had in this game [12:09.360 –> 12:13.040] because it’s a lot, right? Like I wouldn’t put the amount of time into this game if I wasn’t actually [12:13.040 –> 12:18.800] enjoying myself. Are you sure? Absolutely. And I’m not trying to tell anybody that they should be [12:18.800 –> 12:27.720] enjoying this game, but fun means different things for different people. I’ve put a lot of game time into that new Animal Crossing. What I would say is there are, I don’t think there are [12:27.720 –> 12:31.880] more trainers in this area than there were in the last one, which I know is one of your kind of like, [12:31.880 –> 12:36.240] there aren’t more people in the, in the area than there were in the last one, which I know is one [12:36.240 –> 12:40.400] of your issues. It’s not the only issue I know, but that is certainly one issue that I don’t think [12:40.400 –> 12:47.640] has been addressed. There is, it still feels empty of people. What I will say is that I think, and [12:47.680 –> 12:55.320] this is my personal opinion, I think this area compared to Paldea, I think Kitakami is a better [12:55.320 –> 13:03.920] designed area and it feels as a whole more filled out. I feel like there are, there are very, [13:03.920 –> 13:10.040] there’s not really any areas where you look and you go, there’s nothing here at all. Okay. There [13:10.040 –> 13:16.760] are more landmarks per square mile, I think. Okay. I think that’s already an improvement. Yeah. The [13:16.760 –> 13:22.720] storyline is, I think, so probably on par with the storylines in the, in the main one. I mean, [13:22.720 –> 13:28.520] I mean, that’s just Pokemon. This is the thing, right? I think, I think that we generally agreed [13:28.520 –> 13:32.840] that the stories were better than previous games, right? Cause it’s not just like, Oh, [13:32.840 –> 13:39.080] the end of the world and Oh no, we’ve saved the world. I don’t, I mean, that’s not my opinion. [13:39.080 –> 13:46.520] Okay. Lots of people have, prefer the stories in Scarlet and Violet to some previous stories [13:46.520 –> 13:52.880] because they’re more personal. And I think that has continued. So yes. So in terms of like story, [13:52.880 –> 13:58.480] I think it continues to be more Scarlet and Violet in terms of lack of people, it continues to be [13:58.480 –> 14:06.080] a story in Scarlet and Violet in terms of how the world feels personally, I feel like it has improved [14:06.080 –> 14:11.780] in terms of how the game plays. It is the same because it’s still the same game. Obviously they [14:11.780 –> 14:16.500] have not massively improved performance. The boxes are a bit better, but they’re still not [14:16.500 –> 14:22.940] amazing. Um, and obviously they have not changed how the movement across the world works, which is [14:22.940 –> 14:30.820] obviously in my opinion, it’s biggest problem. One of them. Yes, absolutely. Okay. Here’s a [14:30.820 –> 14:38.380] question that I think can be somewhat objectively measured. Are there things to do? And it sounds, [14:38.540 –> 14:43.780] it’s a very broad, dumb way of saying, but like in Scarlet and Violet, once you’ve caught all the [14:43.780 –> 14:49.900] Pokemon, you, there isn’t that much left to, you know, clear the stories, caught all, filled your [14:49.900 –> 14:56.020] decks. There’s not much left to do. It’s raids, right? That’s what they want you to do is raids. [14:56.020 –> 15:01.500] Yes. Um, I don’t know, cause I’ve not got that far and I’ve not really been Googling for things. [15:01.500 –> 15:10.820] So I’m, I’m in the midst of the story. All right. Well, that’s fine. Um, okay. I’ll update you on [15:10.820 –> 15:16.980] that when I get further. Um, but yeah, I mean, I really, I, and I like some of the new areas in, [15:16.980 –> 15:25.220] in this are really nicely designed areas I feel, um, uh, which is, is fun. Um, but yeah, I mean, [15:25.220 –> 15:30.860] you know, if you absolutely hated Scarlet and Violet, obviously don’t buy this, right? Like [15:30.900 –> 15:36.580] it just depends on what aspects you didn’t like and which aspects you do. And for me, I just, [15:36.580 –> 15:42.500] I like playing the game. I like catching the Pokemon, you know, obviously cause that’s like, [15:42.500 –> 15:48.460] you have to like catching the Pokemon to, you know, play a professional challenge. Um, I like, [15:48.460 –> 15:54.180] yeah, I like lots of aspects of this game. I definitely want it to be better, but yes, [15:54.180 –> 15:59.580] it is more of that, but I liked that in the first place. Okay. [15:59.580 –> 16:12.260] All right. I, I, yeah. Okay. I get the gist of it. Um, it kills me. It absolutely kills me that [16:12.260 –> 16:21.380] I will probably get this largely because of one new thing that I, I mean, I won’t know, [16:21.380 –> 16:26.060] don’t know what you know, or I usually leaks guys. You probably know, but the listeners don’t know. [16:26.060 –> 16:31.820] As I said with the original, the base Scarlet Violet, Pokemon is good at Pokemon. That whole [16:31.820 –> 16:37.260] Dex, I like those Pokemon. I like seeing them. And all of the new Pokemon I like as well. Yeah, [16:37.260 –> 16:42.440] I do too. I don’t think all of them are some of the best, but I think some of them are some of [16:42.440 –> 16:48.060] the best they’ve done. Sure. They’re enjoyable. And it kills me. It kills me that I want, [16:48.060 –> 16:54.860] the only reason I want the DLC is to see those new Pokemon. Yeah. You can always try trading [16:54.860 –> 17:00.500] because you can get them in the base. I like, I know I can’t, but just, and that’s, and this is [17:00.500 –> 17:05.420] the thing, this is what I actually like how they’ve done DLC, both with sword and shield and [17:05.420 –> 17:09.420] Scarlet and violet. They don’t make you buy it to get the new Pokemon. Yeah. It’s not right. You [17:09.420 –> 17:13.180] have to, you have to buy it if you want to get them yourself, but you can always trade for them. [17:13.180 –> 17:20.180] And, you know, in my experience, you put up any shiny Pokemon on the GTS asking for any legendary [17:20.260 –> 17:25.700] and you will get that legendary, right? You can get any Pokemon if you have a good selection of [17:25.700 –> 17:32.380] spare shinies. Right. It’s, it’s so easy, um, to do like, like even, uh, Oh, what’s it called? [17:32.380 –> 17:39.540] What’s the one from legends? Uh, the, the genie, the, the, the, Oh, an amorous or whatever. Yeah. [17:39.540 –> 17:43.820] And amorous, even an amorous, I’ve had multiple and amorous just from random shiny. That’s nuts. [17:43.820 –> 17:49.340] You know, like people will trade anything for shiny Pokemon. Dang. I mean, legends is a great [17:49.340 –> 17:55.220] game and all, but that’s, that’s a track to getting an amorous. Um, Oh, wow. I will give [17:55.220 –> 18:02.140] props to the DLC for, Oh, okay. Here’s a big question. And so one of the biggest selling [18:02.140 –> 18:09.500] points for me as a Scarlet player, especially I can get out of those hideous orange shorts. Um, [18:09.500 –> 18:17.460] can I bring my you cuts or whatever to the pal day? Uh, the main area. That is a good question. [18:17.460 –> 18:22.020] Oh no, you don’t know. I don’t know. I don’t know. Cause like I’ve just been spending all [18:22.020 –> 18:27.380] my time in the new area. Let me tell you, let me, let me, let me, let me live. Tell you, [18:27.380 –> 18:31.100] it’s going to happen. Here we go. Cause I was playing some Mario Kart with Craig earlier. [18:31.100 –> 18:39.740] So let me just beat the game. Oh, so how big is the, the, the map? Good question. It’s hard to [18:39.740 –> 18:44.860] know because on in the game, when you like switch between the maps, it shows them different scales, [18:44.900 –> 18:53.980] right? So it looks like they’re the same size, but they’re not. It feels maybe like crown [18:53.980 –> 18:59.860] tundra sized. Okay. That’s decent. Yeah. So like I think bigger than Isle of armor, [18:59.860 –> 19:10.580] but not, but not as big as the, obviously mean, right. Let me check. Right. Game is booted up. [19:11.420 –> 19:19.580] Let me travel over to Paldera. Let’s just go to Mazagoza because that’s my only travel point [19:19.580 –> 19:25.460] because I’ve not got far in this version. Oh, I’m on a plane apparently because a little, [19:25.460 –> 19:30.740] oh, that’s fun. Little animation of a plane and a Dragonite flying next to it. Oh, that’s cool. [19:30.740 –> 19:35.620] Dragonite flies off. And here we go. We’ve touched down and I am still in my clothes from [19:35.620 –> 19:44.380] Kitagami. There we go. All right. Day’s saved. Okay. DLC is worth it for that alone. It really [19:44.380 –> 19:50.380] is much better to not be in school uniform. It’s still white wild to me that they did that. Right. [19:50.380 –> 19:54.580] Like I get why they wanted to do it, but like just force you back into those clothes for like [19:54.580 –> 20:02.900] the specific cut scenes. If you really want that. Yes. Like, yes, it’s, you can also like the extra [20:02.900 –> 20:08.380] things that you can buy, you can just buy in Paldera as well. Um, the, cause they give you [20:08.380 –> 20:14.100] a style card, right? And that gives you the ability to buy them in. Oh, that’s cool. That’s [20:14.100 –> 20:19.540] nice. You don’t have to go to the new area to buy the stuff. That’s, that’s nice. This place [20:19.540 –> 20:24.660] is only selling glasses, hats and gloves. So I need to find a place that’s selling more than [20:24.660 –> 20:28.540] that. No, I didn’t mean to walk back in. This is the thing that really annoys me about these games. [20:28.540 –> 20:35.580] When you walk out of a shop, it has you facing the shop. Oh yeah. So it has you facing away from [20:35.580 –> 20:40.020] the shop, right? You came up to it facing the shop. So I automatically think, Oh, I need to [20:40.020 –> 20:45.220] go backwards because I was facing forwards and I don’t want to go forwards cause that’s me facing [20:45.220 –> 20:50.220] towards the shop. But then you go backwards, you go straight back into the shop. Oh, it’s bags. [20:50.220 –> 20:55.860] This one is. Ooh. Right. Let’s see what these bags. It’s definitely a different style of bag. [20:55.860 –> 21:03.020] It’s one, one different style of bag. Anyway. Uh, yeah. So you can definitely leave without, [21:03.020 –> 21:07.100] you can definitely go to Pildea without the school uniform. So. All right. That’s good. [21:07.100 –> 21:13.900] That’s a big plus. But yeah, I am enjoying it. And, um, as we mentioned in the greenhouse episode [21:13.900 –> 21:18.180] that hopefully has already come out, but I don’t know when I’m going to edit it. So it might not [21:18.180 –> 21:23.340] be out yet. It might come out on Saturday. Um, I am considering doing another Professor Oak [21:23.340 –> 21:33.060] challenge because why not? Well, I can answer why not, but let’s not get into that. I think [21:33.060 –> 21:41.900] that’s everything that we’ve been up to. That’s cool. Look, I’m just, it’s fine that I’m in, [21:41.900 –> 21:49.380] I’m, I’m winding down because 10 days of this recording, you know, what’s coming begins the, [21:49.500 –> 21:55.900] the Maneco Geddon begins. Goodbye the world. Oh yeah. All right. What, [21:55.900 –> 22:02.140] what non Maneco things are supposedly coming out? Let’s talk about some news. So we have Disney [22:02.140 –> 22:08.980] Dreamlight Valley. The enchanted adventure update is out now. This is the update with Belle. Um, so [22:08.980 –> 22:18.460] the Beauty and the Beast realm and the storyline there. Um, and a lot of other things like there’s [22:18.460 –> 22:23.020] a big long list. If you play this game, you probably have already looked at the list to see [22:23.020 –> 22:28.260] if what you care about. So I’m not going to go over all that just now, but it is out now. Um, [22:28.260 –> 22:34.660] and I am still convinced that the next update will be the either final early access update [22:34.660 –> 22:40.340] or the one final update. That is what I’m convinced of. Oh snap. There’s Jack Skellington [22:40.340 –> 22:45.420] outfits in this. Look, there’s everything. There’s everything in this game. This is like, [22:45.660 –> 22:51.020] this is the everything game. Well, I mean, I don’t cause you know, [22:51.020 –> 23:00.140] nightmare before Christmas is a little, you know, not, I mean it is Disney, but like they don’t [23:00.140 –> 23:05.780] usually lump it in with the princesses and the Mickey’s and whatever. Right. Usually all kind [23:05.780 –> 23:10.140] of its own corner. Some surprise it made it in. Yeah. I look, I look forward to when they start [23:10.140 –> 23:17.380] bringing the Marvel and the star Wars and oh goodness. No, no. Whatever. Bell’s cool. She’s [23:17.380 –> 23:21.260] my second favorite princess. Um, well, you’re going to have to see who your first is then. [23:21.260 –> 23:32.660] It’s Rapunzel because she’s incredible. She’s the best. Not Moana. I like Moana. You don’t [23:32.660 –> 23:38.980] Moana. No, there’s nothing wrong with Moana. Moana is great. Just Rapunzel set the bar real [23:38.980 –> 23:44.460] high and I don’t know. I’m just, Bell’s just pure nostalgia, like beauty and the beast. That’s a [23:44.460 –> 23:49.980] good one. Fair enough. I just have real problems with that storyline. So I struggle to connect. [23:49.980 –> 23:58.860] There are, there are a lot of problems with that storyline. Gaston might be the hero if you think [23:58.860 –> 24:07.060] about it. You look at it from his point of view. No, except the, the thing he did with his dad, [24:07.060 –> 24:12.540] but other than that. Yeah, well sure. He’s not a good guy. Right. Let’s not pretend he’s a good [24:12.540 –> 24:16.580] guy. Yeah. He’s not a good guy. That’s not what we’re trying to say here. Not a good guy. But he [24:16.580 –> 24:27.460] wasn’t irrational. Yeah. Uh, okay. Anyway, above snakes, they has a 1.3 update is out now as well. [24:27.860 –> 24:34.780] This includes a photo mode plus a bunch of other content, some furniture and the piano. I don’t [24:34.780 –> 24:40.180] know why they specifically mentioned the piano. I don’t know. Piano. If you want a piano, there’s [24:40.180 –> 24:47.180] always playable. Oh goodness. Right. Okay. I missed that. If you want a playable piano in [24:47.180 –> 24:53.900] this game, there you go. And it’s on discount right now for, I don’t know how, 20% off. There [24:53.900 –> 25:01.580] you go. All right. Um, then we have Apico has its 3.0 update, which is coming out on the 26th of [25:01.580 –> 25:18.660] September. Oh, special silly September day. Oh, Apico. Um, it’s Maneco day. It is. So we’re back [25:18.660 –> 25:24.340] up. We’re back up to fish. We’re back up. Yes. Yeah. It says underwater bees right there. You [25:24.340 –> 25:29.300] get fish. I think we talked about this a little bit, right? Yeah. So you can fish in the game. [25:29.300 –> 25:38.060] Yeah. But also there’s underwater bees. Yeah. For some reason. Fish. Um, one thing I want to [25:38.060 –> 25:44.700] note that I didn’t catch before Cody, her, they, it’s Cody, Matt. I don’t know if it’s Matt, [25:44.940 –> 25:51.940] Mathive or Mathive, but they changed her name from, from her last name to put hive in it. I [25:51.940 –> 25:59.460] love that. I missed that. Yeah. All right. Go anyways. Yeah. So a bunch of water stuff in, [25:59.460 –> 26:06.460] in Apico. Go, go restore coral reefs. They’re called the highs of the, the sea for a reason. [26:06.460 –> 26:17.380] Um, ever dream Valley have released a roadmap. So they have a big update coming in October, [26:17.380 –> 26:24.180] a Halloween event coming in October as well as every game has to have, obviously. And, uh, their [26:24.180 –> 26:32.020] multiplayer beta is coming out in December. Cool. I’m going to get annoyed. Ah, there’s this thing [26:32.020 –> 26:35.780] that some games do, right? Where they go, Oh, this is the beta of multiplayer, but it’s like [26:35.820 –> 26:42.140] baked into a release of the game, right? It’s not, it’s not like a thing that you can’t like, [26:42.140 –> 26:46.780] you choose to update to because you’re on the beta branch, right? Don’t call something beta. [26:46.780 –> 26:53.420] If the game is not a beta, right? Like you can’t add a feature into your game and call it beta. [26:53.420 –> 26:59.900] Like it means anything. Your game is released. Act like your game is released. What are you doing? [27:00.740 –> 27:08.900] Nothing matters in game dev talk. Nothing matters. It’s just the first version of multiplayer. Just [27:08.900 –> 27:14.020] call it that. I forgot how this game looked. It was looking at that’s cute game. Yeah, [27:14.020 –> 27:22.260] there’s a pig. Oh yeah. I’ve never really looked too much into this game. I haven’t either because [27:22.260 –> 27:28.580] there’s nothing really kind of like stuck out to me, but yeah, it just keeps rolling. It’s in [27:28.620 –> 27:35.900] that filing cabinet Al has of we need an episode game when we need an episode and we have a week [27:35.900 –> 27:41.420] where we can actually play a game because that’s the other key point, right? Like it’s great when [27:41.420 –> 27:45.580] we have time to do it, but when we say we’ve got an episode next week, we don’t have a topic for [27:45.580 –> 27:54.300] and everybody’s busy playing something. All right. Time to have random topics. Mica and the [27:54.300 –> 28:02.060] witch’s mountain will all be playing that and not ever dream when it comes out. Sadly, [28:02.700 –> 28:11.980] it’s been delayed to early 2024. That’s fine. That’s fine. You take your time. Mika. I have [28:11.980 –> 28:19.660] Maneko on my plate that I need to get through. Yeah. They’d never given an exact date, but I [28:19.660 –> 28:26.380] think the kickstarter had said October 2023. I think they’ve been pretty good at releasing [28:26.380 –> 28:32.220] things roughly on schedule. So I think their last game was like two months late or something like [28:32.220 –> 28:40.540] that, which for a kickstarter game is basically on time, you know? Yeah, it really is. Yeah. So [28:40.540 –> 28:47.660] Mika said October 2023. That’s what it said. And, uh, oh, in fact, Koa and the five pirates [28:47.660 –> 28:53.020] said September 2023 and I think actually came out in August. So I actually did come out. Oh, [28:53.020 –> 29:01.180] dang. So that’s something. And Summer and Mara said, oh, so that said September 2019 [29:01.180 –> 29:06.940] and I think came out March 2020. So it was a few months late, that one. Um, but, um, it’s pretty [29:06.940 –> 29:13.580] good. It’s pretty good. Considering, considering I have, considering I have multiple kickstarters [29:13.580 –> 29:21.340] that are currently two years late. Um, I mean, and that’s not to mention the bidet that I, [29:21.340 –> 29:28.380] that I’m, that I kickstarted that was meant to come out in December 2020 still hasn’t come out. [29:29.820 –> 29:36.940] Okay. What was special about it? Why was it a kickstarter? It’s a portable bidet. Okay. [29:36.940 –> 29:42.460] So you take it with you. Like it’s handheld thing. Okay. Like it’s like a little, [29:43.100 –> 29:47.820] it looks kind of like a big, a big torch, big flash. What, what? [29:49.500 –> 29:53.100] With a little spray nozzle on the side. Okay. So it’s, [29:54.940 –> 30:00.540] what are you connecting to? Or just has it. So you pour the water into it from attack. Okay. [30:01.260 –> 30:10.780] Okay. Okay. And, and it just, all right, ready to go. Yep. I mean, okay. Like I’m, I’m, [30:10.780 –> 30:17.900] I’m just trying to imagine designing this thing, like to achieve that functionality. [30:17.900 –> 30:23.740] Yeah. I’m still not sure. I’m still not sure. It’s not a scam. Right. [30:25.100 –> 30:30.140] Well, look, you can say that about a lot of kickstarters. Three years late. Three years [30:30.140 –> 30:35.340] late. Three legends came out and I’m still wondering. So the last update we got on this [30:35.340 –> 30:42.940] was in March and they said, we’re ready to, ready to, to deliver. And eventually we still haven’t. [30:42.940 –> 30:51.900] That was March. So look, I’m just, I’ve, I’m there. Okay. I’ve never used a bidet personally. [30:51.900 –> 30:57.740] Okay. Like they’re not common in the area of states where I live or whatever. I’ve never [30:57.740 –> 31:05.180] seen one in person. So I’m just like, if you care that much about having a bidet, [31:06.060 –> 31:10.860] like, is it, is not a spray bottle good enough? [31:14.700 –> 31:20.060] We don’t need to get into this, right? 2020 was a weird time, Kevin. Let’s not, we don’t judge, [31:20.060 –> 31:26.220] we don’t judge what anybody did in 2020. Assuming you obviously didn’t like actually harm people, [31:26.220 –> 31:29.100] right? We don’t judge the weird decisions we made in 2020. [31:29.900 –> 31:39.340] No, I’m, I’m, I’m just, I’m just wondering like how many back this fascinates me. Like [31:39.980 –> 31:46.060] Coral Island, their new charity DLC is now out. So we’ll link to that in the show notes. [31:47.020 –> 31:52.460] I have already bought it. We’ll do it. We’ll do a greenhouse episode on it. [31:53.020 –> 31:56.060] Yeah. If you really want to talk more about my portable bidet. [32:00.700 –> 32:03.420] Oh no, we’re, we’re, we’re, we’re, we’re obviously going to do another episode of [32:03.420 –> 32:07.100] Coral Island when it’s one year old. Yeah. Yeah. Charity. Okay. For real, [32:07.100 –> 32:10.780] go save the real coral race with that. It’s cool. [32:10.780 –> 32:15.340] It’s a cool DLC. I got the last one as well. They’re both cool. Get, [32:15.340 –> 32:17.420] you can’t get the first one, but you can get the second one. [32:17.420 –> 32:23.580] I, I haven’t played Coral Island yet, but boy, do I like the ocean, [32:23.580 –> 32:27.820] the real one and the real coral reef. So yay for helping. [32:30.060 –> 32:36.380] Moonstone Island have announced a collector’s edition, which is like two quid more than the [32:36.380 –> 32:44.380] main one and gets you not a lot. It is not a lot because what it gets you is a full color art book. [32:45.340 –> 32:50.460] The download of the original soundtrack and some exclusive decor in game. [32:52.220 –> 32:56.940] So that feels like a no brainer to me. Yeah. If you like Moonstone Island, [32:56.940 –> 33:02.780] that’s the no brainer boy. The, the lo-fi girl is just super popular [33:03.900 –> 33:08.620] because that’s what they have here. Yeah. Okay. All right. [33:09.260 –> 33:18.460] Uh, what else? So this is an interesting one. So this is an interesting one, right? Okay. So I, [33:18.460 –> 33:24.300] I want to preface this with, I don’t normally cover like random little features that are on [33:24.300 –> 33:28.700] games before they release. Right. Cause we’d be here all day if we were covering stuff like that. [33:30.060 –> 33:35.660] But I think this one is interesting enough that it feels like I want to talk about it. Okay. [33:36.220 –> 33:41.260] And that is Spirit Tea doesn’t force you to sleep at specific times of the day. [33:41.900 –> 33:47.260] You can choose when you’re sleeping. They just require you to get a certain amount of sleep [33:47.260 –> 33:51.980] and you can choose when that is. So if you want to be like out all night and sleep during the day, [33:51.980 –> 33:56.620] you can do that in this game. That is very interesting. [33:56.620 –> 34:03.980] I know. Right. That’s a cool idea. Um, yeah, yeah, no, good on that. Like obviously, [34:04.540 –> 34:07.900] presumably the nighttime will be worth staying up for. [34:08.460 –> 34:14.380] Yeah. So it says that some characters are, are, are like, it doesn’t say nocturnal. It says night [34:14.380 –> 34:20.220] hours, but yeah, like there’ll be people that will be out either only at night or mostly at night, [34:20.220 –> 34:25.900] um, and stuff like that. So, uh, yeah, it’ll be interesting to see how it goes. [34:26.540 –> 34:31.420] Yeah. That’s, that’s an interesting way to go about it. Um, [34:31.420 –> 34:35.660] yes, I think at this point we’re at the it’s interesting stage and we’ll see whether it’s [34:35.660 –> 34:42.140] good or not later. Um, once we’ve actually got to play this game. Other games probably could [34:42.140 –> 34:46.300] benefit from that for sure, but okay. Yeah, cool. Yeah. I feel like it’s the sort of thing that [34:46.300 –> 34:51.660] couldn’t be actively bad. Um, it might be something that we don’t use very much, but like giving you [34:52.300 –> 34:57.980] the option feels like a good thing in and of itself. It is. Sure. Yeah. But anyway, [34:57.980 –> 35:02.060] it’s not a huge thing. I just felt like it would be interesting to at least mention that. [35:02.940 –> 35:10.380] Ooblets plushies. I played smooshy come home. There aren’t a lot of names in smooshy [35:10.380 –> 35:14.460] granted, but you know, one’s called smooshy. There’s another guy called chunky [35:15.260 –> 35:21.100] and I still think the name Shrumbo is dumb. Clumper and Glanter. [35:21.100 –> 35:28.380] These are, look at those faces though. Let me, let me look at the face. I’m just looking at [35:28.380 –> 35:35.500] the names. What’s a Shrumbo that feels like a fake Mon that they put on the Simpsons on the TV. [35:37.500 –> 35:43.820] Good old, uh, little Shrumbo. Oh, Shrumbo is pretty cute though. Actually Shrumbo would fit [35:43.820 –> 35:49.420] right in smooshy world. So I’m not going to complain. So Shrumbo plushie is available now [35:49.420 –> 35:55.980] in the US and it’s coming soon in the EU. I’m sorry in Europe. I don’t know why I wrote EU. [35:56.540 –> 36:02.780] Coming soon in Europe. I have requested to get a notification when we can buy it here. [36:03.980 –> 36:09.020] And clumper and Glanter are coming soon. They’re not on the Europe site. Interestingly. I don’t [36:09.020 –> 36:13.740] know whether they’re not coming or whether they’re just not up on the site yet, but Shrumbo is up on [36:14.300 –> 36:20.940] the Europe site. So he’s a big, big squishy boy. All of them. I don’t know what you’re talking [36:20.940 –> 36:26.460] about, but they all Shrumbo specifically. Yeah, he is. He really looks like he’d fit in smooshy [36:26.460 –> 36:35.100] with the name and all. All right. Let’s talk about Eastward Octopia. It was in the Nintendo Direct, [36:36.220 –> 36:41.660] which I thought, I thought I’d managed to get out of this direct. Um, uh, talking about it on [36:41.660 –> 36:45.420] this podcast. Um, I’m just talking about in the greenhouse cause I was like, there are no farming [36:45.420 –> 36:51.820] games. And then I looked closer at this game and realize this is a farming game. Very, very clearly. [36:51.820 –> 36:55.500] Yeah. Like I don’t know how I missed it when we were watching. I just went Eastward. Oh, [36:55.500 –> 36:58.780] that’s a game I don’t really care about. Let’s ignore what’s happening here. [36:58.780 –> 37:06.060] I didn’t realize this is a DLC to Eastward, right? Which is coming soon. No release date yet. A DLC [37:06.060 –> 37:14.540] to Eastward that you don’t need to play Eastward to play. Yup. Right. It’s like a whole separate [37:14.540 –> 37:20.300] game. Yeah. And it’s a whole completely different game. The graphics are the same. Presumably the [37:20.300 –> 37:26.860] controls are very similar, but it is a farming game and Eastward is an adventure game. These [37:26.860 –> 37:38.380] are not the same thing. I mean, not an adventure. No, this is a weird thing to happen. Like what, [37:38.380 –> 37:45.500] why is this a DLC and not another game? First of all, weird. Well, that’s that. Now that is [37:45.500 –> 37:52.380] a good question. Um, so what, here’s an interesting point. I just, I was watching the, the, the farming [37:52.380 –> 37:57.740] animation and um, when they’re watering, they’re just like walking along the line of crops, [37:57.740 –> 38:03.340] pouring water. They’re not like, take a walk, water, take a walk, water. They’re just walking [38:03.340 –> 38:08.860] along and they’re, the animation for watering is continuous. That’s so nice. Isn’t it? [38:10.460 –> 38:16.220] Why is this not a thing in other games? I hate, I hate slash love when a game does this and they’re [38:16.220 –> 38:21.980] like, here’s a thing that you never would have thought of, but now that it exists, every other [38:21.980 –> 38:28.220] game that doesn’t do this is going to annoy you. It’s all ruined now. Like I never want to see a [38:28.220 –> 38:37.820] farming square again. Just make it all continue. Oh man. Oh, so this is interesting. I don’t know [38:37.820 –> 38:44.860] what I’m going to do with this because I had no interest to play Eastward ever. Right. I still, [38:44.860 –> 38:50.540] and you still don’t have to buy it though, but I have to buy the game, [38:51.340 –> 38:54.300] but it doesn’t seem too expensive. So that is good. Um, [38:56.540 –> 39:00.620] but yeah, it’s like welcome to the charming world of Eastward population declining journey [39:00.620 –> 39:05.420] through a society on the brink of collapse. Discover delightful towns, strain creatures [39:05.420 –> 39:11.980] and even stranger people. We are a trusty frying pan and mystic powers on an adventure into an [39:11.980 –> 39:20.140] unknown. And then this is Sam and John return in an all new adventure. Remember this, remember this [39:20.140 –> 39:26.940] is a DLC in this heartwarming story driven farming sim players can grow crops, tend livestock [39:26.940 –> 39:31.100] and turn an abandoned fairground into a thriving village with the help of the weird and wonderful [39:31.100 –> 39:38.220] cast of beloved Eastward characters in a parallel universe where time and space have collided. [39:38.220 –> 39:43.420] Sam and John moved to a peaceful corner of the globe. I’m sorry, a parallel universe. [39:44.140 –> 39:51.500] Well, there you go. That solves all the problem. What? What? We’re doing multi travel in Eastward [39:51.500 –> 39:58.460] now. This is a large DLC for Eastward with a brand new story in an all new farming game mode. [39:58.460 –> 40:06.300] Eastward is required to play the Eastward Octopia DLC. Eastward and the multiverse of cottagecore. [40:06.940 –> 40:15.260] This is weird. It’s weird, but they got us. It might be good weird. I’m not 100% sure. [40:16.860 –> 40:23.820] I don’t know. Their update on it is announcing Octopia a new farming DLC coming Eastward. [40:23.820 –> 40:28.140] I bet you didn’t see that coming. They start off. You’re right about that. [40:29.580 –> 40:35.820] So the Eastward Octopia DLC will be accessible straight from Eastward start menu and suitable [40:35.900 –> 40:38.940] for brand new players and Eastward completionists alike. [40:40.700 –> 40:46.860] Why is this a DLC? The more I think about it, the more the more I’m on board with this [40:47.500 –> 40:57.580] general idea of of totally separate different DLC. This is weird. Like, oh man, [40:58.460 –> 41:02.620] I’m trying to think of a good example of a wild one. Well, I was going to make a joke [41:02.620 –> 41:08.220] about Final Fantasy or something, right? Having like a random addition that adds farming. [41:08.220 –> 41:09.900] Those are already in Final Fantasy. [41:09.900 –> 41:15.740] I realized they did that. They did that in Final Fantasy 14. Not only that, it’s on the moon. [41:16.780 –> 41:21.660] Yeah, yeah, yeah. No, Final Fantasy has those baked in. [41:21.660 –> 41:27.340] There’s no joke you can make about Final Fantasy, but it’s something they’ve probably already done. [41:27.340 –> 41:36.380] No, I mean, it’s like Mario Wonder gets a DLC that’s, I don’t know. [41:38.060 –> 41:44.300] Oh, it’s like, you know, it’s like they did Mario 3D World and they just added on a whole [41:44.940 –> 41:48.140] new game onto it. There was an open world 3D platformer. [41:48.700 –> 41:51.020] Yeah. Oh, wait, they did. [41:53.020 –> 41:54.060] Yeah, they did. [41:57.340 –> 42:01.580] I still need to play that one. All right. Interesting looking. [42:01.580 –> 42:07.660] Did you look at the fishing minigame? Oh, I remember looking at it. I remember, [42:07.660 –> 42:11.340] I don’t remember what it is right now, but I remember noting it in my brain. [42:11.340 –> 42:16.380] Weird. Also, is that flying flying cows and pigs? Why are they flying? [42:17.020 –> 42:22.620] I don’t know. Yeah. Okay. That looks a little like, what’s it called? [42:24.060 –> 42:28.700] Well, I mean, the circle roots of Pacha. But yeah, that fishing actually looks interesting. [42:29.740 –> 42:36.700] It looks dynamic. I appreciate a dynamic minigame. All right. Whatever. I mean, [42:37.980 –> 42:41.260] it’s crazy, right? Because if this were a standalone game, this would be like, [42:41.260 –> 42:44.940] for sure. Just like, yeah, I’m down for that. But the fact that it’s DLC. [42:45.740 –> 42:50.540] Octopia is a weird name. I haven’t played Eastward, so probably maybe it means something. [42:50.540 –> 42:56.700] I don’t know. Wait, can we get a DLC where the universe is collide? [43:00.460 –> 43:04.460] Japanese rural life simulator talking of weird things. [43:05.180 –> 43:12.940] Yeah, this. Okay, so this is an Apple arcade game. I’m going to guess that at some point [43:12.940 –> 43:18.860] it’ll come to Android because their previous games are on Android. This is a Japanese developer [43:19.740 –> 43:28.060] that has released this game. And it’s about living in rural Japan. View the cherry blossoms in the [43:28.060 –> 43:33.340] spring, attend the festival in the summer, eat roasted sweet potatoes in the fall, hear the [43:33.340 –> 43:37.820] temple bell ring in winter, and then it’s time for the first shrine
It's a-us! On Mar10 day! (Well the day before...) Come celebrate Mario day with Cutscenes and Cupcakes as we discuss our favorite Mario games, or at least the ones we've played recently- Including (but definitely not limited to) Mario 64 on Switch, Mario Golf, Mario Party, and Mario 3D World. But first. we play a quick game of "What Mario Character Am I Thinking Of?" with our special guest, Aria! Lets-a go! DISCLAIMER: We would like to apologize for the background noise and some of the audio throughout the show. Lindsey forgot some key equipment. Don't @ her, she's very sensitive. -Lindsey See acast.com/privacy for privacy and opt-out information.
Kirby Forgotten land has a lot of elements of Super Mario 3D see why! Kirby Forgotten land is set to come out soon. --- Support this podcast: https://anchor.fm/nextgengame/support
00:00 Computer Talk: Storage and Mobos 08:26 Vampire Survivors 27:21 Mario 3D World 32:28 Inscryption: Kaycees Mod 41:23 Book of Boba Fett 53:28 Snyderverse 01:01:16 Joker 01:04:34 Housekeeping
Episode 16 and ready to drive! Kinsey and Mark are back at it again. NO SHITS ARE GIVEN OR TAKEN. This week, we are joined by Chuhai Labs artist Peter Traylor to celebrate the XBOX 20th anniversary. IT RULES. Then we talk about the games we are playing including Dusk, Blazing Beaks, Spelunky, Kingdoms of Amalur: Re-Reckoning, and Mario 3D World. We also talk the latest news in gaming including the Game Informer Gold, Pokemon Mr Donuts, and the Animal Crossing updates. IT RULES. Plus Kinsey says "musical hemorrhoids" Get our games! Buy Carve Snowboarding on Oculus Quest! https://www.oculus.com/experiences/quest/3317083428365473/?locale=en_US Halloween Forever on Switch! https://www.nintendo.com/games/detail/halloween-forever-switch/ WISHLIST Cursed to Golf today! https://store.steampowered.com/app/1726120/Cursed_to_Golf/ And of course follow us on social media: https://www.twitter.com/chuhailabs https://discord.gg/chuhailabs https://www.instagram.com/chuhailabs https://www.facebook.com/chuhailabs Follow Kinsey Burke https://twitter.com/kinszilla Follow Mark Lentz https://twitter.com/thehenrydemos Follow Peter Traylor https://twitter.com/peterspalace Nasty Labs is a proud member of the Greenlit Podcast Network! Check out all of the lovely podcasts they have in their collection https://greenlitpodcasts.com/
*super star music plays* DOO DOO DO DOO DOO DO DO DO DOO DO DO DOO DO DO DO DO-
CAT MARIO. Thanks Joelle!
Programa número 11 de Indiepodcast en el que os traemos Dirt 5 de Codemaster, un arcade de conducción del cual el señor Rickysknigth nos hace una valoración muy interesante y Mario 3D World; una "nueva" aventura de Mario que ¿Cumple las expectativas? Ruedizzi nos lo cuenta. Además todas las secciones habituales y mucho zumbadismo.
Ya disponible el podcast.Para descargarlo pincha aquí.Programa: 14x21Fecha de emisión: 23/04/21Duración: 3h02'00''Peso: 250,0MBVuelve el fontanero más famoso del mundo de los videojuegos con el análisis de Super Mario 3D World + Bowser's Fury. En la segunda parte del programa estaba planeado un Retro-Análisis, pero hemos decidido dejarlo para la semana que viene por motivos de horario.Esperamos que hayáis disfrutado del programa. El viernes volveremos con muchos más videojuegos y nuestro toque de siempre.¡No os lo perdáis!
Dia de Now Playing e com a volta triunfal de Thais Tunon que vem contar como é jogar jogos em alemão. Também temos Daniel Coutinho feliz da vida com Mario 3D World, Gusta completamente apaixonado por Disco Elysium e o Wash filosofando depois de jogar Nier Gestalt mais uma vez. Blocos: Edna And Harvey (00:03:04) Mario 3D World (00:21:30) Disco Elysium (00:34:21) Nier Gestalt (00:52:02) Participantes: Daniel Coutinho (@danielcoutinho_) Thais Tuñon (@thais_tunon) Gusta (@MeGusta182) Wash (@lothermus) Faça parte do nosso Discord: https://discord.gg/Rh57v5JFfF Edição: Daniel e Gusta Twitch: twitch.tv/splitcast_ Entre em contato conosco: Instagram: @splitcast_ Twitter: @splitcast_ Email: contato@splitcast.com.br
I veckans avsnitt pratar vi om noir-stänkta peka-klicka rollspel, Mario 3D World, sci fi-filmen Love and monsters och om hur snurrigt det är på Nintendo of America just nu. Dessutom bjuder vi på lite intryck från matvärlden och snackar om tv-serien snabba cash.
All of the Day is back again! Setzer got a little sickly so it's just Derek and Cheston this week. The boys spend a lot of time breaking down what was a pretty middling week from Sony: from a former exclusive title launching day one on Microsoft's game pass to more Sony Japan departures. They also squeeze more talk about the PS3/Vita/PSP store closing. Wow! On the gaming side, this week Derek mostly talks about It Takes Two but also sneaks in a teensy bit of Monster Hunter Rise talk. Cheston is almost done with Mario 3D World and decided to wash the taste of that down with some Sam and Max Save the World remastered. They changed some dialogue but he seems to dig it so whatever! Email: allofthedaypodcast@gmail.com Twitter: @allofthedaypod Intro theme: Magnamalo Theme from Monster Hunter Rise Outro theme: W.A.R.P from Sam & Max Save the World (Remaster)
Host Tim Jennette (Metal Meeple), and co-host George Breden talk about the "Cream of the Theme" where they dive into each board game theme and talk about their top picks! MeepleCore is a weekly gaming podcast about board games and videos games, please follow us on social media, rate our show on your favorite podcast platform, and email us with questions! Other games and topics briefly discussed in this episode: Kickstarter games: Robinson Crusoe, Ghost Writer, Board Game Tables: Ghost of Christmas, Factory Funner, Bear Raid, Solani and The Girl who Made the Stars Other things: Carcassonne 20th Anniversary Edition, Mario 3D World
Host Tim Jennette (Metal Meeple), and co-host George Breden talk about the board games: A Feast for Odin (published by Z-Man Games) The Snallygaster Situation (published by Renegade Games Studios) Moonrakers (published by IV Games) They discuss Gencon's new dates for 2021, talk about the Everdell Kickstarter controversy... ...and much more! Other games and topics briefly discussed in this episode: Ghost Writer, Marble Knights, Mario 3D World
Hello everyone! In gaming this week we talk about Prey, Mario 3D World, Monster Hunter Rise demo, Doom 3, Avengers, Star Wars Rogue Squadron, and Halo Wars 2. In news, we talk about Outriders coming to Gamepass, the boring Square Enix presentation, Assassin's Creed Valhalla DLC revealed, and more!Send emails to Gamingwiththebros@yahoo.comFollow us on Twitter at https://twitter.com/gamingwtbrosWatch live every Sunday at 8:30 PM EST at https://www.twitch.tv/gamingwiththebroscastListen to the show on all podcasting platforms every Monday Watch the video at https://www.youtube.com/channel/UCdJOrQOyNPFb0X2Hpgq6NLANick's Social Mediahttps://soundcloud.com/nickvp95-1https://www.youtube.com/user/nickvp95Harrison's Social Mediahttps://www.twitch.tv/atomicreptar92Interested in starting your own podcast? Use this link to get $20 Amazon credit cardhttps://www.buzzsprout.com/?referrer_id=649209Support the show (https://streamelements.com/gamingwiththebroscast/tip)
WE'RE BACK!JABS! DOGS! BBQ! NOTHING!BREAKING BAD! DRAG RACE!ESCAPE FROM DANNEMORA!SOUTH PARK! LINE OF DUTY S5!FALCON AND THE WINTER SOLDIER!GODZILLAS! JUSTICE LEAGUE PLUS!MINARI! ZERO! THE DONUT KING!BEAUTIFUL DAY IN THE NEIGHBORHOOD!FALL GUYS! EMPIRE OF SIN!PSYCHONAUTS! DISHONORED! DOOM!MARIO 3D WORLD! ROCKET LEAGUE!EMAILS! SNYDER CUT! SPIN-OFF!PAGE HERE! THE BURGER WARS!CHAMPIONSHIP HOLDER QUIZ!AEW DYNAMITE REVIEW!AND MUCH MUCH MORE!
We're giving you guys the drop on co-op and multiplayer games! Join us as we get into our thoughts on Mario 3D World for the Nintendo Switch. First impressions, likes and dislikes, the whole nine yards! As we wait for the release of "It Takes Two", we do a brief breakdown of other multiplayer and co-op games and what makes them unique. Do you have any favorites? How about suggestions of games that we should team up and play? You know what to do...let us know! Thanks for listening!!
In case you couldn't tell from the title for whatever reason, today we're coming at you with a few topics. Our mini-topic for the day was a review of the Switch port of Mario 3D World and Bowser's Fury. We discuss our thoughts on the game and the franchise as a whole before doing a deep dive into Mario lore. Our main topic for the day was Disney's Raya and the Last Dragon. We hope you enjoy the show! As always, find us on Spotify and iTunes every Tuesday night at 8:30 PM EST! And here's our pointless YouTube link! //youtu.be/VLgwSZBgif8
WE'RE BACK!COMIC BOOKS! BLISTERGATE!HOLIDAYS! OSCAR NOMS!TELLY! WANDAVISION! LOST!BREAKING BAD! LINE OF DUTY!MOVIES! STAR WARS! GODZILLA!MUNCHAUSEN! TRIAL OF THE CHICAGO 7!PENINSULA! DEADPOOL 2! MAX PAYNE!DODGEBALL! JUDAS & THE BLACK MESSIAH!THE STRANGE THINGS ABOUT THE JOHNSONS!GAMES! MARIO 3D WORLD! STARDEW VALLEY!EVERDRIVE 64! ALAN WAKE! PSYCHONAUTS!EMAILS! KABOOM! AEWWE! ICE CREAM!DEBATILLA KONGLI! ACTING WRESTLERS!WRESTLING! AEW DYNAMITE!AND MUCH MUCH MORE!
Welcome back to another exciting episode of the Rumble Pak Podacast!! On this episode, we get into the nitty gritty of the latest arrivals in Smash, Pyra and Mythra, the new Pokemon Presents (where the heck is Katy Perry?!), rumors of a new Switch Pro, thoughts on the Bowser's Fury episode in Mario 3D World, and...Reekfish?? All this and much much more with the Rumble Pak crew.
What is going on everyone!? We are back after a week off feeling refreshed and ready to go. In gaming we talk about Mario 3D world, the Outriders demo, Octopath Traveler, Dragonball FighterZ, Apex Legends on the Switch, and Avengers. In news, we discuss the completion of the Bethesda acquisition, the new Switch pro rumor from Bloomberg, the Square Enix event, and more!What a week everyone! In gaming we mostly talk about Mario 3D worlds and Harrison's troubles with the hardest level in Mario history? In news we talk about the Playstation's State of Play, Pokemon 25th anniversary video, and more. Send emails to Gamingwiththebros@yahoo.comFollow us on Twitter at https://twitter.com/gamingwtbrosWatch live every Sunday at 8:30 PM EST at https://www.twitch.tv/gamingwiththebroscastListen to the show on all podcasting platforms every Monday Watch the video at https://www.youtube.com/channel/UCdJOrQOyNPFb0X2Hpgq6NLANick's Social Mediahttps://soundcloud.com/nickvp95-1https://www.youtube.com/user/nickvp95Harrison's Social Mediahttps://www.twitch.tv/atomicreptar92Interested in starting your own podcast? Use this link to get $20 Amazon credit cardhttps://www.buzzsprout.com/?referrer_id=649209Support the show (https://streamelements.com/gamingwiththebroscast/tip)
"Doom Guy, you son of a bitch!" This week on Checkpoint Chat, someone finally finished Sekiro, there's some Fights in Tight Spaces, and Mario 3D World is an all-time classic. Plus, Microsoft and Bethesda are finally family, and yes that means there will be exclusives. LIKE AND SUBSCRIBE on Youtube: https://www.youtube.com/checkpointchat See our official website: https://www.checkpointchat.com/
Episode 141 of the Nintendo Jump Podcast, a weekly Nintendo-based podcast created for Nintendo gamers, by Nintendo gamers. This week we play and discuss Super Mario 3D World + Bowser's Fury, our February / March 2021 Game of the Month! Stick to the end for a special announcement about the podcast. Find us in the following places: Website - www.nintendojump.blogspot.com/ Discord - discord.gg/8rTGeyF Patreon - www.patreon.com/NintendoJump Twitter - twitter.com/NintendoJump Instagram - www.instagram.com/nintendojump/ Facebook - www.facebook.com/groups/NintendoJump/ E-mail - NintendoJumpPodcast@gmail.com
The Nintendo Dads join us on this week's episode. The gentlemen give us the origin of their site, what other consoles they play and are just all around awesome dudes. Marty gives us a good reason to try Rogue Heroes: Ruins of Tasos. Tim and Casey talk Mario 3D World, and Jesse lets us know that Persona 5 Strikers is not just another musou game. We thing Shelby has fallen in love with Doom Eternal as he gives his first take. Then the gang goes over their top five Zeldas of all time! If you want to connect with Underpowered: Follow us on Twitter Follow us on Instagram Follow us on Youtube Follow us on Twitch Join our Discord! If you want to connect with Nintendo Dads: Follow them on Twitter Follow them on Instagram Follow them on Youtube Follow them on Twitch Visit their Website --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Enjoy a chill episode of the GoGCast where we chat spring cleaning, Aunty Donna, cooking and of course, the games we're currently playing including Nier: Automata, Horizon Zero Dawn and Mario 3D World. We also chat about the latest news: Epic acquires Fall Guys studio, Ghost of Tsushima devs to be made ambassadors of the real island of Tsushima, looking forward to a new Nintendo Switch model, and review the latest Elden Ring rumours. What is Everyone Playing? (00:16:50) This Week's News (00:43:17) Epic acquires Fall Guys studio (00:43:17) Ghost of Tsushima devs to be made permanent ambassadors of the real island (00:46:50) Switch new model coming soon (00:54:40) A leaked Elden Ring trailer is being circulated online (00:58:40) Outro and Wrap-up (01:04:20) --- Thanks for listening! The GoGCast comes out weekly so make sure to subscribe and you won't miss an episode. For more about us, Girls on Games, check out girlsongames.ca. Find our Merch at http://www.designbyhumans.com/shop/GirlsOnGames/ Buy us a Ko-Fi at https://ko-fi.com/girlsongames
We seat down and talk about running through and causing chaos in Mario 3D World! Amber talks about her thoughts on Bowser's Fury being a "coop" game.We started a new anime, Gleipnir. It is.... different. Amber's Anime Adventure is back as we discuss in detail how wild and crazy it gets in the 1st episode. Here is hoping it doesn't get worse!Haven was such a good game that we mistreated! We go into more details about it. Also, how we want to jump back into it! If you are looking to play a couch game with your partner. This would be a great option!Lastly, we talk about some future podcast coming up!
The team talks box opening streams and Shelby connects the secret of the bell power in Mario 3D World to another game in the Nintendo Universe. Shelby also talks to us about jumping back into Apex Legends. Sean regales us of his adventures at sea while playing Valheim. With E3 cancelled, debate arises if E3 is necessary anymore? We end the show with a good round of Yay or Nay and decide if Gamestop getting into esports will be the next move for them. If you want to connect with Underpowered: Follow us on Twitter Follow us on Instagram Follow us on Youtube Follow us on Twitch Join our Discord! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
AndrewDesigning a Human: https://geekologie.com/2021/02/epics-metahuman-creator-a-tool-to-create.phpThe Shane : https://theshameoflife.com/store/Classic Toy Facts: https://thefnucompany.com/2018/08/15/20-amazing-toy-facts-you-probably-didnt-know/LaurenThe Golden Globes: https://www.goldenglobes.com/The Drawing Board: https://www.youtube.com/watch?v=bDaIlpz-GRo&t=1sRaya and the Last Dragon: https://www.disneyplus.com/welcome/new?gclid=Cj0KCQiAvvKBBhCXARIsACTePW95sBzMlc5ss5Gz33b7znkXg_42OtSdkPUbJdbFjozHjipQTMoNJW0aApqMEALw_wcB&gclsrc=aw.dsSuper Mario 3D World & Bowser's Fury: https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/PatrickWax Thermostatic Element: https://www.youtube.com/watch?v=f45kAmjAOYAWolfram Alpha: https://www.wolframalpha.com/
Ya estamos de vuelta!!! Toca hablar de actualidad y además comentaremos el Nintendo Direct y el State of Play, todo amenizado con TechnoRoza. Analizamos el primer gran exclusivo para las consolas de Microsoft, The Medium. Le acompañan Super Mario 3D World + Bowser's Fury, Cyber Shadow y Control Ultimate Edition. Por último, finalizamos por todo lo alto rindiendo homenaje a una saga que cumple 35 años, retrocediendo con The Legend Of Zelda: Ocarina of Time. Listo para jugar??? Pues ya sabes, preeeeeeeeessss start!!! Enlace para uniros a Discord: https://discord.gg/ ESCUCHANOS EN: Metropolis FM (Primer sábado del mes) 92.6 FM - 16:00h. Ivoox. Itunes. Spotify. UNETE A NUESTRAS REDES SOCIALES: Página facebook.com/logrosytrofeosp; Grupo de facebook twitter: @logrosytrofeosp; mail: logrosytrofeosp@gmail.com; instagram: @logrosytrofeos Discord: https://discord.gg/DRTD7G Youtube: Logros y Trofeos TV
This week Wes and Charlie talk more about Bioshock 2 Remastered, Rage 2, Valheim, Mario 3D World and Teamfight Tactics. Wes moved to the wireless Sennheiser GSP 370 for his gaming headset and he likes it. Bravely Default 2, Breathedge, and Curse of the Dead Gods all released last week. Valheim bosses were made harder and there are new first person mods out. Hunt: Showdown custom ammo is on the test server and Cyberpunk 2077 patch 1.2 is delayed until the 2nd half of March. Anthem development is officially cancelled and the retail chain Fry's is shutting down all remaining stores. E3 2021 Live is cancelled again this year. RTX 3060 cards were released; unfortunately you can't get your hands on any, and if you can, you're most likely going to pay way too much. The good news is AMD will announce more 6000 series cards on 3 March, so keep an eye out.
After a week of total chaos, most of the boys from your favorite video game club are back, joined by special guest Elyse Willems of Rooster Teeth & Fun Haus fame. At issue this week: Super Mario 3D World and prescisely the right way to say the name Mario (which is still up for debate!).
This week, we talk about the opening hours of Persona 5 Strikers, the rerelease of Mario 3D World with the amazing new Bowser's Fury add-on, and the co-op online escape game, We Were Here. Plus we touch on the No Man's Sky PS5 update and the new characters and features in Street Fighter V's final season. We've also got some news! Check us out on Twitter @MarkersOnTheMap.
Go to http://expressvpn.com/kindafunny to get 3 extra months free! Go to http://upstart.com/kindafunny to find out how Upstart can lower your monthly payments today! From Crazy Taxi and Twisted Metal, to SSX and NBA Street, we run through games that might not be as successful in modern times. Time Stamps: 00:00:00 - Start 00:06:40 - Housekeeping 00:07:50 - Mario 3D World and Bowsers Fury 00:15:30 - Dark Souls 00:24:48 - Taxi Chaos 00:44:48 - Games That Wouldn't Work Today 01:07:14 - Curse of the Dead Gods 01:16:11 - Project Triangle Strategy Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://expressvpn.com/kindafunny to get 3 extra months free! Go to http://upstart.com/kindafunny to find out how Upstart can lower your monthly payments today! From Crazy Taxi and Twisted Metal, to SSX and NBA Street, we run through games that might not be as successful in modern times. Time Stamps: 00:00:00 - Start 00:06:40 - Housekeeping 00:07:50 - Mario 3D World and Bowsers Fury 00:15:30 - Dark Souls 00:24:48 - Taxi Chaos 00:44:48 - Games That Wouldn't Work Today 01:07:14 - Curse of the Dead Gods 01:16:11 - Project Triangle Strategy Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://expressvpn.com/kindafunny to get 3 extra months free! Go to http://upstart.com/kindafunny to find out how Upstart can lower your monthly payments today! From Crazy Taxi and Twisted Metal, to SSX and NBA Street, we run through games that might not be as successful in modern times. Time Stamps: 00:00:00 - Start 00:06:40 - Housekeeping 00:07:50 - Mario 3D World and Bowsers Fury 00:15:30 - Dark Souls 00:24:48 - Taxi Chaos 00:44:48 - Games That Wouldn't Work Today 01:07:14 - Curse of the Dead Gods 01:16:11 - Project Triangle Strategy Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://expressvpn.com/kindafunny to get 3 extra months free! Go to http://upstart.com/kindafunny to find out how Upstart can lower your monthly payments today! From Crazy Taxi and Twisted Metal, to SSX and NBA Street, we run through games that might not be as successful in modern times. Time Stamps: 00:00:00 - Start 00:06:40 - Housekeeping 00:07:50 - Mario 3D World and Bowsers Fury 00:15:30 - Dark Souls 00:24:48 - Taxi Chaos 00:44:48 - Games That Wouldn’t Work Today 01:07:14 - Curse of the Dead Gods 01:16:11 - Project Triangle Strategy
Oh hey guys, another dry we...(Pokemon encounter music starts playing)..! Oh my goodness, a wild Nintendo Direct! That's right baby, we had a real Direct and it was glorious, albeit Twitters thoughts. Pyra and Mythra in Smash is cool, Mario is on the links again, Skyward Sword HD is $60, and Splatoon 3! Twitter also has been debating Mario 3D World + Bowsers Fury vs Mario Odyssey and we decided to as well (Spoiler: They are both good!). And finally, Happy 35th Anniversary to the Legend of Zelda series. Nintendo didn't acknowledge you, but we sure will! Thank you for all the memories you have provided people with around the world. Here's to many more amazing entries! *Timestamps* 0:00 - Introduction/Advertisement 3:10 - Nintendo Direct!!! * 5:19 - Pyra/Mythra in Smash * 12:51 - Mario Golf: Super Rush * 20:30 - Project Triangle Strategy * 23:41 - Hyrule Warriors: Age of Calamity DLC and Skyward Sword HD/Splatoon 3 * 40:38 - Noticable abscesses from the Direct 51:22 - Mario 3D World vs Mario Odyssey Songs used: Wii Shop Channel theme (Nintendo), Overworld theme (Legend of Zelda), Title Theme (Legend of Zelda: Ocarina of Time), Title Theme (Legend of Zelda: Twilight Princess), Nintendo Direct Theme (Legend of Zelda: Breath of the Wild), Ballad of the Goddess (Legend of Zelda: Skyward Sword) Podcast Information: Gmail: switchitupodcast@gmail.com, Twitter - @SwitchUpPod, Instagram - @Switch_it_Up_Podcast Personal accounts: @Kolby_Moyer on Instagram and Twitter, @T_Samps on Twitter, @T_Sampsell11 on Instagram Ratings and Reviews are appreciated! Thank you!
In this episode we talk about our latest Pathfinder adventure, which had us exploring the Iron Citadel and finally reaching our goal. But let’s not get ahead of ourselves, first Tom wants to talk about some upcoming Nintendo releases and how disappointing the Switch is when it comes to streaming capabilities. Tom would love to share his Mario 3D World and Bowser’s Fury play with the world, but alas it requires capture cards and all sorts of extra work. So that content will forever stay locked away, hidden from the world. Nintendo woes aside, the adventuring party finally made some progress #Fififound, and there were tons of surprises along the way. From rat swarms, to mysterious guitar players, to a naked man chained to a wall (who was not interested in being released), to a magical tree of many bounties, the crew found many strange things afoot in the Iron Citadel, but finally managed to find Fifi. Will they return quickly to Cidade, or get sidetracked by the many doors that remain unopened? Remember to look for all episodes of our podcasts on iTunes, Stitcher, and TuneIn. Make sure to subscribe to the show so you’ll never miss an episode. Also, you can keep up with us on our website: havefunandplay.com. We are constantly thinking about adding new content, so roll the dice and come join us!
RetroLogic - Episode 22 RetroLogic isn’t just a podcast, It’s a retro game store! Visit Retrologic.games to check out our growing inventory of Cleaned, Tested, and 100% Authentic Retro Games! (what did you buy? And what did you play?) Adam Bought - Jet Set Radio, Panzer Dragoon Remake Adam Played - see above plus Sonic 2 John Bought - Patapon 3 PSP, Ape Escape on the loose PSP, LittleBigPlanet PSP, Donkey Konga 1 &2 GC, Turok Evolution GC, GoldenEye Rogue Agent GC, and Bongos! Skyward Sword Joycons Mario 35th pinset 2! John Played - Donkey Konga, Mario 3D World, Project Triangle Strategy Demo, and Bravely Default Dan Bought - ICE STORM AAAAAAH Dan Played - Project Triangle Strategy demo (The price is RETRO) (Weekly Topics) (This day in gaming history) 11 Years Ago (February 22, 2010) Wii Endless Ocean: Blue World 10 Years Ago (February 22, 2011) DS Radiant Historia (Break) (Old News) Nintendo Direct - Retro game rereleases announced: Capcom Arcade Stadium - OUT NOW - 1943 and Ghost & Goblins now available for free. Buy packs of games for $14.99 later. https://www.capcom-arcade-stadium.com/us/ Ghosts and Goblins Resurrection - Switch - Feb 25, 2021 https://www.ghostsn-goblins.com/resurrection/us/ Tales from the Borderlands - March 24th Stubbs the Zombie - March Saga Frontier - April 15 Ninja Gaiden Collection - June 10th Legend of Mana - June Legend of Zelda: Skyward Sword HD - July16 (joy con!!!) Also Blizzard announced stuff: Blizzard Arcade Collection: The Lost Vikings®, Rock N Roll Racing®, and Blackthorne®- Available NOW on: Windows® 10 PC Nintendo Switch™ PlayStation®4 Xbox One (the collection also plays great on PlayStation®5 and Xbox Series X|S via backwards compatibility). Diablo 2 Resurrected. All platforms. No release date yet. Appear to be a VERY faithful remaster. Your emulators and roms will be playable in the cloud with Plex. https://www.plex.tv/arcade/ Fully Playable (and buggy) Dinosaur Planet leaked online:https://kotaku.com/a-fully-playable-build-of-rares-unreleased-n64-game-din-1846315648 Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Twitter @RetrologicGames. You’re also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my twitter bio.You can also find everything on our website Retrologic.games
Welcome back to our regular weekly show, and thank you for listening to our Game of the Year episodes the past several weeks! This week we go through the announcements from the recent Nintendo Direct and provide our reactions to the notable games and overall vibe of the Direct. We also talk about Persona 5 Strikers, Mario 3D World, The Medium, and Hitman 3. We are on YouTube! Check out the video version of the podcast along with other videos on our Current Gen Podcast channel: https://www.youtube.com/channel/UCI4_N7c6FvF1-mRQbRwwFkA Each week, the Current Gen Podcast will cover everything you need to know about Xbox, Playstation, and Nintendo. We'd love your feedback & support! Head on over to https://anchor.fm/currentgen to leave us a message (which we may even include in an upcoming episode!) or support & share the show. --- Send in a voice message: https://anchor.fm/currentgen/message
#mario3dworld #skywardsword #nintendodirect Transmitido en vivo y en directo desde Tokyo Japon. De regreso en la nueva temporada arremetiendo con el Nintendo Direct que tenia ya mas de 530 dias de andar ausente. Aqui las noticias y opinion de lo que nos mostraron y que es lo que mas espero. Esto y mas en su ZenTek Podcast #105! Stremeado live en Instagram tambien, busca mi liga abajo y sigueme! Buena suerte! Subscríbete para mas podcast semanales, game reviews, let's plays y mas!
00:32 Gaming/Movie News, 52:30 Mario 3D World + Bowser's Fury, 01:04:10 Recent Activities, 01:24:50 Nintendo Direct, 01:58:40 WandaVision Ep. 6 + 7 In this episode, we're going to talk about general gaming & movie news. Then, we’ll be heading into our recent activities including Mario 3D World + Bowser’s Fury. Next, our thoughts on the Nintendo Direct. Lastly, our newest thoughts on WandaVision episode 6 & 7. Welcome to the Travis & Damian Podcast! Just another 2 dudes on the internet talking about video games. Your co-hosts, Travis & Damian, share a love for video games and they use this podcast as a chance to talk about events within the industry. From Playstation to Nintendo, anything related to video games will be discussed on this podcast. They'll also talk about other pop culture topics like super heroes movies & anime but the main focus of this podcast is video games. New episode out every other week. Graphics by @tevinvuong (https://tevinvuong.com/) --- Send in a voice message: https://anchor.fm/travisdamianpodcast/message Support this podcast: https://anchor.fm/travisdamianpodcast/support
Llegamos al último programa de la tercera temporada y ya van 30 (ojo, sin contar los especiales que son unos pocos más) pudiendo decir que esta aventura no ha hecho más que empezar. Agradecemos todos los mensajes, todos los me gusta y todo ese apoyo tan maravilloso. Por cierto, vamos a hablar de Valheim que es de esos juegos que engancha y que se ha convertido en un fenómeno con 2 millones de usuarios. Daremos nuestras impresiones de Bravely Default 2, que pinta estupendo y que lo hemos podido jugar un rato. Hemos podido echar unas partidas a Roller Champions en su beta cerrada y explicaremos nuestras sensaciones. Ah, y remataremos nuestra opinión de Super Mario World al que ya hemos podido jugar un buen puñado de horas. Y la actualidad, como siempre hacemos. Únete a nuestro discord, suscríbete a nuestros canales habituales. Tu apoyo nos ayuda a continuar!! https://discord.gg/DdXBeHm
Don't you just love Mario 3D World?Hear us celebrate one year of the Sonic the Hedgehog movie in this week's Pay Fam: patreon.com/heyfamWatch our new video: https://www.youtube.com/watch?v=Cx9kgGXMWws See acast.com/privacy for privacy and opt-out information.
In this episode, we discuss our thoughts on the Ratchet and Clank: Rift Apart updates, 343 reportedly hiring for a new Halo game, Mario 3D World + Bowser's Fury reviews, Crash 4 coming to all consoles soon, and more. If you are enjoying this show, give us a follow on Twitter and Instagram @RamblinGamers. Thanks!
Clashi, Flow und Golner reden über das neue Little Nightmares II, gefolgt von Clashis Monolog zu Mario 3D World x Bowsers Fury. Zum Schluss noch über den Hype um Valheim und Survival Games sowie Wikinger-Spiele im Allgemeinen.
Two beans return to talk about billion dollar corporations, a plumber and an alien in a blue box. All this and more on this week's podcast.
Politik, Videospiel, Retrotoys und Geld ausgeben sind die Inhalte dieser Ausgabe „Die Mancave“, die man als Fan nicht verpassen sollte. 00:00 Intro / Vorwort 02:40 Mein Equipment 07:45 Disney+ Star kommt! / Wandavision Update 14:30 Pokemon Karten Update / Einspieler Patrick 23:00 Mattel macht wieder Masters of the Universe 37:30 Ein kurzer Kommentar zum Rauswurf von Gina Carano bei Lucasfilm 50:30 Review: Das neue Add On „Ein neuer Gott“ zum Immortal Fenyx Rising 54:10 Review: Super Mario 3D World auf Switch / Bowser Fury 61:23 Review: Little Nightmare 2 ///POKEMONKARTEN HYPE/// Bock meine Pokémonkarten zu kaufen? https://bit.ly/3dcAHYF Patrick erreicht ihr unter folgender E-Mail patrick@nerdys.info ///MEIN EQUIPMENT/// Mein Aufnahmeequipment kommt von Thomann.de - dem Versandhaus für Mikrofone, Instrumente und Materialien für Tonstudios jeglicher Art! ///DISNEYPLUS/// Am 23. Februar 2021 erscheint der neue Sender Disney+ Star mit allerhand erwachsenen Inhalten im Bereich Serien und Filme auf Disney+! Wer sein Jahresabo noch schnell und günstig verlängern will, huscht bis 22. Februar auf disneyplus.de - mehr zu den Inhalten in der kommenden Ausgabe! ///MEIN SHOP/// Ein kleiner liebevoller Onlinestore für Toys, Sammelbares und Klamotten www.nerdyterdygang.de ///DIE MANCAVE AUF TWITCH/// Jede Woche gibt es regelmässig Streams & Quatsch auf twitch.tv/dieMancave ///DIE MANCAVE SUPPORTEN AUF PATREON/// Support und dafür noch was bekommen? Nehmen wir. Erhalte Sonderformate, Early Access zu neuen Folgen, Zugang zum Discord, etc. auf patreon.com/DieMancave
We have a bit of a rambly episode for you this week where we chat cooking, MCU movies and of course, the games we've been playing, including Mario 3D World. There was also a lot of news to discuss: EA acquired Glu Mobile, Terraria won't come to Stadia because the dev's Google account was locked, CD Projekt Red was hacked, Pokémon Day is coming and more. What is Everyone Playing? (00:26:27) Mario 3D World (00:36:20) This Week's News (00:54:39) EA Acquires Glu Mobile, one of the biggest acquisition in gaming (00:54:39) Terraria on Stadia cancelled after developer's Google account gets locked (01:01:02) CDPR Hacked (01:05:03) Pokémon day is coming: Post Malone show and more news incoming (01:07:45) Meta-Human in Unreal Engine 5 (01:10:38) Outro and Wrap-up (01:13:50) Check if your data was leaked: https://cybernews.com/personal-data-leak-check/ and https://haveibeenpwned.com/ The ultimate neutral video: https://www.youtube.com/watch?v=ussCHoQttyQ The Old Meme Archive: https://twitter.com/OldMemeArchive --- Thanks for listening! The GoGCast comes out weekly so make sure to subscribe and you won't miss an episode. For more about us, Girls on Games, check out girlsongames.ca. Find our Merch at http://www.designbyhumans.com/shop/GirlsOnGames/ Buy us a Ko-Fi at https://ko-fi.com/girlsongames
Hallo Freunde fürs Extraleben! Die Serien-Umsetzung von The Last of us hat ihre Hauptdarsteller und wir diskutieren über unsere Hoffnungen und Zweifel in Bezug auf die Serie als auch über Umsetzungen von Videospielen allgemein. Zudem geht es in den Nachrichten um mögliche Probleme mit dem Dualsense-Controller der PS5 und unsere bisherigen Erfahrungen. Zu Beginn gibt es bei unseren Spielen und Neuigkeiten Manues Fazit zu Cyber Shadow sowie erste Eindrücke zur Control Ultimate Edition und Mario 3D World. Daniel ist ein Hai und schaut Wandavision. Viel Spaß! Die Folge im Überblick: Was gibt es neues? 04:22 Daniel hat begonnen Wandavision zu schauen und wir reden über das MCU Was wir spielen 14:10 Manuel hat Cyber Shadow beendet. Zudem hat er erste Eindrücke zur Control Ultimate Edition und Super Mario 3D World. 39:32 Daniel spielt die neue Season Destiny 2 und hat weitere Zeit in Maneater gesteckt. Neuigkeiten aus dem Bereich Videospiele 45:31 The last of us als Serie - Hoffnungen, Zweifel und potenzielle weitere Videospielumsetzungen 1:15:51 Drift-Probleme beim Dualsense? 1:30:43 Update Relesekalender: Ratchet & Clank und sein Preis. Zudem: Crash 4. 1:44:54 Verabschiedung und Ausblick auf die nächste Folge https://twitter.com/Extrafreunde https://www.facebook.com/Extrafreunde https://www.instagram.com/extrafreunde
I bet you never expected us to talk about the stock market, but here we are. Resident Evil Village has a release date and a very tall lady, ESA plans a digital E3 for 2021, tons of financial details from big gaming companies, and Google killing off its internal gaming developers. Sounds like another day in paradise, right? Follow us on Twitter: @TTStageMusic by Rukunetsu and used with permission.TIMESTAMPS02:18 - PlayStation in 2020 Stats07:21 - Tyler is collecting boxed DS games. Things are getting real.27:38 - $GME STONKS32:35 - Resident Evil Village launches on May 7th for current and last-generation hardware.37:21 - VGC: ESA plans for a digital E3 2021 event; Geoff Keighley plans a shorter Summer Game Fest for 2021.42:52 - The latest from PlayStation and Sony (Returnal delay, MLB The Show 21 announced, Kadokawa investment)47:57 - Xbox Live Gold turns 18 years old and received a price increase. Microsoft quickly went back to the original price.50:31 - Google has closed all of its internal, first-party Stadia development studios.57:30 - Nintendo has released their Q3 FY21 results, which indicates incredible sales for Nintendo Switch hardware and software over the 2020 holiday season.1:03:09 - Nintendo of Japan's president Furukawa comments on Nintendo Switch "Pro" rumors. 1:08:49 - Electronic Arts news (Battlefield 2021, Mass Effect: Legendary Edition, Full Circle studio).1:17:39 - Activision Blizzard news (Vicarious Visions, Call of Duty 2021, Diablo IV and Overwatch 2).1:30:07 - Hideki Kamiya says we should forget about Bayonetta 3.1:32:12 - Silent Hill composer says his next project will be revealed in the summer. “I think it’s the one you’re hoping to hear about,” the composer teased. 1:34:30 - Tomonobu Itagaki, creator of Dead or Alive and Ninja Gaiden series, establishes a new studio called Itagaki Games.1:36:03 - Tencent has purchased a minority stake in French developer Dontnod Entertainment.1:38:33 - A new CGI Sonic series, Sonic PRIME, will begin streaming on Netflix in 2022.1:40:12 - Upcoming releases for February 2021 (Mario 3D World, Bravely Default II, Persona 5 Strikers, and more!)
On today's show, we talk about the latest news with Pokemon Cards, Borderlands, and EA buying a Kim Kardashian game. We also dive into some awesome new games coming out, including Mario 3D World! Then we go in-depth on Hitman 3, one of the best stealth games of recent memory! Lastly, we end the show by talking conspiracy theories! This is a show you do not want to miss!!!
In aflevering 32 van Bonuslevel is er weer genoeg sappigs om te bespreken. Lucas, Jacco en Cody hebben het onder andere over mysterieuze Zelda-patenten uit Australië, de komst van Crash 4 naar de Switch, de herstelde soundtrack van Super Mario World en nieuwe SNES-games voor de Switch. Ook komt de review van Super Mario 3D World + Bowser's Fury uitgebreid aan bod en zijn er weer volop mails en Discord-antwoorden. Woohoo! Kom bij onze Discord! Via deze link kan je met ons en andere luisteraars kletsen over games en de nodige onzin. Gewoon doen, is leuk! Dan kan je ook de Discord-vraag beantwoorden. Wil je zelf ook een vraag insturen of heb je iets leuks om te melden? Dat kan! Stuur een mailtje naar bonuslevelcast@gmail.com (of bonuslevelkast@gmail.com) en wellicht hoor je jezelf terug in de volgende aflevering! Je vindt alle Bonuslevel-podcasts op een rijtje via bonuslevel.nl
Borderlands 3 is getting a directors cut, Happy Meals are being targeted by scalpers, and Mario 3D World is getting amazing reviews!
We zitten alweer bij aflevering 30 van Bonuslevel! Gefeliciteerd als je tot nu toe alles hebt geluisterd. In deze podcast hebben we het lekker lang over Super Mario 3D World + Bowser's Fury (vanaf 00:57:00 ongeveer), want die hebben we al uitgebreid mogen spelen. Verder hebben we het over de toekomst van Hyrule Warriors, PlatinumGames en jullie en onze verlangens voor een nieuwe amiibo. Verder hebben we weer een mooie bak mails, waardoor we zelfs advies voor het trimmen van je baard geven. Mis het niet! Ons Zelda-level in Mario Maker 2 vind je trouwens via deze ID-code: 16W-262-RJF. Enjoy! Kom bij onze Discord! Via deze link kan je met ons en andere luisteraars kletsen over games en de nodige onzin. Gewoon doen, is leuk! Dan kan je ook de Discord-vraag beantwoorden. Wil je zelf ook een vraag insturen of heb je iets leuks om te melden? Dat kan! Stuur een mailtje naar bonuslevelcast@gmail.com (of bonuslevelkast@gmail.com) en wellicht hoor je jezelf terug in de volgende aflevering! Je vindt alle Bonuslevel-podcasts op een rijtje via bonuslevel.nl
Mario completou 35 anos de existência no dia 13 de setembro de 2020 e a Nintendo está realizando vários eventos para comemorar. Como o próximo lançamento comemorativo está próximo, neste episódio falamos sobre a história do surgimento do Mario e as expectativas para o lançamento do jogo Mario 3D World + Bowser's Fury.
For the first time ever, guest star Keaton is INVITED to the show to discuss everything tasty, delicious, and Nintendo with Jordan in this week's Patient Players episode!
In this episode of Ramblin' Gamers, Matt and Adam discuss their thoughts on the new expansion to Mario 3D World, Bowser's Fury, the newly announce Indiana Jones game made by Bethesda, and the newly announced Star Wars game by Ubisoft. If you are enjoying the show, please share it with a friend.
It's been another jam packed week of Nintendo news with new trailers, gameplay reveals, and even a new Mario version of the Switch unveiled! So much so that it feels like maybe we should have just had a Direct? There's also been a bunch more Cyberpunk 2077 drama for Pete and Steve to mull over and did Lucasfilm end their exclusivity with EA early? 00:06:05 - What We're Playing 00:20:01 - Nintendo Switch is the best selling hardware platform of 2020 00:27:16 - Scott Pilgrim for Switch is Limited Run's biggest release ever 00:34:09 - Lucasfilm Games 00:43:11 - Cyberpunk 2077 01:02:04 - MailPot 01:05:28 - Main Topic: The Nintendo Direct… That Wasn’t The PotsCast is the weekly Nintendo and video game podcast from the LootPots team. We get together to discuss the latest gaming news, rumours and releases. Get in touch with us at pete@lootpots.com, watch us on YouTube (https://www.youtube.com/channel/UCkBCUho-tlL5IDx6YSd49rQ), join our Discord (https://discord.gg/eKDcB2y) server, and support us on Patreon (https://www.patreon.com/lootpots). The PotsCast is: Pete: https://twitter.com/loud_pete Steve: https://twitter.com/steve228uk
• Star Wars ya no será exclusivo de EA
0:00 Sommaire 2:39 EA répond à Disney 10:54 Mode multi dans les niveaux Captain Toad de Mario 3D World 13:50 New Pokémon Snap Daté 17:42 Rumeurs Pokémon 4G remake 22:30 Emprunt écologique de la Next Gen 28:30 Premières images Mortal Kombat le Film & Scénario Seigneur des anneaux
PlayersToo Podcast - A Video Game Podcast For Gamers Like You, By Gamers Like You!
On this week’s PlayersToo Podcast: Lucasfilm Games label returns; Indiana Jones game announced A Switch firmware datamine suggests ‘Pro’ model could come soon CDPR face a Polish consumer watchdog investigation over Cyberpunk Sony’s CES presentation reveals more PS5 game release dates Plus hear about the games we’ve been playing including Call of the Sea and Persona 5, and we shout-out stories including January’s free games, a new Mario 3D World trailer and more. We close the show by sharing our New Year’s gaming resolutions - from games we intend to play to gaming habits we want to kick in 2021! Remember, our PlayAlong game for January is The Unfinished Swan, Giant Sparrow’s debut adventure game. Play it, share your thoughts with us through the month and we’ll discuss the game in February! Find and follow PlayersToo on: Twitter // Facebook // Instagram // YouTube If you enjoy this podcast PLEASE give 5 stars and a review on Apple Podcasts - it would help us out so much! PlayersToo will be back next week and back to our normal format with more news and discussion - join us! Until then, find all our written content over at playerstoo.com
AMD anuncia a série Ryzen 5000, Nvidia anuncia a GeForce RTX 3060, Lenovo anuncia o Legion 7, Razer anuncia a linha 2021 dos laptops Blade, Razer anuncia máscara gamer, Asus ROG anuncia a linha 2021, Acer anuncia o Predator Triton 300 SE, Acer anuncia os laptops Aspire 5 e 7, WarnerMedia terá filmes da Universal no Brasil, Samsung lança o Galaxy A02s e A12 no Brasil, Samsung anuncia o Exynos 2100, Nintendo Switch terá super Mario 3D World, Nintendo lançará Switch temático do Mario, Telegram atinge 500M de usuários, Cofundador do WhatsApp apoia o Signal, TikTok aumenta privacidade de contas de jovens, YouTube bloqueia o canal do Trump, Apple anuncia iniciativa social. Sobre o Podcast O Loop Matinal é um podcast do Loop Infinito que traz as notícias mais importantes do mundo da tecnologia para quem não tem tempo de ler sites e blogs de tecnologia. Marcus Mendes apresenta um resumo rápido e conciso das notícias mais importantes, sempre com bom-humor e um toque de acidez. Confira as notícias das últimas 24h, e até amanhã! -------------------------------- Patrocínio: Up Consórcios Conheça o chatbot da Up Consórcios e descubra por que ela reinventou o consórcio. https://upconsorcios.com.br. -------------------------------- Apoie o Loop Matinal! O Loop Matinal está no apoia.se/loopmatinal e no picpay.me/loopmatinal! Se você quiser ajudar a manter o podcast no ar, é só escolher a categoria que você preferir e definir seu apoio mensal. Obrigado em especial aos ouvintes Advogado Junio Araujo, Alexsandra Romio, Aline Azevedo, Alisson Rocha, Anderson Barbosa, Anderson Cazarotti, Angelo Almiento, Arthur Givigir, Breno Farber, Bruna Almeida, Caio Santos, Carolina Vieira, Christiano Malgueiro, Christophe Trevisani, Claudio Souza, Dan Fujita, Daniel Ivasse, Daniel Cardoso, Diogo Silva, Edgard Contente, Edilson Junior, Edson Pieczarka Jr, Eduardo Quagliato, Evandro Faria, Fabian Umpierre, Fabio Brasileiro, Felipe, Francisco Neto, Frederico Souza, Glades Guedes, Guilherme Rocha, Guilherme Santos, Henrique Orçati, Horacio Monteiro, Igor Antonio, Igor Silva, Jeadilson Bezerra, Jorge Fleming, Jose Junior, Jose Vandenildo, Juliana Majikina, Juliano Cezar, Leandro Bodo, Leonardo Casati, Louise Potrich, Luiz Mota, Luiz Mokwa, Marcelo Santos, Marcus Coufal, Mario Junior, Mauricio Junior, Nilton Vivacqua, Otavio Tognolo, Paulo Sousa, Renato Bartolamei, Ricardo Mello, Ricardo Berjeaut, Ricardo Soares, Rickybell, Roberto Chiaratti, Rodrigo Rosa, Rodrigo Rezende, Rodrigo Oliveira, Rubens Gianfaldoni, Teresa Borges, Tiago Soares, Victor Souza, Vinícius Ghise e Wilson Pimentel pelo apoio! -------------------------------- AMD anuncia a série Ryzen 5000: https://www.theverge.com/2021/1/12/22225474/amd-ryzen-5000-series-mobile-processors-ces-2021 Nvidia anuncia a GeForce RTX 3060: https://www.youtube.com/watch?v=pxJL3mlpbbk Lenovo anuncia o Legion 7: https://www.theverge.com/2021/1/12/22227013/lenovo-legion-7-slim-5-pro-gaming-laptops-amd-ryzen-5000-cpu-nvidia-rtx-gpu-ces-2021 Razer anuncia a linha 2021 dos laptops Blade: https://www.theverge.com/2021/1/12/22215119/razer-blade-15-17-laptops-screens-graphics-gaming-price-release-date Razer anuncia máscara gamer: https://www.theverge.com/2021/1/12/22221344/razer-project-hazel-n95-respirator-mask-coronavirus-chroma-rgb-concept Asus ROG anuncia a linha 2021: https://www.theverge.com/2021/1/12/22226223/asus-rog-flow-x13-zephyrus-duo-15-se-gaming-laptop Acer anuncia o Predator Triton 300 SE: https://www.theverge.com/2021/1/12/22227004/acer-predator-triton-300-se-ultralight-gaming-laptop-intel-nvidia-rtx-ces-2021 Acer anuncia os laptops Aspire 5 e 7: https://www.theverge.com/2021/1/12/22225902/acer-aspire-5-7-laptops-amd-ryzen-5000-series-ces-2021 WarnerMedia terá filmes da Universal no Brasil: https://www.b9.com.br/137156/warnermedia-passa-a-distribuir-filmes-da-universal-pictures-no-brasil/ Samsung lança o Galaxy A02s e A12 no Brasil: https://tecnoblog.net/401134/galaxy-a02s-e-galaxy-a12-chegam-ao-brasil-com-bateria-de-5-000-mah/ Samsung anuncia o Exynos 2100: https://www.anandtech.com/show/16316/samsung-announces-exynos-2100 Nintendo Switch terá super Mario 3D World: https://www.theverge.com/2021/1/12/22226787/super-mario-3d-world-release-date-price-new-color-switch Nintendo lançará Switch temático do Mario: https://www.b9.com.br/137172/nintendo-vai-lancar-edicao-tematica-de-mario-do-switch/ Telegram atinge 500M de usuários: https://tecnoblog.net/401262/telegram-chega-a-500-milhoes-de-usuarios-com-fuga-do-whatsapp/ Cofundador do WhatsApp apoia o Signal: https://tecnoblog.net/401532/cofundador-do-whatsapp-apoia-signal-e-comenta-disputa-entre-apps/ TikTok aumenta privacidade de contas de jovens: https://www.engadget.com/tiktok-changes-privacy-settings-younger-users-13-to-15-100000363.html YouTube bloqueia o canal do Trump: https://boingboing.net/2021/01/12/remove-trumps-youtube-channel-civil-rights-groups-say-or-google-faces-advertiser-boycott.html Apple anuncia iniciativa social: https://www.apple.com/newsroom/2021/01/apple-launches-major-new-racial-equity-and-justice-initiative-projects-to-challenge-systemic-racism-advance-racial-equity-nationwide/ -------------------------------- Site do Loop Matinal: http://www.loopmatinal.com Anuncie no Loop Matinal: comercial@loopinfinito.net Marcus Mendes: https://www.twitter.com/mvcmendes Loop Infinito: https://www.youtube.com/oloopinfinito
TendoTalk - Tech, Entertainment, Nintendo, Disney and... Other things!
In this episode, we discuss the brand new trailer showing off "Bowser's Fury" in the Mario 3D World Switch release, along with our thoughts about the upcoming WandaVision coming to Disney+ later this week. Theme song by Kevin MacLeod.
No Ping desta terça-feira (12), Guilherme Dias e Bruno Silva discutem as principais notícias do dia, com destaque para o anúncio de um novo game de Indiana Jones desenvolvido pela Machine Games de Wolfenstein. Ainda no programa de hoje, Nintendo revela a expansão Bowser's Fury de Mario 3D World do Switch, trilogia remasterizada de Mass Effect pode chegar em março, murais de Cyberpunk 2077 e Free Fire em São Paulo são multados em mais de R$ 1 milhão e muito mais.
I have been on a Digimon spree but besides that we finally got some info on Mario 3D World so lets talk about it!
This week the boys finish their run-through of Mario's main-stay titles. Naturally it is not a straight road to get there. With tangents and distractions-a-plenty, this was a fun ride.If you'd like to contact the show for any reason, head to these link:facebook.com/insertnameherecastinstagram.com/insertnameherecasttwitter.com/nameherecastinsertnameherecast@gmail.comHead to insertnameherecast.com for everything else.
Queremos saber o que você acha do nosso podcast em: jogandocasualmente.com.br/pesquisa Comente neste episódio em nosso site clicando aqui. Jason, Lucas e Bia trouxeram as notícias mais quentes da última quinzena gamer. Nintendo finalmente divulgou a mais nova coletânea de Mario chamada Mario 3D All-Stars que será... limitada? Xbox Series S enfim teve o valor anunciado juntamente ao Series X, Live Gold subiu de preço, Gods & Monsters mudou de nome e muito mais. Obs.: o Mario 3D All-Stars não virá em PTBR, e sim o Mario 3D World. Leia nossas reviews e comente sobre este episódio no site https://jogandocasualmente.com.br Quer conversar diretamente com nós e com outros ouvintes? https://t.me/jogandocasualmente Quer nos apoiar e receber episódios bônus + episódios adiantados? Acesse: https://picpay.me/jogandocasualmente
Nintendo inició la celebración de los 35 años de ‘Super Mario Bros’, con anuncios de todos colores y sabores. Iniciamos con un Game & Watch que tendrá pantalla LCD, además de los títulos de ‘Super Mario Bros’ y ‘Super Mario Bros: The Lost Level’. En pocos días también llegará una edición física que incluirá una colección de sus juegos en 3D con ‘Mario 64’. ‘Mario Sunshine’ y ‘Mario Galaxy’. Mario Kart también tendrá una actualización para móviles, además de unos autos a control remoto que funcionarán con realidad aumentada. Para finalizar, nos invade un Battle Royale para 35 jugadores y una remasterización de Mario 3D World con una nueva expansión.
Nintendo inició la celebración de los 35 años de ‘Super Mario Bros’, con anuncios de todos colores y sabores. Iniciamos con un Game & Watch que tendrá pantalla LCD, además de los títulos de ‘Super Mario Bros’ y ‘Super Mario Bros: The Lost Level’. En pocos días también llegará una edición física que incluirá una colección de sus juegos en 3D con ‘Mario 64’. ‘Mario Sunshine’ y ‘Mario Galaxy’. Mario Kart también tendrá una actualización para móviles, además de unos autos a control remoto que funcionarán con realidad aumentada. Para finalizar, nos invade un Battle Royale para 35 jugadores y una remasterización de Mario 3D World con una nueva expansión.
• Mario 3D All-Stars, Mario 3D World, y un Battle Royal de Mario
Love is in the air! The full crew is here and everyone is enjoying their post-Valentines Day bliss! Listen in as they discuss Far Cry New Dawn, Metro Exodus, more Apex Legends, Mario 3D World, and of course which candy is good and which candy is not good.This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/5929733/advertisement
Love is in the air! The full crew is here and everyone is enjoying their post-Valentines Day bliss! Listen in as they discuss Far Cry New Dawn, Metro Exodus, more Apex Legends, Mario 3D World, and of course which candy is good and which candy is not good.
Celle qu'on a longtemps surnommée « Project Café » a été annoncée à l'E3 2011, laissant perplexe de nombreux observateurs. Et malgré 12 mois d'avance sur la PS4 et la Xbox One, la Wii U n'a jamais réussi à décoller. Naming, marketing, philosophie, puissance, line-up, jeux tiers… pourquoi la Wii U a-t-elle autant floppé ? Les Share Players analysent les raisons de cet échec, et ce malgré d'innombrables pépites dans sa ludothèque. De Zombi U à Zelda Breath of the Wild, en passant par Bayonetta 2, Mario 3D World, Mario Kart 8, Splatton ou Pikmin 3, Yannick et Roman passent au crible les meilleurs jeux de la Wii U. Si certains voyaient dans cette émission une nécrologie, nous avons préféré lui offrir une anthologie. Merci pour tout Wii U, ton héritage sera très précieux dans la réussite de ta petite soeur, la Nintendo Switch.
This week Steven, Brendan, Trevor, and Danny discuss Brendan's switch to the Xbox One, Trevor's enthusiasm for the Nintendo Switch, Skyrim HD, Bad Company 2, Halo single-player, whether or not Doom is a modern shooter, why or why not Mario 3D World is not an actual 3D Mario, and what animals we would ride into battle (fictional or not).
On the final typical podcast of the year we discuss GTAV, Starbound, Day Z, Mario 3D World, and The Walking Dead: Season 2. We also discuss the family dynamics of firetrucks.
Welcome all to episode 292 of Infendo Radio, We have the full cast with Harrison Milfeld, Holly Fellmeth and me, Lewis Pugh with a bonus 4-set feature structure! On this weeks show we start with a snowy theme with What we’ve been playing (covering Mario 3D World, Zelda a Link between worlds & Animal Crossing), move onto the Nintendo News including Smash News, and a final double bonus feature: The Nintendo Hype Train & a response to recent Forbes article 'It May Be Time For Nintendo To Makes Games Not Consoles'! http://www.forbes.com/sites/insertcoin/2013/12/10/it-may-be-time-for-nintendo-to-make-games-not-consoles/) If you have any questions for us to discuss on the next show or would just like to say Hi! add them to the comments or email to contact@infendo.com Wii U friendly link: http://www.infendo.com/radio/alt/Infendo_Radio_292.m4a Intro music: http://www.youtube.com/watch?v=-t4tcl6WH_I outro music: http://www.youtube.com/watch?v=pTCMeHdU9xM
Was fuer ein Winterfest! Mit der Playstation 4 erobert auch Sony nun die 8. Konsolengeneration mit einer neuen stationaeren Konsole. Die Gamester.tv-Redaktion testet Sonys neues Flagschiff auf Herz und Nieren, sprich Ihr duerft Euch auf eine ausfuehrliche Vorstellung der Hardware freuen, zudem besprechen wir alle Starttitel der Playstation 4 in einem Special-Block. Nintendo kontert Sonys Offensive mit geballtem Spielspass. Gleich zwei Nintendo-Titel erobern unseren Game-des-Monats-Thron und zwar im stationaeren wie auch im Handheld-Bereich. Marios und Links neuste Abenteuer sind einfach in jeglicher Hinsicht Spitzenklasse. Erste Klasse sind auch die neuen Devices von Apple. Wir sagen Euch, ob und weshalb Ihr eher zu einem iPad Air oder iPad Mini greifen solltet. Ausserdem stellen wir Euch das coole Gadget Sphero fuer iOS vor und lancieren gleich zwei tolle, exklusive Wettbewerbe! Alles in allem erwaten Euch in der 45. Ausgabe von Games to watch satte 77 Minuten Videospiel-Power. (raf) Abonniert Games to watch in iTunes oder ladet die HD Version fuer den PC, PlayStation 3, iPad und Xbox 360 auf www.gamester.tv. Wir freuen uns ueber jeden Kommentar. Viel Spass wuenscht das Gamester.tv-Team.
Welcome all to episode 291 of Infendo Radio, We have the full cast with Harrison Milfeld, Holly Fellmeth and me, Lewis Pugh with the full 3-set feature structure! On this weeks show we have What we’ve been playing (covering Mario 3D World and Zelda a Link between worlds), Nintendo News, and our final feature: Mario's many power ups! If you have any questions for us to discuss on the next show or would just like to say Hi! add them to the comments or email to contact@infendo.com Wii U friendly link: http://www.infendo.com/radio/alt/Infendo_Radio_291.m4a intro music: http://www.youtube.com/watch?v=gOT3Qjziajg outro music: http://www.youtube.com/watch?v=Gv0YM8TIlkM
What happens when we stop talking about games and decide to make one? The results surprised even us. (Don't worry, there's still some gaming chat, including more Zelda, Mario 3D World, and some PS4 catch-up.) Episode Timeline:0:00 - Intro1:48 - Viewer Mail6:45 - Legend of Zelda: A Link Between Worlds16:00 - Super Mario 3D World18:51 - Knack29:48 - Live streaming games41:26 - VGH: The Video Game65:20 - Outro
This week on the PersonaCast! Persona! Xbone Launch! Carmack! South Korea! Telltale Game of Thrones! Mario 3D World! Zelda: A Link between Worlds! Ultra Street Fighter 4! And the boys come to blows over Adventure Time and the Dreamcaaarrst.Got a question for us? Send it to: superbestfriendcast@gmail.com
Terwijl we langzaam richting de lancering van de nieuwe consoles gaan en de lekken steeds moeilijker te stoppen zijn gaan we praten met wellicht de drukste man van gamejournalistiek Nederland: Jan Meijroos (PU). Als ex-cowboy weet hij precies wat we willen horen: wat we allemaal kunnen verwachten in de komende vier waanzinnige weken qua games en wat we allemaal gespeeld hebben, zoals Mario 3D World, Killzone: Shadow Fall en Batman: Arkham Origins. Daarnaast hebben we het natuurlijk ook over de Power Unlimited en de stand van gamejournalistiek in Nederland.
We hebben het Gamecowboys-team helemaal bij elkaar om te praten over alle nieuwe games die we hebben gespeeld en waar we ons op verheugen in de nabije toekomst. Assassin's Creed 4: Black Flag en Mario 3D World zijn prominent aanwezig en we zijn blij, heel blij. Natuurlijk is er meer gameverslaggeving, nieuws en houden we het zelfs redelijk binnen de tijd!
Is there any hope left for the gaming industry? Only the #PS4NoDRM knows When we last left our intrepid heroes, Donald was ready to ragequit the entire industry... could Nintendo or Sony save the day? After a recap of post-E3 Microsoft hilarity (most of which is now invalid thanks to 8:1 preorder ratios and the United States armed forces), the crew dives into the Sony press event. Needless to say, one five minute period saved everything, but did another five minute period cost Sony some PS4 controller sales? And how many press conferences contain Tesla coil shotguns AND Octodad? Before moving onto Nintendo, you'll hear from Nintendo World Report community manager JP Corboran on his E3 thoughts. Much money will be spent, and many copies of FIFA will be purchased. Also, if you don't like Mario 3D World, you're a communist and a fascist. Finally, it comes to Nintendo, in a segment plagued with as many technical issues as the Nintendo Direct itself was. Megatons are discussed, tears are shed over Retro's choice to take another run at Donkey Kong instead of lowering themselves to Metroid (That's enough - Ed) and everyone loses their mind over X, except Stephen who, you can probably tell, was crazy by this section anyway. Nintendo couldn't win E3, but did they at least try for the silver? The team will reconvene in a few days to get over their own E3 hangovers, and are looking forward to your comments - send them by email to nintendofreeradio@gmail.com or leave them here. Until next time, #DealWithIt. This episode was edited by Austen Parken, Stephen Shook and Donald Theriault. All music contained in this episode is used in accordance with fair use provisions.