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This week we talk about loud phones, Internet speeds, new Tamagotchi, new games, horror movies, and driving big cars.Support us on Patreon to keep the podcast going, view more detailed show notes, and to gain access to exclusive content at: http://www.patreon.com/theshowsamandjoeSupport a small business, smell fucking good, and feel fucking good. Go to FGSoap.com and use the promo code "SHOW" for 10% off your entire order.Favorite things:Conclave (2024)Taskmaster: Series 19Tamagotchi Paradise Hosted on Acast. See acast.com/privacy for more information.
Tony and Haygood dig into the 2025 Video Game Hall of Fame inductees, where they were in 1996, how King is using AI on Candy Crush, and more potential tariff-related console price hikes. Even Dreamcast gets name-checked! PLUS:– MEMETASTIC: A Minecraft Movie– GOING APE: Better Man– SLAPPERS ONLY: Tony's favorite Goldeneye settings– SCORE: Beavis & Butthead Do America– WIN: A free code for a RARE game on Steam!This episode was mixed by Tony Sadowski and includes Joe Haygood and Tony Sadowski on vocals. You can download the podcast directly from here or click on one of the links below to subscribe. This episode features “Arcade Puzzler,” “Arcade Heroes,” and “Coin Op Chaos” by Eric Matyas, www.soundimage.org.
In this episode of ScaleUp Radio, we dive into the fascinating journey of Moksha Menon, the driving force behind &I Technologies Ltd and its flagship product, Moai – an AI-powered stress management app designed specifically for the workplace. What began as a university project evolved over four years into a proactive SaaS solution aimed at revolutionising how organisations approach employee stress. Moksha shares how her team pivoted from a hardware concept to a software-first strategy, learning key lessons about resilience, product-market fit, and the power of community support along the way.
There will several tornados that touched down in the Midwest last night and there's potential for more later today, The Denver Airport experienced technical difficulties with their air traffic control and it was down for 90 seconds. Klein Vision is selling a flying car, available in 2026. Naples was rated the number one city to live in America. Lastly, a Peanuts Tamagotchi is coming to stores!See omnystudio.com/listener for privacy information.
Send us a textIn this episode...--> Nintendo has revised its Account Agreement and Account Privacy Policy to tighten the rules on emulation and piracy, and the company now says it has the right to brick your console if it thinks you've broken the agreement.--> The video game companies negotiating a new contract with SAG-AFTRA have issued a “best, last and final” offer to the actors union, which removes some key sticking points regarding Generative AI.--> GameStop Canada has been acquired by Stephan Tetrault, an entrepreneur and "longtime leader in the collectibles and entertainment space," and is being relaunched as EB Games Canada.--> Defender, GoldenEye 007, Quake, and Tamagotchi have joined the World Video Game Hall of Fame at The Strong National Museum of Play.--> Also: Top 3 New Releases, Very Important PollWe love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at linktr.ee/cafebtw- Get creative with Pixel Pond production company at pixelpondllc.com- Visit Absolutely the Best Podcast: A Work in Progress at linktr.ee/absolutelythebest**Use this link to get a $20 credit when you upgrade to a paid podcast hosting plan on Buzzsprout! buzzsprout.com/?referrer_id=1884378Hosts: wrytersview, donniegretro, retrogamebrewsOpening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show
Heute in unserem Anime News Podcast: My Dress Up Darling macht Lust auf die zweite Staffel in einem neuen Trailer, und das Tamagotchi zieht in die Ruhmeshalles der Videospiele ein.
It's a special Mother's Day edition of AwesomeCast! Host Michael Sorg is joined by his mom, Cathy—better known as Mom Sorg—for a heartfelt, humorous, and insightful conversation spanning decades of tech, theme parks, drafting, accessibility, and family stories. From tales of riding the Turtle at Kennywood to helping design parts of Epcot's Spaceship Earth, Mom Sorg shares her pioneering journey as a female drafter and AutoCAD specialist in the 1970s and ‘80s. The duo also explore how Cathy's work inspired Sorg's lifelong tech passion and reflect on accessibility in theme parks and the evolution of educational inclusion. Plus, the Chachi Says Video Game Minute brings hot headlines, from GTA 6's record-breaking trailer to surprising job interview trends involving gaming.
It's a special Mother's Day edition of AwesomeCast! Host Michael Sorg is joined by his mom, Cathy—better known as Mom Sorg—for a heartfelt, humorous, and insightful conversation spanning decades of tech, theme parks, drafting, accessibility, and family stories. From tales of riding the Turtle at Kennywood to helping design parts of Epcot's Spaceship Earth, Mom Sorg shares her pioneering journey as a female drafter and AutoCAD specialist in the 1970s and ‘80s. The duo also explore how Cathy's work inspired Sorg's lifelong tech passion and reflect on accessibility in theme parks and the evolution of educational inclusion. Plus, the Chachi Says Video Game Minute brings hot headlines, from GTA 6's record-breaking trailer to surprising job interview trends involving gaming.
The long awaited part 2 to our yearly event, Anime Roulette! Our last three shows were all childhood classics, so naturally we had a lot to say about them! Timestaps: Pokemon Horizons - 00:00:16 Yu-Gi-Oh! Arc-V - 00:28:24 Tamagotchi! - 01:10:40 Discussed in Part 1: Fujilog My Teen Romantic Comedy SNAFU Climax! Blade of the Immortal Shakugan no Shana Wizard Barristers Gakuen Babysitters
Episode 042: Grab your slap bracelets and dial-up internet - we're time traveling back to the decade that gave us frosted tips and existential angst! This episode, we're diving deep into the musical equivalent of Tamagotchis: one-hit wonders that defined a generation. Geoff, Russ, and Dave strap on their Jinkos, fire up the boombox, and break down the soundtrack of awkward adolescence with Eve 6, Superdrag, New Radicals, Harvey Danger, Hum, and Spacehog. Bonus: Geoff unleashes a rant that'll make your AOL chatroom look tame, and the guys coin a verb so ridiculous, it might up the ante on language.
Jack saves the worst news for last in this episode featuring tech journalist Florence Ion. Microsoft is increasing the price of its entire Xbox line, including its consoles and peripherals. Jack and Flo lament that it's only going to get worse, thanks to an ever-volatile economy. READ MORE: Microsoft Raises the Price of All Xbox Series Consoles, Xbox Games Confirmed to Hit $80 This Holiday Elsewhere, with Soundgarden being inducted into the Rock and Roll Hall of Fame, Jack introduces Flo to guitarist Jason Everman. A decorated veteran of the U.S. Army and Special Forces , Everman was not only a brief member of Soundgarden, but also a one-time member of Nirvana. Jack wonders if Everman feels any jealousy or resentment for being in two bands that have since been admitted to the Hall of Fame, and not being inducted as a member of either. READ MORE: The Rock 'n' Roll Casualty Who Became a War Hero Also discussed in this episode: Jack is the reason Flo uses Threads, because Jack is a big deal there. Flo is a big fan of physical media preservation, and schools Jack on the benefits of running a Plex server. As it turns out, in the year of our Flying Spaghetti Monster 20-and-25, Flo and Jack are equally into Tamagotchi. Hot take: Seth McFarlane has a lot of anger about Charles Schulz' Peanuts cartoons, and takes it out in Family Guy cutaway gags. FOLLOW FLORENCE ION: https://florenceion.com FOLLOW and SUBSCRIBE to HARDLY FOUCSED! https://hardlyfocused.com/subscribe Learn more about your ad choices. Visit megaphone.fm/adchoices
Codey and Aislinn talk about Bugaboo Pocket Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:13: What Have We Been Up To 00:11:26: Game Updates 00:38:43: Bugaboo Pocket Links Doloc Town Early Access Disney Dreamlight Valley “Wonderland Whimsy” Update# Roots of Pacha “1.3” Update Ova Magica “0.9” Update Go-Go Town Online Co-op Sneak Peek Stardew Valley Concert New Dates Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:29) Aislinn: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:33) Aislinn: My name is Aislinn. (0:00:34) Codey: And my name is Cody. (0:00:36) Aislinn: And we are here to talk about cottagecore games. (0:00:39) Codey: Oh, oh, oh, oh, oh, oh, oh, oh, yeah, I’ve been doing the wolf (0:00:39) Aislinn: Woo-hoo! (0:00:42) Aislinn: We got some extra in there. (0:00:46) Codey: one. The wolfish. Oh, oh, oh, I don’t know why. Oh, you know, (0:00:47) Aislinn: Ooh! (0:00:50) Aislinn: All I can offer is just the woo. (0:00:52) Aislinn: I can give a little meow. (0:00:55) Codey: well, you’re the you’re the coup, aren’t you? The (0:00:58) Aislinn: That’s true. I am the coup. (0:00:59) Aislinn: I’m just I’m in I’m in cat my brain is only cats with these (0:01:03) Aislinn: two kittens. The two kitties. I did I did talk about them. I (0:01:04) Codey: kittens. Have you talked about them? Okay, good. (0:01:11) Aislinn: think I mentioned I think yeah, at the time when I record last (0:01:17) Aislinn: recorded with Kevin in for wonder stop. It was pre Yeah, I (0:01:18) Codey: Mm hm. (0:01:23) Aislinn: was pre kittens. We were in the process of like getting them. (0:01:24) Codey: Mm hm. (0:01:26) Codey: Mm hm. (0:01:27) Aislinn: And now we have them. (0:01:29) Aislinn: So if y’all hear any craziness in the background, that’s them having the zoomies because they’re (0:01:34) Aislinn: five months old and don’t know how to relax sometimes. (0:01:43) Aislinn: But today we are talking about Bugaboo Pocket. (0:01:47) Aislinn: It is not to go into it too much, but it is essentially like a bug collecting. (0:01:48) Codey: Woo. (0:01:59) Aislinn: And caring type of game. (0:02:02) Codey: Mm-hmm, mm-hmm. (0:02:03) Aislinn: It reminds me of Tamagotchi, but bugs. (0:02:08) Aislinn: And we won’t go too much into it, but that’s the general gist of it. (0:02:12) Aislinn: But otherwise, what have you been up to? (0:02:16) Codey: I am still doing a PhD and I’m so close. I did get the approval from my committee that I should be (0:02:22) Aislinn: so close. (0:02:29) Codey: good to defend in the fall as long as I continue to follow my timeline. I’m so close to being a (0:02:31) Aislinn: Yes. Oh my gosh. Oh (0:02:37) Codey: doctor. So weird. (0:02:38) Aislinn: My god, you’re already a doctor in my heart, honestly (0:02:43) Aislinn: I’m out of time and effort and energy and everything you put in you’re you’re already there. It’s just you just need the technicalities of (0:02:50) Codey: that like paper that says that I am. Yeah, basically. So I’m (0:02:52) Aislinn: Exactly (0:02:57) Codey: doing a lot of specimens. But, which is really fun. It’s (0:03:01) Codey: basically like just pouring out vials of dead bugs, we call it (0:03:04) Aislinn: Oh! (0:03:04) Codey: bugs, bug soup. So pouring out bug soup, and then going through (0:03:10) Codey: and identifying it. And I found something super rare the other (0:03:13) Codey: day, and I lost my mind. So there’s this entire order of (0:03:18) Codey: in Sarcs called Strepsipterin. (0:03:20) Codey: It’s actually called Strepsipterin, which is the one that’s in this area. (0:03:25) Codey: And it’s also called Strepsipterin, which is actually called Strepsipterin. (0:03:28) Codey: And it’s this one, which is this one called Strepsipterin, which is this one called Strepsipterin. (0:03:32) Codey: And it’s also called Strepsipterin, which is this one called Strepsipterin, which is this (0:03:36) Codey: one called Strepsipterin, which is this one called Strepsipterin, which is this one called (0:03:38) Aislinn: Oh. (0:03:38) Codey: Strepsipterin, which is this one called Strepsipterin, which is this one called Strepsipterin, (0:03:41) Codey: which is this one called Strepsipterin, which is this one called Strepsipterin, which is (0:03:41) Aislinn: Oh. (0:03:45) Codey: this one called Strepsipterin, which is this one called Strepsipterin, which is this one (0:03:48) Codey: and then like mates with (0:03:50) Codey: her while she’s in the wasp and then she has babies. (0:03:54) Codey: And it’s just, so the female never has wings, but the males (0:03:57) Codey: have wings and they have like, I believe really short flight (0:04:00) Codey: periods. And I caught three males. So like just in the (0:04:03) Aislinn: Oh! (0:04:05) Codey: middle of my bug soup, I was just like, Holy crap, it’s a (0:04:08) Codey: strep septarin. And then I was like, Oh my God, there’s more. (0:04:12) Codey: So it was really cool because the whole, like one of the (0:04:15) Codey: points of my study is to see if there’s one of the three traps (0:04:19) Codey: that I’m testing if one is. (0:04:20) Codey: Better than the other, and these are only caught in that one type of trap. (0:04:21) Aislinn: Oh, so you’re making progress. (0:04:24) Codey: So that’s like, yeah. (0:04:28) Codey: So it’s like, okay, we’ll look at this cool thing that was never, ever caught (0:04:32) Codey: in the other traps, but is all has been caught in, um, this new trap thing. (0:04:37) Codey: So that was cool. (0:04:39) Codey: But other than that, I’ve been playing, I’m still playing Fortnite with my roommate. (0:04:43) Codey: Um, just like something to, we like play a game or two at a time to just like. (0:04:50) Codey: Chill. (0:04:51) Codey: Um, and then I started playing breath of the wild. (0:04:57) Codey: I have never finished it. (0:04:59) Codey: Um, and I barely got into the game, to be honest, like the last times that I’ve (0:05:04) Codey: played it, so I’m playing it now and I’m playing it kind of with Jeff, um, (0:05:10) Codey: because he lives with me now. (0:05:12) Aislinn: Wow! (laughs) (0:05:12) Codey: And so like I play it while we’re both in the same room. (0:05:16) Codey: He’s usually playing like factorial or something. (0:05:20) Codey: We like watch it and play it together. (0:05:22) Codey: So it’s, it’s nice. (0:05:24) Codey: And hopefully having like a second person who’s interested in the story will (0:05:27) Codey: like help me to actually finish it. (0:05:31) Aislinn: I think I have that same exact relationship with Breath of the Wild like I started it and to be (0:05:36) Aislinn: fair I don’t have it anymore because it was part of I think I’ve I feel like I’ve told the story (0:05:38) Codey: Mm-hmm. (0:05:41) Aislinn: like a bunch of times so you may or may not have heard it the listeners probably haven’t heard it (0:05:45) Aislinn: but long story short my switch got stolen years ago along with a bunch of games Breath of the Wild (0:05:50) Aislinn: being one of them so I currently don’t own it anymore the idea of buying it I’m just like do (0:05:57) Aislinn: I really need to because I never really got into it in the first place. (0:06:01) Aislinn: For some reason, but like I am interested in it as a whole entire overview. (0:06:07) Aislinn: I just never fully got into it, but I think maybe if Chris and I like sat down (0:06:13) Aislinn: on the couch and try to like play it together, that might encourage me more. (0:06:14) Codey: Yeah, that’s so that’s what I’m doing with Jeff is kind of just like dedicating that time to just sitting down and playing it together and it’s really nice. (0:06:26) Codey: And so, doing that and then the last thing that I’ll mention is that oblivion remastered came out and I am a huge Elder Scrolls fan, but I resisted the temptation, because I need to finish Zelda first I think I need to just like stick with one thing. (0:06:44) Aislinn: I can’t believe the way they dropped it, it was just like a shadow drop, right? (0:06:44) Codey: So I looked at oblivion and I was like, you’ll be here wait for me wait for me. (0:06:54) Codey: It was Yeah, like, I remember like Jeff was like, Oh, babe, they’re really there. They just announced this thing and then like two days later, one of my best friends who I actually played the original oblivion with back when we were in high school, or middle (0:07:12) Codey: maybe even he was like, Oh yeah, I’m playing this. (0:07:14) Codey: And I was bringing up so many memories. (0:07:17) Codey: And I was like, Oh my gosh. (0:07:18) Codey: So yeah, it was like just a straight up shadow drop. (0:07:22) Codey: Um, and it’s fun to see all the memes people are, are saying. (0:07:26) Codey: So, but I am going to wait. (0:07:28) Aislinn: Yeah, that’s, you know, that’s a fair point. (0:07:30) Codey: I’ve played it before I can, it can wait for me. (0:07:34) Aislinn: Breath of the Wild is a new game, new experience, but it’s like, I don’t know, watching the (0:07:40) Aislinn: trailer for Oblivion, I’ve never played anything in that world. (0:07:42) Codey: - Ooh. (0:07:45) Aislinn: But like looking at the trailer and seeing how excited Chris was, because Chris is also (0:07:47) Codey: - Yeah. (0:07:48) Aislinn: a huge Elder Scrolls fan. (0:07:52) Aislinn: He was so badly wanted to drop everything to play it, but he’s like, we have things (0:07:56) Aislinn: we have to do. (0:07:57) Codey: Yeah, exactly. Yeah, I mean, the other thing is that like, it’s on game pass. So if folks if they (0:07:58) Aislinn: But it looks amazing, so like, I don’t know how you resist the temptation because I would be tempted to play something that I know I’m going to really really enjoy. (0:08:16) Codey: don’t know, it’s on game pass. And so that was like the biggest temptation is my friend told me (0:08:22) Codey: that it was out. And I was like, Yeah, but I can’t afford that. I can’t even afford $20 game (0:08:26) Codey: little one is 60. (0:08:28) Codey: And then I got on my Xbox and I saw that it was on game pass and I was like, oh, oh, no, oh, no, no. (0:08:34) Aislinn: Yeah. I think when I was streaming earlier this week, he’s like, “Sara, I ended up starting to download it while you just started streaming.” (0:08:44) Aislinn: He’s like, “Did you notice any drops?” I was like, “Oh, no, but okay.” (0:08:44) Codey: I can’t remember if I downloaded it or not. (0:08:49) Aislinn: So he’s all set up ready to go. (0:08:55) Codey: I downloaded Ori and the Blind Forest because I was about to start playing that, too. (0:09:02) Codey: I was playing that on my Switch and then we switched to Jeff’s Switch and Jeff’s Xbox. (0:09:09) Codey: I was playing it on my Xbox and now we’re on Jeff’s Xbox. (0:09:13) Codey: So I was like, Oh, I need to download that again. (0:09:14) Codey: Um, but that I was like, but I need to focus and I, if I’m going to focus on a game right (0:09:21) Codey: now, I want it to be Zelda. (0:09:22) Codey: So all of this to say, uh, mostly Zelda. (0:09:28) Aislinn: I so I will admit that I have been so so so so I think I already said this on the (0:09:29) Codey: What about you? (0:09:30) Codey: What have you been up to? (0:09:31) Codey: What do you mean? (0:09:39) Aislinn: wanders top episode actually no I was in a different I was less busy pre it’s (0:09:45) Aislinn: like pre and post wanders top is a is like a milestone in my mo in my life at (0:09:50) Aislinn: the moment for some reason like pre wanders top I was busy but once I finished (0:09:54) Aislinn: wanders up something? Actually, you know what, what happened was the cats. (0:09:58) Aislinn: The cats came into the picture, and in addition to working, taking care of what feels like (0:10:05) Aislinn: five toddlers simultaneously, even though it’s just two kittens, and wedding, actively (0:10:08) Codey: Yeah. (0:10:13) Aislinn: wedding planning. It’s been like very, very busy. But with that said, with the time that (0:10:19) Aislinn: I do have, I’ve been trying to play as much bugaboo pocket as possible, which I’ve unlocked (0:10:24) Codey: Sweet. (0:10:26) Aislinn: or b- (0:10:28) Aislinn: I made good progress in the story I think, but um I’ve also been playing whenever I can (0:10:28) Codey: Okay. (0:10:30) Codey: Okay. (0:10:40) Aislinn: Persona 3 reload still. I’m a little bit more than halfway through the game and I finally finally (0:10:48) Aislinn: finally finally picked up Fields of Mistria and I want to dedicate my entire life to that game (0:10:51) Codey: Mm hmm. Yeah. (0:10:56) Aislinn: but I’m like, I- (0:10:58) Aislinn: I have to resist, I have to resist ‘cause I’m like, I do like, same with like Oblivion remastered just coming out, I’m like, I want to finish Persona first, but I’m already really really enjoying Fields of Mistria, which is like, it’s been good, everyone has been saying it’s good, and like, yeah, no, it’s good, so, um, that’s primarily what I’ve been doing. (0:11:20) Codey: hmm okay awesome well we will talk more about bugaboo pocket but first there’s news (0:11:23) Aislinn: Yes. (0:11:28) Aislinn: Yeah. (0:11:30) Aislinn: So I actually kind of want to talk a little bit about this (0:11:32) Aislinn: first one. (0:11:34) Aislinn: I don’t know how to pronounce it. (0:11:36) Aislinn: Dolok town, Dolok town. (0:11:37) Codey: that’s that I thought dolok I think that’s right (0:11:40) Aislinn: Either way in my quest for finding something to give me (0:11:46) Aislinn: more energy today because today I’ve just been very low energy (0:11:50) Aislinn: for some reason. (0:11:50) Aislinn: I think because it’s like my first proper day off and I just (0:11:52) Aislinn: don’t know how to function and not be like I don’t know how to (0:11:56) Aislinn: not be busy right now. (0:11:58) Aislinn: It’s just like a blob. (0:11:58) Aislinn: But in my quest to try and like give myself some energy, I (0:12:02) Aislinn: actually downloaded the demo because looking at it for this (0:12:06) Codey: OK. (0:12:06) Aislinn: podcast already caught my interest very quickly. (0:12:10) Aislinn: And it’s really cool so far. (0:12:12) Aislinn: But early access is coming soon. (0:12:16) Aislinn: There’s just a demo. (0:12:18) Aislinn: So if you didn’t know, there is a demo, the demo. (0:12:20) Aislinn: I didn’t play much of the demo, but the demo already is like (0:12:22) Aislinn: pretty cool. (0:12:24) Aislinn: Um, but it is a (0:12:28) Aislinn: farming sim in a way, but it’s a side scroller, which feels (0:12:33) Codey: Mm-hmm. (0:12:34) Aislinn: very different from what I’m used to at least, it’s someone (0:12:37) Aislinn: that is very selective about farming games. And there’s, (0:12:42) Aislinn: yeah, there’s crafting, there’s cooking, fishing, farming, of (0:12:47) Aislinn: course. And it looked like there was also like some actual like (0:12:51) Aislinn: platform like platforming that is happening in some capacity. (0:12:56) Aislinn: so it really caught my interest. (0:12:58) Aislinn: I don’t know if you know much about the game as well. (0:13:02) Codey: I, I just looked at the what was on there so the quote that they had for the early access (0:13:11) Codey: is immerse yourself in a rich farming experience with harvesting building crafting cooking (0:13:15) Codey: fishing and more brave extreme weather and make it yours, no idea what that means explore (0:13:22) Aislinn: I don’t know what that means either. (0:13:23) Codey: the vast wasteland and uncover the secrets beneath discover the the charm of Dolok town (0:13:29) Codey: in the story of its people, a customizable drone. (0:13:32) Codey: a companion designed to safeguard you and the wilderness. I’m assuming that means that there is one. (0:13:46) Aislinn: Yeah, I think that’s why I am definitely partial towards anime-esque. (0:13:54) Aislinn: When you’re actually in the game, it’s less more so, it’s definitely more leaning on the (0:13:57) Codey: - Yeah. (0:13:59) Aislinn: pixel aesthetic, but like the art for the game, yeah, has that anime aesthetic. (0:14:04) Aislinn: But it’s nice, like I could definitely see where they’re trying to go with it charm-wise (0:14:10) Aislinn: for the game. (0:14:11) Codey: Mm-hmm this guy (0:14:12) Aislinn: And like right off the gate, there’s already some very interesting dialogue just in the (0:14:16) Aislinn: background. (0:14:18) Aislinn: So it seems like, or it says also over the past few months, the team has been working (0:14:23) Aislinn: hard to refine the game and get it ready for its initial release. (0:14:27) Aislinn: And we’re thrilled to see that it’s only two weeks away. (0:14:30) Codey: Woo! So yeah, that’s the big news, is that the Early Access is coming on May 8th. (0:14:31) Aislinn: So yay! (0:14:36) Aislinn: And also, just because I thought this was really cool, if you join the Discord, you (0:14:40) Codey: Mm-hmm, oh, like a downloadable version? (0:14:41) Aislinn: get the OST on launch, which normally you have to pay for that on Steam. (0:14:46) Aislinn: So, I don’t know exactly, because I don’t talk about how exactly what that process is, (0:14:53) Aislinn: but yeah, you can get the OST for free, it seems like, if you just join the Discord. (0:14:59) Codey: Wow, have you how’s the music? (0:15:01) Aislinn: So that’s pretty cool. (0:15:03) Aislinn: So far, I already really like it. (0:15:04) Codey: Okay (0:15:06) Aislinn: It fits the aesthetic of the game really well. (0:15:08) Codey: Nice (0:15:10) Codey: Yeah, cool and the that early access is gonna have 20 hours of gameplay which is nuts for an early access (0:15:16) Aislinn: Yeah, that’s that’s really good. (0:15:18) Codey: And that that’s only like part of the story (0:15:22) Codey: crazy (0:15:23) Codey: So cool. Well, we will continue to check in with you about Dolan (0:15:29) Codey: You downloaded the demo (0:15:33) Codey: I am the Disney Dreamlight Valley correspondent and here that is (0:15:37) Aislinn: Yes. (0:15:40) Codey: the next (0:15:43) Codey: Sorry, I just was getting a phone call and it cut off my recording so al I’m sorry, there’s two recordings (0:15:51) Codey: Disney Disney Dreamlight Valley has a new update. So they have the Wonderland whimsy update which adds an Alice in Wonderland realm (0:15:59) Codey: Alice and the Cheshire cat as characters (0:16:02) Aislinn: I for some reason I thought there were already characters, but I am I still have yet to play this game (0:16:02) Codey: so (0:16:07) Aislinn: I think like you told me like when we first recorded way back when to play Disney Dreamlight Valley, and I still have not (0:16:07) Codey: Mm-hmm (0:16:12) Codey: Mm-hmm (0:16:15) Codey: Yeah, it’s a lot it’s a lot and there is a poll like I feel the pull to it since (0:16:16) Aislinn: This is a backlog (0:16:22) Codey: Again switched to Jeff’s Xbox. He has a Xbox series s so it’s like a really better one (0:16:29) Codey: And it does not when I played it (0:16:32) Codey: Disney Dreamlight Valley does not have lag on his the way that it did on my Xbox one (0:16:39) Codey: So I I feel the pull for sure (0:16:42) Codey: I don’t know. I’ll have to look at the (0:16:46) Codey: Because usually with these patches they also have like a small (0:16:53) Codey: Gosh, what are they called? (0:16:56) Codey: I’m trying to oh my gosh. Sorry. I was just (0:16:59) Codey: looking at this. Oh, uh, oh, uh, does not include seasonal star path. Oh, that’s something else. (0:17:05) Codey: I’m wondering if they have a star path. Oh yeah, the regard garden of whimsy star path. So the star (0:17:10) Codey: paths are like usually those are time limited. Um, and you can get some really neat items. So maybe (0:17:15) Codey: I’ll jump on this game here, uh, like to later today and see if there’s any good items, um, (0:17:21) Codey: for the star path and see if I’m really like tempted to get anything. Um, (0:17:29) Codey: I don’t know. Did you ever see like the old Alice game? That was like super creepy. (0:17:36) Aislinn: I have like the vague, for whatever reason the way that you phrased it just gave me like the vaguest recollection of it. (0:17:42) Codey: Um hmm. Yeah. So whenever I think of Alice in Wonderland, the Cheshire Cat, I think of (0:17:44) Aislinn: Let me see if I look at- Oh, yes. Yes. Yes. Yes. (0:17:51) Codey: that one because the round little cuddly Cheshire Cat that’s in, or I think of the one in the (0:17:57) Codey: Johnny Depp films, because when I think of like, when I see this Cheshire Cat, like the (0:18:01) Codey: original Alice in Wonderland Cheshire Cat, I’m like, this looks goofy versus like the (0:18:07) Codey: original horror Alice games, uh, and kind of also the one. (0:18:12) Codey: In the live action is like creepy. Um, and I prefer the Cheshire Cat being creepy. So, uh, (0:18:21) Codey: yeah, so I will look at, look at it and see if there’s anything cool in the star path. Um, (0:18:27) Codey: later today. The other thing, the thing I was laughing about is, uh, (0:18:31) Codey: uncrafting. So there’s now an, there’s now an uncrafting station, which I love it. Uh, so you can (0:18:34) Aislinn: on crafting. (0:18:42) Codey: uncraft non-quest crafted items and recycle the materials. Yeah. There are times like when the (0:18:47) Aislinn: Oh, that’s so good. (0:18:51) Codey: characters like at the end of the quest. So I’m assuming I’m hoping it means like if they are no (0:18:56) Codey: longer needed in the quest, because they’ll be like, Oh, build me this beautiful gondola, (0:19:03) Codey: like saying that I can, then we can get married under or something. And then you build this huge (0:19:09) Codey: thing and then after the the action of it they’re like (0:19:12) Codey: okay here is the here have this and I’m like I don’t want this like I don’t (0:19:20) Codey: actually want this yeah so yeah so you can now do that which is hilarious they (0:19:21) Aislinn: Give me my materials back. (0:19:32) Codey: also have upgradable chests which is amazing so instead of having if you have (0:19:39) Codey: small chest and then you don’t you want to get a large chest you (0:19:42) Codey: have to like build the large chest and then set it next to the small chest and (0:19:47) Codey: then like scooch everything over and it’s just pain in the butt now you can (0:19:50) Codey: just like upgrade the smaller chests instead which is awesome there’s more (0:19:57) Codey: alignment in the sub grid you can make your house bigger just like some basic (0:20:03) Codey: things and then other changes and bug fixes so I’m excited looks cool (0:20:10) Aislinn: I just, the idea, I don’t know why the idea of being able to uncraft something has never (0:20:17) Aislinn: crossed my mind, but now that that idea has been implanted into my brain, now I’m like (0:20:23) Aislinn: why do more games not have this, because this is really cool and I really like that and (0:20:28) Aislinn: that would be very nice. (0:20:29) Codey: Yeah (0:20:30) Codey: To be able to like I mean there are some games that can do that (0:20:34) Codey: I know that I want to say minecraft has one where like a table that you can go take your stuff to and then it’ll (0:20:39) Codey: Like give you the components or something (0:20:41) Aislinn: very cool indeed and I guess with that said do you have anything else that you (0:20:42) Codey: Yeah, it’s not super common so cool (0:20:48) Codey: Yeah (0:20:51) Codey: Mm-hmm (0:20:52) Aislinn: want to touch on with disney dreamlight valley (0:20:54) Codey: No, I was gonna move on let’s move on (0:20:56) Aislinn: okay I guess I so I do you know anything about the roots of pacha (0:21:00) Codey: I played roots of Pacha (0:21:02) Aislinn: - Okay. (laughs) (0:21:03) Codey: Or Pacha. I think I say Pacha (0:21:06) Codey: It is a super cool like it’s basically caveman stardew or prehistoric stardew (0:21:12) Codey: I think is what we used to say so they have a 1.3 update that is out now and it adds two new regions (0:21:18) Codey: so those regions are the (0:21:20) Codey: Mograni mountains and (0:21:23) Codey: the (0:21:25) Codey: to do scroll scroll scroll yaku on islands (0:21:29) Codey: um so I think it just like adds on to what is already in the game like (0:21:34) Codey: different areas that you can just now go to that you previously couldn’t go to (0:21:39) Codey: each area has a decent amount of new characters um but overall there’s 21 new characters uh and two (0:21:48) Codey: of them are romanceable and I just always want to shout out that one of the characters who’s (0:21:54) Codey: romanceable, the mountain guy is older. So he’s got like (0:21:59) Codey: white hair, like gray hair. And I am just as I get into my (0:22:03) Codey: elder years, I am just always so happy. You see that that (0:22:12) Codey: they’re, they’re letting us old people. Old people mean love (0:22:15) Aislinn: No, I agree, I do, I, like, I saw that note and I was like, “That’s really, really awesome.” (0:22:18) Codey: too. Yeah, so that was cool. There’s also new animals. They’ve (0:22:28) Codey: We’ve got like a prehistory. (0:22:29) Codey: For a giraffe thing, they’ve got something that was a precursor to the modern sheep. (0:22:37) Codey: They got a dodo bird because of course, like why wasn’t that in the game already? (0:22:42) Aislinn: Mm-hmm. (0:22:45) Codey: And then they also added modern animals. (0:22:47) Codey: So I don’t, I can’t remember if it’s like something that you can, like one of the ideas (0:22:52) Codey: that you can add on that someone like thinks of like modernizing the animals or whatever, (0:22:57) Codey: but you end up (0:22:59) Codey: like with what you would think are the modern animals from it which is really cool. (0:23:04) Aislinn: Oh, so they’re not like actually modern animals, they’re just what could be modern animals, (0:23:10) Codey: So it’s I think you basically like take the animal from before or the animal that’s in the (0:23:10) Aislinn: like reimagined? (0:23:18) Codey: game already and I think you just like do some weird genetic stuff with it or something like (0:23:23) Codey: that and then it’s suddenly the the modern version. So yeah. (0:23:29) Codey: That is cool. There’s new clothing, decoration, seeds. They also added modern seeds. So I think (0:23:37) Codey: similarly you can update the ones that you have to be like the legit modern seeds instead (0:23:43) Codey: of working with like prehistoric versions. One of the mini games is a music game. So for people (0:23:51) Codey: like Al who I know likes those like rhythm games, there’s one of those where you use the up and down (0:23:56) Aislinn: Yeah, I was looking at that too. It’s cool. I like that. I also like a good rhythm game (0:23:58) Codey: arrows kind of like (0:23:59) Codey: I mean, it looks like basically guitar here, but (0:24:02) Codey: using, yeah, I was a little, I was, I was interested. (0:24:11) Aislinn: or music game. So like my I will revisit on a regular basis Project Diva, which is the (0:24:17) Aislinn: Vocaloid music game. So like, I’m all over rhythm games. So any any inclusion of that (0:24:23) Aislinn: I am so on it. (0:24:25) Codey: Um, and then the final thing was that there is now bug catching with an asterisk. (0:24:32) Aislinn: Whoa. Oh. (0:24:35) Codey: So it’s not, it’s not like what you’d think it’s that there’s like a couple new places (0:24:42) Codey: that you can go to. (0:24:43) Codey: And then you basically like play an instrument and it like calls the bugs to you. (0:24:49) Codey: And then you can catch them from there. (0:24:51) Codey: It’s just, it’s not, it’s not what you’d expect. (0:24:55) Codey: Which I like that they’re doing new things. (0:24:57) Codey: They also have, they had a new way to like tame animals and a new way to fish and all of that. (0:25:02) Codey: Super love the way that they’ve been doing, innovating in that regard. (0:25:07) Codey: But, you know, I want to be able to just go catch bugs the way that I, the way that I do. (0:25:12) Aislinn: Yeah. (0:25:16) Codey: On my hike today, there were a couple of people that came up because I was like flipping logs (0:25:20) Codey: and they were like, what are you doing? What you looking for? And I was like, I mean, (0:25:22) Aislinn: Ah ha. (0:25:25) Codey: anything. I just want to see cool, cool bugs or salamanders or something. (0:25:28) Aislinn: Just anything. (0:25:30) Aislinn: Mm-hmm. (0:25:33) Codey: It’s a little early for that. But yeah, that’s basically, I just want to be able to like find (0:25:36) Codey: cool bugs. And that’s, that’s that update. So that update is out now. If you already own the game, (0:25:36) Aislinn: Mm-hmm. (0:25:38) Aislinn: Well. (0:25:44) Codey: then you just get it. And if you do not own the game, maybe having a little bit more story and (0:25:51) Codey: bug catching and the rhythm game, uh, push you, uh, (0:25:55) Codey: to do it. Maybe that’s something that’s of interest. (0:25:58) Aislinn: Yeah, that all sounds good to me. Will I play it? I don’t know. Again, only so many farming (0:26:06) Aislinn: games I can do. But I like the romanceable older person. That is like one thing that’s (0:26:08) Codey: - Yeah, I. (0:26:14) Aislinn: like a game changer for me. I do like that a lot. (0:26:16) Codey: Yeah, I have it on Windows. (0:26:20) Codey: So if we end up moving my desktop up to my office, (0:26:24) Codey: which is like a blessing and a curse (0:26:27) Codey: because I want this to remain my work office, (0:26:28) Aislinn: Mm-hmm. (0:26:30) Aislinn: Yeah. (0:26:31) Codey: but also like I am not playing my desktop downstairs. (0:26:34) Aislinn: Yeah? [laughs] (0:26:34) Codey: But yeah, I might, I might bring that up and load this game back up and see, see how that (0:26:44) Codey: older guy is. I like his personality or not. (0:26:45) Aislinn: yeah hopefully he’s got good personality I guess with that well not really with (0:26:55) Aislinn: that said it’s not really very good transition but another game that I (0:27:00) Aislinn: unfortunately don’t know much about over magica do you are you familiar oh (0:27:03) Codey: Okay. (0:27:08) Codey: Yeah, yeah, so OvaMagica is the like farming adventure, (0:27:08) Aislinn: perfect wonderful (0:27:15) Codey: whatever creature collector game where all of the creatures (0:27:16) Aislinn: Mmhmm. (0:27:17) Codey: are like these little round boys. (0:27:19) Aislinn: Yeah! (0:27:20) Codey: And so there’s like, and they just kind of like blob (0:27:23) Codey: around behind you, just super cute. (0:27:26) Codey: They have released the 0.9 update that adds some new areas, (0:27:31) Codey: new friendship events with the characters. (0:27:35) Codey: And there’s also a new thing, I can’t remember what it’s (0:27:38) Codey: called, like Ovotron or something, but it’s something (0:27:40) Codey: that allows you to X-ray into a egg before it hatches (0:27:46) Codey: to be able to see what is in the egg, which is super nice. (0:27:51) Codey: Like say that you’re trying to breed for something, (0:27:55) Codey: you’d be able to see kind of like. (0:27:56) Codey: Like expect what is in that egg. (0:27:59) Codey: Um, which is cool. (0:28:03) Codey: And so that zero of one ninth update is out now. (0:28:07) Codey: Um, and the, they also said in this that the 1.0 is coming this year. (0:28:12) Aislinn: Hmm. Oh no. Yeah. I feel like I’ve been seeing it like even though I don’t know much about (0:28:13) Codey: I cannot remember how many years that has been a promise. (0:28:20) Codey: But I feel like it’s been some, it could have just been one. (0:28:23) Codey: They could have just been yet last year. (0:28:24) Codey: I don’t know, but I feel like this is a game we’ve been talking (0:28:26) Codey: for a hot minute, so. (0:28:31) Aislinn: it, I feel like I’ve somehow been like stumbling across it like pretty regularly. Um, so hopefully, (0:28:34) Codey: - Mm-hmm. (0:28:38) Aislinn: - Hopefully, hopefully. (0:28:39) Codey: No, Ms. Chloe. (0:28:41) Codey: Yeah. (0:28:42) Aislinn: - Hopefully, it’s coming, 1.0, this year. (0:28:45) Aislinn: I mean, there’s a lot of this year left, (0:28:47) Aislinn: so fingers crossed, and it looks like it’s mostly, (0:28:50) Aislinn: if not already, just about fully fleshed out game-wise, so. (0:28:54) Codey: Yeah, they don’t have too too much to add to it. So we’ll see where it where it goes (0:29:02) Aislinn: can I just say I love the cow blob in the in like the main photo (0:29:04) Codey: Yeah (0:29:07) Codey: They’re (0:29:08) Codey: They’re all cute. I love the cow blob. I love the fox blob. The bee blob is cute. Like they I have not seen a blob (0:29:13) Aislinn: oh (0:29:16) Codey: I didn’t love so (0:29:18) Aislinn: I like the turtle one too they’re all so cute (0:29:19) Codey: Yeah, they’re they’re all very cute (0:29:23) Aislinn: and shout out to motion sickness settings because that’s a that’s a (0:29:26) Aislinn: that’s a big one for me for a lot of games so anything with that that’s nice (0:29:28) Codey: - Mm-hmm, mm-hmm, well, are we three for three? (0:29:34) Codey: Have you heard of a game called GoGo Town? (0:29:36) Aislinn: I know of, literally I only know of Gogotown because of this podcast. (0:29:42) Codey: Okay, cool, we’ll take it away. (0:29:46) Aislinn: A lot of my new game knowledge comes from this podcast, I will not lie. (0:29:55) Aislinn: But it looks like that online co-op is coming soon for Gogotown (0:30:04) Aislinn: and looking at the video earlier that they took. (0:30:06) Aislinn: It looks pretty good. It says that they still have some bugs, but they are working on it, and it’s coming very soon. (0:30:15) Aislinn: And also they do make a note that there will be no split screen for online co-op, just as a general note. (0:30:24) Aislinn: There isn’t much more of an update with that, but they did give a sneak peek. It looks cool. (0:30:35) Codey: I don’t know if we’d seen a video of it before, so that was nice to see. (0:30:36) Aislinn: Yeah. (0:30:40) Codey: And I know people are always interested in like whether or not the co-op is split screen. (0:30:44) Codey: So though I feel like this split screen is so 2000s. (0:30:51) Codey: So I feel like it’s just not like Jeff was Jeff and I were talking about possibly playing Halo. (0:31:00) Codey: And I was like, we’d have to split screen. (0:31:02) Aislinn: yeah it’s so it is so old now that you like just reminding me the halo i’m just like oh yeah that (0:31:08) Aislinn: is like an old thing (0:31:09) Codey: Yeah, like I don’t want to do that ugh (0:31:13) Codey: gross, so (0:31:15) Codey: Yeah (0:31:17) Codey: They’re not gonna have that which is a good thing. But also if you only have one copy of the game that (0:31:22) Aislinn: Yeah, but I guess like general speaking, most people have their own version of the game in some (0:31:27) Aislinn: capacity. So it’s nice that you don’t have to worry about split screen and everyone has their own (0:31:32) Aislinn: screen and you can still do cool. But I think that’s not really all we got on Go Go Town that (0:31:32) Codey: Mm-hmm. Yup, yup, yup. (0:31:39) Aislinn: that blurb from Steam isn’t doesn’t have too much beyond that. So I guess with that said, (0:31:46) Aislinn: we move into Story of Seasons Grand Bazaar. And Cody and I before (0:31:52) Aislinn: we even started recording, we’re both just like, do you know what’s going on? And I’m like, no, (0:31:57) Aislinn: do you know what’s going on? We’re both just like, not really. So I will read whatever I can, (0:32:04) Codey: uh-huh (0:32:04) Aislinn: and then take that as you will. But it looks like 100 crops. So if you really want to be (0:32:08) Codey: Yeah, I (0:32:13) Aislinn: farming? Oh boy, you have a lot of options. (0:32:16) Codey: Yeah, so this next bit like Al wrote it out and I, I think I read this like 10 times, and there’s something about these words that I just like my brain just, they just bounce off my brain, I have a smooth brain when it comes to these words, I don’t understand why. (0:32:37) Codey: And they’re not even hard words. So it just says, this is from Al, it has some stamina system that works differently than normal. (0:32:46) Codey: But was in the original game, you can do more if you jump when doing an action, which is weird, but it costs more stamina, one per usage, six per jump usage, but you’ll get three actions. (0:33:03) Codey: So you’re using up more stamina to save time, but you can still upgrade the tools as well. (0:33:11) Aislinn: See, like, I’m picking up what he’s putting down, Al, but to be fair, I’ve never played (0:33:16) Codey: Yeah, Chloe. (0:33:21) Aislinn: Story of Seasons before, so that is probably a big limiting factor for me. (0:33:27) Aislinn: But if you’ve played Story of Seasons before, this might be appealing to you. (0:33:32) Aislinn: And from my knowledge about farming games in general, being able to use, even if it (0:33:40) Aislinn: sacrifices more salmon. (0:33:41) Aislinn: I just want to say that I’m going to be jumping, like, in farming, like, what am I doing? Am I, like, planting and jumping? Like, I don’t know. Am I jumping across my farm to water all of my 100 crops that I have? (0:33:44) Codey: Okay, but like the logic of it, well, and like if you, so you jump, and it’s more stamina because (0:34:04) Codey: you’re jumping, and that’s like, that’s very intensive, right? But what, but when you jump, (0:34:08) Aislinn: I guess, I mean, that’s what it looks like too, in the screenshot that I’m looking at (0:34:10) Codey: you’re just able to be more efficient. (0:34:14) Codey: Yeah. (0:34:18) Aislinn: on the website. (0:34:20) Aislinn: There’s just a character that’s like doing like a skip type of jump type of motion. (0:34:25) Aislinn: So are you like, I think it’s you’re skipping as you’re farming and you’re getting more (0:34:29) Aislinn: done, but you’re wearing yourself out because you’re skipping. (0:34:32) Aislinn: I mean, skipping is more work, like more body intensive than walking. (0:34:36) Codey: Yeah. You’re right, you’re right. I don’t know. I, that’s how I felt when I read it. (0:34:36) Aislinn: So, you know, it– (0:34:38) Aislinn: this is such a silly conversation. (0:34:46) Codey: I was like, I, and then this website is like fogu.com and I, this website, I was very, (0:34:53) Codey: I was confused. And I, it is not Al. It is not, it is probably just me. I don’t know (0:34:57) Aislinn: No, yeah, well me too, because I’m also… (0:35:03) Codey: of like my ADHD or whatever. (0:35:06) Codey: It was just like, nope, but it was wild. (0:35:11) Codey: So that’s that, uh, I’m sure story of seasons. (0:35:14) Codey: People are probably like, Oh, sick. (0:35:16) Aislinn: But I have no idea, yes, options. (0:35:16) Codey: Like that’s going to be so awesome. (0:35:20) Codey: I’m like, I’m happy for you guys. (0:35:22) Codey: A hundred crops. (0:35:23) Codey: I understand that. (0:35:25) Codey: Uh, he also wrote more than any other story of season game. (0:35:28) Codey: So more crop number go bur. (0:35:34) Aislinn: And it looks like it comes out in, this is probably almost definitely announced at some (0:35:40) Aislinn: point, but looking at the website, it’s coming out August 27th in the states, in North America. (0:35:46) Aislinn: Um, it is, no, it’s already, it’s there, it’s all coming out at the same time. (0:35:46) Codey: I think it’s already out in Japan (0:35:54) Codey: Oh. (0:35:54) Aislinn: So August 27th slash August 28 in Japan, cause of, you know, time zone things and whatnot. (0:35:59) Codey: Okay, cool. (0:36:01) Aislinn: But yeah, we, we’ve, we, we tried our best. (0:36:05) Aislinn: So I, I apologize to all the Storia season fans, it’s the best you’re going to get, but (0:36:05) Codey: Sorry, Al. (0:36:12) Aislinn: I can talk about Stardew Valley. (0:36:14) Codey: Heck yeah, we can. (0:36:16) Aislinn: I tried to get tickets for the Toronto one, and it was just a miserable failure, so I’m happy that they added more dates. (0:36:20) Codey: Okay. (0:36:27) Codey: Yay. (0:36:32) Aislinn: We have not followed up on if we can get tickets for any of the other Toronto ones, or even just somewhere else in Canada, I guess, need be, or in the States or something. (0:36:40) Codey: Mm-hmm. (0:36:44) Aislinn: but I (0:36:46) Aislinn: Am happy that they added more dates because trying to get tickets for those has been a wreck (0:36:50) Codey: Yeah, and they added a bunch of dates. So like when I looked at the at the dates like the tour dates just in general (0:36:58) Codey: There are many (0:37:01) Codey: and then all the green ones on the (0:37:05) Codey: The poster are like the new ones, but there’s just they they better like (0:37:12) Codey: Playing that music because my goodness (0:37:15) Aislinn: it’s a lot I i imagine is it all one is it all one what’s the orchestra I was like what’s the (0:37:16) Codey: They are gonna be playing it (0:37:20) Codey: I (0:37:23) Codey: Orchestra, I’m I’m assuming like I don’t think that I wouldn’t think that there’d be like an orchestra at each location (0:37:30) Codey: That’s like I would think that it’s like the one (0:37:34) Codey: Orchestra, that’s just kind of like moving around (0:37:36) Aislinn: Right, I’m just like this is (0:37:37) Codey: Which is probably super cool for people to travel like able to go places, but also this is a lot (0:37:41) Aislinn: Yeah (0:37:45) Aislinn: It is a lot like just looking at the dates in general (0:37:48) Aislinn: It’s like a lot of these dates are like back to back or like same day because of matinee (0:37:52) Codey: Mhmm. But then they’ll be followed by like, they’ll be followed by like, uh, like a, like (0:38:00) Codey: a week off or something. So it’s, it’s, it’s cool, but lots. Yeah. Yeah. So if you have (0:38:02) Aislinn: Yeah. (0:38:05) Aislinn: It’s not like they’re being overworked to an extent, but yeah. (0:38:09) Codey: been wanting tickets and it has been sold out in your area, uh, definitely look, there (0:38:14) Codey: are new dates in US, Canada, and Asia. Um, so new dates, new shows. (0:38:23) Codey: That were already in the some areas, whole new areas too. Um, so yeah, take a look. (0:38:25) Aislinn: Mhm. Yeah. Very, very cool. It’s awesome that they were able to (0:38:33) Aislinn: pull this off. Yeah, I guess that is all the news that we have, (0:38:39) Aislinn: right? Yeah. Woo hoo. So I guess with that said, we can move (0:38:40) Codey: A-woo! (0:38:47) Aislinn: into Bugaboo Pockets, which I am so excited to talk about. (0:38:50) Codey: Yeah (0:38:53) Codey: Yeah, so let’s first talk about what how we played it and how far we are (0:39:00) Codey: so I played it on Mac and I was only able to get the demo and (0:39:07) Codey: So I played what’s on the demo, which is not a lot. I’ll get into that later (0:39:13) Codey: So I don’t have a time. I have like literally like a half an hour (0:39:20) Codey: When payday hits I might be pulling the trigger for this one for sure (0:39:26) Aislinn: - Well, I guess we can get your take after you hear my takes. (0:39:32) Codey: - Mm-hmm, so what have you played? (0:39:33) Aislinn: Since I did buy the game, (0:39:36) Aislinn: I have played it on PC primarily, (0:39:42) Aislinn: which is why I’ve kind of barely played it (0:39:44) Aislinn: because I haven’t really been home so much too much (0:39:46) Aislinn: because of work, (0:39:47) Aislinn: but I did try to play it on my Steam Deck (0:39:50) Aislinn: and it’s technically Steam Deck compatible, (0:39:54) Aislinn: But… eww. (0:39:58) Aislinn: I don’t think… I don’t like it on a Steam Deck because it’s… you could tell it’s a game that’s made for like a mouse. (0:40:10) Aislinn: So like, I’m just running my finger along the Steam Deck screen pretty much, or like along the trackpad. (0:40:16) Aislinn: And I just… if I hooked up a mouse, that’d probably be better. (0:40:20) Aislinn: But like, if you’re playing it just Steam Deck only, nothing else connected to it or anything. (0:40:26) Aislinn: I didn’t like it personally, but on PC it’s great. (0:40:32) Aislinn: And I have… so there are seven bugs total that you could unlock, and I have unlocked four? (0:40:42) Codey: Nice. (0:40:42) Aislinn: Let me double check. Let me go back. (0:40:44) Aislinn: I have the game open in front of me just because of this reason. (0:40:47) Codey: Yeah. (0:40:48) Aislinn: But yeah, so I have the full thing. So I have one, two… no, one, two… (0:40:52) Codey: The full game, yeah. (0:40:56) Aislinn: three, four. Yeah, I have four. Four out of the seven bugs. (0:41:00) Codey: Okay. Cool. Um, so yeah, it’s basically like, to me, it feels (0:41:08) Codey: like bug Tamagotchi. Um, but yeah, but with like a plus, like (0:41:10) Aislinn: Mm hmm. I agree. I agree. Even the UI. (0:41:15) Codey: there’s some extra. So what they say on switch is quote, a (0:41:19) Codey: relaxing semi idle pet game starring bugs from land, air and (0:41:24) Codey: sea players play as a research scientist living in a cabin with (0:41:28) Codey: It’s just your bugs and a pen pal. (0:41:30) Codey: It’s not released yet, I don’t think, based on the website, but it is in the cards. (0:41:54) Aislinn: I don’t know, I really hope that they like make this more, you know, controller friendly. (0:42:04) Codey: - Yeah, well, maybe when they make it controller friendly (0:42:07) Codey: for that, they’ll have some ideas of how to make it (0:42:10) Codey: more controller friendly for the Steam Deck too. (0:42:14) Aislinn: - Yeah, we’ll see, we’ll definitely see. (0:42:19) Codey: So it’s just $20 for the base game, (0:42:21) Codey: or there is a bundle on Steam right now (0:42:24) Codey: called the Celebrate Bugs Bundle. (0:42:27) Codey: And that bundle has webbed, which we have not talked about, (0:42:32) Codey: but it’s basically, it seems like it’s a platform (0:42:35) Codey: and you’re a jumping spider, which is super cute. (0:42:39) Codey: So there’s that, there’s Apico, there’s Buggin’s, (0:42:42) Codey: oh my God, sorry, there’s Buggin’s Seek (0:42:44) Codey: and this game Bugaboo Pocket, and they’re all for $38.22, (0:42:49) Codey: which is a steal given the fact that I think this game (0:42:53) Codey: and Apico are $40 on their own. (0:42:58) Aislinn: Yeah. And I think webbed has been, I realized webbed has been on my wishlist for a hot minute (0:42:59) Codey: So it is like a really good price. (0:43:09) Aislinn: because it looks so incredibly adorable. And then I’ve played AP, APico. Is that how it’s (0:43:14) Codey: Mm hmm. Yeah, so it’s a pico. Yeah. (0:43:14) Aislinn: actually pronounced? Because I’ve been saying APico and I’m like, I never thought that was (0:43:18) Aislinn: right. But I’ve played APico and there’s so much to do in that game. (0:43:28) Aislinn: The price of Bugaboo Pocket, yeah, for that bundle is really good. (0:43:34) Codey: Yeah, um, so yeah, I also really just want to shout out that their (0:43:39) Codey: developer and publisher, it’s the same, same group are called Elytra games. (0:43:45) Codey: Love it. (0:43:45) Codey: 10 out of 10, um, Elytra for people who don’t know are so Elytra are on (0:43:50) Aislinn: I was gonna be like me, I don’t get it. (0:43:55) Codey: Beatles instead of having four wings. (0:43:58) Codey: The front pair of wings have been like, are like kind of replaced by this (0:44:03) Codey: modified. (0:44:04) Codey: I think it’s a really important shell thing. If you imagine a ladybug, and it has those two pieces of shell, and then those kind of move to the side, and then there’s wings underneath of it, those things are called elytra. (0:44:19) Codey: Yeah, so it’s a bug thing. (0:44:19) Aislinn: Oh, that’s so cool to know the name of that all sick. Oh my god. Okay, so (0:44:26) Codey: There are, there’s also elytra in Minecraft, there are basically just, it’s like a (0:44:34) Codey: thing on your back that you wear that gives you the ability to like, not do powered flight, but you can like fall more gracefully. (0:44:45) Codey: Like you basically can glide. So, really loved that. (0:44:47) Aislinn: Yeah. (0:44:48) Aislinn: Oh, that’s so cool. (0:44:49) Aislinn: So more bug games moving forward from Elytra, hopefully. (0:44:55) Codey: I would hope so, yeah. Give me a call if you guys want some free, but it seems like they already know what they’re talking about so (0:45:04) Codey: they probably don’t need a consultant or whatever, but they do hit me up. I will, I will do it for free. (0:45:08) Aislinn: But hey, you know if they do you know who to call (0:45:16) Aislinn: You got a doctor on deck (0:45:20) Codey: So they say that it’s great for people who don’t love bugs yet, or for validating people who already do. (0:45:29) Codey: - What category were you in, Ace? (0:45:32) Aislinn: I love bugs, so I’m having a great time with this game. (0:45:36) Aislinn: I don’t know if I can agree with the great for people who don’t love bugs. (0:45:39) Aislinn: I know there are some options within the game to like, so you can at least like reveal the (0:45:43) Aislinn: species before it hatches or anything so you know what you’re getting into. (0:45:46) Codey: Mm hmm. I mean, I thought so there the species that you first start out with, or at least in (0:45:47) Aislinn: But like, I think it’s really cute. (0:45:49) Aislinn: But I don’t know for certain if like, you don’t like, for example, worms? (0:46:00) Codey: the demo was the rubber ducky ice pod. And I think that that’s great. Like, it’s super cute. (0:46:06) Codey: And they look like rubber duckies when they’re adults, and it’s just so cute. So I thought that (0:46:12) Codey: might be something that would be good for people who might not super be (0:46:16) Codey: into bugs. (0:46:18) Aislinn: I think just because one of the species like does start off basically looking like kind (0:46:22) Aislinn: of like a wax worm and I know for some people that freaks them out so I don’t know how people (0:46:25) Codey: - Yeah, that’s fair. (0:46:28) Aislinn: feel about that so like take that as you will but like if you are okay with at least looking (0:46:33) Aislinn: at bugs I think this game is still cute like they do a really good job of making the bugs (0:46:37) Aislinn: like extra cute so if you like are okay with bugs and you like bugs great game if you hate (0:46:43) Aislinn: bugs? I’m not sure. Hard to say. (0:46:44) Codey: Okay. (0:46:46) Codey: Um, and then I just love the story. (0:46:48) Aislinn: But I do agree with you with the isopods. (0:46:54) Codey: So if they say you play as a research scientist helping a forest recover after a devastating (0:46:59) Codey: fire, discover her story through cut scenes, diagram entries and items, complete your bug (0:47:03) Codey: compendium to unlock secrets and prizes. (0:47:06) Codey: So I screamed when I started playing and it’s basically like in the perspective of this (0:47:14) Codey: research entomologist, um, I think her name is Sylvia. (0:47:20) Codey: Um, cause she says like, when I was hired as an entomologist by the forestry solution, (0:47:24) Codey: which, which is like a company, the forestry solution, I was just like, this is my dream (0:47:30) Codey: job. (0:47:30) Aislinn: Awwww! [laughs] (0:47:31) Codey: Like I, I literally want to be a forest entomologist working on conservation and habitat restoration. (0:47:38) Codey: So this is like, like, oh my gosh. Uh, and then some other things that just popped out. (0:47:44) Codey: Right away. (0:47:46) Codey: Um, basically you’re breeding the insects to repopulate the area that was ruined by (0:47:51) Codey: the fire. (0:47:52) Codey: Um, and your friend is like dropping you off at this like remote cabin. (0:47:56) Codey: And he’s like, are you sure you want to stay here out here all alone? (0:47:59) Codey: And she’s like, yeah, also there’s no rent. (0:48:03) Codey: And I was like, bro. (0:48:08) Aislinn: Yeah, you know what, I got to stay out here all along, all alone with my bugs and no rent. (0:48:14) Codey: with no red excuse. This is not even a question my god. Oh, and (0:48:16) Aislinn: Yeah. (0:48:22) Codey: then the final thing was, he’s like trying to talk to her. And (0:48:26) Codey: then it just says, Sylvia is was too awkward to say anything. And (0:48:31) Codey: I was like, did they just make me like, are they following me? (0:48:36) Codey: Are they? So yeah, that was just like my from the demo. I was, I (0:48:41) Codey: was, I was really enjoying it. So that’s (0:48:43) Aislinn: Okay, so I will say, obviously, the journey of living out on your own and everything from (0:48:44) Codey: my stuff. (0:48:56) Aislinn: the perspective of Sylvia is developed as you continue to allot things in the game. (0:49:02) Aislinn: And the relationship with you and the person that like dropped you off and everything, (0:49:08) Aislinn: They… yeah, their name is EZ and… (0:49:09) Codey: Their name is EZ (0:49:13) Aislinn: that is indeed
Jon Jordan talks to Pixels CEO Luke Barwikowski about the game's forthcoming adoption of the new Apptokens standard, which as well as seeing the launch of the spend/stake-only vPIXEL token, will also herald a new staking model, which will use the token to boost marketing for Pixels and its partner games.[4:42] Games like Axie and Pixels have been massive successes. We need to make them sustainable.[5:25] Some of the issues for web3 games are just gaming issues. Web2 games are not doing well.[7:50] DAUs is not the primary metric for Pixels. It's secondary compared to net revenue.[9:00] We thought we could convert DAUs into paying users. We can but the rate is very low.[11:45] In particularly, it's hard to convert paying users into net paying users.[13:53] We're doing a lot of work to figure out who are the right users to give incentives to.[18:20] The three elements that are required to make a great web3 game. [19:10] Explaining how ERC721C enforced NFT royalties aligns incentives for devs and NFT traders.[20:50] Apptokens (ERC20C) do something similar for fungible tokens. [21:38] A lot of the players we give PIXEL tokens to just sell them - this is misalignment.[21:50] Apptokens allows us to give more tokens to players who spend them in-game. [22:25] We're doing this with our new vPIXEL token, which can only be staked or spent, not sold. [23:48] We want to preference players who use the PIXEL tokens through its tokenomics.[27:36] This is going to be the industry-standard soon. [28:41] The new staking system embraces all the games published in the Pixels ecosystem.[28:50] This sees 28 million PIXEL distributed monthly via these games, giving rewards to stakers.[33:17] This won't be limited to Ronin games, although the staking contracts will be on Ronin.[34:47] How the core Pixels game will fit into this new multi-game PIXEL token ecosystem.[36:35] Pixels is launching a mobile-first Tamagotchi-style pet app in June/July.[38:27] Players who want to convert vPIXEL to PIXEL will pay a c.50% withdrawal fee.[40:47] It doesn't matter how web3 a game is. What matters is whether it works.[42:30] Pixels has given out over $100 million of rewards in terms of PIXEL tokens.
John has been messing with glucose monitors. Turning himself into a tamagotchi of sorts. http://polymatic.link/show124
Weird Email About Jim Carrey & Brandon Gifts Kyle A TamagotchiSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
"Piepst ein GPS Tracker, weil er Hunger hat, dann ist es kein GPS Tracker, sondern ein Tamagotchi." Von Uli Winters.
In AZ #113 geht es mitten in die glühende Weite der Mojave-Wüste – ein Ort voller Mythen, Legenden und einem Fall, der bis heute Gänsehaut verursacht.Im Zentrum steht der Abenteurer Kenny Veach, der besessen war von einer geheimnisvollen Höhle – der sogenannten M-Höhle. Nach einem beunruhigenden ersten Erlebnis zieht es ihn erneut dorthin. Doch diesmal kehrt er nicht zurück.Was steckt hinter dem Verschwinden? Eine gefährliche Obsession? Ein tragisches Schicksal? Oder etwas, das sich mit Logik nicht erklären lässt?Eine Folge über Wüsten, Wahrnehmung und die unheimliche Stille, wenn jemand einfach verschwindet …Links zur Folge:YouTube VideosUnd die archivierte Webseite###WERBUNG###
Imagine your hospital gets hacked—the MRIs are down, billing's frozen, and suddenly you're faxing patient records like it's 1999. No, that's not a “Twilight Zone” rerun—it's real life in health care. This week, we're diving into what the Health Sector Coordinating Council (HSCC) is doing about it, including their recent trip to Congress to lay it all out. From legacy devices clinging to life like old Tamagotchis to cybersecurity plans that don't sound half bad, we break it all down with just the right amount of snark. More info at HelpMeWithHIPAA.com/505
I dagens afsnit af 56k taler Mads Viktor og Morten Saxnæs om internettets seneste højdepunkter og absurditeter. Katy Perry har været en tur i rummet med en udelukkende kvindelig besætning – hun sang i vægtløs tilstand og medbragte en marguerit til ære for sin datter. Men er det inspiration eller luksusshow? Samtidig rejser Google tilbage i tiden med en opdatering, der gør deres forside mistænkeligt Yahoo-agtig med widgets og personlige feeds. Der er drama i tech-branchen med industrispionage hos Rippling og Deel – kryptobetalinger, ødelagte telefoner og en falsk Slack-kanal gør sagen værdig til en Netflix-serie. Og hvad får man, når man krydser en Tamagotchi med en vape? En afhængighedsforstærkende gadget med et virtuelt kæledyr, der græder, hvis du stopper med at dampe. Tune ind på internettets skøreste og skarpeste historier i 56k.
Happy Monday, podcast fam! Today on the Leisl, Liam & Spida podcast, we kick off the week with big laughs, real talk, and a very special guest. Producer Joolz ask the ultimate hypothetical: If you could swap jobs with anyone for a day, who would it be? From astronauts to Taylor Swift and even Prince William on a bender (yes, really), the team shares their answers. Plus, we get heartfelt as Spida opens up about a major change in his family that brought him closer to his dad - it’s raw, emotional, and incredibly powerful. And in Winning or Whinging, Liam declares he's too old to crash at his mate’s place and a listener calls in to break the news of Liesl’s Tamagotchi's tragic demise. And finally, Leader of the Opposition Peter Dutton joins us live to talk about housing affordability and his new policy proposals for first home buyers.See omnystudio.com/listener for privacy information.
Jump in with Carlos Juico and Gavin Ruta on episode 230 of Jumpers Jump. This episode we discuss: Vacation in Hawaii, What it means to live aloha, Energy in Hawaii, Nightmarcher urban legend, Duendes in Hawaii forests, Surfs up movie theories, Big wave surfer story, Tarzan scary scene, Tangled theory, Minecraft movie cameos, Ashton Kutcher diddy theory, Mud Splatter Vietnamese ritual, Thailand military videos, Dire wolves theory, Woolly mouse creations, Ai vs paper theory, iPhone fingerprints theory, Tamagotchi vape, Hudson river helicopter crash, Club roof falling on tourists, Why people in Hawaii signal aloha, Surf's up vs Happy feet, guarantees in life and much more! Follow the podcast: @JumpersPodcast Follow Carlos: @CarlosJuico Follow Gavin: @GavinRutaa Check out the podcast on YouTube: https://bit.ly/JumpersJumpYT Learn more about your ad choices. Visit podcastchoices.com/adchoices
Originally Aired April 3, 2025: Where is Eduardo? Tongue Jenga. Everything you wanna know about Tamagotchi vape pens. Listen & subscribe to the show on Apple Podcasts, Spotify or Amazon Music. For more, visit https://www.93x.com/half-assed-morning-show/Follow the Half-Assed Morning Show:Twitter/X: @93XHAMSFacebook: @93XHAMSInstagram: @93XHAMSEmail the show: HAMS93X@gmail.com See omnystudio.com/listener for privacy information.
This week we talk about the Nintendo Switch 2, AI movie trailers, online lookalikes, being an uncle, smartwatches, and Hello Kitty Island Adventure. Support us on Patreon to keep the podcast going, view more detailed show notes, and to gain access to exclusive content at: http://www.patreon.com/theshowsamandjoe Favorite things: Google Pixel Watch 3 Joe completing his Tamagotchi collection
Al and Kev go over the recent news, including everything cottagecore from the Nintendo Switch Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:43: What Have We Been Up To 00:10:49: Feedback 00:13:18: I Know What You Released Last Month 00:15:50: Game News 00:27:39: New Games 00:27:52: Story Of Seasons: Grand Bazaar 00:34:57: Witchbrook 00:36:58: Tomodschi Life 00:42:14: Tamagotchi Plaza 00:48:31: Outro Links Distant Bloom Console Release Monsterpatch Kickstarter Outbound News Story of Seasons: Grand Bizarre Witchbrook Tomodachi Life: Living the Dream Tamagotchi Plaza Nexus Mods App Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kev: My name is Kevin. (0:00:38) Al: and we are here today to talk about cottagecore games. (0:00:42) Kev: Woo! A lot of them. (0:00:45) Kev: A lot of games to talk about. (0:00:45) Al: So many cottagecore games. Yes, yes, yes, yes. So, we just had a Nintendo Direct. (0:00:56) Al: By the time you hear this, there will have been another Nintendo Direct, (0:00:58) Kev: Haha sick. Oh my gosh. It’s that close. Oh my gosh. I’m not ready. I’m not ready (0:00:59) Al: But… (0:01:00) Al: We won’t be talking about that one. (0:01:02) Al: Not in this episode. (0:01:04) Al: Yeah, yeah. I think it’s the day of. Yeah, it’s the second. We release on the second, which is when the… (0:01:10) Kev: Yeah (0:01:11) Al: So, yeah. (0:01:14) Al: Let’s see how this goes. But we are… (0:01:16) Kev: So thank you for tuning in when even we’re not caring about this episode (0:01:22) Al: Hey, hey, I care. I care. (0:01:23) Kev: No, that’s not true (0:01:26) Al: So yeah, we’re going to talk about the switch direct this (0:01:30) Al: well, so we have a greenhouse episode where we talk about the switch direct in its whole, (0:01:35) Al: but we skip over the stuff that we’re going to talk about in this episode, (0:01:39) Al: specifically, it’s cartridge core games. (0:01:40) Kev: Because there was stuff for us. (0:01:43) Kev: Episode, entire episodes of the horror season were announced in that direct. (0:01:49) Al: You’re not wrong, I will say. So we’re going to talk about that. We’ve got some other news, (0:01:56) Al: Because people decided to send out other news as well this week. (0:02:00) Al: And that wasn’t just all in the Nintendo Direct. (0:02:03) Al: We’ve also got the roundup of March because it’s a new month now. (0:02:08) Al: Almost. It will be a new month now. (0:02:10) Al: This is one of those weird months where we are recording in a different month (0:02:14) Al: than we’re releasing, and I was like, do I wait till next week? (0:02:16) Al: But I decided, no, let’s do it in this one, because I’m sure nobody will announce (0:02:18) Kev: Sure. (0:02:21) Al: and release their game in the next two days. Right? (0:02:24) Kev: Oh, oh, oh, oh. (0:02:26) Al: We’ll see. (0:02:27) Kev: There’s you. (0:02:28) Kev: There’s you. (0:02:28) Al: We’ll see. (0:02:31) Al: So we’re going to talk about what released last month, in March. (0:02:35) Al: And we’ve got some feedback that we’re going to talk about as well. (0:02:39) Kev: Oh, oh, that’s that’s a genuinely exciting. I didn’t know that I’m excited (0:02:43) Al: But first of all, Kevin, what have you been up to? (0:02:46) Kev: Uh (0:02:48) Kev: Gosh, I can’t believe it’s actually been a week since I recorded and it feels like so much has happened (0:02:54) Kev: I got sick in between then and there it was rough (0:02:54) Al: No, no. (0:02:58) Kev: I don’t know if I thought it was a common cold at first. It might have been something a little last year. That’s (0:03:05) Kev: Yeah, the uncommon cold. That’s correct. Um, I (0:03:09) Kev: was breaking it off. Thankfully, but uh, yeah, that that took me down a few pegs over the week, but uh, I (0:03:16) Kev: When I was able to I squeezed in its usual say so on and so forth, but the big one wonder stop I finished it (0:03:25) Kev: I’m just holding up my thumb. You know one can see it, but I am and and that’s all I’m going to say on that because (0:03:33) Kev: One you people should play it because it’s a good game and two (0:03:37) Kev: Maybe who knows I will talk (0:03:39) Kev: about it somewhere in detail, somewhere, someplace, maybe, I don’t know. (0:03:43) Al: So, obviously, not spoilery, but nothing to change on what you said about it in the last (0:03:49) Kev: nope my nope my that is correct it did not crash and burn did not you know (0:03:49) Al: episode. (0:03:50) Al: You’ve not changed your mind. (0:03:58) Kev: scald my I and games there are games that will do that right the last second (0:04:02) Kev: just just ruin everything nope it stumps up all the way yeah so wonder stuff good (0:04:12) Al: Oh, nothing big, I’ve been continuing on Pokemon GO despite everything, because I still genuinely (0:04:12) Kev: stuff what about you well what’s been going on (0:04:23) Al: enjoy that game, and the new TCG Pocket expansion dropped a couple of days ago, so I’ve been (0:04:26) Kev: Now, you know, that’s fair. (0:04:32) Al: opening some packs, getting some cards, I got a shiny something, was that charming? (0:04:33) Kev: Uh, it’s… (0:04:35) Kev: Oh. (0:04:36) Kev: What? (0:04:38) Kev: Uh. (0:04:39) Kev: Okay. (0:04:40) Kev: Like, I, I, I am… (0:04:42) Kev: …interested in… (0:04:45) Kev: …because, you know, in the standard TCG, a new… (0:04:49) Kev: …set, or expansion, or whatever… (0:04:52) Kev: …usually has… (0:04:55) Kev: …stuff. (0:04:55) Kev: Well, it has. (0:04:56) Kev: Certain expectations or expectations are set. (0:04:59) Kev: Let’s say that right sometimes. (0:05:01) Kev: Yeah. (0:05:01) Kev: I mean, yes, there are cool arts that people can want that and so on and so forth. (0:05:06) Kev: Sometimes to ridiculous scalpery like insane levels of the expectations, but there’s gameplay stuff to lots of times, right? (0:05:17) Kev: Like we’re getting the Team Rocket Pokemon are coming back soon in the TCG and that’s cool or you know, we got styles or whatever. (0:05:25) Kev: I like to, there’s, there’s. (0:05:26) Kev: Oh, okay. There you go. That’s a big one. All right. All right. (0:05:35) Al: No, it is. It is. Yeah. Yeah. Yeah. (0:05:37) Al: So the last the last set included tools, which they hadn’t had before. (0:05:43) Al: Pokemon to and I and also the there’s like Arceus Link. (0:05:52) Al: I don’t know if you know about the Arceus… (0:05:53) Al: Like that was a thing in the physical TCG years ago. (0:05:56) Al: I don’t know if you know what that is. (0:05:56) Kev: Okay, I’m not. I heard whispers of it, but I didn’t look at it. (0:06:01) Al: It’s like abilities that affect Pokemon, (0:06:04) Al: but only if you use– (0:06:05) Al: Arceus, so it’s like if you have Arceus on the field then this happens sort of thing. (0:06:06) Kev: Huh, okay. (0:06:09) Kev: Yeah. (0:06:11) Kev: Oh, that’s a pretty cool idea. Actually, I like that. That’s fun. (0:06:15) Al: It’s very tied to Arceus which obviously limits your deck abilities but– (0:06:19) Kev: Yeah. Yeah. (0:06:21) Al: And then this set there– I mean there’s obviously always cards that have like (0:06:26) Al: new abilities and stuff like that. There’s a different Charizard which– I haven’t looked (0:06:28) Kev: Sure, sure. (0:06:31) Al: into what people are saying but I think looks like a much better Charizard than the previous (0:06:36) Al: one. There is a Giratina that is interesting. Both of those cards are heavily based around (0:06:45) Al: attacks that add energy to them so that then you can use the more powerful attack quicker. (0:06:51) Kev: Hmm, okay (0:06:54) Al: And they did just launch a ranked in pocket as well. So I will not be doing that but that does exist. (0:06:59) Kev: Oh dang pocket pocket going all in all right no longer just the collector app good good for you pocket again (0:07:10) Al: So yeah, yeah, there’s always stuff and then obviously there’s the shinies in the new the new set (0:07:15) Kev: - Yeah. (0:07:17) Al: Which are fun they are they added new missions that get you (0:07:23) Al: You’re able to unlock full decks as well. So you can say like oh I want the Tinkitung on (0:07:28) Kev: Uh-huh. (0:07:29) Al: EX deck and you get all the cards from that which is cool (0:07:32) Kev: Oh, that’s nice. (0:07:33) Al: Yeah (0:07:34) Al: So yeah, yeah, they’re adding stuff (0:07:36) Al: I don’t expect big changes every set because they’ve (0:07:40) Al: basically released a set every month, which is fast. (0:07:44) Kev: That’s that’s a lot. That is a lot. I’m exhausted just hearing that Wow (0:07:49) Al: With with the trading, I am managing to keep up with the (0:07:52) Al: standard cards, obviously not with the secret rares. But yeah, (0:07:56) Kev: prayers and all that, yeah, yeah, sure. (0:07:58) Al: but like with the standard, they call them diamond rarity. I’m (0:08:03) Al: managing to keep up to date with that. So I’m missing two (0:08:06) Al: from the last set and three from the previous set, but I’ll get (0:08:10) Al: to easily if actually put in the effort to look into trading. (0:08:14) Kev: Okay (0:08:15) Al: So that’s not very many. So yeah, I’m just exclusively (0:08:18) Kev: All right, that’s not bad all right (0:08:20) Al: opening the new set just now. (0:08:23) Al: I think that’s everything. I don’t think I’ve been playing (0:08:24) Al: anything. And this is why we’re not talking about Mika this (0:08:26) Al: week. We’ve had a week, but it’s fine. Because we were given (0:08:28) Kev: Yeah, it’s it’s been a week (0:08:35) Al: quite the list of news to talk about. So we didn’t even need to (0:08:37) Kev: Yeah (0:08:39) Al: have an alternate. (0:08:41) Kev: Yeah, yeah, I like (0:08:41) Al: So let’s see how long this takes us. (0:08:45) Kev: So I like how that happened cuz it was like (0:08:48) Kev: Just two days ago something you reached out like hey, I haven’t touched (0:08:53) Kev: Oh, you might we just do news episode. I’m like, that’s great. I have also not touched me good (0:09:00) Al: I was like I really should play the game and then I was like it’s Thursday. I’m not gonna be able to play this enough (0:09:02) Kev: Yeah, but (0:09:07) Kev: Yeah (0:09:08) Al: And it’s not that I don’t want to play the game. It’s just this week has been very busy and very tiring on so many levels (0:09:16) Kev: a lot of levels, I agree, for different reasons for both of us, but somehow, um, law, very (0:09:24) Al: It was Craig, my youngest, he’s really into Astrobot just now and he’s been, he’s really (0:09:29) Al: good at it but he can’t do everything and so there’s a few things he’s been, like he’s done (0:09:34) Al: some of the really hard bosses but there’s like some speed run levels that he’s struggling with (0:09:39) Al: and so he’s been asking me to help him with those ones. But he’s improved so much since he started, (0:09:45) Al: like he’s I think legitimately better than like most adults now, like he’s actually really good, (0:09:50) Kev: Oh, dang! (0:09:51) Al: like he defeated the final boss. (0:09:54) Al: Um, in the game, which is really good. (0:09:54) Kev: Oh, dang! (0:09:56) Kev: Way to go, kid! (0:09:56) Al: Um, I need, the game is now a hundred percent. (0:09:59) Al: He, as I say, he, I’ve done, I did some of that for him, but his save file (0:10:03) Al: is at a hundred percent now, which is wild. (0:10:07) Al: So yeah, but yeah. (0:10:09) Al: So we were sitting down this afternoon after we’d spent the day in Edinburgh. (0:10:13) Al: And he was like, Oh, Daddy, could you help me with this bit? (0:10:16) Al: And I’m like, honestly, Craig, my brain can’t deal with that just now. (0:10:20) Al: Like, it’s just there is too much to deal with in a platform. (0:10:24) Al: platformer that I do not have the energy to focus on that. (0:10:29) Al: So he was like, OK, that’s fine. (0:10:30) Al: I’ll do something else then. (0:10:32) Al: And it wasn’t the problem. (0:10:33) Al: But yeah, it’s just like when your brain can’t even do a 3D platformer, (0:10:37) Al: you know that you’ve had a week. (0:10:40) Kev: Yeah, absolutely (0:10:43) Al: So let’s see how this episode goes. (0:10:45) Al: I hope you’re excited for whatever this is. (0:10:46) Kev: Yeah, oh (0:10:49) Al: Let’s talk about some feedback. (0:10:51) Al: got another Spotify comment, uh, from our, (0:10:53) Kev: Yeah, oh I’m so excited (0:10:54) Al: only Spotify commenter, Jack, but thank you, Jack, for the comment, uh, Jack says, (0:11:01) Al: excellent job on the Grimoire Groves. Um, I think I might try it sometime in the future. (0:11:05) Al: Do you feel the next Coral Island update with children will be a good time to hop back in? (0:11:10) Al: My answer to that is I think it depends. Like if you played the game at 1.0, um, (0:11:16) Al: I think it will be a good time to jump back in. If you played 1.1, probably not. Like I think (0:11:21) Al: Anybody who’s played the game was (0:11:24) Al: 1.0 or before should be probably not now. Until we knew that 1.2 was coming out in the summer, (0:11:32) Al: I would have said just go for it now because 1.1 is such a good update for it. But obviously, if you’re (0:11:39) Al: happy with waiting another couple of months, it’s definitely a good time to jump in. And if you’re (0:11:44) Al: not super interested in multiplayer, I don’t think that other update gives you anything. (0:11:50) Al: so yeah get the get the children go for it (0:11:54) Al: get the children that was weird (0:11:56) Kev: The children (0:11:58) Kev: The children I’d you kids hide your wife (0:11:59) Al: goodness me (0:12:02) Kev: My my opinion is you should wait for the coral island update called fungi store (0:12:08) Al: oh dear (0:12:13) Al: um also has anyone on the team played bookbound on steam? I haven’t heard of anyone saying it, (0:12:19) Al: uh but uh good one to add add to the list it’s a cozy game where you operate (0:12:24) Al: a big store. I was curious about your thoughts if anyone has played it so I yeah interesting (0:12:28) Kev: Yeah, same thing here. (0:12:32) Al: maybe we need to get uh nami on for that episode it’s a big store not a library but (0:12:32) Kev: Oh, that would be fun. (0:12:38) Al: they’re basically the same thing right a big a big store is just capitalist version of a library (0:12:40) Kev: Yeah, it’d be. (0:12:45) Al: right libraries are socialism big stores are capitalism that’s how you understand the difference (0:12:46) Kev: It is, yes. (0:12:50) Kev: There you go. (0:12:54) Al: thank you for your comment jack and this is just a reminder that if you comment on spotify or you (0:12:58) Al: send us feedback from our website we will probably mention you on the podcast because we don’t get (0:13:04) Al: enough to to get it too busy like I mean if we ever get popular then i’m not promising that we’ll (0:13:09) Kev: that’s right (0:13:09) Al: do that for everyone but when we get one every three months i’m gonna mention it on the podcast (0:13:18) Al: uh kevin it’s time for I know what you released last month (0:13:22) Al: I’ve settled on that name. (0:13:24) Kev: Did you decide? (0:13:24) Al: We have quite the list of games that came out in March. (0:13:28) Al: So we’re starting off with Grimoire Groves. (0:13:30) Al: Obviously, we’ve covered that. (0:13:32) Al: That came out in March. (0:13:34) Al: Desktop Cat Cafe came out in March. (0:13:36) Al: That was the Cat Cafe Rusty-like. (0:13:40) Al: I don’t know anyone that’s tried it yet, but… (0:13:40) Kev: all right (0:13:44) Kev: yeah I i don’t either (0:13:46) Al: Believe it or not, Sugardew Island came out in March. (0:13:48) Kev: uh… i’ve heard the rumors that (0:13:50) Al: I was going to say it feels like longer than that, (0:13:54) Al: but that’s because I played it in February, so that’ll be why. (0:13:58) Kev: hmm (0:14:00) Al: Wonderstop came out, obviously. (0:14:02) Kev: died (0:14:02) Al: We had the fantastic episode about that last week. (0:14:04) Al: Good job. (0:14:04) Kev: go one, play it, go, go play it (0:14:08) Al: Mudborne came out. (0:14:08) Al: That’s the Frog Apical. (0:14:10) Kev: good name (0:14:10) Al: Apical, but frogs. (0:14:12) Kev: still great name, little bit (0:14:14) Al: I know somebody who will be playing it. (0:14:18) Al: I don’t think they have started playing it, (0:14:18) Kev: da, ah, ah, ah, ah (0:14:20) Al: but I know someone who will be playing it. (0:14:24) Kev: secrets (0:14:26) Kev: it’s not me (0:14:26) Kev: Hope it’s not me. (0:14:28) Al: Maybe it is, nothing you know who it is anyway, but honeyman sir, early access released as (0:14:29) Kev: It’s news to me if it is. (0:14:37) Al: well, as well as galactic getaway early access, apparently I backed that one on Kickstarter (0:14:43) Al: because I got a key in an email yesterday, which was like, oh, I don’t remember backing (0:14:45) Kev: Hahaha, surprise! (0:14:50) Al: this, but fair enough, I’ve got a game, it’s a little present to me from two years ago. (0:14:58) Al: Technically will be last month by the time this episode comes out, Space Sprouts came (0:15:03) Al: out on the 31st of March. Thankfully they announced it before we recorded the episode (0:15:08) Al: so we could include it. Busy month, biggest month of the year so far. Let’s turn it down (0:15:16) Al: a little bit because that’s too many games. Thanks, please and thank you. Oh, a lot of (0:15:18) Kev: No, Nintendo finally said no. (0:15:26) Al: games. Let’s see how that (0:15:28) Al: continues. But that’s what released last month. Are you (0:15:32) Al: playing any of these other games that you that aren’t (0:15:36) Kev: uh if any of them probably be mud born because I like frogs it’s a good name I don’t know i’ll (0:15:44) Kev: see how it goes though but there it’s not high on my priority list other ways (0:15:48) Al: It’s fair enough. Fair enough. Let’s talk about the game news then. So yeah, we’re going to start (0:15:54) Al: with games that we know about that have announced something new. So first up, Distant Bloom. It’s out (0:16:03) Al: on PlayStation and Switch. So it was already out on Steam, but now it’s out on PlayStation 4, (0:16:04) Kev: There you go go (0:16:09) Al: PlayStation 5 and Switch. So if you were wanting to play it, but you’re waiting for it to be on (0:16:10) Kev: There you go, I (0:16:13) Kev: I I didn’t even remember this game to be honest, but I looked up. It looks fine (0:16:13) Al: console, there you go. (0:16:21) Kev: I’d like yeah (0:16:22) Al: This is the game where you are cleaning a planet, I think, (0:16:28) Al: and you have to save plants. (0:16:28) Kev: Yeah (0:16:31) Kev: I do like that (0:16:34) Kev: I think (0:16:35) Kev: Yeah, I like that kind of terraforming or nature restoration (0:16:40) Kev: Sort of premise more than just your standard farm generally speaking. I think so that is cute. I like (0:16:48) Al: Well, this game came out almost exactly a year ago on Steam, 27th of March last year. (0:16:54) Kev: Wow. (0:16:55) Kev: Why? (0:16:56) Kev: Well, it’s not too bad if I turn around to get your ports out. (0:16:58) Al: Yeah, yeah, not bad. (0:17:01) Al: Next, we have Monster Patch. (0:17:03) Al: The Kickstarter is live and we therefore have a lot more information about Sean (0:17:08) Al: Young’s upcoming Monster Collector game. (0:17:11) Kev: Not just out of the things dang funded of course (0:17:16) Al: Oh, yeah, yeah, yeah, yeah. (0:17:17) Al: It’s currently sitting– (0:17:18) Al: so it’s doing pretty good, doing pretty good. (0:17:22) Kev: Yeah, that’s correct Shocker (0:17:27) Al: I have backed it. (0:17:28) Al: Have you backed it, Kevin? (0:17:29) Kev: Not yet (0:17:30) Al: Are you going to? (0:17:31) Al: Or are you going to wait till it’s out? (0:17:35) Kev: I don’t know how to think about it. Maybe not bad. What do I get for backing? Yeah, I don’t know (0:17:39) Al: A future present. This is the thing. If you think you’ll have more money in the future, (0:17:44) Kev: The future present (0:17:51) Al: don’t back the game, right? Because why would you pay for a game now when you’ll have more money in (0:17:52) Kev: You know, you know. (0:17:57) Al: the future? If you think “I won’t have more money in the future” or “I have enough money to buy it (0:18:03) Al: just now”, back it because it’s fun to get a free game later on. Yeah, there you go. (0:18:10) Al: And you don’t have to worry about it not being funded because you didn’t support it, (0:18:14) Al: because it’s already funded. Assuming 90% of people don’t pull out. Because you can, (0:18:16) Kev: yeah fair I guess (0:18:20) Kev: yeah that would yeah (0:18:21) Al: but they won’t. 2,000 people have backed it so far. Fair. (0:18:24) Kev: i’ll wait i’ll wait to see because I need I want to see more (0:18:29) Kev: about the game I guess like how is (0:18:32) Al: Well there’s another good reason to wait, as well as the Kickstarters only for a Steam key. (0:18:39) Al: He’s not promising it’ll be on Switch, and it’ll be later on. So if you want Switch, (0:18:41) Kev: but yeah yeah probably and and there’s (0:18:45) Al: don’t back it, because that’ll just be a separate thing later on. Which I’m going to guess he will (0:18:51) Al: do it, because Littlewood went to Switch, and you know, people like Switch. (0:18:58) Kev: money when people like things (0:18:59) Al: That too. That too. That too. What I find really fun about this is that he’s doing the thing where (0:19:09) Al: he’s trying to create a save file, because he has both versions of it. So it’s a fun little nod to (0:19:12) Kev: Yeah. (0:19:23) Al: how Pokemon games do that, but without actually the negatives of it. (0:19:26) Kev: yeah bless you um that yeah that like it’s kind of dumb to think about that it wasn’t (0:19:34) Al: Yeah. (0:19:35) Kev: part like but I just never even considered that we had the technology we’re here this is the future (0:19:42) Al: Here’s a secret for you. The actual, the Pokemon games are both versions as well. They just (0:19:43) Kev: but um but that is a very cool thing to do um yeah yeah (0:19:51) Al: have a config in them that says which version is and you can’t change it. Because of course (0:19:54) Kev: Yeah, I forgot about that. You’re totally right. (0:19:56) Kev: That’s super true. (0:20:01) Al: they are. Why would they actually make two different games? It’s the same game. (0:20:02) Kev: Yeah, you’re super right. (0:20:06) Kev: Good stuff. Good times. (0:20:10) Kev: But yeah, very cool, though, that he does that. (0:20:12) Kev: And you can trade with yourself. (0:20:14) Kev: You can become that one penny arcade panel. (0:20:18) Al: Yeah. (0:20:18) Al: Yeah. (0:20:23) Al: I don’t actually know if it has trees. (0:20:28) Kev: I read somewhere you could trade between your save files. (0:20:31) Al: trade Mons and interact with your other save files through trading version (0:20:36) Al: exclusive Mons items and turn decorations player will be players will (0:20:39) Al: be able to 100% their save files in either version there will also be unique (0:20:43) Al: game mechanics that utilize characters from different saves like battling your (0:20:46) Al: character from past playthroughs and that’s cool so it’s try interact with (0:20:51) Al: your other save files that yeah so that means you don’t you can just do it on (0:20:54) Al: one one device as well you don’t even have to have two devices to save which (0:20:56) Kev: Yeah, mhm (0:20:58) Al: which is probably actually simpler than trading between (0:21:02) Al: devices, right? Because he can just modify the saves on this one thing (0:21:02) Kev: Yeah, oh it probably actually is (0:21:10) Al: rather than dealing with that inter-device communication. (0:21:12) Kev: Yeah, yeah, yeah, that’s a very good point. Yeah, it’s shocker. It’s actually easier. (0:21:14) Al: It’s very clever. (0:21:19) Al: It’s quite cool. I like it. I’m looking forward to this. And I think I like the (0:21:25) Al: monster designs. Almost said Pokemon. The monster designs. (0:21:28) Kev: Hahaha, she’s already getting in their crosshairs we go we care (0:21:31) Al: Yeah, you play as Gary. (0:21:37) Kev: Yeah (0:21:40) Kev: You’re playing as as Gary Powell, I believe his name is (0:21:41) Al: The monster designs are fun and unique, but also feel distinct from other monster collecting games. (0:21:54) Kev: Yeah, it’s such, I say this as someone who’s fooled around with trying to design fake mods like it’s so difficult because the bar is so clear and and you know, it’s set. So, you know, how do you stand out but there’s there’s some fun ones. There’s definitely some fun ones in here. (0:22:19) Kev: I like, I like little shark guy. (0:22:22) Kev: That’s a whooper though, that’s still just a whooper. (0:22:24) Kev: I’m sorry. (laughs) (0:22:26) Al: shh. There’s also collecting and crafting and magic, which is, is, oh, I like it. Some (0:22:37) Al: people don’t, but I like collecting and crafting in games. (0:22:40) Kev: Yeah, let’s let’s see how it goes. The animations. It looks good because it’ll very much. It’s fascinating because he got the aesthetic of the, you know, the Game Boy color, Pokemon games, but the animation looks pretty dynamic and fluid and it’s nice. You can move your house and stuff around. (0:23:02) Al: Yes, yes, town building mechanics, like in Littlewood. I haven’t seen anything as to (0:23:08) Al: whether they have terraforming or not, because Littlewood did, but that feels a more complicated (0:23:15) Al: thing to do in a game where you’re like exploring and catching monsters and stuff like that. (0:23:18) Kev: Yeah. (0:23:22) Al: So maybe it won’t have terraforming, but there is at least some level of town customisation. (0:23:27) Kev: yeah the four team battles that’s a fun little thing that’s different and then (0:23:34) Al: Yeah, yeah, yeah, I’m looking forward to this and trying very hard not to buy the physical (0:23:36) Kev: you make carts (0:23:43) Al: edition of both versions because I don’t need it. (0:23:47) Al: I don’t need it. (0:23:48) Kev: Is that, are you sure? (0:23:50) Al: I don’t need it. (0:23:50) Kev: You don’t need it, no, but it’d be nice. (0:23:52) Al: I don’t need it. (0:23:53) Al: All right. (0:23:55) Al: I’m sure we’ll talk about this game much more in the future. (0:23:58) Al: Next we have the most pointless piece of news ever, but I’m going to talk about it anyway. (0:24:02) Al: outbound the campervan game have said that (0:24:04) Al: we’re going to have some news on the 10th of April. (0:24:06) Al: That’s it. We’re done. Great. (0:24:07) Kev: It’s it’s the teaser for two days before the trade the teaser trailer that movies do now (0:24:12) Al: It’s news about news, it’s an announcement of an announcement. (0:24:14) Kev: Yeah (0:24:17) Kev: Yeah, I’m excited. Oh (0:24:18) Al: And it’s not even before the next episode. (0:24:20) Al: We have to wait two episodes to talk about this. (0:24:22) Al: What is this nonsense? (0:24:27) Al: Anyway, will it be a release date? (0:24:30) Al: That’s my guess. (0:24:31) Kev: Probably boy be you better be something good if it’s not (0:24:38) Al: Well, so I don’t think it will actually be the release date, (0:24:40) Al: because the alpha isn’t even out yet, which is coming in April. (0:24:42) Kev: Well, I bet I meant the release date for the alpha (0:24:45) Al: That’s so anticlimactic, if it’s that. Like, I don’t care. Go away. (0:24:49) Al: Come back to me with a finished game. Come on. (0:24:54) Al: We have some release dates from the Nintendo Switch Direct. (0:24:59) Al: Fantasy Life I The Girl Who Steals Time is coming on the 21st of May. (0:25:04) Kev: I’m so excited. My brothers excited fantasy lives. There’s a lot going on here (0:25:11) Kev: Like are you familiar with the original fantasy life at all? (0:25:15) Kev: okay, um (0:25:16) Kev: so the original conception for (0:25:19) Kev: the original fantasy life was a (0:25:22) Kev: single-player (0:25:24) Kev: Non-violent MMO that was like literally the the pitch for it (0:25:30) Kev: um and it uh they didn’t go the non-violent thing in the end they ended the combat (0:25:34) Kev: classes but uh but they did keep the single-player aspect it’s a single-player (0:25:41) Kev: MMO basically with different classes and you can switch between them and you do different (0:25:45) Kev: things and yada yada it’s very gr- and very grindy sort of game like MMOs um uh but uh (0:25:54) Kev: very cute very charming by level five the professor late in the okai watch people (0:25:59) Kev: they’re very good at writing so uh very enjoyable game in my opinion um Calvin (0:26:04) Kev: my brother plays a lot too um so you know we got a lot of mileage into that um and but they’re (0:26:09) Kev: really ramping it up here because we’re going way past the the MMO skeleton um we we we got (0:26:16) Al: Yeah, this is a life seminar, basically. (0:26:18) Kev: basically because you you’re now and there were some aspects of that you could decor your house (0:26:22) Kev: but now we’re terraforming we got the animal crossing terraforming in here which is wild to me (0:26:28) Kev: um I don’t even know how that’s gonna fit in like i’m sure you can (0:26:34) Kev: terraform the whole world it’s probably just like maybe your home plot or something but uh (0:26:39) Al: Yeah, I don’t know. I mean, uh, what’s it called? What was the game? Um, the Dragon (0:26:47) Al: Quest was a Dragon Quest game builders. Yeah. They, you could terraform the whole world (0:26:48) Kev: Builders yeah (0:26:51) Al: there. Couldn’t you possible. (0:26:52) Kev: Yeah, you could oh man, that’d be wild if he could (0:26:56) Kev: Maybe I it’s possible either way fantasy life sick. I’m looking forward to it. It’s coming real soon. May 21st (0:27:04) Al: The Wandering Village is coming to Switch on the 17th of July, so that’s cool. (0:27:10) Al: I still haven’t played this game. (0:27:12) Kev: Yeah, me neither (0:27:14) Kev: Will I now I don’t know maybe (0:27:18) Kev: Well idea you’re playing on a big dinosaur (0:27:21) Al: And Luz Lagoon have announced that their Switch release is coming in the summer of this year. (0:27:28) Kev: to have alloy at home over the summer now (0:27:34) Al: Yeah, so that’s all of the news about games that we already know about. (0:27:39) Al: So we’re now going to talk about new games that we didn’t know about, (0:27:43) Al: and all of these were announced in the Nintendo Direct. So here we go. (0:27:51) Kev: Let’s do this! (0:27:51) Al: Story of Seasons Grand Bazaar. This is a remake of Harvest Moon DS Grand Bazaar. (0:28:02) Al: If you don’t understand why a Harvest Moon game is now called Story of Seasons, (0:28:06) Al: I don’t have time to explain that to you just now. It is how it is, right? Harvest Moon is now Story (0:28:08) Kev: that’s that’s that long and short of it yeah (0:28:12) Al: of Seasons, and Harvest Moon is not Story of Seasons. It wouldn’t be confusing if they just (0:28:19) Al: renamed it. (0:28:21) Al: The confusing thing is that Harvest Moon still exists, that’s what’s confusing about it. (0:28:25) Kev: Yeah, yeah, and the worst part is it works, right? Like the other Harvest Moon series, (0:28:34) Kev: it’s still kicking. They’re still pumping stuff out. (0:28:38) Al: So, this is coming in August, the 27th of August, a little birthday present for me. (0:28:46) Al: I’m excited because, I mean, this is one that I never played and the graphics, I think this (0:28:53) Al: looks gorgeous. (0:28:54) Al: It looks, it’s kind of similar to “Story of Seasons - Pioneers of All the Times” graphics, (0:28:58) Al: but it’s definitely nicer, I think. (0:29:01) Al: Yeah, I like the look of it. (0:29:05) Al: I guess when you get close up to the characters, they look very much like. (0:29:08) Al: I’m not a huge fan of how close up you get in those discussions, but when you’re zoomed out and you’re seeing the world and it looks really fun, I need to figure out what the deal is with the traveling in this game, because it looks like someone has a paraglider. (0:29:28) Kev: it very much looks like the the Korok Lee from Wind Waker that you’re flying around with. (0:29:34) Al: Yeah. (0:29:36) Kev: I don’t know. There is you’ve got your cows so you know all the base is covered. We’ve got the (0:29:38) Al: Looks like there’s a good amount of character customization. (0:29:46) Kev: bazaar thing itself is an interesting mechanic right the the Moneco night market style set your (0:29:53) Kev: stuff and sell your wares. (0:29:56) Al: Yeah, we’ll see. I worry it’ll feel like I’m not on… (0:30:03) Al: Maneko, I quite enjoyed because of how fast paced and how limited it was. (0:30:08) Kev: Uh-huh. (0:30:09) Al: And I think it worked really well. (0:30:12) Al: I’m worried I wouldn’t enjoy it in this one because it feels much more frequent and slower. (0:30:16) Kev: Uh-huh. (0:30:20) Kev: That’s very possible. I understand your concern. (0:30:24) Al: Yeah, this is 100% just a paraglider. He jumps off a cliff and he’s got the paraglider. (0:30:31) Al: Fine, sounds great. Why have we not had that in other three seasons games? (0:30:36) Kev: I mean, I don’t think– has there ever been a need? (0:30:38) Al: What’s this nonsense? (0:30:42) Al: There’s always a need. Trio of Towns did a fun thing where you could jump, (0:30:46) Al: and you could jump up things. I really liked the movement in that game, and then they kind of just (0:30:52) Kev: Hmm (0:30:53) Al: just stop doing that as well. (0:30:54) Kev: That’s wild (0:30:55) Al: Yeah, I would just like, I don’t even care necessarily about it speeding things up. (0:31:01) Al: I just find it fun to be running around and jumping at the same time. (0:31:04) Kev: Yeah, you know that’s very fair. That’s very fair (0:31:05) Al: But it’s just fun to do that. (0:31:09) Al: The blurb for this. (0:31:11) Al: Searching for a peaceful farm life? (0:31:13) Al: A fresh mountain breeze and your own market stall? (0:31:16) Al: Look no further than the friendly community of Zephyr Town. (0:31:18) Al: Here you’ll grow crops and raise animals. (0:31:20) Al: Get to know the locals and sell your wares at the town’s bazaar (0:31:25) Al: to its farmer glory. (0:31:26) Al: Everything is always being restored to its farmer glory in these games. (0:31:29) Kev: always always good girl yeah basically oh that’s story of seasons like it’s it’s (0:31:32) Al: Make Zephyr Town great again. (0:31:42) Kev: you know it’s it’s the standard it’s gonna be good like standard for a reason right like (0:31:50) Al: OK, so it says use windmills to create new products to sell and effortlessly travel (0:31:57) Al: across the town on your glider. (0:31:59) Al: I have a question. Do they not understand (0:32:01) Al: how windmills work and they are implying that the windmills are creating the wind (0:32:05) Al: for you to travel with? I don’t know. (0:32:08) Al: That’s what it sounds like to me. (0:32:09) Kev: Maybe, you know, that’s how it works now. (0:32:11) Al: It feels like it’s a cause and effect (0:32:14) Al: sentence, but that doesn’t make any sense, right? (0:32:16) Al: that use the wind for both of those things but not the wind. (0:32:20) Al: I mean, Tree of Towns was a 3DS game and this was a DS game, so I guess maybe it sounds (0:32:28) Kev: Probably from what you describe. I’m gonna guess yes (0:32:34) Kev: Yeah (0:32:35) Al: like they were continuing that from this to Tree of Towns. (0:32:37) Kev: That’s what I’m thinking (0:32:40) Al: Well, I’m going to buy it, right? (0:32:44) Al: I’m not going to pretend. (0:32:47) Al: The question is, will I buy the… (0:32:56) Kev: The Deluxe Mega Collector’s Rare Edition. (0:33:06) Al: platforms, which retailer, Amazon Boo, is the only retailer, 65 pounds. (0:33:14) Kev: That doesn’t sound that bad. (0:33:15) Al: The standard is 45 pounds, so it’s 20 pounds difference for the limited edition. (0:33:22) Al: The limited edition doesn’t mention what it actually does. (0:33:25) Kev: I was about to ask but wait was that included is in cow does it include a cow plush at all because that’s (0:33:31) Kev: That’s the real money maker (0:33:32) Al: I had this in a link, and I now no longer have it in the link, and I’m really annoyed (0:33:36) Al: about that. Here we go. I’ve got it now. Fantastic. Fantastic. The limited edition copy includes (0:33:46) Al: The Game, a plush Suffolk sheep, so not a cow, but a Suffolk sheep, a poster, a physical (0:33:54) Kev: No, that’s alright. (0:33:57) Al: art book with over 115 pages of cosy art. Why is the art cosy? I don’t know. (0:34:02) Kev: That’s a lot of art. That’s a pretty decent sized art book. (0:34:02) Al: And an original soundtrack CD. The digital deluxe version includes the trunk of transformation (0:34:07) Kev: Not bad overall. (0:34:14) Al: DLC, and the super deluxe digital edition includes a digital art book and soundtrack (0:34:19) Al: app in addition to the items from the deluxe version. And that is the same cost as the (0:34:25) Al: physical limited edition. Will the physical limited edition not come with the DLC? That (0:34:31) Al: That feels weird. (0:34:32) Kev: that’d be wild nope you don’t know nothing (0:34:33) Al: We don’t know anything about that DLC. (0:34:38) Al: Well, I guess we’ll find out in time. (0:34:41) Kev: yeah all right the plush questions answer that’s all I needed though i’m probably not gonna get (0:34:47) Kev: it right it’s like oh yeah or I mean the physical whatever edition will I get the game so yeah maybe (0:34:48) Al: Fair, fair, fair, fair, maybe, maybe. (0:34:55) Kev: I do enjoy story of seasons (0:34:58) Al: Next we have Witchbrooke. (0:35:01) Al: Discover magic and mystery in Witchbrooke, a spellbinding witch life sim (0:35:04) Al: for up to four players. (0:35:06) Al: Start your life as the newest resident of witch in the bustling seaside (0:35:11) Al: city of Mossport. (0:35:12) Al: Make friends, find love and discover a world filled with wonder and charm on (0:35:16) Al: the road to graduation and beyond. (0:35:19) Al: Look, you can, it’s a 2D witch game where you can write a broom. (0:35:22) Al: That’s, do I need to tell you anymore? (0:35:22) Kev: I was about to say finally Cozy Games and Witchcraft at long last! (0:35:29) Al: I don’t really care about the witchcraft part of it. (0:35:31) Al: What I care about is the broom. (0:35:33) Al: I’ve, if I can write a broom in your game, I’m probably going to buy it. (0:35:36) Al: I want to be able to fly. (0:35:39) Al: Just let me fly. (0:35:40) Kev: yeah that’s a pretty good one um I like the graphics they’re going for a (0:35:47) Kev: 2d isometric like pixel gba ds era graphic style I like it um uh well I play it I don’t know (0:35:58) Kev: because I got a slot but but it looks well done very true very (0:36:01) Al: Will I buy it? Probably. Will I play it? (0:36:03) Al: We’ll see. Those are two different questions. (0:36:10) Kev: true um (0:36:12) Al: um yeah no I i I i i’m I think it’s I think it looks great and is getting a lot of buzz online (0:36:17) Kev: yeah no it looks it has all your your staples and all the all the good stuff you want your marriage (0:36:24) Kev: and your your relationships and crafting and things (0:36:30) Al: Apparently, this game was first announced seven years ago, and then they’ve never said anything about it ever again. (0:36:36) Kev: That’s wild I didn’t know that that’s wild (0:36:40) Al: Someone in the YouTube comments says, “7 years of radio silence for it (0:36:44) Al: finally to surface on a Nintendo Direct.” (0:36:48) Kev: and is a silk song of an earlier generation. Yeah, Jack. (0:36:54) Al: Yeah, I really like, I really like the graphics. (0:36:59) Al: Tomodachi Life, not Tamagotchi Life, Tomodachi Life. (0:37:03) Kev: That’s that’s another one (0:37:08) Al: I googled, I started googling Tamagotchi Plaza, which is the the other game we’re about. (0:37:14) Kev: Yeah, and you discovered a whole list of new episodes, let’s talk about that vape sometime. (0:37:16) Al: Hey Google, shut up. (0:37:20) Al: And I, yeah, one of them was Tamagotchi life. (0:37:24) Al: Someone just doesn’t know how to spell Tamagotchi, right? (0:37:27) Al: They heard it and thought it was Tamagotchi life, or just confusing the games. (0:37:33) Al: Anyway. (0:37:34) Al: Tamagotchi life. (0:37:35) Al: No. (0:37:36) Al: Yes, that’s what we’re talking about just now. (0:37:37) Al: Tamagotchi life. (0:37:38) Al: I got confused myself, because I wasn’t sure which one we were talking about. (0:37:42) Al: After over 10 years, Tamagotchi life is back and coming to Nintendo Switch. (0:37:46) Al: So this is like me, Animal Crossing, right? (0:37:50) Kev: of sorts gets a bit more wild than that it’s more like somewhere between Animal (0:37:58) Kev: Crossing and the Sims I would say that’s it’s closer to the sims I think even (0:38:04) Kev: because you don’t actually control a character you’re just watching the the (0:38:10) Kev: drama that ensues when you put all your friends and me’s and oh you not play (0:38:12) Al: Oh, you’re not actually controlling any of these characters. (0:38:17) Kev: Like Tomodachi? (0:38:18) Al: I have not, no, no. (0:38:18) Kev: Life or familiar? (0:38:20) Kev: Okay, yes, no, no you are not controlling the characters or okay to be fair. I’m not played myself (0:38:24) Al: Not directly controlling them. (0:38:26) Kev: Yeah, not directly controlling them (0:38:26) Al: You mean like in the Sims, you like can tell them what. (0:38:30) Kev: Okay, yes, um I to be fair (0:38:32) Kev: I’m not played myself, but I’ve watched my sister and Sami familiar with the the thing and it’s more or less (0:38:37) Kev: Yes, just you have a whole bunch of me’s you’re letting them into (0:38:41) Kev: You letting them loose into the house and watching all the hijinks that ensues as they do things as they if all in love (0:38:50) Kev: Become friends throw (0:38:53) Kev: Sports balls at each other. I don’t know (0:38:56) Kev: It’s a zany game and this one’s turning up the zany up to 11. We got we got giant people (0:39:03) Al: Yes, that was very funny at the end. It’s just like the person running towards the camera and (0:39:08) Al: then they just get bigger and bigger and bigger. You’re like “oh my word, what’s happening here?” (0:39:09) Kev: Bigger, yeah (0:39:14) Al: I legitimately thought this was just like Animal Crossing. I’m now watching a gameplay video (0:39:17) Kev: No, no, no (0:39:20) Al: of Tamadachi Life from the 3DS and I have no idea what’s happening. (0:39:23) Kev: Yeah, that’s that sounds correct. I don’t think you you’re even if you were (0:39:28) Al: Is any of this gameplay or is this just like a film? Are we just watching a really weird (0:39:33) Kev: a little bit maybe a little bit, but it’s (0:39:33) Al: film? Is this like The Sims Cross with WarioWare? Because it feels like some of it’s like minigames. (0:39:40) Kev: Maybe a little bit (0:39:44) Kev: And it’s a little bit some stuff will pop up you never know in the Tomodachi, huh? (0:39:48) Al: What is happening in this game? A pretzel appeared. What will Big Bad Pig do? What is this? (0:39:56) Al: I’m so confused. Yes, now I need to buy this game. (0:39:59) Kev: Well, aren’t you curious that’s (0:40:03) Al: Anyway, it’s coming next year. This is like an actual Nintendo game though, right? This isn’t (0:40:03) Kev: See you got to know what happens with the pretzel (0:40:09) Kev: You (0:40:11) Al: like third party. Nintendo make this. It’s coming in 2026. People are excited. I’m confused. (0:40:11) Kev: Yeah, it is (0:40:14) Kev: Stage on smash (0:40:25) Al: I clearly completely misunderstood what this game was and I am so confused. Okay, look. (0:40:33) Al: We’ll talk about it I’m sure. Why are these characters throwing items at each other? (0:40:35) Kev: ha ha ha ha oh i’m excited oh why why not they might be playing games they might be if you (0:40:44) Kev: think it’s unsure you have to play the game to get your answers it’s the only way to know could be a (0:40:50) Kev: talent competition possibilities are endless yeah toma means friend I think in japanese i’ve heard (0:40:52) Al: Tomodachi means “friends” and Dachi is plural, so it’s “friends”. (0:41:02) Kev: yeah okay that’s fruit so yeah (0:41:06) Kev: put you all your oh man you know what this means we can put all the I other ths hosts (0:41:13) Kev: into one tamodachi life house and watch the drama that will unfold (0:41:18) Al: Oh so you like actually get your “me’s” from other people. (0:41:21) Kev: you can yeah or yeah or I i mean I don’t know how (0:41:22) Al: Oh my word. (0:41:24) Al: “The game follows the day-to-day interactions of “me” characters,” referred to as the Islanders. (0:41:29) Al: “They build relationships, solve problems, and interact with the player.” (0:41:32) Kev: The possibilities are endless. (0:41:34) Al: Oh goodness sake, I hate that I have to buy this game now. (0:41:39) Al: It looks like it’s very tied into StreetPass, so how are they going to replace that? (0:41:44) Kev: I don’t know. That is the big question because obviously, I guess so. I guess so because obviously, (0:41:46) Al: Just internet connection. (0:41:48) Al: And I guess, like, you can connect and share your Miis that way. (0:41:54) Kev: yeah, the 3DS was a lot more suited for me stuff and that sort of connectivity. I don’t know how (0:42:02) Kev: they’re gonna handle it, but we gotta stay tuned. Just wait. We’ll find out. Somebody will do the (0:42:10) Kev: the day again by which I may meet somebody who’ll play. (0:42:14) Al: All right last but not least in the games we have Tamagotchi Plaza not to be confused with (0:42:20) Al: Tamagotchi Life. The fact that they announced both these games on in the same direct is just so mean. (0:42:20) Kev: Yeah, no, it’s great, it’s what I want. (0:42:32) Al: Although I feel like we knew about Tamagotchi Plaza and see I’m doing it again Tamagotchi Plaza. (0:42:34) Kev: Probably, maybe, I don’t know. (0:42:38) Al: I think we knew that this game existed I feel like but not a lot about it. (0:42:44) Al: Let me check. Oh no maybe not no the internet does seem to think it was this was the first (0:42:49) Al: announcement of it. It’s another shop simulator game but with Tamagotchi characters. (0:42:57) Kev: Yeah, that’s all I need. (0:43:00) Kev: I’ve never had a Tamagotchi in my life. (0:43:04) Kev: There’s some dope ones out there. (0:43:07) Kev: The Digimon crossover ones are good. (0:43:07) Al: I yeah yeah I love I love Tamagotchis as well not actually using them but I (0:43:13) Al: like I used to use them as a child but now I just collect some um I have a Pac-Man one (0:43:19) Al: and I have a Gugitama one um (0:43:20) Kev: Ooh, where’s this updated shadow labyrinth? (0:43:26) Al: um but I don’t I don’t think I want to play another shop game (0:43:30) Al: do you have to do the shop but I think so it seems like it’s pretty core (0:43:32) Kev: You do you must (0:43:37) Al: in June 27th of June for the first time in the series an offline two-player mode is now available (0:43:39) Kev: Be excited (0:43:43) Kev: No, why did it know there were other times in the series, okay? Oh (0:43:43) Al: collaborate or compete with other (0:43:49) Al: yes it’s the newest in the Tamagotchi corner shop series (0:43:53) Kev: Okay shows me what I know how much apparently (0:43:58) Al: over a hundred Tamagotchi in total. (0:44:00) Kev: I (0:44:03) Kev: Okay, good. I didn’t I didn’t even consider the number would be an issue, but all right. I just thought it was just like (0:44:08) Al: Well it’s not, because there’s a hundred of them, it’s not an issue. Yeah I don’t think (0:44:13) Al: I’m gonna play this game but I’m excited for those who are excited by it. Oh you can be (0:44:13) Kev: I’m not I (0:44:16) Kev: Mean I I heard Mike gets cheers of joy in the distance is watching the direct. So, you know, oh (0:44:23) Al: a dentist. You can run an afternoon tea shop. Okay so this is when they say shop simulator, (0:44:25) Kev: Hold a hold the phone now or talk (0:44:31) Kev: Oh, that’s cute. (0:44:34) Kev: I thought… (0:44:35) Al: This is just a bunch of minigames. (0:44:37) Kev: Okay, yeah, yeah, you’re… (0:44:38) Al: You’re not actually have to get the stuff and stock the shop. (0:44:41) Al: You just go and like run the shop. (0:44:41) Kev: It’s not Grand… (0:44:43) Kev: It’s not… (0:44:44) Kev: It’s not Tamagotchi Grand Bazaar. (0:44:46) Kev: You can… (0:44:46) Al: Well, now I’m interested. (0:44:47) Kev: Live your dreams. (0:44:49) Al: Make the tone vibrant and full of life. (0:44:51) Kev: Restore it to its former glory! (0:44:54) Kev: Now we’re talking! (0:44:58) Al: Probably still not going to play it, but. (0:45:00) Kev: I probably will not either. (0:45:01) Al: More more interested in it now than I. (0:45:03) Kev: Unless they get those crossovers like the Godzilla and the Digimians. (0:45:06) Al: Look, look. (0:45:08) Al: Luke, Luke, Luke. If Gudetama’s in it, then yes. I will play it. (0:45:11) Kev: Nah, see, that’s what I’m talking about. (0:45:15) Al: We need our Sanrio characters. Oh wait, that’s just… (0:45:16) Kev: Dope. (0:45:17) Kev: Yeah. (0:45:20) Kev: Panda to our brand. (0:45:21) Al: That’s just Hello Kitty Island adventure then. (0:45:27) Al: Oh goodness, we’re nearly there. We’re nearly done with the news (0:45:31) Al: and the episode, but we have one more thing to talk about. (0:45:35) Al: Kevin. Nexus Mods. (0:45:38) Al: A website for mods for games. (0:45:42) Kev: They are unleashing the dogs of war. (0:45:44) Al: They have and they’ve finally announced their open source cross-platform Nexus Mods app, (0:45:51) Al: which includes support for Stardew Valley. Now this is exciting because this is a very easy way (0:45:59) Al: to add mods to games compared to how you previously had to add mods to games. It is (0:46:06) Al: is an app that shows you (0:46:08) Al: what games you can add mods to, and it allows you to search for mods and add them with (0:46:12) Al: the click of a button, which is excellent. Do you know what’s even more excellent about (0:46:15) Kev: Yeah, what is tell me (0:46:16) Al: it? It has support for Linux, including the Steam Deck, which has been even harder to (0:46:21) Kev: Oh (0:46:23) Al: do mods on because they didn’t really have any apps to help with the process before now. (0:46:28) Kev: Oh, that is exciting. (0:46:30) Al: So there you go. That’s exciting. So it has support for Stardew Valley as of now, which (0:46:38) Al: listeners of this podcast will be interested in that. They’re also working on support for (0:46:43) Al: Cyberpunk 2077, Baldur’s Gate 3, and Mount & Blade 2 Bannerlord. I’ve never heard of that game. (0:46:50) Kev: Okay, I don’t know what those are (0:46:52) Kev: Where’s the harvest season host as the start of NPC mod? Where’s that mod? (0:46:58) Al: Well, someone just needs to make the mod then. Nexus mods don’t actually make the mods, t
Check out our Patreon: patreon.com/supernpcradio Nintendo...what are you DOING?! You put up a DIRECT mere days before showcasing your new console? You launch a news app? You announce both a Tamagotchi and Tomodachi in the same presentation? What's going on here?! The Show: @vgacomedyshow Jeremy Schmidt: @jeremyschmidt July Diaz: @julydiaz
Al and Kelly talk about Grimoire Groves Disclosure: We received a free review code for Grimoire Groves. #gifted Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:23: What Have We Been Up To 00:12:16: Game News 00:36:28: New Games 00:39:42: Grimoire Groves 01:12:37: Outro Links Harvest Moon Pre-Orders Bugaboo Pocket Release Date Fields of Mistria 2nd Update Go-go Town “Spring Cleaning” Update Sun Haven “Festivals” 2.0 Update Autonomica (Farm Folks) Name Change Coral Island 2025 Roadmap Everdream Village Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the Harvest Season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:36) Kelly: And my name is Kelly. (0:00:40) Kelly: Yay. (0:00:41) Al: Welcome back, Kelly. How are you doing? (0:00:44) Kelly: Good. (0:00:44) Kelly: It’s always nice to be back. (0:00:46) Kelly: It’s so funny, because all of my voice recordings are just– (0:00:46) Al: Always nice to have you. (0:00:52) Kelly: oh, it’s like memory lane looking at all the past podcasts. (0:00:56) Al: You were last on talking about fields of mystery, which we might have stuff to talk about with (0:01:00) Kelly: Yes, yes. (0:01:04) Kelly: Yeah, I saw there was a note, but I (0:01:06) Kelly: I haven’t checked it out since we last spoke. (0:01:10) Kelly: Yeah, how have you been? (0:01:10) Al: But yeah, your first one of the year you did three last year. (0:01:12) Kelly: Oh, yeah, 2025. (0:01:14) Al: Let’s see if we can get you above three this year. (0:01:19) Al: Cool. Well, I have Kelly on this episode because we are going to (0:01:23) Al: talk about grimoire groves, grimoire groves. (0:01:28) Kelly: Yes, it’s like a little tongue twister. (0:01:31) Al: Yes, grimoire groves. (0:01:34) Al: Got to say up front, obviously, we received a free review code (0:01:38) Al: for the game, which actually can. (0:01:40) Al: I don’t know. No, that was a joke. That was a joke. That was a joke. (0:02:00) Kelly: No, no, no, no, I would absolutely pay money for this game. (0:02:11) Al: Spoiler alert. Yeah, so we’re going to talk about that game later in the episode. Before (0:02:15) Kelly: And thank you, Al, for that. (0:02:22) Al: that, we’ve obviously got a bunch of news, but first of all, Kelly, what have you been (0:02:26) Kelly: I have been up to taking care of a stray cat and then just trying to start (0:02:33) Kelly: planning out stuff for the spring for the yard. (0:02:36) Al: Oh, yes. Is it garden talking time? What’s your plans for this year? (0:02:39) Kelly: Yeah, but also we’re trying to… I don’t know yet. I’m still waiting but I have to (0:02:47) Kelly: clean up the yard because I prioritized weeding other areas of the house last (0:02:51) Kelly: fall instead of the garden, so it’s still kind of overgrown. (0:02:56) Kelly: I’m trying to get dirt so I can level out the borders of the (0:02:59) Kelly: yard and then tarp them. So exciting. And besides that, I’ve (0:03:08) Kelly: been playing Infinity Nikki for three solid months. This broke (0:03:11) Kelly: my streak, actually. I still play the game every day, so it (0:03:12) Al: No, I haven’t played it (0:03:17) Kelly: didn’t actually break my streak. I just was the only game I was (0:03:19) Kelly: playing for three months. (0:03:22) Al: Fair enough. I haven’t played Infinity Nakey. I’m pretty sure that Dalin plays it as well. (0:03:29) Al: I think we’ve talked about it before, but if you’ve been playing it for three months (0:03:34) Al: straight, I guess you’ve been enjoying it then. (0:03:36) Kelly: - Yes, yes, I think there were definitely moments, (0:03:39) Al: This is the dress-up game, right? Yeah. (0:03:41) Kelly: yes, there were definitely moments where I was playing it (0:03:43) Kelly: ‘cause I just was like, I don’t really have anything else (0:03:45) Kelly: I’m trying to play at the moment, (0:03:48) Kelly: but there is a lot of content and it looks really nice (0:03:51) Kelly: and it’s just like fun to run around the open world (0:03:53) Kelly: and like collect your stuff. (0:03:55) Kelly: It’s just a collecting game. (0:03:56) Al: Yeah. Look, you’re talking to a Pokemon player, right? Like, I know what collecting is like, (0:04:01) Kelly: Mm-hmm. (0:04:03) Al: I know the feeling. I think it’s a unique part of it, is the fact that it’s a gacha (0:04:10) Al: collecting game, but with outfits, I think is fun. (0:04:12) Kelly: Mm-hmm. (0:04:14) Kelly: Yes. (0:04:15) Kelly: And unfortunately, there are some things (0:04:19) Kelly: that you cannot beat with essentially not doing the gotcha, (0:04:22) Kelly: but you don’t have to do everything. (0:04:24) Kelly: It’s not going to stop your story progression. (0:04:27) Kelly: You’re just not going to get bonuses. (0:04:30) Al: Right. They’ve got to have a reason for you to pay money, right? (0:04:30) Kelly: You’re just not going to get the coolest outfit. (0:04:33) Kelly: Did I– absolutely. (0:04:36) Kelly: And did I spend some money to get a frog outfit? (0:04:40) Kelly: Yes, but it was a surprise. (0:04:42) Kelly: There was a dog outfit and I needed it. (0:04:44) Kelly: But also like the game is free also, so. (0:04:47) Al: Yes. And, well, yes, exactly. Tell me that three years ago. The thing about these three games is, (0:04:48) Kelly: You just have to you have to restrain yourself. (0:04:57) Al: yeah, you’ve got to make sure that you’re not going over the top, but you’ve also got to think (0:05:00) Al: about how much time and fun you’ve gotten out of games. Like, you know, if I think about Pokemon Go, (0:05:04) Kelly: Mm-hmm. (0:05:07) Al: I have obviously, I’ve definitely put too much money into that. But also when I think about the (0:05:07) Kelly: Ah, yes. (0:05:11) Al: amount of time that I spend in that game. Like, I spend hours every single day. (0:05:16) Kelly: Oh, I was Pokemon go is probably my highest. Yeah (0:05:17) Al: For eight, for nine years now. (0:05:22) Kelly: Like I don’t and I I I go back and forth on playing it but that game has (0:05:27) Kelly: That’s my most played game because of that (0:05:28) Al: Mm-hmm. Yeah, yeah, ever. Yeah, that don’t think is… (0:05:31) Kelly: Like it beat my Sims like legacy of like, you know playing that from like 10 years old or whatever (0:05:38) Al: I think the thing is that because it’s so accessible, but also because you’re playing (0:05:41) Kelly: It’s so accessible it’s in your hand (0:05:45) Al: it for so many years, even if you only played half an hour every day after 10 years, which (0:05:47) Kelly: Mm-hmm. Yes, exactly (0:05:54) Al: in a year and a bit, it’ll be 10 years since the game came out, if you’ve only played half (0:05:58) Kelly: That’s disgusting, don’t say that. (0:06:05) Al: an error, but you do it every single day for the for the for. (0:06:08) Al: 10 years, that is nearly 2000 hours. That’s the thing, the (0:06:12) Kelly: that’s insane but yeah no it’s it’s true yeah exactly but yeah it’s so it’s like (0:06:15) Al: numbers just add up so fast. And let me tell you, it’s way more (0:06:20) Al: than half an hour I’ve played every single day. (0:06:20) Kelly: okay yeah yeah and it’s like okay so like if I put some money in it every (0:06:26) Kelly: year like I’m getting so much out of it you know and I played love Nikki which (0:06:31) Kelly: is what is the phone game before like there’s been other phone games before (0:06:36) Kelly: this too but that was the one I got really into which is different like (0:06:40) Kelly: setup wise, but essentially it’s just an outfit game again. (0:06:42) Kelly: Gotcha outfit game and again, it’s like okay. I played that game for like four years. I put some money into it (0:06:49) Kelly: But I played it a lot like I spent so much time playing that game (0:06:52) Al: Yeah, as long as you can afford what you’re doing, that’s the important thing. (0:06:56) Kelly: Exactly, but yeah, what have you been up to? (0:07:00) Al: I have been procrastinating playing Grimoire Crows. (0:07:06) Al: Every so often, I end up in this situation where I’m like, this is a game that I need to play, (0:07:11) Al: and then I end up not playing it very much. And instead of procrastinating by playing other games, (0:07:17) Al: I procrastinate by doing other things instead. So I’ve not really done much this week at all. (0:07:20) Kelly: Yep. (0:07:23) Al: I have started a shiny hunt for Regigigas in Pokémon Sword. I’m at the point where I need to (0:07:38) Al: actually get through the rest of the legendaries. I don’t have a shiny if I want to finish my (0:07:43) Al: living decks, because I’m 110 left. And so I’m going to run out of non-legendaries very soon. (0:07:48) Kelly: Oh, my god. (0:07:52) Al: And so I thought, let’s start this one, because I can’t just… Yeah, exactly. (0:07:55) Kelly: Start breaking it up. (0:07:58) Kelly: Yeah, no, I understand that. (0:08:00) Kelly: I used to do that with Angry Birds. (0:08:04) Al: You’re going to have to explain that. (0:08:10) Kelly: Since Angry Birds came out, any phone that I get, (0:08:13) Kelly: I download Angry Birds and beat the whole game again. (0:08:15) Al: You replay it all again, oh my word! (0:08:16) Kelly: 3 stars? (0:08:18) Kelly: I’m less about it now, I just kinda go back to it when I’m bored. So like, you know, I have my phone for a while, eventually I get all the stars. But there’s certain levels that even after all these years of replaying it, they’re just difficult. And they piss me off. So I’ll break it down. (0:08:25) Al: look it’s fun it’s a fun game but I can’t say i’ve played it in the last 15 years (0:08:48) Kelly: I always break those up when I go back to get the 3 stars for them. So it’s the same thing where it’s like, I don’t want to do the really tough thing repeatedly and then just get frustrated at the game. Like it’s boring, you know? It gets boring. (0:08:56) Al: Fair enough. My 15 years might have been a bit of an exaggeration, however it is only (0:09:04) Al: 15 years since it’s 15 years since the first game came out. I can’t believe it’s been 15 years, (0:09:06) Kelly: Yes, yes, because I played it on the first iPhone I had, or an only iPhone. (0:09:09) Al: that’s wild. It was it was definitely it was one of the it was one of the early games that made you (0:09:20) Al: go ’this is why I want a touchscreen’ and it was that and (0:09:22) Kelly: Mm-hmm. Mm-hmm. (0:09:26) Al: Fruit Ninja and Digital Jump. Those were like the three that made me realize I get it, (0:09:27) Kelly: Yes, I never got into Fruit Ninja. (0:09:36) Al: I would like a touchscreen please. (0:09:38) Kelly: Yep. Well, that was the thrill of like, you know, with the iPhone too. It was like, oh, this is so sick. I can, I can play these fun games. I can do this for a peggle. (0:09:48) Kelly: I played peggle so much on that phone. It’s pinball. (0:09:52) Al: Okay, no, I didn’t. I didn’t play that one. I don’t think I need more games. (0:09:54) Kelly: Oh, you should look it up. I think you like peggle. (0:10:03) Al: Yeah, fun. All right. I think that’s all. Is that all I’ve got to talk about? I’m shiny (0:10:09) Al: hunting. I think so. I played… You were the one that you were you were spying me on steam. (0:10:16) Al: Was it like half an hour I played of Grimoire Groves or something? (0:10:16) Kelly: Oh, yeah, I was watching you all week because every time I’d sign on to the Steam, it’s (0:10:22) Kelly: like you’re the only person I know that has the game also. (0:10:22) Al: Oh, I’ve got an hour and 20 minutes apparently on steam there. Okay. That was yesterday. (0:10:26) Kelly: So for like the whole week, it was like 12 minutes playing. (0:10:30) Kelly: Yes, now, I see it now, but I was like watching it. (0:10:37) Kelly: I know because like two days ago, I was like, he’s still, he is cutting it close. (0:10:43) Al: Look, well, the problem was you messaged me and you said, “I’m loving this game. I’m (0:10:48) Al: played it so much.” And I’m like, “Okay, cool. I don’t need to then.” (0:10:52) Al: Yeah. No, I legitimately think that’s all I’ve (0:10:53) Kelly: Also, I’m the problem. (0:11:02) Al: done this week is like shiny hunting and Pokémon Go. (0:11:05) Kelly: sometimes it’s like you just get that mental block where you just can’t (0:11:08) Al: Yeah. Oh, I did do… I know. I did do the the Scarlet and Violet Quack Quack Quack Quaville (0:11:09) Kelly: even you’re just like oh I gotta I gotta do this but I can’t (0:11:20) Al: raids. I don’t think I’ve ever figured out how to say the name of that. (0:11:21) Kelly: What? What is that? I actually did not play Scarlet and Violet. (0:11:22) Al: Pokémon. Did you not? Um, it’s the, uh, it’s based on like carnival dancers. Uh, let me send you. (0:11:36) Kelly: Okay (0:11:38) Kelly: But like what is it you do the dancing like you (0:11:40) Al: It’s a Pokémon. Oh, no, no, just like a raid, like a normal Pokémon raid. (0:11:45) Kelly: Oh, but it’s like dressed up like a carnival dancer (0:11:49) Al: No, no, clearly you completely misunderstood this. This is just a Pokémon. (0:11:51) Kelly: Okay (0:11:52) Al: A Pokémon that is based on a carnival dancer. That’s the Pokémon, (0:11:57) Kelly: Oh, but that’s what you’re waiting for (0:11:57) Al: but they’ve done, there’s a raid to defeat it and capture it, yes. (0:12:01) Kelly: Okay, okay, I’m sorry. I thought this was like a costume Pokemon. You know what I mean? (0:12:05) Al: Oh, no, it’s not. They’ve not done that in the main games yet. Um, yeah, that’s it. (0:12:06) Kelly: Okay (0:12:12) Al: That’s the entirety of that. It was a raid. I did it. There we go. Done. Uh, (0:12:17) Al: should we talk about some news? Because the section is being a little bit of a disaster. (0:12:21) Al: Um… (0:12:23) Al: So, first up, the moment you’ve all been waiting for, we have some news on Harvest Moon, (0:12:30) Al: The Lost Valley, and Skytree Village, the ports or remasters, however they want to call them, (0:12:38) Al: for Switch, which for some reason they’ve decided to do, is up for pre-order now. (0:12:44) Al: It is $40 for the two of them, which still feels like too much, but (0:12:51) Al: I feel like it says a lot. (0:12:52) Al: When they’re selling two full games that they originally sold individually on separate consoles, (0:12:59) Al: and they’ve ported them both to the Switch, and they’re selling them both together for $40. (0:13:03) Al: That shows you how much people definitely want to buy these games. (0:13:07) Kelly: Yeah, cuz a lot of these remakes are like still a full 60 dollars alone. Yeah (0:13:11) Al: Exactly. The good ones are. (0:13:15) Al: So it’s coming out in June. Previously, we just knew it was coming out in the summer. (0:13:19) Al: We don’t have an exact date as far as I can see, just says June. (0:13:23) Al: And if you pre-order it now, you get a free acrylic standee (0:13:27) Al: with some of the worst art I’ve seen for a Harvestmen game ever. (0:13:31) Kelly: I can tell you really like this one. (0:13:33) Al: I haven’t even played these games, but I know for a fact they’re bad (0:13:36) Al: because I talked to Rachelle about them and they did not like them and yeah. (0:13:39) Kelly: I can never remember which ones are bad but the art for this one does not look good. (0:13:47) Al: These were I think the first two they did after the split between Harvestmen and (0:13:53) Al: so these were the first ones that weren’t by the original team. (0:13:56) Al: They were by Natsume and let’s just say they hadn’t made any games before and you can tell. (0:14:08) Al: I do, I will, I’m so strongly of the opinion that I think that people sometimes are judging (0:14:17) Al: Harvestmen too harshly purely because they’re angry that they kept the name and didn’t give (0:14:23) Al: back but that’s how these things work and I’m sorry you dislike that but I think if you actually (0:14:29) Al: played some of the newer games they’re not as bad as you think but these ones I’m pretty sure are. (0:14:37) Kelly: - Fair enough, I think that’s a fair point. (0:14:40) Al: The way I described it in the last episode I did with Micah is (0:14:43) Al: they are so close to having a good game. (0:14:47) Kelly: Oh, with the new ones. (0:14:48) Al: Yeah, they’re so close. So close. (0:14:51) Kelly: Maybe next– maybe next game, they’ll hit it. (0:14:52) Al: what we said for three games now. Each game they do is better than the last. Yes, but (0:15:00) Kelly: OK, so they’re growing slowly. (0:15:02) Al: they do still make some bizarre decisions in those games. They’ve also released a whole (0:15:07) Al: bunch of screenshots. And yeah, I mean, they basically look like the original games did, (0:15:13) Al: but with, I guess, more pixels, but not more pixels on the actual models, just more pixels. (0:15:20) Al: So it’s like– (0:15:20) Kelly: No, they look like knees, but like with a little bit better quality. (0:15:22) Al: Yeah, yeah, that’s exact. It looks better quality, but not in a good way. (0:15:30) Kelly: No. (0:15:31) Al: It looks like HD kind of, but it’s like you’ve got HD upscaled basically, right? (0:15:39) Al: Like you were recording on a really old camera and you’ve upscaled it to HD, (0:15:43) Al: so it’s like everything is shiny and lots of pixels, but it still doesn’t look good. (0:15:52) Kelly: - Yeah, no, it’s not right. (0:15:53) Al: These were a DS and a 3DS game, I think, originally, so they have had to merge the two screens. (0:16:02) Al: However, I think the bottom screen was mostly just like for the map, (0:16:06) Al: and so they now have a mini map on the screen, so… (0:16:09) Kelly: Okay, I feel like a lot of games like this have like the map or like controls or something at the bottom (0:16:14) Al: Yeah, yeah, so I guess we’ll see. (0:16:19) Al: I don’t, I’m gonna buy this. (0:16:22) Kelly: I like, did you notice that it’s so you said it’s releasing in June, but then at the top (0:16:23) Al: I’m gonna do my duty for the podcast, you’re welcome. (0:16:33) Kelly: it says ships in April to June. (0:16:36) Al: Yeah, if you scroll down to the product description, it says release date June 2025. (0:16:41) Kelly: interesting so this game is worth that $25 basically (0:16:43) Al: Apparently, the acrylic standee is worth $13. (0:16:48) Al: So yeah, well, I don’t know what to say. You probably shouldn’t buy this. (0:17:02) Al: But I will. Next, we have Bugaboo Pocket. (0:17:07) Al: Have announced that the release date is on the 2nd of April. I don’t know if you’ve (0:17:11) Al: seen this game, Kelly. It’s a bug game. It’s like a bug Pokémon, but like on… (0:17:12) Kelly: I have not. What is this? (0:17:20) Al: How do I describe this? It’s like virtual pets. So like Tamagotchis. (0:17:24) Kelly: Oh, okay, I see it now. Now I got the screen page, but it’s got like way more details. (0:17:30) Al: Yes, yeah, it’s very much like modernized in terms of how you would interact. (0:17:37) Al: Quality of graphics and is much more intense from that sort of aspect of things. (0:17:43) Al: But I think you also can, for lack of a better phrase, because I’m very tired. (0:17:51) Al: It’s the end of the weekend. Do science on them. I don’t know how to describe it. (0:17:57) Kelly: Like, experiments? (0:17:58) Al: No experiment. No, that would be immoral. No, inspect them and look at them. (0:18:06) Kelly: Oh, OK. (0:18:07) Al: There is like if you have… (0:18:09) Kelly: Oh, and pin them. (0:18:10) Kelly: It looks like you can pin them. (0:18:11) Al: Yeah, but those are dead. Like you’re not pinning a live one, right? (0:18:13) Kelly: Yeah, that would be immoral also. (0:18:18) Kelly: I hope so. (0:18:19) Kelly: I’m just looking at pictures. (0:18:22) Al: So yeah, it’s much more involved than a Tamagotchi. (0:18:28) Kelly: The graphics look really cool. (0:18:30) Al: Yeah, Cody is excited to play this. (0:18:33) Kelly: I’m sure that makes sense. (0:18:36) Kelly: This looks really cool, honestly. (0:18:37) Al: Anyway, coming on the 2nd of April. Next, we have the Fields of Mistria 2nd update. (0:18:45) Al: It’s out now, Kelly. Have you played it yet? (0:18:48) Kelly: Not since, uh, November, end of November, since we talked. (0:18:54) Al: Yeah, that was just the first update that was then, so. (0:18:56) Kelly: Yeah, ‘cause I had finished everything that you could possibly do at that point, (0:19:00) Kelly: and I was like, “Okay, I gotta, I don’t wanna kill the game for myself.” (0:19:00) Al: Yep. (0:19:04) Al: We were on the same page at that point, right? Basically, I think we’d both done everything you could do in the game and didn’t want to destroy our enthusiasm for the game. But does that mean you’re definitely not going to get jump into the game with this new update? (0:19:13) Kelly: Mm-hmm. (0:19:20) Kelly: I’m probably going to wait. (0:19:23) Kelly: I mean, I started breeding for different color animals (0:19:27) Kelly: and stuff, like the tears. (0:19:28) Kelly: So I had been failing my time with that, (0:19:30) Kelly: but mostly because I didn’t have a new game. (0:19:34) Kelly: But yeah, I’m going to wait and see. (0:19:35) Kelly: I got games coming out soon. (0:19:37) Kelly: We got “Rethopia.” (0:19:38) Al: Yes, oh, yes, that’s that (0:19:41) Kelly: I got a solid amount of games currently. (0:19:43) Kelly: So I gotta actually, like, focus on them. (0:19:46) Al: That’s fair. We’ve already covered what’s out in this update, so let’s not spend too long on it. (0:19:50) Kelly: Mm-hmm, okay. (0:19:50) Al: Next we have Gogotown. Their next update Spring Cleaning is out now. I presume you haven’t played (0:19:59) Al: this game. It is fun. It definitely feels very polished for the way that I talked about it in (0:20:07) Al: the episode I did on it. It’s very polished what is there, but it feels like it’s a long way to go (0:20:13) Al: to feel complete. (0:20:15) Kelly: Okay, that’s fair. I mean it seems very ambitious looking so hopefully they just get there (0:20:16) Al: Yeah, a number of things in this update, you can now store a tool and a vehicle on (0:20:29) Al: yourself, it says in a patented Townco dimensional pocket. Basically, you had vehicles, but you (0:20:36) Al: had to like park them somewhere. So now you can keep one of them on yourself. So you have (0:20:40) Al: to keep running back to the parking spaces, which is a nice update. There’s also (0:20:46) Al: a Town info app that gives you a bunch of information on the Town. 360 degree camera (0:20:52) Al: rotation, which is good. I like this. Oh yes, what was that? You’ve asked for it. We’ve (0:20:56) Kelly: I like their note on this. (0:21:00) Al: put in an experimental setting for you to rotate the camera 360 degrees. Fair enough. (0:21:05) Kelly: The screenshot is definitely making me dizzy though, looking at it too long. (0:21:07) Al: Yes, you can definitely tell us experimental. There’s some things that move out of view when (0:21:13) Al: when they shouldn’t do and stuff like that. (0:21:17) Al: A work in progress. (0:21:17) Kelly: But I mean like they they they put it out there that it’s experimental so. (0:21:20) Al: Yep, yep, and they’ve also added (0:21:23) Al: infinite seeds for your farming, which I am intrigued by because I thought (0:21:28) Al: when you planted a seed, the plant never never seemed to die. (0:21:33) Al: It just seemed to always grow new stuff. (0:21:35) Al: So you essentially had infinite stuff, right? (0:21:38) Al: Because as soon as you had a seed, you just (0:21:39) Al: planted it and you had that plant forever. (0:21:40) Kelly: Mm-hmm. (0:21:41) Al: But maybe I’m misremembering. (0:21:44) Kelly: Maybe they changed it. (0:21:46) Al: updates as well. But yeah, those are the main ones that I noticed. (0:21:49) Al: Next, we have Sunhaven have released their 2.0 update. (0:21:53) Al: And you’re like, oh, 2.0, that sounds like it might be a big update. (0:21:57) Al: It’s festivals. (0:22:00) Al: It doesn’t particularly feel huge. (0:22:02) Al: I’m intrigued as to why they decided to go for 2.0 at this point. (0:22:06) Al: OK. (0:22:10) Al: It adds a furniture festival, a garden (0:22:12) Al: festival, a pet festival, a mushroom festival, a snow festival. (0:22:16) Al: And a bunch of other (0:22:19) Al: furniture and stuff like that related to that. (0:22:22) Kelly: Okay, interesting how much of the game is actually out? (0:22:26) Al: Well, it’s no longer in early access. (0:22:28) Al: So I feel like I think they might have I feel like they’ve done everything that (0:22:32) Al: they said in the Kickstarter, like it’s the story is done and stuff like that. (0:22:38) Al: When I see people talking in the comments, they’re no longer complaining about things (0:22:43) Al: they’re talking about translations being bad. (0:22:49) Kelly: Yeah, this one’s been on my wish list, (0:22:50) Kelly: so I’ve been just waiting to see. (0:22:54) Al: I think I own it, yes, I do. (0:22:56) Al: I kick-started this one, I just haven’t played it yet. (0:22:59) Al: So this came out initially in 2023. (0:23:03) Al: Or was that, no, that was the 1.0, I think. (0:23:06) Al: Yeah, 2021 is when it first came out. (0:23:08) Al: And this was when I was still well and truly (0:23:11) Al: primarily Switch, but it wasn’t on Switch yet. (0:23:15) Al: And then I got a Steam Deck, (0:23:16) Al: and then suddenly I was very much on the Steam Deck, (0:23:18) Al: except for games that weren’t on the Steam Deck. (0:23:21) Al: but I had kind of really moved the path. (0:23:24) Al: I’m just thinking about this game, because it was, you know, it had been like two years or something since it started. (0:23:32) Al: Sometimes I do think that there is like a time period where if you’re not going to play a game (0:23:36) Al: within that time period, you’re probably never going to get to it. (0:23:38) Kelly: Yeah, no, definitely it definitely gets harder and harder to go back to it (0:23:44) Al: So maybe I’ll get to it one day, who knows, there’s so many games. (0:23:48) Al: Next we have farm folks or, as it is now called, (0:23:54) Al: Autonomica? Good job, going from a game name that was just slightly awkward to say to one that I don’t know how to pronounce. (0:24:02) Al: Autonomica? Auto… Autonomica. (0:24:04) Kelly: Oh, Tom, oh, oh, Tom, I don’t know, I don’t know. (0:24:08) Al: Autonomica. That’s what you were trying to say, wasn’t it? Autonomica. (0:24:13) Kelly: Yeah, yeah, something like that. (0:24:14) Al: No, I don’t think it’s Autonomica. (0:24:18) Kelly: I don’t think it is either, (0:24:19) Kelly: but I was just trying to see if I could say it. (0:24:20) Kelly: And apparently I can’t. (0:24:24) Al: For those who don’t know the story behind this game, it was started as farm folks, and then the company that was making it went bust. (0:24:32) Al: And then another company basically, I don’t know whether they bought the company that went bust or whether they bought the rights to the game and the code and stuff, (0:24:40) Al: but they continued development. So the company that’s making this is not the company that did the Kickstarter for this game. (0:24:46) Al: Although I’m pretty sure I saw somewhere that they are going to honor the Kickstarter, which is always good. (0:24:52) Al: Um, don’t take– (0:24:52) Kelly: nice isn’t there another game with like a similar ish name to this new name but (0:24:54) Al: I’d need to confirm that, but I feel like I saw that somewhere. (0:25:05) Kelly: also like how do you go from farm folks which is like the most generic farm game (0:25:08) Al: Yeah. (0:25:10) Kelly: name I’ve ever heard now which is not saying a lot because a lot of these farm (0:25:14) Kelly: games have a lot of similar names it is but how do you go from that to what do (0:25:16) Al: Naming is hard, all right. (0:25:20) Kelly: What are you calling it? Autonomica? (0:25:22) Kelly: Autonomica. Oh, it’s a musical artist. Yes, I knew I’d seen this name somewhere before. (0:25:24) Al: Autonomica. Autonomica? (0:25:30) Al: Oh. (0:25:36) Al: So they’ve made they have went the new (0:25:38) Al: company that took over the game have basically been moving it in a different direction. (0:25:43) Al: So it’s it is still farming. (0:25:46) Kelly: It looks like Fortnite with Farfian. (0:25:46) Al: It’s not. (0:25:49) Al: Yeah, they’ve never really explained their reasoning, but they’re like, it’s not just farming. (0:25:53) Al: It’s so much more than that. (0:25:55) Al: So therefore we think farm folks is a misleading name and I’m like, OK, but I don’t. (0:25:58) Kelly: Okay. That makes more sense. But I don’t get anything about farming from this name. (0:26:04) Al: No, but you do get the automation part of it, which I think they’re really big enough. (0:26:09) Al: The college so that their new blurb on steam is Autonomica is an open world life simulator (0:26:16) Al: game that seamlessly. Oh, my word, I hate this so much seamlessly merges resource (0:26:22) Al: management and automation with farm building, extensive customization, (0:26:26) Al: PvP slash PvE battles and elusive phantoms. What is this jumble of words? (0:26:34) Al: Play solo or with friends to build your mega farm factory with almost no limits. (0:26:38) Al: It is a farming game. It’s just like a industrial scale farming game. (0:26:44) Al: Right. And I get why they wanted to change. (0:26:48) Al: Why they wanted it to be clear that this was not the same game that they took over. (0:26:52) Al: But also it is farming game. (0:26:57) Al: Like you can’t say it’s not a farming game. It is a farming game. (0:27:01) Al: Build your mega farm factory, they say in the new blurb. (0:27:04) Al: Like I don’t understand the issue with it. (0:27:06) Kelly: All of these screenshots, too, are just like, what is that game? (0:27:09) Al: Yes, Factorio. Yeah. (0:27:11) Kelly: Factorio? (0:27:14) Kelly: It’s like that, but with farming more. (0:27:16) Al: Open world 3D Factorio. (0:27:20) Al: Which I honestly am excited by. I think this game could be really good. (0:27:25) Al: I just don’t understand why they really didn’t like the name and they decided to change. (0:27:29) Al: But I don’t think this is a better name. (0:27:32) Al: That’s all I’m going to say. I get why they didn’t like the old game. (0:27:35) Al: Old name. I’m not sure this is better. (0:27:37) Kelly: Honestly, they can take this if they want to, but I think it should have been (0:27:44) Kelly: auto-pharmica, if anything. (0:27:46) Al: I would, yeah, I would certainly be more better. Yeah, I don’t disagree with you. (0:27:49) Kelly: It would be better than this. (0:27:54) Kelly: I would assume that this is some sort of space or underwater survival game (0:28:02) Al: Oh, interesting. Yeah. Anyway, they changed the name. RIP farm folks. Long live farm folks. (0:28:03) Kelly: just going off the name alone. (0:28:08) Kelly: It’s so weird too, because I don’t even like farm books. (0:28:14) Al: Yeah, yeah. (0:28:18) Kelly: I digress. (0:28:19) Al: Coral Island have announced their 2025 roadmap. They have 1.2 planned to come out in the first (0:28:27) Al: half of the year, bringing multiplayer and revamped romance. (0:28:32) Al: Which I was looking at what they say about the romance. So let’s talk about the multiplayer (0:28:37) Al: first. There’s probably not a huge amount to say. Basically, it looks like it’s stardew (0:28:41) Al: style multiplayer. You’re all multiple people on the farm. Great, fine. I’m sure it will be (0:28:46) Al: great for people who love. I am not particularly interested just because I don’t want to actually (0:28:51) Al: play my games with other people. I like these games because I’m playing them on my own. (0:28:52) Kelly: I have no desire, I have no desire to play these. These types of games are for me to play by myself, so I can be a maniac, like, let me be a psychopath by my- (0:28:59) Al: Exactly. Exactly. (0:29:03) Al: I have tried so many times to play multiplayer Stardew, and I just can’t because I have to be (0:29:08) Kelly: Oh, no. No, no, no. (0:29:10) Al: the one who has this. The problem is, right? You have to organize to play at the same time, (0:29:16) Al: and that is just not fun. Organizing times for these. (0:29:16) Kelly: No, because either you’re micromanaging all of it, too. (0:29:25) Kelly: It’s like, how do you organize the time to play together and also organize how you’re (0:29:30) Kelly: playing together? (0:29:32) Al: Yeah, the best way to do that is just be like, right, you do the farming you do the mine, there you go, go, go do your jobs. (0:29:32) Kelly: Yeah, yeah, yeah, yeah. (0:29:38) Al: And yeah, I don’t, I don’t particularly find it fun, I get why people might. And so if you are excited about Coral Island multiplayer. (0:29:46) Al: There you go, it’s coming. I hope you enjoy it. I’m not going to do this. (0:29:48) Kelly: I think the only multiplayer game I like is Monster Hunter, to be quite honest. (0:29:58) Al: So I was also looking at the romance revamp that they’ve got. (0:30:02) Al: And I think the only difference is, so there’s a bunch of heart events that existed already. (0:30:10) Al: And it looks like you have to see the previous heart events to unlock certain, to unlock (0:30:17) Al: more hearts. (0:30:18) Al: So once you get to five hearts, you have to watch the heart events for them before you (0:30:24) Al: can do heart six to eight. (0:30:26) Al: And then you have to watch another heart event and give a locket. (0:30:32) Al: Before you can start dating and do the next two hearts, which then you have to watch the (0:30:37) Al: other events and propose before you can get married and do the other five. (0:30:43) Al: I do think this is better because what I found when I was doing this, because I got married (0:30:49) Al: in Coral Island, is I had no clue that there were heart events still to do, which is probably (0:30:55) Al: still going to be a problem here, but let’s put that aside for a minute. (0:30:59) Kelly: There’s no like there’s no like heart marker next in like the (0:31:02) Al: So there are hearts, but it’s not like, it’s just like how many hearts you have. (0:31:09) Al: Like there was no like indication that there’s an event you should be doing. (0:31:12) Al: So like I got to 10 hearts and then I went and tried to propose and they were like, oh, (0:31:17) Al: I’m not ready yet. (0:31:18) Al: And I’m like, but this is the point where I meant to be able to propose. (0:31:20) Al: Why can’t I do it? (0:31:22) Al: And I googled and it was like, oh, because you’re missing heart events. (0:31:24) Al: And I hadn’t done any of the heart events. (0:31:27) Al: And I don’t know how it happens in Carta Island, but in Stardew, (0:31:29) Kelly: How– so I was going to say, it’s similarly set up, (0:31:32) Al: I was always finding the heart events. (0:31:37) Kelly: like you just trigger the event when you encounter them (0:31:40) Al: Yes, and there are a few heart events in Stardew that were very niche and you (0:31:41) Kelly: in a certain location. (0:31:46) Al: wouldn’t immediately find, but like by that point, you’re like, oh, (0:31:51) Al: I know that these things are coming, so I should be expecting them. (0:31:53) Al: I hadn’t done a single one in Carta Island. (0:31:56) Al: How had I not triggered any of the heart events? (0:31:59) Kelly: Yeah, that’s crazy. That doesn’t seem like a good sub. (0:32:00) Al: It was very confusing. (0:32:02) Al: And also, I don’t think the heart events are required in Stardew for marriage. (0:32:10) Kelly: I don’t think they are either. I think they’re just, like, for you. (0:32:12) Al: Yes, and you can get extra points by doing them. (0:32:16) Al: And they’re nice, and you want to know about the story because all the characters are good characters. (0:32:16) Kelly: Mm-hmm. (0:32:22) Al: I was going to say great, but no, not all the characters are great. (0:32:22) Kelly: Mm-hmm. (0:32:24) Al: All of them are good characters. (0:32:28) Al: Um, but yeah, I just, it was really, so if they have a. (0:32:32) Al: Way to make it clear. (0:32:34) Al: That you’re now expecting to see events, then that would be good. (0:32:38) Al: Um, I don’t know. (0:32:40) Al: Um, we’ll see, I guess they don’t talk about that. (0:32:44) Al: I don’t think, but it’s interesting restricting it that much. (0:32:48) Al: So you, you have to see the events before you can continue your heart progress. (0:32:53) Al: Uh, I don’t know how I feel about that. (0:32:55) Kelly: Yeah, that seems kind of iffy the way you just described your past experience, so I guess we’ll see. (0:33:00) Al: Aha, the revamped romance system unlocks at heart level two and you’ll see a prompt (0:33:05) Al: in the relationship UI whenever a hangout event is available. (0:33:10) Al: That is good. (0:33:11) Al: It’s now making it clear when you can do something and when there’s something to do. (0:33:15) Al: That is good. (0:33:16) Al: And if you click on them inside the menu and it shows like all the stuff that you’ve done (0:33:22) Al: with them, you know, the stuff you’ve learned that they love and stuff like that, and like (0:33:25) Al: there, the birthday and stuff, it says unlock requirement, see hangout event. (0:33:30) Al: I don’t know what happened to three but anyway, whatever. (0:33:37) Al: I think that means for heart two and for heart four. (0:33:41) Al: That’s what I think it’s talking about. (0:33:43) Al: So they are definitely making it much more visible, that aspect of things. (0:33:47) Al: So that is good. (0:33:48) Al: They’re also adding more heart events for after marriage, which is also good because (0:33:52) Al: one of the things I’ve really complained about Carl Island is that your spouse ends up turning (0:33:55) Al: into a hollow husk after you get married. (0:33:58) Kelly: That’s pretty sad. (0:34:01) Al: - It was so sad. (0:34:02) Al: The minute you got married, (0:34:05) Al: they just stand in your house all day doing nothing. (0:34:07) Kelly: Oh no. (0:34:09) Al: It was the worst. (0:34:09) Al: I’ve taken your life (0:34:11) Al: and you are now just an ornament in my house. (0:34:15) Al: It was so sad. (0:34:16) Al: So hopefully that’s improved a lot with this. (0:34:20) Al: And then the 1.3 update will include your kids growing up. (0:34:27) Kelly: that’s cool that’s what I literally just started like wondering if it’s like generational like do (0:34:27) Al: And it is, I wonder how far it will go. (0:34:30) Al: I don’t know. (0:34:36) Al: I would expect not. (0:34:38) Al: I expect it would just be, oh, they grow up to be a teenager and then they stop sort of thing. (0:34:42) Al: That is my expectation. (0:34:44) Kelly: that makes sense because that’s a big that’s that’s a lot doing (0:34:44) Al: I don’t think they’ll go full hog. (0:34:49) Al: Especially as they could actually make it like real-time in-game, right? (0:34:52) Al: For every year, they are a year older. (0:34:54) Al: And so you would actually have to do 18 in-game years. (0:35:00) Al: Before your child is an adult. (0:35:04) Kelly: - Hmm. (0:35:05) Al: So they could just go, I’m sorry, if you’ve played 18 years in this game, you’ve played too much. (0:35:12) Al: But I mean, I don’t know, maybe it will work. (0:35:14) Al: I mean, I do know that some games where you have kids that grow up, (0:35:18) Al: you then die and you become your kid. (0:35:20) Al: They could do something like that. (0:35:22) Kelly: That’s true, that would be cool. (0:35:23) Al: And then you inherit the farm and, you know, 20% of it is taken in tax. (0:35:31) Al: Yeah, so they’ve not got a huge amount of information in the 1.3. (0:35:35) Al: They also said there’s going to be a Merfolk festival. (0:35:39) Al: But they’ve not got any details on how the kids grow up. (0:35:42) Al: But that is coming in the second half of this year. (0:35:44) Al: Have you played, you’ve not played Coral Island? (0:35:46) Kelly: No. I really try to avoid early access. (0:35:47) Al: No. (0:35:50) Al: Well, it’s not early access anymore. (0:35:51) Kelly: Uh, oh, it’s out, out? (0:35:53) Al: Yeah. (0:35:54) Al: The 1.0 came out just over a year ago. (0:35:58) Kelly: Okay, I must have missed that. (0:35:58) Al: and then they go and they go on. (0:36:00) Kelly: I thought it was still in early access, still. Okay. (0:36:00) Al: 1.1 sometime last year? No. The 1.0 was technically not early access, but realistically (0:36:06) Al: was early access. The 1.1 feels like what the 1.0 should have been, but the multiplayer (0:36:12) Al: was always coming after early access. So I don’t feel like you would be missing out if (0:36:17) Al: you played now compared to if you played two years ago, you definitely were missing out (0:36:22) Al: in a lot. (0:36:22) Kelly: Okay, okay, maybe one day (0:36:24) Al: All right. And we also, we all maybe, maybe, probably not. We also have (0:36:30) Al: a new game by the developers of EverDream Valley. In fact, this is a sequel to EverDream (0:36:36) Al: Valley called EverDream Village. I get what they’re doing with that name, but also I am (0:36:42) Al: going to constantly mess up. Which one is which? They also feel the wrong way around, (0:36:47) Kelly: The valley and village is like too close to each other. (0:36:53) Al: you start in a village and then you go out to a valley. (0:36:53) Kelly: Yes, it should have been, this should be a prequel. (0:36:57) Kelly: Yeah, this is the prequel in my, (0:36:59) Kelly: I literally thought like this should be the prequel (0:37:00) Al: Set 10 years after the events of EverDream Valley, EverDream Village brings a whole (0:37:07) Al: new chapter with living, breathing village and a world beyond your farm. Now you’re built, (0:37:13) Al: this is the thing. It’s like the problem was EverDream Valley wasn’t really a valley. It (0:37:17) Al: was EverDream Farm. Right. And if it was that way, it was EverDream Farm and then EverDream (0:37:21) Al: Village. That makes more logical sense to be our expansion on that. Right. You’ll build (0:37:22) Kelly: Mm-hmm. (0:37:28) Al: relationships explore mysterious islands. (0:37:30) Al: The Valley may have been home but it’s time to explore a world full of new adventures, (0:37:44) Kelly: - Yeah, it doesn’t seem right, there’s something off. (0:37:57) Al: NPCs and endless possibilities. I don’t really get whirled and (0:38:00) Al: abilities from village. I know what they mean. I know what they (0:38:02) Kelly: - No, but I think they just mean the world of Everdream. (0:38:08) Al: mean. I know what they mean. Build your ideal cozy farm in a (0:38:12) Al: living village. Form bonds with fellow villagers to lend a hand (0:38:16) Al: as you grow crops, care for animals and craft a corner of (0:38:18) Al: paradise. Sail across enchanted islands to discover new resources (0:38:22) Al: and adventures along the way. Maybe it’s definitely not a (0:38:25) Kelly: Maybe there is a world. (0:38:28) Al: village. (0:38:31) Al: Anyway, I mean, you can ride a pig in Evergreen Valley, so they hopefully have something like that in this game. (0:38:36) Kelly: I’m looking at that right now. (0:38:38) Kelly: That actually looks really cute. (0:38:39) Kelly: That’s a good feature. (0:38:40) Al: I haven’t played this game. It’s been on my list for forever. (0:38:44) Kelly: The first one. (0:38:45) Al: Yes, well, the second one is now yet, so of course I’ve not played that. (0:38:48) Kelly: Yes, yeah, yeah, yeah, yeah, yeah, yeah. (0:38:50) Al: It’s just coming soon. They’ve not said when, it’s coming just soon. (0:38:54) Kelly: One day. (0:38:54) Al: One day. All right. (0:38:56) Kelly: Do you see this tag at the bottom on their news updates? (0:39:00) Al: The second one is that in the Evergreen Valley page? (0:39:04) Kelly: On the Steam page, yeah. (0:39:07) Al: Where am I looking? Where am I looking? (0:39:07) Kelly: I guess this is who they base the pig off of. (0:39:11) Kelly: Let me send it to you. (0:39:12) Kelly: I’ll just send it to you. (0:39:12) Al: There’s too many pages here. That’s the problem. (0:39:13) Kelly: I would do that. (0:39:15) Kelly: It really is. (0:39:15) Al: On their news. Oh, happy birthday, Peter Curleytail. (0:39:18) Kelly: Recent events, yes. (0:39:20) Al: I don’t know what to say. That is quite a pig. (0:39:24) Kelly: He’s a little frightening, but kind of cute. (0:39:26) Al: Yes, that is quite the pig. (0:39:29) Kelly: But I like the interpretation of him. (0:39:31) Al: Yeah, I like the name Peter Curleytail. (0:39:35) Kelly: Yeah, I. (0:39:36) Kelly: I’ve never seen a pig like that before, so it’s a little haunting. (0:39:42) Al: All right, that’s us done with the news. (0:39:44) Al: We are now going to talk about grimoire, grimoire. Is it grimoire? (0:39:51) Al: Grimoire. Grimoire grows. And grimoire is something that’s a witch term, isn’t it? (0:39:59) Al: like what it what I keep hearing great (0:40:00) Kelly: Yeah it’s always like I feel like it’s like swamps and grimoires and uh no it’s um what (0:40:00) Al: memoirs and lots of these witchy games. (0:40:08) Al: That explains that because, right, okay. (0:40:10) Kelly: is it a grimoire is a the book it’s the book it’s like your book of spells that’s what it is. (0:40:17) Al: And the grove is the land that you’re doing (0:40:22) Al: because a grove is like a kind of forest type thing. (0:40:26) Kelly: Yeah, yeah. But no, it’s a little book that you… (0:40:28) Al: Okay, makes sense. (0:40:30) Kelly: have all your information in. (0:40:33) Al: So, a quick introduction to this game. (0:40:38) Al: It is described on Steam as join the witches in their quest to restore the grimoire groves, (0:40:45) Al: master magic, grow cute plant creatures, and discover the mystery of the rainbow socks (0:40:52) Al: in this cozy roguelite dungeon crawler. (0:40:55) Al: The way I would describe this in my whole one hour and 20 minutes playing it (0:40:59) Al: is it is kind of cult of the lamb, but without actual, without. (0:41:09) Al: Combat the way you interact in your runs is different. (0:41:13) Al: It’s not combat so much. (0:41:16) Al: And it’s less about building a village and more about restoring nature. (0:41:24) Al: Would that be a fair way of putting it? (0:41:26) Kelly: Yeah, I think so. It’s, it’s, it’s… (0:41:29) Kelly: But you still, I feel like I’m fighting. (0:41:31) Kelly: Maybe I feel less like I’m fighting and I’m more surviving. (0:41:31) Al: Yes, okay, so I mean, okay, you could make an argument that it is basically just fighting, (0:41:39) Al: but it’s it feels so you’re feeding the plants instead of fighting them, I think is how they (0:41:44) Kelly: Yeah, yeah, but no, I’m just I’m just being a jerk. I think it’s I think that’s a good. (0:41:44) Al: describe it. So that’s why I’ve been like is not. No, no, it’s, it’s, it’s fair in terms (0:41:50) Al: of game play is very similar to most other Roguelike action games. (0:41:51) Kelly: Yes, I also think it it has that. Yeah, yeah, it has that cuteness that I think (0:41:59) Kelly: cultural land kind of has, which is why I think like they remind me like like you said like it (0:42:04) Kelly: makes you think of them. You have the juxtaposition. Yeah, yeah. (0:42:06) Al: I think the cuteness works much better in Cult of the Lam (0:42:09) Al: because it’s… exactly, exactly. (0:42:12) Al: Whereas here, the whole world is cute. (0:42:14) Kelly: But I love the saturation in this game. So like that for me is like, and I loved Call to the Land. (0:42:21) Al: Okay, I will say the game looks lovely. (0:42:24) Al: It looks really nice. (0:42:25) Al: I do love how the game actually looks. (0:42:28) Al: The graphics, the design of the characters, (0:42:36) Al: and character, but also the plants and everything. (0:42:38) Al: I do like all of that. (0:42:39) Al: That is all nice. (0:42:41) Al: I will absolutely agree with that. (0:42:44) Al: Yes. (0:42:46) Kelly: I just think it’s like you don’t always, you don’t really get a lot of games that are like, (0:42:52) Kelly: it’s like saturated, but it’s also pastel, like there’s two different kind of colored (0:42:56) Kelly: tones going on in the game, which I think is interesting. (0:43:00) Kelly: Like the backgrounds are more saturated, but the creatures, the plants are a little more (0:43:04) Kelly: pastel leaning, but it’s so vibrant. (0:43:07) Kelly: Like a lot of games, they’re so dark a lot of the time or like aiming to be more realistic (0:43:11) Al: - Yeah. (0:43:13) Kelly: in their tones, I guess. (0:43:15) Al: Yeah, yeah, yeah. (0:43:16) Kelly: Yes, but yeah, no, I love all of the designs. (0:43:17) Al: No, you’re definitely right about that. (0:43:20) Al: You wouldn’t look at this and think it was something else. (0:43:20) Kelly: I love all the little plants. (0:43:23) Al: That’s very true. (0:43:23) Kelly: No, exactly. (0:43:26) Al: So I guess there’s two main parts to this game, (0:43:29) Al: and there’s obviously a lot of other things, (0:43:31) Al: lot of things that I won’t have done in the main area. (0:43:33) Al: But like most of these roguelites, (0:43:37) Al: you have your hub, (0:43:38) Al: which is an area that is run– (0:43:41) Al: was previously run by some other witch– (0:43:44) Al: I can’t remember her name, maybe– (0:43:45) Kelly: Is it lavender? (0:43:47) Kelly: I think so. (0:43:49) Al: and it’s been taken over by thorns, (0:43:53) Al: and it’s all dreary, and you are to restore it. (0:43:57) Al: That’s the main idea. (0:43:58) Kelly: You’re the young spry witch coming in to fix it. (0:43:59) Al: And you do that by classic cliche, (0:44:05) Al: but it’s there for a reason. (0:44:08) Al: and your runs that you do. (0:44:11) Al: I think of roguelites specifically talking about roguelites not roguelikes (0:44:22) Al: well let’s not have that debate again. I find there are two types there are ones where (0:44:31) Al: your hub the point of the hub is to improve your powers skills etc to then do the runs and the (0:44:38) Kelly: Mm-hmm. Yes, I was going to say, very– (0:44:41) Al: runs is the purpose of the game and that would be your like Hades stuff like that. (0:44:49) Al: And then there’s this type of thing this and Cult of the Lamb where your hub is the point of (0:44:55) Al: the game and the runs are to gather resources for doing things in your hub. (0:45:00) Kelly: I would say it’s kind of like a mix, I think, between Cult of the Lamb and Hades in that aspect. (0:45:07) Kelly: Because I do think Cult of the Lamb, there’s so much that you do in your hub area. (0:45:12) Kelly: And I don’t think this quite has near that amount of stuff. (0:45:16) Kelly: Like, you have a lot of updates and things you can interact with. (0:45:20) Kelly: I don’t want to spoil anything. (0:45:22) Kelly: But Cult of the Lamb, you could like run the village until you ran out of resources. (0:45:28) Al: I guess my point is like you’re not the run isn’t the like with Hades you are escaping hell (0:45:28) Kelly: like I spent like five minutes like you know up (0:45:31) Kelly: and then I got another run (0:45:37) Kelly: the sole purpose yes (0:45:40) Al: and your run is escaping hell and if you fail you go back to the hub world and you try again. (0:45:45) Al: Whereas in this and with Cult of the Lamb the point is the runs you’re doing to do (0:45:50) Al: things to bring back you’re never like disappearing and I think that’s that is very much (0:45:53) Kelly: No, that’s a fair point, yeah. (0:45:58) Al: why I liked Cult of the Lamb because I was building up this thing and I really hate the (0:46:05) Al: overall feeling of Hades where if you fail you fail and you’re back to the start and you have (0:46:09) Al: to start again and so I was really excited for this because I was like oh maybe this will be (0:46:15) Al: another one that I like because it’s that sort of style but I mean I guess I need to say at some (0:46:21) Al: point I didn’t like the combat in this game. I didn’t but I feel like (0:46:24) Kelly: Did you try it on easy mode? (0:46:27) Kelly: I d
As notícias de hoje, que estão com os tempos marcados aqui embaixo são: Conheça o Vape-o-Gotchi, um Tamagotchi que usa nicotina para viver, Switch 2 custará R$ 4.000 no Brasil? Analistas prevêem que console terá o 'maior lançamento de todos os tempos', Meli+ Total, assinatura do Mercado Livre com streaming, fica mais barata, Encontre Meu Dispositivo agora permite compartilhar localização e Samsung anuncia data e primeiros aparelhos que terão a One UI 7. Boa noite e bem-vindos ao Hoje no TecMundo, o seu resumo diário de tecnologia!
Idea: Taxidermied animals as emotional support animals for situations where you can't have a living emotional support animal, such as if you can't get a doctor's note, you're allergic, or you just can't handle the upkeep of a living pet. Also: it's like the evil "blood diamond" version of a stuffed animal; the horror of seeing someone on a plane having a panic attack while intensely squeezing a dead animal; a Tamagotchi taxidermied animal that you have to care for, or a robotic one which is controlled remotely by a real pet so you can "mute" or disable it on a plane if it's causing trouble; other clever and/or practical uses of taxidermied animals, such as a cup, a fire extinguisher, or a literal drug mule Lucky Lee (instagram.com/luckyleecomedy chelsealuckyleewoudstra.weebly.com) David Carson (Email Newsletter: david-carson.com Blog: dumbify.beehiiv.com) Carl Sobel (linktr.ee/Carl_Sobel_Comedy facebook.com/ComedyNightAtRiverCitySaloon) Krinker (facebook.com/ryan.krinker) Tom Walma (https://creativitywasted.com x.com/thomaswalma twitch.tv/gameymcfitness) This podcast is part of Planet Ant Podcasts (https://planetant.com) This podcast is powered by Pinecast.
Send us a textIn this episode...--> A new leak from an anonymous tipster has revealed PlayStation maker Sony is working on AI-driven characters, including Aloy from the Horizon series.--> A new report claims that the next console from Xbox might not be a traditional console at all, and that it might be targeting a 2027 launch.--> The World Video Game Hall of Fame has revealed this year's 12 finalists up for induction, including Quake, Mattel Football, and Tamagotchi.--> Coperni staged a fashion runway show conjoined with a 200-person LAN party.--> Also: Top 3 New Releases, Very Important PollWe love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at linktr.ee/cafebtw- Visit A Gamer Looks At 40 at linktr.ee/agamerlooksat40- Get creative with Pixel Pond production company at pixelpondllc.comHosts: wrytersview, donniegretro, loveretrobtwOpening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show
Im Frühling 1997 brachen die Tamagotchis über uns herab und nur die Wenigsten waren darauf vorbereitet. Fortan piepsten die bunten Eier lautstark, um die Aufmerksamkeit ihrer meist jungen Zieheltern auf sich zu ziehen. Ob im Bus, in der Schule oder in den Medien - man konnte den Tamagotchis nicht entkommen, ob man wollte oder nicht.Ben und Hardy haben sich in die Geschichte der außerirdischen Findelkinder vertieft, sprechen über ihre Herkunft, ihre Pflege, ihre Wahrnehmung und das plötzliche Abebben des großen Hypes.Sprecher: Ben Dibbert und Hardy HeßdörferLust direkt über diese Folge zu diskutieren? Schau doch mal im Nerdwelten Discord Kanal oder auf unserer Facebook Seite vorbei! Auf X (ehemals Twitter) oder unserem Whatsapp-Kanal sind wir ebenfalls zu finden und freuen uns über dein Feedback!Für Unterstützung via Patreon und Steady sind wir sehr dankbar! Dort erhalten Unterstützer Zugang zu monatlichen Bonus-Folgen.Nerdwelten Musik: Ben Dibbert (Nordischssound)Introstimme: Claudia Urbschat-MinguesSchnitt: Hardy HeßdörferProduktion: Hardy HeßdörferCover-Layout: Dennis DeusterHinweis: Die allererste japanische Tamagotchi-Version war tatsächlich nach einmaliger Nutzung unbrauchbar, das sagen wir im Podcast falsch!
T. Kyle and Brad discuss Lady Gaga's new studio album, 'Mayhem'! But before that, they talk about Ariana Grande's 'eternal sunshine' tease of the 'Brighter Days' deluxe, the return of the Sugababes, fan reaction to our comprehensive Peppa Pig coverage, High Fashion Editorial! featuring Tate McRae and the Vanity Fair Oscar Party, Doechii and Paris Fashion Week, the Tamagotchi purse, and new music from Marlon Hoffstadt, Joel Corry, Jade and Jennie. Paws up!We're doing a survey! http://bit.ly/legendsonlyapopculturepodcast-surveyAfter Show + more! http://legendsonlypodcast.com Hosted on Acast. See acast.com/privacy for more information.
Send us a textStep into a time machine, because tonight we're throwing it back to one of the most iconic decades ever—the 1990s! From the rise of the internet and text messaging to the birth of Google and some of the best music and pop culture moments, we're celebrating it all. Plus, it's a special night because we're also celebrating the birthday of our very own Jordyn Taylor!Joining me in the legendary JNC Lounge are the glowing birthday girl herself, Jordyn Taylor, and the always-entertaining master of disaster, Derek Zugel. Together, we dive into the transition from the 80s to the 90s, reliving the trends, music, and memories that shaped the decade. Expect some nostalgic fun, including a 90s edition of Name That Tune, a round of Bop It, and of course, our Cocktail of the Week—my world-famous Espresso Martini!LinksJNC Officialhttps://www.jnclive.tvSupport us on Patreonhttps://www.patreon.com/jncpodcast
Paul and Al are taking a look at Thunderbolts issues 60-62 this time round, as Marvel's Most Wanted put the T in both TBolts and Teleported To counTer-earTh. What will they our heroes do when confronted by the planet of doomed NPCs? What is the dark secret of Fixer's terrible Tamagotchi? And how do power-dampening manacles work when your power is "big teeth"? All this and definitely some more, Thunderbuddies!
@PermissionToStanPodcast on Instagram (DM us & Join Our Broadcast Channel!) & TikTok!NEW Podcast Episodes every THURSDAY! Please support us by Favoriting, Following, Subscribing, & Sharing for more K-POP talk!BLACKPINK World Tour 2025 ticket sales soonFebruary comebacks: LISAMarch comebacks: YOUNG POSSE, JENNIE, TREASURE, RED VELVET's SEULGI, ITZY's YEJIO, LE SSEARFIM, THE BOYZ, NMIXXMVs: ZEROBASEONE (ZB1), LiSA x FELIX from STRAY KIDS, HEARTS2HEARTS, G-DRAGON ft. ANDERSON PAAK, JENNIE, JISOOWe got tix to LISA's Alter Ego Streaming Event in L.A.!LISA L.A. Popup & Fan Meet infoNMIXX HAEWON's Work Idol w/ guest LE SSERAFIM EUNCHAE selling cosmeticsEUNCHAE is actually 18 years old (Born in Nov 2006) but keeps saying she's 20! And even drinks alcohol w/ HAEWON!BIG BANG's Zip DAESUNG hosts BSS (SEVENTEEN) & also TXT... Let the chaos commence!BTS TAEHYUNG V shared new beefy buff photos from the militaryJIN attends Gucci Fall Winter Runway showSTRAY KIDS x Tamagotchi official collab!BANGCHAN headed to Milan for FENDI SKZ Code: Members reenacted the intro to their very first episodeHYUNJIN talks about his nervousness appearing solo on RISABAE's show & also talks about how all the members always touch his kiwi head nowSupport this podcast at — https://redcircle.com/permission-to-stan-podcast-kpop-multistans-andamp-weebs/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
“In this episode ofThe YT Podcast, Tolu and Yemi take a trip down memory lane, reminiscing about old-school gems like the Tamagotchi and their childhood fascination with aliens. They dive into a thought-provoking discussion about robots and the possibilities of a tech-dominated future. Plus, they answer fan questions and share laughs in their signature style. Tune in for nostalgia, humor, and great vibes!”follow us on social media for more updates and content: https://www.instagram.com/theytpod/https://www.instagram.com/yemisco/?hl=enhttps://www.instagram.com/dontjealousme/?hl=en
Despite my pretty 'crunchy' childhood, continuous rain at times woke the gamer girl inside me - bit of a trip to the past for me on this one. Did anyone else have a Tamagotchi?
Ethereal, soul-stirring, and playful, Baby Cerberus (Buckrider Books, 2024) by Natasha Ramoutar traces joy and kinship across a multitude of lives. Flitting from myths and folklore to video games to imagined futures, each piece asks us to consider how we care for one another. As we move through sentient galleries, swashbuckling adventures, and the doors of Atlantis, the collection reorients us in each section with the riddles as two lost souls try to find each other through time. These poems tug on the invisible threads between us all, trying to find what tethers us together and, in turn, what keeps us here. While Baby Cerberus centers fun and nostalgia with allusions to video games, internet lore, and Tamagotchis, there are still heavy themes throughout which address misogyny, racism, and colonization. The unique integration of literary topics with some of the more pop culture references will distinguish the book in the minds of readers and expand what we can ask of poetry. More about Natasha Ramoutar: Natasha Ramoutar is a writer of Indo-Guyanese descent from Toronto. Her debut collection of poetry Bittersweet, published in 2020 by Mawenzi House, was shortlisted for the Gerald Lampert Memorial Award. She was the editor of FEEL WAYS, an anthology of Scarborough literature. She is a senior editor with Augur Magazine and serves on the editorial board at Wolsak & Wynn. About Hollay Ghadery: Hollay Ghadery is an Iranian-Canadian multi-genre writer living in Ontario on Anishinaabe land. She has her MFA in Creative Writing from the University of Guelph. Fuse, her memoir of mixed-race identity and mental health, was released by Guernica Editions in 2021 and won the 2023 Canadian Bookclub Award for Nonfiction/Memoir. Her collection of poetry, Rebellion Box was released by Radiant Press in 2023, and her collection of short fiction, Widow Fantasies, was released with Gordon Hill Press in fall 2024. Her debut novel, The Unraveling of Ou, is due out with Palimpsest Press in 2026, and her children's book, Being with the Birds, with Guernica Editions in 2027. Hollay is the host of the 105.5 FM Bookclub, as well as a co-host on HOWL on CIUT 89.5 FM. She is also a book publicist, the Regional Chair of the League of Canadian Poets and a co-chair of the League's BIPOC committee, as well as the Poet Laureate of Scugog Township. Learn more about Hollay at www.hollayghadery.com. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
Ethereal, soul-stirring, and playful, Baby Cerberus (Buckrider Books, 2024) by Natasha Ramoutar traces joy and kinship across a multitude of lives. Flitting from myths and folklore to video games to imagined futures, each piece asks us to consider how we care for one another. As we move through sentient galleries, swashbuckling adventures, and the doors of Atlantis, the collection reorients us in each section with the riddles as two lost souls try to find each other through time. These poems tug on the invisible threads between us all, trying to find what tethers us together and, in turn, what keeps us here. While Baby Cerberus centers fun and nostalgia with allusions to video games, internet lore, and Tamagotchis, there are still heavy themes throughout which address misogyny, racism, and colonization. The unique integration of literary topics with some of the more pop culture references will distinguish the book in the minds of readers and expand what we can ask of poetry. More about Natasha Ramoutar: Natasha Ramoutar is a writer of Indo-Guyanese descent from Toronto. Her debut collection of poetry Bittersweet, published in 2020 by Mawenzi House, was shortlisted for the Gerald Lampert Memorial Award. She was the editor of FEEL WAYS, an anthology of Scarborough literature. She is a senior editor with Augur Magazine and serves on the editorial board at Wolsak & Wynn. About Hollay Ghadery: Hollay Ghadery is an Iranian-Canadian multi-genre writer living in Ontario on Anishinaabe land. She has her MFA in Creative Writing from the University of Guelph. Fuse, her memoir of mixed-race identity and mental health, was released by Guernica Editions in 2021 and won the 2023 Canadian Bookclub Award for Nonfiction/Memoir. Her collection of poetry, Rebellion Box was released by Radiant Press in 2023, and her collection of short fiction, Widow Fantasies, was released with Gordon Hill Press in fall 2024. Her debut novel, The Unraveling of Ou, is due out with Palimpsest Press in 2026, and her children's book, Being with the Birds, with Guernica Editions in 2027. Hollay is the host of the 105.5 FM Bookclub, as well as a co-host on HOWL on CIUT 89.5 FM. She is also a book publicist, the Regional Chair of the League of Canadian Poets and a co-chair of the League's BIPOC committee, as well as the Poet Laureate of Scugog Township. Learn more about Hollay at www.hollayghadery.com. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/literature
Ethereal, soul-stirring, and playful, Baby Cerberus (Buckrider Books, 2024) by Natasha Ramoutar traces joy and kinship across a multitude of lives. Flitting from myths and folklore to video games to imagined futures, each piece asks us to consider how we care for one another. As we move through sentient galleries, swashbuckling adventures, and the doors of Atlantis, the collection reorients us in each section with the riddles as two lost souls try to find each other through time. These poems tug on the invisible threads between us all, trying to find what tethers us together and, in turn, what keeps us here. While Baby Cerberus centers fun and nostalgia with allusions to video games, internet lore, and Tamagotchis, there are still heavy themes throughout which address misogyny, racism, and colonization. The unique integration of literary topics with some of the more pop culture references will distinguish the book in the minds of readers and expand what we can ask of poetry. More about Natasha Ramoutar: Natasha Ramoutar is a writer of Indo-Guyanese descent from Toronto. Her debut collection of poetry Bittersweet, published in 2020 by Mawenzi House, was shortlisted for the Gerald Lampert Memorial Award. She was the editor of FEEL WAYS, an anthology of Scarborough literature. She is a senior editor with Augur Magazine and serves on the editorial board at Wolsak & Wynn. About Hollay Ghadery: Hollay Ghadery is an Iranian-Canadian multi-genre writer living in Ontario on Anishinaabe land. She has her MFA in Creative Writing from the University of Guelph. Fuse, her memoir of mixed-race identity and mental health, was released by Guernica Editions in 2021 and won the 2023 Canadian Bookclub Award for Nonfiction/Memoir. Her collection of poetry, Rebellion Box was released by Radiant Press in 2023, and her collection of short fiction, Widow Fantasies, was released with Gordon Hill Press in fall 2024. Her debut novel, The Unraveling of Ou, is due out with Palimpsest Press in 2026, and her children's book, Being with the Birds, with Guernica Editions in 2027. Hollay is the host of the 105.5 FM Bookclub, as well as a co-host on HOWL on CIUT 89.5 FM. She is also a book publicist, the Regional Chair of the League of Canadian Poets and a co-chair of the League's BIPOC committee, as well as the Poet Laureate of Scugog Township. Learn more about Hollay at www.hollayghadery.com. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/poetry
We fire up the grill and end racism at the Grammys.
It's just the ladies this week from the brand new studio! Babs is trying to keep her Tamagotchi alive, they talk about wanting Hooters merch and the time Tess saw Meryl Streep. They also describe Captain EO to Brandie, read an article from Cosmo and answer a lady problem about being posted on Only Fans!Have a lady problem that needs answering? Send the ladies an email at: ladytoladycomedy@gmail.com or, better yet, leave us a voicemail at (323) 6BUTT30!Join us over at Patreon.com/LadytoLady to get access to ad-free episodes, exclusive merch, and more! See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
It's a segment-free all nonsense bonanza to delite you as we enter year 5 of Reasons for the Apocalypse (wow.) Enjoy meandering yet delightful distractions including: weird sounds, what the T in T Pain is for, battle of the tiny influencers, being invisible, trying to recreate laughter, and then a sports short on too much darn money being in baseball. Thanks for listening!
Send us a textOn the podcast this time, Steven and Sean are just trying to celebrate the new millennium in peace! We watched the 2024 film from Kyle Mooney, Y2K.Remember those halcyon days when our pants were baggy and saggy, our Tamagotchis controlled our lives, and the world was on the brink of destruction because of a computer coding oversight?Pepperidge Farm remembers. The year 2000 was a wild one. If you weren't alive back then, like most of the cast of this film, then take our word for it—all of this actually happened. If you were alive, then shhhh… keep it a secret!To kick off this new year—25 freaking years after the subject of this film—we're making Y2K our B-movie of the month. Will it be brilliant, a flunder, or the dreaded blunder?(Recorded on December 11, 2024)Links to Stuff We Mentioned:Y2K - The Movie Database (TMDB)Y2K trailer - YouTubeKyle Mooney — The Movie Database (TMDB)Year 2000 problem - WikipediaJaeden Martell — The Movie Database (TMDB)Rachel Zegler — The Movie Database (TMDB)Julian Dennison — The Movie Database (TMDB)Elwood Edwards, the man behind the voice of AOL's ‘You've got mail' greeting, dies at 74 - AP NewsFred Durst — The Movie Database (TMDB)Alicia Silverstone — The Movie Database (TMDB)Clueless (1995) — The Movie Database (TMDB)Clueless | More Movies Please! - BuzzsproutTubthumper - WikipediaJenna Ortega — The Movie Database (TMDB)Bill Pope — The Movie Database (TMDB)Crackcoon (2023) — The Movie Database (TMDB)Follow Us:Give us a rating and review on Apple Podcasts!Sean's Letterboxd profile!Steven's Letterboxd profile!Our Buzzsprout site!Our Instagram profile!Support the show
Text us and say hello!This week on Backwards Compatible, we're switching things up and stepping outside the pure gaming realm to dive deep into late 90s pop culture with a truly fascinating guest—award-winning author and cultural commentator Ross Benes.Link to Ross's latest book can be found here: https://kansaspress.ku.edu/9780700638574/Ross is an expert at uncovering the hidden threads that connect our cultural obsessions to the bigger picture. You might recognize his name from his books The Sex Effect and Rural Rebellion: How Nebraska Became a Republican Stronghold, or his thought-provoking articles in Esquire, Rolling Stone, and Entertainment Weekly. He's also been a go-to expert on platforms like Marketplace, Bloomberg TV, and the LA Times for his sharp takes on entertainment and society.This week, Ross joins us to talk about his latest book, which explores the pop culture of 1999—a year that didn't just close out the millennium but also shaped the trajectory of entertainment and culture for decades to come. From the kayfabe brilliance of WWE to the Beanie Baby craze that foreshadowed modern obsessions like NFTs, Ross sheds light on why 1999 was more than just a year—it was a cultural pivot point.We dig into how violent video games like Doom stirred public debate, how fads captured our collective imagination, and how the pop culture of 1999 mirrors the complex cultural and political landscapes we navigate today. Ross argues that these moments are as telling about the human condition as Shakespeare or Beethoven—just with a few more body slams and Tamagotchis.So, grab your favorite retro snack and join us for a lively and thought-provoking discussion about the nostalgia, symbolism, and relevance of the final year of the 20th century. Welcome to the show, Ross Benes!Support the showWe've got merch!Check out the site for some awesome Gen 'S' swag :)
It's still the new year, but a quarter century earlier, in Y2K (2024)! Hope you like Limp Bizkit and evil Tamagotchis.
Com Joana Azevedo e Diogo Beja
Al, Codey, and Micah talk about their favourite farming and cottagecore games of 2024. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:37: What Have We Been Up To 00:22:18: Rules Explanation 00:26:13: Update Of The Year 00:42:17: Early Access Of The Year 00:52:11: Game Of The Year Nominations 01:46:31: Debate 02:01:59: Winner Discussion 02:10:47: Outro Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to the sixth annual harvest season (0:00:35) Al: game of the year episode. (0:00:37) Al: My name is Al. (0:00:38) Codey: And my name is Cody. (0:00:40) Micah: And I’m Micah. (0:00:41) Al: And we’re here today to talk about Cottagecore games. (0:00:44) Codey: Ooh. (0:00:45) Micah: Yay. (0:00:48) Codey: Make it, it’s a woo, not yay. (0:00:49) Micah: Yeah, wooh. (0:00:53) Al: All right. This is. Spicy, we, as mentioned, this is going to be our game of the year episode (0:00:54) Micah: I’m trying to add a little spice to it, you know, spice it up a little bit. (0:01:04) Al: for this year. Why all that? This is the sixth one. I don’t know how to deal with that. (0:01:10) Micah: Yeah, I can’t believe it’s it’s been that long you said I didn’t even register (0:01:15) Micah: I saw the list of the the previous ones you said six just now and it hit me like a truck (0:01:20) Al: We’ve changed things up this year a little bit compared to previous years. (0:01:21) Codey: Yeah you said it and I was like no way. This is wild. (0:01:30) Al: I’m not going to go into that just now, but just bear in mind listeners, there are some (0:01:34) Al: slight changes. (0:01:37) Al: Before that, Micah, what have you been up to? (0:01:38) Micah: Aww, I’ve been playing a lot of Jeragon Quest 3, HD2D, which I might talk a little bit about the Greenhouse episode. (0:01:50) Al: I love how you say might like we’ve not just recorded it. (0:01:50) Micah: Might, maybe, you’ll have to tune into the Greenhouse episode to find out. (0:01:56) Codey: You could cut it. (0:01:57) Codey: You could cut it out. (0:01:58) Micah: Great. (0:01:58) Al: No, it’s fine. It’s fine. I love when we like we break through the barrier and like stop (0:02:04) Codey: Oh, yeah. (0:02:04) Al: pretending like we record the greenhouse later. (0:02:06) Micah: that is primarily what I’ve been playing when I have the time to play games. Cody and I were (0:02:09) Codey: You’re right, you’re right. (0:02:17) Micah: just talking before we started recording about just being busy and not being able to play a (0:02:22) Micah: whole lot of games this year. So it’s always nice doing a game of the year recording because it (0:02:27) Micah: gives me an excuse to kind of revisit and catch up on things and have a an allotted time to play (0:02:34) Micah: games, but other than that, it’s been Drangle. (0:02:36) Micah: Quest 3. And I have also been shiny hunting a lot more in (0:02:41) Micah: Pokemon, but in older Pokemon games, I’ve been kind of (0:02:44) Micah: revisiting and kind of I don’t know what the term is, like (0:02:53) Micah: realigning myself with what I loved about Pokemon, and not so (0:02:56) Micah: much the how what modern Pokemon has become, I guess. And there’s (0:03:03) Micah: been a lot of like interesting I found in the (0:03:07) Micah: the kind of like deeper level in community, there’s a lot (0:03:12) Micah: of like really interesting new things that people have found (0:03:15) Micah: or like, you know, different hunts that people have set up (0:03:20) Micah: like one of the things that I’m working on right now is shiny (0:03:22) Micah: hunting, Kanto starters in the original gen one virtual console (0:03:27) Micah: games, which is something that you can do, but you have to do (0:03:27) Al: Oh, why? Why? (0:03:29) Micah: it by like, trading them over to a gen two virtual console game (0:03:33) Micah: to see or if you (0:03:37) Micah: have a totally legal copy of the virtual console games, (0:03:42) Micah: there’s a patch that you can apply that will just show you (0:03:44) Micah: if it’s shiny or not, which is very cool. (0:03:47) Micah: But there’s been a lot of like really neat little things like (0:03:49) Micah: that that I’ve been kind of experiencing and re-linking (0:03:56) Codey: You’re you’re getting back to your roots now. What’s your current hunt? (0:03:57) Micah: myself with and yeah, yep. (0:04:02) Micah: I think there’s been a lot of, well, yeah, that Gen 1 hunt is (0:04:05) Micah: my current hunt. (0:04:06) Micah: Uh, I’m doing all four of this stuff. (0:04:10) Micah: So like the three Kanto original Kanto starters and the Pikachu in the (0:04:15) Micah: games that they originate in, um, which is, has been a little bit complicated (0:04:22) Micah: to set up, uh, but it has been pretty enjoyable, like learning how things, (0:04:28) Micah: uh, work and how, how to, you know, like set things up properly. (0:04:33) Micah: Uh, it’s just been, I don’t know. (0:04:36) Micah: Interesting. (0:04:37) Micah: And I think there’s been a lot over the years that has like kind of had me (0:04:44) Micah: disconnect from Pokemon and in specific ways that like, kind of, like you said, (0:04:51) Micah: you know, coming back to my roots has kind of retaught me what it is that I (0:04:56) Micah: love so much about creature collecting and, you know, these core games and (0:05:02) Micah: stuff like that, this of course has nothing to do with the fact that, uh, (0:05:07) Micah: you know, earlier this year, they shut down the three S, uh, internet (0:05:12) Micah: capabilities and that may be possibly in the future. (0:05:15) Micah: Pokemon bank is going to shut down and that I am anxious about the (0:05:19) Micah: possibility of losing, you know, and I’m not rushing to, you know, it has (0:05:24) Micah: nothing to do with the fact that I’m like prepping for the quote unquote (0:05:24) Codey: Yeah. (0:05:28) Micah: end of the world when it comes to, but yeah. (0:05:32) Al: Prepping for something they haven’t even announced is going to happen yet. (0:05:35) Micah: Yes. (0:05:36) Codey: But it’s going to happen, though. (0:05:36) Micah: You know, that’s the glory of anxiety. (0:05:41) Al: Well, yeah, fair. (0:05:44) Codey: You can’t choose what you get worried about. (0:05:45) Micah: Yep. (0:05:46) Micah: Yep. (0:05:46) Codey: You just– yep. (0:05:47) Micah: And then you just over prepare for it. (0:05:48) Micah: And everyone’s like, why did you do that? (0:05:49) Micah: And I’m like, I don’t know. (0:05:50) Micah: I just felt like it was a good idea. (0:05:52) Al: There is no why there only is. (0:05:54) Micah: Yep. (0:05:55) Micah: That’s right. (0:05:56) Codey: Yep, I did that. I’ve been doing a PhD. I don’t know if you all know about that. So, I mean, I’ve just had like, this is like conference season. And then I’ve also had a lot of review requests lately. So journals have been like, hey, there’s a paper that you’re really like is within your like niche. Can you review this? Since you’re a subject matter expert? (0:05:56) Micah: So that’s primarily what I’ve been doing. (0:05:59) Al: Cody, what have you been up to? (0:06:26) Codey: And I’ve learned that I’m bad at saying no. So I am about to finish that. Like, literally after this, I have to write something for a nomination. And then I have to finish a review. And then I will finally be free of my obligations. And then I can actually focus on just my, my PhD. Yeah, lots of insect identification. Lots of that. And then (0:06:52) Codey: recently started playing, uh, Pokemon Pocket. (0:06:56) Codey: And, uh, I, during that Venusaur event that happened, um, I got three (0:07:03) Codey: of the promo Venusaur, but I did not get any of the Jigglypuff or the (0:07:06) Codey: Hunter and I am really salty about that. (0:07:08) Micah: Oh no. (0:07:10) Codey: Like I literally opened my game. (0:07:13) Codey: I was like, Oh, I need to do those. (0:07:14) Codey: Cause I thought today was the last day, like through like 11 59 tonight, (0:07:19) Codey: but it was yesterday, so rip. (0:07:21) Al: Yeah, this is the problem Cody, you need to be doing this this event all through the event, (0:07:26) Al: otherwise it’s going to because I did, I kid you not, 38 packs of that event. 38 packs I opened (0:07:32) Codey: That means, that means you won 38 of the, okay, with no Venusaur. (0:07:36) Al: with no Venusaur. Yes, correct. With no Venusaur in 38 packs. The last three packs that I could (0:07:44) Micah: That is unbelievable. (0:07:49) Al: could have opened in the game because of the timer. (0:07:51) Al: Without paying gold, the last three packs, all Venus are. (0:07:56) Codey: They turned up the Venus or the Venus or knob. I mean, maybe (0:08:00) Codey: that’s where they opened the cannon. Um, maybe that’s where (0:08:07) Codey: that’s my issue because I did start doing it near the end. And (0:08:11) Al: I don’t, yeah, I don’t think, I don’t think, I think it’s just cause like there were loads (0:08:12) Codey: so they, there was like all Venus or it’s just like (0:08:18) Al: of people I know who couldn’t get any Grinninja and kept getting Venus or instead. So I don’t (0:08:22) Al: think it’s, I don’t think it’s quite that simple, but yeah, if you want it like 41 is what I got, (0:08:27) Al: 41 packs is why I opened and that, and I needed to get, you know, 39 to get one of each. (0:08:30) Codey: Wow. (0:08:30) Codey: Mm-hmm. (0:08:34) Al: So like, yeah, you can’t, you can’t half-heartedly do these events. If you want everything, (0:08:38) Al: You got to go all in. And the good thing is that like one. (0:08:41) Al: Once you’ve done the first couple of days, if you do all of the, like, use all of the (0:08:46) Al: hourglasses in the first couple of days, like just kind of like do everything as quickly (0:08:50) Al: as you can, then the most you can do a day is two because of the 12 hour timer. So it (0:08:56) Al: makes it really quick and easy after the first couple of days. I guess the problem. Well, (0:08:59) Codey: I mean my I’m not a try-hard though (0:09:03) Al: I think you’re always going to be disappointed in pocket if that’s the case, then. (0:09:06) Codey: I’m just I’m just always gonna be disappointed in myself. Let’s be honest. That’s never gonna not (0:09:10) Micah: I got the inverse of that initial I eventually did get to Venus or which was I was happy (0:09:22) Micah: with that because that’s you know, the max that you can put in a deck is two of a card. (0:09:26) Micah: But it took a very, very long time and I got an endless amount of Haunter like just a ridiculous (0:09:33) Micah: amount of Haunter to the point that I thought it was like something either was wrong or (0:09:34) Al: Yeah. (0:09:38) Micah: Or I was like, it’s been. (0:09:40) Al: Opening the wrong packs or something. (0:09:40) Micah: Having a trick played on me or something. (0:09:42) Micah: Yeah. (0:09:42) Micah: Like something was going wrong because it was just, it was just (0:09:46) Micah: Haunter all the time and I w I went to my, my work team and I was like, (0:09:51) Micah: Hey, is anybody else just pulling Haunter and everyone was like, no, (0:09:56) Micah: I got all of them already. (0:09:57) Micah: I figured, you know, whatever. (0:09:58) Micah: And I’m like, what is wrong with my game? (0:10:00) Al: Yeah, I got 13 Hunter and 11 Jigglypuff. (0:10:00) Micah: I’m like hard resetting and (0:10:04) Codey: Well, why don’t you save them for me, please, because I need it. (0:10:05) Micah: incredible. (0:10:09) Micah: - Yeah. (0:10:10) Micah: - There’s no shortage of, no shortage of Haunters for you when the trading happens. (0:10:11) Al: We’ll see what trading ends up being like, but yeah, got your name on it. (0:10:19) Micah: - Al, what have you been playing? (0:10:26) Al: Because I’m recording so many, I’m literally recording the live. (0:10:30) Al: So I am specifically going to talk about one game that I haven’t talked about on the other episodes so that I don’t get confused about things. (0:10:46) Al: So this is not all I’ve been up to. This is just what you’re getting this episode. I have played Sonic Shadow Generations, Sonic X, or to be specific, I’ve played Shadow Generations. (0:11:00) Al: I wasn’t playing Sonic Generations because I did enjoy it when I played it the first time, but I don’t have time to be replaying games. Come on, that’s not my life anymore. (0:11:08) Al: So I bought the game to play Shadow Generations. And let me tell you, I still do not like 3D Sonic games, even when it’s Shadow you’re playing as instead. (0:11:21) Micah: Okay, so is it is it sonic generations just with like added? Oh (0:11:28) Al: So, think of it like Bowser’s Fury with Mario. (0:11:31) Al: Did you play that? (0:11:32) Micah: Sure, yeah (0:11:33) Al: It’s exactly the same as that. (0:11:35) Al: You open up the game and it shows you the two things side by side, and you either choose (0:11:38) Al: Sonic Generations or you choose Shadow Generations, and they are different games. (0:11:40) Micah: » I see. (0:11:41) Micah: » Okay. (0:11:45) Al: It’s not like you’re playing Sonic Generations, but with Shadow, no. (0:11:48) Al: It’s a different story. (0:11:49) Al: It’s your different character, and it’s different levels, and he has different powers. (0:11:55) Al: It’s completely different. (0:11:56) Micah: And a motorcycle and swears I mean he has a gun and (0:11:58) Al: » Yeah, exactly, exactly. (0:12:01) Al: So, I keep trying to like 3D Sonic games, (0:12:04) Al: and I think part of the problem is I did enjoy Sonic Generations, (0:12:08) Al: which did have some 3D levels, (0:12:10) Al: and I don’t know whether maybe I should play Sonic Generations to check, (0:12:14) Al: but I’m not going to. (0:12:16) Al: But I wonder whether I liked that despite the 3D levels, (0:12:20) Al: and I just mostly enjoyed the 2D levels, (0:12:22) Al: or whether I actually enjoyed the 3D levels in that game. (0:12:25) Al: I can’t remember. (0:12:26) Codey: Well, the more important question is are you gonna see the movie or when are you gonna see the movie? (0:12:28) Al: Oh, yeah, I’ve already got tickets. (0:12:33) Codey: Okay (0:12:34) Al: Let me check when I’ve got them booked for. (0:12:36) Al: So I have them booked for the Saturday because I’m, yeah, I couldn’t do the Friday because (0:12:41) Al: Rona’s out to a concert, but yeah, I’ve got tickets booked for the Saturday. (0:12:42) Codey: Mm hmm. So there’s some showings on Thursday for me where I’m at, but I that’s also my partner’s (0:12:52) Codey: Christmas holiday party. So and we always go to like a fancy place and they pay for everything. (0:12:56) Codey: So I’m going to get a bunch. I’m going to slam free food in my face, but I’ll probably like really. (0:12:59) Micah: The dream. (0:13:02) Al: You’re gonna eat as much food as you can as quickly as possible and then go to see Sonic? (0:13:06) Codey: Uh, I don’t know if that’s going to work, but I will probably see Sonic on Friday. If not the (0:13:13) Codey: after when it’s like cheap, cheap, cheap. Um, because. (0:13:14) Al: hmm I see I don’t care about the price because I have the like season pass (0:13:20) Codey: Oh, what? Wait, what? (0:13:21) Micah: there’s a there’s a season pass to the theater (0:13:23) Al: you guys don’t have that yeah I i I paid 135 pounds and I can go to the (0:13:26) Micah: at least not that i’m aware of (0:13:31) Al: cinema as many times as I want it for a year for the whole year yeah (0:13:34) Micah: - What? (0:13:35) Codey: - What? (0:13:36) Micah: I’ve never heard of this. (0:13:38) Micah: What is your like, big name, like theater, like cinema? (0:13:42) Al: So we have, we have two bigs, we have two. (0:13:44) Al: big cinema chains. One is called ODEON and one is called Cine World. And both of them, (0:13:49) Micah: Okay, neither of those (0:13:51) Al: but yeah. Well, so I think, is ODEON I think is owned by MGM maybe? I don’t know. They’re (0:14:00) Al: both owned by big US brands, but they kept a specific name. No, maybe it’s not. Oh, sorry. (0:14:07) Al: It’s AMC, the audience owned by MGM and do not own actual cinemas. (0:14:10) Micah: - Okay, AMC, I do know. (0:14:15) Al: There is a filmmaker. Let’s see what. (0:14:17) Micah: They make the movie. (0:14:20) Codey: Literally all that they offer to us is $15 a year gets you like points and you don’t have to pay fees for if you buy tickets online and that’s pretty much it. (0:14:36) Micah: Okay. So I do see, I’m looking now, cause this is mind blowing, so I didn’t know this (0:14:39) Codey: It is yeah. (0:14:40) Micah: concept existed. Uh, we have Marcus theaters has a, it’s $10 a month and you get one movie (0:14:47) Codey: - Oh. (0:14:49) Micah: credit per month, which means you just get a, a single movie ticket. Yeah. I mean, you’re (0:14:51) Al: What’s the point, then? (0:14:56) Micah: kind of, I mean, if you’re seeing one movie a month, you’re probably not really, I guess (0:15:03) Micah: Maybe you’re saving a little bit (0:15:06) Micah: I mean (0:15:06) Al: Yeah. Yeah, whereas I, I see like easily for like, I’m easily seeing one. (0:15:14) Micah: Okay, so there’s there is also unused credits rollover so like if you miss a month you say there’s nothing right (0:15:20) Al: Yeah but that’s still, unless that’s cheaper than a cinema ticket, there’s no point. (0:15:22) Micah: You’re still paying for the month (0:15:26) Micah: Which I think it is I think it’s $10 a month (0:15:29) Micah: I don’t know what what like a movie ticket is there but here in the (0:15:34) Micah: Great (0:15:36) Micah: I think we’re in the ballpark of at minimum like 16 to 20 dollars for a movie ticket (0:15:41) Al: Oh my word. For 20, I’d be expecting at least IMAX. That’s wild. (0:15:42) Codey: - Mm-hmm, mm-hmm. (0:15:43) Micah: So you are saving some but you’re also (0:15:50) Micah: No, you’re talking standard you’re talking getting your chairs kicked (0:15:54) Al: Oh no. So yeah, so that’s just because you said that. That’s the same company that is (0:15:56) Codey: Yeah, so regal which is a cinema place in some parts of the United States has (0:16:08) Al: world technically it’s cine world owns regal not the other (0:16:11) Al: for this one but yeah they’re the so they’re the same same company (0:16:12) Codey: Ok. (0:16:14) Codey: But you said you pay what? $100? (0:16:16) Al: I paid 135 pounds for the year so what does that work out at 135 (0:16:19) Codey: Mm-hmm. (0:16:21) Codey: That is $170 US dollars. (0:16:24) Al: uh it’s (0:16:24) Codey: We can get… (0:16:26) Micah: Just I just looked at what you’re (0:16:28) Al: yeah so that’s that’s 14 dollars uh 14 dollars a month or 11 (0:16:32) Codey: Mm-hmm Regal unlimited pricing for the base tier that only has access to 148 theaters (0:16:39) Codey: So 100% not you’re not gonna get it where you are like where most people are going to be (0:16:46) Codey: is (0:16:49) Codey: $260 a year (0:16:50) Al: for the cheapest. (0:16:52) Codey: For the cheapest and that’s about $22 a month you get unlimited tickets (0:16:52) Micah: Mm-hmm (0:16:53) Al: Oh, my word. (0:16:58) Codey: It says tickets, but I’m assuming it’s just like you get a ticket. It’s not that’s probably it’s probably purpose (0:17:01) Micah: Right, I would imagine, yeah. (0:17:03) Al: Yes, yeah, yeah, yeah. Yeah, it is. (0:17:03) Codey: and (0:17:05) Codey: Then you get 10% off concessions, which is nothing (0:17:08) Al: Yeah. Yeah, we get that as well. We get that as well, which is is is totally just a way to get you to buy more of the cinema, which I obviously do because I’m a sucker and I know that I’m a sucker. (0:17:09) Micah: Yeah, that’s pretty much nothing. (0:17:15) Micah: Now, (0:17:20) Micah: the next question is because our ticket prices (0:17:23) Micah: are so much higher than yours, (0:17:24) Micah: are your concession prices as high as ours are? (0:17:27) Al: I mean, so okay. (0:17:27) Micah: ‘cause we can, I mean, a small popcorn is $5, maybe. (0:17:31) Micah: And a small soda or small beverage is probably also like $5. (0:17:31) Codey: Mm hmm. Mm hmm. (0:17:36) Al: So I feel like they’re not too bad. (0:17:38) Al: So if I go, I can go into my app just now, because the good thing about (0:17:41) Al: the cinema that I have, that I go to now, which is like fantastically like 10 (0:17:45) Al: minutes drive from my house, which is, is amazing, um, which is, you know, for (0:17:50) Al: city people might seem weird, but like, yeah, I don’t have things 10 (0:17:54) Al: minutes away from my house. (0:17:56) Al: Uh, if I look, I can get, so you said a small popcorn, $5. (0:18:02) Al: Let’s see for us. (0:18:03) Al: uh yeah a regular popcorn would be five (0:18:07) Al: um but they do like deals that make them cheaper (0:18:10) Codey: they used to do that. They don’t do that anymore. I remember you could get like a meal deal. I don’t (0:18:16) Codey: think they do that anymore. (0:18:17) Al: - Yeah, so like me and Rona went to see Wicked (0:18:19) Al: and I never get run into the cinema. (0:18:21) Al: Like that’s the first time she’s been to the cinema since. (0:18:24) Al: Oh, what was that other musical? (0:18:26) Al: The one about the kid who kills himself. (0:18:28) Codey: You have to be more specific. (0:18:28) Micah: Holy moly. Yeah, there’s oh (0:18:29) Codey: You have to be more specific. (0:18:32) Al: Dear Evan Hansen. (0:18:33) Al: There we go, dear Evan Hansen. (0:18:33) Codey: Oh yeah. (0:18:34) Al: So that was the last film she saw in the cinema (0:18:38) Al: before Wicked. (0:18:39) Al: So that’s kind of, was that like two and a half years ago (0:18:41) Al: or something like that? (0:18:42) Al: So she doesn’t come out to the cinema very often (0:18:45) Al: just because she just doesn’t like going out in the evening. (0:18:47) Al: Which is fair, we went to see Wicked and we bought, we got two hot dogs, a large portion (0:18:57) Al: of tater tots and one large slushie and that was 17 pounds, so it’s not cheap, but for (0:19:08) Al: me that felt not terrible. (0:19:09) Codey: Mm-hmm. (0:19:11) Micah: Yeah, we we really don’t get that much it’s I mean it’s it’s kind of the like the the the (0:19:12) Codey: Yeah, that’s a lot for that amount of money. (0:19:14) Codey: Yeah, I-M-O. (0:19:22) Micah: common concept of going to the theaters and eating anything is that you’ve kind of like (0:19:27) Micah: just bring your like sneak your own stuff in yeah. (0:19:29) Codey: You sneak. You sneak your own. Yeah, 100%. (0:19:31) Al: Oh, yeah, yeah. And I, to be fair, I do that a lot. I don’t often buy stuff from the cinema, (0:19:36) Al: right? We were doing that because it was a special occasion type thing, like let’s go. (0:19:37) Micah: Which like (0:19:40) Al: We went to IMAX because I have to pay more to go to IMAX. I don’t, it doesn’t include (0:19:44) Al: IMAX in the, in the bundle. I think I have to pay five, five pounds to upgrade a ticket (0:19:48) Al: to IMAX, which I feel is not too bad. But it’s not something I do every week, obviously. (0:19:53) Al: So we went to IMAX and we paid like stupid amounts for her ticket. And then we, we got (0:20:00) Al: their spindle of feed didn’t. (0:20:02) Al: And we just like made an evening of it. (0:20:03) Al: So it was fun. (0:20:06) Codey: All of this to say, I’m really excited for Sonic 3. (0:20:09) Codey: And I didn’t realize that Shadow is voiced by Keanu Reeves. (0:20:15) Al: Yeah. Wild. Wild that they have Keanu Reeves’ shadow and Idris Elba’s knuckles. It’s like, (0:20:18) Codey: Wild. (0:20:20) Codey: And Idris Elba. (0:20:23) Al: what a combination. Amazing. What other famous massive actors can they get playing furries. (0:20:26) Micah: That’s incredible (0:20:28) Micah: You (0:20:30) Micah: You (0:20:35) Codey: - I guess whose tails? (0:20:37) Al: Oh, I don’t know (0:20:39) Codey: I’m gonna Google it. (0:20:40) Codey: We could probably move on and fuck this. (0:20:42) Micah: Uh, I am also seeing the Sonic movie, but it’s, I’m not like a huge Sonic fan. (0:20:48) Micah: I like Sonic, but I’m not like, you know, mega fan or anything, but my like best friend (0:20:54) Micah: is absolutely obsessed. (0:20:56) Micah: So as part of our like Christmas get together, we’re going to see the, the Sonic three, um, (0:21:05) Micah: that like opening weekend, which is like, not don’t typically go to the theater that (0:21:09) Micah: often anymore. (0:21:12) Micah: So I’m kind of excited because it’s very rare. (0:21:14) Codey: Yeah (0:21:16) Micah: This is the first time I’ll be at the theater, I think, all year. (0:21:19) Codey: Tails is uh, Colleen O’Shaughnessy (0:21:20) Micah: Yeah, I don’t know what that is either. (0:21:22) Al: Don’t know who that is. (0:21:24) Codey: I don’t she sees she’s a voice actor. Uh, looks like that’s what it is (0:21:27) Al: Right, okay. So the only actual voice actor. (0:21:28) Micah: Okay. (0:21:30) Micah: I have seen the two previous Sonic movies, though, and they’re really good. (0:21:30) Codey: Yeah (0:21:31) Al: Because of course Ben Schwartz is Sonic as well. (0:21:34) Codey: Yeah, I’m just (0:21:39) Codey: I love those movies so much so good (0:21:39) Micah: They did a really good job of them. (0:21:42) Micah: Great. (0:21:42) Micah: Mm-hmm. (0:21:42) Micah: Mm-hmm. (0:21:42) Al: Yeah, I think they’re exactly what we need from Sonic films. (0:21:47) Al: And I think if you did this, what they’ve done with Sonic films, if you did it with anything else, (0:21:51) Al: it wouldn’t work the same. It works because of what it is, and nobody takes it too seriously. (0:21:58) Al: So yeah, I don’t like 3D Sonic games. That’s a shame. Maybe I should stop trying. I do still (0:22:06) Al: like 2D Sonic games, so hopefully they make another one of those. But yeah, that’s what I’ve been up to. (0:22:12) Codey: - Woo. (0:22:13) Al: Whoo! (0:22:19) Al: All right, so we are gonna go into our… No, let me just… Right, I’ll explain what’s happening (0:22:27) Al: first before I try and do a funny segue. So I’ve changed things up a little bit this year (0:22:35) Al: because there have been so many questions about early access games and updates and what counts (0:22:41) Al: for game of the year. So I decided. (0:22:43) Al: To make it simpler going forward, we’re going to have three awards now. (0:22:47) Al: Okay, we’re going to have update of the year, which is for any game that has (0:22:52) Al: previously released out of early outside of early access and now has a content update. (0:22:58) Al: We’re going to have early access, which is for games that are in early access. (0:23:02) Al: And then we’re going to have game of the year, which is for any game that has (0:23:05) Al: released their first non early access version. Does that make does that is that clear? (0:23:08) Codey: » Sounds good. (0:23:10) Codey: » Yep. (0:23:11) Al: See you next time. (0:23:12) Micah: Yes, I guess a great system (0:23:12) Al: Excellent, we’ll see, we’ve never tried it like this before, we’ll see whether it’s good or not. (0:23:14) Codey: Yep. (0:23:20) Al: So that this game, this episode isn’t three times as long as the previous ones, we’re going (0:23:27) Al: to do the nominations a little bit differently for update and early access. So for game of the (0:23:32) Al: year we’re going to do the same as we always have, except one slight change, which I’ll get to that (0:23:36) Al: in a minute, in round robining our nominations and then we’ll decide from. (0:23:42) Al: What we’ve done, which should be the winner for update and early access, we’ve just got a list (0:23:48) Al: of all the ones that came out that we could think of because there’s less than 10 of each. (0:23:54) Al: So it’s a nice list to just list them all and then we can debate. The one other thing is, (0:24:00) Al: because of the debacle last year of Carl Island not winning, I have been forced into, (0:24:06) Codey: - Got scammed. (0:24:11) Al: I would suggest to do. (0:24:12) Codey: - No one is forcing you. (0:24:12) Al: I was suggested by Johnny and I thought it was a good idea that when we, I sent (0:24:18) Codey: - It’s a good suggestion. (0:24:19) Al: out a Google farm to the other people who have been on the podcast this year, I think this year, (0:24:24) Al: I don’t know, some people who have been on the podcast, I sent them a form so they can input (0:24:29) Al: as well. So we’re going to also read their feedback on what they think should win the awards. (0:24:35) Al: And maybe that will, maybe that will stop the co-hosts complaining after (0:24:40) Codey: Nope nope (0:24:40) Al: - Sure. (0:24:42) Micah: I am convinced that the reason that Cody and I are both on this episode with you is because (0:24:42) Al: - I don’t know. (laughing) (0:24:46) Codey: You can uh you can dream out (0:24:56) Micah: this is the equivalent of the Coral Island committee jumping me in a back alley for my (0:25:03) Al: Oh yeah, because it was Kevin last year, wasn’t it, is that right, because Cody had played (0:25:05) Micah: game of the year 2023. Yes. Yeah. (0:25:12) Micah: It was, and it mostly was, yeah, it mostly was down to that. Kevin and I hadn’t played it. (0:25:13) Al: Carl Island (0:25:14) Al: Exactly, exactly. (0:25:18) Codey: Yeah, and you were like, oh, I really think it should be and we were all screaming at our podcast players. (0:25:19) Al: Because I think all three of you, you and Johnny and Bev all, all said that you would (0:25:27) Codey: Yeah. Yeah. 100%. (0:25:33) Al: be playing for Carl Island. (0:25:34) Micah: This is this is my formal apology to (0:25:38) Micah: everyone. [laughs] (0:25:39) Codey: You’re no you’re allowed to have like you provided your input with the knowledge that you had and I’m here to make sure that you do it the right way this time. (0:25:47) Al: This is why we have the farm. (0:25:50) Al: It’s so that we can see people, we can see the other co-hosts opinions (0:25:50) Micah: - Under, (0:25:53) Al: before we make a bad decision and then still make a bad decision. (0:25:56) Codey: And we can still make, yeah, we can still make that decision. (0:26:00) Al: No, I’m excited for this one. (0:26:01) Al: We’ll see, we’ll see how it goes. (0:26:02) Al: I’ve seen, I’ve seen the feedback from the other hosts. (0:26:05) Al: So I’m, I’m, I’m interested to see what your guys’s are. (0:26:07) Al: We’ll get to that in a minute. (0:26:10) Al: And I’m in it. (0:26:10) Al: Goodness me, probably like two hours, we’ll see. (0:26:14) Al: We’re going to start off with update of the year. (0:26:18) Al: And so I’ll just, I’ll read through the nominations for that this year. (0:26:21) Al: Uh, and hopefully I’ve not missed anymore. (0:26:23) Al: Cause apparently I list missed three off the list. (0:26:25) Al: When I sent the form to the other costs, we have Stardew Valley, 1.6, Carl Island, 1.1 (0:26:34) Al: Moonstone Island, cooking update, Disney, Dreamlight Valley, a rift in time, which yes, (0:26:39) Al: was this year, the whole thing we released it this year, which is crazy. (0:26:43) Al: I thought some of it had released last year, but. (0:26:45) Al: but uh (0:26:47) Al: farm skies of Azoria, Dave the Diver DLCs, those would be Godzilla and I can’t remember (0:26:54) Al: the other one. Yeah what was oh um oh Dredge Dredge uh Terranil Vita Nova and Wildflowers (0:26:55) Micah: whatever the non Godzilla one is, (0:26:57) Micah: ‘cause the Godzilla one is the only one I made it. (0:26:59) Codey: Yeah, I was gonna say it was a dredge. (0:26:59) Micah: Oh, sure, sure, sure, yeah, yeah. (0:27:05) Al: Magical Creatures. Yeah yeah because Kevin decided not to put anything in the farm until (0:27:15) Al: literally, what, five hours before we start? (0:27:18) Al: I’m not sure, and was the only person to mention wildflowers, I had completely forgotten the (0:27:24) Al: wildflowers had an update this year. Anyway. (0:27:28) Micah: You know, I looked at the show notes last night, too, and did not see that on there. (0:27:32) Micah: So that makes complete sense. (0:27:34) Al: Yeah. So, um, I’ll just go through our other hosts opinions and what should win, and then (0:27:39) Al: we can discuss what we think as well. Uh, so we have one person says, Dave, the diver, (0:27:47) Al: we have, uh, two people saying stardew outright, uh, one person adding stardew as one of their (0:27:55) Al: three that they decided, uh, but not like the ultimate, what they think should win. (0:28:01) Al: one for wildflowers. (0:28:04) Al: one for terra nell, vita nova, and then one for disney dreamlight valley. (0:28:09) Al: I feel like I need to read johnny’s out, because it’s just, this is a weird year for best update. (0:28:16) Al: carl island 1.1, a great update no doubt, it added everything carl island and yours were asking for, (0:28:20) Al: but to reward this with update of the year feels wrong, it should have been 1.0 but it wasn’t. (0:28:25) Al: stargie 1.6 added more to a great game and the updates are good, but also just stop, (0:28:30) Al: it’s okay for stargie to be done, i’m ready for it. (0:28:33) Micah: Which is funny maybe I’m wrong and in assuming this but I feel like that’s a wild take from Johnny is that. (0:28:40) Codey: No, I think he’s he would be a proponent of like, let like, like, stop the nostalgia machine from cranking. Yeah, I think that’s also Yeah. (0:28:46) Al: I think he’s worried for concerned apes mental health. (0:28:48) Micah: Okay, okay (0:28:49) Micah: for concern days (0:28:51) Micah: Yeah, I mean after that interview where he was kind of like, uh, I could just keep going forever. I don’t know (0:29:00) Al: I think that leaves Disney Dreamlight Valley is the one that stands at his best update that (0:29:03) Al: continues to add to a great game bringing in memorable characters in a way that continues (0:29:07) Al: to surprise and delight. So that looks what I can see that looks like two stardew votes, (0:29:13) Al: One Wildflowers, one Drusney Dreamlet Valley, and one Davey. (0:29:16) Al: The Diver. What do you guys think? (0:29:19) Codey: Um, so I, so I mean, some of these, I didn’t play. So like, I didn’t play moonstone island. Uh, I (0:29:23) Al: Fair. That list is just going to get longer as we go through the episode. (0:29:28) Codey: right. I feel like it’s true. I feel like Fay Farm Skye’s Zozoria when we were talking about it on (0:29:33) Codey: the pod, it did not fix the issues that people wanted in the first one. So I think in my opinion, (0:29:35) Al: No (0:29:38) Codey: we can just strike that off. Um, I think the same about Taranell. I don’t think that that added (0:29:39) Al: I agree. Yeah (0:29:43) Codey: anything really. Um, and I honestly like, honestly, like, (0:29:46) Al: R.I.P. Kevin’s option. (0:29:49) Codey: I will just like double retweet Johnny’s thing because I agree. Like my go-to was (0:29:59) Codey: Coral Island 1.1. Um, I really loved it, but it did basically add like, one of the reasons I loved (0:30:05) Codey: it is because it added the rest of the story, but that should have been in the initial game. (0:30:06) Al: Mm hmm. Yeah. (0:30:10) Codey: Like why, like you can’t have an update, just be like, oh, adding the things that we didn’t (0:30:17) Codey: I had originally, but finished again. (0:30:20) Codey: So I don’t want to go with that. (0:30:22) Al: I would, I would agree with that. (0:30:23) Al: Any objections, Micah, to those three being struck off. (0:30:26) Micah: I think Coral Island is an incredible game, and I think it should win. (0:30:32) Al: Have you played it yet? (0:30:34) Micah: So okay, I have not, but this is where I’m at with Coral Island, because if you recall on the (0:30:40) Micah: previous Game of the Year episode, the reason that I said that I didn’t get it yet was because I was (0:30:44) Micah: waiting for the Switch version, which we all kind of know how that went. So I did eventually just (0:30:48) Al: Awkward. You. (0:30:53) Micah: kind of buckle and get it on the steam deck so I do have (0:30:56) Al: Yeah, nice. (0:30:56) Micah: it now to play on the steam deck haven’t had a chance to (0:30:59) Micah: play it yet but I am excited to play it especially after (0:31:02) Micah: hearing uh how much 1.1 kind of made it a 1.0 I guess um but (0:31:06) Codey: Yeah. (0:31:10) Micah: there’s just you know II’ve been I’ve yeah I don’t know I’ll (0:31:15) Micah: get I’ll get into that more later but I have not played it (0:31:17) Micah: yet. (0:31:18) Codey: Okay. And then yeah, Stardew is the same, like, I agree with Johnny, like, let it, let it lie. (0:31:24) Codey: And so for what I’ve played. (0:31:25) Al: I’m not, just for the record, I’m not, I’m not striking stardew off the list. (0:31:28) Codey: Correct. Did not strike Stardew off the list. This is just my opinion. (0:31:30) Al: I’m not, yeah, I don’t care what you’re saying. I’m not doing it. (0:31:32) Al: I’m not letting that happen right now. Right. We’ll get to that. (0:31:37) Codey: My top one would be Disney, Journey Valley. They really did add a lot of really good characters. (0:31:42) Codey: I didn’t play specifically the Rift in Time, like the paid deals, because that’s the paid one. (0:31:46) Codey: Um. (0:31:48) Codey: But I saw all the stuff from it and I know that it added like a considerable amount to the game and added to the story and I would like to play it when it becomes free. Fingers crossed that that ever happens. (0:32:00) Al: Is it not included in Game Pass? (0:32:02) Codey: Um, yeah. (0:32:06) Codey: No, you have to pay, you have to buy the DLC in Game Pass. (0:32:08) Al: Oh, weird. (0:32:10) Al: I think for, right, that’s interesting, because the whole point of Apple Arcade is everything (0:32:10) Micah: - I think it’s the same way with Apple Arcade, (0:32:17) Al: is free and you never have to pay for anything, but anyway, well, okay, yes, but you don’t (0:32:20) Codey: You have to pay for Apple Arcade. (0:32:22) Micah: Yeah, yeah (0:32:23) Al: have to pay for anything else. (0:32:24) Al: Like it removes in-app purchases from every game and stuff like that. (0:32:26) Al: I think, for the purposes of argument, we will crown it for a game. (0:32:30) Al: I feel like nobody is arguing for Moonstone Island, is that correct? (0:32:34) Codey: Well then it’s gotta, if it’s just gonna be for a game, (0:32:36) Codey: then it’s gotta be Coral Island, right? (0:32:38) Codey: No, I’m kidding, I’m kidding. (0:32:40) Micah: - I agree, definitely, Coral Island. (0:32:43) Codey: Yeah, so that’s my two cents. (0:32:50) Micah: I have not played enough of Moonstone Island to be able to confidently to even touch the cooking update, so I don’t think that I could justify it. (0:32:58) Al: Yeah, I don’t think I think cooking is a fun thing to add and it did add a few more (0:33:04) Al: spirits, but I don’t feel like it added enough to be like (0:33:08) Al: Major like I don’t think it stands aside stardew 1.6 and all of the stuff that Disney dream life alley added (0:33:17) Micah: Uh I still have yet to play Dave the Diver. I’ve heard great things about it. Uh it just (0:33:21) Al: At all. Come on, maker. (0:33:25) Micah: it just there’s something about it that just you know just hasn’t like clicked with me yet. (0:33:31) Micah: It hasn’t hooked me. That’s not I didn’t mean that as a pun but uh but I will say the Godzilla update (0:33:32) Al: you need to start it, that’s why. You need to just play it. (0:33:39) Micah: got me enticed me a little bit because I I do love my Kaiju but uh I I want to play it and I’ve (0:33:47) Micah: heard nothing but good things about it. My boss is like in love with it and sings its praise all (0:33:50) Al: David Diver is a fantastic game. The Godzilla DLC in particular is so silly. I love it so (0:33:51) Micah: the time but um (0:34:00) Al: much, right? Like any game where you like find Godzilla in a cave underwater and then (0:34:07) Al: you end the story by literally controlling Godzilla has my vote. (0:34:12) Codey: Oh, so you’re, is that your vote then? (0:34:12) Micah: That sounds awesome. That sounds incredible, honestly. (0:34:17) Al: What was that Cody? Well, I mean, it’s, it would definitely be on the shortlist. (0:34:18) Codey: I said, is that your vote then? (0:34:24) Codey: Okay. (0:34:25) Al: I’m not saying it’s definitely my favorite, but I feel like it’s, I could be convinced of that. (0:34:30) Codey: Okay. (0:34:32) Micah: uh as far as the rest of them I think you know looking at the the two current feels like top (0:34:40) Micah: contenders being disney dreamlight valley and stardew I like cody have played disney dreamlight (0:34:48) Micah: valley base not the the paid dlc portion of it yet um and I did really really enjoy it (0:34:56) Micah: uh I just the the cost to get to (0:35:02) Micah: you know we kind of talked about this when I was on previously right around what disney (0:35:06) Micah: dreamlight valley came out um that I was under the impression that it was cheaper than it was (0:35:13) Micah: or that there was a they were doing a uh like a like a um uh like a free to play version of it (0:35:21) Micah: when it had originally started to come out but you know I feel like the price of disney dreamlight (0:35:26) Micah: valley has just felt bigger and bigger over the the years (0:35:32) Micah: and that’s that’s great if the amount of content is there and it’s a very like pretty game it seems (0:35:38) Micah: like there is plenty of content there um but it’s a really like pitting that against stardew which (0:35:47) Micah: you know I know stardew has been around for so long it is it’s it just keeps going I do agree (0:35:54) Micah: it is okay for stardew to be done again I i love the game but it is okay concerned you can focus (0:36:02) Micah: here now it’s okay you can work on other things it’s all right but the the 1.6 update for stardew (0:36:09) Micah: is so massive for free content that like it’s hard for me to pit it against you know something that (0:36:20) Micah: the total cost of it is like what are we you know pushing a hundred dollars at this point (0:36:27) Micah: with in-app currency and all this stuff. I don’t know. Again, (0:36:32) Micah: I really, really like Disney Dreamlight Valley and I’m looking forward to playing more of it. (0:36:38) Micah: I love that they have kept it up. The community for it seems great, but yeah, it’s just such a (0:36:46) Micah: hard comparison because it’s like massive franchise, massive brand, costs a lot of money. (0:36:54) Micah: They’re still keeping it up and doing a great job with it versus one guy making stuff for free (0:36:58) Codey: - Yeah, I get that. (0:37:02) Micah: and I’m like, you know, I don’t know. It’s hard. If I personally had to put it on something, (0:37:08) Micah: I would put it on Stardew, but I would not be opposed to Disney Dreamlight Valley yet, (0:37:12) Codey: I mean, you do have to put it we have to we’re here to put it on (0:37:17) Micah: which is very hard for me to try. But yeah, that would be my nomination. I think would be Stardew 1.6. (0:37:23) Al: I feel like we’re probably we’re striking wildflowers off right? I think I don’t think (0:37:30) Codey: Sorry, Kevin. (0:37:30) Micah: Sorry Kevin (0:37:32) Al: even he was seriously suggesting it because I think yeah I yeah so so he says wildflowers (0:37:34) Codey: Yeah, the first thing in his thing is stardew. (0:37:36) Micah: Just more the representation, you know (0:37:41) Al: because it hasn’t won anything yet and it’s amazing and wildflowers but in reality but (0:37:45) Micah: It’s got to get the wildflowers representation in this understandable (0:37:48) Al: in reality Terranell is the only update I’ve played is great so he hasn’t even played wildflowers (0:37:54) Al: I think I understand why he would want wildflowers to win something because he thinks it probably (0:37:59) Al: should have won game of the year last year but yeah I think as an update it I don’t think (0:38:06) Al: it compares to stardew 1.6 or to all of the updates that Disney Dreamland valued so we’re (0:38:12) Al: down to 3 stardew 1.6 Disney Dreamland Valley and the day of the diving (0:38:19) Codey: I think from what Micah said, I’ve moved over to Stardew. (0:38:24) Codey: I didn’t play it, but I know literally dozens of people who have. (0:38:31) Codey: And yeah, I think the amount of effort that this solo human keeps pumping into this game (0:38:37) Codey: that is so beloved by the communities, it deserves it. (0:38:42) Codey: - Bye. (0:38:43) Al: - Say that with more passion. (0:38:45) Micah: But, you know, that’s in the context of like how much effort and how much content there (0:38:47) Al: Yeah. (0:38:53) Micah: is in something like the Disney Dreamlight Valley DLC, like I think it’s just the greater (0:39:00) Micah: context of the amount of effort and money that is put into one versus the other, I suppose. (0:39:05) Al: I think I would also say that as much stuff as there is in the Disney Dreamland Valley (0:39:12) Al: updates over the last year, the fact of the matter is the day that Stardew 1.6 came on, (0:39:18) Codey: Yeah. (0:39:18) Al: it became like the fifth highest consecutive players on Steam for like a week. That is (0:39:23) Micah: Mm hmm. Which is (0:39:25) Al: a wild amount of control that that game still has over. (0:39:31) Micah: Yeah, that’s, I mean, remarkable for a game as old as it is to be able to update and hit (0:39:38) Micah: that milestone is incredible. (0:39:41) Micah: It’s just, you don’t see that with really anything aside from like me, you know, multiplayer (0:39:45) Al: Yeah, and legitimately, like, I can’t find the chart, but it’s all time peak was miles (0:39:47) Micah: online games or something like it’s, it’s impressive. (0:40:00) Al: lower than that. And then the update came out and then suddenly it was high up. So it’s (0:40:08) Al: all time peak takes a 56 place, place at 56. But I think on the week that it was out, it (0:40:15) Al: was top five. I think I can’t remember because we don’t have obviously the historical, historical (0:40:17) Micah: Mm-hmm, sure. (0:40:21) Al: data for that. But like, yeah, abs and that was, you know, I think it’s previous peak (0:40:26) Al: was something like 50,000 or something. So it like quadrupled its highest consecutive (0:40:32) Al: players for an eight year old game. That’s that’s mad. And I also got me to the point (0:40:38) Micah: Yeah, it’s pretty remarkable. (0:40:43) Al: of perfecting the game. (0:40:45) Al: Like I had never gotten close to that, and with 1.6, I put so much time into it because (0:40:51) Al: of all of the different things that it had and all the different additions it had. (0:40:56) Micah: Mm-Hmm (0:40:57) Al: I got to the point where I was like, Oh, I can, I can complete this game. (0:41:01) Al: You know, it’s like I created a new save, a brand new save, because I hadn’t really (0:41:01) Micah: Mm-Hmm (0:41:06) Al: played it on my steam deck. (0:41:07) Al: I had done it originally on, on switch and so I brought a brand new save and I sunk (0:41:14) Al: a hundred hours into it. (0:41:15) Al: So we’re giving it to Stardew, Stardew 1.6 update of the year with honorable mentions (0:41:20) Micah: Yeah. I think so. (0:41:30) Al: for Disney Dreamlight Valley and Dave the Diver, specifically the Godzilla one. (0:41:33) Codey: Godzilla. (0:41:34) Micah: I am floored. (0:41:36) Al: The dredge one is fun and has more content on it, but the Godzilla one was the one that (0:41:41) Codey: You’re floored. (0:41:43) Micah: I’m floored that Coral Island did not. (0:41:45) Micah: Going into this, I prepared, reading the list, I prepared that I was just going to fold to (0:41:50) Micah: Coral Island the second that you both defended it, but. (0:41:52) Al: No, I think everybody’s opinion is the same about Coral Island, is that 1.1 should have (0:41:58) Al: been 1.0. This is obviously what matters to them, but if they had waited until the 1.1 update to (0:41:59) Micah: Mm-hmm (0:42:06) Al: release 1.0, I reckon it would have been Game of the Year this year. For us, obviously not, (0:42:10) Micah: Mm-hmm. Yep (0:42:10) Codey: Yeah, yep, for everything. (0:42:14) Al: for the Game Awards. All right, next we have Early Access Game of the Year. (0:42:20) Al: So our nominations for this. (0:42:22) Al: A new leaf memories chill town for lands fields of mystery garden life cozy simulator go go down like your frontier of life and land and over magic. (0:42:36) Al: And the opinions from other hosts are one that I think we can probably discount over magic because it sounds magical. I think this person. I think this person has not played any early access games this year. (0:42:46) Codey: With the shrug emoji? (0:42:50) Al: Uh, we have to vote. (0:42:52) Al: I think the early access game of the year should be demos. (0:42:58) Al: Honestly, everything that’s come out in early access has been a disappointment. (0:43:02) Al: It’s become the vehicle for a game with a single cool concept to release, get bits of hype, and then proceed to deliver something exceptionally mid. (0:43:10) Al: Meanwhile, there has been a resurgence of demos, games trying to win your business by offering a slice. (0:43:14) Al: These games are the ones that have brought me joy this year. (0:43:18) Al: this year, death to early access, long-lived demos. (0:43:22) Al: So that’s two votes for Fields of Mystery and one for demos. (0:43:27) Al: There’s not any specific demo, just demos in general. (0:43:34) Al: For me, it’s Fields of Mystery. (0:43:36) Al: I think Fields of Mystery is a fantastic start for the game. (0:43:40) Al: I think it does. (0:43:42) Al: What I really hate about Early Access is when it’s like, here’s the game, but it’s buggy. (0:43:49) Al: I much prefer how Fields of Mystery have done it and how (0:43:52) Al: like Ooblets did it and Carl Island did it, which is here is a very solid base for the game. It feels (0:43:59) Al: like it’s a complete game and you just hit roadblocks along the way. I think that’s a really good way (0:44:03) Al: of doing it. I do kind of agree with Johnny and that this can be a problem in many cases. It’s (0:44:08) Al: sometimes hard to go back to games when you’ve started with early access, but I do think that (0:44:13) Al: means most people probably just shouldn’t play early access games, but you know, what can you do? (0:44:20) Al: I also enjoyed Gogotown. (0:44:22) Al: I am not sure if this is a good one, but I feel like they have a lot more work to do to make a fully formed game. (0:44:28) Al: It also released in AWP, it didn’t feel buggy sort of aspect and you had the core bones of the game there, but there’s no real narrative there and it kind of felt a little bit like it fell off quite quickly. (0:44:42) Al: So that’s why I would vote for Fields of Mistreer. (0:44:44) Al: Hmph. (0:44:44) Codey: Uh, I didn’t play any of these and, um, I kind of agree with Johnny, but also (0:44:51) Codey: like, basically early access is just a way to almost like crowdfund something. (0:44:56) Codey: So you’re like pitching your, your base ideas to an audience and then they (0:45:02) Codey: give you money to like, make it what you want it to be like to develop it. (0:45:07) Codey: Cause they’re, they believe in what you’re doing. (0:45:09) Codey: Uh, so like I see the value of early access, but I also. (0:45:14) Codey: I, I think that it’s often like abused in that it’s just, like you said, like (0:45:21) Codey: release the buggy version or release like a small version to like, generate (0:45:26) Codey: hype or something. (0:45:28) Codey: Um, so yeah, I’m, I mean, I, I am willing to just like pass or defer my (0:45:35) Codey: judgment to y’all, like whatever y’all decide, cause I just personally, unless (0:45:39) Codey: there’s this super big argument for any one particular thing, and we want to (0:45:43) Codey: thing and we want to discuss. (0:45:46) Micah: Well, that might make things easy because I also not voting for fields of mystery. (0:45:52) Codey: Yay, fields of mystery. (0:45:53) Micah: Yeah, I, I do, I agree with what a lot of what Al said that, you know, the, the core (0:46:05) Micah: of the game is so solid. (0:46:08) Micah: It’s also just, you know, it does feel so, so heavily based in like stardew core. (0:46:16) Micah: Or that like, you know, I think that can be seen as a negative sometimes now where like, (0:46:22) Micah: you know, it’s just, it started with a coat of paint or like, it started with like a different (0:46:28) Micah: slightly different feature or whatever. (0:46:30) Micah: But I think there’s enough things that stand out in fields of mystery to separate it. (0:46:36) Micah: Like, I don’t know, just quest progression and I just feel like the, I mean, personally, (0:46:47) Micah: I like the pixel, the pixel art is beautiful. (0:46:49) Micah: The, the character portraits are fantastic. (0:46:53) Micah: They’re done in that kind of like 90s Bishoujo, like anime style, like, like magical girl, (0:47:01) Micah: kind of like Sailor Moon era anime. (0:47:03) Micah: And I, it, it just also, you know, everybody in the game is, is beautiful, which I think, (0:47:12) Micah: you know, Cody had the issue with Coral Island, but you know, like (0:47:16) Codey: Yeah. (0:47:16) Micah: just like one, somewhat like normal person, you know, would be cool to see but, but, but yeah, I mean, everyone is very, very nice to look a
Welcome to #Millennial, the home of pretend adulting and real talk! We want to keep things light going into the holidays, but the world is still on fire, so we have to acknowledge the viral story of the manhunt for Luigi Mangione, the murderer of UnitedHealthcare CEO. The internet's reacting in a way we expected, but where should we draw the line? In our penultimate episode of the year, we're getting into the holiday spirit by revisiting the "it" toys of our childhood. What were some all time favorite toys we got as kids? Furby, a bike, and American Girl dolls! Tamagotchi, Polly Pockets, and Beanie Babies were huge so many millennials. Too bad we got scammed on thinking Beanie Babies would be valuable lol. In our look back, we also pay homage to those toys that were recalled for safety reasons: the Cabbage Patch SnackTime Kid and Sky Dancers. RIP you two, you weren't a 90s kid if you didn't get your fingers chomped by the Cabbage Patch SnackTime kid, or hit in the face by a Sky Dancer. What crazy lengths did parents go to to acquire the "it" toy of the year pre-internet? Healing our inner child: what gift would we get for our younger selves that we never got? This week's recommendations are very timely! Hit your nearest holiday pop up bar with friends (Pam), Mighty Patches to address that blemish before you're forced to take a million pics at the holidays (Andrew), and signing up for a 2025 healthcare plan by 12/15 if you don't already have coverage (Laura). Interested in supporting #Millennial? We are a listener supported show, and can only do weekly releases thanks to the amazing listeners who subscribe to our Patreon or make a purchase at our Official Merch Store! And in this week's installment of After Dark: Hoping to have a cute first date over the holidays? Look no further! We've got advice, and even share our own stories of going on good dates. Andrew's first date with Pat was chaperoned, but they got a first date picture out of the deal! Is it cool or cringe to have a "spot" to take all your first dates? Learn more about your ad choices. Visit megaphone.fm/adchoices
On a new episode of Bad Dates, host Joel Kim Booster welcomes comedians Jason Sklar, Nurse Blake, and Randy Sklar to discuss their most iconic dating fiascos. Jason has a situation straight out of Frasier, but his date would know that reassuring pat anywhere, Nurse Blake talks about a youthful relationship mainly conducted in the big stall, and Randy did do the crime, so must now sit and do the time. If you've had a bad date you'd like to tell us about, our number is 984-265-3283, and our email is baddatespod@gmail.com, we can't wait to hear all about it! Subscribe to our YouTube Channel for video clips. Joel Kim Booster: Psychosexual, Fire Island, Loot Season 2The Sklar Brothers: SuperSklars.com, Dumb People TownNurse Blake: Shocked Advised tour, check out NurseBlake.com for tickets Subscribe to SiriusXM Podcasts+ on Apple Podcasts to listen to ad-free new episodes.